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@@ -618,8 +618,8 @@ void game_run(FlipWorldApp *app)
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return;
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}
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free_all_views(app, true, true, false);
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- // only need to check if they have 50k free (game needs about 38k currently)
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- if (!is_enough_heap(40000, false))
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+ // only need to check if they have 30k free (game needs about 12k currently)
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+ if (!is_enough_heap(30000, false))
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{
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const size_t min_free = memmgr_get_free_heap();
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char message[64];
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