nfc_playlist_scene_playlist_rename.c 3.0 KB

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  1. #include "../nfc_playlist.h"
  2. void nfc_playlist_playlist_rename_menu_callback(void* context) {
  3. NfcPlaylist* nfc_playlist = context;
  4. FuriString* old_file_path = furi_string_alloc();
  5. path_extract_dirname(furi_string_get_cstr(nfc_playlist->settings.playlist_path), old_file_path);
  6. FuriString* new_file_path = furi_string_alloc_set(old_file_path);
  7. path_concat(
  8. furi_string_get_cstr(old_file_path), nfc_playlist->text_input_output, new_file_path);
  9. furi_string_free(old_file_path);
  10. furi_string_cat_str(new_file_path, ".txt");
  11. Storage* storage = furi_record_open(RECORD_STORAGE);
  12. bool playlist_exist_already = false;
  13. if(!storage_file_exists(storage, furi_string_get_cstr(new_file_path))) {
  14. if(storage_common_rename(
  15. storage,
  16. furi_string_get_cstr(nfc_playlist->settings.playlist_path),
  17. furi_string_get_cstr(new_file_path)) == FSE_OK) {
  18. furi_string_swap(nfc_playlist->settings.playlist_path, new_file_path);
  19. }
  20. } else {
  21. if(furi_string_cmp(nfc_playlist->settings.playlist_path, new_file_path) != 0) {
  22. playlist_exist_already = true;
  23. }
  24. }
  25. furi_string_free(new_file_path);
  26. furi_record_close(RECORD_STORAGE);
  27. view_dispatcher_send_custom_event(nfc_playlist->view_dispatcher, playlist_exist_already);
  28. }
  29. void nfc_playlist_playlist_rename_scene_on_enter(void* context) {
  30. NfcPlaylist* nfc_playlist = context;
  31. FuriString* tmp_file_name = furi_string_alloc();
  32. path_extract_filename_no_ext(
  33. furi_string_get_cstr(nfc_playlist->settings.playlist_path), tmp_file_name);
  34. nfc_playlist->text_input_output = malloc(MAX_PLAYLIST_NAME_LEN + 1);
  35. strcpy(nfc_playlist->text_input_output, furi_string_get_cstr(tmp_file_name));
  36. furi_string_free(tmp_file_name);
  37. text_input_set_header_text(nfc_playlist->text_input, "Enter new file name");
  38. text_input_set_minimum_length(nfc_playlist->text_input, 1);
  39. text_input_set_result_callback(
  40. nfc_playlist->text_input,
  41. nfc_playlist_playlist_rename_menu_callback,
  42. nfc_playlist,
  43. nfc_playlist->text_input_output,
  44. MAX_PLAYLIST_NAME_LEN,
  45. false);
  46. view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput);
  47. }
  48. bool nfc_playlist_playlist_rename_scene_on_event(void* context, SceneManagerEvent event) {
  49. NfcPlaylist* nfc_playlist = context;
  50. if(event.type == SceneManagerEventTypeCustom) {
  51. bool playlist_exist_already = event.event;
  52. if(playlist_exist_already) {
  53. scene_manager_next_scene(
  54. nfc_playlist->scene_manager, NfcPlaylistScene_ErrorPlaylistAlreadyExists);
  55. } else {
  56. scene_manager_search_and_switch_to_previous_scene(
  57. nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu);
  58. }
  59. return true;
  60. }
  61. return false;
  62. }
  63. void nfc_playlist_playlist_rename_scene_on_exit(void* context) {
  64. NfcPlaylist* nfc_playlist = context;
  65. free(nfc_playlist->text_input_output);
  66. text_input_reset(nfc_playlist->text_input);
  67. }