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@@ -2,7 +2,7 @@
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#include <furi.h>
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#include <furi_hal.h>
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#include <furi_hal_uart.h>
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-// #include <stm32wbxx_ll_lpuart.h>
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+#include <stm32wbxx_ll_lpuart.h>
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#include <stm32wbxx_ll_usart.h>
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#include <input/input.h>
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#include <gui/elements.h>
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@@ -16,7 +16,7 @@
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#include "../helpers/sequential_file.h"
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#include <stdio.h> // Para sprintf
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#include <string.h> // Para strlen
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-
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+// #include <stm32wbxx_ll_uart.h>
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// static bool waiting_acknowledgement = true;
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struct GBCartridgeScene5
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@@ -40,11 +40,16 @@ typedef struct
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char *cart_dump_ram_filename_sequential;
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bool rx_active;
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- bool ack;
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+ bool waiting_ack;
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char* event_title;
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+ uint32_t offset;
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+ uint32_t value;
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+
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+ File* selectedfile;
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+
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} GameBoyCartridgeRAMWriteModel;
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/*
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void gameboy_log_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
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@@ -101,25 +106,45 @@ static bool select_ram_file(GBCartridge *app, File *file)
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furi_string_free(file_path);
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return result;
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}
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-
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-// static void wait_for_ack (void* context) {
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-// GBCartridge* instance = context;
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-// bool waiting_acknowledgement = true;
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-// while(waiting_acknowledgement) {
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-// with_view_model(
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-// instance->gb_cartridge_scene_5->view,
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-// GameBoyCartridgeRAMWriteModel * model,
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-// {
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-// waiting_acknowledgement = model->ack;
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-// if(model->ack) {
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-// model->ack = false;
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-// }
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-// },
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-// true);
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-// furi_delay_ms(2);
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+/*
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+static void wait_for_ack (void* context) {
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+ GBCartridge* instance = context;
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+ bool waiting_acknowledgement = true;
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+ while(waiting_acknowledgement) {
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+ with_view_model(
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+ instance->gb_cartridge_scene_5->view,
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+ GameBoyCartridgeRAMWriteModel * model,
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+ {
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+ waiting_acknowledgement = model->waiting_ack;
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+ },
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+ true);
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+ furi_delay_ms(10);
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+ }
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+ // if(!waiting_acknowledgement) {
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+ // with_view_model(
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+ // instance->gb_cartridge_scene_5->view,
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+ // GameBoyCartridgeRAMWriteModel * model,
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+ // {
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+ // model->waiting_ack = true;
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+ // },
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+ // true);
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+ // }
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+}
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+*/
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+// static bool to_hex(char* dest, size_t dest_len, const uint8_t* values, size_t val_len) {
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+// if(dest_len < (val_len*2+1)) /* check that dest is large enough */
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+// return false;
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+// *dest = '\0'; /* in case val_len==0 */
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+// while(val_len--) {
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+// /* sprintf directly to where dest points */
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+// sprintf(dest, "%02X", *values);
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+// dest += 2;
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+// ++values;
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// }
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+// return true;
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// }
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+
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static int32_t cartridge_writting_worker_thread(void* thread_context) {
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GBCartridge* app = thread_context;
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UNUSED(app);
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@@ -160,25 +185,22 @@ static int32_t cartridge_writting_worker_thread(void* thread_context) {
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if (select_ram_file(app, file))
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{
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-
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- uint64_t fileSize = storage_file_size(file);
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-
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-
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- uint8_t buffer[BUFFER_SIZE];
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-
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- char gbcartridge_start_command[80]; // A reasonably sized buffer.
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- snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -w -a %lld\n", fileSize);
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- // snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -t %d\n", 128);
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-
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- uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
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- furi_delay_ms(500);
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-
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+ uint16_t fileSize = storage_file_size(file);
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- with_view_model(
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+ /*
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+ uint8_t buffer[BUFFER_SIZE];
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+ */
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+
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+ with_view_model(
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app->gb_cartridge_scene_5->view,
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GameBoyCartridgeRAMWriteModel * model,
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{
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model->total_ram = fileSize;
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+ model->selectedfile = file;
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+ model->waiting_ack = true;
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+
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+
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+ //
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// char title[42];
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// snprintf(title, sizeof(title), "%lld", fileSize);
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@@ -186,32 +208,132 @@ static int32_t cartridge_writting_worker_thread(void* thread_context) {
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// model->event_title = (char*)malloc(strlen(title) + 1);
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// strcpy(model->event_title, title);
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+
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+
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+ // dev
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+ // model->offset = 64;
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+ // uint8_t buffer[64];
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+ // if(storage_file_seek(file, 64, true)) {
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+ // size_t to_read = MIN((size_t)fileSize, sizeof(buffer));
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+ // uint16_t bytes_read = storage_file_read(file, buffer, to_read);
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+ // if (bytes_read > 0) {
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+ // cJSON *monitor = cJSON_CreateObject();
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+ // cJSON *name = cJSON_CreateString("Awesome 4K");
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+ // cJSON *resolutions = cJSON_CreateArray();
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+
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+ // for (size_t i = 0; i < bytes_read; i++) {
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+ // cJSON_AddItemToArray(resolutions, cJSON_CreateNumber((int)buffer[i]));
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+ // }
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+ // cJSON_AddItemToObject(monitor, "resolutions", resolutions);
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+
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+ // cJSON_AddItemToObject(monitor, "name", name);
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+ // char *string = cJSON_PrintUnformatted(monitor);
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+
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+ // FURI_LOG_I(TAG, string);
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+
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+ // }
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+ // }
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},
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true);
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+
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+
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+ char gbcartridge_start_command[80]; // A reasonably sized buffer.
