Esteban Fuentealba 2 лет назад
Родитель
Сommit
dac3a65d63
2 измененных файлов с 458 добавлено и 348 удалено
  1. 344 213
      helpers/cJSON.c
  2. 114 135
      helpers/cJSON.h

Разница между файлами не показана из-за своего большого размера
+ 344 - 213
helpers/cJSON.c


+ 114 - 135
helpers/cJSON.h

@@ -24,11 +24,11 @@
 #define cJSON__h
 
 #ifdef __cplusplus
-extern "C" {
+extern "C"
+{
 #endif
 
-#if !defined(__WINDOWS__) && \
-    (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
+#if !defined(__WINDOWS__) && (defined(WIN32) || defined(WIN64) || defined(_MSC_VER) || defined(_WIN32))
 #define __WINDOWS__
 #endif
 
@@ -56,25 +56,23 @@ then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJ
 #define CJSON_STDCALL __stdcall
 
 /* export symbols by default, this is necessary for copy pasting the C and header file */
-#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && \
-    !defined(CJSON_EXPORT_SYMBOLS)
+#if !defined(CJSON_HIDE_SYMBOLS) && !defined(CJSON_IMPORT_SYMBOLS) && !defined(CJSON_EXPORT_SYMBOLS)
 #define CJSON_EXPORT_SYMBOLS
 #endif
 
 #if defined(CJSON_HIDE_SYMBOLS)
-#define CJSON_PUBLIC(type) type CJSON_STDCALL
+#define CJSON_PUBLIC(type)   type CJSON_STDCALL
 #elif defined(CJSON_EXPORT_SYMBOLS)
-#define CJSON_PUBLIC(type) __declspec(dllexport) type CJSON_STDCALL
+#define CJSON_PUBLIC(type)   __declspec(dllexport) type CJSON_STDCALL
 #elif defined(CJSON_IMPORT_SYMBOLS)
-#define CJSON_PUBLIC(type) __declspec(dllimport) type CJSON_STDCALL
+#define CJSON_PUBLIC(type)   __declspec(dllimport) type CJSON_STDCALL
 #endif
 #else /* !__WINDOWS__ */
 #define CJSON_CDECL
 #define CJSON_STDCALL
 
-#if(defined(__GNUC__) || defined(__SUNPRO_CC) || defined(__SUNPRO_C)) && \
-    defined(CJSON_API_VISIBILITY)
-#define CJSON_PUBLIC(type) __attribute__((visibility("default"))) type
+#if (defined(__GNUC__) || defined(__SUNPRO_CC) || defined (__SUNPRO_C)) && defined(CJSON_API_VISIBILITY)
+#define CJSON_PUBLIC(type)   __attribute__((visibility("default"))) type
 #else
 #define CJSON_PUBLIC(type) type
 #endif
@@ -83,50 +81,52 @@ then using the CJSON_API_VISIBILITY flag to "export" the same symbols the way CJ
 /* project version */
 #define CJSON_VERSION_MAJOR 1
 #define CJSON_VERSION_MINOR 7
-#define CJSON_VERSION_PATCH 15
+#define CJSON_VERSION_PATCH 16
 
 #include <stddef.h>
 
 /* cJSON Types: */
 #define cJSON_Invalid (0)
-#define cJSON_False (1 << 0)
-#define cJSON_True (1 << 1)
-#define cJSON_NULL (1 << 2)
+#define cJSON_False  (1 << 0)
+#define cJSON_True   (1 << 1)
+#define cJSON_NULL   (1 << 2)
 #define cJSON_Number (1 << 3)
 #define cJSON_String (1 << 4)
-#define cJSON_Array (1 << 5)
+#define cJSON_Array  (1 << 5)
 #define cJSON_Object (1 << 6)
-#define cJSON_Raw (1 << 7) /* raw json */
+#define cJSON_Raw    (1 << 7) /* raw json */
 
