index-BGXbFbC2.js 2.6 MB

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_e=d.memoizedState;if(_e!==null&&(ie=_e.dehydrated,ie!==null)){if(D)p.flags&256?(Bc(p),p.flags&=-257,p=TE(d,p,_)):p.memoizedState!==null?(Hc(),p.child=d.child,p.flags|=128,p=null):(Hc(),ie=S.fallback,P=p.mode,S=Xv({mode:"visible",children:S.children},P),ie=md(ie,P,_,null),ie.flags|=2,S.return=p,ie.return=p,S.sibling=ie,p.child=S,Sd(p,d.child,null,_),S=p.child,S.memoizedState=ME(_),S.childLanes=EE(d,G,_),p.memoizedState=wE,p=sg(null,S));else if(Bc(p),oA(ie)){if(G=ie.nextSibling&&ie.nextSibling.dataset,G)var Fe=G.dgst;G=Fe,S=Error(i(419)),S.stack="",S.digest=G,Xm({value:S,source:null,stack:null}),p=TE(d,p,_)}else if(Ui||ih(d,p,_,!1),G=(_&d.childLanes)!==0,Ui||G){if(G=Xn,G!==null&&(S=pr(G,_),S!==0&&S!==_e.retryLane))throw _e.retryLane=S,pd(d,S),Ra(G,d,S),_E;sA(ie)||ib(),p=TE(d,p,_)}else sA(ie)?(p.flags|=192,p.child=d.child,p=null):(d=_e.treeContext,ti=Ss(ie.nextSibling),kr=p,yn=!0,Lc=null,ys=!1,d!==null&&VL(p,d),p=AE(p,S.children),p.flags|=4096);return p}return P?(Hc(),ie=S.fallback,P=p.mode,_e=d.child,Fe=_e.sibling,S=fl(_e,{mode:"hidden",children:S.children}),S.subtreeFlags=_e.subtreeFlags&65011712,Fe!==null?ie=fl(Fe,ie):(ie=md(ie,P,_,null),ie.flags|=2),ie.return=p,S.return=p,S.sibling=ie,p.child=S,sg(null,S),S=p.child,ie=d.child.memoizedState,ie===null?ie=ME(_):(P=ie.cachePool,P!==null?(_e=Ii._currentValue,P=P.parent!==_e?{parent:_e,pool:_e}:P):P=KL(),ie={baseLanes:ie.baseLanes|_,cachePool:P}),S.memoizedState=ie,S.childLanes=EE(d,G,_),p.memoizedState=wE,sg(d.child,S)):(Bc(p),_=d.child,d=_.sibling,_=fl(_,{mode:"visible",children:S.children}),_.return=p,_.sibling=null,d!==null&&(G=p.deletions,G===null?(p.deletions=[d],p.flags|=16):G.push(d)),p.child=_,p.memoizedState=null,_)}function AE(d,p){return p=Xv({mode:"visible",children:p},d.mode),p.return=d,d.child=p}function Xv(d,p){return d=qa(22,d,null,p),d.lanes=0,d}function TE(d,p,_){return Sd(p,d.child,null,_),d=AE(p,p.pendingProps.children),d.flags|=2,p.memoizedState=null,d}function lj(d,p,_){d.lanes|=p;var S=d.alternate;S!==null&&(S.lanes|=p),HM(d.return,p,_)}function CE(d,p,_,S,P,D){var G=d.memoizedState;G===null?d.memoizedState={isBackwards:p,rendering:null,renderingStartTime:0,last:S,tail:_,tailMode:P,treeForkCount:D}:(G.isBackwards=p,G.rendering=null,G.renderingStartTime=0,G.last=S,G.tail=_,G.tailMode=P,G.treeForkCount=D)}function cj(d,p,_){var S=p.pendingProps,P=S.revealOrder,D=S.tail;S=S.children;var G=Ci.current,ie=(G&2)!==0;if(ie?(G=G&1|2,p.flags|=128):G&=1,ae(Ci,G),Or(d,p,S,_),S=yn?qm:0,!ie&&d!==null&&(d.flags&128)!==0)e:for(d=p.child;d!==null;){if(d.tag===13)d.memoizedState!==null&&lj(d,_,p);else if(d.tag===19)lj(d,_,p);else if(d.child!==null){d.child.return=d,d=d.child;continue}if(d===p)break e;for(;d.sibling===null;){if(d.return===null||d.return===p)break e;d=d.return}d.sibling.return=d.return,d=d.sibling}switch(P){case"forwards":for(_=p.child,P=null;_!==null;)d=_.alternate,d!==null&&Iv(d)===null&&(P=_),_=_.sibling;_=P,_===null?(P=p.child,p.child=null):(P=_.sibling,_.sibling=null),CE(p,!1,P,_,D,S);break;case"backwards":case"unstable_legacy-backwards":for(_=null,P=p.child,p.child=null;P!==null;){if(d=P.alternate,d!==null&&Iv(d)===null){p.child=P;break}d=P.sibling,P.sibling=_,_=P,P=d}CE(p,!0,_,null,D,S);break;case"together":CE(p,!1,null,null,void 0,S);break;default:p.memoizedState=null}return p.child}function vl(d,p,_){if(d!==null&&(p.dependencies=d.dependencies),Gc|=p.lanes,(_&p.childLanes)===0)if(d!==null){if(ih(d,p,_,!1),(_&p.childLanes)===0)return null}else return null;if(d!==null&&p.child!==d.child)throw Error(i(153));if(p.child!==null){for(d=p.child,_=fl(d,d.pendingProps),p.child=_,_.return=p;d.sibling!==null;)d=d.sibling,_=_.sibling=fl(d,d.pendingProps),_.return=p;_.sibling=null}return p.child}function NE(d,p){return(d.lanes&p)!==0?!0:(d=d.dependencies,!!(d!==null&&Cv(d)))}function Gee(d,p,_){switch(p.tag){case 3:Pe(p,p.stateNode.containerInfo),jc(p,Ii,d.memoizedState.cache),gd();break;case 27:case 5:we(p);break;case 4:Pe(p,p.stateNode.containerInfo);break;case 10:jc(p,p.type,p.memoizedProps.value);break;case 31:if(p.memoizedState!==null)return p.flags|=128,eE(p),null;break;case 13:var S=p.memoizedState;if(S!==null)return S.dehydrated!==null?(Bc(p),p.flags|=128,null):(_&p.child.childLanes)!==0?oj(d,p,_):(Bc(p),d=vl(d,p,_),d!==null?d.sibling:null);Bc(p);break;case 19:var P=(d.flags&128)!==0;if(S=(_&p.childLanes)!==0,S||(ih(d,p,_,!1),S=(_&p.childLanes)!==0),P){if(S)return cj(d,p,_);p.flags|=128}if(P=p.memoizedState,P!==null&&(P.rendering=null,P.tail=null,P.lastEffect=null),ae(Ci,Ci.current),S)break;return null;case 22:return p.lanes=0,tj(d,p,_,p.pendingProps);case 24:jc(p,Ii,d.memoizedState.cache)}return vl(d,p,_)}function uj(d,p,_){if(d!==null)if(d.memoizedProps!==p.pendingProps)Ui=!0;else{if(!NE(d,_)&&(p.flags&128)===0)return Ui=!1,Gee(d,p,_);Ui=(d.flags&131072)!==0}else Ui=!1,yn&&(p.flags&1048576)!==0&&HL(p,qm,p.index);switch(p.lanes=0,p.tag){case 16:e:{var S=p.pendingProps;if(d=yd(p.elementType),p.type=d,typeof d=="function")OM(d)?(S=Md(d,S),p.tag=1,p=aj(null,p,d,S,_)):(p.tag=0,p=SE(null,p,d,S,_));else{if(d!=null){var P=d.$$typeof;if(P===A){p.tag=11,p=QI(null,p,d,S,_);break e}else if(P===N){p.tag=14,p=JI(null,p,d,S,_);break e}}throw p=O(d)||d,Error(i(306,p,""))}}return p;case 0:return SE(d,p,p.type,p.pendingProps,_);case 1:return S=p.type,P=Md(S,p.pendingProps),aj(d,p,S,P,_);case 3:e:{if(Pe(p,p.stateNode.containerInfo),d===null)throw Error(i(387));S=p.pendingProps;var D=p.memoizedState;P=D.element,KM(d,p),tg(p,S,null,_);var G=p.memoizedState;if(S=G.cache,jc(p,Ii,S),S!==D.cache&&VM(p,[Ii],_,!0),eg(),S=G.element,D.isDehydrated)if(D={element:S,isDehydrated:!1,cache:G.cache},p.updateQueue.baseState=D,p.memoizedState=D,p.flags&256){p=sj(d,p,S,_);break e}else if(S!==P){P=xs(Error(i(424)),p),Xm(P),p=sj(d,p,S,_);break e}else{switch(d=p.stateNode.containerInfo,d.nodeType){case 9:d=d.body;break;default:d=d.nodeName==="HTML"?d.ownerDocument.body:d}for(ti=Ss(d.firstChild),kr=p,yn=!0,Lc=null,ys=!0,_=tI(p,null,S,_),p.child=_;_;)_.flags=_.flags&-3|4096,_=_.sibling}else{if(gd(),S===P){p=vl(d,p,_);break e}Or(d,p,S,_)}p=p.child}return p;case 26:return qv(d,p),d===null?(_=_U(p.type,null,p.pendingProps,null))?p.memoizedState=_:yn||(_=p.type,d=p.pendingProps,S=ub(ee.current).createElement(_),S[hi]=p,S[Ai]=d,Lr(S,_,d),Te(S),p.stateNode=S):p.memoizedState=_U(p.type,d.memoizedProps,p.pendingProps,d.memoizedState),null;case 27:return we(p),d===null&&yn&&(S=p.stateNode=vU(p.type,p.pendingProps,ee.current),kr=p,ys=!0,P=ti,Yc(p.type)?(lA=P,ti=Ss(S.firstChild)):ti=P),Or(d,p,p.pendingProps.children,_),qv(d,p),d===null&&(p.flags|=4194304),p.child;case 5:return d===null&&yn&&((P=S=ti)&&(S=_te(S,p.type,p.pendingProps,ys),S!==null?(p.stateNode=S,kr=p,ti=Ss(S.firstChild),ys=!1,P=!0):P=!1),P||Ic(p)),we(p),P=p.type,D=p.pendingProps,G=d!==null?d.memoizedProps:null,S=D.children,iA(P,D)?S=null:G!==null&&iA(P,G)&&(p.flags|=32),p.memoizedState!==null&&(P=nE(d,p,Iee,null,null,_),_g._currentValue=P),qv(d,p),Or(d,p,S,_),p.child;case 6:return d===null&&yn&&((d=_=ti)&&(_=Ste(_,p.pendingProps,ys),_!==null?(p.stateNode=_,kr=p,ti=null,d=!0):d=!1),d||Ic(p)),null;case 13:return oj(d,p,_);case 4:return Pe(p,p.stateNode.containerInfo),S=p.pendingProps,d===null?p.child=Sd(p,null,S,_):Or(d,p,S,_),p.child;case 11:return QI(d,p,p.type,p.pendingProps,_);case 7:return Or(d,p,p.pendingProps,_),p.child;case 8:return Or(d,p,p.pendingProps.children,_),p.child;case 12:return Or(d,p,p.pendingProps.children,_),p.child;case 10:return S=p.pendingProps,jc(p,p.type,S.value),Or(d,p,S.children,_),p.child;case 9:return P=p.type._context,S=p.pendingProps.children,vd(p),P=Dr(P),S=S(P),p.flags|=1,Or(d,p,S,_),p.child;case 14:return JI(d,p,p.type,p.pendingProps,_);case 15:return ej(d,p,p.type,p.pendingProps,_);case 19:return cj(d,p,_);case 31:return $ee(d,p,_);case 22:return tj(d,p,_,p.pendingProps);case 24:return vd(p),S=Dr(Ii),d===null?(P=WM(),P===null&&(P=Xn,D=$M(),P.pooledCache=D,D.refCount++,D!==null&&(P.pooledCacheLanes|=_),P=D),p.memoizedState={parent:S,cache:P},XM(p),jc(p,Ii,P)):((d.lanes&_)!==0&&(KM(d,p),tg(p,null,null,_),eg()),P=d.memoizedState,D=p.memoizedState,P.parent!==S?(P={parent:S,cache:S},p.memoizedState=P,p.lanes===0&&(p.memoizedState=p.updateQueue.baseState=P),jc(p,Ii,S)):(S=D.cache,jc(p,Ii,S),S!==P.cache&&VM(p,[Ii],_,!0))),Or(d,p,p.pendingProps.children,_),p.child;case 29:throw p.pendingProps}throw Error(i(156,p.tag))}function bl(d){d.flags|=4}function RE(d,p,_,S,P){if((p=(d.mode&32)!==0)&&(p=!1),p){if(d.flags|=16777216,(P&335544128)===P)if(d.stateNode.complete)d.flags|=8192;else if(jj())d.flags|=8192;else throw _d=kv,qM}else d.flags&=-16777217}function dj(d,p){if(p.type!=="stylesheet"||(p.state.loading&4)!==0)d.flags&=-16777217;else if(d.flags|=16777216,!AU(p))if(jj())d.flags|=8192;else throw _d=kv,qM}function Kv(d,p){p!==null&&(d.flags|=4),d.flags&16384&&(p=d.tag!==22?_t():536870912,d.lanes|=p,mh|=p)}function og(d,p){if(!yn)switch(d.tailMode){case"hidden":p=d.tail;for(var _=null;p!==null;)p.alternate!==null&&(_=p),p=p.sibling;_===null?d.tail=null:_.sibling=null;break;case"collapsed":_=d.tail;for(var S=null;_!==null;)_.alternate!==null&&(S=_),_=_.sibling;S===null?p||d.tail===null?d.tail=null:d.tail.sibling=null:S.sibling=null}}function ni(d){var p=d.alternate!==null&&d.alternate.child===d.child,_=0,S=0;if(p)for(var P=d.child;P!==null;)_|=P.lanes|P.childLanes,S|=P.subtreeFlags&65011712,S|=P.flags&65011712,P.return=d,P=P.sibling;else for(P=d.child;P!==null;)_|=P.lanes|P.childLanes,S|=P.subtreeFlags,S|=P.flags,P.return=d,P=P.sibling;return d.subtreeFlags|=S,d.childLanes=_,p}function Wee(d,p,_){var S=p.pendingProps;switch(UM(p),p.tag){case 16:case 15:case 0:case 11:case 7:case 8:case 12:case 9:case 14:return ni(p),null;case 1:return ni(p),null;case 3:return _=p.stateNode,S=null,d!==null&&(S=d.memoizedState.cache),p.memoizedState.cache!==S&&(p.flags|=2048),ml(Ii),pe(),_.pendingContext&&(_.context=_.pendingContext,_.pendingContext=null),(d===null||d.child===null)&&(nh(p)?bl(p):d===null||d.memoizedState.isDehydrated&&(p.flags&256)===0||(p.flags|=1024,zM())),ni(p),null;case 26:var P=p.type,D=p.memoizedState;return d===null?(bl(p),D!==null?(ni(p),dj(p,D)):(ni(p),RE(p,P,null,S,_))):D?D!==d.memoizedState?(bl(p),ni(p),dj(p,D)):(ni(p),p.flags&=-16777217):(d=d.memoizedProps,d!==S&&bl(p),ni(p),RE(p,P,d,S,_)),null;case 27:if(ze(p),_=ee.current,P=p.type,d!==null&&p.stateNode!=null)d.memoizedProps!==S&&bl(p);else{if(!S){if(p.stateNode===null)throw Error(i(166));return ni(p),null}d=ce.current,nh(p)?$L(p):(d=vU(P,S,_),p.stateNode=d,bl(p))}return ni(p),null;case 5:if(ze(p),P=p.type,d!==null&&p.stateNode!=null)d.memoizedProps!==S&&bl(p);else{if(!S){if(p.stateNode===null)throw Error(i(166));return ni(p),null}if(D=ce.current,nh(p))$L(p);else{var G=ub(ee.current);switch(D){case 1:D=G.createElementNS("http://www.w3.org/2000/svg",P);break;case 2:D=G.createElementNS("http://www.w3.org/1998/Math/MathML",P);break;default:switch(P){case"svg":D=G.createElementNS("http://www.w3.org/2000/svg",P);break;case"math":D=G.createElementNS("http://www.w3.org/1998/Math/MathML",P);break;case"script":D=G.createElement("div"),D.innerHTML="<script><\/script>",D=D.removeChild(D.firstChild);break;case"select":D=typeof S.is=="string"?G.createElement("select",{is:S.is}):G.createElement("select"),S.multiple?D.multiple=!0:S.size&&(D.size=S.size);break;default:D=typeof S.is=="string"?G.createElement(P,{is:S.is}):G.createElement(P)}}D[hi]=p,D[Ai]=S;e:for(G=p.child;G!==null;){if(G.tag===5||G.tag===6)D.appendChild(G.stateNode);else if(G.tag!==4&&G.tag!==27&&G.child!==null){G.child.return=G,G=G.child;continue}if(G===p)break e;for(;G.sibling===null;){if(G.return===null||G.return===p)break e;G=G.return}G.sibling.return=G.return,G=G.sibling}p.stateNode=D;e:switch(Lr(D,P,S),P){case"button":case"input":case"select":case"textarea":S=!!S.autoFocus;break e;case"img":S=!0;break e;default:S=!1}S&&bl(p)}}return ni(p),RE(p,p.type,d===null?null:d.memoizedProps,p.pendingProps,_),null;case 6:if(d&&p.stateNode!=null)d.memoizedProps!==S&&bl(p);else{if(typeof S!="string"&&p.stateNode===null)throw Error(i(166));if(d=ee.current,nh(p)){if(d=p.stateNode,_=p.memoizedProps,S=null,P=kr,P!==null)switch(P.tag){case 27:case 5:S=P.memoizedProps}d[hi]=p,d=!!(d.nodeValue===_||S!==null&&S.suppressHydrationWarning===!0||oU(d.nodeValue,_)),d||Ic(p,!0)}else d=ub(d).createTextNode(S),d[hi]=p,p.stateNode=d}return ni(p),null;case 31:if(_=p.memoizedState,d===null||d.memoizedState!==null){if(S=nh(p),_!==null){if(d===null){if(!S)throw Error(i(318));if(d=p.memoizedState,d=d!==null?d.dehydrated:null,!d)throw Error(i(557));d[hi]=p}else gd(),(p.flags&128)===0&&(p.memoizedState=null),p.flags|=4;ni(p),d=!1}else _=zM(),d!==null&&d.memoizedState!==null&&(d.memoizedState.hydrationErrors=_),d=!0;if(!d)return p.flags&256?(Ka(p),p):(Ka(p),null);if((p.flags&128)!==0)throw Error(i(558))}return ni(p),null;case 13:if(S=p.memoizedState,d===null||d.memoizedState!==null&&d.memoizedState.dehydrated!==null){if(P=nh(p),S!==null&&S.dehydrated!==null){if(d===null){if(!P)throw Error(i(318));if(P=p.memoizedState,P=P!==null?P.dehydrated:null,!P)throw Error(i(317));P[hi]=p}else gd(),(p.flags&128)===0&&(p.memoizedState=null),p.flags|=4;ni(p),P=!1}else P=zM(),d!==null&&d.memoizedState!==null&&(d.memoizedState.hydrationErrors=P),P=!0;if(!P)return p.flags&256?(Ka(p),p):(Ka(p),null)}return Ka(p),(p.flags&128)!==0?(p.lanes=_,p):(_=S!==null,d=d!==null&&d.memoizedState!==null,_&&(S=p.child,P=null,S.alternate!==null&&S.alternate.memoizedState!==null&&S.alternate.memoizedState.cachePool!==null&&(P=S.alternate.memoizedState.cachePool.pool),D=null,S.memoizedState!==null&&S.memoizedState.cachePool!==null&&(D=S.memoizedState.cachePool.pool),D!==P&&(S.flags|=2048)),_!==d&&_&&(p.child.flags|=8192),Kv(p,p.updateQueue),ni(p),null);case 4:return pe(),d===null&&QE(p.stateNode.containerInfo),ni(p),null;case 10:return ml(p.type),ni(p),null;case 19:if(X(Ci),S=p.memoizedState,S===null)return ni(p),null;if(P=(p.flags&128)!==0,D=S.rendering,D===null)if(P)og(S,!1);else{if(_i!==0||d!==null&&(d.flags&128)!==0)for(d=p.child;d!==null;){if(D=Iv(d),D!==null){for(p.flags|=128,og(S,!1),d=D.updateQueue,p.updateQueue=d,Kv(p,d),p.subtreeFlags=0,d=_,_=p.child;_!==null;)FL(_,d),_=_.sibling;return ae(Ci,Ci.current&1|2),yn&&hl(p,S.treeForkCount),p.child}d=d.sibling}S.tail!==null&&L()>eb&&(p.flags|=128,P=!0,og(S,!1),p.lanes=4194304)}else{if(!P)if(d=Iv(D),d!==null){if(p.flags|=128,P=!0,d=d.updateQueue,p.updateQueue=d,Kv(p,d),og(S,!0),S.tail===null&&S.tailMode==="hidden"&&!D.alternate&&!yn)return ni(p),null}else 2*L()-S.renderingStartTime>eb&&_!==536870912&&(p.flags|=128,P=!0,og(S,!1),p.lanes=4194304);S.isBackwards?(D.sibling=p.child,p.child=D):(d=S.last,d!==null?d.sibling=D:p.child=D,S.last=D)}return 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k=b;w&&!b&&T&&(k=C);const F=MA(k),I=Object.prototype.toString.apply(k);if(w&&k&&F&&x.indexOf(I)<0&&!(Vt(M)&&Array.isArray(k))){if(!r.returnObjects&&!this.options.returnObjects){this.options.returnedObjectHandler||this.logger.warn("accessing an object - but returnObjects options is not enabled!");const W=this.options.returnedObjectHandler?this.options.returnedObjectHandler(y,k,{...r,ns:l}):`key '${o} (${this.language})' returned an object instead of string.`;return a?(g.res=W,g.usedParams=this.getUsedParamsDetails(r),g):W}if(s){const W=Array.isArray(k),O=W?[]:{},H=W?v:y;for(const V in k)if(Object.prototype.hasOwnProperty.call(k,V)){const $=`${H}${s}${V}`;T&&!b?O[V]=this.translate($,{...r,defaultValue:MA(C)?C[V]:void 0,joinArrays:!1,ns:l}):O[V]=this.translate($,{...r,joinArrays:!1,ns:l}),O[V]===$&&(O[V]=k[V])}b=O}}else if(w&&Vt(M)&&Array.isArray(b))b=b.join(M),b&&(b=this.extendTranslation(b,e,r,i));else{let W=!1,O=!1;!this.isValidLookup(b)&&T&&(W=!0,b=C),this.isValidLookup(b)||(O=!0,b=o);const V=(r.missingKeyNoValueFallbackToKey||this.options.missingKeyNoValueFallbackToKey)&&O?void 0:b,$=T&&C!==b&&this.options.updateMissing;if(O||W||$){if(this.logger.log($?"updateKey":"missingKey",f,c,o,$?C:b),s){const B=this.resolve(o,{...r,keySeparator:!1});B&&B.res&&this.logger.warn("Seems the loaded translations were in flat JSON format instead of nested. Either set keySeparator: false on init or make sure your translations are published in nested format.")}let K=[];const Y=this.languageUtils.getFallbackCodes(this.options.fallbackLng,r.lng||this.language);if(this.options.saveMissingTo==="fallback"&&Y&&Y[0])for(let B=0;B<Y.length;B++)K.push(Y[B]);else this.options.saveMissingTo==="all"?K=this.languageUtils.toResolveHierarchy(r.lng||this.language):K.push(r.lng||this.language);const se=(B,X,ae)=>{const ce=T&&ae!==b?ae:V;this.options.missingKeyHandler?this.options.missingKeyHandler(B,c,X,ce,$,r):this.backendConnector?.saveMissing&&this.backendConnector.saveMissing(B,c,X,ce,$,r),this.emit("missingKey",B,c,X,b)};this.options.saveMissing&&(this.options.saveMissingPlurals&&A?K.forEach(B=>{const X=this.pluralResolver.getSuffixes(B,r);j&&r[`defaultValue${this.options.pluralSeparator}zero`]&&X.indexOf(`${this.options.pluralSeparator}zero`)<0&&X.push(`${this.options.pluralSeparator}zero`),X.forEach(ae=>{se([B],o+ae,r[`defaultValue${ae}`]||C)})}):se(K,o,C))}b=this.extendTranslation(b,e,r,g,i),O&&b===o&&this.options.appendNamespaceToMissingKey&&(b=`${c}${u}${o}`),(O||W)&&this.options.parseMissingKeyHandler&&(b=this.options.parseMissingKeyHandler(this.options.appendNamespaceToMissingKey?`${c}${u}${o}`:o,W?b:void 0,r))}return a?(g.res=b,g.usedParams=this.getUsedParamsDetails(r),g):b}extendTranslation(e,n,i,r,a){if(this.i18nFormat?.parse)e=this.i18nFormat.parse(e,{...this.options.interpolation.defaultVariables,...i},i.lng||this.language||r.usedLng,r.usedNS,r.usedKey,{resolved:r});else if(!i.skipInterpolation){i.interpolation&&this.interpolator.init({...i,interpolation:{...this.options.interpolation,...i.interpolation}});const l=Vt(e)&&(i?.interpolation?.skipOnVariables!==void 0?i.interpolation.skipOnVariables:this.options.interpolation.skipOnVariables);let c;if(l){const f=e.match(this.interpolator.nestingRegexp);c=f&&f.length}let u=i.replace&&!Vt(i.replace)?i.replace:i;if(this.options.interpolation.defaultVariables&&(u={...this.options.interpolation.defaultVariables,...u}),e=this.interpolator.interpolate(e,u,i.lng||this.language||r.usedLng,i),l){const f=e.match(this.interpolator.nestingRegexp),m=f&&f.length;c<m&&(i.nest=!1)}!i.lng&&r&&r.res&&(i.lng=this.language||r.usedLng),i.nest!==!1&&(e=this.interpolator.nest(e,(...f)=>a?.[0]===f[0]&&!i.context?(this.logger.warn(`It seems you are nesting recursively key: ${f[0]} in key: ${n[0]}`),null):this.translate(...f,n),i)),i.interpolation&&this.interpolator.reset()}const s=i.postProcess||this.options.postProcess,o=Vt(s)?[s]:s;return e!=null&&o?.length&&i.applyPostProcessor!==!1&&(e=lG.handle(o,e,n,this.options&&this.options.postProcessPassResolved?{i18nResolved:{...r,usedParams:this.getUsedParamsDetails(i)},...i}:i,this)),e}resolve(e,n={}){let i,r,a,s,o;return Vt(e)&&(e=[e]),e.forEach(l=>{if(this.isValidLookup(i))return;const c=this.extractFromKey(l,n),u=c.key;r=u;let f=c.namespaces;this.options.fallbackNS&&(f=f.concat(this.options.fallbackNS));const m=n.count!==void 0&&!Vt(n.count),g=m&&!n.ordinal&&n.count===0,b=n.context!==void 0&&(Vt(n.context)||typeof n.context=="number")&&n.context!=="",y=n.lngs?n.lngs:this.languageUtils.toResolveHierarchy(n.lng||this.language,n.fallbackLng);f.forEach(v=>{this.isValidLookup(i)||(o=v,!t4[`${y[0]}-${v}`]&&this.utils?.hasLoadedNamespace&&!this.utils?.hasLoadedNamespace(o)&&(t4[`${y[0]}-${v}`]=!0,this.logger.warn(`key "${r}" for languages "${y.join(", ")}" won't get resolved as namespace "${o}" was not yet loaded`,"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!")),y.forEach(x=>{if(this.isValidLookup(i))return;s=x;const M=[u];if(this.i18nFormat?.addLookupKeys)this.i18nFormat.addLookupKeys(M,u,x,v,n);else{let A;m&&(A=this.pluralResolver.getSuffix(x,n.count,n));const T=`${this.options.pluralSeparator}zero`,R=`${this.options.pluralSeparator}ordinal${this.options.pluralSeparator}`;if(m&&(n.ordinal&&A.indexOf(R)===0&&M.push(u+A.replace(R,this.options.pluralSeparator)),M.push(u+A),g&&M.push(u+T)),b){const N=`${u}${this.options.contextSeparator||"_"}${n.context}`;M.push(N),m&&(n.ordinal&&A.indexOf(R)===0&&M.push(N+A.replace(R,this.options.pluralSeparator)),M.push(N+A),g&&M.push(N+T))}}let w;for(;w=M.pop();)this.isValidLookup(i)||(a=w,i=this.getResource(x,v,w,n))}))})}),{res:i,usedKey:r,exactUsedKey:a,usedLng:s,usedNS:o}}isValidLookup(e){return e!==void 0&&!(!this.options.returnNull&&e===null)&&!(!this.options.returnEmptyString&&e==="")}getResource(e,n,i,r={}){return this.i18nFormat?.getResource?this.i18nFormat.getResource(e,n,i,r):this.resourceStore.getResource(e,n,i,r)}getUsedParamsDetails(e={}){const n=["defaultValue","ordinal","context","replace","lng","lngs","fallbackLng","ns","keySeparator","nsSeparator","returnObjects","returnDetails","joinArrays","postProcess","interpolation"],i=e.replace&&!Vt(e.replace);let r=i?e.replace:e;if(i&&typeof e.count<"u"&&(r.count=e.count),this.options.interpolation.defaultVariables&&(r={...this.options.interpolation.defaultVariables,...r}),!i){r={...r};for(const a of n)delete r[a]}return r}static hasDefaultValue(e){const n="defaultValue";for(const i in e)if(Object.prototype.hasOwnProperty.call(e,i)&&n===i.substring(0,n.length)&&e[i]!==void 0)return!0;return!1}}class n4{constructor(e){this.options=e,this.supportedLngs=this.options.supportedLngs||!1,this.logger=Ho.create("languageUtils")}getScriptPartFromCode(e){if(e=Ox(e),!e||e.indexOf("-")<0)return null;const n=e.split("-");return n.length===2||(n.pop(),n[n.length-1].toLowerCase()==="x")?null:this.formatLanguageCode(n.join("-"))}getLanguagePartFromCode(e){if(e=Ox(e),!e||e.indexOf("-")<0)return e;const n=e.split("-");return this.formatLanguageCode(n[0])}formatLanguageCode(e){if(Vt(e)&&e.indexOf("-")>-1){let n;try{n=Intl.getCanonicalLocales(e)[0]}catch{}return n&&this.options.lowerCaseLng&&(n=n.toLowerCase()),n||(this.options.lowerCaseLng?e.toLowerCase():e)}return this.options.cleanCode||this.options.lowerCaseLng?e.toLowerCase():e}isSupportedCode(e){return(this.options.load==="languageOnly"||this.options.nonExplicitSupportedLngs)&&(e=this.getLanguagePartFromCode(e)),!this.supportedLngs||!this.supportedLngs.length||this.supportedLngs.indexOf(e)>-1}getBestMatchFromCodes(e){if(!e)return null;let n;return e.forEach(i=>{if(n)return;const r=this.formatLanguageCode(i);(!this.options.supportedLngs||this.isSupportedCode(r))&&(n=r)}),!n&&this.options.supportedLngs&&e.forEach(i=>{if(n)return;const r=this.getScriptPartFromCode(i);if(this.isSupportedCode(r))return n=r;const a=this.getLanguagePartFromCode(i);if(this.isSupportedCode(a))return n=a;n=this.options.supportedLngs.find(s=>{if(s===a)return s;if(!(s.indexOf("-")<0&&a.indexOf("-")<0)&&(s.indexOf("-")>0&&a.indexOf("-")<0&&s.substring(0,s.indexOf("-"))===a||s.indexOf(a)===0&&a.length>1))return s})}),n||(n=this.getFallbackCodes(this.options.fallbackLng)[0]),n}getFallbackCodes(e,n){if(!e)return[];if(typeof e=="function"&&(e=e(n)),Vt(e)&&(e=[e]),Array.isArray(e))return e;if(!n)return e.default||[];let i=e[n];return i||(i=e[this.getScriptPartFromCode(n)]),i||(i=e[this.formatLanguageCode(n)]),i||(i=e[this.getLanguagePartFromCode(n)]),i||(i=e.default),i||[]}toResolveHierarchy(e,n){const i=this.getFallbackCodes((n===!1?[]:n)||this.options.fallbackLng||[],e),r=[],a=s=>{s&&(this.isSupportedCode(s)?r.push(s):this.logger.warn(`rejecting language code not found in supportedLngs: ${s}`))};return Vt(e)&&(e.indexOf("-")>-1||e.indexOf("_")>-1)?(this.options.load!=="languageOnly"&&a(this.formatLanguageCode(e)),this.options.load!=="languageOnly"&&this.options.load!=="currentOnly"&&a(this.getScriptPartFromCode(e)),this.options.load!=="currentOnly"&&a(this.getLanguagePartFromCode(e))):Vt(e)&&a(this.formatLanguageCode(e)),i.forEach(s=>{r.indexOf(s)<0&&a(this.formatLanguageCode(s))}),r}}const i4={zero:0,one:1,two:2,few:3,many:4,other:5},r4={select:t=>t===1?"one":"other",resolvedOptions:()=>({pluralCategories:["one","other"]})};class mne{constructor(e,n={}){this.languageUtils=e,this.options=n,this.logger=Ho.create("pluralResolver"),this.pluralRulesCache={}}addRule(e,n){this.rules[e]=n}clearCache(){this.pluralRulesCache={}}getRule(e,n={}){const i=Ox(e==="dev"?"en":e),r=n.ordinal?"ordinal":"cardinal",a=JSON.stringify({cleanedCode:i,type:r});if(a in this.pluralRulesCache)return this.pluralRulesCache[a];let s;try{s=new Intl.PluralRules(i,{type:r})}catch{if(!Intl)return this.logger.error("No Intl support, please use an Intl polyfill!"),r4;if(!e.match(/-|_/))return r4;const l=this.languageUtils.getLanguagePartFromCode(e);s=this.getRule(l,n)}return this.pluralRulesCache[a]=s,s}needsPlural(e,n={}){let i=this.getRule(e,n);return i||(i=this.getRule("dev",n)),i?.resolvedOptions().pluralCategories.length>1}getPluralFormsOfKey(e,n,i={}){return this.getSuffixes(e,i).map(r=>`${n}${r}`)}getSuffixes(e,n={}){let i=this.getRule(e,n);return i||(i=this.getRule("dev",n)),i?i.resolvedOptions().pluralCategories.sort((r,a)=>i4[r]-i4[a]).map(r=>`${this.options.prepend}${n.ordinal?`ordinal${this.options.prepend}`:""}${r}`):[]}getSuffix(e,n,i={}){const r=this.getRule(e,i);return r?`${this.options.prepend}${i.ordinal?`ordinal${this.options.prepend}`:""}${r.select(n)}`:(this.logger.warn(`no plural rule found for: ${e}`),this.getSuffix("dev",n,i))}}const a4=(t,e,n,i=".",r=!0)=>{let a=sne(t,e,n);return!a&&r&&Vt(n)&&(a=uN(t,n,i),a===void 0&&(a=uN(e,n,i))),a},EA=t=>t.replace(/\$/g,"$$$$");class gne{constructor(e={}){this.logger=Ho.create("interpolator"),this.options=e,this.format=e?.interpolation?.format||(n=>n),this.init(e)}init(e={}){e.interpolation||(e.interpolation={escapeValue:!0});const{escape:n,escapeValue:i,useRawValueToEscape:r,prefix:a,prefixEscaped:s,suffix:o,suffixEscaped:l,formatSeparator:c,unescapeSuffix:u,unescapePrefix:f,nestingPrefix:m,nestingPrefixEscaped:g,nestingSuffix:b,nestingSuffixEscaped:y,nestingOptionsSeparator:v,maxReplaces:x,alwaysFormat:M}=e.interpolation;this.escape=n!==void 0?n:lne,this.escapeValue=i!==void 0?i:!0,this.useRawValueToEscape=r!==void 0?r:!1,this.prefix=a?Mh(a):s||"{{",this.suffix=o?Mh(o):l||"}}",this.formatSeparator=c||",",this.unescapePrefix=u?"":f||"-",this.unescapeSuffix=this.unescapePrefix?"":u||"",this.nestingPrefix=m?Mh(m):g||Mh("$t("),this.nestingSuffix=b?Mh(b):y||Mh(")"),this.nestingOptionsSeparator=v||",",this.maxReplaces=x||1e3,this.alwaysFormat=M!==void 0?M:!1,this.resetRegExp()}reset(){this.options&&this.init(this.options)}resetRegExp(){const e=(n,i)=>n?.source===i?(n.lastIndex=0,n):new RegExp(i,"g");this.regexp=e(this.regexp,`${this.prefix}(.+?)${this.suffix}`),this.regexpUnescape=e(this.regexpUnescape,`${this.prefix}${this.unescapePrefix}(.+?)${this.unescapeSuffix}${this.suffix}`),this.nestingRegexp=e(this.nestingRegexp,`${this.nestingPrefix}((?:[^()"']+|"[^"]*"|'[^']*'|\\((?:[^()]|"[^"]*"|'[^']*')*\\))*?)${this.nestingSuffix}`)}interpolate(e,n,i,r){let a,s,o;const l=this.options&&this.options.interpolation&&this.options.interpolation.defaultVariables||{},c=g=>{if(g.indexOf(this.formatSeparator)<0){const x=a4(n,l,g,this.options.keySeparator,this.options.ignoreJSONStructure);return this.alwaysFormat?this.format(x,void 0,i,{...r,...n,interpolationkey:g}):x}const b=g.split(this.formatSeparator),y=b.shift().trim(),v=b.join(this.formatSeparator).trim();return this.format(a4(n,l,y,this.options.keySeparator,this.options.ignoreJSONStructure),v,i,{...r,...n,interpolationkey:y})};this.resetRegExp();const u=r?.missingInterpolationHandler||this.options.missingInterpolationHandler,f=r?.interpolation?.skipOnVariables!==void 0?r.interpolation.skipOnVariables:this.options.interpolation.skipOnVariables;return[{regex:this.regexpUnescape,safeValue:g=>EA(g)},{regex:this.regexp,safeValue:g=>this.escapeValue?EA(this.escape(g)):EA(g)}].forEach(g=>{for(o=0;a=g.regex.exec(e);){const b=a[1].trim();if(s=c(b),s===void 0)if(typeof u=="function"){const v=u(e,a,r);s=Vt(v)?v:""}else if(r&&Object.prototype.hasOwnProperty.call(r,b))s="";else if(f){s=a[0];continue}else this.logger.warn(`missed to pass in variable ${b} for interpolating ${e}`),s="";else!Vt(s)&&!this.useRawValueToEscape&&(s=YU(s));const y=g.safeValue(s);if(e=e.replace(a[0],y),f?(g.regex.lastIndex+=s.length,g.regex.lastIndex-=a[0].length):g.regex.lastIndex=0,o++,o>=this.maxReplaces)break}}),e}nest(e,n,i={}){let r,a,s;const o=(l,c)=>{const u=this.nestingOptionsSeparator;if(l.indexOf(u)<0)return l;const f=l.split(new RegExp(`${u}[ ]*{`));let m=`{${f[1]}`;l=f[0],m=this.interpolate(m,s);const g=m.match(/'/g),b=m.match(/"/g);((g?.length??0)%2===0&&!b||b.length%2!==0)&&(m=m.replace(/'/g,'"'));try{s=JSON.parse(m),c&&(s={...c,...s})}catch(y){return this.logger.warn(`failed parsing options string in nesting for key ${l}`,y),`${l}${u}${m}`}return s.defaultValue&&s.defaultValue.indexOf(this.prefix)>-1&&delete s.defaultValue,l};for(;r=this.nestingRegexp.exec(e);){let l=[];s={...i},s=s.replace&&!Vt(s.replace)?s.replace:s,s.applyPostProcessor=!1,delete s.defaultValue;const c=/{.*}/.test(r[1])?r[1].lastIndexOf("}")+1:r[1].indexOf(this.formatSeparator);if(c!==-1&&(l=r[1].slice(c).split(this.formatSeparator).map(u=>u.trim()).filter(Boolean),r[1]=r[1].slice(0,c)),a=n(o.call(this,r[1].trim(),s),s),a&&r[0]===e&&!Vt(a))return a;Vt(a)||(a=YU(a)),a||(this.logger.warn(`missed to resolve ${r[1]} for nesting ${e}`),a=""),l.length&&(a=l.reduce((u,f)=>this.format(u,f,i.lng,{...i,interpolationkey:r[1].trim()}),a.trim())),e=e.replace(r[0],a),this.regexp.lastIndex=0}return e}}const xne=t=>{let e=t.toLowerCase().trim();const n={};if(t.indexOf("(")>-1){const i=t.split("(");e=i[0].toLowerCase().trim();const r=i[1].substring(0,i[1].length-1);e==="currency"&&r.indexOf(":")<0?n.currency||(n.currency=r.trim()):e==="relativetime"&&r.indexOf(":")<0?n.range||(n.range=r.trim()):r.split(";").forEach(s=>{if(s){const[o,...l]=s.split(":"),c=l.join(":").trim().replace(/^'+|'+$/g,""),u=o.trim();n[u]||(n[u]=c),c==="false"&&(n[u]=!1),c==="true"&&(n[u]=!0),isNaN(c)||(n[u]=parseInt(c,10))}})}return{formatName:e,formatOptions:n}},s4=t=>{const e={};return(n,i,r)=>{let a=r;r&&r.interpolationkey&&r.formatParams&&r.formatParams[r.interpolationkey]&&r[r.interpolationkey]&&(a={...a,[r.interpolationkey]:void 0});const s=i+JSON.stringify(a);let o=e[s];return o||(o=t(Ox(i),r),e[s]=o),o(n)}},vne=t=>(e,n,i)=>t(Ox(n),i)(e);class bne{constructor(e={}){this.logger=Ho.create("formatter"),this.options=e,this.init(e)}init(e,n={interpolation:{}}){this.formatSeparator=n.interpolation.formatSeparator||",";const i=n.cacheInBuiltFormats?s4:vne;this.formats={number:i((r,a)=>{const s=new Intl.NumberFormat(r,{...a});return o=>s.format(o)}),currency:i((r,a)=>{const s=new Intl.NumberFormat(r,{...a,style:"currency"});return o=>s.format(o)}),datetime:i((r,a)=>{const s=new Intl.DateTimeFormat(r,{...a});return o=>s.format(o)}),relativetime:i((r,a)=>{const s=new Intl.RelativeTimeFormat(r,{...a});return o=>s.format(o,a.range||"day")}),list:i((r,a)=>{const s=new Intl.ListFormat(r,{...a});return o=>s.format(o)})}}add(e,n){this.formats[e.toLowerCase().trim()]=n}addCached(e,n){this.formats[e.toLowerCase().trim()]=s4(n)}format(e,n,i,r={}){const a=n.split(this.formatSeparator);if(a.length>1&&a[0].indexOf("(")>1&&a[0].indexOf(")")<0&&a.find(o=>o.indexOf(")")>-1)){const o=a.findIndex(l=>l.indexOf(")")>-1);a[0]=[a[0],...a.splice(1,o)].join(this.formatSeparator)}return a.reduce((o,l)=>{const{formatName:c,formatOptions:u}=xne(l);if(this.formats[c]){let f=o;try{const m=r?.formatParams?.[r.interpolationkey]||{},g=m.locale||m.lng||r.locale||r.lng||i;f=this.formats[c](o,g,{...u,...r,...m})}catch(m){this.logger.warn(m)}return f}else this.logger.warn(`there was no format function for ${c}`);return o},e)}}const yne=(t,e)=>{t.pending[e]!==void 0&&(delete t.pending[e],t.pendingCount--)};class _ne extends zS{constructor(e,n,i,r={}){super(),this.backend=e,this.store=n,this.services=i,this.languageUtils=i.languageUtils,this.options=r,this.logger=Ho.create("backendConnector"),this.waitingReads=[],this.maxParallelReads=r.maxParallelReads||10,this.readingCalls=0,this.maxRetries=r.maxRetries>=0?r.maxRetries:5,this.retryTimeout=r.retryTimeout>=1?r.retryTimeout:350,this.state={},this.queue=[],this.backend?.init?.(i,r.backend,r)}queueLoad(e,n,i,r){const a={},s={},o={},l={};return e.forEach(c=>{let u=!0;n.forEach(f=>{const m=`${c}|${f}`;!i.reload&&this.store.hasResourceBundle(c,f)?this.state[m]=2:this.state[m]<0||(this.state[m]===1?s[m]===void 0&&(s[m]=!0):(this.state[m]=1,u=!1,s[m]===void 0&&(s[m]=!0),a[m]===void 0&&(a[m]=!0),l[f]===void 0&&(l[f]=!0)))}),u||(o[c]=!0)}),(Object.keys(a).length||Object.keys(s).length)&&this.queue.push({pending:s,pendingCount:Object.keys(s).length,loaded:{},errors:[],callback:r}),{toLoad:Object.keys(a),pending:Object.keys(s),toLoadLanguages:Object.keys(o),toLoadNamespaces:Object.keys(l)}}loaded(e,n,i){const r=e.split("|"),a=r[0],s=r[1];n&&this.emit("failedLoading",a,s,n),!n&&i&&this.store.addResourceBundle(a,s,i,void 0,void 0,{skipCopy:!0}),this.state[e]=n?-1:2,n&&i&&(this.state[e]=0);const o={};this.queue.forEach(l=>{ane(l.loaded,[a],s),yne(l,e),n&&l.errors.push(n),l.pendingCount===0&&!l.done&&(Object.keys(l.loaded).forEach(c=>{o[c]||(o[c]={});const u=l.loaded[c];u.length&&u.forEach(f=>{o[c][f]===void 0&&(o[c][f]=!0)})}),l.done=!0,l.errors.length?l.callback(l.errors):l.callback())}),this.emit("loaded",o),this.queue=this.queue.filter(l=>!l.done)}read(e,n,i,r=0,a=this.retryTimeout,s){if(!e.length)return s(null,{});if(this.readingCalls>=this.maxParallelReads){this.waitingReads.push({lng:e,ns:n,fcName:i,tried:r,wait:a,callback:s});return}this.readingCalls++;const o=(c,u)=>{if(this.readingCalls--,this.waitingReads.length>0){const f=this.waitingReads.shift();this.read(f.lng,f.ns,f.fcName,f.tried,f.wait,f.callback)}if(c&&u&&r<this.maxRetries){setTimeout(()=>{this.read.call(this,e,n,i,r+1,a*2,s)},a);return}s(c,u)},l=this.backend[i].bind(this.backend);if(l.length===2){try{const c=l(e,n);c&&typeof c.then=="function"?c.then(u=>o(null,u)).catch(o):o(null,c)}catch(c){o(c)}return}return l(e,n,o)}prepareLoading(e,n,i={},r){if(!this.backend)return this.logger.warn("No backend was added via i18next.use. Will not load resources."),r&&r();Vt(e)&&(e=this.languageUtils.toResolveHierarchy(e)),Vt(n)&&(n=[n]);const a=this.queueLoad(e,n,i,r);if(!a.toLoad.length)return a.pending.length||r(),null;a.toLoad.forEach(s=>{this.loadOne(s)})}load(e,n,i){this.prepareLoading(e,n,{},i)}reload(e,n,i){this.prepareLoading(e,n,{reload:!0},i)}loadOne(e,n=""){const i=e.split("|"),r=i[0],a=i[1];this.read(r,a,"read",void 0,void 0,(s,o)=>{s&&this.logger.warn(`${n}loading namespace ${a} for language ${r} failed`,s),!s&&o&&this.logger.log(`${n}loaded namespace ${a} for language ${r}`,o),this.loaded(e,s,o)})}saveMissing(e,n,i,r,a,s={},o=()=>{}){if(this.services?.utils?.hasLoadedNamespace&&!this.services?.utils?.hasLoadedNamespace(n)){this.logger.warn(`did not save key "${i}" as the namespace "${n}" was not yet loaded`,"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!");return}if(!(i==null||i==="")){if(this.backend?.create){const l={...s,isUpdate:a},c=this.backend.create.bind(this.backend);if(c.length<6)try{let u;c.length===5?u=c(e,n,i,r,l):u=c(e,n,i,r),u&&typeof u.then=="function"?u.then(f=>o(null,f)).catch(o):o(null,u)}catch(u){o(u)}else c(e,n,i,r,o,l)}!e||!e[0]||this.store.addResource(e[0],n,i,r)}}}const o4=()=>({debug:!1,initAsync:!0,ns:["translation"],defaultNS:["translation"],fallbackLng:["dev"],fallbackNS:!1,supportedLngs:!1,nonExplicitSupportedLngs:!1,load:"all",preload:!1,simplifyPluralSuffix:!0,keySeparator:".",nsSeparator:":",pluralSeparator:"_",contextSeparator:"_",partialBundledLanguages:!1,saveMissing:!1,updateMissing:!1,saveMissingTo:"fallback",saveMissingPlurals:!0,missingKeyHandler:!1,missingInterpolationHandler:!1,postProcess:!1,postProcessPassResolved:!1,returnNull:!1,returnEmptyString:!0,returnObjects:!1,joinArrays:!1,returnedObjectHandler:!1,parseMissingKeyHandler:!1,appendNamespaceToMissingKey:!1,appendNamespaceToCIMode:!1,overloadTranslationOptionHandler:t=>{let e={};if(typeof t[1]=="object"&&(e=t[1]),Vt(t[1])&&(e.defaultValue=t[1]),Vt(t[2])&&(e.tDescription=t[2]),typeof t[2]=="object"||typeof t[3]=="object"){const n=t[3]||t[2];Object.keys(n).forEach(i=>{e[i]=n[i]})}return e},interpolation:{escapeValue:!0,format:t=>t,prefix:"{{",suffix:"}}",formatSeparator:",",unescapePrefix:"-",nestingPrefix:"$t(",nestingSuffix:")",nestingOptionsSeparator:",",maxReplaces:1e3,skipOnVariables:!0},cacheInBuiltFormats:!0}),l4=t=>(Vt(t.ns)&&(t.ns=[t.ns]),Vt(t.fallbackLng)&&(t.fallbackLng=[t.fallbackLng]),Vt(t.fallbackNS)&&(t.fallbackNS=[t.fallbackNS]),t.supportedLngs?.indexOf?.("cimode")<0&&(t.supportedLngs=t.supportedLngs.concat(["cimode"])),typeof t.initImmediate=="boolean"&&(t.initAsync=t.initImmediate),t),Eb=()=>{},Sne=t=>{Object.getOwnPropertyNames(Object.getPrototypeOf(t)).forEach(n=>{typeof t[n]=="function"&&(t[n]=t[n].bind(t))})};class fx extends zS{constructor(e={},n){if(super(),this.options=l4(e),this.services={},this.logger=Ho,this.modules={external:[]},Sne(this),n&&!this.isInitialized&&!e.isClone){if(!this.options.initAsync)return this.init(e,n),this;setTimeout(()=>{this.init(e,n)},0)}}init(e={},n){this.isInitializing=!0,typeof e=="function"&&(n=e,e={}),e.defaultNS==null&&e.ns&&(Vt(e.ns)?e.defaultNS=e.ns:e.ns.indexOf("translation")<0&&(e.defaultNS=e.ns[0]));const i=o4();this.options={...i,...this.options,...l4(e)},this.options.interpolation={...i.interpolation,...this.options.interpolation},e.keySeparator!==void 0&&(this.options.userDefinedKeySeparator=e.keySeparator),e.nsSeparator!==void 0&&(this.options.userDefinedNsSeparator=e.nsSeparator);const r=c=>c?typeof c=="function"?new c:c:null;if(!this.options.isClone){this.modules.logger?Ho.init(r(this.modules.logger),this.options):Ho.init(null,this.options);let c;this.modules.formatter?c=this.modules.formatter:c=bne;const u=new n4(this.options);this.store=new e4(this.options.resources,this.options);const f=this.services;f.logger=Ho,f.resourceStore=this.store,f.languageUtils=u,f.pluralResolver=new mne(u,{prepend:this.options.pluralSeparator,simplifyPluralSuffix:this.options.simplifyPluralSuffix}),this.options.interpolation.format&&this.options.interpolation.format!==i.interpolation.format&&this.logger.deprecate("init: you are still using the legacy format function, please use the new approach: https://www.i18next.com/translation-function/formatting"),c&&(!this.options.interpolation.format||this.options.interpolation.format===i.interpolation.format)&&(f.formatter=r(c),f.formatter.init&&f.formatter.init(f,this.options),this.options.interpolation.format=f.formatter.format.bind(f.formatter)),f.interpolator=new gne(this.options),f.utils={hasLoadedNamespace:this.hasLoadedNamespace.bind(this)},f.backendConnector=new _ne(r(this.modules.backend),f.resourceStore,f,this.options),f.backendConnector.on("*",(g,...b)=>{this.emit(g,...b)}),this.modules.languageDetector&&(f.languageDetector=r(this.modules.languageDetector),f.languageDetector.init&&f.languageDetector.init(f,this.options.detection,this.options)),this.modules.i18nFormat&&(f.i18nFormat=r(this.modules.i18nFormat),f.i18nFormat.init&&f.i18nFormat.init(this)),this.translator=new k_(this.services,this.options),this.translator.on("*",(g,...b)=>{this.emit(g,...b)}),this.modules.external.forEach(g=>{g.init&&g.init(this)})}if(this.format=this.options.interpolation.format,n||(n=Eb),this.options.fallbackLng&&!this.services.languageDetector&&!this.options.lng){const c=this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);c.length>0&&c[0]!=="dev"&&(this.options.lng=c[0])}!this.services.languageDetector&&!this.options.lng&&this.logger.warn("init: no languageDetector is used and no lng is defined"),["getResource","hasResourceBundle","getResourceBundle","getDataByLanguage"].forEach(c=>{this[c]=(...u)=>this.store[c](...u)}),["addResource","addResources","addResourceBundle","removeResourceBundle"].forEach(c=>{this[c]=(...u)=>(this.store[c](...u),this)});const o=Tg(),l=()=>{const c=(u,f)=>{this.isInitializing=!1,this.isInitialized&&!this.initializedStoreOnce&&this.logger.warn("init: i18next is already initialized. You should call init just once!"),this.isInitialized=!0,this.options.isClone||this.logger.log("initialized",this.options),this.emit("initialized",this.options),o.resolve(f),n(u,f)};if(this.languages&&!this.isInitialized)return c(null,this.t.bind(this));this.changeLanguage(this.options.lng,c)};return this.options.resources||!this.options.initAsync?l():setTimeout(l,0),o}loadResources(e,n=Eb){let i=n;const r=Vt(e)?e:this.language;if(typeof e=="function"&&(i=e),!this.options.resources||this.options.partialBundledLanguages){if(r?.toLowerCase()==="cimode"&&(!this.options.preload||this.options.preload.length===0))return i();const a=[],s=o=>{if(!o||o==="cimode")return;this.services.languageUtils.toResolveHierarchy(o).forEach(c=>{c!=="cimode"&&a.indexOf(c)<0&&a.push(c)})};r?s(r):this.services.languageUtils.getFallbackCodes(this.options.fallbackLng).forEach(l=>s(l)),this.options.preload?.forEach?.(o=>s(o)),this.services.backendConnector.load(a,this.options.ns,o=>{!o&&!this.resolvedLanguage&&this.language&&this.setResolvedLanguage(this.language),i(o)})}else i(null)}reloadResources(e,n,i){const r=Tg();return typeof e=="function"&&(i=e,e=void 0),typeof n=="function"&&(i=n,n=void 0),e||(e=this.languages),n||(n=this.options.ns),i||(i=Eb),this.services.backendConnector.reload(e,n,a=>{r.resolve(),i(a)}),r}use(e){if(!e)throw new Error("You are passing an undefined module! Please check the object you are passing to i18next.use()");if(!e.type)throw new Error("You are passing a wrong module! Please check the object you are passing to i18next.use()");return e.type==="backend"&&(this.modules.backend=e),(e.type==="logger"||e.log&&e.warn&&e.error)&&(this.modules.logger=e),e.type==="languageDetector"&&(this.modules.languageDetector=e),e.type==="i18nFormat"&&(this.modules.i18nFormat=e),e.type==="postProcessor"&&lG.addPostProcessor(e),e.type==="formatter"&&(this.modules.formatter=e),e.type==="3rdParty"&&this.modules.external.push(e),this}setResolvedLanguage(e){if(!(!e||!this.languages)&&!(["cimode","dev"].indexOf(e)>-1)){for(let n=0;n<this.languages.length;n++){const i=this.languages[n];if(!(["cimode","dev"].indexOf(i)>-1)&&this.store.hasLanguageSomeTranslations(i)){this.resolvedLanguage=i;break}}!this.resolvedLanguage&&this.languages.indexOf(e)<0&&this.store.hasLanguageSomeTranslations(e)&&(this.resolvedLanguage=e,this.languages.unshift(e))}}changeLanguage(e,n){this.isLanguageChangingTo=e;const i=Tg();this.emit("languageChanging",e);const r=o=>{this.language=o,this.languages=this.services.languageUtils.toResolveHierarchy(o),this.resolvedLanguage=void 0,this.setResolvedLanguage(o)},a=(o,l)=>{l?this.isLanguageChangingTo===e&&(r(l),this.translator.changeLanguage(l),this.isLanguageChangingTo=void 0,this.emit("languageChanged",l),this.logger.log("languageChanged",l)):this.isLanguageChangingTo=void 0,i.resolve((...c)=>this.t(...c)),n&&n(o,(...c)=>this.t(...c))},s=o=>{!e&&!o&&this.services.languageDetector&&(o=[]);const l=Vt(o)?o:o&&o[0],c=this.store.hasLanguageSomeTranslations(l)?l:this.services.languageUtils.getBestMatchFromCodes(Vt(o)?[o]:o);c&&(this.language||r(c),this.translator.language||this.translator.changeLanguage(c),this.services.languageDetector?.cacheUserLanguage?.(c)),this.loadResources(c,u=>{a(u,c)})};return!e&&this.services.languageDetector&&!this.services.languageDetector.async?s(this.services.languageDetector.detect()):!e&&this.services.languageDetector&&this.services.languageDetector.async?this.services.languageDetector.detect.length===0?this.services.languageDetector.detect().then(s):this.services.languageDetector.detect(s):s(e),i}getFixedT(e,n,i){const r=(a,s,...o)=>{let l;typeof s!="object"?l=this.options.overloadTranslationOptionHandler([a,s].concat(o)):l={...s},l.lng=l.lng||r.lng,l.lngs=l.lngs||r.lngs,l.ns=l.ns||r.ns,l.keyPrefix!==""&&(l.keyPrefix=l.keyPrefix||i||r.keyPrefix);const c=this.options.keySeparator||".";let u;return l.keyPrefix&&Array.isArray(a)?u=a.map(f=>(typeof f=="function"&&(f=dN(f,{...this.options,...s})),`${l.keyPrefix}${c}${f}`)):(typeof a=="function"&&(a=dN(a,{...this.options,...s})),u=l.keyPrefix?`${l.keyPrefix}${c}${a}`:a),this.t(u,l)};return Vt(e)?r.lng=e:r.lngs=e,r.ns=n,r.keyPrefix=i,r}t(...e){return this.translator?.translate(...e)}exists(...e){return this.translator?.exists(...e)}setDefaultNamespace(e){this.options.defaultNS=e}hasLoadedNamespace(e,n={}){if(!this.isInitialized)return this.logger.warn("hasLoadedNamespace: i18next was not initialized",this.languages),!1;if(!this.languages||!this.languages.length)return this.logger.warn("hasLoadedNamespace: i18n.languages were undefined or empty",this.languages),!1;const i=n.lng||this.resolvedLanguage||this.languages[0],r=this.options?this.options.fallbackLng:!1,a=this.languages[this.languages.length-1];if(i.toLowerCase()==="cimode")return!0;const s=(o,l)=>{const c=this.services.backendConnector.state[`${o}|${l}`];return c===-1||c===0||c===2};if(n.precheck){const o=n.precheck(this,s);if(o!==void 0)return o}return!!(this.hasResourceBundle(i,e)||!this.services.backendConnector.backend||this.options.resources&&!this.options.partialBundledLanguages||s(i,e)&&(!r||s(a,e)))}loadNamespaces(e,n){const i=Tg();return this.options.ns?(Vt(e)&&(e=[e]),e.forEach(r=>{this.options.ns.indexOf(r)<0&&this.options.ns.push(r)}),this.loadResources(r=>{i.resolve(),n&&n(r)}),i):(n&&n(),Promise.resolve())}loadLanguages(e,n){const i=Tg();Vt(e)&&(e=[e]);const r=this.options.preload||[],a=e.filter(s=>r.indexOf(s)<0&&this.services.languageUtils.isSupportedCode(s));return a.length?(this.options.preload=r.concat(a),this.loadResources(s=>{i.resolve(),n&&n(s)}),i):(n&&n(),Promise.resolve())}dir(e){if(e||(e=this.resolvedLanguage||(this.languages?.length>0?this.languages[0]:this.language)),!e)return"rtl";try{const r=new Intl.Locale(e);if(r&&r.getTextInfo){const a=r.getTextInfo();if(a&&a.direction)return a.direction}}catch{}const n=["ar","shu","sqr","ssh","xaa","yhd","yud","aao","abh","abv","acm","acq","acw","acx","acy","adf","ads","aeb","aec","afb","ajp","apc","apd","arb","arq","ars","ary","arz","auz","avl","ayh","ayl","ayn","ayp","bbz","pga","he","iw","ps","pbt","pbu","pst","prp","prd","ug","ur","ydd","yds","yih","ji","yi","hbo","men","xmn","fa","jpr","peo","pes","prs","dv","sam","ckb"],i=this.services?.languageUtils||new n4(o4());return e.toLowerCase().indexOf("-latn")>1?"ltr":n.indexOf(i.getLanguagePartFromCode(e))>-1||e.toLowerCase().indexOf("-arab")>1?"rtl":"ltr"}static createInstance(e={},n){const i=new fx(e,n);return i.createInstance=fx.createInstance,i}cloneInstance(e={},n=Eb){const i=e.forkResourceStore;i&&delete e.forkResourceStore;const r={...this.options,...e,isClone:!0},a=new fx(r);if((e.debug!==void 0||e.prefix!==void 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this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#v(t){this.#_(),this.#l=t,!(yf||ks(this.options.enabled,this.#t)===!1||!xN(this.#l)||this.#l===0)&&(this.#u=Yd.setInterval(()=>{(this.options.refetchIntervalInBackground||TP.isFocused())&&this.#d()},this.#l))}#b(){this.#g(),this.#v(this.#x())}#y(){this.#c&&(Yd.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(Yd.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let u={...c},f=!1,m;if(e._optimisticResults){const j=this.hasListeners(),C=!j&&R4(t,e),k=j&&P4(t,n,e,i);(C||k)&&(u={...u,...BG(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(u.fetchStatus="idle")}let{error:g,errorUpdatedAt:b,status:y}=u;m=u.data;let v=!1;if(e.placeholderData!==void 0&&m===void 0&&y==="pending"){let j;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(j=r.data,v=!0):j=typeof 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e=this.#t;this.#t=t,this.#n=t.state,this.hasListeners()&&(e?.removeObserver(this),t.addObserver(this))}onQueryUpdate(){this.updateResult(),this.hasListeners()&&this.#b()}#w(t){ir.batch(()=>{t.listeners&&this.listeners.forEach(e=>{e(this.#r)}),this.#e.getQueryCache().notify({query:this.#t,type:"observerResultsUpdated"})})}};function Xre(t,e){return ks(e.enabled,t)!==!1&&t.state.data===void 0&&!(t.state.status==="error"&&e.retryOnMount===!1)}function R4(t,e){return Xre(t,e)||t.state.data!==void 0&&SN(t,e,e.refetchOnMount)}function SN(t,e,n){if(ks(e.enabled,t)!==!1&&Lu(e.staleTime,t)!=="static"){const i=typeof n=="function"?n(t):n;return i==="always"||i!==!1&&CP(t,e)}return!1}function P4(t,e,n,i){return(t!==e||ks(i.enabled,t)===!1)&&(!n.suspense||t.state.status!=="error")&&CP(t,n)}function CP(t,e){return ks(e.enabled,t)!==!1&&t.isStaleByTime(Lu(e.staleTime,t))}function Kre(t,e){return!O_(t.getCurrentResult(),e)}function k4(t){return{onFetch:(e,n)=>{const i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let u=!1;const f=b=>{Object.defineProperty(b,"signal",{enumerable:!0,get:()=>(e.signal.aborted?u=!0:e.signal.addEventListener("abort",()=>{u=!0}),e.signal)})},m=IG(e.options,e.fetchOptions),g=async(b,y,v)=>{if(u)return Promise.reject();if(y==null&&b.pages.length)return Promise.resolve(b);const M=(()=>{const R={client:e.client,queryKey:e.queryKey,pageParam:y,direction:v?"backward":"forward",meta:e.options.meta};return f(R),R})(),w=await m(M),{maxPages:A}=e.options,T=v?zre:Fre;return{pages:T(b.pages,w,A),pageParams:T(b.pageParams,y,A)}};if(r&&a.length){const b=r==="backward",y=b?Yre:D4,v={pages:a,pageParams:s},x=y(i,v);o=await g(v,x,b)}else{const b=t??a.length;do{const y=l===0?s[0]??i.initialPageParam:D4(i,o);if(l>0&&y==null)break;o=await g(o,y),l++}while(l<b)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function D4(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function Yre(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var Zre=class extends zG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||HG(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=FG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),ir.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function HG(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var Qre=class extends mm{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new Zre({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=Tb(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=Tb(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=Tb(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=Tb(t);return typeof e=="string"?this.#t.get(e)?.find(i=>i!==t&&i.state.isPaused)?.continue()??Promise.resolve():Promise.resolve()}clear(){ir.batch(()=>{this.#e.forEach(t=>{this.notify({type:"removed",mutation:t})}),this.#e.clear(),this.#t.clear()})}getAll(){return Array.from(this.#e)}find(t){const e={exact:!0,...t};return this.getAll().find(n=>E4(e,n))}findAll(t={}){return this.getAll().filter(e=>E4(t,e))}notify(t){ir.batch(()=>{this.listeners.forEach(e=>{e(t)})})}resumePausedMutations(){const t=this.getAll().filter(e=>e.state.isPaused);return ir.batch(()=>Promise.all(t.map(e=>e.continue().catch(fa))))}};function Tb(t){return t.options.scope?.id}var Jre=class extends mm{#e;#t=void 0;#n;#r;constructor(e,n){super(),this.#e=e,this.setOptions(n),this.bindMethods(),this.#i()}bindMethods(){this.mutate=this.mutate.bind(this),this.reset=this.reset.bind(this)}setOptions(e){const n=this.options;this.options=this.#e.defaultMutationOptions(e),O_(this.options,n)||this.#e.getMutationCache().notify({type:"observerOptionsUpdated",mutation:this.#n,observer:this}),n?.mutationKey&&this.options.mutationKey&&_f(n.mutationKey)!==_f(this.options.mutationKey)?this.reset():this.#n?.state.status==="pending"&&this.#n.setOptions(this.options)}onUnsubscribe(){this.hasListeners()||this.#n?.removeObserver(this)}onMutationUpdate(e){this.#i(),this.#s(e)}getCurrentResult(){return this.#t}reset(){this.#n?.removeObserver(this),this.#n=void 0,this.#i(),this.#s()}mutate(e,n){return this.#r=n,this.#n?.removeObserver(this),this.#n=this.#e.getMutationCache().build(this.#e,this.options),this.#n.addObserver(this),this.#n.execute(e)}#i(){const e=this.#n?.state??HG();this.#t={...e,isPending:e.status==="pending",isSuccess:e.status==="success",isError:e.status==="error",isIdle:e.status==="idle",mutate:this.mutate,reset:this.reset}}#s(e){ir.batch(()=>{if(this.#r&&this.hasListeners()){const n=this.#t.variables,i=this.#t.context,r={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};e?.type==="success"?(this.#r.onSuccess?.(e.data,n,i,r),this.#r.onSettled?.(e.data,null,n,i,r)):e?.type==="error"&&(this.#r.onError?.(e.error,n,i,r),this.#r.onSettled?.(void 0,e.error,n,i,r))}this.listeners.forEach(n=>{n(this.#t)})})}},eae=class extends mm{constructor(t={}){super(),this.config=t,this.#e=new Map}#e;build(t,e,n){const i=e.queryKey,r=e.queryHash??EP(i,e);let a=this.get(r);return a||(a=new Wre({client:t,queryKey:i,queryHash:r,options:t.defaultQueryOptions(e),state:n,defaultOptions:t.getQueryDefaults(i)}),this.add(a)),a}add(t){this.#e.has(t.queryHash)||(this.#e.set(t.queryHash,t),this.notify({type:"added",query:t}))}remove(t){const e=this.#e.get(t.queryHash);e&&(t.destroy(),e===t&&this.#e.delete(t.queryHash),this.notify({type:"removed",query:t}))}clear(){ir.batch(()=>{this.getAll().forEach(t=>{this.remove(t)})})}get(t){return this.#e.get(t)}getAll(){return[...this.#e.values()]}find(t){const e={exact:!0,...t};return this.getAll().find(n=>M4(e,n))}findAll(t={}){const e=this.getAll();return Object.keys(t).length>0?e.filter(n=>M4(t,n)):e}notify(t){ir.batch(()=>{this.listeners.forEach(e=>{e(t)})})}onFocus(){ir.batch(()=>{this.getAll().forEach(t=>{t.onFocus()})})}onOnline(){ir.batch(()=>{this.getAll().forEach(t=>{t.onOnline()})})}},tae=class{#e;#t;#n;#r;#i;#s;#o;#a;constructor(t={}){this.#e=t.queryCache||new eae,this.#t=t.mutationCache||new Qre,this.#n=t.defaultOptions||{},this.#r=new Map,this.#i=new Map,this.#s=0}mount(){this.#s++,this.#s===1&&(this.#o=TP.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onFocus())}),this.#a=L_.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onOnline())}))}unmount(){this.#s--,this.#s===0&&(this.#o?.(),this.#o=void 0,this.#a?.(),this.#a=void 0)}isFetching(t){return this.#e.findAll({...t,fetchStatus:"fetching"}).length}isMutating(t){return this.#t.findAll({...t,status:"pending"}).length}getQueryData(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state.data}ensureQueryData(t){const e=this.defaultQueryOptions(t),n=this.#e.build(this,e),i=n.state.data;return i===void 0?this.fetchQuery(t):(t.revalidateIfStale&&n.isStaleByTime(Lu(e.staleTime,n))&&this.prefetchQuery(e),Promise.resolve(i))}getQueriesData(t){return this.#e.findAll(t).map(({queryKey:e,state:n})=>{const i=n.data;return[e,i]})}setQueryData(t,e,n){const i=this.defaultQueryOptions({queryKey:t}),a=this.#e.get(i.queryHash)?.state.data,s=Ire(e,a);if(s!==void 0)return this.#e.build(this,i).setData(s,{...n,manual:!0})}setQueriesData(t,e,n){return ir.batch(()=>this.#e.findAll(t).map(({queryKey:i})=>[i,this.setQueryData(i,e,n)]))}getQueryState(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state}removeQueries(t){const e=this.#e;ir.batch(()=>{e.findAll(t).forEach(n=>{e.remove(n)})})}resetQueries(t,e){const n=this.#e;return ir.batch(()=>(n.findAll(t).forEach(i=>{i.reset()}),this.refetchQueries({type:"active",...t},e)))}cancelQueries(t,e={}){const n={revert:!0,...e},i=ir.batch(()=>this.#e.findAll(t).map(r=>r.cancel(n)));return Promise.all(i).then(fa).catch(fa)}invalidateQueries(t,e={}){return ir.batch(()=>(this.#e.findAll(t).forEach(n=>{n.invalidate()}),t?.refetchType==="none"?Promise.resolve():this.refetchQueries({...t,type:t?.refetchType??t?.type??"active"},e)))}refetchQueries(t,e={}){const n={...e,cancelRefetch:e.cancelRefetch??!0},i=ir.batch(()=>this.#e.findAll(t).filter(r=>!r.isDisabled()&&!r.isStatic()).map(r=>{let a=r.fetch(void 0,n);return n.throwOnError||(a=a.catch(fa)),r.state.fetchStatus==="paused"?Promise.resolve():a}));return Promise.all(i).then(fa)}fetchQuery(t){const e=this.defaultQueryOptions(t);e.retry===void 0&&(e.retry=!1);const n=this.#e.build(this,e);return 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yse=[["rect",{width:"18",height:"18",x:"3",y:"3",rx:"2",key:"afitv7"}],["path",{d:"M7 3v18",key:"bbkbws"}],["path",{d:"M3 7.5h4",key:"zfgn84"}],["path",{d:"M3 12h18",key:"1i2n21"}],["path",{d:"M3 16.5h4",key:"1230mu"}],["path",{d:"M17 3v18",key:"in4fa5"}],["path",{d:"M17 7.5h4",key:"myr1c1"}],["path",{d:"M17 16.5h4",key:"go4c1d"}]],Mp=et("film",yse);const _se=[["path",{d:"M12 3q1 4 4 6.5t3 5.5a1 1 0 0 1-14 0 5 5 0 0 1 1-3 1 1 0 0 0 5 0c0-2-1.5-3-1.5-5q0-2 2.5-4",key:"1slcih"}]],XG=et("flame",_se);const Sse=[["path",{d:"m6 14 1.5-2.9A2 2 0 0 1 9.24 10H20a2 2 0 0 1 1.94 2.5l-1.54 6a2 2 0 0 1-1.95 1.5H4a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h3.9a2 2 0 0 1 1.69.9l.81 1.2a2 2 0 0 0 1.67.9H18a2 2 0 0 1 2 2v2",key:"usdka0"}]],wse=et("folder-open",Sse);const Mse=[["path",{d:"M20 20a2 2 0 0 0 2-2V8a2 2 0 0 0-2-2h-7.9a2 2 0 0 1-1.69-.9L9.6 3.9A2 2 0 0 0 7.93 3H4a2 2 0 0 0-2 2v13a2 2 0 0 0 2 2Z",key:"1kt360"}]],Ese=et("folder",Mse);const Ase=[["path",{d:"M10 20a1 1 0 0 0 .553.895l2 1A1 1 0 0 0 14 21v-7a2 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1.15-.3 2.35 0 3.5A5.403 5.403 0 0 0 4 9c0 3.5 3 5.5 6 5.5-.39.49-.68 1.05-.85 1.65-.17.6-.22 1.23-.15 1.85v4",key:"tonef"}],["path",{d:"M9 18c-4.51 2-5-2-7-2",key:"9comsn"}]],B4=et("github",Pse);const kse=[["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}],["path",{d:"M12 2a14.5 14.5 0 0 0 0 20 14.5 14.5 0 0 0 0-20",key:"13o1zl"}],["path",{d:"M2 12h20",key:"9i4pu4"}]],j_=et("globe",kse);const Dse=[["circle",{cx:"9",cy:"12",r:"1",key:"1vctgf"}],["circle",{cx:"9",cy:"5",r:"1",key:"hp0tcf"}],["circle",{cx:"9",cy:"19",r:"1",key:"fkjjf6"}],["circle",{cx:"15",cy:"12",r:"1",key:"1tmaij"}],["circle",{cx:"15",cy:"5",r:"1",key:"19l28e"}],["circle",{cx:"15",cy:"19",r:"1",key:"f4zoj3"}]],kP=et("grip-vertical",Dse);const Ose=[["line",{x1:"22",x2:"2",y1:"12",y2:"12",key:"1y58io"}],["path",{d:"M5.45 5.11 2 12v6a2 2 0 0 0 2 2h16a2 2 0 0 0 2-2v-6l-3.45-6.89A2 2 0 0 0 16.76 4H7.24a2 2 0 0 0-1.79 1.11z",key:"oot6mr"}],["line",{x1:"6",x2:"6.01",y1:"16",y2:"16",key:"sgf278"}],["line",{x1:"10",x2:"10.01",y1:"16",y2:"16",key:"1l4acy"}]],KG=et("hard-drive",Ose);const Lse=[["rect",{width:"18",height:"18",x:"3",y:"3",rx:"2",ry:"2",key:"1m3agn"}],["circle",{cx:"9",cy:"9",r:"2",key:"af1f0g"}],["path",{d:"m21 15-3.086-3.086a2 2 0 0 0-2.828 0L6 21",key:"1xmnt7"}]],GS=et("image",Lse);const Ise=[["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}],["path",{d:"M12 16v-4",key:"1dtifu"}],["path",{d:"M12 8h.01",key:"e9boi3"}]],YG=et("info",Ise);const jse=[["line",{x1:"19",x2:"10",y1:"4",y2:"4",key:"15jd3p"}],["line",{x1:"14",x2:"5",y1:"20",y2:"20",key:"bu0au3"}],["line",{x1:"15",x2:"9",y1:"4",y2:"20",key:"uljnxc"}]],Use=et("italic",jse);const Fse=[["path",{d:"m15.5 7.5 2.3 2.3a1 1 0 0 0 1.4 0l2.1-2.1a1 1 0 0 0 0-1.4L19 4",key:"g0fldk"}],["path",{d:"m21 2-9.6 9.6",key:"1j0ho8"}],["circle",{cx:"7.5",cy:"15.5",r:"5.5",key:"yqb3hr"}]],zse=et("key",Fse);const Bse=[["path",{d:"M10 8h.01",key:"1r9ogq"}],["path",{d:"M12 12h.01",key:"1mp3jc"}],["path",{d:"M14 8h.01",key:"1primd"}],["path",{d:"M16 12h.01",key:"1l6xoz"}],["path",{d:"M18 8h.01",key:"emo2bl"}],["path",{d:"M6 8h.01",key:"x9i8wu"}],["path",{d:"M7 16h10",key:"wp8him"}],["path",{d:"M8 12h.01",key:"czm47f"}],["rect",{width:"20",height:"16",x:"2",y:"4",rx:"2",key:"18n3k1"}]],EN=et("keyboard",Bse);const Hse=[["path",{d:"M12.83 2.18a2 2 0 0 0-1.66 0L2.6 6.08a1 1 0 0 0 0 1.83l8.58 3.91a2 2 0 0 0 1.66 0l8.58-3.9a1 1 0 0 0 0-1.83z",key:"zw3jo"}],["path",{d:"M2 12a1 1 0 0 0 .58.91l8.6 3.91a2 2 0 0 0 1.65 0l8.58-3.9A1 1 0 0 0 22 12",key:"1wduqc"}],["path",{d:"M2 17a1 1 0 0 0 .58.91l8.6 3.91a2 2 0 0 0 1.65 0l8.58-3.9A1 1 0 0 0 22 17",key:"kqbvx6"}]],ZG=et("layers",Hse);const Vse=[["rect",{width:"7",height:"7",x:"3",y:"3",rx:"1",key:"1g98yp"}],["rect",{width:"7",height:"7",x:"14",y:"3",rx:"1",key:"6d4xhi"}],["rect",{width:"7",height:"7",x:"14",y:"14",rx:"1",key:"nxv5o0"}],["rect",{width:"7",height:"7",x:"3",y:"14",rx:"1",key:"1bb6yr"}]],$se=et("layout-grid",Vse);const Gse=[["path",{d:"M9 17H7A5 5 0 0 1 7 7",key:"10o201"}],["path",{d:"M15 7h2a5 5 0 0 1 4 8",key:"1d3206"}],["line",{x1:"8",x2:"12",y1:"12",y2:"12",key:"rvw6j4"}],["line",{x1:"2",x2:"22",y1:"2",y2:"22",key:"a6p6uj"}]],Wse=et("link-2-off",Gse);const qse=[["path",{d:"M9 17H7A5 5 0 0 1 7 7h2",key:"8i5ue5"}],["path",{d:"M15 7h2a5 5 0 1 1 0 10h-2",key:"1b9ql8"}],["line",{x1:"8",x2:"16",y1:"12",y2:"12",key:"1jonct"}]],Xse=et("link-2",qse);const Kse=[["path",{d:"M10 13a5 5 0 0 0 7.54.54l3-3a5 5 0 0 0-7.07-7.07l-1.72 1.71",key:"1cjeqo"}],["path",{d:"M14 11a5 5 0 0 0-7.54-.54l-3 3a5 5 0 0 0 7.07 7.07l1.71-1.71",key:"19qd67"}]],Yse=et("link",Kse);const Zse=[["path",{d:"M11 5h10",key:"1cz7ny"}],["path",{d:"M11 12h10",key:"1438ji"}],["path",{d:"M11 19h10",key:"11t30w"}],["path",{d:"M4 4h1v5",key:"10yrso"}],["path",{d:"M4 9h2",key:"r1h2o0"}],["path",{d:"M6.5 20H3.4c0-1 2.6-1.925 2.6-3.5a1.5 1.5 0 0 0-2.6-1.02",key:"xtkcd5"}]],Qse=et("list-ordered",Zse);const Jse=[["path",{d:"M3 5h.01",key:"18ugdj"}],["path",{d:"M3 12h.01",key:"nlz23k"}],["path",{d:"M3 19h.01",key:"noohij"}],["path",{d:"M8 5h13",key:"1pao27"}],["path",{d:"M8 12h13",key:"1za7za"}],["path",{d:"M8 19h13",key:"m83p4d"}]],QG=et("list",Jse);const eoe=[["path",{d:"M21 12a9 9 0 1 1-6.219-8.56",key:"13zald"}]],It=et("loader-circle",eoe);const toe=[["path",{d:"m10 17 5-5-5-5",key:"1bsop3"}],["path",{d:"M15 12H3",key:"6jk70r"}],["path",{d:"M15 3h4a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2h-4",key:"u53s6r"}]],H4=et("log-in",toe);const noe=[["path",{d:"m16 17 5-5-5-5",key:"1bji2h"}],["path",{d:"M21 12H9",key:"dn1m92"}],["path",{d:"M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4",key:"1uf3rs"}]],ioe=et("log-out",noe);const roe=[["path",{d:"M15 3h6v6",key:"1q9fwt"}],["path",{d:"m21 3-7 7",key:"1l2asr"}],["path",{d:"m3 21 7-7",key:"tjx5ai"}],["path",{d:"M9 21H3v-6",key:"wtvkvv"}]],JG=et("maximize-2",roe);const aoe=[["path",{d:"m14 10 7-7",key:"oa77jy"}],["path",{d:"M20 10h-6V4",key:"mjg0md"}],["path",{d:"m3 21 7-7",key:"tjx5ai"}],["path",{d:"M4 14h6v6",key:"rmj7iw"}]],soe=et("minimize-2",aoe);const ooe=[["path",{d:"M5 12h14",key:"1ays0h"}]],loe=et("minus",ooe);const coe=[["path",{d:"M20.985 12.486a9 9 0 1 1-9.473-9.472c.405-.022.617.46.402.803a6 6 0 0 0 8.268 8.268c.344-.215.825-.004.803.401",key:"kfwtm"}]],U_=et("moon",coe);const uoe=[["path",{d:"M11 21.73a2 2 0 0 0 2 0l7-4A2 2 0 0 0 21 16V8a2 2 0 0 0-1-1.73l-7-4a2 2 0 0 0-2 0l-7 4A2 2 0 0 0 3 8v8a2 2 0 0 0 1 1.73z",key:"1a0edw"}],["path",{d:"M12 22V12",key:"d0xqtd"}],["polyline",{points:"3.29 7 12 12 20.71 7",key:"ousv84"}],["path",{d:"m7.5 4.27 9 5.15",key:"1c824w"}]],F_=et("package",uoe);const doe=[["rect",{x:"14",y:"3",width:"5",height:"18",rx:"1",key:"kaeet6"}],["rect",{x:"5",y:"3",width:"5",height:"18",rx:"1",key:"1wsw3u"}]],e9=et("pause",doe);const foe=[["path",{d:"M13 21h8",key:"1jsn5i"}],["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}]],DP=et("pen-line",foe);const hoe=[["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}]],t9=et("pen",hoe);const poe=[["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}],["path",{d:"m15 5 4 4",key:"1mk7zo"}]],V4=et("pencil",poe);const moe=[["path",{d:"M5 5a2 2 0 0 1 3.008-1.728l11.997 6.998a2 2 0 0 1 .003 3.458l-12 7A2 2 0 0 1 5 19z",key:"10ikf1"}]],WS=et("play",moe);const goe=[["path",{d:"M12 22v-5",key:"1ega77"}],["path",{d:"M9 8V2",key:"14iosj"}],["path",{d:"M15 8V2",key:"18g5xt"}],["path",{d:"M18 8v5a4 4 0 0 1-4 4h-4a4 4 0 0 1-4-4V8Z",key:"osxo6l"}]],AN=et("plug",goe);const xoe=[["path",{d:"M5 12h14",key:"1ays0h"}],["path",{d:"M12 5v14",key:"s699le"}]],Yo=et("plus",xoe);const voe=[["path",{d:"M18.36 6.64A9 9 0 0 1 20.77 15",key:"dxknvb"}],["path",{d:"M6.16 6.16a9 9 0 1 0 12.68 12.68",key:"1x7qb5"}],["path",{d:"M12 2v4",key:"3427ic"}],["path",{d:"m2 2 20 20",key:"1ooewy"}]],n9=et("power-off",voe);const boe=[["path",{d:"M12 2v10",key:"mnfbl"}],["path",{d:"M18.4 6.6a9 9 0 1 1-12.77.04",key:"obofu9"}]],qS=et("power",boe);const yoe=[["path",{d:"M6 18H4a2 2 0 0 1-2-2v-5a2 2 0 0 1 2-2h16a2 2 0 0 1 2 2v5a2 2 0 0 1-2 2h-2",key:"143wyd"}],["path",{d:"M6 9V3a1 1 0 0 1 1-1h10a1 1 0 0 1 1 1v6",key:"1itne7"}],["rect",{x:"6",y:"14",width:"12",height:"8",rx:"1",key:"1ue0tg"}]],hc=et("printer",yoe);const _oe=[["rect",{width:"5",height:"5",x:"3",y:"3",rx:"1",key:"1tu5fj"}],["rect",{width:"5",height:"5",x:"16",y:"3",rx:"1",key:"1v8r4q"}],["rect",{width:"5",height:"5",x:"3",y:"16",rx:"1",key:"1x03jg"}],["path",{d:"M21 16h-3a2 2 0 0 0-2 2v3",key:"177gqh"}],["path",{d:"M21 21v.01",key:"ents32"}],["path",{d:"M12 7v3a2 2 0 0 1-2 2H7",key:"8crl2c"}],["path",{d:"M3 12h.01",key:"nlz23k"}],["path",{d:"M12 3h.01",key:"n36tog"}],["path",{d:"M12 16v.01",key:"133mhm"}],["path",{d:"M16 12h1",key:"1slzba"}],["path",{d:"M21 12v.01",key:"1lwtk9"}],["path",{d:"M12 21v-1",key:"1880an"}]],Soe=et("qr-code",_oe);const woe=[["path",{d:"M3 12a9 9 0 0 1 9-9 9.75 9.75 0 0 1 6.74 2.74L21 8",key:"v9h5vc"}],["path",{d:"M21 3v5h-5",key:"1q7to0"}],["path",{d:"M21 12a9 9 0 0 1-9 9 9.75 9.75 0 0 1-6.74-2.74L3 16",key:"3uifl3"}],["path",{d:"M8 16H3v5",key:"1cv678"}]],Zo=et("refresh-cw",woe);const Moe=[["path",{d:"M3 12a9 9 0 1 0 9-9 9.75 9.75 0 0 0-6.74 2.74L3 8",key:"1357e3"}],["path",{d:"M3 3v5h5",key:"1xhq8a"}]],XS=et("rotate-ccw",Moe);const Eoe=[["path",{d:"M21.3 15.3a2.4 2.4 0 0 1 0 3.4l-2.6 2.6a2.4 2.4 0 0 1-3.4 0L2.7 8.7a2.41 2.41 0 0 1 0-3.4l2.6-2.6a2.41 2.41 0 0 1 3.4 0Z",key:"icamh8"}],["path",{d:"m14.5 12.5 2-2",key:"inckbg"}],["path",{d:"m11.5 9.5 2-2",key:"fmmyf7"}],["path",{d:"m8.5 6.5 2-2",key:"vc6u1g"}],["path",{d:"m17.5 15.5 2-2",key:"wo5hmg"}]],Aoe=et("ruler",Eoe);const Toe=[["path",{d:"M15.2 3a2 2 0 0 1 1.4.6l3.8 3.8a2 2 0 0 1 .6 1.4V19a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2z",key:"1c8476"}],["path",{d:"M17 21v-7a1 1 0 0 0-1-1H8a1 1 0 0 0-1 1v7",key:"1ydtos"}],["path",{d:"M7 3v4a1 1 0 0 0 1 1h7",key:"t51u73"}]],P0=et("save",Toe);const Coe=[["path",{d:"M3 7V5a2 2 0 0 1 2-2h2",key:"aa7l1z"}],["path",{d:"M17 3h2a2 2 0 0 1 2 2v2",key:"4qcy5o"}],["path",{d:"M21 17v2a2 2 0 0 1-2 2h-2",key:"6vwrx8"}],["path",{d:"M7 21H5a2 2 0 0 1-2-2v-2",key:"ioqczr"}],["circle",{cx:"12",cy:"12",r:"3",key:"1v7zrd"}],["path",{d:"m16 16-1.9-1.9",key:"1dq9hf"}]],Noe=et("scan-search",Coe);const Roe=[["path",{d:"m21 21-4.34-4.34",key:"14j7rj"}],["circle",{cx:"11",cy:"11",r:"8",key:"4ej97u"}]],z_=et("search",Roe);const Poe=[["path",{d:"M14.536 21.686a.5.5 0 0 0 .937-.024l6.5-19a.496.496 0 0 0-.635-.635l-19 6.5a.5.5 0 0 0-.024.937l7.93 3.18a2 2 0 0 1 1.112 1.11z",key:"1ffxy3"}],["path",{d:"m21.854 2.147-10.94 10.939",key:"12cjpa"}]],i9=et("send",Poe);const koe=[["path",{d:"M14 17H5",key:"gfn3mx"}],["path",{d:"M19 7h-9",key:"6i9tg"}],["circle",{cx:"17",cy:"17",r:"3",key:"18b49y"}],["circle",{cx:"7",cy:"7",r:"3",key:"dfmy0x"}]],OP=et("settings-2",koe);const Doe=[["path",{d:"M9.671 4.136a2.34 2.34 0 0 1 4.659 0 2.34 2.34 0 0 0 3.319 1.915 2.34 2.34 0 0 1 2.33 4.033 2.34 2.34 0 0 0 0 3.831 2.34 2.34 0 0 1-2.33 4.033 2.34 2.34 0 0 0-3.319 1.915 2.34 2.34 0 0 1-4.659 0 2.34 2.34 0 0 0-3.32-1.915 2.34 2.34 0 0 1-2.33-4.033 2.34 2.34 0 0 0 0-3.831A2.34 2.34 0 0 1 6.35 6.051a2.34 2.34 0 0 0 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this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,u=n._w;return this._x=i*u+s*o+r*c-a*l,this._y=r*u+s*l+a*o-i*c,this._z=a*u+s*c+i*l-r*o,this._w=s*u-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n<=0)return this;if(n>=1)return this.copy(e);let i=e._x,r=e._y,a=e._z,s=e._w,o=this.dot(e);o<0&&(i=-i,r=-r,a=-a,s=-s,o=-o);let l=1-n;if(o<.9995){const c=Math.acos(o),u=Math.sin(c);l=Math.sin(l*c)/u,n=Math.sin(n*c)/u,this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this._onChangeCallback()}else this._x=this._x*l+i*n,this._y=this._y*l+r*n,this._z=this._z*l+a*n,this._w=this._w*l+s*n,this.normalize();return this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=2*Math.PI*Math.random(),n=2*Math.PI*Math.random(),i=Math.random(),r=Math.sqrt(1-i),a=Math.sqrt(i);return this.set(r*Math.sin(e),r*Math.cos(e),a*Math.sin(n),a*Math.cos(n))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return 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this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),u=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*u,this.y=i+l*u+o*c-a*f,this.z=r+l*f+a*u-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=pn(this.x,e.x,n.x),this.y=pn(this.y,e.y,n.y),this.z=pn(this.z,e.z,n.z),this}clampScalar(e,n){return this.x=pn(this.x,e,n),this.y=pn(this.y,e,n),this.z=pn(this.z,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(pn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return kA.copy(this).projectOnVector(e),this.sub(kA)}reflect(e){return this.sub(kA.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(pn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=Math.random()*Math.PI*2,n=Math.random()*2-1,i=Math.sqrt(1-n*n);return this.x=i*Math.cos(e),this.y=n,this.z=i*Math.sin(e),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}};const kA=new Ge,nF=new Mf;let cn=class M9{constructor(e,n,i,r,a,s,o,l,c){M9.prototype.isMatrix3=!0,this.elements=[1,0,0,0,1,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c)}set(e,n,i,r,a,s,o,l,c){const u=this.elements;return u[0]=e,u[1]=r,u[2]=o,u[3]=n,u[4]=a,u[5]=l,u[6]=i,u[7]=s,u[8]=c,this}identity(){return this.set(1,0,0,0,1,0,0,0,1),this}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],this}extractBasis(e,n,i){return e.setFromMatrix3Column(this,0),n.setFromMatrix3Column(this,1),i.setFromMatrix3Column(this,2),this}setFromMatrix4(e){const n=e.elements;return this.set(n[0],n[4],n[8],n[1],n[5],n[9],n[2],n[6],n[10]),this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[3],l=i[6],c=i[1],u=i[4],f=i[7],m=i[2],g=i[5],b=i[8],y=r[0],v=r[3],x=r[6],M=r[1],w=r[4],A=r[7],T=r[2],R=r[5],N=r[8];return a[0]=s*y+o*M+l*T,a[3]=s*v+o*w+l*R,a[6]=s*x+o*A+l*N,a[1]=c*y+u*M+f*T,a[4]=c*v+u*w+f*R,a[7]=c*x+u*A+f*N,a[2]=m*y+g*M+b*T,a[5]=m*v+g*w+b*R,a[8]=m*x+g*A+b*N,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[3]*=e,n[6]*=e,n[1]*=e,n[4]*=e,n[7]*=e,n[2]*=e,n[5]*=e,n[8]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],u=e[8];return n*s*u-n*o*c-i*a*u+i*o*l+r*a*c-r*s*l}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],u=e[8],f=u*s-o*c,m=o*l-u*a,g=c*a-s*l,b=n*f+i*m+r*g;if(b===0)return this.set(0,0,0,0,0,0,0,0,0);const y=1/b;return e[0]=f*y,e[1]=(r*c-u*i)*y,e[2]=(o*i-r*s)*y,e[3]=m*y,e[4]=(u*n-r*l)*y,e[5]=(r*a-o*n)*y,e[6]=g*y,e[7]=(i*l-c*n)*y,e[8]=(s*n-i*a)*y,this}transpose(){let e;const n=this.elements;return e=n[1],n[1]=n[3],n[3]=e,e=n[2],n[2]=n[6],n[6]=e,e=n[5],n[5]=n[7],n[7]=e,this}getNormalMatrix(e){return this.setFromMatrix4(e).invert().transpose()}transposeIntoArray(e){const n=this.elements;return e[0]=n[0],e[1]=n[3],e[2]=n[6],e[3]=n[1],e[4]=n[4],e[5]=n[7],e[6]=n[2],e[7]=n[5],e[8]=n[8],this}setUvTransform(e,n,i,r,a,s,o){const l=Math.cos(a),c=Math.sin(a);return this.set(i*l,i*c,-i*(l*s+c*o)+s+e,-r*c,r*l,-r*(-c*s+l*o)+o+n,0,0,1),this}scale(e,n){return this.premultiply(DA.makeScale(e,n)),this}rotate(e){return this.premultiply(DA.makeRotation(-e)),this}translate(e,n){return this.premultiply(DA.makeTranslation(e,n)),this}makeTranslation(e,n){return e.isVector2?this.set(1,0,e.x,0,1,e.y,0,0,1):this.set(1,0,e,0,1,n,0,0,1),this}makeRotation(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,i,n,0,0,0,1),this}makeScale(e,n){return this.set(e,0,0,0,n,0,0,0,1),this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<9;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<9;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e}clone(){return new this.constructor().fromArray(this.elements)}};const DA=new cn,iF=new cn().set(.4123908,.3575843,.1804808,.212639,.7151687,.0721923,.0193308,.1191948,.9505322),rF=new cn().set(3.2409699,-1.5373832,-.4986108,-.9692436,1.8759675,.0415551,.0556301,-.203977,1.0569715);function $ce(){const t={enabled:!0,workingColorSpace:$p,spaces:{},convert:function(r,a,s){return this.enabled===!1||a===s||!a||!s||(this.spaces[a].transfer===zn&&(r.r=ac(r.r),r.g=ac(r.g),r.b=ac(r.b)),this.spaces[a].primaries!==this.spaces[s].primaries&&(r.applyMatrix3(this.spaces[a].toXYZ),r.applyMatrix3(this.spaces[s].fromXYZ)),this.spaces[s].transfer===zn&&(r.r=Tp(r.r),r.g=Tp(r.g),r.b=Tp(r.b))),r},workingToColorSpace:function(r,a){return this.convert(r,this.workingColorSpace,a)},colorSpaceToWorking:function(r,a){return this.convert(r,a,this.workingColorSpace)},getPrimaries:function(r){return this.spaces[r].primaries},getTransfer:function(r){return r===Eu?H_:this.spaces[r].transfer},getToneMappingMode:function(r){return this.spaces[r].outputColorSpaceConfig.toneMappingMode||"standard"},getLuminanceCoefficients:function(r,a=this.workingColorSpace){return r.fromArray(this.spaces[a].luminanceCoefficients)},define:function(r){Object.assign(this.spaces,r)},_getMatrix:function(r,a,s){return r.copy(this.spaces[a].toXYZ).multiply(this.spaces[s].fromXYZ)},_getDrawingBufferColorSpace:function(r){return this.spaces[r].outputColorSpaceConfig.drawingBufferColorSpace},_getUnpackColorSpace:function(r=this.workingColorSpace){return this.spaces[r].workingColorSpaceConfig.unpackColorSpace},fromWorkingColorSpace:function(r,a){return Wx("ColorManagement: .fromWorkingColorSpace() has been renamed to .workingToColorSpace()."),t.workingToColorSpace(r,a)},toWorkingColorSpace:function(r,a){return Wx("ColorManagement: .toWorkingColorSpace() has been renamed to .colorSpaceToWorking()."),t.colorSpaceToWorking(r,a)}},e=[.64,.33,.3,.6,.15,.06],n=[.2126,.7152,.0722],i=[.3127,.329];return t.define({[$p]:{primaries:e,whitePoint:i,transfer:H_,toXYZ:iF,fromXYZ:rF,luminanceCoefficients:n,workingColorSpaceConfig:{unpackColorSpace:Ds},outputColorSpaceConfig:{drawingBufferColorSpace:Ds}},[Ds]:{primaries:e,whitePoint:i,transfer:zn,toXYZ:iF,fromXYZ:rF,luminanceCoefficients:n,outputColorSpaceConfig:{drawingBufferColorSpace:Ds}}}),t}const En=$ce();function ac(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function Tp(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let Ch,Gce=class{static getDataURL(e,n="image/png"){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let i;if(e instanceof HTMLCanvasElement)i=e;else{Ch===void 0&&(Ch=$_("canvas")),Ch.width=e.width,Ch.height=e.height;const r=Ch.getContext("2d");e instanceof ImageData?r.putImageData(e,0,0):r.drawImage(e,0,0,e.width,e.height),i=Ch}return i.toDataURL(n)}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=$_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=ac(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(ac(n[i]/255)*255):n[i]=ac(n[i]);return{data:n,width:e.width,height:e.height}}else return Wt("ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}},Wce=0,GP=class{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Wce++}),this.uuid=k0(),this.data=e,this.dataReady=!0,this.version=0}getSize(e){const n=this.data;return typeof HTMLVideoElement<"u"&&n instanceof HTMLVideoElement?e.set(n.videoWidth,n.videoHeight,0):n instanceof VideoFrame?e.set(n.displayHeight,n.displayWidth,0):n!==null?e.set(n.width,n.height,n.depth||0):e.set(0,0,0),e}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(OA(r[s].image)):a.push(OA(r[s]))}else a=OA(r);i.url=a}return n||(e.images[this.uuid]=i),i}};function OA(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?Gce.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(Wt("Texture: Unable to serialize Texture."),{})}let qce=0;const LA=new Ge;let Eo=class p_ extends Hf{constructor(e=p_.DEFAULT_IMAGE,n=p_.DEFAULT_MAPPING,i=Zl,r=Zl,a=Bs,s=Zd,o=xo,l=Qo,c=p_.DEFAULT_ANISOTROPY,u=Eu){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:qce++}),this.uuid=k0(),this.name="",this.source=new GP(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new sn(0,0),this.repeat=new sn(1,1),this.center=new sn(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new cn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,this.colorSpace=u,this.userData={},this.updateRanges=[],this.version=0,this.onUpdate=null,this.renderTarget=null,this.isRenderTargetTexture=!1,this.isArrayTexture=!!(e&&e.depth&&e.depth>1),this.pmremVersion=0}get width(){return this.source.getSize(LA).x}get height(){return this.source.getSize(LA).y}get depth(){return this.source.getSize(LA).z}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Wt(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Wt(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==d9)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case UN:e.x=e.x-Math.floor(e.x);break;case Zl:e.x=e.x<0?0:1;break;case FN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case UN:e.y=e.y-Math.floor(e.y);break;case Zl:e.y=e.y<0?0:1;break;case FN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};Eo.DEFAULT_IMAGE=null;Eo.DEFAULT_MAPPING=d9;Eo.DEFAULT_ANISOTROPY=1;let Vi=class E9{constructor(e=0,n=0,i=0,r=1){E9.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],u=l[4],f=l[8],m=l[1],g=l[5],b=l[9],y=l[2],v=l[6],x=l[10];if(Math.abs(u-m)<.01&&Math.abs(f-y)<.01&&Math.abs(b-v)<.01){if(Math.abs(u+m)<.1&&Math.abs(f+y)<.1&&Math.abs(b+v)<.1&&Math.abs(c+g+x-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(g+1)/2,T=(x+1)/2,R=(u+m)/4,N=(f+y)/4,j=(b+v)/4;return w>A&&w>T?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=R/i,a=N/i):A>T?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=R/r,a=j/r):T<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(T),i=N/a,r=j/a),this.set(i,r,a,n),this}let M=Math.sqrt((v-b)*(v-b)+(f-y)*(f-y)+(m-u)*(m-u));return Math.abs(M)<.001&&(M=1),this.x=(v-b)/M,this.y=(f-y)/M,this.z=(m-u)/M,this.w=Math.acos((c+g+x-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=pn(this.x,e.x,n.x),this.y=pn(this.y,e.y,n.y),this.z=pn(this.z,e.z,n.z),this.w=pn(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=pn(this.x,e,n),this.y=pn(this.y,e,n),this.z=pn(this.z,e,n),this.w=pn(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(pn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},Xce=class extends Hf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Bs,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new Vi(0,0,e,n),this.scissorTest=!1,this.viewport=new Vi(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new Eo(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:Bs,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new GP(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},Ef=class extends Xce{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},A9=class extends Eo{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=us,this.minFilter=us,this.wrapR=Zl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},Kce=class extends Eo{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=us,this.minFilter=us,this.wrapR=Zl,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},Af=class{constructor(e=new Ge(1/0,1/0,1/0),n=new Ge(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(ro.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(ro.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=ro.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,ro):ro.fromBufferAttribute(a,s),ro.applyMatrix4(e.matrixWorld),this.expandByPoint(ro);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Nb.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Nb.copy(i.boundingBox)),Nb.applyMatrix4(e.matrixWorld),this.union(Nb)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,ro),ro.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Rg),Rb.subVectors(this.max,Rg),Nh.subVectors(e.a,Rg),Rh.subVectors(e.b,Rg),Ph.subVectors(e.c,Rg),nu.subVectors(Rh,Nh),iu.subVectors(Ph,Rh),Td.subVectors(Nh,Ph);let n=[0,-nu.z,nu.y,0,-iu.z,iu.y,0,-Td.z,Td.y,nu.z,0,-nu.x,iu.z,0,-iu.x,Td.z,0,-Td.x,-nu.y,nu.x,0,-iu.y,iu.x,0,-Td.y,Td.x,0];return!IA(n,Nh,Rh,Ph,Rb)||(n=[1,0,0,0,1,0,0,0,1],!IA(n,Nh,Rh,Ph,Rb))?!1:(Pb.crossVectors(nu,iu),n=[Pb.x,Pb.y,Pb.z],IA(n,Nh,Rh,Ph,Rb))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,ro).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(ro).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Tl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Tl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Tl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Tl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Tl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Tl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Tl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Tl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Tl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const Tl=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],ro=new Ge,Nb=new Af,Nh=new Ge,Rh=new Ge,Ph=new Ge,nu=new Ge,iu=new Ge,Td=new Ge,Rg=new Ge,Rb=new Ge,Pb=new Ge,Cd=new Ge;function IA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){Cd.fromArray(t,a);const o=r.x*Math.abs(Cd.x)+r.y*Math.abs(Cd.y)+r.z*Math.abs(Cd.z),l=e.dot(Cd),c=n.dot(Cd),u=i.dot(Cd);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>o)return!1}return!0}const Yce=new Af,Pg=new Ge,jA=new Ge;let YS=class{constructor(e=new Ge,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):Yce.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Pg.subVectors(e,this.center);const n=Pg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(Pg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(jA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Pg.copy(e.center).add(jA)),this.expandByPoint(Pg.copy(e.center).sub(jA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const Cl=new Ge,UA=new Ge,kb=new Ge,ru=new Ge,FA=new Ge,Db=new Ge,zA=new Ge;let WP=class{constructor(e=new Ge,n=new Ge(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Cl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Cl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Cl.copy(this.origin).addScaledVector(this.direction,n),Cl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){UA.copy(e).add(n).multiplyScalar(.5),kb.copy(n).sub(e).normalize(),ru.copy(this.origin).sub(UA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(kb),o=ru.dot(this.direction),l=-ru.dot(kb),c=ru.lengthSq(),u=Math.abs(1-s*s);let f,m,g,b;if(u>0)if(f=s*l-o,m=s*o-l,b=a*u,f>=0)if(m>=-b)if(m<=b){const y=1/u;f*=y,m*=y,g=f*(f+s*m+2*o)+m*(s*f+m+2*l)+c}else m=a,f=Math.max(0,-(s*m+o)),g=-f*f+m*(m+2*l)+c;else m=-a,f=Math.max(0,-(s*m+o)),g=-f*f+m*(m+2*l)+c;else m<=-b?(f=Math.max(0,-(-s*a+o)),m=f>0?-a:Math.min(Math.max(-a,-l),a),g=-f*f+m*(m+2*l)+c):m<=b?(f=0,m=Math.min(Math.max(-a,-l),a),g=m*(m+2*l)+c):(f=Math.max(0,-(s*a+o)),m=f>0?a:Math.min(Math.max(-a,-l),a),g=-f*f+m*(m+2*l)+c);else m=s>0?-a:a,f=Math.max(0,-(s*m+o)),g=-f*f+m*(m+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(UA).addScaledVector(kb,m),g}intersectSphere(e,n){Cl.subVectors(e.center,this.origin);const i=Cl.dot(this.direction),r=Cl.dot(Cl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,u=1/this.direction.y,f=1/this.direction.z,m=this.origin;return c>=0?(i=(e.min.x-m.x)*c,r=(e.max.x-m.x)*c):(i=(e.max.x-m.x)*c,r=(e.min.x-m.x)*c),u>=0?(a=(e.min.y-m.y)*u,s=(e.max.y-m.y)*u):(a=(e.max.y-m.y)*u,s=(e.min.y-m.y)*u),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-m.z)*f,l=(e.max.z-m.z)*f):(o=(e.max.z-m.z)*f,l=(e.min.z-m.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Cl)!==null}intersectTriangle(e,n,i,r,a){FA.subVectors(n,e),Db.subVectors(i,e),zA.crossVectors(FA,Db);let s=this.direction.dot(zA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;ru.subVectors(this.origin,e);const l=o*this.direction.dot(Db.crossVectors(ru,Db));if(l<0)return null;const c=o*this.direction.dot(FA.cross(ru));if(c<0||l+c>s)return null;const u=-o*ru.dot(zA);return u<0?null:this.at(u/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},qi=class m3{constructor(e,n,i,r,a,s,o,l,c,u,f,m,g,b,y,v){m3.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,u,f,m,g,b,y,v)}set(e,n,i,r,a,s,o,l,c,u,f,m,g,b,y,v){const x=this.elements;return x[0]=e,x[4]=n,x[8]=i,x[12]=r,x[1]=a,x[5]=s,x[9]=o,x[13]=l,x[2]=c,x[6]=u,x[10]=f,x[14]=m,x[3]=g,x[7]=b,x[11]=y,x[15]=v,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new m3().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/kh.setFromMatrixColumn(e,0).length(),a=1/kh.setFromMatrixColumn(e,1).length(),s=1/kh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),u=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const m=s*u,g=s*f,b=o*u,y=o*f;n[0]=l*u,n[4]=-l*f,n[8]=c,n[1]=g+b*c,n[5]=m-y*c,n[9]=-o*l,n[2]=y-m*c,n[6]=b+g*c,n[10]=s*l}else if(e.order==="YXZ"){const m=l*u,g=l*f,b=c*u,y=c*f;n[0]=m+y*o,n[4]=b*o-g,n[8]=s*c,n[1]=s*f,n[5]=s*u,n[9]=-o,n[2]=g*o-b,n[6]=y+m*o,n[10]=s*l}else if(e.order==="ZXY"){const m=l*u,g=l*f,b=c*u,y=c*f;n[0]=m-y*o,n[4]=-s*f,n[8]=b+g*o,n[1]=g+b*o,n[5]=s*u,n[9]=y-m*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const m=s*u,g=s*f,b=o*u,y=o*f;n[0]=l*u,n[4]=b*c-g,n[8]=m*c+y,n[1]=l*f,n[5]=y*c+m,n[9]=g*c-b,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const m=s*l,g=s*c,b=o*l,y=o*c;n[0]=l*u,n[4]=y-m*f,n[8]=b*f+g,n[1]=f,n[5]=s*u,n[9]=-o*u,n[2]=-c*u,n[6]=g*f+b,n[10]=m-y*f}else if(e.order==="XZY"){const m=s*l,g=s*c,b=o*l,y=o*c;n[0]=l*u,n[4]=-f,n[8]=c*u,n[1]=m*f+y,n[5]=s*u,n[9]=g*f-b,n[2]=b*f-g,n[6]=o*u,n[10]=y*f+m}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(Zce,e,Qce)}lookAt(e,n,i){const r=this.elements;return Ja.subVectors(e,n),Ja.lengthSq()===0&&(Ja.z=1),Ja.normalize(),au.crossVectors(i,Ja),au.lengthSq()===0&&(Math.abs(i.z)===1?Ja.x+=1e-4:Ja.z+=1e-4,Ja.normalize(),au.crossVectors(i,Ja)),au.normalize(),Ob.crossVectors(Ja,au),r[0]=au.x,r[4]=Ob.x,r[8]=Ja.x,r[1]=au.y,r[5]=Ob.y,r[9]=Ja.y,r[2]=au.z,r[6]=Ob.z,r[10]=Ja.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],u=i[1],f=i[5],m=i[9],g=i[13],b=i[2],y=i[6],v=i[10],x=i[14],M=i[3],w=i[7],A=i[11],T=i[15],R=r[0],N=r[4],j=r[8],C=r[12],k=r[1],F=r[5],I=r[9],W=r[13],O=r[2],H=r[6],V=r[10],$=r[14],K=r[3],Y=r[7],se=r[11],B=r[15];return a[0]=s*R+o*k+l*O+c*K,a[4]=s*N+o*F+l*H+c*Y,a[8]=s*j+o*I+l*V+c*se,a[12]=s*C+o*W+l*$+c*B,a[1]=u*R+f*k+m*O+g*K,a[5]=u*N+f*F+m*H+g*Y,a[9]=u*j+f*I+m*V+g*se,a[13]=u*C+f*W+m*$+g*B,a[2]=b*R+y*k+v*O+x*K,a[6]=b*N+y*F+v*H+x*Y,a[10]=b*j+y*I+v*V+x*se,a[14]=b*C+y*W+v*$+x*B,a[3]=M*R+w*k+A*O+T*K,a[7]=M*N+w*F+A*H+T*Y,a[11]=M*j+w*I+A*V+T*se,a[15]=M*C+w*W+A*$+T*B,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],u=e[2],f=e[6],m=e[10],g=e[14],b=e[3],y=e[7],v=e[11],x=e[15];return b*(+a*l*f-r*c*f-a*o*m+i*c*m+r*o*g-i*l*g)+y*(+n*l*g-n*c*m+a*s*m-r*s*g+r*c*u-a*l*u)+v*(+n*c*f-n*o*g-a*s*f+i*s*g+a*o*u-i*c*u)+x*(-r*o*u-n*l*f+n*o*m+r*s*f-i*s*m+i*l*u)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],u=e[8],f=e[9],m=e[10],g=e[11],b=e[12],y=e[13],v=e[14],x=e[15],M=f*v*c-y*m*c+y*l*g-o*v*g-f*l*x+o*m*x,w=b*m*c-u*v*c-b*l*g+s*v*g+u*l*x-s*m*x,A=u*y*c-b*f*c+b*o*g-s*y*g-u*o*x+s*f*x,T=b*f*l-u*y*l-b*o*m+s*y*m+u*o*v-s*f*v,R=n*M+i*w+r*A+a*T;if(R===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/R;return e[0]=M*N,e[1]=(y*m*a-f*v*a-y*r*g+i*v*g+f*r*x-i*m*x)*N,e[2]=(o*v*a-y*l*a+y*r*c-i*v*c-o*r*x+i*l*x)*N,e[3]=(f*l*a-o*m*a-f*r*c+i*m*c+o*r*g-i*l*g)*N,e[4]=w*N,e[5]=(u*v*a-b*m*a+b*r*g-n*v*g-u*r*x+n*m*x)*N,e[6]=(b*l*a-s*v*a-b*r*c+n*v*c+s*r*x-n*l*x)*N,e[7]=(s*m*a-u*l*a+u*r*c-n*m*c-s*r*g+n*l*g)*N,e[8]=A*N,e[9]=(b*f*a-u*y*a-b*i*g+n*y*g+u*i*x-n*f*x)*N,e[10]=(s*y*a-b*o*a+b*i*c-n*y*c-s*i*x+n*o*x)*N,e[11]=(u*o*a-s*f*a-u*i*c+n*f*c+s*i*g-n*o*g)*N,e[12]=T*N,e[13]=(u*y*r-b*f*r+b*i*m-n*y*m-u*i*v+n*f*v)*N,e[14]=(b*o*r-s*y*r-b*i*l+n*y*l+s*i*v-n*o*v)*N,e[15]=(s*f*r-u*o*r+u*i*l-n*f*l-s*i*m+n*o*m)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,u=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,u*o+i,u*l-r*s,0,c*l-r*o,u*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,u=s+s,f=o+o,m=a*c,g=a*u,b=a*f,y=s*u,v=s*f,x=o*f,M=l*c,w=l*u,A=l*f,T=i.x,R=i.y,N=i.z;return r[0]=(1-(y+x))*T,r[1]=(g+A)*T,r[2]=(b-w)*T,r[3]=0,r[4]=(g-A)*R,r[5]=(1-(m+x))*R,r[6]=(v+M)*R,r[7]=0,r[8]=(b+w)*N,r[9]=(v-M)*N,r[10]=(1-(m+y))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=kh.set(r[0],r[1],r[2]).length();const s=kh.set(r[4],r[5],r[6]).length(),o=kh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],ao.copy(this);const c=1/a,u=1/s,f=1/o;return ao.elements[0]*=c,ao.elements[1]*=c,ao.elements[2]*=c,ao.elements[4]*=u,ao.elements[5]*=u,ao.elements[6]*=u,ao.elements[8]*=f,ao.elements[9]*=f,ao.elements[10]*=f,n.setFromRotationMatrix(ao),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Vo,l=!1){const c=this.elements,u=2*a/(n-e),f=2*a/(i-r),m=(n+e)/(n-e),g=(i+r)/(i-r);let b,y;if(l)b=a/(s-a),y=s*a/(s-a);else if(o===Vo)b=-(s+a)/(s-a),y=-2*s*a/(s-a);else if(o===V_)b=-s/(s-a),y=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=u,c[4]=0,c[8]=m,c[12]=0,c[1]=0,c[5]=f,c[9]=g,c[13]=0,c[2]=0,c[6]=0,c[10]=b,c[14]=y,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Vo,l=!1){const c=this.elements,u=2/(n-e),f=2/(i-r),m=-(n+e)/(n-e),g=-(i+r)/(i-r);let b,y;if(l)b=1/(s-a),y=s/(s-a);else if(o===Vo)b=-2/(s-a),y=-(s+a)/(s-a);else if(o===V_)b=-1/(s-a),y=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=u,c[4]=0,c[8]=0,c[12]=m,c[1]=0,c[5]=f,c[9]=0,c[13]=g,c[2]=0,c[6]=0,c[10]=b,c[14]=y,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const kh=new Ge,ao=new qi,Zce=new Ge(0,0,0),Qce=new Ge(1,1,1),au=new Ge,Ob=new Ge,Ja=new Ge,aF=new qi,sF=new Mf;let qu=class T9{constructor(e=0,n=0,i=0,r=T9.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],u=r[9],f=r[2],m=r[6],g=r[10];switch(n){case"XYZ":this._y=Math.asin(pn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,g),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(m,c),this._z=0);break;case"YXZ":this._x=Math.asin(-pn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,g),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(pn(m,-1,1)),Math.abs(m)<.9999999?(this._y=Math.atan2(-f,g),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-pn(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(m,g),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(pn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,g));break;case"XZY":this._z=Math.asin(-pn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(m,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-u,g),this._y=0);break;default:Wt("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return aF.makeRotationFromQuaternion(e),this.setFromRotationMatrix(aF,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return sF.setFromEuler(this),this.setFromQuaternion(sF,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};qu.DEFAULT_ORDER="XYZ";let C9=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},Jce=0;const oF=new Ge,Dh=new Mf,Nl=new qi,Lb=new Ge,kg=new Ge,eue=new Ge,tue=new Mf,lF=new Ge(1,0,0),cF=new Ge(0,1,0),uF=new Ge(0,0,1),dF={type:"added"},nue={type:"removed"},Oh={type:"childadded",child:null},BA={type:"childremoved",child:null};let ps=class m_ extends Hf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:Jce++}),this.uuid=k0(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=m_.DEFAULT_UP.clone();const e=new Ge,n=new qu,i=new Mf,r=new Ge(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new qi},normalMatrix:{value:new cn}}),this.matrix=new qi,this.matrixWorld=new qi,this.matrixAutoUpdate=m_.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=m_.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new C9,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Dh.setFromAxisAngle(e,n),this.quaternion.multiply(Dh),this}rotateOnWorldAxis(e,n){return Dh.setFromAxisAngle(e,n),this.quaternion.premultiply(Dh),this}rotateX(e){return this.rotateOnAxis(lF,e)}rotateY(e){return this.rotateOnAxis(cF,e)}rotateZ(e){return this.rotateOnAxis(uF,e)}translateOnAxis(e,n){return oF.copy(e).applyQuaternion(this.quaternion),this.position.add(oF.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(lF,e)}translateY(e){return this.translateOnAxis(cF,e)}translateZ(e){return this.translateOnAxis(uF,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Nl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?Lb.copy(e):Lb.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),kg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Nl.lookAt(kg,Lb,this.up):Nl.lookAt(Lb,kg,this.up),this.quaternion.setFromRotationMatrix(Nl),r&&(Nl.extractRotation(r.matrixWorld),Dh.setFromRotationMatrix(Nl),this.quaternion.premultiply(Dh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(ki("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(dF),Oh.child=e,this.dispatchEvent(Oh),Oh.child=null):ki("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(nue),BA.child=e,this.dispatchEvent(BA),BA.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Nl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Nl.multiply(e.parent.matrixWorld)),e.applyMatrix4(Nl),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(dF),Oh.child=e,this.dispatchEvent(Oh),Oh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(kg,e,eue),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(kg,tue,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,u=l.length;c<u;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),u=s(e.images),f=s(e.shapes),m=s(e.skeletons),g=s(e.animations),b=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),u.length>0&&(i.images=u),f.length>0&&(i.shapes=f),m.length>0&&(i.skeletons=m),g.length>0&&(i.animations=g),b.length>0&&(i.nodes=b)}return i.object=r,i;function s(o){const l=[];for(const c in o){const u=o[c];delete u.metadata,l.push(u)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};ps.DEFAULT_UP=new Ge(0,1,0);ps.DEFAULT_MATRIX_AUTO_UPDATE=!0;ps.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const so=new Ge,Rl=new Ge,HA=new Ge,Pl=new Ge,Lh=new Ge,Ih=new Ge,fF=new Ge,VA=new Ge,$A=new Ge,GA=new Ge,WA=new Vi,qA=new Vi,XA=new Vi;let Dg=class dp{constructor(e=new Ge,n=new Ge,i=new Ge){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),so.subVectors(e,n),r.cross(so);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){so.subVectors(r,n),Rl.subVectors(i,n),HA.subVectors(e,n);const s=so.dot(so),o=so.dot(Rl),l=so.dot(HA),c=Rl.dot(Rl),u=Rl.dot(HA),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const m=1/f,g=(c*l-o*u)*m,b=(s*u-o*l)*m;return a.set(1-g-b,b,g)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Pl)===null?!1:Pl.x>=0&&Pl.y>=0&&Pl.x+Pl.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Pl)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,Pl.x),l.addScaledVector(s,Pl.y),l.addScaledVector(o,Pl.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return WA.setScalar(0),qA.setScalar(0),XA.setScalar(0),WA.fromBufferAttribute(e,n),qA.fromBufferAttribute(e,i),XA.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(WA,a.x),s.addScaledVector(qA,a.y),s.addScaledVector(XA,a.z),s}static isFrontFacing(e,n,i,r){return so.subVectors(i,n),Rl.subVectors(e,n),so.cross(Rl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return so.subVectors(this.c,this.b),Rl.subVectors(this.a,this.b),so.cross(Rl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return dp.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return dp.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return dp.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return dp.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return dp.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Lh.subVectors(r,i),Ih.subVectors(a,i),VA.subVectors(e,i);const l=Lh.dot(VA),c=Ih.dot(VA);if(l<=0&&c<=0)return n.copy(i);$A.subVectors(e,r);const u=Lh.dot($A),f=Ih.dot($A);if(u>=0&&f<=u)return n.copy(r);const m=l*f-u*c;if(m<=0&&l>=0&&u<=0)return s=l/(l-u),n.copy(i).addScaledVector(Lh,s);GA.subVectors(e,a);const g=Lh.dot(GA),b=Ih.dot(GA);if(b>=0&&g<=b)return n.copy(a);const y=g*c-l*b;if(y<=0&&c>=0&&b<=0)return o=c/(c-b),n.copy(i).addScaledVector(Ih,o);const v=u*b-g*f;if(v<=0&&f-u>=0&&g-b>=0)return fF.subVectors(a,r),o=(f-u)/(f-u+(g-b)),n.copy(r).addScaledVector(fF,o);const x=1/(v+y+m);return s=y*x,o=m*x,n.copy(i).addScaledVector(Lh,s).addScaledVector(Ih,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const N9={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},su={h:0,s:0,l:0},Ib={h:0,s:0,l:0};function KA(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let vn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Ds){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,En.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=En.workingColorSpace){return this.r=e,this.g=n,this.b=i,En.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=En.workingColorSpace){if(e=Hce(e,1),n=pn(n,0,1),i=pn(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=KA(s,a,e+1/3),this.g=KA(s,a,e),this.b=KA(s,a,e-1/3)}return En.colorSpaceToWorking(this,r),this}setStyle(e,n=Ds){function i(a){a!==void 0&&parseFloat(a)<1&&Wt("Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:Wt("Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Wt("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Ds){const i=N9[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Wt("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=ac(e.r),this.g=ac(e.g),this.b=ac(e.b),this}copyLinearToSRGB(e){return this.r=Tp(e.r),this.g=Tp(e.g),this.b=Tp(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Ds){return En.workingToColorSpace(Kr.copy(this),e),Math.round(pn(Kr.r*255,0,255))*65536+Math.round(pn(Kr.g*255,0,255))*256+Math.round(pn(Kr.b*255,0,255))}getHexString(e=Ds){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=En.workingColorSpace){En.workingToColorSpace(Kr.copy(this),n);const i=Kr.r,r=Kr.g,a=Kr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const u=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=u<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=u,e}getRGB(e,n=En.workingColorSpace){return En.workingToColorSpace(Kr.copy(this),n),e.r=Kr.r,e.g=Kr.g,e.b=Kr.b,e}getStyle(e=Ds){En.workingToColorSpace(Kr.copy(this),e);const n=Kr.r,i=Kr.g,r=Kr.b;return e!==Ds?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(su),this.setHSL(su.h+e,su.s+n,su.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(su),e.getHSL(Ib);const i=PA(su.h,Ib.h,n),r=PA(su.s,Ib.s,n),a=PA(su.l,Ib.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Kr=new vn;vn.NAMES=N9;let iue=0,vm=class extends Hf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:iue++}),this.uuid=k0(),this.name="",this.type="Material",this.blending=Ap,this.side=Wu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=TN,this.blendDst=CN,this.blendEquation=$d,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new vn(0,0,0),this.blendAlpha=0,this.depthFunc=Bp,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Z4,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Th,this.stencilZFail=Th,this.stencilZPass=Th,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Wt(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Wt(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Ap&&(i.blending=this.blending),this.side!==Wu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==TN&&(i.blendSrc=this.blendSrc),this.blendDst!==CN&&(i.blendDst=this.blendDst),this.blendEquation!==$d&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Bp&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Z4&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Th&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Th&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Th&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},qP=class extends vm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new vn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new qu,this.combine=jP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const zi=new Ge,jb=new sn;let rue=0,Vs=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:rue++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=Q4,this.updateRanges=[],this.gpuType=Ql,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)jb.fromBufferAttribute(this,n),jb.applyMatrix3(e),this.setXY(n,jb.x,jb.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix3(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix4(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyNormalMatrix(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.transformDirection(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Ng(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Pa(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Ng(n,this.array)),n}setX(e,n){return this.normalized&&(n=Pa(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Ng(n,this.array)),n}setY(e,n){return this.normalized&&(n=Pa(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Ng(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Pa(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Ng(n,this.array)),n}setW(e,n){return this.normalized&&(n=Pa(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Pa(n,this.array),i=Pa(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Pa(n,this.array),i=Pa(i,this.array),r=Pa(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Pa(n,this.array),i=Pa(i,this.array),r=Pa(r,this.array),a=Pa(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==Q4&&(e.usage=this.usage),e}},R9=class extends Vs{constructor(e,n,i){super(new Uint16Array(e),n,i)}},P9=class extends Vs{constructor(e,n,i){super(new Uint32Array(e),n,i)}},yo=class extends Vs{constructor(e,n,i){super(new Float32Array(e),n,i)}},aue=0;const Ms=new qi,YA=new ps,jh=new Ge,es=new Af,Og=new Af,br=new Ge;let ll=class k9 extends Hf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:aue++}),this.uuid=k0(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(_9(e)?P9:R9)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new cn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Ms.makeRotationFromQuaternion(e),this.applyMatrix4(Ms),this}rotateX(e){return Ms.makeRotationX(e),this.applyMatrix4(Ms),this}rotateY(e){return Ms.makeRotationY(e),this.applyMatrix4(Ms),this}rotateZ(e){return Ms.makeRotationZ(e),this.applyMatrix4(Ms),this}translate(e,n,i){return Ms.makeTranslation(e,n,i),this.applyMatrix4(Ms),this}scale(e,n,i){return Ms.makeScale(e,n,i),this.applyMatrix4(Ms),this}lookAt(e){return YA.lookAt(e),YA.updateMatrix(),this.applyMatrix4(YA.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(jh).negate(),this.translate(jh.x,jh.y,jh.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new yo(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Wt("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Af);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){ki("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new Ge(-1/0,-1/0,-1/0),new Ge(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];es.setFromBufferAttribute(a),this.morphTargetsRelative?(br.addVectors(this.boundingBox.min,es.min),this.boundingBox.expandByPoint(br),br.addVectors(this.boundingBox.max,es.max),this.boundingBox.expandByPoint(br)):(this.boundingBox.expandByPoint(es.min),this.boundingBox.expandByPoint(es.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&ki('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new YS);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){ki("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new Ge,1/0);return}if(e){const i=this.boundingSphere.center;if(es.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Og.setFromBufferAttribute(o),this.morphTargetsRelative?(br.addVectors(es.min,Og.min),es.expandByPoint(br),br.addVectors(es.max,Og.max),es.expandByPoint(br)):(es.expandByPoint(Og.min),es.expandByPoint(Og.max))}es.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)br.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(br));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,u=o.count;c<u;c++)br.fromBufferAttribute(o,c),l&&(jh.fromBufferAttribute(e,c),br.add(jh)),r=Math.max(r,i.distanceToSquared(br))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&ki('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){ki("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Vs(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let j=0;j<i.count;j++)o[j]=new Ge,l[j]=new Ge;const c=new Ge,u=new Ge,f=new Ge,m=new sn,g=new sn,b=new sn,y=new Ge,v=new Ge;function x(j,C,k){c.fromBufferAttribute(i,j),u.fromBufferAttribute(i,C),f.fromBufferAttribute(i,k),m.fromBufferAttribute(a,j),g.fromBufferAttribute(a,C),b.fromBufferAttribute(a,k),u.sub(c),f.sub(c),g.sub(m),b.sub(m);const F=1/(g.x*b.y-b.x*g.y);isFinite(F)&&(y.copy(u).multiplyScalar(b.y).addScaledVector(f,-g.y).multiplyScalar(F),v.copy(f).multiplyScalar(g.x).addScaledVector(u,-b.x).multiplyScalar(F),o[j].add(y),o[C].add(y),o[k].add(y),l[j].add(v),l[C].add(v),l[k].add(v))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let j=0,C=M.length;j<C;++j){const k=M[j],F=k.start,I=k.count;for(let W=F,O=F+I;W<O;W+=3)x(e.getX(W+0),e.getX(W+1),e.getX(W+2))}const w=new Ge,A=new Ge,T=new Ge,R=new Ge;function N(j){T.fromBufferAttribute(r,j),R.copy(T);const C=o[j];w.copy(C),w.sub(T.multiplyScalar(T.dot(C))).normalize(),A.crossVectors(R,C);const F=A.dot(l[j])<0?-1:1;s.setXYZW(j,w.x,w.y,w.z,F)}for(let j=0,C=M.length;j<C;++j){const k=M[j],F=k.start,I=k.count;for(let W=F,O=F+I;W<O;W+=3)N(e.getX(W+0)),N(e.getX(W+1)),N(e.getX(W+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Vs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let m=0,g=i.count;m<g;m++)i.setXYZ(m,0,0,0);const r=new Ge,a=new Ge,s=new Ge,o=new Ge,l=new Ge,c=new Ge,u=new Ge,f=new Ge;if(e)for(let m=0,g=e.count;m<g;m+=3){const b=e.getX(m+0),y=e.getX(m+1),v=e.getX(m+2);r.fromBufferAttribute(n,b),a.fromBufferAttribute(n,y),s.fromBufferAttribute(n,v),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),o.fromBufferAttribute(i,b),l.fromBufferAttribute(i,y),c.fromBufferAttribute(i,v),o.add(u),l.add(u),c.add(u),i.setXYZ(b,o.x,o.y,o.z),i.setXYZ(y,l.x,l.y,l.z),i.setXYZ(v,c.x,c.y,c.z)}else for(let m=0,g=n.count;m<g;m+=3)r.fromBufferAttribute(n,m+0),a.fromBufferAttribute(n,m+1),s.fromBufferAttribute(n,m+2),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),i.setXYZ(m+0,u.x,u.y,u.z),i.setXYZ(m+1,u.x,u.y,u.z),i.setXYZ(m+2,u.x,u.y,u.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)br.fromBufferAttribute(e,n),br.normalize(),e.setXYZ(n,br.x,br.y,br.z)}toNonIndexed(){function e(o,l){const c=o.array,u=o.itemSize,f=o.normalized,m=new c.constructor(l.length*u);let g=0,b=0;for(let y=0,v=l.length;y<v;y++){o.isInterleavedBufferAttribute?g=l[y]*o.data.stride+o.offset:g=l[y]*u;for(let x=0;x<u;x++)m[b++]=c[g++]}return new Vs(m,u,f)}if(this.index===null)return Wt("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new k9,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let u=0,f=c.length;u<f;u++){const m=c[u],g=e(m,i);l.push(g)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],u=[];for(let f=0,m=c.length;f<m;f++){const g=c[f];u.push(g.toJSON(e.data))}u.length>0&&(r[l]=u,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const u=r[c];this.setAttribute(c,u.clone(n))}const a=e.morphAttributes;for(const c in a){const u=[],f=a[c];for(let m=0,g=f.length;m<g;m++)u.push(f[m].clone(n));this.morphAttributes[c]=u}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,u=s.length;c<u;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const hF=new qi,Nd=new WP,Ub=new YS,pF=new Ge,Fb=new Ge,zb=new Ge,Bb=new Ge,ZA=new Ge,Hb=new Ge,mF=new Ge,Vb=new Ge;let Jo=class extends ps{constructor(e=new ll,n=new qP){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){Hb.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const u=o[l],f=a[l];u!==0&&(ZA.fromBufferAttribute(f,e),s?Hb.addScaledVector(ZA,u):Hb.addScaledVector(ZA.sub(n),u))}n.add(Hb)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),Ub.copy(i.boundingSphere),Ub.applyMatrix4(a),Nd.copy(e.ray).recast(e.near),!(Ub.containsPoint(Nd.origin)===!1&&(Nd.intersectSphere(Ub,pF)===null||Nd.origin.distanceToSquared(pF)>(e.far-e.near)**2))&&(hF.copy(a).invert(),Nd.copy(e.ray).applyMatrix4(hF),!(i.boundingBox!==null&&Nd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Nd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,u=a.attributes.uv1,f=a.attributes.normal,m=a.groups,g=a.drawRange;if(o!==null)if(Array.isArray(s))for(let b=0,y=m.length;b<y;b++){const v=m[b],x=s[v.materialIndex],M=Math.max(v.start,g.start),w=Math.min(o.count,Math.min(v.start+v.count,g.start+g.count));for(let A=M,T=w;A<T;A+=3){const R=o.getX(A),N=o.getX(A+1),j=o.getX(A+2);r=$b(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,g.start),y=Math.min(o.count,g.start+g.count);for(let v=b,x=y;v<x;v+=3){const M=o.getX(v),w=o.getX(v+1),A=o.getX(v+2);r=$b(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let b=0,y=m.length;b<y;b++){const v=m[b],x=s[v.materialIndex],M=Math.max(v.start,g.start),w=Math.min(l.count,Math.min(v.start+v.count,g.start+g.count));for(let A=M,T=w;A<T;A+=3){const R=A,N=A+1,j=A+2;r=$b(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,g.start),y=Math.min(l.count,g.start+g.count);for(let v=b,x=y;v<x;v+=3){const M=v,w=v+1,A=v+2;r=$b(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}}};function sue(t,e,n,i,r,a,s,o){let l;if(e.side===ja?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Wu,o),l===null)return null;Vb.copy(o),Vb.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Vb);return c<n.near||c>n.far?null:{distance:c,point:Vb.clone(),object:t}}function $b(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Fb),t.getVertexPosition(l,zb),t.getVertexPosition(c,Bb);const u=sue(t,e,n,i,Fb,zb,Bb,mF);if(u){const f=new Ge;Dg.getBarycoord(mF,Fb,zb,Bb,f),r&&(u.uv=Dg.getInterpolatedAttribute(r,o,l,c,f,new sn)),a&&(u.uv1=Dg.getInterpolatedAttribute(a,o,l,c,f,new sn)),s&&(u.normal=Dg.getInterpolatedAttribute(s,o,l,c,f,new Ge),u.normal.dot(i.direction)>0&&u.normal.multiplyScalar(-1));const m={a:o,b:l,c,normal:new Ge,materialIndex:0};Dg.getNormal(Fb,zb,Bb,m.normal),u.face=m,u.barycoord=f}return u}let XP=class D9 extends ll{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],u=[],f=[];let m=0,g=0;b("z","y","x",-1,-1,i,n,e,s,a,0),b("z","y","x",1,-1,i,n,-e,s,a,1),b("x","z","y",1,1,e,i,n,r,s,2),b("x","z","y",1,-1,e,i,-n,r,s,3),b("x","y","z",1,-1,e,n,i,r,a,4),b("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new yo(c,3)),this.setAttribute("normal",new yo(u,3)),this.setAttribute("uv",new yo(f,2));function b(y,v,x,M,w,A,T,R,N,j,C){const k=A/N,F=T/j,I=A/2,W=T/2,O=R/2,H=N+1,V=j+1;let $=0,K=0;const Y=new Ge;for(let se=0;se<V;se++){const B=se*F-W;for(let X=0;X<H;X++){const ae=X*k-I;Y[y]=ae*M,Y[v]=B*w,Y[x]=O,c.push(Y.x,Y.y,Y.z),Y[y]=0,Y[v]=0,Y[x]=R>0?1:-1,u.push(Y.x,Y.y,Y.z),f.push(X/N),f.push(1-se/j),$+=1}}for(let se=0;se<j;se++)for(let B=0;B<N;B++){const X=m+B+H*se,ae=m+B+H*(se+1),ce=m+(B+1)+H*(se+1),xe=m+(B+1)+H*se;l.push(X,ae,xe),l.push(ae,ce,xe),K+=6}o.addGroup(g,K,C),g+=K,m+=$}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new D9(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Gp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Wt("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function ua(t){const e={};for(let n=0;n<t.length;n++){const i=Gp(t[n]);for(const r in i)e[r]=i[r]}return e}function oue(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function O9(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:En.workingColorSpace}const lue={clone:Gp,merge:ua};var cue=`void main() {
