#ifndef TRADE_H #define TRADE_H #pragma once #include #include "../pokemon_app.h" void* trade_alloc( TradeBlock* trade_block, const PokemonTable* table, struct gblink_pins* gblink_pins, ViewDispatcher* view_dispatcher, uint32_t view_id); void trade_free(ViewDispatcher* view_dispatcher, uint32_t view_id, void* trade_ctx); #endif /* TRADE_H */