tama_p1.c 23 KB

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  1. #include <furi.h>
  2. #include <gui/gui.h>
  3. #include <input/input.h>
  4. #include <storage/storage.h>
  5. #include <stdlib.h>
  6. #include <stm32wbxx_ll_tim.h>
  7. #include "tamalib/tamalib.h"
  8. #include "tama.h"
  9. #include "compiled/assets_icons.h"
  10. TamaApp* g_ctx;
  11. FuriMutex* g_state_mutex;
  12. bool portrait_mode;
  13. // bool in_menu;
  14. static const Icon* icons_list[] = {
  15. &I_icon_0,
  16. &I_icon_1,
  17. &I_icon_2,
  18. &I_icon_3,
  19. &I_icon_4,
  20. &I_icon_5,
  21. &I_icon_6,
  22. &I_icon_7,
  23. };
  24. static void draw_landscape(Canvas* const canvas, void* cb_ctx) {
  25. furi_assert(cb_ctx);
  26. FuriMutex* const mutex = cb_ctx;
  27. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  28. if(g_ctx->rom == NULL) {
  29. canvas_set_font(canvas, FontPrimary);
  30. canvas_draw_str(canvas, 30, 30, "No ROM");
  31. } else if(g_ctx->halted) {
  32. canvas_set_font(canvas, FontPrimary);
  33. canvas_draw_str(canvas, 30, 30, "Halted");
  34. } else {
  35. // FURI_LOG_D(TAG, "Drawing frame");
  36. // Calculate positioning
  37. uint16_t canv_width = canvas_width(canvas);
  38. uint16_t canv_height = canvas_height(canvas);
  39. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  40. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  41. // uint16_t lcd_matrix_top = 0;
  42. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  43. uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  44. uint16_t lcd_icon_upper_top = lcd_matrix_top - TAMA_LCD_ICON_SIZE - TAMA_LCD_ICON_MARGIN;
  45. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  46. uint16_t lcd_icon_lower_top =
  47. lcd_matrix_top + lcd_matrix_scaled_height + TAMA_LCD_ICON_MARGIN;
  48. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  49. uint16_t lcd_icon_spacing_horiz =
  50. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  51. uint16_t y = lcd_matrix_top;
  52. for(uint8_t row = 0; row < 16; ++row) {
  53. uint16_t x = lcd_matrix_left;
  54. uint32_t row_pixels = g_ctx->framebuffer[row];
  55. for(uint8_t col = 0; col < 32; ++col) {
  56. if(row_pixels & 1) {
  57. canvas_draw_box(
  58. canvas, x, y, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  59. }
  60. x += TAMA_SCREEN_SCALE_FACTOR;
  61. row_pixels >>= 1;
  62. }
  63. y += TAMA_SCREEN_SCALE_FACTOR;
  64. }
  65. // Start drawing icons
  66. uint8_t lcd_icons = g_ctx->icons;
  67. // Draw top icons
  68. y = lcd_icon_upper_top;
  69. // y = 64 - TAMA_LCD_ICON_SIZE;
  70. uint16_t x_ic = lcd_icon_upper_left;
  71. for(uint8_t i = 0; i < 4; ++i) {
  72. if(lcd_icons & 1) {
  73. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  74. }
  75. // x_ic += TAMA_LCD_ICON_SIZE + 4;
  76. x_ic += lcd_icon_spacing_horiz;
  77. lcd_icons >>= 1;
  78. }
  79. // Draw bottom icons
  80. y = lcd_icon_lower_top;
  81. x_ic = lcd_icon_lower_left;
  82. for(uint8_t i = 4; i < 8; ++i) {
  83. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  84. if(lcd_icons & 1) {
