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@@ -700,7 +700,8 @@ int32_t flipvalo_app() {
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case FVSceneMain:
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case FVSceneMain:
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// TODO(luna) Maybe give this a function.. look howl clean FVSceneConfig is...
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// TODO(luna) Maybe give this a function.. look howl clean FVSceneConfig is...
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if (event.type == EventTypeKey) {
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if (event.type == EventTypeKey) {
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- if (event.input.type == InputTypeShort) {
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+ if (event.input.type == InputTypeShort ||
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+ event.input.type == InputTypeLong) {
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switch (event.input.key) {
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switch (event.input.key) {
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case InputKeyUp:
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case InputKeyUp:
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break;
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break;
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