|
@@ -47,10 +47,9 @@ void camera_suite_save_settings(void* context) {
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
// Store Settings
|
|
// Store Settings
|
|
|
- flipper_format_write_header_cstr(
|
|
|
|
|
- fff_file, BOILERPLATE_SETTINGS_HEADER, BOILERPLATE_SETTINGS_FILE_VERSION);
|
|
|
|
|
- flipper_format_write_uint32(
|
|
|
|
|
- fff_file, BOILERPLATE_SETTINGS_KEY_ORIENTATION, &app->orientation, 1);
|
|
|
|
|
|
|
+ flipper_format_write_header_cstr(fff_file, BOILERPLATE_SETTINGS_HEADER, BOILERPLATE_SETTINGS_FILE_VERSION);
|
|
|
|
|
+ flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_ORIENTATION, &app->orientation, 1);
|
|
|
|
|
+ flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_DITHER, &app->dither, 1);
|
|
|
flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_HAPTIC, &app->haptic, 1);
|
|
flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_HAPTIC, &app->haptic, 1);
|
|
|
flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_SPEAKER, &app->speaker, 1);
|
|
flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_SPEAKER, &app->speaker, 1);
|
|
|
flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_LED, &app->led, 1);
|
|
flipper_format_write_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_LED, &app->led, 1);
|
|
@@ -100,8 +99,9 @@ void camera_suite_read_settings(void* context) {
|
|
|
return;
|
|
return;
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
- flipper_format_read_uint32(
|
|
|
|
|
- fff_file, BOILERPLATE_SETTINGS_KEY_ORIENTATION, &app->orientation, 1);
|
|
|
|
|
|
|
+ // Read settings
|
|
|
|
|
+ flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_ORIENTATION, &app->orientation, 1);
|
|
|
|
|
+ flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_DITHER, &app->dither, 1);
|
|
|
flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_HAPTIC, &app->haptic, 1);
|
|
flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_HAPTIC, &app->haptic, 1);
|
|
|
flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_SPEAKER, &app->speaker, 1);
|
|
flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_SPEAKER, &app->speaker, 1);
|
|
|
flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_LED, &app->led, 1);
|
|
flipper_format_read_uint32(fff_file, BOILERPLATE_SETTINGS_KEY_LED, &app->led, 1);
|