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- #include "../avr_isp_app_i.h"
- void avr_isp_scene_load_on_enter(void* context) {
- furi_assert(context);
- AvrIspApp* app = context;
- if(avr_isp_load_from_file(app)) {
- scene_manager_next_scene(app->scene_manager, AvrIspSceneWriter);
- } else {
- scene_manager_previous_scene(app->scene_manager);
- }
- }
- bool avr_isp_scene_load_on_event(void* context, SceneManagerEvent event) {
- UNUSED(context);
- UNUSED(event);
- return false;
- }
- void avr_isp_scene_load_on_exit(void* context) {
- UNUSED(context);
- }
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