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- #include <furi.h>
- #include <gui/view_dispatcher.h>
- #include <gui/scene_manager.h>
- #include <gui/modules/variable_item_list.h>
- #include <toolbox/value_index.h>
- #include "quac.h"
- #include "scenes.h"
- #include "scene_settings.h"
- #include "../quac_settings.h"
- #include <lib/toolbox/path.h>
- // Unfortunately, the VariableItemList does not provide a method to query the length
- // of the list. Since we intend to place "About" last, it would be convenient to
- // dynamically know it's list index for our on_event method. However, we'll need to
- // hardcode the value..
- // TODO: Figure out a better way to do this
- #define SCENE_SETTINGS_ABOUT 9 // 10 items in our Settings list, so last index is 9
- static const char* const layout_text[2] = {"Vert", "Horiz"};
- static const uint32_t layout_value[2] = {QUAC_APP_PORTRAIT, QUAC_APP_LANDSCAPE};
- static const char* const show_offon_text[2] = {"OFF", "ON"};
- static const uint32_t show_offon_value[2] = {false, true};
- #define V_DURATION_COUNT 8
- static const char* const duration_text[V_DURATION_COUNT] = {
- "500 ms",
- "1 sec",
- "1.5 sec",
- "2 sec",
- "2.5 sec",
- "3 sec",
- "5 sec",
- "10 sec",
- };
- static const uint32_t duration_value[V_DURATION_COUNT] = {
- 500,
- 1000,
- 1500,
- 2000,
- 2500,
- 3000,
- 5000,
- 10000,
- };
- static const char* const disabled_enabled_text[2] = {"Disabled", "Enabled"};
- static const uint32_t disabled_enabled_value[2] = {false, true};
- static void scene_settings_layout_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, layout_text[index]);
- app->settings.layout = layout_value[index];
- }
- static void scene_settings_show_icons_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, show_offon_text[index]);
- app->settings.show_icons = show_offon_value[index];
- }
- static void scene_settings_show_headers_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, show_offon_text[index]);
- app->settings.show_headers = show_offon_value[index];
- }
- static void scene_settings_subghz_duration_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, duration_text[index]);
- app->settings.subghz_duration = duration_value[index];
- }
- static void scene_settings_rfid_duration_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, duration_text[index]);
- app->settings.rfid_duration = duration_value[index];
- }
- static void scene_settings_nfc_duration_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, duration_text[index]);
- app->settings.nfc_duration = duration_value[index];
- }
- static void scene_settings_ibutton_duration_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, duration_text[index]);
- app->settings.ibutton_duration = duration_value[index];
- }
- static void scene_settings_ir_ext_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, disabled_enabled_text[index]);
- app->settings.ir_use_ext_module = disabled_enabled_value[index];
- }
- static void scene_settings_show_hidden_changed(VariableItem* item) {
- App* app = variable_item_get_context(item);
- uint8_t index = variable_item_get_current_value_index(item);
- variable_item_set_current_value_text(item, show_offon_text[index]);
- app->settings.show_hidden = show_offon_value[index];
- }
- static void scene_settings_enter_callback(void* context, uint32_t index) {
- App* app = context;
- view_dispatcher_send_custom_event(app->view_dispatcher, index);
- }
- // For each scene, implement handler callbacks
- void scene_settings_on_enter(void* context) {
- App* app = context;
- VariableItemList* vil = app->vil_settings;
- variable_item_list_reset(vil);
- VariableItem* item;
- uint8_t value_index;
- item = variable_item_list_add(vil, "Layout", 2, scene_settings_layout_changed, app);
- value_index = value_index_uint32(app->settings.layout, layout_value, 2);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, layout_text[value_index]);
- item = variable_item_list_add(vil, "Show Icons", 2, scene_settings_show_icons_changed, app);
- value_index = value_index_uint32(app->settings.show_icons, show_offon_value, 2);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, show_offon_text[value_index]);
- item =
- variable_item_list_add(vil, "Show Headers", 2, scene_settings_show_headers_changed, app);
- value_index = value_index_uint32(app->settings.show_headers, show_offon_value, 2);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, show_offon_text[value_index]);
- item = variable_item_list_add(
- vil, "SubGhz Duration", V_DURATION_COUNT, scene_settings_subghz_duration_changed, app);
- value_index =
- value_index_uint32(app->settings.subghz_duration, duration_value, V_DURATION_COUNT);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, duration_text[value_index]);
- item = variable_item_list_add(
- vil, "RFID Duration", V_DURATION_COUNT, scene_settings_rfid_duration_changed, app);
- value_index =
- value_index_uint32(app->settings.rfid_duration, duration_value, V_DURATION_COUNT);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, duration_text[value_index]);
- item = variable_item_list_add(
- vil, "NFC Duration", V_DURATION_COUNT, scene_settings_nfc_duration_changed, app);
- value_index = value_index_uint32(app->settings.nfc_duration, duration_value, V_DURATION_COUNT);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, duration_text[value_index]);
- item = variable_item_list_add(
- vil, "iButton Duration", V_DURATION_COUNT, scene_settings_ibutton_duration_changed, app);
- value_index =
- value_index_uint32(app->settings.ibutton_duration, duration_value, V_DURATION_COUNT);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, duration_text[value_index]);
- item = variable_item_list_add(vil, "IR Ext Module", 2, scene_settings_ir_ext_changed, app);
- value_index = value_index_uint32(app->settings.ir_use_ext_module, disabled_enabled_value, 2);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, disabled_enabled_text[value_index]);
- item = variable_item_list_add(vil, "Show Hidden", 2, scene_settings_show_hidden_changed, app);
- value_index = value_index_uint32(app->settings.show_hidden, show_offon_value, 2);
- variable_item_set_current_value_index(item, value_index);
- variable_item_set_current_value_text(item, show_offon_text[value_index]);
- // Last item is always "About"
- item = variable_item_list_add(vil, "About", 1, NULL, NULL);
- variable_item_list_set_enter_callback(vil, scene_settings_enter_callback, app);
- view_dispatcher_switch_to_view(app->view_dispatcher, QView_Settings);
- }
- bool scene_settings_on_event(void* context, SceneManagerEvent event) {
- App* app = context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- switch(event.event) {
- case SCENE_SETTINGS_ABOUT:
- consumed = true;
- scene_manager_next_scene(app->scene_manager, QScene_About);
- break;
- default:
- break;
- }
- }
- return consumed;
- }
- void scene_settings_on_exit(void* context) {
- App* app = context;
- VariableItemList* vil = app->vil_settings;
- variable_item_list_reset(vil);
- quac_save_settings(app);
- }
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