Просмотр исходного кода

1, 3 - removed movement, shooting power as var

jasniec 3 лет назад
Родитель
Сommit
cfcee00334
1 измененных файлов с 13 добавлено и 11 удалено
  1. 13 11
      README.md

+ 13 - 11
README.md

@@ -2,21 +2,23 @@
 A flipper zero game inspired by scorched earth.
 
 ## How to do:
-Do not hesitate to create PRs. If you start working on sth, please start branch name with TODO id (e.g. "feature/2-change-tank-icon")
+Do not hesitate to create PRs. If you start working on sth, please start branch name with TODO id (e.g. `feature/2-change-tank-icon`)
 
 If you see an improvement, modify this readme and add suggestions via PR. Bugs can be reported via Issues
 
 ## What to do next:
-1. remove movement
+1. ~~remove movement~~
 2. change tank icon
-3. power as variable not constant
+3. ~~power as variable not constant~~
 4. better map generation: high, low regions
-5. flat surface beneath tanks
+5. flatten surface beneath tanks
 6. collision with the enemy
-7. local multi-player
-8. sub-ghz multi-player
-9. improve projectile trace draw on angles > 80
-10. add other types of weapons
-11. code AI
-12. add terain destruction
-13. add terain gravity (fall down after hitting the middle of the mountain)
+7. explosion animation
+8. local multi-player
+9. sub-ghz multi-player
+10. improve projectile trace draw on angles > 80
+11. add other types of weapons
+12. code AI
+13. add terain destruction
+14. add terain gravity (fall down after hitting the middle of the mountain)
+15. FIX: firing stops when bullet fly above the screen