jblanked e4323e5607 slow down websocket send (from 100ms to 200ms) 10 months ago
..
draw.c 6eed67337b remove extra player context 10 months ago
draw.h b383b5f67b add spacing param to spawn_icon_line 1 year ago
enemy.c 926b907734 in pvp mode, remove player/enemy on death 10 months ago
enemy.h 94c5b238dd simplify enemy/npc context and creation 1 year ago
game.c b5250040eb new display message when ran out of memory 10 months ago
game.h 46ac84dacf add npc context and simplify entity defs 1 year ago
icon.c c5ad1941e5 use enum instead of char (saved about 6k bytes) 10 months ago
icon.h c5ad1941e5 use enum instead of char (saved about 6k bytes) 10 months ago
level.c c68dfc9f4f revert back to 28.4k requirement 10 months ago
level.h ca7bd6821a fix memory issues (finally) 10 months ago
npc.c 6eed67337b remove extra player context 10 months ago
npc.h 94c5b238dd simplify enemy/npc context and creation 1 year ago
player.c e4323e5607 slow down websocket send (from 100ms to 200ms) 10 months ago
player.h 20a20db04e change to uint 10 months ago
storage.c 06fee44cfc check if file_json_data is allocated 10 months ago
storage.h df2ee8fdc9 add remove player from lobby 10 months ago
world.c 8630e1ce69 set is_switching_level to false when pvp starts 10 months ago
world.h b830c3bc51 start pvp 10 months ago