jblanked c5ad1941e5 use enum instead of char (saved about 6k bytes) 9 mesi fa
..
draw.c 6eed67337b remove extra player context 9 mesi fa
draw.h b383b5f67b add spacing param to spawn_icon_line 11 mesi fa
enemy.c 926b907734 in pvp mode, remove player/enemy on death 9 mesi fa
enemy.h 94c5b238dd simplify enemy/npc context and creation 11 mesi fa
game.c b5250040eb new display message when ran out of memory 9 mesi fa
game.h 46ac84dacf add npc context and simplify entity defs 11 mesi fa
icon.c c5ad1941e5 use enum instead of char (saved about 6k bytes) 9 mesi fa
icon.h c5ad1941e5 use enum instead of char (saved about 6k bytes) 9 mesi fa
level.c c68dfc9f4f revert back to 28.4k requirement 9 mesi fa
level.h ca7bd6821a fix memory issues (finally) 9 mesi fa
npc.c 6eed67337b remove extra player context 9 mesi fa
npc.h 94c5b238dd simplify enemy/npc context and creation 11 mesi fa
player.c 926b907734 in pvp mode, remove player/enemy on death 9 mesi fa
player.h 20a20db04e change to uint 9 mesi fa
storage.c 06fee44cfc check if file_json_data is allocated 9 mesi fa
storage.h df2ee8fdc9 add remove player from lobby 9 mesi fa
world.c 8630e1ce69 set is_switching_level to false when pvp starts 9 mesi fa
world.h b830c3bc51 start pvp 9 mesi fa