Просмотр исходного кода

1, 3 - removed movement, shooting power as var

jasniec 3 лет назад
Родитель
Сommit
cfcee00334
1 измененных файлов с 13 добавлено и 11 удалено
  1. 13 11
      README.md

+ 13 - 11
README.md

@@ -2,21 +2,23 @@
 A flipper zero game inspired by scorched earth.
 A flipper zero game inspired by scorched earth.
 
 
 ## How to do:
 ## How to do:
-Do not hesitate to create PRs. If you start working on sth, please start branch name with TODO id (e.g. "feature/2-change-tank-icon")
+Do not hesitate to create PRs. If you start working on sth, please start branch name with TODO id (e.g. `feature/2-change-tank-icon`)
 
 
 If you see an improvement, modify this readme and add suggestions via PR. Bugs can be reported via Issues
 If you see an improvement, modify this readme and add suggestions via PR. Bugs can be reported via Issues
 
 
 ## What to do next:
 ## What to do next:
-1. remove movement
+1. ~~remove movement~~
 2. change tank icon
 2. change tank icon
-3. power as variable not constant
+3. ~~power as variable not constant~~
 4. better map generation: high, low regions
 4. better map generation: high, low regions
-5. flat surface beneath tanks
+5. flatten surface beneath tanks
 6. collision with the enemy
 6. collision with the enemy
-7. local multi-player
-8. sub-ghz multi-player
-9. improve projectile trace draw on angles > 80
-10. add other types of weapons
-11. code AI
-12. add terain destruction
-13. add terain gravity (fall down after hitting the middle of the mountain)
+7. explosion animation
+8. local multi-player
+9. sub-ghz multi-player
+10. improve projectile trace draw on angles > 80
+11. add other types of weapons
+12. code AI
+13. add terain destruction
+14. add terain gravity (fall down after hitting the middle of the mountain)
+15. FIX: firing stops when bullet fly above the screen