  11. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  12. }`,uue=`void main() {
  13. gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
  14. }`;let pc=class extends vm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=cue,this.fragmentShader=uue,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Gp(e.uniforms),this.uniformsGroups=oue(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},L9=class extends ps{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new qi,this.projectionMatrix=new qi,this.projectionMatrixInverse=new qi,this.coordinateSystem=Vo,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const ou=new Ge,gF=new sn,xF=new sn;let Is=class extends L9{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=p3*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(h_*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return p3*2*Math.atan(Math.tan(h_*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){ou.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(ou.x,ou.y).multiplyScalar(-e/ou.z),ou.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(ou.x,ou.y).multiplyScalar(-e/ou.z)}getViewSize(e,n){return this.getViewBounds(e,gF,xF),n.subVectors(xF,gF)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(h_*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const Uh=-90,Fh=1;let due=class extends ps{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Is(Uh,Fh,e,n);r.layers=this.layers,this.add(r);const a=new Is(Uh,Fh,e,n);a.layers=this.layers,this.add(a);const s=new Is(Uh,Fh,e,n);s.layers=this.layers,this.add(s);const o=new Is(Uh,Fh,e,n);o.layers=this.layers,this.add(o);const l=new Is(Uh,Fh,e,n);l.layers=this.layers,this.add(l);const c=new Is(Uh,Fh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Vo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===V_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,u]=this.children,f=e.getRenderTarget(),m=e.getActiveCubeFace(),g=e.getActiveMipmapLevel(),b=e.xr.enabled;e.xr.enabled=!1;const y=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=y,e.setRenderTarget(i,5,r),e.render(n,u),e.setRenderTarget(f,m,g),e.xr.enabled=b,i.texture.needsPMREMUpdate=!0}},I9=class extends Eo{constructor(e=[],n=Hp,i,r,a,s,o,l,c,u){super(e,n,i,r,a,s,o,l,c,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},fue=class extends Ef{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new I9(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
  15. varying vec3 vWorldDirection;
  16. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  17. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  18. }
  19. void main() {
  20. vWorldDirection = transformDirection( position, modelMatrix );
  21. #include <begin_vertex>
  22. #include <project_vertex>
  23. }
  24. `,fragmentShader:`
  25. uniform sampler2D tEquirect;
  26. varying vec3 vWorldDirection;
  27. #include <common>
  28. void main() {
  29. vec3 direction = normalize( vWorldDirection );
  30. vec2 sampleUV = equirectUv( direction );
  31. gl_FragColor = texture2D( tEquirect, sampleUV );
  32. }
  33. `},r=new XP(5,5,5),a=new pc({name:"CubemapFromEquirect",uniforms:Gp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:ja,blending:rc});a.uniforms.tEquirect.value=n;const s=new Jo(r,a),o=n.minFilter;return n.minFilter===Zd&&(n.minFilter=Bs),new due(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},tx=class extends ps{constructor(){super(),this.isGroup=!0,this.type="Group"}};const hue={type:"move"};let QA=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new tx,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new tx,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ge,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ge),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new tx,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ge,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ge),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const y of e.hand.values()){const v=n.getJointPose(y,i),x=this._getHandJoint(c,y);v!==null&&(x.matrix.fromArray(v.transform.matrix),x.matrix.decompose(x.position,x.rotation,x.scale),x.matrixWorldNeedsUpdate=!0,x.jointRadius=v.radius),x.visible=v!==null}const u=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],m=u.position.distanceTo(f.position),g=.02,b=.005;c.inputState.pinching&&m>g+b?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&m<=g-b&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(hue)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new tx;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},pue=class extends ps{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new qu,this.environmentIntensity=1,this.environmentRotation=new qu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},mue=class extends Eo{constructor(e=null,n=1,i=1,r,a,s,o,l,c=us,u=us,f,m){super(null,s,o,l,c,u,r,a,f,m),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const JA=new Ge,gue=new Ge,xue=new cn;let xu=class{constructor(e=new Ge(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=JA.subVectors(i,n).cross(gue.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(JA),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||xue.getNormalMatrix(e),r=this.coplanarPoint(JA).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const Rd=new YS,vue=new sn(.5,.5),Gb=new Ge;let KP=class{constructor(e=new xu,n=new xu,i=new xu,r=new xu,a=new xu,s=new xu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Vo,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],u=a[4],f=a[5],m=a[6],g=a[7],b=a[8],y=a[9],v=a[10],x=a[11],M=a[12],w=a[13],A=a[14],T=a[15];if(r[0].setComponents(c-s,g-u,x-b,T-M).normalize(),r[1].setComponents(c+s,g+u,x+b,T+M).normalize(),r[2].setComponents(c+o,g+f,x+y,T+w).normalize(),r[3].setComponents(c-o,g-f,x-y,T-w).normalize(),i)r[4].setComponents(l,m,v,A).normalize(),r[5].setComponents(c-l,g-m,x-v,T-A).normalize();else if(r[4].setComponents(c-l,g-m,x-v,T-A).normalize(),n===Vo)r[5].setComponents(c+l,g+m,x+v,T+A).normalize();else if(n===V_)r[5].setComponents(l,m,v,A).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Rd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Rd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Rd)}intersectsSprite(e){Rd.center.set(0,0,0);const n=vue.distanceTo(e.center);return Rd.radius=.7071067811865476+n,Rd.applyMatrix4(e.matrixWorld),this.intersectsSphere(Rd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Gb.x=r.normal.x>0?e.max.x:e.min.x,Gb.y=r.normal.y>0?e.max.y:e.min.y,Gb.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Gb)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},j9=class extends vm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new vn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const G_=new Ge,W_=new Ge,vF=new qi,Lg=new WP,Wb=new YS,eT=new Ge,bF=new Ge;let bue=class extends ps{constructor(e=new ll,n=new j9){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)G_.fromBufferAttribute(n,r-1),W_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=G_.distanceTo(W_);e.setAttribute("lineDistance",new yo(i,1))}else Wt("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Wb.copy(i.boundingSphere),Wb.applyMatrix4(r),Wb.radius+=a,e.ray.intersectsSphere(Wb)===!1)return;vF.copy(r).invert(),Lg.copy(e.ray).applyMatrix4(vF);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,u=i.index,m=i.attributes.position;if(u!==null){const g=Math.max(0,s.start),b=Math.min(u.count,s.start+s.count);for(let y=g,v=b-1;y<v;y+=c){const x=u.getX(y),M=u.getX(y+1),w=qb(this,e,Lg,l,x,M,y);w&&n.push(w)}if(this.isLineLoop){const y=u.getX(b-1),v=u.getX(g),x=qb(this,e,Lg,l,y,v,b-1);x&&n.push(x)}}else{const g=Math.max(0,s.start),b=Math.min(m.count,s.start+s.count);for(let y=g,v=b-1;y<v;y+=c){const x=qb(this,e,Lg,l,y,y+1,y);x&&n.push(x)}if(this.isLineLoop){const y=qb(this,e,Lg,l,b-1,g,b-1);y&&n.push(y)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function qb(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(G_.fromBufferAttribute(o,r),W_.fromBufferAttribute(o,a),n.distanceSqToSegment(G_,W_,eT,bF)>i)return;eT.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(eT);if(!(c<e.near||c>e.far))return{distance:c,point:bF.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const yF=new Ge,_F=new Ge;let yue=class extends bue{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)yF.fromBufferAttribute(n,r),_F.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+yF.distanceTo(_F);e.setAttribute("lineDistance",new yo(i,1))}else Wt("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},U9=class extends Eo{constructor(e,n,i=wf,r,a,s,o=us,l=us,c,u=$x,f=1){if(u!==$x&&u!==Gx)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const m={width:e,height:n,depth:f};super(m,r,a,s,o,l,u,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new GP(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class F9 extends Eo{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let YP=class z9 extends ll{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,u=l+1,f=e/o,m=n/l,g=[],b=[],y=[],v=[];for(let x=0;x<u;x++){const M=x*m-s;for(let w=0;w<c;w++){const A=w*f-a;b.push(A,-M,0),y.push(0,0,1),v.push(w/o),v.push(1-x/l)}}for(let x=0;x<l;x++)for(let M=0;M<o;M++){const w=M+c*x,A=M+c*(x+1),T=M+1+c*(x+1),R=M+1+c*x;g.push(w,A,R),g.push(A,T,R)}this.setIndex(g),this.setAttribute("position",new yo(b,3)),this.setAttribute("normal",new yo(y,3)),this.setAttribute("uv",new yo(v,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new z9(e.width,e.height,e.widthSegments,e.heightSegments)}};class _ue extends vm{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new vn(16777215),this.specular=new vn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new vn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=b9,this.normalScale=new sn(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new qu,this.combine=jP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let Sue=class extends vm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Rce,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},wue=class extends vm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},B9=class extends ps{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new vn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const tT=new qi,SF=new Ge,wF=new Ge;let Mue=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new sn(512,512),this.mapType=Qo,this.map=null,this.mapPass=null,this.matrix=new qi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new KP,this._frameExtents=new sn(1,1),this._viewportCount=1,this._viewports=[new Vi(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;SF.setFromMatrixPosition(e.matrixWorld),n.position.copy(SF),wF.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(wF),n.updateMatrixWorld(),tT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(tT,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(tT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},H9=class extends L9{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,u=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=u*this.view.offsetY,l=o-u*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class Eue extends Mue{constructor(){super(new H9(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class MF extends B9{constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(ps.DEFAULT_UP),this.updateMatrix(),this.target=new ps,this.shadow=new Eue}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let Aue=class extends B9{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},Tue=class extends Is{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},EF=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=pn(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(pn(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class Cue extends yue{constructor(e=10,n=10,i=4473924,r=8947848){i=new vn(i),r=new vn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let m=0,g=0,b=-o;m<=n;m++,b+=s){l.push(-o,0,b,o,0,b),l.push(b,0,-o,b,0,o);const y=m===a?i:r;y.toArray(c,g),g+=3,y.toArray(c,g),g+=3,y.toArray(c,g),g+=3,y.toArray(c,g),g+=3}const u=new ll;u.setAttribute("position",new yo(l,3)),u.setAttribute("color",new yo(c,3));const f=new j9({vertexColors:!0,toneMapped:!1});super(u,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class Nue extends Hf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Wt("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function AF(t,e,n,i){const r=Rue(i);switch(n){case g9:return t*e;case v9:return t*e/r.components*r.byteLength;case BP:return t*e/r.components*r.byteLength;case HP:return t*e*2/r.components*r.byteLength;case VP:return t*e*2/r.components*r.byteLength;case x9:return t*e*3/r.components*r.byteLength;case xo:return t*e*4/r.components*r.byteLength;case $P:return t*e*4/r.components*r.byteLength;case c_:case u_:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case d_:case f_:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case BN:case VN:return Math.max(t,16)*Math.max(e,8)/4;case zN:case HN:return Math.max(t,8)*Math.max(e,8)/2;case $N:case GN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case WN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case qN:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case XN:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case KN:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case YN:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case ZN:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case QN:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case JN:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case e3:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case t3:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case n3:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case i3:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case r3:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case a3:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case s3:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case o3:case l3:case c3:return Math.ceil(t/4)*Math.ceil(e/4)*16;case u3:case d3:return Math.ceil(t/4)*Math.ceil(e/4)*8;case f3:case h3:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function Rue(t){switch(t){case Qo:case f9:return{byteLength:1,components:1};case Hx:case h9:case xm:return{byteLength:2,components:1};case FP:case zP:return{byteLength:2,components:4};case wf:case UP:case Ql:return{byteLength:4,components:1};case p9:case m9:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:IP}}));typeof window<"u"&&(window.__THREE__?Wt("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=IP);function V9(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Pue(t){const e=new WeakMap;function n(o,l){const c=o.array,u=o.usage,f=c.byteLength,m=t.createBuffer();t.bindBuffer(l,m),t.bufferData(l,c,u),o.onUploadCallback();let g;if(c instanceof Float32Array)g=t.FLOAT;else if(typeof Float16Array<"u"&&c instanceof Float16Array)g=t.HALF_FLOAT;else if(c instanceof Uint16Array)o.isFloat16BufferAttribute?g=t.HALF_FLOAT:g=t.UNSIGNED_SHORT;else if(c instanceof Int16Array)g=t.SHORT;else if(c instanceof Uint32Array)g=t.UNSIGNED_INT;else if(c instanceof Int32Array)g=t.INT;else if(c instanceof Int8Array)g=t.BYTE;else if(c instanceof Uint8Array)g=t.UNSIGNED_BYTE;else if(c instanceof Uint8ClampedArray)g=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+c);return{buffer:m,type:g,bytesPerElement:c.BYTES_PER_ELEMENT,version:o.version,size:f}}function i(o,l,c){const u=l.array,f=l.updateRanges;if(t.bindBuffer(c,o),f.length===0)t.bufferSubData(c,0,u);else{f.sort((g,b)=>g.start-b.start);let m=0;for(let g=1;g<f.length;g++){const b=f[m],y=f[g];y.start<=b.start+b.count+1?b.count=Math.max(b.count,y.start+y.count-b.start):(++m,f[m]=y)}f.length=m+1;for(let g=0,b=f.length;g<b;g++){const y=f[g];t.bufferSubData(c,y.start*u.BYTES_PER_ELEMENT,u,y.start,y.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const u=e.get(o);(!u||u.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var kue=`#ifdef USE_ALPHAHASH
  34. if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
  35. #endif`,Due=`#ifdef USE_ALPHAHASH
  36. const float ALPHA_HASH_SCALE = 0.05;
  37. float hash2D( vec2 value ) {
  38. return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
  39. }
  40. float hash3D( vec3 value ) {
  41. return hash2D( vec2( hash2D( value.xy ), value.z ) );
  42. }
  43. float getAlphaHashThreshold( vec3 position ) {
  44. float maxDeriv = max(
  45. length( dFdx( position.xyz ) ),
  46. length( dFdy( position.xyz ) )
  47. );
  48. float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
  49. vec2 pixScales = vec2(
  50. exp2( floor( log2( pixScale ) ) ),
  51. exp2( ceil( log2( pixScale ) ) )
  52. );
  53. vec2 alpha = vec2(
  54. hash3D( floor( pixScales.x * position.xyz ) ),
  55. hash3D( floor( pixScales.y * position.xyz ) )
  56. );
  57. float lerpFactor = fract( log2( pixScale ) );
  58. float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
  59. float a = min( lerpFactor, 1.0 - lerpFactor );
  60. vec3 cases = vec3(
  61. x * x / ( 2.0 * a * ( 1.0 - a ) ),
  62. ( x - 0.5 * a ) / ( 1.0 - a ),
  63. 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
  64. );
  65. float threshold = ( x < ( 1.0 - a ) )
  66. ? ( ( x < a ) ? cases.x : cases.y )
  67. : cases.z;
  68. return clamp( threshold , 1.0e-6, 1.0 );
  69. }
  70. #endif`,Oue=`#ifdef USE_ALPHAMAP
  71. diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
  72. #endif`,Lue=`#ifdef USE_ALPHAMAP
  73. uniform sampler2D alphaMap;
  74. #endif`,Iue=`#ifdef USE_ALPHATEST
  75. #ifdef ALPHA_TO_COVERAGE
  76. diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
  77. if ( diffuseColor.a == 0.0 ) discard;
  78. #else
  79. if ( diffuseColor.a < alphaTest ) discard;
  80. #endif
  81. #endif`,jue=`#ifdef USE_ALPHATEST
  82. uniform float alphaTest;
  83. #endif`,Uue=`#ifdef USE_AOMAP
  84. float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
  85. reflectedLight.indirectDiffuse *= ambientOcclusion;
  86. #if defined( USE_CLEARCOAT )
  87. clearcoatSpecularIndirect *= ambientOcclusion;
  88. #endif
  89. #if defined( USE_SHEEN )
  90. sheenSpecularIndirect *= ambientOcclusion;
  91. #endif
  92. #if defined( USE_ENVMAP ) && defined( STANDARD )
  93. float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
  94. reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
  95. #endif
  96. #endif`,Fue=`#ifdef USE_AOMAP
  97. uniform sampler2D aoMap;
  98. uniform float aoMapIntensity;
  99. #endif`,zue=`#ifdef USE_BATCHING
  100. #if ! defined( GL_ANGLE_multi_draw )
  101. #define gl_DrawID _gl_DrawID
  102. uniform int _gl_DrawID;
  103. #endif
  104. uniform highp sampler2D batchingTexture;
  105. uniform highp usampler2D batchingIdTexture;
  106. mat4 getBatchingMatrix( const in float i ) {
  107. int size = textureSize( batchingTexture, 0 ).x;
  108. int j = int( i ) * 4;
  109. int x = j % size;
  110. int y = j / size;
  111. vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
  112. vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
  113. vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
  114. vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
  115. return mat4( v1, v2, v3, v4 );
  116. }
  117. float getIndirectIndex( const in int i ) {
  118. int size = textureSize( batchingIdTexture, 0 ).x;
  119. int x = i % size;
  120. int y = i / size;
  121. return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
  122. }
  123. #endif
  124. #ifdef USE_BATCHING_COLOR
  125. uniform sampler2D batchingColorTexture;
  126. vec3 getBatchingColor( const in float i ) {
  127. int size = textureSize( batchingColorTexture, 0 ).x;
  128. int j = int( i );
  129. int x = j % size;
  130. int y = j / size;
  131. return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
  132. }
  133. #endif`,Bue=`#ifdef USE_BATCHING
  134. mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
  135. #endif`,Hue=`vec3 transformed = vec3( position );
  136. #ifdef USE_ALPHAHASH
  137. vPosition = vec3( position );
  138. #endif`,Vue=`vec3 objectNormal = vec3( normal );
  139. #ifdef USE_TANGENT
  140. vec3 objectTangent = vec3( tangent.xyz );
  141. #endif`,$ue=`float G_BlinnPhong_Implicit( ) {
  142. return 0.25;
  143. }
  144. float D_BlinnPhong( const in float shininess, const in float dotNH ) {
  145. return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
  146. }
  147. vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
  148. vec3 halfDir = normalize( lightDir + viewDir );
  149. float dotNH = saturate( dot( normal, halfDir ) );
  150. float dotVH = saturate( dot( viewDir, halfDir ) );
  151. vec3 F = F_Schlick( specularColor, 1.0, dotVH );
  152. float G = G_BlinnPhong_Implicit( );
  153. float D = D_BlinnPhong( shininess, dotNH );
  154. return F * ( G * D );
  155. } // validated`,Gue=`#ifdef USE_IRIDESCENCE
  156. const mat3 XYZ_TO_REC709 = mat3(
  157. 3.2404542, -0.9692660, 0.0556434,
  158. -1.5371385, 1.8760108, -0.2040259,
  159. -0.4985314, 0.0415560, 1.0572252
  160. );
  161. vec3 Fresnel0ToIor( vec3 fresnel0 ) {
  162. vec3 sqrtF0 = sqrt( fresnel0 );
  163. return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
  164. }
  165. vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
  166. return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
  167. }
  168. float IorToFresnel0( float transmittedIor, float incidentIor ) {
  169. return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
  170. }
  171. vec3 evalSensitivity( float OPD, vec3 shift ) {
  172. float phase = 2.0 * PI * OPD * 1.0e-9;
  173. vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
  174. vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
  175. vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
  176. vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
  177. xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
  178. xyz /= 1.0685e-7;
  179. vec3 rgb = XYZ_TO_REC709 * xyz;
  180. return rgb;
  181. }
  182. vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
  183. vec3 I;
  184. float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
  185. float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
  186. float cosTheta2Sq = 1.0 - sinTheta2Sq;
  187. if ( cosTheta2Sq < 0.0 ) {
  188. return vec3( 1.0 );
  189. }
  190. float cosTheta2 = sqrt( cosTheta2Sq );
  191. float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
  192. float R12 = F_Schlick( R0, 1.0, cosTheta1 );
  193. float T121 = 1.0 - R12;
  194. float phi12 = 0.0;
  195. if ( iridescenceIOR < outsideIOR ) phi12 = PI;
  196. float phi21 = PI - phi12;
  197. vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
  198. vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
  199. vec3 phi23 = vec3( 0.0 );
  200. if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
  201. if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
  202. if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
  203. float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
  204. vec3 phi = vec3( phi21 ) + phi23;
  205. vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
  206. vec3 r123 = sqrt( R123 );
  207. vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
  208. vec3 C0 = R12 + Rs;
  209. I = C0;
  210. vec3 Cm = Rs - T121;
  211. for ( int m = 1; m <= 2; ++ m ) {
  212. Cm *= r123;
  213. vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
  214. I += Cm * Sm;
  215. }
  216. return max( I, vec3( 0.0 ) );
  217. }
  218. #endif`,Wue=`#ifdef USE_BUMPMAP
  219. uniform sampler2D bumpMap;
  220. uniform float bumpScale;
  221. vec2 dHdxy_fwd() {
  222. vec2 dSTdx = dFdx( vBumpMapUv );
  223. vec2 dSTdy = dFdy( vBumpMapUv );
  224. float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
  225. float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
  226. float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
  227. return vec2( dBx, dBy );
  228. }
  229. vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
  230. vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
  231. vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
  232. vec3 vN = surf_norm;
  233. vec3 R1 = cross( vSigmaY, vN );
  234. vec3 R2 = cross( vN, vSigmaX );
  235. float fDet = dot( vSigmaX, R1 ) * faceDirection;
  236. vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
  237. return normalize( abs( fDet ) * surf_norm - vGrad );
  238. }
  239. #endif`,que=`#if NUM_CLIPPING_PLANES > 0
  240. vec4 plane;
  241. #ifdef ALPHA_TO_COVERAGE
  242. float distanceToPlane, distanceGradient;
  243. float clipOpacity = 1.0;
  244. #pragma unroll_loop_start
  245. for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
  246. plane = clippingPlanes[ i ];
  247. distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
  248. distanceGradient = fwidth( distanceToPlane ) / 2.0;
  249. clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
  250. if ( clipOpacity == 0.0 ) discard;
  251. }
  252. #pragma unroll_loop_end
  253. #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
  254. float unionClipOpacity = 1.0;
  255. #pragma unroll_loop_start
  256. for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
  257. plane = clippingPlanes[ i ];
  258. distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
  259. distanceGradient = fwidth( distanceToPlane ) / 2.0;
  260. unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
  261. }
  262. #pragma unroll_loop_end
  263. clipOpacity *= 1.0 - unionClipOpacity;
  264. #endif
  265. diffuseColor.a *= clipOpacity;
  266. if ( diffuseColor.a == 0.0 ) discard;
  267. #else
  268. #pragma unroll_loop_start
  269. for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
  270. plane = clippingPlanes[ i ];
  271. if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
  272. }
  273. #pragma unroll_loop_end
  274. #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
  275. bool clipped = true;
  276. #pragma unroll_loop_start
  277. for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
  278. plane = clippingPlanes[ i ];
  279. clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
  280. }
  281. #pragma unroll_loop_end
  282. if ( clipped ) discard;
  283. #endif
  284. #endif
  285. #endif`,Xue=`#if NUM_CLIPPING_PLANES > 0
  286. varying vec3 vClipPosition;
  287. uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
  288. #endif`,Kue=`#if NUM_CLIPPING_PLANES > 0
  289. varying vec3 vClipPosition;
  290. #endif`,Yue=`#if NUM_CLIPPING_PLANES > 0
  291. vClipPosition = - mvPosition.xyz;
  292. #endif`,Zue=`#if defined( USE_COLOR_ALPHA )
  293. diffuseColor *= vColor;
  294. #elif defined( USE_COLOR )
  295. diffuseColor.rgb *= vColor;
  296. #endif`,Que=`#if defined( USE_COLOR_ALPHA )
  297. varying vec4 vColor;
  298. #elif defined( USE_COLOR )
  299. varying vec3 vColor;
  300. #endif`,Jue=`#if defined( USE_COLOR_ALPHA )
  301. varying vec4 vColor;
  302. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
  303. varying vec3 vColor;
  304. #endif`,ede=`#if defined( USE_COLOR_ALPHA )
  305. vColor = vec4( 1.0 );
  306. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
  307. vColor = vec3( 1.0 );
  308. #endif
  309. #ifdef USE_COLOR
  310. vColor *= color;
  311. #endif
  312. #ifdef USE_INSTANCING_COLOR
  313. vColor.xyz *= instanceColor.xyz;
  314. #endif
  315. #ifdef USE_BATCHING_COLOR
  316. vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
  317. vColor.xyz *= batchingColor.xyz;
  318. #endif`,tde=`#define PI 3.141592653589793
  319. #define PI2 6.283185307179586
  320. #define PI_HALF 1.5707963267948966
  321. #define RECIPROCAL_PI 0.3183098861837907
  322. #define RECIPROCAL_PI2 0.15915494309189535
  323. #define EPSILON 1e-6
  324. #ifndef saturate
  325. #define saturate( a ) clamp( a, 0.0, 1.0 )
  326. #endif
  327. #define whiteComplement( a ) ( 1.0 - saturate( a ) )
  328. float pow2( const in float x ) { return x*x; }
  329. vec3 pow2( const in vec3 x ) { return x*x; }
  330. float pow3( const in float x ) { return x*x*x; }
  331. float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
  332. float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
  333. float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
  334. highp float rand( const in vec2 uv ) {
  335. const highp float a = 12.9898, b = 78.233, c = 43758.5453;
  336. highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
  337. return fract( sin( sn ) * c );
  338. }
  339. #ifdef HIGH_PRECISION
  340. float precisionSafeLength( vec3 v ) { return length( v ); }
  341. #else
  342. float precisionSafeLength( vec3 v ) {
  343. float maxComponent = max3( abs( v ) );
  344. return length( v / maxComponent ) * maxComponent;
  345. }
  346. #endif
  347. struct IncidentLight {
  348. vec3 color;
  349. vec3 direction;
  350. bool visible;
  351. };
  352. struct ReflectedLight {
  353. vec3 directDiffuse;
  354. vec3 directSpecular;
  355. vec3 indirectDiffuse;
  356. vec3 indirectSpecular;
  357. };
  358. #ifdef USE_ALPHAHASH
  359. varying vec3 vPosition;
  360. #endif
  361. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  362. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  363. }
  364. vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
  365. return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
  366. }
  367. bool isPerspectiveMatrix( mat4 m ) {
  368. return m[ 2 ][ 3 ] == - 1.0;
  369. }
  370. vec2 equirectUv( in vec3 dir ) {
  371. float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
  372. float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
  373. return vec2( u, v );
  374. }
  375. vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
  376. return RECIPROCAL_PI * diffuseColor;
  377. }
  378. vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
  379. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  380. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  381. }
  382. float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
  383. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  384. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  385. } // validated`,nde=`#ifdef ENVMAP_TYPE_CUBE_UV
  386. #define cubeUV_minMipLevel 4.0
  387. #define cubeUV_minTileSize 16.0
  388. float getFace( vec3 direction ) {
  389. vec3 absDirection = abs( direction );
  390. float face = - 1.0;
  391. if ( absDirection.x > absDirection.z ) {
  392. if ( absDirection.x > absDirection.y )
  393. face = direction.x > 0.0 ? 0.0 : 3.0;
  394. else
  395. face = direction.y > 0.0 ? 1.0 : 4.0;
  396. } else {
  397. if ( absDirection.z > absDirection.y )
  398. face = direction.z > 0.0 ? 2.0 : 5.0;
  399. else
  400. face = direction.y > 0.0 ? 1.0 : 4.0;
  401. }
  402. return face;
  403. }
  404. vec2 getUV( vec3 direction, float face ) {
  405. vec2 uv;
  406. if ( face == 0.0 ) {
  407. uv = vec2( direction.z, direction.y ) / abs( direction.x );
  408. } else if ( face == 1.0 ) {
  409. uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
  410. } else if ( face == 2.0 ) {
  411. uv = vec2( - direction.x, direction.y ) / abs( direction.z );
  412. } else if ( face == 3.0 ) {
  413. uv = vec2( - direction.z, direction.y ) / abs( direction.x );
  414. } else if ( face == 4.0 ) {
  415. uv = vec2( - direction.x, direction.z ) / abs( direction.y );
  416. } else {
  417. uv = vec2( direction.x, direction.y ) / abs( direction.z );
  418. }
  419. return 0.5 * ( uv + 1.0 );
  420. }
  421. vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
  422. float face = getFace( direction );
  423. float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
  424. mipInt = max( mipInt, cubeUV_minMipLevel );
  425. float faceSize = exp2( mipInt );
  426. highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
  427. if ( face > 2.0 ) {
  428. uv.y += faceSize;
  429. face -= 3.0;
  430. }
  431. uv.x += face * faceSize;
  432. uv.x += filterInt * 3.0 * cubeUV_minTileSize;
  433. uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
  434. uv.x *= CUBEUV_TEXEL_WIDTH;
  435. uv.y *= CUBEUV_TEXEL_HEIGHT;
  436. #ifdef texture2DGradEXT
  437. return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
  438. #else
  439. return texture2D( envMap, uv ).rgb;
  440. #endif
  441. }
  442. #define cubeUV_r0 1.0
  443. #define cubeUV_m0 - 2.0
  444. #define cubeUV_r1 0.8
  445. #define cubeUV_m1 - 1.0
  446. #define cubeUV_r4 0.4
  447. #define cubeUV_m4 2.0
  448. #define cubeUV_r5 0.305
  449. #define cubeUV_m5 3.0
  450. #define cubeUV_r6 0.21
  451. #define cubeUV_m6 4.0
  452. float roughnessToMip( float roughness ) {
  453. float mip = 0.0;
  454. if ( roughness >= cubeUV_r1 ) {
  455. mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
  456. } else if ( roughness >= cubeUV_r4 ) {
  457. mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
  458. } else if ( roughness >= cubeUV_r5 ) {
  459. mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
  460. } else if ( roughness >= cubeUV_r6 ) {
  461. mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
  462. } else {
  463. mip = - 2.0 * log2( 1.16 * roughness ); }
  464. return mip;
  465. }
  466. vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
  467. float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
  468. float mipF = fract( mip );
  469. float mipInt = floor( mip );
  470. vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
  471. if ( mipF == 0.0 ) {
  472. return vec4( color0, 1.0 );
  473. } else {
  474. vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
  475. return vec4( mix( color0, color1, mipF ), 1.0 );
  476. }
  477. }
  478. #endif`,ide=`vec3 transformedNormal = objectNormal;
  479. #ifdef USE_TANGENT
  480. vec3 transformedTangent = objectTangent;
  481. #endif
  482. #ifdef USE_BATCHING
  483. mat3 bm = mat3( batchingMatrix );
  484. transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
  485. transformedNormal = bm * transformedNormal;
  486. #ifdef USE_TANGENT
  487. transformedTangent = bm * transformedTangent;
  488. #endif
  489. #endif
  490. #ifdef USE_INSTANCING
  491. mat3 im = mat3( instanceMatrix );
  492. transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
  493. transformedNormal = im * transformedNormal;
  494. #ifdef USE_TANGENT
  495. transformedTangent = im * transformedTangent;
  496. #endif
  497. #endif
  498. transformedNormal = normalMatrix * transformedNormal;
  499. #ifdef FLIP_SIDED
  500. transformedNormal = - transformedNormal;
  501. #endif
  502. #ifdef USE_TANGENT
  503. transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
  504. #ifdef FLIP_SIDED
  505. transformedTangent = - transformedTangent;
  506. #endif
  507. #endif`,rde=`#ifdef USE_DISPLACEMENTMAP
  508. uniform sampler2D displacementMap;
  509. uniform float displacementScale;
  510. uniform float displacementBias;
  511. #endif`,ade=`#ifdef USE_DISPLACEMENTMAP
  512. transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
  513. #endif`,sde=`#ifdef USE_EMISSIVEMAP
  514. vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
  515. #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
  516. emissiveColor = sRGBTransferEOTF( emissiveColor );
  517. #endif
  518. totalEmissiveRadiance *= emissiveColor.rgb;
  519. #endif`,ode=`#ifdef USE_EMISSIVEMAP
  520. uniform sampler2D emissiveMap;
  521. #endif`,lde="gl_FragColor = linearToOutputTexel( gl_FragColor );",cde=`vec4 LinearTransferOETF( in vec4 value ) {
  522. return value;
  523. }
  524. vec4 sRGBTransferEOTF( in vec4 value ) {
  525. return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
  526. }
  527. vec4 sRGBTransferOETF( in vec4 value ) {
  528. return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
  529. }`,ude=`#ifdef USE_ENVMAP
  530. #ifdef ENV_WORLDPOS
  531. vec3 cameraToFrag;
  532. if ( isOrthographic ) {
  533. cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  534. } else {
  535. cameraToFrag = normalize( vWorldPosition - cameraPosition );
  536. }
  537. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  538. #ifdef ENVMAP_MODE_REFLECTION
  539. vec3 reflectVec = reflect( cameraToFrag, worldNormal );
  540. #else
  541. vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
  542. #endif
  543. #else
  544. vec3 reflectVec = vReflect;
  545. #endif
  546. #ifdef ENVMAP_TYPE_CUBE
  547. vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
  548. #else
  549. vec4 envColor = vec4( 0.0 );
  550. #endif
  551. #ifdef ENVMAP_BLENDING_MULTIPLY
  552. outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
  553. #elif defined( ENVMAP_BLENDING_MIX )
  554. outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
  555. #elif defined( ENVMAP_BLENDING_ADD )
  556. outgoingLight += envColor.xyz * specularStrength * reflectivity;
  557. #endif
  558. #endif`,dde=`#ifdef USE_ENVMAP
  559. uniform float envMapIntensity;
  560. uniform float flipEnvMap;
  561. uniform mat3 envMapRotation;
  562. #ifdef ENVMAP_TYPE_CUBE
  563. uniform samplerCube envMap;
  564. #else
  565. uniform sampler2D envMap;
  566. #endif
  567. #endif`,fde=`#ifdef USE_ENVMAP
  568. uniform float reflectivity;
  569. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  570. #define ENV_WORLDPOS
  571. #endif
  572. #ifdef ENV_WORLDPOS
  573. varying vec3 vWorldPosition;
  574. uniform float refractionRatio;
  575. #else
  576. varying vec3 vReflect;
  577. #endif
  578. #endif`,hde=`#ifdef USE_ENVMAP
  579. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  580. #define ENV_WORLDPOS
  581. #endif
  582. #ifdef ENV_WORLDPOS
  583. varying vec3 vWorldPosition;
  584. #else
  585. varying vec3 vReflect;
  586. uniform float refractionRatio;
  587. #endif
  588. #endif`,pde=`#ifdef USE_ENVMAP
  589. #ifdef ENV_WORLDPOS
  590. vWorldPosition = worldPosition.xyz;
  591. #else
  592. vec3 cameraToVertex;
  593. if ( isOrthographic ) {
  594. cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  595. } else {
  596. cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
  597. }
  598. vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  599. #ifdef ENVMAP_MODE_REFLECTION
  600. vReflect = reflect( cameraToVertex, worldNormal );
  601. #else
  602. vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
  603. #endif
  604. #endif
  605. #endif`,mde=`#ifdef USE_FOG
  606. vFogDepth = - mvPosition.z;
  607. #endif`,gde=`#ifdef USE_FOG
  608. varying float vFogDepth;
  609. #endif`,xde=`#ifdef USE_FOG
  610. #ifdef FOG_EXP2
  611. float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
  612. #else
  613. float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
  614. #endif
  615. gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
  616. #endif`,vde=`#ifdef USE_FOG
  617. uniform vec3 fogColor;
  618. varying float vFogDepth;
  619. #ifdef FOG_EXP2
  620. uniform float fogDensity;
  621. #else
  622. uniform float fogNear;
  623. uniform float fogFar;
  624. #endif
  625. #endif`,bde=`#ifdef USE_GRADIENTMAP
  626. uniform sampler2D gradientMap;
  627. #endif
  628. vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
  629. float dotNL = dot( normal, lightDirection );
  630. vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
  631. #ifdef USE_GRADIENTMAP
  632. return vec3( texture2D( gradientMap, coord ).r );
  633. #else
  634. vec2 fw = fwidth( coord ) * 0.5;
  635. return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
  636. #endif
  637. }`,yde=`#ifdef USE_LIGHTMAP
  638. uniform sampler2D lightMap;
  639. uniform float lightMapIntensity;
  640. #endif`,_de=`LambertMaterial material;
  641. material.diffuseColor = diffuseColor.rgb;
  642. material.specularStrength = specularStrength;`,Sde=`varying vec3 vViewPosition;
  643. struct LambertMaterial {
  644. vec3 diffuseColor;
  645. float specularStrength;
  646. };
  647. void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  648. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  649. vec3 irradiance = dotNL * directLight.color;
  650. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  651. }
  652. void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  653. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  654. }
  655. #define RE_Direct RE_Direct_Lambert
  656. #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,wde=`uniform bool receiveShadow;
  657. uniform vec3 ambientLightColor;
  658. #if defined( USE_LIGHT_PROBES )
  659. uniform vec3 lightProbe[ 9 ];
  660. #endif
  661. vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
  662. float x = normal.x, y = normal.y, z = normal.z;
  663. vec3 result = shCoefficients[ 0 ] * 0.886227;
  664. result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
  665. result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
  666. result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
  667. result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
  668. result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
  669. result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
  670. result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
  671. result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
  672. return result;
  673. }
  674. vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
  675. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  676. vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
  677. return irradiance;
  678. }
  679. vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
  680. vec3 irradiance = ambientLightColor;
  681. return irradiance;
  682. }
  683. float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
  684. float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
  685. if ( cutoffDistance > 0.0 ) {
  686. distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
  687. }
  688. return distanceFalloff;
  689. }
  690. float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
  691. return smoothstep( coneCosine, penumbraCosine, angleCosine );
  692. }
  693. #if NUM_DIR_LIGHTS > 0
  694. struct DirectionalLight {
  695. vec3 direction;
  696. vec3 color;
  697. };
  698. uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
  699. void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
  700. light.color = directionalLight.color;
  701. light.direction = directionalLight.direction;
  702. light.visible = true;
  703. }
  704. #endif
  705. #if NUM_POINT_LIGHTS > 0
  706. struct PointLight {
  707. vec3 position;
  708. vec3 color;
  709. float distance;
  710. float decay;
  711. };
  712. uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
  713. void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
  714. vec3 lVector = pointLight.position - geometryPosition;
  715. light.direction = normalize( lVector );
  716. float lightDistance = length( lVector );
  717. light.color = pointLight.color;
  718. light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
  719. light.visible = ( light.color != vec3( 0.0 ) );
  720. }
  721. #endif
  722. #if NUM_SPOT_LIGHTS > 0
  723. struct SpotLight {
  724. vec3 position;
  725. vec3 direction;
  726. vec3 color;
  727. float distance;
  728. float decay;
  729. float coneCos;
  730. float penumbraCos;
  731. };
  732. uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
  733. void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
  734. vec3 lVector = spotLight.position - geometryPosition;
  735. light.direction = normalize( lVector );
  736. float angleCos = dot( light.direction, spotLight.direction );
  737. float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
  738. if ( spotAttenuation > 0.0 ) {
  739. float lightDistance = length( lVector );
  740. light.color = spotLight.color * spotAttenuation;
  741. light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
  742. light.visible = ( light.color != vec3( 0.0 ) );
  743. } else {
  744. light.color = vec3( 0.0 );
  745. light.visible = false;
  746. }
  747. }
  748. #endif
  749. #if NUM_RECT_AREA_LIGHTS > 0
  750. struct RectAreaLight {
  751. vec3 color;
  752. vec3 position;
  753. vec3 halfWidth;
  754. vec3 halfHeight;
  755. };
  756. uniform sampler2D ltc_1; uniform sampler2D ltc_2;
  757. uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
  758. #endif
  759. #if NUM_HEMI_LIGHTS > 0
  760. struct HemisphereLight {
  761. vec3 direction;
  762. vec3 skyColor;
  763. vec3 groundColor;
  764. };
  765. uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
  766. vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
  767. float dotNL = dot( normal, hemiLight.direction );
  768. float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
  769. vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
  770. return irradiance;
  771. }
  772. #endif`,Mde=`#ifdef USE_ENVMAP
  773. vec3 getIBLIrradiance( const in vec3 normal ) {
  774. #ifdef ENVMAP_TYPE_CUBE_UV
  775. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  776. vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
  777. return PI * envMapColor.rgb * envMapIntensity;
  778. #else
  779. return vec3( 0.0 );
  780. #endif
  781. }
  782. vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
  783. #ifdef ENVMAP_TYPE_CUBE_UV
  784. vec3 reflectVec = reflect( - viewDir, normal );
  785. reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
  786. reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
  787. vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
  788. return envMapColor.rgb * envMapIntensity;
  789. #else
  790. return vec3( 0.0 );
  791. #endif
  792. }
  793. #ifdef USE_ANISOTROPY
  794. vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
  795. #ifdef ENVMAP_TYPE_CUBE_UV
  796. vec3 bentNormal = cross( bitangent, viewDir );
  797. bentNormal = normalize( cross( bentNormal, bitangent ) );
  798. bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
  799. return getIBLRadiance( viewDir, bentNormal, roughness );
  800. #else
  801. return vec3( 0.0 );
  802. #endif
  803. }
  804. #endif
  805. #endif`,Ede=`ToonMaterial material;
  806. material.diffuseColor = diffuseColor.rgb;`,Ade=`varying vec3 vViewPosition;
  807. struct ToonMaterial {
  808. vec3 diffuseColor;
  809. };
  810. void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  811. vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
  812. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  813. }
  814. void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  815. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  816. }
  817. #define RE_Direct RE_Direct_Toon
  818. #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,Tde=`BlinnPhongMaterial material;
  819. material.diffuseColor = diffuseColor.rgb;
  820. material.specularColor = specular;
  821. material.specularShininess = shininess;
  822. material.specularStrength = specularStrength;`,Cde=`varying vec3 vViewPosition;
  823. struct BlinnPhongMaterial {
  824. vec3 diffuseColor;
  825. vec3 specularColor;
  826. float specularShininess;
  827. float specularStrength;
  828. };
  829. void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  830. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  831. vec3 irradiance = dotNL * directLight.color;
  832. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  833. reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
  834. }
  835. void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  836. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  837. }
  838. #define RE_Direct RE_Direct_BlinnPhong
  839. #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Nde=`PhysicalMaterial material;
  840. material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
  841. vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
  842. float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
  843. material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
  844. material.roughness = min( material.roughness, 1.0 );
  845. #ifdef IOR
  846. material.ior = ior;
  847. #ifdef USE_SPECULAR
  848. float specularIntensityFactor = specularIntensity;
  849. vec3 specularColorFactor = specularColor;
  850. #ifdef USE_SPECULAR_COLORMAP
  851. specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
  852. #endif
  853. #ifdef USE_SPECULAR_INTENSITYMAP
  854. specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
  855. #endif
  856. material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
  857. #else
  858. float specularIntensityFactor = 1.0;
  859. vec3 specularColorFactor = vec3( 1.0 );
  860. material.specularF90 = 1.0;
  861. #endif
  862. material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
  863. #else
  864. material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
  865. material.specularF90 = 1.0;
  866. #endif
  867. #ifdef USE_CLEARCOAT
  868. material.clearcoat = clearcoat;
  869. material.clearcoatRoughness = clearcoatRoughness;
  870. material.clearcoatF0 = vec3( 0.04 );
  871. material.clearcoatF90 = 1.0;
  872. #ifdef USE_CLEARCOATMAP
  873. material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
  874. #endif
  875. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  876. material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
  877. #endif
  878. material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
  879. material.clearcoatRoughness += geometryRoughness;
  880. material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
  881. #endif
  882. #ifdef USE_DISPERSION
  883. material.dispersion = dispersion;
  884. #endif
  885. #ifdef USE_IRIDESCENCE
  886. material.iridescence = iridescence;
  887. material.iridescenceIOR = iridescenceIOR;
  888. #ifdef USE_IRIDESCENCEMAP
  889. material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
  890. #endif
  891. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  892. material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
  893. #else
  894. material.iridescenceThickness = iridescenceThicknessMaximum;
  895. #endif
  896. #endif
  897. #ifdef USE_SHEEN
  898. material.sheenColor = sheenColor;
  899. #ifdef USE_SHEEN_COLORMAP
  900. material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
  901. #endif
  902. material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
  903. #ifdef USE_SHEEN_ROUGHNESSMAP
  904. material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
  905. #endif
  906. #endif
  907. #ifdef USE_ANISOTROPY
  908. #ifdef USE_ANISOTROPYMAP
  909. mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
  910. vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
  911. vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
  912. #else
  913. vec2 anisotropyV = anisotropyVector;
  914. #endif
  915. material.anisotropy = length( anisotropyV );
  916. if( material.anisotropy == 0.0 ) {
  917. anisotropyV = vec2( 1.0, 0.0 );
  918. } else {
  919. anisotropyV /= material.anisotropy;
  920. material.anisotropy = saturate( material.anisotropy );
  921. }
  922. material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
  923. material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
  924. material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
  925. #endif`,Rde=`uniform sampler2D dfgLUT;
  926. struct PhysicalMaterial {
  927. vec3 diffuseColor;
  928. float roughness;
  929. vec3 specularColor;
  930. float specularF90;
  931. float dispersion;
  932. #ifdef USE_CLEARCOAT
  933. float clearcoat;
  934. float clearcoatRoughness;
  935. vec3 clearcoatF0;
  936. float clearcoatF90;
  937. #endif
  938. #ifdef USE_IRIDESCENCE
  939. float iridescence;
  940. float iridescenceIOR;
  941. float iridescenceThickness;
  942. vec3 iridescenceFresnel;
  943. vec3 iridescenceF0;
  944. #endif
  945. #ifdef USE_SHEEN
  946. vec3 sheenColor;
  947. float sheenRoughness;
  948. #endif
  949. #ifdef IOR
  950. float ior;
  951. #endif
  952. #ifdef USE_TRANSMISSION
  953. float transmission;
  954. float transmissionAlpha;
  955. float thickness;
  956. float attenuationDistance;
  957. vec3 attenuationColor;
  958. #endif
  959. #ifdef USE_ANISOTROPY
  960. float anisotropy;
  961. float alphaT;
  962. vec3 anisotropyT;
  963. vec3 anisotropyB;
  964. #endif
  965. };
  966. vec3 clearcoatSpecularDirect = vec3( 0.0 );
  967. vec3 clearcoatSpecularIndirect = vec3( 0.0 );
  968. vec3 sheenSpecularDirect = vec3( 0.0 );
  969. vec3 sheenSpecularIndirect = vec3(0.0 );
  970. vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
  971. float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
  972. float x2 = x * x;
  973. float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
  974. return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
  975. }
  976. float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
  977. float a2 = pow2( alpha );
  978. float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
  979. float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
  980. return 0.5 / max( gv + gl, EPSILON );
  981. }
  982. float D_GGX( const in float alpha, const in float dotNH ) {
  983. float a2 = pow2( alpha );
  984. float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
  985. return RECIPROCAL_PI * a2 / pow2( denom );
  986. }
  987. #ifdef USE_ANISOTROPY
  988. float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
  989. float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
  990. float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
  991. float v = 0.5 / ( gv + gl );
  992. return saturate(v);
  993. }
  994. float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
  995. float a2 = alphaT * alphaB;
  996. highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
  997. highp float v2 = dot( v, v );
  998. float w2 = a2 / v2;
  999. return RECIPROCAL_PI * a2 * pow2 ( w2 );
  1000. }
  1001. #endif
  1002. #ifdef USE_CLEARCOAT
  1003. vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
  1004. vec3 f0 = material.clearcoatF0;
  1005. float f90 = material.clearcoatF90;
  1006. float roughness = material.clearcoatRoughness;
  1007. float alpha = pow2( roughness );
  1008. vec3 halfDir = normalize( lightDir + viewDir );
  1009. float dotNL = saturate( dot( normal, lightDir ) );
  1010. float dotNV = saturate( dot( normal, viewDir ) );
  1011. float dotNH = saturate( dot( normal, halfDir ) );
  1012. float dotVH = saturate( dot( viewDir, halfDir ) );
  1013. vec3 F = F_Schlick( f0, f90, dotVH );
  1014. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  1015. float D = D_GGX( alpha, dotNH );
  1016. return F * ( V * D );
  1017. }
  1018. #endif
  1019. vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
  1020. vec3 f0 = material.specularColor;
  1021. float f90 = material.specularF90;
  1022. float roughness = material.roughness;
  1023. float alpha = pow2( roughness );
  1024. vec3 halfDir = normalize( lightDir + viewDir );
  1025. float dotNL = saturate( dot( normal, lightDir ) );
  1026. float dotNV = saturate( dot( normal, viewDir ) );
  1027. float dotNH = saturate( dot( normal, halfDir ) );
  1028. float dotVH = saturate( dot( viewDir, halfDir ) );
  1029. vec3 F = F_Schlick( f0, f90, dotVH );
  1030. #ifdef USE_IRIDESCENCE
  1031. F = mix( F, material.iridescenceFresnel, material.iridescence );
  1032. #endif
  1033. #ifdef USE_ANISOTROPY
  1034. float dotTL = dot( material.anisotropyT, lightDir );
  1035. float dotTV = dot( material.anisotropyT, viewDir );
  1036. float dotTH = dot( material.anisotropyT, halfDir );
  1037. float dotBL = dot( material.anisotropyB, lightDir );
  1038. float dotBV = dot( material.anisotropyB, viewDir );
  1039. float dotBH = dot( material.anisotropyB, halfDir );
  1040. float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
  1041. float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
  1042. #else
  1043. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  1044. float D = D_GGX( alpha, dotNH );
  1045. #endif
  1046. return F * ( V * D );
  1047. }
  1048. vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
  1049. const float LUT_SIZE = 64.0;
  1050. const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
  1051. const float LUT_BIAS = 0.5 / LUT_SIZE;
  1052. float dotNV = saturate( dot( N, V ) );
  1053. vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
  1054. uv = uv * LUT_SCALE + LUT_BIAS;
  1055. return uv;
  1056. }
  1057. float LTC_ClippedSphereFormFactor( const in vec3 f ) {
  1058. float l = length( f );
  1059. return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
  1060. }
  1061. vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
  1062. float x = dot( v1, v2 );
  1063. float y = abs( x );
  1064. float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
  1065. float b = 3.4175940 + ( 4.1616724 + y ) * y;
  1066. float v = a / b;
  1067. float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
  1068. return cross( v1, v2 ) * theta_sintheta;
  1069. }
  1070. vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
  1071. vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
  1072. vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
  1073. vec3 lightNormal = cross( v1, v2 );
  1074. if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
  1075. vec3 T1, T2;
  1076. T1 = normalize( V - N * dot( V, N ) );
  1077. T2 = - cross( N, T1 );
  1078. mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
  1079. vec3 coords[ 4 ];
  1080. coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
  1081. coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
  1082. coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
  1083. coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
  1084. coords[ 0 ] = normalize( coords[ 0 ] );
  1085. coords[ 1 ] = normalize( coords[ 1 ] );
  1086. coords[ 2 ] = normalize( coords[ 2 ] );
  1087. coords[ 3 ] = normalize( coords[ 3 ] );
  1088. vec3 vectorFormFactor = vec3( 0.0 );
  1089. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
  1090. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
  1091. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
  1092. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
  1093. float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
  1094. return vec3( result );
  1095. }
  1096. #if defined( USE_SHEEN )
  1097. float D_Charlie( float roughness, float dotNH ) {
  1098. float alpha = pow2( roughness );
  1099. float invAlpha = 1.0 / alpha;
  1100. float cos2h = dotNH * dotNH;
  1101. float sin2h = max( 1.0 - cos2h, 0.0078125 );
  1102. return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
  1103. }
  1104. float V_Neubelt( float dotNV, float dotNL ) {
  1105. return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
  1106. }
  1107. vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
  1108. vec3 halfDir = normalize( lightDir + viewDir );
  1109. float dotNL = saturate( dot( normal, lightDir ) );
  1110. float dotNV = saturate( dot( normal, viewDir ) );
  1111. float dotNH = saturate( dot( normal, halfDir ) );
  1112. float D = D_Charlie( sheenRoughness, dotNH );
  1113. float V = V_Neubelt( dotNV, dotNL );
  1114. return sheenColor * ( D * V );
  1115. }
  1116. #endif
  1117. float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  1118. float dotNV = saturate( dot( normal, viewDir ) );
  1119. float r2 = roughness * roughness;
  1120. float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
  1121. float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
  1122. float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
  1123. return saturate( DG * RECIPROCAL_PI );
  1124. }
  1125. vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  1126. float dotNV = saturate( dot( normal, viewDir ) );
  1127. vec2 uv = vec2( roughness, dotNV );
  1128. return texture2D( dfgLUT, uv ).rg;
  1129. }
  1130. vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
  1131. vec2 fab = DFGApprox( normal, viewDir, roughness );
  1132. return specularColor * fab.x + specularF90 * fab.y;
  1133. }
  1134. #ifdef USE_IRIDESCENCE
  1135. void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  1136. #else
  1137. void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  1138. #endif
  1139. vec2 fab = DFGApprox( normal, viewDir, roughness );
  1140. #ifdef USE_IRIDESCENCE
  1141. vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
  1142. #else
  1143. vec3 Fr = specularColor;
  1144. #endif
  1145. vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
  1146. float Ess = fab.x + fab.y;
  1147. float Ems = 1.0 - Ess;
  1148. vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
  1149. singleScatter += FssEss;
  1150. multiScatter += Fms * Ems;
  1151. }
  1152. vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
  1153. vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
  1154. float dotNL = saturate( dot( normal, lightDir ) );
  1155. float dotNV = saturate( dot( normal, viewDir ) );
  1156. vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
  1157. vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
  1158. vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
  1159. vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
  1160. float Ess_V = dfgV.x + dfgV.y;
  1161. float Ess_L = dfgL.x + dfgL.y;
  1162. float Ems_V = 1.0 - Ess_V;
  1163. float Ems_L = 1.0 - Ess_L;
  1164. vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
  1165. vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
  1166. float compensationFactor = Ems_V * Ems_L;
  1167. vec3 multiScatter = Fms * compensationFactor;
  1168. return singleScatter + multiScatter;
  1169. }
  1170. #if NUM_RECT_AREA_LIGHTS > 0
  1171. void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  1172. vec3 normal = geometryNormal;
  1173. vec3 viewDir = geometryViewDir;
  1174. vec3 position = geometryPosition;
  1175. vec3 lightPos = rectAreaLight.position;
  1176. vec3 halfWidth = rectAreaLight.halfWidth;
  1177. vec3 halfHeight = rectAreaLight.halfHeight;
  1178. vec3 lightColor = rectAreaLight.color;
  1179. float roughness = material.roughness;
  1180. vec3 rectCoords[ 4 ];
  1181. rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
  1182. rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
  1183. rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
  1184. vec2 uv = LTC_Uv( normal, viewDir, roughness );
  1185. vec4 t1 = texture2D( ltc_1, uv );
  1186. vec4 t2 = texture2D( ltc_2, uv );
  1187. mat3 mInv = mat3(
  1188. vec3( t1.x, 0, t1.y ),
  1189. vec3( 0, 1, 0 ),
  1190. vec3( t1.z, 0, t1.w )
  1191. );
  1192. vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
  1193. reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
  1194. reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
  1195. }
  1196. #endif
  1197. void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  1198. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  1199. vec3 irradiance = dotNL * directLight.color;
  1200. #ifdef USE_CLEARCOAT
  1201. float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
  1202. vec3 ccIrradiance = dotNLcc * directLight.color;
  1203. clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
  1204. #endif
  1205. #ifdef USE_SHEEN
  1206. sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
  1207. #endif
  1208. reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
  1209. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  1210. }
  1211. void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  1212. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  1213. }
  1214. void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
  1215. #ifdef USE_CLEARCOAT
  1216. clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
  1217. #endif
  1218. #ifdef USE_SHEEN
  1219. sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
  1220. #endif
  1221. vec3 singleScattering = vec3( 0.0 );
  1222. vec3 multiScattering = vec3( 0.0 );
  1223. vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
  1224. #ifdef USE_IRIDESCENCE
  1225. computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
  1226. #else
  1227. computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
  1228. #endif
  1229. vec3 totalScattering = singleScattering + multiScattering;
  1230. vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
  1231. reflectedLight.indirectSpecular += radiance * singleScattering;
  1232. reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
  1233. reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
  1234. }
  1235. #define RE_Direct RE_Direct_Physical
  1236. #define RE_Direct_RectArea RE_Direct_RectArea_Physical
  1237. #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
  1238. #define RE_IndirectSpecular RE_IndirectSpecular_Physical
  1239. float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
  1240. return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
  1241. }`,Pde=`
  1242. vec3 geometryPosition = - vViewPosition;
  1243. vec3 geometryNormal = normal;
  1244. vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
  1245. vec3 geometryClearcoatNormal = vec3( 0.0 );
  1246. #ifdef USE_CLEARCOAT
  1247. geometryClearcoatNormal = clearcoatNormal;
  1248. #endif
  1249. #ifdef USE_IRIDESCENCE
  1250. float dotNVi = saturate( dot( normal, geometryViewDir ) );
  1251. if ( material.iridescenceThickness == 0.0 ) {
  1252. material.iridescence = 0.0;
  1253. } else {
  1254. material.iridescence = saturate( material.iridescence );
  1255. }
  1256. if ( material.iridescence > 0.0 ) {
  1257. material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
  1258. material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
  1259. }
  1260. #endif
  1261. IncidentLight directLight;
  1262. #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
  1263. PointLight pointLight;
  1264. #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
  1265. PointLightShadow pointLightShadow;
  1266. #endif
  1267. #pragma unroll_loop_start
  1268. for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
  1269. pointLight = pointLights[ i ];
  1270. getPointLightInfo( pointLight, geometryPosition, directLight );
  1271. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
  1272. pointLightShadow = pointLightShadows[ i ];
  1273. directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
  1274. #endif
  1275. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1276. }
  1277. #pragma unroll_loop_end
  1278. #endif
  1279. #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
  1280. SpotLight spotLight;
  1281. vec4 spotColor;
  1282. vec3 spotLightCoord;
  1283. bool inSpotLightMap;
  1284. #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
  1285. SpotLightShadow spotLightShadow;
  1286. #endif
  1287. #pragma unroll_loop_start
  1288. for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
  1289. spotLight = spotLights[ i ];
  1290. getSpotLightInfo( spotLight, geometryPosition, directLight );
  1291. #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  1292. #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
  1293. #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  1294. #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
  1295. #else
  1296. #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  1297. #endif
  1298. #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
  1299. spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
  1300. inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
  1301. spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
  1302. directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
  1303. #endif
  1304. #undef SPOT_LIGHT_MAP_INDEX
  1305. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  1306. spotLightShadow = spotLightShadows[ i ];
  1307. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  1308. #endif
  1309. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1310. }
  1311. #pragma unroll_loop_end
  1312. #endif
  1313. #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
  1314. DirectionalLight directionalLight;
  1315. #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
  1316. DirectionalLightShadow directionalLightShadow;
  1317. #endif
  1318. #pragma unroll_loop_start
  1319. for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
  1320. directionalLight = directionalLights[ i ];
  1321. getDirectionalLightInfo( directionalLight, directLight );
  1322. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
  1323. directionalLightShadow = directionalLightShadows[ i ];
  1324. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  1325. #endif
  1326. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1327. }
  1328. #pragma unroll_loop_end
  1329. #endif
  1330. #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
  1331. RectAreaLight rectAreaLight;
  1332. #pragma unroll_loop_start
  1333. for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
  1334. rectAreaLight = rectAreaLights[ i ];
  1335. RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1336. }
  1337. #pragma unroll_loop_end
  1338. #endif
  1339. #if defined( RE_IndirectDiffuse )
  1340. vec3 iblIrradiance = vec3( 0.0 );
  1341. vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
  1342. #if defined( USE_LIGHT_PROBES )
  1343. irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
  1344. #endif
  1345. #if ( NUM_HEMI_LIGHTS > 0 )
  1346. #pragma unroll_loop_start
  1347. for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
  1348. irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
  1349. }
  1350. #pragma unroll_loop_end
  1351. #endif
  1352. #endif
  1353. #if defined( RE_IndirectSpecular )
  1354. vec3 radiance = vec3( 0.0 );
  1355. vec3 clearcoatRadiance = vec3( 0.0 );
  1356. #endif`,kde=`#if defined( RE_IndirectDiffuse )
  1357. #ifdef USE_LIGHTMAP
  1358. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  1359. vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
  1360. irradiance += lightMapIrradiance;
  1361. #endif
  1362. #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
  1363. iblIrradiance += getIBLIrradiance( geometryNormal );
  1364. #endif
  1365. #endif
  1366. #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
  1367. #ifdef USE_ANISOTROPY
  1368. radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
  1369. #else
  1370. radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
  1371. #endif
  1372. #ifdef USE_CLEARCOAT
  1373. clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
  1374. #endif
  1375. #endif`,Dde=`#if defined( RE_IndirectDiffuse )
  1376. RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1377. #endif
  1378. #if defined( RE_IndirectSpecular )
  1379. RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  1380. #endif`,Ode=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
  1381. gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
  1382. #endif`,Lde=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
  1383. uniform float logDepthBufFC;
  1384. varying float vFragDepth;
  1385. varying float vIsPerspective;
  1386. #endif`,Ide=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
  1387. varying float vFragDepth;
  1388. varying float vIsPerspective;
  1389. #endif`,jde=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
  1390. vFragDepth = 1.0 + gl_Position.w;
  1391. vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
  1392. #endif`,Ude=`#ifdef USE_MAP
  1393. vec4 sampledDiffuseColor = texture2D( map, vMapUv );
  1394. #ifdef DECODE_VIDEO_TEXTURE
  1395. sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
  1396. #endif
  1397. diffuseColor *= sampledDiffuseColor;
  1398. #endif`,Fde=`#ifdef USE_MAP
  1399. uniform sampler2D map;
  1400. #endif`,zde=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  1401. #if defined( USE_POINTS_UV )
  1402. vec2 uv = vUv;
  1403. #else
  1404. vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
  1405. #endif
  1406. #endif
  1407. #ifdef USE_MAP
  1408. diffuseColor *= texture2D( map, uv );
  1409. #endif
  1410. #ifdef USE_ALPHAMAP
  1411. diffuseColor.a *= texture2D( alphaMap, uv ).g;
  1412. #endif`,Bde=`#if defined( USE_POINTS_UV )
  1413. varying vec2 vUv;
  1414. #else
  1415. #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  1416. uniform mat3 uvTransform;
  1417. #endif
  1418. #endif
  1419. #ifdef USE_MAP
  1420. uniform sampler2D map;
  1421. #endif
  1422. #ifdef USE_ALPHAMAP
  1423. uniform sampler2D alphaMap;
  1424. #endif`,Hde=`float metalnessFactor = metalness;
  1425. #ifdef USE_METALNESSMAP
  1426. vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
  1427. metalnessFactor *= texelMetalness.b;
  1428. #endif`,Vde=`#ifdef USE_METALNESSMAP
  1429. uniform sampler2D metalnessMap;
  1430. #endif`,$de=`#ifdef USE_INSTANCING_MORPH
  1431. float morphTargetInfluences[ MORPHTARGETS_COUNT ];
  1432. float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
  1433. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1434. morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
  1435. }
  1436. #endif`,Gde=`#if defined( USE_MORPHCOLORS )
  1437. vColor *= morphTargetBaseInfluence;
  1438. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1439. #if defined( USE_COLOR_ALPHA )
  1440. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
  1441. #elif defined( USE_COLOR )
  1442. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
  1443. #endif
  1444. }
  1445. #endif`,Wde=`#ifdef USE_MORPHNORMALS
  1446. objectNormal *= morphTargetBaseInfluence;
  1447. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1448. if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
  1449. }
  1450. #endif`,qde=`#ifdef USE_MORPHTARGETS
  1451. #ifndef USE_INSTANCING_MORPH
  1452. uniform float morphTargetBaseInfluence;
  1453. uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
  1454. #endif
  1455. uniform sampler2DArray morphTargetsTexture;
  1456. uniform ivec2 morphTargetsTextureSize;
  1457. vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
  1458. int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
  1459. int y = texelIndex / morphTargetsTextureSize.x;
  1460. int x = texelIndex - y * morphTargetsTextureSize.x;
  1461. ivec3 morphUV = ivec3( x, y, morphTargetIndex );
  1462. return texelFetch( morphTargetsTexture, morphUV, 0 );
  1463. }
  1464. #endif`,Xde=`#ifdef USE_MORPHTARGETS
  1465. transformed *= morphTargetBaseInfluence;
  1466. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  1467. if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
  1468. }
  1469. #endif`,Kde=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
  1470. #ifdef FLAT_SHADED
  1471. vec3 fdx = dFdx( vViewPosition );
  1472. vec3 fdy = dFdy( vViewPosition );
  1473. vec3 normal = normalize( cross( fdx, fdy ) );
  1474. #else
  1475. vec3 normal = normalize( vNormal );
  1476. #ifdef DOUBLE_SIDED
  1477. normal *= faceDirection;
  1478. #endif
  1479. #endif
  1480. #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
  1481. #ifdef USE_TANGENT
  1482. mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  1483. #else
  1484. mat3 tbn = getTangentFrame( - vViewPosition, normal,
  1485. #if defined( USE_NORMALMAP )
  1486. vNormalMapUv
  1487. #elif defined( USE_CLEARCOAT_NORMALMAP )
  1488. vClearcoatNormalMapUv
  1489. #else
  1490. vUv
  1491. #endif
  1492. );
  1493. #endif
  1494. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  1495. tbn[0] *= faceDirection;
  1496. tbn[1] *= faceDirection;
  1497. #endif
  1498. #endif
  1499. #ifdef USE_CLEARCOAT_NORMALMAP
  1500. #ifdef USE_TANGENT
  1501. mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  1502. #else
  1503. mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
  1504. #endif
  1505. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  1506. tbn2[0] *= faceDirection;
  1507. tbn2[1] *= faceDirection;
  1508. #endif
  1509. #endif
  1510. vec3 nonPerturbedNormal = normal;`,Yde=`#ifdef USE_NORMALMAP_OBJECTSPACE
  1511. normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  1512. #ifdef FLIP_SIDED
  1513. normal = - normal;
  1514. #endif
  1515. #ifdef DOUBLE_SIDED
  1516. normal = normal * faceDirection;
  1517. #endif
  1518. normal = normalize( normalMatrix * normal );
  1519. #elif defined( USE_NORMALMAP_TANGENTSPACE )
  1520. vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  1521. mapN.xy *= normalScale;
  1522. normal = normalize( tbn * mapN );
  1523. #elif defined( USE_BUMPMAP )
  1524. normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
  1525. #endif`,Zde=`#ifndef FLAT_SHADED
  1526. varying vec3 vNormal;
  1527. #ifdef USE_TANGENT
  1528. varying vec3 vTangent;
  1529. varying vec3 vBitangent;
  1530. #endif
  1531. #endif`,Qde=`#ifndef FLAT_SHADED
  1532. varying vec3 vNormal;
  1533. #ifdef USE_TANGENT
  1534. varying vec3 vTangent;
  1535. varying vec3 vBitangent;
  1536. #endif
  1537. #endif`,Jde=`#ifndef FLAT_SHADED
  1538. vNormal = normalize( transformedNormal );
  1539. #ifdef USE_TANGENT
  1540. vTangent = normalize( transformedTangent );
  1541. vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
  1542. #endif
  1543. #endif`,efe=`#ifdef USE_NORMALMAP
  1544. uniform sampler2D normalMap;
  1545. uniform vec2 normalScale;
  1546. #endif
  1547. #ifdef USE_NORMALMAP_OBJECTSPACE
  1548. uniform mat3 normalMatrix;
  1549. #endif
  1550. #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
  1551. mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
  1552. vec3 q0 = dFdx( eye_pos.xyz );
  1553. vec3 q1 = dFdy( eye_pos.xyz );
  1554. vec2 st0 = dFdx( uv.st );
  1555. vec2 st1 = dFdy( uv.st );
  1556. vec3 N = surf_norm;
  1557. vec3 q1perp = cross( q1, N );
  1558. vec3 q0perp = cross( N, q0 );
  1559. vec3 T = q1perp * st0.x + q0perp * st1.x;
  1560. vec3 B = q1perp * st0.y + q0perp * st1.y;
  1561. float det = max( dot( T, T ), dot( B, B ) );
  1562. float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
  1563. return mat3( T * scale, B * scale, N );
  1564. }
  1565. #endif`,tfe=`#ifdef USE_CLEARCOAT
  1566. vec3 clearcoatNormal = nonPerturbedNormal;
  1567. #endif`,nfe=`#ifdef USE_CLEARCOAT_NORMALMAP
  1568. vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
  1569. clearcoatMapN.xy *= clearcoatNormalScale;
  1570. clearcoatNormal = normalize( tbn2 * clearcoatMapN );
  1571. #endif`,ife=`#ifdef USE_CLEARCOATMAP
  1572. uniform sampler2D clearcoatMap;
  1573. #endif
  1574. #ifdef USE_CLEARCOAT_NORMALMAP
  1575. uniform sampler2D clearcoatNormalMap;
  1576. uniform vec2 clearcoatNormalScale;
  1577. #endif
  1578. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  1579. uniform sampler2D clearcoatRoughnessMap;
  1580. #endif`,rfe=`#ifdef USE_IRIDESCENCEMAP
  1581. uniform sampler2D iridescenceMap;
  1582. #endif
  1583. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  1584. uniform sampler2D iridescenceThicknessMap;
  1585. #endif`,afe=`#ifdef OPAQUE
  1586. diffuseColor.a = 1.0;
  1587. #endif
  1588. #ifdef USE_TRANSMISSION
  1589. diffuseColor.a *= material.transmissionAlpha;
  1590. #endif
  1591. gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,sfe=`vec3 packNormalToRGB( const in vec3 normal ) {
  1592. return normalize( normal ) * 0.5 + 0.5;
  1593. }
  1594. vec3 unpackRGBToNormal( const in vec3 rgb ) {
  1595. return 2.0 * rgb.xyz - 1.0;
  1596. }
  1597. const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
  1598. const float Inv255 = 1. / 255.;
  1599. const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
  1600. const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
  1601. const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
  1602. const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
  1603. vec4 packDepthToRGBA( const in float v ) {
  1604. if( v <= 0.0 )
  1605. return vec4( 0., 0., 0., 0. );
  1606. if( v >= 1.0 )
  1607. return vec4( 1., 1., 1., 1. );
  1608. float vuf;
  1609. float af = modf( v * PackFactors.a, vuf );
  1610. float bf = modf( vuf * ShiftRight8, vuf );
  1611. float gf = modf( vuf * ShiftRight8, vuf );
  1612. return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
  1613. }
  1614. vec3 packDepthToRGB( const in float v ) {
  1615. if( v <= 0.0 )
  1616. return vec3( 0., 0., 0. );
  1617. if( v >= 1.0 )
  1618. return vec3( 1., 1., 1. );
  1619. float vuf;
  1620. float bf = modf( v * PackFactors.b, vuf );
  1621. float gf = modf( vuf * ShiftRight8, vuf );
  1622. return vec3( vuf * Inv255, gf * PackUpscale, bf );
  1623. }
  1624. vec2 packDepthToRG( const in float v ) {
  1625. if( v <= 0.0 )
  1626. return vec2( 0., 0. );
  1627. if( v >= 1.0 )
  1628. return vec2( 1., 1. );
  1629. float vuf;
  1630. float gf = modf( v * 256., vuf );
  1631. return vec2( vuf * Inv255, gf );
  1632. }
  1633. float unpackRGBAToDepth( const in vec4 v ) {
  1634. return dot( v, UnpackFactors4 );
  1635. }
  1636. float unpackRGBToDepth( const in vec3 v ) {
  1637. return dot( v, UnpackFactors3 );
  1638. }
  1639. float unpackRGToDepth( const in vec2 v ) {
  1640. return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
  1641. }
  1642. vec4 pack2HalfToRGBA( const in vec2 v ) {
  1643. vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
  1644. return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
  1645. }
  1646. vec2 unpackRGBATo2Half( const in vec4 v ) {
  1647. return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
  1648. }
  1649. float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
  1650. return ( viewZ + near ) / ( near - far );
  1651. }
  1652. float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
  1653. return depth * ( near - far ) - near;
  1654. }
  1655. float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
  1656. return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
  1657. }
  1658. float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
  1659. return ( near * far ) / ( ( far - near ) * depth - far );
  1660. }`,ofe=`#ifdef PREMULTIPLIED_ALPHA
  1661. gl_FragColor.rgb *= gl_FragColor.a;
  1662. #endif`,lfe=`vec4 mvPosition = vec4( transformed, 1.0 );
  1663. #ifdef USE_BATCHING
  1664. mvPosition = batchingMatrix * mvPosition;
  1665. #endif
  1666. #ifdef USE_INSTANCING
  1667. mvPosition = instanceMatrix * mvPosition;
  1668. #endif
  1669. mvPosition = modelViewMatrix * mvPosition;
  1670. gl_Position = projectionMatrix * mvPosition;`,cfe=`#ifdef DITHERING
  1671. gl_FragColor.rgb = dithering( gl_FragColor.rgb );
  1672. #endif`,ufe=`#ifdef DITHERING
  1673. vec3 dithering( vec3 color ) {
  1674. float grid_position = rand( gl_FragCoord.xy );
  1675. vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
  1676. dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
  1677. return color + dither_shift_RGB;
  1678. }
  1679. #endif`,dfe=`float roughnessFactor = roughness;
  1680. #ifdef USE_ROUGHNESSMAP
  1681. vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
  1682. roughnessFactor *= texelRoughness.g;
  1683. #endif`,ffe=`#ifdef USE_ROUGHNESSMAP
  1684. uniform sampler2D roughnessMap;
  1685. #endif`,hfe=`#if NUM_SPOT_LIGHT_COORDS > 0
  1686. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  1687. #endif
  1688. #if NUM_SPOT_LIGHT_MAPS > 0
  1689. uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
  1690. #endif
  1691. #ifdef USE_SHADOWMAP
  1692. #if NUM_DIR_LIGHT_SHADOWS > 0
  1693. uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
  1694. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  1695. struct DirectionalLightShadow {
  1696. float shadowIntensity;
  1697. float shadowBias;
  1698. float shadowNormalBias;
  1699. float shadowRadius;
  1700. vec2 shadowMapSize;
  1701. };
  1702. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  1703. #endif
  1704. #if NUM_SPOT_LIGHT_SHADOWS > 0
  1705. uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
  1706. struct SpotLightShadow {
  1707. float shadowIntensity;
  1708. float shadowBias;
  1709. float shadowNormalBias;
  1710. float shadowRadius;
  1711. vec2 shadowMapSize;
  1712. };
  1713. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  1714. #endif
  1715. #if NUM_POINT_LIGHT_SHADOWS > 0
  1716. uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
  1717. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  1718. struct PointLightShadow {
  1719. float shadowIntensity;
  1720. float shadowBias;
  1721. float shadowNormalBias;
  1722. float shadowRadius;
  1723. vec2 shadowMapSize;
  1724. float shadowCameraNear;
  1725. float shadowCameraFar;
  1726. };
  1727. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  1728. #endif
  1729. float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
  1730. float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
  1731. #ifdef USE_REVERSED_DEPTH_BUFFER
  1732. return step( depth, compare );
  1733. #else
  1734. return step( compare, depth );
  1735. #endif
  1736. }
  1737. vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
  1738. return unpackRGBATo2Half( texture2D( shadow, uv ) );
  1739. }
  1740. float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
  1741. float occlusion = 1.0;
  1742. vec2 distribution = texture2DDistribution( shadow, uv );
  1743. #ifdef USE_REVERSED_DEPTH_BUFFER
  1744. float hard_shadow = step( distribution.x, compare );
  1745. #else
  1746. float hard_shadow = step( compare, distribution.x );
  1747. #endif
  1748. if ( hard_shadow != 1.0 ) {
  1749. float distance = compare - distribution.x;
  1750. float variance = max( 0.00000, distribution.y * distribution.y );
  1751. float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
  1752. }
  1753. return occlusion;
  1754. }
  1755. float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
  1756. float shadow = 1.0;
  1757. shadowCoord.xyz /= shadowCoord.w;
  1758. shadowCoord.z += shadowBias;
  1759. bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
  1760. bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
  1761. if ( frustumTest ) {
  1762. #if defined( SHADOWMAP_TYPE_PCF )
  1763. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  1764. float dx0 = - texelSize.x * shadowRadius;
  1765. float dy0 = - texelSize.y * shadowRadius;
  1766. float dx1 = + texelSize.x * shadowRadius;
  1767. float dy1 = + texelSize.y * shadowRadius;
  1768. float dx2 = dx0 / 2.0;
  1769. float dy2 = dy0 / 2.0;
  1770. float dx3 = dx1 / 2.0;
  1771. float dy3 = dy1 / 2.0;
  1772. shadow = (
  1773. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
  1774. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
  1775. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
  1776. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
  1777. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
  1778. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
  1779. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
  1780. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
  1781. texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
  1782. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
  1783. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
  1784. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
  1785. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
  1786. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
  1787. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
  1788. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
  1789. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
  1790. ) * ( 1.0 / 17.0 );
  1791. #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
  1792. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  1793. float dx = texelSize.x;
  1794. float dy = texelSize.y;
  1795. vec2 uv = shadowCoord.xy;
  1796. vec2 f = fract( uv * shadowMapSize + 0.5 );
  1797. uv -= f * texelSize;
  1798. shadow = (
  1799. texture2DCompare( shadowMap, uv, shadowCoord.z ) +
  1800. texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
  1801. texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
  1802. texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
  1803. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
  1804. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
  1805. f.x ) +
  1806. mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
  1807. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
  1808. f.x ) +
  1809. mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
  1810. texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
  1811. f.y ) +
  1812. mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
  1813. texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
  1814. f.y ) +
  1815. mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
  1816. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
  1817. f.x ),
  1818. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
  1819. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
  1820. f.x ),
  1821. f.y )
  1822. ) * ( 1.0 / 9.0 );
  1823. #elif defined( SHADOWMAP_TYPE_VSM )
  1824. shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
  1825. #else
  1826. shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
  1827. #endif
  1828. }
  1829. return mix( 1.0, shadow, shadowIntensity );
  1830. }
  1831. vec2 cubeToUV( vec3 v, float texelSizeY ) {
  1832. vec3 absV = abs( v );
  1833. float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
  1834. absV *= scaleToCube;
  1835. v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
  1836. vec2 planar = v.xy;
  1837. float almostATexel = 1.5 * texelSizeY;
  1838. float almostOne = 1.0 - almostATexel;
  1839. if ( absV.z >= almostOne ) {
  1840. if ( v.z > 0.0 )
  1841. planar.x = 4.0 - v.x;
  1842. } else if ( absV.x >= almostOne ) {
  1843. float signX = sign( v.x );
  1844. planar.x = v.z * signX + 2.0 * signX;
  1845. } else if ( absV.y >= almostOne ) {
  1846. float signY = sign( v.y );
  1847. planar.x = v.x + 2.0 * signY + 2.0;
  1848. planar.y = v.z * signY - 2.0;
  1849. }
  1850. return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
  1851. }
  1852. float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
  1853. float shadow = 1.0;
  1854. vec3 lightToPosition = shadowCoord.xyz;
  1855. float lightToPositionLength = length( lightToPosition );
  1856. if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
  1857. float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
  1858. vec3 bd3D = normalize( lightToPosition );
  1859. vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
  1860. #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
  1861. vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
  1862. shadow = (
  1863. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
  1864. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
  1865. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
  1866. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
  1867. texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
  1868. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
  1869. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
  1870. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
  1871. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
  1872. ) * ( 1.0 / 9.0 );
  1873. #else
  1874. shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
  1875. #endif
  1876. }
  1877. return mix( 1.0, shadow, shadowIntensity );
  1878. }
  1879. #endif`,pfe=`#if NUM_SPOT_LIGHT_COORDS > 0
  1880. uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
  1881. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  1882. #endif
  1883. #ifdef USE_SHADOWMAP
  1884. #if NUM_DIR_LIGHT_SHADOWS > 0
  1885. uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
  1886. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  1887. struct DirectionalLightShadow {
  1888. float shadowIntensity;
  1889. float shadowBias;
  1890. float shadowNormalBias;
  1891. float shadowRadius;
  1892. vec2 shadowMapSize;
  1893. };
  1894. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  1895. #endif
  1896. #if NUM_SPOT_LIGHT_SHADOWS > 0
  1897. struct SpotLightShadow {
  1898. float shadowIntensity;
  1899. float shadowBias;
  1900. float shadowNormalBias;
  1901. float shadowRadius;
  1902. vec2 shadowMapSize;
  1903. };
  1904. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  1905. #endif
  1906. #if NUM_POINT_LIGHT_SHADOWS > 0
  1907. uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
  1908. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  1909. struct PointLightShadow {
  1910. float shadowIntensity;
  1911. float shadowBias;
