jblanked 5ada10a7b0 switch get_sprite_context to sprite_context_get il y a 9 mois
..
draw.c 8f0089dabd remove draw_spawn_icon and draw_spawn_icon_line il y a 9 mois
draw.h b50561b050 remove unused global il y a 9 mois
enemy.c 0cdce0e060 game/enemy slight cleanup il y a 9 mois
enemy.h 0cdce0e060 game/enemy slight cleanup il y a 9 mois
game.c b5250040eb new display message when ran out of memory il y a 9 mois
game.h 46ac84dacf add npc context and simplify entity defs il y a 11 mois
icon.c 46a069dc9b slight game/draw and game/player clean up il y a 9 mois
icon.h f2d83dad90 last bit of cleanup il y a 9 mois
level.c 47105dbebf lower memory requirement il y a 9 mois
level.h ca7bd6821a fix memory issues (finally) il y a 9 mois
npc.c 616c743576 game/npc slight cleanup il y a 9 mois
npc.h 616c743576 game/npc slight cleanup il y a 9 mois
player.c 5ada10a7b0 switch get_sprite_context to sprite_context_get il y a 9 mois
player.h 5ada10a7b0 switch get_sprite_context to sprite_context_get il y a 9 mois
storage.c 06fee44cfc check if file_json_data is allocated il y a 9 mois
storage.h df2ee8fdc9 add remove player from lobby il y a 9 mois
world.c a946635fc9 add icon grouping (this saved 26k bytes) il y a 9 mois
world.h b830c3bc51 start pvp il y a 9 mois