#include "../nfc_playlist.h" void nfc_playlist_playlist_rename_menu_callback(void* context) { NfcPlaylist* nfc_playlist = context; FuriString* old_file_path = furi_string_alloc(); path_extract_dirname(furi_string_get_cstr(nfc_playlist->settings.playlist_path), old_file_path); FuriString* new_file_path = furi_string_alloc_set(old_file_path); path_concat( furi_string_get_cstr(old_file_path), nfc_playlist->text_input_output, new_file_path); furi_string_free(old_file_path); furi_string_cat_str(new_file_path, ".txt"); Storage* storage = furi_record_open(RECORD_STORAGE); bool playlist_exist_already = false; if(!storage_file_exists(storage, furi_string_get_cstr(new_file_path))) { if(storage_common_rename( storage, furi_string_get_cstr(nfc_playlist->settings.playlist_path), furi_string_get_cstr(new_file_path)) == FSE_OK) { furi_string_swap(nfc_playlist->settings.playlist_path, new_file_path); } } else { if(furi_string_cmp(nfc_playlist->settings.playlist_path, new_file_path) != 0) { playlist_exist_already = true; } } furi_string_free(new_file_path); furi_record_close(RECORD_STORAGE); view_dispatcher_send_custom_event(nfc_playlist->view_dispatcher, playlist_exist_already); } void nfc_playlist_playlist_rename_scene_on_enter(void* context) { NfcPlaylist* nfc_playlist = context; FuriString* tmp_file_name = furi_string_alloc(); path_extract_filename_no_ext( furi_string_get_cstr(nfc_playlist->settings.playlist_path), tmp_file_name); nfc_playlist->text_input_output = malloc(MAX_PLAYLIST_NAME_LEN + 1); strcpy(nfc_playlist->text_input_output, furi_string_get_cstr(tmp_file_name)); furi_string_free(tmp_file_name); text_input_set_header_text(nfc_playlist->text_input, "Enter new file name"); text_input_set_minimum_length(nfc_playlist->text_input, 1); text_input_set_result_callback( nfc_playlist->text_input, nfc_playlist_playlist_rename_menu_callback, nfc_playlist, nfc_playlist->text_input_output, MAX_PLAYLIST_NAME_LEN, false); view_dispatcher_switch_to_view(nfc_playlist->view_dispatcher, NfcPlaylistView_TextInput); } bool nfc_playlist_playlist_rename_scene_on_event(void* context, SceneManagerEvent event) { NfcPlaylist* nfc_playlist = context; if(event.type == SceneManagerEventTypeCustom) { bool playlist_exist_already = event.event; if(playlist_exist_already) { scene_manager_next_scene( nfc_playlist->scene_manager, NfcPlaylistScene_ErrorPlaylistAlreadyExists); } else { scene_manager_search_and_switch_to_previous_scene( nfc_playlist->scene_manager, NfcPlaylistScene_MainMenu); } return true; } return false; } void nfc_playlist_playlist_rename_scene_on_exit(void* context) { NfcPlaylist* nfc_playlist = context; free(nfc_playlist->text_input_output); text_input_reset(nfc_playlist->text_input); }