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@@ -471,7 +471,7 @@ static SpriteContext *sprite_generic_alloc(const char *id, bool is_enemy, uint8_
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ctx->height = height;
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if (!is_enemy)
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{
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- snprintf(ctx->right_file_name, sizeof(ctx->right_file_name), "eNTITY_right_%s_%dx%dpx.fxbm", id, width, height);
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+ snprintf(ctx->right_file_name, sizeof(ctx->right_file_name), "player_right_%s_%dx%dpx.fxbm", id, width, height);
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snprintf(ctx->left_file_name, sizeof(ctx->left_file_name), "player_left_%s_%dx%dpx.fxbm", id, width, height);
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}
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else
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