 #define cJSON_IsReference 256
 #define cJSON_StringIsConst 512
 
 /* The cJSON structure: */
-typedef struct cJSON {
+typedef struct cJSON
+{
     /* next/prev allow you to walk array/object chains. Alternatively, use GetArraySize/GetArrayItem/GetObjectItem */
-    struct cJSON* next;
-    struct cJSON* prev;
+    struct cJSON *next;
+    struct cJSON *prev;
     /* An array or object item will have a child pointer pointing to a chain of the items in the array/object. */
-    struct cJSON* child;
+    struct cJSON *child;
 
     /* The type of the item, as above. */
     int type;
 
     /* The item's string, if type==cJSON_String  and type == cJSON_Raw */
-    char* valuestring;
+    char *valuestring;
     /* writing to valueint is DEPRECATED, use cJSON_SetNumberValue instead */
     int valueint;
     /* The item's number, if type==cJSON_Number */
     double valuedouble;
 
     /* The item's name string, if this item is the child of, or is in the list of subitems of an object. */
-    char* string;
+    char *string;
 } cJSON;
 
-typedef struct cJSON_Hooks {
-    /* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
-    void*(CJSON_CDECL* malloc_fn)(size_t sz);
-    void(CJSON_CDECL* free_fn)(void* ptr);
+typedef struct cJSON_Hooks
+{
+      /* malloc/free are CDECL on Windows regardless of the default calling convention of the compiler, so ensure the hooks allow passing those functions directly. */
+      void *(CJSON_CDECL *malloc_fn)(size_t sz);
+      void (CJSON_CDECL *free_fn)(void *ptr);
 } cJSON_Hooks;
 
 typedef int cJSON_bool;
@@ -145,177 +145,156 @@ CJSON_PUBLIC(void) cJSON_InitHooks(cJSON_Hooks* hooks);
 
 /* Memory Management: the caller is always responsible to free the results from all variants of cJSON_Parse (with cJSON_Delete) and cJSON_Print (with stdlib free, cJSON_Hooks.free_fn, or cJSON_free as appropriate). The exception is cJSON_PrintPreallocated, where the caller has full responsibility of the buffer. */
 /* Supply a block of JSON, and this returns a cJSON object you can interrogate. */
-CJSON_PUBLIC(cJSON*) cJSON_Parse(const char* value);
-CJSON_PUBLIC(cJSON*) cJSON_ParseWithLength(const char* value, size_t buffer_length);
+CJSON_PUBLIC(cJSON *) cJSON_Parse(const char *value);
+CJSON_PUBLIC(cJSON *) cJSON_ParseWithLength(const char *value, size_t buffer_length);
 /* ParseWithOpts allows you to require (and check) that the JSON is null terminated, and to retrieve the pointer to the final byte parsed. */
 /* If you supply a ptr in return_parse_end and parsing fails, then return_parse_end will contain a pointer to the error so will match cJSON_GetErrorPtr(). */
-CJSON_PUBLIC(cJSON*)
-cJSON_ParseWithOpts(
-    const char* value,
-    const char** return_parse_end,
-    cJSON_bool require_null_terminated);
-CJSON_PUBLIC(cJSON*)
-cJSON_ParseWithLengthOpts(
-    const char* value,
-    size_t buffer_length,
-    const char** return_parse_end,
-    cJSON_bool require_null_terminated);
+CJSON_PUBLIC(cJSON *) cJSON_ParseWithOpts(const char *value, const char **return_parse_end, cJSON_bool require_null_terminated);
+CJSON_PUBLIC(cJSON *) cJSON_ParseWithLengthOpts(const char *value, size_t buffer_length, const char **return_parse_end, cJSON_bool require_null_terminated);
 
