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- #include "../mfc_editor_app_i.h"
- void mfc_editor_scene_start_on_enter(void* context) {
- MfcEditorApp* instance = context;
- UNUSED(instance);
- UNUSED(context);
- }
- bool mfc_editor_scene_start_on_event(void* context, SceneManagerEvent event) {
- MfcEditorApp* instance = context;
- UNUSED(instance);
- UNUSED(context);
- UNUSED(event);
- bool consumed = false;
- return consumed;
- }
- void mfc_editor_scene_start_on_exit(void* context) {
- MfcEditorApp* instance = context;
- UNUSED(instance);
- UNUSED(context);
- }
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