gb_cartridge_scene_5.c 25 KB

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  1. #include "../gb_cartridge_app.h"
  2. #include <furi.h>
  3. #include <furi_hal.h>
  4. #include <furi_hal_uart.h>
  5. #include <stm32wbxx_ll_lpuart.h>
  6. #include <stm32wbxx_ll_usart.h>
  7. #include <input/input.h>
  8. #include <gui/elements.h>
  9. #include <dolphin/dolphin.h>
  10. #include <gui/elements.h>
  11. #include <notification/notification_messages.h>
  12. #include <dialogs/dialogs.h>
  13. #include <gui/modules/dialog_ex.h>
  14. #include <toolbox/stream/file_stream.h>
  15. #include "../helpers/gb_cartridge_speaker.h"
  16. #include "../helpers/sequential_file.h"
  17. #include <stdio.h> // Para sprintf
  18. #include <string.h> // Para strlen
  19. // #include <stm32wbxx_ll_uart.h>
  20. // static bool waiting_acknowledgement = true;
  21. struct GBCartridgeScene5
  22. {
  23. View *view;
  24. GBCartridgeScene5Callback callback;
  25. void *context;
  26. GBCartridge *app;
  27. };
  28. typedef struct
  29. {
  30. char *event_type;
  31. int progress;
  32. int total_ram;
  33. int transfered;
  34. int ramBanks;
  35. int elapsed_time;
  36. int start_time;
  37. char *cart_dump_ram_filename_sequential;
  38. bool rx_active;
  39. bool waiting_ack;
  40. char* event_title;
  41. uint32_t offset;
  42. uint32_t value;
  43. File* selectedfile;
  44. } GameBoyCartridgeRAMWriteModel;
  45. /*
  46. void gameboy_log_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  47. furi_assert(context);
  48. GBCartridge* instance = context;
  49. UNUSED(len);
  50. UNUSED(buf);
  51. UNUSED(instance);
  52. storage_file_write(instance->cart_log, buf, len);
  53. // with_view_model(
  54. // instance->gb_cartridge_scene_5->view,
  55. // GameBoyCartridgeRAMWriteModel * model,
  56. // {
  57. // model->transfered -= len;
  58. // // uint64_t current_time = furi_hal_rtc_get_timestamp();
  59. // // model->elapsed_time = current_time - model->start_time;
  60. // // if (current_time - last_toggle_time >= 0.2) {
  61. // // model->rx_active = !model->rx_active;
  62. // // // last_toggle_time = current_time;
  63. // // }
  64. // },
  65. // true);
  66. }
  67. */
  68. static bool select_ram_file(GBCartridge *app, File *file)
  69. {
  70. bool result = false;
  71. FuriString *file_path = furi_string_alloc();
  72. furi_string_set(file_path, MALVEKE_APP_FOLDER);
  73. DialogsFileBrowserOptions browser_options;
  74. dialog_file_browser_set_basic_options(&browser_options, "sav", NULL);
  75. browser_options.base_path = MALVEKE_APP_FOLDER;
  76. browser_options.skip_assets = true;
  77. // Input events and views are managed by file_browser
  78. bool res = dialog_file_browser_show(app->dialogs, file_path, file_path, &browser_options);
  79. // UNUSED(res);
  80. // FURI_LOG_I(TAG, "File selected: %s", furi_string_get_cstr(file_path));
  81. if (res)
  82. {
  83. if(!storage_file_open(file, furi_string_get_cstr(file_path), FSAM_READ, FSOM_OPEN_EXISTING))
  84. // if (!file_stream_open(stream, furi_string_get_cstr(file_path), FSAM_READ, FSOM_OPEN_EXISTING))
  85. {
  86. // FURI_LOG_D(TAG, "Cannot open file \"%s\"", furi_string_get_cstr(file_path));
  87. // file_stream_close(stream);
  88. }
  89. else
  90. {
  91. // FURI_LOG_D(TAG, "Open file \"%s\"", furi_string_get_cstr(file_path));
  92. result = true;
  93. }
  94. }
  95. furi_string_free(file_path);
  96. return result;
  97. }
  98. /*
  99. static void wait_for_ack (void* context) {
  100. GBCartridge* instance = context;
  101. bool waiting_acknowledgement = true;
  102. while(waiting_acknowledgement) {
