|
|
1 سال پیش | |
|---|---|---|
| alloc | 1 سال پیش | |
| assets | 1 سال پیش | |
| callback | 1 سال پیش | |
| easy_flipper | 1 سال پیش | |
| engine | 1 سال پیش | |
| file_assets | 1 سال پیش | |
| flip_storage | 1 سال پیش | |
| flipper_http | 1 سال پیش | |
| font | 1 سال پیش | |
| game | 1 سال پیش | |
| jsmn | 1 سال پیش | |
| sprites | 1 سال پیش | |
| text_input | 1 سال پیش | |
| .gitattributes | 1 سال پیش | |
| LICENSE | 1 سال پیش | |
| README.md | 1 سال پیش | |
| app.c | 1 سال پیش | |
| app.png | 1 سال پیش | |
| application.fam | 1 سال پیش | |
| flip_world.c | 1 سال پیش | |
| flip_world.h | 1 سال پیش |
The first open-world multiplayer game for the Flipper Zero, best played with the VGM.
FlipWorld and FlipSocial are connected. Your login information is the same in both apps; if you register an account in either app, you can log in to both using that information. This also means that your friends, messages, and achievements are synced between apps. You only need a username and password to start, which are set in the User Settings. Keep in mind your username will be displayed to others, so choose wisely.
Settings
Controls
Player Attributes
As a new player, you have 100 health, 0 XP, 10 strength, 1 health regeneration, an attack timer of 1, and are level 1. Each level, the player gains an extra 1 strength and 10 health. Additionally, the amount of XP needed to level up increases exponentially by 1.5. For example, to reach level 2, you need 100 XP; for level 3, 150 XP; for level 4, 225 XP; and so on.
Enemies
Enemies have similar attributes to players but do not have XP or health regeneration. For example, level 1 enemies have 100 health and 10 strength, just like a level 1 player.
Attacks
If an enemy attacks you, your health decreases by the enemy's strength (attack power). Additionally, if an enemy defeats you, your XP decreases by the amount of the enemy's strength. Conversely, when you successfully attack an enemy, you gain 10% of the enemy's strength as health and increase your XP by the enemy's full strength.
Settings -> WiFi, then input your WiFi SSID and password.BACK button, click User. If your username is not present, click Username and add one. Do the same for the password field.Play. It will register an account if necessary and fetch data from our API that's used to render our graphics.v0.2
v0.3
v0.4
v0.5
v0.6
v0.7
v0.8
v1.0