jblanked 9 месяцев назад
Родитель
Сommit
47105dbebf
2 измененных файлов с 3 добавлено и 3 удалено
  1. 2 2
      callback/game.c
  2. 1 1
      game/level.c

+ 2 - 2
callback/game.c

@@ -618,8 +618,8 @@ void game_run(FlipWorldApp *app)
         return;
         return;
     }
     }
     free_all_views(app, true, true, false);
     free_all_views(app, true, true, false);
-    // only need to check if they have 50k free (game needs about 38k currently)
-    if (!is_enough_heap(40000, false))
+    // only need to check if they have 30k free (game needs about 12k currently)
+    if (!is_enough_heap(30000, false))
     {
     {
         const size_t min_free = memmgr_get_free_heap();
         const size_t min_free = memmgr_get_free_heap();
         char message[64];
         char message[64];

+ 1 - 1
game/level.c

@@ -45,7 +45,7 @@ void set_world(Level *level, GameManager *manager, char *id)
         return;
         return;
     }
     }
 
 
-    if (!is_enough_heap(28400, true))
+    if (!is_enough_heap(20000, true))
     {
     {
         FURI_LOG_E("Game", "Not enough heap memory.. ending game early.");
         FURI_LOG_E("Game", "Not enough heap memory.. ending game early.");
         GameContext *game_context = game_manager_game_context_get(manager);
         GameContext *game_context = game_manager_game_context_get(manager);