 /* Render a cJSON entity to text for transfer/storage. */
-CJSON_PUBLIC(char*) cJSON_Print(const cJSON* item);
+CJSON_PUBLIC(char *) cJSON_Print(const cJSON *item);
 /* Render a cJSON entity to text for transfer/storage without any formatting. */
-CJSON_PUBLIC(char*) cJSON_PrintUnformatted(const cJSON* item);
+CJSON_PUBLIC(char *) cJSON_PrintUnformatted(const cJSON *item);
 /* Render a cJSON entity to text using a buffered strategy. prebuffer is a guess at the final size. guessing well reduces reallocation. fmt=0 gives unformatted, =1 gives formatted */
-CJSON_PUBLIC(char*) cJSON_PrintBuffered(const cJSON* item, int prebuffer, cJSON_bool fmt);
+CJSON_PUBLIC(char *) cJSON_PrintBuffered(const cJSON *item, int prebuffer, cJSON_bool fmt);
 /* Render a cJSON entity to text using a buffer already allocated in memory with given length. Returns 1 on success and 0 on failure. */
 /* NOTE: cJSON is not always 100% accurate in estimating how much memory it will use, so to be safe allocate 5 bytes more than you actually need */
-CJSON_PUBLIC(cJSON_bool)
-cJSON_PrintPreallocated(cJSON* item, char* buffer, const int length, const cJSON_bool format);
+CJSON_PUBLIC(cJSON_bool) cJSON_PrintPreallocated(cJSON *item, char *buffer, const int length, const cJSON_bool format);
 /* Delete a cJSON entity and all subentities. */
-CJSON_PUBLIC(void) cJSON_Delete(cJSON* item);
+CJSON_PUBLIC(void) cJSON_Delete(cJSON *item);
 
 /* Returns the number of items in an array (or object). */
-CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON* array);
+CJSON_PUBLIC(int) cJSON_GetArraySize(const cJSON *array);
 /* Retrieve item number "index" from array "array". Returns NULL if unsuccessful. */
-CJSON_PUBLIC(cJSON*) cJSON_GetArrayItem(const cJSON* array, int index);
+CJSON_PUBLIC(cJSON *) cJSON_GetArrayItem(const cJSON *array, int index);
 /* Get item "string" from object. Case insensitive. */
-CJSON_PUBLIC(cJSON*) cJSON_GetObjectItem(const cJSON* const object, const char* const string);
-CJSON_PUBLIC(cJSON*)
-cJSON_GetObjectItemCaseSensitive(const cJSON* const object, const char* const string);
-CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON* object, const char* string);
+CJSON_PUBLIC(cJSON *) cJSON_GetObjectItem(const cJSON * const object, const char * const string);
+CJSON_PUBLIC(cJSON *) cJSON_GetObjectItemCaseSensitive(const cJSON * const object, const char * const string);
+CJSON_PUBLIC(cJSON_bool) cJSON_HasObjectItem(const cJSON *object, const char *string);
 /* For analysing failed parses. This returns a pointer to the parse error. You'll probably need to look a few chars back to make sense of it. Defined when cJSON_Parse() returns 0. 0 when cJSON_Parse() succeeds. */
-CJSON_PUBLIC(const char*) cJSON_GetErrorPtr(void);
+CJSON_PUBLIC(const char *) cJSON_GetErrorPtr(void);
 
 /* Check item type and return its value */
-CJSON_PUBLIC(char*) cJSON_GetStringValue(const cJSON* const item);
-CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON* const item);
+CJSON_PUBLIC(char *) cJSON_GetStringValue(const cJSON * const item);
+CJSON_PUBLIC(double) cJSON_GetNumberValue(const cJSON * const item);
 
 /* These functions check the type of an item */
-CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON* const item);
-CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON* const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsInvalid(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsFalse(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsTrue(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsBool(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsNull(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsNumber(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsString(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsArray(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsObject(const cJSON * const item);
+CJSON_PUBLIC(cJSON_bool) cJSON_IsRaw(const cJSON * const item);
 