  1912. float shadowNormalBias;
  1913. float shadowRadius;
  1914. vec2 shadowMapSize;
  1915. float shadowCameraNear;
  1916. float shadowCameraFar;
  1917. };
  1918. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  1919. #endif
  1920. #endif`,mfe=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
  1921. vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  1922. vec4 shadowWorldPosition;
  1923. #endif
  1924. #if defined( USE_SHADOWMAP )
  1925. #if NUM_DIR_LIGHT_SHADOWS > 0
  1926. #pragma unroll_loop_start
  1927. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  1928. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
  1929. vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
  1930. }
  1931. #pragma unroll_loop_end
  1932. #endif
  1933. #if NUM_POINT_LIGHT_SHADOWS > 0
  1934. #pragma unroll_loop_start
  1935. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  1936. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
  1937. vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
  1938. }
  1939. #pragma unroll_loop_end
  1940. #endif
  1941. #endif
  1942. #if NUM_SPOT_LIGHT_COORDS > 0
  1943. #pragma unroll_loop_start
  1944. for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
  1945. shadowWorldPosition = worldPosition;
  1946. #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  1947. shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
  1948. #endif
  1949. vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
  1950. }
  1951. #pragma unroll_loop_end
  1952. #endif`,gfe=`float getShadowMask() {
  1953. float shadow = 1.0;
  1954. #ifdef USE_SHADOWMAP
  1955. #if NUM_DIR_LIGHT_SHADOWS > 0
  1956. DirectionalLightShadow directionalLight;
  1957. #pragma unroll_loop_start
  1958. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  1959. directionalLight = directionalLightShadows[ i ];
  1960. shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  1961. }
  1962. #pragma unroll_loop_end
  1963. #endif
  1964. #if NUM_SPOT_LIGHT_SHADOWS > 0
  1965. SpotLightShadow spotLight;
  1966. #pragma unroll_loop_start
  1967. for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
  1968. spotLight = spotLightShadows[ i ];
  1969. shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  1970. }
  1971. #pragma unroll_loop_end
  1972. #endif
  1973. #if NUM_POINT_LIGHT_SHADOWS > 0
  1974. PointLightShadow pointLight;
  1975. #pragma unroll_loop_start
  1976. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  1977. pointLight = pointLightShadows[ i ];
  1978. shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
  1979. }
  1980. #pragma unroll_loop_end
  1981. #endif
  1982. #endif
  1983. return shadow;
  1984. }`,xfe=`#ifdef USE_SKINNING
  1985. mat4 boneMatX = getBoneMatrix( skinIndex.x );
  1986. mat4 boneMatY = getBoneMatrix( skinIndex.y );
  1987. mat4 boneMatZ = getBoneMatrix( skinIndex.z );
  1988. mat4 boneMatW = getBoneMatrix( skinIndex.w );
  1989. #endif`,vfe=`#ifdef USE_SKINNING
  1990. uniform mat4 bindMatrix;
  1991. uniform mat4 bindMatrixInverse;
  1992. uniform highp sampler2D boneTexture;
  1993. mat4 getBoneMatrix( const in float i ) {
  1994. int size = textureSize( boneTexture, 0 ).x;
  1995. int j = int( i ) * 4;
  1996. int x = j % size;
  1997. int y = j / size;
  1998. vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
  1999. vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
  2000. vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
  2001. vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
  2002. return mat4( v1, v2, v3, v4 );
  2003. }
  2004. #endif`,bfe=`#ifdef USE_SKINNING
  2005. vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
  2006. vec4 skinned = vec4( 0.0 );
  2007. skinned += boneMatX * skinVertex * skinWeight.x;
  2008. skinned += boneMatY * skinVertex * skinWeight.y;
  2009. skinned += boneMatZ * skinVertex * skinWeight.z;
  2010. skinned += boneMatW * skinVertex * skinWeight.w;
  2011. transformed = ( bindMatrixInverse * skinned ).xyz;
  2012. #endif`,yfe=`#ifdef USE_SKINNING
  2013. mat4 skinMatrix = mat4( 0.0 );
  2014. skinMatrix += skinWeight.x * boneMatX;
  2015. skinMatrix += skinWeight.y * boneMatY;
  2016. skinMatrix += skinWeight.z * boneMatZ;
  2017. skinMatrix += skinWeight.w * boneMatW;
  2018. skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
  2019. objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
  2020. #ifdef USE_TANGENT
  2021. objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
  2022. #endif
  2023. #endif`,_fe=`float specularStrength;
  2024. #ifdef USE_SPECULARMAP
  2025. vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
  2026. specularStrength = texelSpecular.r;
  2027. #else
  2028. specularStrength = 1.0;
  2029. #endif`,Sfe=`#ifdef USE_SPECULARMAP
  2030. uniform sampler2D specularMap;
  2031. #endif`,wfe=`#if defined( TONE_MAPPING )
  2032. gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
  2033. #endif`,Mfe=`#ifndef saturate
  2034. #define saturate( a ) clamp( a, 0.0, 1.0 )
  2035. #endif
  2036. uniform float toneMappingExposure;
  2037. vec3 LinearToneMapping( vec3 color ) {
  2038. return saturate( toneMappingExposure * color );
  2039. }
  2040. vec3 ReinhardToneMapping( vec3 color ) {
  2041. color *= toneMappingExposure;
  2042. return saturate( color / ( vec3( 1.0 ) + color ) );
  2043. }
  2044. vec3 CineonToneMapping( vec3 color ) {
  2045. color *= toneMappingExposure;
  2046. color = max( vec3( 0.0 ), color - 0.004 );
  2047. return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
  2048. }
  2049. vec3 RRTAndODTFit( vec3 v ) {
  2050. vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
  2051. vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
  2052. return a / b;
  2053. }
  2054. vec3 ACESFilmicToneMapping( vec3 color ) {
  2055. const mat3 ACESInputMat = mat3(
  2056. vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
  2057. vec3( 0.04823, 0.01566, 0.83777 )
  2058. );
  2059. const mat3 ACESOutputMat = mat3(
  2060. vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
  2061. vec3( -0.07367, -0.00605, 1.07602 )
  2062. );
  2063. color *= toneMappingExposure / 0.6;
  2064. color = ACESInputMat * color;
  2065. color = RRTAndODTFit( color );
  2066. color = ACESOutputMat * color;
  2067. return saturate( color );
  2068. }
  2069. const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
  2070. vec3( 1.6605, - 0.1246, - 0.0182 ),
  2071. vec3( - 0.5876, 1.1329, - 0.1006 ),
  2072. vec3( - 0.0728, - 0.0083, 1.1187 )
  2073. );
  2074. const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
  2075. vec3( 0.6274, 0.0691, 0.0164 ),
  2076. vec3( 0.3293, 0.9195, 0.0880 ),
  2077. vec3( 0.0433, 0.0113, 0.8956 )
  2078. );
  2079. vec3 agxDefaultContrastApprox( vec3 x ) {
  2080. vec3 x2 = x * x;
  2081. vec3 x4 = x2 * x2;
  2082. return + 15.5 * x4 * x2
  2083. - 40.14 * x4 * x
  2084. + 31.96 * x4
  2085. - 6.868 * x2 * x
  2086. + 0.4298 * x2
  2087. + 0.1191 * x
  2088. - 0.00232;
  2089. }
  2090. vec3 AgXToneMapping( vec3 color ) {
  2091. const mat3 AgXInsetMatrix = mat3(
  2092. vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
  2093. vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
  2094. vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
  2095. );
  2096. const mat3 AgXOutsetMatrix = mat3(
  2097. vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
  2098. vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
  2099. vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
  2100. );
  2101. const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
  2102. color *= toneMappingExposure;
  2103. color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
  2104. color = AgXInsetMatrix * color;
  2105. color = max( color, 1e-10 ); color = log2( color );
  2106. color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
  2107. color = clamp( color, 0.0, 1.0 );
  2108. color = agxDefaultContrastApprox( color );
  2109. color = AgXOutsetMatrix * color;
  2110. color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
  2111. color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
  2112. color = clamp( color, 0.0, 1.0 );
  2113. return color;
  2114. }
  2115. vec3 NeutralToneMapping( vec3 color ) {
  2116. const float StartCompression = 0.8 - 0.04;
  2117. const float Desaturation = 0.15;
  2118. color *= toneMappingExposure;
  2119. float x = min( color.r, min( color.g, color.b ) );
  2120. float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
  2121. color -= offset;
  2122. float peak = max( color.r, max( color.g, color.b ) );
  2123. if ( peak < StartCompression ) return color;
  2124. float d = 1. - StartCompression;
  2125. float newPeak = 1. - d * d / ( peak + d - StartCompression );
  2126. color *= newPeak / peak;
  2127. float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
  2128. return mix( color, vec3( newPeak ), g );
  2129. }
  2130. vec3 CustomToneMapping( vec3 color ) { return color; }`,Efe=`#ifdef USE_TRANSMISSION
  2131. material.transmission = transmission;
  2132. material.transmissionAlpha = 1.0;
  2133. material.thickness = thickness;
  2134. material.attenuationDistance = attenuationDistance;
  2135. material.attenuationColor = attenuationColor;
  2136. #ifdef USE_TRANSMISSIONMAP
  2137. material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
  2138. #endif
  2139. #ifdef USE_THICKNESSMAP
  2140. material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
  2141. #endif
  2142. vec3 pos = vWorldPosition;
  2143. vec3 v = normalize( cameraPosition - pos );
  2144. vec3 n = inverseTransformDirection( normal, viewMatrix );
  2145. vec4 transmitted = getIBLVolumeRefraction(
  2146. n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
  2147. pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
  2148. material.attenuationColor, material.attenuationDistance );
  2149. material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
  2150. totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
  2151. #endif`,Afe=`#ifdef USE_TRANSMISSION
  2152. uniform float transmission;
  2153. uniform float thickness;
  2154. uniform float attenuationDistance;
  2155. uniform vec3 attenuationColor;
  2156. #ifdef USE_TRANSMISSIONMAP
  2157. uniform sampler2D transmissionMap;
  2158. #endif
  2159. #ifdef USE_THICKNESSMAP
  2160. uniform sampler2D thicknessMap;
  2161. #endif
  2162. uniform vec2 transmissionSamplerSize;
  2163. uniform sampler2D transmissionSamplerMap;
  2164. uniform mat4 modelMatrix;
  2165. uniform mat4 projectionMatrix;
  2166. varying vec3 vWorldPosition;
  2167. float w0( float a ) {
  2168. return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
  2169. }
  2170. float w1( float a ) {
  2171. return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
  2172. }
  2173. float w2( float a ){
  2174. return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
  2175. }
  2176. float w3( float a ) {
  2177. return ( 1.0 / 6.0 ) * ( a * a * a );
  2178. }
  2179. float g0( float a ) {
  2180. return w0( a ) + w1( a );
  2181. }
  2182. float g1( float a ) {
  2183. return w2( a ) + w3( a );
  2184. }
  2185. float h0( float a ) {
  2186. return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
  2187. }
  2188. float h1( float a ) {
  2189. return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
  2190. }
  2191. vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
  2192. uv = uv * texelSize.zw + 0.5;
  2193. vec2 iuv = floor( uv );
  2194. vec2 fuv = fract( uv );
  2195. float g0x = g0( fuv.x );
  2196. float g1x = g1( fuv.x );
  2197. float h0x = h0( fuv.x );
  2198. float h1x = h1( fuv.x );
  2199. float h0y = h0( fuv.y );
  2200. float h1y = h1( fuv.y );
  2201. vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  2202. vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  2203. vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  2204. vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  2205. return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
  2206. g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
  2207. }
  2208. vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
  2209. vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
  2210. vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
  2211. vec2 fLodSizeInv = 1.0 / fLodSize;
  2212. vec2 cLodSizeInv = 1.0 / cLodSize;
  2213. vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
  2214. vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
  2215. return mix( fSample, cSample, fract( lod ) );
  2216. }
  2217. vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
  2218. vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
  2219. vec3 modelScale;
  2220. modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
  2221. modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
  2222. modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
  2223. return normalize( refractionVector ) * thickness * modelScale;
  2224. }
  2225. float applyIorToRoughness( const in float roughness, const in float ior ) {
  2226. return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
  2227. }
  2228. vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
  2229. float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
  2230. return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
  2231. }
  2232. vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
  2233. if ( isinf( attenuationDistance ) ) {
  2234. return vec3( 1.0 );
  2235. } else {
  2236. vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
  2237. vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
  2238. }
  2239. }
  2240. vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
  2241. const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
  2242. const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
  2243. const in vec3 attenuationColor, const in float attenuationDistance ) {
  2244. vec4 transmittedLight;
  2245. vec3 transmittance;
  2246. #ifdef USE_DISPERSION
  2247. float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
  2248. vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
  2249. for ( int i = 0; i < 3; i ++ ) {
  2250. vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
  2251. vec3 refractedRayExit = position + transmissionRay;
  2252. vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
  2253. vec2 refractionCoords = ndcPos.xy / ndcPos.w;
  2254. refractionCoords += 1.0;
  2255. refractionCoords /= 2.0;
  2256. vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
  2257. transmittedLight[ i ] = transmissionSample[ i ];
  2258. transmittedLight.a += transmissionSample.a;
  2259. transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
  2260. }
  2261. transmittedLight.a /= 3.0;
  2262. #else
  2263. vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
  2264. vec3 refractedRayExit = position + transmissionRay;
  2265. vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
  2266. vec2 refractionCoords = ndcPos.xy / ndcPos.w;
  2267. refractionCoords += 1.0;
  2268. refractionCoords /= 2.0;
  2269. transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
  2270. transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
  2271. #endif
  2272. vec3 attenuatedColor = transmittance * transmittedLight.rgb;
  2273. vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
  2274. float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
  2275. return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
  2276. }
  2277. #endif`,Tfe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  2278. varying vec2 vUv;
  2279. #endif
  2280. #ifdef USE_MAP
  2281. varying vec2 vMapUv;
  2282. #endif
  2283. #ifdef USE_ALPHAMAP
  2284. varying vec2 vAlphaMapUv;
  2285. #endif
  2286. #ifdef USE_LIGHTMAP
  2287. varying vec2 vLightMapUv;
  2288. #endif
  2289. #ifdef USE_AOMAP
  2290. varying vec2 vAoMapUv;
  2291. #endif
  2292. #ifdef USE_BUMPMAP
  2293. varying vec2 vBumpMapUv;
  2294. #endif
  2295. #ifdef USE_NORMALMAP
  2296. varying vec2 vNormalMapUv;
  2297. #endif
  2298. #ifdef USE_EMISSIVEMAP
  2299. varying vec2 vEmissiveMapUv;
  2300. #endif
  2301. #ifdef USE_METALNESSMAP
  2302. varying vec2 vMetalnessMapUv;
  2303. #endif
  2304. #ifdef USE_ROUGHNESSMAP
  2305. varying vec2 vRoughnessMapUv;
  2306. #endif
  2307. #ifdef USE_ANISOTROPYMAP
  2308. varying vec2 vAnisotropyMapUv;
  2309. #endif
  2310. #ifdef USE_CLEARCOATMAP
  2311. varying vec2 vClearcoatMapUv;
  2312. #endif
  2313. #ifdef USE_CLEARCOAT_NORMALMAP
  2314. varying vec2 vClearcoatNormalMapUv;
  2315. #endif
  2316. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  2317. varying vec2 vClearcoatRoughnessMapUv;
  2318. #endif
  2319. #ifdef USE_IRIDESCENCEMAP
  2320. varying vec2 vIridescenceMapUv;
  2321. #endif
  2322. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  2323. varying vec2 vIridescenceThicknessMapUv;
  2324. #endif
  2325. #ifdef USE_SHEEN_COLORMAP
  2326. varying vec2 vSheenColorMapUv;
  2327. #endif
  2328. #ifdef USE_SHEEN_ROUGHNESSMAP
  2329. varying vec2 vSheenRoughnessMapUv;
  2330. #endif
  2331. #ifdef USE_SPECULARMAP
  2332. varying vec2 vSpecularMapUv;
  2333. #endif
  2334. #ifdef USE_SPECULAR_COLORMAP
  2335. varying vec2 vSpecularColorMapUv;
  2336. #endif
  2337. #ifdef USE_SPECULAR_INTENSITYMAP
  2338. varying vec2 vSpecularIntensityMapUv;
  2339. #endif
  2340. #ifdef USE_TRANSMISSIONMAP
  2341. uniform mat3 transmissionMapTransform;
  2342. varying vec2 vTransmissionMapUv;
  2343. #endif
  2344. #ifdef USE_THICKNESSMAP
  2345. uniform mat3 thicknessMapTransform;
  2346. varying vec2 vThicknessMapUv;
  2347. #endif`,Cfe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  2348. varying vec2 vUv;
  2349. #endif
  2350. #ifdef USE_MAP
  2351. uniform mat3 mapTransform;
  2352. varying vec2 vMapUv;
  2353. #endif
  2354. #ifdef USE_ALPHAMAP
  2355. uniform mat3 alphaMapTransform;
  2356. varying vec2 vAlphaMapUv;
  2357. #endif
  2358. #ifdef USE_LIGHTMAP
  2359. uniform mat3 lightMapTransform;
  2360. varying vec2 vLightMapUv;
  2361. #endif
  2362. #ifdef USE_AOMAP
  2363. uniform mat3 aoMapTransform;
  2364. varying vec2 vAoMapUv;
  2365. #endif
  2366. #ifdef USE_BUMPMAP
  2367. uniform mat3 bumpMapTransform;
  2368. varying vec2 vBumpMapUv;
  2369. #endif
  2370. #ifdef USE_NORMALMAP
  2371. uniform mat3 normalMapTransform;
  2372. varying vec2 vNormalMapUv;
  2373. #endif
  2374. #ifdef USE_DISPLACEMENTMAP
  2375. uniform mat3 displacementMapTransform;
  2376. varying vec2 vDisplacementMapUv;
  2377. #endif
  2378. #ifdef USE_EMISSIVEMAP
  2379. uniform mat3 emissiveMapTransform;
  2380. varying vec2 vEmissiveMapUv;
  2381. #endif
  2382. #ifdef USE_METALNESSMAP
  2383. uniform mat3 metalnessMapTransform;
  2384. varying vec2 vMetalnessMapUv;
  2385. #endif
  2386. #ifdef USE_ROUGHNESSMAP
  2387. uniform mat3 roughnessMapTransform;
  2388. varying vec2 vRoughnessMapUv;
  2389. #endif
  2390. #ifdef USE_ANISOTROPYMAP
  2391. uniform mat3 anisotropyMapTransform;
  2392. varying vec2 vAnisotropyMapUv;
  2393. #endif
  2394. #ifdef USE_CLEARCOATMAP
  2395. uniform mat3 clearcoatMapTransform;
  2396. varying vec2 vClearcoatMapUv;
  2397. #endif
  2398. #ifdef USE_CLEARCOAT_NORMALMAP
  2399. uniform mat3 clearcoatNormalMapTransform;
  2400. varying vec2 vClearcoatNormalMapUv;
  2401. #endif
  2402. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  2403. uniform mat3 clearcoatRoughnessMapTransform;
  2404. varying vec2 vClearcoatRoughnessMapUv;
  2405. #endif
  2406. #ifdef USE_SHEEN_COLORMAP
  2407. uniform mat3 sheenColorMapTransform;
  2408. varying vec2 vSheenColorMapUv;
  2409. #endif
  2410. #ifdef USE_SHEEN_ROUGHNESSMAP
  2411. uniform mat3 sheenRoughnessMapTransform;
  2412. varying vec2 vSheenRoughnessMapUv;
  2413. #endif
  2414. #ifdef USE_IRIDESCENCEMAP
  2415. uniform mat3 iridescenceMapTransform;
  2416. varying vec2 vIridescenceMapUv;
  2417. #endif
  2418. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  2419. uniform mat3 iridescenceThicknessMapTransform;
  2420. varying vec2 vIridescenceThicknessMapUv;
  2421. #endif
  2422. #ifdef USE_SPECULARMAP
  2423. uniform mat3 specularMapTransform;
  2424. varying vec2 vSpecularMapUv;
  2425. #endif
  2426. #ifdef USE_SPECULAR_COLORMAP
  2427. uniform mat3 specularColorMapTransform;
  2428. varying vec2 vSpecularColorMapUv;
  2429. #endif
  2430. #ifdef USE_SPECULAR_INTENSITYMAP
  2431. uniform mat3 specularIntensityMapTransform;
  2432. varying vec2 vSpecularIntensityMapUv;
  2433. #endif
  2434. #ifdef USE_TRANSMISSIONMAP
  2435. uniform mat3 transmissionMapTransform;
  2436. varying vec2 vTransmissionMapUv;
  2437. #endif
  2438. #ifdef USE_THICKNESSMAP
  2439. uniform mat3 thicknessMapTransform;
  2440. varying vec2 vThicknessMapUv;
  2441. #endif`,Nfe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  2442. vUv = vec3( uv, 1 ).xy;
  2443. #endif
  2444. #ifdef USE_MAP
  2445. vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
  2446. #endif
  2447. #ifdef USE_ALPHAMAP
  2448. vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
  2449. #endif
  2450. #ifdef USE_LIGHTMAP
  2451. vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
  2452. #endif
  2453. #ifdef USE_AOMAP
  2454. vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
  2455. #endif
  2456. #ifdef USE_BUMPMAP
  2457. vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
  2458. #endif
  2459. #ifdef USE_NORMALMAP
  2460. vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
  2461. #endif
  2462. #ifdef USE_DISPLACEMENTMAP
  2463. vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
  2464. #endif
  2465. #ifdef USE_EMISSIVEMAP
  2466. vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
  2467. #endif
  2468. #ifdef USE_METALNESSMAP
  2469. vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
  2470. #endif
  2471. #ifdef USE_ROUGHNESSMAP
  2472. vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
  2473. #endif
  2474. #ifdef USE_ANISOTROPYMAP
  2475. vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
  2476. #endif
  2477. #ifdef USE_CLEARCOATMAP
  2478. vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
  2479. #endif
  2480. #ifdef USE_CLEARCOAT_NORMALMAP
  2481. vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
  2482. #endif
  2483. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  2484. vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
  2485. #endif
  2486. #ifdef USE_IRIDESCENCEMAP
  2487. vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
  2488. #endif
  2489. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  2490. vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
  2491. #endif
  2492. #ifdef USE_SHEEN_COLORMAP
  2493. vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
  2494. #endif
  2495. #ifdef USE_SHEEN_ROUGHNESSMAP
  2496. vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
  2497. #endif
  2498. #ifdef USE_SPECULARMAP
  2499. vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
  2500. #endif
  2501. #ifdef USE_SPECULAR_COLORMAP
  2502. vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
  2503. #endif
  2504. #ifdef USE_SPECULAR_INTENSITYMAP
  2505. vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
  2506. #endif
  2507. #ifdef USE_TRANSMISSIONMAP
  2508. vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
  2509. #endif
  2510. #ifdef USE_THICKNESSMAP
  2511. vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
  2512. #endif`,Rfe=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
  2513. vec4 worldPosition = vec4( transformed, 1.0 );
  2514. #ifdef USE_BATCHING
  2515. worldPosition = batchingMatrix * worldPosition;
  2516. #endif
  2517. #ifdef USE_INSTANCING
  2518. worldPosition = instanceMatrix * worldPosition;
  2519. #endif
  2520. worldPosition = modelMatrix * worldPosition;
  2521. #endif`;const Pfe=`varying vec2 vUv;
  2522. uniform mat3 uvTransform;
  2523. void main() {
  2524. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  2525. gl_Position = vec4( position.xy, 1.0, 1.0 );
  2526. }`,kfe=`uniform sampler2D t2D;
  2527. uniform float backgroundIntensity;
  2528. varying vec2 vUv;
  2529. void main() {
  2530. vec4 texColor = texture2D( t2D, vUv );
  2531. #ifdef DECODE_VIDEO_TEXTURE
  2532. texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
  2533. #endif
  2534. texColor.rgb *= backgroundIntensity;
  2535. gl_FragColor = texColor;
  2536. #include <tonemapping_fragment>
  2537. #include <colorspace_fragment>
  2538. }`,Dfe=`varying vec3 vWorldDirection;
  2539. #include <common>
  2540. void main() {
  2541. vWorldDirection = transformDirection( position, modelMatrix );
  2542. #include <begin_vertex>
  2543. #include <project_vertex>
  2544. gl_Position.z = gl_Position.w;
  2545. }`,Ofe=`#ifdef ENVMAP_TYPE_CUBE
  2546. uniform samplerCube envMap;
  2547. #elif defined( ENVMAP_TYPE_CUBE_UV )
  2548. uniform sampler2D envMap;
  2549. #endif
  2550. uniform float flipEnvMap;
  2551. uniform float backgroundBlurriness;
  2552. uniform float backgroundIntensity;
  2553. uniform mat3 backgroundRotation;
  2554. varying vec3 vWorldDirection;
  2555. #include <cube_uv_reflection_fragment>
  2556. void main() {
  2557. #ifdef ENVMAP_TYPE_CUBE
  2558. vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
  2559. #elif defined( ENVMAP_TYPE_CUBE_UV )
  2560. vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
  2561. #else
  2562. vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  2563. #endif
  2564. texColor.rgb *= backgroundIntensity;
  2565. gl_FragColor = texColor;
  2566. #include <tonemapping_fragment>
  2567. #include <colorspace_fragment>
  2568. }`,Lfe=`varying vec3 vWorldDirection;
  2569. #include <common>
  2570. void main() {
  2571. vWorldDirection = transformDirection( position, modelMatrix );
  2572. #include <begin_vertex>
  2573. #include <project_vertex>
  2574. gl_Position.z = gl_Position.w;
  2575. }`,Ife=`uniform samplerCube tCube;
  2576. uniform float tFlip;
  2577. uniform float opacity;
  2578. varying vec3 vWorldDirection;
  2579. void main() {
  2580. vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
  2581. gl_FragColor = texColor;
  2582. gl_FragColor.a *= opacity;
  2583. #include <tonemapping_fragment>
  2584. #include <colorspace_fragment>
  2585. }`,jfe=`#include <common>
  2586. #include <batching_pars_vertex>
  2587. #include <uv_pars_vertex>
  2588. #include <displacementmap_pars_vertex>
  2589. #include <morphtarget_pars_vertex>
  2590. #include <skinning_pars_vertex>
  2591. #include <logdepthbuf_pars_vertex>
  2592. #include <clipping_planes_pars_vertex>
  2593. varying vec2 vHighPrecisionZW;
  2594. void main() {
  2595. #include <uv_vertex>
  2596. #include <batching_vertex>
  2597. #include <skinbase_vertex>
  2598. #include <morphinstance_vertex>
  2599. #ifdef USE_DISPLACEMENTMAP
  2600. #include <beginnormal_vertex>
  2601. #include <morphnormal_vertex>
  2602. #include <skinnormal_vertex>
  2603. #endif
  2604. #include <begin_vertex>
  2605. #include <morphtarget_vertex>
  2606. #include <skinning_vertex>
  2607. #include <displacementmap_vertex>
  2608. #include <project_vertex>
  2609. #include <logdepthbuf_vertex>
  2610. #include <clipping_planes_vertex>
  2611. vHighPrecisionZW = gl_Position.zw;
  2612. }`,Ufe=`#if DEPTH_PACKING == 3200
  2613. uniform float opacity;
  2614. #endif
  2615. #include <common>
  2616. #include <packing>
  2617. #include <uv_pars_fragment>
  2618. #include <map_pars_fragment>
  2619. #include <alphamap_pars_fragment>
  2620. #include <alphatest_pars_fragment>
  2621. #include <alphahash_pars_fragment>
  2622. #include <logdepthbuf_pars_fragment>
  2623. #include <clipping_planes_pars_fragment>
  2624. varying vec2 vHighPrecisionZW;
  2625. void main() {
  2626. vec4 diffuseColor = vec4( 1.0 );
  2627. #include <clipping_planes_fragment>
  2628. #if DEPTH_PACKING == 3200
  2629. diffuseColor.a = opacity;
  2630. #endif
  2631. #include <map_fragment>
  2632. #include <alphamap_fragment>
  2633. #include <alphatest_fragment>
  2634. #include <alphahash_fragment>
  2635. #include <logdepthbuf_fragment>
  2636. #ifdef USE_REVERSED_DEPTH_BUFFER
  2637. float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
  2638. #else
  2639. float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
  2640. #endif
  2641. #if DEPTH_PACKING == 3200
  2642. gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
  2643. #elif DEPTH_PACKING == 3201
  2644. gl_FragColor = packDepthToRGBA( fragCoordZ );
  2645. #elif DEPTH_PACKING == 3202
  2646. gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
  2647. #elif DEPTH_PACKING == 3203
  2648. gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
  2649. #endif
  2650. }`,Ffe=`#define DISTANCE
  2651. varying vec3 vWorldPosition;
  2652. #include <common>
  2653. #include <batching_pars_vertex>
  2654. #include <uv_pars_vertex>
  2655. #include <displacementmap_pars_vertex>
  2656. #include <morphtarget_pars_vertex>
  2657. #include <skinning_pars_vertex>
  2658. #include <clipping_planes_pars_vertex>
  2659. void main() {
  2660. #include <uv_vertex>
  2661. #include <batching_vertex>
  2662. #include <skinbase_vertex>
  2663. #include <morphinstance_vertex>
  2664. #ifdef USE_DISPLACEMENTMAP
  2665. #include <beginnormal_vertex>
  2666. #include <morphnormal_vertex>
  2667. #include <skinnormal_vertex>
  2668. #endif
  2669. #include <begin_vertex>
  2670. #include <morphtarget_vertex>
  2671. #include <skinning_vertex>
  2672. #include <displacementmap_vertex>
  2673. #include <project_vertex>
  2674. #include <worldpos_vertex>
  2675. #include <clipping_planes_vertex>
  2676. vWorldPosition = worldPosition.xyz;
  2677. }`,zfe=`#define DISTANCE
  2678. uniform vec3 referencePosition;
  2679. uniform float nearDistance;
  2680. uniform float farDistance;
  2681. varying vec3 vWorldPosition;
  2682. #include <common>
  2683. #include <packing>
  2684. #include <uv_pars_fragment>
  2685. #include <map_pars_fragment>
  2686. #include <alphamap_pars_fragment>
  2687. #include <alphatest_pars_fragment>
  2688. #include <alphahash_pars_fragment>
  2689. #include <clipping_planes_pars_fragment>
  2690. void main () {
  2691. vec4 diffuseColor = vec4( 1.0 );
  2692. #include <clipping_planes_fragment>
  2693. #include <map_fragment>
  2694. #include <alphamap_fragment>
  2695. #include <alphatest_fragment>
  2696. #include <alphahash_fragment>
  2697. float dist = length( vWorldPosition - referencePosition );
  2698. dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
  2699. dist = saturate( dist );
  2700. gl_FragColor = packDepthToRGBA( dist );
  2701. }`,Bfe=`varying vec3 vWorldDirection;
  2702. #include <common>
  2703. void main() {
  2704. vWorldDirection = transformDirection( position, modelMatrix );
  2705. #include <begin_vertex>
  2706. #include <project_vertex>
  2707. }`,Hfe=`uniform sampler2D tEquirect;
  2708. varying vec3 vWorldDirection;
  2709. #include <common>
  2710. void main() {
  2711. vec3 direction = normalize( vWorldDirection );
  2712. vec2 sampleUV = equirectUv( direction );
  2713. gl_FragColor = texture2D( tEquirect, sampleUV );
  2714. #include <tonemapping_fragment>
  2715. #include <colorspace_fragment>
  2716. }`,Vfe=`uniform float scale;
  2717. attribute float lineDistance;
  2718. varying float vLineDistance;
  2719. #include <common>
  2720. #include <uv_pars_vertex>
  2721. #include <color_pars_vertex>
  2722. #include <fog_pars_vertex>
  2723. #include <morphtarget_pars_vertex>
  2724. #include <logdepthbuf_pars_vertex>
  2725. #include <clipping_planes_pars_vertex>
  2726. void main() {
  2727. vLineDistance = scale * lineDistance;
  2728. #include <uv_vertex>
  2729. #include <color_vertex>
  2730. #include <morphinstance_vertex>
  2731. #include <morphcolor_vertex>
  2732. #include <begin_vertex>
  2733. #include <morphtarget_vertex>
  2734. #include <project_vertex>
  2735. #include <logdepthbuf_vertex>
  2736. #include <clipping_planes_vertex>
  2737. #include <fog_vertex>
  2738. }`,$fe=`uniform vec3 diffuse;
  2739. uniform float opacity;
  2740. uniform float dashSize;
  2741. uniform float totalSize;
  2742. varying float vLineDistance;
  2743. #include <common>
  2744. #include <color_pars_fragment>
  2745. #include <uv_pars_fragment>
  2746. #include <map_pars_fragment>
  2747. #include <fog_pars_fragment>
  2748. #include <logdepthbuf_pars_fragment>
  2749. #include <clipping_planes_pars_fragment>
  2750. void main() {
  2751. vec4 diffuseColor = vec4( diffuse, opacity );
  2752. #include <clipping_planes_fragment>
  2753. if ( mod( vLineDistance, totalSize ) > dashSize ) {
  2754. discard;
  2755. }
  2756. vec3 outgoingLight = vec3( 0.0 );
  2757. #include <logdepthbuf_fragment>
  2758. #include <map_fragment>
  2759. #include <color_fragment>
  2760. outgoingLight = diffuseColor.rgb;
  2761. #include <opaque_fragment>
  2762. #include <tonemapping_fragment>
  2763. #include <colorspace_fragment>
  2764. #include <fog_fragment>
  2765. #include <premultiplied_alpha_fragment>
  2766. }`,Gfe=`#include <common>
  2767. #include <batching_pars_vertex>
  2768. #include <uv_pars_vertex>
  2769. #include <envmap_pars_vertex>
  2770. #include <color_pars_vertex>
  2771. #include <fog_pars_vertex>
  2772. #include <morphtarget_pars_vertex>
  2773. #include <skinning_pars_vertex>
  2774. #include <logdepthbuf_pars_vertex>
  2775. #include <clipping_planes_pars_vertex>
  2776. void main() {
  2777. #include <uv_vertex>
  2778. #include <color_vertex>
  2779. #include <morphinstance_vertex>
  2780. #include <morphcolor_vertex>
  2781. #include <batching_vertex>
  2782. #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
  2783. #include <beginnormal_vertex>
  2784. #include <morphnormal_vertex>
  2785. #include <skinbase_vertex>
  2786. #include <skinnormal_vertex>
  2787. #include <defaultnormal_vertex>
  2788. #endif
  2789. #include <begin_vertex>
  2790. #include <morphtarget_vertex>
  2791. #include <skinning_vertex>
  2792. #include <project_vertex>
  2793. #include <logdepthbuf_vertex>
  2794. #include <clipping_planes_vertex>
  2795. #include <worldpos_vertex>
  2796. #include <envmap_vertex>
  2797. #include <fog_vertex>
  2798. }`,Wfe=`uniform vec3 diffuse;
  2799. uniform float opacity;
  2800. #ifndef FLAT_SHADED
  2801. varying vec3 vNormal;
  2802. #endif
  2803. #include <common>
  2804. #include <dithering_pars_fragment>
  2805. #include <color_pars_fragment>
  2806. #include <uv_pars_fragment>
  2807. #include <map_pars_fragment>
  2808. #include <alphamap_pars_fragment>
  2809. #include <alphatest_pars_fragment>
  2810. #include <alphahash_pars_fragment>
  2811. #include <aomap_pars_fragment>
  2812. #include <lightmap_pars_fragment>
  2813. #include <envmap_common_pars_fragment>
  2814. #include <envmap_pars_fragment>
  2815. #include <fog_pars_fragment>
  2816. #include <specularmap_pars_fragment>
  2817. #include <logdepthbuf_pars_fragment>
  2818. #include <clipping_planes_pars_fragment>
  2819. void main() {
  2820. vec4 diffuseColor = vec4( diffuse, opacity );
  2821. #include <clipping_planes_fragment>
  2822. #include <logdepthbuf_fragment>
  2823. #include <map_fragment>
  2824. #include <color_fragment>
  2825. #include <alphamap_fragment>
  2826. #include <alphatest_fragment>
  2827. #include <alphahash_fragment>
  2828. #include <specularmap_fragment>
  2829. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  2830. #ifdef USE_LIGHTMAP
  2831. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  2832. reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
  2833. #else
  2834. reflectedLight.indirectDiffuse += vec3( 1.0 );
  2835. #endif
  2836. #include <aomap_fragment>
  2837. reflectedLight.indirectDiffuse *= diffuseColor.rgb;
  2838. vec3 outgoingLight = reflectedLight.indirectDiffuse;
  2839. #include <envmap_fragment>
  2840. #include <opaque_fragment>
  2841. #include <tonemapping_fragment>
  2842. #include <colorspace_fragment>
  2843. #include <fog_fragment>
  2844. #include <premultiplied_alpha_fragment>
  2845. #include <dithering_fragment>
  2846. }`,qfe=`#define LAMBERT
  2847. varying vec3 vViewPosition;
  2848. #include <common>
  2849. #include <batching_pars_vertex>
  2850. #include <uv_pars_vertex>
  2851. #include <displacementmap_pars_vertex>
  2852. #include <envmap_pars_vertex>
  2853. #include <color_pars_vertex>
  2854. #include <fog_pars_vertex>
  2855. #include <normal_pars_vertex>
  2856. #include <morphtarget_pars_vertex>
  2857. #include <skinning_pars_vertex>
  2858. #include <shadowmap_pars_vertex>
  2859. #include <logdepthbuf_pars_vertex>
  2860. #include <clipping_planes_pars_vertex>
  2861. void main() {
  2862. #include <uv_vertex>
  2863. #include <color_vertex>
  2864. #include <morphinstance_vertex>
  2865. #include <morphcolor_vertex>
  2866. #include <batching_vertex>
  2867. #include <beginnormal_vertex>
  2868. #include <morphnormal_vertex>
  2869. #include <skinbase_vertex>
  2870. #include <skinnormal_vertex>
  2871. #include <defaultnormal_vertex>
  2872. #include <normal_vertex>
  2873. #include <begin_vertex>
  2874. #include <morphtarget_vertex>
  2875. #include <skinning_vertex>
  2876. #include <displacementmap_vertex>
  2877. #include <project_vertex>
  2878. #include <logdepthbuf_vertex>
  2879. #include <clipping_planes_vertex>
  2880. vViewPosition = - mvPosition.xyz;
  2881. #include <worldpos_vertex>
  2882. #include <envmap_vertex>
  2883. #include <shadowmap_vertex>
  2884. #include <fog_vertex>
  2885. }`,Xfe=`#define LAMBERT
  2886. uniform vec3 diffuse;
  2887. uniform vec3 emissive;
  2888. uniform float opacity;
  2889. #include <common>
  2890. #include <packing>
  2891. #include <dithering_pars_fragment>
  2892. #include <color_pars_fragment>
  2893. #include <uv_pars_fragment>
  2894. #include <map_pars_fragment>
  2895. #include <alphamap_pars_fragment>
  2896. #include <alphatest_pars_fragment>
  2897. #include <alphahash_pars_fragment>
  2898. #include <aomap_pars_fragment>
  2899. #include <lightmap_pars_fragment>
  2900. #include <emissivemap_pars_fragment>
  2901. #include <envmap_common_pars_fragment>
  2902. #include <envmap_pars_fragment>
  2903. #include <fog_pars_fragment>
  2904. #include <bsdfs>
  2905. #include <lights_pars_begin>
  2906. #include <normal_pars_fragment>
  2907. #include <lights_lambert_pars_fragment>
  2908. #include <shadowmap_pars_fragment>
  2909. #include <bumpmap_pars_fragment>
  2910. #include <normalmap_pars_fragment>
  2911. #include <specularmap_pars_fragment>
  2912. #include <logdepthbuf_pars_fragment>
  2913. #include <clipping_planes_pars_fragment>
  2914. void main() {
  2915. vec4 diffuseColor = vec4( diffuse, opacity );
  2916. #include <clipping_planes_fragment>
  2917. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  2918. vec3 totalEmissiveRadiance = emissive;
  2919. #include <logdepthbuf_fragment>
  2920. #include <map_fragment>
  2921. #include <color_fragment>
  2922. #include <alphamap_fragment>
  2923. #include <alphatest_fragment>
  2924. #include <alphahash_fragment>
  2925. #include <specularmap_fragment>
  2926. #include <normal_fragment_begin>
  2927. #include <normal_fragment_maps>
  2928. #include <emissivemap_fragment>
  2929. #include <lights_lambert_fragment>
  2930. #include <lights_fragment_begin>
  2931. #include <lights_fragment_maps>
  2932. #include <lights_fragment_end>
  2933. #include <aomap_fragment>
  2934. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  2935. #include <envmap_fragment>
  2936. #include <opaque_fragment>
  2937. #include <tonemapping_fragment>
  2938. #include <colorspace_fragment>
  2939. #include <fog_fragment>
  2940. #include <premultiplied_alpha_fragment>
  2941. #include <dithering_fragment>
  2942. }`,Kfe=`#define MATCAP
  2943. varying vec3 vViewPosition;
  2944. #include <common>
  2945. #include <batching_pars_vertex>
  2946. #include <uv_pars_vertex>
  2947. #include <color_pars_vertex>
  2948. #include <displacementmap_pars_vertex>
  2949. #include <fog_pars_vertex>
  2950. #include <normal_pars_vertex>
  2951. #include <morphtarget_pars_vertex>
  2952. #include <skinning_pars_vertex>
  2953. #include <logdepthbuf_pars_vertex>
  2954. #include <clipping_planes_pars_vertex>
  2955. void main() {
  2956. #include <uv_vertex>
  2957. #include <color_vertex>
  2958. #include <morphinstance_vertex>
  2959. #include <morphcolor_vertex>
  2960. #include <batching_vertex>
  2961. #include <beginnormal_vertex>
  2962. #include <morphnormal_vertex>
  2963. #include <skinbase_vertex>
  2964. #include <skinnormal_vertex>
  2965. #include <defaultnormal_vertex>
  2966. #include <normal_vertex>
  2967. #include <begin_vertex>
  2968. #include <morphtarget_vertex>
  2969. #include <skinning_vertex>
  2970. #include <displacementmap_vertex>
  2971. #include <project_vertex>
  2972. #include <logdepthbuf_vertex>
  2973. #include <clipping_planes_vertex>
  2974. #include <fog_vertex>
  2975. vViewPosition = - mvPosition.xyz;
  2976. }`,Yfe=`#define MATCAP
  2977. uniform vec3 diffuse;
  2978. uniform float opacity;
  2979. uniform sampler2D matcap;
  2980. varying vec3 vViewPosition;
  2981. #include <common>
  2982. #include <dithering_pars_fragment>
  2983. #include <color_pars_fragment>
  2984. #include <uv_pars_fragment>
  2985. #include <map_pars_fragment>
  2986. #include <alphamap_pars_fragment>
  2987. #include <alphatest_pars_fragment>
  2988. #include <alphahash_pars_fragment>
  2989. #include <fog_pars_fragment>
  2990. #include <normal_pars_fragment>
  2991. #include <bumpmap_pars_fragment>
  2992. #include <normalmap_pars_fragment>
  2993. #include <logdepthbuf_pars_fragment>
  2994. #include <clipping_planes_pars_fragment>
  2995. void main() {
  2996. vec4 diffuseColor = vec4( diffuse, opacity );
  2997. #include <clipping_planes_fragment>
  2998. #include <logdepthbuf_fragment>
  2999. #include <map_fragment>
  3000. #include <color_fragment>
  3001. #include <alphamap_fragment>
  3002. #include <alphatest_fragment>
  3003. #include <alphahash_fragment>
  3004. #include <normal_fragment_begin>
  3005. #include <normal_fragment_maps>
  3006. vec3 viewDir = normalize( vViewPosition );
  3007. vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
  3008. vec3 y = cross( viewDir, x );
  3009. vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
  3010. #ifdef USE_MATCAP
  3011. vec4 matcapColor = texture2D( matcap, uv );
  3012. #else
  3013. vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
  3014. #endif
  3015. vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
  3016. #include <opaque_fragment>
  3017. #include <tonemapping_fragment>
  3018. #include <colorspace_fragment>
  3019. #include <fog_fragment>
  3020. #include <premultiplied_alpha_fragment>
  3021. #include <dithering_fragment>
  3022. }`,Zfe=`#define NORMAL
  3023. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  3024. varying vec3 vViewPosition;
  3025. #endif
  3026. #include <common>
  3027. #include <batching_pars_vertex>
  3028. #include <uv_pars_vertex>
  3029. #include <displacementmap_pars_vertex>
  3030. #include <normal_pars_vertex>
  3031. #include <morphtarget_pars_vertex>
  3032. #include <skinning_pars_vertex>
  3033. #include <logdepthbuf_pars_vertex>
  3034. #include <clipping_planes_pars_vertex>
  3035. void main() {
  3036. #include <uv_vertex>
  3037. #include <batching_vertex>
  3038. #include <beginnormal_vertex>
  3039. #include <morphinstance_vertex>
  3040. #include <morphnormal_vertex>
  3041. #include <skinbase_vertex>
  3042. #include <skinnormal_vertex>
  3043. #include <defaultnormal_vertex>
  3044. #include <normal_vertex>
  3045. #include <begin_vertex>
  3046. #include <morphtarget_vertex>
  3047. #include <skinning_vertex>
  3048. #include <displacementmap_vertex>
  3049. #include <project_vertex>
  3050. #include <logdepthbuf_vertex>
  3051. #include <clipping_planes_vertex>
  3052. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  3053. vViewPosition = - mvPosition.xyz;
  3054. #endif
  3055. }`,Qfe=`#define NORMAL
  3056. uniform float opacity;
  3057. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  3058. varying vec3 vViewPosition;
  3059. #endif
  3060. #include <packing>
  3061. #include <uv_pars_fragment>
  3062. #include <normal_pars_fragment>
  3063. #include <bumpmap_pars_fragment>
  3064. #include <normalmap_pars_fragment>
  3065. #include <logdepthbuf_pars_fragment>
  3066. #include <clipping_planes_pars_fragment>
  3067. void main() {
  3068. vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
  3069. #include <clipping_planes_fragment>
  3070. #include <logdepthbuf_fragment>
  3071. #include <normal_fragment_begin>
  3072. #include <normal_fragment_maps>
  3073. gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
  3074. #ifdef OPAQUE
  3075. gl_FragColor.a = 1.0;
  3076. #endif
  3077. }`,Jfe=`#define PHONG
  3078. varying vec3 vViewPosition;
  3079. #include <common>
  3080. #include <batching_pars_vertex>
  3081. #include <uv_pars_vertex>
  3082. #include <displacementmap_pars_vertex>
  3083. #include <envmap_pars_vertex>
  3084. #include <color_pars_vertex>
  3085. #include <fog_pars_vertex>
  3086. #include <normal_pars_vertex>
  3087. #include <morphtarget_pars_vertex>
  3088. #include <skinning_pars_vertex>
  3089. #include <shadowmap_pars_vertex>
  3090. #include <logdepthbuf_pars_vertex>
  3091. #include <clipping_planes_pars_vertex>
  3092. void main() {
  3093. #include <uv_vertex>
  3094. #include <color_vertex>
  3095. #include <morphcolor_vertex>
  3096. #include <batching_vertex>
  3097. #include <beginnormal_vertex>
  3098. #include <morphinstance_vertex>
  3099. #include <morphnormal_vertex>
  3100. #include <skinbase_vertex>
  3101. #include <skinnormal_vertex>
  3102. #include <defaultnormal_vertex>
  3103. #include <normal_vertex>
  3104. #include <begin_vertex>
  3105. #include <morphtarget_vertex>
  3106. #include <skinning_vertex>
  3107. #include <displacementmap_vertex>
  3108. #include <project_vertex>
  3109. #include <logdepthbuf_vertex>
  3110. #include <clipping_planes_vertex>
  3111. vViewPosition = - mvPosition.xyz;
  3112. #include <worldpos_vertex>
  3113. #include <envmap_vertex>
  3114. #include <shadowmap_vertex>
  3115. #include <fog_vertex>
  3116. }`,ehe=`#define PHONG
  3117. uniform vec3 diffuse;
  3118. uniform vec3 emissive;
  3119. uniform vec3 specular;
  3120. uniform float shininess;
  3121. uniform float opacity;
  3122. #include <common>
  3123. #include <packing>
  3124. #include <dithering_pars_fragment>
  3125. #include <color_pars_fragment>
  3126. #include <uv_pars_fragment>
  3127. #include <map_pars_fragment>
  3128. #include <alphamap_pars_fragment>
  3129. #include <alphatest_pars_fragment>
  3130. #include <alphahash_pars_fragment>
  3131. #include <aomap_pars_fragment>
  3132. #include <lightmap_pars_fragment>
  3133. #include <emissivemap_pars_fragment>
  3134. #include <envmap_common_pars_fragment>
  3135. #include <envmap_pars_fragment>
  3136. #include <fog_pars_fragment>
  3137. #include <bsdfs>
  3138. #include <lights_pars_begin>
  3139. #include <normal_pars_fragment>
  3140. #include <lights_phong_pars_fragment>
  3141. #include <shadowmap_pars_fragment>
  3142. #include <bumpmap_pars_fragment>
  3143. #include <normalmap_pars_fragment>
  3144. #include <specularmap_pars_fragment>
  3145. #include <logdepthbuf_pars_fragment>
  3146. #include <clipping_planes_pars_fragment>
  3147. void main() {
  3148. vec4 diffuseColor = vec4( diffuse, opacity );
  3149. #include <clipping_planes_fragment>
  3150. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  3151. vec3 totalEmissiveRadiance = emissive;
  3152. #include <logdepthbuf_fragment>
  3153. #include <map_fragment>
  3154. #include <color_fragment>
  3155. #include <alphamap_fragment>
  3156. #include <alphatest_fragment>
  3157. #include <alphahash_fragment>
  3158. #include <specularmap_fragment>
  3159. #include <normal_fragment_begin>
  3160. #include <normal_fragment_maps>
  3161. #include <emissivemap_fragment>
  3162. #include <lights_phong_fragment>
  3163. #include <lights_fragment_begin>
  3164. #include <lights_fragment_maps>
  3165. #include <lights_fragment_end>
  3166. #include <aomap_fragment>
  3167. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
  3168. #include <envmap_fragment>
  3169. #include <opaque_fragment>
  3170. #include <tonemapping_fragment>
  3171. #include <colorspace_fragment>
  3172. #include <fog_fragment>
  3173. #include <premultiplied_alpha_fragment>
  3174. #include <dithering_fragment>
  3175. }`,the=`#define STANDARD
  3176. varying vec3 vViewPosition;
  3177. #ifdef USE_TRANSMISSION
  3178. varying vec3 vWorldPosition;
  3179. #endif
  3180. #include <common>
  3181. #include <batching_pars_vertex>
  3182. #include <uv_pars_vertex>
  3183. #include <displacementmap_pars_vertex>
  3184. #include <color_pars_vertex>
  3185. #include <fog_pars_vertex>
  3186. #include <normal_pars_vertex>
  3187. #include <morphtarget_pars_vertex>
  3188. #include <skinning_pars_vertex>
  3189. #include <shadowmap_pars_vertex>
  3190. #include <logdepthbuf_pars_vertex>
  3191. #include <clipping_planes_pars_vertex>
  3192. void main() {
  3193. #include <uv_vertex>
  3194. #include <color_vertex>
  3195. #include <morphinstance_vertex>
  3196. #include <morphcolor_vertex>
  3197. #include <batching_vertex>
  3198. #include <beginnormal_vertex>
  3199. #include <morphnormal_vertex>
  3200. #include <skinbase_vertex>
  3201. #include <skinnormal_vertex>
  3202. #include <defaultnormal_vertex>
  3203. #include <normal_vertex>
  3204. #include <begin_vertex>
  3205. #include <morphtarget_vertex>
  3206. #include <skinning_vertex>
  3207. #include <displacementmap_vertex>
  3208. #include <project_vertex>
  3209. #include <logdepthbuf_vertex>
  3210. #include <clipping_planes_vertex>
  3211. vViewPosition = - mvPosition.xyz;
  3212. #include <worldpos_vertex>
  3213. #include <shadowmap_vertex>
  3214. #include <fog_vertex>
  3215. #ifdef USE_TRANSMISSION
  3216. vWorldPosition = worldPosition.xyz;
  3217. #endif
  3218. }`,nhe=`#define STANDARD
  3219. #ifdef PHYSICAL
  3220. #define IOR
  3221. #define USE_SPECULAR
  3222. #endif
  3223. uniform vec3 diffuse;
  3224. uniform vec3 emissive;
  3225. uniform float roughness;
  3226. uniform float metalness;
  3227. uniform float opacity;
  3228. #ifdef IOR
  3229. uniform float ior;
  3230. #endif
  3231. #ifdef USE_SPECULAR
  3232. uniform float specularIntensity;
  3233. uniform vec3 specularColor;
  3234. #ifdef USE_SPECULAR_COLORMAP
  3235. uniform sampler2D specularColorMap;
  3236. #endif
  3237. #ifdef USE_SPECULAR_INTENSITYMAP
  3238. uniform sampler2D specularIntensityMap;
  3239. #endif
  3240. #endif
  3241. #ifdef USE_CLEARCOAT
  3242. uniform float clearcoat;
  3243. uniform float clearcoatRoughness;
  3244. #endif
  3245. #ifdef USE_DISPERSION
  3246. uniform float dispersion;
  3247. #endif
  3248. #ifdef USE_IRIDESCENCE
  3249. uniform float iridescence;
  3250. uniform float iridescenceIOR;
  3251. uniform float iridescenceThicknessMinimum;
  3252. uniform float iridescenceThicknessMaximum;
  3253. #endif
  3254. #ifdef USE_SHEEN
  3255. uniform vec3 sheenColor;
  3256. uniform float sheenRoughness;
  3257. #ifdef USE_SHEEN_COLORMAP
  3258. uniform sampler2D sheenColorMap;
  3259. #endif
  3260. #ifdef USE_SHEEN_ROUGHNESSMAP
  3261. uniform sampler2D sheenRoughnessMap;
  3262. #endif
  3263. #endif
  3264. #ifdef USE_ANISOTROPY
  3265. uniform vec2 anisotropyVector;
  3266. #ifdef USE_ANISOTROPYMAP
  3267. uniform sampler2D anisotropyMap;
  3268. #endif
  3269. #endif
  3270. varying vec3 vViewPosition;
  3271. #include <common>
  3272. #include <packing>
  3273. #include <dithering_pars_fragment>
  3274. #include <color_pars_fragment>
  3275. #include <uv_pars_fragment>
  3276. #include <map_pars_fragment>
  3277. #include <alphamap_pars_fragment>
  3278. #include <alphatest_pars_fragment>
  3279. #include <alphahash_pars_fragment>
  3280. #include <aomap_pars_fragment>
  3281. #include <lightmap_pars_fragment>
  3282. #include <emissivemap_pars_fragment>
  3283. #include <iridescence_fragment>
  3284. #include <cube_uv_reflection_fragment>
  3285. #include <envmap_common_pars_fragment>
  3286. #include <envmap_physical_pars_fragment>
  3287. #include <fog_pars_fragment>
  3288. #include <lights_pars_begin>
  3289. #include <normal_pars_fragment>
  3290. #include <lights_physical_pars_fragment>
  3291. #include <transmission_pars_fragment>
  3292. #include <shadowmap_pars_fragment>
  3293. #include <bumpmap_pars_fragment>
  3294. #include <normalmap_pars_fragment>
  3295. #include <clearcoat_pars_fragment>
  3296. #include <iridescence_pars_fragment>
  3297. #include <roughnessmap_pars_fragment>
  3298. #include <metalnessmap_pars_fragment>
  3299. #include <logdepthbuf_pars_fragment>
  3300. #include <clipping_planes_pars_fragment>
  3301. void main() {
  3302. vec4 diffuseColor = vec4( diffuse, opacity );
  3303. #include <clipping_planes_fragment>
  3304. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  3305. vec3 totalEmissiveRadiance = emissive;
  3306. #include <logdepthbuf_fragment>
  3307. #include <map_fragment>
  3308. #include <color_fragment>
  3309. #include <alphamap_fragment>
  3310. #include <alphatest_fragment>
  3311. #include <alphahash_fragment>
  3312. #include <roughnessmap_fragment>
  3313. #include <metalnessmap_fragment>
  3314. #include <normal_fragment_begin>
  3315. #include <normal_fragment_maps>
  3316. #include <clearcoat_normal_fragment_begin>
  3317. #include <clearcoat_normal_fragment_maps>
  3318. #include <emissivemap_fragment>
  3319. #include <lights_physical_fragment>
  3320. #include <lights_fragment_begin>
  3321. #include <lights_fragment_maps>
  3322. #include <lights_fragment_end>
  3323. #include <aomap_fragment>
  3324. vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
  3325. vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
  3326. #include <transmission_fragment>
  3327. vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
  3328. #ifdef USE_SHEEN
  3329. float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
  3330. outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
  3331. #endif
  3332. #ifdef USE_CLEARCOAT
  3333. float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
  3334. vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
  3335. outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
  3336. #endif
  3337. #include <opaque_fragment>
  3338. #include <tonemapping_fragment>
  3339. #include <colorspace_fragment>
  3340. #include <fog_fragment>
  3341. #include <premultiplied_alpha_fragment>
  3342. #include <dithering_fragment>
  3343. }`,ihe=`#define TOON
  3344. varying vec3 vViewPosition;
  3345. #include <common>
  3346. #include <batching_pars_vertex>
  3347. #include <uv_pars_vertex>
  3348. #include <displacementmap_pars_vertex>
  3349. #include <color_pars_vertex>
  3350. #include <fog_pars_vertex>
  3351. #include <normal_pars_vertex>
  3352. #include <morphtarget_pars_vertex>
  3353. #include <skinning_pars_vertex>
  3354. #include <shadowmap_pars_vertex>
  3355. #include <logdepthbuf_pars_vertex>
  3356. #include <clipping_planes_pars_vertex>
  3357. void main() {
  3358. #include <uv_vertex>
  3359. #include <color_vertex>
  3360. #include <morphinstance_vertex>
  3361. #include <morphcolor_vertex>
  3362. #include <batching_vertex>
  3363. #include <beginnormal_vertex>
  3364. #include <morphnormal_vertex>
  3365. #include <skinbase_vertex>
  3366. #include <skinnormal_vertex>
  3367. #include <defaultnormal_vertex>
  3368. #include <normal_vertex>
  3369. #include <begin_vertex>
  3370. #include <morphtarget_vertex>
  3371. #include <skinning_vertex>
  3372. #include <displacementmap_vertex>
  3373. #include <project_vertex>
  3374. #include <logdepthbuf_vertex>
  3375. #include <clipping_planes_vertex>
  3376. vViewPosition = - mvPosition.xyz;
  3377. #include <worldpos_vertex>
  3378. #include <shadowmap_vertex>
  3379. #include <fog_vertex>
  3380. }`,rhe=`#define TOON
  3381. uniform vec3 diffuse;
  3382. uniform vec3 emissive;
  3383. uniform float opacity;
  3384. #include <common>
  3385. #include <packing>
  3386. #include <dithering_pars_fragment>
  3387. #include <color_pars_fragment>
  3388. #include <uv_pars_fragment>
  3389. #include <map_pars_fragment>
  3390. #include <alphamap_pars_fragment>
  3391. #include <alphatest_pars_fragment>
  3392. #include <alphahash_pars_fragment>
  3393. #include <aomap_pars_fragment>
  3394. #include <lightmap_pars_fragment>
  3395. #include <emissivemap_pars_fragment>
  3396. #include <gradientmap_pars_fragment>
  3397. #include <fog_pars_fragment>
  3398. #include <bsdfs>
  3399. #include <lights_pars_begin>
  3400. #include <normal_pars_fragment>
  3401. #include <lights_toon_pars_fragment>
  3402. #include <shadowmap_pars_fragment>
  3403. #include <bumpmap_pars_fragment>
  3404. #include <normalmap_pars_fragment>
  3405. #include <logdepthbuf_pars_fragment>
  3406. #include <clipping_planes_pars_fragment>
  3407. void main() {
  3408. vec4 diffuseColor = vec4( diffuse, opacity );
  3409. #include <clipping_planes_fragment>
  3410. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  3411. vec3 totalEmissiveRadiance = emissive;
  3412. #include <logdepthbuf_fragment>
  3413. #include <map_fragment>
  3414. #include <color_fragment>
  3415. #include <alphamap_fragment>
  3416. #include <alphatest_fragment>
  3417. #include <alphahash_fragment>
  3418. #include <normal_fragment_begin>
  3419. #include <normal_fragment_maps>
  3420. #include <emissivemap_fragment>
  3421. #include <lights_toon_fragment>
  3422. #include <lights_fragment_begin>
  3423. #include <lights_fragment_maps>
  3424. #include <lights_fragment_end>
  3425. #include <aomap_fragment>
  3426. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  3427. #include <opaque_fragment>
  3428. #include <tonemapping_fragment>
  3429. #include <colorspace_fragment>
  3430. #include <fog_fragment>
  3431. #include <premultiplied_alpha_fragment>
  3432. #include <dithering_fragment>
  3433. }`,ahe=`uniform float size;
  3434. uniform float scale;
  3435. #include <common>
  3436. #include <color_pars_vertex>
  3437. #include <fog_pars_vertex>
  3438. #include <morphtarget_pars_vertex>
  3439. #include <logdepthbuf_pars_vertex>
  3440. #include <clipping_planes_pars_vertex>
  3441. #ifdef USE_POINTS_UV
  3442. varying vec2 vUv;
  3443. uniform mat3 uvTransform;
  3444. #endif
  3445. void main() {
  3446. #ifdef USE_POINTS_UV
  3447. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  3448. #endif
  3449. #include <color_vertex>
  3450. #include <morphinstance_vertex>
  3451. #include <morphcolor_vertex>
  3452. #include <begin_vertex>
  3453. #include <morphtarget_vertex>
  3454. #include <project_vertex>
  3455. gl_PointSize = size;
  3456. #ifdef USE_SIZEATTENUATION
  3457. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  3458. if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
  3459. #endif
  3460. #include <logdepthbuf_vertex>
  3461. #include <clipping_planes_vertex>
  3462. #include <worldpos_vertex>
  3463. #include <fog_vertex>
  3464. }`,she=`uniform vec3 diffuse;
  3465. uniform float opacity;
  3466. #include <common>
  3467. #include <color_pars_fragment>
  3468. #include <map_particle_pars_fragment>
  3469. #include <alphatest_pars_fragment>
  3470. #include <alphahash_pars_fragment>
  3471. #include <fog_pars_fragment>
  3472. #include <logdepthbuf_pars_fragment>
  3473. #include <clipping_planes_pars_fragment>
  3474. void main() {
  3475. vec4 diffuseColor = vec4( diffuse, opacity );
  3476. #include <clipping_planes_fragment>
  3477. vec3 outgoingLight = vec3( 0.0 );
  3478. #include <logdepthbuf_fragment>
  3479. #include <map_particle_fragment>
  3480. #include <color_fragment>
  3481. #include <alphatest_fragment>
  3482. #include <alphahash_fragment>
  3483. outgoingLight = diffuseColor.rgb;
  3484. #include <opaque_fragment>
  3485. #include <tonemapping_fragment>
  3486. #include <colorspace_fragment>
  3487. #include <fog_fragment>
  3488. #include <premultiplied_alpha_fragment>
  3489. }`,ohe=`#include <common>
  3490. #include <batching_pars_vertex>
  3491. #include <fog_pars_vertex>
  3492. #include <morphtarget_pars_vertex>
  3493. #include <skinning_pars_vertex>
  3494. #include <logdepthbuf_pars_vertex>
  3495. #include <shadowmap_pars_vertex>
  3496. void main() {
  3497. #include <batching_vertex>
  3498. #include <beginnormal_vertex>
  3499. #include <morphinstance_vertex>
  3500. #include <morphnormal_vertex>
  3501. #include <skinbase_vertex>
  3502. #include <skinnormal_vertex>
  3503. #include <defaultnormal_vertex>
  3504. #include <begin_vertex>
  3505. #include <morphtarget_vertex>
  3506. #include <skinning_vertex>
  3507. #include <project_vertex>
  3508. #include <logdepthbuf_vertex>
  3509. #include <worldpos_vertex>
  3510. #include <shadowmap_vertex>
  3511. #include <fog_vertex>
  3512. }`,lhe=`uniform vec3 color;
  3513. uniform float opacity;
  3514. #include <common>
  3515. #include <packing>
  3516. #include <fog_pars_fragment>
  3517. #include <bsdfs>
  3518. #include <lights_pars_begin>
  3519. #include <logdepthbuf_pars_fragment>
  3520. #include <shadowmap_pars_fragment>
  3521. #include <shadowmask_pars_fragment>
  3522. void main() {
  3523. #include <logdepthbuf_fragment>
  3524. gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
  3525. #include <tonemapping_fragment>
  3526. #include <colorspace_fragment>
  3527. #include <fog_fragment>
  3528. }`,che=`uniform float rotation;
  3529. uniform vec2 center;
  3530. #include <common>
  3531. #include <uv_pars_vertex>
  3532. #include <fog_pars_vertex>
  3533. #include <logdepthbuf_pars_vertex>
  3534. #include <clipping_planes_pars_vertex>
  3535. void main() {
  3536. #include <uv_vertex>
  3537. vec4 mvPosition = modelViewMatrix[ 3 ];
  3538. vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
  3539. #ifndef USE_SIZEATTENUATION
  3540. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  3541. if ( isPerspective ) scale *= - mvPosition.z;
  3542. #endif
  3543. vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
  3544. vec2 rotatedPosition;
  3545. rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
  3546. rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
  3547. mvPosition.xy += rotatedPosition;
  3548. gl_Position = projectionMatrix * mvPosition;
  3549. #include <logdepthbuf_vertex>
  3550. #include <clipping_planes_vertex>
  3551. #include <fog_vertex>
  3552. }`,uhe=`uniform vec3 diffuse;
  3553. uniform float opacity;
  3554. #include <common>
  3555. #include <uv_pars_fragment>
  3556. #include <map_pars_fragment>
  3557. #include <alphamap_pars_fragment>
  3558. #include <alphatest_pars_fragment>
  3559. #include <alphahash_pars_fragment>
  3560. #include <fog_pars_fragment>
  3561. #include <logdepthbuf_pars_fragment>
  3562. #include <clipping_planes_pars_fragment>
  3563. void main() {
  3564. vec4 diffuseColor = vec4( diffuse, opacity );
  3565. #include <clipping_planes_fragment>
  3566. vec3 outgoingLight = vec3( 0.0 );
  3567. #include <logdepthbuf_fragment>
  3568. #include <map_fragment>
  3569. #include <alphamap_fragment>
  3570. #include <alphatest_fragment>
  3571. #include <alphahash_fragment>
  3572. outgoingLight = diffuseColor.rgb;
  3573. #include <opaque_fragment>
  3574. #include <tonemapping_fragment>
  3575. #include <colorspace_fragment>
  3576. #include <fog_fragment>
  3577. }`,rn={alphahash_fragment:kue,alphahash_pars_fragment:Due,alphamap_fragment:Oue,alphamap_pars_fragment:Lue,alphatest_fragment:Iue,alphatest_pars_fragment:jue,aomap_fragment:Uue,aomap_pars_fragment:Fue,batching_pars_vertex:zue,batching_vertex:Bue,begin_vertex:Hue,beginnormal_vertex:Vue,bsdfs:$ue,iridescence_fragment:Gue,bumpmap_pars_fragment:Wue,clipping_planes_fragment:que,clipping_planes_pars_fragment:Xue,clipping_planes_pars_vertex:Kue,clipping_planes_vertex:Yue,color_fragment:Zue,color_pars_fragment:Que,color_pars_vertex:Jue,color_vertex:ede,common:tde,cube_uv_reflection_fragment:nde,defaultnormal_vertex:ide,displacementmap_pars_vertex:rde,displacementmap_vertex:ade,emissivemap_fragment:sde,emissivemap_pars_fragment:ode,colorspace_fragment:lde,colorspace_pars_fragment:cde,envmap_fragment:ude,envmap_common_pars_fragment:dde,envmap_pars_fragment:fde,envmap_pars_vertex:hde,envmap_physical_pars_fragment:Mde,envmap_vertex:pde,fog_vertex:mde,fog_pars_vertex:gde,fog_fragment:xde,fog_pars_fragment:vde,gradientmap_pars_fragment:bde,lightmap_pars_fragment:yde,lights_lambert_fragment:_de,lights_lambert_pars_fragment:Sde,lights_pars_begin:wde,lights_toon_fragment:Ede,lights_toon_pars_fragment:Ade,lights_phong_fragment:Tde,lights_phong_pars_fragment:Cde,lights_physical_fragment:Nde,lights_physical_pars_fragment:Rde,lights_fragment_begin:Pde,lights_fragment_maps:kde,lights_fragment_end:Dde,logdepthbuf_fragment:Ode,logdepthbuf_pars_fragment:Lde,logdepthbuf_pars_vertex:Ide,logdepthbuf_vertex:jde,map_fragment:Ude,map_pars_fragment:Fde,map_particle_fragment:zde,map_particle_pars_fragment:Bde,metalnessmap_fragment:Hde,metalnessmap_pars_fragment:Vde,morphinstance_vertex:$de,morphcolor_vertex:Gde,morphnormal_vertex:Wde,morphtarget_pars_vertex:qde,morphtarget_vertex:Xde,normal_fragment_begin:Kde,normal_fragment_maps:Yde,normal_pars_fragment:Zde,normal_pars_vertex:Qde,normal_vertex:Jde,normalmap_pars_fragment:efe,clearcoat_normal_fragment_begin:tfe,clearcoat_normal_fragment_maps:nfe,clearcoat_pars_fragment:ife,iridescence_pars_fragment:rfe,opaque_fragment:afe,packing:sfe,premultiplied_alpha_fragment:ofe,project_vertex:lfe,dithering_fragment:cfe,dithering_pars_fragment:ufe,roughnessmap_fragment:dfe,roughnessmap_pars_fragment:ffe,shadowmap_pars_fragment:hfe,shadowmap_pars_vertex:pfe,shadowmap_vertex:mfe,shadowmask_pars_fragment:gfe,skinbase_vertex:xfe,skinning_pars_vertex:vfe,skinning_vertex:bfe,skinnormal_vertex:yfe,specularmap_fragment:_fe,specularmap_pars_fragment:Sfe,tonemapping_fragment:wfe,tonemapping_pars_fragment:Mfe,transmission_fragment:Efe,transmission_pars_fragment:Afe,uv_pars_fragment:Tfe,uv_pars_vertex:Cfe,uv_vertex:Nfe,worldpos_vertex:Rfe,background_vert:Pfe,background_frag:kfe,backgroundCube_vert:Dfe,backgroundCube_frag:Ofe,cube_vert:Lfe,cube_frag:Ife,depth_vert:jfe,depth_frag:Ufe,distanceRGBA_vert:Ffe,distanceRGBA_frag:zfe,equirect_vert:Bfe,equirect_frag:Hfe,linedashed_vert:Vfe,linedashed_frag:$fe,meshbasic_vert:Gfe,meshbasic_frag:Wfe,meshlambert_vert:qfe,meshlambert_frag:Xfe,meshmatcap_vert:Kfe,meshmatcap_frag:Yfe,meshnormal_vert:Zfe,meshnormal_frag:Qfe,meshphong_vert:Jfe,meshphong_frag:ehe,meshphysical_vert:the,meshphysical_frag:nhe,meshtoon_vert:ihe,meshtoon_frag:rhe,points_vert:ahe,points_frag:she,shadow_vert:ohe,shadow_frag:lhe,sprite_vert:che,sprite_frag:uhe},wt={common:{diffuse:{value:new vn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new cn},alphaMap:{value:null},alphaMapTransform:{value:new cn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new cn}},envmap:{envMap:{value:null},envMapRotation:{value:new cn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new cn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new cn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new cn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new cn},normalScale:{value:new sn(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new cn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new 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vn(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowIntensity:1,shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=kF(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=PF(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose(),this._backgroundBox!==null&&(this._backgroundBox.geometry.dispose(),this._backgroundBox.material.dispose())}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._ggxMaterial!==null&&this._ggxMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodMeshes.length;e++)this._lodMeshes[e].geometry.dispose()}_cleanup(e){this._renderer.setRenderTarget(nT,iT,rT),this._renderer.xr.enabled=aT,e.scissorTest=!1,zh(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Hp||e.mapping===Vp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),nT=this._renderer.getRenderTarget(),iT=this._renderer.getActiveCubeFace(),rT=this._renderer.getActiveMipmapLevel(),aT=this._renderer.xr.enabled,this._renderer.xr.enabled=!1;const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Bs,minFilter:Bs,generateMipmaps:!1,type:xm,format:xo,colorSpace:$p,depthBuffer:!1},r=RF(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=RF(e,n,i);const{_lodMax:a}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=yhe(a)),this._blurMaterial=She(a,e,n),this._ggxMaterial=_he(a,e,n)}return r}_compileMaterial(e){const n=new Jo(new ll,e);this._renderer.compile(n,Ig)}_sceneToCubeUV(e,n,i,r,a){const l=new Is(90,1,n,i),c=[1,-1,1,1,1,1],u=[1,1,1,-1,-1,-1],f=this._renderer,m=f.autoClear,g=f.toneMapping;f.getClearColor(CF),f.toneMapping=Iu,f.autoClear=!1,f.state.buffers.depth.getReversed()&&(f.setRenderTarget(r),f.clearDepth(),f.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new Jo(new XP,new qP({name:"PMREM.Background",side:ja,depthWrite:!1,depthTest:!1})));const y=this._backgroundBox,v=y.material;let x=!1;const M=e.background;M?M.isColor&&(v.color.copy(M),e.background=null,x=!0):(v.color.copy(CF),x=!0);for(let w=0;w<6;w++){const A=w%3;A===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+u[w],a.y,a.z)):A===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+u[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+u[w]));const T=this._cubeSize;zh(r,A*T,w>2?T:0,T,T),f.setRenderTarget(r),x&&f.render(y,l),f.render(e,l)}f.toneMapping=g,f.autoClear=m,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Hp||e.mapping===Vp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=kF()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=PF());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;zh(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,Ig)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),u=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-u*u),m=.05+c*.95,g=f*m,{_lodMax:b}=this,y=this._sizeLods[i],v=3*y*(i>b-Nu?i-b+Nu:0),x=4*(this._cubeSize-y);l.envMap.value=e.texture,l.roughness.value=g,l.mipInt.value=b-n,zh(a,v,x,3*y,2*y),r.setRenderTarget(a),r.render(o,Ig),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=b-i,zh(e,v,x,3*y,2*y),r.setRenderTarget(e),r.render(o,Ig)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&ki("blur direction must be either latitudinal or longitudinal!");const u=3,f=this._lodMeshes[r];f.material=c;const m=c.uniforms,g=this._sizeLods[i]-1,b=isFinite(a)?Math.PI/(2*g):2*Math.PI/(2*Gd-1),y=a/b,v=isFinite(a)?1+Math.floor(u*y):Gd;v>Gd&&Wt(`sigmaRadians, ${a}, is too large and will clip, as it requested ${v} samples when the maximum is set to ${Gd}`);const x=[];let M=0;for(let N=0;N<Gd;++N){const j=N/y,C=Math.exp(-j*j/2);x.push(C),N===0?M+=C:N<v&&(M+=2*C)}for(let N=0;N<x.length;N++)x[N]=x[N]/M;m.envMap.value=e.texture,m.samples.value=v,m.weights.value=x,m.latitudinal.value=s==="latitudinal",o&&(m.poleAxis.value=o);const{_lodMax:w}=this;m.dTheta.value=b,m.mipInt.value=w-i;const A=this._sizeLods[r],T=3*A*(r>w-Nu?r-w+Nu:0),R=4*(this._cubeSize-A);zh(n,T,R,3*A,2*A),l.setRenderTarget(n),l.render(f,Ig)}};function yhe(t){const e=[],n=[],i=[];let r=t;const a=t-Nu+1+TF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-Nu?l=TF[s-t+Nu-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),u=-c,f=1+c,m=[u,u,f,u,f,f,u,u,f,f,u,f],g=6,b=6,y=3,v=2,x=1,M=new Float32Array(y*b*g),w=new Float32Array(v*b*g),A=new Float32Array(x*b*g);for(let R=0;R<g;R++){const N=R%3*2/3-1,j=R>2?0:-1,C=[N,j,0,N+2/3,j,0,N+2/3,j+1,0,N,j,0,N+2/3,j+1,0,N,j+1,0];M.set(C,y*b*R),w.set(m,v*b*R);const k=[R,R,R,R,R,R];A.set(k,x*b*R)}const T=new ll;T.setAttribute("position",new Vs(M,y)),T.setAttribute("uv",new Vs(w,v)),T.setAttribute("faceIndex",new Vs(A,x)),i.push(new Jo(T,null)),r>Nu&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function RF(t,e,n){const i=new Ef(t,e,n);return i.texture.mapping=KS,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function zh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function _he(t,e,n){return new pc({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:vhe,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:ZS(),fragmentShader:`
  3578. precision highp float;
  3579. precision highp int;
  3580. varying vec3 vOutputDirection;
  3581. uniform sampler2D envMap;
  3582. uniform float roughness;
  3583. uniform float mipInt;
  3584. #define ENVMAP_TYPE_CUBE_UV
  3585. #include <cube_uv_reflection_fragment>
  3586. #define PI 3.14159265359
  3587. // Van der Corput radical inverse
  3588. float radicalInverse_VdC(uint bits) {
  3589. bits = (bits << 16u) | (bits >> 16u);
  3590. bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
  3591. bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
  3592. bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
  3593. bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
  3594. return float(bits) * 2.3283064365386963e-10; // / 0x100000000
  3595. }
  3596. // Hammersley sequence
  3597. vec2 hammersley(uint i, uint N) {
  3598. return vec2(float(i) / float(N), radicalInverse_VdC(i));
  3599. }
  3600. // GGX VNDF importance sampling (Eric Heitz 2018)
  3601. // "Sampling the GGX Distribution of Visible Normals"
  3602. // https://jcgt.org/published/0007/04/01/
  3603. vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
  3604. float alpha = roughness * roughness;
  3605. // Section 3.2: Transform view direction to hemisphere configuration
  3606. vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
  3607. // Section 4.1: Orthonormal basis
  3608. float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
  3609. vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
  3610. vec3 T2 = cross(Vh, T1);
  3611. // Section 4.2: Parameterization of projected area
  3612. float r = sqrt(Xi.x);
  3613. float phi = 2.0 * PI * Xi.y;
  3614. float t1 = r * cos(phi);
  3615. float t2 = r * sin(phi);
  3616. float s = 0.5 * (1.0 + Vh.z);
  3617. t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
  3618. // Section 4.3: Reprojection onto hemisphere
  3619. vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
  3620. // Section 3.4: Transform back to ellipsoid configuration
  3621. return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
  3622. }
  3623. void main() {
  3624. vec3 N = normalize(vOutputDirection);
  3625. vec3 V = N; // Assume view direction equals normal for pre-filtering
  3626. vec3 prefilteredColor = vec3(0.0);
  3627. float totalWeight = 0.0;
  3628. // For very low roughness, just sample the environment directly
  3629. if (roughness < 0.001) {
  3630. gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
  3631. return;
  3632. }
  3633. // Tangent space basis for VNDF sampling
  3634. vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
  3635. vec3 tangent = normalize(cross(up, N));
  3636. vec3 bitangent = cross(N, tangent);
  3637. for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
  3638. vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
  3639. // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
  3640. vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
  3641. // Transform H back to world space
  3642. vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
  3643. vec3 L = normalize(2.0 * dot(V, H) * H - V);
  3644. float NdotL = max(dot(N, L), 0.0);
  3645. if(NdotL > 0.0) {
  3646. // Sample environment at fixed mip level
  3647. // VNDF importance sampling handles the distribution filtering
  3648. vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
  3649. // Weight by NdotL for the split-sum approximation
  3650. // VNDF PDF naturally accounts for the visible microfacet distribution
  3651. prefilteredColor += sampleColor * NdotL;
  3652. totalWeight += NdotL;
  3653. }
  3654. }
  3655. if (totalWeight > 0.0) {
  3656. prefilteredColor = prefilteredColor / totalWeight;
  3657. }
  3658. gl_FragColor = vec4(prefilteredColor, 1.0);
  3659. }
  3660. `,blending:rc,depthTest:!1,depthWrite:!1})}function She(t,e,n){const i=new Float32Array(Gd),r=new Ge(0,1,0);return new pc({name:"SphericalGaussianBlur",defines:{n:Gd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:ZS(),fragmentShader:`
  3661. precision mediump float;
  3662. precision mediump int;
  3663. varying vec3 vOutputDirection;
  3664. uniform sampler2D envMap;
  3665. uniform int samples;
  3666. uniform float weights[ n ];
  3667. uniform bool latitudinal;
  3668. uniform float dTheta;
  3669. uniform float mipInt;
  3670. uniform vec3 poleAxis;
  3671. #define ENVMAP_TYPE_CUBE_UV
  3672. #include <cube_uv_reflection_fragment>
  3673. vec3 getSample( float theta, vec3 axis ) {
  3674. float cosTheta = cos( theta );
  3675. // Rodrigues' axis-angle rotation
  3676. vec3 sampleDirection = vOutputDirection * cosTheta
  3677. + cross( axis, vOutputDirection ) * sin( theta )
  3678. + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
  3679. return bilinearCubeUV( envMap, sampleDirection, mipInt );
  3680. }
  3681. void main() {
  3682. vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
  3683. if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
  3684. axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
  3685. }
  3686. axis = normalize( axis );
  3687. gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  3688. gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
  3689. for ( int i = 1; i < n; i++ ) {
  3690. if ( i >= samples ) {
  3691. break;
  3692. }
  3693. float theta = dTheta * float( i );
  3694. gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
  3695. gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
  3696. }
  3697. }
  3698. `,blending:rc,depthTest:!1,depthWrite:!1})}function PF(){return new pc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ZS(),fragmentShader:`
  3699. precision mediump float;
  3700. precision mediump int;
  3701. varying vec3 vOutputDirection;
  3702. uniform sampler2D envMap;
  3703. #include <common>
  3704. void main() {
  3705. vec3 outputDirection = normalize( vOutputDirection );
  3706. vec2 uv = equirectUv( outputDirection );
  3707. gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
  3708. }
  3709. `,blending:rc,depthTest:!1,depthWrite:!1})}function kF(){return new pc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ZS(),fragmentShader:`
  3710. precision mediump float;
  3711. precision mediump int;
  3712. uniform float flipEnvMap;
  3713. varying vec3 vOutputDirection;
  3714. uniform samplerCube envMap;
  3715. void main() {
  3716. gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
  3717. }
  3718. `,blending:rc,depthTest:!1,depthWrite:!1})}function ZS(){return`
  3719. precision mediump float;
  3720. precision mediump int;
  3721. attribute float faceIndex;
  3722. varying vec3 vOutputDirection;
  3723. // RH coordinate system; PMREM face-indexing convention
  3724. vec3 getDirection( vec2 uv, float face ) {
  3725. uv = 2.0 * uv - 1.0;
  3726. vec3 direction = vec3( uv, 1.0 );
  3727. if ( face == 0.0 ) {
  3728. direction = direction.zyx; // ( 1, v, u ) pos x
  3729. } else if ( face == 1.0 ) {
  3730. direction = direction.xzy;
  3731. direction.xz *= -1.0; // ( -u, 1, -v ) pos y
  3732. } else if ( face == 2.0 ) {
  3733. direction.x *= -1.0; // ( -u, v, 1 ) pos z
  3734. } else if ( face == 3.0 ) {
  3735. direction = direction.zyx;
  3736. direction.xz *= -1.0; // ( -1, v, -u ) neg x
  3737. } else if ( face == 4.0 ) {
  3738. direction = direction.xzy;
  3739. direction.xy *= -1.0; // ( -u, -1, v ) neg y
  3740. } else if ( face == 5.0 ) {
  3741. direction.z *= -1.0; // ( u, v, -1 ) neg z
  3742. }
  3743. return direction;
  3744. }
  3745. void main() {
  3746. vOutputDirection = getDirection( uv, faceIndex );
  3747. gl_Position = vec4( position, 1.0 );
  3748. }
  3749. `}function whe(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===IN||l===jN,u=l===Hp||l===Vp;if(c||u){let f=e.get(o);const m=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==m)return n===null&&(n=new NF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const g=o.image;return c&&g&&g.height>0||u&&g&&r(g)?(n===null&&(n=new NF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let u=0;u<c;u++)o[u]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function Mhe(t){const e={};function n(i){if(e[i]!==void 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  3755. `)}function Tpe(t){return[t.extensionClipCullDistance?"#extension GL_ANGLE_clip_cull_distance : require":"",t.extensionMultiDraw?"#extension GL_ANGLE_multi_draw : require":""].filter(nx).join(`
  3756. `)}function Cpe(t){const e=[];for(const n in t){const i=t[n];i!==!1&&e.push("#define "+n+" "+i)}return e.join(`
  3757. `)}function Npe(t,e){const n={},i=t.getProgramParameter(e,t.ACTIVE_ATTRIBUTES);for(let r=0;r<i;r++){const a=t.getActiveAttrib(e,r),s=a.name;let o=1;a.type===t.FLOAT_MAT2&&(o=2),a.type===t.FLOAT_MAT3&&(o=3),a.type===t.FLOAT_MAT4&&(o=4),n[s]={type:a.type,location:t.getAttribLocation(e,s),locationSize:o}}return n}function nx(t){return t!==""}function VF(t,e){const n=e.numSpotLightShadows+e.numSpotLightMaps-e.numSpotLightShadowsWithMaps;return t.replace(/NUM_DIR_LIGHTS/g,e.numDirLights).replace(/NUM_SPOT_LIGHTS/g,e.numSpotLights).replace(/NUM_SPOT_LIGHT_MAPS/g,e.numSpotLightMaps).replace(/NUM_SPOT_LIGHT_COORDS/g,n).replace(/NUM_RECT_AREA_LIGHTS/g,e.numRectAreaLights).replace(/NUM_POINT_LIGHTS/g,e.numPointLights).replace(/NUM_HEMI_LIGHTS/g,e.numHemiLights).replace(/NUM_DIR_LIGHT_SHADOWS/g,e.numDirLightShadows).replace(/NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS/g,e.numSpotLightShadowsWithMaps).replace(/NUM_SPOT_LIGHT_SHADOWS/g,e.numSpotLightShadows).replace(/NUM_POINT_LIGHT_SHADOWS/g,e.numPointLightShadows)}function $F(t,e){return t.replace(/NUM_CLIPPING_PLANES/g,e.numClippingPlanes).replace(/UNION_CLIPPING_PLANES/g,e.numClippingPlanes-e.numClipIntersection)}const Rpe=/^[ \t]*#include +<([\w\d./]+)>/gm;function g3(t){return t.replace(Rpe,kpe)}const Ppe=new Map;function kpe(t,e){let n=rn[e];if(n===void 0){const i=Ppe.get(e);if(i!==void 0)n=rn[i],Wt('WebGLRenderer: Shader chunk "%s" has been deprecated. Use "%s" instead.',e,i);else throw new Error("Can not resolve #include <"+e+">")}return g3(n)}const Dpe=/#pragma unroll_loop_start\s+for\s*\(\s*int\s+i\s*=\s*(\d+)\s*;\s*i\s*<\s*(\d+)\s*;\s*i\s*\+\+\s*\)\s*{([\s\S]+?)}\s+#pragma unroll_loop_end/g;function GF(t){return t.replace(Dpe,Ope)}function Ope(t,e,n,i){let r="";for(let a=parseInt(e);a<parseInt(n);a++)r+=i.replace(/\[\s*i\s*\]/g,"[ "+a+" ]").replace(/UNROLLED_LOOP_INDEX/g,a);return r}function WF(t){let e=`precision ${t.precision} float;
  3758. precision ${t.precision} int;
  3759. precision ${t.precision} sampler2D;
  3760. precision ${t.precision} samplerCube;
  3761. precision ${t.precision} sampler3D;
  3762. precision ${t.precision} sampler2DArray;
  3763. precision ${t.precision} sampler2DShadow;
  3764. precision ${t.precision} samplerCubeShadow;
  3765. precision ${t.precision} sampler2DArrayShadow;
  3766. precision ${t.precision} isampler2D;
  3767. precision ${t.precision} isampler3D;
  3768. precision ${t.precision} isamplerCube;
  3769. precision ${t.precision} isampler2DArray;
  3770. precision ${t.precision} usampler2D;
  3771. precision ${t.precision} usampler3D;
  3772. precision ${t.precision} usamplerCube;
  3773. precision ${t.precision} usampler2DArray;
  3774. `;return t.precision==="highp"?e+=`
  3775. #define HIGH_PRECISION`:t.precision==="mediump"?e+=`
  3776. #define MEDIUM_PRECISION`:t.precision==="lowp"&&(e+=`
  3777. #define LOW_PRECISION`),e}function Lpe(t){let e="SHADOWMAP_TYPE_BASIC";return t.shadowMapType===u9?e="SHADOWMAP_TYPE_PCF":t.shadowMapType===tce?e="SHADOWMAP_TYPE_PCF_SOFT":t.shadowMapType===Bl&&(e="SHADOWMAP_TYPE_VSM"),e}function Ipe(t){let e="ENVMAP_TYPE_CUBE";if(t.envMap)switch(t.envMapMode){case Hp:case Vp:e="ENVMAP_TYPE_CUBE";break;case KS:e="ENVMAP_TYPE_CUBE_UV";break}return e}function jpe(t){let e="ENVMAP_MODE_REFLECTION";if(t.envMap)switch(t.envMapMode){case Vp:e="ENVMAP_MODE_REFRACTION";break}return e}function Upe(t){let e="ENVMAP_BLENDING_NONE";if(t.envMap)switch(t.combine){case jP:e="ENVMAP_BLENDING_MULTIPLY";break;case yce:e="ENVMAP_BLENDING_MIX";break;case _ce:e="ENVMAP_BLENDING_ADD";break}return e}function Fpe(t){const e=t.envMapCubeUVHeight;if(e===null)return null;const n=Math.log2(e)-2,i=1/e;return{texelWidth:1/(3*Math.max(Math.pow(2,n),112)),texelHeight:i,maxMip:n}}function zpe(t,e,n,i){const r=t.getContext(),a=n.defines;let s=n.vertexShader,o=n.fragmentShader;const l=Lpe(n),c=Ipe(n),u=jpe(n),f=Upe(n),m=Fpe(n),g=Tpe(n),b=Cpe(a),y=r.createProgram();let v,x,M=n.glslVersion?"#version "+n.glslVersion+`
  3778. `:"";n.isRawShaderMaterial?(v=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b].filter(nx).join(`
  3779. `),v.length>0&&(v+=`
  3780. `),x=["#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b].filter(nx).join(`
  3781. `),x.length>0&&(x+=`
  3782. `)):(v=[WF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b,n.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",n.batching?"#define USE_BATCHING":"",n.batchingColor?"#define USE_BATCHING_COLOR":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.instancingMorph?"#define USE_INSTANCING_MORPH":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+u:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV "+n.lightMapUv:"",n.aoMapUv?"#define AOMAP_UV "+n.aoMapUv:"",n.emissiveMapUv?"#define EMISSIVEMAP_UV "+n.emissiveMapUv:"",n.bumpMapUv?"#define BUMPMAP_UV "+n.bumpMapUv:"",n.normalMapUv?"#define NORMALMAP_UV "+n.normalMapUv:"",n.displacementMapUv?"#define DISPLACEMENTMAP_UV "+n.displacementMapUv:"",n.metalnessMapUv?"#define METALNESSMAP_UV "+n.metalnessMapUv:"",n.roughnessMapUv?"#define ROUGHNESSMAP_UV "+n.roughnessMapUv:"",n.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+n.anisotropyMapUv:"",n.clearcoatMapUv?"#define CLEARCOATMAP_UV "+n.clearcoatMapUv:"",n.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+n.clearcoatNormalMapUv:"",n.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+n.clearcoatRoughnessMapUv:"",n.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+n.iridescenceMapUv:"",n.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+n.iridescenceThicknessMapUv:"",n.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+n.sheenColorMapUv:"",n.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE "+n.morphTextureStride:"",n.morphTargetsCount>0?"#define MORPHTARGETS_COUNT "+n.morphTargetsCount:"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR"," attribute vec3 instanceColor;","#endif","#ifdef USE_INSTANCING_MORPH"," uniform sampler2D morphTexture;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_UV1"," attribute vec2 uv1;","#endif","#ifdef USE_UV2"," attribute vec2 uv2;","#endif","#ifdef USE_UV3"," attribute vec2 uv3;","#endif","#ifdef USE_TANGENT"," attribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )"," attribute vec4 color;","#elif defined( USE_COLOR )"," attribute vec3 color;","#endif","#ifdef USE_SKINNING"," attribute vec4 skinIndex;"," attribute vec4 skinWeight;","#endif",`
  3783. `].filter(nx).join(`
  3784. `),x=[WF(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+u:"",n.envMap?"#define "+f:"",m?"#define CUBEUV_TEXEL_WIDTH "+m.texelWidth:"",m?"#define CUBEUV_TEXEL_HEIGHT "+m.texelHeight:"",m?"#define CUBEUV_MAX_MIP "+m.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==Iu?"#define TONE_MAPPING":"",n.toneMapping!==Iu?rn.tonemapping_pars_fragment:"",n.toneMapping!==Iu?Epe("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",rn.colorspace_pars_fragment,Mpe("linearToOutputTexel",n.outputColorSpace),Ape(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
  3785. `].filter(nx).join(`
  3786. `)),s=g3(s),s=VF(s,n),s=$F(s,n),o=g3(o),o=VF(o,n),o=$F(o,n),s=GF(s),o=GF(o),n.isRawShaderMaterial!==!0&&(M=`#version 300 es
  3787. `,v=[g,"#define attribute in","#define varying out","#define texture2D texture"].join(`
  3788. `)+`
  3789. `+v,x=["#define varying in",n.glslVersion===J4?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===J4?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
  3790. `)+`
  3791. `+x);const w=M+v+s,A=M+x+o,T=zF(r,r.VERTEX_SHADER,w),R=zF(r,r.FRAGMENT_SHADER,A);r.attachShader(y,T),r.attachShader(y,R),n.index0AttributeName!==void 0?r.bindAttribLocation(y,0,n.index0AttributeName):n.morphTargets===!0&&r.bindAttribLocation(y,0,"position"),r.linkProgram(y);function N(F){if(t.debug.checkShaderErrors){const I=r.getProgramInfoLog(y)||"",W=r.getShaderInfoLog(T)||"",O=r.getShaderInfoLog(R)||"",H=I.trim(),V=W.trim(),$=O.trim();let K=!0,Y=!0;if(r.getProgramParameter(y,r.LINK_STATUS)===!1)if(K=!1,typeof t.debug.onShaderError=="function")t.debug.onShaderError(r,y,T,R);else{const se=HF(r,T,"vertex"),B=HF(r,R,"fragment");ki("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(y,r.VALIDATE_STATUS)+`
  3792. Material Name: `+F.name+`
  3793. Material Type: `+F.type+`
  3794. Program Info Log: `+H+`
  3795. `+se+`
  3796. `+B)}else H!==""?Wt("WebGLProgram: Program Info Log:",H):(V===""||$==="")&&(Y=!1);Y&&(F.diagnostics={runnable:K,programLog:H,vertexShader:{log:V,prefix:v},fragmentShader:{log:$,prefix:x}})}r.deleteShader(T),r.deleteShader(R),j=new g_(r,y),C=Npe(r,y)}let j;this.getUniforms=function(){return j===void 0&&N(this),j};let C;this.getAttributes=function(){return C===void 0&&N(this),C};let k=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return k===!1&&(k=r.getProgramParameter(y,ype)),k},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(y),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=_pe++,this.cacheKey=e,this.usedTimes=1,this.program=y,this.vertexShader=T,this.fragmentShader=R,this}let Bpe=0,Hpe=class{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Vpe(e),n.set(e,i)),i}},Vpe=class{constructor(e){this.id=Bpe++,this.code=e,this.usedTimes=0}};function $pe(t,e,n,i,r,a,s){const o=new C9,l=new Hpe,c=new Set,u=[],f=r.logarithmicDepthBuffer,m=r.vertexTextures;let g=r.precision;const b={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function y(C){return c.add(C),C===0?"uv":`uv${C}`}function v(C,k,F,I,W){const O=I.fog,H=W.geometry,V=C.isMeshStandardMaterial?I.environment:null,$=(C.isMeshStandardMaterial?n:e).get(C.envMap||V),K=$&&$.mapping===KS?$.image.height:null,Y=b[C.type];C.precision!==null&&(g=r.getMaxPrecision(C.precision),g!==C.precision&&Wt("WebGLProgram.getParameters:",C.precision,"not supported, using",g,"instead."));const se=H.morphAttributes.position||H.morphAttributes.normal||H.morphAttributes.color,B=se!==void 0?se.length:0;let X=0;H.morphAttributes.position!==void 0&&(X=1),H.morphAttributes.normal!==void 0&&(X=2),H.morphAttributes.color!==void 0&&(X=3);let ae,ce,xe,ee;if(Y){const Rt=Fo[Y];ae=Rt.vertexShader,ce=Rt.fragmentShader}else ae=C.vertexShader,ce=C.fragmentShader,l.update(C),xe=l.getVertexShaderID(C),ee=l.getFragmentShaderID(C);const ve=t.getRenderTarget(),Pe=t.state.buffers.depth.getReversed(),pe=W.isInstancedMesh===!0,we=W.isBatchedMesh===!0,ze=!!C.map,ue=!!C.matcap,ht=!!$,z=!!C.aoMap,q=!!C.lightMap,re=!!C.bumpMap,J=!!C.normalMap,te=!!C.displacementMap,oe=!!C.emissiveMap,ke=!!C.metalnessMap,Ne=!!C.roughnessMap,ne=C.anisotropy>0,U=C.clearcoat>0,L=C.dispersion>0,Z=C.iridescence>0,me=C.sheen>0,be=C.transmission>0,he=ne&&!!C.anisotropyMap,Ze=U&&!!C.clearcoatMap,Le=U&&!!C.clearcoatNormalMap,Xe=U&&!!C.clearcoatRoughnessMap,st=Z&&!!C.iridescenceMap,Ie=Z&&!!C.iridescenceThicknessMap,Re=me&&!!C.sheenColorMap,pt=me&&!!C.sheenRoughnessMap,nt=!!C.specularMap,tt=!!C.specularColorMap,ut=!!C.specularIntensityMap,de=be&&!!C.transmissionMap,it=be&&!!C.thicknessMap,fe=!!C.gradientMap,Oe=!!C.alphaMap,Me=C.alphaTest>0,ge=!!C.alphaHash,Be=!!C.extensions;let ct=Iu;C.toneMapped&&(ve===null||ve.isXRRenderTarget===!0)&&(ct=t.toneMapping);const _t={shaderID:Y,shaderType:C.type,shaderName:C.name,vertexShader:ae,fragmentShader:ce,defines:C.defines,customVertexShaderID:xe,customFragmentShaderID:ee,isRawShaderMaterial:C.isRawShaderMaterial===!0,glslVersion:C.glslVersion,precision:g,batching:we,batchingColor:we&&W._colorsTexture!==null,instancing:pe,instancingColor:pe&&W.instanceColor!==null,instancingMorph:pe&&W.morphTexture!==null,supportsVertexTextures:m,outputColorSpace:ve===null?t.outputColorSpace:ve.isXRRenderTarget===!0?ve.texture.colorSpace:$p,alphaToCoverage:!!C.alphaToCoverage,map:ze,matcap:ue,envMap:ht,envMapMode:ht&&$.mapping,envMapCubeUVHeight:K,aoMap:z,lightMap:q,bumpMap:re,normalMap:J,displacementMap:m&&te,emissiveMap:oe,normalMapObjectSpace:J&&C.normalMapType===kce,normalMapTangentSpace:J&&C.normalMapType===b9,metalnessMap:ke,roughnessMap:Ne,anisotropy:ne,anisotropyMap:he,clearcoat:U,clearcoatMap:Ze,clearcoatNormalMap:Le,clearcoatRoughnessMap:Xe,dispersion:L,iridescence:Z,iridescenceMap:st,iridescenceThicknessMap:Ie,sheen:me,sheenColorMap:Re,sheenRoughnessMap:pt,specularMap:nt,specularColorMap:tt,specularIntensityMap:ut,transmission:be,transmissionMap:de,thicknessMap:it,gradientMap:fe,opaque:C.transparent===!1&&C.blending===Ap&&C.alphaToCoverage===!1,alphaMap:Oe,alphaTest:Me,alphaHash:ge,combine:C.combine,mapUv:ze&&y(C.map.channel),aoMapUv:z&&y(C.aoMap.channel),lightMapUv:q&&y(C.lightMap.channel),bumpMapUv:re&&y(C.bumpMap.channel),normalMapUv:J&&y(C.normalMap.channel),displacementMapUv:te&&y(C.displacementMap.channel),emissiveMapUv:oe&&y(C.emissiveMap.channel),metalnessMapUv:ke&&y(C.metalnessMap.channel),roughnessMapUv:Ne&&y(C.roughnessMap.channel),anisotropyMapUv:he&&y(C.anisotropyMap.channel),clearcoatMapUv:Ze&&y(C.clearcoatMap.channel),clearcoatNormalMapUv:Le&&y(C.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Xe&&y(C.clearcoatRoughnessMap.channel),iridescenceMapUv:st&&y(C.iridescenceMap.channel),iridescenceThicknessMapUv:Ie&&y(C.iridescenceThicknessMap.channel),sheenColorMapUv:Re&&y(C.sheenColorMap.channel),sheenRoughnessMapUv:pt&&y(C.sheenRoughnessMap.channel),specularMapUv:nt&&y(C.specularMap.channel),specularColorMapUv:tt&&y(C.specularColorMap.channel),specularIntensityMapUv:ut&&y(C.specularIntensityMap.channel),transmissionMapUv:de&&y(C.transmissionMap.channel),thicknessMapUv:it&&y(C.thicknessMap.channel),alphaMapUv:Oe&&y(C.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(J||ne),vertexColors:C.vertexColors,vertexAlphas:C.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,pointsUvs:W.isPoints===!0&&!!H.attributes.uv&&(ze||Oe),fog:!!O,useFog:C.fog===!0,fogExp2:!!O&&O.isFogExp2,flatShading:C.flatShading===!0&&C.wireframe===!1,sizeAttenuation:C.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:Pe,skinning:W.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 0,morphTargetsCount:B,morphTextureStride:X,numDirLights:k.directional.length,numPointLights:k.point.length,numSpotLights:k.spot.length,numSpotLightMaps:k.spotLightMap.length,numRectAreaLights:k.rectArea.length,numHemiLights:k.hemi.length,numDirLightShadows:k.directionalShadowMap.length,numPointLightShadows:k.pointShadowMap.length,numSpotLightShadows:k.spotShadowMap.length,numSpotLightShadowsWithMaps:k.numSpotLightShadowsWithMaps,numLightProbes:k.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:C.dithering,shadowMapEnabled:t.shadowMap.enabled&&F.length>0,shadowMapType:t.shadowMap.type,toneMapping:ct,decodeVideoTexture:ze&&C.map.isVideoTexture===!0&&En.getTransfer(C.map.colorSpace)===zn,decodeVideoTextureEmissive:oe&&C.emissiveMap.isVideoTexture===!0&&En.getTransfer(C.emissiveMap.colorSpace)===zn,premultipliedAlpha:C.premultipliedAlpha,doubleSided:C.side===zo,flipSided:C.side===ja,useDepthPacking:C.depthPacking>=0,depthPacking:C.depthPacking||0,index0AttributeName:C.index0AttributeName,extensionClipCullDistance:Be&&C.extensions.clipCullDistance===!0&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(Be&&C.extensions.multiDraw===!0||we)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:C.customProgramCacheKey()};return _t.vertexUv1s=c.has(1),_t.vertexUv2s=c.has(2),_t.vertexUv3s=c.has(3),c.clear(),_t}function x(C){const k=[];if(C.shaderID?k.push(C.shaderID):(k.push(C.customVertexShaderID),k.push(C.customFragmentShaderID)),C.defines!==void 0)for(const F in C.defines)k.push(F),k.push(C.defines[F]);return C.isRawShaderMaterial===!1&&(M(k,C),w(k,C),k.push(t.outputColorSpace)),k.push(C.customProgramCacheKey),k.join()}function M(C,k){C.push(k.precision),C.push(k.outputColorSpace),C.push(k.envMapMode),C.push(k.envMapCubeUVHeight),C.push(k.mapUv),C.push(k.alphaMapUv),C.push(k.lightMapUv),C.push(k.aoMapUv),C.push(k.bumpMapUv),C.push(k.normalMapUv),C.push(k.displacementMapUv),C.push(k.emissiveMapUv),C.push(k.metalnessMapUv),C.push(k.roughnessMapUv),C.push(k.anisotropyMapUv),C.push(k.clearcoatMapUv),C.push(k.clearcoatNormalMapUv),C.push(k.clearcoatRoughnessMapUv),C.push(k.iridescenceMapUv),C.push(k.iridescenceThicknessMapUv),C.push(k.sheenColorMapUv),C.push(k.sheenRoughnessMapUv),C.push(k.specularMapUv),C.push(k.specularColorMapUv),C.push(k.specularIntensityMapUv),C.push(k.transmissionMapUv),C.push(k.thicknessMapUv),C.push(k.combine),C.push(k.fogExp2),C.push(k.sizeAttenuation),C.push(k.morphTargetsCount),C.push(k.morphAttributeCount),C.push(k.numDirLights),C.push(k.numPointLights),C.push(k.numSpotLights),C.push(k.numSpotLightMaps),C.push(k.numHemiLights),C.push(k.numRectAreaLights),C.push(k.numDirLightShadows),C.push(k.numPointLightShadows),C.push(k.numSpotLightShadows),C.push(k.numSpotLightShadowsWithMaps),C.push(k.numLightProbes),C.push(k.shadowMapType),C.push(k.toneMapping),C.push(k.numClippingPlanes),C.push(k.numClipIntersection),C.push(k.depthPacking)}function w(C,k){o.disableAll(),k.supportsVertexTextures&&o.enable(0),k.instancing&&o.enable(1),k.instancingColor&&o.enable(2),k.instancingMorph&&o.enable(3),k.matcap&&o.enable(4),k.envMap&&o.enable(5),k.normalMapObjectSpace&&o.enable(6),k.normalMapTangentSpace&&o.enable(7),k.clearcoat&&o.enable(8),k.iridescence&&o.enable(9),k.alphaTest&&o.enable(10),k.vertexColors&&o.enable(11),k.vertexAlphas&&o.enable(12),k.vertexUv1s&&o.enable(13),k.vertexUv2s&&o.enable(14),k.vertexUv3s&&o.enable(15),k.vertexTangents&&o.enable(16),k.anisotropy&&o.enable(17),k.alphaHash&&o.enable(18),k.batching&&o.enable(19),k.dispersion&&o.enable(20),k.batchingColor&&o.enable(21),k.gradientMap&&o.enable(22),C.push(o.mask),o.disableAll(),k.fog&&o.enable(0),k.useFog&&o.enable(1),k.flatShading&&o.enable(2),k.logarithmicDepthBuffer&&o.enable(3),k.reversedDepthBuffer&&o.enable(4),k.skinning&&o.enable(5),k.morphTargets&&o.enable(6),k.morphNormals&&o.enable(7),k.morphColors&&o.enable(8),k.premultipliedAlpha&&o.enable(9),k.shadowMapEnabled&&o.enable(10),k.doubleSided&&o.enable(11),k.flipSided&&o.enable(12),k.useDepthPacking&&o.enable(13),k.dithering&&o.enable(14),k.transmission&&o.enable(15),k.sheen&&o.enable(16),k.opaque&&o.enable(17),k.pointsUvs&&o.enable(18),k.decodeVideoTexture&&o.enable(19),k.decodeVideoTextureEmissive&&o.enable(20),k.alphaToCoverage&&o.enable(21),C.push(o.mask)}function A(C){const k=b[C.type];let F;if(k){const I=Fo[k];F=lue.clone(I.uniforms)}else F=C.uniforms;return F}function T(C,k){let F;for(let I=0,W=u.length;I<W;I++){const O=u[I];if(O.cacheKey===k){F=O,++F.usedTimes;break}}return F===void 0&&(F=new zpe(t,k,C,a),u.push(F)),F}function R(C){if(--C.usedTimes===0){const k=u.indexOf(C);u[k]=u[u.length-1],u.pop(),C.destroy()}}function N(C){l.remove(C)}function j(){l.dispose()}return{getParameters:v,getProgramCacheKey:x,getUniforms:A,acquireProgram:T,releaseProgram:R,releaseShaderCache:N,programs:u,dispose:j}}function Gpe(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function Wpe(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function qF(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function XF(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,m,g,b,y,v){let x=t[e];return x===void 0?(x={id:f.id,object:f,geometry:m,material:g,groupOrder:b,renderOrder:f.renderOrder,z:y,group:v},t[e]=x):(x.id=f.id,x.object=f,x.geometry=m,x.material=g,x.groupOrder=b,x.renderOrder=f.renderOrder,x.z=y,x.group=v),e++,x}function o(f,m,g,b,y,v){const x=s(f,m,g,b,y,v);g.transmission>0?i.push(x):g.transparent===!0?r.push(x):n.push(x)}function l(f,m,g,b,y,v){const x=s(f,m,g,b,y,v);g.transmission>0?i.unshift(x):g.transparent===!0?r.unshift(x):n.unshift(x)}function c(f,m){n.length>1&&n.sort(f||Wpe),i.length>1&&i.sort(m||qF),r.length>1&&r.sort(m||qF)}function u(){for(let f=e,m=t.length;f<m;f++){const g=t[f];if(g.id===null)break;g.id=null,g.object=null,g.geometry=null,g.material=null,g.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:u,sort:c}}function qpe(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new XF,t.set(i,[s])):r>=a.length?(s=new XF,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Xpe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ge,color:new vn};break;case"SpotLight":n={position:new Ge,direction:new Ge,color:new vn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ge,color:new vn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ge,skyColor:new vn,groundColor:new vn};break;case"RectAreaLight":n={color:new vn,position:new Ge,halfWidth:new Ge,halfHeight:new Ge};break}return t[e.id]=n,n}}}function Kpe(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new sn};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new sn};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new sn,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Ype=0;function Zpe(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Qpe(t){const e=new Xpe,n=Kpe(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new Ge);const r=new Ge,a=new qi,s=new qi;function o(c){let u=0,f=0,m=0;for(let C=0;C<9;C++)i.probe[C].set(0,0,0);let g=0,b=0,y=0,v=0,x=0,M=0,w=0,A=0,T=0,R=0,N=0;c.sort(Zpe);for(let C=0,k=c.length;C<k;C++){const F=c[C],I=F.color,W=F.intensity,O=F.distance,H=F.shadow&&F.shadow.map?F.shadow.map.texture:null;if(F.isAmbientLight)u+=I.r*W,f+=I.g*W,m+=I.b*W;else if(F.isLightProbe){for(let V=0;V<9;V++)i.probe[V].addScaledVector(F.sh.coefficients[V],W);N++}else if(F.isDirectionalLight){const V=e.get(F);if(V.color.copy(F.color).multiplyScalar(F.intensity),F.castShadow){const $=F.shadow,K=n.get(F);K.shadowIntensity=$.intensity,K.shadowBias=$.bias,K.shadowNormalBias=$.normalBias,K.shadowRadius=$.radius,K.shadowMapSize=$.mapSize,i.directionalShadow[g]=K,i.directionalShadowMap[g]=H,i.directionalShadowMatrix[g]=F.shadow.matrix,M++}i.directional[g]=V,g++}else if(F.isSpotLight){const V=e.get(F);V.position.setFromMatrixPosition(F.matrixWorld),V.color.copy(I).multiplyScalar(W),V.distance=O,V.coneCos=Math.cos(F.angle),V.penumbraCos=Math.cos(F.angle*(1-F.penumbra)),V.decay=F.decay,i.spot[y]=V;const $=F.shadow;if(F.map&&(i.spotLightMap[T]=F.map,T++,$.updateMatrices(F),F.castShadow&&R++),i.spotLightMatrix[y]=$.matrix,F.castShadow){const K=n.get(F);K.shadowIntensity=$.intensity,K.shadowBias=$.bias,K.shadowNormalBias=$.normalBias,K.shadowRadius=$.radius,K.shadowMapSize=$.mapSize,i.spotShadow[y]=K,i.spotShadowMap[y]=H,A++}y++}else if(F.isRectAreaLight){const V=e.get(F);V.color.copy(I).multiplyScalar(W),V.halfWidth.set(F.width*.5,0,0),V.halfHeight.set(0,F.height*.5,0),i.rectArea[v]=V,v++}else if(F.isPointLight){const V=e.get(F);if(V.color.copy(F.color).multiplyScalar(F.intensity),V.distance=F.distance,V.decay=F.decay,F.castShadow){const $=F.shadow,K=n.get(F);K.shadowIntensity=$.intensity,K.shadowBias=$.bias,K.shadowNormalBias=$.normalBias,K.shadowRadius=$.radius,K.shadowMapSize=$.mapSize,K.shadowCameraNear=$.camera.near,K.shadowCameraFar=$.camera.far,i.pointShadow[b]=K,i.pointShadowMap[b]=H,i.pointShadowMatrix[b]=F.shadow.matrix,w++}i.point[b]=V,b++}else if(F.isHemisphereLight){const V=e.get(F);V.skyColor.copy(F.color).multiplyScalar(W),V.groundColor.copy(F.groundColor).multiplyScalar(W),i.hemi[x]=V,x++}}v>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=wt.LTC_FLOAT_1,i.rectAreaLTC2=wt.LTC_FLOAT_2):(i.rectAreaLTC1=wt.LTC_HALF_1,i.rectAreaLTC2=wt.LTC_HALF_2)),i.ambient[0]=u,i.ambient[1]=f,i.ambient[2]=m;const j=i.hash;(j.directionalLength!==g||j.pointLength!==b||j.spotLength!==y||j.rectAreaLength!==v||j.hemiLength!==x||j.numDirectionalShadows!==M||j.numPointShadows!==w||j.numSpotShadows!==A||j.numSpotMaps!==T||j.numLightProbes!==N)&&(i.directional.length=g,i.spot.length=y,i.rectArea.length=v,i.point.length=b,i.hemi.length=x,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=A,i.spotShadowMap.length=A,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=A+T-R,i.spotLightMap.length=T,i.numSpotLightShadowsWithMaps=R,i.numLightProbes=N,j.directionalLength=g,j.pointLength=b,j.spotLength=y,j.rectAreaLength=v,j.hemiLength=x,j.numDirectionalShadows=M,j.numPointShadows=w,j.numSpotShadows=A,j.numSpotMaps=T,j.numLightProbes=N,i.version=Ype++)}function l(c,u){let f=0,m=0,g=0,b=0,y=0;const v=u.matrixWorldInverse;for(let x=0,M=c.length;x<M;x++){const w=c[x];if(w.isDirectionalLight){const A=i.directional[f];A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(v),f++}else if(w.isSpotLight){const A=i.spot[g];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(v),A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(v),g++}else if(w.isRectAreaLight){const A=i.rectArea[b];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(v),s.identity(),a.copy(w.matrixWorld),a.premultiply(v),s.extractRotation(a),A.halfWidth.set(w.width*.5,0,0),A.halfHeight.set(0,w.height*.5,0),A.halfWidth.applyMatrix4(s),A.halfHeight.applyMatrix4(s),b++}else if(w.isPointLight){const A=i.point[m];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(v),m++}else if(w.isHemisphereLight){const A=i.hemi[y];A.direction.setFromMatrixPosition(w.matrixWorld),A.direction.transformDirection(v),y++}}}return{setup:o,setupView:l,state:i}}function KF(t){const e=new Qpe(t),n=[],i=[];function r(u){c.camera=u,n.length=0,i.length=0}function a(u){n.push(u)}function s(u){i.push(u)}function o(){e.setup(n)}function l(u){e.setupView(n,u)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function Jpe(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new KF(t),e.set(r,[o])):a>=s.length?(o=new KF(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const eme=`void main() {