  103. with_view_model(
  104. instance->gb_cartridge_scene_5->view,
  105. GameBoyCartridgeRAMWriteModel * model,
  106. {
  107. waiting_acknowledgement = model->waiting_ack;
  108. },
  109. true);
  110. furi_delay_ms(10);
  111. }
  112. // if(!waiting_acknowledgement) {
  113. // with_view_model(
  114. // instance->gb_cartridge_scene_5->view,
  115. // GameBoyCartridgeRAMWriteModel * model,
  116. // {
  117. // model->waiting_ack = true;
  118. // },
  119. // true);
  120. // }
  121. }
  122. */
  123. // static bool to_hex(char* dest, size_t dest_len, const uint8_t* values, size_t val_len) {
  124. // if(dest_len < (val_len*2+1)) /* check that dest is large enough */
  125. // return false;
  126. // *dest = '\0'; /* in case val_len==0 */
  127. // while(val_len--) {
  128. // /* sprintf directly to where dest points */
  129. // sprintf(dest, "%02X", *values);
  130. // dest += 2;
  131. // ++values;
  132. // }
  133. // return true;
  134. // }
  135. static int32_t cartridge_writting_worker_thread(void* thread_context) {
  136. GBCartridge* app = thread_context;
  137. UNUSED(app);
  138. /*
  139. uint8_t buffer[8];
  140. buffer[0] = 'A';
  141. buffer[1] = 'B';
  142. buffer[2] = 'C';
  143. buffer[3] = 'D';
  144. buffer[4] = 'E';
  145. buffer[5] = 'F';
  146. buffer[6] = 'G';
  147. buffer[7] = 'H';
  148. char gbcartridge_start_command[80]; // A reasonably sized buffer.
  149. snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -w -a %d\n", 8);
  150. uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
  151. furi_delay_ms(20);
  152. uint8_t buffer2[4];
  153. int x = 0;
  154. for(int i = 0; i < 4; i++) {
  155. buffer2[x] = buffer[i];
  156. x++;
  157. }
  158. uart_tx(buffer2, sizeof(buffer2));
  159. x = 0;
  160. for(int i = 4; i < 8; i++) {
  161. buffer2[x] = buffer[i];
  162. x++;
  163. }
  164. uart_tx(buffer2, sizeof(buffer2));
  165. */
  166. // uint8_t data_buffer[BUFFER_SIZE];
  167. File* file = storage_file_alloc(app->storage);
  168. if (select_ram_file(app, file))
  169. {
  170. uint16_t fileSize = storage_file_size(file);
  171. /*
  172. uint8_t buffer[BUFFER_SIZE];
  173. */
  174. with_view_model(
  175. app->gb_cartridge_scene_5->view,
  176. GameBoyCartridgeRAMWriteModel * model,
  177. {
  178. model->total_ram = fileSize;
  179. model->selectedfile = file;
  180. model->waiting_ack = true;
  181. //
  182. // char title[42];
  183. // snprintf(title, sizeof(title), "%lld", fileSize);
  184. // // Asignar memoria para event_title y copiar el contenido de title
  185. // model->event_title = (char*)malloc(strlen(title) + 1);
  186. // strcpy(model->event_title, title);
  187. // dev
  188. // model->offset = 64;
  189. // uint8_t buffer[64];
  190. // if(storage_file_seek(file, 64, true)) {
  191. // size_t to_read = MIN((size_t)fileSize, sizeof(buffer));
  192. // uint16_t bytes_read = storage_file_read(file, buffer, to_read);
  193. // if (bytes_read > 0) {
  194. // cJSON *monitor = cJSON_CreateObject();
  195. // cJSON *name = cJSON_CreateString("Awesome 4K");
  196. // cJSON *resolutions = cJSON_CreateArray();
  197. // for (size_t i = 0; i < bytes_read; i++) {
  198. // cJSON_AddItemToArray(resolutions, cJSON_CreateNumber((int)buffer[i]));
  199. // }
  200. // cJSON_AddItemToObject(monitor, "resolutions", resolutions);
  201. // cJSON_AddItemToObject(monitor, "name", name);
  202. // char *string = cJSON_PrintUnformatted(monitor);
  203. // FURI_LOG_I(TAG, string);
  204. // }
  205. // }
  206. },
  207. true);
  208. char gbcartridge_start_command[80]; // A reasonably sized buffer.
