Просмотр исходного кода

between portrait and landscape with the mode's Up

Cathy Nguyen 3 лет назад
Родитель
Сommit
7a18aeadd4
1 измененных файлов с 198 добавлено и 89 удалено
  1. 198 89
      tama_p1.c

+ 198 - 89
tama_p1.c

@@ -10,6 +10,8 @@
 
 TamaApp* g_ctx;
 FuriMutex* g_state_mutex;
+bool portrait_mode;
+// bool in_menu;
 
 static const Icon* icons_list[] = {
     &I_icon_0,
@@ -21,8 +23,7 @@ static const Icon* icons_list[] = {
     &I_icon_6,
     &I_icon_7,
 };
-
-static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
+static void draw_landscape(Canvas* const canvas, void* cb_ctx) {
     furi_assert(cb_ctx);
 
     FuriMutex* const mutex = cb_ctx;
@@ -52,7 +53,6 @@ static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
         uint16_t lcd_icon_lower_left = lcd_matrix_left;
         uint16_t lcd_icon_spacing_horiz =
             (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
-        
 
         uint16_t y = lcd_matrix_top;
         for(uint8_t row = 0; row < 16; ++row) {
@@ -71,7 +71,7 @@ static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
 
         // Start drawing icons
         uint8_t lcd_icons = g_ctx->icons;
-        
+
         // Draw top icons
         y = lcd_icon_upper_top;
         // y = 64 - TAMA_LCD_ICON_SIZE;
@@ -101,6 +101,90 @@ static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
     furi_mutex_release(mutex);
 }
 
+static void draw_portrait(Canvas* const canvas, void* cb_ctx) {
+    furi_assert(cb_ctx);
+
+    FuriMutex* const mutex = cb_ctx;
+    if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
+
+    if(g_ctx->rom == NULL) {
+        canvas_set_font(canvas, FontPrimary);
+        canvas_draw_str(canvas, 30, 30, "No ROM");
+    } else if(g_ctx->halted) {
+        canvas_set_font(canvas, FontPrimary);
+        canvas_draw_str(canvas, 30, 30, "Halted");
+    } else {
+        // FURI_LOG_D(TAG, "Drawing frame");
+        // Calculate positioning
+        // uint16_t canv_width = canvas_width(canvas);
+        uint16_t canv_height = canvas_height(canvas);
+        uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
+        uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
+        // uint16_t lcd_matrix_top = 0;
+        uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
+        // uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
+        uint16_t lcd_matrix_left = 64 - TAMA_LCD_ICON_SIZE;
+        uint16_t lcd_icon_upper_left = lcd_matrix_left;
+        uint16_t lcd_icon_lower_left = lcd_matrix_left;
+        uint16_t lcd_icon_spacing_horiz =
+            (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
+
+        uint16_t y = lcd_matrix_top; // 64
+        for(uint8_t row = 0; row < 16; ++row) {
+            uint16_t x = 128; // lcd_matrix_left
+            uint32_t row_pixels = g_ctx->framebuffer[row];
+            for(uint8_t col = 0; col < 32; ++col) {
+                if(row_pixels & 1) {
+                    canvas_draw_box(
+                        canvas, y + 32, x - 66, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
+                }
+                x -= TAMA_SCREEN_SCALE_FACTOR;
+                row_pixels >>= 1;
+            }
+            y += TAMA_SCREEN_SCALE_FACTOR;
+        }
+
+        // Start drawing icons
+        uint8_t lcd_icons = g_ctx->icons;
+
+        // Draw top icons
+        // y = lcd_icon_upper_top;
+        y = 30;
+        // y = 64 - TAMA_LCD_ICON_SIZE;
+        uint16_t x_ic = lcd_icon_upper_left;
+        // uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
+        for(uint8_t i = 0; i < 4; ++i) {
+            if(lcd_icons & 1) {
+                canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
+            }
+            x_ic -= lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
+            lcd_icons >>= 1;
+        }
+
+        // Draw bottom icons
+        y = 84; // lcd_icon_lower_top
+        x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
+        for(uint8_t i = 4; i < 8; ++i) {
+            // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
+            if(lcd_icons & 1) {
+                canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
+            }
+            x_ic -= lcd_icon_spacing_horiz;
+            lcd_icons >>= 1;
+        }
+    }
+
+    furi_mutex_release(mutex);
+}
+
+static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
+    if(portrait_mode) {
+        draw_portrait(canvas, cb_ctx);
+    } else {
+        draw_landscape(canvas, cb_ctx);
+    }
+}
+
 static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
     furi_assert(event_queue);
 
