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@@ -42,7 +42,7 @@ typedef struct Asteroid {
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uint8_t shape_seed; /* Seed to give random shape. */
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} Asteroid;
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-#define MAXBUL 10 /* Max bullets on the screen. */
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+#define MAXBUL 5 /* Max bullets on the screen. */
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#define MAXAST 32 /* Max asteroids on the screen. */
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#define SHIP_HIT_ANIMATION_LEN 15
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typedef struct AsteroidsApp {
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