  209. snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -w -a %d %d\n", fileSize, BUFFER_SIZE);
  210. // snprintf(gbcartridge_start_command, sizeof(gbcartridge_start_command), "gbcartridge -t %d\n", 128);
  211. uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
  212. // furi_delay_ms(100);
  213. // furi_delay_ms(500);
  214. FURI_LOG_I(TAG, "Start send file..." );
  215. uint8_t payload[BUFFER_SIZE];
  216. int j = 0;
  217. while(fileSize > 0) {
  218. size_t to_read = MIN(fileSize, BUFFER_SIZE);
  219. uint16_t num_bytes = storage_file_read(file, payload, to_read);
  220. // FURI_LOG_I(TAG, "[%d] fileSize: %d , bytes_read: %d - to read: %d" , j, fileSize, num_bytes, to_read);
  221. if(num_bytes > 0) {
  222. // payload[BUFFER_SIZE] = '\0';
  223. // furi_hal_console_tx_with_new_line((uint8_t *)payload, num_bytes);
  224. // uart_tx((uint8_t *)payload, num_bytes);
  225. FURI_CRITICAL_ENTER();
  226. // Transmit data
  227. furi_hal_uart_tx(FuriHalUartIdUSART1, payload, num_bytes);
  228. if(fileSize - num_bytes == 0) {
  229. furi_hal_uart_tx(FuriHalUartIdUSART1, (uint8_t*)("\r\n"),2);
  230. }
  231. while(!LL_USART_IsActiveFlag_TC(USART1))
  232. ;
  233. FURI_CRITICAL_EXIT();
  234. // Transmit new line symbols
  235. // uart_tx((uint8_t*)("\n"), 1);
  236. // Wait for TC flag to be raised for last char
  237. // wait_for_ack(app);
  238. // with_view_model(
  239. // app->gb_cartridge_scene_5->view,
  240. // GameBoyCartridgeRAMWriteModel * model,
  241. // {
  242. // model->transfered += num_bytes;
  243. // model->waiting_ack = true;
  244. // },
  245. // true);
  246. // NVIC_DisableIRQ(USART1_IRQn);
  247. // LL_USART_EnableIT_RXNE_RXFNE(USART1);
  248. // while(true) {
  249. // uint8_t data = LL_USART_ReceiveData8(USART1);
  250. // if(data) {
  251. // FURI_LOG_I(TAG, "read: %d" , data);
  252. // break;
  253. // }
  254. // }
  255. // NVIC_EnableIRQ(USART1_IRQn);
  256. fileSize -= num_bytes;
  257. j++;
  258. }
  259. }
  260. FURI_LOG_I(TAG, "Read all file." );
  261. /*
  262. // uint8_t data[1];
  263. int counter = 0;
  264. while (fileSize > 0) {
  265. size_t to_read = MIN(fileSize, sizeof(buffer));
  266. uint16_t bytes_read = storage_file_read(file, buffer, to_read);
  267. if (bytes_read > 0) {
  268. uart_tx((uint8_t *)buffer, bytes_read);
  269. // furi_delay_ms(500);
  270. // while(!LL_USART_IsActiveFlag_TC(USART1));
  271. // if(counter == 1) {
  272. // break;
  273. // }
  274. // while(true) {
  275. // // while(LL_USART_IsActiveFlag_TXE(USART1))
  276. // // ;
  277. // uint8_t data = LL_USART_ReceiveData8(USART1);
  278. // if(data) {
  279. // break;
  280. // }
  281. // }
  282. // furi_delay_ms(1);
  283. fileSize -= bytes_read;
  284. // furi_delay_ms(2);
  285. with_view_model(
  286. app->gb_cartridge_scene_5->view,
  287. GameBoyCartridgeRAMWriteModel * model,
  288. {
  289. model->transfered += bytes_read;
  290. },
  291. true);
  292. counter++;
  293. } else {
  294. break;
  295. }
  296. }
  297. storage_file_close(file);
  298. // const char gbcartridge_end_command[] = "gbcartridge -w -a\n";
