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- #ifndef GAME_SPRITES_H
- #define GAME_SPRITES_H
- #include "point.h"
- #include <gui/icon_animation.h>
- typedef struct {
- IconAnimation* barry;
- const Icon* barry_infill;
- const Icon* scientist_left;
- const Icon* scientist_left_infill;
- const Icon* scientist_right;
- const Icon* scientist_right_infill;
- IconAnimation* missile;
- const Icon* missile_infill;
- const Icon* bg[3];
- POINT bg_pos[3];
- } GameSprites;
- #endif // GAME_SPRITES_H
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