jblanked
11 months ago
1 changed files with
3 additions and
3 deletions
-
3
3
game/player.h
|
|
@@ -4,9 +4,9 @@
|
|
|
#include <game/game.h>
|
|
|
#include "engine/sensors/imu.h"
|
|
|
|
|
|
-#define MAX_ENEMIES 10
|
|
|
-#define MAX_LEVELS 10
|
|
|
-#define MAX_NPCS 10
|
|
|
+#define MAX_ENEMIES 5
|
|
|
+#define MAX_LEVELS 5
|
|
|
+#define MAX_NPCS 5
|
|
|
|
|
|
// EntityContext definition
|
|
|
typedef struct
|