  299. // uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
  300. storage_file_free(file);
  301. */
  302. }
  303. return 0;
  304. }
  305. void gb_cartridge_scene_5_set_callback(
  306. GBCartridgeScene5 *instance,
  307. GBCartridgeScene5Callback callback,
  308. void *context)
  309. {
  310. furi_assert(instance);
  311. furi_assert(callback);
  312. instance->callback = callback;
  313. instance->context = context;
  314. }
  315. static void drawProgressBar(Canvas *canvas, int progress)
  316. {
  317. for (int x = 0; x < 64 - 14 - UI_PADDING - UI_PADDING - UI_PADDING - UI_PADDING; x += 5)
  318. {
  319. for (int row = 0; row < 20; row += 5)
  320. {
  321. if (progress > 0)
  322. {
  323. canvas_draw_box(canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4);
  324. progress--;
  325. }
  326. else
  327. {
  328. canvas_draw_frame(canvas, 14 /*ARROW*/ + UI_PADDING + 2 + x + 4, /*45*/ 26 + row, 4, 4);
  329. }
  330. }
  331. }
  332. }
  333. void gb_cartridge_scene_5_draw(Canvas *canvas, GameBoyCartridgeRAMWriteModel *model)
  334. {
  335. // Clear the screen.
  336. canvas_set_color(canvas, ColorBlack);
  337. canvas_clear(canvas);
  338. canvas_set_color(canvas, ColorBlack);
  339. canvas_set_font(canvas, FontKeyboard);
  340. canvas_draw_frame(canvas, 0, 24, (128 / 2), 25);
  341. canvas_set_bitmap_mode(canvas, 1);
  342. canvas_set_font(canvas, FontPrimary);
  343. char progressText[42];
  344. int progress = 0;
  345. if (model->total_ram > 0 && model->transfered > 0)
  346. {
  347. progress = model->transfered * 100 / model->total_ram;
  348. }
  349. snprintf(progressText, sizeof(progressText), "%d%% Write RAM...", progress);
  350. canvas_draw_str_aligned(canvas, 128 / 2, 0, AlignCenter, AlignTop, progressText);
  351. canvas_set_font(canvas, FontSecondary);
  352. // char *filename = strrchr(model->cart_dump_ram_filename_sequential, '/');
  353. // filename++;
  354. canvas_draw_str_aligned(canvas, 128/2, 12, AlignCenter, AlignTop, model->event_title);
  355. char total_ram_str[20];
  356. snprintf(total_ram_str, sizeof(total_ram_str), "of %.2lf MiB", (double)(model->total_ram / 1024.0 / 1024.0));
  357. char transfered_ram_str[20];
  358. snprintf(transfered_ram_str, sizeof(transfered_ram_str), "%.2lf MiB", (double)(model->transfered / 1024.0 / 1024.0));
  359. // Calcula la Tasa de Transferencia en KiB/s
  360. char transfer_rate_str[20];
  361. if (model->transfered > 0 && model->elapsed_time > 0)
  362. {
  363. double transfer_rate_kibps = (double)model->transfered / ((double)model->elapsed_time) / (double)1024.0;
  364. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "%.2lf KiB/s", transfer_rate_kibps);
  365. }
  366. else
  367. {
  368. snprintf(transfer_rate_str, sizeof(transfer_rate_str), "0 KiB/s");
  369. }
  370. canvas_draw_str_aligned(canvas, (128 / 2) + UI_PADDING, 22 + 2, AlignLeft, AlignTop, transfered_ram_str);
  371. canvas_draw_str_aligned(canvas, (128 / 2) + UI_PADDING, 40 + 2, AlignLeft, AlignTop, total_ram_str);
  372. canvas_draw_str_aligned(canvas, (128 / 2) + UI_PADDING, 48 + 2, AlignLeft, AlignTop, transfer_rate_str);