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+ snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -w -a %d %d\n", fileSize, BUFFER_SIZE);
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+ // snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -t %d\n", 128);
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+
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+ uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
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+ // furi_delay_ms(100);
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+
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+ // furi_delay_ms(500);
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+
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+ FURI_LOG_I(TAG, "Start send file..." );
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+
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+ uint8_t payload[BUFFER_SIZE];
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+ int j = 0;
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+ while(fileSize > 0) {
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+ size_t to_read = MIN(fileSize, BUFFER_SIZE);
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+ uint16_t num_bytes = storage_file_read(file, payload, to_read);
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+ // FURI_LOG_I(TAG, "[%d] fileSize: %d , bytes_read: %d - to read: %d" , j, fileSize, num_bytes, to_read);
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+ if(num_bytes > 0) {
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+ // payload[BUFFER_SIZE] = '\0';
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+ // furi_hal_console_tx_with_new_line((uint8_t *)payload, num_bytes);
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+ // uart_tx((uint8_t *)payload, num_bytes);
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+ FURI_CRITICAL_ENTER();
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+ // Transmit data
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+ furi_hal_uart_tx(FuriHalUartIdUSART1, payload, num_bytes);
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+ if(fileSize - num_bytes == 0) {
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+ furi_hal_uart_tx(FuriHalUartIdUSART1, (uint8_t*)("\r\n"),2);
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+ }
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+
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+ while(!LL_USART_IsActiveFlag_TC(USART1))
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+ ;
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+ FURI_CRITICAL_EXIT();
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+
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+
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+ // Transmit new line symbols
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+ // uart_tx((uint8_t*)("\n"), 1);
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+ // Wait for TC flag to be raised for last char
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+
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+ // wait_for_ack(app);
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+ // with_view_model(
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+ // app->gb_cartridge_scene_5->view,
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+ // GameBoyCartridgeRAMWriteModel * model,
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+ // {
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+ // model->transfered += num_bytes;
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+ // model->waiting_ack = true;
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+ // },
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+ // true);
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+
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+
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+
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+ // NVIC_DisableIRQ(USART1_IRQn);
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+ // LL_USART_EnableIT_RXNE_RXFNE(USART1);
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+ // while(true) {
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+ // uint8_t data = LL_USART_ReceiveData8(USART1);
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+ // if(data) {
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+ // FURI_LOG_I(TAG, "read: %d" , data);
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+ // break;
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+ // }
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+ // }
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+ // NVIC_EnableIRQ(USART1_IRQn);
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+ fileSize -= num_bytes;
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+ j++;
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+ }
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+ }
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+
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+ FURI_LOG_I(TAG, "Read all file." );
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+ /*
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// uint8_t data[1];
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int counter = 0;
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while (fileSize > 0) {
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- uint16_t bytes_read = storage_file_read(file, buffer, BUFFER_SIZE);
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+ size_t to_read = MIN(fileSize, sizeof(buffer));
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+ uint16_t bytes_read = storage_file_read(file, buffer, to_read);
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if (bytes_read > 0) {
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- // buffer[BUFFER_SIZE-1] = '\0';
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- // uart_tx((uint8_t *)buffer, bytes_read+1);
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-
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- // uint8_t string_buffer[BUFFER_SIZE + 1]; // +1 para el carácter nulo
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- // memcpy(string_buffer, buffer, bytes_read); // Copia los datos del búfer al búfer de cadena
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- // string_buffer[bytes_read] = '\0'; // Agrega el carácter nulo al final
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-
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-
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uart_tx((uint8_t *)buffer, bytes_read);
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+
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+
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// furi_delay_ms(500);
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// while(!LL_USART_IsActiveFlag_TC(USART1));
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// if(counter == 1) {
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// break;
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// }
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+ // while(true) {
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+ // // while(LL_USART_IsActiveFlag_TXE(USART1))
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+ // // ;
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+ // uint8_t data = LL_USART_ReceiveData8(USART1);
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+ // if(data) {
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+ // break;
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+ // }
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+ // }
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+ // furi_delay_ms(1);
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fileSize -= bytes_read;
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+
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+ // furi_delay_ms(2);
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+
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with_view_model(
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app->gb_cartridge_scene_5->view,
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GameBoyCartridgeRAMWriteModel * model,
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@@ -219,32 +341,17 @@ static int32_t cartridge_writting_worker_thread(void* thread_context) {
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model->transfered += bytes_read;
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},
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true);
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- // bool waiting_acknowledgement = true;
