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- #include "../ble_spam.h"
- void scene_main_on_enter(void* _ctx) {
- Ctx* ctx = _ctx;
- view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewMain);
- }
- bool scene_main_on_event(void* _ctx, SceneManagerEvent event) {
- UNUSED(_ctx);
- UNUSED(event);
- return false;
- }
- void scene_main_on_exit(void* _ctx) {
- UNUSED(_ctx);
- }
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