  373. if (model->rx_active)
  374. {
  375. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpFilled_14x15, IconRotation180);
  376. }
  377. else
  378. {
  379. canvas_draw_icon_ex(canvas, UI_PADDING, 28, &I_ArrowUpEmpty_14x15, IconRotation180);
  380. }
  381. char totalText[42];
  382. snprintf(totalText, sizeof(totalText), "%d", model->total_ram);
  383. // canvas_draw_str(canvas, 69, 48, totalText);
  384. drawProgressBar(canvas, (progress * UI_PROGRESS_ROWS * UI_PROGRESS_COLS) / 100); // Pinta las primeras 10 cajas de negro
  385. // free(totalText);
  386. elements_button_center(canvas, "Write");
  387. }
  388. static void gb_cartridge_scene_5_model_init(GameBoyCartridgeRAMWriteModel *const model)
  389. {
  390. model->progress = 0;
  391. model->total_ram = 0;
  392. model->transfered = 0;
  393. model->ramBanks = 0;
  394. model->elapsed_time = 0;
  395. model->start_time = 0;
  396. model->event_title = "...";
  397. model->waiting_ack = true;
  398. }
  399. void gameboy_handle_rx_data_cb(uint8_t* buf, size_t len, void* context) {
  400. furi_assert(context);
  401. UNUSED(len);
  402. UNUSED(buf);
  403. GBCartridge* instance = context;
  404. with_view_model(
  405. instance->gb_cartridge_scene_5->view,
  406. GameBoyCartridgeRAMWriteModel * model,
  407. {
  408. UNUSED(model);
  409. cJSON* json = cJSON_Parse((char*)buf);
  410. if(json == NULL) {
  411. } else {
  412. cJSON* type = cJSON_GetObjectItemCaseSensitive(json, "type");
  413. if(cJSON_IsString(type) && (type->valuestring != NULL)) {
  414. model->event_type = strdup(type->valuestring);
  415. } else {
  416. model->event_type = "None";
  417. }
  418. cJSON* str = cJSON_GetObjectItemCaseSensitive(json, "str");
  419. if(cJSON_IsString(str) && (str->valuestring != NULL)) {
  420. model->event_title = strdup(str->valuestring);
  421. } else {
  422. model->event_title = "None";
  423. }
  424. cJSON* x1 = cJSON_GetObjectItemCaseSensitive(json, "x1");
  425. if(cJSON_IsString(x1) && (x1->valuestring != NULL)) {
  426. FURI_LOG_I(TAG, "X1: %s", strdup(x1->valuestring));
  427. }
  428. cJSON* x2 = cJSON_GetObjectItemCaseSensitive(json, "x2");
  429. if(cJSON_IsString(x2) && (x2->valuestring != NULL)) {
  430. FURI_LOG_I(TAG, "X2: %s", strdup(x2->valuestring));
  431. }
  432. cJSON* x3 = cJSON_GetObjectItemCaseSensitive(json, "x3");
  433. if(cJSON_IsString(x3) && (x3->valuestring != NULL)) {
  434. FURI_LOG_I(TAG, "X3: %s", strdup(x3->valuestring));
  435. }
  436. // offset
  437. cJSON* offset = cJSON_GetObjectItemCaseSensitive(json, "offset");
  438. if(cJSON_IsNumber(offset)) {
  439. model->offset = offset->valueint;
  440. } else {
  441. model->offset = 0;
  442. }
  443. // value
  444. cJSON* value = cJSON_GetObjectItemCaseSensitive(json, "value");
  445. if(cJSON_IsNumber(value)) {
  446. model->value = value->valueint;
  447. } else {
  448. model->value = 0;
  449. }
  450. }
  451. if (strcmp(model->event_type, "ack") == 0) {
  452. FURI_LOG_I(TAG, "ACK: %ld (%d)", model->value, model->total_ram);
  453. // model->transfered += 1;