  85. canvas_draw_icon(canvas, x_ic, y, icons_list[i]);
  86. }
  87. x_ic += lcd_icon_spacing_horiz;
  88. lcd_icons >>= 1;
  89. }
  90. }
  91. furi_mutex_release(mutex);
  92. }
  93. static void draw_portrait(Canvas* const canvas, void* cb_ctx) {
  94. furi_assert(cb_ctx);
  95. FuriMutex* const mutex = cb_ctx;
  96. if(furi_mutex_acquire(mutex, 25) != FuriStatusOk) return;
  97. if(g_ctx->rom == NULL) {
  98. canvas_set_font(canvas, FontPrimary);
  99. canvas_draw_str(canvas, 30, 30, "No ROM");
  100. } else if(g_ctx->halted) {
  101. canvas_set_font(canvas, FontPrimary);
  102. canvas_draw_str(canvas, 30, 30, "Halted");
  103. } else {
  104. // FURI_LOG_D(TAG, "Drawing frame");
  105. // Calculate positioning
  106. // uint16_t canv_width = canvas_width(canvas);
  107. uint16_t canv_height = canvas_height(canvas);
  108. uint16_t lcd_matrix_scaled_width = 32 * TAMA_SCREEN_SCALE_FACTOR;
  109. uint16_t lcd_matrix_scaled_height = 16 * TAMA_SCREEN_SCALE_FACTOR;
  110. // uint16_t lcd_matrix_top = 0;
  111. uint16_t lcd_matrix_top = (canv_height - lcd_matrix_scaled_height) / 2;
  112. // uint16_t lcd_matrix_left = (canv_width - lcd_matrix_scaled_width) / 2;
  113. uint16_t lcd_matrix_left = 64 - TAMA_LCD_ICON_SIZE;
  114. uint16_t lcd_icon_upper_left = lcd_matrix_left;
  115. uint16_t lcd_icon_lower_left = lcd_matrix_left;
  116. uint16_t lcd_icon_spacing_horiz =
  117. (lcd_matrix_scaled_width - (4 * TAMA_LCD_ICON_SIZE)) / 3 + TAMA_LCD_ICON_SIZE;
  118. uint16_t y = lcd_matrix_top; // 64
  119. for(uint8_t row = 0; row < 16; ++row) {
  120. uint16_t x = 128; // lcd_matrix_left
  121. uint32_t row_pixels = g_ctx->framebuffer[row];
  122. for(uint8_t col = 0; col < 32; ++col) {
  123. if(row_pixels & 1) {
  124. canvas_draw_box(
  125. canvas, y + 32, x - 66, TAMA_SCREEN_SCALE_FACTOR, TAMA_SCREEN_SCALE_FACTOR);
  126. }
  127. x -= TAMA_SCREEN_SCALE_FACTOR;
  128. row_pixels >>= 1;
  129. }
  130. y += TAMA_SCREEN_SCALE_FACTOR;
  131. }
  132. // Start drawing icons
  133. uint8_t lcd_icons = g_ctx->icons;
  134. // Draw top icons
  135. // y = lcd_icon_upper_top;
  136. y = 30;
  137. // y = 64 - TAMA_LCD_ICON_SIZE;
  138. uint16_t x_ic = lcd_icon_upper_left;
  139. // uint16_t x_ic = 64 - TAMA_LCD_ICON_SIZE;
  140. for(uint8_t i = 0; i < 4; ++i) {
  141. if(lcd_icons & 1) {
  142. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  143. }
  144. x_ic -= lcd_icon_spacing_horiz; // TAMA_LCD_ICON_SIZE + 4;
  145. lcd_icons >>= 1;
  146. }
  147. // Draw bottom icons
  148. y = 84; // lcd_icon_lower_top
  149. x_ic = lcd_icon_lower_left; // 64 - TAMA_LCD_ICON_SIZE
  150. for(uint8_t i = 4; i < 8; ++i) {
  151. // canvas_draw_frame(canvas, x_ic, y, TAMA_LCD_ICON_SIZE, TAMA_LCD_ICON_SIZE);
  152. if(lcd_icons & 1) {
  153. canvas_draw_icon(canvas, y, x_ic, icons_list[i]);
  154. }
  155. x_ic -= lcd_icon_spacing_horiz;
  156. lcd_icons >>= 1;
  157. }
  158. }
  159. furi_mutex_release(mutex);
  160. }
  161. static void tama_p1_draw_callback(Canvas* const canvas, void* cb_ctx) {
  162. if(portrait_mode) {
  163. draw_portrait(canvas, cb_ctx);
  164. } else {