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- // while(waiting_acknowledgement){
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- // with_view_model(
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- // app->gb_cartridge_scene_5->view,
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- // GameBoyCartridgeRAMWriteModel * model,
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- // {
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- // waiting_acknowledgement = model->ack;
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- // if(model->ack) {
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- // model->ack = false;
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- // }
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- // },
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- // false);
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- // furi_delay_ms(50);
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- // }
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-
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counter++;
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} else {
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break;
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}
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}
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-
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storage_file_close(file);
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// const char gbcartridge_end_command[] = "gbcartridge -w -a\n";
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// uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
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storage_file_free(file);
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+ */
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}
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return 0;
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@@ -354,7 +461,7 @@ static void gb_cartridge_scene_5_model_init(GameBoyCartridgeRAMWriteModel *const
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model->elapsed_time = 0;
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model->start_time = 0;
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model->event_title = "...";
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- model->ack = false;
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+ model->waiting_ack = true;
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}
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void gameboy_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
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furi_assert(context);
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@@ -381,16 +488,72 @@ void gameboy_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
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} else {
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model->event_title = "None";
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}
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-
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+
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+ cJSON* x1 = cJSON_GetObjectItemCaseSensitive(json, "x1");
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+ if(cJSON_IsString(x1) && (x1->valuestring != NULL)) {
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+ FURI_LOG_I(TAG, "X1: %s", strdup(x1->valuestring));
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+ }
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+ cJSON* x2 = cJSON_GetObjectItemCaseSensitive(json, "x2");
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+ if(cJSON_IsString(x2) && (x2->valuestring != NULL)) {
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+ FURI_LOG_I(TAG, "X2: %s", strdup(x2->valuestring));
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+ }
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+ cJSON* x3 = cJSON_GetObjectItemCaseSensitive(json, "x3");
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+ if(cJSON_IsString(x3) && (x3->valuestring != NULL)) {
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+ FURI_LOG_I(TAG, "X3: %s", strdup(x3->valuestring));
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+ }
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+
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+ // offset
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+ cJSON* offset = cJSON_GetObjectItemCaseSensitive(json, "offset");
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+ if(cJSON_IsNumber(offset)) {
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+ model->offset = offset->valueint;
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+ } else {
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+ model->offset = 0;
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+ }
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+
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+ // value
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+ cJSON* value = cJSON_GetObjectItemCaseSensitive(json, "value");
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+ if(cJSON_IsNumber(value)) {
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+ model->value = value->valueint;
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+ } else {
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+ model->value = 0;
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+ }
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}
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if (strcmp(model->event_type, "ack") == 0) {
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- model->ack = true;
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+ FURI_LOG_I(TAG, "ACK: %ld (%d)", model->value, model->total_ram);
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// model->transfered += 1;
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// waiting_acknowledgement = false;
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+ model->waiting_ack = false;
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}
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if (strcmp(model->event_type, "success") == 0) {
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notification_success(instance->notification);
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}
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+ else if (strcmp(model->event_type, "read") == 0) {
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+ // furi_delay_ms(20);
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+ FURI_LOG_I(TAG, "Read: %ld - %ld (%d)" , model->offset, model->value, model->total_ram);
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+ // model->value
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+ //
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+ furi_check(storage_file_is_open(model->selectedfile));
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+ if(storage_file_seek(model->selectedfile, model->offset, true)) {
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+
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+ uint8_t buffer[BUFFER_SIZE];
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+ size_t remaining = model->total_ram - model->offset;
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+ size_t to_read;
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+
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+ if (remaining > 0) {
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+
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+ to_read = MIN(remaining, (size_t)BUFFER_SIZE);
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+ uint16_t bytes_read = storage_file_read(model->selectedfile, buffer, to_read);
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+ if (bytes_read > 0) {
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+ // furi_delay_ms(200);
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+ furi_hal_console_tx_with_new_line((uint8_t *)buffer, bytes_read);
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+ // uart_tx((uint8_t*)"\n", 1);
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+ FURI_LOG_I(TAG, "offset: %ld , bytes_read: %d - to read: %d" , model->offset, bytes_read, to_read);
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+ model->transfered += bytes_read;
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+ }
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+
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+ }
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+ }
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+ }
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},