  454. // waiting_acknowledgement = false;
  455. model->waiting_ack = false;
  456. }
  457. if (strcmp(model->event_type, "success") == 0) {
  458. notification_success(instance->notification);
  459. }
  460. else if (strcmp(model->event_type, "read") == 0) {
  461. // furi_delay_ms(20);
  462. FURI_LOG_I(TAG, "Read: %ld - %ld (%d)" , model->offset, model->value, model->total_ram);
  463. // model->value
  464. //
  465. furi_check(storage_file_is_open(model->selectedfile));
  466. if(storage_file_seek(model->selectedfile, model->offset, true)) {
  467. uint8_t buffer[BUFFER_SIZE];
  468. size_t remaining = model->total_ram - model->offset;
  469. size_t to_read;
  470. if (remaining > 0) {
  471. to_read = MIN(remaining, (size_t)BUFFER_SIZE);
  472. uint16_t bytes_read = storage_file_read(model->selectedfile, buffer, to_read);
  473. if (bytes_read > 0) {
  474. // furi_delay_ms(200);
  475. furi_hal_console_tx_with_new_line((uint8_t *)buffer, bytes_read);
  476. // uart_tx((uint8_t*)"\n", 1);
  477. FURI_LOG_I(TAG, "offset: %ld , bytes_read: %d - to read: %d" , model->offset, bytes_read, to_read);
  478. model->transfered += bytes_read;
  479. }
  480. }
  481. }
  482. }
  483. },
  484. true);
  485. }
  486. bool gb_cartridge_scene_5_input(InputEvent *event, void *context)
  487. {
  488. furi_assert(context);
  489. GBCartridgeScene5 *instance = context;
  490. if (event->type == InputTypeRelease)
  491. {
  492. switch (event->key)
  493. {
  494. case InputKeyBack:
  495. with_view_model(
  496. instance->view,
  497. GameBoyCartridgeRAMWriteModel * model,
  498. {
  499. UNUSED(model);
  500. GBCartridge *app = (GBCartridge *)instance->context;
  501. // Unregister rx callback
  502. uart_set_handle_rx_data_cb(app->lp_uart, NULL);
  503. uart_set_handle_rx_data_cb(app->uart, NULL);
  504. // if(app->cart_log && storage_file_is_open(app->cart_log)) {
  505. // storage_file_close(app->cart_log);
  506. // }
  507. instance->callback(GBCartridgeCustomEventScene5Back, instance->context);
  508. },
  509. true);
  510. break;
  511. case InputKeyUp:
  512. case InputKeyDown:
  513. case InputKeyLeft:
  514. case InputKeyRight:
  515. break;
  516. case InputKeyOk:
  517. {
  518. GBCartridge *app = ((GBCartridge *)instance->context);
  519. uart_set_handle_rx_data_cb(app->uart, gameboy_handle_rx_data_cb);
  520. cartridge_writting_worker_thread(app);
  521. }
  522. // with_view_model(
  523. // instance->view,
  524. // GameBoyCartridgeRAMWriteModel * model,
  525. // {
  526. // GBCartridge *app = ((GBCartridge *)instance->context);
  527. // // app->cart_log = storage_file_alloc(app->storage);
  528. // // char *filename = sequential_file_resolve_path(app->storage, MALVEKE_APP_FOLDER, "logs", "txt");
  529. // // if(storage_file_open(app->cart_log, filename, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  530. // uart_set_handle_rx_data_cb(app->uart, gameboy_handle_rx_data_cb);
  531. // // uart_set_handle_rx_data_cb(app->lp_uart, gameboy_log_handle_rx_data_cb);
  532. // app->thread = furi_thread_alloc_ex("CartridgeWriterWorker", 2048, cartridge_writting_worker_thread, app);