@@ -114,135 +198,134 @@ static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
     TamaEvent event = {.type = EventTypeTick};
     furi_message_queue_put(event_queue, &event, 0);
 }
- 
-static void tama_p1_load_state() {  
-    state_t *state;
+
+static void tama_p1_load_state() {
+    state_t* state;
     uint8_t buf[4];
-    bool error = false;  
+    bool error = false;
     state = tamalib_get_state();
 
-    Storage* storage = furi_record_open(RECORD_STORAGE); 
-    File* file = storage_file_alloc(storage); 
-    if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) { 
-
-        storage_file_read(file, &buf, 4);  
-        if (buf[0] != (uint8_t) STATE_FILE_MAGIC[0] || buf[1] != (uint8_t) STATE_FILE_MAGIC[1] ||
-            buf[2] != (uint8_t) STATE_FILE_MAGIC[2] || buf[3] != (uint8_t) STATE_FILE_MAGIC[3]) {
+    Storage* storage = furi_record_open(RECORD_STORAGE);
+    File* file = storage_file_alloc(storage);
+    if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
+        storage_file_read(file, &buf, 4);
+        if(buf[0] != (uint8_t)STATE_FILE_MAGIC[0] || buf[1] != (uint8_t)STATE_FILE_MAGIC[1] ||
+           buf[2] != (uint8_t)STATE_FILE_MAGIC[2] || buf[3] != (uint8_t)STATE_FILE_MAGIC[3]) {
             FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
             error = true;
         }
 
-        storage_file_read(file, &buf, 1);  
-        if (buf[0] != STATE_FILE_VERSION) {
+        storage_file_read(file, &buf, 1);
+        if(buf[0] != STATE_FILE_VERSION) {
             FURI_LOG_E(TAG, "FATAL: Unsupported version");
             error = true;
         }
-        if (!error) {
+        if(!error) {
             FURI_LOG_D(TAG, "Reading save.bin");
 
-            storage_file_read(file, &buf, 2);  
-            *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8); 
-            
-            storage_file_read(file, &buf, 2);  
-            *(state->x) = buf[0] | ((buf[1] & 0xF) << 8); 
+            storage_file_read(file, &buf, 2);
+            *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
 
-            storage_file_read(file, &buf, 2);  
-            *(state->y) = buf[0] | ((buf[1] & 0xF) << 8); 
+            storage_file_read(file, &buf, 2);
+            *(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
 
-            storage_file_read(file, &buf, 1);  
-            *(state->a) = buf[0] & 0xF; 
+            storage_file_read(file, &buf, 2);
+            *(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
 
-            storage_file_read(file, &buf, 1);  
-            *(state->b) = buf[0] & 0xF; 
+            storage_file_read(file, &buf, 1);
+            *(state->a) = buf[0] & 0xF;
 
-            storage_file_read(file, &buf, 1);  
+            storage_file_read(file, &buf, 1);
+            *(state->b) = buf[0] & 0xF;
+
+            storage_file_read(file, &buf, 1);
             *(state->np) = buf[0] & 0x1F;
 
-            storage_file_read(file, &buf, 1);  
+            storage_file_read(file, &buf, 1);
             *(state->sp) = buf[0];
 
-            storage_file_read(file, &buf, 1);  
+            storage_file_read(file, &buf, 1);
             *(state->flags) = buf[0] & 0xF;
 
-            storage_file_read(file, &buf, 4);  
+            storage_file_read(file, &buf, 4);
             *(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
 
-            storage_file_read(file, &buf, 4);  
-            *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
+            storage_file_read(file, &buf, 4);
+            *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
+                                            (buf[3] << 24);
 
-            storage_file_read(file, &buf, 4);  
-            *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
+            storage_file_read(file, &buf, 4);
+            *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
+                                             (buf[3] << 24);
 
-            storage_file_read(file, &buf, 1);  
+            storage_file_read(file, &buf, 1);
             *(state->prog_timer_enabled) = buf[0] & 0x1;
 
-            storage_file_read(file, &buf, 1);  
+            storage_file_read(file, &buf, 1);
             *(state->prog_timer_data) = buf[0];
 
