Brak opisu

SG 6f3496d093 Entity: collider offset 1 rok temu
scripts 26c5e2c556 Sprite: new format 1 rok temu
clock_timer.c af5faccd3d Periodic timer: simple than never 1 rok temu
clock_timer.h af5faccd3d Periodic timer: simple than never 1 rok temu
director.c f8f1e9aea2 Engine: simple level-entity system 1 rok temu
director.h f8f1e9aea2 Engine: simple level-entity system 1 rok temu
director_i.h f8f1e9aea2 Engine: simple level-entity system 1 rok temu
engine.h f8f1e9aea2 Engine: simple level-entity system 1 rok temu
entity.c 6f3496d093 Entity: collider offset 1 rok temu
entity.h 6f3496d093 Entity: collider offset 1 rok temu
entity_i.h eee5d3ae1a collision system 1 rok temu
game_engine.c f80e6bd9b0 Engine: start and stop callbacks, ability to enforce backlight always on 1 rok temu
game_engine.h f80e6bd9b0 Engine: start and stop callbacks, ability to enforce backlight always on 1 rok temu
level.c eee5d3ae1a collision system 1 rok temu
level.h feaaabd69b naming 1 rok temu
level_i.h f8f1e9aea2 Engine: simple level-entity system 1 rok temu
level_manager.c f8f1e9aea2 Engine: simple level-entity system 1 rok temu
level_manager.h f8f1e9aea2 Engine: simple level-entity system 1 rok temu
level_manager_i.h f8f1e9aea2 Engine: simple level-entity system 1 rok temu
main.c ce579fcc49 Level: relaible freeing 1 rok temu
sprite.c 26c5e2c556 Sprite: new format 1 rok temu
sprite.h 26c5e2c556 Sprite: new format 1 rok temu