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@@ -1,7 +1,7 @@
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The first open-world multiplayer game for the Flipper Zero, best played with the VGM. Here's a video tutorial: https://www.youtube.com/watch?v=Qp7qmYMfdUA
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## Requirements
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-- WiFi Developer Board, Raspberry Pi, or ESP32 device with the FlipperHTTP flash: https://github.com/jblanked/FlipperHTTP
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+- WiFi Developer Board, Raspberry Pi, or ESP32 device flashed with FlipperHTTP v1.8.2 or higher: https://github.com/jblanked/FlipperHTTP
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- 2.4 GHz WiFi access point
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## How It Works
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@@ -20,7 +20,7 @@ FlipWorld and FlipSocial are connected. Your login information is the same in bo
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- **Press/Hold RIGHT**: Turn right if not already facing right, then walk right if the button is still pressed.
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- **Press/Hold UP**: Walk up.
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- **Press/Hold DOWN**: Walk down.
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-- **Press OK**: Interact/Attack/Teleport (set to attack until all enemies are defeated and interact when colliding with NPCs)
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+- **Press OK**: Interact, attack, or teleport. Attacks enemies when colliding with them until all enemies are defeated. Interacts with NPCs when colliding with them.
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- **HOLD OK**: In-Game Menu.
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- **Press BACK**: Leave the menu.
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- **HOLD BACK**: Exit the game.
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@@ -57,7 +57,7 @@ NPCs are friendly characters that players can interact with. Currently, you can
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3. Restart your Flipper Zero, then open FlipWorld.
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4. Click "Settings -> WiFi", then input your WiFi SSID and password.
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5. Hit the "BACK" button, click "User". If your username is not present, click "Username" and add one. Do the same for the password field.
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-6. Go back to the main menu and hit "Play". It will register an account if necessary and fetch data from our API that's used to render our graphics.
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+6. Go back to the main menu and hit "Play", followed by "Tutorial". It will register an account if necessary and fetch data from our API that's used to render our graphics.
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## Roadmap
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@@ -84,7 +84,7 @@ NPCs are friendly characters that players can interact with. Currently, you can
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- New game features
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**v0.8**
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-- Multiplayer support
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+- Multiplayer support (PvP Beta)
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**v1.0**
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- Official release
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