 /* These calls create a cJSON item of the appropriate type. */
-CJSON_PUBLIC(cJSON*) cJSON_CreateNull(void);
-CJSON_PUBLIC(cJSON*) cJSON_CreateTrue(void);
-CJSON_PUBLIC(cJSON*) cJSON_CreateFalse(void);
-CJSON_PUBLIC(cJSON*) cJSON_CreateBool(cJSON_bool boolean);
-CJSON_PUBLIC(cJSON*) cJSON_CreateNumber(double num);
-CJSON_PUBLIC(cJSON*) cJSON_CreateString(const char* string);
+CJSON_PUBLIC(cJSON *) cJSON_CreateNull(void);
+CJSON_PUBLIC(cJSON *) cJSON_CreateTrue(void);
+CJSON_PUBLIC(cJSON *) cJSON_CreateFalse(void);
+CJSON_PUBLIC(cJSON *) cJSON_CreateBool(cJSON_bool boolean);
+CJSON_PUBLIC(cJSON *) cJSON_CreateNumber(double num);
+CJSON_PUBLIC(cJSON *) cJSON_CreateString(const char *string);
 /* raw json */
-CJSON_PUBLIC(cJSON*) cJSON_CreateRaw(const char* raw);
-CJSON_PUBLIC(cJSON*) cJSON_CreateArray(void);
-CJSON_PUBLIC(cJSON*) cJSON_CreateObject(void);
+CJSON_PUBLIC(cJSON *) cJSON_CreateRaw(const char *raw);
+CJSON_PUBLIC(cJSON *) cJSON_CreateArray(void);
+CJSON_PUBLIC(cJSON *) cJSON_CreateObject(void);
 
 /* Create a string where valuestring references a string so
  * it will not be freed by cJSON_Delete */
-CJSON_PUBLIC(cJSON*) cJSON_CreateStringReference(const char* string);
+CJSON_PUBLIC(cJSON *) cJSON_CreateStringReference(const char *string);
 /* Create an object/array that only references it's elements so
  * they will not be freed by cJSON_Delete */
-CJSON_PUBLIC(cJSON*) cJSON_CreateObjectReference(const cJSON* child);
-CJSON_PUBLIC(cJSON*) cJSON_CreateArrayReference(const cJSON* child);
+CJSON_PUBLIC(cJSON *) cJSON_CreateObjectReference(const cJSON *child);
+CJSON_PUBLIC(cJSON *) cJSON_CreateArrayReference(const cJSON *child);
 
 /* These utilities create an Array of count items.
  * The parameter count cannot be greater than the number of elements in the number array, otherwise array access will be out of bounds.*/
-CJSON_PUBLIC(cJSON*) cJSON_CreateIntArray(const int* numbers, int count);
-CJSON_PUBLIC(cJSON*) cJSON_CreateFloatArray(const float* numbers, int count);
-CJSON_PUBLIC(cJSON*) cJSON_CreateDoubleArray(const double* numbers, int count);
-CJSON_PUBLIC(cJSON*) cJSON_CreateStringArray(const char* const* strings, int count);
+CJSON_PUBLIC(cJSON *) cJSON_CreateIntArray(const int *numbers, int count);
+CJSON_PUBLIC(cJSON *) cJSON_CreateFloatArray(const float *numbers, int count);
+CJSON_PUBLIC(cJSON *) cJSON_CreateDoubleArray(const double *numbers, int count);
+CJSON_PUBLIC(cJSON *) cJSON_CreateStringArray(const char *const *strings, int count);
 
 /* Append item to the specified array/object. */
-CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON* array, cJSON* item);
-CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON* object, const char* string, cJSON* item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToArray(cJSON *array, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObject(cJSON *object, const char *string, cJSON *item);
 /* Use this when string is definitely const (i.e. a literal, or as good as), and will definitely survive the cJSON object.
  * WARNING: When this function was used, make sure to always check that (item->type & cJSON_StringIsConst) is zero before
  * writing to `item->string` */
-CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON* object, const char* string, cJSON* item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemToObjectCS(cJSON *object, const char *string, cJSON *item);
 /* Append reference to item to the specified array/object. Use this when you want to add an existing cJSON to a new cJSON, but don't want to corrupt your existing cJSON. */
-CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON* array, cJSON* item);
-CJSON_PUBLIC(cJSON_bool)
-cJSON_AddItemReferenceToObject(cJSON* object, const char* string, cJSON* item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToArray(cJSON *array, cJSON *item);
+CJSON_PUBLIC(cJSON_bool) cJSON_AddItemReferenceToObject(cJSON *object, const char *string, cJSON *item);
 
