Sen descrición

jasniec cfcee00334 1, 3 - removed movement, shooting power as var %!s(int64=3) %!d(string=hai) anos
LICENSE 46c705eefd Initial commit %!s(int64=3) %!d(string=hai) anos
README.md cfcee00334 1, 3 - removed movement, shooting power as var %!s(int64=3) %!d(string=hai) anos
application.fam 7603d4b21b aim, bullet trajectory, temp movement %!s(int64=3) %!d(string=hai) anos
scorched_tanks_game_app.c 263895a9f1 code cleanup %!s(int64=3) %!d(string=hai) anos

README.md

flipper-scorched-tanks-game

A flipper zero game inspired by scorched earth.

How to do:

Do not hesitate to create PRs. If you start working on sth, please start branch name with TODO id (e.g. feature/2-change-tank-icon)

If you see an improvement, modify this readme and add suggestions via PR. Bugs can be reported via Issues

What to do next:

  1. remove movement
  2. change tank icon
  3. power as variable not constant
  4. better map generation: high, low regions
  5. flatten surface beneath tanks
  6. collision with the enemy
  7. explosion animation
  8. local multi-player
  9. sub-ghz multi-player
  10. improve projectile trace draw on angles > 80
  11. add other types of weapons
  12. code AI
  13. add terain destruction
  14. add terain gravity (fall down after hitting the middle of the mountain)
  15. FIX: firing stops when bullet fly above the screen