pokemon_trade.c 370 B

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  1. #include "../pokemon_app.h"
  2. void trade_scene_on_enter(void* context) {
  3. PokemonFap* pokemon_fap = (PokemonFap*)context;
  4. // switch to select pokemon scene
  5. // Note for the future, this might make sense to setup and teardown each view
  6. // at runtime rather than at the start?
  7. view_dispatcher_switch_to_view(pokemon_fap->view_dispatcher, AppViewTrade);
  8. }