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- #include "../pokemon_app.h"
- void trade_scene_on_enter(void* context) {
- PokemonFap* pokemon_fap = (PokemonFap*)context;
- // switch to select pokemon scene
- // Note for the future, this might make sense to setup and teardown each view
- // at runtime rather than at the start?
- view_dispatcher_switch_to_view(pokemon_fap->view_dispatcher, AppViewTrade);
- }
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