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- #include "../nfc_magic_i.h"
- #include "../lib/magic/types.h"
- void nfc_magic_scene_magic_info_widget_callback(
- GuiButtonType result,
- InputType type,
- void* context) {
- NfcMagic* nfc_magic = context;
- if(type == InputTypeShort) {
- view_dispatcher_send_custom_event(nfc_magic->view_dispatcher, result);
- }
- }
- void nfc_magic_scene_magic_info_on_enter(void* context) {
- NfcMagic* nfc_magic = context;
- Widget* widget = nfc_magic->widget;
- const char* card_type = nfc_magic_type(nfc_magic->dev->type);
- notification_message(nfc_magic->notifications, &sequence_success);
- widget_add_icon_element(widget, 73, 17, &I_DolphinCommon_56x48);
- widget_add_string_element(
- widget, 3, 4, AlignLeft, AlignTop, FontPrimary, "Magic card detected");
- widget_add_string_element(widget, 3, 17, AlignLeft, AlignTop, FontSecondary, card_type);
- widget_add_button_element(
- widget, GuiButtonTypeLeft, "Retry", nfc_magic_scene_magic_info_widget_callback, nfc_magic);
- widget_add_button_element(
- widget, GuiButtonTypeRight, "More", nfc_magic_scene_magic_info_widget_callback, nfc_magic);
- // Setup and start worker
- view_dispatcher_switch_to_view(nfc_magic->view_dispatcher, NfcMagicViewWidget);
- }
- bool nfc_magic_scene_magic_info_on_event(void* context, SceneManagerEvent event) {
- NfcMagic* nfc_magic = context;
- bool consumed = false;
- if(event.type == SceneManagerEventTypeCustom) {
- if(event.event == GuiButtonTypeLeft) {
- consumed = scene_manager_previous_scene(nfc_magic->scene_manager);
- } else if(event.event == GuiButtonTypeRight) {
- MagicType type = nfc_magic->dev->type;
- if(type == MagicTypeGen4) {
- scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneGen4Actions);
- consumed = true;
- } else {
- scene_manager_next_scene(nfc_magic->scene_manager, NfcMagicSceneActions);
- consumed = true;
- }
- }
- }
- return consumed;
- }
- void nfc_magic_scene_magic_info_on_exit(void* context) {
- NfcMagic* nfc_magic = context;
- widget_reset(nfc_magic->widget);
- }
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