提交歷史

作者 SHA1 備註 提交日期
  jblanked 0cdce0e060 game/enemy slight cleanup 10 月之前
  jblanked 8f0089dabd remove draw_spawn_icon and draw_spawn_icon_line 10 月之前
  jblanked b50561b050 remove unused global 10 月之前
  jblanked 46a069dc9b slight game/draw and game/player clean up 10 月之前
  jblanked f2d83dad90 last bit of cleanup 10 月之前
  jblanked 47105dbebf lower memory requirement 10 月之前
  jblanked 288f6f786c cleanup callback/callback and callback/game 10 月之前
  jblanked a946635fc9 add icon grouping (this saved 26k bytes) 10 月之前
  jblanked 5a5e146d82 new icon structure 10 月之前
  jblanked 8e5dee34d8 switch to SpriteID enum 10 月之前
  jblanked 1d877f8805 switch to SpriteID enum and lower filename size 10 月之前
  jblanked 005ccedc03 bump to 0.8.1 10 月之前
  jblanked e01032bf7b bump to 0.8.1 10 月之前
  JBlanked 6d8864e47e Merge pull request #21 from jblanked/dev_0.8 11 月之前
  jblanked e6b58359ef remove username checks 11 月之前
  jblanked e4323e5607 slow down websocket send (from 100ms to 200ms) 11 月之前
  jblanked c5ad1941e5 use enum instead of char (saved about 6k bytes) 11 月之前
  jblanked 926b907734 in pvp mode, remove player/enemy on death 11 月之前
  jblanked c68dfc9f4f revert back to 28.4k requirement 11 月之前
  jblanked 13bdcd184b final code cleanup (at least until 0.8.1) 11 月之前
  jblanked b5250040eb new display message when ran out of memory 11 月之前
  jblanked bca39a698b 25k level start requirement 11 月之前
  jblanked 4a5b2eb5c0 switch to uint8_t from int 11 月之前
  jblanked e07202eef4 cleanup free callback (this saved 2k bytes lol) 11 月之前
  jblanked d0a57f517e cleanup loader callback 11 月之前
  jblanked dee2058b6d 50k memory requirement (now we can use qFlipper) 11 月之前
  jblanked 86272e2132 save another 6k bytes (20k free when game starts) 11 月之前
  jblanked 814144c2b8 bump to 0.8, add social networks 11 月之前
  jblanked 4759d1111c bump to 0.8 11 月之前
  jblanked b2f338c8ae track pvp positions as intended 11 月之前