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- #ifndef WII_ANAL_LCD_H_
- #define WII_ANAL_LCD_H_
- //----------------------------------------------------------------------------- ----------------------------------------
- // A couple of monospaced hex fonts
- //
- #include "gfx/images.h"
- extern const image_t* img_6x8[];
- extern const image_t* img_5x7[];
- //============================================================================= ========================================
- // macros to draw only two sides of a box
- // these are used for drawing the wires on the WAIT screen
- //
- #define BOX_TL(x1, y1, x2, y2) \
- do { \
- canvas_draw_frame(canvas, x1, y1, x2 - x1 + 1, 2); \
- canvas_draw_frame(canvas, x1, y1 + 2, 2, y2 - y1 + 1 - 2); \
- } while(0)
- #define BOX_BL(x1, y1, x2, y2) \
- do { \
- canvas_draw_frame(canvas, x1, y2 - 1, x2 - x1 + 1, 2); \
- canvas_draw_frame(canvas, x1, y1, 2, y2 - y1 + 1 - 2); \
- } while(0)
- //============================================================================= ========================================
- // Function prototypes
- //
- void patBacklight(state_t* state);
- void showHex(
- Canvas* const canvas,
- uint8_t x,
- uint8_t y,
- const uint32_t val,
- const uint8_t cnt,
- const int b);
- void showPeakHold(state_t* const state, Canvas* const canvas, const int hold);
- void showJoy(
- Canvas* const canvas,
- const uint8_t x,
- const uint8_t y, // x,y is the CENTRE of the Joystick
- const uint8_t xMin,
- const uint8_t xMid,
- const uint8_t xMax,
- const uint8_t yMin,
- const uint8_t yMid,
- const uint8_t yMax,
- const uint8_t xPos,
- const uint8_t yPos,
- const uint8_t bits);
- #endif //WII_ANAL_LCD_H_
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