  165. draw_landscape(canvas, cb_ctx);
  166. }
  167. }
  168. static void tama_p1_input_callback(InputEvent* input_event, FuriMessageQueue* event_queue) {
  169. furi_assert(event_queue);
  170. TamaEvent event = {.type = EventTypeInput, .input = *input_event};
  171. furi_message_queue_put(event_queue, &event, FuriWaitForever);
  172. }
  173. static void tama_p1_update_timer_callback(FuriMessageQueue* event_queue) {
  174. furi_assert(event_queue);
  175. TamaEvent event = {.type = EventTypeTick};
  176. furi_message_queue_put(event_queue, &event, 0);
  177. }
  178. static void tama_p1_load_state() {
  179. state_t* state;
  180. uint8_t buf[4];
  181. bool error = false;
  182. state = tamalib_get_state();
  183. Storage* storage = furi_record_open(RECORD_STORAGE);
  184. File* file = storage_file_alloc(storage);
  185. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  186. storage_file_read(file, &buf, 4);
  187. if(buf[0] != (uint8_t)STATE_FILE_MAGIC[0] || buf[1] != (uint8_t)STATE_FILE_MAGIC[1] ||
  188. buf[2] != (uint8_t)STATE_FILE_MAGIC[2] || buf[3] != (uint8_t)STATE_FILE_MAGIC[3]) {
  189. FURI_LOG_E(TAG, "FATAL: Wrong state file magic in \"%s\" !\n", TAMA_SAVE_PATH);
  190. error = true;
  191. }
  192. storage_file_read(file, &buf, 1);
  193. if(buf[0] != STATE_FILE_VERSION) {
  194. FURI_LOG_E(TAG, "FATAL: Unsupported version");
  195. error = true;
  196. }
  197. if(!error) {
  198. FURI_LOG_D(TAG, "Reading save.bin");
  199. storage_file_read(file, &buf, 2);
  200. *(state->pc) = buf[0] | ((buf[1] & 0x1F) << 8);
  201. storage_file_read(file, &buf, 2);
  202. *(state->x) = buf[0] | ((buf[1] & 0xF) << 8);
  203. storage_file_read(file, &buf, 2);
  204. *(state->y) = buf[0] | ((buf[1] & 0xF) << 8);
  205. storage_file_read(file, &buf, 1);
  206. *(state->a) = buf[0] & 0xF;
  207. storage_file_read(file, &buf, 1);
  208. *(state->b) = buf[0] & 0xF;
  209. storage_file_read(file, &buf, 1);
  210. *(state->np) = buf[0] & 0x1F;
  211. storage_file_read(file, &buf, 1);
  212. *(state->sp) = buf[0];
  213. storage_file_read(file, &buf, 1);
  214. *(state->flags) = buf[0] & 0xF;
  215. storage_file_read(file, &buf, 4);
  216. *(state->tick_counter) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  217. storage_file_read(file, &buf, 4);
  218. *(state->clk_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
  219. (buf[3] << 24);
  220. storage_file_read(file, &buf, 4);
  221. *(state->prog_timer_timestamp) = buf[0] | (buf[1] << 8) | (buf[2] << 16) |
  222. (buf[3] << 24);
  223. storage_file_read(file, &buf, 1);
  224. *(state->prog_timer_enabled) = buf[0] & 0x1;
  225. storage_file_read(file, &buf, 1);
  226. *(state->prog_timer_data) = buf[0];
  227. storage_file_read(file, &buf, 1);
  228. *(state->prog_timer_rld) = buf[0];
  229. storage_file_read(file, &buf, 4);
  230. *(state->call_depth) = buf[0] | (buf[1] << 8) | (buf[2] << 16) | (buf[3] << 24);
  231. FURI_LOG_D(TAG, "Restoring Interupts");
  232. for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  233. storage_file_read(file, &buf, 1);
