Commit History

Autor SHA1 Mensaxe Data
  SimplyMinimal 6c0a033294 Cosmetically show 3 lives on Game Over screen %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal d7c8a220d7 Bugfix: Properly account for lives (from antirez) %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal 9ea751f9e6 Update ReadMe %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal 12a62a9a0b New Astroid build %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal ef4c55286b Vibrate on bullets fired. FIRE ZE LAZERS! %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal c55cde8d2f Add vibration and red LED on crash %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal a2555237df Shorten Bullet TTL, Reorganize defines %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal d05a98010f Reduce max bullets for increased difficulty %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal 81d7a2b44a Bugfix: Wrong branch. Keys not registering %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal 5e7e4c7717 Press and Hold to continuous fire to reduce wear %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal 6c8444e490 Map key press up to thrusters %!s(int64=3) %!d(string=hai) anos
  SimplyMinimal 68fe5af010 clang autoformat (no code change) %!s(int64=3) %!d(string=hai) anos
  antirez b2ee8e3a3c Other path fixed as well. %!s(int64=3) %!d(string=hai) anos
  Salvatore Sanfilippo d8d03d84a5 Fix path in README. %!s(int64=3) %!d(string=hai) anos
  antirez 9ce401b1f2 Binary file updated. %!s(int64=3) %!d(string=hai) anos
  antirez b6d99d7a30 README updated. %!s(int64=3) %!d(string=hai) anos
  antirez 7437ec24e7 Application icon updated. %!s(int64=3) %!d(string=hai) anos
  antirez cd817d0880 Ship controls improved. %!s(int64=3) %!d(string=hai) anos
  antirez 6f7abf0b09 Delay between bullet firing. %!s(int64=3) %!d(string=hai) anos
  antirez 325220b12c Don't start in game over mode. %!s(int64=3) %!d(string=hai) anos
  antirez fbd989b0ca Game binary added. %!s(int64=3) %!d(string=hai) anos
  antirez 9bb3f4c80f GAME OVER screen. %!s(int64=3) %!d(string=hai) anos
  antirez d4d21f9881 Lives and ship collision. %!s(int64=3) %!d(string=hai) anos
  antirez e4bb88792e When hit, asteroids split into fragments. %!s(int64=3) %!d(string=hai) anos
  antirez 17b2addc58 Specify in README that it is a work in progress. %!s(int64=3) %!d(string=hai) anos
  antirez f1607d7d90 Asteroids drawing and other progresses. %!s(int64=3) %!d(string=hai) anos
  antirez 6dbb6060ef More of the 2D engine. Bullets. %!s(int64=3) %!d(string=hai) anos
  antirez f3b93226d3 Cleaner data structures. %!s(int64=3) %!d(string=hai) anos
  antirez 9c1afd02b2 Asteroids structure. %!s(int64=3) %!d(string=hai) anos
  antirez caac011c40 More general 2D abstractions, to make more games. %!s(int64=3) %!d(string=hai) anos