-            storage_file_read(file, &buf, 1);  
+            storage_file_read(file, &buf, 1);
             *(state->prog_timer_rld) = buf[0];
 
-            storage_file_read(file, &buf, 4);  
+            storage_file_read(file, &buf, 4);
             *(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
 
             FURI_LOG_D(TAG, "Restoring Interupts");
-            for (uint32_t i = 0; i < INT_SLOT_NUM; i++) {
-                storage_file_read(file, &buf, 1);  
+            for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
+                storage_file_read(file, &buf, 1);
                 state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
 
-                storage_file_read(file, &buf, 1);  
+                storage_file_read(file, &buf, 1);
                 state->interrupts[i].mask_reg = buf[0] & 0xF;
 
-                storage_file_read(file, &buf, 1);  
+                storage_file_read(file, &buf, 1);
                 state->interrupts[i].triggered = buf[0] & 0x1;
             }
 
             /* First 640 half bytes correspond to the RAM */
             FURI_LOG_D(TAG, "Restoring RAM");
-            for (uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
-                storage_file_read(file, &buf, 1);  
+            for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
+                storage_file_read(file, &buf, 1);
                 SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
             }
 
             /* I/Os are from 0xF00 to 0xF7F */
             FURI_LOG_D(TAG, "Restoring I/O");
-            for (uint32_t i = 0; i < MEM_IO_SIZE; i++) {
-                storage_file_read(file, &buf, 1);  
+            for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
+                storage_file_read(file, &buf, 1);
                 SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
-            } 
-            FURI_LOG_D(TAG, "Refreshing Hardware");  
-            tamalib_refresh_hw();   
-        } 
+            }
+            FURI_LOG_D(TAG, "Refreshing Hardware");
+            tamalib_refresh_hw();
+        }
     }
-     
+
     storage_file_close(file);
     storage_file_free(file);
-    furi_record_close(RECORD_STORAGE); 
+    furi_record_close(RECORD_STORAGE);
 }
 
-
 static void tama_p1_save_state() {
-
     // Saving state
     FURI_LOG_D(TAG, "Saving Gamestate");
     uint8_t buf[4];
-    state_t *state;
+    state_t* state;
     uint32_t offset = 0;
     state = tamalib_get_state();
-      
-    Storage* storage = furi_record_open(RECORD_STORAGE); 
-    File* file = storage_file_alloc(storage); 
+
+    Storage* storage = furi_record_open(RECORD_STORAGE);
+    File* file = storage_file_alloc(storage);
 
     if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
-        buf[0] = (uint8_t) STATE_FILE_MAGIC[0];
-        buf[1] = (uint8_t) STATE_FILE_MAGIC[1];
-        buf[2] = (uint8_t) STATE_FILE_MAGIC[2];
-        buf[3] = (uint8_t) STATE_FILE_MAGIC[3];
+        buf[0] = (uint8_t)STATE_FILE_MAGIC[0];
+        buf[1] = (uint8_t)STATE_FILE_MAGIC[1];
+        buf[2] = (uint8_t)STATE_FILE_MAGIC[2];
+        buf[3] = (uint8_t)STATE_FILE_MAGIC[3];
         offset += storage_file_write(file, &buf, sizeof(buf));
-         
+
         buf[0] = STATE_FILE_VERSION & 0xFF;
         offset += storage_file_write(file, &buf, 1);
-         
+
         buf[0] = *(state->pc) & 0xFF;
         buf[1] = (*(state->pc) >> 8) & 0x1F;
         offset += storage_file_write(file, &buf, 2);
@@ -303,7 +386,7 @@ static void tama_p1_save_state() {
         buf[3] = (*(state->call_depth) >> 24) & 0xFF;
         offset += storage_file_write(file, &buf, sizeof(buf));
 
-        for (uint32_t i = 0; i < INT_SLOT_NUM; i++) {
+        for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
             buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
             offset += storage_file_write(file, &buf, 1);
 
@@ -315,17 +398,17 @@ static void tama_p1_save_state() {
         }
 
         /* First 640 half bytes correspond to the RAM */
-        for (uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
+        for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
             buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
             offset += storage_file_write(file, &buf, 1);
         }
 
         /* I/Os are from 0xF00 to 0xF7F */
-        for (uint32_t i = 0; i < MEM_IO_SIZE; i++) {
+        for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
             buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
             offset += storage_file_write(file, &buf, 1);
         }
-    }  
+    }
     storage_file_close(file);
     storage_file_free(file);
     furi_record_close(RECORD_STORAGE);
@@ -333,7 +416,6 @@ static void tama_p1_save_state() {
     FURI_LOG_D(TAG, "Finished Writing %lu", offset);
 }
 