  234. state->interrupts[i].factor_flag_reg = buf[0] & 0xF;
  235. storage_file_read(file, &buf, 1);
  236. state->interrupts[i].mask_reg = buf[0] & 0xF;
  237. storage_file_read(file, &buf, 1);
  238. state->interrupts[i].triggered = buf[0] & 0x1;
  239. }
  240. /* First 640 half bytes correspond to the RAM */
  241. FURI_LOG_D(TAG, "Restoring RAM");
  242. for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  243. storage_file_read(file, &buf, 1);
  244. SET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR, buf[0] & 0xF);
  245. }
  246. /* I/Os are from 0xF00 to 0xF7F */
  247. FURI_LOG_D(TAG, "Restoring I/O");
  248. for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  249. storage_file_read(file, &buf, 1);
  250. SET_IO_MEMORY(state->memory, i + MEM_IO_ADDR, buf[0] & 0xF);
  251. }
  252. FURI_LOG_D(TAG, "Refreshing Hardware");
  253. tamalib_refresh_hw();
  254. }
  255. }
  256. storage_file_close(file);
  257. storage_file_free(file);
  258. furi_record_close(RECORD_STORAGE);
  259. }
  260. static void tama_p1_save_state() {
  261. // Saving state
  262. FURI_LOG_D(TAG, "Saving Gamestate");
  263. uint8_t buf[4];
  264. state_t* state;
  265. uint32_t offset = 0;
  266. state = tamalib_get_state();
  267. Storage* storage = furi_record_open(RECORD_STORAGE);
  268. File* file = storage_file_alloc(storage);
  269. if(storage_file_open(file, TAMA_SAVE_PATH, FSAM_WRITE, FSOM_CREATE_ALWAYS)) {
  270. buf[0] = (uint8_t)STATE_FILE_MAGIC[0];
  271. buf[1] = (uint8_t)STATE_FILE_MAGIC[1];
  272. buf[2] = (uint8_t)STATE_FILE_MAGIC[2];
  273. buf[3] = (uint8_t)STATE_FILE_MAGIC[3];
  274. offset += storage_file_write(file, &buf, sizeof(buf));
  275. buf[0] = STATE_FILE_VERSION & 0xFF;
  276. offset += storage_file_write(file, &buf, 1);
  277. buf[0] = *(state->pc) & 0xFF;
  278. buf[1] = (*(state->pc) >> 8) & 0x1F;
  279. offset += storage_file_write(file, &buf, 2);
  280. buf[0] = *(state->x) & 0xFF;
  281. buf[1] = (*(state->x) >> 8) & 0xF;
  282. offset += storage_file_write(file, &buf, 2);
  283. buf[0] = *(state->y) & 0xFF;
  284. buf[1] = (*(state->y) >> 8) & 0xF;
  285. offset += storage_file_write(file, &buf, 2);
  286. buf[0] = *(state->a) & 0xF;
  287. offset += storage_file_write(file, &buf, 1);
  288. buf[0] = *(state->b) & 0xF;
  289. offset += storage_file_write(file, &buf, 1);
  290. buf[0] = *(state->np) & 0x1F;
  291. offset += storage_file_write(file, &buf, 1);
  292. buf[0] = *(state->sp) & 0xFF;
  293. offset += storage_file_write(file, &buf, 1);
  294. buf[0] = *(state->flags) & 0xF;
  295. offset += storage_file_write(file, &buf, 1);
  296. buf[0] = *(state->tick_counter) & 0xFF;
  297. buf[1] = (*(state->tick_counter) >> 8) & 0xFF;
  298. buf[2] = (*(state->tick_counter) >> 16) & 0xFF;
  299. buf[3] = (*(state->tick_counter) >> 24) & 0xFF;
  300. offset += storage_file_write(file, &buf, sizeof(buf));
  301. buf[0] = *(state->clk_timer_timestamp) & 0xFF;
  302. buf[1] = (*(state->clk_timer_timestamp) >> 8) & 0xFF;
  303. buf[2] = (*(state->clk_timer_timestamp) >> 16) & 0xFF;
  304. buf[3] = (*(state->clk_timer_timestamp) >> 24) & 0xFF;
