Explorar el Código

Update README.md

jasniec hace 3 años
padre
commit
9c2a96ec09
Se han modificado 1 ficheros con 11 adiciones y 9 borrados
  1. 11 9
      README.md

+ 11 - 9
README.md

@@ -9,23 +9,25 @@ Do not hesitate to create PRs. If you start working on sth, please start branch
 If you see an improvement, modify this readme and add suggestions via PR. Bugs can be reported via Issues
 
 ## What to do next (it's not in the priority order):
-1. ~~remove movement~~
-2. ~~change tank icon~~
-3. ~~power as variable not constant~~
-4. ~~better map generation: high, low regions~~ (continuation in point 20.)
 5. flatten surface beneath tanks
-6. ~~collision with the enemy~~
 7. explosion animation
-8. ~~local multi-player~~
 9. sub-ghz multi-player
-10. ~~improve projectile trace draw on angles > 80~~
 11. add other types of weapons
 12. code AI
 13. add terain destruction
 14. add terain gravity (fall down after hitting the middle of the mountain)
+18. Add menu with settings (vibartion on/off, difficulty)
+20. add more ground modifiers (currently there is only one hill in the middle, maybe 2 hills, skew map, etc)
+
+## What have been done:
+1. ~~remove movement~~
+2. ~~change tank icon~~
+3. ~~power as variable not constant~~
+4. ~~better map generation: high, low regions~~ (continuation in point 20.)
+6. ~~collision with the enemy~~
+8. ~~local multi-player~~
+10. ~~improve projectile trace draw on angles > 80~~
 15. ~~FIX: firing stops when bullet fly above the screen~~
 16. ~~Slightly randomize player and enemy spawn locations~~
 17. ~~Shooting vibration~~
-18. Add menu with settings (vibartion on/off, difficulty)
 19. ~~Add wind~~
-20. add more ground modifiers (currently there is only one hill in the middle, maybe 2 hills, skew map, etc)