  3797. gl_Position = vec4( position, 1.0 );
  3798. }`,tme=`uniform sampler2D shadow_pass;
  3799. uniform vec2 resolution;
  3800. uniform float radius;
  3801. #include <packing>
  3802. void main() {
  3803. const float samples = float( VSM_SAMPLES );
  3804. float mean = 0.0;
  3805. float squared_mean = 0.0;
  3806. float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
  3807. float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
  3808. for ( float i = 0.0; i < samples; i ++ ) {
  3809. float uvOffset = uvStart + i * uvStride;
  3810. #ifdef HORIZONTAL_PASS
  3811. vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
  3812. mean += distribution.x;
  3813. squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
  3814. #else
  3815. float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
  3816. mean += depth;
  3817. squared_mean += depth * depth;
  3818. #endif
  3819. }
  3820. mean = mean / samples;
  3821. squared_mean = squared_mean / samples;
  3822. float std_dev = sqrt( squared_mean - mean * mean );
  3823. gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
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pt=Re[0],nt=a.convert(L.format,L.colorSpace),tt=a.convert(L.type),ut=w(L.internalFormat,nt,tt,L.colorSpace),de=L.isVideoTexture!==!0,it=he.__version===void 0||me===!0,fe=be.dataReady;let Oe=T(L,pt);X(t.TEXTURE_CUBE_MAP,L);let Me;if(st){de&&it&&n.texStorage2D(t.TEXTURE_CUBE_MAP,Oe,ut,pt.width,pt.height);for(let ge=0;ge<6;ge++){Me=Re[ge].mipmaps;for(let Be=0;Be<Me.length;Be++){const ct=Me[Be];L.format!==xo?nt!==null?de?fe&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,ct.width,ct.height,nt,ct.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ut,ct.width,ct.height,0,ct.data):Wt("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,0,0,ct.width,ct.height,nt,tt,ct.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be,ut,ct.width,ct.height,0,nt,tt,ct.data)}}}else{if(Me=L.mipmaps,de&&it){Me.length>0&&Oe++;const ge=ne(Re[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,Oe,ut,ge.width,ge.height)}for(let ge=0;ge<6;ge++)if(Ie){de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,Re[ge].width,Re[ge].height,nt,tt,Re[ge].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ut,Re[ge].width,Re[ge].height,0,nt,tt,Re[ge].data);for(let Be=0;Be<Me.length;Be++){const _t=Me[Be].image[ge].image;de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,_t.width,_t.height,nt,tt,_t.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ut,_t.width,_t.height,0,nt,tt,_t.data)}}else{de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,0,0,nt,tt,Re[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,0,ut,nt,tt,Re[ge]);for(let Be=0;Be<Me.length;Be++){const ct=Me[Be];de?fe&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,0,0,nt,tt,ct.image[ge]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ge,Be+1,ut,nt,tt,ct.image[ge])}}}v(L)&&x(t.TEXTURE_CUBE_MAP),he.__version=be.version,L.onUpdate&&L.onUpdate(L)}U.__version=L.version}function Pe(U,L,Z,me,be,he){const Ze=a.convert(Z.format,Z.colorSpace),Le=a.convert(Z.type),Xe=w(Z.internalFormat,Ze,Le,Z.colorSpace),st=i.get(L),Ie=i.get(Z);if(Ie.__renderTarget=L,!st.__hasExternalTextures){const Re=Math.max(1,L.width>>he),pt=Math.max(1,L.height>>he);be===t.TEXTURE_3D||be===t.TEXTURE_2D_ARRAY?n.texImage3D(be,he,Xe,Re,pt,L.depth,0,Ze,Le,null):n.texImage2D(be,he,Xe,Re,pt,0,Ze,Le,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),oe(L)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,me,be,Ie.__webglTexture,0,te(L)):(be===t.TEXTURE_2D||be>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&be<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,me,be,Ie.__webglTexture,he),n.bindFramebuffer(t.FRAMEBUFFER,null)}function pe(U,L,Z){if(t.bindRenderbuffer(t.RENDERBUFFER,U),L.depthBuffer){const me=L.depthTexture,be=me&&me.isDepthTexture?me.type:null,he=A(L.stencilBuffer,be),Ze=L.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Le=te(L);oe(L)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Le,he,L.width,L.height):Z?t.renderbufferStorageMultisample(t.RENDERBUFFER,Le,he,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,he,L.width,L.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Ze,t.RENDERBUFFER,U)}else{const me=L.textures;for(let be=0;be<me.length;be++){const he=me[be],Ze=a.convert(he.format,he.colorSpace),Le=a.convert(he.type),Xe=w(he.internalFormat,Ze,Le,he.colorSpace),st=te(L);Z&&oe(L)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,st,Xe,L.width,L.height):oe(L)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,st,Xe,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,Xe,L.width,L.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function we(U,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,U),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");const me=i.get(L.depthTexture);me.__renderTarget=L,(!me.__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),H(L.depthTexture,0);const be=me.__webglTexture,he=te(L);if(L.depthTexture.format===$x)oe(L)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,be,0,he):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,be,0);else if(L.depthTexture.format===Gx)oe(L)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,be,0,he):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,be,0);else throw new Error("Unknown depthTexture format")}function ze(U){const L=i.get(U),Z=U.isWebGLCubeRenderTarget===!0;if(L.__boundDepthTexture!==U.depthTexture){const me=U.depthTexture;if(L.__depthDisposeCallback&&L.__depthDisposeCallback(),me){const be=()=>{delete L.__boundDepthTexture,delete L.__depthDisposeCallback,me.removeEventListener("dispose",be)};me.addEventListener("dispose",be),L.__depthDisposeCallback=be}L.__boundDepthTexture=me}if(U.depthTexture&&!L.__autoAllocateDepthBuffer){if(Z)throw new Error("target.depthTexture not supported in Cube render targets");const me=U.texture.mipmaps;me&&me.length>0?we(L.__webglFramebuffer[0],U):we(L.__webglFramebuffer,U)}else if(Z){L.__webglDepthbuffer=[];for(let me=0;me<6;me++)if(n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer[me]),L.__webglDepthbuffer[me]===void 0)L.__webglDepthbuffer[me]=t.createRenderbuffer(),pe(L.__webglDepthbuffer[me],U,!1);else{const be=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,he=L.__webglDepthbuffer[me];t.bindRenderbuffer(t.RENDERBUFFER,he),t.framebufferRenderbuffer(t.FRAMEBUFFER,be,t.RENDERBUFFER,he)}}else{const me=U.texture.mipmaps;if(me&&me.length>0?n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer===void 0)L.__webglDepthbuffer=t.createRenderbuffer(),pe(L.__webglDepthbuffer,U,!1);else{const be=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,he=L.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,he),t.framebufferRenderbuffer(t.FRAMEBUFFER,be,t.RENDERBUFFER,he)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function ue(U,L,Z){const me=i.get(U);L!==void 0&&Pe(me.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Z!==void 0&&ze(U)}function ht(U){const L=U.texture,Z=i.get(U),me=i.get(L);U.addEventListener("dispose",N);const be=U.textures,he=U.isWebGLCubeRenderTarget===!0,Ze=be.length>1;if(Ze||(me.__webglTexture===void 0&&(me.__webglTexture=t.createTexture()),me.__version=L.version,s.memory.textures++),he){Z.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(L.mipmaps&&L.mipmaps.length>0){Z.__webglFramebuffer[Le]=[];for(let Xe=0;Xe<L.mipmaps.length;Xe++)Z.__webglFramebuffer[Le][Xe]=t.createFramebuffer()}else Z.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(L.mipmaps&&L.mipmaps.length>0){Z.__webglFramebuffer=[];for(let Le=0;Le<L.mipmaps.length;Le++)Z.__webglFramebuffer[Le]=t.createFramebuffer()}else Z.__webglFramebuffer=t.createFramebuffer();if(Ze)for(let Le=0,Xe=be.length;Le<Xe;Le++){const st=i.get(be[Le]);st.__webglTexture===void 0&&(st.__webglTexture=t.createTexture(),s.memory.textures++)}if(U.samples>0&&oe(U)===!1){Z.__webglMultisampledFramebuffer=t.createFramebuffer(),Z.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Z.__webglMultisampledFramebuffer);for(let Le=0;Le<be.length;Le++){const Xe=be[Le];Z.__webglColorRenderbuffer[Le]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Z.__webglColorRenderbuffer[Le]);const st=a.convert(Xe.format,Xe.colorSpace),Ie=a.convert(Xe.type),Re=w(Xe.internalFormat,st,Ie,Xe.colorSpace,U.isXRRenderTarget===!0),pt=te(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,pt,Re,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Le,t.RENDERBUFFER,Z.__webglColorRenderbuffer[Le])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(Z.__webglDepthRenderbuffer=t.createRenderbuffer(),pe(Z.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(he){n.bindTexture(t.TEXTURE_CUBE_MAP,me.__webglTexture),X(t.TEXTURE_CUBE_MAP,L);for(let Le=0;Le<6;Le++)if(L.mipmaps&&L.mipmaps.length>0)for(let Xe=0;Xe<L.mipmaps.length;Xe++)Pe(Z.__webglFramebuffer[Le][Xe],U,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,Xe);else Pe(Z.__webglFramebuffer[Le],U,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);v(L)&&x(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Ze){for(let Le=0,Xe=be.length;Le<Xe;Le++){const st=be[Le],Ie=i.get(st);let Re=t.TEXTURE_2D;(U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Re=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Re,Ie.__webglTexture),X(Re,st),Pe(Z.__webglFramebuffer,U,st,t.COLOR_ATTACHMENT0+Le,Re,0),v(st)&&x(Re)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Le=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Le,me.__webglTexture),X(Le,L),L.mipmaps&&L.mipmaps.length>0)for(let Xe=0;Xe<L.mipmaps.length;Xe++)Pe(Z.__webglFramebuffer[Xe],U,L,t.COLOR_ATTACHMENT0,Le,Xe);else Pe(Z.__webglFramebuffer,U,L,t.COLOR_ATTACHMENT0,Le,0);v(L)&&x(Le),n.unbindTexture()}U.depthBuffer&&ze(U)}function z(U){const L=U.textures;for(let Z=0,me=L.length;Z<me;Z++){const be=L[Z];if(v(be)){const he=M(U),Ze=i.get(be).__webglTexture;n.bindTexture(he,Ze),x(he),n.unbindTexture()}}}const q=[],re=[];function J(U){if(U.samples>0){if(oe(U)===!1){const L=U.textures,Z=U.width,me=U.height;let be=t.COLOR_BUFFER_BIT;const he=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ze=i.get(U),Le=L.length>1;if(Le)for(let st=0;st<L.length;st++)n.bindFramebuffer(t.FRAMEBUFFER,Ze.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ze.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ze.__webglMultisampledFramebuffer);const Xe=U.texture.mipmaps;Xe&&Xe.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ze.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ze.__webglFramebuffer);for(let st=0;st<L.length;st++){if(U.resolveDepthBuffer&&(U.depthBuffer&&(be|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&U.resolveStencilBuffer&&(be|=t.STENCIL_BUFFER_BIT)),Le){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ze.__webglColorRenderbuffer[st]);const Ie=i.get(L[st]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Ie,0)}t.blitFramebuffer(0,0,Z,me,0,0,Z,me,be,t.NEAREST),l===!0&&(q.length=0,re.length=0,q.push(t.COLOR_ATTACHMENT0+st),U.depthBuffer&&U.resolveDepthBuffer===!1&&(q.push(he),re.push(he),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,re)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,q))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Le)for(let st=0;st<L.length;st++){n.bindFramebuffer(t.FRAMEBUFFER,Ze.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,Ze.__webglColorRenderbuffer[st]);const Ie=i.get(L[st]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ze.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ze.__webglMultisampledFramebuffer)}else if(U.depthBuffer&&U.resolveDepthBuffer===!1&&l){const L=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[L])}}}function te(U){return Math.min(r.maxSamples,U.samples)}function oe(U){const L=i.get(U);return U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function ke(U){const L=s.render.frame;u.get(U)!==L&&(u.set(U,L),U.update())}function Ne(U,L){const Z=U.colorSpace,me=U.format,be=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||Z!==$p&&Z!==Eu&&(En.getTransfer(Z)===zn?(me!==xo||be!==Qo)&&Wt("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):ki("WebGLTextures: Unsupported texture color space:",Z)),L}function ne(U){return typeof HTMLImageElement<"u"&&U instanceof HTMLImageElement?(c.width=U.naturalWidth||U.width,c.height=U.naturalHeight||U.height):typeof VideoFrame<"u"&&U instanceof VideoFrame?(c.width=U.displayWidth,c.height=U.displayHeight):(c.width=U.width,c.height=U.height),c}this.allocateTextureUnit=W,this.resetTextureUnits=I,this.setTexture2D=H,this.setTexture2DArray=V,this.setTexture3D=$,this.setTextureCube=K,this.rebindTextures=ue,this.setupRenderTarget=ht,this.updateRenderTargetMipmap=z,this.updateMultisampleRenderTarget=J,this.setupDepthRenderbuffer=ze,this.setupFrameBufferTexture=Pe,this.useMultisampledRTT=oe}function sme(t,e){function n(i,r=Eu){let a;const s=En.getTransfer(r);if(i===Qo)return t.UNSIGNED_BYTE;if(i===FP)return t.UNSIGNED_SHORT_4_4_4_4;if(i===zP)return t.UNSIGNED_SHORT_5_5_5_1;if(i===p9)return t.UNSIGNED_INT_5_9_9_9_REV;if(i===m9)return t.UNSIGNED_INT_10F_11F_11F_REV;if(i===f9)return t.BYTE;if(i===h9)return t.SHORT;if(i===Hx)return t.UNSIGNED_SHORT;if(i===UP)return t.INT;if(i===wf)return t.UNSIGNED_INT;if(i===Ql)return t.FLOAT;if(i===xm)return t.HALF_FLOAT;if(i===g9)return t.ALPHA;if(i===x9)return t.RGB;if(i===xo)return t.RGBA;if(i===$x)return t.DEPTH_COMPONENT;if(i===Gx)return t.DEPTH_STENCIL;if(i===v9)return t.RED;if(i===BP)return t.RED_INTEGER;if(i===HP)return t.RG;if(i===VP)return t.RG_INTEGER;if(i===$P)return t.RGBA_INTEGER;if(i===c_||i===u_||i===d_||i===f_)if(s===zn)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===c_)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===u_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===d_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===f_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===c_)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===u_)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===d_)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===f_)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===zN||i===BN||i===HN||i===VN)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===zN)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===BN)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===HN)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===VN)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===$N||i===GN||i===WN)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===$N||i===GN)return s===zn?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===WN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===qN||i===XN||i===KN||i===YN||i===ZN||i===QN||i===JN||i===e3||i===t3||i===n3||i===i3||i===r3||i===a3||i===s3)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===qN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===XN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===KN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===YN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===ZN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===QN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===JN)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===e3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===t3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===n3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===i3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===r3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===a3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===s3)return s===zn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===o3||i===l3||i===c3)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===o3)return s===zn?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===l3)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===c3)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===u3||i===d3||i===f3||i===h3)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===u3)return a.COMPRESSED_RED_RGTC1_EXT;if(i===d3)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===f3)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===h3)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===Vx?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const ome=`
  3825. void main() {
  3826. gl_Position = vec4( position, 1.0 );
  3827. }`,lme=`
  3828. uniform sampler2DArray depthColor;
  3829. uniform float depthWidth;
  3830. uniform float depthHeight;
  3831. void main() {
  3832. vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
  3833. if ( coord.x >= 1.0 ) {
  3834. gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
  3835. } else {
  3836. gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
  3837. }
  3838. }`;class cme{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new F9(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new pc({vertexShader:ome,fragmentShader:lme,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new Jo(new YP(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let ume=class extends Hf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,u=null,f=null,m=null,g=null,b=null;const y=typeof XRWebGLBinding<"u",v=new cme,x={},M=n.getContextAttributes();let w=null,A=null;const T=[],R=[],N=new sn;let j=null;const C=new Is;C.viewport=new Vi;const k=new Is;k.viewport=new Vi;const F=[C,k],I=new Tue;let W=null,O=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ee){let ve=T[ee];return ve===void 0&&(ve=new QA,T[ee]=ve),ve.getTargetRaySpace()},this.getControllerGrip=function(ee){let ve=T[ee];return ve===void 0&&(ve=new QA,T[ee]=ve),ve.getGripSpace()},this.getHand=function(ee){let ve=T[ee];return ve===void 0&&(ve=new QA,T[ee]=ve),ve.getHandSpace()};function H(ee){const ve=R.indexOf(ee.inputSource);if(ve===-1)return;const Pe=T[ve];Pe!==void 0&&(Pe.update(ee.inputSource,ee.frame,c||s),Pe.dispatchEvent({type:ee.type,data:ee.inputSource}))}function V(){r.removeEventListener("select",H),r.removeEventListener("selectstart",H),r.removeEventListener("selectend",H),r.removeEventListener("squeeze",H),r.removeEventListener("squeezestart",H),r.removeEventListener("squeezeend",H),r.removeEventListener("end",V),r.removeEventListener("inputsourceschange",$);for(let ee=0;ee<T.length;ee++){const ve=R[ee];ve!==null&&(R[ee]=null,T[ee].disconnect(ve))}W=null,O=null,v.reset();for(const ee in x)delete x[ee];e.setRenderTarget(w),g=null,m=null,f=null,r=null,A=null,xe.stop(),i.isPresenting=!1,e.setPixelRatio(j),e.setSize(N.width,N.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ee){a=ee,i.isPresenting===!0&&Wt("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ee){o=ee,i.isPresenting===!0&&Wt("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ee){c=ee},this.getBaseLayer=function(){return m!==null?m:g},this.getBinding=function(){return f===null&&y&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return b},this.getSession=function(){return r},this.setSession=async function(ee){if(r=ee,r!==null){if(w=e.getRenderTarget(),r.addEventListener("select",H),r.addEventListener("selectstart",H),r.addEventListener("selectend",H),r.addEventListener("squeeze",H),r.addEventListener("squeezestart",H),r.addEventListener("squeezeend",H),r.addEventListener("end",V),r.addEventListener("inputsourceschange",$),M.xrCompatible!==!0&&await n.makeXRCompatible(),j=e.getPixelRatio(),e.getSize(N),y&&"createProjectionLayer"in XRWebGLBinding.prototype){let Pe=null,pe=null,we=null;M.depth&&(we=M.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,Pe=M.stencil?Gx:$x,pe=M.stencil?Vx:wf);const ze={colorFormat:n.RGBA8,depthFormat:we,scaleFactor:a};f=this.getBinding(),m=f.createProjectionLayer(ze),r.updateRenderState({layers:[m]}),e.setPixelRatio(1),e.setSize(m.textureWidth,m.textureHeight,!1),A=new Ef(m.textureWidth,m.textureHeight,{format:xo,type:Qo,depthTexture:new U9(m.textureWidth,m.textureHeight,pe,void 0,void 0,void 0,void 0,void 0,void 0,Pe),stencilBuffer:M.stencil,colorSpace:e.outputColorSpace,samples:M.antialias?4:0,resolveDepthBuffer:m.ignoreDepthValues===!1,resolveStencilBuffer:m.ignoreDepthValues===!1})}else{const Pe={antialias:M.antialias,alpha:!0,depth:M.depth,stencil:M.stencil,framebufferScaleFactor:a};g=new XRWebGLLayer(r,n,Pe),r.updateRenderState({baseLayer:g}),e.setPixelRatio(1),e.setSize(g.framebufferWidth,g.framebufferHeight,!1),A=new Ef(g.framebufferWidth,g.framebufferHeight,{format:xo,type:Qo,colorSpace:e.outputColorSpace,stencilBuffer:M.stencil,resolveDepthBuffer:g.ignoreDepthValues===!1,resolveStencilBuffer:g.ignoreDepthValues===!1})}A.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),xe.setContext(r),xe.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode},this.getDepthTexture=function(){return v.getDepthTexture()};function $(ee){for(let ve=0;ve<ee.removed.length;ve++){const Pe=ee.removed[ve],pe=R.indexOf(Pe);pe>=0&&(R[pe]=null,T[pe].disconnect(Pe))}for(let ve=0;ve<ee.added.length;ve++){const Pe=ee.added[ve];let pe=R.indexOf(Pe);if(pe===-1){for(let ze=0;ze<T.length;ze++)if(ze>=R.length){R.push(Pe),pe=ze;break}else if(R[ze]===null){R[ze]=Pe,pe=ze;break}if(pe===-1)break}const we=T[pe];we&&we.connect(Pe)}}const K=new Ge,Y=new Ge;function se(ee,ve,Pe){K.setFromMatrixPosition(ve.matrixWorld),Y.setFromMatrixPosition(Pe.matrixWorld);const pe=K.distanceTo(Y),we=ve.projectionMatrix.elements,ze=Pe.projectionMatrix.elements,ue=we[14]/(we[10]-1),ht=we[14]/(we[10]+1),z=(we[9]+1)/we[5],q=(we[9]-1)/we[5],re=(we[8]-1)/we[0],J=(ze[8]+1)/ze[0],te=ue*re,oe=ue*J,ke=pe/(-re+J),Ne=ke*-re;if(ve.matrixWorld.decompose(ee.position,ee.quaternion,ee.scale),ee.translateX(Ne),ee.translateZ(ke),ee.matrixWorld.compose(ee.position,ee.quaternion,ee.scale),ee.matrixWorldInverse.copy(ee.matrixWorld).invert(),we[10]===-1)ee.projectionMatrix.copy(ve.projectionMatrix),ee.projectionMatrixInverse.copy(ve.projectionMatrixInverse);else{const ne=ue+ke,U=ht+ke,L=te-Ne,Z=oe+(pe-Ne),me=z*ht/U*ne,be=q*ht/U*ne;ee.projectionMatrix.makePerspective(L,Z,me,be,ne,U),ee.projectionMatrixInverse.copy(ee.projectionMatrix).invert()}}function B(ee,ve){ve===null?ee.matrixWorld.copy(ee.matrix):ee.matrixWorld.multiplyMatrices(ve.matrixWorld,ee.matrix),ee.matrixWorldInverse.copy(ee.matrixWorld).invert()}this.updateCamera=function(ee){if(r===null)return;let ve=ee.near,Pe=ee.far;v.texture!==null&&(v.depthNear>0&&(ve=v.depthNear),v.depthFar>0&&(Pe=v.depthFar)),I.near=k.near=C.near=ve,I.far=k.far=C.far=Pe,(W!==I.near||O!==I.far)&&(r.updateRenderState({depthNear:I.near,depthFar:I.far}),W=I.near,O=I.far),I.layers.mask=ee.layers.mask|6,C.layers.mask=I.layers.mask&3,k.layers.mask=I.layers.mask&5;const pe=ee.parent,we=I.cameras;B(I,pe);for(let ze=0;ze<we.length;ze++)B(we[ze],pe);we.length===2?se(I,C,k):I.projectionMatrix.copy(C.projectionMatrix),X(ee,I,pe)};function X(ee,ve,Pe){Pe===null?ee.matrix.copy(ve.matrixWorld):(ee.matrix.copy(Pe.matrixWorld),ee.matrix.invert(),ee.matrix.multiply(ve.matrixWorld)),ee.matrix.decompose(ee.position,ee.quaternion,ee.scale),ee.updateMatrixWorld(!0),ee.projectionMatrix.copy(ve.projectionMatrix),ee.projectionMatrixInverse.copy(ve.projectionMatrixInverse),ee.isPerspectiveCamera&&(ee.fov=p3*2*Math.atan(1/ee.projectionMatrix.elements[5]),ee.zoom=1)}this.getCamera=function(){return I},this.getFoveation=function(){if(!(m===null&&g===null))return l},this.setFoveation=function(ee){l=ee,m!==null&&(m.fixedFoveation=ee),g!==null&&g.fixedFoveation!==void 0&&(g.fixedFoveation=ee)},this.hasDepthSensing=function(){return v.texture!==null},this.getDepthSensingMesh=function(){return v.getMesh(I)},this.getCameraTexture=function(ee){return x[ee]};let ae=null;function ce(ee,ve){if(u=ve.getViewerPose(c||s),b=ve,u!==null){const Pe=u.views;g!==null&&(e.setRenderTargetFramebuffer(A,g.framebuffer),e.setRenderTarget(A));let pe=!1;Pe.length!==I.cameras.length&&(I.cameras.length=0,pe=!0);for(let ht=0;ht<Pe.length;ht++){const z=Pe[ht];let q=null;if(g!==null)q=g.getViewport(z);else{const J=f.getViewSubImage(m,z);q=J.viewport,ht===0&&(e.setRenderTargetTextures(A,J.colorTexture,J.depthStencilTexture),e.setRenderTarget(A))}let re=F[ht];re===void 0&&(re=new Is,re.layers.enable(ht),re.viewport=new Vi,F[ht]=re),re.matrix.fromArray(z.transform.matrix),re.matrix.decompose(re.position,re.quaternion,re.scale),re.projectionMatrix.fromArray(z.projectionMatrix),re.projectionMatrixInverse.copy(re.projectionMatrix).invert(),re.viewport.set(q.x,q.y,q.width,q.height),ht===0&&(I.matrix.copy(re.matrix),I.matrix.decompose(I.position,I.quaternion,I.scale)),pe===!0&&I.cameras.push(re)}const we=r.enabledFeatures;if(we&&we.includes("depth-sensing")&&r.depthUsage=="gpu-optimized"&&y){f=i.getBinding();const ht=f.getDepthInformation(Pe[0]);ht&&ht.isValid&&ht.texture&&v.init(ht,r.renderState)}if(we&&we.includes("camera-access")&&y){e.state.unbindTexture(),f=i.getBinding();for(let ht=0;ht<Pe.length;ht++){const z=Pe[ht].camera;if(z){let q=x[z];q||(q=new F9,x[z]=q);const re=f.getCameraImage(z);q.sourceTexture=re}}}}for(let Pe=0;Pe<T.length;Pe++){const pe=R[Pe],we=T[Pe];pe!==null&&we!==void 0&&we.update(pe,ve,c||s)}ae&&ae(ee,ve),ve.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ve}),b=null}const xe=new V9;xe.setAnimationLoop(ce),this.setAnimationLoop=function(ee){ae=ee},this.dispose=function(){}}};const kd=new qu,dme=new qi;function fme(t,e){function n(v,x){v.matrixAutoUpdate===!0&&v.updateMatrix(),x.value.copy(v.matrix)}function i(v,x){x.color.getRGB(v.fogColor.value,O9(t)),x.isFog?(v.fogNear.value=x.near,v.fogFar.value=x.far):x.isFogExp2&&(v.fogDensity.value=x.density)}function r(v,x,M,w,A){x.isMeshBasicMaterial||x.isMeshLambertMaterial?a(v,x):x.isMeshToonMaterial?(a(v,x),f(v,x)):x.isMeshPhongMaterial?(a(v,x),u(v,x)):x.isMeshStandardMaterial?(a(v,x),m(v,x),x.isMeshPhysicalMaterial&&g(v,x,A)):x.isMeshMatcapMaterial?(a(v,x),b(v,x)):x.isMeshDepthMaterial?a(v,x):x.isMeshDistanceMaterial?(a(v,x),y(v,x)):x.isMeshNormalMaterial?a(v,x):x.isLineBasicMaterial?(s(v,x),x.isLineDashedMaterial&&o(v,x)):x.isPointsMaterial?l(v,x,M,w):x.isSpriteMaterial?c(v,x):x.isShadowMaterial?(v.color.value.copy(x.color),v.opacity.value=x.opacity):x.isShaderMaterial&&(x.uniformsNeedUpdate=!1)}function a(v,x){v.opacity.value=x.opacity,x.color&&v.diffuse.value.copy(x.color),x.emissive&&v.emissive.value.copy(x.emissive).multiplyScalar(x.emissiveIntensity),x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.bumpMap&&(v.bumpMap.value=x.bumpMap,n(x.bumpMap,v.bumpMapTransform),v.bumpScale.value=x.bumpScale,x.side===ja&&(v.bumpScale.value*=-1)),x.normalMap&&(v.normalMap.value=x.normalMap,n(x.normalMap,v.normalMapTransform),v.normalScale.value.copy(x.normalScale),x.side===ja&&v.normalScale.value.negate()),x.displacementMap&&(v.displacementMap.value=x.displacementMap,n(x.displacementMap,v.displacementMapTransform),v.displacementScale.value=x.displacementScale,v.displacementBias.value=x.displacementBias),x.emissiveMap&&(v.emissiveMap.value=x.emissiveMap,n(x.emissiveMap,v.emissiveMapTransform)),x.specularMap&&(v.specularMap.value=x.specularMap,n(x.specularMap,v.specularMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest);const M=e.get(x),w=M.envMap,A=M.envMapRotation;w&&(v.envMap.value=w,kd.copy(A),kd.x*=-1,kd.y*=-1,kd.z*=-1,w.isCubeTexture&&w.isRenderTargetTexture===!1&&(kd.y*=-1,kd.z*=-1),v.envMapRotation.value.setFromMatrix4(dme.makeRotationFromEuler(kd)),v.flipEnvMap.value=w.isCubeTexture&&w.isRenderTargetTexture===!1?-1:1,v.reflectivity.value=x.reflectivity,v.ior.value=x.ior,v.refractionRatio.value=x.refractionRatio),x.lightMap&&(v.lightMap.value=x.lightMap,v.lightMapIntensity.value=x.lightMapIntensity,n(x.lightMap,v.lightMapTransform)),x.aoMap&&(v.aoMap.value=x.aoMap,v.aoMapIntensity.value=x.aoMapIntensity,n(x.aoMap,v.aoMapTransform))}function s(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform))}function o(v,x){v.dashSize.value=x.dashSize,v.totalSize.value=x.dashSize+x.gapSize,v.scale.value=x.scale}function l(v,x,M,w){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.size.value=x.size*M,v.scale.value=w*.5,x.map&&(v.map.value=x.map,n(x.map,v.uvTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function c(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.rotation.value=x.rotation,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function u(v,x){v.specular.value.copy(x.specular),v.shininess.value=Math.max(x.shininess,1e-4)}function f(v,x){x.gradientMap&&(v.gradientMap.value=x.gradientMap)}function m(v,x){v.metalness.value=x.metalness,x.metalnessMap&&(v.metalnessMap.value=x.metalnessMap,n(x.metalnessMap,v.metalnessMapTransform)),v.roughness.value=x.roughness,x.roughnessMap&&(v.roughnessMap.value=x.roughnessMap,n(x.roughnessMap,v.roughnessMapTransform)),x.envMap&&(v.envMapIntensity.value=x.envMapIntensity)}function g(v,x,M){v.ior.value=x.ior,x.sheen>0&&(v.sheenColor.value.copy(x.sheenColor).multiplyScalar(x.sheen),v.sheenRoughness.value=x.sheenRoughness,x.sheenColorMap&&(v.sheenColorMap.value=x.sheenColorMap,n(x.sheenColorMap,v.sheenColorMapTransform)),x.sheenRoughnessMap&&(v.sheenRoughnessMap.value=x.sheenRoughnessMap,n(x.sheenRoughnessMap,v.sheenRoughnessMapTransform))),x.clearcoat>0&&(v.clearcoat.value=x.clearcoat,v.clearcoatRoughness.value=x.clearcoatRoughness,x.clearcoatMap&&(v.clearcoatMap.value=x.clearcoatMap,n(x.clearcoatMap,v.clearcoatMapTransform)),x.clearcoatRoughnessMap&&(v.clearcoatRoughnessMap.value=x.clearcoatRoughnessMap,n(x.clearcoatRoughnessMap,v.clearcoatRoughnessMapTransform)),x.clearcoatNormalMap&&(v.clearcoatNormalMap.value=x.clearcoatNormalMap,n(x.clearcoatNormalMap,v.clearcoatNormalMapTransform),v.clearcoatNormalScale.value.copy(x.clearcoatNormalScale),x.side===ja&&v.clearcoatNormalScale.value.negate())),x.dispersion>0&&(v.dispersion.value=x.dispersion),x.iridescence>0&&(v.iridescence.value=x.iridescence,v.iridescenceIOR.value=x.iridescenceIOR,v.iridescenceThicknessMinimum.value=x.iridescenceThicknessRange[0],v.iridescenceThicknessMaximum.value=x.iridescenceThicknessRange[1],x.iridescenceMap&&(v.iridescenceMap.value=x.iridescenceMap,n(x.iridescenceMap,v.iridescenceMapTransform)),x.iridescenceThicknessMap&&(v.iridescenceThicknessMap.value=x.iridescenceThicknessMap,n(x.iridescenceThicknessMap,v.iridescenceThicknessMapTransform))),x.transmission>0&&(v.transmission.value=x.transmission,v.transmissionSamplerMap.value=M.texture,v.transmissionSamplerSize.value.set(M.width,M.height),x.transmissionMap&&(v.transmissionMap.value=x.transmissionMap,n(x.transmissionMap,v.transmissionMapTransform)),v.thickness.value=x.thickness,x.thicknessMap&&(v.thicknessMap.value=x.thicknessMap,n(x.thicknessMap,v.thicknessMapTransform)),v.attenuationDistance.value=x.attenuationDistance,v.attenuationColor.value.copy(x.attenuationColor)),x.anisotropy>0&&(v.anisotropyVector.value.set(x.anisotropy*Math.cos(x.anisotropyRotation),x.anisotropy*Math.sin(x.anisotropyRotation)),x.anisotropyMap&&(v.anisotropyMap.value=x.anisotropyMap,n(x.anisotropyMap,v.anisotropyMapTransform))),v.specularIntensity.value=x.specularIntensity,v.specularColor.value.copy(x.specularColor),x.specularColorMap&&(v.specularColorMap.value=x.specularColorMap,n(x.specularColorMap,v.specularColorMapTransform)),x.specularIntensityMap&&(v.specularIntensityMap.value=x.specularIntensityMap,n(x.specularIntensityMap,v.specularIntensityMapTransform))}function b(v,x){x.matcap&&(v.matcap.value=x.matcap)}function y(v,x){const M=e.get(x).light;v.referencePosition.value.setFromMatrixPosition(M.matrixWorld),v.nearDistance.value=M.shadow.camera.near,v.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function hme(t,e,n,i){let r={},a={},s=[];const o=t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS);function l(M,w){const A=w.program;i.uniformBlockBinding(M,A)}function c(M,w){let A=r[M.id];A===void 0&&(b(M),A=u(M),r[M.id]=A,M.addEventListener("dispose",v));const T=w.program;i.updateUBOMapping(M,T);const R=e.render.frame;a[M.id]!==R&&(m(M),a[M.id]=R)}function u(M){const w=f();M.__bindingPointIndex=w;const A=t.createBuffer(),T=M.__size,R=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,A),t.bufferData(t.UNIFORM_BUFFER,T,R),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,A),A}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return ki("WebGLRenderer: Maximum number of 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phe(q,J,ke),tt=new Ahe(q,J,ke),ke.programs=he.programs,R.capabilities=te,R.extensions=J,R.properties=Ne,R.renderLists=Le,R.shadowMap=Ie,R.state=oe,R.info=ke}fe();const Oe=new ume(R,q);this.xr=Oe,this.getContext=function(){return q},this.getContextAttributes=function(){return q.getContextAttributes()},this.forceContextLoss=function(){const Q=J.get("WEBGL_lose_context");Q&&Q.loseContext()},this.forceContextRestore=function(){const Q=J.get("WEBGL_lose_context");Q&&Q.restoreContext()},this.getPixelRatio=function(){return se},this.setPixelRatio=function(Q){Q!==void 0&&(se=Q,this.setSize(K,Y,!1))},this.getSize=function(Q){return Q.set(K,Y)},this.setSize=function(Q,ye,Ce=!0){if(Oe.isPresenting){Wt("WebGLRenderer: Can't change size while VR device is presenting.");return}K=Q,Y=ye,n.width=Math.floor(Q*se),n.height=Math.floor(ye*se),Ce===!0&&(n.style.width=Q+"px",n.style.height=ye+"px"),this.setViewport(0,0,Q,ye)},this.getDrawingBufferSize=function(Q){return Q.set(K*se,Y*se).floor()},this.setDrawingBufferSize=function(Q,ye,Ce){K=Q,Y=ye,se=Ce,n.width=Math.floor(Q*Ce),n.height=Math.floor(ye*Ce),this.setViewport(0,0,Q,ye)},this.getCurrentViewport=function(Q){return Q.copy(W)},this.getViewport=function(Q){return Q.copy(ae)},this.setViewport=function(Q,ye,Ce,Te){Q.isVector4?ae.set(Q.x,Q.y,Q.z,Q.w):ae.set(Q,ye,Ce,Te),oe.viewport(W.copy(ae).multiplyScalar(se).round())},this.getScissor=function(Q){return Q.copy(ce)},this.setScissor=function(Q,ye,Ce,Te){Q.isVector4?ce.set(Q.x,Q.y,Q.z,Q.w):ce.set(Q,ye,Ce,Te),oe.scissor(O.copy(ce).multiplyScalar(se).round())},this.getScissorTest=function(){return xe},this.setScissorTest=function(Q){oe.setScissorTest(xe=Q)},this.setOpaqueSort=function(Q){B=Q},this.setTransparentSort=function(Q){X=Q},this.getClearColor=function(Q){return Q.copy(Re.getClearColor())},this.setClearColor=function(){Re.setClearColor(...arguments)},this.getClearAlpha=function(){return Re.getClearAlpha()},this.setClearAlpha=function(){Re.setClearAlpha(...arguments)},this.clear=function(Q=!0,ye=!0,Ce=!0){let Te=0;if(Q){let Se=!1;if(k!==null){const Qe=k.texture.format;Se=b.has(Qe)}if(Se){const Qe=k.texture.type,dt=y.has(Qe),vt=Re.getClearColor(),xt=Re.getClearAlpha(),Pt=vt.r,Mt=vt.g,mt=vt.b;dt?(v[0]=Pt,v[1]=Mt,v[2]=mt,v[3]=xt,q.clearBufferuiv(q.COLOR,0,v)):(x[0]=Pt,x[1]=Mt,x[2]=mt,x[3]=xt,q.clearBufferiv(q.COLOR,0,x))}else Te|=q.COLOR_BUFFER_BIT}ye&&(Te|=q.DEPTH_BUFFER_BIT),Ce&&(Te|=q.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),q.clear(Te)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",Me,!1),n.removeEventListener("webglcontextrestored",ge,!1),n.removeEventListener("webglcontextcreationerror",Be,!1),Re.dispose(),Le.dispose(),Xe.dispose(),Ne.dispose(),U.dispose(),L.dispose(),be.dispose(),de.dispose(),it.dispose(),he.dispose(),Oe.dispose(),Oe.removeEventListener("sessionstart",qn),Oe.removeEventListener("sessionend",pr),Zi.stop()};function Me(Q){Q.preventDefault(),tF("WebGLRenderer: Context Lost."),N=!0}function ge(){tF("WebGLRenderer: Context Restored."),N=!1;const Q=ke.autoReset,ye=Ie.enabled,Ce=Ie.autoUpdate,Te=Ie.needsUpdate,Se=Ie.type;fe(),ke.autoReset=Q,Ie.enabled=ye,Ie.autoUpdate=Ce,Ie.needsUpdate=Te,Ie.type=Se}function Be(Q){ki("WebGLRenderer: A WebGL context could not be created. Reason: ",Q.statusMessage)}function ct(Q){const ye=Q.target;ye.removeEventListener("dispose",ct),_t(ye)}function _t(Q){Rt(Q),Ne.remove(Q)}function Rt(Q){const ye=Ne.get(Q).programs;ye!==void 0&&(ye.forEach(function(Ce){he.releaseProgram(Ce)}),Q.isShaderMaterial&&he.releaseShaderCache(Q))}this.renderBufferDirect=function(Q,ye,Ce,Te,Se,Qe){ye===null&&(ye=ue);const dt=Se.isMesh&&Se.matrixWorld.determinant()<0,vt=le(Q,ye,Ce,Te,Se);oe.setMaterial(Te,dt);let xt=Ce.index,Pt=1;if(Te.wireframe===!0){if(xt=me.getWireframeAttribute(Ce),xt===void 0)return;Pt=2}const Mt=Ce.drawRange,mt=Ce.attributes.position;let Gt=Mt.start*Pt,Lt=(Mt.start+Mt.count)*Pt;Qe!==null&&(Gt=Math.max(Gt,Qe.start*Pt),Lt=Math.min(Lt,(Qe.start+Qe.count)*Pt)),xt!==null?(Gt=Math.max(Gt,0),Lt=Math.min(Lt,xt.count)):mt!=null&&(Gt=Math.max(Gt,0),Lt=Math.min(Lt,mt.count));const tn=Lt-Gt;if(tn<0||tn===1/0)return;de.setup(Se,Te,vt,Ce,xt);let un,mn=nt;if(xt!==null&&(un=Z.get(xt),mn=tt,mn.setIndex(un)),Se.isMesh)Te.wireframe===!0?(oe.setLineWidth(Te.wireframeLinewidth*z()),mn.setMode(q.LINES)):mn.setMode(q.TRIANGLES);else if(Se.isLine){let Ot=Te.linewidth;Ot===void 0&&(Ot=1),oe.setLineWidth(Ot*z()),Se.isLineSegments?mn.setMode(q.LINES):Se.isLineLoop?mn.setMode(q.LINE_LOOP):mn.setMode(q.LINE_STRIP)}else Se.isPoints?mn.setMode(q.POINTS):Se.isSprite&&mn.setMode(q.TRIANGLES);if(Se.isBatchedMesh)if(Se._multiDrawInstances!==null)Wx("WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. 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ln(Q,ye,Ce){Q.transparent===!0&&Q.side===zo&&Q.forceSinglePass===!1?(Q.side=ja,Q.needsUpdate=!0,Ai(Q,ye,Ce),Q.side=Wu,Q.needsUpdate=!0,Ai(Q,ye,Ce),Q.side=zo):Ai(Q,ye,Ce)}this.compile=function(Q,ye,Ce=null){Ce===null&&(Ce=Q),w=Xe.get(Ce),w.init(ye),T.push(w),Ce.traverseVisible(function(Se){Se.isLight&&Se.layers.test(ye.layers)&&(w.pushLight(Se),Se.castShadow&&w.pushShadow(Se))}),Q!==Ce&&Q.traverseVisible(function(Se){Se.isLight&&Se.layers.test(ye.layers)&&(w.pushLight(Se),Se.castShadow&&w.pushShadow(Se))}),w.setupLights();const Te=new Set;return Q.traverse(function(Se){if(!(Se.isMesh||Se.isPoints||Se.isLine||Se.isSprite))return;const Qe=Se.material;if(Qe)if(Array.isArray(Qe))for(let dt=0;dt<Qe.length;dt++){const vt=Qe[dt];ln(vt,Ce,Se),Te.add(vt)}else ln(Qe,Ce,Se),Te.add(Qe)}),w=T.pop(),Te},this.compileAsync=function(Q,ye,Ce=null){const Te=this.compile(Q,ye,Ce);return new Promise(Se=>{function Qe(){if(Te.forEach(function(dt){Ne.get(dt).currentProgram.isReady()&&Te.delete(dt)}),Te.size===0){Se(Q);return}setTimeout(Qe,10)}J.get("KHR_parallel_shader_compile")!==null?Qe():setTimeout(Qe,10)})};let Dt=null;function Rn(Q){Dt&&Dt(Q)}function qn(){Zi.stop()}function pr(){Zi.start()}const Zi=new V9;Zi.setAnimationLoop(Rn),typeof self<"u"&&Zi.setContext(self),this.setAnimationLoop=function(Q){Dt=Q,Oe.setAnimationLoop(Q),Q===null?Zi.stop():Zi.start()},Oe.addEventListener("sessionstart",qn),Oe.addEventListener("sessionend",pr),this.render=function(Q,ye){if(ye!==void 0&&ye.isCamera!==!0){ki("WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(N===!0)return;if(Q.matrixWorldAutoUpdate===!0&&Q.updateMatrixWorld(),ye.parent===null&&ye.matrixWorldAutoUpdate===!0&&ye.updateMatrixWorld(),Oe.enabled===!0&&Oe.isPresenting===!0&&(Oe.cameraAutoUpdate===!0&&Oe.updateCamera(ye),ye=Oe.getCamera()),Q.isScene===!0&&Q.onBeforeRender(R,Q,ye,k),w=Xe.get(Q,T.length),w.init(ye),T.push(w),pe.multiplyMatrices(ye.projectionMatrix,ye.matrixWorldInverse),ee.setFromProjectionMatrix(pe,Vo,ye.reversedDepth),Pe=this.localClippingEnabled,ve=st.init(this.clippingPlanes,Pe),M=Le.get(Q,A.length),M.init(),A.push(M),Oe.enabled===!0&&Oe.isPresenting===!0){const Qe=R.xr.getDepthSensingMesh();Qe!==null&&mr(Qe,ye,-1/0,R.sortObjects)}mr(Q,ye,0,R.sortObjects),M.finish(),R.sortObjects===!0&&M.sort(B,X),ht=Oe.enabled===!1||Oe.isPresenting===!1||Oe.hasDepthSensing()===!1,ht&&Re.addToRenderList(M,Q),this.info.render.frame++,ve===!0&&st.beginShadows();const Ce=w.state.shadowsArray;Ie.render(Ce,Q,ye),ve===!0&&st.endShadows(),this.info.autoReset===!0&&this.info.reset();const Te=M.opaque,Se=M.transmissive;if(w.setupLights(),ye.isArrayCamera){const Qe=ye.cameras;if(Se.length>0)for(let dt=0,vt=Qe.length;dt<vt;dt++){const xt=Qe[dt];Wr(Te,Se,Q,xt)}ht&&Re.render(Q);for(let dt=0,vt=Qe.length;dt<vt;dt++){const xt=Qe[dt];Rr(M,Q,xt,xt.viewport)}}else Se.length>0&&Wr(Te,Se,Q,ye),ht&&Re.render(Q),Rr(M,Q,ye);k!==null&&C===0&&(ne.updateMultisampleRenderTarget(k),ne.updateRenderTargetMipmap(k)),Q.isScene===!0&&Q.onAfterRender(R,Q,ye),de.resetDefaultState(),F=-1,I=null,T.pop(),T.length>0?(w=T[T.length-1],ve===!0&&st.setGlobalState(R.clippingPlanes,w.state.camera)):w=null,A.pop(),A.length>0?M=A[A.length-1]:M=null};function mr(Q,ye,Ce,Te){if(Q.visible===!1)return;if(Q.layers.test(ye.layers)){if(Q.isGroup)Ce=Q.renderOrder;else if(Q.isLOD)Q.autoUpdate===!0&&Q.update(ye);else if(Q.isLight)w.pushLight(Q),Q.castShadow&&w.pushShadow(Q);else if(Q.isSprite){if(!Q.frustumCulled||ee.intersectsSprite(Q)){Te&&ze.setFromMatrixPosition(Q.matrixWorld).applyMatrix4(pe);const dt=be.update(Q),vt=Q.material;vt.visible&&M.push(Q,dt,vt,Ce,ze.z,null)}}else if((Q.isMesh||Q.isLine||Q.isPoints)&&(!Q.frustumCulled||ee.intersectsObject(Q))){const dt=be.update(Q),vt=Q.material;if(Te&&(Q.boundingSphere!==void 0?(Q.boundingSphere===null&&Q.computeBoundingSphere(),ze.copy(Q.boundingSphere.center)):(dt.boundingSphere===null&&dt.computeBoundingSphere(),ze.copy(dt.boundingSphere.center)),ze.applyMatrix4(Q.matrixWorld).applyMatrix4(pe)),Array.isArray(vt)){const xt=dt.groups;for(let Pt=0,Mt=xt.length;Pt<Mt;Pt++){const mt=xt[Pt],Gt=vt[mt.materialIndex];Gt&&Gt.visible&&M.push(Q,dt,Gt,Ce,ze.z,mt)}}else vt.visible&&M.push(Q,dt,vt,Ce,ze.z,null)}}const Qe=Q.children;for(let dt=0,vt=Qe.length;dt<vt;dt++)mr(Qe[dt],ye,Ce,Te)}function Rr(Q,ye,Ce,Te){const{opaque:Se,transmissive:Qe,transparent:dt}=Q;w.setupLightsView(Ce),ve===!0&&st.setGlobalState(R.clippingPlanes,Ce),Te&&oe.viewport(W.copy(Te)),Se.length>0&&Li(Se,ye,Ce),Qe.length>0&&Li(Qe,ye,Ce),dt.length>0&&Li(dt,ye,Ce),oe.buffers.depth.setTest(!0),oe.buffers.depth.setMask(!0),oe.buffers.color.setMask(!0),oe.setPolygonOffset(!1)}function Wr(Q,ye,Ce,Te){if((Ce.isScene===!0?Ce.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Te.id]===void 0&&(w.state.transmissionRenderTarget[Te.id]=new Ef(1,1,{generateMipmaps:!0,type:J.has("EXT_color_buffer_half_float")||J.has("EXT_color_buffer_float")?xm:Qo,minFilter:Zd,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:En.workingColorSpace}));const Qe=w.state.transmissionRenderTarget[Te.id],dt=Te.viewport||W;Qe.setSize(dt.z*R.transmissionResolutionScale,dt.w*R.transmissionResolutionScale);const vt=R.getRenderTarget(),xt=R.getActiveCubeFace(),Pt=R.getActiveMipmapLevel();R.setRenderTarget(Qe),R.getClearColor(V),$=R.getClearAlpha(),$<1&&R.setClearColor(16777215,.5),R.clear(),ht&&Re.render(Ce);const Mt=R.toneMapping;R.toneMapping=Iu;const mt=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),w.setupLightsView(Te),ve===!0&&st.setGlobalState(R.clippingPlanes,Te),Li(Q,Ce,Te),ne.updateMultisampleRenderTarget(Qe),ne.updateRenderTargetMipmap(Qe),J.has("WEBGL_multisampled_render_to_texture")===!1){let Gt=!1;for(let Lt=0,tn=ye.length;Lt<tn;Lt++){const un=ye[Lt],{object:mn,geometry:Ot,material:Kt,group:Zt}=un;if(Kt.side===zo&&mn.layers.test(Te.layers)){const bi=Kt.side;Kt.side=ja,Kt.needsUpdate=!0,hi(mn,Ce,Te,Ot,Kt,Zt),Kt.side=bi,Kt.needsUpdate=!0,Gt=!0}}Gt===!0&&(ne.updateMultisampleRenderTarget(Qe),ne.updateRenderTargetMipmap(Qe))}R.setRenderTarget(vt,xt,Pt),R.setClearColor(V,$),mt!==void 0&&(Te.viewport=mt),R.toneMapping=Mt}function Li(Q,ye,Ce){const Te=ye.isScene===!0?ye.overrideMaterial:null;for(let Se=0,Qe=Q.length;Se<Qe;Se++){const dt=Q[Se],{object:vt,geometry:xt,group:Pt}=dt;let Mt=dt.material;Mt.allowOverride===!0&&Te!==null&&(Mt=Te),vt.layers.test(Ce.layers)&&hi(vt,ye,Ce,xt,Mt,Pt)}}function hi(Q,ye,Ce,Te,Se,Qe){Q.onBeforeRender(R,ye,Ce,Te,Se,Qe),Q.modelViewMatrix.multiplyMatrices(Ce.matrixWorldInverse,Q.matrixWorld),Q.normalMatrix.getNormalMatrix(Q.modelViewMatrix),Se.onBeforeRender(R,ye,Ce,Te,Q,Qe),Se.transparent===!0&&Se.side===zo&&Se.forceSinglePass===!1?(Se.side=ja,Se.needsUpdate=!0,R.renderBufferDirect(Ce,ye,Te,Se,Q,Qe),Se.side=Wu,Se.needsUpdate=!0,R.renderBufferDirect(Ce,ye,Te,Se,Q,Qe),Se.side=zo):R.renderBufferDirect(Ce,ye,Te,Se,Q,Qe),Q.onAfterRender(R,ye,Ce,Te,Se,Qe)}function Ai(Q,ye,Ce){ye.isScene!==!0&&(ye=ue);const Te=Ne.get(Q),Se=w.state.lights,Qe=w.state.shadowsArray,dt=Se.state.version,vt=he.getParameters(Q,Se.state,Qe,ye,Ce),xt=he.getProgramCacheKey(vt);let Pt=Te.programs;Te.environment=Q.isMeshStandardMaterial?ye.environment:null,Te.fog=ye.fog,Te.envMap=(Q.isMeshStandardMaterial?L:U).get(Q.envMap||Te.environment),Te.envMapRotation=Te.environment!==null&&Q.envMap===null?ye.environmentRotation:Q.envMapRotation,Pt===void 0&&(Q.addEventListener("dispose",ct),Pt=new Map,Te.programs=Pt);let Mt=Pt.get(xt);if(Mt!==void 0){if(Te.currentProgram===Mt&&Te.lightsStateVersion===dt)return kc(Q,vt),Mt}else vt.uniforms=he.getUniforms(Q),Q.onBeforeCompile(vt,R),Mt=he.acquireProgram(vt,xt),Pt.set(xt,Mt),Te.uniforms=vt.uniforms;const mt=Te.uniforms;return(!Q.isShaderMaterial&&!Q.isRawShaderMaterial||Q.clipping===!0)&&(mt.clippingPlanes=st.uniform),kc(Q,vt),Te.needsLights=qe(Q),Te.lightsStateVersion=dt,Te.needsLights&&(mt.ambientLightColor.value=Se.state.ambient,mt.lightProbe.value=Se.state.probe,mt.directionalLights.value=Se.state.directional,mt.directionalLightShadows.value=Se.state.directionalShadow,mt.spotLights.value=Se.state.spot,mt.spotLightShadows.value=Se.state.spotShadow,mt.rectAreaLights.value=Se.state.rectArea,mt.ltc_1.value=Se.state.rectAreaLTC1,mt.ltc_2.value=Se.state.rectAreaLTC2,mt.pointLights.value=Se.state.point,mt.pointLightShadows.value=Se.state.pointShadow,mt.hemisphereLights.value=Se.state.hemi,mt.directionalShadowMap.value=Se.state.directionalShadowMap,mt.directionalShadowMatrix.value=Se.state.directionalShadowMatrix,mt.spotShadowMap.value=Se.state.spotShadowMap,mt.spotLightMatrix.value=Se.state.spotLightMatrix,mt.spotLightMap.value=Se.state.spotLightMap,mt.pointShadowMap.value=Se.state.pointShadowMap,mt.pointShadowMatrix.value=Se.state.pointShadowMatrix),Te.currentProgram=Mt,Te.uniformsList=null,Mt}function Js(Q){if(Q.uniformsList===null){const ye=Q.currentProgram.getUniforms();Q.uniformsList=g_.seqWithValue(ye.seq,Q.uniforms)}return Q.uniformsList}function kc(Q,ye){const Ce=Ne.get(Q);Ce.outputColorSpace=ye.outputColorSpace,Ce.batching=ye.batching,Ce.batchingColor=ye.batchingColor,Ce.instancing=ye.instancing,Ce.instancingColor=ye.instancingColor,Ce.instancingMorph=ye.instancingMorph,Ce.skinning=ye.skinning,Ce.morphTargets=ye.morphTargets,Ce.morphNormals=ye.morphNormals,Ce.morphColors=ye.morphColors,Ce.morphTargetsCount=ye.morphTargetsCount,Ce.numClippingPlanes=ye.numClippingPlanes,Ce.numIntersection=ye.numClipIntersection,Ce.vertexAlphas=ye.vertexAlphas,Ce.vertexTangents=ye.vertexTangents,Ce.toneMapping=ye.toneMapping}function le(Q,ye,Ce,Te,Se){ye.isScene!==!0&&(ye=ue),ne.resetTextureUnits();const Qe=ye.fog,dt=Te.isMeshStandardMaterial?ye.environment:null,vt=k===null?R.outputColorSpace:k.isXRRenderTarget===!0?k.texture.colorSpace:$p,xt=(Te.isMeshStandardMaterial?L:U).get(Te.envMap||dt),Pt=Te.vertexColors===!0&&!!Ce.attributes.color&&Ce.attributes.color.itemSize===4,Mt=!!Ce.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),mt=!!Ce.morphAttributes.position,Gt=!!Ce.morphAttributes.normal,Lt=!!Ce.morphAttributes.color;let tn=Iu;Te.toneMapped&&(k===null||k.isXRRenderTarget===!0)&&(tn=R.toneMapping);const un=Ce.morphAttributes.position||Ce.morphAttributes.normal||Ce.morphAttributes.color,mn=un!==void 0?un.length:0,Ot=Ne.get(Te),Kt=w.state.lights;if(ve===!0&&(Pe===!0||Q!==I)){const xr=Q===I&&Te.id===F;st.setState(Te,Q,xr)}let Zt=!1;Te.version===Ot.__version?(Ot.needsLights&&Ot.lightsStateVersion!==Kt.state.version||Ot.outputColorSpace!==vt||Se.isBatchedMesh&&Ot.batching===!1||!Se.isBatchedMesh&&Ot.batching===!0||Se.isBatchedMesh&&Ot.batchingColor===!0&&Se.colorTexture===null||Se.isBatchedMesh&&Ot.batchingColor===!1&&Se.colorTexture!==null||Se.isInstancedMesh&&Ot.instancing===!1||!Se.isInstancedMesh&&Ot.instancing===!0||Se.isSkinnedMesh&&Ot.skinning===!1||!Se.isSkinnedMesh&&Ot.skinning===!0||Se.isInstancedMesh&&Ot.instancingColor===!0&&Se.instanceColor===null||Se.isInstancedMesh&&Ot.instancingColor===!1&&Se.instanceColor!==null||Se.isInstancedMesh&&Ot.instancingMorph===!0&&Se.morphTexture===null||Se.isInstancedMesh&&Ot.instancingMorph===!1&&Se.morphTexture!==null||Ot.envMap!==xt||Te.fog===!0&&Ot.fog!==Qe||Ot.numClippingPlanes!==void 0&&(Ot.numClippingPlanes!==st.numPlanes||Ot.numIntersection!==st.numIntersection)||Ot.vertexAlphas!==Pt||Ot.vertexTangents!==Mt||Ot.morphTargets!==mt||Ot.morphNormals!==Gt||Ot.morphColors!==Lt||Ot.toneMapping!==tn||Ot.morphTargetsCount!==mn)&&(Zt=!0):(Zt=!0,Ot.__version=Te.version);let bi=Ot.currentProgram;Zt===!0&&(bi=Ai(Te,ye,Se));let Ti=!1,Nn=!1,eo=!1;const Pn=bi.getUniforms(),gr=Ot.uniforms;if(oe.useProgram(bi.program)&&(Ti=!0,Nn=!0,eo=!0),Te.id!==F&&(F=Te.id,Nn=!0),Ti||I!==Q){oe.buffers.depth.getReversed()&&Q.reversedDepth!==!0&&(Q._reversedDepth=!0,Q.updateProjectionMatrix()),Pn.setValue(q,"projectionMatrix",Q.projectionMatrix),Pn.setValue(q,"viewMatrix",Q.matrixWorldInverse);const Pr=Pn.map.cameraPosition;Pr!==void 0&&Pr.setValue(q,we.setFromMatrixPosition(Q.matrixWorld)),te.logarithmicDepthBuffer&&Pn.setValue(q,"logDepthBufFC",2/(Math.log(Q.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&Pn.setValue(q,"isOrthographic",Q.isOrthographicCamera===!0),I!==Q&&(I=Q,Nn=!0,eo=!0)}if(Se.isSkinnedMesh){Pn.setOptional(q,Se,"bindMatrix"),Pn.setOptional(q,Se,"bindMatrixInverse");const xr=Se.skeleton;xr&&(xr.boneTexture===null&&xr.computeBoneTexture(),Pn.setValue(q,"boneTexture",xr.boneTexture,ne))}Se.isBatchedMesh&&(Pn.setOptional(q,Se,"batchingTexture"),Pn.setValue(q,"batchingTexture",Se._matricesTexture,ne),Pn.setOptional(q,Se,"batchingIdTexture"),Pn.setValue(q,"batchingIdTexture",Se._indirectTexture,ne),Pn.setOptional(q,Se,"batchingColorTexture"),Se._colorsTexture!==null&&Pn.setValue(q,"batchingColorTexture",Se._colorsTexture,ne));const Qi=Ce.morphAttributes;if((Qi.position!==void 0||Qi.normal!==void 0||Qi.color!==void 0)&&pt.update(Se,Ce,bi),(Nn||Ot.receiveShadow!==Se.receiveShadow)&&(Ot.receiveShadow=Se.receiveShadow,Pn.setValue(q,"receiveShadow",Se.receiveShadow)),Te.isMeshGouraudMaterial&&Te.envMap!==null&&(gr.envMap.value=xt,gr.flipEnvMap.value=xt.isCubeTexture&&xt.isRenderTargetTexture===!1?-1:1),Te.isMeshStandardMaterial&&Te.envMap===null&&ye.environment!==null&&(gr.envMapIntensity.value=ye.environmentIntensity),gr.dfgLUT!==void 0&&(gr.dfgLUT.value=mme()),Nn&&(Pn.setValue(q,"toneMappingExposure",R.toneMappingExposure),Ot.needsLights&&je(gr,eo),Qe&&Te.fog===!0&&Ze.refreshFogUniforms(gr,Qe),Ze.refreshMaterialUniforms(gr,Te,se,Y,w.state.transmissionRenderTarget[Q.id]),g_.upload(q,Js(Ot),gr,ne)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(g_.upload(q,Js(Ot),gr,ne),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&Pn.setValue(q,"center",Se.center),Pn.setValue(q,"modelViewMatrix",Se.modelViewMatrix),Pn.setValue(q,"normalMatrix",Se.normalMatrix),Pn.setValue(q,"modelMatrix",Se.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const xr=Te.uniformsGroups;for(let Pr=0,To=xr.length;Pr<To;Pr++){const cl=xr[Pr];it.update(cl,bi),it.bind(cl,bi)}}return bi}function je(Q,ye){Q.ambientLightColor.needsUpdate=ye,Q.lightProbe.needsUpdate=ye,Q.directionalLights.needsUpdate=ye,Q.directionalLightShadows.needsUpdate=ye,Q.pointLights.needsUpdate=ye,Q.pointLightShadows.needsUpdate=ye,Q.spotLights.needsUpdate=ye,Q.spotLightShadows.needsUpdate=ye,Q.rectAreaLights.needsUpdate=ye,Q.hemisphereLights.needsUpdate=ye}function qe(Q){return Q.isMeshLambertMaterial||Q.isMeshToonMaterial||Q.isMeshPhongMaterial||Q.isMeshStandardMaterial||Q.isShadowMaterial||Q.isShaderMaterial&&Q.lights===!0}this.getActiveCubeFace=function(){return j},this.getActiveMipmapLevel=function(){return C},this.getRenderTarget=function(){return k},this.setRenderTargetTextures=function(Q,ye,Ce){const Te=Ne.get(Q);Te.__autoAllocateDepthBuffer=Q.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),Ne.get(Q.texture).__webglTexture=ye,Ne.get(Q.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:Ce,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(Q,ye){const Ce=Ne.get(Q);Ce.__webglFramebuffer=ye,Ce.__useDefaultFramebuffer=ye===void 0};const Ke=q.createFramebuffer();this.setRenderTarget=function(Q,ye=0,Ce=0){k=Q,j=ye,C=Ce;let Te=!0,Se=null,Qe=!1,dt=!1;if(Q){const xt=Ne.get(Q);if(xt.__useDefaultFramebuffer!==void 0)oe.bindFramebuffer(q.FRAMEBUFFER,null),Te=!1;else if(xt.__webglFramebuffer===void 0)ne.setupRenderTarget(Q);else if(xt.__hasExternalTextures)ne.rebindTextures(Q,Ne.get(Q.texture).__webglTexture,Ne.get(Q.depthTexture).__webglTexture);else if(Q.depthBuffer){const mt=Q.depthTexture;if(xt.__boundDepthTexture!==mt){if(mt!==null&&Ne.has(mt)&&(Q.width!==mt.image.width||Q.height!==mt.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");ne.setupDepthRenderbuffer(Q)}}const Pt=Q.texture;(Pt.isData3DTexture||Pt.isDataArrayTexture||Pt.isCompressedArrayTexture)&&(dt=!0);const Mt=Ne.get(Q).__webglFramebuffer;Q.isWebGLCubeRenderTarget?(Array.isArray(Mt[ye])?Se=Mt[ye][Ce]:Se=Mt[ye],Qe=!0):Q.samples>0&&ne.useMultisampledRTT(Q)===!1?Se=Ne.get(Q).__webglMultisampledFramebuffer:Array.isArray(Mt)?Se=Mt[Ce]:Se=Mt,W.copy(Q.viewport),O.copy(Q.scissor),H=Q.scissorTest}else W.copy(ae).multiplyScalar(se).floor(),O.copy(ce).multiplyScalar(se).floor(),H=xe;if(Ce!==0&&(Se=Ke),oe.bindFramebuffer(q.FRAMEBUFFER,Se)&&Te&&oe.drawBuffers(Q,Se),oe.viewport(W),oe.scissor(O),oe.setScissorTest(H),Qe){const xt=Ne.get(Q.texture);q.framebufferTexture2D(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_CUBE_MAP_POSITIVE_X+ye,xt.__webglTexture,Ce)}else if(dt){const xt=ye;for(let Pt=0;Pt<Q.textures.length;Pt++){const Mt=Ne.get(Q.textures[Pt]);q.framebufferTextureLayer(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0+Pt,Mt.__webglTexture,Ce,xt)}}else if(Q!==null&&Ce!==0){const xt=Ne.get(Q.texture);q.framebufferTexture2D(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_2D,xt.__webglTexture,Ce)}F=-1},this.readRenderTargetPixels=function(Q,ye,Ce,Te,Se,Qe,dt,vt=0){if(!(Q&&Q.isWebGLRenderTarget)){ki("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let xt=Ne.get(Q).__webglFramebuffer;if(Q.isWebGLCubeRenderTarget&&dt!==void 0&&(xt=xt[dt]),xt){oe.bindFramebuffer(q.FRAMEBUFFER,xt);try{const Pt=Q.textures[vt],Mt=Pt.format,mt=Pt.type;if(!te.textureFormatReadable(Mt)){ki("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!te.textureTypeReadable(mt)){ki("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}ye>=0&&ye<=Q.width-Te&&Ce>=0&&Ce<=Q.height-Se&&(Q.textures.length>1&&q.readBuffer(q.COLOR_ATTACHMENT0+vt),q.readPixels(ye,Ce,Te,Se,ut.convert(Mt),ut.convert(mt),Qe))}finally{const Pt=k!==null?Ne.get(k).__webglFramebuffer:null;oe.bindFramebuffer(q.FRAMEBUFFER,Pt)}}},this.readRenderTargetPixelsAsync=async function(Q,ye,Ce,Te,Se,Qe,dt,vt=0){if(!(Q&&Q.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let xt=Ne.get(Q).__webglFramebuffer;if(Q.isWebGLCubeRenderTarget&&dt!==void 0&&(xt=xt[dt]),xt)if(ye>=0&&ye<=Q.width-Te&&Ce>=0&&Ce<=Q.height-Se){oe.bindFramebuffer(q.FRAMEBUFFER,xt);const Pt=Q.textures[vt],Mt=Pt.format,mt=Pt.type;if(!te.textureFormatReadable(Mt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!te.textureTypeReadable(mt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const Gt=q.createBuffer();q.bindBuffer(q.PIXEL_PACK_BUFFER,Gt),q.bufferData(q.PIXEL_PACK_BUFFER,Qe.byteLength,q.STREAM_READ),Q.textures.length>1&&q.readBuffer(q.COLOR_ATTACHMENT0+vt),q.readPixels(ye,Ce,Te,Se,ut.convert(Mt),ut.convert(mt),0);const Lt=k!==null?Ne.get(k).__webglFramebuffer:null;oe.bindFramebuffer(q.FRAMEBUFFER,Lt);const tn=q.fenceSync(q.SYNC_GPU_COMMANDS_COMPLETE,0);return q.flush(),await Bce(q,tn,4),q.bindBuffer(q.PIXEL_PACK_BUFFER,Gt),q.getBufferSubData(q.PIXEL_PACK_BUFFER,0,Qe),q.deleteBuffer(Gt),q.deleteSync(tn),Qe}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(Q,ye=null,Ce=0){const Te=Math.pow(2,-Ce),Se=Math.floor(Q.image.width*Te),Qe=Math.floor(Q.image.height*Te),dt=ye!==null?ye.x:0,vt=ye!==null?ye.y:0;ne.setTexture2D(Q,0),q.copyTexSubImage2D(q.TEXTURE_2D,Ce,0,0,dt,vt,Se,Qe),oe.unbindTexture()};const We=q.createFramebuffer(),St=q.createFramebuffer();this.copyTextureToTexture=function(Q,ye,Ce=null,Te=null,Se=0,Qe=null){Qe===null&&(Se!==0?(Wx("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Qe=Se,Se=0):Qe=0);let dt,vt,xt,Pt,Mt,mt,Gt,Lt,tn;const un=Q.isCompressedTexture?Q.mipmaps[Qe]:Q.image;if(Ce!==null)dt=Ce.max.x-Ce.min.x,vt=Ce.max.y-Ce.min.y,xt=Ce.isBox3?Ce.max.z-Ce.min.z:1,Pt=Ce.min.x,Mt=Ce.min.y,mt=Ce.isBox3?Ce.min.z:0;else{const Qi=Math.pow(2,-Se);dt=Math.floor(un.width*Qi),vt=Math.floor(un.height*Qi),Q.isDataArrayTexture?xt=un.depth:Q.isData3DTexture?xt=Math.floor(un.depth*Qi):xt=1,Pt=0,Mt=0,mt=0}Te!==null?(Gt=Te.x,Lt=Te.y,tn=Te.z):(Gt=0,Lt=0,tn=0);const mn=ut.convert(ye.format),Ot=ut.convert(ye.type);let Kt;ye.isData3DTexture?(ne.setTexture3D(ye,0),Kt=q.TEXTURE_3D):ye.isDataArrayTexture||ye.isCompressedArrayTexture?(ne.setTexture2DArray(ye,0),Kt=q.TEXTURE_2D_ARRAY):(ne.setTexture2D(ye,0),Kt=q.TEXTURE_2D),q.pixelStorei(q.UNPACK_FLIP_Y_WEBGL,ye.flipY),q.pixelStorei(q.UNPACK_PREMULTIPLY_ALPHA_WEBGL,ye.premultiplyAlpha),q.pixelStorei(q.UNPACK_ALIGNMENT,ye.unpackAlignment);const Zt=q.getParameter(q.UNPACK_ROW_LENGTH),bi=q.getParameter(q.UNPACK_IMAGE_HEIGHT),Ti=q.getParameter(q.UNPACK_SKIP_PIXELS),Nn=q.getParameter(q.UNPACK_SKIP_ROWS),eo=q.getParameter(q.UNPACK_SKIP_IMAGES);q.pixelStorei(q.UNPACK_ROW_LENGTH,un.width),q.pixelStorei(q.UNPACK_IMAGE_HEIGHT,un.height),q.pixelStorei(q.UNPACK_SKIP_PIXELS,Pt),q.pixelStorei(q.UNPACK_SKIP_ROWS,Mt),q.pixelStorei(q.UNPACK_SKIP_IMAGES,mt);const Pn=Q.isDataArrayTexture||Q.isData3DTexture,gr=ye.isDataArrayTexture||ye.isData3DTexture;if(Q.isDepthTexture){const Qi=Ne.get(Q),xr=Ne.get(ye),Pr=Ne.get(Qi.__renderTarget),To=Ne.get(xr.__renderTarget);oe.bindFramebuffer(q.READ_FRAMEBUFFER,Pr.__webglFramebuffer),oe.bindFramebuffer(q.DRAW_FRAMEBUFFER,To.__webglFramebuffer);for(let cl=0;cl<xt;cl++)Pn&&(q.framebufferTextureLayer(q.READ_FRAMEBUFFER,q.COLOR_ATTACHMENT0,Ne.get(Q).__webglTexture,Se,mt+cl),q.framebufferTextureLayer(q.DRAW_FRAMEBUFFER,q.COLOR_ATTACHMENT0,Ne.get(ye).__webglTexture,Qe,tn+cl)),q.blitFramebuffer(Pt,Mt,dt,vt,Gt,Lt,dt,vt,q.DEPTH_BUFFER_BIT,q.NEAREST);oe.bindFramebuffer(q.READ_FRAMEBUFFER,null),oe.bindFramebuffer(q.DRAW_FRAMEBUFFER,null)}else if(Se!==0||Q.isRenderTargetTexture||Ne.has(Q)){const Qi=Ne.get(Q),xr=Ne.get(ye);oe.bindFramebuffer(q.READ_FRAMEBUFFER,We),oe.bindFramebuffer(q.DRAW_FRAMEBUFFER,St);for(let Pr=0;Pr<xt;Pr++)Pn?q.framebufferTextureLayer(q.READ_FRAMEBUFFER,q.COLOR_ATTACHMENT0,Qi.__webglTexture,Se,mt+Pr):q.framebufferTexture2D(q.READ_FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_2D,Qi.__webglTexture,Se),gr?q.framebufferTextureLayer(q.DRAW_FRAMEBUFFER,q.COLOR_ATTACHMENT0,xr.__webglTexture,Qe,tn+Pr):q.framebufferTexture2D(q.DRAW_FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_2D,xr.__webglTexture,Qe),Se!==0?q.blitFramebuffer(Pt,Mt,dt,vt,Gt,Lt,dt,vt,q.COLOR_BUFFER_BIT,q.NEAREST):gr?q.copyTexSubImage3D(Kt,Qe,Gt,Lt,tn+Pr,Pt,Mt,dt,vt):q.copyTexSubImage2D(Kt,Qe,Gt,Lt,Pt,Mt,dt,vt);oe.bindFramebuffer(q.READ_FRAMEBUFFER,null),oe.bindFramebuffer(q.DRAW_FRAMEBUFFER,null)}else gr?Q.isDataTexture||Q.isData3DTexture?q.texSubImage3D(Kt,Qe,Gt,Lt,tn,dt,vt,xt,mn,Ot,un.data):ye.isCompressedArrayTexture?q.compressedTexSubImage3D(Kt,Qe,Gt,Lt,tn,dt,vt,xt,mn,un.data):q.texSubImage3D(Kt,Qe,Gt,Lt,tn,dt,vt,xt,mn,Ot,un):Q.isDataTexture?q.texSubImage2D(q.TEXTURE_2D,Qe,Gt,Lt,dt,vt,mn,Ot,un.data):Q.isCompressedTexture?q.compressedTexSubImage2D(q.TEXTURE_2D,Qe,Gt,Lt,un.width,un.height,mn,un.data):q.texSubImage2D(q.TEXTURE_2D,Qe,Gt,Lt,dt,vt,mn,Ot,un);q.pixelStorei(q.UNPACK_ROW_LENGTH,Zt),q.pixelStorei(q.UNPACK_IMAGE_HEIGHT,bi),q.pixelStorei(q.UNPACK_SKIP_PIXELS,Ti),q.pixelStorei(q.UNPACK_SKIP_ROWS,Nn),q.pixelStorei(q.UNPACK_SKIP_IMAGES,eo),Qe===0&&ye.generateMipmaps&&q.generateMipmap(Kt),oe.unbindTexture()},this.initRenderTarget=function(Q){Ne.get(Q).__webglFramebuffer===void 0&&ne.setupRenderTarget(Q)},this.initTexture=function(Q){Q.isCubeTexture?ne.setTextureCube(Q,0):Q.isData3DTexture?ne.setTexture3D(Q,0):Q.isDataArrayTexture||Q.isCompressedArrayTexture?ne.setTexture2DArray(Q,0):ne.setTexture2D(Q,0),oe.unbindTexture()},this.resetState=function(){j=0,C=0,k=null,oe.reset(),de.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Vo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=En._getDrawingBufferColorSpace(e),n.unpackColorSpace=En._getUnpackColorSpace()}};const YF={type:"change"},ZP={type:"start"},X9={type:"end"},Yb=new WP,ZF=new xu,xme=Math.cos(70*Vce.DEG2RAD),er=new Ge,ka=2*Math.PI,Vn={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},oT=1e-6;class vme extends Nue{constructor(e,n=null){super(e,n),this.state=Vn.NONE,this.target=new Ge,this.cursor=new Ge,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Ep.ROTATE,MIDDLE:Ep.DOLLY,RIGHT:Ep.PAN},this.touches={ONE:vp.ROTATE,TWO:vp.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Ge,this._lastQuaternion=new Mf,this._lastTargetPosition=new Ge,this._quat=new Mf().setFromUnitVectors(e.up,new Ge(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new EF,this._sphericalDelta=new EF,this._scale=1,this._panOffset=new Ge,this._rotateStart=new sn,this._rotateEnd=new sn,this._rotateDelta=new sn,this._panStart=new sn,this._panEnd=new sn,this._panDelta=new sn,this._dollyStart=new sn,this._dollyEnd=new sn,this._dollyDelta=new sn,this._dollyDirection=new Ge,this._mouse=new sn,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=yme.bind(this),this._onPointerDown=bme.bind(this),this._onPointerUp=_me.bind(this),this._onContextMenu=Cme.bind(this),this._onMouseWheel=Mme.bind(this),this._onKeyDown=Eme.bind(this),this._onTouchStart=Ame.bind(this),this._onTouchMove=Tme.bind(this),this._onMouseDown=Sme.bind(this),this._onMouseMove=wme.bind(this),this._interceptControlDown=Nme.bind(this),this._interceptControlUp=Rme.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(YF),this.update(),this.state=Vn.NONE}update(e=null){const n=this.object.position;er.copy(n).sub(this.target),er.applyQuaternion(this._quat),this._spherical.setFromVector3(er),this.autoRotate&&this.state===Vn.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=ka:i>Math.PI&&(i-=ka),r<-Math.PI?r+=ka:r>Math.PI&&(r-=ka),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(er.setFromSpherical(this._spherical),er.applyQuaternion(this._quatInverse),n.copy(this.target).add(er),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=er.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new Ge(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new Ge(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=er.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(Yb.origin.copy(this.object.position),Yb.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(Yb.direction))<xme?this.object.lookAt(this.target):(ZF.setFromNormalAndCoplanarPoint(this.object.up,this.target),Yb.intersectPlane(ZF,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>oT||8*(1-this._lastQuaternion.dot(this.object.quaternion))>oT||this._lastTargetPosition.distanceToSquared(this.target)>oT?(this.dispatchEvent(YF),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?ka/60*this.autoRotateSpeed*e:ka/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){er.setFromMatrixColumn(n,0),er.multiplyScalar(-e),this._panOffset.add(er)}_panUp(e,n){this.screenSpacePanning===!0?er.setFromMatrixColumn(n,1):(er.setFromMatrixColumn(n,0),er.crossVectors(this.object.up,er)),er.multiplyScalar(e),this._panOffset.add(er)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;er.copy(r).sub(this.target);let a=er.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(ka*this._rotateDelta.x/n.clientHeight),this._rotateUp(ka*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(ka*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-ka*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(ka*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-ka*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(ka*this._rotateDelta.x/n.clientHeight),this._rotateUp(ka*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new sn,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function bme(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function yme(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function _me(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(X9),this.state=Vn.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function Sme(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Ep.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Vn.DOLLY;break;case Ep.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Vn.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Vn.ROTATE}break;case Ep.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Vn.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Vn.PAN}break;default:this.state=Vn.NONE}this.state!==Vn.NONE&&this.dispatchEvent(ZP)}function wme(t){switch(this.state){case Vn.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Vn.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Vn.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function Mme(t){this.enabled===!1||this.enableZoom===!1||this.state!==Vn.NONE||(t.preventDefault(),this.dispatchEvent(ZP),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(X9))}function Eme(t){this.enabled!==!1&&this._handleKeyDown(t)}function Ame(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case vp.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Vn.TOUCH_ROTATE;break;case vp.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Vn.TOUCH_PAN;break;default:this.state=Vn.NONE}break;case 2:switch(this.touches.TWO){case vp.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Vn.TOUCH_DOLLY_PAN;break;case vp.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Vn.TOUCH_DOLLY_ROTATE;break;default:this.state=Vn.NONE}break;default:this.state=Vn.NONE}this.state!==Vn.NONE&&this.dispatchEvent(ZP)}function Tme(t){switch(this._trackPointer(t),this.state){case Vn.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Vn.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Vn.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Vn.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Vn.NONE}}function Cme(t){this.enabled!==!1&&t.preventDefault()}function Nme(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Rme(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Pme(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new ll;let c=0;for(let u=0;u<t.length;++u){const f=t[u];let m=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const g in f.attributes){if(!i.has(g))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+'. All geometries must have compatible attributes; make sure "'+g+'" attribute exists among all geometries, or in none of them.'),null;a[g]===void 0&&(a[g]=[]),a[g].push(f.attributes[g]),m++}if(m!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const g in f.morphAttributes){if(!r.has(g))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". .morphAttributes must be consistent throughout all geometries."),null;s[g]===void 0&&(s[g]=[]),s[g].push(f.morphAttributes[g])}if(e){let g;if(n)g=f.index.count;else if(f.attributes.position!==void 0)g=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,g,u),c+=g}}if(n){let u=0;const f=[];for(let m=0;m<t.length;++m){const g=t[m].index;for(let b=0;b<g.count;++b)f.push(g.getX(b)+u);u+=t[m].attributes.position.count}l.setIndex(f)}for(const u in a){const f=QF(a[u]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+u+" attribute."),null;l.setAttribute(u,f)}for(const u in s){const f=s[u][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[u]=[];for(let m=0;m<f;++m){const g=[];for(let y=0;y<s[u].length;++y)g.push(s[u][y][m]);const b=QF(g);if(!b)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+u+" morphAttribute."),null;l.morphAttributes[u].push(b)}}return l}function QF(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const u=t[c];if(e===void 0&&(e=u.array.constructor),e!==u.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.array must be of consistent array types across matching attributes."),null;if(n===void 0&&(n=u.itemSize),n!==u.itemSize)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.itemSize must be consistent across matching attributes."),null;if(i===void 0&&(i=u.normalized),i!==u.normalized)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. BufferAttribute.normalized must be consistent across matching attributes."),null;if(r===-1&&(r=u.gpuType),r!==u.gpuType)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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l("uncompressedSize")).pipe(f.compressWorker(m)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var u=0;u<8;u++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,u,f,m){var g=s,b=m+f;c^=-1;for(var y=m;y<b;y++)c=c>>>8^g[255&(c^u[y])];return-1^c})(0|l,o,o.length,0):(function(c,u,f,m){var g=s,b=m+f;c^=-1;for(var y=m;y<b;y++)c=c>>>8^g[255&(c^u.charCodeAt(y))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function u(f,m){l.call(this,"FlateWorker/"+f),this._pako=null,this._pakoAction=f,this._pakoOptions=m,this.meta={}}r.magic="\b\0",o.inherits(u,l),u.prototype.processChunk=function(f){this.meta=f.meta,this._pako===null&&this._createPako(),this._pako.push(o.transformTo(c,f.data),!1)},u.prototype.flush=function(){l.prototype.flush.call(this),this._pako===null&&this._createPako(),this._pako.push([],!0)},u.prototype.cleanUp=function(){l.prototype.cleanUp.call(this),this._pako=null},u.prototype._createPako=function(){this._pako=new s[this._pakoAction]({raw:!0,level:this._pakoOptions.level||-1});var f=this;this._pako.onData=function(m){f.push({data:m,meta:f.meta})}},r.compressWorker=function(f){return new u("Deflate",f)},r.uncompressWorker=function(){return new u("Inflate",{})}},{"./stream/GenericWorker":28,"./utils":32,pako:38}],8:[function(n,i,r){function a(g,b){var y,v="";for(y=0;y<b;y++)v+=String.fromCharCode(255&g),g>>>=8;return v}function s(g,b,y,v,x,M){var 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b=g.meta.percent||0,y=this.entriesCount,v=this._sources.length;this.accumulate?this.contentBuffer.push(g):(this.bytesWritten+=g.data.length,l.prototype.push.call(this,{data:g.data,meta:{currentFile:this.currentFile,percent:y?(b+100*(y-v-1))/y:100}}))},m.prototype.openedSource=function(g){this.currentSourceOffset=this.bytesWritten,this.currentFile=g.file.name;var b=this.streamFiles&&!g.file.dir;if(b){var y=s(g,b,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:y.fileRecord,meta:{percent:0}})}else this.accumulate=!0},m.prototype.closedSource=function(g){this.accumulate=!1;var b=this.streamFiles&&!g.file.dir,y=s(g,b,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(y.dirRecord),b)this.push({data:(function(v){return f.DATA_DESCRIPTOR+a(v.crc32,4)+a(v.compressedSize,4)+a(v.uncompressedSize,4)})(g),meta:{percent:100}});else for(this.push({data:y.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},m.prototype.flush=function(){for(var g=this.bytesWritten,b=0;b<this.dirRecords.length;b++)this.push({data:this.dirRecords[b],meta:{percent:100}});var y=this.bytesWritten-g,v=(function(x,M,w,A,T){var R=o.transformTo("string",T(A));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(x,2)+a(x,2)+a(M,4)+a(w,4)+a(R.length,2)+R})(this.dirRecords.length,y,g,this.zipComment,this.encodeFileName);this.push({data:v,meta:{percent:100}})},m.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},m.prototype.registerPrevious=function(g){this._sources.push(g);var b=this;return g.on("data",function(y){b.processChunk(y)}),g.on("end",function(){b.closedSource(b.previous.streamInfo),b._sources.length?b.prepareNextSource():b.end()}),g.on("error",function(y){b.error(y)}),this},m.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},m.prototype.error=function(g){var b=this._sources;if(!l.prototype.error.call(this,g))return!1;for(var y=0;y<b.length;y++)try{b[y].error(g)}catch{}return!0},m.prototype.lock=function(){l.prototype.lock.call(this);for(var g=this._sources,b=0;b<g.length;b++)g[b].lock()},i.exports=m},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var u=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(m,g){f++;var b=(function(M,w){var A=M||w,T=a[A];if(!T)throw new Error(A+" is not a valid compression method !");return T})(g.options.compression,l.compression),y=g.options.compressionOptions||l.compressionOptions||{},v=g.dir,x=g.date;g._compressWorker(b,y).withStreamInfo("file",{name:m,dir:v,date:x,comment:g.comment||"",unixPermissions:g.unixPermissions,dosPermissions:g.dosPermissions}).pipe(u)}),u.entriesCount=f}catch(m){u.error(m)}return u}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),u=n("./nodejsUtils");function f(m){return new s.Promise(function(g,b){var y=m.decompressed.getContentWorker().pipe(new c);y.on("error",function(v){b(v)}).on("end",function(){y.streamInfo.crc32!==m.decompressed.crc32?b(new Error("Corrupted zip : CRC32 mismatch")):g()}).resume()})}i.exports=function(m,g){var b=this;return g=a.extend(g||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),u.isNode&&u.isStream(m)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",m,!0,g.optimizedBinaryString,g.base64).then(function(y){var v=new l(g);return v.load(y),v}).then(function(y){var v=[s.Promise.resolve(y)],x=y.files;if(g.checkCRC32)for(var M=0;M<x.length;M++)v.push(f(x[M]));return s.Promise.all(v)}).then(function(y){for(var v=y.shift(),x=v.files,M=0;M<x.length;M++){var w=x[M],A=w.fileNameStr,T=a.resolve(w.fileNameStr);b.file(T,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:g.createFolders}),w.dir||(b.file(T).unsafeOriginalName=A)}return v.zipComment.length&&(b.comment=v.zipComment),b})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for 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u=this;o.on("data",function(f,m){u.push(f)||u._helper.pause(),c&&c(m)}).on("error",function(f){u.emit("error",f)}).on("end",function(){u.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(T,R,N){var j,C=o.getTypeOf(R),k=o.extend(N||{},u);k.date=k.date||new Date,k.compression!==null&&(k.compression=k.compression.toUpperCase()),typeof k.unixPermissions=="string"&&(k.unixPermissions=parseInt(k.unixPermissions,8)),k.unixPermissions&&16384&k.unixPermissions&&(k.dir=!0),k.dosPermissions&&16&k.dosPermissions&&(k.dir=!0),k.dir&&(T=x(T)),k.createFolders&&(j=v(T))&&M.call(this,j,!0);var F=C==="string"&&k.binary===!1&&k.base64===!1;N&&N.binary!==void 0||(k.binary=!F),(R instanceof f&&R.uncompressedSize===0||k.dir||!R||R.length===0)&&(k.base64=!1,k.binary=!0,R="",k.compression="STORE",C="string");var I=null;I=R instanceof f||R instanceof l?R:b.isNode&&b.isStream(R)?new y(T,R):o.prepareContent(T,R,k.binary,k.optimizedBinaryString,k.base64);var W=new m(T,I,k);this.files[T]=W}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),u=n("./defaults"),f=n("./compressedObject"),m=n("./zipObject"),g=n("./generate"),b=n("./nodejsUtils"),y=n("./nodejs/NodejsStreamInputAdapter"),v=function(T){T.slice(-1)==="/"&&(T=T.substring(0,T.length-1));var R=T.lastIndexOf("/");return 0<R?T.substring(0,R):""},x=function(T){return T.slice(-1)!=="/"&&(T+="/"),T},M=function(T,R){return R=R!==void 0?R:u.createFolders,T=x(T),this.files[T]||a.call(this,T,null,{dir:!0,createFolders:R}),this.files[T]};function w(T){return Object.prototype.toString.call(T)==="[object RegExp]"}var A={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(T){var R,N,j;for(R in this.files)j=this.files[R],(N=R.slice(this.root.length,R.length))&&R.slice(0,this.root.length)===this.root&&T(N,j)},filter:function(T){var R=[];return this.forEach(function(N,j){T(N,j)&&R.push(j)}),R},file:function(T,R,N){if(arguments.length!==1)return T=this.root+T,a.call(this,T,R,N),this;if(w(T)){var j=T;return this.filter(function(k,F){return!F.dir&&j.test(k)})}var C=this.files[this.root+T];return C&&!C.dir?C:null},folder:function(T){if(!T)return this;if(w(T))return this.filter(function(C,k){return k.dir&&T.test(C)});var R=this.root+T,N=M.call(this,R),j=this.clone();return j.root=N.name,j},remove:function(T){T=this.root+T;var R=this.files[T];if(R||(T.slice(-1)!=="/"&&(T+="/"),R=this.files[T]),R&&!R.dir)delete this.files[T];else for(var N=this.filter(function(C,k){return k.name.slice(0,T.length)===T}),j=0;j<N.length;j++)delete this.files[N[j].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(T){var R,N={};try{if((N=o.extend(T||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=N.type.toLowerCase(),N.compression=N.compression.toUpperCase(),N.type==="binarystring"&&(N.type="string"),!N.type)throw new Error("No output type specified.");o.checkSupport(N.type),N.platform!=="darwin"&&N.platform!=="freebsd"&&N.platform!=="linux"&&N.platform!=="sunos"||(N.platform="UNIX"),N.platform==="win32"&&(N.platform="DOS");var j=N.comment||this.comment||"";R=g.generateWorker(this,N,j)}catch(C){(R=new l("error")).error(C)}return new c(R,N.type||"string",N.mimeType)},generateAsync:function(T,R){return this.generateInternalStream(T).accumulate(R)},generateNodeStream:function(T,R){return(T=T||{}).type||(T.type="nodebuffer"),this.generateInternalStream(T).toNodejsStream(R)}};i.exports=A},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var 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s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). 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m=a.getTypeOf(f);return a.checkSupport(m),m!=="string"||s.uint8array?m==="nodebuffer"?new c(f):s.uint8array?new u(a.transformTo("uint8array",f)):new o(a.transformTo("array",f)):new l(f)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(n,i,r){r.LOCAL_FILE_HEADER="PK",r.CENTRAL_FILE_HEADER="PK",r.CENTRAL_DIRECTORY_END="PK",r.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",r.ZIP64_CENTRAL_DIRECTORY_END="PK",r.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(n,i,r){var a=n("./GenericWorker"),s=n("../utils");function o(l){a.call(this,"ConvertWorker to "+l),this.destType=l}s.inherits(o,a),o.prototype.processChunk=function(l){this.push({data:s.transformTo(this.destType,l.data),meta:l.meta})},i.exports=o},{"../utils":32,"./GenericWorker":28}],25:[function(n,i,r){var a=n("./GenericWorker"),s=n("../crc32");function 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function u(f){this.files=[],this.loadOptions=f}u.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var m=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(m)+", expected "+s.pretty(f)+")")}},isSignature:function(f,m){var g=this.reader.index;this.reader.setIndex(f);var b=this.reader.readString(4)===m;return this.reader.setIndex(g),b},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),m=c.uint8array?"uint8array":"array",g=s.transformTo(m,f);this.zipComment=this.loadOptions.decodeFileName(g)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,m,g,b=this.zip64EndOfCentralSize-44;0<b;)f=this.reader.readInt(2),m=this.reader.readInt(4),g=this.reader.readData(m),this.zip64ExtensibleData[f]={id:f,length:m,value:g}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,m;for(f=0;f<this.files.length;f++)m=this.files[f],this.reader.setIndex(m.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),m.readLocalPart(this.reader),m.handleUTF8(),m.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var m=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var g=this.centralDirOffset+this.centralDirSize;this.zip64&&(g+=20,g+=12+this.zip64EndOfCentralSize);var b=m-g;if(0<b)this.isSignature(m,o.CENTRAL_FILE_HEADER)||(this.reader.zero=b);else if(b<0)throw new Error("Corrupted zip: missing "+Math.abs(b)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=u},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),u=n("./compressions"),f=n("./support");function m(g,b){this.options=g,this.loadOptions=b}m.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(g){var b,y;if(g.skip(22),this.fileNameLength=g.readInt(2),y=g.readInt(2),this.fileName=g.readData(this.fileNameLength),g.skip(y),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((b=(function(v){for(var x in u)if(Object.prototype.hasOwnProperty.call(u,x)&&u[x].magic===v)return u[x];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,b,g.readData(this.compressedSize))},readCentralPart:function(g){this.versionMadeBy=g.readInt(2),g.skip(2),this.bitFlag=g.readInt(2),this.compressionMethod=g.readString(2),this.date=g.readDate(),this.crc32=g.readInt(4),this.compressedSize=g.readInt(4),this.uncompressedSize=g.readInt(4);var b=g.readInt(2);if(this.extraFieldsLength=g.readInt(2),this.fileCommentLength=g.readInt(2),this.diskNumberStart=g.readInt(2),this.internalFileAttributes=g.readInt(2),this.externalFileAttributes=g.readInt(4),this.localHeaderOffset=g.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");g.skip(b),this.readExtraFields(g),this.parseZIP64ExtraField(g),this.fileComment=g.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var g=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),g==0&&(this.dosPermissions=63&this.externalFileAttributes),g==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var g=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=g.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=g.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=g.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=g.readInt(4))}},readExtraFields:function(g){var b,y,v,x=g.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});g.index+4<x;)b=g.readInt(2),y=g.readInt(2),v=g.readData(y),this.extraFields[b]={id:b,length:y,value:v};g.setIndex(x)},handleUTF8:function(){var g=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var b=this.findExtraFieldUnicodePath();if(b!==null)this.fileNameStr=b;else{var y=s.transformTo(g,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(y)}var v=this.findExtraFieldUnicodeComment();if(v!==null)this.fileCommentStr=v;else{var x=s.transformTo(g,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(x)}}},findExtraFieldUnicodePath:function(){var g=this.extraFields[28789];if(g){var b=a(g.value);return b.readInt(1)!==1||l(this.fileName)!==b.readInt(4)?null:c.utf8decode(b.readData(g.length-5))}return null},findExtraFieldUnicodeComment:function(){var g=this.extraFields[25461];if(g){var b=a(g.value);return b.readInt(1)!==1||l(this.fileComment)!==b.readInt(4)?null:c.utf8decode(b.readData(g.length-5))}return null}},i.exports=m},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(b,y,v){this.name=b,this.dir=v.dir,this.date=v.date,this.comment=v.comment,this.unixPermissions=v.unixPermissions,this.dosPermissions=v.dosPermissions,this._data=y,this._dataBinary=v.binary,this.options={compression:v.compression,compressionOptions:v.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),u=n("./stream/GenericWorker");a.prototype={internalStream:function(b){var y=null,v="string";try{if(!b)throw new Error("No output type specified.");var x=(v=b.toLowerCase())==="string"||v==="text";v!=="binarystring"&&v!=="text"||(v="string"),y=this._decompressWorker();var M=!this._dataBinary;M&&!x&&(y=y.pipe(new l.Utf8EncodeWorker)),!M&&x&&(y=y.pipe(new l.Utf8DecodeWorker))}catch(w){(y=new u("error")).error(w)}return new s(y,v,"")},async:function(b,y){return this.internalStream(b).accumulate(y)},nodeStream:function(b,y){return this.internalStream(b||"nodebuffer").toNodejsStream(y)},_compressWorker:function(b,y){if(this._data instanceof c&&this._data.compression.magic===b.magic)return this._data.getCompressedWorker();var v=this._decompressWorker();return this._dataBinary||(v=v.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(v,b,y)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof u?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],m=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},g=0;g<f.length;g++)a.prototype[f[g]]=m;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,u=new l(b),f=a.document.createTextNode("");u.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var y=a.document.createElement("script");y.onreadystatechange=function(){b(),y.onreadystatechange=null,y.parentNode.removeChild(y),y=null},a.document.documentElement.appendChild(y)}:function(){setTimeout(b,0)};else{var m=new a.MessageChannel;m.port1.onmessage=b,s=function(){m.port2.postMessage(0)}}var g=[];function b(){var y,v;o=!0;for(var x=g.length;x;){for(v=g,g=[],y=-1;++y<x;)v[y]();x=g.length}o=!1}i.exports=function(y){g.push(y)!==1||o||s()}}).call(this,typeof Mb<"u"?Mb:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],u=["PENDING"];function f(x){if(typeof x!="function")throw new TypeError("resolver must be a function");this.state=u,this.queue=[],this.outcome=void 0,x!==s&&y(this,x)}function m(x,M,w){this.promise=x,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function g(x,M,w){a(function(){var A;try{A=M(w)}catch(T){return o.reject(x,T)}A===x?o.reject(x,new TypeError("Cannot resolve promise with itself")):o.resolve(x,A)})}function b(x){var M=x&&x.then;if(x&&(typeof x=="object"||typeof x=="function")&&typeof M=="function")return function(){M.apply(x,arguments)}}function y(x,M){var w=!1;function A(N){w||(w=!0,o.reject(x,N))}function T(N){w||(w=!0,o.resolve(x,N))}var R=v(function(){M(T,A)});R.status==="error"&&A(R.value)}function v(x,M){var w={};try{w.value=x(M),w.status="success"}catch(A){w.status="error",w.value=A}return w}(i.exports=f).prototype.finally=function(x){if(typeof x!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(x()).then(function(){return w})},function(w){return M.resolve(x()).then(function(){throw w})})},f.prototype.catch=function(x){return this.then(null,x)},f.prototype.then=function(x,M){if(typeof x!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==u?g(w,this.state===c?x:M,this.outcome):this.queue.push(new m(w,x,M)),w},m.prototype.callFulfilled=function(x){o.resolve(this.promise,x)},m.prototype.otherCallFulfilled=function(x){g(this.promise,this.onFulfilled,x)},m.prototype.callRejected=function(x){o.reject(this.promise,x)},m.prototype.otherCallRejected=function(x){g(this.promise,this.onRejected,x)},o.resolve=function(x,M){var w=v(b,M);if(w.status==="error")return o.reject(x,w.value);var A=w.value;if(A)y(x,A);else{x.state=c,x.outcome=M;for(var T=-1,R=x.queue.length;++T<R;)x.queue[T].callFulfilled(M)}return x},o.reject=function(x,M){x.state=l,x.outcome=M;for(var w=-1,A=x.queue.length;++w<A;)x.queue[w].callRejected(M);return x},f.resolve=function(x){return x instanceof this?x:o.resolve(new this(s),x)},f.reject=function(x){var M=new this(s);return o.reject(M,x)},f.all=function(x){var M=this;if(Object.prototype.toString.call(x)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=x.length,A=!1;if(!w)return this.resolve([]);for(var T=new Array(w),R=0,N=-1,j=new this(s);++N<w;)C(x[N],N);return j;function C(k,F){M.resolve(k).then(function(I){T[F]=I,++R!==w||A||(A=!0,o.resolve(j,T))},function(I){A||(A=!0,o.reject(j,I))})}},f.race=function(x){var M=this;if(Object.prototype.toString.call(x)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=x.length,A=!1;if(!w)return this.resolve([]);for(var T=-1,R=new this(s);++T<w;)N=x[T],M.resolve(N).then(function(j){A||(A=!0,o.resolve(R,j))},function(j){A||(A=!0,o.reject(R,j))});var N;return R}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),u=Object.prototype.toString,f=0,m=-1,g=0,b=8;function y(x){if(!(this instanceof y))return new y(x);this.options=s.assign({level:m,method:b,chunkSize:16384,windowBits:15,memLevel:8,strategy:g,to:""},x||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var A;if(A=typeof M.dictionary=="string"?o.string2buf(M.dictionary):u.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,A))!==f)throw new Error(l[w]);this._dict_set=!0}}function v(x,M){var w=new y(M);if(w.push(x,!0),w.err)throw w.msg||l[w.err];return w.result}y.prototype.push=function(x,M){var w,A,T=this.strm,R=this.options.chunkSize;if(this.ended)return!1;A=M===~~M?M:M===!0?4:0,typeof x=="string"?T.input=o.string2buf(x):u.call(x)==="[object ArrayBuffer]"?T.input=new Uint8Array(x):T.input=x,T.next_in=0,T.avail_in=T.input.length;do{if(T.avail_out===0&&(T.output=new s.Buf8(R),T.next_out=0,T.avail_out=R),(w=a.deflate(T,A))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);T.avail_out!==0&&(T.avail_in!==0||A!==4&&A!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(T.output,T.next_out))):this.onData(s.shrinkBuf(T.output,T.next_out)))}while((0<T.avail_in||T.avail_out===0)&&w!==1);return A===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):A!==2||(this.onEnd(f),!(T.avail_out=0))},y.prototype.onData=function(x){this.chunks.push(x)},y.prototype.onEnd=function(x){x===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=x,this.msg=this.strm.msg},r.Deflate=y,r.deflate=v,r.deflateRaw=function(x,M){return(M=M||{}).raw=!0,v(x,M)},r.gzip=function(x,M){return(M=M||{}).gzip=!0,v(x,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),u=n("./zlib/zstream"),f=n("./zlib/gzheader"),m=Object.prototype.toString;function g(y){if(!(this instanceof g))return new g(y);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},y||{});var 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e;Y--,B+=H[$++]<<X,X+=8}O.head&&(O.head.time=B),512&O.flags&&(oe[0]=255&B,oe[1]=B>>>8&255,oe[2]=B>>>16&255,oe[3]=B>>>24&255,O.check=o(O.check,oe,4,0)),X=B=0,O.mode=4;case 4:for(;X<16;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}O.head&&(O.head.xflags=255&B,O.head.os=B>>8),512&O.flags&&(oe[0]=255&B,oe[1]=B>>>8&255,O.check=o(O.check,oe,2,0)),X=B=0,O.mode=5;case 5:if(1024&O.flags){for(;X<16;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}O.length=B,O.head&&(O.head.extra_len=B),512&O.flags&&(oe[0]=255&B,oe[1]=B>>>8&255,O.check=o(O.check,oe,2,0)),X=B=0}else O.head&&(O.head.extra=null);O.mode=6;case 6:if(1024&O.flags&&(Y<(xe=O.length)&&(xe=Y),xe&&(O.head&&(z=O.head.extra_len-O.length,O.head.extra||(O.head.extra=new Array(O.head.extra_len)),a.arraySet(O.head.extra,H,$,xe,z)),512&O.flags&&(O.check=o(O.check,H,xe,$)),Y-=xe,$+=xe,O.length-=xe),O.length))break e;O.length=0,O.mode=7;case 7:if(2048&O.flags){if(Y===0)break e;for(xe=0;z=H[$+xe++],O.head&&z&&O.length<65536&&(O.head.name+=String.fromCharCode(z)),z&&xe<Y;);if(512&O.flags&&(O.check=o(O.check,H,xe,$)),Y-=xe,$+=xe,z)break e}else O.head&&(O.head.name=null);O.length=0,O.mode=8;case 8:if(4096&O.flags){if(Y===0)break e;for(xe=0;z=H[$+xe++],O.head&&z&&O.length<65536&&(O.head.comment+=String.fromCharCode(z)),z&&xe<Y;);if(512&O.flags&&(O.check=o(O.check,H,xe,$)),Y-=xe,$+=xe,z)break e}else O.head&&(O.head.comment=null);O.mode=9;case 9:if(512&O.flags){for(;X<16;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if(B!==(65535&O.check)){I.msg="header crc mismatch",O.mode=30;break}X=B=0}O.head&&(O.head.hcrc=O.flags>>9&1,O.head.done=!0),I.adler=O.check=0,O.mode=12;break;case 10:for(;X<32;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}I.adler=O.check=x(B),X=B=0,O.mode=11;case 11:if(O.havedict===0)return I.next_out=K,I.avail_out=se,I.next_in=$,I.avail_in=Y,O.hold=B,O.bits=X,2;I.adler=O.check=1,O.mode=12;case 12:if(W===5||W===6)break e;case 13:if(O.last){B>>>=7&X,X-=7&X,O.mode=27;break}for(;X<3;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}switch(O.last=1&B,X-=1,3&(B>>>=1)){case 0:O.mode=14;break;case 1:if(k(O),O.mode=20,W!==6)break;B>>>=2,X-=2;break e;case 2:O.mode=17;break;case 3:I.msg="invalid block type",O.mode=30}B>>>=2,X-=2;break;case 14:for(B>>>=7&X,X-=7&X;X<32;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if((65535&B)!=(B>>>16^65535)){I.msg="invalid stored block lengths",O.mode=30;break}if(O.length=65535&B,X=B=0,O.mode=15,W===6)break e;case 15:O.mode=16;case 16:if(xe=O.length){if(Y<xe&&(xe=Y),se<xe&&(xe=se),xe===0)break e;a.arraySet(V,H,$,xe,K),Y-=xe,$+=xe,se-=xe,K+=xe,O.length-=xe;break}O.mode=12;break;case 17:for(;X<14;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if(O.nlen=257+(31&B),B>>>=5,X-=5,O.ndist=1+(31&B),B>>>=5,X-=5,O.ncode=4+(15&B),B>>>=4,X-=4,286<O.nlen||30<O.ndist){I.msg="too many length or distance symbols",O.mode=30;break}O.have=0,O.mode=18;case 18:for(;O.have<O.ncode;){for(;X<3;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}O.lens[ke[O.have++]]=7&B,B>>>=3,X-=3}for(;O.have<19;)O.lens[ke[O.have++]]=0;if(O.lencode=O.lendyn,O.lenbits=7,re={bits:O.lenbits},q=c(0,O.lens,0,19,O.lencode,0,O.work,re),O.lenbits=re.bits,q){I.msg="invalid code lengths set",O.mode=30;break}O.have=0,O.mode=19;case 19:for(;O.have<O.nlen+O.ndist;){for(;pe=(te=O.lencode[B&(1<<O.lenbits)-1])>>>16&255,we=65535&te,!((Pe=te>>>24)<=X);){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if(we<16)B>>>=Pe,X-=Pe,O.lens[O.have++]=we;else{if(we===16){for(J=Pe+2;X<J;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if(B>>>=Pe,X-=Pe,O.have===0){I.msg="invalid bit length repeat",O.mode=30;break}z=O.lens[O.have-1],xe=3+(3&B),B>>>=2,X-=2}else if(we===17){for(J=Pe+3;X<J;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}X-=Pe,z=0,xe=3+(7&(B>>>=Pe)),B>>>=3,X-=3}else{for(J=Pe+7;X<J;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}X-=Pe,z=0,xe=11+(127&(B>>>=Pe)),B>>>=7,X-=7}if(O.have+xe>O.nlen+O.ndist){I.msg="invalid bit length repeat",O.mode=30;break}for(;xe--;)O.lens[O.have++]=z}}if(O.mode===30)break;if(O.lens[256]===0){I.msg="invalid code -- missing end-of-block",O.mode=30;break}if(O.lenbits=9,re={bits:O.lenbits},q=c(u,O.lens,0,O.nlen,O.lencode,0,O.work,re),O.lenbits=re.bits,q){I.msg="invalid literal/lengths set",O.mode=30;break}if(O.distbits=6,O.distcode=O.distdyn,re={bits:O.distbits},q=c(f,O.lens,O.nlen,O.ndist,O.distcode,0,O.work,re),O.distbits=re.bits,q){I.msg="invalid distances set",O.mode=30;break}if(O.mode=20,W===6)break e;case 20:O.mode=21;case 21:if(6<=Y&&258<=se){I.next_out=K,I.avail_out=se,I.next_in=$,I.avail_in=Y,O.hold=B,O.bits=X,l(I,ce),K=I.next_out,V=I.output,se=I.avail_out,$=I.next_in,H=I.input,Y=I.avail_in,B=O.hold,X=O.bits,O.mode===12&&(O.back=-1);break}for(O.back=0;pe=(te=O.lencode[B&(1<<O.lenbits)-1])>>>16&255,we=65535&te,!((Pe=te>>>24)<=X);){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if(pe&&(240&pe)==0){for(ze=Pe,ue=pe,ht=we;pe=(te=O.lencode[ht+((B&(1<<ze+ue)-1)>>ze)])>>>16&255,we=65535&te,!(ze+(Pe=te>>>24)<=X);){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}B>>>=ze,X-=ze,O.back+=ze}if(B>>>=Pe,X-=Pe,O.back+=Pe,O.length=we,pe===0){O.mode=26;break}if(32&pe){O.back=-1,O.mode=12;break}if(64&pe){I.msg="invalid literal/length code",O.mode=30;break}O.extra=15&pe,O.mode=22;case 22:if(O.extra){for(J=O.extra;X<J;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}O.length+=B&(1<<O.extra)-1,B>>>=O.extra,X-=O.extra,O.back+=O.extra}O.was=O.length,O.mode=23;case 23:for(;pe=(te=O.distcode[B&(1<<O.distbits)-1])>>>16&255,we=65535&te,!((Pe=te>>>24)<=X);){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if((240&pe)==0){for(ze=Pe,ue=pe,ht=we;pe=(te=O.distcode[ht+((B&(1<<ze+ue)-1)>>ze)])>>>16&255,we=65535&te,!(ze+(Pe=te>>>24)<=X);){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}B>>>=ze,X-=ze,O.back+=ze}if(B>>>=Pe,X-=Pe,O.back+=Pe,64&pe){I.msg="invalid distance code",O.mode=30;break}O.offset=we,O.extra=15&pe,O.mode=24;case 24:if(O.extra){for(J=O.extra;X<J;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}O.offset+=B&(1<<O.extra)-1,B>>>=O.extra,X-=O.extra,O.back+=O.extra}if(O.offset>O.dmax){I.msg="invalid distance too far back",O.mode=30;break}O.mode=25;case 25:if(se===0)break e;if(xe=ce-se,O.offset>xe){if((xe=O.offset-xe)>O.whave&&O.sane){I.msg="invalid distance too far back",O.mode=30;break}ee=xe>O.wnext?(xe-=O.wnext,O.wsize-xe):O.wnext-xe,xe>O.length&&(xe=O.length),ve=O.window}else ve=V,ee=K-O.offset,xe=O.length;for(se<xe&&(xe=se),se-=xe,O.length-=xe;V[K++]=ve[ee++],--xe;);O.length===0&&(O.mode=21);break;case 26:if(se===0)break e;V[K++]=O.length,se--,O.mode=21;break;case 27:if(O.wrap){for(;X<32;){if(Y===0)break e;Y--,B|=H[$++]<<X,X+=8}if(ce-=se,I.total_out+=ce,O.total+=ce,ce&&(I.adler=O.check=O.flags?o(O.check,V,ce,K-ce):s(O.check,V,ce,K-ce)),ce=se,(O.flags?B:x(B))!==O.check){I.msg="incorrect data check",O.mode=30;break}X=B=0}O.mode=28;case 28:if(O.wrap&&O.flags){for(;X<32;){if(Y===0)break e;Y--,B+=H[$++]<<X,X+=8}if(B!==(4294967295&O.total)){I.msg="incorrect length check",O.mode=30;break}X=B=0}O.mode=29;case 29:q=1;break e;case 30:q=-3;break e;case 31:return-4;case 32:default:return g}return I.next_out=K,I.avail_out=se,I.next_in=$,I.avail_in=Y,O.hold=B,O.bits=X,(O.wsize||ce!==I.avail_out&&O.mode<30&&(O.mode<27||W!==4))&&F(I,I.output,I.next_out,ce-I.avail_out)?(O.mode=31,-4):(ae-=I.avail_in,ce-=I.avail_out,I.total_in+=ae,I.total_out+=ce,O.total+=ce,O.wrap&&ce&&(I.adler=O.check=O.flags?o(O.check,V,ce,I.next_out-ce):s(O.check,V,ce,I.next_out-ce)),I.data_type=O.bits+(O.last?64:0)+(O.mode===12?128:0)+(O.mode===20||O.mode===15?256:0),(ae==0&&ce===0||W===4)&&q===m&&(q=-5),q)},r.inflateEnd=function(I){if(!I||!I.state)return g;var W=I.state;return W.window&&(W.window=null),I.state=null,m},r.inflateGetHeader=function(I,W){var O;return I&&I.state?(2&(O=I.state).wrap)==0?g:((O.head=W).done=!1,m):g},r.inflateSetDictionary=function(I,W){var O,H=W.length;return I&&I.state?(O=I.state).wrap!==0&&O.mode!==11?g:O.mode===11&&s(1,W,H,0)!==O.check?-3:F(I,W,H,H)?