 /* Remove/Detach items from Arrays/Objects. */
-CJSON_PUBLIC(cJSON*) cJSON_DetachItemViaPointer(cJSON* parent, cJSON* const item);
-CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromArray(cJSON* array, int which);
-CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON* array, int which);
-CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromObject(cJSON* object, const char* string);
-CJSON_PUBLIC(cJSON*) cJSON_DetachItemFromObjectCaseSensitive(cJSON* object, const char* string);
-CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON* object, const char* string);
-CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON* object, const char* string);
+CJSON_PUBLIC(cJSON *) cJSON_DetachItemViaPointer(cJSON *parent, cJSON * const item);
+CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromArray(cJSON *array, int which);
+CJSON_PUBLIC(void) cJSON_DeleteItemFromArray(cJSON *array, int which);
+CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObject(cJSON *object, const char *string);
+CJSON_PUBLIC(cJSON *) cJSON_DetachItemFromObjectCaseSensitive(cJSON *object, const char *string);
+CJSON_PUBLIC(void) cJSON_DeleteItemFromObject(cJSON *object, const char *string);
+CJSON_PUBLIC(void) cJSON_DeleteItemFromObjectCaseSensitive(cJSON *object, const char *string);
 
 /* Update array items. */
-CJSON_PUBLIC(cJSON_bool)
-cJSON_InsertItemInArray(
-    cJSON* array,
-    int which,
-    cJSON* newitem); /* Shifts pre-existing items to the right. */
-CJSON_PUBLIC(cJSON_bool)
-cJSON_ReplaceItemViaPointer(cJSON* const parent, cJSON* const item, cJSON* replacement);
-CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON* array, int which, cJSON* newitem);
-CJSON_PUBLIC(cJSON_bool)
-cJSON_ReplaceItemInObject(cJSON* object, const char* string, cJSON* newitem);
-CJSON_PUBLIC(cJSON_bool)
-cJSON_ReplaceItemInObjectCaseSensitive(cJSON* object, const char* string, cJSON* newitem);
+CJSON_PUBLIC(cJSON_bool) cJSON_InsertItemInArray(cJSON *array, int which, cJSON *newitem); /* Shifts pre-existing items to the right. */
+CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemViaPointer(cJSON * const parent, cJSON * const item, cJSON * replacement);
+CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInArray(cJSON *array, int which, cJSON *newitem);
+CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObject(cJSON *object,const char *string,cJSON *newitem);
+CJSON_PUBLIC(cJSON_bool) cJSON_ReplaceItemInObjectCaseSensitive(cJSON *object,const char *string,cJSON *newitem);
 
 /* Duplicate a cJSON item */
-CJSON_PUBLIC(cJSON*) cJSON_Duplicate(const cJSON* item, cJSON_bool recurse);
+CJSON_PUBLIC(cJSON *) cJSON_Duplicate(const cJSON *item, cJSON_bool recurse);
 /* Duplicate will create a new, identical cJSON item to the one you pass, in new memory that will
  * need to be released. With recurse!=0, it will duplicate any children connected to the item.
  * The item->next and ->prev pointers are always zero on return from Duplicate. */
 /* Recursively compare two cJSON items for equality. If either a or b is NULL or invalid, they will be considered unequal.
  * case_sensitive determines if object keys are treated case sensitive (1) or case insensitive (0) */
-CJSON_PUBLIC(cJSON_bool)
-cJSON_Compare(const cJSON* const a, const cJSON* const b, const cJSON_bool case_sensitive);
+CJSON_PUBLIC(cJSON_bool) cJSON_Compare(const cJSON * const a, const cJSON * const b, const cJSON_bool case_sensitive);
 
 /* Minify a strings, remove blank characters(such as ' ', '\t', '\r', '\n') from strings.
  * The input pointer json cannot point to a read-only address area, such as a string constant, 
  * but should point to a readable and writable address area. */
-CJSON_PUBLIC(void) cJSON_Minify(char* json);
+CJSON_PUBLIC(void) cJSON_Minify(char *json);
 
