jblanked 8f0089dabd remove draw_spawn_icon and draw_spawn_icon_line 1 year ago
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draw.c 8f0089dabd remove draw_spawn_icon and draw_spawn_icon_line 1 year ago
draw.h b50561b050 remove unused global 1 year ago
enemy.c 46a069dc9b slight game/draw and game/player clean up 1 year ago
enemy.h 94c5b238dd simplify enemy/npc context and creation 1 year ago
game.c b5250040eb new display message when ran out of memory 1 year ago
game.h 46ac84dacf add npc context and simplify entity defs 1 year ago
icon.c 46a069dc9b slight game/draw and game/player clean up 1 year ago
icon.h f2d83dad90 last bit of cleanup 1 year ago
level.c 47105dbebf lower memory requirement 1 year ago
level.h ca7bd6821a fix memory issues (finally) 1 year ago
npc.c 46a069dc9b slight game/draw and game/player clean up 1 year ago
npc.h 94c5b238dd simplify enemy/npc context and creation 1 year ago
player.c 46a069dc9b slight game/draw and game/player clean up 1 year ago
player.h 8e5dee34d8 switch to SpriteID enum 1 year ago
storage.c 06fee44cfc check if file_json_data is allocated 1 year ago
storage.h df2ee8fdc9 add remove player from lobby 1 year ago
world.c a946635fc9 add icon grouping (this saved 26k bytes) 1 year ago
world.h b830c3bc51 start pvp 1 year ago