(O.mode=31,-4):(O.havedict=1,m):g},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(u,f,m,g,b,y,v,x){var M,w,A,T,R,N,j,C,k,F=x.bits,I=0,W=0,O=0,H=0,V=0,$=0,K=0,Y=0,se=0,B=0,X=null,ae=0,ce=new a.Buf16(16),xe=new a.Buf16(16),ee=null,ve=0;for(I=0;I<=15;I++)ce[I]=0;for(W=0;W<g;W++)ce[f[m+W]]++;for(V=F,H=15;1<=H&&ce[H]===0;H--);if(H<V&&(V=H),H===0)return b[y++]=20971520,b[y++]=20971520,x.bits=1,0;for(O=1;O<H&&ce[O]===0;O++);for(V<O&&(V=O),I=Y=1;I<=15;I++)if(Y<<=1,(Y-=ce[I])<0)return-1;if(0<Y&&(u===0||H!==1))return-1;for(xe[1]=0,I=1;I<15;I++)xe[I+1]=xe[I]+ce[I];for(W=0;W<g;W++)f[m+W]!==0&&(v[xe[f[m+W]]++]=W);if(N=u===0?(X=ee=v,19):u===1?(X=s,ae-=257,ee=o,ve-=257,256):(X=l,ee=c,-1),I=O,R=y,K=W=B=0,A=-1,T=(se=1<<($=V))-1,u===1&&852<se||u===2&&592<se)return 1;for(;;){for(j=I-K,k=v[W]<N?(C=0,v[W]):v[W]>N?(C=ee[ve+v[W]],X[ae+v[W]]):(C=96,0),M=1<<I-K,O=w=1<<$;b[R+(B>>K)+(w-=M)]=j<<24|C<<16|k|0,w!==0;);for(M=1<<I-1;B&M;)M>>=1;if(M!==0?(B&=M-1,B+=M):B=0,W++,--ce[I]==0){if(I===H)break;I=f[m+v[W]]}if(V<I&&(B&T)!==A){for(K===0&&(K=V),R+=O,Y=1<<($=I-K);$+K<H&&!((Y-=ce[$+K])<=0);)$++,Y<<=1;if(se+=1<<$,u===1&&852<se||u===2&&592<se)return 1;b[A=B&T]=V<<24|$<<16|R-y|0}}return B!==0&&(b[R+B]=I-K<<24|64<<16|0),x.bits=V,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(te){for(var oe=te.length;0<=--oe;)te[oe]=0}var c=0,u=29,f=256,m=f+1+u,g=30,b=19,y=2*m+1,v=15,x=16,M=7,w=256,A=16,T=17,R=18,N=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],j=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],C=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],k=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],F=new Array(2*(m+2));l(F);var I=new Array(2*g);l(I);var W=new Array(512);l(W);var O=new Array(256);l(O);var H=new Array(u);l(H);var V,$,K,Y=new Array(g);function se(te,oe,ke,Ne,ne){this.static_tree=te,this.extra_bits=oe,this.extra_base=ke,this.elems=Ne,this.max_length=ne,this.has_stree=te&&te.length}function B(te,oe){this.dyn_tree=te,this.max_code=0,this.stat_desc=oe}function X(te){return te<256?W[te]:W[256+(te>>>7)]}function ae(te,oe){te.pending_buf[te.pending++]=255&oe,te.pending_buf[te.pending++]=oe>>>8&255}function ce(te,oe,ke){te.bi_valid>x-ke?(te.bi_buf|=oe<<te.bi_valid&65535,ae(te,te.bi_buf),te.bi_buf=oe>>x-te.bi_valid,te.bi_valid+=ke-x):(te.bi_buf|=oe<<te.bi_valid&65535,te.bi_valid+=ke)}function xe(te,oe,ke){ce(te,ke[2*oe],ke[2*oe+1])}function ee(te,oe){for(var ke=0;ke|=1&te,te>>>=1,ke<<=1,0<--oe;);return ke>>>1}function ve(te,oe,ke){var Ne,ne,U=new Array(v+1),L=0;for(Ne=1;Ne<=v;Ne++)U[Ne]=L=L+ke[Ne-1]<<1;for(ne=0;ne<=oe;ne++){var Z=te[2*ne+1];Z!==0&&(te[2*ne]=ee(U[Z]++,Z))}}function Pe(te){var oe;for(oe=0;oe<m;oe++)te.dyn_ltree[2*oe]=0;for(oe=0;oe<g;oe++)te.dyn_dtree[2*oe]=0;for(oe=0;oe<b;oe++)te.bl_tree[2*oe]=0;te.dyn_ltree[2*w]=1,te.opt_len=te.static_len=0,te.last_lit=te.matches=0}function pe(te){8<te.bi_valid?ae(te,te.bi_buf):0<te.bi_valid&&(te.pending_buf[te.pending++]=te.bi_buf),te.bi_buf=0,te.bi_valid=0}function we(te,oe,ke,Ne){var ne=2*oe,U=2*ke;return te[ne]<te[U]||te[ne]===te[U]&&Ne[oe]<=Ne[ke]}function ze(te,oe,ke){for(var Ne=te.heap[ke],ne=ke<<1;ne<=te.heap_len&&(ne<te.heap_len&&we(oe,te.heap[ne+1],te.heap[ne],te.depth)&&ne++,!we(oe,Ne,te.heap[ne],te.depth));)te.heap[ke]=te.heap[ne],ke=ne,ne<<=1;te.heap[ke]=Ne}function ue(te,oe,ke){var Ne,ne,U,L,Z=0;if(te.last_lit!==0)for(;Ne=te.pending_buf[te.d_buf+2*Z]<<8|te.pending_buf[te.d_buf+2*Z+1],ne=te.pending_buf[te.l_buf+Z],Z++,Ne===0?xe(te,ne,oe):(xe(te,(U=O[ne])+f+1,oe),(L=N[U])!==0&&ce(te,ne-=H[U],L),xe(te,U=X(--Ne),ke),(L=j[U])!==0&&ce(te,Ne-=Y[U],L)),Z<te.last_lit;);xe(te,w,oe)}function ht(te,oe){var 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"${t}".`);this._workingColorSpace=t},convert:function(t,e,n){if(this.enabled===!1||e===n||!e||!n)return t;const i=Qb[e].toReference,r=Qb[n].fromReference;return r(i(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return Qb[t].primaries},getTransfer:function(t){return t===Fs?X_:Qb[t].transfer}};function Np(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function gT(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let $h;class cW{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{$h===void 0&&($h=Q_("canvas")),$h.width=e.width,$h.height=e.height;const i=$h.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),n=$h}return n.width>2048||n.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),n.toDataURL("image/jpeg",.6)):n.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=Q_("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Np(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Np(n[i]/255)*255):n[i]=Np(n[i]);return{data:n,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let Qge=0;class uW{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:Qge++}),this.uuid=sc(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(xT(r[s].image)):a.push(xT(r[s]))}else a=xT(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function xT(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?cW.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let Jge=0;class Fa extends Vf{constructor(e=Fa.DEFAULT_IMAGE,n=Fa.DEFAULT_MAPPING,i=fo,r=fo,a=js,s=qx,o=Us,l=Fu,c=Fa.DEFAULT_ANISOTROPY,u=Fs){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:Jge++}),this.uuid=sc(),this.name="",this.source=new uW(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new qt(0,0),this.repeat=new qt(1,1),this.center=new qt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new dn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof u=="string"?this.colorSpace=u:(mx("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=u===lf?Hr:Fs),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==Y9)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case _3:e.x=e.x-Math.floor(e.x);break;case fo:e.x=e.x<0?0:1;break;case S3:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case _3:e.y=e.y-Math.floor(e.y);break;case fo:e.y=e.y<0?0:1;break;case S3:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return mx("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===Hr?lf:rW}set encoding(e){mx("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===lf?Hr:Fs}}Fa.DEFAULT_IMAGE=null;Fa.DEFAULT_MAPPING=Y9;Fa.DEFAULT_ANISOTROPY=1;class $n{constructor(e=0,n=0,i=0,r=1){$n.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],u=l[4],f=l[8],m=l[1],g=l[5],b=l[9],y=l[2],v=l[6],x=l[10];if(Math.abs(u-m)<.01&&Math.abs(f-y)<.01&&Math.abs(b-v)<.01){if(Math.abs(u+m)<.1&&Math.abs(f+y)<.1&&Math.abs(b+v)<.1&&Math.abs(c+g+x-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(g+1)/2,T=(x+1)/2,R=(u+m)/4,N=(f+y)/4,j=(b+v)/4;return w>A&&w>T?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=R/i,a=N/i):A>T?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=R/r,a=j/r):T<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(T),i=N/a,r=j/a),this.set(i,r,a,n),this}let M=Math.sqrt((v-b)*(v-b)+(f-y)*(f-y)+(m-u)*(m-u));return Math.abs(M)<.001&&(M=1),this.x=(v-b)/M,this.y=(f-y)/M,this.z=(m-u)/M,this.w=Math.acos((c+g+x-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class exe extends Vf{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new $n(0,0,e,n),this.scissorTest=!1,this.viewport=new $n(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(mx("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===lf?Hr:Fs),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:js,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new Fa(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new uW(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class Tf extends exe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class dW extends Fa{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Br,this.minFilter=Br,this.wrapR=fo,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class txe extends Fa{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Br,this.minFilter=Br,this.wrapR=fo,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class Cf{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],u=i[r+2],f=i[r+3];const m=a[s+0],g=a[s+1],b=a[s+2],y=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=u,e[n+3]=f;return}if(o===1){e[n+0]=m,e[n+1]=g,e[n+2]=b,e[n+3]=y;return}if(f!==y||l!==m||c!==g||u!==b){let v=1-o;const x=l*m+c*g+u*b+f*y,M=x>=0?1:-1,w=1-x*x;if(w>Number.EPSILON){const T=Math.sqrt(w),R=Math.atan2(T,x*M);v=Math.sin(v*R)/T,o=Math.sin(o*R)/T}const A=o*M;if(l=l*v+m*A,c=c*v+g*A,u=u*v+b*A,f=f*v+y*A,v===1-o){const T=1/Math.sqrt(l*l+c*c+u*u+f*f);l*=T,c*=T,u*=T,f*=T}}e[n]=l,e[n+1]=c,e[n+2]=u,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],u=i[r+3],f=a[s],m=a[s+1],g=a[s+2],b=a[s+3];return e[n]=o*b+u*f+l*g-c*m,e[n+1]=l*b+u*m+c*f-o*g,e[n+2]=c*b+u*g+o*m-l*f,e[n+3]=u*b-o*f-l*m-c*g,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),u=o(r/2),f=o(a/2),m=l(i/2),g=l(r/2),b=l(a/2);switch(s){case"XYZ":this._x=m*u*f+c*g*b,this._y=c*g*f-m*u*b,this._z=c*u*b+m*g*f,this._w=c*u*f-m*g*b;break;case"YXZ":this._x=m*u*f+c*g*b,this._y=c*g*f-m*u*b,this._z=c*u*b-m*g*f,this._w=c*u*f+m*g*b;break;case"ZXY":this._x=m*u*f-c*g*b,this._y=c*g*f+m*u*b,this._z=c*u*b+m*g*f,this._w=c*u*f-m*g*b;break;case"ZYX":this._x=m*u*f-c*g*b,this._y=c*g*f+m*u*b,this._z=c*u*b-m*g*f,this._w=c*u*f+m*g*b;break;case"YZX":this._x=m*u*f+c*g*b,this._y=c*g*f+m*u*b,this._z=c*u*b-m*g*f,this._w=c*u*f-m*g*b;break;case"XZY":this._x=m*u*f-c*g*b,this._y=c*g*f-m*u*b,this._z=c*u*b+m*g*f,this._w=c*u*f+m*g*b;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],u=n[6],f=n[10],m=i+o+f;if(m>0){const g=.5/Math.sqrt(m+1);this._w=.25/g,this._x=(u-l)*g,this._y=(a-c)*g,this._z=(s-r)*g}else if(i>o&&i>f){const g=2*Math.sqrt(1+i-o-f);this._w=(u-l)/g,this._x=.25*g,this._y=(r+s)/g,this._z=(a+c)/g}else if(o>f){const g=2*Math.sqrt(1+o-i-f);this._w=(a-c)/g,this._x=(r+s)/g,this._y=.25*g,this._z=(l+u)/g}else{const g=2*Math.sqrt(1+f-i-o);this._w=(s-r)/g,this._x=(a+c)/g,this._y=(l+u)/g,this._z=.25*g}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Vr(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,u=n._w;return this._x=i*u+s*o+r*c-a*l,this._y=r*u+s*l+a*o-i*c,this._z=a*u+s*c+i*l-r*o,this._w=s*u-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const g=1-n;return this._w=g*s+n*this._w,this._x=g*i+n*this._x,this._y=g*r+n*this._y,this._z=g*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),u=Math.atan2(c,o),f=Math.sin((1-n)*u)/c,m=Math.sin(n*u)/c;return this._w=s*f+this._w*m,this._x=i*f+this._x*m,this._y=r*f+this._y*m,this._z=a*f+this._z*m,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ae{constructor(e=0,n=0,i=0){Ae.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(Bz.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(Bz.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),u=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*u,this.y=i+l*u+o*c-a*f,this.z=r+l*f+a*u-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return vT.copy(this).projectOnVector(e),this.sub(vT)}reflect(e){return this.sub(vT.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(Vr(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const vT=new Ae,Bz=new Cf;class $s{constructor(e=new Ae(1/0,1/0,1/0),n=new Ae(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(oo.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(oo.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=oo.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,oo):oo.fromBufferAttribute(a,s),oo.applyMatrix4(e.matrixWorld),this.expandByPoint(oo);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Jb.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Jb.copy(i.boundingBox)),Jb.applyMatrix4(e.matrixWorld),this.union(Jb)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,oo),oo.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(jg),ey.subVectors(this.max,jg),Gh.subVectors(e.a,jg),Wh.subVectors(e.b,jg),qh.subVectors(e.c,jg),lu.subVectors(Wh,Gh),cu.subVectors(qh,Wh),Dd.subVectors(Gh,qh);let n=[0,-lu.z,lu.y,0,-cu.z,cu.y,0,-Dd.z,Dd.y,lu.z,0,-lu.x,cu.z,0,-cu.x,Dd.z,0,-Dd.x,-lu.y,lu.x,0,-cu.y,cu.x,0,-Dd.y,Dd.x,0];return!bT(n,Gh,Wh,qh,ey)||(n=[1,0,0,0,1,0,0,0,1],!bT(n,Gh,Wh,qh,ey))?!1:(ty.crossVectors(lu,cu),n=[ty.x,ty.y,ty.z],bT(n,Gh,Wh,qh,ey))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,oo).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(oo).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Dl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Dl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Dl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Dl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Dl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Dl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Dl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Dl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Dl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Dl=[new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae],oo=new Ae,Jb=new $s,Gh=new Ae,Wh=new Ae,qh=new Ae,lu=new Ae,cu=new Ae,Dd=new Ae,jg=new Ae,ey=new Ae,ty=new Ae,Od=new Ae;function bT(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){Od.fromArray(t,a);const o=r.x*Math.abs(Od.x)+r.y*Math.abs(Od.y)+r.z*Math.abs(Od.z),l=e.dot(Od),c=n.dot(Od),u=i.dot(Od);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>o)return!1}return!0}const nxe=new $s,Ug=new Ae,yT=new Ae;class Wo{constructor(e=new Ae,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):nxe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Ug.subVectors(e,this.center);const n=Ug.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(Ug,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(yT.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Ug.copy(e.center).add(yT)),this.expandByPoint(Ug.copy(e.center).sub(yT))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const Ol=new Ae,_T=new Ae,ny=new Ae,uu=new Ae,ST=new Ae,iy=new Ae,wT=new Ae;class nk{constructor(e=new Ae,n=new Ae(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Ol)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Ol.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Ol.copy(this.origin).addScaledVector(this.direction,n),Ol.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){_T.copy(e).add(n).multiplyScalar(.5),ny.copy(n).sub(e).normalize(),uu.copy(this.origin).sub(_T);const a=e.distanceTo(n)*.5,s=-this.direction.dot(ny),o=uu.dot(this.direction),l=-uu.dot(ny),c=uu.lengthSq(),u=Math.abs(1-s*s);let f,m,g,b;if(u>0)if(f=s*l-o,m=s*o-l,b=a*u,f>=0)if(m>=-b)if(m<=b){const y=1/u;f*=y,m*=y,g=f*(f+s*m+2*o)+m*(s*f+m+2*l)+c}else m=a,f=Math.max(0,-(s*m+o)),g=-f*f+m*(m+2*l)+c;else m=-a,f=Math.max(0,-(s*m+o)),g=-f*f+m*(m+2*l)+c;else m<=-b?(f=Math.max(0,-(-s*a+o)),m=f>0?-a:Math.min(Math.max(-a,-l),a),g=-f*f+m*(m+2*l)+c):m<=b?(f=0,m=Math.min(Math.max(-a,-l),a),g=m*(m+2*l)+c):(f=Math.max(0,-(s*a+o)),m=f>0?a:Math.min(Math.max(-a,-l),a),g=-f*f+m*(m+2*l)+c);else m=s>0?-a:a,f=Math.max(0,-(s*m+o)),g=-f*f+m*(m+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(_T).addScaledVector(ny,m),g}intersectSphere(e,n){Ol.subVectors(e.center,this.origin);const i=Ol.dot(this.direction),r=Ol.dot(Ol)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,u=1/this.direction.y,f=1/this.direction.z,m=this.origin;return c>=0?(i=(e.min.x-m.x)*c,r=(e.max.x-m.x)*c):(i=(e.max.x-m.x)*c,r=(e.min.x-m.x)*c),u>=0?(a=(e.min.y-m.y)*u,s=(e.max.y-m.y)*u):(a=(e.max.y-m.y)*u,s=(e.min.y-m.y)*u),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-m.z)*f,l=(e.max.z-m.z)*f):(o=(e.max.z-m.z)*f,l=(e.min.z-m.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Ol)!==null}intersectTriangle(e,n,i,r,a){ST.subVectors(n,e),iy.subVectors(i,e),wT.crossVectors(ST,iy);let s=this.direction.dot(wT),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;uu.subVectors(this.origin,e);const l=o*this.direction.dot(iy.crossVectors(uu,iy));if(l<0)return null;const c=o*this.direction.dot(ST.cross(uu));if(c<0||l+c>s)return null;const u=-o*uu.dot(wT);return u<0?null:this.at(u/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Jn{constructor(e,n,i,r,a,s,o,l,c,u,f,m,g,b,y,v){Jn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,u,f,m,g,b,y,v)}set(e,n,i,r,a,s,o,l,c,u,f,m,g,b,y,v){const x=this.elements;return x[0]=e,x[4]=n,x[8]=i,x[12]=r,x[1]=a,x[5]=s,x[9]=o,x[13]=l,x[2]=c,x[6]=u,x[10]=f,x[14]=m,x[3]=g,x[7]=b,x[11]=y,x[15]=v,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Jn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/Xh.setFromMatrixColumn(e,0).length(),a=1/Xh.setFromMatrixColumn(e,1).length(),s=1/Xh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),u=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const m=s*u,g=s*f,b=o*u,y=o*f;n[0]=l*u,n[4]=-l*f,n[8]=c,n[1]=g+b*c,n[5]=m-y*c,n[9]=-o*l,n[2]=y-m*c,n[6]=b+g*c,n[10]=s*l}else if(e.order==="YXZ"){const m=l*u,g=l*f,b=c*u,y=c*f;n[0]=m+y*o,n[4]=b*o-g,n[8]=s*c,n[1]=s*f,n[5]=s*u,n[9]=-o,n[2]=g*o-b,n[6]=y+m*o,n[10]=s*l}else if(e.order==="ZXY"){const m=l*u,g=l*f,b=c*u,y=c*f;n[0]=m-y*o,n[4]=-s*f,n[8]=b+g*o,n[1]=g+b*o,n[5]=s*u,n[9]=y-m*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const m=s*u,g=s*f,b=o*u,y=o*f;n[0]=l*u,n[4]=b*c-g,n[8]=m*c+y,n[1]=l*f,n[5]=y*c+m,n[9]=g*c-b,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const m=s*l,g=s*c,b=o*l,y=o*c;n[0]=l*u,n[4]=y-m*f,n[8]=b*f+g,n[1]=f,n[5]=s*u,n[9]=-o*u,n[2]=-c*u,n[6]=g*f+b,n[10]=m-y*f}else if(e.order==="XZY"){const m=s*l,g=s*c,b=o*l,y=o*c;n[0]=l*u,n[4]=-f,n[8]=c*u,n[1]=m*f+y,n[5]=s*u,n[9]=g*f-b,n[2]=b*f-g,n[6]=o*u,n[10]=y*f+m}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(ixe,e,rxe)}lookAt(e,n,i){const r=this.elements;return ts.subVectors(e,n),ts.lengthSq()===0&&(ts.z=1),ts.normalize(),du.crossVectors(i,ts),du.lengthSq()===0&&(Math.abs(i.z)===1?ts.x+=1e-4:ts.z+=1e-4,ts.normalize(),du.crossVectors(i,ts)),du.normalize(),ry.crossVectors(ts,du),r[0]=du.x,r[4]=ry.x,r[8]=ts.x,r[1]=du.y,r[5]=ry.y,r[9]=ts.y,r[2]=du.z,r[6]=ry.z,r[10]=ts.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],u=i[1],f=i[5],m=i[9],g=i[13],b=i[2],y=i[6],v=i[10],x=i[14],M=i[3],w=i[7],A=i[11],T=i[15],R=r[0],N=r[4],j=r[8],C=r[12],k=r[1],F=r[5],I=r[9],W=r[13],O=r[2],H=r[6],V=r[10],$=r[14],K=r[3],Y=r[7],se=r[11],B=r[15];return a[0]=s*R+o*k+l*O+c*K,a[4]=s*N+o*F+l*H+c*Y,a[8]=s*j+o*I+l*V+c*se,a[12]=s*C+o*W+l*$+c*B,a[1]=u*R+f*k+m*O+g*K,a[5]=u*N+f*F+m*H+g*Y,a[9]=u*j+f*I+m*V+g*se,a[13]=u*C+f*W+m*$+g*B,a[2]=b*R+y*k+v*O+x*K,a[6]=b*N+y*F+v*H+x*Y,a[10]=b*j+y*I+v*V+x*se,a[14]=b*C+y*W+v*$+x*B,a[3]=M*R+w*k+A*O+T*K,a[7]=M*N+w*F+A*H+T*Y,a[11]=M*j+w*I+A*V+T*se,a[15]=M*C+w*W+A*$+T*B,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],u=e[2],f=e[6],m=e[10],g=e[14],b=e[3],y=e[7],v=e[11],x=e[15];return b*(+a*l*f-r*c*f-a*o*m+i*c*m+r*o*g-i*l*g)+y*(+n*l*g-n*c*m+a*s*m-r*s*g+r*c*u-a*l*u)+v*(+n*c*f-n*o*g-a*s*f+i*s*g+a*o*u-i*c*u)+x*(-r*o*u-n*l*f+n*o*m+r*s*f-i*s*m+i*l*u)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],u=e[8],f=e[9],m=e[10],g=e[11],b=e[12],y=e[13],v=e[14],x=e[15],M=f*v*c-y*m*c+y*l*g-o*v*g-f*l*x+o*m*x,w=b*m*c-u*v*c-b*l*g+s*v*g+u*l*x-s*m*x,A=u*y*c-b*f*c+b*o*g-s*y*g-u*o*x+s*f*x,T=b*f*l-u*y*l-b*o*m+s*y*m+u*o*v-s*f*v,R=n*M+i*w+r*A+a*T;if(R===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/R;return e[0]=M*N,e[1]=(y*m*a-f*v*a-y*r*g+i*v*g+f*r*x-i*m*x)*N,e[2]=(o*v*a-y*l*a+y*r*c-i*v*c-o*r*x+i*l*x)*N,e[3]=(f*l*a-o*m*a-f*r*c+i*m*c+o*r*g-i*l*g)*N,e[4]=w*N,e[5]=(u*v*a-b*m*a+b*r*g-n*v*g-u*r*x+n*m*x)*N,e[6]=(b*l*a-s*v*a-b*r*c+n*v*c+s*r*x-n*l*x)*N,e[7]=(s*m*a-u*l*a+u*r*c-n*m*c-s*r*g+n*l*g)*N,e[8]=A*N,e[9]=(b*f*a-u*y*a-b*i*g+n*y*g+u*i*x-n*f*x)*N,e[10]=(s*y*a-b*o*a+b*i*c-n*y*c-s*i*x+n*o*x)*N,e[11]=(u*o*a-s*f*a-u*i*c+n*f*c+s*i*g-n*o*g)*N,e[12]=T*N,e[13]=(u*y*r-b*f*r+b*i*m-n*y*m-u*i*v+n*f*v)*N,e[14]=(b*o*r-s*y*r-b*i*l+n*y*l+s*i*v-n*o*v)*N,e[15]=(s*f*r-u*o*r+u*i*l-n*f*l-s*i*m+n*o*m)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,u=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,u*o+i,u*l-r*s,0,c*l-r*o,u*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,u=s+s,f=o+o,m=a*c,g=a*u,b=a*f,y=s*u,v=s*f,x=o*f,M=l*c,w=l*u,A=l*f,T=i.x,R=i.y,N=i.z;return r[0]=(1-(y+x))*T,r[1]=(g+A)*T,r[2]=(b-w)*T,r[3]=0,r[4]=(g-A)*R,r[5]=(1-(m+x))*R,r[6]=(v+M)*R,r[7]=0,r[8]=(b+w)*N,r[9]=(v-M)*N,r[10]=(1-(m+y))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=Xh.set(r[0],r[1],r[2]).length();const s=Xh.set(r[4],r[5],r[6]).length(),o=Xh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],lo.copy(this);const c=1/a,u=1/s,f=1/o;return lo.elements[0]*=c,lo.elements[1]*=c,lo.elements[2]*=c,lo.elements[4]*=u,lo.elements[5]*=u,lo.elements[6]*=u,lo.elements[8]*=f,lo.elements[9]*=f,lo.elements[10]*=f,n.setFromRotationMatrix(lo),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=$o){const l=this.elements,c=2*a/(n-e),u=2*a/(i-r),f=(n+e)/(n-e),m=(i+r)/(i-r);let g,b;if(o===$o)g=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===Kx)g=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=u,l[9]=m,l[13]=0,l[2]=0,l[6]=0,l[10]=g,l[14]=b,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=$o){const l=this.elements,c=1/(n-e),u=1/(i-r),f=1/(s-a),m=(n+e)*c,g=(i+r)*u;let b,y;if(o===$o)b=(s+a)*f,y=-2*f;else if(o===Kx)b=a*f,y=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-m,l[1]=0,l[5]=2*u,l[9]=0,l[13]=-g,l[2]=0,l[6]=0,l[10]=y,l[14]=-b,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const Xh=new Ae,lo=new Jn,ixe=new Ae(0,0,0),rxe=new Ae(1,1,1),du=new Ae,ry=new Ae,ts=new Ae,Hz=new Jn,Vz=new Cf;class D0{constructor(e=0,n=0,i=0,r=D0.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],u=r[9],f=r[2],m=r[6],g=r[10];switch(n){case"XYZ":this._y=Math.asin(Vr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,g),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(m,c),this._z=0);break;case"YXZ":this._x=Math.asin(-Vr(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,g),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(Vr(m,-1,1)),Math.abs(m)<.9999999?(this._y=Math.atan2(-f,g),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-Vr(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(m,g),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(Vr(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,g));break;case"XZY":this._z=Math.asin(-Vr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(m,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-u,g),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Hz.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Hz,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return Vz.setFromEuler(this),this.setFromQuaternion(Vz,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}D0.DEFAULT_ORDER="XYZ";class fW{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let axe=0;const $z=new Ae,Kh=new Cf,Ll=new Jn,ay=new Ae,Fg=new Ae,sxe=new Ae,oxe=new Cf,Gz=new Ae(1,0,0),Wz=new Ae(0,1,0),qz=new Ae(0,0,1),lxe={type:"added"},cxe={type:"removed"};class ga extends Vf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:axe++}),this.uuid=sc(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=ga.DEFAULT_UP.clone();const e=new Ae,n=new D0,i=new Cf,r=new Ae(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Jn},normalMatrix:{value:new dn}}),this.matrix=new Jn,this.matrixWorld=new Jn,this.matrixAutoUpdate=ga.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=ga.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new fW,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Kh.setFromAxisAngle(e,n),this.quaternion.multiply(Kh),this}rotateOnWorldAxis(e,n){return Kh.setFromAxisAngle(e,n),this.quaternion.premultiply(Kh),this}rotateX(e){return this.rotateOnAxis(Gz,e)}rotateY(e){return this.rotateOnAxis(Wz,e)}rotateZ(e){return this.rotateOnAxis(qz,e)}translateOnAxis(e,n){return $z.copy(e).applyQuaternion(this.quaternion),this.position.add($z.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(Gz,e)}translateY(e){return this.translateOnAxis(Wz,e)}translateZ(e){return this.translateOnAxis(qz,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Ll.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?ay.copy(e):ay.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),Fg.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Ll.lookAt(Fg,ay,this.up):Ll.lookAt(ay,Fg,this.up),this.quaternion.setFromRotationMatrix(Ll),r&&(Ll.extractRotation(r.matrixWorld),Kh.setFromRotationMatrix(Ll),this.quaternion.premultiply(Kh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(lxe)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(cxe)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Ll.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Ll.multiply(e.parent.matrixWorld)),e.applyMatrix4(Ll),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Fg,e,sxe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Fg,oxe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,u=l.length;c<u;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),u=s(e.images),f=s(e.shapes),m=s(e.skeletons),g=s(e.animations),b=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),u.length>0&&(i.images=u),f.length>0&&(i.shapes=f),m.length>0&&(i.skeletons=m),g.length>0&&(i.animations=g),b.length>0&&(i.nodes=b)}return i.object=r,i;function s(o){const l=[];for(const c in o){const u=o[c];delete u.metadata,l.push(u)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}ga.DEFAULT_UP=new Ae(0,1,0);ga.DEFAULT_MATRIX_AUTO_UPDATE=!0;ga.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const co=new Ae,Il=new Ae,MT=new Ae,jl=new Ae,Yh=new Ae,Zh=new Ae,Xz=new Ae,ET=new Ae,AT=new Ae,TT=new Ae;let sy=!1;class uo{constructor(e=new Ae,n=new Ae,i=new Ae){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),co.subVectors(e,n),r.cross(co);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){co.subVectors(r,n),Il.subVectors(i,n),MT.subVectors(e,n);const s=co.dot(co),o=co.dot(Il),l=co.dot(MT),c=Il.dot(Il),u=Il.dot(MT),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const m=1/f,g=(c*l-o*u)*m,b=(s*u-o*l)*m;return a.set(1-g-b,b,g)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,jl),jl.x>=0&&jl.y>=0&&jl.x+jl.y<=1}static getUV(e,n,i,r,a,s,o,l){return sy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),sy=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,jl),l.setScalar(0),l.addScaledVector(a,jl.x),l.addScaledVector(s,jl.y),l.addScaledVector(o,jl.z),l}static isFrontFacing(e,n,i,r){return co.subVectors(i,n),Il.subVectors(e,n),co.cross(Il).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return co.subVectors(this.c,this.b),Il.subVectors(this.a,this.b),co.cross(Il).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return uo.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return uo.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return sy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),sy=!0),uo.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return uo.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return uo.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return uo.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;Yh.subVectors(r,i),Zh.subVectors(a,i),ET.subVectors(e,i);const l=Yh.dot(ET),c=Zh.dot(ET);if(l<=0&&c<=0)return n.copy(i);AT.subVectors(e,r);const u=Yh.dot(AT),f=Zh.dot(AT);if(u>=0&&f<=u)return n.copy(r);const m=l*f-u*c;if(m<=0&&l>=0&&u<=0)return s=l/(l-u),n.copy(i).addScaledVector(Yh,s);TT.subVectors(e,a);const g=Yh.dot(TT),b=Zh.dot(TT);if(b>=0&&g<=b)return n.copy(a);const y=g*c-l*b;if(y<=0&&c>=0&&b<=0)return o=c/(c-b),n.copy(i).addScaledVector(Zh,o);const v=u*b-g*f;if(v<=0&&f-u>=0&&g-b>=0)return Xz.subVectors(a,r),o=(f-u)/(f-u+(g-b)),n.copy(r).addScaledVector(Xz,o);const x=1/(v+y+m);return s=y*x,o=m*x,n.copy(i).addScaledVector(Yh,s).addScaledVector(Zh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const hW={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},fu={h:0,s:0,l:0},oy={h:0,s:0,l:0};function CT(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let zt=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Hr){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,Hn.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=Hn.workingColorSpace){return this.r=e,this.g=n,this.b=i,Hn.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=Hn.workingColorSpace){if(e=tk(e,1),n=Vr(n,0,1),i=Vr(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=CT(s,a,e+1/3),this.g=CT(s,a,e),this.b=CT(s,a,e-1/3)}return Hn.toWorkingColorSpace(this,r),this}setStyle(e,n=Hr){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Hr){const i=hW[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Np(e.r),this.g=Np(e.g),this.b=Np(e.b),this}copyLinearToSRGB(e){return this.r=gT(e.r),this.g=gT(e.g),this.b=gT(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Hr){return Hn.fromWorkingColorSpace(Zr.copy(this),e),Math.round(Vr(Zr.r*255,0,255))*65536+Math.round(Vr(Zr.g*255,0,255))*256+Math.round(Vr(Zr.b*255,0,255))}getHexString(e=Hr){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=Hn.workingColorSpace){Hn.fromWorkingColorSpace(Zr.copy(this),n);const i=Zr.r,r=Zr.g,a=Zr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const u=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=u<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=u,e}getRGB(e,n=Hn.workingColorSpace){return Hn.fromWorkingColorSpace(Zr.copy(this),n),e.r=Zr.r,e.g=Zr.g,e.b=Zr.b,e}getStyle(e=Hr){Hn.fromWorkingColorSpace(Zr.copy(this),e);const n=Zr.r,i=Zr.g,r=Zr.b;return e!==Hr?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(fu),this.setHSL(fu.h+e,fu.s+n,fu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(fu),e.getHSL(oy);const i=px(fu.h,oy.h,n),r=px(fu.s,oy.s,n),a=px(fu.l,oy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Zr=new zt;zt.NAMES=hW;let uxe=0;class ym extends Vf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:uxe++}),this.uuid=sc(),this.name="",this.type="Material",this.blending=Cp,this.side=Xu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=x3,this.blendDst=v3,this.blendEquation=Wd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new zt(0,0,0),this.blendAlpha=0,this.depthFunc=q_,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Lz,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Vh,this.stencilZFail=Vh,this.stencilZPass=Vh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Cp&&(i.blending=this.blending),this.side!==Xu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==x3&&(i.blendSrc=this.blendSrc),this.blendDst!==v3&&(i.blendDst=this.blendDst),this.blendEquation!==Wd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==q_&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Lz&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Vh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Vh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Vh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class pW extends ym{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new zt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=QP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Bi=new Ae,ly=new qt;class ds{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=w3,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=Jl,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)ly.fromBufferAttribute(this,n),ly.applyMatrix3(e),this.setXY(n,ly.x,ly.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.applyMatrix3(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.applyMatrix4(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.applyNormalMatrix(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.transformDirection(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Bo(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Bn(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Bo(n,this.array)),n}setX(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Bo(n,this.array)),n}setY(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Bo(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Bo(n,this.array)),n}setW(e,n){return this.normalized&&(n=Bn(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array),a=Bn(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==w3&&(e.usage=this.usage),e}}class mW extends ds{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class gW extends ds{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Di extends ds{constructor(e,n,i){super(new Float32Array(e),n,i)}}let dxe=0;const Es=new Jn,NT=new ga,Qh=new Ae,ns=new $s,zg=new $s,yr=new Ae;class aa extends Vf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:dxe++}),this.uuid=sc(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(lW(e)?gW:mW)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new dn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Es.makeRotationFromQuaternion(e),this.applyMatrix4(Es),this}rotateX(e){return Es.makeRotationX(e),this.applyMatrix4(Es),this}rotateY(e){return Es.makeRotationY(e),this.applyMatrix4(Es),this}rotateZ(e){return Es.makeRotationZ(e),this.applyMatrix4(Es),this}translate(e,n,i){return Es.makeTranslation(e,n,i),this.applyMatrix4(Es),this}scale(e,n,i){return Es.makeScale(e,n,i),this.applyMatrix4(Es),this}lookAt(e){return NT.lookAt(e),NT.updateMatrix(),this.applyMatrix4(NT.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Qh).negate(),this.translate(Qh.x,Qh.y,Qh.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Di(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new $s);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ae(-1/0,-1/0,-1/0),new Ae(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];ns.setFromBufferAttribute(a),this.morphTargetsRelative?(yr.addVectors(this.boundingBox.min,ns.min),this.boundingBox.expandByPoint(yr),yr.addVectors(this.boundingBox.max,ns.max),this.boundingBox.expandByPoint(yr)):(this.boundingBox.expandByPoint(ns.min),this.boundingBox.expandByPoint(ns.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Wo);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ae,1/0);return}if(e){const i=this.boundingSphere.center;if(ns.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];zg.setFromBufferAttribute(o),this.morphTargetsRelative?(yr.addVectors(ns.min,zg.min),ns.expandByPoint(yr),yr.addVectors(ns.max,zg.max),ns.expandByPoint(yr)):(ns.expandByPoint(zg.min),ns.expandByPoint(zg.max))}ns.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)yr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(yr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,u=o.count;c<u;c++)yr.fromBufferAttribute(o,c),l&&(Qh.fromBufferAttribute(e,c),yr.add(Qh)),r=Math.max(r,i.distanceToSquared(yr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new ds(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],u=[];for(let k=0;k<o;k++)c[k]=new Ae,u[k]=new Ae;const f=new Ae,m=new Ae,g=new Ae,b=new qt,y=new qt,v=new qt,x=new Ae,M=new Ae;function w(k,F,I){f.fromArray(r,k*3),m.fromArray(r,F*3),g.fromArray(r,I*3),b.fromArray(s,k*2),y.fromArray(s,F*2),v.fromArray(s,I*2),m.sub(f),g.sub(f),y.sub(b),v.sub(b);const W=1/(y.x*v.y-v.x*y.y);isFinite(W)&&(x.copy(m).multiplyScalar(v.y).addScaledVector(g,-y.y).multiplyScalar(W),M.copy(g).multiplyScalar(y.x).addScaledVector(m,-v.x).multiplyScalar(W),c[k].add(x),c[F].add(x),c[I].add(x),u[k].add(M),u[F].add(M),u[I].add(M))}let A=this.groups;A.length===0&&(A=[{start:0,count:i.length}]);for(let k=0,F=A.length;k<F;++k){const I=A[k],W=I.start,O=I.count;for(let H=W,V=W+O;H<V;H+=3)w(i[H+0],i[H+1],i[H+2])}const T=new Ae,R=new Ae,N=new Ae,j=new Ae;function C(k){N.fromArray(a,k*3),j.copy(N);const F=c[k];T.copy(F),T.sub(N.multiplyScalar(N.dot(F))).normalize(),R.crossVectors(j,F);const W=R.dot(u[k])<0?-1:1;l[k*4]=T.x,l[k*4+1]=T.y,l[k*4+2]=T.z,l[k*4+3]=W}for(let k=0,F=A.length;k<F;++k){const I=A[k],W=I.start,O=I.count;for(let H=W,V=W+O;H<V;H+=3)C(i[H+0]),C(i[H+1]),C(i[H+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new ds(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let m=0,g=i.count;m<g;m++)i.setXYZ(m,0,0,0);const r=new Ae,a=new Ae,s=new Ae,o=new Ae,l=new Ae,c=new Ae,u=new Ae,f=new Ae;if(e)for(let m=0,g=e.count;m<g;m+=3){const b=e.getX(m+0),y=e.getX(m+1),v=e.getX(m+2);r.fromBufferAttribute(n,b),a.fromBufferAttribute(n,y),s.fromBufferAttribute(n,v),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),o.fromBufferAttribute(i,b),l.fromBufferAttribute(i,y),c.fromBufferAttribute(i,v),o.add(u),l.add(u),c.add(u),i.setXYZ(b,o.x,o.y,o.z),i.setXYZ(y,l.x,l.y,l.z),i.setXYZ(v,c.x,c.y,c.z)}else for(let m=0,g=n.count;m<g;m+=3)r.fromBufferAttribute(n,m+0),a.fromBufferAttribute(n,m+1),s.fromBufferAttribute(n,m+2),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),i.setXYZ(m+0,u.x,u.y,u.z),i.setXYZ(m+1,u.x,u.y,u.z),i.setXYZ(m+2,u.x,u.y,u.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)yr.fromBufferAttribute(e,n),yr.normalize(),e.setXYZ(n,yr.x,yr.y,yr.z)}toNonIndexed(){function e(o,l){const c=o.array,u=o.itemSize,f=o.normalized,m=new c.constructor(l.length*u);let g=0,b=0;for(let y=0,v=l.length;y<v;y++){o.isInterleavedBufferAttribute?g=l[y]*o.data.stride+o.offset:g=l[y]*u;for(let x=0;x<u;x++)m[b++]=c[g++]}return new ds(m,u,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new aa,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let u=0,f=c.length;u<f;u++){const m=c[u],g=e(m,i);l.push(g)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],u=[];for(let f=0,m=c.length;f<m;f++){const g=c[f];u.push(g.toJSON(e.data))}u.length>0&&(r[l]=u,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const u=r[c];this.setAttribute(c,u.clone(n))}const a=e.morphAttributes;for(const c in a){const u=[],f=a[c];for(let m=0,g=f.length;m<g;m++)u.push(f[m].clone(n));this.morphAttributes[c]=u}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,u=s.length;c<u;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const Kz=new Jn,Ld=new nk,cy=new Wo,Yz=new Ae,Jh=new Ae,ep=new Ae,tp=new Ae,RT=new Ae,uy=new Ae,dy=new qt,fy=new qt,hy=new qt,Zz=new Ae,Qz=new Ae,Jz=new Ae,py=new Ae,my=new Ae;class vo extends ga{constructor(e=new aa,n=new pW){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){uy.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const u=o[l],f=a[l];u!==0&&(RT.fromBufferAttribute(f,e),s?uy.addScaledVector(RT,u):uy.addScaledVector(RT.sub(n),u))}n.add(uy)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),cy.copy(i.boundingSphere),cy.applyMatrix4(a),Ld.copy(e.ray).recast(e.near),!(cy.containsPoint(Ld.origin)===!1&&(Ld.intersectSphere(cy,Yz)===null||Ld.origin.distanceToSquared(Yz)>(e.far-e.near)**2))&&(Kz.copy(a).invert(),Ld.copy(e.ray).applyMatrix4(Kz),!(i.boundingBox!==null&&Ld.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Ld)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,u=a.attributes.uv1,f=a.attributes.normal,m=a.groups,g=a.drawRange;if(o!==null)if(Array.isArray(s))for(let b=0,y=m.length;b<y;b++){const v=m[b],x=s[v.materialIndex],M=Math.max(v.start,g.start),w=Math.min(o.count,Math.min(v.start+v.count,g.start+g.count));for(let A=M,T=w;A<T;A+=3){const R=o.getX(A),N=o.getX(A+1),j=o.getX(A+2);r=gy(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,g.start),y=Math.min(o.count,g.start+g.count);for(let v=b,x=y;v<x;v+=3){const M=o.getX(v),w=o.getX(v+1),A=o.getX(v+2);r=gy(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let b=0,y=m.length;b<y;b++){const v=m[b],x=s[v.materialIndex],M=Math.max(v.start,g.start),w=Math.min(l.count,Math.min(v.start+v.count,g.start+g.count));for(let A=M,T=w;A<T;A+=3){const R=A,N=A+1,j=A+2;r=gy(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const b=Math.max(0,g.start),y=Math.min(l.count,g.start+g.count);for(let v=b,x=y;v<x;v+=3){const M=v,w=v+1,A=v+2;r=gy(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}}}function fxe(t,e,n,i,r,a,s,o){let l;if(e.side===Ua?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Xu,o),l===null)return null;my.copy(o),my.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(my);return c<n.near||c>n.far?null:{distance:c,point:my.clone(),object:t}}function gy(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Jh),t.getVertexPosition(l,ep),t.getVertexPosition(c,tp);const u=fxe(t,e,n,i,Jh,ep,tp,py);if(u){r&&(dy.fromBufferAttribute(r,o),fy.fromBufferAttribute(r,l),hy.fromBufferAttribute(r,c),u.uv=uo.getInterpolation(py,Jh,ep,tp,dy,fy,hy,new qt)),a&&(dy.fromBufferAttribute(a,o),fy.fromBufferAttribute(a,l),hy.fromBufferAttribute(a,c),u.uv1=uo.getInterpolation(py,Jh,ep,tp,dy,fy,hy,new qt),u.uv2=u.uv1),s&&(Zz.fromBufferAttribute(s,o),Qz.fromBufferAttribute(s,l),Jz.fromBufferAttribute(s,c),u.normal=uo.getInterpolation(py,Jh,ep,tp,Zz,Qz,Jz,new Ae),u.normal.dot(i.direction)>0&&u.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ae,materialIndex:0};uo.getNormal(Jh,ep,tp,f.normal),u.face=f}return u}class O0 extends aa{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],u=[],f=[];let m=0,g=0;b("z","y","x",-1,-1,i,n,e,s,a,0),b("z","y","x",1,-1,i,n,-e,s,a,1),b("x","z","y",1,1,e,i,n,r,s,2),b("x","z","y",1,-1,e,i,-n,r,s,3),b("x","y","z",1,-1,e,n,i,r,a,4),b("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Di(c,3)),this.setAttribute("normal",new Di(u,3)),this.setAttribute("uv",new Di(f,2));function b(y,v,x,M,w,A,T,R,N,j,C){const k=A/N,F=T/j,I=A/2,W=T/2,O=R/2,H=N+1,V=j+1;let $=0,K=0;const Y=new Ae;for(let se=0;se<V;se++){const B=se*F-W;for(let X=0;X<H;X++){const ae=X*k-I;Y[y]=ae*M,Y[v]=B*w,Y[x]=O,c.push(Y.x,Y.y,Y.z),Y[y]=0,Y[v]=0,Y[x]=R>0?1:-1,u.push(Y.x,Y.y,Y.z),f.push(X/N),f.push(1-se/j),$+=1}}for(let se=0;se<j;se++)for(let B=0;B<N;B++){const X=m+B+H*se,ae=m+B+H*(se+1),ce=m+(B+1)+H*(se+1),xe=m+(B+1)+H*se;l.push(X,ae,xe),l.push(ae,ce,xe),K+=6}o.addGroup(g,K,C),g+=K,m+=$}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new O0(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function Kp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function da(t){const e={};for(let n=0;n<t.length;n++){const i=Kp(t[n]);for(const r in i)e[r]=i[r]}return e}function hxe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function xW(t){return t.getRenderTarget()===null?t.outputColorSpace:Hn.workingColorSpace}const ik={clone:Kp,merge:da};var pxe=`void main() {
  3840. gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
  3841. }`,mxe=`void main() {
  3842. gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
  3843. }`;class Ku extends ym{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=pxe,this.fragmentShader=mxe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Kp(e.uniforms),this.uniformsGroups=hxe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class vW extends ga{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Jn,this.projectionMatrix=new Jn,this.projectionMatrixInverse=new Jn,this.coordinateSystem=$o}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class as extends vW{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=Yx*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(hx*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return Yx*2*Math.atan(Math.tan(hx*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(hx*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const np=-90,ip=1;class gxe extends ga{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new as(np,ip,e,n);r.layers=this.layers,this.add(r);const a=new as(np,ip,e,n);a.layers=this.layers,this.add(a);const s=new as(np,ip,e,n);s.layers=this.layers,this.add(s);const o=new as(np,ip,e,n);o.layers=this.layers,this.add(o);const l=new as(np,ip,e,n);l.layers=this.layers,this.add(l);const c=new as(np,ip,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===$o)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===Kx)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,u]=this.children,f=e.getRenderTarget(),m=e.getActiveCubeFace(),g=e.getActiveMipmapLevel(),b=e.xr.enabled;e.xr.enabled=!1;const y=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=y,e.setRenderTarget(i,5,r),e.render(n,u),e.setRenderTarget(f,m,g),e.xr.enabled=b,i.texture.needsPMREMUpdate=!0}}class bW extends Fa{constructor(e,n,i,r,a,s,o,l,c,u){e=e!==void 0?e:[],n=n!==void 0?n:Wp,super(e,n,i,r,a,s,o,l,c,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class xxe extends Tf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(mx("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===lf?Hr:Fs),this.texture=new bW(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:js}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
  3844. varying vec3 vWorldDirection;
  3845. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  3846. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  3847. }
  3848. void main() {
  3849. vWorldDirection = transformDirection( position, modelMatrix );
  3850. #include <begin_vertex>
  3851. #include <project_vertex>
  3852. }
  3853. `,fragmentShader:`
  3854. uniform sampler2D tEquirect;
  3855. varying vec3 vWorldDirection;
  3856. #include <common>
  3857. void main() {
  3858. vec3 direction = normalize( vWorldDirection );
  3859. vec2 sampleUV = equirectUv( direction );
  3860. gl_FragColor = texture2D( tEquirect, sampleUV );
  3861. }
  3862. `},r=new O0(5,5,5),a=new Ku({name:"CubemapFromEquirect",uniforms:Kp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Ua,blending:ju});a.uniforms.tEquirect.value=n;const s=new vo(r,a),o=n.minFilter;return n.minFilter===qx&&(n.minFilter=js),new gxe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const PT=new Ae,vxe=new Ae,bxe=new dn;class vu{constructor(e=new Ae(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=PT.subVectors(i,n).cross(vxe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(PT),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||bxe.getNormalMatrix(e),r=this.coplanarPoint(PT).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const Id=new Wo,xy=new Ae;class nw{constructor(e=new vu,n=new vu,i=new vu,r=new vu,a=new vu,s=new vu){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=$o){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],u=r[5],f=r[6],m=r[7],g=r[8],b=r[9],y=r[10],v=r[11],x=r[12],M=r[13],w=r[14],A=r[15];if(i[0].setComponents(l-a,m-c,v-g,A-x).normalize(),i[1].setComponents(l+a,m+c,v+g,A+x).normalize(),i[2].setComponents(l+s,m+u,v+b,A+M).normalize(),i[3].setComponents(l-s,m-u,v-b,A-M).normalize(),i[4].setComponents(l-o,m-f,v-y,A-w).normalize(),n===$o)i[5].setComponents(l+o,m+f,v+y,A+w).normalize();else if(n===Kx)i[5].setComponents(o,f,y,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Id.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Id.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Id)}intersectsSprite(e){return Id.center.set(0,0,0),Id.radius=.7071067811865476,Id.applyMatrix4(e.matrixWorld),this.intersectsSphere(Id)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(xy.x=r.normal.x>0?e.max.x:e.min.x,xy.y=r.normal.y>0?e.max.y:e.min.y,xy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(xy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function yW(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function yxe(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,u){const f=c.array,m=c.usage,g=f.byteLength,b=t.createBuffer();t.bindBuffer(u,b),t.bufferData(u,f,m),c.onUploadCallback();let y;if(f instanceof Float32Array)y=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)y=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else y=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)y=t.SHORT;else if(f instanceof Uint32Array)y=t.UNSIGNED_INT;else if(f instanceof Int32Array)y=t.INT;else if(f instanceof Int8Array)y=t.BYTE;else if(f instanceof Uint8Array)y=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)y=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:b,type:y,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:g}}function a(c,u,f){const m=u.array,g=u._updateRange,b=u.updateRanges;if(t.bindBuffer(f,c),g.count===-1&&b.length===0&&t.bufferSubData(f,0,m),b.length!==0){for(let y=0,v=b.length;y<v;y++){const x=b[y];n?t.bufferSubData(f,x.start*m.BYTES_PER_ELEMENT,m,x.start,x.count):t.bufferSubData(f,x.start*m.BYTES_PER_ELEMENT,m.subarray(x.start,x.start+x.count))}u.clearUpdateRanges()}g.count!==-1&&(n?t.bufferSubData(f,g.offset*m.BYTES_PER_ELEMENT,m,g.offset,g.count):t.bufferSubData(f,g.offset*m.BYTES_PER_ELEMENT,m.subarray(g.offset,g.offset+g.count)),g.count=-1),u.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const u=i.get(c);u&&(t.deleteBuffer(u.buffer),i.delete(c))}function l(c,u){if(c.isGLBufferAttribute){const m=i.get(c);(!m||m.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,u));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,u),f.version=c.version}}return{get:s,remove:o,update:l}}class rk extends aa{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,u=l+1,f=e/o,m=n/l,g=[],b=[],y=[],v=[];for(let x=0;x<u;x++){const M=x*m-s;for(let w=0;w<c;w++){const A=w*f-a;b.push(A,-M,0),y.push(0,0,1),v.push(w/o),v.push(1-x/l)}}for(let x=0;x<l;x++)for(let M=0;M<o;M++){const w=M+c*x,A=M+c*(x+1),T=M+1+c*(x+1),R=M+1+c*x;g.push(w,A,R),g.push(A,T,R)}this.setIndex(g),this.setAttribute("position",new Di(b,3)),this.setAttribute("normal",new Di(y,3)),this.setAttribute("uv",new Di(v,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new rk(e.width,e.height,e.widthSegments,e.heightSegments)}}var _xe=`#ifdef USE_ALPHAHASH
  3863. if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
  3864. #endif`,Sxe=`#ifdef USE_ALPHAHASH
  3865. const float ALPHA_HASH_SCALE = 0.05;
  3866. float hash2D( vec2 value ) {
  3867. return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
  3868. }
  3869. float hash3D( vec3 value ) {
  3870. return hash2D( vec2( hash2D( value.xy ), value.z ) );
  3871. }
  3872. float getAlphaHashThreshold( vec3 position ) {
  3873. float maxDeriv = max(
  3874. length( dFdx( position.xyz ) ),
  3875. length( dFdy( position.xyz ) )
  3876. );
  3877. float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
  3878. vec2 pixScales = vec2(
  3879. exp2( floor( log2( pixScale ) ) ),
  3880. exp2( ceil( log2( pixScale ) ) )
  3881. );
  3882. vec2 alpha = vec2(
  3883. hash3D( floor( pixScales.x * position.xyz ) ),
  3884. hash3D( floor( pixScales.y * position.xyz ) )
  3885. );
  3886. float lerpFactor = fract( log2( pixScale ) );
  3887. float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
  3888. float a = min( lerpFactor, 1.0 - lerpFactor );
  3889. vec3 cases = vec3(
  3890. x * x / ( 2.0 * a * ( 1.0 - a ) ),
  3891. ( x - 0.5 * a ) / ( 1.0 - a ),
  3892. 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
  3893. );
  3894. float threshold = ( x < ( 1.0 - a ) )
  3895. ? ( ( x < a ) ? cases.x : cases.y )
  3896. : cases.z;
  3897. return clamp( threshold , 1.0e-6, 1.0 );
  3898. }
  3899. #endif`,wxe=`#ifdef USE_ALPHAMAP
  3900. diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
  3901. #endif`,Mxe=`#ifdef USE_ALPHAMAP
  3902. uniform sampler2D alphaMap;
  3903. #endif`,Exe=`#ifdef USE_ALPHATEST
  3904. if ( diffuseColor.a < alphaTest ) discard;
  3905. #endif`,Axe=`#ifdef USE_ALPHATEST
  3906. uniform float alphaTest;
  3907. #endif`,Txe=`#ifdef USE_AOMAP
  3908. float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
  3909. reflectedLight.indirectDiffuse *= ambientOcclusion;
  3910. #if defined( USE_CLEARCOAT )
  3911. clearcoatSpecularIndirect *= ambientOcclusion;
  3912. #endif
  3913. #if defined( USE_SHEEN )
  3914. sheenSpecularIndirect *= ambientOcclusion;
  3915. #endif
  3916. #if defined( USE_ENVMAP ) && defined( STANDARD )
  3917. float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
  3918. reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
  3919. #endif
  3920. #endif`,Cxe=`#ifdef USE_AOMAP
  3921. uniform sampler2D aoMap;
  3922. uniform float aoMapIntensity;
  3923. #endif`,Nxe=`#ifdef USE_BATCHING
  3924. attribute float batchId;
  3925. uniform highp sampler2D batchingTexture;
  3926. mat4 getBatchingMatrix( const in float i ) {
  3927. int size = textureSize( batchingTexture, 0 ).x;
  3928. int j = int( i ) * 4;
  3929. int x = j % size;
  3930. int y = j / size;
  3931. vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
  3932. vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
  3933. vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
  3934. vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
  3935. return mat4( v1, v2, v3, v4 );
  3936. }
  3937. #endif`,Rxe=`#ifdef USE_BATCHING
  3938. mat4 batchingMatrix = getBatchingMatrix( batchId );
  3939. #endif`,Pxe=`vec3 transformed = vec3( position );
  3940. #ifdef USE_ALPHAHASH
  3941. vPosition = vec3( position );
  3942. #endif`,kxe=`vec3 objectNormal = vec3( normal );
  3943. #ifdef USE_TANGENT
  3944. vec3 objectTangent = vec3( tangent.xyz );
  3945. #endif`,Dxe=`float G_BlinnPhong_Implicit( ) {
  3946. return 0.25;
  3947. }
  3948. float D_BlinnPhong( const in float shininess, const in float dotNH ) {
  3949. return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
  3950. }
  3951. vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
  3952. vec3 halfDir = normalize( lightDir + viewDir );
  3953. float dotNH = saturate( dot( normal, halfDir ) );
  3954. float dotVH = saturate( dot( viewDir, halfDir ) );
  3955. vec3 F = F_Schlick( specularColor, 1.0, dotVH );
  3956. float G = G_BlinnPhong_Implicit( );
  3957. float D = D_BlinnPhong( shininess, dotNH );
  3958. return F * ( G * D );
  3959. } // validated`,Oxe=`#ifdef USE_IRIDESCENCE
  3960. const mat3 XYZ_TO_REC709 = mat3(
  3961. 3.2404542, -0.9692660, 0.0556434,
  3962. -1.5371385, 1.8760108, -0.2040259,
  3963. -0.4985314, 0.0415560, 1.0572252
  3964. );
  3965. vec3 Fresnel0ToIor( vec3 fresnel0 ) {
  3966. vec3 sqrtF0 = sqrt( fresnel0 );
  3967. return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
  3968. }
  3969. vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
  3970. return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
  3971. }
  3972. float IorToFresnel0( float transmittedIor, float incidentIor ) {
  3973. return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
  3974. }
  3975. vec3 evalSensitivity( float OPD, vec3 shift ) {
  3976. float phase = 2.0 * PI * OPD * 1.0e-9;
  3977. vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
  3978. vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
  3979. vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
  3980. vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
  3981. xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
  3982. xyz /= 1.0685e-7;
  3983. vec3 rgb = XYZ_TO_REC709 * xyz;
  3984. return rgb;
  3985. }
  3986. vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
  3987. vec3 I;
  3988. float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
  3989. float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
  3990. float cosTheta2Sq = 1.0 - sinTheta2Sq;
  3991. if ( cosTheta2Sq < 0.0 ) {
  3992. return vec3( 1.0 );
  3993. }
  3994. float cosTheta2 = sqrt( cosTheta2Sq );
  3995. float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
  3996. float R12 = F_Schlick( R0, 1.0, cosTheta1 );
  3997. float T121 = 1.0 - R12;
  3998. float phi12 = 0.0;
  3999. if ( iridescenceIOR < outsideIOR ) phi12 = PI;
  4000. float phi21 = PI - phi12;
  4001. vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
  4002. vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
  4003. vec3 phi23 = vec3( 0.0 );
  4004. if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
  4005. if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
  4006. if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
  4007. float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
  4008. vec3 phi = vec3( phi21 ) + phi23;
  4009. vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
  4010. vec3 r123 = sqrt( R123 );
  4011. vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
  4012. vec3 C0 = R12 + Rs;
  4013. I = C0;
  4014. vec3 Cm = Rs - T121;
  4015. for ( int m = 1; m <= 2; ++ m ) {
  4016. Cm *= r123;
  4017. vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
  4018. I += Cm * Sm;
  4019. }
  4020. return max( I, vec3( 0.0 ) );
  4021. }
  4022. #endif`,Lxe=`#ifdef USE_BUMPMAP
  4023. uniform sampler2D bumpMap;
  4024. uniform float bumpScale;
  4025. vec2 dHdxy_fwd() {
  4026. vec2 dSTdx = dFdx( vBumpMapUv );
  4027. vec2 dSTdy = dFdy( vBumpMapUv );
  4028. float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
  4029. float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
  4030. float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
  4031. return vec2( dBx, dBy );
  4032. }
  4033. vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
  4034. vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
  4035. vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
  4036. vec3 vN = surf_norm;
  4037. vec3 R1 = cross( vSigmaY, vN );
  4038. vec3 R2 = cross( vN, vSigmaX );
  4039. float fDet = dot( vSigmaX, R1 ) * faceDirection;
  4040. vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
  4041. return normalize( abs( fDet ) * surf_norm - vGrad );
  4042. }
  4043. #endif`,Ixe=`#if NUM_CLIPPING_PLANES > 0
  4044. vec4 plane;
  4045. #pragma unroll_loop_start
  4046. for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
  4047. plane = clippingPlanes[ i ];
  4048. if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
  4049. }
  4050. #pragma unroll_loop_end
  4051. #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
  4052. bool clipped = true;
  4053. #pragma unroll_loop_start
  4054. for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
  4055. plane = clippingPlanes[ i ];
  4056. clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
  4057. }
  4058. #pragma unroll_loop_end
  4059. if ( clipped ) discard;
  4060. #endif
  4061. #endif`,jxe=`#if NUM_CLIPPING_PLANES > 0
  4062. varying vec3 vClipPosition;
  4063. uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
  4064. #endif`,Uxe=`#if NUM_CLIPPING_PLANES > 0
  4065. varying vec3 vClipPosition;
  4066. #endif`,Fxe=`#if NUM_CLIPPING_PLANES > 0
  4067. vClipPosition = - mvPosition.xyz;
  4068. #endif`,zxe=`#if defined( USE_COLOR_ALPHA )
  4069. diffuseColor *= vColor;
  4070. #elif defined( USE_COLOR )
  4071. diffuseColor.rgb *= vColor;
  4072. #endif`,Bxe=`#if defined( USE_COLOR_ALPHA )
  4073. varying vec4 vColor;
  4074. #elif defined( USE_COLOR )
  4075. varying vec3 vColor;
  4076. #endif`,Hxe=`#if defined( USE_COLOR_ALPHA )
  4077. varying vec4 vColor;
  4078. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
  4079. varying vec3 vColor;
  4080. #endif`,Vxe=`#if defined( USE_COLOR_ALPHA )
  4081. vColor = vec4( 1.0 );
  4082. #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
  4083. vColor = vec3( 1.0 );
  4084. #endif
  4085. #ifdef USE_COLOR
  4086. vColor *= color;
  4087. #endif
  4088. #ifdef USE_INSTANCING_COLOR
  4089. vColor.xyz *= instanceColor.xyz;
  4090. #endif`,$xe=`#define PI 3.141592653589793
  4091. #define PI2 6.283185307179586
  4092. #define PI_HALF 1.5707963267948966
  4093. #define RECIPROCAL_PI 0.3183098861837907
  4094. #define RECIPROCAL_PI2 0.15915494309189535
  4095. #define EPSILON 1e-6
  4096. #ifndef saturate
  4097. #define saturate( a ) clamp( a, 0.0, 1.0 )
  4098. #endif
  4099. #define whiteComplement( a ) ( 1.0 - saturate( a ) )
  4100. float pow2( const in float x ) { return x*x; }
  4101. vec3 pow2( const in vec3 x ) { return x*x; }
  4102. float pow3( const in float x ) { return x*x*x; }
  4103. float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
  4104. float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
  4105. float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
  4106. highp float rand( const in vec2 uv ) {
  4107. const highp float a = 12.9898, b = 78.233, c = 43758.5453;
  4108. highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
  4109. return fract( sin( sn ) * c );
  4110. }
  4111. #ifdef HIGH_PRECISION
  4112. float precisionSafeLength( vec3 v ) { return length( v ); }
  4113. #else
  4114. float precisionSafeLength( vec3 v ) {
  4115. float maxComponent = max3( abs( v ) );
  4116. return length( v / maxComponent ) * maxComponent;
  4117. }
  4118. #endif
  4119. struct IncidentLight {
  4120. vec3 color;
  4121. vec3 direction;
  4122. bool visible;
  4123. };
  4124. struct ReflectedLight {
  4125. vec3 directDiffuse;
  4126. vec3 directSpecular;
  4127. vec3 indirectDiffuse;
  4128. vec3 indirectSpecular;
  4129. };
  4130. #ifdef USE_ALPHAHASH
  4131. varying vec3 vPosition;
  4132. #endif
  4133. vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
  4134. return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
  4135. }
  4136. vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
  4137. return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
  4138. }
  4139. mat3 transposeMat3( const in mat3 m ) {
  4140. mat3 tmp;
  4141. tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
  4142. tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
  4143. tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
  4144. return tmp;
  4145. }
  4146. float luminance( const in vec3 rgb ) {
  4147. const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
  4148. return dot( weights, rgb );
  4149. }
  4150. bool isPerspectiveMatrix( mat4 m ) {
  4151. return m[ 2 ][ 3 ] == - 1.0;
  4152. }
  4153. vec2 equirectUv( in vec3 dir ) {
  4154. float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
  4155. float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
  4156. return vec2( u, v );
  4157. }
  4158. vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
  4159. return RECIPROCAL_PI * diffuseColor;
  4160. }
  4161. vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
  4162. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  4163. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  4164. }
  4165. float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
  4166. float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
  4167. return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
  4168. } // validated`,Gxe=`#ifdef ENVMAP_TYPE_CUBE_UV
  4169. #define cubeUV_minMipLevel 4.0
  4170. #define cubeUV_minTileSize 16.0
  4171. float getFace( vec3 direction ) {
  4172. vec3 absDirection = abs( direction );
  4173. float face = - 1.0;
  4174. if ( absDirection.x > absDirection.z ) {
  4175. if ( absDirection.x > absDirection.y )
  4176. face = direction.x > 0.0 ? 0.0 : 3.0;
  4177. else
  4178. face = direction.y > 0.0 ? 1.0 : 4.0;
  4179. } else {
  4180. if ( absDirection.z > absDirection.y )
  4181. face = direction.z > 0.0 ? 2.0 : 5.0;
  4182. else
  4183. face = direction.y > 0.0 ? 1.0 : 4.0;
  4184. }
  4185. return face;
  4186. }
  4187. vec2 getUV( vec3 direction, float face ) {
  4188. vec2 uv;
  4189. if ( face == 0.0 ) {
  4190. uv = vec2( direction.z, direction.y ) / abs( direction.x );
  4191. } else if ( face == 1.0 ) {
  4192. uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
  4193. } else if ( face == 2.0 ) {
  4194. uv = vec2( - direction.x, direction.y ) / abs( direction.z );
  4195. } else if ( face == 3.0 ) {
  4196. uv = vec2( - direction.z, direction.y ) / abs( direction.x );
  4197. } else if ( face == 4.0 ) {
  4198. uv = vec2( - direction.x, direction.z ) / abs( direction.y );
  4199. } else {
  4200. uv = vec2( direction.x, direction.y ) / abs( direction.z );
  4201. }
  4202. return 0.5 * ( uv + 1.0 );
  4203. }
  4204. vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
  4205. float face = getFace( direction );
  4206. float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
  4207. mipInt = max( mipInt, cubeUV_minMipLevel );
  4208. float faceSize = exp2( mipInt );
  4209. highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
  4210. if ( face > 2.0 ) {
  4211. uv.y += faceSize;
  4212. face -= 3.0;
  4213. }
  4214. uv.x += face * faceSize;
  4215. uv.x += filterInt * 3.0 * cubeUV_minTileSize;
  4216. uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
  4217. uv.x *= CUBEUV_TEXEL_WIDTH;
  4218. uv.y *= CUBEUV_TEXEL_HEIGHT;
  4219. #ifdef texture2DGradEXT
  4220. return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
  4221. #else
  4222. return texture2D( envMap, uv ).rgb;
  4223. #endif
  4224. }
  4225. #define cubeUV_r0 1.0
  4226. #define cubeUV_v0 0.339
  4227. #define cubeUV_m0 - 2.0
  4228. #define cubeUV_r1 0.8
  4229. #define cubeUV_v1 0.276
  4230. #define cubeUV_m1 - 1.0
  4231. #define cubeUV_r4 0.4
  4232. #define cubeUV_v4 0.046
  4233. #define cubeUV_m4 2.0
  4234. #define cubeUV_r5 0.305
  4235. #define cubeUV_v5 0.016
  4236. #define cubeUV_m5 3.0
  4237. #define cubeUV_r6 0.21
  4238. #define cubeUV_v6 0.0038
  4239. #define cubeUV_m6 4.0
  4240. float roughnessToMip( float roughness ) {
  4241. float mip = 0.0;
  4242. if ( roughness >= cubeUV_r1 ) {
  4243. mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
  4244. } else if ( roughness >= cubeUV_r4 ) {
  4245. mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
  4246. } else if ( roughness >= cubeUV_r5 ) {
  4247. mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
  4248. } else if ( roughness >= cubeUV_r6 ) {
  4249. mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
  4250. } else {
  4251. mip = - 2.0 * log2( 1.16 * roughness ); }
  4252. return mip;
  4253. }
  4254. vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
  4255. float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
  4256. float mipF = fract( mip );
  4257. float mipInt = floor( mip );
  4258. vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
  4259. if ( mipF == 0.0 ) {
  4260. return vec4( color0, 1.0 );
  4261. } else {
  4262. vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
  4263. return vec4( mix( color0, color1, mipF ), 1.0 );
  4264. }
  4265. }
  4266. #endif`,Wxe=`vec3 transformedNormal = objectNormal;
  4267. #ifdef USE_TANGENT
  4268. vec3 transformedTangent = objectTangent;
  4269. #endif
  4270. #ifdef USE_BATCHING
  4271. mat3 bm = mat3( batchingMatrix );
  4272. transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
  4273. transformedNormal = bm * transformedNormal;
  4274. #ifdef USE_TANGENT
  4275. transformedTangent = bm * transformedTangent;
  4276. #endif
  4277. #endif
  4278. #ifdef USE_INSTANCING
  4279. mat3 im = mat3( instanceMatrix );
  4280. transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
  4281. transformedNormal = im * transformedNormal;
  4282. #ifdef USE_TANGENT
  4283. transformedTangent = im * transformedTangent;
  4284. #endif
  4285. #endif
  4286. transformedNormal = normalMatrix * transformedNormal;
  4287. #ifdef FLIP_SIDED
  4288. transformedNormal = - transformedNormal;
  4289. #endif
  4290. #ifdef USE_TANGENT
  4291. transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
  4292. #ifdef FLIP_SIDED
  4293. transformedTangent = - transformedTangent;
  4294. #endif
  4295. #endif`,qxe=`#ifdef USE_DISPLACEMENTMAP
  4296. uniform sampler2D displacementMap;
  4297. uniform float displacementScale;
  4298. uniform float displacementBias;
  4299. #endif`,Xxe=`#ifdef USE_DISPLACEMENTMAP
  4300. transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
  4301. #endif`,Kxe=`#ifdef USE_EMISSIVEMAP
  4302. vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
  4303. totalEmissiveRadiance *= emissiveColor.rgb;
  4304. #endif`,Yxe=`#ifdef USE_EMISSIVEMAP
  4305. uniform sampler2D emissiveMap;
  4306. #endif`,Zxe="gl_FragColor = linearToOutputTexel( gl_FragColor );",Qxe=`
  4307. const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
  4308. vec3( 0.8224621, 0.177538, 0.0 ),
  4309. vec3( 0.0331941, 0.9668058, 0.0 ),
  4310. vec3( 0.0170827, 0.0723974, 0.9105199 )
  4311. );
  4312. const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
  4313. vec3( 1.2249401, - 0.2249404, 0.0 ),
  4314. vec3( - 0.0420569, 1.0420571, 0.0 ),
  4315. vec3( - 0.0196376, - 0.0786361, 1.0982735 )
  4316. );
  4317. vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
  4318. return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
  4319. }
  4320. vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
  4321. return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
  4322. }
  4323. vec4 LinearTransferOETF( in vec4 value ) {
  4324. return value;
  4325. }
  4326. vec4 sRGBTransferOETF( in vec4 value ) {
  4327. return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
  4328. }
  4329. vec4 LinearToLinear( in vec4 value ) {
  4330. return value;
  4331. }
  4332. vec4 LinearTosRGB( in vec4 value ) {
  4333. return sRGBTransferOETF( value );
  4334. }`,Jxe=`#ifdef USE_ENVMAP
  4335. #ifdef ENV_WORLDPOS
  4336. vec3 cameraToFrag;
  4337. if ( isOrthographic ) {
  4338. cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  4339. } else {
  4340. cameraToFrag = normalize( vWorldPosition - cameraPosition );
  4341. }
  4342. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  4343. #ifdef ENVMAP_MODE_REFLECTION
  4344. vec3 reflectVec = reflect( cameraToFrag, worldNormal );
  4345. #else
  4346. vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
  4347. #endif
  4348. #else
  4349. vec3 reflectVec = vReflect;
  4350. #endif
  4351. #ifdef ENVMAP_TYPE_CUBE
  4352. vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
  4353. #else
  4354. vec4 envColor = vec4( 0.0 );
  4355. #endif
  4356. #ifdef ENVMAP_BLENDING_MULTIPLY
  4357. outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
  4358. #elif defined( ENVMAP_BLENDING_MIX )
  4359. outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
  4360. #elif defined( ENVMAP_BLENDING_ADD )
  4361. outgoingLight += envColor.xyz * specularStrength * reflectivity;
  4362. #endif
  4363. #endif`,e0e=`#ifdef USE_ENVMAP
  4364. uniform float envMapIntensity;
  4365. uniform float flipEnvMap;
  4366. #ifdef ENVMAP_TYPE_CUBE
  4367. uniform samplerCube envMap;
  4368. #else
  4369. uniform sampler2D envMap;
  4370. #endif
  4371. #endif`,t0e=`#ifdef USE_ENVMAP
  4372. uniform float reflectivity;
  4373. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  4374. #define ENV_WORLDPOS
  4375. #endif
  4376. #ifdef ENV_WORLDPOS
  4377. varying vec3 vWorldPosition;
  4378. uniform float refractionRatio;
  4379. #else
  4380. varying vec3 vReflect;
  4381. #endif
  4382. #endif`,n0e=`#ifdef USE_ENVMAP
  4383. #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
  4384. #define ENV_WORLDPOS
  4385. #endif
  4386. #ifdef ENV_WORLDPOS
  4387. varying vec3 vWorldPosition;
  4388. #else
  4389. varying vec3 vReflect;
  4390. uniform float refractionRatio;
  4391. #endif
  4392. #endif`,i0e=`#ifdef USE_ENVMAP
  4393. #ifdef ENV_WORLDPOS
  4394. vWorldPosition = worldPosition.xyz;
  4395. #else
  4396. vec3 cameraToVertex;
  4397. if ( isOrthographic ) {
  4398. cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
  4399. } else {
  4400. cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
  4401. }
  4402. vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  4403. #ifdef ENVMAP_MODE_REFLECTION
  4404. vReflect = reflect( cameraToVertex, worldNormal );
  4405. #else
  4406. vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
  4407. #endif
  4408. #endif
  4409. #endif`,r0e=`#ifdef USE_FOG
  4410. vFogDepth = - mvPosition.z;
  4411. #endif`,a0e=`#ifdef USE_FOG
  4412. varying float vFogDepth;
  4413. #endif`,s0e=`#ifdef USE_FOG
  4414. #ifdef FOG_EXP2
  4415. float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
  4416. #else
  4417. float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
  4418. #endif
  4419. gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
  4420. #endif`,o0e=`#ifdef USE_FOG
  4421. uniform vec3 fogColor;
  4422. varying float vFogDepth;
  4423. #ifdef FOG_EXP2
  4424. uniform float fogDensity;
  4425. #else
  4426. uniform float fogNear;
  4427. uniform float fogFar;
  4428. #endif
  4429. #endif`,l0e=`#ifdef USE_GRADIENTMAP
  4430. uniform sampler2D gradientMap;
  4431. #endif
  4432. vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
  4433. float dotNL = dot( normal, lightDirection );
  4434. vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
  4435. #ifdef USE_GRADIENTMAP
  4436. return vec3( texture2D( gradientMap, coord ).r );
  4437. #else
  4438. vec2 fw = fwidth( coord ) * 0.5;
  4439. return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
  4440. #endif
  4441. }`,c0e=`#ifdef USE_LIGHTMAP
  4442. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  4443. vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
  4444. reflectedLight.indirectDiffuse += lightMapIrradiance;
  4445. #endif`,u0e=`#ifdef USE_LIGHTMAP
  4446. uniform sampler2D lightMap;
  4447. uniform float lightMapIntensity;
  4448. #endif`,d0e=`LambertMaterial material;
  4449. material.diffuseColor = diffuseColor.rgb;
  4450. material.specularStrength = specularStrength;`,f0e=`varying vec3 vViewPosition;
  4451. struct LambertMaterial {
  4452. vec3 diffuseColor;
  4453. float specularStrength;
  4454. };
  4455. void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  4456. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  4457. vec3 irradiance = dotNL * directLight.color;
  4458. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4459. }
  4460. void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
  4461. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4462. }
  4463. #define RE_Direct RE_Direct_Lambert
  4464. #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,h0e=`uniform bool receiveShadow;
  4465. uniform vec3 ambientLightColor;
  4466. #if defined( USE_LIGHT_PROBES )
  4467. uniform vec3 lightProbe[ 9 ];
  4468. #endif
  4469. vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
  4470. float x = normal.x, y = normal.y, z = normal.z;
  4471. vec3 result = shCoefficients[ 0 ] * 0.886227;
  4472. result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
  4473. result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
  4474. result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
  4475. result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
  4476. result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
  4477. result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
  4478. result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
  4479. result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
  4480. return result;
  4481. }
  4482. vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
  4483. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  4484. vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
  4485. return irradiance;
  4486. }
  4487. vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
  4488. vec3 irradiance = ambientLightColor;
  4489. return irradiance;
  4490. }
  4491. float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
  4492. #if defined ( LEGACY_LIGHTS )
  4493. if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
  4494. return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
  4495. }
  4496. return 1.0;
  4497. #else
  4498. float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
  4499. if ( cutoffDistance > 0.0 ) {
  4500. distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
  4501. }
  4502. return distanceFalloff;
  4503. #endif
  4504. }
  4505. float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
  4506. return smoothstep( coneCosine, penumbraCosine, angleCosine );
  4507. }
  4508. #if NUM_DIR_LIGHTS > 0
  4509. struct DirectionalLight {
  4510. vec3 direction;
  4511. vec3 color;
  4512. };
  4513. uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
  4514. void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
  4515. light.color = directionalLight.color;
  4516. light.direction = directionalLight.direction;
  4517. light.visible = true;
  4518. }
  4519. #endif
  4520. #if NUM_POINT_LIGHTS > 0
  4521. struct PointLight {
  4522. vec3 position;
  4523. vec3 color;
  4524. float distance;
  4525. float decay;
  4526. };
  4527. uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
  4528. void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
  4529. vec3 lVector = pointLight.position - geometryPosition;
  4530. light.direction = normalize( lVector );
  4531. float lightDistance = length( lVector );
  4532. light.color = pointLight.color;
  4533. light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
  4534. light.visible = ( light.color != vec3( 0.0 ) );
  4535. }
  4536. #endif
  4537. #if NUM_SPOT_LIGHTS > 0
  4538. struct SpotLight {
  4539. vec3 position;
  4540. vec3 direction;
  4541. vec3 color;
  4542. float distance;
  4543. float decay;
  4544. float coneCos;
  4545. float penumbraCos;
  4546. };
  4547. uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
  4548. void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
  4549. vec3 lVector = spotLight.position - geometryPosition;
  4550. light.direction = normalize( lVector );
  4551. float angleCos = dot( light.direction, spotLight.direction );
  4552. float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
  4553. if ( spotAttenuation > 0.0 ) {
  4554. float lightDistance = length( lVector );
  4555. light.color = spotLight.color * spotAttenuation;
  4556. light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
  4557. light.visible = ( light.color != vec3( 0.0 ) );
  4558. } else {
  4559. light.color = vec3( 0.0 );
  4560. light.visible = false;
  4561. }
  4562. }
  4563. #endif
  4564. #if NUM_RECT_AREA_LIGHTS > 0
  4565. struct RectAreaLight {
  4566. vec3 color;
  4567. vec3 position;
  4568. vec3 halfWidth;
  4569. vec3 halfHeight;
  4570. };
  4571. uniform sampler2D ltc_1; uniform sampler2D ltc_2;
  4572. uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
  4573. #endif
  4574. #if NUM_HEMI_LIGHTS > 0
  4575. struct HemisphereLight {
  4576. vec3 direction;
  4577. vec3 skyColor;
  4578. vec3 groundColor;
  4579. };
  4580. uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
  4581. vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
  4582. float dotNL = dot( normal, hemiLight.direction );
  4583. float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
  4584. vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
  4585. return irradiance;
  4586. }
  4587. #endif`,p0e=`#ifdef USE_ENVMAP
  4588. vec3 getIBLIrradiance( const in vec3 normal ) {
  4589. #ifdef ENVMAP_TYPE_CUBE_UV
  4590. vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
  4591. vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
  4592. return PI * envMapColor.rgb * envMapIntensity;
  4593. #else
  4594. return vec3( 0.0 );
  4595. #endif
  4596. }
  4597. vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
  4598. #ifdef ENVMAP_TYPE_CUBE_UV
  4599. vec3 reflectVec = reflect( - viewDir, normal );
  4600. reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
  4601. reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
  4602. vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
  4603. return envMapColor.rgb * envMapIntensity;
  4604. #else
  4605. return vec3( 0.0 );
  4606. #endif
  4607. }
  4608. #ifdef USE_ANISOTROPY
  4609. vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
  4610. #ifdef ENVMAP_TYPE_CUBE_UV
  4611. vec3 bentNormal = cross( bitangent, viewDir );
  4612. bentNormal = normalize( cross( bentNormal, bitangent ) );
  4613. bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
  4614. return getIBLRadiance( viewDir, bentNormal, roughness );
  4615. #else
  4616. return vec3( 0.0 );
  4617. #endif
  4618. }
  4619. #endif
  4620. #endif`,m0e=`ToonMaterial material;
  4621. material.diffuseColor = diffuseColor.rgb;`,g0e=`varying vec3 vViewPosition;
  4622. struct ToonMaterial {
  4623. vec3 diffuseColor;
  4624. };
  4625. void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  4626. vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
  4627. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4628. }
  4629. void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
  4630. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4631. }
  4632. #define RE_Direct RE_Direct_Toon
  4633. #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,x0e=`BlinnPhongMaterial material;
  4634. material.diffuseColor = diffuseColor.rgb;
  4635. material.specularColor = specular;
  4636. material.specularShininess = shininess;
  4637. material.specularStrength = specularStrength;`,v0e=`varying vec3 vViewPosition;
  4638. struct BlinnPhongMaterial {
  4639. vec3 diffuseColor;
  4640. vec3 specularColor;
  4641. float specularShininess;
  4642. float specularStrength;
  4643. };
  4644. void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  4645. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  4646. vec3 irradiance = dotNL * directLight.color;
  4647. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4648. reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
  4649. }
  4650. void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
  4651. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  4652. }
  4653. #define RE_Direct RE_Direct_BlinnPhong
  4654. #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,b0e=`PhysicalMaterial material;
  4655. material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
  4656. vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
  4657. float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
  4658. material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
  4659. material.roughness = min( material.roughness, 1.0 );
  4660. #ifdef IOR
  4661. material.ior = ior;
  4662. #ifdef USE_SPECULAR
  4663. float specularIntensityFactor = specularIntensity;
  4664. vec3 specularColorFactor = specularColor;
  4665. #ifdef USE_SPECULAR_COLORMAP
  4666. specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
  4667. #endif
  4668. #ifdef USE_SPECULAR_INTENSITYMAP
  4669. specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
  4670. #endif
  4671. material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
  4672. #else
  4673. float specularIntensityFactor = 1.0;
  4674. vec3 specularColorFactor = vec3( 1.0 );
  4675. material.specularF90 = 1.0;
  4676. #endif
  4677. material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
  4678. #else
  4679. material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
  4680. material.specularF90 = 1.0;
  4681. #endif
  4682. #ifdef USE_CLEARCOAT
  4683. material.clearcoat = clearcoat;
  4684. material.clearcoatRoughness = clearcoatRoughness;
  4685. material.clearcoatF0 = vec3( 0.04 );
  4686. material.clearcoatF90 = 1.0;
  4687. #ifdef USE_CLEARCOATMAP
  4688. material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
  4689. #endif
  4690. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  4691. material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
  4692. #endif
  4693. material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
  4694. material.clearcoatRoughness += geometryRoughness;
  4695. material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
  4696. #endif
  4697. #ifdef USE_IRIDESCENCE
  4698. material.iridescence = iridescence;
  4699. material.iridescenceIOR = iridescenceIOR;
  4700. #ifdef USE_IRIDESCENCEMAP
  4701. material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
  4702. #endif
  4703. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  4704. material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
  4705. #else
  4706. material.iridescenceThickness = iridescenceThicknessMaximum;
  4707. #endif
  4708. #endif
  4709. #ifdef USE_SHEEN
  4710. material.sheenColor = sheenColor;
  4711. #ifdef USE_SHEEN_COLORMAP
  4712. material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
  4713. #endif
  4714. material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
  4715. #ifdef USE_SHEEN_ROUGHNESSMAP
  4716. material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
  4717. #endif
  4718. #endif
  4719. #ifdef USE_ANISOTROPY
  4720. #ifdef USE_ANISOTROPYMAP
  4721. mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
  4722. vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
  4723. vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
  4724. #else
  4725. vec2 anisotropyV = anisotropyVector;
  4726. #endif
  4727. material.anisotropy = length( anisotropyV );
  4728. if( material.anisotropy == 0.0 ) {
  4729. anisotropyV = vec2( 1.0, 0.0 );
  4730. } else {
  4731. anisotropyV /= material.anisotropy;
  4732. material.anisotropy = saturate( material.anisotropy );
  4733. }
  4734. material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
  4735. material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
  4736. material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
  4737. #endif`,y0e=`struct PhysicalMaterial {
  4738. vec3 diffuseColor;
  4739. float roughness;
  4740. vec3 specularColor;
  4741. float specularF90;
  4742. #ifdef USE_CLEARCOAT
  4743. float clearcoat;
  4744. float clearcoatRoughness;
  4745. vec3 clearcoatF0;
  4746. float clearcoatF90;
  4747. #endif
  4748. #ifdef USE_IRIDESCENCE
  4749. float iridescence;
  4750. float iridescenceIOR;
  4751. float iridescenceThickness;
  4752. vec3 iridescenceFresnel;
  4753. vec3 iridescenceF0;
  4754. #endif
  4755. #ifdef USE_SHEEN
  4756. vec3 sheenColor;
  4757. float sheenRoughness;
  4758. #endif
  4759. #ifdef IOR
  4760. float ior;
  4761. #endif
  4762. #ifdef USE_TRANSMISSION
  4763. float transmission;
  4764. float transmissionAlpha;
  4765. float thickness;
  4766. float attenuationDistance;
  4767. vec3 attenuationColor;
  4768. #endif
  4769. #ifdef USE_ANISOTROPY
  4770. float anisotropy;
  4771. float alphaT;
  4772. vec3 anisotropyT;
  4773. vec3 anisotropyB;
  4774. #endif
  4775. };
  4776. vec3 clearcoatSpecularDirect = vec3( 0.0 );
  4777. vec3 clearcoatSpecularIndirect = vec3( 0.0 );
  4778. vec3 sheenSpecularDirect = vec3( 0.0 );
  4779. vec3 sheenSpecularIndirect = vec3(0.0 );
  4780. vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
  4781. float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
  4782. float x2 = x * x;
  4783. float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
  4784. return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
  4785. }
  4786. float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
  4787. float a2 = pow2( alpha );
  4788. float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
  4789. float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
  4790. return 0.5 / max( gv + gl, EPSILON );
  4791. }
  4792. float D_GGX( const in float alpha, const in float dotNH ) {
  4793. float a2 = pow2( alpha );
  4794. float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
  4795. return RECIPROCAL_PI * a2 / pow2( denom );
  4796. }
  4797. #ifdef USE_ANISOTROPY
  4798. float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
  4799. float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
  4800. float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
  4801. float v = 0.5 / ( gv + gl );
  4802. return saturate(v);
  4803. }
  4804. float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
  4805. float a2 = alphaT * alphaB;
  4806. highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
  4807. highp float v2 = dot( v, v );
  4808. float w2 = a2 / v2;
  4809. return RECIPROCAL_PI * a2 * pow2 ( w2 );
  4810. }
  4811. #endif
  4812. #ifdef USE_CLEARCOAT
  4813. vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
  4814. vec3 f0 = material.clearcoatF0;
  4815. float f90 = material.clearcoatF90;
  4816. float roughness = material.clearcoatRoughness;
  4817. float alpha = pow2( roughness );
  4818. vec3 halfDir = normalize( lightDir + viewDir );
  4819. float dotNL = saturate( dot( normal, lightDir ) );
  4820. float dotNV = saturate( dot( normal, viewDir ) );
  4821. float dotNH = saturate( dot( normal, halfDir ) );
  4822. float dotVH = saturate( dot( viewDir, halfDir ) );
  4823. vec3 F = F_Schlick( f0, f90, dotVH );
  4824. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  4825. float D = D_GGX( alpha, dotNH );
  4826. return F * ( V * D );
  4827. }
  4828. #endif
  4829. vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
  4830. vec3 f0 = material.specularColor;
  4831. float f90 = material.specularF90;
  4832. float roughness = material.roughness;
  4833. float alpha = pow2( roughness );
  4834. vec3 halfDir = normalize( lightDir + viewDir );
  4835. float dotNL = saturate( dot( normal, lightDir ) );
  4836. float dotNV = saturate( dot( normal, viewDir ) );
  4837. float dotNH = saturate( dot( normal, halfDir ) );
  4838. float dotVH = saturate( dot( viewDir, halfDir ) );
  4839. vec3 F = F_Schlick( f0, f90, dotVH );
  4840. #ifdef USE_IRIDESCENCE
  4841. F = mix( F, material.iridescenceFresnel, material.iridescence );
  4842. #endif
  4843. #ifdef USE_ANISOTROPY
  4844. float dotTL = dot( material.anisotropyT, lightDir );
  4845. float dotTV = dot( material.anisotropyT, viewDir );
  4846. float dotTH = dot( material.anisotropyT, halfDir );
  4847. float dotBL = dot( material.anisotropyB, lightDir );
  4848. float dotBV = dot( material.anisotropyB, viewDir );
  4849. float dotBH = dot( material.anisotropyB, halfDir );
  4850. float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
  4851. float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
  4852. #else
  4853. float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
  4854. float D = D_GGX( alpha, dotNH );
  4855. #endif
  4856. return F * ( V * D );
  4857. }
  4858. vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
  4859. const float LUT_SIZE = 64.0;
  4860. const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
  4861. const float LUT_BIAS = 0.5 / LUT_SIZE;
  4862. float dotNV = saturate( dot( N, V ) );
  4863. vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
  4864. uv = uv * LUT_SCALE + LUT_BIAS;
  4865. return uv;
  4866. }
  4867. float LTC_ClippedSphereFormFactor( const in vec3 f ) {
  4868. float l = length( f );
  4869. return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
  4870. }
  4871. vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
  4872. float x = dot( v1, v2 );
  4873. float y = abs( x );
  4874. float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
  4875. float b = 3.4175940 + ( 4.1616724 + y ) * y;
  4876. float v = a / b;
  4877. float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
  4878. return cross( v1, v2 ) * theta_sintheta;
  4879. }
  4880. vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
  4881. vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
  4882. vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
  4883. vec3 lightNormal = cross( v1, v2 );
  4884. if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
  4885. vec3 T1, T2;
  4886. T1 = normalize( V - N * dot( V, N ) );
  4887. T2 = - cross( N, T1 );
  4888. mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
  4889. vec3 coords[ 4 ];
  4890. coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
  4891. coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
  4892. coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
  4893. coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
  4894. coords[ 0 ] = normalize( coords[ 0 ] );
  4895. coords[ 1 ] = normalize( coords[ 1 ] );
  4896. coords[ 2 ] = normalize( coords[ 2 ] );
  4897. coords[ 3 ] = normalize( coords[ 3 ] );
  4898. vec3 vectorFormFactor = vec3( 0.0 );
  4899. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
  4900. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
  4901. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
  4902. vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
  4903. float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
  4904. return vec3( result );
  4905. }
  4906. #if defined( USE_SHEEN )
  4907. float D_Charlie( float roughness, float dotNH ) {
  4908. float alpha = pow2( roughness );
  4909. float invAlpha = 1.0 / alpha;
  4910. float cos2h = dotNH * dotNH;
  4911. float sin2h = max( 1.0 - cos2h, 0.0078125 );
  4912. return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
  4913. }
  4914. float V_Neubelt( float dotNV, float dotNL ) {
  4915. return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
  4916. }
  4917. vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
  4918. vec3 halfDir = normalize( lightDir + viewDir );
  4919. float dotNL = saturate( dot( normal, lightDir ) );
  4920. float dotNV = saturate( dot( normal, viewDir ) );
  4921. float dotNH = saturate( dot( normal, halfDir ) );
  4922. float D = D_Charlie( sheenRoughness, dotNH );
  4923. float V = V_Neubelt( dotNV, dotNL );
  4924. return sheenColor * ( D * V );
  4925. }
  4926. #endif
  4927. float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  4928. float dotNV = saturate( dot( normal, viewDir ) );
  4929. float r2 = roughness * roughness;
  4930. float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
  4931. float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
  4932. float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
  4933. return saturate( DG * RECIPROCAL_PI );
  4934. }
  4935. vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
  4936. float dotNV = saturate( dot( normal, viewDir ) );
  4937. const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
  4938. const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
  4939. vec4 r = roughness * c0 + c1;
  4940. float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
  4941. vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
  4942. return fab;
  4943. }
  4944. vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
  4945. vec2 fab = DFGApprox( normal, viewDir, roughness );
  4946. return specularColor * fab.x + specularF90 * fab.y;
  4947. }
  4948. #ifdef USE_IRIDESCENCE
  4949. void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  4950. #else
  4951. void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
  4952. #endif
  4953. vec2 fab = DFGApprox( normal, viewDir, roughness );
  4954. #ifdef USE_IRIDESCENCE
  4955. vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
  4956. #else
  4957. vec3 Fr = specularColor;
  4958. #endif
  4959. vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
  4960. float Ess = fab.x + fab.y;
  4961. float Ems = 1.0 - Ess;
  4962. vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
  4963. singleScatter += FssEss;
  4964. multiScatter += Fms * Ems;
  4965. }
  4966. #if NUM_RECT_AREA_LIGHTS > 0
  4967. void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  4968. vec3 normal = geometryNormal;
  4969. vec3 viewDir = geometryViewDir;
  4970. vec3 position = geometryPosition;
  4971. vec3 lightPos = rectAreaLight.position;
  4972. vec3 halfWidth = rectAreaLight.halfWidth;
  4973. vec3 halfHeight = rectAreaLight.halfHeight;
  4974. vec3 lightColor = rectAreaLight.color;
  4975. float roughness = material.roughness;
  4976. vec3 rectCoords[ 4 ];
  4977. rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
  4978. rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
  4979. rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
  4980. vec2 uv = LTC_Uv( normal, viewDir, roughness );
  4981. vec4 t1 = texture2D( ltc_1, uv );
  4982. vec4 t2 = texture2D( ltc_2, uv );
  4983. mat3 mInv = mat3(
  4984. vec3( t1.x, 0, t1.y ),
  4985. vec3( 0, 1, 0 ),
  4986. vec3( t1.z, 0, t1.w )
  4987. );
  4988. vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
  4989. reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
  4990. reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
  4991. }
  4992. #endif
  4993. void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  4994. float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
  4995. vec3 irradiance = dotNL * directLight.color;
  4996. #ifdef USE_CLEARCOAT
  4997. float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
  4998. vec3 ccIrradiance = dotNLcc * directLight.color;
  4999. clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
  5000. #endif
  5001. #ifdef USE_SHEEN
  5002. sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
  5003. #endif
  5004. reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
  5005. reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  5006. }
  5007. void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
  5008. reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
  5009. }
  5010. void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
  5011. #ifdef USE_CLEARCOAT
  5012. clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
  5013. #endif
  5014. #ifdef USE_SHEEN
  5015. sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
  5016. #endif
  5017. vec3 singleScattering = vec3( 0.0 );
  5018. vec3 multiScattering = vec3( 0.0 );
  5019. vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
  5020. #ifdef USE_IRIDESCENCE
  5021. computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
  5022. #else
  5023. computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
  5024. #endif
  5025. vec3 totalScattering = singleScattering + multiScattering;
  5026. vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
  5027. reflectedLight.indirectSpecular += radiance * singleScattering;
  5028. reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
  5029. reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
  5030. }
  5031. #define RE_Direct RE_Direct_Physical
  5032. #define RE_Direct_RectArea RE_Direct_RectArea_Physical
  5033. #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
  5034. #define RE_IndirectSpecular RE_IndirectSpecular_Physical
  5035. float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
  5036. return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
  5037. }`,_0e=`
  5038. vec3 geometryPosition = - vViewPosition;
  5039. vec3 geometryNormal = normal;
  5040. vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
  5041. vec3 geometryClearcoatNormal = vec3( 0.0 );
  5042. #ifdef USE_CLEARCOAT
  5043. geometryClearcoatNormal = clearcoatNormal;
  5044. #endif
  5045. #ifdef USE_IRIDESCENCE
  5046. float dotNVi = saturate( dot( normal, geometryViewDir ) );
  5047. if ( material.iridescenceThickness == 0.0 ) {
  5048. material.iridescence = 0.0;
  5049. } else {
  5050. material.iridescence = saturate( material.iridescence );
  5051. }
  5052. if ( material.iridescence > 0.0 ) {
  5053. material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
  5054. material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
  5055. }
  5056. #endif
  5057. IncidentLight directLight;
  5058. #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
  5059. PointLight pointLight;
  5060. #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
  5061. PointLightShadow pointLightShadow;
  5062. #endif
  5063. #pragma unroll_loop_start
  5064. for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
  5065. pointLight = pointLights[ i ];
  5066. getPointLightInfo( pointLight, geometryPosition, directLight );
  5067. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
  5068. pointLightShadow = pointLightShadows[ i ];
  5069. directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
  5070. #endif
  5071. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5072. }
  5073. #pragma unroll_loop_end
  5074. #endif
  5075. #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
  5076. SpotLight spotLight;
  5077. vec4 spotColor;
  5078. vec3 spotLightCoord;
  5079. bool inSpotLightMap;
  5080. #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
  5081. SpotLightShadow spotLightShadow;
  5082. #endif
  5083. #pragma unroll_loop_start
  5084. for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
  5085. spotLight = spotLights[ i ];
  5086. getSpotLightInfo( spotLight, geometryPosition, directLight );
  5087. #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  5088. #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
  5089. #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  5090. #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
  5091. #else
  5092. #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
  5093. #endif
  5094. #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
  5095. spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
  5096. inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
  5097. spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
  5098. directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
  5099. #endif
  5100. #undef SPOT_LIGHT_MAP_INDEX
  5101. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  5102. spotLightShadow = spotLightShadows[ i ];
  5103. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  5104. #endif
  5105. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5106. }
  5107. #pragma unroll_loop_end
  5108. #endif
  5109. #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
  5110. DirectionalLight directionalLight;
  5111. #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
  5112. DirectionalLightShadow directionalLightShadow;
  5113. #endif
  5114. #pragma unroll_loop_start
  5115. for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
  5116. directionalLight = directionalLights[ i ];
  5117. getDirectionalLightInfo( directionalLight, directLight );
  5118. #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
  5119. directionalLightShadow = directionalLightShadows[ i ];
  5120. directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  5121. #endif
  5122. RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5123. }
  5124. #pragma unroll_loop_end
  5125. #endif
  5126. #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
  5127. RectAreaLight rectAreaLight;
  5128. #pragma unroll_loop_start
  5129. for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
  5130. rectAreaLight = rectAreaLights[ i ];
  5131. RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5132. }
  5133. #pragma unroll_loop_end
  5134. #endif
  5135. #if defined( RE_IndirectDiffuse )
  5136. vec3 iblIrradiance = vec3( 0.0 );
  5137. vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
  5138. #if defined( USE_LIGHT_PROBES )
  5139. irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
  5140. #endif
  5141. #if ( NUM_HEMI_LIGHTS > 0 )
  5142. #pragma unroll_loop_start
  5143. for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
  5144. irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
  5145. }
  5146. #pragma unroll_loop_end