  533. // furi_thread_start(app->thread);
  534. // // furi_delay_ms(10);
  535. // // cartridge_writting_worker_thread(app);
  536. // // }
  537. // UNUSED(model);
  538. // // UNUSED(app);
  539. // // uint8_t buffer[BUFFER_SIZE];
  540. // // File* file = storage_file_alloc(app->storage);
  541. // // if (select_ram_file(app, file))
  542. // // {
  543. // // model->total_ram = storage_file_size(file);
  544. // // const char gbcartridge_start_command[] = "gbcartridge -w -o -s\n";
  545. // // uart_tx((uint8_t *)gbcartridge_start_command, strlen(gbcartridge_start_command));
  546. // // furi_delay_ms(500);
  547. // // uint16_t ret = 0;
  548. // // do {
  549. // // ret = storage_file_read(file, buffer, sizeof(buffer) - 1);
  550. // // lp_uart_tx((uint8_t *)buffer, sizeof(buffer));
  551. // // model->transfered += ret;
  552. // // } while(ret > 0);
  553. // // const char gbcartridge_end_command[] = "gbcartridge -w -o -e\n";
  554. // // uart_tx((uint8_t *)gbcartridge_end_command, strlen(gbcartridge_end_command));
  555. // // storage_file_free(file);
  556. // // }
  557. // },
  558. // true);
  559. break;
  560. case InputKeyMAX:
  561. break;
  562. }
  563. }
  564. return true;
  565. }
  566. void gb_cartridge_scene_5_exit(void *context)
  567. {
  568. furi_assert(context);
  569. GBCartridge *app = context;
  570. gb_cartridge_stop_all_sound(app);
  571. }
  572. void gb_cartridge_scene_5_enter(void *context)
  573. {
  574. furi_assert(context);
  575. GBCartridgeScene5 *instance = context;
  576. GBCartridge *app = (GBCartridge *)instance->context;
  577. UNUSED(app);
  578. with_view_model(
  579. app->gb_cartridge_scene_5->view,
  580. GameBoyCartridgeRAMWriteModel * model,
  581. {
  582. UNUSED(model);
  583. gb_cartridge_scene_5_model_init(model);
  584. },
  585. false);
  586. }
  587. GBCartridgeScene5 *gb_cartridge_scene_5_alloc()
  588. {
  589. GBCartridgeScene5 *instance = malloc(sizeof(GBCartridgeScene5));
  590. instance->view = view_alloc();
  591. view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(GameBoyCartridgeRAMWriteModel));
  592. view_set_context(instance->view, instance);
  593. view_set_draw_callback(instance->view, (ViewDrawCallback)gb_cartridge_scene_5_draw);
  594. view_set_input_callback(instance->view, gb_cartridge_scene_5_input);
  595. view_set_enter_callback(instance->view, gb_cartridge_scene_5_enter);
  596. view_set_exit_callback(instance->view, gb_cartridge_scene_5_exit);
  597. with_view_model(
  598. instance->view,
  599. GameBoyCartridgeRAMWriteModel * model,
  600. {
  601. gb_cartridge_scene_5_model_init(model);
  602. },
  603. true);
  604. return instance;
  605. }
  606. void gb_cartridge_scene_5_free(GBCartridgeScene5 *instance)
  607. {
  608. GBCartridge* app = instance->context;
  609. furi_assert(instance);
  610. furi_thread_free(app->thread);
  611. view_free(instance->view);
  612. free(instance);
  613. }
  614. View *gb_cartridge_scene_5_get_view(GBCartridgeScene5 *instance)
  615. {
  616. furi_assert(instance);
  617. return instance->view;
  618. }