game_sprites.h 460 B

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  1. #ifndef GAME_SPRITES_H
  2. #define GAME_SPRITES_H
  3. #include "point.h"
  4. #include <gui/icon_animation.h>
  5. typedef struct {
  6. IconAnimation* barry;
  7. const Icon* barry_infill;
  8. const Icon* scientist_left;
  9. const Icon* scientist_left_infill;
  10. const Icon* scientist_right;
  11. const Icon* scientist_right_infill;
  12. IconAnimation* missile;
  13. const Icon* missile_infill;
  14. const Icon* bg[3];
  15. POINT bg_pos[3];
  16. } GameSprites;
  17. #endif // GAME_SPRITES_H