  5147. #endif
  5148. #endif
  5149. #if defined( RE_IndirectSpecular )
  5150. vec3 radiance = vec3( 0.0 );
  5151. vec3 clearcoatRadiance = vec3( 0.0 );
  5152. #endif`,S0e=`#if defined( RE_IndirectDiffuse )
  5153. #ifdef USE_LIGHTMAP
  5154. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  5155. vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
  5156. irradiance += lightMapIrradiance;
  5157. #endif
  5158. #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
  5159. iblIrradiance += getIBLIrradiance( geometryNormal );
  5160. #endif
  5161. #endif
  5162. #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
  5163. #ifdef USE_ANISOTROPY
  5164. radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
  5165. #else
  5166. radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
  5167. #endif
  5168. #ifdef USE_CLEARCOAT
  5169. clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
  5170. #endif
  5171. #endif`,w0e=`#if defined( RE_IndirectDiffuse )
  5172. RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5173. #endif
  5174. #if defined( RE_IndirectSpecular )
  5175. RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
  5176. #endif`,M0e=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
  5177. gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
  5178. #endif`,E0e=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
  5179. uniform float logDepthBufFC;
  5180. varying float vFragDepth;
  5181. varying float vIsPerspective;
  5182. #endif`,A0e=`#ifdef USE_LOGDEPTHBUF
  5183. #ifdef USE_LOGDEPTHBUF_EXT
  5184. varying float vFragDepth;
  5185. varying float vIsPerspective;
  5186. #else
  5187. uniform float logDepthBufFC;
  5188. #endif
  5189. #endif`,T0e=`#ifdef USE_LOGDEPTHBUF
  5190. #ifdef USE_LOGDEPTHBUF_EXT
  5191. vFragDepth = 1.0 + gl_Position.w;
  5192. vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
  5193. #else
  5194. if ( isPerspectiveMatrix( projectionMatrix ) ) {
  5195. gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
  5196. gl_Position.z *= gl_Position.w;
  5197. }
  5198. #endif
  5199. #endif`,C0e=`#ifdef USE_MAP
  5200. vec4 sampledDiffuseColor = texture2D( map, vMapUv );
  5201. #ifdef DECODE_VIDEO_TEXTURE
  5202. sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
  5203. #endif
  5204. diffuseColor *= sampledDiffuseColor;
  5205. #endif`,N0e=`#ifdef USE_MAP
  5206. uniform sampler2D map;
  5207. #endif`,R0e=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  5208. #if defined( USE_POINTS_UV )
  5209. vec2 uv = vUv;
  5210. #else
  5211. vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
  5212. #endif
  5213. #endif
  5214. #ifdef USE_MAP
  5215. diffuseColor *= texture2D( map, uv );
  5216. #endif
  5217. #ifdef USE_ALPHAMAP
  5218. diffuseColor.a *= texture2D( alphaMap, uv ).g;
  5219. #endif`,P0e=`#if defined( USE_POINTS_UV )
  5220. varying vec2 vUv;
  5221. #else
  5222. #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
  5223. uniform mat3 uvTransform;
  5224. #endif
  5225. #endif
  5226. #ifdef USE_MAP
  5227. uniform sampler2D map;
  5228. #endif
  5229. #ifdef USE_ALPHAMAP
  5230. uniform sampler2D alphaMap;
  5231. #endif`,k0e=`float metalnessFactor = metalness;
  5232. #ifdef USE_METALNESSMAP
  5233. vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
  5234. metalnessFactor *= texelMetalness.b;
  5235. #endif`,D0e=`#ifdef USE_METALNESSMAP
  5236. uniform sampler2D metalnessMap;
  5237. #endif`,O0e=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
  5238. vColor *= morphTargetBaseInfluence;
  5239. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  5240. #if defined( USE_COLOR_ALPHA )
  5241. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
  5242. #elif defined( USE_COLOR )
  5243. if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
  5244. #endif
  5245. }
  5246. #endif`,L0e=`#ifdef USE_MORPHNORMALS
  5247. objectNormal *= morphTargetBaseInfluence;
  5248. #ifdef MORPHTARGETS_TEXTURE
  5249. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  5250. if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
  5251. }
  5252. #else
  5253. objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
  5254. objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
  5255. objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
  5256. objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
  5257. #endif
  5258. #endif`,I0e=`#ifdef USE_MORPHTARGETS
  5259. uniform float morphTargetBaseInfluence;
  5260. #ifdef MORPHTARGETS_TEXTURE
  5261. uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
  5262. uniform sampler2DArray morphTargetsTexture;
  5263. uniform ivec2 morphTargetsTextureSize;
  5264. vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
  5265. int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
  5266. int y = texelIndex / morphTargetsTextureSize.x;
  5267. int x = texelIndex - y * morphTargetsTextureSize.x;
  5268. ivec3 morphUV = ivec3( x, y, morphTargetIndex );
  5269. return texelFetch( morphTargetsTexture, morphUV, 0 );
  5270. }
  5271. #else
  5272. #ifndef USE_MORPHNORMALS
  5273. uniform float morphTargetInfluences[ 8 ];
  5274. #else
  5275. uniform float morphTargetInfluences[ 4 ];
  5276. #endif
  5277. #endif
  5278. #endif`,j0e=`#ifdef USE_MORPHTARGETS
  5279. transformed *= morphTargetBaseInfluence;
  5280. #ifdef MORPHTARGETS_TEXTURE
  5281. for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
  5282. if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
  5283. }
  5284. #else
  5285. transformed += morphTarget0 * morphTargetInfluences[ 0 ];
  5286. transformed += morphTarget1 * morphTargetInfluences[ 1 ];
  5287. transformed += morphTarget2 * morphTargetInfluences[ 2 ];
  5288. transformed += morphTarget3 * morphTargetInfluences[ 3 ];
  5289. #ifndef USE_MORPHNORMALS
  5290. transformed += morphTarget4 * morphTargetInfluences[ 4 ];
  5291. transformed += morphTarget5 * morphTargetInfluences[ 5 ];
  5292. transformed += morphTarget6 * morphTargetInfluences[ 6 ];
  5293. transformed += morphTarget7 * morphTargetInfluences[ 7 ];
  5294. #endif
  5295. #endif
  5296. #endif`,U0e=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
  5297. #ifdef FLAT_SHADED
  5298. vec3 fdx = dFdx( vViewPosition );
  5299. vec3 fdy = dFdy( vViewPosition );
  5300. vec3 normal = normalize( cross( fdx, fdy ) );
  5301. #else
  5302. vec3 normal = normalize( vNormal );
  5303. #ifdef DOUBLE_SIDED
  5304. normal *= faceDirection;
  5305. #endif
  5306. #endif
  5307. #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
  5308. #ifdef USE_TANGENT
  5309. mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  5310. #else
  5311. mat3 tbn = getTangentFrame( - vViewPosition, normal,
  5312. #if defined( USE_NORMALMAP )
  5313. vNormalMapUv
  5314. #elif defined( USE_CLEARCOAT_NORMALMAP )
  5315. vClearcoatNormalMapUv
  5316. #else
  5317. vUv
  5318. #endif
  5319. );
  5320. #endif
  5321. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  5322. tbn[0] *= faceDirection;
  5323. tbn[1] *= faceDirection;
  5324. #endif
  5325. #endif
  5326. #ifdef USE_CLEARCOAT_NORMALMAP
  5327. #ifdef USE_TANGENT
  5328. mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
  5329. #else
  5330. mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
  5331. #endif
  5332. #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
  5333. tbn2[0] *= faceDirection;
  5334. tbn2[1] *= faceDirection;
  5335. #endif
  5336. #endif
  5337. vec3 nonPerturbedNormal = normal;`,F0e=`#ifdef USE_NORMALMAP_OBJECTSPACE
  5338. normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  5339. #ifdef FLIP_SIDED
  5340. normal = - normal;
  5341. #endif
  5342. #ifdef DOUBLE_SIDED
  5343. normal = normal * faceDirection;
  5344. #endif
  5345. normal = normalize( normalMatrix * normal );
  5346. #elif defined( USE_NORMALMAP_TANGENTSPACE )
  5347. vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
  5348. mapN.xy *= normalScale;
  5349. normal = normalize( tbn * mapN );
  5350. #elif defined( USE_BUMPMAP )
  5351. normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
  5352. #endif`,z0e=`#ifndef FLAT_SHADED
  5353. varying vec3 vNormal;
  5354. #ifdef USE_TANGENT
  5355. varying vec3 vTangent;
  5356. varying vec3 vBitangent;
  5357. #endif
  5358. #endif`,B0e=`#ifndef FLAT_SHADED
  5359. varying vec3 vNormal;
  5360. #ifdef USE_TANGENT
  5361. varying vec3 vTangent;
  5362. varying vec3 vBitangent;
  5363. #endif
  5364. #endif`,H0e=`#ifndef FLAT_SHADED
  5365. vNormal = normalize( transformedNormal );
  5366. #ifdef USE_TANGENT
  5367. vTangent = normalize( transformedTangent );
  5368. vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
  5369. #endif
  5370. #endif`,V0e=`#ifdef USE_NORMALMAP
  5371. uniform sampler2D normalMap;
  5372. uniform vec2 normalScale;
  5373. #endif
  5374. #ifdef USE_NORMALMAP_OBJECTSPACE
  5375. uniform mat3 normalMatrix;
  5376. #endif
  5377. #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
  5378. mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
  5379. vec3 q0 = dFdx( eye_pos.xyz );
  5380. vec3 q1 = dFdy( eye_pos.xyz );
  5381. vec2 st0 = dFdx( uv.st );
  5382. vec2 st1 = dFdy( uv.st );
  5383. vec3 N = surf_norm;
  5384. vec3 q1perp = cross( q1, N );
  5385. vec3 q0perp = cross( N, q0 );
  5386. vec3 T = q1perp * st0.x + q0perp * st1.x;
  5387. vec3 B = q1perp * st0.y + q0perp * st1.y;
  5388. float det = max( dot( T, T ), dot( B, B ) );
  5389. float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
  5390. return mat3( T * scale, B * scale, N );
  5391. }
  5392. #endif`,$0e=`#ifdef USE_CLEARCOAT
  5393. vec3 clearcoatNormal = nonPerturbedNormal;
  5394. #endif`,G0e=`#ifdef USE_CLEARCOAT_NORMALMAP
  5395. vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
  5396. clearcoatMapN.xy *= clearcoatNormalScale;
  5397. clearcoatNormal = normalize( tbn2 * clearcoatMapN );
  5398. #endif`,W0e=`#ifdef USE_CLEARCOATMAP
  5399. uniform sampler2D clearcoatMap;
  5400. #endif
  5401. #ifdef USE_CLEARCOAT_NORMALMAP
  5402. uniform sampler2D clearcoatNormalMap;
  5403. uniform vec2 clearcoatNormalScale;
  5404. #endif
  5405. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  5406. uniform sampler2D clearcoatRoughnessMap;
  5407. #endif`,q0e=`#ifdef USE_IRIDESCENCEMAP
  5408. uniform sampler2D iridescenceMap;
  5409. #endif
  5410. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  5411. uniform sampler2D iridescenceThicknessMap;
  5412. #endif`,X0e=`#ifdef OPAQUE
  5413. diffuseColor.a = 1.0;
  5414. #endif
  5415. #ifdef USE_TRANSMISSION
  5416. diffuseColor.a *= material.transmissionAlpha;
  5417. #endif
  5418. gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,K0e=`vec3 packNormalToRGB( const in vec3 normal ) {
  5419. return normalize( normal ) * 0.5 + 0.5;
  5420. }
  5421. vec3 unpackRGBToNormal( const in vec3 rgb ) {
  5422. return 2.0 * rgb.xyz - 1.0;
  5423. }
  5424. const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
  5425. const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
  5426. const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
  5427. const float ShiftRight8 = 1. / 256.;
  5428. vec4 packDepthToRGBA( const in float v ) {
  5429. vec4 r = vec4( fract( v * PackFactors ), v );
  5430. r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
  5431. }
  5432. float unpackRGBAToDepth( const in vec4 v ) {
  5433. return dot( v, UnpackFactors );
  5434. }
  5435. vec2 packDepthToRG( in highp float v ) {
  5436. return packDepthToRGBA( v ).yx;
  5437. }
  5438. float unpackRGToDepth( const in highp vec2 v ) {
  5439. return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
  5440. }
  5441. vec4 pack2HalfToRGBA( vec2 v ) {
  5442. vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
  5443. return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
  5444. }
  5445. vec2 unpackRGBATo2Half( vec4 v ) {
  5446. return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
  5447. }
  5448. float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
  5449. return ( viewZ + near ) / ( near - far );
  5450. }
  5451. float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
  5452. return depth * ( near - far ) - near;
  5453. }
  5454. float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
  5455. return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
  5456. }
  5457. float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
  5458. return ( near * far ) / ( ( far - near ) * depth - far );
  5459. }`,Y0e=`#ifdef PREMULTIPLIED_ALPHA
  5460. gl_FragColor.rgb *= gl_FragColor.a;
  5461. #endif`,Z0e=`vec4 mvPosition = vec4( transformed, 1.0 );
  5462. #ifdef USE_BATCHING
  5463. mvPosition = batchingMatrix * mvPosition;
  5464. #endif
  5465. #ifdef USE_INSTANCING
  5466. mvPosition = instanceMatrix * mvPosition;
  5467. #endif
  5468. mvPosition = modelViewMatrix * mvPosition;
  5469. gl_Position = projectionMatrix * mvPosition;`,Q0e=`#ifdef DITHERING
  5470. gl_FragColor.rgb = dithering( gl_FragColor.rgb );
  5471. #endif`,J0e=`#ifdef DITHERING
  5472. vec3 dithering( vec3 color ) {
  5473. float grid_position = rand( gl_FragCoord.xy );
  5474. vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
  5475. dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
  5476. return color + dither_shift_RGB;
  5477. }
  5478. #endif`,eve=`float roughnessFactor = roughness;
  5479. #ifdef USE_ROUGHNESSMAP
  5480. vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
  5481. roughnessFactor *= texelRoughness.g;
  5482. #endif`,tve=`#ifdef USE_ROUGHNESSMAP
  5483. uniform sampler2D roughnessMap;
  5484. #endif`,nve=`#if NUM_SPOT_LIGHT_COORDS > 0
  5485. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  5486. #endif
  5487. #if NUM_SPOT_LIGHT_MAPS > 0
  5488. uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
  5489. #endif
  5490. #ifdef USE_SHADOWMAP
  5491. #if NUM_DIR_LIGHT_SHADOWS > 0
  5492. uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
  5493. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  5494. struct DirectionalLightShadow {
  5495. float shadowBias;
  5496. float shadowNormalBias;
  5497. float shadowRadius;
  5498. vec2 shadowMapSize;
  5499. };
  5500. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  5501. #endif
  5502. #if NUM_SPOT_LIGHT_SHADOWS > 0
  5503. uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
  5504. struct SpotLightShadow {
  5505. float shadowBias;
  5506. float shadowNormalBias;
  5507. float shadowRadius;
  5508. vec2 shadowMapSize;
  5509. };
  5510. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  5511. #endif
  5512. #if NUM_POINT_LIGHT_SHADOWS > 0
  5513. uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
  5514. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  5515. struct PointLightShadow {
  5516. float shadowBias;
  5517. float shadowNormalBias;
  5518. float shadowRadius;
  5519. vec2 shadowMapSize;
  5520. float shadowCameraNear;
  5521. float shadowCameraFar;
  5522. };
  5523. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  5524. #endif
  5525. float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
  5526. return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
  5527. }
  5528. vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
  5529. return unpackRGBATo2Half( texture2D( shadow, uv ) );
  5530. }
  5531. float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
  5532. float occlusion = 1.0;
  5533. vec2 distribution = texture2DDistribution( shadow, uv );
  5534. float hard_shadow = step( compare , distribution.x );
  5535. if (hard_shadow != 1.0 ) {
  5536. float distance = compare - distribution.x ;
  5537. float variance = max( 0.00000, distribution.y * distribution.y );
  5538. float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
  5539. }
  5540. return occlusion;
  5541. }
  5542. float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
  5543. float shadow = 1.0;
  5544. shadowCoord.xyz /= shadowCoord.w;
  5545. shadowCoord.z += shadowBias;
  5546. bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
  5547. bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
  5548. if ( frustumTest ) {
  5549. #if defined( SHADOWMAP_TYPE_PCF )
  5550. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  5551. float dx0 = - texelSize.x * shadowRadius;
  5552. float dy0 = - texelSize.y * shadowRadius;
  5553. float dx1 = + texelSize.x * shadowRadius;
  5554. float dy1 = + texelSize.y * shadowRadius;
  5555. float dx2 = dx0 / 2.0;
  5556. float dy2 = dy0 / 2.0;
  5557. float dx3 = dx1 / 2.0;
  5558. float dy3 = dy1 / 2.0;
  5559. shadow = (
  5560. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
  5561. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
  5562. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
  5563. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
  5564. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
  5565. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
  5566. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
  5567. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
  5568. texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
  5569. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
  5570. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
  5571. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
  5572. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
  5573. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
  5574. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
  5575. texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
  5576. texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
  5577. ) * ( 1.0 / 17.0 );
  5578. #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
  5579. vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
  5580. float dx = texelSize.x;
  5581. float dy = texelSize.y;
  5582. vec2 uv = shadowCoord.xy;
  5583. vec2 f = fract( uv * shadowMapSize + 0.5 );
  5584. uv -= f * texelSize;
  5585. shadow = (
  5586. texture2DCompare( shadowMap, uv, shadowCoord.z ) +
  5587. texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
  5588. texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
  5589. texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
  5590. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
  5591. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
  5592. f.x ) +
  5593. mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
  5594. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
  5595. f.x ) +
  5596. mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
  5597. texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
  5598. f.y ) +
  5599. mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
  5600. texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
  5601. f.y ) +
  5602. mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
  5603. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
  5604. f.x ),
  5605. mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
  5606. texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
  5607. f.x ),
  5608. f.y )
  5609. ) * ( 1.0 / 9.0 );
  5610. #elif defined( SHADOWMAP_TYPE_VSM )
  5611. shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
  5612. #else
  5613. shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
  5614. #endif
  5615. }
  5616. return shadow;
  5617. }
  5618. vec2 cubeToUV( vec3 v, float texelSizeY ) {
  5619. vec3 absV = abs( v );
  5620. float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
  5621. absV *= scaleToCube;
  5622. v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
  5623. vec2 planar = v.xy;
  5624. float almostATexel = 1.5 * texelSizeY;
  5625. float almostOne = 1.0 - almostATexel;
  5626. if ( absV.z >= almostOne ) {
  5627. if ( v.z > 0.0 )
  5628. planar.x = 4.0 - v.x;
  5629. } else if ( absV.x >= almostOne ) {
  5630. float signX = sign( v.x );
  5631. planar.x = v.z * signX + 2.0 * signX;
  5632. } else if ( absV.y >= almostOne ) {
  5633. float signY = sign( v.y );
  5634. planar.x = v.x + 2.0 * signY + 2.0;
  5635. planar.y = v.z * signY - 2.0;
  5636. }
  5637. return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
  5638. }
  5639. float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
  5640. vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
  5641. vec3 lightToPosition = shadowCoord.xyz;
  5642. float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
  5643. vec3 bd3D = normalize( lightToPosition );
  5644. #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
  5645. vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
  5646. return (
  5647. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
  5648. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
  5649. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
  5650. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
  5651. texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
  5652. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
  5653. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
  5654. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
  5655. texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
  5656. ) * ( 1.0 / 9.0 );
  5657. #else
  5658. return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
  5659. #endif
  5660. }
  5661. #endif`,ive=`#if NUM_SPOT_LIGHT_COORDS > 0
  5662. uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
  5663. varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
  5664. #endif
  5665. #ifdef USE_SHADOWMAP
  5666. #if NUM_DIR_LIGHT_SHADOWS > 0
  5667. uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
  5668. varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
  5669. struct DirectionalLightShadow {
  5670. float shadowBias;
  5671. float shadowNormalBias;
  5672. float shadowRadius;
  5673. vec2 shadowMapSize;
  5674. };
  5675. uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
  5676. #endif
  5677. #if NUM_SPOT_LIGHT_SHADOWS > 0
  5678. struct SpotLightShadow {
  5679. float shadowBias;
  5680. float shadowNormalBias;
  5681. float shadowRadius;
  5682. vec2 shadowMapSize;
  5683. };
  5684. uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
  5685. #endif
  5686. #if NUM_POINT_LIGHT_SHADOWS > 0
  5687. uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
  5688. varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
  5689. struct PointLightShadow {
  5690. float shadowBias;
  5691. float shadowNormalBias;
  5692. float shadowRadius;
  5693. vec2 shadowMapSize;
  5694. float shadowCameraNear;
  5695. float shadowCameraFar;
  5696. };
  5697. uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
  5698. #endif
  5699. #endif`,rve=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
  5700. vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
  5701. vec4 shadowWorldPosition;
  5702. #endif
  5703. #if defined( USE_SHADOWMAP )
  5704. #if NUM_DIR_LIGHT_SHADOWS > 0
  5705. #pragma unroll_loop_start
  5706. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  5707. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
  5708. vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
  5709. }
  5710. #pragma unroll_loop_end
  5711. #endif
  5712. #if NUM_POINT_LIGHT_SHADOWS > 0
  5713. #pragma unroll_loop_start
  5714. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  5715. shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
  5716. vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
  5717. }
  5718. #pragma unroll_loop_end
  5719. #endif
  5720. #endif
  5721. #if NUM_SPOT_LIGHT_COORDS > 0
  5722. #pragma unroll_loop_start
  5723. for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
  5724. shadowWorldPosition = worldPosition;
  5725. #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
  5726. shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
  5727. #endif
  5728. vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
  5729. }
  5730. #pragma unroll_loop_end
  5731. #endif`,ave=`float getShadowMask() {
  5732. float shadow = 1.0;
  5733. #ifdef USE_SHADOWMAP
  5734. #if NUM_DIR_LIGHT_SHADOWS > 0
  5735. DirectionalLightShadow directionalLight;
  5736. #pragma unroll_loop_start
  5737. for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
  5738. directionalLight = directionalLightShadows[ i ];
  5739. shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
  5740. }
  5741. #pragma unroll_loop_end
  5742. #endif
  5743. #if NUM_SPOT_LIGHT_SHADOWS > 0
  5744. SpotLightShadow spotLight;
  5745. #pragma unroll_loop_start
  5746. for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
  5747. spotLight = spotLightShadows[ i ];
  5748. shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
  5749. }
  5750. #pragma unroll_loop_end
  5751. #endif
  5752. #if NUM_POINT_LIGHT_SHADOWS > 0
  5753. PointLightShadow pointLight;
  5754. #pragma unroll_loop_start
  5755. for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
  5756. pointLight = pointLightShadows[ i ];
  5757. shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
  5758. }
  5759. #pragma unroll_loop_end
  5760. #endif
  5761. #endif
  5762. return shadow;
  5763. }`,sve=`#ifdef USE_SKINNING
  5764. mat4 boneMatX = getBoneMatrix( skinIndex.x );
  5765. mat4 boneMatY = getBoneMatrix( skinIndex.y );
  5766. mat4 boneMatZ = getBoneMatrix( skinIndex.z );
  5767. mat4 boneMatW = getBoneMatrix( skinIndex.w );
  5768. #endif`,ove=`#ifdef USE_SKINNING
  5769. uniform mat4 bindMatrix;
  5770. uniform mat4 bindMatrixInverse;
  5771. uniform highp sampler2D boneTexture;
  5772. mat4 getBoneMatrix( const in float i ) {
  5773. int size = textureSize( boneTexture, 0 ).x;
  5774. int j = int( i ) * 4;
  5775. int x = j % size;
  5776. int y = j / size;
  5777. vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
  5778. vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
  5779. vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
  5780. vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
  5781. return mat4( v1, v2, v3, v4 );
  5782. }
  5783. #endif`,lve=`#ifdef USE_SKINNING
  5784. vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
  5785. vec4 skinned = vec4( 0.0 );
  5786. skinned += boneMatX * skinVertex * skinWeight.x;
  5787. skinned += boneMatY * skinVertex * skinWeight.y;
  5788. skinned += boneMatZ * skinVertex * skinWeight.z;
  5789. skinned += boneMatW * skinVertex * skinWeight.w;
  5790. transformed = ( bindMatrixInverse * skinned ).xyz;
  5791. #endif`,cve=`#ifdef USE_SKINNING
  5792. mat4 skinMatrix = mat4( 0.0 );
  5793. skinMatrix += skinWeight.x * boneMatX;
  5794. skinMatrix += skinWeight.y * boneMatY;
  5795. skinMatrix += skinWeight.z * boneMatZ;
  5796. skinMatrix += skinWeight.w * boneMatW;
  5797. skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
  5798. objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
  5799. #ifdef USE_TANGENT
  5800. objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
  5801. #endif
  5802. #endif`,uve=`float specularStrength;
  5803. #ifdef USE_SPECULARMAP
  5804. vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
  5805. specularStrength = texelSpecular.r;
  5806. #else
  5807. specularStrength = 1.0;
  5808. #endif`,dve=`#ifdef USE_SPECULARMAP
  5809. uniform sampler2D specularMap;
  5810. #endif`,fve=`#if defined( TONE_MAPPING )
  5811. gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
  5812. #endif`,hve=`#ifndef saturate
  5813. #define saturate( a ) clamp( a, 0.0, 1.0 )
  5814. #endif
  5815. uniform float toneMappingExposure;
  5816. vec3 LinearToneMapping( vec3 color ) {
  5817. return saturate( toneMappingExposure * color );
  5818. }
  5819. vec3 ReinhardToneMapping( vec3 color ) {
  5820. color *= toneMappingExposure;
  5821. return saturate( color / ( vec3( 1.0 ) + color ) );
  5822. }
  5823. vec3 OptimizedCineonToneMapping( vec3 color ) {
  5824. color *= toneMappingExposure;
  5825. color = max( vec3( 0.0 ), color - 0.004 );
  5826. return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
  5827. }
  5828. vec3 RRTAndODTFit( vec3 v ) {
  5829. vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
  5830. vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
  5831. return a / b;
  5832. }
  5833. vec3 ACESFilmicToneMapping( vec3 color ) {
  5834. const mat3 ACESInputMat = mat3(
  5835. vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
  5836. vec3( 0.04823, 0.01566, 0.83777 )
  5837. );
  5838. const mat3 ACESOutputMat = mat3(
  5839. vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
  5840. vec3( -0.07367, -0.00605, 1.07602 )
  5841. );
  5842. color *= toneMappingExposure / 0.6;
  5843. color = ACESInputMat * color;
  5844. color = RRTAndODTFit( color );
  5845. color = ACESOutputMat * color;
  5846. return saturate( color );
  5847. }
  5848. vec3 CustomToneMapping( vec3 color ) { return color; }`,pve=`#ifdef USE_TRANSMISSION
  5849. material.transmission = transmission;
  5850. material.transmissionAlpha = 1.0;
  5851. material.thickness = thickness;
  5852. material.attenuationDistance = attenuationDistance;
  5853. material.attenuationColor = attenuationColor;
  5854. #ifdef USE_TRANSMISSIONMAP
  5855. material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
  5856. #endif
  5857. #ifdef USE_THICKNESSMAP
  5858. material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
  5859. #endif
  5860. vec3 pos = vWorldPosition;
  5861. vec3 v = normalize( cameraPosition - pos );
  5862. vec3 n = inverseTransformDirection( normal, viewMatrix );
  5863. vec4 transmitted = getIBLVolumeRefraction(
  5864. n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
  5865. pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
  5866. material.attenuationColor, material.attenuationDistance );
  5867. material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
  5868. totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
  5869. #endif`,mve=`#ifdef USE_TRANSMISSION
  5870. uniform float transmission;
  5871. uniform float thickness;
  5872. uniform float attenuationDistance;
  5873. uniform vec3 attenuationColor;
  5874. #ifdef USE_TRANSMISSIONMAP
  5875. uniform sampler2D transmissionMap;
  5876. #endif
  5877. #ifdef USE_THICKNESSMAP
  5878. uniform sampler2D thicknessMap;
  5879. #endif
  5880. uniform vec2 transmissionSamplerSize;
  5881. uniform sampler2D transmissionSamplerMap;
  5882. uniform mat4 modelMatrix;
  5883. uniform mat4 projectionMatrix;
  5884. varying vec3 vWorldPosition;
  5885. float w0( float a ) {
  5886. return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
  5887. }
  5888. float w1( float a ) {
  5889. return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
  5890. }
  5891. float w2( float a ){
  5892. return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
  5893. }
  5894. float w3( float a ) {
  5895. return ( 1.0 / 6.0 ) * ( a * a * a );
  5896. }
  5897. float g0( float a ) {
  5898. return w0( a ) + w1( a );
  5899. }
  5900. float g1( float a ) {
  5901. return w2( a ) + w3( a );
  5902. }
  5903. float h0( float a ) {
  5904. return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
  5905. }
  5906. float h1( float a ) {
  5907. return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
  5908. }
  5909. vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
  5910. uv = uv * texelSize.zw + 0.5;
  5911. vec2 iuv = floor( uv );
  5912. vec2 fuv = fract( uv );
  5913. float g0x = g0( fuv.x );
  5914. float g1x = g1( fuv.x );
  5915. float h0x = h0( fuv.x );
  5916. float h1x = h1( fuv.x );
  5917. float h0y = h0( fuv.y );
  5918. float h1y = h1( fuv.y );
  5919. vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  5920. vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
  5921. vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  5922. vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
  5923. return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
  5924. g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
  5925. }
  5926. vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
  5927. vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
  5928. vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
  5929. vec2 fLodSizeInv = 1.0 / fLodSize;
  5930. vec2 cLodSizeInv = 1.0 / cLodSize;
  5931. vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
  5932. vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
  5933. return mix( fSample, cSample, fract( lod ) );
  5934. }
  5935. vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
  5936. vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
  5937. vec3 modelScale;
  5938. modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
  5939. modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
  5940. modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
  5941. return normalize( refractionVector ) * thickness * modelScale;
  5942. }
  5943. float applyIorToRoughness( const in float roughness, const in float ior ) {
  5944. return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
  5945. }
  5946. vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
  5947. float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
  5948. return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
  5949. }
  5950. vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
  5951. if ( isinf( attenuationDistance ) ) {
  5952. return vec3( 1.0 );
  5953. } else {
  5954. vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
  5955. vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
  5956. }
  5957. }
  5958. vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
  5959. const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
  5960. const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
  5961. const in vec3 attenuationColor, const in float attenuationDistance ) {
  5962. vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
  5963. vec3 refractedRayExit = position + transmissionRay;
  5964. vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
  5965. vec2 refractionCoords = ndcPos.xy / ndcPos.w;
  5966. refractionCoords += 1.0;
  5967. refractionCoords /= 2.0;
  5968. vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
  5969. vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
  5970. vec3 attenuatedColor = transmittance * transmittedLight.rgb;
  5971. vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
  5972. float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
  5973. return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
  5974. }
  5975. #endif`,gve=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  5976. varying vec2 vUv;
  5977. #endif
  5978. #ifdef USE_MAP
  5979. varying vec2 vMapUv;
  5980. #endif
  5981. #ifdef USE_ALPHAMAP
  5982. varying vec2 vAlphaMapUv;
  5983. #endif
  5984. #ifdef USE_LIGHTMAP
  5985. varying vec2 vLightMapUv;
  5986. #endif
  5987. #ifdef USE_AOMAP
  5988. varying vec2 vAoMapUv;
  5989. #endif
  5990. #ifdef USE_BUMPMAP
  5991. varying vec2 vBumpMapUv;
  5992. #endif
  5993. #ifdef USE_NORMALMAP
  5994. varying vec2 vNormalMapUv;
  5995. #endif
  5996. #ifdef USE_EMISSIVEMAP
  5997. varying vec2 vEmissiveMapUv;
  5998. #endif
  5999. #ifdef USE_METALNESSMAP
  6000. varying vec2 vMetalnessMapUv;
  6001. #endif
  6002. #ifdef USE_ROUGHNESSMAP
  6003. varying vec2 vRoughnessMapUv;
  6004. #endif
  6005. #ifdef USE_ANISOTROPYMAP
  6006. varying vec2 vAnisotropyMapUv;
  6007. #endif
  6008. #ifdef USE_CLEARCOATMAP
  6009. varying vec2 vClearcoatMapUv;
  6010. #endif
  6011. #ifdef USE_CLEARCOAT_NORMALMAP
  6012. varying vec2 vClearcoatNormalMapUv;
  6013. #endif
  6014. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  6015. varying vec2 vClearcoatRoughnessMapUv;
  6016. #endif
  6017. #ifdef USE_IRIDESCENCEMAP
  6018. varying vec2 vIridescenceMapUv;
  6019. #endif
  6020. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  6021. varying vec2 vIridescenceThicknessMapUv;
  6022. #endif
  6023. #ifdef USE_SHEEN_COLORMAP
  6024. varying vec2 vSheenColorMapUv;
  6025. #endif
  6026. #ifdef USE_SHEEN_ROUGHNESSMAP
  6027. varying vec2 vSheenRoughnessMapUv;
  6028. #endif
  6029. #ifdef USE_SPECULARMAP
  6030. varying vec2 vSpecularMapUv;
  6031. #endif
  6032. #ifdef USE_SPECULAR_COLORMAP
  6033. varying vec2 vSpecularColorMapUv;
  6034. #endif
  6035. #ifdef USE_SPECULAR_INTENSITYMAP
  6036. varying vec2 vSpecularIntensityMapUv;
  6037. #endif
  6038. #ifdef USE_TRANSMISSIONMAP
  6039. uniform mat3 transmissionMapTransform;
  6040. varying vec2 vTransmissionMapUv;
  6041. #endif
  6042. #ifdef USE_THICKNESSMAP
  6043. uniform mat3 thicknessMapTransform;
  6044. varying vec2 vThicknessMapUv;
  6045. #endif`,xve=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  6046. varying vec2 vUv;
  6047. #endif
  6048. #ifdef USE_MAP
  6049. uniform mat3 mapTransform;
  6050. varying vec2 vMapUv;
  6051. #endif
  6052. #ifdef USE_ALPHAMAP
  6053. uniform mat3 alphaMapTransform;
  6054. varying vec2 vAlphaMapUv;
  6055. #endif
  6056. #ifdef USE_LIGHTMAP
  6057. uniform mat3 lightMapTransform;
  6058. varying vec2 vLightMapUv;
  6059. #endif
  6060. #ifdef USE_AOMAP
  6061. uniform mat3 aoMapTransform;
  6062. varying vec2 vAoMapUv;
  6063. #endif
  6064. #ifdef USE_BUMPMAP
  6065. uniform mat3 bumpMapTransform;
  6066. varying vec2 vBumpMapUv;
  6067. #endif
  6068. #ifdef USE_NORMALMAP
  6069. uniform mat3 normalMapTransform;
  6070. varying vec2 vNormalMapUv;
  6071. #endif
  6072. #ifdef USE_DISPLACEMENTMAP
  6073. uniform mat3 displacementMapTransform;
  6074. varying vec2 vDisplacementMapUv;
  6075. #endif
  6076. #ifdef USE_EMISSIVEMAP
  6077. uniform mat3 emissiveMapTransform;
  6078. varying vec2 vEmissiveMapUv;
  6079. #endif
  6080. #ifdef USE_METALNESSMAP
  6081. uniform mat3 metalnessMapTransform;
  6082. varying vec2 vMetalnessMapUv;
  6083. #endif
  6084. #ifdef USE_ROUGHNESSMAP
  6085. uniform mat3 roughnessMapTransform;
  6086. varying vec2 vRoughnessMapUv;
  6087. #endif
  6088. #ifdef USE_ANISOTROPYMAP
  6089. uniform mat3 anisotropyMapTransform;
  6090. varying vec2 vAnisotropyMapUv;
  6091. #endif
  6092. #ifdef USE_CLEARCOATMAP
  6093. uniform mat3 clearcoatMapTransform;
  6094. varying vec2 vClearcoatMapUv;
  6095. #endif
  6096. #ifdef USE_CLEARCOAT_NORMALMAP
  6097. uniform mat3 clearcoatNormalMapTransform;
  6098. varying vec2 vClearcoatNormalMapUv;
  6099. #endif
  6100. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  6101. uniform mat3 clearcoatRoughnessMapTransform;
  6102. varying vec2 vClearcoatRoughnessMapUv;
  6103. #endif
  6104. #ifdef USE_SHEEN_COLORMAP
  6105. uniform mat3 sheenColorMapTransform;
  6106. varying vec2 vSheenColorMapUv;
  6107. #endif
  6108. #ifdef USE_SHEEN_ROUGHNESSMAP
  6109. uniform mat3 sheenRoughnessMapTransform;
  6110. varying vec2 vSheenRoughnessMapUv;
  6111. #endif
  6112. #ifdef USE_IRIDESCENCEMAP
  6113. uniform mat3 iridescenceMapTransform;
  6114. varying vec2 vIridescenceMapUv;
  6115. #endif
  6116. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  6117. uniform mat3 iridescenceThicknessMapTransform;
  6118. varying vec2 vIridescenceThicknessMapUv;
  6119. #endif
  6120. #ifdef USE_SPECULARMAP
  6121. uniform mat3 specularMapTransform;
  6122. varying vec2 vSpecularMapUv;
  6123. #endif
  6124. #ifdef USE_SPECULAR_COLORMAP
  6125. uniform mat3 specularColorMapTransform;
  6126. varying vec2 vSpecularColorMapUv;
  6127. #endif
  6128. #ifdef USE_SPECULAR_INTENSITYMAP
  6129. uniform mat3 specularIntensityMapTransform;
  6130. varying vec2 vSpecularIntensityMapUv;
  6131. #endif
  6132. #ifdef USE_TRANSMISSIONMAP
  6133. uniform mat3 transmissionMapTransform;
  6134. varying vec2 vTransmissionMapUv;
  6135. #endif
  6136. #ifdef USE_THICKNESSMAP
  6137. uniform mat3 thicknessMapTransform;
  6138. varying vec2 vThicknessMapUv;
  6139. #endif`,vve=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
  6140. vUv = vec3( uv, 1 ).xy;
  6141. #endif
  6142. #ifdef USE_MAP
  6143. vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
  6144. #endif
  6145. #ifdef USE_ALPHAMAP
  6146. vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
  6147. #endif
  6148. #ifdef USE_LIGHTMAP
  6149. vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
  6150. #endif
  6151. #ifdef USE_AOMAP
  6152. vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
  6153. #endif
  6154. #ifdef USE_BUMPMAP
  6155. vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
  6156. #endif
  6157. #ifdef USE_NORMALMAP
  6158. vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
  6159. #endif
  6160. #ifdef USE_DISPLACEMENTMAP
  6161. vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
  6162. #endif
  6163. #ifdef USE_EMISSIVEMAP
  6164. vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
  6165. #endif
  6166. #ifdef USE_METALNESSMAP
  6167. vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
  6168. #endif
  6169. #ifdef USE_ROUGHNESSMAP
  6170. vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
  6171. #endif
  6172. #ifdef USE_ANISOTROPYMAP
  6173. vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
  6174. #endif
  6175. #ifdef USE_CLEARCOATMAP
  6176. vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
  6177. #endif
  6178. #ifdef USE_CLEARCOAT_NORMALMAP
  6179. vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
  6180. #endif
  6181. #ifdef USE_CLEARCOAT_ROUGHNESSMAP
  6182. vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
  6183. #endif
  6184. #ifdef USE_IRIDESCENCEMAP
  6185. vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
  6186. #endif
  6187. #ifdef USE_IRIDESCENCE_THICKNESSMAP
  6188. vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
  6189. #endif
  6190. #ifdef USE_SHEEN_COLORMAP
  6191. vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
  6192. #endif
  6193. #ifdef USE_SHEEN_ROUGHNESSMAP
  6194. vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
  6195. #endif
  6196. #ifdef USE_SPECULARMAP
  6197. vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
  6198. #endif
  6199. #ifdef USE_SPECULAR_COLORMAP
  6200. vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
  6201. #endif
  6202. #ifdef USE_SPECULAR_INTENSITYMAP
  6203. vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
  6204. #endif
  6205. #ifdef USE_TRANSMISSIONMAP
  6206. vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
  6207. #endif
  6208. #ifdef USE_THICKNESSMAP
  6209. vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
  6210. #endif`,bve=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
  6211. vec4 worldPosition = vec4( transformed, 1.0 );
  6212. #ifdef USE_BATCHING
  6213. worldPosition = batchingMatrix * worldPosition;
  6214. #endif
  6215. #ifdef USE_INSTANCING
  6216. worldPosition = instanceMatrix * worldPosition;
  6217. #endif
  6218. worldPosition = modelMatrix * worldPosition;
  6219. #endif`;const yve=`varying vec2 vUv;
  6220. uniform mat3 uvTransform;
  6221. void main() {
  6222. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  6223. gl_Position = vec4( position.xy, 1.0, 1.0 );
  6224. }`,_ve=`uniform sampler2D t2D;
  6225. uniform float backgroundIntensity;
  6226. varying vec2 vUv;
  6227. void main() {
  6228. vec4 texColor = texture2D( t2D, vUv );
  6229. #ifdef DECODE_VIDEO_TEXTURE
  6230. texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
  6231. #endif
  6232. texColor.rgb *= backgroundIntensity;
  6233. gl_FragColor = texColor;
  6234. #include <tonemapping_fragment>
  6235. #include <colorspace_fragment>
  6236. }`,Sve=`varying vec3 vWorldDirection;
  6237. #include <common>
  6238. void main() {
  6239. vWorldDirection = transformDirection( position, modelMatrix );
  6240. #include <begin_vertex>
  6241. #include <project_vertex>
  6242. gl_Position.z = gl_Position.w;
  6243. }`,wve=`#ifdef ENVMAP_TYPE_CUBE
  6244. uniform samplerCube envMap;
  6245. #elif defined( ENVMAP_TYPE_CUBE_UV )
  6246. uniform sampler2D envMap;
  6247. #endif
  6248. uniform float flipEnvMap;
  6249. uniform float backgroundBlurriness;
  6250. uniform float backgroundIntensity;
  6251. varying vec3 vWorldDirection;
  6252. #include <cube_uv_reflection_fragment>
  6253. void main() {
  6254. #ifdef ENVMAP_TYPE_CUBE
  6255. vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
  6256. #elif defined( ENVMAP_TYPE_CUBE_UV )
  6257. vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
  6258. #else
  6259. vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  6260. #endif
  6261. texColor.rgb *= backgroundIntensity;
  6262. gl_FragColor = texColor;
  6263. #include <tonemapping_fragment>
  6264. #include <colorspace_fragment>
  6265. }`,Mve=`varying vec3 vWorldDirection;
  6266. #include <common>
  6267. void main() {
  6268. vWorldDirection = transformDirection( position, modelMatrix );
  6269. #include <begin_vertex>
  6270. #include <project_vertex>
  6271. gl_Position.z = gl_Position.w;
  6272. }`,Eve=`uniform samplerCube tCube;
  6273. uniform float tFlip;
  6274. uniform float opacity;
  6275. varying vec3 vWorldDirection;
  6276. void main() {
  6277. vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
  6278. gl_FragColor = texColor;
  6279. gl_FragColor.a *= opacity;
  6280. #include <tonemapping_fragment>
  6281. #include <colorspace_fragment>
  6282. }`,Ave=`#include <common>
  6283. #include <batching_pars_vertex>
  6284. #include <uv_pars_vertex>
  6285. #include <displacementmap_pars_vertex>
  6286. #include <morphtarget_pars_vertex>
  6287. #include <skinning_pars_vertex>
  6288. #include <logdepthbuf_pars_vertex>
  6289. #include <clipping_planes_pars_vertex>
  6290. varying vec2 vHighPrecisionZW;
  6291. void main() {
  6292. #include <uv_vertex>
  6293. #include <batching_vertex>
  6294. #include <skinbase_vertex>
  6295. #ifdef USE_DISPLACEMENTMAP
  6296. #include <beginnormal_vertex>
  6297. #include <morphnormal_vertex>
  6298. #include <skinnormal_vertex>
  6299. #endif
  6300. #include <begin_vertex>
  6301. #include <morphtarget_vertex>
  6302. #include <skinning_vertex>
  6303. #include <displacementmap_vertex>
  6304. #include <project_vertex>
  6305. #include <logdepthbuf_vertex>
  6306. #include <clipping_planes_vertex>
  6307. vHighPrecisionZW = gl_Position.zw;
  6308. }`,Tve=`#if DEPTH_PACKING == 3200
  6309. uniform float opacity;
  6310. #endif
  6311. #include <common>
  6312. #include <packing>
  6313. #include <uv_pars_fragment>
  6314. #include <map_pars_fragment>
  6315. #include <alphamap_pars_fragment>
  6316. #include <alphatest_pars_fragment>
  6317. #include <alphahash_pars_fragment>
  6318. #include <logdepthbuf_pars_fragment>
  6319. #include <clipping_planes_pars_fragment>
  6320. varying vec2 vHighPrecisionZW;
  6321. void main() {
  6322. #include <clipping_planes_fragment>
  6323. vec4 diffuseColor = vec4( 1.0 );
  6324. #if DEPTH_PACKING == 3200
  6325. diffuseColor.a = opacity;
  6326. #endif
  6327. #include <map_fragment>
  6328. #include <alphamap_fragment>
  6329. #include <alphatest_fragment>
  6330. #include <alphahash_fragment>
  6331. #include <logdepthbuf_fragment>
  6332. float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
  6333. #if DEPTH_PACKING == 3200
  6334. gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
  6335. #elif DEPTH_PACKING == 3201
  6336. gl_FragColor = packDepthToRGBA( fragCoordZ );
  6337. #endif
  6338. }`,Cve=`#define DISTANCE
  6339. varying vec3 vWorldPosition;
  6340. #include <common>
  6341. #include <batching_pars_vertex>
  6342. #include <uv_pars_vertex>
  6343. #include <displacementmap_pars_vertex>
  6344. #include <morphtarget_pars_vertex>
  6345. #include <skinning_pars_vertex>
  6346. #include <clipping_planes_pars_vertex>
  6347. void main() {
  6348. #include <uv_vertex>
  6349. #include <batching_vertex>
  6350. #include <skinbase_vertex>
  6351. #ifdef USE_DISPLACEMENTMAP
  6352. #include <beginnormal_vertex>
  6353. #include <morphnormal_vertex>
  6354. #include <skinnormal_vertex>
  6355. #endif
  6356. #include <begin_vertex>
  6357. #include <morphtarget_vertex>
  6358. #include <skinning_vertex>
  6359. #include <displacementmap_vertex>
  6360. #include <project_vertex>
  6361. #include <worldpos_vertex>
  6362. #include <clipping_planes_vertex>
  6363. vWorldPosition = worldPosition.xyz;
  6364. }`,Nve=`#define DISTANCE
  6365. uniform vec3 referencePosition;
  6366. uniform float nearDistance;
  6367. uniform float farDistance;
  6368. varying vec3 vWorldPosition;
  6369. #include <common>
  6370. #include <packing>
  6371. #include <uv_pars_fragment>
  6372. #include <map_pars_fragment>
  6373. #include <alphamap_pars_fragment>
  6374. #include <alphatest_pars_fragment>
  6375. #include <alphahash_pars_fragment>
  6376. #include <clipping_planes_pars_fragment>
  6377. void main () {
  6378. #include <clipping_planes_fragment>
  6379. vec4 diffuseColor = vec4( 1.0 );
  6380. #include <map_fragment>
  6381. #include <alphamap_fragment>
  6382. #include <alphatest_fragment>
  6383. #include <alphahash_fragment>
  6384. float dist = length( vWorldPosition - referencePosition );
  6385. dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
  6386. dist = saturate( dist );
  6387. gl_FragColor = packDepthToRGBA( dist );
  6388. }`,Rve=`varying vec3 vWorldDirection;
  6389. #include <common>
  6390. void main() {
  6391. vWorldDirection = transformDirection( position, modelMatrix );
  6392. #include <begin_vertex>
  6393. #include <project_vertex>
  6394. }`,Pve=`uniform sampler2D tEquirect;
  6395. varying vec3 vWorldDirection;
  6396. #include <common>
  6397. void main() {
  6398. vec3 direction = normalize( vWorldDirection );
  6399. vec2 sampleUV = equirectUv( direction );
  6400. gl_FragColor = texture2D( tEquirect, sampleUV );
  6401. #include <tonemapping_fragment>
  6402. #include <colorspace_fragment>
  6403. }`,kve=`uniform float scale;
  6404. attribute float lineDistance;
  6405. varying float vLineDistance;
  6406. #include <common>
  6407. #include <uv_pars_vertex>
  6408. #include <color_pars_vertex>
  6409. #include <fog_pars_vertex>
  6410. #include <morphtarget_pars_vertex>
  6411. #include <logdepthbuf_pars_vertex>
  6412. #include <clipping_planes_pars_vertex>
  6413. void main() {
  6414. vLineDistance = scale * lineDistance;
  6415. #include <uv_vertex>
  6416. #include <color_vertex>
  6417. #include <morphcolor_vertex>
  6418. #include <begin_vertex>
  6419. #include <morphtarget_vertex>
  6420. #include <project_vertex>
  6421. #include <logdepthbuf_vertex>
  6422. #include <clipping_planes_vertex>
  6423. #include <fog_vertex>
  6424. }`,Dve=`uniform vec3 diffuse;
  6425. uniform float opacity;
  6426. uniform float dashSize;
  6427. uniform float totalSize;
  6428. varying float vLineDistance;
  6429. #include <common>
  6430. #include <color_pars_fragment>
  6431. #include <uv_pars_fragment>
  6432. #include <map_pars_fragment>
  6433. #include <fog_pars_fragment>
  6434. #include <logdepthbuf_pars_fragment>
  6435. #include <clipping_planes_pars_fragment>
  6436. void main() {
  6437. #include <clipping_planes_fragment>
  6438. if ( mod( vLineDistance, totalSize ) > dashSize ) {
  6439. discard;
  6440. }
  6441. vec3 outgoingLight = vec3( 0.0 );
  6442. vec4 diffuseColor = vec4( diffuse, opacity );
  6443. #include <logdepthbuf_fragment>
  6444. #include <map_fragment>
  6445. #include <color_fragment>
  6446. outgoingLight = diffuseColor.rgb;
  6447. #include <opaque_fragment>
  6448. #include <tonemapping_fragment>
  6449. #include <colorspace_fragment>
  6450. #include <fog_fragment>
  6451. #include <premultiplied_alpha_fragment>
  6452. }`,Ove=`#include <common>
  6453. #include <batching_pars_vertex>
  6454. #include <uv_pars_vertex>
  6455. #include <envmap_pars_vertex>
  6456. #include <color_pars_vertex>
  6457. #include <fog_pars_vertex>
  6458. #include <morphtarget_pars_vertex>
  6459. #include <skinning_pars_vertex>
  6460. #include <logdepthbuf_pars_vertex>
  6461. #include <clipping_planes_pars_vertex>
  6462. void main() {
  6463. #include <uv_vertex>
  6464. #include <color_vertex>
  6465. #include <morphcolor_vertex>
  6466. #include <batching_vertex>
  6467. #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
  6468. #include <beginnormal_vertex>
  6469. #include <morphnormal_vertex>
  6470. #include <skinbase_vertex>
  6471. #include <skinnormal_vertex>
  6472. #include <defaultnormal_vertex>
  6473. #endif
  6474. #include <begin_vertex>
  6475. #include <morphtarget_vertex>
  6476. #include <skinning_vertex>
  6477. #include <project_vertex>
  6478. #include <logdepthbuf_vertex>
  6479. #include <clipping_planes_vertex>
  6480. #include <worldpos_vertex>
  6481. #include <envmap_vertex>
  6482. #include <fog_vertex>
  6483. }`,Lve=`uniform vec3 diffuse;
  6484. uniform float opacity;
  6485. #ifndef FLAT_SHADED
  6486. varying vec3 vNormal;
  6487. #endif
  6488. #include <common>
  6489. #include <dithering_pars_fragment>
  6490. #include <color_pars_fragment>
  6491. #include <uv_pars_fragment>
  6492. #include <map_pars_fragment>
  6493. #include <alphamap_pars_fragment>
  6494. #include <alphatest_pars_fragment>
  6495. #include <alphahash_pars_fragment>
  6496. #include <aomap_pars_fragment>
  6497. #include <lightmap_pars_fragment>
  6498. #include <envmap_common_pars_fragment>
  6499. #include <envmap_pars_fragment>
  6500. #include <fog_pars_fragment>
  6501. #include <specularmap_pars_fragment>
  6502. #include <logdepthbuf_pars_fragment>
  6503. #include <clipping_planes_pars_fragment>
  6504. void main() {
  6505. #include <clipping_planes_fragment>
  6506. vec4 diffuseColor = vec4( diffuse, opacity );
  6507. #include <logdepthbuf_fragment>
  6508. #include <map_fragment>
  6509. #include <color_fragment>
  6510. #include <alphamap_fragment>
  6511. #include <alphatest_fragment>
  6512. #include <alphahash_fragment>
  6513. #include <specularmap_fragment>
  6514. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6515. #ifdef USE_LIGHTMAP
  6516. vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
  6517. reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
  6518. #else
  6519. reflectedLight.indirectDiffuse += vec3( 1.0 );
  6520. #endif
  6521. #include <aomap_fragment>
  6522. reflectedLight.indirectDiffuse *= diffuseColor.rgb;
  6523. vec3 outgoingLight = reflectedLight.indirectDiffuse;
  6524. #include <envmap_fragment>
  6525. #include <opaque_fragment>
  6526. #include <tonemapping_fragment>
  6527. #include <colorspace_fragment>
  6528. #include <fog_fragment>
  6529. #include <premultiplied_alpha_fragment>
  6530. #include <dithering_fragment>
  6531. }`,Ive=`#define LAMBERT
  6532. varying vec3 vViewPosition;
  6533. #include <common>
  6534. #include <batching_pars_vertex>
  6535. #include <uv_pars_vertex>
  6536. #include <displacementmap_pars_vertex>
  6537. #include <envmap_pars_vertex>
  6538. #include <color_pars_vertex>
  6539. #include <fog_pars_vertex>
  6540. #include <normal_pars_vertex>
  6541. #include <morphtarget_pars_vertex>
  6542. #include <skinning_pars_vertex>
  6543. #include <shadowmap_pars_vertex>
  6544. #include <logdepthbuf_pars_vertex>
  6545. #include <clipping_planes_pars_vertex>
  6546. void main() {
  6547. #include <uv_vertex>
  6548. #include <color_vertex>
  6549. #include <morphcolor_vertex>
  6550. #include <batching_vertex>
  6551. #include <beginnormal_vertex>
  6552. #include <morphnormal_vertex>
  6553. #include <skinbase_vertex>
  6554. #include <skinnormal_vertex>
  6555. #include <defaultnormal_vertex>
  6556. #include <normal_vertex>
  6557. #include <begin_vertex>
  6558. #include <morphtarget_vertex>
  6559. #include <skinning_vertex>
  6560. #include <displacementmap_vertex>
  6561. #include <project_vertex>
  6562. #include <logdepthbuf_vertex>
  6563. #include <clipping_planes_vertex>
  6564. vViewPosition = - mvPosition.xyz;
  6565. #include <worldpos_vertex>
  6566. #include <envmap_vertex>
  6567. #include <shadowmap_vertex>
  6568. #include <fog_vertex>
  6569. }`,jve=`#define LAMBERT
  6570. uniform vec3 diffuse;
  6571. uniform vec3 emissive;
  6572. uniform float opacity;
  6573. #include <common>
  6574. #include <packing>
  6575. #include <dithering_pars_fragment>
  6576. #include <color_pars_fragment>
  6577. #include <uv_pars_fragment>
  6578. #include <map_pars_fragment>
  6579. #include <alphamap_pars_fragment>
  6580. #include <alphatest_pars_fragment>
  6581. #include <alphahash_pars_fragment>
  6582. #include <aomap_pars_fragment>
  6583. #include <lightmap_pars_fragment>
  6584. #include <emissivemap_pars_fragment>
  6585. #include <envmap_common_pars_fragment>
  6586. #include <envmap_pars_fragment>
  6587. #include <fog_pars_fragment>
  6588. #include <bsdfs>
  6589. #include <lights_pars_begin>
  6590. #include <normal_pars_fragment>
  6591. #include <lights_lambert_pars_fragment>
  6592. #include <shadowmap_pars_fragment>
  6593. #include <bumpmap_pars_fragment>
  6594. #include <normalmap_pars_fragment>
  6595. #include <specularmap_pars_fragment>
  6596. #include <logdepthbuf_pars_fragment>
  6597. #include <clipping_planes_pars_fragment>
  6598. void main() {
  6599. #include <clipping_planes_fragment>
  6600. vec4 diffuseColor = vec4( diffuse, opacity );
  6601. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6602. vec3 totalEmissiveRadiance = emissive;
  6603. #include <logdepthbuf_fragment>
  6604. #include <map_fragment>
  6605. #include <color_fragment>
  6606. #include <alphamap_fragment>
  6607. #include <alphatest_fragment>
  6608. #include <alphahash_fragment>
  6609. #include <specularmap_fragment>
  6610. #include <normal_fragment_begin>
  6611. #include <normal_fragment_maps>
  6612. #include <emissivemap_fragment>
  6613. #include <lights_lambert_fragment>
  6614. #include <lights_fragment_begin>
  6615. #include <lights_fragment_maps>
  6616. #include <lights_fragment_end>
  6617. #include <aomap_fragment>
  6618. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  6619. #include <envmap_fragment>
  6620. #include <opaque_fragment>
  6621. #include <tonemapping_fragment>
  6622. #include <colorspace_fragment>
  6623. #include <fog_fragment>
  6624. #include <premultiplied_alpha_fragment>
  6625. #include <dithering_fragment>
  6626. }`,Uve=`#define MATCAP
  6627. varying vec3 vViewPosition;
  6628. #include <common>
  6629. #include <batching_pars_vertex>
  6630. #include <uv_pars_vertex>
  6631. #include <color_pars_vertex>
  6632. #include <displacementmap_pars_vertex>
  6633. #include <fog_pars_vertex>
  6634. #include <normal_pars_vertex>
  6635. #include <morphtarget_pars_vertex>
  6636. #include <skinning_pars_vertex>
  6637. #include <logdepthbuf_pars_vertex>
  6638. #include <clipping_planes_pars_vertex>
  6639. void main() {
  6640. #include <uv_vertex>
  6641. #include <color_vertex>
  6642. #include <morphcolor_vertex>
  6643. #include <batching_vertex>
  6644. #include <beginnormal_vertex>
  6645. #include <morphnormal_vertex>
  6646. #include <skinbase_vertex>
  6647. #include <skinnormal_vertex>
  6648. #include <defaultnormal_vertex>
  6649. #include <normal_vertex>
  6650. #include <begin_vertex>
  6651. #include <morphtarget_vertex>
  6652. #include <skinning_vertex>
  6653. #include <displacementmap_vertex>
  6654. #include <project_vertex>
  6655. #include <logdepthbuf_vertex>
  6656. #include <clipping_planes_vertex>
  6657. #include <fog_vertex>
  6658. vViewPosition = - mvPosition.xyz;
  6659. }`,Fve=`#define MATCAP
  6660. uniform vec3 diffuse;
  6661. uniform float opacity;
  6662. uniform sampler2D matcap;
  6663. varying vec3 vViewPosition;
  6664. #include <common>
  6665. #include <dithering_pars_fragment>
  6666. #include <color_pars_fragment>
  6667. #include <uv_pars_fragment>
  6668. #include <map_pars_fragment>
  6669. #include <alphamap_pars_fragment>
  6670. #include <alphatest_pars_fragment>
  6671. #include <alphahash_pars_fragment>
  6672. #include <fog_pars_fragment>
  6673. #include <normal_pars_fragment>
  6674. #include <bumpmap_pars_fragment>
  6675. #include <normalmap_pars_fragment>
  6676. #include <logdepthbuf_pars_fragment>
  6677. #include <clipping_planes_pars_fragment>
  6678. void main() {
  6679. #include <clipping_planes_fragment>
  6680. vec4 diffuseColor = vec4( diffuse, opacity );
  6681. #include <logdepthbuf_fragment>
  6682. #include <map_fragment>
  6683. #include <color_fragment>
  6684. #include <alphamap_fragment>
  6685. #include <alphatest_fragment>
  6686. #include <alphahash_fragment>
  6687. #include <normal_fragment_begin>
  6688. #include <normal_fragment_maps>
  6689. vec3 viewDir = normalize( vViewPosition );
  6690. vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
  6691. vec3 y = cross( viewDir, x );
  6692. vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
  6693. #ifdef USE_MATCAP
  6694. vec4 matcapColor = texture2D( matcap, uv );
  6695. #else
  6696. vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
  6697. #endif
  6698. vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
  6699. #include <opaque_fragment>
  6700. #include <tonemapping_fragment>
  6701. #include <colorspace_fragment>
  6702. #include <fog_fragment>
  6703. #include <premultiplied_alpha_fragment>
  6704. #include <dithering_fragment>
  6705. }`,zve=`#define NORMAL
  6706. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  6707. varying vec3 vViewPosition;
  6708. #endif
  6709. #include <common>
  6710. #include <batching_pars_vertex>
  6711. #include <uv_pars_vertex>
  6712. #include <displacementmap_pars_vertex>
  6713. #include <normal_pars_vertex>
  6714. #include <morphtarget_pars_vertex>
  6715. #include <skinning_pars_vertex>
  6716. #include <logdepthbuf_pars_vertex>
  6717. #include <clipping_planes_pars_vertex>
  6718. void main() {
  6719. #include <uv_vertex>
  6720. #include <batching_vertex>
  6721. #include <beginnormal_vertex>
  6722. #include <morphnormal_vertex>
  6723. #include <skinbase_vertex>
  6724. #include <skinnormal_vertex>
  6725. #include <defaultnormal_vertex>
  6726. #include <normal_vertex>
  6727. #include <begin_vertex>
  6728. #include <morphtarget_vertex>
  6729. #include <skinning_vertex>
  6730. #include <displacementmap_vertex>
  6731. #include <project_vertex>
  6732. #include <logdepthbuf_vertex>
  6733. #include <clipping_planes_vertex>
  6734. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  6735. vViewPosition = - mvPosition.xyz;
  6736. #endif
  6737. }`,Bve=`#define NORMAL
  6738. uniform float opacity;
  6739. #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
  6740. varying vec3 vViewPosition;
  6741. #endif
  6742. #include <packing>
  6743. #include <uv_pars_fragment>
  6744. #include <normal_pars_fragment>
  6745. #include <bumpmap_pars_fragment>
  6746. #include <normalmap_pars_fragment>
  6747. #include <logdepthbuf_pars_fragment>
  6748. #include <clipping_planes_pars_fragment>
  6749. void main() {
  6750. #include <clipping_planes_fragment>
  6751. #include <logdepthbuf_fragment>
  6752. #include <normal_fragment_begin>
  6753. #include <normal_fragment_maps>
  6754. gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
  6755. #ifdef OPAQUE
  6756. gl_FragColor.a = 1.0;
  6757. #endif
  6758. }`,Hve=`#define PHONG
  6759. varying vec3 vViewPosition;
  6760. #include <common>
  6761. #include <batching_pars_vertex>
  6762. #include <uv_pars_vertex>
  6763. #include <displacementmap_pars_vertex>
  6764. #include <envmap_pars_vertex>
  6765. #include <color_pars_vertex>
  6766. #include <fog_pars_vertex>
  6767. #include <normal_pars_vertex>
  6768. #include <morphtarget_pars_vertex>
  6769. #include <skinning_pars_vertex>
  6770. #include <shadowmap_pars_vertex>
  6771. #include <logdepthbuf_pars_vertex>
  6772. #include <clipping_planes_pars_vertex>
  6773. void main() {
  6774. #include <uv_vertex>
  6775. #include <color_vertex>
  6776. #include <morphcolor_vertex>
  6777. #include <batching_vertex>
  6778. #include <beginnormal_vertex>
  6779. #include <morphnormal_vertex>
  6780. #include <skinbase_vertex>
  6781. #include <skinnormal_vertex>
  6782. #include <defaultnormal_vertex>
  6783. #include <normal_vertex>
  6784. #include <begin_vertex>
  6785. #include <morphtarget_vertex>
  6786. #include <skinning_vertex>
  6787. #include <displacementmap_vertex>
  6788. #include <project_vertex>
  6789. #include <logdepthbuf_vertex>
  6790. #include <clipping_planes_vertex>
  6791. vViewPosition = - mvPosition.xyz;
  6792. #include <worldpos_vertex>
  6793. #include <envmap_vertex>
  6794. #include <shadowmap_vertex>
  6795. #include <fog_vertex>
  6796. }`,Vve=`#define PHONG
  6797. uniform vec3 diffuse;
  6798. uniform vec3 emissive;
  6799. uniform vec3 specular;
  6800. uniform float shininess;
  6801. uniform float opacity;
  6802. #include <common>
  6803. #include <packing>
  6804. #include <dithering_pars_fragment>
  6805. #include <color_pars_fragment>
  6806. #include <uv_pars_fragment>
  6807. #include <map_pars_fragment>
  6808. #include <alphamap_pars_fragment>
  6809. #include <alphatest_pars_fragment>
  6810. #include <alphahash_pars_fragment>
  6811. #include <aomap_pars_fragment>
  6812. #include <lightmap_pars_fragment>
  6813. #include <emissivemap_pars_fragment>
  6814. #include <envmap_common_pars_fragment>
  6815. #include <envmap_pars_fragment>
  6816. #include <fog_pars_fragment>
  6817. #include <bsdfs>
  6818. #include <lights_pars_begin>
  6819. #include <normal_pars_fragment>
  6820. #include <lights_phong_pars_fragment>
  6821. #include <shadowmap_pars_fragment>
  6822. #include <bumpmap_pars_fragment>
  6823. #include <normalmap_pars_fragment>
  6824. #include <specularmap_pars_fragment>
  6825. #include <logdepthbuf_pars_fragment>
  6826. #include <clipping_planes_pars_fragment>
  6827. void main() {
  6828. #include <clipping_planes_fragment>
  6829. vec4 diffuseColor = vec4( diffuse, opacity );
  6830. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6831. vec3 totalEmissiveRadiance = emissive;
  6832. #include <logdepthbuf_fragment>
  6833. #include <map_fragment>
  6834. #include <color_fragment>
  6835. #include <alphamap_fragment>
  6836. #include <alphatest_fragment>
  6837. #include <alphahash_fragment>
  6838. #include <specularmap_fragment>
  6839. #include <normal_fragment_begin>
  6840. #include <normal_fragment_maps>
  6841. #include <emissivemap_fragment>
  6842. #include <lights_phong_fragment>
  6843. #include <lights_fragment_begin>
  6844. #include <lights_fragment_maps>
  6845. #include <lights_fragment_end>
  6846. #include <aomap_fragment>
  6847. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
  6848. #include <envmap_fragment>
  6849. #include <opaque_fragment>
  6850. #include <tonemapping_fragment>
  6851. #include <colorspace_fragment>
  6852. #include <fog_fragment>
  6853. #include <premultiplied_alpha_fragment>
  6854. #include <dithering_fragment>
  6855. }`,$ve=`#define STANDARD
  6856. varying vec3 vViewPosition;
  6857. #ifdef USE_TRANSMISSION
  6858. varying vec3 vWorldPosition;
  6859. #endif
  6860. #include <common>
  6861. #include <batching_pars_vertex>
  6862. #include <uv_pars_vertex>
  6863. #include <displacementmap_pars_vertex>
  6864. #include <color_pars_vertex>
  6865. #include <fog_pars_vertex>
  6866. #include <normal_pars_vertex>
  6867. #include <morphtarget_pars_vertex>
  6868. #include <skinning_pars_vertex>
  6869. #include <shadowmap_pars_vertex>
  6870. #include <logdepthbuf_pars_vertex>
  6871. #include <clipping_planes_pars_vertex>
  6872. void main() {
  6873. #include <uv_vertex>
  6874. #include <color_vertex>
  6875. #include <morphcolor_vertex>
  6876. #include <batching_vertex>
  6877. #include <beginnormal_vertex>
  6878. #include <morphnormal_vertex>
  6879. #include <skinbase_vertex>
  6880. #include <skinnormal_vertex>
  6881. #include <defaultnormal_vertex>
  6882. #include <normal_vertex>
  6883. #include <begin_vertex>
  6884. #include <morphtarget_vertex>
  6885. #include <skinning_vertex>
  6886. #include <displacementmap_vertex>
  6887. #include <project_vertex>
  6888. #include <logdepthbuf_vertex>
  6889. #include <clipping_planes_vertex>
  6890. vViewPosition = - mvPosition.xyz;
  6891. #include <worldpos_vertex>
  6892. #include <shadowmap_vertex>
  6893. #include <fog_vertex>
  6894. #ifdef USE_TRANSMISSION
  6895. vWorldPosition = worldPosition.xyz;
  6896. #endif
  6897. }`,Gve=`#define STANDARD
  6898. #ifdef PHYSICAL
  6899. #define IOR
  6900. #define USE_SPECULAR
  6901. #endif
  6902. uniform vec3 diffuse;
  6903. uniform vec3 emissive;
  6904. uniform float roughness;
  6905. uniform float metalness;
  6906. uniform float opacity;
  6907. #ifdef IOR
  6908. uniform float ior;
  6909. #endif
  6910. #ifdef USE_SPECULAR
  6911. uniform float specularIntensity;
  6912. uniform vec3 specularColor;
  6913. #ifdef USE_SPECULAR_COLORMAP
  6914. uniform sampler2D specularColorMap;
  6915. #endif
  6916. #ifdef USE_SPECULAR_INTENSITYMAP
  6917. uniform sampler2D specularIntensityMap;
  6918. #endif
  6919. #endif
  6920. #ifdef USE_CLEARCOAT
  6921. uniform float clearcoat;
  6922. uniform float clearcoatRoughness;
  6923. #endif
  6924. #ifdef USE_IRIDESCENCE
  6925. uniform float iridescence;
  6926. uniform float iridescenceIOR;
  6927. uniform float iridescenceThicknessMinimum;
  6928. uniform float iridescenceThicknessMaximum;
  6929. #endif
  6930. #ifdef USE_SHEEN
  6931. uniform vec3 sheenColor;
  6932. uniform float sheenRoughness;
  6933. #ifdef USE_SHEEN_COLORMAP
  6934. uniform sampler2D sheenColorMap;
  6935. #endif
  6936. #ifdef USE_SHEEN_ROUGHNESSMAP
  6937. uniform sampler2D sheenRoughnessMap;
  6938. #endif
  6939. #endif
  6940. #ifdef USE_ANISOTROPY
  6941. uniform vec2 anisotropyVector;
  6942. #ifdef USE_ANISOTROPYMAP
  6943. uniform sampler2D anisotropyMap;
  6944. #endif
  6945. #endif
  6946. varying vec3 vViewPosition;
  6947. #include <common>
  6948. #include <packing>
  6949. #include <dithering_pars_fragment>
  6950. #include <color_pars_fragment>
  6951. #include <uv_pars_fragment>
  6952. #include <map_pars_fragment>
  6953. #include <alphamap_pars_fragment>
  6954. #include <alphatest_pars_fragment>
  6955. #include <alphahash_pars_fragment>
  6956. #include <aomap_pars_fragment>
  6957. #include <lightmap_pars_fragment>
  6958. #include <emissivemap_pars_fragment>
  6959. #include <iridescence_fragment>
  6960. #include <cube_uv_reflection_fragment>
  6961. #include <envmap_common_pars_fragment>
  6962. #include <envmap_physical_pars_fragment>
  6963. #include <fog_pars_fragment>
  6964. #include <lights_pars_begin>
  6965. #include <normal_pars_fragment>
  6966. #include <lights_physical_pars_fragment>
  6967. #include <transmission_pars_fragment>
  6968. #include <shadowmap_pars_fragment>
  6969. #include <bumpmap_pars_fragment>
  6970. #include <normalmap_pars_fragment>
  6971. #include <clearcoat_pars_fragment>
  6972. #include <iridescence_pars_fragment>
  6973. #include <roughnessmap_pars_fragment>
  6974. #include <metalnessmap_pars_fragment>
  6975. #include <logdepthbuf_pars_fragment>
  6976. #include <clipping_planes_pars_fragment>
  6977. void main() {
  6978. #include <clipping_planes_fragment>
  6979. vec4 diffuseColor = vec4( diffuse, opacity );
  6980. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  6981. vec3 totalEmissiveRadiance = emissive;
  6982. #include <logdepthbuf_fragment>
  6983. #include <map_fragment>
  6984. #include <color_fragment>
  6985. #include <alphamap_fragment>
  6986. #include <alphatest_fragment>
  6987. #include <alphahash_fragment>
  6988. #include <roughnessmap_fragment>
  6989. #include <metalnessmap_fragment>
  6990. #include <normal_fragment_begin>
  6991. #include <normal_fragment_maps>
  6992. #include <clearcoat_normal_fragment_begin>
  6993. #include <clearcoat_normal_fragment_maps>
  6994. #include <emissivemap_fragment>
  6995. #include <lights_physical_fragment>
  6996. #include <lights_fragment_begin>
  6997. #include <lights_fragment_maps>
  6998. #include <lights_fragment_end>
  6999. #include <aomap_fragment>
  7000. vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
  7001. vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
  7002. #include <transmission_fragment>
  7003. vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
  7004. #ifdef USE_SHEEN
  7005. float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
  7006. outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
  7007. #endif
  7008. #ifdef USE_CLEARCOAT
  7009. float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
  7010. vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
  7011. outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
  7012. #endif
  7013. #include <opaque_fragment>
  7014. #include <tonemapping_fragment>
  7015. #include <colorspace_fragment>
  7016. #include <fog_fragment>
  7017. #include <premultiplied_alpha_fragment>
  7018. #include <dithering_fragment>
  7019. }`,Wve=`#define TOON
  7020. varying vec3 vViewPosition;
  7021. #include <common>
  7022. #include <batching_pars_vertex>
  7023. #include <uv_pars_vertex>
  7024. #include <displacementmap_pars_vertex>
  7025. #include <color_pars_vertex>
  7026. #include <fog_pars_vertex>
  7027. #include <normal_pars_vertex>
  7028. #include <morphtarget_pars_vertex>
  7029. #include <skinning_pars_vertex>
  7030. #include <shadowmap_pars_vertex>
  7031. #include <logdepthbuf_pars_vertex>
  7032. #include <clipping_planes_pars_vertex>
  7033. void main() {
  7034. #include <uv_vertex>
  7035. #include <color_vertex>
  7036. #include <morphcolor_vertex>
  7037. #include <batching_vertex>
  7038. #include <beginnormal_vertex>
  7039. #include <morphnormal_vertex>
  7040. #include <skinbase_vertex>
  7041. #include <skinnormal_vertex>
  7042. #include <defaultnormal_vertex>
  7043. #include <normal_vertex>
  7044. #include <begin_vertex>
  7045. #include <morphtarget_vertex>
  7046. #include <skinning_vertex>
  7047. #include <displacementmap_vertex>
  7048. #include <project_vertex>
  7049. #include <logdepthbuf_vertex>
  7050. #include <clipping_planes_vertex>
  7051. vViewPosition = - mvPosition.xyz;
  7052. #include <worldpos_vertex>
  7053. #include <shadowmap_vertex>
  7054. #include <fog_vertex>
  7055. }`,qve=`#define TOON
  7056. uniform vec3 diffuse;
  7057. uniform vec3 emissive;
  7058. uniform float opacity;
  7059. #include <common>
  7060. #include <packing>
  7061. #include <dithering_pars_fragment>
  7062. #include <color_pars_fragment>
  7063. #include <uv_pars_fragment>
  7064. #include <map_pars_fragment>
  7065. #include <alphamap_pars_fragment>
  7066. #include <alphatest_pars_fragment>
  7067. #include <alphahash_pars_fragment>
  7068. #include <aomap_pars_fragment>
  7069. #include <lightmap_pars_fragment>
  7070. #include <emissivemap_pars_fragment>
  7071. #include <gradientmap_pars_fragment>
  7072. #include <fog_pars_fragment>
  7073. #include <bsdfs>
  7074. #include <lights_pars_begin>
  7075. #include <normal_pars_fragment>
  7076. #include <lights_toon_pars_fragment>
  7077. #include <shadowmap_pars_fragment>
  7078. #include <bumpmap_pars_fragment>
  7079. #include <normalmap_pars_fragment>
  7080. #include <logdepthbuf_pars_fragment>
  7081. #include <clipping_planes_pars_fragment>
  7082. void main() {
  7083. #include <clipping_planes_fragment>
  7084. vec4 diffuseColor = vec4( diffuse, opacity );
  7085. ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
  7086. vec3 totalEmissiveRadiance = emissive;
  7087. #include <logdepthbuf_fragment>
  7088. #include <map_fragment>
  7089. #include <color_fragment>
  7090. #include <alphamap_fragment>
  7091. #include <alphatest_fragment>
  7092. #include <alphahash_fragment>
  7093. #include <normal_fragment_begin>
  7094. #include <normal_fragment_maps>
  7095. #include <emissivemap_fragment>
  7096. #include <lights_toon_fragment>
  7097. #include <lights_fragment_begin>
  7098. #include <lights_fragment_maps>
  7099. #include <lights_fragment_end>
  7100. #include <aomap_fragment>
  7101. vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
  7102. #include <opaque_fragment>
  7103. #include <tonemapping_fragment>
  7104. #include <colorspace_fragment>
  7105. #include <fog_fragment>
  7106. #include <premultiplied_alpha_fragment>
  7107. #include <dithering_fragment>
  7108. }`,Xve=`uniform float size;
  7109. uniform float scale;
  7110. #include <common>
  7111. #include <color_pars_vertex>
  7112. #include <fog_pars_vertex>
  7113. #include <morphtarget_pars_vertex>
  7114. #include <logdepthbuf_pars_vertex>
  7115. #include <clipping_planes_pars_vertex>
  7116. #ifdef USE_POINTS_UV
  7117. varying vec2 vUv;
  7118. uniform mat3 uvTransform;
  7119. #endif
  7120. void main() {
  7121. #ifdef USE_POINTS_UV
  7122. vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
  7123. #endif
  7124. #include <color_vertex>
  7125. #include <morphcolor_vertex>
  7126. #include <begin_vertex>
  7127. #include <morphtarget_vertex>
  7128. #include <project_vertex>
  7129. gl_PointSize = size;
  7130. #ifdef USE_SIZEATTENUATION
  7131. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  7132. if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
  7133. #endif
  7134. #include <logdepthbuf_vertex>
  7135. #include <clipping_planes_vertex>
  7136. #include <worldpos_vertex>
  7137. #include <fog_vertex>
  7138. }`,Kve=`uniform vec3 diffuse;
  7139. uniform float opacity;
  7140. #include <common>
  7141. #include <color_pars_fragment>
  7142. #include <map_particle_pars_fragment>
  7143. #include <alphatest_pars_fragment>
  7144. #include <alphahash_pars_fragment>
  7145. #include <fog_pars_fragment>
  7146. #include <logdepthbuf_pars_fragment>
  7147. #include <clipping_planes_pars_fragment>
  7148. void main() {
  7149. #include <clipping_planes_fragment>
  7150. vec3 outgoingLight = vec3( 0.0 );
  7151. vec4 diffuseColor = vec4( diffuse, opacity );
  7152. #include <logdepthbuf_fragment>
  7153. #include <map_particle_fragment>
  7154. #include <color_fragment>
  7155. #include <alphatest_fragment>
  7156. #include <alphahash_fragment>
  7157. outgoingLight = diffuseColor.rgb;
  7158. #include <opaque_fragment>
  7159. #include <tonemapping_fragment>
  7160. #include <colorspace_fragment>
  7161. #include <fog_fragment>
  7162. #include <premultiplied_alpha_fragment>
  7163. }`,Yve=`#include <common>
  7164. #include <batching_pars_vertex>
  7165. #include <fog_pars_vertex>
  7166. #include <morphtarget_pars_vertex>
  7167. #include <skinning_pars_vertex>
  7168. #include <logdepthbuf_pars_vertex>
  7169. #include <shadowmap_pars_vertex>
  7170. void main() {
  7171. #include <batching_vertex>
  7172. #include <beginnormal_vertex>
  7173. #include <morphnormal_vertex>
  7174. #include <skinbase_vertex>
  7175. #include <skinnormal_vertex>
  7176. #include <defaultnormal_vertex>
  7177. #include <begin_vertex>
  7178. #include <morphtarget_vertex>
  7179. #include <skinning_vertex>
  7180. #include <project_vertex>
  7181. #include <logdepthbuf_vertex>
  7182. #include <worldpos_vertex>
  7183. #include <shadowmap_vertex>
  7184. #include <fog_vertex>
  7185. }`,Zve=`uniform vec3 color;
  7186. uniform float opacity;
  7187. #include <common>
  7188. #include <packing>
  7189. #include <fog_pars_fragment>
  7190. #include <bsdfs>
  7191. #include <lights_pars_begin>
  7192. #include <logdepthbuf_pars_fragment>
  7193. #include <shadowmap_pars_fragment>
  7194. #include <shadowmask_pars_fragment>
  7195. void main() {
  7196. #include <logdepthbuf_fragment>
  7197. gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
  7198. #include <tonemapping_fragment>
  7199. #include <colorspace_fragment>
  7200. #include <fog_fragment>
  7201. }`,Qve=`uniform float rotation;
  7202. uniform vec2 center;
  7203. #include <common>
  7204. #include <uv_pars_vertex>
  7205. #include <fog_pars_vertex>
  7206. #include <logdepthbuf_pars_vertex>
  7207. #include <clipping_planes_pars_vertex>
  7208. void main() {
  7209. #include <uv_vertex>
  7210. vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
  7211. vec2 scale;
  7212. scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
  7213. scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
  7214. #ifndef USE_SIZEATTENUATION
  7215. bool isPerspective = isPerspectiveMatrix( projectionMatrix );
  7216. if ( isPerspective ) scale *= - mvPosition.z;
  7217. #endif
  7218. vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
  7219. vec2 rotatedPosition;
  7220. rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
  7221. rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
  7222. mvPosition.xy += rotatedPosition;
  7223. gl_Position = projectionMatrix * mvPosition;
  7224. #include <logdepthbuf_vertex>
  7225. #include <clipping_planes_vertex>
  7226. #include <fog_vertex>
  7227. }`,Jve=`uniform vec3 diffuse;
  7228. uniform float opacity;
  7229. #include <common>
  7230. #include <uv_pars_fragment>
  7231. #include <map_pars_fragment>
  7232. #include <alphamap_pars_fragment>
  7233. #include <alphatest_pars_fragment>
  7234. #include <alphahash_pars_fragment>
  7235. #include <fog_pars_fragment>
  7236. #include <logdepthbuf_pars_fragment>
  7237. #include <clipping_planes_pars_fragment>
  7238. void main() {
  7239. #include <clipping_planes_fragment>
  7240. vec3 outgoingLight = vec3( 0.0 );
  7241. vec4 diffuseColor = vec4( diffuse, opacity );
  7242. #include <logdepthbuf_fragment>
  7243. #include <map_fragment>
  7244. #include <alphamap_fragment>
  7245. #include <alphatest_fragment>
  7246. #include <alphahash_fragment>
  7247. outgoingLight = diffuseColor.rgb;
  7248. #include <opaque_fragment>
  7249. #include <tonemapping_fragment>
  7250. #include <colorspace_fragment>
  7251. #include <fog_fragment>
  7252. }`,an={alphahash_fragment:_xe,alphahash_pars_fragment:Sxe,alphamap_fragment:wxe,alphamap_pars_fragment:Mxe,alphatest_fragment:Exe,alphatest_pars_fragment:Axe,aomap_fragment:Txe,aomap_pars_fragment:Cxe,batching_pars_vertex:Nxe,batching_vertex:Rxe,begin_vertex:Pxe,beginnormal_vertex:kxe,bsdfs:Dxe,iridescence_fragment:Oxe,bumpmap_pars_fragment:Lxe,clipping_planes_fragment:Ixe,clipping_planes_pars_fragment:jxe,clipping_planes_pars_vertex:Uxe,clipping_planes_vertex:Fxe,color_fragment:zxe,color_pars_fragment:Bxe,color_pars_vertex:Hxe,color_vertex:Vxe,common:$xe,cube_uv_reflection_fragment:Gxe,defaultnormal_vertex:Wxe,displacementmap_pars_vertex:qxe,displacementmap_vertex:Xxe,emissivemap_fragment:Kxe,emissivemap_pars_fragment:Yxe,colorspace_fragment:Zxe,colorspace_pars_fragment:Qxe,envmap_fragment:Jxe,envmap_common_pars_fragment:e0e,envmap_pars_fragment:t0e,envmap_pars_vertex:n0e,envmap_physical_pars_fragment:p0e,envmap_vertex:i0e,fog_vertex:r0e,fog_pars_vertex:a0e,fog_fragment:s0e,fog_pars_fragment:o0e,gradientmap_pars_fragment:l0e,lightmap_fragment:c0e,lightmap_pars_fragment:u0e,lights_lambert_fragment:d0e,lights_lambert_pars_fragment:f0e,lights_pars_begin:h0e,lights_toon_fragment:m0e,lights_toon_pars_fragment:g0e,lights_phong_fragment:x0e,lights_phong_pars_fragment:v0e,lights_physical_fragment:b0e,lights_physical_pars_fragment:y0e,lights_fragment_begin:_0e,lights_fragment_maps:S0e,lights_fragment_end:w0e,logdepthbuf_fragment:M0e,logdepthbuf_pars_fragment:E0e,logdepthbuf_pars_vertex:A0e,logdepthbuf_vertex:T0e,map_fragment:C0e,map_pars_fragment:N0e,map_particle_fragment:R0e,map_particle_pars_fragment:P0e,metalnessmap_fragment:k0e,metalnessmap_pars_fragment:D0e,morphcolor_vertex:O0e,morphnormal_vertex:L0e,morphtarget_pars_vertex:I0e,morphtarget_vertex:j0e,normal_fragment_begin:U0e,normal_fragment_maps:F0e,normal_pars_fragment:z0e,normal_pars_vertex:B0e,normal_vertex:H0e,normalmap_pars_fragment:V0e,clearcoat_normal_fragment_begin:$0e,clearcoat_normal_fragment_maps:G0e,clearcoat_pars_fragment:W0e,iridescence_pars_fragment:q0e,opaque_fragment:X0e,packing:K0e,premultiplied_alpha_fragment:Y0e,project_vertex:Z0e,dithering_fragment:Q0e,dithering_pars_fragment:J0e,roughnessmap_fragment:eve,roughnessmap_pars_fragment:tve,shadowmap_pars_fragment:nve,shadowmap_pars_vertex:ive,shadowmap_vertex:rve,shadowmask_pars_fragment:ave,skinbase_vertex:sve,skinning_pars_vertex:ove,skinning_vertex:lve,skinnormal_vertex:cve,specularmap_fragment:uve,specularmap_pars_fragment:dve,tonemapping_fragment:fve,tonemapping_pars_fragment:hve,transmission_fragment:pve,transmission_pars_fragment:mve,uv_pars_fragment:gve,uv_pars_vertex:xve,uv_vertex:vve,worldpos_vertex:bve,background_vert:yve,background_frag:_ve,backgroundCube_vert:Sve,backgroundCube_frag:wve,cube_vert:Mve,cube_frag:Eve,depth_vert:Ave,depth_frag:Tve,distanceRGBA_vert:Cve,distanceRGBA_frag:Nve,equirect_vert:Rve,equirect_frag:Pve,linedashed_vert:kve,linedashed_frag:Dve,meshbasic_vert:Ove,meshbasic_frag:Lve,meshlambert_vert:Ive,meshlambert_frag:jve,meshmatcap_vert:Uve,meshmatcap_frag:Fve,meshnormal_vert:zve,meshnormal_frag:Bve,meshphong_vert:Hve,meshphong_frag:Vve,meshphysical_vert:$ve,meshphysical_frag:Gve,meshtoon_vert:Wve,meshtoon_frag:qve,points_vert:Xve,points_frag:Kve,shadow_vert:Yve,shadow_frag:Zve,sprite_vert:Qve,sprite_frag:Jve},bt={common:{diffuse:{value:new zt(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new dn},alphaMap:{value:null},alphaMapTransform:{value:new dn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new dn}},envmap:{envMap:{value:null},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new dn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new dn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new dn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new dn},normalScale:{value:new qt(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new dn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new dn}},metalnessmap:{metalnessMap:{value:null},metalnessMapTransform:{value:new dn}},roughnessmap:{roughnessMap:{value:null},roughnessMapTransform:{value:new dn}},gradientmap:{gradientMap:{value:null}},fog:{fogDensity:{value:25e-5},fogNear:{value:1},fogFar:{value:2e3},fogColor:{value:new zt(16777215)}},lights:{ambientLightColor:{value:[]},lightProbe:{value:[]},directionalLights:{value:[],properties:{direction:{},color:{}}},directionalLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},directionalShadowMap:{value:[]},directionalShadowMatrix:{value:[]},spotLights:{value:[],properties:{color:{},position:{},direction:{},distance:{},coneCos:{},penumbraCos:{},decay:{}}},spotLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{}}},spotLightMap:{value:[]},spotShadowMap:{value:[]},spotLightMatrix:{value:[]},pointLights:{value:[],properties:{color:{},position:{},decay:{},distance:{}}},pointLightShadows:{value:[],properties:{shadowBias:{},shadowNormalBias:{},shadowRadius:{},shadowMapSize:{},shadowCameraNear:{},shadowCameraFar:{}}},pointShadowMap:{value:[]},pointShadowMatrix:{value:[]},hemisphereLights:{value:[],properties:{direction:{},skyColor:{},groundColor:{}}},rectAreaLights:{value:[],properties:{color:{},position:{},width:{},height:{}}},ltc_1:{value:null},ltc_2:{value:null}},points:{diffuse:{value:new 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c=s||e.has("WEBGL_draw_buffers"),u=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),g=t.getParameter(t.MAX_TEXTURE_SIZE),b=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),y=t.getParameter(t.MAX_VERTEX_ATTRIBS),v=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),x=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=m>0,A=s||e.has("OES_texture_float"),T=w&&A,R=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:u,maxTextures:f,maxVertexTextures:m,maxTextureSize:g,maxCubemapSize:b,maxAttributes:y,maxVertexUniforms:v,maxVaryings:x,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:A,floatVertexTextures:T,maxSamples:R}}function rbe(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new vu,o=new dn,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,m){const g=f.length!==0||m||i!==0||r;return r=m,i=f.length,g},this.beginShadows=function(){a=!0,u(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,m){n=u(f,m,0)},this.setState=function(f,m,g){const b=f.clippingPlanes,y=f.clipIntersection,v=f.clipShadows,x=t.get(f);if(!r||b===null||b.length===0||a&&!v)a?u(null):c();else{const M=a?0:i,w=M*4;let A=x.clippingState||null;l.value=A,A=u(b,m,w,g);for(let T=0;T!==w;++T)A[T]=n[T];x.clippingState=A,this.numIntersection=y?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function u(f,m,g,b){const y=f!==null?f.length:0;let v=null;if(y!==0){if(v=l.value,b!==!0||v===null){const x=g+y*4,M=m.matrixWorldInverse;o.getNormalMatrix(M),(v===null||v.length<x)&&(v=new Float32Array(x));for(let 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vW{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,u=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=u*this.view.offsetY,l=o-u*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const bp=4,e5=[.125,.215,.35,.446,.526,.582],qd=20,kT=new sbe,t5=new zt;let DT=null,OT=0,LT=0;const zd=(1+Math.sqrt(5))/2,rp=1/zd,n5=[new Ae(1,1,1),new Ae(-1,1,1),new Ae(1,1,-1),new Ae(-1,1,-1),new Ae(0,zd,rp),new Ae(0,zd,-rp),new Ae(rp,0,zd),new Ae(-rp,0,zd),new Ae(zd,rp,0),new Ae(-zd,rp,0)];class i5{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){DT=this._renderer.getRenderTarget(),OT=this._renderer.getActiveCubeFace(),LT=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=s5(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=a5(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(DT,OT,LT),e.scissorTest=!1,by(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Wp||e.mapping===qp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),DT=this._renderer.getRenderTarget(),OT=this._renderer.getActiveCubeFace(),LT=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:js,minFilter:js,generateMipmaps:!1,type:Xx,format:Us,colorSpace:mc,depthBuffer:!1},r=r5(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=r5(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=obe(a)),this._blurMaterial=lbe(a,e,n)}return r}_compileMaterial(e){const n=new vo(this._lodPlanes[0],e);this._renderer.compile(n,kT)}_sceneToCubeUV(e,n,i,r){const o=new as(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],u=this._renderer,f=u.autoClear,m=u.toneMapping;u.getClearColor(t5),u.toneMapping=Uu,u.autoClear=!1;const g=new pW({name:"PMREM.Background",side:Ua,depthWrite:!1,depthTest:!1}),b=new vo(new O0,g);let y=!1;const v=e.background;v?v.isColor&&(g.color.copy(v),e.background=null,y=!0):(g.color.copy(t5),y=!0);for(let x=0;x<6;x++){const M=x%3;M===0?(o.up.set(0,l[x],0),o.lookAt(c[x],0,0)):M===1?(o.up.set(0,0,l[x]),o.lookAt(0,c[x],0)):(o.up.set(0,l[x],0),o.lookAt(0,0,c[x]));const w=this._cubeSize;by(r,M*w,x>2?w:0,w,w),u.setRenderTarget(r),y&&u.render(b,o),u.render(e,o)}b.geometry.dispose(),b.material.dispose(),u.toneMapping=m,u.autoClear=f,e.background=v}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Wp||e.mapping===qp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=s5()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=a5());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new vo(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;by(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,kT)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=n5[(r-1)%n5.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const u=3,f=new vo(this._lodPlanes[r],c),m=c.uniforms,g=this._sizeLods[i]-1,b=isFinite(a)?Math.PI/(2*g):2*Math.PI/(2*qd-1),y=a/b,v=isFinite(a)?1+Math.floor(u*y):qd;v>qd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${v} samples when the maximum is set to ${qd}`);const x=[];let M=0;for(let N=0;N<qd;++N){const j=N/y,C=Math.exp(-j*j/2);x.push(C),N===0?M+=C:N<v&&(M+=2*C)}for(let N=0;N<x.length;N++)x[N]=x[N]/M;m.envMap.value=e.texture,m.samples.value=v,m.weights.value=x,m.latitudinal.value=s==="latitudinal",o&&(m.poleAxis.value=o);const{_lodMax:w}=this;m.dTheta.value=b,m.mipInt.value=w-i;const A=this._sizeLods[r],T=3*A*(r>w-bp?r-w+bp:0),R=4*(this._cubeSize-A);by(n,T,R,3*A,2*A),l.setRenderTarget(n),l.render(f,kT)}}function obe(t){const e=[],n=[],i=[];let r=t;const a=t-bp+1+e5.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-bp?l=e5[s-t+bp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),u=-c,f=1+c,m=[u,u,f,u,f,f,u,u,f,f,u,f],g=6,b=6,y=3,v=2,x=1,M=new Float32Array(y*b*g),w=new Float32Array(v*b*g),A=new Float32Array(x*b*g);for(let R=0;R<g;R++){const N=R%3*2/3-1,j=R>2?0:-1,C=[N,j,0,N+2/3,j,0,N+2/3,j+1,0,N,j,0,N+2/3,j+1,0,N,j+1,0];M.set(C,y*b*R),w.set(m,v*b*R);const k=[R,R,R,R,R,R];A.set(k,x*b*R)}const T=new aa;T.setAttribute("position",new ds(M,y)),T.setAttribute("uv",new ds(w,v)),T.setAttribute("faceIndex",new ds(A,x)),e.push(T),r>bp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function r5(t,e,n){const i=new Tf(t,e,n);return i.texture.mapping=ew,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function by(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function lbe(t,e,n){const i=new Float32Array(qd),r=new Ae(0,1,0);return new Ku({name:"SphericalGaussianBlur",defines:{n:qd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:ak(),fragmentShader:`
  7253. precision mediump float;
  7254. precision mediump int;
  7255. varying vec3 vOutputDirection;
  7256. uniform sampler2D envMap;
  7257. uniform int samples;
  7258. uniform float weights[ n ];
  7259. uniform bool latitudinal;
  7260. uniform float dTheta;
  7261. uniform float mipInt;
  7262. uniform vec3 poleAxis;
  7263. #define ENVMAP_TYPE_CUBE_UV
  7264. #include <cube_uv_reflection_fragment>
  7265. vec3 getSample( float theta, vec3 axis ) {
  7266. float cosTheta = cos( theta );
  7267. // Rodrigues' axis-angle rotation
  7268. vec3 sampleDirection = vOutputDirection * cosTheta
  7269. + cross( axis, vOutputDirection ) * sin( theta )
  7270. + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
  7271. return bilinearCubeUV( envMap, sampleDirection, mipInt );
  7272. }
  7273. void main() {
  7274. vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
  7275. if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
  7276. axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
  7277. }
  7278. axis = normalize( axis );
  7279. gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
  7280. gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
  7281. for ( int i = 1; i < n; i++ ) {
  7282. if ( i >= samples ) {
  7283. break;
  7284. }
  7285. float theta = dTheta * float( i );
  7286. gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
  7287. gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
  7288. }
  7289. }
  7290. `,blending:ju,depthTest:!1,depthWrite:!1})}function a5(){return new Ku({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:ak(),fragmentShader:`
  7291. precision mediump float;
  7292. precision mediump int;
  7293. varying vec3 vOutputDirection;
  7294. uniform sampler2D envMap;
  7295. #include <common>
  7296. void main() {
  7297. vec3 outputDirection = normalize( vOutputDirection );
  7298. vec2 uv = equirectUv( outputDirection );
  7299. gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
  7300. }
  7301. `,blending:ju,depthTest:!1,depthWrite:!1})}function s5(){return new Ku({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:ak(),fragmentShader:`
  7302. precision mediump float;
  7303. precision mediump int;
  7304. uniform float flipEnvMap;
  7305. varying vec3 vOutputDirection;
  7306. uniform samplerCube envMap;
  7307. void main() {
  7308. gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
  7309. }
  7310. `,blending:ju,depthTest:!1,depthWrite:!1})}function ak(){return`
  7311. precision mediump float;
  7312. precision mediump int;
  7313. attribute float faceIndex;
  7314. varying vec3 vOutputDirection;
  7315. // RH coordinate system; PMREM face-indexing convention
  7316. vec3 getDirection( vec2 uv, float face ) {
  7317. uv = 2.0 * uv - 1.0;
  7318. vec3 direction = vec3( uv, 1.0 );
  7319. if ( face == 0.0 ) {
  7320. direction = direction.zyx; // ( 1, v, u ) pos x
  7321. } else if ( face == 1.0 ) {
  7322. direction = direction.xzy;
  7323. direction.xz *= -1.0; // ( -u, 1, -v ) pos y
  7324. } else if ( face == 2.0 ) {
  7325. direction.x *= -1.0; // ( -u, v, 1 ) pos z
  7326. } else if ( face == 3.0 ) {
  7327. direction = direction.zyx;
  7328. direction.xz *= -1.0; // ( -1, v, -u ) neg x
  7329. } else if ( face == 4.0 ) {
  7330. direction = direction.xzy;
  7331. direction.xy *= -1.0; // ( -u, -1, v ) neg y
  7332. } else if ( face == 5.0 ) {
  7333. direction.z *= -1.0; // ( u, v, -1 ) neg z
  7334. }
  7335. return direction;
  7336. }
  7337. void main() {
  7338. vOutputDirection = getDirection( uv, faceIndex );
  7339. gl_Position = vec4( position, 1.0 );
  7340. }
  7341. `}function cbe(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===b3||l===y3,u=l===Wp||l===qp;if(c||u)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let f=e.get(o);return n===null&&(n=new i5(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),e.set(o,f),f.texture}else{if(e.has(o))return e.get(o).texture;{const f=o.image;if(c&&f&&f.height>0||u&&f&&r(f)){n===null&&(n=new i5(t));const m=c?n.fromEquirectangular(o):n.fromCubemap(o);return e.set(o,m),o.addEventListener("dispose",a),m.texture}else return null}}}return o}function r(o){let l=0;const c=6;for(let u=0;u<c;u++)o[u]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function ube(t){const e={};function n(i){if(e[i]!==void 0)return e[i];let 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0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(e.r!==void 0)(n[0]!==e.r||n[1]!==e.g||n[2]!==e.b)&&(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(or(n,e))return;t.uniform3fv(this.addr,e),lr(n,e)}}function _be(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(or(n,e))return;t.uniform4fv(this.addr,e),lr(n,e)}}function Sbe(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(or(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),lr(n,e)}else{if(or(n,i))return;d5.set(i),t.uniformMatrix2fv(this.addr,!1,d5),lr(n,i)}}function wbe(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(or(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),lr(n,e)}else{if(or(n,i))return;u5.set(i),t.uniformMatrix3fv(this.addr,!1,u5),lr(n,i)}}function Mbe(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(or(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),lr(n,e)}else{if(or(n,i))return;c5.set(i),t.uniformMatrix4fv(this.addr,!1,c5),lr(n,i)}}function Ebe(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function Abe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2i(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(or(n,e))return;t.uniform2iv(this.addr,e),lr(n,e)}}function Tbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3i(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(or(n,e))return;t.uniform3iv(this.addr,e),lr(n,e)}}function Cbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4i(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(or(n,e))return;t.uniform4iv(this.addr,e),lr(n,e)}}function Nbe(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function Rbe(t,e){const n=this.cache;if(e.x!==void 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zbe(t,e){const n=_m(e,this.size,3);t.uniform3fv(this.addr,n)}function Bbe(t,e){const n=_m(e,this.size,4);t.uniform4fv(this.addr,n)}function Hbe(t,e){const n=_m(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function Vbe(t,e){const n=_m(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function $be(t,e){const n=_m(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function Gbe(t,e){t.uniform1iv(this.addr,e)}function Wbe(t,e){t.uniform2iv(this.addr,e)}function qbe(t,e){t.uniform3iv(this.addr,e)}function Xbe(t,e){t.uniform4iv(this.addr,e)}function Kbe(t,e){t.uniform1uiv(this.addr,e)}function Ybe(t,e){t.uniform2uiv(this.addr,e)}function Zbe(t,e){t.uniform3uiv(this.addr,e)}function Qbe(t,e){t.uniform4uiv(this.addr,e)}function Jbe(t,e,n){const i=this.cache,r=e.length,a=iw(n,r);or(i,a)||(t.uniform1iv(this.addr,a),lr(i,a));for(let s=0;s!==r;++s)n.setTexture2D(e[s]||SW,a[s])}function eye(t,e,n){const i=this.cache,r=e.length,a=iw(n,r);or(i,a)||(t.uniform1iv(this.addr,a),lr(i,a));for(let 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  7346. `)}function mye(t){const e=[];for(const n in t){const i=t[n];i!==!1&&e.push("#define "+n+" "+i)}return e.join(`
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  7349. #define HIGH_PRECISION`:t.precision==="mediump"?e+=`
