trade.h 382 B

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  1. #ifndef TRADE_H
  2. #define TRADE_H
  3. #pragma once
  4. #include <gui/view.h>
  5. #include "../pokemon_app.h"
  6. void* trade_alloc(
  7. TradeBlock* trade_block,
  8. const PokemonTable* table,
  9. struct gblink_pins* gblink_pins,
  10. ViewDispatcher* view_dispatcher,
  11. uint32_t view_id);
  12. void trade_free(ViewDispatcher* view_dispatcher, uint32_t view_id, void* trade_ctx);
  13. #endif /* TRADE_H */