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true);
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}
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@@ -428,49 +591,54 @@ bool gb_cartridge_scene_5_input(InputEvent *event, void *context)
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case InputKeyRight:
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break;
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case InputKeyOk:
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- with_view_model(
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- instance->view,
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- GameBoyCartridgeRAMWriteModel * model,
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- {
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- GBCartridge *app = ((GBCartridge *)instance->context);
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- // app->cart_log = storage_file_alloc(app->storage);
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- // char *filename = sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, "logs", "txt");
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- // if(storage_file_open(app->cart_log, filename, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
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- uart_set_handle_rx_data_cb(app->uart, gameboy_handle_rx_data_cb);
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- // uart_set_handle_rx_data_cb(app->lp_uart, gameboy_log_handle_rx_data_cb);
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+ {
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+ GBCartridge *app = ((GBCartridge *)instance->context);
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+ uart_set_handle_rx_data_cb(app->uart, gameboy_handle_rx_data_cb);
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+ cartridge_writting_worker_thread(app);
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+ }
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+ // with_view_model(
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+ // instance->view,
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+ // GameBoyCartridgeRAMWriteModel * model,
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+ // {
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+ // GBCartridge *app = ((GBCartridge *)instance->context);
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+ // // app->cart_log = storage_file_alloc(app->storage);
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+ // // char *filename = sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, "logs", "txt");
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+ // // if(storage_file_open(app->cart_log, filename, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
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+ // uart_set_handle_rx_data_cb(app->uart, gameboy_handle_rx_data_cb);
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+ // // uart_set_handle_rx_data_cb(app->lp_uart, gameboy_log_handle_rx_data_cb);
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- app->thread = furi_thread_alloc_ex("CartridgeWriterWorker", 2048, cartridge_writting_worker_thread, app);
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- furi_thread_start(app->thread);
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-
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-
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- // }
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+ // app->thread = furi_thread_alloc_ex("CartridgeWriterWorker", 2048, cartridge_writting_worker_thread, app);
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+ // furi_thread_start(app->thread);
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+ // // furi_delay_ms(10);
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+ // // cartridge_writting_worker_thread(app);
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+ // // }
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- UNUSED(model);
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+ // UNUSED(model);
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- // UNUSED(app);
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- // uint8_t buffer[BUFFER_SIZE];
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- // File* file = storage_file_alloc(app->storage);
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-
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- // if (select_ram_file(app, file))
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- // {
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- // model->total_ram = storage_file_size(file);
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- // const char gbcartridge_start_command[] = "gbcartridge -w -o -s\n";
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- // uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
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- // furi_delay_ms(500);
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+ // // UNUSED(app);
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+ // // uint8_t buffer[BUFFER_SIZE];
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+ // // File* file = storage_file_alloc(app->storage);
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+
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+ // // if (select_ram_file(app, file))
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+ // // {
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+ // // model->total_ram = storage_file_size(file);
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+ // // const char gbcartridge_start_command[] = "gbcartridge -w -o -s\n";
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+ // // uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
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+ // // furi_delay_ms(500);
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- // uint16_t ret = 0;
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- // do {
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- // ret = storage_file_read(file, buffer, sizeof(buffer) - 1);
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- // lp_uart_tx((uint8_t *)buffer, sizeof(buffer));
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- // model->transfered += ret;
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- // } while(ret > 0);
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- // const char gbcartridge_end_command[] = "gbcartridge -w -o -e\n";
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- // uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
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- // storage_file_free(file);
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- // }
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- },
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- true);
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+ // // uint16_t ret = 0;
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+ // // do {
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+ // // ret = storage_file_read(file, buffer, sizeof(buffer) - 1);
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+ // // lp_uart_tx((uint8_t *)buffer, sizeof(buffer));
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+ // // model->transfered += ret;
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+ // // } while(ret > 0);
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+ // // const char gbcartridge_end_command[] = "gbcartridge -w -o -e\n";
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+ // // uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
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+ // // storage_file_free(file);
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+ // // }
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+ // },
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+ // true);
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break;
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case InputKeyMAX:
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break;
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@@ -489,6 +657,7 @@ void gb_cartridge_scene_5_exit(void *context)
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void gb_cartridge_scene_5_enter(void *context)
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{
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+
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furi_assert(context);
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GBCartridgeScene5 *instance = context;
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GBCartridge *app = (GBCartridge *)instance->context;
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