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  7356. `)):(v=[v5(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b,n.batching?"#define USE_BATCHING":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+u:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV "+n.lightMapUv:"",n.aoMapUv?"#define AOMAP_UV "+n.aoMapUv:"",n.emissiveMapUv?"#define EMISSIVEMAP_UV "+n.emissiveMapUv:"",n.bumpMapUv?"#define BUMPMAP_UV "+n.bumpMapUv:"",n.normalMapUv?"#define NORMALMAP_UV "+n.normalMapUv:"",n.displacementMapUv?"#define DISPLACEMENTMAP_UV "+n.displacementMapUv:"",n.metalnessMapUv?"#define METALNESSMAP_UV "+n.metalnessMapUv:"",n.roughnessMapUv?"#define ROUGHNESSMAP_UV "+n.roughnessMapUv:"",n.anisotropyMapUv?"#define ANISOTROPYMAP_UV "+n.anisotropyMapUv:"",n.clearcoatMapUv?"#define CLEARCOATMAP_UV "+n.clearcoatMapUv:"",n.clearcoatNormalMapUv?"#define CLEARCOAT_NORMALMAP_UV "+n.clearcoatNormalMapUv:"",n.clearcoatRoughnessMapUv?"#define CLEARCOAT_ROUGHNESSMAP_UV "+n.clearcoatRoughnessMapUv:"",n.iridescenceMapUv?"#define IRIDESCENCEMAP_UV "+n.iridescenceMapUv:"",n.iridescenceThicknessMapUv?"#define IRIDESCENCE_THICKNESSMAP_UV "+n.iridescenceThicknessMapUv:"",n.sheenColorMapUv?"#define SHEEN_COLORMAP_UV "+n.sheenColorMapUv:"",n.sheenRoughnessMapUv?"#define SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors&&n.isWebGL2?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0&&n.isWebGL2?"#define MORPHTARGETS_TEXTURE":"",n.morphTargetsCount>0&&n.isWebGL2?"#define MORPHTARGETS_TEXTURE_STRIDE "+n.morphTextureStride:"",n.morphTargetsCount>0&&n.isWebGL2?"#define MORPHTARGETS_COUNT "+n.morphTargetsCount:"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.sizeAttenuation?"#define USE_SIZEATTENUATION":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.useLegacyLights?"#define LEGACY_LIGHTS":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 modelMatrix;","uniform mat4 modelViewMatrix;","uniform mat4 projectionMatrix;","uniform mat4 viewMatrix;","uniform mat3 normalMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;","#ifdef USE_INSTANCING"," attribute mat4 instanceMatrix;","#endif","#ifdef USE_INSTANCING_COLOR"," attribute vec3 instanceColor;","#endif","attribute vec3 position;","attribute vec3 normal;","attribute vec2 uv;","#ifdef USE_UV1"," attribute vec2 uv1;","#endif","#ifdef USE_UV2"," attribute vec2 uv2;","#endif","#ifdef USE_UV3"," attribute vec2 uv3;","#endif","#ifdef USE_TANGENT"," attribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )"," attribute vec4 color;","#elif defined( USE_COLOR )"," attribute vec3 color;","#endif","#if ( defined( USE_MORPHTARGETS ) && ! defined( MORPHTARGETS_TEXTURE ) )"," attribute vec3 morphTarget0;"," attribute vec3 morphTarget1;"," attribute vec3 morphTarget2;"," attribute vec3 morphTarget3;"," #ifdef USE_MORPHNORMALS"," attribute vec3 morphNormal0;"," attribute vec3 morphNormal1;"," attribute vec3 morphNormal2;"," attribute vec3 morphNormal3;"," #else"," attribute vec3 morphTarget4;"," attribute vec3 morphTarget5;"," attribute vec3 morphTarget6;"," attribute vec3 morphTarget7;"," #endif","#endif","#ifdef USE_SKINNING"," attribute vec4 skinIndex;"," attribute vec4 skinWeight;","#endif",`
  7357. `].filter(ix).join(`
  7358. `),x=[g,v5(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,b,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+u:"",n.envMap?"#define "+f:"",m?"#define CUBEUV_TEXEL_WIDTH "+m.texelWidth:"",m?"#define CUBEUV_TEXEL_HEIGHT "+m.texelHeight:"",m?"#define CUBEUV_MAX_MIP "+m.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.useLegacyLights?"#define LEGACY_LIGHTS":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.logarithmicDepthBuffer?"#define USE_LOGDEPTHBUF":"",n.logarithmicDepthBuffer&&n.rendererExtensionFragDepth?"#define USE_LOGDEPTHBUF_EXT":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==Uu?"#define TONE_MAPPING":"",n.toneMapping!==Uu?an.tonemapping_pars_fragment:"",n.toneMapping!==Uu?hye("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",an.colorspace_pars_fragment,fye("linearToOutputTexel",n.outputColorSpace),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
  7359. `].filter(ix).join(`
  7360. `)),s=A3(s),s=m5(s,n),s=g5(s,n),o=A3(o),o=m5(o,n),o=g5(o,n),s=x5(s),o=x5(o),n.isWebGL2&&n.isRawShaderMaterial!==!0&&(M=`#version 300 es
  7361. `,v=["precision mediump sampler2DArray;","#define attribute in","#define varying out","#define texture2D texture"].join(`
  7362. `)+`
  7363. `+v,x=["precision mediump sampler2DArray;","#define varying in",n.glslVersion===Iz?"":"layout(location = 0) out highp vec4 pc_fragColor;",n.glslVersion===Iz?"":"#define gl_FragColor pc_fragColor","#define gl_FragDepthEXT gl_FragDepth","#define texture2D texture","#define textureCube texture","#define texture2DProj textureProj","#define texture2DLodEXT textureLod","#define texture2DProjLodEXT textureProjLod","#define textureCubeLodEXT textureLod","#define texture2DGradEXT textureGrad","#define texture2DProjGradEXT textureProjGrad","#define textureCubeGradEXT textureGrad"].join(`
  7364. `)+`
  7365. `+x);const w=M+v+s,A=M+x+o,T=h5(r,r.VERTEX_SHADER,w),R=h5(r,r.FRAGMENT_SHADER,A);r.attachShader(y,T),r.attachShader(y,R),n.index0AttributeName!==void 0?r.bindAttribLocation(y,0,n.index0AttributeName):n.morphTargets===!0&&r.bindAttribLocation(y,0,"position"),r.linkProgram(y);function N(F){if(t.debug.checkShaderErrors){const I=r.getProgramInfoLog(y).trim(),W=r.getShaderInfoLog(T).trim(),O=r.getShaderInfoLog(R).trim();let H=!0,V=!0;if(r.getProgramParameter(y,r.LINK_STATUS)===!1)if(H=!1,typeof t.debug.onShaderError=="function")t.debug.onShaderError(r,y,T,R);else{const $=p5(r,T,"vertex"),K=p5(r,R,"fragment");console.error("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(y,r.VALIDATE_STATUS)+`
  7366. Program Info Log: `+I+`
  7367. `+$+`
  7368. `+K)}else I!==""?console.warn("THREE.WebGLProgram: Program Info Log:",I):(W===""||O==="")&&(V=!1);V&&(F.diagnostics={runnable:H,programLog:I,vertexShader:{log:W,prefix:v},fragmentShader:{log:O,prefix:x}})}r.deleteShader(T),r.deleteShader(R),j=new x_(r,y),C=gye(r,y)}let j;this.getUniforms=function(){return j===void 0&&N(this),j};let C;this.getAttributes=function(){return C===void 0&&N(this),C};let k=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return k===!1&&(k=r.getProgramParameter(y,lye)),k},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(y),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=cye++,this.cacheKey=e,this.usedTimes=1,this.program=y,this.vertexShader=T,this.fragmentShader=R,this}let Cye=0;class Nye{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new Rye(e),n.set(e,i)),i}}class Rye{constructor(e){this.id=Cye++,this.code=e,this.usedTimes=0}}function Pye(t,e,n,i,r,a,s){const o=new fW,l=new Nye,c=[],u=r.isWebGL2,f=r.logarithmicDepthBuffer,m=r.vertexTextures;let g=r.precision;const b={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function y(C){return C===0?"uv":`uv${C}`}function v(C,k,F,I,W){const O=I.fog,H=W.geometry,V=C.isMeshStandardMaterial?I.environment:null,$=(C.isMeshStandardMaterial?n:e).get(C.envMap||V),K=$&&$.mapping===ew?$.image.height:null,Y=b[C.type];C.precision!==null&&(g=r.getMaxPrecision(C.precision),g!==C.precision&&console.warn("THREE.WebGLProgram.getParameters:",C.precision,"not supported, using",g,"instead."));const se=H.morphAttributes.position||H.morphAttributes.normal||H.morphAttributes.color,B=se!==void 0?se.length:0;let X=0;H.morphAttributes.position!==void 0&&(X=1),H.morphAttributes.normal!==void 0&&(X=2),H.morphAttributes.color!==void 0&&(X=3);let ae,ce,xe,ee;if(Y){const ln=Oa[Y];ae=ln.vertexShader,ce=ln.fragmentShader}else ae=C.vertexShader,ce=C.fragmentShader,l.update(C),xe=l.getVertexShaderID(C),ee=l.getFragmentShaderID(C);const ve=t.getRenderTarget(),Pe=W.isInstancedMesh===!0,pe=W.isBatchedMesh===!0,we=!!C.map,ze=!!C.matcap,ue=!!$,ht=!!C.aoMap,z=!!C.lightMap,q=!!C.bumpMap,re=!!C.normalMap,J=!!C.displacementMap,te=!!C.emissiveMap,oe=!!C.metalnessMap,ke=!!C.roughnessMap,Ne=C.anisotropy>0,ne=C.clearcoat>0,U=C.iridescence>0,L=C.sheen>0,Z=C.transmission>0,me=Ne&&!!C.anisotropyMap,be=ne&&!!C.clearcoatMap,he=ne&&!!C.clearcoatNormalMap,Ze=ne&&!!C.clearcoatRoughnessMap,Le=U&&!!C.iridescenceMap,Xe=U&&!!C.iridescenceThicknessMap,st=L&&!!C.sheenColorMap,Ie=L&&!!C.sheenRoughnessMap,Re=!!C.specularMap,pt=!!C.specularColorMap,nt=!!C.specularIntensityMap,tt=Z&&!!C.transmissionMap,ut=Z&&!!C.thicknessMap,de=!!C.gradientMap,it=!!C.alphaMap,fe=C.alphaTest>0,Oe=!!C.alphaHash,Me=!!C.extensions,ge=!!H.attributes.uv1,Be=!!H.attributes.uv2,ct=!!H.attributes.uv3;let _t=Uu;return C.toneMapped&&(ve===null||ve.isXRRenderTarget===!0)&&(_t=t.toneMapping),{isWebGL2:u,shaderID:Y,shaderType:C.type,shaderName:C.name,vertexShader:ae,fragmentShader:ce,defines:C.defines,customVertexShaderID:xe,customFragmentShaderID:ee,isRawShaderMaterial:C.isRawShaderMaterial===!0,glslVersion:C.glslVersion,precision:g,batching:pe,instancing:Pe,instancingColor:Pe&&W.instanceColor!==null,supportsVertexTextures:m,outputColorSpace:ve===null?t.outputColorSpace:ve.isXRRenderTarget===!0?ve.texture.colorSpace:mc,map:we,matcap:ze,envMap:ue,envMapMode:ue&&$.mapping,envMapCubeUVHeight:K,aoMap:ht,lightMap:z,bumpMap:q,normalMap:re,displacementMap:m&&J,emissiveMap:te,normalMapObjectSpace:re&&C.normalMapType===Cge,normalMapTangentSpace:re&&C.normalMapType===aW,metalnessMap:oe,roughnessMap:ke,anisotropy:Ne,anisotropyMap:me,clearcoat:ne,clearcoatMap:be,clearcoatNormalMap:he,clearcoatRoughnessMap:Ze,iridescence:U,iridescenceMap:Le,iridescenceThicknessMap:Xe,sheen:L,sheenColorMap:st,sheenRoughnessMap:Ie,specularMap:Re,specularColorMap:pt,specularIntensityMap:nt,transmission:Z,transmissionMap:tt,thicknessMap:ut,gradientMap:de,opaque:C.transparent===!1&&C.blending===Cp,alphaMap:it,alphaTest:fe,alphaHash:Oe,combine:C.combine,mapUv:we&&y(C.map.channel),aoMapUv:ht&&y(C.aoMap.channel),lightMapUv:z&&y(C.lightMap.channel),bumpMapUv:q&&y(C.bumpMap.channel),normalMapUv:re&&y(C.normalMap.channel),displacementMapUv:J&&y(C.displacementMap.channel),emissiveMapUv:te&&y(C.emissiveMap.channel),metalnessMapUv:oe&&y(C.metalnessMap.channel),roughnessMapUv:ke&&y(C.roughnessMap.channel),anisotropyMapUv:me&&y(C.anisotropyMap.channel),clearcoatMapUv:be&&y(C.clearcoatMap.channel),clearcoatNormalMapUv:he&&y(C.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Ze&&y(C.clearcoatRoughnessMap.channel),iridescenceMapUv:Le&&y(C.iridescenceMap.channel),iridescenceThicknessMapUv:Xe&&y(C.iridescenceThicknessMap.channel),sheenColorMapUv:st&&y(C.sheenColorMap.channel),sheenRoughnessMapUv:Ie&&y(C.sheenRoughnessMap.channel),specularMapUv:Re&&y(C.specularMap.channel),specularColorMapUv:pt&&y(C.specularColorMap.channel),specularIntensityMapUv:nt&&y(C.specularIntensityMap.channel),transmissionMapUv:tt&&y(C.transmissionMap.channel),thicknessMapUv:ut&&y(C.thicknessMap.channel),alphaMapUv:it&&y(C.alphaMap.channel),vertexTangents:!!H.attributes.tangent&&(re||Ne),vertexColors:C.vertexColors,vertexAlphas:C.vertexColors===!0&&!!H.attributes.color&&H.attributes.color.itemSize===4,vertexUv1s:ge,vertexUv2s:Be,vertexUv3s:ct,pointsUvs:W.isPoints===!0&&!!H.attributes.uv&&(we||it),fog:!!O,useFog:C.fog===!0,fogExp2:O&&O.isFogExp2,flatShading:C.flatShading===!0,sizeAttenuation:C.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:W.isSkinnedMesh===!0,morphTargets:H.morphAttributes.position!==void 0,morphNormals:H.morphAttributes.normal!==void 0,morphColors:H.morphAttributes.color!==void 0,morphTargetsCount:B,morphTextureStride:X,numDirLights:k.directional.length,numPointLights:k.point.length,numSpotLights:k.spot.length,numSpotLightMaps:k.spotLightMap.length,numRectAreaLights:k.rectArea.length,numHemiLights:k.hemi.length,numDirLightShadows:k.directionalShadowMap.length,numPointLightShadows:k.pointShadowMap.length,numSpotLightShadows:k.spotShadowMap.length,numSpotLightShadowsWithMaps:k.numSpotLightShadowsWithMaps,numLightProbes:k.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:C.dithering,shadowMapEnabled:t.shadowMap.enabled&&F.length>0,shadowMapType:t.shadowMap.type,toneMapping:_t,useLegacyLights:t._useLegacyLights,decodeVideoTexture:we&&C.map.isVideoTexture===!0&&Hn.getTransfer(C.map.colorSpace)===ii,premultipliedAlpha:C.premultipliedAlpha,doubleSided:C.side===ql,flipSided:C.side===Ua,useDepthPacking:C.depthPacking>=0,depthPacking:C.depthPacking||0,index0AttributeName:C.index0AttributeName,extensionDerivatives:Me&&C.extensions.derivatives===!0,extensionFragDepth:Me&&C.extensions.fragDepth===!0,extensionDrawBuffers:Me&&C.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&C.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:u||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:u||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:u||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:C.customProgramCacheKey()}}function x(C){const k=[];if(C.shaderID?k.push(C.shaderID):(k.push(C.customVertexShaderID),k.push(C.customFragmentShaderID)),C.defines!==void 0)for(const F in C.defines)k.push(F),k.push(C.defines[F]);return C.isRawShaderMaterial===!1&&(M(k,C),w(k,C),k.push(t.outputColorSpace)),k.push(C.customProgramCacheKey),k.join()}function M(C,k){C.push(k.precision),C.push(k.outputColorSpace),C.push(k.envMapMode),C.push(k.envMapCubeUVHeight),C.push(k.mapUv),C.push(k.alphaMapUv),C.push(k.lightMapUv),C.push(k.aoMapUv),C.push(k.bumpMapUv),C.push(k.normalMapUv),C.push(k.displacementMapUv),C.push(k.emissiveMapUv),C.push(k.metalnessMapUv),C.push(k.roughnessMapUv),C.push(k.anisotropyMapUv),C.push(k.clearcoatMapUv),C.push(k.clearcoatNormalMapUv),C.push(k.clearcoatRoughnessMapUv),C.push(k.iridescenceMapUv),C.push(k.iridescenceThicknessMapUv),C.push(k.sheenColorMapUv),C.push(k.sheenRoughnessMapUv),C.push(k.specularMapUv),C.push(k.specularColorMapUv),C.push(k.specularIntensityMapUv),C.push(k.transmissionMapUv),C.push(k.thicknessMapUv),C.push(k.combine),C.push(k.fogExp2),C.push(k.sizeAttenuation),C.push(k.morphTargetsCount),C.push(k.morphAttributeCount),C.push(k.numDirLights),C.push(k.numPointLights),C.push(k.numSpotLights),C.push(k.numSpotLightMaps),C.push(k.numHemiLights),C.push(k.numRectAreaLights),C.push(k.numDirLightShadows),C.push(k.numPointLightShadows),C.push(k.numSpotLightShadows),C.push(k.numSpotLightShadowsWithMaps),C.push(k.numLightProbes),C.push(k.shadowMapType),C.push(k.toneMapping),C.push(k.numClippingPlanes),C.push(k.numClipIntersection),C.push(k.depthPacking)}function w(C,k){o.disableAll(),k.isWebGL2&&o.enable(0),k.supportsVertexTextures&&o.enable(1),k.instancing&&o.enable(2),k.instancingColor&&o.enable(3),k.matcap&&o.enable(4),k.envMap&&o.enable(5),k.normalMapObjectSpace&&o.enable(6),k.normalMapTangentSpace&&o.enable(7),k.clearcoat&&o.enable(8),k.iridescence&&o.enable(9),k.alphaTest&&o.enable(10),k.vertexColors&&o.enable(11),k.vertexAlphas&&o.enable(12),k.vertexUv1s&&o.enable(13),k.vertexUv2s&&o.enable(14),k.vertexUv3s&&o.enable(15),k.vertexTangents&&o.enable(16),k.anisotropy&&o.enable(17),k.alphaHash&&o.enable(18),k.batching&&o.enable(19),C.push(o.mask),o.disableAll(),k.fog&&o.enable(0),k.useFog&&o.enable(1),k.flatShading&&o.enable(2),k.logarithmicDepthBuffer&&o.enable(3),k.skinning&&o.enable(4),k.morphTargets&&o.enable(5),k.morphNormals&&o.enable(6),k.morphColors&&o.enable(7),k.premultipliedAlpha&&o.enable(8),k.shadowMapEnabled&&o.enable(9),k.useLegacyLights&&o.enable(10),k.doubleSided&&o.enable(11),k.flipSided&&o.enable(12),k.useDepthPacking&&o.enable(13),k.dithering&&o.enable(14),k.transmission&&o.enable(15),k.sheen&&o.enable(16),k.opaque&&o.enable(17),k.pointsUvs&&o.enable(18),k.decodeVideoTexture&&o.enable(19),C.push(o.mask)}function A(C){const k=b[C.type];let F;if(k){const I=Oa[k];F=ik.clone(I.uniforms)}else F=C.uniforms;return F}function T(C,k){let F;for(let I=0,W=c.length;I<W;I++){const O=c[I];if(O.cacheKey===k){F=O,++F.usedTimes;break}}return F===void 0&&(F=new Tye(t,k,C,a),c.push(F)),F}function R(C){if(--C.usedTimes===0){const k=c.indexOf(C);c[k]=c[c.length-1],c.pop(),C.destroy()}}function N(C){l.remove(C)}function j(){l.dispose()}return{getParameters:v,getProgramCacheKey:x,getUniforms:A,acquireProgram:T,releaseProgram:R,releaseShaderCache:N,programs:c,dispose:j}}function kye(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function Dye(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function b5(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function y5(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,m,g,b,y,v){let x=t[e];return x===void 0?(x={id:f.id,object:f,geometry:m,material:g,groupOrder:b,renderOrder:f.renderOrder,z:y,group:v},t[e]=x):(x.id=f.id,x.object=f,x.geometry=m,x.material=g,x.groupOrder=b,x.renderOrder=f.renderOrder,x.z=y,x.group=v),e++,x}function o(f,m,g,b,y,v){const x=s(f,m,g,b,y,v);g.transmission>0?i.push(x):g.transparent===!0?r.push(x):n.push(x)}function l(f,m,g,b,y,v){const x=s(f,m,g,b,y,v);g.transmission>0?i.unshift(x):g.transparent===!0?r.unshift(x):n.unshift(x)}function c(f,m){n.length>1&&n.sort(f||Dye),i.length>1&&i.sort(m||b5),r.length>1&&r.sort(m||b5)}function u(){for(let f=e,m=t.length;f<m;f++){const g=t[f];if(g.id===null)break;g.id=null,g.object=null,g.geometry=null,g.material=null,g.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:u,sort:c}}function Oye(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new y5,t.set(i,[s])):r>=a.length?(s=new y5,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Lye(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ae,color:new zt};break;case"SpotLight":n={position:new Ae,direction:new Ae,color:new zt,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ae,color:new zt,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ae,skyColor:new zt,groundColor:new zt};break;case"RectAreaLight":n={color:new zt,position:new Ae,halfWidth:new Ae,halfHeight:new Ae};break}return t[e.id]=n,n}}}function Iye(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new qt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new qt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new qt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let jye=0;function Uye(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function Fye(t,e){const n=new Lye,i=Iye(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let u=0;u<9;u++)r.probe.push(new Ae);const a=new Ae,s=new Jn,o=new Jn;function l(u,f){let m=0,g=0,b=0;for(let I=0;I<9;I++)r.probe[I].set(0,0,0);let y=0,v=0,x=0,M=0,w=0,A=0,T=0,R=0,N=0,j=0,C=0;u.sort(Uye);const k=f===!0?Math.PI:1;for(let I=0,W=u.length;I<W;I++){const O=u[I],H=O.color,V=O.intensity,$=O.distance,K=O.shadow&&O.shadow.map?O.shadow.map.texture:null;if(O.isAmbientLight)m+=H.r*V*k,g+=H.g*V*k,b+=H.b*V*k;else if(O.isLightProbe){for(let Y=0;Y<9;Y++)r.probe[Y].addScaledVector(O.sh.coefficients[Y],V);C++}else if(O.isDirectionalLight){const Y=n.get(O);if(Y.color.copy(O.color).multiplyScalar(O.intensity*k),O.castShadow){const se=O.shadow,B=i.get(O);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,r.directionalShadow[y]=B,r.directionalShadowMap[y]=K,r.directionalShadowMatrix[y]=O.shadow.matrix,A++}r.directional[y]=Y,y++}else if(O.isSpotLight){const Y=n.get(O);Y.position.setFromMatrixPosition(O.matrixWorld),Y.color.copy(H).multiplyScalar(V*k),Y.distance=$,Y.coneCos=Math.cos(O.angle),Y.penumbraCos=Math.cos(O.angle*(1-O.penumbra)),Y.decay=O.decay,r.spot[x]=Y;const se=O.shadow;if(O.map&&(r.spotLightMap[N]=O.map,N++,se.updateMatrices(O),O.castShadow&&j++),r.spotLightMatrix[x]=se.matrix,O.castShadow){const B=i.get(O);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,r.spotShadow[x]=B,r.spotShadowMap[x]=K,R++}x++}else if(O.isRectAreaLight){const Y=n.get(O);Y.color.copy(H).multiplyScalar(V),Y.halfWidth.set(O.width*.5,0,0),Y.halfHeight.set(0,O.height*.5,0),r.rectArea[M]=Y,M++}else if(O.isPointLight){const Y=n.get(O);if(Y.color.copy(O.color).multiplyScalar(O.intensity*k),Y.distance=O.distance,Y.decay=O.decay,O.castShadow){const se=O.shadow,B=i.get(O);B.shadowBias=se.bias,B.shadowNormalBias=se.normalBias,B.shadowRadius=se.radius,B.shadowMapSize=se.mapSize,B.shadowCameraNear=se.camera.near,B.shadowCameraFar=se.camera.far,r.pointShadow[v]=B,r.pointShadowMap[v]=K,r.pointShadowMatrix[v]=O.shadow.matrix,T++}r.point[v]=Y,v++}else if(O.isHemisphereLight){const Y=n.get(O);Y.skyColor.copy(O.color).multiplyScalar(V*k),Y.groundColor.copy(O.groundColor).multiplyScalar(V*k),r.hemi[w]=Y,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=bt.LTC_FLOAT_1,r.rectAreaLTC2=bt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=bt.LTC_HALF_1,r.rectAreaLTC2=bt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=m,r.ambient[1]=g,r.ambient[2]=b;const F=r.hash;(F.directionalLength!==y||F.pointLength!==v||F.spotLength!==x||F.rectAreaLength!==M||F.hemiLength!==w||F.numDirectionalShadows!==A||F.numPointShadows!==T||F.numSpotShadows!==R||F.numSpotMaps!==N||F.numLightProbes!==C)&&(r.directional.length=y,r.spot.length=x,r.rectArea.length=M,r.point.length=v,r.hemi.length=w,r.directionalShadow.length=A,r.directionalShadowMap.length=A,r.pointShadow.length=T,r.pointShadowMap.length=T,r.spotShadow.length=R,r.spotShadowMap.length=R,r.directionalShadowMatrix.length=A,r.pointShadowMatrix.length=T,r.spotLightMatrix.length=R+N-j,r.spotLightMap.length=N,r.numSpotLightShadowsWithMaps=j,r.numLightProbes=C,F.directionalLength=y,F.pointLength=v,F.spotLength=x,F.rectAreaLength=M,F.hemiLength=w,F.numDirectionalShadows=A,F.numPointShadows=T,F.numSpotShadows=R,F.numSpotMaps=N,F.numLightProbes=C,r.version=jye++)}function c(u,f){let m=0,g=0,b=0,y=0,v=0;const x=f.matrixWorldInverse;for(let M=0,w=u.length;M<w;M++){const A=u[M];if(A.isDirectionalLight){const T=r.directional[m];T.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),T.direction.sub(a),T.direction.transformDirection(x),m++}else if(A.isSpotLight){const T=r.spot[b];T.position.setFromMatrixPosition(A.matrixWorld),T.position.applyMatrix4(x),T.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),T.direction.sub(a),T.direction.transformDirection(x),b++}else if(A.isRectAreaLight){const T=r.rectArea[y];T.position.setFromMatrixPosition(A.matrixWorld),T.position.applyMatrix4(x),o.identity(),s.copy(A.matrixWorld),s.premultiply(x),o.extractRotation(s),T.halfWidth.set(A.width*.5,0,0),T.halfHeight.set(0,A.height*.5,0),T.halfWidth.applyMatrix4(o),T.halfHeight.applyMatrix4(o),y++}else if(A.isPointLight){const T=r.point[g];T.position.setFromMatrixPosition(A.matrixWorld),T.position.applyMatrix4(x),g++}else if(A.isHemisphereLight){const T=r.hemi[v];T.direction.setFromMatrixPosition(A.matrixWorld),T.direction.transformDirection(x),v++}}}return{setup:l,setupView:c,state:r}}function _5(t,e){const n=new Fye(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function zye(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new _5(t,e),n.set(a,[l])):s>=o.length?(l=new _5(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class Bye extends ym{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Age,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class Hye extends ym{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const Vye=`void main() {
  7369. gl_Position = vec4( position, 1.0 );
  7370. }`,$ye=`uniform sampler2D shadow_pass;
  7371. uniform vec2 resolution;
  7372. uniform float radius;
  7373. #include <packing>
  7374. void main() {
  7375. const float samples = float( VSM_SAMPLES );
  7376. float mean = 0.0;
  7377. float squared_mean = 0.0;
  7378. float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
  7379. float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
  7380. for ( float i = 0.0; i < samples; i ++ ) {
  7381. float uvOffset = uvStart + i * uvStride;
  7382. #ifdef HORIZONTAL_PASS
  7383. vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
  7384. mean += distribution.x;
  7385. squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
  7386. #else
  7387. float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
  7388. mean += depth;
  7389. squared_mean += depth * depth;
  7390. #endif
  7391. }
  7392. mean = mean / samples;
  7393. squared_mean = squared_mean / samples;
  7394. float std_dev = sqrt( squared_mean - mean * mean );
  7395. gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
  7396. }`;function Gye(t,e,n){let i=new nw;const r=new qt,a=new qt,s=new $n,o=new Bye({depthPacking:Tge}),l=new Hye,c={},u=n.maxTextureSize,f={[Xu]:Ua,[Ua]:Xu,[ql]:ql},m=new Ku({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new qt},radius:{value:4}},vertexShader:Vye,fragmentShader:$ye}),g=m.clone();g.defines.HORIZONTAL_PASS=1;const b=new aa;b.setAttribute("position",new ds(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const y=new vo(b,m),v=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=K9;let x=this.type;this.render=function(T,R,N){if(v.enabled===!1||v.autoUpdate===!1&&v.needsUpdate===!1||T.length===0)return;const j=t.getRenderTarget(),C=t.getActiveCubeFace(),k=t.getActiveMipmapLevel(),F=t.state;F.setBlending(ju),F.buffers.color.setClear(1,1,1,1),F.buffers.depth.setTest(!0),F.setScissorTest(!1);const I=x!==Hl&&this.type===Hl,W=x===Hl&&this.type!==Hl;for(let O=0,H=T.length;O<H;O++){const V=T[O],$=V.shadow;if($===void 0){console.warn("THREE.WebGLShadowMap:",V,"has no shadow.");continue}if($.autoUpdate===!1&&$.needsUpdate===!1)continue;r.copy($.mapSize);const K=$.getFrameExtents();if(r.multiply(K),a.copy($.mapSize),(r.x>u||r.y>u)&&(r.x>u&&(a.x=Math.floor(u/K.x),r.x=a.x*K.x,$.mapSize.x=a.x),r.y>u&&(a.y=Math.floor(u/K.y),r.y=a.y*K.y,$.mapSize.y=a.y)),$.map===null||I===!0||W===!0){const se=this.type!==Hl?{minFilter:Br,magFilter:Br}:{};$.map!==null&&$.map.dispose(),$.map=new Tf(r.x,r.y,se),$.map.texture.name=V.name+".shadowMap",$.camera.updateProjectionMatrix()}t.setRenderTarget($.map),t.clear();const Y=$.getViewportCount();for(let se=0;se<Y;se++){const B=$.getViewport(se);s.set(a.x*B.x,a.y*B.y,a.x*B.z,a.y*B.w),F.viewport(s),$.updateMatrices(V,se),i=$.getFrustum(),A(R,N,$.camera,V,this.type)}$.isPointLightShadow!==!0&&this.type===Hl&&M($,N),$.needsUpdate=!1}x=this.type,v.needsUpdate=!1,t.setRenderTarget(j,C,k)};function M(T,R){const N=e.update(y);m.defines.VSM_SAMPLES!==T.blurSamples&&(m.defines.VSM_SAMPLES=T.blurSamples,g.defines.VSM_SAMPLES=T.blurSamples,m.needsUpdate=!0,g.needsUpdate=!0),T.mapPass===null&&(T.mapPass=new Tf(r.x,r.y)),m.uniforms.shadow_pass.value=T.map.texture,m.uniforms.resolution.value=T.mapSize,m.uniforms.radius.value=T.radius,t.setRenderTarget(T.mapPass),t.clear(),t.renderBufferDirect(R,null,N,m,y,null),g.uniforms.shadow_pass.value=T.mapPass.texture,g.uniforms.resolution.value=T.mapSize,g.uniforms.radius.value=T.radius,t.setRenderTarget(T.map),t.clear(),t.renderBufferDirect(R,null,N,g,y,null)}function w(T,R,N,j){let C=null;const k=N.isPointLight===!0?T.customDistanceMaterial:T.customDepthMaterial;if(k!==void 0)C=k;else if(C=N.isPointLight===!0?l:o,t.localClippingEnabled&&R.clipShadows===!0&&Array.isArray(R.clippingPlanes)&&R.clippingPlanes.length!==0||R.displacementMap&&R.displacementScale!==0||R.alphaMap&&R.alphaTest>0||R.map&&R.alphaTest>0){const F=C.uuid,I=R.uuid;let W=c[F];W===void 0&&(W={},c[F]=W);let O=W[I];O===void 0&&(O=C.clone(),W[I]=O),C=O}if(C.visible=R.visible,C.wireframe=R.wireframe,j===Hl?C.side=R.shadowSide!==null?R.shadowSide:R.side:C.side=R.shadowSide!==null?R.shadowSide:f[R.side],C.alphaMap=R.alphaMap,C.alphaTest=R.alphaTest,C.map=R.map,C.clipShadows=R.clipShadows,C.clippingPlanes=R.clippingPlanes,C.clipIntersection=R.clipIntersection,C.displacementMap=R.displacementMap,C.displacementScale=R.displacementScale,C.displacementBias=R.displacementBias,C.wireframeLinewidth=R.wireframeLinewidth,C.linewidth=R.linewidth,N.isPointLight===!0&&C.isMeshDistanceMaterial===!0){const F=t.properties.get(C);F.light=N}return C}function A(T,R,N,j,C){if(T.visible===!1)return;if(T.layers.test(R.layers)&&(T.isMesh||T.isLine||T.isPoints)&&(T.castShadow||T.receiveShadow&&C===Hl)&&(!T.frustumCulled||i.intersectsObject(T))){T.modelViewMatrix.multiplyMatrices(N.matrixWorldInverse,T.matrixWorld);const I=e.update(T),W=T.material;if(Array.isArray(W)){const O=I.groups;for(let 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he=me[be],Ze=a.convert(he.format,he.colorSpace),Le=a.convert(he.type),Xe=j(he.internalFormat,Ze,Le,he.colorSpace),st=oe(L);Z&&ke(L)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,st,Xe,L.width,L.height):ke(L)?m.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,st,Xe,L.width,L.height):t.renderbufferStorage(t.RENDERBUFFER,Xe,L.width,L.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ht(U,L){if(L&&L.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,U),!(L.depthTexture&&L.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(L.depthTexture).__webglTexture||L.depthTexture.image.width!==L.width||L.depthTexture.image.height!==L.height)&&(L.depthTexture.image.width=L.width,L.depthTexture.image.height=L.height,L.depthTexture.needsUpdate=!0),se(L.depthTexture,0);const me=i.get(L.depthTexture).__webglTexture,be=oe(L);if(L.depthTexture.format===of)ke(L)?m.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,me,0,be):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,me,0);else if(L.depthTexture.format===Xp)ke(L)?m.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,me,0,be):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,me,0);else throw new Error("Unknown depthTexture format")}function z(U){const L=i.get(U),Z=U.isWebGLCubeRenderTarget===!0;if(U.depthTexture&&!L.__autoAllocateDepthBuffer){if(Z)throw new Error("target.depthTexture not supported in Cube render targets");ht(L.__webglFramebuffer,U)}else if(Z){L.__webglDepthbuffer=[];for(let me=0;me<6;me++)n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer[me]),L.__webglDepthbuffer[me]=t.createRenderbuffer(),ue(L.__webglDepthbuffer[me],U,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,L.__webglFramebuffer),L.__webglDepthbuffer=t.createRenderbuffer(),ue(L.__webglDepthbuffer,U,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function q(U,L,Z){const me=i.get(U);L!==void 0&&ze(me.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),Z!==void 0&&z(U)}function re(U){const L=U.texture,Z=i.get(U),me=i.get(L);U.addEventListener("dispose",I),U.isWebGLMultipleRenderTargets!==!0&&(me.__webglTexture===void 0&&(me.__webglTexture=t.createTexture()),me.__version=L.version,s.memory.textures++);const be=U.isWebGLCubeRenderTarget===!0,he=U.isWebGLMultipleRenderTargets===!0,Ze=A(U)||o;if(be){Z.__webglFramebuffer=[];for(let Le=0;Le<6;Le++)if(o&&L.mipmaps&&L.mipmaps.length>0){Z.__webglFramebuffer[Le]=[];for(let Xe=0;Xe<L.mipmaps.length;Xe++)Z.__webglFramebuffer[Le][Xe]=t.createFramebuffer()}else Z.__webglFramebuffer[Le]=t.createFramebuffer()}else{if(o&&L.mipmaps&&L.mipmaps.length>0){Z.__webglFramebuffer=[];for(let Le=0;Le<L.mipmaps.length;Le++)Z.__webglFramebuffer[Le]=t.createFramebuffer()}else Z.__webglFramebuffer=t.createFramebuffer();if(he)if(r.drawBuffers){const Le=U.texture;for(let Xe=0,st=Le.length;Xe<st;Xe++){const Ie=i.get(Le[Xe]);Ie.__webglTexture===void 0&&(Ie.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&U.samples>0&&ke(U)===!1){const Le=he?L:[L];Z.__webglMultisampledFramebuffer=t.createFramebuffer(),Z.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,Z.__webglMultisampledFramebuffer);for(let Xe=0;Xe<Le.length;Xe++){const st=Le[Xe];Z.__webglColorRenderbuffer[Xe]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,Z.__webglColorRenderbuffer[Xe]);const Ie=a.convert(st.format,st.colorSpace),Re=a.convert(st.type),pt=j(st.internalFormat,Ie,Re,st.colorSpace,U.isXRRenderTarget===!0),nt=oe(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,nt,pt,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Xe,t.RENDERBUFFER,Z.__webglColorRenderbuffer[Xe])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(Z.__webglDepthRenderbuffer=t.createRenderbuffer(),ue(Z.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(be){n.bindTexture(t.TEXTURE_CUBE_MAP,me.__webglTexture),ve(t.TEXTURE_CUBE_MAP,L,Ze);for(let Le=0;Le<6;Le++)if(o&&L.mipmaps&&L.mipmaps.length>0)for(let Xe=0;Xe<L.mipmaps.length;Xe++)ze(Z.__webglFramebuffer[Le][Xe],U,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,Xe);else ze(Z.__webglFramebuffer[Le],U,L,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Le,0);R(L,Ze)&&N(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(he){const Le=U.texture;for(let Xe=0,st=Le.length;Xe<st;Xe++){const Ie=Le[Xe],Re=i.get(Ie);n.bindTexture(t.TEXTURE_2D,Re.__webglTexture),ve(t.TEXTURE_2D,Ie,Ze),ze(Z.__webglFramebuffer,U,Ie,t.COLOR_ATTACHMENT0+Xe,t.TEXTURE_2D,0),R(Ie,Ze)&&N(t.TEXTURE_2D)}n.unbindTexture()}else{let Le=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(o?Le=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Le,me.__webglTexture),ve(Le,L,Ze),o&&L.mipmaps&&L.mipmaps.length>0)for(let Xe=0;Xe<L.mipmaps.length;Xe++)ze(Z.__webglFramebuffer[Xe],U,L,t.COLOR_ATTACHMENT0,Le,Xe);else ze(Z.__webglFramebuffer,U,L,t.COLOR_ATTACHMENT0,Le,0);R(L,Ze)&&N(Le),n.unbindTexture()}U.depthBuffer&&z(U)}function J(U){const L=A(U)||o,Z=U.isWebGLMultipleRenderTargets===!0?U.texture:[U.texture];for(let me=0,be=Z.length;me<be;me++){const he=Z[me];if(R(he,L)){const 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Ie=Le.__ignoreDepthValues!==void 0?Le.__ignoreDepthValues:!1;if(Ie===!1&&(U.depthBuffer&&(be|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&(be|=t.STENCIL_BUFFER_BIT)),Xe&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Le.__webglColorRenderbuffer[st]),Ie===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Ze]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Ze])),Xe){const Re=i.get(L[st]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Re,0)}t.blitFramebuffer(0,0,Z,me,0,0,Z,me,be,t.NEAREST),g&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,he)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Xe)for(let st=0;st<L.length;st++){n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,Le.__webglColorRenderbuffer[st]);const Ie=i.get(L[st]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Le.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,Ie,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Le.__webglMultisampledFramebuffer)}}function oe(U){return Math.min(f,U.samples)}function ke(U){const L=i.get(U);return o&&U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&L.__useRenderToTexture!==!1}function Ne(U){const L=s.render.frame;b.get(U)!==L&&(b.set(U,L),U.update())}function ne(U,L){const Z=U.colorSpace,me=U.format,be=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||U.format===M3||Z!==mc&&Z!==Fs&&(Hn.getTransfer(Z)===ii?o===!1?e.has("EXT_sRGB")===!0&&me===Us?(U.format=M3,U.minFilter=js,U.generateMipmaps=!1):L=cW.sRGBToLinear(L):(me!==Us||be!==Fu)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",Z)),L}this.allocateTextureUnit=K,this.resetTextureUnits=$,this.setTexture2D=se,this.setTexture2DArray=B,this.setTexture3D=X,this.setTextureCube=ae,this.rebindTextures=q,this.setupRenderTarget=re,this.updateRenderTargetMipmap=J,this.updateMultisampleRenderTarget=te,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=ze,this.useMultisampledRTT=ke}function Xye(t,e,n){const i=n.isWebGL2;function r(a,s=Fs){let o;const l=Hn.getTransfer(s);if(a===Fu)return t.UNSIGNED_BYTE;if(a===Q9)return t.UNSIGNED_SHORT_4_4_4_4;if(a===J9)return t.UNSIGNED_SHORT_5_5_5_1;if(a===vge)return t.BYTE;if(a===bge)return t.SHORT;if(a===JP)return t.UNSIGNED_SHORT;if(a===Z9)return t.INT;if(a===Ru)return t.UNSIGNED_INT;if(a===Jl)return t.FLOAT;if(a===Xx)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===yge)return t.ALPHA;if(a===Us)return t.RGBA;if(a===_ge)return t.LUMINANCE;if(a===Sge)return t.LUMINANCE_ALPHA;if(a===of)return t.DEPTH_COMPONENT;if(a===Xp)return t.DEPTH_STENCIL;if(a===M3)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===wge)return t.RED;if(a===eW)return t.RED_INTEGER;if(a===Mge)return t.RG;if(a===tW)return t.RG_INTEGER;if(a===nW)return t.RGBA_INTEGER;if(a===uT||a===dT||a===fT||a===hT)if(l===ii)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===uT)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===dT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===fT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===hT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===uT)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===dT)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===fT)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===hT)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===uz||a===dz||a===fz||a===hz)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===uz)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===dz)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===fz)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===hz)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===iW)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===pz||a===mz)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===pz)return l===ii?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===mz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===gz||a===xz||a===vz||a===bz||a===yz||a===_z||a===Sz||a===wz||a===Mz||a===Ez||a===Az||a===Tz||a===Cz||a===Nz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===gz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===xz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===vz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===bz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===yz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===_z)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===Sz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===wz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===Mz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===Ez)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===Az)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===Tz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===Cz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===Nz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===pT||a===Rz||a===Pz)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===pT)return l===ii?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===Rz)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===Pz)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===Ege||a===kz||a===Dz||a===Oz)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===pT)return o.COMPRESSED_RED_RGTC1_EXT;if(a===kz)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===Dz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===Oz)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===sf?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class Kye extends as{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class rx extends ga{constructor(){super(),this.isGroup=!0,this.type="Group"}}const Yye={type:"move"};class jT{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new rx,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new rx,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ae,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ae),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new rx,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ae,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ae),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const y of e.hand.values()){const v=n.getJointPose(y,i),x=this._getHandJoint(c,y);v!==null&&(x.matrix.fromArray(v.transform.matrix),x.matrix.decompose(x.position,x.rotation,x.scale),x.matrixWorldNeedsUpdate=!0,x.jointRadius=v.radius),x.visible=v!==null}const u=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],m=u.position.distanceTo(f.position),g=.02,b=.005;c.inputState.pinching&&m>g+b?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&m<=g-b&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Yye)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new rx;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class Zye extends Vf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,u=null,f=null,m=null,g=null,b=null;const y=n.getContextAttributes();let v=null,x=null;const M=[],w=[],A=new qt;let T=null;const R=new as;R.layers.enable(1),R.viewport=new $n;const N=new as;N.layers.enable(2),N.viewport=new $n;const j=[R,N],C=new Kye;C.layers.enable(1),C.layers.enable(2);let k=null,F=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ae){let ce=M[ae];return ce===void 0&&(ce=new jT,M[ae]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(ae){let ce=M[ae];return ce===void 0&&(ce=new jT,M[ae]=ce),ce.getGripSpace()},this.getHand=function(ae){let ce=M[ae];return ce===void 0&&(ce=new jT,M[ae]=ce),ce.getHandSpace()};function I(ae){const ce=w.indexOf(ae.inputSource);if(ce===-1)return;const xe=M[ce];xe!==void 0&&(xe.update(ae.inputSource,ae.frame,c||s),xe.dispatchEvent({type:ae.type,data:ae.inputSource}))}function W(){r.removeEventListener("select",I),r.removeEventListener("selectstart",I),r.removeEventListener("selectend",I),r.removeEventListener("squeeze",I),r.removeEventListener("squeezestart",I),r.removeEventListener("squeezeend",I),r.removeEventListener("end",W),r.removeEventListener("inputsourceschange",O);for(let ae=0;ae<M.length;ae++){const ce=w[ae];ce!==null&&(w[ae]=null,M[ae].disconnect(ce))}k=null,F=null,e.setRenderTarget(v),g=null,m=null,f=null,r=null,x=null,X.stop(),i.isPresenting=!1,e.setPixelRatio(T),e.setSize(A.width,A.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ae){a=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ae){o=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ae){c=ae},this.getBaseLayer=function(){return m!==null?m:g},this.getBinding=function(){return f},this.getFrame=function(){return b},this.getSession=function(){return r},this.setSession=async function(ae){if(r=ae,r!==null){if(v=e.getRenderTarget(),r.addEventListener("select",I),r.addEventListener("selectstart",I),r.addEventListener("selectend",I),r.addEventListener("squeeze",I),r.addEventListener("squeezestart",I),r.addEventListener("squeezeend",I),r.addEventListener("end",W),r.addEventListener("inputsourceschange",O),y.xrCompatible!==!0&&await n.makeXRCompatible(),T=e.getPixelRatio(),e.getSize(A),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ce={antialias:r.renderState.layers===void 0?y.antialias:!0,alpha:!0,depth:y.depth,stencil:y.stencil,framebufferScaleFactor:a};g=new XRWebGLLayer(r,n,ce),r.updateRenderState({baseLayer:g}),e.setPixelRatio(1),e.setSize(g.framebufferWidth,g.framebufferHeight,!1),x=new Tf(g.framebufferWidth,g.framebufferHeight,{format:Us,type:Fu,colorSpace:e.outputColorSpace,stencilBuffer:y.stencil})}else{let ce=null,xe=null,ee=null;y.depth&&(ee=y.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ce=y.stencil?Xp:of,xe=y.stencil?sf:Ru);const ve={colorFormat:n.RGBA8,depthFormat:ee,scaleFactor:a};f=new XRWebGLBinding(r,n),m=f.createProjectionLayer(ve),r.updateRenderState({layers:[m]}),e.setPixelRatio(1),e.setSize(m.textureWidth,m.textureHeight,!1),x=new Tf(m.textureWidth,m.textureHeight,{format:Us,type:Fu,depthTexture:new _W(m.textureWidth,m.textureHeight,xe,void 0,void 0,void 0,void 0,void 0,void 0,ce),stencilBuffer:y.stencil,colorSpace:e.outputColorSpace,samples:y.antialias?4:0});const Pe=e.properties.get(x);Pe.__ignoreDepthValues=m.ignoreDepthValues}x.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),X.setContext(r),X.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function O(ae){for(let ce=0;ce<ae.removed.length;ce++){const xe=ae.removed[ce],ee=w.indexOf(xe);ee>=0&&(w[ee]=null,M[ee].disconnect(xe))}for(let ce=0;ce<ae.added.length;ce++){const xe=ae.added[ce];let ee=w.indexOf(xe);if(ee===-1){for(let Pe=0;Pe<M.length;Pe++)if(Pe>=w.length){w.push(xe),ee=Pe;break}else if(w[Pe]===null){w[Pe]=xe,ee=Pe;break}if(ee===-1)break}const ve=M[ee];ve&&ve.connect(xe)}}const H=new Ae,V=new Ae;function $(ae,ce,xe){H.setFromMatrixPosition(ce.matrixWorld),V.setFromMatrixPosition(xe.matrixWorld);const ee=H.distanceTo(V),ve=ce.projectionMatrix.elements,Pe=xe.projectionMatrix.elements,pe=ve[14]/(ve[10]-1),we=ve[14]/(ve[10]+1),ze=(ve[9]+1)/ve[5],ue=(ve[9]-1)/ve[5],ht=(ve[8]-1)/ve[0],z=(Pe[8]+1)/Pe[0],q=pe*ht,re=pe*z,J=ee/(-ht+z),te=J*-ht;ce.matrixWorld.decompose(ae.position,ae.quaternion,ae.scale),ae.translateX(te),ae.translateZ(J),ae.matrixWorld.compose(ae.position,ae.quaternion,ae.scale),ae.matrixWorldInverse.copy(ae.matrixWorld).invert();const oe=pe+J,ke=we+J,Ne=q-te,ne=re+(ee-te),U=ze*we/ke*oe,L=ue*we/ke*oe;ae.projectionMatrix.makePerspective(Ne,ne,U,L,oe,ke),ae.projectionMatrixInverse.copy(ae.projectionMatrix).invert()}function K(ae,ce){ce===null?ae.matrixWorld.copy(ae.matrix):ae.matrixWorld.multiplyMatrices(ce.matrixWorld,ae.matrix),ae.matrixWorldInverse.copy(ae.matrixWorld).invert()}this.updateCamera=function(ae){if(r===null)return;C.near=N.near=R.near=ae.near,C.far=N.far=R.far=ae.far,(k!==C.near||F!==C.far)&&(r.updateRenderState({depthNear:C.near,depthFar:C.far}),k=C.near,F=C.far);const ce=ae.parent,xe=C.cameras;K(C,ce);for(let ee=0;ee<xe.length;ee++)K(xe[ee],ce);xe.length===2?$(C,R,N):C.projectionMatrix.copy(R.projectionMatrix),Y(ae,C,ce)};function Y(ae,ce,xe){xe===null?ae.matrix.copy(ce.matrixWorld):(ae.matrix.copy(xe.matrixWorld),ae.matrix.invert(),ae.matrix.multiply(ce.matrixWorld)),ae.matrix.decompose(ae.position,ae.quaternion,ae.scale),ae.updateMatrixWorld(!0),ae.projectionMatrix.copy(ce.projectionMatrix),ae.projectionMatrixInverse.copy(ce.projectionMatrixInverse),ae.isPerspectiveCamera&&(ae.fov=Yx*2*Math.atan(1/ae.projectionMatrix.elements[5]),ae.zoom=1)}this.getCamera=function(){return C},this.getFoveation=function(){if(!(m===null&&g===null))return l},this.setFoveation=function(ae){l=ae,m!==null&&(m.fixedFoveation=ae),g!==null&&g.fixedFoveation!==void 0&&(g.fixedFoveation=ae)};let se=null;function B(ae,ce){if(u=ce.getViewerPose(c||s),b=ce,u!==null){const xe=u.views;g!==null&&(e.setRenderTargetFramebuffer(x,g.framebuffer),e.setRenderTarget(x));let ee=!1;xe.length!==C.cameras.length&&(C.cameras.length=0,ee=!0);for(let ve=0;ve<xe.length;ve++){const Pe=xe[ve];let pe=null;if(g!==null)pe=g.getViewport(Pe);else{const ze=f.getViewSubImage(m,Pe);pe=ze.viewport,ve===0&&(e.setRenderTargetTextures(x,ze.colorTexture,m.ignoreDepthValues?void 0:ze.depthStencilTexture),e.setRenderTarget(x))}let we=j[ve];we===void 0&&(we=new as,we.layers.enable(ve),we.viewport=new $n,j[ve]=we),we.matrix.fromArray(Pe.transform.matrix),we.matrix.decompose(we.position,we.quaternion,we.scale),we.projectionMatrix.fromArray(Pe.projectionMatrix),we.projectionMatrixInverse.copy(we.projectionMatrix).invert(),we.viewport.set(pe.x,pe.y,pe.width,pe.height),ve===0&&(C.matrix.copy(we.matrix),C.matrix.decompose(C.position,C.quaternion,C.scale)),ee===!0&&C.cameras.push(we)}}for(let xe=0;xe<M.length;xe++){const ee=w[xe],ve=M[xe];ee!==null&&ve!==void 0&&ve.update(ee,ce,c||s)}se&&se(ae,ce),ce.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ce}),b=null}const X=new yW;X.setAnimationLoop(B),this.setAnimationLoop=function(ae){se=ae},this.dispose=function(){}}}function Qye(t,e){function n(v,x){v.matrixAutoUpdate===!0&&v.updateMatrix(),x.value.copy(v.matrix)}function i(v,x){x.color.getRGB(v.fogColor.value,xW(t)),x.isFog?(v.fogNear.value=x.near,v.fogFar.value=x.far):x.isFogExp2&&(v.fogDensity.value=x.density)}function r(v,x,M,w,A){x.isMeshBasicMaterial||x.isMeshLambertMaterial?a(v,x):x.isMeshToonMaterial?(a(v,x),f(v,x)):x.isMeshPhongMaterial?(a(v,x),u(v,x)):x.isMeshStandardMaterial?(a(v,x),m(v,x),x.isMeshPhysicalMaterial&&g(v,x,A)):x.isMeshMatcapMaterial?(a(v,x),b(v,x)):x.isMeshDepthMaterial?a(v,x):x.isMeshDistanceMaterial?(a(v,x),y(v,x)):x.isMeshNormalMaterial?a(v,x):x.isLineBasicMaterial?(s(v,x),x.isLineDashedMaterial&&o(v,x)):x.isPointsMaterial?l(v,x,M,w):x.isSpriteMaterial?c(v,x):x.isShadowMaterial?(v.color.value.copy(x.color),v.opacity.value=x.opacity):x.isShaderMaterial&&(x.uniformsNeedUpdate=!1)}function a(v,x){v.opacity.value=x.opacity,x.color&&v.diffuse.value.copy(x.color),x.emissive&&v.emissive.value.copy(x.emissive).multiplyScalar(x.emissiveIntensity),x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.bumpMap&&(v.bumpMap.value=x.bumpMap,n(x.bumpMap,v.bumpMapTransform),v.bumpScale.value=x.bumpScale,x.side===Ua&&(v.bumpScale.value*=-1)),x.normalMap&&(v.normalMap.value=x.normalMap,n(x.normalMap,v.normalMapTransform),v.normalScale.value.copy(x.normalScale),x.side===Ua&&v.normalScale.value.negate()),x.displacementMap&&(v.displacementMap.value=x.displacementMap,n(x.displacementMap,v.displacementMapTransform),v.displacementScale.value=x.displacementScale,v.displacementBias.value=x.displacementBias),x.emissiveMap&&(v.emissiveMap.value=x.emissiveMap,n(x.emissiveMap,v.emissiveMapTransform)),x.specularMap&&(v.specularMap.value=x.specularMap,n(x.specularMap,v.specularMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest);const M=e.get(x).envMap;if(M&&(v.envMap.value=M,v.flipEnvMap.value=M.isCubeTexture&&M.isRenderTargetTexture===!1?-1:1,v.reflectivity.value=x.reflectivity,v.ior.value=x.ior,v.refractionRatio.value=x.refractionRatio),x.lightMap){v.lightMap.value=x.lightMap;const w=t._useLegacyLights===!0?Math.PI:1;v.lightMapIntensity.value=x.lightMapIntensity*w,n(x.lightMap,v.lightMapTransform)}x.aoMap&&(v.aoMap.value=x.aoMap,v.aoMapIntensity.value=x.aoMapIntensity,n(x.aoMap,v.aoMapTransform))}function s(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform))}function o(v,x){v.dashSize.value=x.dashSize,v.totalSize.value=x.dashSize+x.gapSize,v.scale.value=x.scale}function l(v,x,M,w){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.size.value=x.size*M,v.scale.value=w*.5,x.map&&(v.map.value=x.map,n(x.map,v.uvTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function c(v,x){v.diffuse.value.copy(x.color),v.opacity.value=x.opacity,v.rotation.value=x.rotation,x.map&&(v.map.value=x.map,n(x.map,v.mapTransform)),x.alphaMap&&(v.alphaMap.value=x.alphaMap,n(x.alphaMap,v.alphaMapTransform)),x.alphaTest>0&&(v.alphaTest.value=x.alphaTest)}function u(v,x){v.specular.value.copy(x.specular),v.shininess.value=Math.max(x.shininess,1e-4)}function f(v,x){x.gradientMap&&(v.gradientMap.value=x.gradientMap)}function m(v,x){v.metalness.value=x.metalness,x.metalnessMap&&(v.metalnessMap.value=x.metalnessMap,n(x.metalnessMap,v.metalnessMapTransform)),v.roughness.value=x.roughness,x.roughnessMap&&(v.roughnessMap.value=x.roughnessMap,n(x.roughnessMap,v.roughnessMapTransform)),e.get(x).envMap&&(v.envMapIntensity.value=x.envMapIntensity)}function g(v,x,M){v.ior.value=x.ior,x.sheen>0&&(v.sheenColor.value.copy(x.sheenColor).multiplyScalar(x.sheen),v.sheenRoughness.value=x.sheenRoughness,x.sheenColorMap&&(v.sheenColorMap.value=x.sheenColorMap,n(x.sheenColorMap,v.sheenColorMapTransform)),x.sheenRoughnessMap&&(v.sheenRoughnessMap.value=x.sheenRoughnessMap,n(x.sheenRoughnessMap,v.sheenRoughnessMapTransform))),x.clearcoat>0&&(v.clearcoat.value=x.clearcoat,v.clearcoatRoughness.value=x.clearcoatRoughness,x.clearcoatMap&&(v.clearcoatMap.value=x.clearcoatMap,n(x.clearcoatMap,v.clearcoatMapTransform)),x.clearcoatRoughnessMap&&(v.clearcoatRoughnessMap.value=x.clearcoatRoughnessMap,n(x.clearcoatRoughnessMap,v.clearcoatRoughnessMapTransform)),x.clearcoatNormalMap&&(v.clearcoatNormalMap.value=x.clearcoatNormalMap,n(x.clearcoatNormalMap,v.clearcoatNormalMapTransform),v.clearcoatNormalScale.value.copy(x.clearcoatNormalScale),x.side===Ua&&v.clearcoatNormalScale.value.negate())),x.iridescence>0&&(v.iridescence.value=x.iridescence,v.iridescenceIOR.value=x.iridescenceIOR,v.iridescenceThicknessMinimum.value=x.iridescenceThicknessRange[0],v.iridescenceThicknessMaximum.value=x.iridescenceThicknessRange[1],x.iridescenceMap&&(v.iridescenceMap.value=x.iridescenceMap,n(x.iridescenceMap,v.iridescenceMapTransform)),x.iridescenceThicknessMap&&(v.iridescenceThicknessMap.value=x.iridescenceThicknessMap,n(x.iridescenceThicknessMap,v.iridescenceThicknessMapTransform))),x.transmission>0&&(v.transmission.value=x.transmission,v.transmissionSamplerMap.value=M.texture,v.transmissionSamplerSize.value.set(M.width,M.height),x.transmissionMap&&(v.transmissionMap.value=x.transmissionMap,n(x.transmissionMap,v.transmissionMapTransform)),v.thickness.value=x.thickness,x.thicknessMap&&(v.thicknessMap.value=x.thicknessMap,n(x.thicknessMap,v.thicknessMapTransform)),v.attenuationDistance.value=x.attenuationDistance,v.attenuationColor.value.copy(x.attenuationColor)),x.anisotropy>0&&(v.anisotropyVector.value.set(x.anisotropy*Math.cos(x.anisotropyRotation),x.anisotropy*Math.sin(x.anisotropyRotation)),x.anisotropyMap&&(v.anisotropyMap.value=x.anisotropyMap,n(x.anisotropyMap,v.anisotropyMapTransform))),v.specularIntensity.value=x.specularIntensity,v.specularColor.value.copy(x.specularColor),x.specularColorMap&&(v.specularColorMap.value=x.specularColorMap,n(x.specularColorMap,v.specularColorMapTransform)),x.specularIntensityMap&&(v.specularIntensityMap.value=x.specularIntensityMap,n(x.specularIntensityMap,v.specularIntensityMapTransform))}function b(v,x){x.matcap&&(v.matcap.value=x.matcap)}function y(v,x){const M=e.get(x).light;v.referencePosition.value.setFromMatrixPosition(M.matrixWorld),v.nearDistance.value=M.shadow.camera.near,v.farDistance.value=M.shadow.camera.far}return{refreshFogUniforms:i,refreshMaterialUniforms:r}}function Jye(t,e,n,i){let r={},a={},s=[];const o=n.isWebGL2?t.getParameter(t.MAX_UNIFORM_BUFFER_BINDINGS):0;function l(M,w){const A=w.program;i.uniformBlockBinding(M,A)}function c(M,w){let A=r[M.id];A===void 0&&(b(M),A=u(M),r[M.id]=A,M.addEventListener("dispose",v));const T=w.program;i.updateUBOMapping(M,T);const R=e.render.frame;a[M.id]!==R&&(m(M),a[M.id]=R)}function u(M){const w=f();M.__bindingPointIndex=w;const A=t.createBuffer(),T=M.__size,R=M.usage;return t.bindBuffer(t.UNIFORM_BUFFER,A),t.bufferData(t.UNIFORM_BUFFER,T,R),t.bindBuffer(t.UNIFORM_BUFFER,null),t.bindBufferBase(t.UNIFORM_BUFFER,w,A),A}function f(){for(let M=0;M<o;M++)if(s.indexOf(M)===-1)return s.push(M),M;return console.error("THREE.WebGLRenderer: Maximum number of simultaneously usable uniforms groups reached."),0}function m(M){const w=r[M.id],A=M.uniforms,T=M.__cache;t.bindBuffer(t.UNIFORM_BUFFER,w);for(let R=0,N=A.length;R<N;R++){const j=A[R];if(g(j,R,T)===!0){const C=j.__offset,k=Array.isArray(j.value)?j.value:[j.value];let F=0;for(let I=0;I<k.length;I++){const W=k[I],O=y(W);typeof W=="number"?(j.__data[0]=W,t.bufferSubData(t.UNIFORM_BUFFER,C+F,j.__data)):W.isMatrix3?(j.__data[0]=W.elements[0],j.__data[1]=W.elements[1],j.__data[2]=W.elements[2],j.__data[3]=W.elements[0],j.__data[4]=W.elements[3],j.__data[5]=W.elements[4],j.__data[6]=W.elements[5],j.__data[7]=W.elements[0],j.__data[8]=W.elements[6],j.__data[9]=W.elements[7],j.__data[10]=W.elements[8],j.__data[11]=W.elements[0]):(W.toArray(j.__data,F),F+=O.storage/Float32Array.BYTES_PER_ELEMENT)}t.bufferSubData(t.UNIFORM_BUFFER,C,j.__data)}}t.bindBuffer(t.UNIFORM_BUFFER,null)}function g(M,w,A){const T=M.value;if(A[w]===void 0){if(typeof 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le={alpha:!0,depth:r,stencil:a,antialias:o,premultipliedAlpha:l,preserveDrawingBuffer:c,powerPreference:u,failIfMajorPerformanceCaveat:f};if("setAttribute"in n&&n.setAttribute("data-engine",`three.js r${JS}`),n.addEventListener("webglcontextlost",it,!1),n.addEventListener("webglcontextrestored",fe,!1),n.addEventListener("webglcontextcreationerror",Oe,!1),ue===null){const je=["webgl2","webgl","experimental-webgl"];if(w.isWebGL1Renderer===!0&&je.shift(),ue=ht(je,le),ue===null)throw ht(je)?new Error("Error creating WebGL context with your selected attributes."):new Error("Error creating WebGL context.")}typeof WebGLRenderingContext<"u"&&ue instanceof WebGLRenderingContext&&console.warn("THREE.WebGLRenderer: WebGL 1 support was deprecated in r153 and will be removed in r163."),ue.getShaderPrecisionFormat===void 0&&(ue.getShaderPrecisionFormat=function(){return{rangeMin:1,rangeMax:1,precision:1}})}catch(le){throw console.error("THREE.WebGLRenderer: "+le.message),le}let 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le=z.get("WEBGL_lose_context");le&&le.restoreContext()},this.getPixelRatio=function(){return $},this.setPixelRatio=function(le){le!==void 0&&($=le,this.setSize(H,V,!1))},this.getSize=function(le){return le.set(H,V)},this.setSize=function(le,je,qe=!0){if(de.isPresenting){console.warn("THREE.WebGLRenderer: Can't change size while VR device is presenting.");return}H=le,V=je,n.width=Math.floor(le*$),n.height=Math.floor(je*$),qe===!0&&(n.style.width=le+"px",n.style.height=je+"px"),this.setViewport(0,0,le,je)},this.getDrawingBufferSize=function(le){return le.set(H*$,V*$).floor()},this.setDrawingBufferSize=function(le,je,qe){H=le,V=je,$=qe,n.width=Math.floor(le*qe),n.height=Math.floor(je*qe),this.setViewport(0,0,le,je)},this.getCurrentViewport=function(le){return le.copy(k)},this.getViewport=function(le){return le.copy(se)},this.setViewport=function(le,je,qe,Ke){le.isVector4?se.set(le.x,le.y,le.z,le.w):se.set(le,je,qe,Ke),re.viewport(k.copy(se).multiplyScalar($).floor())},this.getScissor=function(le){return le.copy(B)},this.setScissor=function(le,je,qe,Ke){le.isVector4?B.set(le.x,le.y,le.z,le.w):B.set(le,je,qe,Ke),re.scissor(F.copy(B).multiplyScalar($).floor())},this.getScissorTest=function(){return X},this.setScissorTest=function(le){re.setScissorTest(X=le)},this.setOpaqueSort=function(le){K=le},this.setTransparentSort=function(le){Y=le},this.getClearColor=function(le){return le.copy(Xe.getClearColor())},this.setClearColor=function(){Xe.setClearColor.apply(Xe,arguments)},this.getClearAlpha=function(){return Xe.getClearAlpha()},this.setClearAlpha=function(){Xe.setClearAlpha.apply(Xe,arguments)},this.clear=function(le=!0,je=!0,qe=!0){let Ke=0;if(le){let We=!1;if(N!==null){const St=N.texture.format;We=St===nW||St===tW||St===eW}if(We){const St=N.texture.type,Q=St===Fu||St===Ru||St===JP||St===sf||St===Q9||St===J9,ye=Xe.getClearColor(),Ce=Xe.getClearAlpha(),Te=ye.r,Se=ye.g,Qe=ye.b;Q?(g[0]=Te,g[1]=Se,g[2]=Qe,g[3]=Ce,ue.clearBufferuiv(ue.COLOR,0,g)):(b[0]=Te,b[1]=Se,b[2]=Qe,b[3]=Ce,ue.clearBufferiv(ue.COLOR,0,b))}else Ke|=ue.COLOR_BUFFER_BIT}je&&(Ke|=ue.DEPTH_BUFFER_BIT),qe&&(Ke|=ue.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),ue.clear(Ke)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",it,!1),n.removeEventListener("webglcontextrestored",fe,!1),n.removeEventListener("webglcontextcreationerror",Oe,!1),be.dispose(),he.dispose(),te.dispose(),ke.dispose(),Ne.dispose(),L.dispose(),nt.dispose(),tt.dispose(),Z.dispose(),de.dispose(),de.removeEventListener("sessionstart",ln),de.removeEventListener("sessionend",Dt),ee&&(ee.dispose(),ee=null),Rn.stop()};function it(le){le.preventDefault(),console.log("THREE.WebGLRenderer: Context Lost."),A=!0}function fe(){console.log("THREE.WebGLRenderer: Context Restored."),A=!1;const le=J.autoReset,je=Le.enabled,qe=Le.autoUpdate,Ke=Le.needsUpdate,We=Le.type;ut(),J.autoReset=le,Le.enabled=je,Le.autoUpdate=qe,Le.needsUpdate=Ke,Le.type=We}function Oe(le){console.error("THREE.WebGLRenderer: A WebGL context could not be created. Reason: ",le.statusMessage)}function Me(le){const je=le.target;je.removeEventListener("dispose",Me),ge(je)}function ge(le){Be(le),te.remove(le)}function Be(le){const je=te.get(le).programs;je!==void 0&&(je.forEach(function(qe){Z.releaseProgram(qe)}),le.isShaderMaterial&&Z.releaseShaderCache(le))}this.renderBufferDirect=function(le,je,qe,Ke,We,St){je===null&&(je=we);const Q=We.isMesh&&We.matrixWorld.determinant()<0,ye=Ai(le,je,qe,Ke,We);re.setMaterial(Ke,Q);let Ce=qe.index,Te=1;if(Ke.wireframe===!0){if(Ce=U.getWireframeAttribute(qe),Ce===void 0)return;Te=2}const Se=qe.drawRange,Qe=qe.attributes.position;let dt=Se.start*Te,vt=(Se.start+Se.count)*Te;St!==null&&(dt=Math.max(dt,St.start*Te),vt=Math.min(vt,(St.start+St.count)*Te)),Ce!==null?(dt=Math.max(dt,0),vt=Math.min(vt,Ce.count)):Qe!=null&&(dt=Math.max(dt,0),vt=Math.min(vt,Qe.count));const xt=vt-dt;if(xt<0||xt===1/0)return;nt.setup(We,Ke,ye,qe,Ce);let Pt,Mt=Ie;if(Ce!==null&&(Pt=ne.get(Ce),Mt=Re,Mt.setIndex(Pt)),We.isMesh)Ke.wireframe===!0?(re.setLineWidth(Ke.wireframeLinewidth*ze()),Mt.setMode(ue.LINES)):Mt.setMode(ue.TRIANGLES);else if(We.isLine){let mt=Ke.linewidth;mt===void 0&&(mt=1),re.setLineWidth(mt*ze()),We.isLineSegments?Mt.setMode(ue.LINES):We.isLineLoop?Mt.setMode(ue.LINE_LOOP):Mt.setMode(ue.LINE_STRIP)}else We.isPoints?Mt.setMode(ue.POINTS):We.isSprite&&Mt.setMode(ue.TRIANGLES);if(We.isBatchedMesh)Mt.renderMultiDraw(We._multiDrawStarts,We._multiDrawCounts,We._multiDrawCount);else if(We.isInstancedMesh)Mt.renderInstances(dt,xt,We.count);else if(qe.isInstancedBufferGeometry){const mt=qe._maxInstanceCount!==void 0?qe._maxInstanceCount:1/0,Gt=Math.min(qe.instanceCount,mt);Mt.renderInstances(dt,xt,Gt)}else Mt.render(dt,xt)};function ct(le,je,qe){le.transparent===!0&&le.side===ql&&le.forceSinglePass===!1?(le.side=Ua,le.needsUpdate=!0,Wr(le,je,qe),le.side=Xu,le.needsUpdate=!0,Wr(le,je,qe),le.side=ql):Wr(le,je,qe)}this.compile=function(le,je,qe=null){qe===null&&(qe=le),v=he.get(qe),v.init(),M.push(v),qe.traverseVisible(function(We){We.isLight&&We.layers.test(je.layers)&&(v.pushLight(We),We.castShadow&&v.pushShadow(We))}),le!==qe&&le.traverseVisible(function(We){We.isLight&&We.layers.test(je.layers)&&(v.pushLight(We),We.castShadow&&v.pushShadow(We))}),v.setupLights(w._useLegacyLights);const Ke=new Set;return le.traverse(function(We){const St=We.material;if(St)if(Array.isArray(St))for(let Q=0;Q<St.length;Q++){const ye=St[Q];ct(ye,qe,We),Ke.add(ye)}else ct(St,qe,We),Ke.add(St)}),M.pop(),v=null,Ke},this.compileAsync=function(le,je,qe=null){const Ke=this.compile(le,je,qe);return new Promise(We=>{function St(){if(Ke.forEach(function(Q){te.get(Q).currentProgram.isReady()&&Ke.delete(Q)}),Ke.size===0){We(le);return}setTimeout(St,10)}z.get("KHR_parallel_shader_compile")!==null?St():setTimeout(St,10)})};let _t=null;function Rt(le){_t&&_t(le)}function ln(){Rn.stop()}function Dt(){Rn.start()}const Rn=new yW;Rn.setAnimationLoop(Rt),typeof self<"u"&&Rn.setContext(self),this.setAnimationLoop=function(le){_t=le,de.setAnimationLoop(le),le===null?Rn.stop():Rn.start()},de.addEventListener("sessionstart",ln),de.addEventListener("sessionend",Dt),this.render=function(le,je){if(je!==void 0&&je.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of 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pr(y,le,je);N!==null&&(oe.updateMultisampleRenderTarget(N),oe.updateRenderTargetMipmap(N)),le.isScene===!0&&le.onAfterRender(w,le,je),nt.resetDefaultState(),j=-1,C=null,M.pop(),M.length>0?v=M[M.length-1]:v=null,x.pop(),x.length>0?y=x[x.length-1]:y=null};function qn(le,je,qe,Ke){if(le.visible===!1)return;if(le.layers.test(je.layers)){if(le.isGroup)qe=le.renderOrder;else if(le.isLOD)le.autoUpdate===!0&&le.update(je);else if(le.isLight)v.pushLight(le),le.castShadow&&v.pushShadow(le);else if(le.isSprite){if(!le.frustumCulled||ae.intersectsSprite(le)){Ke&&pe.setFromMatrixPosition(le.matrixWorld).applyMatrix4(ve);const Q=L.update(le),ye=le.material;ye.visible&&y.push(le,Q,ye,qe,pe.z,null)}}else if((le.isMesh||le.isLine||le.isPoints)&&(!le.frustumCulled||ae.intersectsObject(le))){const Q=L.update(le),ye=le.material;if(Ke&&(le.boundingSphere!==void 0?(le.boundingSphere===null&&le.computeBoundingSphere(),pe.copy(le.boundingSphere.center)):(Q.boundingSphere===null&&Q.computeBoundingSphere(),pe.copy(Q.boundingSphere.center)),pe.applyMatrix4(le.matrixWorld).applyMatrix4(ve)),Array.isArray(ye)){const Ce=Q.groups;for(let Te=0,Se=Ce.length;Te<Se;Te++){const Qe=Ce[Te],dt=ye[Qe.materialIndex];dt&&dt.visible&&y.push(le,Q,dt,qe,pe.z,Qe)}}else ye.visible&&y.push(le,Q,ye,qe,pe.z,null)}}const St=le.children;for(let Q=0,ye=St.length;Q<ye;Q++)qn(St[Q],je,qe,Ke)}function pr(le,je,qe,Ke){const We=le.opaque,St=le.transmissive,Q=le.transparent;v.setupLightsView(qe),ce===!0&&Ze.setGlobalState(w.clippingPlanes,qe),St.length>0&&Zi(We,St,je,qe),Ke&&re.viewport(k.copy(Ke)),We.length>0&&mr(We,je,qe),St.length>0&&mr(St,je,qe),Q.length>0&&mr(Q,je,qe),re.buffers.depth.setTest(!0),re.buffers.depth.setMask(!0),re.buffers.color.setMask(!0),re.setPolygonOffset(!1)}function Zi(le,je,qe,Ke){if((qe.isScene===!0?qe.overrideMaterial:null)!==null)return;const St=q.isWebGL2;ee===null&&(ee=new Tf(1,1,{generateMipmaps:!0,type:z.has("EXT_color_buffer_half_float")?Xx:Fu,minFilter:qx,samples:St?4:0})),w.getDrawingBufferSize(Pe),St?ee.setSize(Pe.x,Pe.y):ee.setSize(Z_(Pe.x),Z_(Pe.y));const Q=w.getRenderTarget();w.setRenderTarget(ee),w.getClearColor(W),O=w.getClearAlpha(),O<1&&w.setClearColor(16777215,.5),w.clear();const ye=w.toneMapping;w.toneMapping=Uu,mr(le,qe,Ke),oe.updateMultisampleRenderTarget(ee),oe.updateRenderTargetMipmap(ee);let Ce=!1;for(let Te=0,Se=je.length;Te<Se;Te++){const Qe=je[Te],dt=Qe.object,vt=Qe.geometry,xt=Qe.material,Pt=Qe.group;if(xt.side===ql&&dt.layers.test(Ke.layers)){const Mt=xt.side;xt.side=Ua,xt.needsUpdate=!0,Rr(dt,qe,Ke,vt,xt,Pt),xt.side=Mt,xt.needsUpdate=!0,Ce=!0}}Ce===!0&&(oe.updateMultisampleRenderTarget(ee),oe.updateRenderTargetMipmap(ee)),w.setRenderTarget(Q),w.setClearColor(W,O),w.toneMapping=ye}function mr(le,je,qe){const Ke=je.isScene===!0?je.overrideMaterial:null;for(let We=0,St=le.length;We<St;We++){const Q=le[We],ye=Q.object,Ce=Q.geometry,Te=Ke===null?Q.material:Ke,Se=Q.group;ye.layers.test(qe.layers)&&Rr(ye,je,qe,Ce,Te,Se)}}function Rr(le,je,qe,Ke,We,St){le.onBeforeRender(w,je,qe,Ke,We,St),le.modelViewMatrix.multiplyMatrices(qe.matrixWorldInverse,le.matrixWorld),le.normalMatrix.getNormalMatrix(le.modelViewMatrix),We.onBeforeRender(w,je,qe,Ke,le,St),We.transparent===!0&&We.side===ql&&We.forceSinglePass===!1?(We.side=Ua,We.needsUpdate=!0,w.renderBufferDirect(qe,je,Ke,We,le,St),We.side=Xu,We.needsUpdate=!0,w.renderBufferDirect(qe,je,Ke,We,le,St),We.side=ql):w.renderBufferDirect(qe,je,Ke,We,le,St),le.onAfterRender(w,je,qe,Ke,We,St)}function Wr(le,je,qe){je.isScene!==!0&&(je=we);const Ke=te.get(le),We=v.state.lights,St=v.state.shadowsArray,Q=We.state.version,ye=Z.getParameters(le,We.state,St,je,qe),Ce=Z.getProgramCacheKey(ye);let Te=Ke.programs;Ke.environment=le.isMeshStandardMaterial?je.environment:null,Ke.fog=je.fog,Ke.envMap=(le.isMeshStandardMaterial?Ne:ke).get(le.envMap||Ke.environment),Te===void 0&&(le.addEventListener("dispose",Me),Te=new Map,Ke.programs=Te);let Se=Te.get(Ce);if(Se!==void 0){if(Ke.currentProgram===Se&&Ke.lightsStateVersion===Q)return hi(le,ye),Se}else ye.uniforms=Z.getUniforms(le),le.onBuild(qe,ye,w),le.onBeforeCompile(ye,w),Se=Z.acquireProgram(ye,Ce),Te.set(Ce,Se),Ke.uniforms=ye.uniforms;const Qe=Ke.uniforms;return(!le.isShaderMaterial&&!le.isRawShaderMaterial||le.clipping===!0)&&(Qe.clippingPlanes=Ze.uniform),hi(le,ye),Ke.needsLights=kc(le),Ke.lightsStateVersion=Q,Ke.needsLights&&(Qe.ambientLightColor.value=We.state.ambient,Qe.lightProbe.value=We.state.probe,Qe.directionalLights.value=We.state.directional,Qe.directionalLightShadows.value=We.state.directionalShadow,Qe.spotLights.value=We.state.spot,Qe.spotLightShadows.value=We.state.spotShadow,Qe.rectAreaLights.value=We.state.rectArea,Qe.ltc_1.value=We.state.rectAreaLTC1,Qe.ltc_2.value=We.state.rectAreaLTC2,Qe.pointLights.value=We.state.point,Qe.pointLightShadows.value=We.state.pointShadow,Qe.hemisphereLights.value=We.state.hemi,Qe.directionalShadowMap.value=We.state.directionalShadowMap,Qe.directionalShadowMatrix.value=We.state.directionalShadowMatrix,Qe.spotShadowMap.value=We.state.spotShadowMap,Qe.spotLightMatrix.value=We.state.spotLightMatrix,Qe.spotLightMap.value=We.state.spotLightMap,Qe.pointShadowMap.value=We.state.pointShadowMap,Qe.pointShadowMatrix.value=We.state.pointShadowMatrix),Ke.currentProgram=Se,Ke.uniformsList=null,Se}function Li(le){if(le.uniformsList===null){const je=le.currentProgram.getUniforms();le.uniformsList=x_.seqWithValue(je.seq,le.uniforms)}return le.uniformsList}function hi(le,je){const qe=te.get(le);qe.outputColorSpace=je.outputColorSpace,qe.batching=je.batching,qe.instancing=je.instancing,qe.instancingColor=je.instancingColor,qe.skinning=je.skinning,qe.morphTargets=je.morphTargets,qe.morphNormals=je.morphNormals,qe.morphColors=je.morphColors,qe.morphTargetsCount=je.morphTargetsCount,qe.numClippingPlanes=je.numClippingPlanes,qe.numIntersection=je.numClipIntersection,qe.vertexAlphas=je.vertexAlphas,qe.vertexTangents=je.vertexTangents,qe.toneMapping=je.toneMapping}function Ai(le,je,qe,Ke,We){je.isScene!==!0&&(je=we),oe.resetTextureUnits();const St=je.fog,Q=Ke.isMeshStandardMaterial?je.environment:null,ye=N===null?w.outputColorSpace:N.isXRRenderTarget===!0?N.texture.colorSpace:mc,Ce=(Ke.isMeshStandardMaterial?Ne:ke).get(Ke.envMap||Q),Te=Ke.vertexColors===!0&&!!qe.attributes.color&&qe.attributes.color.itemSize===4,Se=!!qe.attributes.tangent&&(!!Ke.normalMap||Ke.anisotropy>0),Qe=!!qe.morphAttributes.position,dt=!!qe.morphAttributes.normal,vt=!!qe.morphAttributes.color;let xt=Uu;Ke.toneMapped&&(N===null||N.isXRRenderTarget===!0)&&(xt=w.toneMapping);const Pt=qe.morphAttributes.position||qe.morphAttributes.normal||qe.morphAttributes.color,Mt=Pt!==void 0?Pt.length:0,mt=te.get(Ke),Gt=v.state.lights;if(ce===!0&&(xe===!0||le!==C)){const Ti=le===C&&Ke.id===j;Ze.setState(Ke,le,Ti)}let Lt=!1;Ke.version===mt.__version?(mt.needsLights&&mt.lightsStateVersion!==Gt.state.version||mt.outputColorSpace!==ye||We.isBatchedMesh&&mt.batching===!1||!We.isBatchedMesh&&mt.batching===!0||We.isInstancedMesh&&mt.instancing===!1||!We.isInstancedMesh&&mt.instancing===!0||We.isSkinnedMesh&&mt.skinning===!1||!We.isSkinnedMesh&&mt.skinning===!0||We.isInstancedMesh&&mt.instancingColor===!0&&We.instanceColor===null||We.isInstancedMesh&&mt.instancingColor===!1&&We.instanceColor!==null||mt.envMap!==Ce||Ke.fog===!0&&mt.fog!==St||mt.numClippingPlanes!==void 0&&(mt.numClippingPlanes!==Ze.numPlanes||mt.numIntersection!==Ze.numIntersection)||mt.vertexAlphas!==Te||mt.vertexTangents!==Se||mt.morphTargets!==Qe||mt.morphNormals!==dt||mt.morphColors!==vt||mt.toneMapping!==xt||q.isWebGL2===!0&&mt.morphTargetsCount!==Mt)&&(Lt=!0):(Lt=!0,mt.__version=Ke.version);let tn=mt.currentProgram;Lt===!0&&(tn=Wr(Ke,je,We));let un=!1,mn=!1,Ot=!1;const Kt=tn.getUniforms(),Zt=mt.uniforms;if(re.useProgram(tn.program)&&(un=!0,mn=!0,Ot=!0),Ke.id!==j&&(j=Ke.id,mn=!0),un||C!==le){Kt.setValue(ue,"projectionMatrix",le.projectionMatrix),Kt.setValue(ue,"viewMatrix",le.matrixWorldInverse);const Ti=Kt.map.cameraPosition;Ti!==void 0&&Ti.setValue(ue,pe.setFromMatrixPosition(le.matrixWorld)),q.logarithmicDepthBuffer&&Kt.setValue(ue,"logDepthBufFC",2/(Math.log(le.far+1)/Math.LN2)),(Ke.isMeshPhongMaterial||Ke.isMeshToonMaterial||Ke.isMeshLambertMaterial||Ke.isMeshBasicMaterial||Ke.isMeshStandardMaterial||Ke.isShaderMaterial)&&Kt.setValue(ue,"isOrthographic",le.isOrthographicCamera===!0),C!==le&&(C=le,mn=!0,Ot=!0)}if(We.isSkinnedMesh){Kt.setOptional(ue,We,"bindMatrix"),Kt.setOptional(ue,We,"bindMatrixInverse");const Ti=We.skeleton;Ti&&(q.floatVertexTextures?(Ti.boneTexture===null&&Ti.computeBoneTexture(),Kt.setValue(ue,"boneTexture",Ti.boneTexture,oe)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}We.isBatchedMesh&&(Kt.setOptional(ue,We,"batchingTexture"),Kt.setValue(ue,"batchingTexture",We._matricesTexture,oe));const bi=qe.morphAttributes;if((bi.position!==void 0||bi.normal!==void 0||bi.color!==void 0&&q.isWebGL2===!0)&&st.update(We,qe,tn),(mn||mt.receiveShadow!==We.receiveShadow)&&(mt.receiveShadow=We.receiveShadow,Kt.setValue(ue,"receiveShadow",We.receiveShadow)),Ke.isMeshGouraudMaterial&&Ke.envMap!==null&&(Zt.envMap.value=Ce,Zt.flipEnvMap.value=Ce.isCubeTexture&&Ce.isRenderTargetTexture===!1?-1:1),mn&&(Kt.setValue(ue,"toneMappingExposure",w.toneMappingExposure),mt.needsLights&&Js(Zt,Ot),St&&Ke.fog===!0&&me.refreshFogUniforms(Zt,St),me.refreshMaterialUniforms(Zt,Ke,$,V,ee),x_.upload(ue,Li(mt),Zt,oe)),Ke.isShaderMaterial&&Ke.uniformsNeedUpdate===!0&&(x_.upload(ue,Li(mt),Zt,oe),Ke.uniformsNeedUpdate=!1),Ke.isSpriteMaterial&&Kt.setValue(ue,"center",We.center),Kt.setValue(ue,"modelViewMatrix",We.modelViewMatrix),Kt.setValue(ue,"normalMatrix",We.normalMatrix),Kt.setValue(ue,"modelMatrix",We.matrixWorld),Ke.isShaderMaterial||Ke.isRawShaderMaterial){const Ti=Ke.uniformsGroups;for(let Nn=0,eo=Ti.length;Nn<eo;Nn++)if(q.isWebGL2){const Pn=Ti[Nn];tt.update(Pn,tn),tt.bind(Pn,tn)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return tn}function Js(le,je){le.ambientLightColor.needsUpdate=je,le.lightProbe.needsUpdate=je,le.directionalLights.needsUpdate=je,le.directionalLightShadows.needsUpdate=je,le.pointLights.needsUpdate=je,le.pointLightShadows.needsUpdate=je,le.spotLights.needsUpdate=je,le.spotLightShadows.needsUpdate=je,le.rectAreaLights.needsUpdate=je,le.hemisphereLights.needsUpdate=je}function kc(le){return le.isMeshLambertMaterial||le.isMeshToonMaterial||le.isMeshPhongMaterial||le.isMeshStandardMaterial||le.isShadowMaterial||le.isShaderMaterial&&le.lights===!0}this.getActiveCubeFace=function(){return T},this.getActiveMipmapLevel=function(){return R},this.getRenderTarget=function(){return N},this.setRenderTargetTextures=function(le,je,qe){te.get(le.texture).__webglTexture=je,te.get(le.depthTexture).__webglTexture=qe;const Ke=te.get(le);Ke.__hasExternalTextures=!0,Ke.__hasExternalTextures&&(Ke.__autoAllocateDepthBuffer=qe===void 0,Ke.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Ke.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(le,je){const qe=te.get(le);qe.__webglFramebuffer=je,qe.__useDefaultFramebuffer=je===void 0},this.setRenderTarget=function(le,je=0,qe=0){N=le,T=je,R=qe;let Ke=!0,We=null,St=!1,Q=!1;if(le){const Ce=te.get(le);Ce.__useDefaultFramebuffer!==void 0?(re.bindFramebuffer(ue.FRAMEBUFFER,null),Ke=!1):Ce.__webglFramebuffer===void 0?oe.setupRenderTarget(le):Ce.__hasExternalTextures&&oe.rebindTextures(le,te.get(le.texture).__webglTexture,te.get(le.depthTexture).__webglTexture);const Te=le.texture;(Te.isData3DTexture||Te.isDataArrayTexture||Te.isCompressedArrayTexture)&&(Q=!0);const Se=te.get(le).__webglFramebuffer;le.isWebGLCubeRenderTarget?(Array.isArray(Se[je])?We=Se[je][qe]:We=Se[je],St=!0):q.isWebGL2&&le.samples>0&&oe.useMultisampledRTT(le)===!1?We=te.get(le).__webglMultisampledFramebuffer:Array.isArray(Se)?We=Se[qe]:We=Se,k.copy(le.viewport),F.copy(le.scissor),I=le.scissorTest}else k.copy(se).multiplyScalar($).floor(),F.copy(B).multiplyScalar($).floor(),I=X;if(re.bindFramebuffer(ue.FRAMEBUFFER,We)&&q.drawBuffers&&Ke&&re.drawBuffers(le,We),re.viewport(k),re.scissor(F),re.setScissorTest(I),St){const Ce=te.get(le.texture);ue.framebufferTexture2D(ue.FRAMEBUFFER,ue.COLOR_ATTACHMENT0,ue.TEXTURE_CUBE_MAP_POSITIVE_X+je,Ce.__webglTexture,qe)}else if(Q){const Ce=te.get(le.texture),Te=je||0;ue.framebufferTextureLayer(ue.FRAMEBUFFER,ue.COLOR_ATTACHMENT0,Ce.__webglTexture,qe||0,Te)}j=-1},this.readRenderTargetPixels=function(le,je,qe,Ke,We,St,Q){if(!(le&&le.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let ye=te.get(le).__webglFramebuffer;if(le.isWebGLCubeRenderTarget&&Q!==void 0&&(ye=ye[Q]),ye){re.bindFramebuffer(ue.FRAMEBUFFER,ye);try{const Ce=le.texture,Te=Ce.format,Se=Ce.type;if(Te!==Us&&pt.convert(Te)!==ue.getParameter(ue.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Qe=Se===Xx&&(z.has("EXT_color_buffer_half_float")||q.isWebGL2&&z.has("EXT_color_buffer_float"));if(Se!==Fu&&pt.convert(Se)!==ue.getParameter(ue.IMPLEMENTATION_COLOR_READ_TYPE)&&!(Se===Jl&&(q.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Qe){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}je>=0&&je<=le.width-Ke&&qe>=0&&qe<=le.height-We&&ue.readPixels(je,qe,Ke,We,pt.convert(Te),pt.convert(Se),St)}finally{const Ce=N!==null?te.get(N).__webglFramebuffer:null;re.bindFramebuffer(ue.FRAMEBUFFER,Ce)}}},this.copyFramebufferToTexture=function(le,je,qe=0){const Ke=Math.pow(2,-qe),We=Math.floor(je.image.width*Ke),St=Math.floor(je.image.height*Ke);oe.setTexture2D(je,0),ue.copyTexSubImage2D(ue.TEXTURE_2D,qe,0,0,le.x,le.y,We,St),re.unbindTexture()},this.copyTextureToTexture=function(le,je,qe,Ke=0){const We=je.image.width,St=je.image.height,Q=pt.convert(qe.format),ye=pt.convert(qe.type);oe.setTexture2D(qe,0),ue.pixelStorei(ue.UNPACK_FLIP_Y_WEBGL,qe.flipY),ue.pixelStorei(ue.UNPACK_PREMULTIPLY_ALPHA_WEBGL,qe.premultiplyAlpha),ue.pixelStorei(ue.UNPACK_ALIGNMENT,qe.unpackAlignment),je.isDataTexture?ue.texSubImage2D(ue.TEXTURE_2D,Ke,le.x,le.y,We,St,Q,ye,je.image.data):je.isCompressedTexture?ue.compressedTexSubImage2D(ue.TEXTURE_2D,Ke,le.x,le.y,je.mipmaps[0].width,je.mipmaps[0].height,Q,je.mipmaps[0].data):ue.texSubImage2D(ue.TEXTURE_2D,Ke,le.x,le.y,Q,ye,je.image),Ke===0&&qe.generateMipmaps&&ue.generateMipmap(ue.TEXTURE_2D),re.unbindTexture()},this.copyTextureToTexture3D=function(le,je,qe,Ke,We=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const St=le.max.x-le.min.x+1,Q=le.max.y-le.min.y+1,ye=le.max.z-le.min.z+1,Ce=pt.convert(Ke.format),Te=pt.convert(Ke.type);let Se;if(Ke.isData3DTexture)oe.setTexture3D(Ke,0),Se=ue.TEXTURE_3D;else if(Ke.isDataArrayTexture)oe.setTexture2DArray(Ke,0),Se=ue.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}ue.pixelStorei(ue.UNPACK_FLIP_Y_WEBGL,Ke.flipY),ue.pixelStorei(ue.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Ke.premultiplyAlpha),ue.pixelStorei(ue.UNPACK_ALIGNMENT,Ke.unpackAlignment);const Qe=ue.getParameter(ue.UNPACK_ROW_LENGTH),dt=ue.getParameter(ue.UNPACK_IMAGE_HEIGHT),vt=ue.getParameter(ue.UNPACK_SKIP_PIXELS),xt=ue.getParameter(ue.UNPACK_SKIP_ROWS),Pt=ue.getParameter(ue.UNPACK_SKIP_IMAGES),Mt=qe.isCompressedTexture?qe.mipmaps[0]:qe.image;ue.pixelStorei(ue.UNPACK_ROW_LENGTH,Mt.width),ue.pixelStorei(ue.UNPACK_IMAGE_HEIGHT,Mt.height),ue.pixelStorei(ue.UNPACK_SKIP_PIXELS,le.min.x),ue.pixelStorei(ue.UNPACK_SKIP_ROWS,le.min.y),ue.pixelStorei(ue.UNPACK_SKIP_IMAGES,le.min.z),qe.isDataTexture||qe.isData3DTexture?ue.texSubImage3D(Se,We,je.x,je.y,je.z,St,Q,ye,Ce,Te,Mt.data):qe.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),ue.compressedTexSubImage3D(Se,We,je.x,je.y,je.z,St,Q,ye,Ce,Mt.data)):ue.texSubImage3D(Se,We,je.x,je.y,je.z,St,Q,ye,Ce,Te,Mt),ue.pixelStorei(ue.UNPACK_ROW_LENGTH,Qe),ue.pixelStorei(ue.UNPACK_IMAGE_HEIGHT,dt),ue.pixelStorei(ue.UNPACK_SKIP_PIXELS,vt),ue.pixelStorei(ue.UNPACK_SKIP_ROWS,xt),ue.pixelStorei(ue.UNPACK_SKIP_IMAGES,Pt),We===0&&Ke.generateMipmaps&&ue.generateMipmap(Se),re.unbindTexture()},this.initTexture=function(le){le.isCubeTexture?oe.setTextureCube(le,0):le.isData3DTexture?oe.setTexture3D(le,0):le.isDataArrayTexture||le.isCompressedArrayTexture?oe.setTexture2DArray(le,0):oe.setTexture2D(le,0),re.unbindTexture()},this.resetState=function(){T=0,R=0,N=null,re.reset(),nt.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return $o}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===ek?"display-p3":"srgb",n.unpackColorSpace=Hn.workingColorSpace===tw?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===Hr?lf:rW}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===lf?Hr:mc}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class e_e extends T3{}e_e.prototype.isWebGL1Renderer=!0;class sk{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new zt(e),this.near=n,this.far=i}clone(){return new sk(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class t_e extends ga{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class n_e{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=w3,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=sc()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=sc()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=sc()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const ca=new Ae;class Pu{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)ca.fromBufferAttribute(this,n),ca.applyMatrix4(e),this.setXYZ(n,ca.x,ca.y,ca.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)ca.fromBufferAttribute(this,n),ca.applyNormalMatrix(e),this.setXYZ(n,ca.x,ca.y,ca.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)ca.fromBufferAttribute(this,n),ca.transformDirection(e),this.setXYZ(n,ca.x,ca.y,ca.z);return this}setX(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=Bn(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=Bo(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=Bo(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=Bo(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=Bo(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=Bn(n,this.array),i=Bn(i,this.array),r=Bn(r,this.array),a=Bn(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new ds(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Pu(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class i_e extends Fa{constructor(e=null,n=1,i=1,r,a,s,o,l,c=Br,u=Br,f,m){super(null,s,o,l,c,u,r,a,f,m),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function r_e(t,e){return t.z-e.z}function a_e(t,e){return e.z-t.z}class s_e{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const ap="batchId",hu=new Jn,S5=new Jn,o_e=new Jn,w5=new Jn,UT=new nw,yy=new $s,jd=new Wo,Bg=new Ae,FT=new s_e,Qr=new vo,_y=[];function l_e(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class c_e extends vo{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new aa,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new i_e(n,e,e,Us,Jl);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:u,normalized:f}=l,m=new c.constructor(i*u),g=new l.constructor(m,u,f);g.setUsage(l.usage),n.setAttribute(o,g)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new ds(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute(ap,new ds(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute(ap))throw new Error(`BatchedMesh: Geometry cannot use attribute "${ap}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===ap)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new $s);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,hu),this.getBoundingBoxAt(r,yy).applyMatrix4(hu),n.union(yy))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Wo);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,hu),this.getBoundingSphereAt(r,jd).applyMatrix4(hu),n.union(jd))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),u=c!==null;if(u&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,m=this._active,g=this._matricesTexture,b=this._matricesTexture.image.data;f.push(!0),m.push(!0);const y=this._geometryCount;this._geometryCount++,o_e.toArray(b,y*16),g.needsUpdate=!0,s.push(r),o.push({start:u?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new $s,sphereInitialized:!1,sphere:new Wo});const v=this.geometry.getAttribute(ap);for(let x=0;x<r.vertexCount;x++)v.setX(r.vertexStart+x,y);return v.needsUpdate=!0,this.setGeometryAt(y,e),y}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const g in i.attributes){if(g===ap)continue;const b=n.getAttribute(g),y=i.getAttribute(g);l_e(b,y,l);const v=b.itemSize;for(let x=b.count,M=c;x<M;x++){const w=l+x;for(let A=0;A<v;A++)y.setComponent(w,A,0)}y.needsUpdate=!0}if(r){const g=o.indexStart;for(let b=0;b<s.count;b++)a.setX(g+b,l+s.getX(b));for(let b=s.count,y=o.indexCount;b<y;b++)a.setX(g+b,l);a.needsUpdate=!0}const u=this._bounds[e];n.boundingBox!==null?(u.box.copy(n.boundingBox),u.boxInitialized=!0):u.boxInitialized=!1,n.boundingSphere!==null?(u.sphere.copy(n.boundingSphere),u.sphereInitialized=!0):u.sphereInitialized=!1;const f=this._drawRanges[e],m=n.getAttribute("position");return f.count=r?s.count:m.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let u=c.start,f=c.start+c.count;u<f;u++){let m=u;o&&(m=o.getX(m)),a.expandByPoint(Bg.fromBufferAttribute(l,m))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,yy),yy.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let u=0;for(let f=c.start,m=c.start+c.count;f<m;f++){let g=f;o&&(g=o.getX(g)),Bg.fromBufferAttribute(l,g),u=Math.max(u,a.center.distanceToSquared(Bg))}a.radius=Math.sqrt(u),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Qr.material=this.material,Qr.geometry.index=l.index,Qr.geometry.attributes=l.attributes,Qr.geometry.boundingBox===null&&(Qr.geometry.boundingBox=new $s),Qr.geometry.boundingSphere===null&&(Qr.geometry.boundingSphere=new Wo);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const u=a[c];Qr.geometry.setDrawRange(u.start,u.count),this.getMatrixAt(c,Qr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Qr.geometry.boundingBox),this.getBoundingSphereAt(c,Qr.geometry.boundingSphere),Qr.raycast(e,_y);for(let f=0,m=_y.length;f<m;f++){const g=_y[f];g.object=this,g.batchId=c,n.push(g)}_y.length=0}Qr.material=null,Qr.geometry.index=null,Qr.geometry.attributes={},Qr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,u=this._multiDrawCounts,f=this._drawRanges,m=this.perObjectFrustumCulled;m&&(w5.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),UT.setFromProjectionMatrix(w5,e.isWebGPURenderer?Kx:$o));let g=0;if(this.sortObjects){S5.copy(this.matrixWorld).invert(),Bg.setFromMatrixPosition(i.matrixWorld).applyMatrix4(S5);for(let v=0,x=l.length;v<x;v++)if(l[v]){this.getMatrixAt(v,hu),this.getBoundingSphereAt(v,jd).applyMatrix4(hu);let M=!1;if(m&&(M=!UT.intersectsSphere(jd)),!M){const w=Bg.distanceTo(jd.center);FT.push(f[v],w)}}const b=FT.list,y=this.customSort;y===null?b.sort(a.transparent?a_e:r_e):y.call(this,b,i);for(let v=0,x=b.length;v<x;v++){const M=b[v];c[g]=M.start*o,u[g]=M.count,g++}FT.reset()}else for(let b=0,y=l.length;b<y;b++)if(l[b]){let v=!1;if(m&&(this.getMatrixAt(b,hu),this.getBoundingSphereAt(b,jd).applyMatrix4(hu),v=!UT.intersectsSphere(jd)),!v){const x=f[b];c[g]=x.start*o,u[g]=x.count,g++}}this._multiDrawCount=g,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class L0 extends ym{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new zt(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const M5=new Ae,E5=new Ae,A5=new Jn,zT=new nk,Sy=new Wo;class u_e extends ga{constructor(e=new aa,n=new L0){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)M5.fromBufferAttribute(n,r-1),E5.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=M5.distanceTo(E5);e.setAttribute("lineDistance",new Di(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Sy.copy(i.boundingSphere),Sy.applyMatrix4(r),Sy.radius+=a,e.ray.intersectsSphere(Sy)===!1)return;A5.copy(r).invert(),zT.copy(e.ray).applyMatrix4(A5);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ae,u=new Ae,f=new Ae,m=new Ae,g=this.isLineSegments?2:1,b=i.index,v=i.attributes.position;if(b!==null){const x=Math.max(0,s.start),M=Math.min(b.count,s.start+s.count);for(let w=x,A=M-1;w<A;w+=g){const T=b.getX(w),R=b.getX(w+1);if(c.fromBufferAttribute(v,T),u.fromBufferAttribute(v,R),zT.distanceSqToSegment(c,u,m,f)>l)continue;m.applyMatrix4(this.matrixWorld);const j=e.ray.origin.distanceTo(m);j<e.near||j>e.far||n.push({distance:j,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const x=Math.max(0,s.start),M=Math.min(v.count,s.start+s.count);for(let w=x,A=M-1;w<A;w+=g){if(c.fromBufferAttribute(v,w),u.fromBufferAttribute(v,w+1),zT.distanceSqToSegment(c,u,m,f)>l)continue;m.applyMatrix4(this.matrixWorld);const R=e.ray.origin.distanceTo(m);R<e.near||R>e.far||n.push({distance:R,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const T5=new Ae,C5=new Ae;class rw extends u_e{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)T5.fromBufferAttribute(n,r),C5.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+T5.distanceTo(C5);e.setAttribute("lineDistance",new Di(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class d_e extends aa{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ae,a=new Ae;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,u=l.length;c<u;++c){const f=l[c],m=f.start,g=f.count;for(let b=m,y=m+g;b<y;b+=3)for(let v=0;v<3;v++){const x=o.getX(b+v),M=o.getX(b+(v+1)%3);r.fromBufferAttribute(s,x),a.fromBufferAttribute(s,M),N5(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const u=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,u),a.fromBufferAttribute(s,f),N5(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Di(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function N5(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class f_e extends ym{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new zt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new zt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=aW,this.normalScale=new qt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=QP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class h_e extends L0{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class TW extends ga{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new zt(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const BT=new Jn,R5=new Ae,P5=new Ae;class p_e{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new qt(512,512),this.map=null,this.mapPass=null,this.matrix=new Jn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new nw,this._frameExtents=new qt(1,1),this._viewportCount=1,this._viewports=[new $n(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;R5.setFromMatrixPosition(e.matrixWorld),n.position.copy(R5),P5.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(P5),n.updateMatrixWorld(),BT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(BT),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(BT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const k5=new Jn,Hg=new Ae,HT=new Ae;class m_e extends p_e{constructor(){super(new as(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new qt(4,2),this._viewportCount=6,this._viewports=[new $n(2,1,1,1),new $n(0,1,1,1),new $n(3,1,1,1),new $n(1,1,1,1),new $n(3,0,1,1),new $n(1,0,1,1)],this._cubeDirections=[new Ae(1,0,0),new Ae(-1,0,0),new Ae(0,0,1),new Ae(0,0,-1),new Ae(0,1,0),new Ae(0,-1,0)],this._cubeUps=[new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,0,1),new Ae(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),Hg.setFromMatrixPosition(e.matrixWorld),i.position.copy(Hg),HT.copy(i.position),HT.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(HT),i.updateMatrixWorld(),r.makeTranslation(-Hg.x,-Hg.y,-Hg.z),k5.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix(k5)}}class g_e extends TW{constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new m_e}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class x_e extends TW{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class v_e extends aa{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class C3 extends n_e{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class D5{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(Vr(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const O5=new Ae,wy=new Ae;class b_e{constructor(e=new Ae,n=new Ae){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){O5.subVectors(e,this.start),wy.subVectors(this.end,this.start);const i=wy.dot(wy);let a=wy.dot(O5)/i;return n&&(a=Vr(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class y_e extends rw{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new aa;r.setAttribute("position",new Di(n,3)),r.setAttribute("color",new Di(i,3));const a=new L0({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new zt,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:JS}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=JS);class qo{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),qo.nextNameID=qo.nextNameID||0,this.$name.id=`lil-gui-name-${++qo.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class __e extends qo{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function N3(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const S_e={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:N3,toHexString:N3},Zx={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},w_e={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=Zx.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return Zx.toHexString(r)}},M_e={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=Zx.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return Zx.toHexString(r)}},E_e=[S_e,Zx,w_e,M_e];function A_e(t){return E_e.find(e=>e.match(t))}class T_e extends qo{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=A_e(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=N3(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class VT extends qo{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class C_e extends qo{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,u,f;const m=5,g=M=>{o=M.clientX,l=c=M.clientY,s=!0,u=this.getValue(),f=0,window.addEventListener("mousemove",b),window.addEventListener("mouseup",y)},b=M=>{if(s){const w=M.clientX-o,A=M.clientY-l;Math.abs(A)>m?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>m&&y()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),u+f>this._max?f=this._max-u:u+f<this._min&&(f=this._min-u),this._snapClampSetValue(u+f)}c=M.clientY},y=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",b),window.removeEventListener("mouseup",y)},v=()=>{this._inputFocused=!0},x=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",g),this.$input.addEventListener("focus",v),this.$input.addEventListener("blur",x)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(x,M,w,A,T)=>(x-M)/(w-M)*(T-A)+A,n=x=>{const M=this.$slider.getBoundingClientRect();let w=e(x,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=x=>{this._setDraggingStyle(!0),n(x.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=x=>{n(x.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=x=>{x.preventDefault(),this._setDraggingStyle(!0),n(x.touches[0].clientX),s=!1},u=x=>{x.touches.length>1||(this._hasScrollBar?(o=x.touches[0].clientX,l=x.touches[0].clientY,s=!0):c(x),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",m))},f=x=>{if(s){const M=x.touches[0].clientX-o,w=x.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(x):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",m))}else x.preventDefault(),n(x.touches[0].clientX)},m=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",m)},g=this._callOnFinishChange.bind(this),b=400;let y;const v=x=>{if(Math.abs(x.deltaX)<Math.abs(x.deltaY)&&this._hasScrollBar)return;x.preventDefault();const w=this._normalizeMouseWheel(x)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(y),y=setTimeout(g,b)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",u,{passive:!1}),this.$slider.addEventListener("wheel",v,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class N_e extends qo{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class R_e extends qo{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const P_e=`.lil-gui {
  7397. font-family: var(--font-family);
  7398. font-size: var(--font-size);
  7399. line-height: 1;
  7400. font-weight: normal;
  7401. font-style: normal;
  7402. text-align: left;
  7403. color: var(--text-color);
  7404. user-select: none;
  7405. -webkit-user-select: none;
  7406. touch-action: manipulation;
  7407. --background-color: #1f1f1f;
  7408. --text-color: #ebebeb;
  7409. --title-background-color: #111111;
  7410. --title-text-color: #ebebeb;
  7411. --widget-color: #424242;
  7412. --hover-color: #4f4f4f;
  7413. --focus-color: #595959;
  7414. --number-color: #2cc9ff;
  7415. --string-color: #a2db3c;
  7416. --font-size: 11px;
  7417. --input-font-size: 11px;
  7418. --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
  7419. --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
  7420. --padding: 4px;
  7421. --spacing: 4px;
  7422. --widget-height: 20px;
  7423. --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
  7424. --name-width: 45%;
  7425. --slider-knob-width: 2px;
  7426. --slider-input-width: 27%;
  7427. --color-input-width: 27%;
  7428. --slider-input-min-width: 45px;
  7429. --color-input-min-width: 45px;
  7430. --folder-indent: 7px;
  7431. --widget-padding: 0 0 0 3px;
  7432. --widget-border-radius: 2px;
  7433. --checkbox-size: calc(0.75 * var(--widget-height));
  7434. --scrollbar-width: 5px;
  7435. }
  7436. .lil-gui, .lil-gui * {
  7437. box-sizing: border-box;
  7438. margin: 0;
  7439. padding: 0;
  7440. }
  7441. .lil-gui.root {
  7442. width: var(--width, 245px);
  7443. display: flex;
  7444. flex-direction: column;
  7445. background: var(--background-color);
  7446. }
  7447. .lil-gui.root > .title {
  7448. background: var(--title-background-color);
  7449. color: var(--title-text-color);
  7450. }
  7451. .lil-gui.root > .children {
  7452. overflow-x: hidden;
  7453. overflow-y: auto;
  7454. }
  7455. .lil-gui.root > .children::-webkit-scrollbar {
  7456. width: var(--scrollbar-width);
  7457. height: var(--scrollbar-width);
  7458. background: var(--background-color);
  7459. }
  7460. .lil-gui.root > .children::-webkit-scrollbar-thumb {
  7461. border-radius: var(--scrollbar-width);
  7462. background: var(--focus-color);
  7463. }
  7464. @media (pointer: coarse) {
  7465. .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
  7466. --widget-height: 28px;
  7467. --padding: 6px;
  7468. --spacing: 6px;
  7469. --font-size: 13px;
  7470. --input-font-size: 16px;
  7471. --folder-indent: 10px;
  7472. --scrollbar-width: 7px;
  7473. --slider-input-min-width: 50px;
  7474. --color-input-min-width: 65px;
  7475. }
  7476. }
  7477. .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
  7478. --widget-height: 28px;
  7479. --padding: 6px;
  7480. --spacing: 6px;
  7481. --font-size: 13px;
  7482. --input-font-size: 16px;
  7483. --folder-indent: 10px;
  7484. --scrollbar-width: 7px;
  7485. --slider-input-min-width: 50px;
  7486. --color-input-min-width: 65px;
  7487. }
  7488. .lil-gui.autoPlace {
  7489. max-height: 100%;
  7490. position: fixed;
  7491. top: 0;
  7492. right: 15px;
  7493. z-index: 1001;
  7494. }
  7495. .lil-gui .controller {
  7496. display: flex;
  7497. align-items: center;
  7498. padding: 0 var(--padding);
  7499. margin: var(--spacing) 0;
  7500. }
  7501. .lil-gui .controller.disabled {
  7502. opacity: 0.5;
  7503. }
  7504. .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
  7505. pointer-events: none !important;
  7506. }
  7507. .lil-gui .controller > .name {
  7508. min-width: var(--name-width);
  7509. flex-shrink: 0;
  7510. white-space: pre;
  7511. padding-right: var(--spacing);
  7512. line-height: var(--widget-height);
  7513. }
  7514. .lil-gui .controller .widget {
  7515. position: relative;
  7516. display: flex;
  7517. align-items: center;
  7518. width: 100%;
  7519. min-height: var(--widget-height);
  7520. }
  7521. .lil-gui .controller.string input {
  7522. color: var(--string-color);
  7523. }
  7524. .lil-gui .controller.boolean {
  7525. cursor: pointer;
  7526. }
  7527. .lil-gui .controller.color .display {
  7528. width: 100%;
  7529. height: var(--widget-height);
  7530. border-radius: var(--widget-border-radius);
  7531. position: relative;
  7532. }
  7533. @media (hover: hover) {
  7534. .lil-gui .controller.color .display:hover:before {
  7535. content: " ";
  7536. display: block;
  7537. position: absolute;
  7538. border-radius: var(--widget-border-radius);
  7539. border: 1px solid #fff9;
  7540. top: 0;
  7541. right: 0;
  7542. bottom: 0;
  7543. left: 0;
  7544. }
  7545. }
  7546. .lil-gui .controller.color input[type=color] {
  7547. opacity: 0;
  7548. width: 100%;
  7549. height: 100%;
  7550. cursor: pointer;
  7551. }
  7552. .lil-gui .controller.color input[type=text] {
  7553. margin-left: var(--spacing);
  7554. font-family: var(--font-family-mono);
  7555. min-width: var(--color-input-min-width);
  7556. width: var(--color-input-width);
  7557. flex-shrink: 0;
  7558. }
  7559. .lil-gui .controller.option select {
  7560. opacity: 0;
  7561. position: absolute;
  7562. width: 100%;
  7563. max-width: 100%;
  7564. }
  7565. .lil-gui .controller.option .display {
  7566. position: relative;
  7567. pointer-events: none;
  7568. border-radius: var(--widget-border-radius);
  7569. height: var(--widget-height);
  7570. line-height: var(--widget-height);
  7571. max-width: 100%;
  7572. overflow: hidden;
  7573. word-break: break-all;
  7574. padding-left: 0.55em;
  7575. padding-right: 1.75em;
  7576. background: var(--widget-color);
  7577. }
  7578. @media (hover: hover) {
  7579. .lil-gui .controller.option .display.focus {
  7580. background: var(--focus-color);
  7581. }
  7582. }
  7583. .lil-gui .controller.option .display.active {
  7584. background: var(--focus-color);
  7585. }
  7586. .lil-gui .controller.option .display:after {
  7587. font-family: "lil-gui";
  7588. content: "↕";
  7589. position: absolute;
  7590. top: 0;
  7591. right: 0;
  7592. bottom: 0;
  7593. padding-right: 0.375em;
  7594. }
  7595. .lil-gui .controller.option .widget,
  7596. .lil-gui .controller.option select {
  7597. cursor: pointer;
  7598. }
  7599. @media (hover: hover) {
  7600. .lil-gui .controller.option .widget:hover .display {
  7601. background: var(--hover-color);
  7602. }
  7603. }
  7604. .lil-gui .controller.number input {
  7605. color: var(--number-color);
  7606. }
  7607. .lil-gui .controller.number.hasSlider input {
  7608. margin-left: var(--spacing);
  7609. width: var(--slider-input-width);
  7610. min-width: var(--slider-input-min-width);
  7611. flex-shrink: 0;
  7612. }
  7613. .lil-gui .controller.number .slider {
  7614. width: 100%;
  7615. height: var(--widget-height);
  7616. background: var(--widget-color);
  7617. border-radius: var(--widget-border-radius);
  7618. padding-right: var(--slider-knob-width);
  7619. overflow: hidden;
  7620. cursor: ew-resize;
  7621. touch-action: pan-y;
  7622. }
  7623. @media (hover: hover) {
  7624. .lil-gui .controller.number .slider:hover {
  7625. background: var(--hover-color);
  7626. }
  7627. }
  7628. .lil-gui .controller.number .slider.active {
  7629. background: var(--focus-color);
  7630. }
  7631. .lil-gui .controller.number .slider.active .fill {
  7632. opacity: 0.95;
  7633. }
  7634. .lil-gui .controller.number .fill {
  7635. height: 100%;
  7636. border-right: var(--slider-knob-width) solid var(--number-color);
  7637. box-sizing: content-box;
  7638. }
  7639. .lil-gui-dragging .lil-gui {
  7640. --hover-color: var(--widget-color);
  7641. }
  7642. .lil-gui-dragging * {
  7643. cursor: ew-resize !important;
  7644. }
  7645. .lil-gui-dragging.lil-gui-vertical * {
  7646. cursor: ns-resize !important;
  7647. }
  7648. .lil-gui .title {
  7649. height: var(--title-height);
  7650. line-height: calc(var(--title-height) - 4px);
  7651. font-weight: 600;
  7652. padding: 0 var(--padding);
  7653. -webkit-tap-highlight-color: transparent;
  7654. cursor: pointer;
  7655. outline: none;
  7656. text-decoration-skip: objects;
  7657. }
  7658. .lil-gui .title:before {
  7659. font-family: "lil-gui";
  7660. content: "▾";
  7661. padding-right: 2px;
  7662. display: inline-block;
  7663. }
  7664. .lil-gui .title:active {
  7665. background: var(--title-background-color);
  7666. opacity: 0.75;
  7667. }
  7668. @media (hover: hover) {
  7669. body:not(.lil-gui-dragging) .lil-gui .title:hover {
  7670. background: var(--title-background-color);
  7671. opacity: 0.85;
  7672. }
  7673. .lil-gui .title:focus {
  7674. text-decoration: underline var(--focus-color);
  7675. }
  7676. }
  7677. .lil-gui.root > .title:focus {
  7678. text-decoration: none !important;
  7679. }
  7680. .lil-gui.closed > .title:before {
  7681. content: "▸";
  7682. }
  7683. .lil-gui.closed > .children {
  7684. transform: translateY(-7px);
  7685. opacity: 0;
  7686. }
