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@@ -60,14 +60,14 @@ void flipchess_scene_settings_on_enter(void* context) {
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// White mode
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item = variable_item_list_add(
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app->variable_item_list, "White:", 4, flipchess_scene_settings_set_white_mode, app);
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- value_index = value_index_uint32(app->white_mode, player_mode_value, 0);
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+ value_index = value_index_uint32(app->white_mode, player_mode_value, 4);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, player_mode_text[value_index]);
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// Black mode
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item = variable_item_list_add(
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app->variable_item_list, "Black:", 4, flipchess_scene_settings_set_black_mode, app);
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- value_index = value_index_uint32(app->black_mode, player_mode_value, 1);
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+ value_index = value_index_uint32(app->black_mode, player_mode_value, 4);
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variable_item_set_current_value_index(item, value_index);
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variable_item_set_current_value_text(item, player_mode_text[value_index]);
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