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scripts
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26c5e2c556
Sprite: new format
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il y a 1 an |
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sensors
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731560f8fd
IMU
|
il y a 1 an |
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clock_timer.c
|
af5faccd3d
Periodic timer: simple than never
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il y a 1 an |
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clock_timer.h
|
af5faccd3d
Periodic timer: simple than never
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il y a 1 an |
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engine.h
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f5ac82b502
game: settings
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il y a 1 an |
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entity.c
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4961b5aa77
Entity: ability to remove collider
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il y a 1 an |
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entity.h
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4961b5aa77
Entity: ability to remove collider
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il y a 1 an |
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entity_i.h
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4d6fbb2e13
Level: speed up collision check
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il y a 1 an |
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game_engine.c
|
7e2fc4e6da
Game manager: sprite loading
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il y a 1 an |
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game_engine.h
|
7e2fc4e6da
Game manager: sprite loading
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il y a 1 an |
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game_manager.c
|
7e2fc4e6da
Game manager: sprite loading
|
il y a 1 an |
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game_manager.h
|
7e2fc4e6da
Game manager: sprite loading
|
il y a 1 an |
|
game_manager_i.h
|
7e2fc4e6da
Game manager: sprite loading
|
il y a 1 an |
|
level.c
|
4d6fbb2e13
Level: speed up collision check
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il y a 1 an |
|
level.h
|
4f34e318cd
Replace director with manager
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il y a 1 an |
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level_i.h
|
4f34e318cd
Replace director with manager
|
il y a 1 an |
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main.c
|
f5ac82b502
game: settings
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il y a 1 an |
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sprite.c
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26c5e2c556
Sprite: new format
|
il y a 1 an |
|
sprite.h
|
26c5e2c556
Sprite: new format
|
il y a 1 an |