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- #ifndef TRADE_H
- #define TRADE_H
- #pragma once
- #include <gui/view.h>
- #include <src/include/pokemon_data.h>
- void* trade_alloc(
- PokemonData* pdata,
- void* gblink_handle,
- ViewDispatcher* view_dispatcher,
- uint32_t view_id);
- void trade_free(ViewDispatcher* view_dispatcher, uint32_t view_id, void* trade_ctx);
- void trade_reset_connection(void* trade_ctx);
- bool trade_connected(void* trade_ctx);
- #endif /* TRADE_H */
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