jblanked 0cdce0e060 game/enemy slight cleanup 9 mesi fa
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draw.c 8f0089dabd remove draw_spawn_icon and draw_spawn_icon_line 9 mesi fa
draw.h b50561b050 remove unused global 9 mesi fa
enemy.c 0cdce0e060 game/enemy slight cleanup 9 mesi fa
enemy.h 0cdce0e060 game/enemy slight cleanup 9 mesi fa
game.c b5250040eb new display message when ran out of memory 10 mesi fa
game.h 46ac84dacf add npc context and simplify entity defs 1 anno fa
icon.c 46a069dc9b slight game/draw and game/player clean up 9 mesi fa
icon.h f2d83dad90 last bit of cleanup 9 mesi fa
level.c 47105dbebf lower memory requirement 9 mesi fa
level.h ca7bd6821a fix memory issues (finally) 10 mesi fa
npc.c 46a069dc9b slight game/draw and game/player clean up 9 mesi fa
npc.h 94c5b238dd simplify enemy/npc context and creation 1 anno fa
player.c 46a069dc9b slight game/draw and game/player clean up 9 mesi fa
player.h 8e5dee34d8 switch to SpriteID enum 9 mesi fa
storage.c 06fee44cfc check if file_json_data is allocated 10 mesi fa
storage.h df2ee8fdc9 add remove player from lobby 10 mesi fa
world.c a946635fc9 add icon grouping (this saved 26k bytes) 9 mesi fa
world.h b830c3bc51 start pvp 10 mesi fa