  305. offset += storage_file_write(file, &buf, sizeof(buf));
  306. buf[0] = *(state->prog_timer_timestamp) & 0xFF;
  307. buf[1] = (*(state->prog_timer_timestamp) >> 8) & 0xFF;
  308. buf[2] = (*(state->prog_timer_timestamp) >> 16) & 0xFF;
  309. buf[3] = (*(state->prog_timer_timestamp) >> 24) & 0xFF;
  310. offset += storage_file_write(file, &buf, sizeof(buf));
  311. buf[0] = *(state->prog_timer_enabled) & 0x1;
  312. offset += storage_file_write(file, &buf, 1);
  313. buf[0] = *(state->prog_timer_data) & 0xFF;
  314. offset += storage_file_write(file, &buf, 1);
  315. buf[0] = *(state->prog_timer_rld) & 0xFF;
  316. offset += storage_file_write(file, &buf, 1);
  317. buf[0] = *(state->call_depth) & 0xFF;
  318. buf[1] = (*(state->call_depth) >> 8) & 0xFF;
  319. buf[2] = (*(state->call_depth) >> 16) & 0xFF;
  320. buf[3] = (*(state->call_depth) >> 24) & 0xFF;
  321. offset += storage_file_write(file, &buf, sizeof(buf));
  322. for(uint32_t i = 0; i < INT_SLOT_NUM; i++) {
  323. buf[0] = state->interrupts[i].factor_flag_reg & 0xF;
  324. offset += storage_file_write(file, &buf, 1);
  325. buf[0] = state->interrupts[i].mask_reg & 0xF;
  326. offset += storage_file_write(file, &buf, 1);
  327. buf[0] = state->interrupts[i].triggered & 0x1;
  328. offset += storage_file_write(file, &buf, 1);
  329. }
  330. /* First 640 half bytes correspond to the RAM */
  331. for(uint32_t i = 0; i < MEM_RAM_SIZE; i++) {
  332. buf[0] = GET_RAM_MEMORY(state->memory, i + MEM_RAM_ADDR) & 0xF;
  333. offset += storage_file_write(file, &buf, 1);
  334. }
  335. /* I/Os are from 0xF00 to 0xF7F */
  336. for(uint32_t i = 0; i < MEM_IO_SIZE; i++) {
  337. buf[0] = GET_IO_MEMORY(state->memory, i + MEM_IO_ADDR) & 0xF;
  338. offset += storage_file_write(file, &buf, 1);
  339. }
  340. }
  341. storage_file_close(file);
  342. storage_file_free(file);
  343. furi_record_close(RECORD_STORAGE);
  344. FURI_LOG_D(TAG, "Finished Writing %lu", offset);
  345. }
  346. static int32_t tama_p1_worker(void* context) {
  347. bool running = true;
  348. FuriMutex* mutex = context;
  349. while(furi_mutex_acquire(mutex, FuriWaitForever) != FuriStatusOk) furi_delay_tick(1);
  350. cpu_sync_ref_timestamp();
  351. LL_TIM_EnableCounter(TIM2);
  352. tama_p1_load_state();
  353. while(running) {
  354. if(furi_thread_flags_get()) {
  355. running = false;
  356. } else {
  357. // FURI_LOG_D(TAG, "Stepping");
  358. // for (int i = 0; i < 100; ++i)
  359. tamalib_step();
  360. }
  361. }
  362. LL_TIM_DisableCounter(TIM2);
  363. furi_mutex_release(mutex);
  364. return 0;
  365. }
  366. static void tama_p1_init(TamaApp* const ctx) {
  367. g_ctx = ctx;
  368. memset(ctx, 0, sizeof(TamaApp));
  369. tama_p1_hal_init(&ctx->hal);
  370. // Load ROM
  371. Storage* storage = furi_record_open(RECORD_STORAGE);
  372. FileInfo fi;
  373. if(storage_common_stat(storage, TAMA_ROM_PATH, &fi) == FSE_OK) {
  374. File* rom_file = storage_file_alloc(storage);
  375. if(storage_file_open(rom_file, TAMA_ROM_PATH, FSAM_READ, FSOM_OPEN_EXISTING)) {