 /* Helper functions for creating and adding items to an object at the same time.
  * They return the added item or NULL on failure. */
-CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON* const object, const char* const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON* const object, const char* const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON* const object, const char* const name);
-CJSON_PUBLIC(cJSON*)
-cJSON_AddBoolToObject(cJSON* const object, const char* const name, const cJSON_bool boolean);
-CJSON_PUBLIC(cJSON*)
-cJSON_AddNumberToObject(cJSON* const object, const char* const name, const double number);
-CJSON_PUBLIC(cJSON*)
-cJSON_AddStringToObject(cJSON* const object, const char* const name, const char* const string);
-CJSON_PUBLIC(cJSON*)
-cJSON_AddRawToObject(cJSON* const object, const char* const name, const char* const raw);
-CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON* const object, const char* const name);
-CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON* const object, const char* const name);
+CJSON_PUBLIC(cJSON*) cJSON_AddNullToObject(cJSON * const object, const char * const name);
+CJSON_PUBLIC(cJSON*) cJSON_AddTrueToObject(cJSON * const object, const char * const name);
+CJSON_PUBLIC(cJSON*) cJSON_AddFalseToObject(cJSON * const object, const char * const name);
+CJSON_PUBLIC(cJSON*) cJSON_AddBoolToObject(cJSON * const object, const char * const name, const cJSON_bool boolean);
+CJSON_PUBLIC(cJSON*) cJSON_AddNumberToObject(cJSON * const object, const char * const name, const double number);
+CJSON_PUBLIC(cJSON*) cJSON_AddStringToObject(cJSON * const object, const char * const name, const char * const string);
+CJSON_PUBLIC(cJSON*) cJSON_AddRawToObject(cJSON * const object, const char * const name, const char * const raw);
+CJSON_PUBLIC(cJSON*) cJSON_AddObjectToObject(cJSON * const object, const char * const name);
+CJSON_PUBLIC(cJSON*) cJSON_AddArrayToObject(cJSON * const object, const char * const name);
 
 /* When assigning an integer value, it needs to be propagated to valuedouble too. */
-#define cJSON_SetIntValue(object, number) \
-    ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
+#define cJSON_SetIntValue(object, number) ((object) ? (object)->valueint = (object)->valuedouble = (number) : (number))
 /* helper for the cJSON_SetNumberValue macro */
-CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON* object, double number);
-#define cJSON_SetNumberValue(object, number) \
-    ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
+CJSON_PUBLIC(double) cJSON_SetNumberHelper(cJSON *object, double number);
+#define cJSON_SetNumberValue(object, number) ((object != NULL) ? cJSON_SetNumberHelper(object, (double)number) : (number))
 /* Change the valuestring of a cJSON_String object, only takes effect when type of object is cJSON_String */
-CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON* object, const char* valuestring);
+CJSON_PUBLIC(char*) cJSON_SetValuestring(cJSON *object, const char *valuestring);
+
+/* If the object is not a boolean type this does nothing and returns cJSON_Invalid else it returns the new type*/
+#define cJSON_SetBoolValue(object, boolValue) ( \
+    (object != NULL && ((object)->type & (cJSON_False|cJSON_True))) ? \
+    (object)->type=((object)->type &(~(cJSON_False|cJSON_True)))|((boolValue)?cJSON_True:cJSON_False) : \
+    cJSON_Invalid\
+)
 
 /* Macro for iterating over an array or object */
-#define cJSON_ArrayForEach(element, array)                                  \
-    for(element = (array != NULL) ? (array)->child : NULL; element != NULL; \
-        element = element->next)
+#define cJSON_ArrayForEach(element, array) for(element = (array != NULL) ? (array)->child : NULL; element != NULL; element = element->next)
 
 /* malloc/free objects using the malloc/free functions that have been set with cJSON_InitHooks */
-CJSON_PUBLIC(void*) cJSON_malloc(size_t size);
-CJSON_PUBLIC(void) cJSON_free(void* object);
+CJSON_PUBLIC(void *) cJSON_malloc(size_t size);
+CJSON_PUBLIC(void) cJSON_free(void *object);
 
 #ifdef __cplusplus
 }
 #endif
 
-#endif
+#endif

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