jblanked 0cdce0e060 game/enemy slight cleanup 11 maanden geleden
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draw.c 8f0089dabd remove draw_spawn_icon and draw_spawn_icon_line 11 maanden geleden
draw.h b50561b050 remove unused global 11 maanden geleden
enemy.c 0cdce0e060 game/enemy slight cleanup 11 maanden geleden
enemy.h 0cdce0e060 game/enemy slight cleanup 11 maanden geleden
game.c b5250040eb new display message when ran out of memory 11 maanden geleden
game.h 46ac84dacf add npc context and simplify entity defs 1 jaar geleden
icon.c 46a069dc9b slight game/draw and game/player clean up 11 maanden geleden
icon.h f2d83dad90 last bit of cleanup 11 maanden geleden
level.c 47105dbebf lower memory requirement 11 maanden geleden
level.h ca7bd6821a fix memory issues (finally) 11 maanden geleden
npc.c 46a069dc9b slight game/draw and game/player clean up 11 maanden geleden
npc.h 94c5b238dd simplify enemy/npc context and creation 1 jaar geleden
player.c 46a069dc9b slight game/draw and game/player clean up 11 maanden geleden
player.h 8e5dee34d8 switch to SpriteID enum 11 maanden geleden
storage.c 06fee44cfc check if file_json_data is allocated 11 maanden geleden
storage.h df2ee8fdc9 add remove player from lobby 11 maanden geleden
world.c a946635fc9 add icon grouping (this saved 26k bytes) 11 maanden geleden
world.h b830c3bc51 start pvp 11 maanden geleden