  376. ctx->rom = malloc((size_t)fi.size);
  377. uint8_t* buf_ptr = ctx->rom;
  378. size_t read = 0;
  379. while(read < fi.size) {
  380. size_t to_read = fi.size - read;
  381. if(to_read > UINT16_MAX) to_read = UINT16_MAX;
  382. uint16_t now_read = storage_file_read(rom_file, buf_ptr, (uint16_t)to_read);
  383. read += now_read;
  384. buf_ptr += now_read;
  385. }
  386. // Reorder endianess of ROM
  387. for(size_t i = 0; i < fi.size; i += 2) {
  388. uint8_t b = ctx->rom[i];
  389. ctx->rom[i] = ctx->rom[i + 1];
  390. ctx->rom[i + 1] = b & 0xF;
  391. }
  392. }
  393. storage_file_close(rom_file);
  394. storage_file_free(rom_file);
  395. }
  396. furi_record_close(RECORD_STORAGE);
  397. if(ctx->rom != NULL) {
  398. // Init TIM2
  399. // 64KHz
  400. LL_TIM_InitTypeDef tim_init = {
  401. .Prescaler = 999,
  402. .CounterMode = LL_TIM_COUNTERMODE_UP,
  403. .Autoreload = 0xFFFFFFFF,
  404. };
  405. LL_TIM_Init(TIM2, &tim_init);
  406. LL_TIM_SetClockSource(TIM2, LL_TIM_CLOCKSOURCE_INTERNAL);
  407. LL_TIM_DisableCounter(TIM2);
  408. LL_TIM_SetCounter(TIM2, 0);
  409. // Init TamaLIB
  410. tamalib_register_hal(&ctx->hal);
  411. tamalib_init((u12_t*)ctx->rom, NULL, 64000);
  412. tamalib_set_speed(1);
  413. // TODO: implement fast forwarding
  414. ctx->fast_forward_done = true;
  415. // Start stepping thread
  416. ctx->thread = furi_thread_alloc();
  417. furi_thread_set_name(ctx->thread, "TamaLIB");
  418. furi_thread_set_stack_size(ctx->thread, 1024);
  419. furi_thread_set_callback(ctx->thread, tama_p1_worker);
  420. furi_thread_set_context(ctx->thread, g_state_mutex);
  421. furi_thread_start(ctx->thread);
  422. }
  423. }
  424. static void tama_p1_deinit(TamaApp* const ctx) {
  425. if(ctx->rom != NULL) {
  426. tamalib_release();
  427. furi_thread_free(ctx->thread);
  428. free(ctx->rom);
  429. }
  430. }
  431. int32_t tama_p1_app(void* p) {
  432. UNUSED(p);
  433. TamaApp* ctx = malloc(sizeof(TamaApp));
  434. g_state_mutex = furi_mutex_alloc(FuriMutexTypeRecursive);
  435. tama_p1_init(ctx);
  436. FuriMessageQueue* event_queue = furi_message_queue_alloc(8, sizeof(TamaEvent));
  437. ViewPort* view_port = view_port_alloc();
  438. view_port_draw_callback_set(view_port, tama_p1_draw_callback, g_state_mutex);
  439. view_port_input_callback_set(view_port, tama_p1_input_callback, event_queue);
  440. Gui* gui = furi_record_open(RECORD_GUI);
  441. gui_add_view_port(gui, view_port, GuiLayerFullscreen);
  442. FuriTimer* timer =
  443. furi_timer_alloc(tama_p1_update_timer_callback, FuriTimerTypePeriodic, event_queue);
  444. furi_timer_start(timer, furi_kernel_get_tick_frequency() / 30);
  445. portrait_mode = false;
  446. in_menu = false;
  447. for(bool running = true; running;) {
  448. TamaEvent event;
  449. FuriStatus event_status = furi_message_queue_get(event_queue, &event, FuriWaitForever);
  450. if(event_status == FuriStatusOk) {
  451. // Local override with acquired context
  452. if(furi_mutex_acquire(g_state_mutex, FuriWaitForever) != FuriStatusOk) continue;
  453. if(event.type == EventTypeTick) {