-
 static int32_t tama_p1_worker(void* context) {
     bool running = true;
     FuriMutex* mutex = context;
@@ -357,8 +439,6 @@ static int32_t tama_p1_worker(void* context) {
     furi_mutex_release(mutex);
     return 0;
 }
- 
- 
 
 static void tama_p1_init(TamaApp* const ctx) {
     g_ctx = ctx;
@@ -454,6 +534,9 @@ int32_t tama_p1_app(void* p) {
         furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
     furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
 
+    portrait_mode = false;
+    in_menu = false;
+
     for(bool running = true; running;) {
         TamaEvent event;
         FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
@@ -478,20 +561,46 @@ int32_t tama_p1_app(void* p) {
                         tama_btn_state = BTN_STATE_PRESSED;
                     else if(input_type == InputTypeRelease)
                         tama_btn_state = BTN_STATE_RELEASED;
-
-                    if(event.input.key == InputKeyLeft) {
-                        tamalib_set_button(BTN_LEFT, tama_btn_state);
-                    } else if(event.input.key == InputKeyOk) {
-                        tamalib_set_button(BTN_MIDDLE, tama_btn_state);
-                    } else if(event.input.key == InputKeyDown) { 
-                        tamalib_set_button(BTN_MIDDLE, tama_btn_state);
-                    } else if(event.input.key == InputKeyRight) {
-                        tamalib_set_button(BTN_RIGHT, tama_btn_state);
-                    } else if(event.input.key == InputKeyUp) { // mute tamagotchi
-                        tamalib_set_button(BTN_LEFT, tama_btn_state);
-                        tamalib_set_button(BTN_RIGHT, tama_btn_state);
-                    } else if(event.input.key == InputKeyBack && event.input.type == InputTypeShort) {
-                        tama_p1_save_state();
+                    if(portrait_mode) {
+                        if(event.input.key == InputKeyDown) {
+                            tamalib_set_button(BTN_LEFT, tama_btn_state);
+                        } else if(event.input.key == InputKeyOk) {
+                            tamalib_set_button(BTN_MIDDLE, tama_btn_state);
+                        } else if(event.input.key == InputKeyRight) {
+                            tamalib_set_button(BTN_MIDDLE, tama_btn_state);
+                        } else if(event.input.key == InputKeyUp) {
+                            tamalib_set_button(BTN_RIGHT, tama_btn_state);
+                        } else if(event.input.key == InputKeyLeft) {
+                            // TODO: Menu
+                            portrait_mode = false;
+                            // mute tamagotchi
+                            // tamalib_set_button(BTN_LEFT, tama_btn_state);
+                            // tamalib_set_button(BTN_RIGHT, tama_btn_state);
+                        } else if(
+                            event.input.key == InputKeyBack &&
+                            event.input.type == InputTypeShort) {
+                            tama_p1_save_state();
+                        }
+                    } else {
+                        if(event.input.key == InputKeyLeft) {
+                            tamalib_set_button(BTN_LEFT, tama_btn_state);
+                        } else if(event.input.key == InputKeyOk) {
+                            tamalib_set_button(BTN_MIDDLE, tama_btn_state);
+                        } else if(event.input.key == InputKeyDown) {
+                            tamalib_set_button(BTN_MIDDLE, tama_btn_state);
+                        } else if(event.input.key == InputKeyRight) {
+                            tamalib_set_button(BTN_RIGHT, tama_btn_state);
+                        } else if(event.input.key == InputKeyUp) {
+                            // TODO: Menu
+                            portrait_mode = true;
+                            // mute tamagotchi
+                            // tamalib_set_button(BTN_LEFT, tama_btn_state);
+                            // tamalib_set_button(BTN_RIGHT, tama_btn_state);
+                        } else if(
+                            event.input.key == InputKeyBack &&
+                            event.input.type == InputTypeShort) {
+                            tama_p1_save_state();
+                        }
                     }
                 }
 
@@ -499,7 +608,7 @@ int32_t tama_p1_app(void* p) {
                     furi_timer_stop(timer);
                     running = false;
 
-                    tama_p1_save_state(); 
+                    tama_p1_save_state();
                 }
             }