#ifndef GAME_SPRITES_H #define GAME_SPRITES_H #include "point.h" #include typedef struct { IconAnimation* barry; const Icon* barry_infill; const Icon* scientist_left; const Icon* scientist_left_infill; const Icon* scientist_right; const Icon* scientist_right_infill; IconAnimation* missile; const Icon* missile_infill; const Icon* bg[3]; POINT bg_pos[3]; } GameSprites; #endif // GAME_SPRITES_H