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- #include "../malveke_gb_photo.h"
- #include <furi.h>
- #include <furi_hal.h>
- #include <input/input.h>
- #include <gui/elements.h>
- extern const uint8_t u8g2_font_5x7_mf[1911]; // Declare as extern
- struct BoilerplateStartscreen {
- View* view;
- BoilerplateStartscreenCallback callback;
- void* context;
- };
- typedef struct {
- int some_value;
- } BoilerplateStartscreenModel;
- void boilerplate_startscreen_set_callback(
- BoilerplateStartscreen* instance,
- BoilerplateStartscreenCallback callback,
- void* context) {
- furi_assert(instance);
- furi_assert(callback);
- instance->callback = callback;
- instance->context = context;
- }
- void boilerplate_startscreen_draw(Canvas* canvas, BoilerplateStartscreenModel* model) {
- UNUSED(model);
- canvas_clear(canvas);
- canvas_set_color(canvas, ColorBlack);
- canvas_set_font(canvas, FontPrimary);
- canvas_draw_str_aligned(canvas, 64, 10, AlignCenter, AlignTop, "GAME BOY PHOTO");
- canvas_set_custom_u8g2_font(canvas, u8g2_font_5x7_mf);
- canvas_draw_str_aligned(canvas, 64, 28, AlignCenter, AlignTop, "SELECT A '.SAV' FILE ");
- canvas_draw_str_aligned(canvas, 64, 38, AlignCenter, AlignTop, "FROM GB CAMERA TO PROCEED");
- canvas_set_font(canvas, FontSecondary);
- elements_button_center(canvas, "Start");
- }
- static void boilerplate_startscreen_model_init(BoilerplateStartscreenModel* const model) {
- model->some_value = 1;
- }
- bool boilerplate_startscreen_input(InputEvent* event, void* context) {
- furi_assert(context);
- BoilerplateStartscreen* instance = context;
- if(event->type == InputTypeRelease) {
- switch(event->key) {
- case InputKeyBack:
- with_view_model(
- instance->view,
- BoilerplateStartscreenModel * model,
- {
- UNUSED(model);
- instance->callback(BoilerplateCustomEventStartscreenBack, instance->context);
- },
- true);
- break;
- case InputKeyLeft:
- case InputKeyRight:
- case InputKeyUp:
- case InputKeyDown:
- case InputKeyOk:
- instance->callback(BoilerplateCustomEventStartscreenOk, instance->context);
- break;
- case InputKeyMAX:
- break;
- }
- }
- return true;
- }
- void boilerplate_startscreen_exit(void* context) {
- furi_assert(context);
- }
- void boilerplate_startscreen_enter(void* context) {
- furi_assert(context);
- BoilerplateStartscreen* instance = (BoilerplateStartscreen*)context;
- with_view_model(
- instance->view,
- BoilerplateStartscreenModel * model,
- { boilerplate_startscreen_model_init(model); },
- true);
- }
- BoilerplateStartscreen* boilerplate_startscreen_alloc() {
- BoilerplateStartscreen* instance = malloc(sizeof(BoilerplateStartscreen));
- instance->view = view_alloc();
- view_allocate_model(instance->view, ViewModelTypeLocking, sizeof(BoilerplateStartscreenModel));
- view_set_context(instance->view, instance); // furi_assert crashes in events without this
- view_set_draw_callback(instance->view, (ViewDrawCallback)boilerplate_startscreen_draw);
- view_set_input_callback(instance->view, boilerplate_startscreen_input);
- with_view_model(
- instance->view,
- BoilerplateStartscreenModel * model,
- { boilerplate_startscreen_model_init(model); },
- true);
- return instance;
- }
- void boilerplate_startscreen_free(BoilerplateStartscreen* instance) {
- furi_assert(instance);
- with_view_model(instance->view, BoilerplateStartscreenModel * model, { UNUSED(model); }, true);
- view_free(instance->view);
- free(instance);
- }
- View* boilerplate_startscreen_get_view(BoilerplateStartscreen* instance) {
- furi_assert(instance);
- return instance->view;
- }
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