  454. // FURI_LOG_D(TAG, "EventTypeTick");
  455. view_port_update(view_port);
  456. } else if(event.type == EventTypeInput) {
  457. FURI_LOG_D(
  458. TAG,
  459. "EventTypeInput: %ld %d %d",
  460. event.input.sequence,
  461. event.input.key,
  462. event.input.type);
  463. InputType input_type = event.input.type;
  464. if(input_type == InputTypePress || input_type == InputTypeRelease) {
  465. btn_state_t tama_btn_state = 0;
  466. if(input_type == InputTypePress)
  467. tama_btn_state = BTN_STATE_PRESSED;
  468. else if(input_type == InputTypeRelease)
  469. tama_btn_state = BTN_STATE_RELEASED;
  470. if(portrait_mode) {
  471. if(event.input.key == InputKeyDown) {
  472. tamalib_set_button(BTN_LEFT, tama_btn_state);
  473. } else if(event.input.key == InputKeyOk) {
  474. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  475. } else if(event.input.key == InputKeyRight) {
  476. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  477. } else if(event.input.key == InputKeyUp) {
  478. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  479. } else if(event.input.key == InputKeyLeft) {
  480. // TODO: Menu
  481. portrait_mode = false;
  482. // mute tamagotchi
  483. // tamalib_set_button(BTN_LEFT, tama_btn_state);
  484. // tamalib_set_button(BTN_RIGHT, tama_btn_state);
  485. } else if(
  486. event.input.key == InputKeyBack &&
  487. event.input.type == InputTypeShort) {
  488. tama_p1_save_state();
  489. }
  490. } else {
  491. if(event.input.key == InputKeyLeft) {
  492. tamalib_set_button(BTN_LEFT, tama_btn_state);
  493. } else if(event.input.key == InputKeyOk) {
  494. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  495. } else if(event.input.key == InputKeyDown) {
  496. tamalib_set_button(BTN_MIDDLE, tama_btn_state);
  497. } else if(event.input.key == InputKeyRight) {
  498. tamalib_set_button(BTN_RIGHT, tama_btn_state);
  499. } else if(event.input.key == InputKeyUp) {
  500. // TODO: Menu
  501. portrait_mode = true;
  502. // mute tamagotchi
  503. // tamalib_set_button(BTN_LEFT, tama_btn_state);
  504. // tamalib_set_button(BTN_RIGHT, tama_btn_state);
  505. } else if(
  506. event.input.key == InputKeyBack &&
  507. event.input.type == InputTypeShort) {
  508. tama_p1_save_state();
  509. }
  510. }
  511. }
  512. if(event.input.key == InputKeyBack && event.input.type == InputTypeLong) {
  513. furi_timer_stop(timer);
  514. running = false;
  515. tama_p1_save_state();
  516. }
  517. }
  518. furi_mutex_release(g_state_mutex);
  519. } else {
  520. // Timeout
  521. // FURI_LOG_D(TAG, "Timed out");
  522. }
  523. }
  524. if(ctx->rom != NULL) {
  525. furi_thread_flags_set(furi_thread_get_id(ctx->thread), 1);
  526. furi_thread_join(ctx->thread);
  527. }
  528. furi_timer_free(timer);
  529. view_port_enabled_set(view_port, false);
  530. gui_remove_view_port(gui, view_port);
  531. furi_record_close(RECORD_GUI);
  532. view_port_free(view_port);
  533. furi_message_queue_free(event_queue);
  534. furi_mutex_free(g_state_mutex);
  535. tama_p1_deinit(ctx);
  536. free(ctx);
  537. return 0;
  538. }