gb_cartridge_app.c 6.4 KB

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  1. #include "gb_cartridge_app.h"
  2. bool gb_cartridge_app_custom_event_callback(void* context, uint32_t event) {
  3. furi_assert(context);
  4. GBCartridge* app = context;
  5. return scene_manager_handle_custom_event(app->scene_manager, event);
  6. }
  7. void gb_cartridge_app_tick_event_callback(void* context) {
  8. furi_assert(context);
  9. GBCartridge* app = context;
  10. scene_manager_handle_tick_event(app->scene_manager);
  11. }
  12. //leave app if back button pressed
  13. bool gb_cartridge_app_navigation_event_callback(void* context) {
  14. furi_assert(context);
  15. GBCartridge* app = context;
  16. return scene_manager_handle_back_event(app->scene_manager);
  17. }
  18. GBCartridge* gb_cartridge_app_app_alloc() {
  19. GBCartridge* app = malloc(sizeof(GBCartridge));
  20. app->gui = furi_record_open(RECORD_GUI);
  21. app->storage = furi_record_open(RECORD_STORAGE);
  22. app->notification = furi_record_open(RECORD_NOTIFICATION);
  23. //Turn backlight on, believe me this makes testing your app easier
  24. notification_message(app->notification, &sequence_display_backlight_on);
  25. //Scene additions
  26. app->view_dispatcher = view_dispatcher_alloc();
  27. view_dispatcher_enable_queue(app->view_dispatcher);
  28. app->scene_manager = scene_manager_alloc(&gb_cartridge_scene_handlers, app);
  29. view_dispatcher_set_event_callback_context(app->view_dispatcher, app);
  30. view_dispatcher_set_navigation_event_callback(app->view_dispatcher, gb_cartridge_app_navigation_event_callback);
  31. view_dispatcher_set_tick_event_callback(app->view_dispatcher, gb_cartridge_app_tick_event_callback, 100);
  32. view_dispatcher_set_custom_event_callback(app->view_dispatcher, gb_cartridge_app_custom_event_callback);
  33. app->submenu = variable_item_list_alloc();
  34. // Set defaults, in case no config loaded
  35. app->gameboy_rom_option_selected_index = 0;
  36. app->gameboy_rom_option_selected_text = "gb";
  37. app->haptic = 1;
  38. app->speaker = 1;
  39. app->led = 1;
  40. app->save_settings = 1;
  41. // Used for File Browser
  42. app->dialogs = furi_record_open(RECORD_DIALOGS);
  43. app->file_path = furi_string_alloc();
  44. // Load configs
  45. gb_cartridge_read_settings(app);
  46. app->uart = usart_init(app);
  47. app->lp_uart = lp_uart_init(app);
  48. FURI_LOG_I(TAG, "Hola1!");
  49. FURI_LOG_D(TAG, "Hola2!");
  50. FURI_LOG_E(TAG, "Hola3!");
  51. FURI_LOG_W(TAG, "Hola4!");
  52. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdMenu, variable_item_list_get_view(app->submenu));
  53. app->gb_cartridge_startscreen = gb_cartridge_startscreen_alloc();
  54. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdStartscreen, gb_cartridge_startscreen_get_view(app->gb_cartridge_startscreen));
  55. app->gb_cartridge_scene_1 = gb_cartridge_scene_1_alloc();
  56. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene1, gb_cartridge_scene_1_get_view(app->gb_cartridge_scene_1));
  57. app->gb_cartridge_scene_2 = gb_cartridge_scene_2_alloc();
  58. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene2, gb_cartridge_scene_2_get_view(app->gb_cartridge_scene_2));
  59. app->gb_cartridge_scene_3 = gb_cartridge_scene_3_alloc();
  60. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene3, gb_cartridge_scene_3_get_view(app->gb_cartridge_scene_3));
  61. app->gb_cartridge_scene_4 = gb_cartridge_scene_4_alloc();
  62. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene4, gb_cartridge_scene_4_get_view(app->gb_cartridge_scene_4));
  63. app->gb_cartridge_scene_5 = gb_cartridge_scene_5_alloc();
  64. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene5, gb_cartridge_scene_5_get_view(app->gb_cartridge_scene_5));
  65. // app->button_menu = button_menu_alloc();
  66. // view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdScene3, button_menu_get_view(app->button_menu));
  67. app->variable_item_list = variable_item_list_alloc();
  68. view_dispatcher_add_view(app->view_dispatcher, GBCartridgeViewIdSettings, variable_item_list_get_view(app->variable_item_list));
  69. //End Scene Additions
  70. // Enable 5v
  71. furi_hal_power_enable_otg();
  72. furi_delay_ms(1);
  73. return app;
  74. }
  75. void gb_cartridge_app_app_free(GBCartridge* app) {
  76. furi_assert(app);
  77. // Scene manager
  78. scene_manager_free(app->scene_manager);
  79. // View Dispatcher
  80. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdMenu);
  81. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdScene1);
  82. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdScene2);
  83. view_dispatcher_remove_view(app->view_dispatcher, GBCartridgeViewIdSettings);
  84. variable_item_list_free(app->submenu);
  85. view_dispatcher_free(app->view_dispatcher);
  86. furi_record_close(RECORD_GUI);
  87. furi_record_close(RECORD_STORAGE);
  88. app->gui = NULL;
  89. app->notification = NULL;
  90. app->storage = NULL;
  91. //
  92. uart_free(app->uart);
  93. uart_free(app->lp_uart);
  94. // Close File Browser
  95. furi_record_close(RECORD_DIALOGS);
  96. furi_string_free(app->file_path);
  97. //Remove whatever is left
  98. free(app);
  99. }
  100. int32_t gb_cartridge_app(void* p) {
  101. UNUSED(p);
  102. // uint8_t attempts = 0;
  103. // while(!furi_hal_power_is_otg_enabled() && attempts++ < 5) {
  104. // furi_hal_power_enable_otg();
  105. // furi_delay_ms(10);
  106. // }
  107. // furi_delay_ms(200);
  108. // furi_hal_power_disable_external_3_3v();
  109. // furi_delay_ms(100);
  110. // furi_hal_power_enable_external_3_3v();
  111. // furi_delay_ms(200);
  112. GBCartridge* app = gb_cartridge_app_app_alloc();
  113. // if user hasn't confirmed whether to save pcaps and logs to sdcard, then prompt when scene starts
  114. // app->need_to_prompt_settings_init =
  115. // (!storage_file_exists(app->storage, SAVE_PCAP_SETTING_FILEPATH) ||
  116. // !storage_file_exists(app->storage, SAVE_LOGS_SETTING_FILEPATH));
  117. view_dispatcher_attach_to_gui(app->view_dispatcher, app->gui, ViewDispatcherTypeFullscreen);
  118. scene_manager_next_scene(app->scene_manager, GBCartridgeSceneStartscreen); //Start with start screen
  119. //scene_manager_next_scene(app->scene_manager, GBCartridgeSceneMenu); //if you want to directly start with Menu
  120. // scene_manager_next_scene(app->scene_manager, GBCartridgeSceneScene_4);
  121. furi_hal_power_suppress_charge_enter();
  122. view_dispatcher_run(app->view_dispatcher);
  123. gb_cartridge_save_settings(app);
  124. furi_hal_power_suppress_charge_exit();
  125. gb_cartridge_app_app_free(app);
  126. // if(furi_hal_power_is_otg_enabled()) {
  127. // furi_hal_power_disable_otg();
  128. // }
  129. return 0;
  130. }