  7687. .lil-gui.closed:not(.transition) > .children {
  7688. display: none;
  7689. }
  7690. .lil-gui.transition > .children {
  7691. transition-duration: 300ms;
  7692. transition-property: height, opacity, transform;
  7693. transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
  7694. overflow: hidden;
  7695. pointer-events: none;
  7696. }
  7697. .lil-gui .children:empty:before {
  7698. content: "Empty";
  7699. padding: 0 var(--padding);
  7700. margin: var(--spacing) 0;
  7701. display: block;
  7702. height: var(--widget-height);
  7703. font-style: italic;
  7704. line-height: var(--widget-height);
  7705. opacity: 0.5;
  7706. }
  7707. .lil-gui.root > .children > .lil-gui > .title {
  7708. border: 0 solid var(--widget-color);
  7709. border-width: 1px 0;
  7710. transition: border-color 300ms;
  7711. }
  7712. .lil-gui.root > .children > .lil-gui.closed > .title {
  7713. border-bottom-color: transparent;
  7714. }
  7715. .lil-gui + .controller {
  7716. border-top: 1px solid var(--widget-color);
  7717. margin-top: 0;
  7718. padding-top: var(--spacing);
  7719. }
  7720. .lil-gui .lil-gui .lil-gui > .title {
  7721. border: none;
  7722. }
  7723. .lil-gui .lil-gui .lil-gui > .children {
  7724. border: none;
  7725. margin-left: var(--folder-indent);
  7726. border-left: 2px solid var(--widget-color);
  7727. }
  7728. .lil-gui .lil-gui .controller {
  7729. border: none;
  7730. }
  7731. .lil-gui label, .lil-gui input, .lil-gui button {
  7732. -webkit-tap-highlight-color: transparent;
  7733. }
  7734. .lil-gui input {
  7735. border: 0;
  7736. outline: none;
  7737. font-family: var(--font-family);
  7738. font-size: var(--input-font-size);
  7739. border-radius: var(--widget-border-radius);
  7740. height: var(--widget-height);
  7741. background: var(--widget-color);
  7742. color: var(--text-color);
  7743. width: 100%;
  7744. }
  7745. @media (hover: hover) {
  7746. .lil-gui input:hover {
  7747. background: var(--hover-color);
  7748. }
  7749. .lil-gui input:active {
  7750. background: var(--focus-color);
  7751. }
  7752. }
  7753. .lil-gui input:disabled {
  7754. opacity: 1;
  7755. }
  7756. .lil-gui input[type=text],
  7757. .lil-gui input[type=number] {
  7758. padding: var(--widget-padding);
  7759. -moz-appearance: textfield;
  7760. }
  7761. .lil-gui input[type=text]:focus,
  7762. .lil-gui input[type=number]:focus {
  7763. background: var(--focus-color);
  7764. }
  7765. .lil-gui input[type=checkbox] {
  7766. appearance: none;
  7767. width: var(--checkbox-size);
  7768. height: var(--checkbox-size);
  7769. border-radius: var(--widget-border-radius);
  7770. text-align: center;
  7771. cursor: pointer;
  7772. }
  7773. .lil-gui input[type=checkbox]:checked:before {
  7774. font-family: "lil-gui";
  7775. content: "✓";
  7776. font-size: var(--checkbox-size);
  7777. line-height: var(--checkbox-size);
  7778. }
  7779. @media (hover: hover) {
  7780. .lil-gui input[type=checkbox]:focus {
  7781. box-shadow: inset 0 0 0 1px var(--focus-color);
  7782. }
  7783. }
  7784. .lil-gui button {
  7785. outline: none;
  7786. cursor: pointer;
  7787. font-family: var(--font-family);
  7788. font-size: var(--font-size);
  7789. color: var(--text-color);
  7790. width: 100%;
  7791. height: var(--widget-height);
  7792. text-transform: none;
  7793. background: var(--widget-color);
  7794. border-radius: var(--widget-border-radius);
  7795. border: none;
  7796. }
  7797. @media (hover: hover) {
  7798. .lil-gui button:hover {
  7799. background: var(--hover-color);
  7800. }
  7801. .lil-gui button:focus {
  7802. box-shadow: inset 0 0 0 1px var(--focus-color);
  7803. }
  7804. }
  7805. .lil-gui button:active {
  7806. background: var(--focus-color);
  7807. }
  7808. @font-face {
  7809. font-family: "lil-gui";
  7810. src: url("data:application/font-woff;charset=utf-8;base64,d09GRgABAAAAAAUsAAsAAAAACJwAAQAAAAAAAAAAAAAAAAAAAAAAAAAAAABHU1VCAAABCAAAAH4AAADAImwmYE9TLzIAAAGIAAAAPwAAAGBKqH5SY21hcAAAAcgAAAD0AAACrukyyJBnbHlmAAACvAAAAF8AAACEIZpWH2hlYWQAAAMcAAAAJwAAADZfcj2zaGhlYQAAA0QAAAAYAAAAJAC5AHhobXR4AAADXAAAABAAAABMAZAAAGxvY2EAAANsAAAAFAAAACgCEgIybWF4cAAAA4AAAAAeAAAAIAEfABJuYW1lAAADoAAAASIAAAIK9SUU/XBvc3QAAATEAAAAZgAAAJCTcMc2eJxVjbEOgjAURU+hFRBK1dGRL+ALnAiToyMLEzFpnPz/eAshwSa97517c/MwwJmeB9kwPl+0cf5+uGPZXsqPu4nvZabcSZldZ6kfyWnomFY/eScKqZNWupKJO6kXN3K9uCVoL7iInPr1X5baXs3tjuMqCtzEuagm/AAlzQgPAAB4nGNgYRBlnMDAysDAYM/gBiT5oLQBAwuDJAMDEwMrMwNWEJDmmsJwgCFeXZghBcjlZMgFCzOiKOIFAB71Bb8AeJy1kjFuwkAQRZ+DwRAwBtNQRUGKQ8OdKCAWUhAgKLhIuAsVSpWz5Bbkj3dEgYiUIszqWdpZe+Z7/wB1oCYmIoboiwiLT2WjKl/jscrHfGg/pKdMkyklC5Zs2LEfHYpjcRoPzme9MWWmk3dWbK9ObkWkikOetJ554fWyoEsmdSlt+uR0pCJR34b6t/TVg1SY3sYvdf8vuiKrpyaDXDISiegp17p7579Gp3p++y7HPAiY9pmTibljrr85qSidtlg4+l25GLCaS8e6rRxNBmsnERunKbaOObRz7N72ju5vdAjYpBXHgJylOAVsMseDAPEP8LYoUHicY2BiAAEfhiAGJgZWBgZ7RnFRdnVJELCQlBSRlATJMoLV2DK4glSYs6ubq5vbKrJLSbGrgEmovDuDJVhe3VzcXFwNLCOILB/C4IuQ1xTn5FPilBTj5FPmBAB4WwoqAHicY2BkYGAA4sk1sR/j+W2+MnAzpDBgAyEMQUCSg4EJxAEAwUgFHgB4nGNgZGBgSGFggJMhDIwMqEAYAByHATJ4nGNgAIIUNEwmAABl3AGReJxjYAACIQYlBiMGJ3wQAEcQBEV4nGNgZGBgEGZgY2BiAAEQyQWEDAz/wXwGAAsPATIAAHicXdBNSsNAHAXwl35iA0UQXYnMShfS9GPZA7T7LgIu03SSpkwzYTIt1BN4Ak/gKTyAeCxfw39jZkjymzcvAwmAW/wgwHUEGDb36+jQQ3GXGot79L24jxCP4gHzF/EIr4jEIe7wxhOC3g2TMYy4Q7+Lu/SHuEd/ivt4wJd4wPxbPEKMX3GI5+DJFGaSn4qNzk8mcbKSR6xdXdhSzaOZJGtdapd4vVPbi6rP+cL7TGXOHtXKll4bY1Xl7EGnPtp7Xy2n00zyKLVHfkHBa4IcJ2oD3cgggWvt/V/FbDrUlEUJhTn/0azVWbNTNr0Ens8de1tceK9xZmfB1CPjOmPH4kitmvOubcNpmVTN3oFJyjzCvnmrwhJTzqzVj9jiSX911FjeAAB4nG3HMRKCMBBA0f0giiKi4DU8k0V2GWbIZDOh4PoWWvq6J5V8If9NVNQcaDhyouXMhY4rPTcG7jwYmXhKq8Wz+p762aNaeYXom2n3m2dLTVgsrCgFJ7OTmIkYbwIbC6vIB7WmFfAAAA==") format("woff");
  7811. }`;function k_e(t){const e=document.createElement("style");e.innerHTML=t;const n=document.querySelector("head link[rel=stylesheet], head style");n?document.head.insertBefore(e,n):document.head.appendChild(e)}let L5=!1;class J_{constructor({parent:e,autoPlace:n=e===void 0,container:i,width:r,title:a="Controls",closeFolders:s=!1,injectStyles:o=!0,touchStyles:l=!0}={}){if(this.parent=e,this.root=e?e.root:this,this.children=[],this.controllers=[],this.folders=[],this._closed=!1,this._hidden=!1,this.domElement=document.createElement("div"),this.domElement.classList.add("lil-gui"),this.$title=document.createElement("div"),this.$title.classList.add("title"),this.$title.setAttribute("role","button"),this.$title.setAttribute("aria-expanded",!0),this.$title.setAttribute("tabindex",0),this.$title.addEventListener("click",()=>this.openAnimated(this._closed)),this.$title.addEventListener("keydown",c=>{(c.code==="Enter"||c.code==="Space")&&(c.preventDefault(),this.$title.click())}),this.$title.addEventListener("touchstart",()=>{},{passive:!0}),this.$children=document.createElement("div"),this.$children.classList.add("children"),this.domElement.appendChild(this.$title),this.domElement.appendChild(this.$children),this.title(a),this.parent){this.parent.children.push(this),this.parent.folders.push(this),this.parent.$children.appendChild(this.domElement);return}this.domElement.classList.add("root"),l&&this.domElement.classList.add("allow-touch-styles"),!L5&&o&&(k_e(P_e),L5=!0),i?i.appendChild(this.domElement):n&&(this.domElement.classList.add("autoPlace"),document.body.appendChild(this.domElement)),r&&this.domElement.style.setProperty("--width",r+"px"),this._closeFolders=s}add(e,n,i,r,a){if(Object(i)===i)return new N_e(this,e,n,i);const s=e[n];switch(typeof s){case"number":return new C_e(this,e,n,i,r,a);case"boolean":return new __e(this,e,n);case"string":return new R_e(this,e,n);case"function":return new VT(this,e,n)}console.error(`gui.add failed
  7812. property:`,n,`
  7813. object:`,e,`
  7814. value:`,s)}addColor(e,n,i=1){return new T_e(this,e,n,i)}addFolder(e){const n=new J_({parent:this,title:e});return this.root._closeFolders&&n.close(),n}load(e,n=!0){return e.controllers&&this.controllers.forEach(i=>{i instanceof VT||i._name in e.controllers&&i.load(e.controllers[i._name])}),n&&e.folders&&this.folders.forEach(i=>{i._title in e.folders&&i.load(e.folders[i._title])}),this}save(e=!0){const n={controllers:{},folders:{}};return this.controllers.forEach(i=>{if(!(i instanceof VT)){if(i._name in n.controllers)throw new Error(`Cannot save GUI with duplicate property "${i._name}"`);n.controllers[i._name]=i.save()}}),e&&this.folders.forEach(i=>{if(i._title in n.folders)throw new Error(`Cannot save GUI with duplicate folder "${i._title}"`);n.folders[i._title]=i.save()}),n}open(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),this.domElement.classList.toggle("closed",this._closed),this}close(){return this.open(!1)}_setClosed(e){this._closed!==e&&(this._closed=e,this._callOnOpenClose(this))}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}openAnimated(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),requestAnimationFrame(()=>{const n=this.$children.clientHeight;this.$children.style.height=n+"px",this.domElement.classList.add("transition");const i=a=>{a.target===this.$children&&(this.$children.style.height="",this.domElement.classList.remove("transition"),this.$children.removeEventListener("transitionend",i))};this.$children.addEventListener("transitionend",i);const r=e?this.$children.scrollHeight:0;this.domElement.classList.toggle("closed",!e),requestAnimationFrame(()=>{this.$children.style.height=r+"px"})}),this}title(e){return this._title=e,this.$title.textContent=e,this}reset(e=!0){return(e?this.controllersRecursive():this.controllers).forEach(i=>i.reset()),this}onChange(e){return this._onChange=e,this}_callOnChange(e){this.parent&&this.parent._callOnChange(e),this._onChange!==void 0&&this._onChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(e){this.parent&&this.parent._callOnFinishChange(e),this._onFinishChange!==void 0&&this._onFinishChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onOpenClose(e){return this._onOpenClose=e,this}_callOnOpenClose(e){this.parent&&this.parent._callOnOpenClose(e),this._onOpenClose!==void 0&&this._onOpenClose.call(this,e)}destroy(){this.parent&&(this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.folders.splice(this.parent.folders.indexOf(this),1)),this.domElement.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Array.from(this.children).forEach(e=>e.destroy())}controllersRecursive(){let e=Array.from(this.controllers);return this.folders.forEach(n=>{e=e.concat(n.controllersRecursive())}),e}foldersRecursive(){let e=Array.from(this.folders);return this.folders.forEach(n=>{e=e.concat(n.foldersRecursive())}),e}}function $T(t,e,n,i){return new(n||(n=Promise))((function(r,a){function s(c){try{l(i.next(c))}catch(u){a(u)}}function o(c){try{l(i.throw(c))}catch(u){a(u)}}function l(c){var u;c.done?r(c.value):(u=c.value,u instanceof n?u:new n((function(f){f(u)}))).then(s,o)}l((i=i.apply(t,[])).next())}))}class ok{constructor(e,n,i,r){this.size=e,this.width=n,this.height=i,this.charLength=r,this.chars=""}static parse(e){const n=e.split(" "),i=n[0],r=i.split("x");return new ok(i,+r[0],+r[1],+n[1])}get src(){return"data:image/jpeg;base64,"+this.chars}get isValid(){return this.chars.length==this.charLength&&/^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(this.chars)}}class lk{constructor(e,n,i,r){this.src=e,this.gcode=n,this.params=i,this.comment=r}}class I5 extends lk{constructor(e,n,i,r){super(e,n,i,r),this.params=i}}class pu extends lk{constructor(e,n,i,r){super(e,n,void 0,i),this.toolIndex=r}}class j5{constructor(e,n,i,r=0){this.layer=e,this.commands=n,this.lineNumber=i,this.height=r}}class e1{constructor(e){this.lines=[],this.preamble=new j5(-1,[],0),this.layers=[],this.curZ=0,this.maxZ=0,this.metadata={thumbnails:{}},this.tolerance=0,this.tolerance=e??this.tolerance}parseGCode(e){const n=Array.isArray(e)?e:e.split(`
  7815. `);this.lines=this.lines.concat(n);const i=this.lines2commands(n);this.groupIntoLayers(i);const r=this.parseMetadata(i.filter((a=>a.comment))).thumbnails;for(const[a,s]of Object.entries(r))this.metadata.thumbnails[a]=s;return{layers:this.layers,metadata:this.metadata}}lines2commands(e){return e.map((n=>this.parseCommand(n)))}parseCommand(e,n=!0){var i;const r=e.trim().split(";"),a=r[0],s=n&&r[1]||void 0,o=a.split(/([a-zA-Z])/g).slice(1).map((u=>u.trim())),l=o.length?`${(i=o[0])===null||i===void 0?void 0:i.toLowerCase()}${o[1]}`:"",c=this.parseParams(o.slice(2));switch(l){case"g0":case"g00":case"g1":case"g01":case"g2":case"g02":case"g3":case"g03":return new I5(e,l,c,s);case"t0":return new pu(e,l,s,0);case"t1":return new pu(e,l,s,1);case"t2":return new pu(e,l,s,2);case"t3":return new pu(e,l,s,3);case"t4":return new pu(e,l,s,4);case"t5":return new pu(e,l,s,5);case"t6":return new pu(e,l,s,6);case"t7":return new pu(e,l,s,7);default:return new lk(e,l,c,s)}}parseMove(e){return e.reduce(((n,i)=>{const r=i.charAt(0).toLowerCase();return r!="x"&&r!="y"&&r!="z"&&r!="e"&&r!="r"&&r!="f"&&r!="i"&&r!="j"||(n[r]=parseFloat(i.slice(1))),n}),{})}isAlpha(e){const n=e.charCodeAt(0);return n>=97&&n<=122||n>=65&&n<=90}parseParams(e){return e.reduce(((n,i,r,a)=>{if(r%2==0)return n;let s=a[r-1];return s=s.toLowerCase(),this.isAlpha(s)&&(n[s]=parseFloat(i)),n}),{})}groupIntoLayers(e){var n;for(let i=0;i<e.length;i++){const r=e[i];if(r instanceof I5){const a=r.params;if(a.z&&(this.curZ=a.z),((n=a.e)!==null&&n!==void 0?n:0)>0&&(a.x!=null||a.y!=null)&&Math.abs(this.curZ-(this.maxZ||-1/0))>this.tolerance){const s=Math.abs(this.curZ-this.maxZ);this.maxZ=this.curZ,this.layers.push(new j5(this.layers.length,[],i,s))}}this.maxLayer.commands.push(r)}return this.layers}get maxLayer(){var e;return(e=this.layers[this.layers.length-1])!==null&&e!==void 0?e:this.preamble}parseMetadata(e){const n={};let i;for(const r of e){const a=r.comment;if(!a)continue;const s=a.indexOf("thumbnail begin"),o=a.indexOf("thumbnail end");s>-1?i=ok.parse(a.slice(s+15).trim()):i&&(o==-1?i.chars+=a.trim():(i.isValid&&(n[i.size]=i),i=void 0))}return{thumbnails:n}}}e1.prototype.parseGcode=e1.prototype.parseGCode;const U5={type:"change"},GT={type:"start"},F5={type:"end"},My=new nk,z5=new vu,D_e=Math.cos(70*oW.DEG2RAD);class O_e extends Vf{constructor(e,n){super(),this.object=e,this.domElement=n,this.domElement.style.touchAction="none",this.enabled=!0,this.target=new Ae,this.cursor=new Ae,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Bh.ROTATE,MIDDLE:Bh.DOLLY,RIGHT:Bh.PAN},this.touches={ONE:Hh.ROTATE,TWO:Hh.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return o.phi},this.getAzimuthalAngle=function(){return o.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(q){q.addEventListener("keydown",ze),this._domElementKeyEvents=q},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",ze),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(U5),i.update(),a=r.NONE},this.update=(function(){const q=new Ae,re=new Cf().setFromUnitVectors(e.up,new Ae(0,1,0)),J=re.clone().invert(),te=new Ae,oe=new Cf,ke=new Ae,Ne=2*Math.PI;return function(ne=null){const U=i.object.position;q.copy(U).sub(i.target),q.applyQuaternion(re),o.setFromVector3(q),i.autoRotate&&a===r.NONE&&k((function(be){return be!==null?2*Math.PI/60*i.autoRotateSpeed*be:2*Math.PI/60/60*i.autoRotateSpeed})(ne)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let L=i.minAzimuthAngle,Z=i.maxAzimuthAngle;isFinite(L)&&isFinite(Z)&&(L<-Math.PI?L+=Ne:L>Math.PI&&(L-=Ne),Z<-Math.PI?Z+=Ne:Z>Math.PI&&(Z-=Ne),o.theta=L<=Z?Math.max(L,Math.min(Z,o.theta)):o.theta>(L+Z)/2?Math.max(L,o.theta):Math.min(Z,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(u,i.dampingFactor):i.target.add(u),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&R||i.object.isOrthographicCamera?o.radius=K(o.radius):o.radius=K(o.radius*c),q.setFromSpherical(o),q.applyQuaternion(J),U.copy(i.target).add(q),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,u.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),u.set(0,0,0));let me=!1;if(i.zoomToCursor&&R){let be=null;if(i.object.isPerspectiveCamera){const he=q.length();be=K(he*c);const Ze=he-be;i.object.position.addScaledVector(A,Ze),i.object.updateMatrixWorld()}else if(i.object.isOrthographicCamera){const he=new Ae(T.x,T.y,0);he.unproject(i.object),i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),me=!0;const Ze=new Ae(T.x,T.y,0);Ze.unproject(i.object),i.object.position.sub(Ze).add(he),i.object.updateMatrixWorld(),be=q.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),i.zoomToCursor=!1;be!==null&&(this.screenSpacePanning?i.target.set(0,0,-1).transformDirection(i.object.matrix).multiplyScalar(be).add(i.object.position):(My.origin.copy(i.object.position),My.direction.set(0,0,-1).transformDirection(i.object.matrix),Math.abs(i.object.up.dot(My.direction))<D_e?e.lookAt(i.target):(z5.setFromNormalAndCoplanarPoint(i.object.up,i.target),My.intersectPlane(z5,i.target))))}else i.object.isOrthographicCamera&&(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),me=!0);return c=1,R=!1,!!(me||te.distanceToSquared(i.object.position)>s||8*(1-oe.dot(i.object.quaternion))>s||ke.distanceToSquared(i.target)>0)&&(i.dispatchEvent(U5),te.copy(i.object.position),oe.copy(i.object.quaternion),ke.copy(i.target),!0)}})(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",ue),i.domElement.removeEventListener("pointerdown",ve),i.domElement.removeEventListener("pointercancel",pe),i.domElement.removeEventListener("wheel",we),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",pe),i._domElementKeyEvents!==null&&(i._domElementKeyEvents.removeEventListener("keydown",ze),i._domElementKeyEvents=null)};const i=this,r={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6};let a=r.NONE;const s=1e-6,o=new D5,l=new D5;let c=1;const u=new Ae,f=new qt,m=new qt,g=new qt,b=new qt,y=new qt,v=new qt,x=new qt,M=new qt,w=new qt,A=new Ae,T=new qt;let R=!1;const N=[],j={};function C(){return Math.pow(.95,i.zoomSpeed)}function k(q){l.theta-=q}function F(q){l.phi-=q}const I=(function(){const q=new Ae;return function(re,J){q.setFromMatrixColumn(J,0),q.multiplyScalar(-re),u.add(q)}})(),W=(function(){const q=new Ae;return function(re,J){i.screenSpacePanning===!0?q.setFromMatrixColumn(J,1):(q.setFromMatrixColumn(J,0),q.crossVectors(i.object.up,q)),q.multiplyScalar(re),u.add(q)}})(),O=(function(){const q=new Ae;return function(re,J){const te=i.domElement;if(i.object.isPerspectiveCamera){const oe=i.object.position;q.copy(oe).sub(i.target);let ke=q.length();ke*=Math.tan(i.object.fov/2*Math.PI/180),I(2*re*ke/te.clientHeight,i.object.matrix),W(2*J*ke/te.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(I(re*(i.object.right-i.object.left)/i.object.zoom/te.clientWidth,i.object.matrix),W(J*(i.object.top-i.object.bottom)/i.object.zoom/te.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}})();function H(q){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c/=q:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function V(q){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c*=q:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function $(q){if(!i.zoomToCursor)return;R=!0;const re=i.domElement.getBoundingClientRect(),J=q.clientX-re.left,te=q.clientY-re.top,oe=re.width,ke=re.height;T.x=J/oe*2-1,T.y=-te/ke*2+1,A.set(T.x,T.y,1).unproject(i.object).sub(i.object.position).normalize()}function K(q){return Math.max(i.minDistance,Math.min(i.maxDistance,q))}function Y(q){f.set(q.clientX,q.clientY)}function se(q){b.set(q.clientX,q.clientY)}function B(){if(N.length===1)f.set(N[0].pageX,N[0].pageY);else{const q=.5*(N[0].pageX+N[1].pageX),re=.5*(N[0].pageY+N[1].pageY);f.set(q,re)}}function X(){if(N.length===1)b.set(N[0].pageX,N[0].pageY);else{const q=.5*(N[0].pageX+N[1].pageX),re=.5*(N[0].pageY+N[1].pageY);b.set(q,re)}}function ae(){const q=N[0].pageX-N[1].pageX,re=N[0].pageY-N[1].pageY,J=Math.sqrt(q*q+re*re);x.set(0,J)}function ce(q){if(N.length==1)m.set(q.pageX,q.pageY);else{const J=z(q),te=.5*(q.pageX+J.x),oe=.5*(q.pageY+J.y);m.set(te,oe)}g.subVectors(m,f).multiplyScalar(i.rotateSpeed);const re=i.domElement;k(2*Math.PI*g.x/re.clientHeight),F(2*Math.PI*g.y/re.clientHeight),f.copy(m)}function xe(q){if(N.length===1)y.set(q.pageX,q.pageY);else{const re=z(q),J=.5*(q.pageX+re.x),te=.5*(q.pageY+re.y);y.set(J,te)}v.subVectors(y,b).multiplyScalar(i.panSpeed),O(v.x,v.y),b.copy(y)}function ee(q){const re=z(q),J=q.pageX-re.x,te=q.pageY-re.y,oe=Math.sqrt(J*J+te*te);M.set(0,oe),w.set(0,Math.pow(M.y/x.y,i.zoomSpeed)),H(w.y),x.copy(M)}function ve(q){i.enabled!==!1&&(N.length===0&&(i.domElement.setPointerCapture(q.pointerId),i.domElement.addEventListener("pointermove",Pe),i.domElement.addEventListener("pointerup",pe)),(function(re){N.push(re)})(q),q.pointerType==="touch"?(function(re){switch(ht(re),N.length){case 1:switch(i.touches.ONE){case Hh.ROTATE:if(i.enableRotate===!1)return;B(),a=r.TOUCH_ROTATE;break;case Hh.PAN:if(i.enablePan===!1)return;X(),a=r.TOUCH_PAN;break;default:a=r.NONE}break;case 2:switch(i.touches.TWO){case Hh.DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;i.enableZoom&&ae(),i.enablePan&&X(),a=r.TOUCH_DOLLY_PAN;break;case Hh.DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;i.enableZoom&&ae(),i.enableRotate&&B(),a=r.TOUCH_DOLLY_ROTATE;break;default:a=r.NONE}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(GT)})(q):(function(re){let J;switch(re.button){case 0:J=i.mouseButtons.LEFT;break;case 1:J=i.mouseButtons.MIDDLE;break;case 2:J=i.mouseButtons.RIGHT;break;default:J=-1}switch(J){case Bh.DOLLY:if(i.enableZoom===!1)return;(function(te){$(te),x.set(te.clientX,te.clientY)})(re),a=r.DOLLY;break;case Bh.ROTATE:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enablePan===!1)return;se(re),a=r.PAN}else{if(i.enableRotate===!1)return;Y(re),a=r.ROTATE}break;case Bh.PAN:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enableRotate===!1)return;Y(re),a=r.ROTATE}else{if(i.enablePan===!1)return;se(re),a=r.PAN}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(GT)})(q))}function Pe(q){i.enabled!==!1&&(q.pointerType==="touch"?(function(re){switch(ht(re),a){case r.TOUCH_ROTATE:if(i.enableRotate===!1)return;ce(re),i.update();break;case r.TOUCH_PAN:if(i.enablePan===!1)return;xe(re),i.update();break;case r.TOUCH_DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;(function(J){i.enableZoom&&ee(J),i.enablePan&&xe(J)})(re),i.update();break;case r.TOUCH_DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;(function(J){i.enableZoom&&ee(J),i.enableRotate&&ce(J)})(re),i.update();break;default:a=r.NONE}})(q):(function(re){switch(a){case r.ROTATE:if(i.enableRotate===!1)return;(function(J){m.set(J.clientX,J.clientY),g.subVectors(m,f).multiplyScalar(i.rotateSpeed);const te=i.domElement;k(2*Math.PI*g.x/te.clientHeight),F(2*Math.PI*g.y/te.clientHeight),f.copy(m),i.update()})(re);break;case r.DOLLY:if(i.enableZoom===!1)return;(function(J){M.set(J.clientX,J.clientY),w.subVectors(M,x),w.y>0?H(C()):w.y<0&&V(C()),x.copy(M),i.update()})(re);break;case r.PAN:if(i.enablePan===!1)return;(function(J){y.set(J.clientX,J.clientY),v.subVectors(y,b).multiplyScalar(i.panSpeed),O(v.x,v.y),b.copy(y),i.update()})(re)}})(q))}function pe(q){(function(re){delete j[re.pointerId];for(let J=0;J<N.length;J++)if(N[J].pointerId==re.pointerId)return void N.splice(J,1)})(q),N.length===0&&(i.domElement.releasePointerCapture(q.pointerId),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",pe)),i.dispatchEvent(F5),a=r.NONE}function we(q){i.enabled!==!1&&i.enableZoom!==!1&&a===r.NONE&&(q.preventDefault(),i.dispatchEvent(GT),(function(re){$(re),re.deltaY<0?V(C()):re.deltaY>0&&H(C()),i.update()})(q),i.dispatchEvent(F5))}function ze(q){i.enabled!==!1&&i.enablePan!==!1&&(function(re){let J=!1;switch(re.code){case i.keys.UP:re.ctrlKey||re.metaKey||re.shiftKey?F(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):O(0,i.keyPanSpeed),J=!0;break;case i.keys.BOTTOM:re.ctrlKey||re.metaKey||re.shiftKey?F(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):O(0,-i.keyPanSpeed),J=!0;break;case i.keys.LEFT:re.ctrlKey||re.metaKey||re.shiftKey?k(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):O(i.keyPanSpeed,0),J=!0;break;case i.keys.RIGHT:re.ctrlKey||re.metaKey||re.shiftKey?k(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):O(-i.keyPanSpeed,0),J=!0}J&&(re.preventDefault(),i.update())})(q)}function ue(q){i.enabled!==!1&&q.preventDefault()}function ht(q){let re=j[q.pointerId];re===void 0&&(re=new qt,j[q.pointerId]=re),re.set(q.pageX,q.pageY)}function z(q){const re=q.pointerId===N[0].pointerId?N[1]:N[0];return j[re.pointerId]}i.domElement.addEventListener("contextmenu",ue),i.domElement.addEventListener("pointerdown",ve),i.domElement.addEventListener("pointercancel",pe),i.domElement.addEventListener("wheel",we,{passive:!1}),this.update()}}bt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new qt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Oa.line={uniforms:ik.merge([bt.common,bt.fog,bt.line]),vertexShader:`
  7816. #include <common>
  7817. #include <color_pars_vertex>
  7818. #include <fog_pars_vertex>
  7819. #include <logdepthbuf_pars_vertex>
  7820. #include <clipping_planes_pars_vertex>
  7821. uniform float linewidth;
  7822. uniform vec2 resolution;
  7823. attribute vec3 instanceStart;
  7824. attribute vec3 instanceEnd;
  7825. attribute vec3 instanceColorStart;
  7826. attribute vec3 instanceColorEnd;
  7827. #ifdef WORLD_UNITS
  7828. varying vec4 worldPos;
  7829. varying vec3 worldStart;
  7830. varying vec3 worldEnd;
  7831. #ifdef USE_DASH
  7832. varying vec2 vUv;
  7833. #endif
  7834. #else
  7835. varying vec2 vUv;
  7836. #endif
  7837. #ifdef USE_DASH
  7838. uniform float dashScale;
  7839. attribute float instanceDistanceStart;
  7840. attribute float instanceDistanceEnd;
  7841. varying float vLineDistance;
  7842. #endif
  7843. void trimSegment( const in vec4 start, inout vec4 end ) {
  7844. // trim end segment so it terminates between the camera plane and the near plane
  7845. // conservative estimate of the near plane
  7846. float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
  7847. float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
  7848. float nearEstimate = - 0.5 * b / a;
  7849. float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
  7850. end.xyz = mix( start.xyz, end.xyz, alpha );
  7851. }
  7852. void main() {
  7853. #ifdef USE_COLOR
  7854. vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
  7855. #endif
  7856. #ifdef USE_DASH
  7857. vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
  7858. vUv = uv;
  7859. #endif
  7860. float aspect = resolution.x / resolution.y;
  7861. // camera space
  7862. vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
  7863. vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
  7864. #ifdef WORLD_UNITS
  7865. worldStart = start.xyz;
  7866. worldEnd = end.xyz;
  7867. #else
  7868. vUv = uv;
  7869. #endif
  7870. // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
  7871. // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
  7872. // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
  7873. // perhaps there is a more elegant solution -- WestLangley
  7874. bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
  7875. if ( perspective ) {
  7876. if ( start.z < 0.0 && end.z >= 0.0 ) {
  7877. trimSegment( start, end );
  7878. } else if ( end.z < 0.0 && start.z >= 0.0 ) {
  7879. trimSegment( end, start );
  7880. }
  7881. }
  7882. // clip space
  7883. vec4 clipStart = projectionMatrix * start;
  7884. vec4 clipEnd = projectionMatrix * end;
  7885. // ndc space
  7886. vec3 ndcStart = clipStart.xyz / clipStart.w;
  7887. vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
  7888. // direction
  7889. vec2 dir = ndcEnd.xy - ndcStart.xy;
  7890. // account for clip-space aspect ratio
  7891. dir.x *= aspect;
  7892. dir = normalize( dir );
  7893. #ifdef WORLD_UNITS
  7894. // get the offset direction as perpendicular to the view vector
  7895. vec3 worldDir = normalize( end.xyz - start.xyz );
  7896. vec3 offset;
  7897. if ( position.y < 0.5 ) {
  7898. offset = normalize( cross( start.xyz, worldDir ) );
  7899. } else {
  7900. offset = normalize( cross( end.xyz, worldDir ) );
  7901. }
  7902. // sign flip
  7903. if ( position.x < 0.0 ) offset *= - 1.0;
  7904. float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
  7905. // don't extend the line if we're rendering dashes because we
  7906. // won't be rendering the endcaps
  7907. #ifndef USE_DASH
  7908. // extend the line bounds to encompass endcaps
  7909. start.xyz += - worldDir * linewidth * 0.5;
  7910. end.xyz += worldDir * linewidth * 0.5;
  7911. // shift the position of the quad so it hugs the forward edge of the line
  7912. offset.xy -= dir * forwardOffset;
  7913. offset.z += 0.5;
  7914. #endif
  7915. // endcaps
  7916. if ( position.y > 1.0 || position.y < 0.0 ) {
  7917. offset.xy += dir * 2.0 * forwardOffset;
  7918. }
  7919. // adjust for linewidth
  7920. offset *= linewidth * 0.5;
  7921. // set the world position
  7922. worldPos = ( position.y < 0.5 ) ? start : end;
  7923. worldPos.xyz += offset;
  7924. // project the worldpos
  7925. vec4 clip = projectionMatrix * worldPos;
  7926. // shift the depth of the projected points so the line
  7927. // segments overlap neatly
  7928. vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
  7929. clip.z = clipPose.z * clip.w;
  7930. #else
  7931. vec2 offset = vec2( dir.y, - dir.x );
  7932. // undo aspect ratio adjustment
  7933. dir.x /= aspect;
  7934. offset.x /= aspect;
  7935. // sign flip
  7936. if ( position.x < 0.0 ) offset *= - 1.0;
  7937. // endcaps
  7938. if ( position.y < 0.0 ) {
  7939. offset += - dir;
  7940. } else if ( position.y > 1.0 ) {
  7941. offset += dir;
  7942. }
  7943. // adjust for linewidth
  7944. offset *= linewidth;
  7945. // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
  7946. offset /= resolution.y;
  7947. // select end
  7948. vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
  7949. // back to clip space
  7950. offset *= clip.w;
  7951. clip.xy += offset;
  7952. #endif
  7953. gl_Position = clip;
  7954. vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
  7955. #include <logdepthbuf_vertex>
  7956. #include <clipping_planes_vertex>
  7957. #include <fog_vertex>
  7958. }
  7959. `,fragmentShader:`
  7960. uniform vec3 diffuse;
  7961. uniform float opacity;
  7962. uniform float linewidth;
  7963. #ifdef USE_DASH
  7964. uniform float dashOffset;
  7965. uniform float dashSize;
  7966. uniform float gapSize;
  7967. #endif
  7968. varying float vLineDistance;
  7969. #ifdef WORLD_UNITS
  7970. varying vec4 worldPos;
  7971. varying vec3 worldStart;
  7972. varying vec3 worldEnd;
  7973. #ifdef USE_DASH
  7974. varying vec2 vUv;
  7975. #endif
  7976. #else
  7977. varying vec2 vUv;
  7978. #endif
  7979. #include <common>
  7980. #include <color_pars_fragment>
  7981. #include <fog_pars_fragment>
  7982. #include <logdepthbuf_pars_fragment>
  7983. #include <clipping_planes_pars_fragment>
  7984. vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
  7985. float mua;
  7986. float mub;
  7987. vec3 p13 = p1 - p3;
  7988. vec3 p43 = p4 - p3;
  7989. vec3 p21 = p2 - p1;
  7990. float d1343 = dot( p13, p43 );
  7991. float d4321 = dot( p43, p21 );
  7992. float d1321 = dot( p13, p21 );
  7993. float d4343 = dot( p43, p43 );
  7994. float d2121 = dot( p21, p21 );
  7995. float denom = d2121 * d4343 - d4321 * d4321;
  7996. float numer = d1343 * d4321 - d1321 * d4343;
  7997. mua = numer / denom;
  7998. mua = clamp( mua, 0.0, 1.0 );
  7999. mub = ( d1343 + d4321 * ( mua ) ) / d4343;
  8000. mub = clamp( mub, 0.0, 1.0 );
  8001. return vec2( mua, mub );
  8002. }
  8003. void main() {
  8004. #include <clipping_planes_fragment>
  8005. #ifdef USE_DASH
  8006. if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
  8007. if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
  8008. #endif
  8009. float alpha = opacity;
  8010. #ifdef WORLD_UNITS
  8011. // Find the closest points on the view ray and the line segment
  8012. vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
  8013. vec3 lineDir = worldEnd - worldStart;
  8014. vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
  8015. vec3 p1 = worldStart + lineDir * params.x;
  8016. vec3 p2 = rayEnd * params.y;
  8017. vec3 delta = p1 - p2;
  8018. float len = length( delta );
  8019. float norm = len / linewidth;
  8020. #ifndef USE_DASH
  8021. #ifdef USE_ALPHA_TO_COVERAGE
  8022. float dnorm = fwidth( norm );
  8023. alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
  8024. #else
  8025. if ( norm > 0.5 ) {
  8026. discard;
  8027. }
  8028. #endif
  8029. #endif
  8030. #else
  8031. #ifdef USE_ALPHA_TO_COVERAGE
  8032. // artifacts appear on some hardware if a derivative is taken within a conditional
  8033. float a = vUv.x;
  8034. float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
  8035. float len2 = a * a + b * b;
  8036. float dlen = fwidth( len2 );
  8037. if ( abs( vUv.y ) > 1.0 ) {
  8038. alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
  8039. }
  8040. #else
  8041. if ( abs( vUv.y ) > 1.0 ) {
  8042. float a = vUv.x;
  8043. float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
  8044. float len2 = a * a + b * b;
  8045. if ( len2 > 1.0 ) discard;
  8046. }
  8047. #endif
  8048. #endif
  8049. vec4 diffuseColor = vec4( diffuse, alpha );
  8050. #include <logdepthbuf_fragment>
  8051. #include <color_fragment>
  8052. gl_FragColor = vec4( diffuseColor.rgb, alpha );
  8053. #include <tonemapping_fragment>
  8054. #include <colorspace_fragment>
  8055. #include <fog_fragment>
  8056. #include <premultiplied_alpha_fragment>
  8057. }
  8058. `};class CW extends Ku{constructor(e){super({type:"LineMaterial",uniforms:ik.clone(Oa.line.uniforms),vertexShader:Oa.line.vertexShader,fragmentShader:Oa.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const B5=new $s,Ey=new Ae;class NW extends v_e{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Di([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Di([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new C3(n,6,1);return this.setAttribute("instanceStart",new Pu(i,3,0)),this.setAttribute("instanceEnd",new Pu(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new C3(n,6,1);return this.setAttribute("instanceColorStart",new Pu(i,3,0)),this.setAttribute("instanceColorEnd",new Pu(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new d_e(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new $s);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),B5.setFromBufferAttribute(n),this.boundingBox.union(B5))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Wo),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)Ey.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(Ey)),Ey.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(Ey));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const H5=new Ae,V5=new Ae,Ir=new $n,jr=new $n,ko=new $n,WT=new Ae,qT=new Jn,Ur=new b_e,$5=new Ae,Ay=new $s,Ty=new Wo,Do=new $n;let Oo,Xd;function G5(t,e,n){return Do.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Do.multiplyScalar(1/Do.w),Do.x=Xd/n.width,Do.y=Xd/n.height,Do.applyMatrix4(t.projectionMatrixInverse),Do.multiplyScalar(1/Do.w),Math.abs(Math.max(Do.x,Do.y))}class L_e extends vo{constructor(e=new NW,n=new CW({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)H5.fromBufferAttribute(n,s),V5.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+H5.distanceTo(V5);const a=new C3(r,2,1);return e.setAttribute("instanceDistanceStart",new Pu(a,1,0)),e.setAttribute("instanceDistanceEnd",new Pu(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;Oo=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,u;Xd=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),Ty.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*Xd:c=G5(r,Math.max(r.near,Ty.distanceToPoint(Oo.origin)),l.resolution),Ty.radius+=c,Oo.intersectsSphere(Ty)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),Ay.copy(o.boundingBox).applyMatrix4(s),i?u=.5*Xd:u=G5(r,Math.max(r.near,Ay.distanceToPoint(Oo.origin)),l.resolution),Ay.expandByScalar(u),Oo.intersectsBox(Ay)!==!1&&(i?(function(f,m){const g=f.matrixWorld,b=f.geometry,y=b.attributes.instanceStart,v=b.attributes.instanceEnd;for(let x=0,M=Math.min(b.instanceCount,y.count);x<M;x++){Ur.start.fromBufferAttribute(y,x),Ur.end.fromBufferAttribute(v,x),Ur.applyMatrix4(g);const w=new Ae,A=new Ae;Oo.distanceSqToSegment(Ur.start,Ur.end,A,w),A.distanceTo(w)<.5*Xd&&m.push({point:A,pointOnLine:w,distance:Oo.origin.distanceTo(A),object:f,face:null,faceIndex:x,uv:null,uv1:null})}})(this,n):(function(f,m,g){const b=m.projectionMatrix,y=f.material.resolution,v=f.matrixWorld,x=f.geometry,M=x.attributes.instanceStart,w=x.attributes.instanceEnd,A=Math.min(x.instanceCount,M.count),T=-m.near;Oo.at(1,ko),ko.w=1,ko.applyMatrix4(m.matrixWorldInverse),ko.applyMatrix4(b),ko.multiplyScalar(1/ko.w),ko.x*=y.x/2,ko.y*=y.y/2,ko.z=0,WT.copy(ko),qT.multiplyMatrices(m.matrixWorldInverse,v);for(let R=0,N=A;R<N;R++){if(Ir.fromBufferAttribute(M,R),jr.fromBufferAttribute(w,R),Ir.w=1,jr.w=1,Ir.applyMatrix4(qT),jr.applyMatrix4(qT),Ir.z>T&&jr.z>T)continue;if(Ir.z>T){const I=Ir.z-jr.z,W=(Ir.z-T)/I;Ir.lerp(jr,W)}else if(jr.z>T){const I=jr.z-Ir.z,W=(jr.z-T)/I;jr.lerp(Ir,W)}Ir.applyMatrix4(b),jr.applyMatrix4(b),Ir.multiplyScalar(1/Ir.w),jr.multiplyScalar(1/jr.w),Ir.x*=y.x/2,Ir.y*=y.y/2,jr.x*=y.x/2,jr.y*=y.y/2,Ur.start.copy(Ir),Ur.start.z=0,Ur.end.copy(jr),Ur.end.z=0;const j=Ur.closestPointToPointParameter(WT,!0);Ur.at(j,$5);const C=oW.lerp(Ir.z,jr.z,j),k=C>=-1&&C<=1,F=WT.distanceTo($5)<.5*Xd;if(k&&F){Ur.start.fromBufferAttribute(M,R),Ur.end.fromBufferAttribute(w,R),Ur.start.applyMatrix4(v),Ur.end.applyMatrix4(v);const I=new Ae,W=new Ae;Oo.distanceSqToSegment(Ur.start,Ur.end,W,I),g.push({point:W,pointOnLine:I,distance:Oo.origin.distanceTo(W),object:f,face:null,faceIndex:R,uv:null,uv1:null})}}})(this,r,n)))}}class I_e extends rw{constructor(e,n,i,r,a=4473924,s=8947848){a=new zt(a),s=new zt(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let u=0;for(let m=-1*(e=o*n/2);m<=e;m+=n){l.push(m,0,-1*i,m,0,i);const g=m===0?a:s;g.toArray(c,u),u+=3,g.toArray(c,u),u+=3,g.toArray(c,u),u+=3,g.toArray(c,u),u+=3}for(let m=-1*i;m<=i;m+=r){l.push(-1*e,0,m,e,0,m);const g=m===0?a:s;g.toArray(c,u),u+=3,g.toArray(c,u),u+=3,g.toArray(c,u),u+=3,g.toArray(c,u),u+=3}const f=new aa;f.setAttribute("position",new Di(l,3)),f.setAttribute("color",new Di(c,3)),super(f,new L0({vertexColors:!0,toneMapped:!1}))}}function j_e(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new aa,u=[];return u.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Di(u,3)),c})(t,e,n),a=new rw(r,new h_e({color:new zt(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var gx=function(){var t=0,e=document.createElement("div");function n(u){return e.appendChild(u.dom),u}function i(u){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===u?"block":"none";t=u}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(u){u.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new gx.Panel("FPS","#0ff","#002")),l=n(new gx.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new gx.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var u=(performance||Date).now();if(l.update(u-r,200),u>=a+1e3&&(o.update(1e3*s/(u-a),100),a=u,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return u},update:function(){r=this.end()},domElement:e,setMode:i}};gx.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,u=2*s,f=3*s,m=15*s,g=74*s,b=30*s,y=document.createElement("canvas");y.width=o,y.height=l,y.style.cssText="width:80px;height:48px";var v=y.getContext("2d");return v.font="bold "+9*s+"px Helvetica,Arial,sans-serif",v.textBaseline="top",v.fillStyle=n,v.fillRect(0,0,o,l),v.fillStyle=e,v.fillText(t,c,u),v.fillRect(f,m,g,b),v.fillStyle=n,v.globalAlpha=.9,v.fillRect(f,m,g,b),{dom:y,update:function(x,M){i=Math.min(i,x),r=Math.max(r,x),v.fillStyle=n,v.globalAlpha=1,v.fillRect(0,0,o,m),v.fillStyle=e,v.fillText(a(x)+" "+t+" ("+a(i)+"-"+a(r)+")",c,u),v.drawImage(y,f+s,m,g-s,b,f,m,g-s,b),v.fillRect(f+g-s,m,s,b),v.fillStyle=n,v.globalAlpha=.9,v.fillRect(f+g-s,m,s,a((1-x/M)*b))}}};var U_e=gx;class W5{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new J_,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new J_,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class F_e extends aa{constructor(e=[new Ae],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ae,s=new Ae,o=new qt,l=[],c=[],u=[],f=[];function m(g){const[b,y,v]=(function(x){const M=e[x],w=new Ae,A=new Ae,T=new Ae,R=new Ae;w.copy(M).sub(e[x-1]||M).normalize().add((e[x+1]||M).clone().sub(M).normalize()).normalize();let N=Number.MAX_VALUE;const j=Math.abs(w.x),C=Math.abs(w.y),k=Math.abs(w.z);return j<=N&&(N=j,A.set(1,0,0)),C<=N&&(N=C,A.set(0,1,0)),k<=N&&A.set(0,0,1),R.crossVectors(w,A).normalize(),A.crossVectors(w,R),T.crossVectors(w,A),[M,A,T]})(g);for(let x=0;x<=r;x++){const M=x/r*Math.PI*2,w=Math.sin(M),A=-Math.cos(M);s.x=A*y.x+w*v.x,s.y=A*y.y+w*v.y,s.z=A*y.z+w*v.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=b.x+n*s.x*.5,a.y=b.y+n*s.y*.5,a.z=b.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let g=0;g<e.length;g++)m(g);m(closed===!1?e.length-1:0),(function(){for(let g=0;g<e.length;g++)for(let b=0;b<=r;b++)o.x=g/e.length,o.y=b/r,u.push(o.x,o.y)})(),(function(){for(let g=1;g<e.length;g++)for(let b=1;b<=r;b++){const y=(r+1)*(g-1)+(b-1),v=(r+1)*g+(b-1),x=(r+1)*g+b,M=(r+1)*(g-1)+b;f.push(y,v,M),f.push(v,x,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Di(l,3)),this.setAttribute("normal",new Di(c,3)),this.setAttribute("uv",new Di(u,2))}}class xx{static get initial(){const e=new xx;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const XT={h:0,s:0,l:0};class Rp{constructor(e){var n,i,r,a,s,o,l,c,u;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=xx.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=Rp.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new zt(14737632),this._travelColor=new zt(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new e1(this.minLayerThreshold),this.scene=new t_e,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new zt(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(u=e.devMode)!==null&&u!==void 0?u:this.devMode,this.stats=this.devMode?new U_e:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new zt(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new zt(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new zt(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[g,b]of Object.entries(e.toolColors))this._toolColors[parseInt(g)]=new zt(b)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+JS),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new T3({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const g=document.getElementById(this.targetId);if(!g)throw new Error("Unable to find element "+this.targetId);this.renderer=new T3({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,g.appendChild(this.canvas)}this.camera=new as(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,m=.8*f;this.scene.fog=new sk(this._backgroundColor,m,f),this.resize(),this.controls=new O_e(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new zt(i)}else this._extrusionColor=new zt(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?Rp.defaultExtrusionColor:this._extrusionColor instanceof zt?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:Rp.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new zt(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new zt(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new zt(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new zt(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new y_e(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new x_e(13421772,.3*Math.PI),n=new g_e(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new rx;return n.name=e,n.quaternion.setFromEuler(new D0(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=xx.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return $T(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const u=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:u.height};for(const m of u.commands)if(m.gcode!="g20"){if(m.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const g=m;this.state.t=g.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(m.gcode)>-1){const g=m,b={x:(n=g.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=g.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=g.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=g.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=g.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=g.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=g.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const y=((c=g.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(m.gcode)>-1;(b.x!=this.state.x||b.y!=this.state.y||b.z!=this.state.z)&&(y&&this.renderExtrusion||!y&&this.renderTravel)&&(m.gcode=="g2"||m.gcode=="g3"||m.gcode=="g02"||m.gcode=="g03"?this.addArcSegment(f,this.state,b,y,m.gcode=="g2"||m.gcode=="g02"):this.addLineSegment(f,this.state,b,y))}this.state.x=b.x,this.state.y=b.y,this.state.z=b.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(XT),a=new zt().setHSL(XT.h,XT.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new I_e(this.buildVolume.x,10,this.buildVolume.y,10));const e=j_e(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new e1(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=xx.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,u=i.x,f=i.y,m=i.z;let g=i.r,b=i.i,y=i.j;if(g){const H=u-o,V=f-l,$=Math.sqrt(Math.pow(H/2,2)+Math.pow(V/2,2));g=Math.max(g,$);const K=Math.pow(H,2)+Math.pow(V,2),Y=Math.pow(g,2)-K/4;let se=Math.sqrt(Y/K);(a&&g<0||!a&&g>0)&&(se=-se),b=H/2+V*se,y=V/2-H*se}const v=o==u&&l==f,x=o+b,M=l+y,w=Math.sqrt(b*b+y*y),A=Math.atan2(-y,-b),T=Math.atan2(f-M,u-x);let R;v?R=2*Math.PI:(R=a?A-T:T-A,R<0&&(R+=2*Math.PI));let N=w*R/1.8;this.inches&&(N*=25),N<1&&(N=1);let j=R/N;j*=a?-1:1;const C=[];C.push({x:o,y:l,z:c});const k=(c-m)/N;let F=o,I=l,W=c,O=A;for(let H=0;H<N-1;H++)O+=j,F=x+w*Math.cos(O),I=M+w*Math.sin(O),W+=k,C.push({x:F,y:I,z:W});C.push({x:i.x,y:i.y,z:i.z});for(let H=0;H<C.length-1;H++)s.push(C[H].x,C[H].y,C[H].z,C[H+1].x,C[H+1].y,C[H+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new aa;r.setAttribute("position",new Di(e,3)),this.disposables.push(r);const a=new L0({color:n});this.disposables.push(a);const s=new rw(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ae(o[0],o[1],o[2]),c=new Ae(o[3],o[4],o[5]),u=new Ae(o[6],o[7],o[8]);r.push(l),c.equals(u)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new F_e(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new NW;this.disposables.push(r);const a=new CW({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new L_e(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. 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in e)n[r]=e[r];n.nodes=zr.from(e.nodes),n.marks=zr.from(e.marks||{}),this.nodes=Y5.compile(this.spec.nodes,this),this.marks=aw.compile(this.spec.marks,this);let i=Object.create(null);for(let r in this.nodes){if(r in this.marks)throw new RangeError(r+" can not be both a node and a mark");let a=this.nodes[r],s=a.spec.content||"",o=a.spec.marks;if(a.contentMatch=i[s]||(i[s]=Nf.parse(s,this.nodes)),a.inlineContent=a.contentMatch.inlineContent,a.spec.linebreakReplacement){if(this.linebreakReplacement)throw new RangeError("Multiple linebreak nodes defined");if(!a.isInline||!a.isLeaf)throw new RangeError("Linebreak replacement nodes must be inline leaf nodes");this.linebreakReplacement=a}a.markSet=o=="_"?null:o?Z5(this,o.split(" ")):o==""||!a.inlineContent?[]:null}for(let r in this.marks){let a=this.marks[r],s=a.spec.excludes;a.excluded=s==null?[a]:s==""?[]:Z5(this,s.split(" "))}this.nodeFromJSON=r=>zu.fromJSON(this,r),this.markFromJSON=r=>Kn.fromJSON(this,r),this.topNodeType=this.nodes[this.spec.topNode||"doc"],this.cached.wrappings=Object.create(null)}node(e,n=null,i,r){if(typeof e=="string")e=this.nodeType(e);else if(e instanceof Y5){if(e.schema!=this)throw new RangeError("Node type from different schema used ("+e.name+")")}else throw new RangeError("Invalid node type: "+e);return e.createChecked(n,i,r)}text(e,n){let i=this.nodes.text;return new a1(i,i.defaultAttrs,e,Kn.setFrom(n))}mark(e,n){return typeof e=="string"&&(e=this.marks[e]),e.create(n)}nodeType(e){let n=this.nodes[e];if(!n)throw new RangeError("Unknown node type: "+e);return n}}function Z5(t,e){let n=[];for(let i=0;i<e.length;i++){let r=e[i],a=t.marks[r],s=a;if(a)n.push(a);else for(let o in t.marks){let l=t.marks[o];(r=="_"||l.spec.group&&l.spec.group.split(" ").indexOf(r)>-1)&&n.push(s=l)}if(!s)throw new SyntaxError("Unknown mark type: '"+e[i]+"'")}return n}function v1e(t){return t.tag!=null}function b1e(t){return t.style!=null}let bx=class D3{constructor(e,n){this.schema=e,this.rules=n,this.tags=[],this.styles=[];let i=this.matchedStyles=[];n.forEach(r=>{if(v1e(r))this.tags.push(r);else if(b1e(r)){let a=/[^=]*/.exec(r.style)[0];i.indexOf(a)<0&&i.push(a),this.styles.push(r)}}),this.normalizeLists=!this.tags.some(r=>{if(!/^(ul|ol)\b/.test(r.tag)||!r.node)return!1;let a=e.nodes[r.node];return a.contentMatch.matchType(a)})}parse(e,n={}){let i=new J5(this,n,!1);return i.addAll(e,Kn.none,n.from,n.to),i.finish()}parseSlice(e,n={}){let i=new J5(this,n,!0);return i.addAll(e,Kn.none,n.from,n.to),Et.maxOpen(i.finish())}matchTag(e,n,i){for(let r=i?this.tags.indexOf(i)+1:0;r<this.tags.length;r++){let a=this.tags[r];if(S1e(e,a.tag)&&(a.namespace===void 0||e.namespaceURI==a.namespace)&&(!a.context||n.matchesContext(a.context))){if(a.getAttrs){let s=a.getAttrs(e);if(s===!1)continue;a.attrs=s||void 0}return a}}}matchStyle(e,n,i,r){for(let a=r?this.styles.indexOf(r)+1:0;a<this.styles.length;a++){let s=this.styles[a],o=s.style;if(!(o.indexOf(e)!=0||s.context&&!i.matchesContext(s.context)||o.length>e.length&&(o.charCodeAt(e.length)!=61||o.slice(e.length+1)!=n))){if(s.getAttrs){let l=s.getAttrs(n);if(l===!1)continue;s.attrs=l||void 0}return s}}}static schemaRules(e){let n=[];function i(r){let a=r.priority==null?50:r.priority,s=0;for(;s<n.length;s++){let o=n[s];if((o.priority==null?50:o.priority)<a)break}n.splice(s,0,r)}for(let r in e.marks){let a=e.marks[r].spec.parseDOM;a&&a.forEach(s=>{i(s=eB(s)),s.mark||s.ignore||s.clearMark||(s.mark=r)})}for(let r in e.nodes){let a=e.nodes[r].spec.parseDOM;a&&a.forEach(s=>{i(s=eB(s)),s.node||s.ignore||s.mark||(s.node=r)})}return n}static fromSchema(e){return e.cached.domParser||(e.cached.domParser=new D3(e,D3.schemaRules(e)))}};const WW={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},y1e={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},qW={ol:!0,ul:!0},Jx=1,O3=2,yx=4;function Q5(t,e,n){return e!=null?(e?Jx:0)|(e==="full"?O3:0):t&&t.whitespace=="pre"?Jx|O3:n&~yx}class Ny{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=Kn.none,this.match=a||(s&yx?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(ft.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&Jx)){let i=this.content[this.content.length-1],r;if(i&&i.isText&&(r=/[ \t\r\n\u000c]+$/.exec(i.text))){let a=i;i.text.length==r[0].length?this.content.pop():this.content[this.content.length-1]=a.withText(a.text.slice(0,a.text.length-r[0].length))}}let n=ft.from(this.content);return!e&&this.match&&(n=n.append(this.match.fillBefore(ft.empty,!0))),this.type?this.type.create(this.attrs,n,this.marks):n}inlineContext(e){return this.type?this.type.inlineContent:this.content.length?this.content[0].isInline:e.parentNode&&!WW.hasOwnProperty(e.parentNode.nodeName.toLowerCase())}}class J5{constructor(e,n,i){this.parser=e,this.options=n,this.isOpen=i,this.open=0,this.localPreserveWS=!1;let r=n.topNode,a,s=Q5(null,n.preserveWhitespace,0)|(i?yx:0);r?a=new Ny(r.type,r.attrs,Kn.none,!0,n.topMatch||r.type.contentMatch,s):i?a=new Ny(null,null,Kn.none,!0,null,s):a=new Ny(e.schema.topNodeType,null,Kn.none,!0,null,s),this.nodes=[a],this.find=n.findPositions,this.needsBlock=!1}get top(){return this.nodes[this.open]}addDOM(e,n){e.nodeType==3?this.addTextNode(e,n):e.nodeType==1&&this.addElement(e,n)}addTextNode(e,n){let i=e.nodeValue,r=this.top,a=r.options&O3?"full":this.localPreserveWS||(r.options&Jx)>0,{schema:s}=this.parser;if(a==="full"||r.inlineContext(e)||/[^ \t\r\n\u000c]/.test(i)){if(a)if(a==="full")i=i.replace(/\r\n?/g,`
  8061. `);else if(s.linebreakReplacement&&/[\r\n]/.test(i)&&this.top.findWrapping(s.linebreakReplacement.create())){let o=i.split(/\r?\n|\r/);for(let l=0;l<o.length;l++)l&&this.insertNode(s.linebreakReplacement.create(),n,!0),o[l]&&this.insertNode(s.text(o[l]),n,!/\S/.test(o[l]));i=""}else i=i.replace(/\r?\n|\r/g," ");else if(i=i.replace(/[ \t\r\n\u000c]+/g," "),/^[ \t\r\n\u000c]/.test(i)&&this.open==this.nodes.length-1){let o=r.content[r.content.length-1],l=e.previousSibling;(!o||l&&l.nodeName=="BR"||o.isText&&/[ \t\r\n\u000c]$/.test(o.text))&&(i=i.slice(1))}i&&this.insertNode(s.text(i),n,!/\S/.test(i)),this.findInText(e)}else this.findInside(e)}addElement(e,n,i){let r=this.localPreserveWS,a=this.top;(e.tagName=="PRE"||/pre/.test(e.style&&e.style.whiteSpace))&&(this.localPreserveWS=!0);let s=e.nodeName.toLowerCase(),o;qW.hasOwnProperty(s)&&this.parser.normalizeLists&&_1e(e);let l=this.options.ruleFromNode&&this.options.ruleFromNode(e)||(o=this.parser.matchTag(e,this,i));e:if(l?l.ignore:y1e.hasOwnProperty(s))this.findInside(e),this.ignoreFallback(e,n);else if(!l||l.skip||l.closeParent){l&&l.closeParent?this.open=Math.max(0,this.open-1):l&&l.skip.nodeType&&(e=l.skip);let c,u=this.needsBlock;if(WW.hasOwnProperty(s))a.content.length&&a.content[0].isInline&&this.open&&(this.open--,a=this.top),c=!0,a.type||(this.needsBlock=!0);else if(!e.firstChild){this.leafFallback(e,n);break e}let f=l&&l.skip?n:this.readStyles(e,n);f&&this.addAll(e,f),c&&this.sync(a),this.needsBlock=u}else{let c=this.readStyles(e,n);c&&this.addElementByRule(e,l,c,l.consuming===!1?o:void 0)}this.localPreserveWS=r}leafFallback(e,n){e.nodeName=="BR"&&this.top.type&&this.top.type.inlineContent&&this.addTextNode(e.ownerDocument.createTextNode(`
  8062. `),n)}ignoreFallback(e,n){e.nodeName=="BR"&&(!this.top.type||!this.top.type.inlineContent)&&this.findPlace(this.parser.schema.text("-"),n,!0)}readStyles(e,n){let i=e.style;if(i&&i.length)for(let r=0;r<this.parser.matchedStyles.length;r++){let a=this.parser.matchedStyles[r],s=i.getPropertyValue(a);if(s)for(let o=void 0;;){let l=this.parser.matchStyle(a,s,this,o);if(!l)break;if(l.ignore)return null;if(l.clearMark?n=n.filter(c=>!l.clearMark(c)):n=n.concat(this.parser.schema.marks[l.mark].create(l.attrs)),l.consuming===!1)o=l;else break}}return n}addElementByRule(e,n,i,r){let a,s;if(n.node)if(s=this.parser.schema.nodes[n.node],s.isLeaf)this.insertNode(s.create(n.attrs),i,e.nodeName=="BR")||this.leafFallback(e,i);else{let l=this.enter(s,n.attrs||null,i,n.preserveWhitespace);l&&(a=!0,i=l)}else{let l=this.parser.schema.marks[n.mark];i=i.concat(l.create(n.attrs))}let o=this.top;if(s&&s.isLeaf)this.findInside(e);else if(r)this.addElement(e,i,r);else if(n.getContent)this.findInside(e),n.getContent(e,this.parser.schema).forEach(l=>this.insertNode(l,i,!1));else{let l=e;typeof n.contentElement=="string"?l=e.querySelector(n.contentElement):typeof n.contentElement=="function"?l=n.contentElement(e):n.contentElement&&(l=n.contentElement),this.findAround(e,l,!0),this.addAll(l,i),this.findAround(e,l,!1)}a&&this.sync(o)&&this.open--}addAll(e,n,i,r){let a=i||0;for(let s=i?e.childNodes[i]:e.firstChild,o=r==null?null:e.childNodes[r];s!=o;s=s.nextSibling,++a)this.findAtPoint(e,a),this.addDOM(s,n);this.findAtPoint(e,a)}findPlace(e,n,i){let r,a;for(let s=this.open,o=0;s>=0;s--){let l=this.nodes[s],c=l.findWrapping(e);if(c&&(!r||r.length>c.length+o)&&(r=c,a=l,!c.length))break;if(l.solid){if(i)break;o+=2}}if(!r)return null;this.sync(a);for(let s=0;s<r.length;s++)n=this.enterInner(r[s],null,n,!1);return n}insertNode(e,n,i){if(e.isInline&&this.needsBlock&&!this.top.type){let a=this.textblockFromContext();a&&(n=this.enterInner(a,null,n))}let r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=Kn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):tB(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=Q5(e,a,s.options);s.options&yx&&s.content.length==0&&(o|=yx);let l=Kn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):tB(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new Ny(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=Jx)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let u=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!u||u.name!=c&&!u.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function _1e(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&qW.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function S1e(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function eB(t){let e={};for(let n in t)e[n]=t[n];return e}function tB(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:u}=o.edge(l);if(c==e||a.indexOf(u)<0&&s(u))return!0}};if(s(r.contentMatch))return!0}}class $f{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=YT(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],u=this.serializeMark(c,s.isInline,n);u&&(a.push([c,r]),r.appendChild(u.dom),r=u.contentDOM||u.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=v_(YT(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&v_(YT(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return v_(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new $f(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=nB(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return nB(e.marks)}}function nB(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function YT(t){return t.document||window.document}const iB=new WeakMap;function w1e(t){let e=iB.get(t);return e===void 0&&iB.set(t,e=M1e(t)),e}function M1e(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function v_(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=w1e(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. This may be an attempted cross site scripting attack.");let s=r.indexOf(" ");s>0&&(n=r.slice(0,s),r=r.slice(s+1));let o,l=n?t.createElementNS(n,r):t.createElement(r),c=e[1],u=1;if(c&&typeof c=="object"&&c.nodeType==null&&!Array.isArray(c)){u=2;for(let f in c)if(c[f]!=null){let m=f.indexOf(" ");m>0?l.setAttributeNS(f.slice(0,m),f.slice(m+1),c[f]):f=="style"&&l.style?l.style.cssText=c[f]:l.setAttribute(f,c[f])}}for(let f=u;f<e.length;f++){let m=e[f];if(m===0){if(f<e.length-1||f>u)throw new RangeError("Content hole must be the only child of its parent node");return{dom:l,contentDOM:l}}else{let{dom:g,contentDOM:b}=v_(t,m,n,i);if(l.appendChild(g),b){if(o)throw new RangeError("Multiple content holes");o=b}}}return{dom:l,contentDOM:o}}const XW=65535,KW=Math.pow(2,16);function E1e(t,e){return t+e*KW}function rB(t){return t&XW}function A1e(t){return(t-(t&XW))/KW}const YW=1,ZW=2,b_=4,QW=8;class L3{constructor(e,n,i){this.pos=e,this.delInfo=n,this.recover=i}get deleted(){return(this.delInfo&QW)>0}get deletedBefore(){return(this.delInfo&(YW|b_))>0}get deletedAfter(){return(this.delInfo&(ZW|b_))>0}get deletedAcross(){return(this.delInfo&b_)>0}}class ss{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&ss.empty)return ss.empty}recover(e){let n=0,i=rB(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+A1e(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],u=this.ranges[o+s],f=l+c;if(e<=f){let m=c?e==l?-1:e==f?1:n:n,g=l+r+(m<0?0:u);if(i)return g;let b=e==(n<0?l:f)?null:E1e(o/3,e-l),y=e==l?ZW:e==f?YW:b_;return(n<0?e!=l:e!=f)&&(y|=QW),new L3(g,y,b)}r+=u-c}return i?e+r:new L3(e+r,0,null)}touches(e,n){let i=0,r=rB(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],u=l+c;if(e<=u&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],u=this.ranges[r+i];e(o,o+c,l,l+u),a+=u-c}}invert(){return new ss(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?ss.empty:new ss(e<0?[0,-e,0]:[0,0,e])}}ss.empty=new ss([]);class e0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new e0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new e0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new L3(e,r,null)}}const ZT=Object.create(null);let sa=class{getMap(){return ss.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=ZT[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in ZT)throw new RangeError("Duplicate use of step JSON ID "+e);return ZT[e]=n,n.prototype.jsonID=e,n}};class $i{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new $i(e,null)}static fail(e){return new $i(null,e)}static fromReplace(e,n,i,r){try{return $i.ok(e.replace(n,i,r))}catch(a){if(a instanceof n1)return $i.fail(a.message);throw a}}}function ck(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(ck(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return ft.fromArray(i)}class ku extends sa{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new Et(ck(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return $i.fromReplace(e,this.from,this.to,a)}invert(){return new bo(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new ku(n.pos,i.pos,this.mark)}merge(e){return e instanceof ku&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new ku(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new ku(n.from,n.to,e.markFromJSON(n.mark))}}sa.jsonID("addMark",ku);class bo extends sa{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new Et(ck(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return $i.fromReplace(e,this.from,this.to,i)}invert(){return new ku(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new bo(n.pos,i.pos,this.mark)}merge(e){return e instanceof bo&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new bo(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new bo(n.from,n.to,e.markFromJSON(n.mark))}}sa.jsonID("removeMark",bo);class Du extends sa{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return $i.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return $i.fromReplace(e,this.pos,this.pos+1,new Et(ft.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new Du(this.pos,n.marks[r]);return new Du(this.pos,this.mark)}}return new Rf(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Du(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new Du(n.pos,e.markFromJSON(n.mark))}}sa.jsonID("addNodeMark",Du);class Rf extends sa{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return $i.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return $i.fromReplace(e,this.pos,this.pos+1,new Et(ft.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new Du(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Rf(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new Rf(n.pos,e.markFromJSON(n.mark))}}sa.jsonID("removeNodeMark",Rf);class Er extends sa{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&I3(e,this.from,this.to)?$i.fail("Structure replace would overwrite content"):$i.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new ss([this.from,this.to-this.from,this.slice.size])}invert(e){return new Er(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new Er(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof Er)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?Et.empty:new Et(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new Er(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?Et.empty:new Et(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new Er(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new Er(n.from,n.to,Et.fromJSON(e,n.slice),!!n.structure)}}sa.jsonID("replace",Er);class Tr extends sa{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(I3(e,this.from,this.gapFrom)||I3(e,this.gapTo,this.to)))return $i.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return $i.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?$i.fromReplace(e,this.from,this.to,i):$i.fail("Content does not fit in gap")}getMap(){return new ss([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new Tr(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new Tr(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new Tr(n.from,n.to,n.gapFrom,n.gapTo,Et.fromJSON(e,n.slice),n.insert,!!n.structure)}}sa.jsonID("replaceAround",Tr);function I3(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function T1e(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,u)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&u.type.allowsMarkType(i.type)){let m=Math.max(c,e),g=Math.min(c+l.nodeSize,n),b=i.addToSet(f);for(let y=0;y<f.length;y++)f[y].isInSet(b)||(s&&s.to==m&&s.mark.eq(f[y])?s.to=g:r.push(s=new bo(m,g,f[y])));o&&o.to==m?o.to=g:a.push(o=new ku(m,g,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function C1e(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i instanceof aw){let c=s.marks,u;for(;u=i.isInSet(c);)(l||(l=[])).push(u),c=u.removeFromSet(c)}else i?i.isInSet(s.marks)&&(l=[i]):l=s.marks;if(l&&l.length){let c=Math.min(o+s.nodeSize,n);for(let u=0;u<l.length;u++){let f=l[u],m;for(let g=0;g<r.length;g++){let b=r[g];b.step==a-1&&f.eq(r[g].style)&&(m=b)}m?(m.to=c,m.step=a):r.push({style:f,from:Math.max(o,e),to:c,step:a})}}}),r.forEach(s=>t.step(new bo(s.from,s.to,s.style)))}function uk(t,e,n,i=n.contentMatch,r=!0){let a=t.doc.nodeAt(e),s=[],o=e+1;for(let l=0;l<a.childCount;l++){let c=a.child(l),u=o+c.nodeSize,f=i.matchType(c.type);if(!f)s.push(new Er(o,u,Et.empty));else{i=f;for(let m=0;m<c.marks.length;m++)n.allowsMarkType(c.marks[m].type)||t.step(new bo(o,u,c.marks[m]));if(r&&c.isText&&n.whitespace!="pre"){let m,g=/\r?\n|\r/g,b;for(;m=g.exec(c.text);)b||(b=new Et(ft.from(n.schema.text(" ",n.allowedMarks(c.marks))),0,0)),s.push(new Er(o+m.index,o+m.index+m[0].length,b))}}o=u}if(!i.validEnd){let l=i.fillBefore(ft.empty,!0);t.replace(o,o,new Et(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function N1e(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function Sm(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!N1e(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function R1e(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,u=ft.empty,f=0;for(let b=a,y=!1;b>n;b--)y||i.index(b)>0?(y=!0,u=ft.from(i.node(b).copy(u)),f++):l--;let m=ft.empty,g=0;for(let b=a,y=!1;b>n;b--)y||r.after(b+1)<r.end(b)?(y=!0,m=ft.from(r.node(b).copy(m)),g++):c++;t.step(new Tr(l,c,s,o,new Et(u.append(m),f,g),u.size-f,!0))}function dk(t,e,n=null,i=t){let r=P1e(t,e),a=r&&k1e(i,e);return a?r.map(aB).concat({type:e,attrs:n}).concat(a.map(aB)):null}function aB(t){return{type:t,attrs:null}}function P1e(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.contentMatchAt(i).findWrapping(e);if(!a)return null;let s=a.length?a[0]:e;return n.canReplaceWith(i,r,s)?a:null}function k1e(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.child(i),s=e.contentMatch.findWrapping(a.type);if(!s)return null;let l=(s.length?s[s.length-1]:e).contentMatch;for(let c=i;l&&c<r;c++)l=l.matchType(n.child(c).type);return!l||!l.validEnd?null:s}function D1e(t,e,n){let i=ft.empty;for(let s=n.length-1;s>=0;s--){if(i.size){let o=n[s].type.contentMatch.matchFragment(i);if(!o||!o.validEnd)throw new RangeError("Wrapper type given to Transform.wrap does not form valid content of its parent wrapper")}i=ft.from(n[s].type.create(n[s].attrs,i))}let r=e.start,a=e.end;t.step(new Tr(r,a,r,a,new Et(i,0,0),n.length,!0))}function O1e(t,e,n,i,r){if(!i.isTextblock)throw new RangeError("Type given to setBlockType should be a 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a=i.index(r);if(i.node(r).canReplaceWith(a,a,n))return i.before(r+1);if(a>0)return null}if(i.parentOffset==i.parent.content.size)for(let r=i.depth-1;r>=0;r--){let a=i.indexAfter(r);if(i.node(r).canReplaceWith(a,a,n))return i.after(r+1);if(a<i.node(r).childCount)return null}return null}function n7(t,e,n){let i=t.resolve(e);if(!n.content.size)return e;let r=n.content;for(let a=0;a<n.openStart;a++)r=r.firstChild.content;for(let a=1;a<=(n.openStart==0&&n.size?2:1);a++)for(let s=i.depth;s>=0;s--){let o=s==i.depth?0:i.pos<=(i.start(s+1)+i.end(s+1))/2?-1:1,l=i.index(s)+(o>0?1:0),c=i.node(s),u=!1;if(a==1)u=c.canReplace(l,l,r);else{let f=c.contentMatchAt(l).findWrapping(r.firstChild.type);u=f&&c.canReplaceWith(l,l,f[0])}if(u)return o==0?i.pos:o<0?i.before(s+1):i.after(s+1)}return null}function ow(t,e,n=e,i=Et.empty){if(e==n&&!i.size)return null;let r=t.resolve(e),a=t.resolve(n);return i7(r,a,i)?new Er(e,n,i):new B1e(r,a,i).fit()}function 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e=this.unplaced.openStart;for(let n=this.unplaced.content,i=0,r=this.unplaced.openEnd;i<e;i++){let a=n.firstChild;if(n.childCount>1&&(r=0),a.type.spec.isolating&&r<=i){e=i;break}n=a.content}for(let n=1;n<=2;n++)for(let i=n==1?e:this.unplaced.openStart;i>=0;i--){let r,a=null;i?(a=QT(this.unplaced.content,i-1).firstChild,r=a.content):r=this.unplaced.content;let s=r.firstChild;for(let o=this.depth;o>=0;o--){let{type:l,match:c}=this.frontier[o],u,f=null;if(n==1&&(s?c.matchType(s.type)||(f=c.fillBefore(ft.from(s),!1)):a&&l.compatibleContent(a.type)))return{sliceDepth:i,frontierDepth:o,parent:a,inject:f};if(n==2&&s&&(u=c.findWrapping(s.type)))return{sliceDepth:i,frontierDepth:o,parent:a,wrap:u};if(a&&c.matchType(a.type))break}}}openMore(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=QT(e,n);return!r.childCount||r.firstChild.isLeaf?!1:(this.unplaced=new 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o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],u=JT(e,o,c,l,!0);if(!u||u.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=sx(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=sx(this.placed,this.depth,ft.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(ft.empty,!0);n.childCount&&(this.placed=sx(this.placed,this.frontier.length,n))}}function ax(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(ax(t.firstChild.content,e-1,n)))}function sx(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(sx(t.lastChild.content,e-1,n)))}function QT(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function r7(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,r7(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(ft.empty,!0)))),t.copy(i)}function JT(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!H1e(n,a.content,s)?o:null}function H1e(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function V1e(t){return t.spec.defining||t.spec.definingForContent}function $1e(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(i7(r,a,i))return t.step(new Er(e,n,i));let s=s7(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let m=r.depth,g=r.pos-1;m>0;m--,g--){let b=r.node(m).type.spec;if(b.defining||b.definingAsContext||b.isolating)break;s.indexOf(m)>-1?o=m:r.before(m)==g&&s.splice(1,0,-m)}let l=s.indexOf(o),c=[],u=i.openStart;for(let m=i.content,g=0;;g++){let b=m.firstChild;if(c.push(b),g==i.openStart)break;m=b.content}for(let m=u-1;m>=0;m--){let g=c[m],b=V1e(g.type);if(b&&!g.sameMarkup(r.node(Math.abs(o)-1)))u=m;else if(b||!g.type.isTextblock)break}for(let m=i.openStart;m>=0;m--){let g=(m+u+1)%(i.openStart+1),b=c[g];if(b)for(let y=0;y<s.length;y++){let v=s[(y+l)%s.length],x=!0;v<0&&(x=!1,v=-v);let M=r.node(v-1),w=r.index(v-1);if(M.canReplaceWith(w,w,b.type,b.marks))return t.replace(r.before(v),x?a.after(v):n,new Et(a7(i.content,0,i.openStart,g),g,i.openEnd))}}let f=t.steps.length;for(let m=s.length-1;m>=0&&(t.replace(e,n,i),!(t.steps.length>f));m--){let g=s[m];g<0||(e=r.before(g),n=a.after(g))}}function a7(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy(a7(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(ft.empty,!0))}return t}function G1e(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=z1e(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new Et(ft.from(i),0,0))}function W1e(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=s7(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function s7(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class Pp extends sa{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return $i.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return $i.fromReplace(e,this.pos,this.pos+1,new Et(ft.from(r),0,n.isLeaf?0:1))}getMap(){return ss.empty}invert(e){return new Pp(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Pp(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new Pp(n.pos,n.attr,n.value)}}sa.jsonID("attr",Pp);class t0 extends sa{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return $i.ok(i)}getMap(){return ss.empty}invert(e){return new t0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new t0(n.attr,n.value)}}sa.jsonID("docAttr",t0);let Yp=class extends Error{};Yp=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};Yp.prototype=Object.create(Error.prototype);Yp.prototype.constructor=Yp;Yp.prototype.name="TransformError";class o7{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new e0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new Yp(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=Et.empty){let r=ow(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new Et(ft.from(i),0,0))}delete(e,n){return this.replace(e,n,Et.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return $1e(this,e,n,i),this}replaceRangeWith(e,n,i){return G1e(this,e,n,i),this}deleteRange(e,n){return W1e(this,e,n),this}lift(e,n){return R1e(this,e,n),this}join(e,n=1){return F1e(this,e,n),this}wrap(e,n){return D1e(this,e,n),this}setBlockType(e,n=e,i,r=null){return O1e(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return I1e(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new Pp(e,n,i)),this}setDocAttribute(e,n){return this.step(new t0(e,n)),this}addNodeMark(e,n){return this.step(new Du(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof Kn)n.isInSet(i.marks)&&this.step(new Rf(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new Rf(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return j1e(this,e,n,i),this}addMark(e,n,i){return T1e(this,e,n,i),this}removeMark(e,n,i){return C1e(this,e,n,i),this}clearIncompatible(e,n,i){return uk(this,e,n,i),this}}const e2=Object.create(null);class on{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new q1e(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=Et.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],u=e.mapping.slice(a);e.replaceRange(u.map(l.pos),u.map(c.pos),o?Et.empty:n),o==0&&lB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),u=l.map(o.pos);a?e.deleteRange(c,u):(e.replaceRangeWith(c,u,n),lB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new $t(e):fp(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?fp(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):fp(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new fs(e.node(0))}static atStart(e){return fp(e,e,0,0,1)||new fs(e)}static atEnd(e){return fp(e,e,e.content.size,e.childCount,-1)||new fs(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=e2[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in e2)throw new RangeError("Duplicate use of selection JSON ID "+e);return e2[e]=n,n.prototype.jsonID=e,n}getBookmark(){return $t.between(this.$anchor,this.$head).getBookmark()}}on.prototype.visible=!0;class q1e{constructor(e,n){this.$from=e,this.$to=n}}let sB=!1;function oB(t){!sB&&!t.parent.inlineContent&&(sB=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class $t extends on{constructor(e,n=e){oB(e),oB(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return on.near(i);let r=e.resolve(n.map(this.anchor));return new $t(r.parent.inlineContent?r:i,i)}replace(e,n=Et.empty){if(super.replace(e,n),n==Et.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof $t&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new lw(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new $t(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=on.findFrom(n,i,!0)||on.findFrom(n,-i,!0);if(a)n=a.$head;else return on.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(on.findFrom(e,-i,!0)||on.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new $t(e,n)}}on.jsonID("text",$t);class lw{constructor(e,n){this.anchor=e,this.head=n}map(e){return new lw(e.map(this.anchor),e.map(this.head))}resolve(e){return $t.between(e.resolve(this.anchor),e.resolve(this.head))}}class Ft extends on{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?on.near(a):new Ft(a)}content(){return new Et(ft.from(this.node),0,0)}eq(e){return e instanceof Ft&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new fk(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new Ft(e.resolve(n.anchor))}static create(e,n){return new Ft(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}Ft.prototype.visible=!1;on.jsonID("node",Ft);class fk{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new lw(i,i):new fk(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&Ft.isSelectable(i)?new Ft(n):on.near(n)}}class fs extends on{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=Et.empty){if(n==Et.empty){e.delete(0,e.doc.content.size);let i=on.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new fs(e)}map(e){return new fs(e)}eq(e){return e instanceof fs}getBookmark(){return X1e}}on.jsonID("all",fs);const X1e={map(){return this},resolve(t){return new fs(t)}};function fp(t,e,n,i,r,a=!1){if(e.inlineContent)return $t.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&Ft.isSelectable(o))return Ft.create(t,n-(r<0?o.nodeSize:0))}else{let l=fp(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function lB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof Er||r instanceof Tr))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,u)=>{s==null&&(s=u)}),t.setSelection(on.near(t.doc.resolve(s),n))}const cB=1,Ry=2,uB=4;class K1e extends o7{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|cB)&~Ry,this.storedMarks=null,this}get selectionSet(){return(this.updated&cB)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=Ry,this}ensureMarks(e){return Kn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&Ry)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~Ry,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||Kn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(on.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=uB,this}get scrolledIntoView(){return(this.updated&uB)>0}}function dB(t,e){return!e||!t?t:t.bind(e)}class ox{constructor(e,n,i){this.name=e,this.init=dB(n.init,i),this.apply=dB(n.apply,i)}}const Y1e=[new ox("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new ox("selection",{init(t,e){return t.selection||on.atStart(e.doc)},apply(t){return t.selection}}),new ox("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new ox("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class t2{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=Y1e.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new ox(i.key,i.spec.state,i))})}}class yp{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,u=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(u&&i.filterTransaction(u,s)){if(u.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(u),i=i.applyInner(u),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new yp(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new K1e(this)}static create(e){let n=new t2(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new yp(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new t2(this.schema,e.plugins),i=n.fields,r=new yp(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new t2(e.schema,e.plugins),a=new yp(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=zu.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=on.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function l7(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=l7(r,e,{})),n[i]=r}return n}class xi{constructor(e){this.spec=e,this.props={},e.props&&l7(e.props,this,this.props),this.key=e.key?e.key.key:c7("plugin")}getState(e){return e[this.key]}}const n2=Object.create(null);function c7(t){return t in n2?t+"$"+ ++n2[t]:(n2[t]=0,t+"$")}class cr{constructor(e="key"){this.key=c7(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const hk=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function u7(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const d7=(t,e,n)=>{let i=u7(t,n);if(!i)return!1;let r=pk(i);if(!r){let s=i.blockRange(),o=s&&Sm(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(y7(t,r,e,-1))return!0;if(i.parent.content.size==0&&(Zp(a,"end")||Ft.isSelectable(a)))for(let s=i.depth;;s--){let o=ow(t.doc,i.before(s),i.after(s),Et.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(Zp(a,"end")?on.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):Ft.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},Z1e=(t,e,n)=>{let i=u7(t,n);if(!i)return!1;let r=pk(i);return r?f7(t,r,e):!1},Q1e=(t,e,n)=>{let i=p7(t,n);if(!i)return!1;let r=mk(i);return r?f7(t,r,e):!1};function f7(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let u=r.lastChild;if(!u)return!1;r=u}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let u=o.firstChild;if(!u)return!1;o=u}let c=ow(t.doc,a,l,Et.empty);if(!c||c.from!=a||c instanceof Er&&c.slice.size>=l-a)return!1;if(n){let u=t.tr.step(c);u.setSelection($t.create(u.doc,a)),n(u.scrollIntoView())}return!0}function Zp(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const h7=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=pk(i)}let s=a&&a.nodeBefore;return!s||!Ft.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ft.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function pk(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function p7(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const m7=(t,e,n)=>{let i=p7(t,n);if(!i)return!1;let r=mk(i);if(!r)return!1;let a=r.nodeAfter;if(y7(t,r,e,1))return!0;if(i.parent.content.size==0&&(Zp(a,"start")||Ft.isSelectable(a))){let s=ow(t.doc,i.before(),i.after(),Et.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(Zp(a,"start")?on.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):Ft.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},g7=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=mk(i)}let s=a&&a.nodeAfter;return!s||!Ft.isSelectable(s)?!1:(e&&e(t.tr.setSelection(Ft.create(t.doc,a.pos)).scrollIntoView()),!0)};function mk(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const J1e=(t,e)=>{let n=t.selection,i=n instanceof Ft,r;if(i){if(n.node.isTextblock||!ad(t.doc,n.from))return!1;r=n.from}else if(r=sw(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(Ft.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},eSe=(t,e)=>{let n=t.selection,i;if(n instanceof Ft){if(n.node.isTextblock||!ad(t.doc,n.to))return!1;i=n.to}else if(i=sw(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},tSe=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&Sm(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},x7=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
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r=Math.max(0,Math.min(i-1,Math.floor(i*(e.top-n.top)/(n.bottom-n.top))-2)),a=r;;){let s=t.childNodes[a];if(s.nodeType==1){let o=s.getClientRects();for(let l=0;l<o.length;l++){let c=o[l];if(vk(e,c))return T7(s,e,c)}}if((a=(a+1)%i)==r)break}return t}function LSe(t,e){let n=t.dom.ownerDocument,i,r=0,a=wSe(n,e.left,e.top);a&&({node:i,offset:r}=a);let s=(t.root.elementFromPoint?t.root:n).elementFromPoint(e.left,e.top),o;if(!s||!t.dom.contains(s.nodeType!=1?s.parentNode:s)){let c=t.dom.getBoundingClientRect();if(!vk(e,c)||(s=T7(t.dom,e,c),!s))return null}if(ba)for(let c=s;i&&c;c=Qp(c))c.draggable&&(i=void 0);if(s=kSe(s,e),i){if(Gs&&i.nodeType==1&&(r=Math.min(r,i.childNodes.length),r<i.childNodes.length)){let u=i.childNodes[r],f;u.nodeName=="IMG"&&(f=u.getBoundingClientRect()).right<=e.left&&f.bottom>e.top&&r++}let c;j0&&r&&i.nodeType==1&&(c=i.childNodes[r-1]).nodeType==1&&c.contentEditable=="false"&&c.getBoundingClientRect().top>=e.top&&r--,i==t.dom&&r==i.childNodes.length-1&&i.lastChild.nodeType==1&&e.top>i.lastChild.getBoundingClientRect().bottom?o=t.state.doc.content.size:(r==0||i.nodeType!=1||i.childNodes[r-1].nodeName!="BR")&&(o=OSe(t,i,r,e))}o==null&&(o=DSe(t,s,e));let l=t.docView.nearestDesc(s,!0);return{pos:o,inside:l?l.posAtStart-l.border:-1}}function gB(t){return t.top<t.bottom||t.left<t.right}function gu(t,e){let n=t.getClientRects();if(n.length){let i=n[e<0?0:n.length-1];if(gB(i))return i}return Array.prototype.find.call(n,gB)||t.getBoundingClientRect()}const ISe=/[\u0590-\u05f4\u0600-\u06ff\u0700-\u08ac]/;function C7(t,e,n){let{node:i,offset:r,atom:a}=t.docView.domFromPos(e,n<0?-1:1),s=j0||Gs;if(i.nodeType==3)if(s&&(ISe.test(i.nodeValue)||(n<0?!r:r==i.nodeValue.length))){let l=gu($l(i,r,r),n);if(Gs&&r&&/\s/.test(i.nodeValue[r-1])&&r<i.nodeValue.length){let c=gu($l(i,r-1,r-1),-1);if(c.top==l.top){let u=gu($l(i,r,r+1),-1);if(u.top!=l.top)return Vg(u,u.left<c.left)}}return l}else{let l=r,c=r,u=n<0?1:-1;return n<0&&!r?(c++,u=-1):n>=0&&r==i.nodeValue.length?(l--,u=1):n<0?l--:c++,Vg(gu($l(i,l,c),u),u<0)}if(!t.state.doc.resolve(e-(a||0)).parent.inlineContent){if(a==null&&r&&(n<0||r==zs(i))){let l=i.childNodes[r-1];if(l.nodeType==1)return i2(l.getBoundingClientRect(),!1)}if(a==null&&r<zs(i)){let l=i.childNodes[r];if(l.nodeType==1)return i2(l.getBoundingClientRect(),!0)}return i2(i.getBoundingClientRect(),n>=0)}if(a==null&&r&&(n<0||r==zs(i))){let l=i.childNodes[r-1],c=l.nodeType==3?$l(l,zs(l)-(s?0:1)):l.nodeType==1&&(l.nodeName!="BR"||!l.nextSibling)?l:null;if(c)return Vg(gu(c,1),!1)}if(a==null&&r<zs(i)){let l=i.childNodes[r];for(;l.pmViewDesc&&l.pmViewDesc.ignoreForCoords;)l=l.nextSibling;let c=l?l.nodeType==3?$l(l,0,s?0:1):l.nodeType==1?l:null:null;if(c)return Vg(gu(c,-1),!0)}return Vg(gu(i.nodeType==3?$l(i):i,-n),n>=0)}function Vg(t,e){if(t.width==0)return t;let n=e?t.left:t.right;return{top:t.top,bottom:t.bottom,left:n,right:n}}function i2(t,e){if(t.height==0)return t;let n=e?t.top:t.bottom;return{top:n,bottom:n,left:t.left,right:t.right}}function N7(t,e,n){let i=t.state,r=t.root.activeElement;i!=e&&t.updateState(e),r!=t.dom&&t.focus();try{return n()}finally{i!=e&&t.updateState(i),r!=t.dom&&r&&r.focus()}}function jSe(t,e,n){let i=e.selection,r=n=="up"?i.$from:i.$to;return N7(t,e,()=>{let{node:a}=t.docView.domFromPos(r.pos,n=="up"?-1:1);for(;;){let o=t.docView.nearestDesc(a,!0);if(!o)break;if(o.node.isBlock){a=o.contentDOM||o.dom;break}a=o.dom.parentNode}let s=C7(t,r.pos,1);for(let o=a.firstChild;o;o=o.nextSibling){let l;if(o.nodeType==1)l=o.getClientRects();else if(o.nodeType==3)l=$l(o,0,o.nodeValue.length).getClientRects();else continue;for(let c=0;c<l.length;c++){let u=l[c];if(u.bottom>u.top+1&&(n=="up"?s.top-u.top>(u.bottom-s.top)*2:u.bottom-s.bottom>(s.bottom-u.top)*2))return!1}}return!0})}const USe=/[\u0590-\u08ac]/;function FSe(t,e,n){let{$head:i}=e.selection;if(!i.parent.isTextblock)return!1;let r=i.parentOffset,a=!r,s=r==i.parent.content.size,o=t.domSelection();return o?!USe.test(i.parent.textContent)||!o.modify?n=="left"||n=="backward"?a:s:N7(t,e,()=>{let{focusNode:l,focusOffset:c,anchorNode:u,anchorOffset:f}=t.domSelectionRange(),m=o.caretBidiLevel;o.modify("move",n,"character");let g=i.depth?t.docView.domAfterPos(i.before()):t.dom,{focusNode:b,focusOffset:y}=t.domSelectionRange(),v=b&&!g.contains(b.nodeType==1?b:b.parentNode)||l==b&&c==y;try{o.collapse(u,f),l&&(l!=u||c!=f)&&o.extend&&o.extend(l,c)}catch{}return m!=null&&(o.caretBidiLevel=m),v}):i.pos==i.start()||i.pos==i.end()}let xB=null,vB=null,bB=!1;function zSe(t,e,n){return xB==e&&vB==n?bB:(xB=e,vB=n,bB=n=="up"||n=="down"?jSe(t,e,n):FSe(t,e,n))}const Ws=0,yB=1,Qd=2,tl=3;class U0{constructor(e,n,i,r){this.parent=e,this.children=n,this.dom=i,this.contentDOM=r,this.dirty=Ws,i.pmViewDesc=this}matchesWidget(e){return!1}matchesMark(e){return!1}matchesNode(e,n,i){return!1}matchesHack(e){return!1}parseRule(){return null}stopEvent(e){return!1}get size(){let e=0;for(let n=0;n<this.children.length;n++)e+=this.children[n].size;return e}get border(){return 0}destroy(){this.parent=void 0,this.dom.pmViewDesc==this&&(this.dom.pmViewDesc=void 0);for(let e=0;e<this.children.length;e++)this.children[e].destroy()}posBeforeChild(e){for(let n=0,i=this.posAtStart;;n++){let r=this.children[n];if(r==e)return i;i+=r.size}}get posBefore(){return this.parent.posBeforeChild(this)}get posAtStart(){return this.parent?this.parent.posBeforeChild(this)+this.border:0}get posAfter(){return this.posBefore+this.size}get posAtEnd(){return this.posAtStart+this.size-2*this.border}localPosFromDOM(e,n,i){if(this.contentDOM&&this.contentDOM.contains(e.nodeType==1?e:e.parentNode))if(i<0){let a,s;if(e==this.contentDOM)a=e.childNodes[n-1];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.previousSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.previousSibling;return a?this.posBeforeChild(s)+s.size:this.posAtStart}else{let a,s;if(e==this.contentDOM)a=e.childNodes[n];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.nextSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.nextSibling;return a?this.posBeforeChild(s):this.posAtEnd}let r;if(e==this.dom&&this.contentDOM)r=n>$r(this.contentDOM);else if(this.contentDOM&&this.contentDOM!=this.dom&&this.dom.contains(this.contentDOM))r=e.compareDocumentPosition(this.contentDOM)&2;else if(this.dom.firstChild){if(n==0)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!1;break}if(a.previousSibling)break}if(r==null&&n==e.childNodes.length)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!0;break}if(a.nextSibling)break}}return r??i>0?this.posAtEnd:this.posAtStart}nearestDesc(e,n=!1){for(let i=!0,r=e;r;r=r.parentNode){let a=this.getDesc(r),s;if(a&&(!n||a.node))if(i&&(s=a.nodeDOM)&&!(s.nodeType==1?s.contains(e.nodeType==1?e:e.parentNode):s==e))i=!1;else return a}}getDesc(e){let n=e.pmViewDesc;for(let i=n;i;i=i.parent)if(i==this)return n}posFromDOM(e,n,i){for(let r=e;r;r=r.parentNode){let a=this.getDesc(r);if(a)return a.localPosFromDOM(e,n,i)}return-1}descAt(e){for(let n=0,i=0;n<this.children.length;n++){let r=this.children[n],a=i+r.size;if(i==e&&a!=i){for(;!r.border&&r.children.length;)for(let s=0;s<r.children.length;s++){let o=r.children[s];if(o.size){r=o;break}}return r}if(e<a)return r.descAt(e-i-r.border);i=a}}domFromPos(e,n){if(!this.contentDOM)return{node:this.dom,offset:0,atom:e+1};let i=0,r=0;for(let a=0;i<this.children.length;i++){let s=this.children[i],o=a+s.size;if(o>e||s instanceof P7){r=e-a;break}a=o}if(r)return this.children[i].domFromPos(r-this.children[i].border,n);for(let a;i&&!(a=this.children[i-1]).size&&a instanceof R7&&a.side>=0;i--);if(n<=0){let a,s=!0;for(;a=i?this.children[i-1]:null,!(!a||a.dom.parentNode==this.contentDOM);i--,s=!1);return a&&n&&s&&!a.border&&!a.domAtom?a.domFromPos(a.size,n):{node:this.contentDOM,offset:a?$r(a.dom)+1:0}}else{let a,s=!0;for(;a=i<this.children.length?this.children[i]:null,!(!a||a.dom.parentNode==this.contentDOM);i++,s=!1);return a&&s&&!a.border&&!a.domAtom?a.domFromPos(0,n):{node:this.contentDOM,offset:a?$r(a.dom):this.contentDOM.childNodes.length}}}parseRange(e,n,i=0){if(this.children.length==0)return{node:this.contentDOM,from:e,to:n,fromOffset:0,toOffset:this.contentDOM.childNodes.length};let r=-1,a=-1;for(let s=i,o=0;;o++){let l=this.children[o],c=s+l.size;if(r==-1&&e<=c){let u=s+l.border;if(e>=u&&n<=c-l.border&&l.node&&l.contentDOM&&this.contentDOM.contains(l.contentDOM))return l.parseRange(e,n,u);e=s;for(let f=o;f>0;f--){let m=this.children[f-1];if(m.size&&m.dom.parentNode==this.contentDOM&&!m.emptyChildAt(1)){r=$r(m.dom)+1;break}e-=m.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let u=o+1;u<this.children.length;u++){let f=this.children[u];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=$r(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let g=0,b=0;g<this.children.length;g++){let y=this.children[g],v=b+y.size;if(a>b&&s<v)return y.setSelection(e-b-y.border,n-b-y.border,i,r);b=v}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),u=i.domSelectionRange(),f=!1;if((Gs||ba)&&e==n){let{node:g,offset:b}=o;if(g.nodeType==3){if(f=!!(b&&g.nodeValue[b-1]==`
  8065. `),f&&b==g.nodeValue.length)for(let y=g,v;y;y=y.parentNode){if(v=y.nextSibling){v.nodeName=="BR"&&(o=l={node:v.parentNode,offset:$r(v)+1});break}let x=y.pmViewDesc;if(x&&x.node&&x.node.isBlock)break}}else{let y=g.childNodes[b-1];f=y&&(y.nodeName=="BR"||y.contentEditable=="false")}}if(Gs&&u.focusNode&&u.focusNode!=l.node&&u.focusNode.nodeType==1){let g=u.focusNode.childNodes[u.focusOffset];g&&g.contentEditable=="false"&&(r=!0)}if(!(r||f&&ba)&&Pf(o.node,o.offset,u.anchorNode,u.anchorOffset)&&Pf(l.node,l.offset,u.focusNode,u.focusOffset))return;let m=!1;if((c.extend||e==n)&&!(f&&Gs)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),m=!0}catch{}}if(!m){if(e>n){let b=o;o=l,l=b}let g=document.createRange();g.setEnd(l.node,l.offset),g.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(g)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?Qd:yB,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=tl:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?Qd:tl}i=s}this.dirty=Qd}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?Qd:yB;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class R7 extends U0{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==Ws&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class BSe extends U0{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class kf extends U0{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=$f.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new kf(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&tl||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=tl&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=Ws){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=Ws}}slice(e,n,i){let r=kf.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=H3(a,n,s,i)),e>0&&(a=H3(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Hu extends U0{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),u=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!u)u=document.createTextNode(n.text);else if(u.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else u||({dom:u,contentDOM:f}=$f.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&u.nodeName!="BR"&&(u.hasAttribute("contenteditable")||(u.contentEditable="false"),n.type.spec.draggable&&(u.draggable=!0));let m=u;return u=O7(u,i,n),c?l=new HSe(e,n,i,r,u,f||null,m,c,a,s+1):n.isText?new uw(e,n,i,r,u,m,a):new Hu(e,n,i,r,u,f||null,m,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>ft.empty)}return e}matchesNode(e,n,i){return this.dirty==Ws&&e.eq(this.node)&&s1(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new $Se(this,s&&s.node,e);qSe(this.node,this.innerDeco,(c,u,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(u==this.node.childCount?Kn.none:this.node.child(u).marks,i,e),l.placeWidget(c,e,r)},(c,u,f,m)=>{l.syncToMarks(c.marks,i,e);let g;l.findNodeMatch(c,u,f,m)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(g=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,u,f,g,e)||l.updateNextNode(c,u,f,e,m,r)||l.addNode(c,u,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==Qd)&&(s&&this.protectLocalComposition(e,s),k7(this.contentDOM,this.children,e),Jp&&XSe(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof $t)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=KSe(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new BSe(this,a,n,r);e.input.compositionNodes.push(s),this.children=H3(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==tl||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=Ws}updateOuterDeco(e){if(s1(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=D7(this.dom,this.nodeDOM,B3(this.outerDeco,this.node,n),B3(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function _B(t,e,n,i,r){O7(i,e,t);let a=new Hu(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class uw extends Hu{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==tl||this.dirty!=Ws&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=Ws||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=Ws,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new uw(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=tl)}get domAtom(){return!1}isText(e){return this.node.text==e}}class P7 extends U0{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==Ws&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class HSe extends Hu{constructor(e,n,i,r,a,s,o,l,c,u){super(e,n,i,r,a,s,o,c,u),this.spec=l}update(e,n,i,r){if(this.dirty==tl)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function k7(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=SB(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof kf){let l=i?i.previousSibling:t.lastChild;k7(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=SB(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const _x=function(t){t&&(this.nodeName=t)};_x.prototype=Object.create(null);const Jd=[new _x];function B3(t,e,n){if(t.length==0)return Jd;let i=n?Jd[0]:new _x,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new _x(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new _x(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function D7(t,e,n,i){if(n==Jd&&i==Jd)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=Jd[0]),r=l}VSe(r,o||Jd[0],s)}return r}function VSe(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function O7(t,e,n){return D7(t,t,Jd,B3(e,n,t.nodeType!=1))}function s1(t,e){if(t.length!=e.length)return!1;for(let n=0;n<t.length;n++)if(!t[n].type.eq(e[n].type))return!1;return!0}function SB(t){let e=t.nextSibling;return t.parentNode.removeChild(t),e}class $Se{constructor(e,n,i){this.lock=n,this.view=i,this.index=0,this.stack=[],this.changed=!1,this.top=e,this.preMatch=GSe(e.node.content,e)}destroyBetween(e,n){if(e!=n){for(let i=e;i<n;i++)this.top.children[i].destroy();this.top.children.splice(e,n-e),this.changed=!0}}destroyRest(){this.destroyBetween(this.index,this.top.children.length)}syncToMarks(e,n,i){let r=0,a=this.stack.length>>1,s=Math.min(a,e.length);for(;r<s&&(r==a-1?this.top:this.stack[r+1<<1]).matchesMark(e[r])&&e[r].type.spec.spanning!==!1;)r++;for(;r<a;)this.destroyRest(),this.top.dirty=Ws,this.index=this.stack.pop(),this.top=this.stack.pop(),a--;for(;a<e.length;){this.stack.push(this.top,this.index+1);let o=-1;for(let l=this.index;l<Math.min(this.index+3,this.top.children.length);l++){let c=this.top.children[l];if(c.matchesMark(e[a])&&!this.isLocked(c.dom)){o=l;break}}if(o>-1)o>this.index&&(this.changed=!0,this.destroyBetween(this.index,o)),this.top=this.top.children[this.index];else{let l=kf.create(this.top,e[a],n,i);this.top.children.splice(this.index,0,l),this.top=l,this.changed=!0}this.index=0,a++}}findNodeMatch(e,n,i,r){let a=-1,s;if(r>=this.preMatch.index&&(s=this.preMatch.matches[r-this.preMatch.index]).parent==this.top&&s.matchesNode(e,n,i))a=this.top.children.indexOf(s,this.index);else for(let o=this.index,l=Math.min(this.top.children.length,o+5);o<l;o++){let c=this.top.children[o];if(c.matchesNode(e,n,i)&&!this.preMatch.matched.has(c)){a=o;break}}return a<0?!1:(this.destroyBetween(this.index,a),this.index++,!0)}updateNodeAt(e,n,i,r,a){let s=this.top.children[r];return s.dirty==tl&&s.dom==s.contentDOM&&(s.dirty=Qd),s.update(e,n,i,a)?(this.destroyBetween(this.index,r),this.index++,!0):!1}findIndexWithChild(e){for(;;){let n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Hu){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let u=l.dom,f,m=this.isLocked(u)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=tl&&s1(n,l.outerDeco));if(!m&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=u&&(this.changed=!0),this.index++,!0;if(!m&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=Qd,f.updateChildren(r,s+1),f.dirty=Ws),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!s1(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let o=Hu.create(this.top,n,i,r,a,s);if(o.contentDOM){o.children=e.children,e.children=[];for(let l of o.children)l.parent=o}return e.destroy(),o}addNode(e,n,i,r,a){let s=Hu.create(this.top,e,n,i,r,a);s.contentDOM&&s.updateChildren(r,a+1),this.top.children.splice(this.index++,0,s),this.changed=!0}placeWidget(e,n,i){let r=this.index<this.top.children.length?this.top.children[this.index]:null;if(r&&r.matchesWidget(e)&&(e==r.widget||!r.widget.type.toDOM.parentNode))this.index++;else{let a=new R7(this.top,e,n,i);this.top.children.splice(this.index++,0,a),this.changed=!0}}addTextblockHacks(){let e=this.top.children[this.index-1],n=this.top;for(;e instanceof kf;)n=e,e=n.children[n.children.length-1];(!e||!(e instanceof uw)||/\n$/.test(e.node.text)||this.view.requiresGeckoHackNode&&/\s$/.test(e.node.text))&&((ba||na)&&e&&e.dom.contentEditable=="false"&&this.addHackNode("IMG",n),this.addHackNode("BR",this.top))}addHackNode(e,n){if(n==this.top&&this.index<n.children.length&&n.children[this.index].matchesHack(e))this.index++;else{let i=document.createElement(e);e=="IMG"&&(i.className="ProseMirror-separator",i.alt=""),e=="BR"&&(i.className="ProseMirror-trailingBreak");let r=new P7(this.top,[],i,null);n!=this.top?n.children.push(r):n.children.splice(this.index++,0,r),this.changed=!0}}isLocked(e){return this.lock&&(e==this.lock||e.nodeType==1&&e.contains(this.lock.parentNode))}}function GSe(t,e){let n=e,i=n.children.length,r=t.childCount,a=new Map,s=[];e:for(;r>0;){let o;for(;;)if(i){let c=n.children[i-1];if(c instanceof kf)n=c,i=c.children.length;else{o=c,i--;break}}else{if(n==e)break e;i=n.parent.children.indexOf(n),n=n.parent}let l=o.node;if(l){if(l!=t.child(r-1))break;--r,a.set(o,r),s.push(o)}}return{index:r,matched:a,matches:s.reverse()}}function WSe(t,e){return t.type.side-e.type.side}function qSe(t,e,n,i){let r=e.locals(t),a=0;if(r.length==0){for(let c=0;c<t.childCount;c++){let u=t.child(c);i(u,r,e.forChild(a,u),c),a+=u.nodeSize}return}let s=0,o=[],l=null;for(let c=0;;){let u,f;for(;s<r.length&&r[s].to==a;){let v=r[s++];v.widget&&(u?(f||(f=[u])).push(v):u=v)}if(u)if(f){f.sort(WSe);for(let v=0;v<f.length;v++)n(f[v],c,!!l)}else n(u,c,!!l);let m,g;if(l)g=-1,m=l,l=null;else if(c<t.childCount)g=c,m=t.child(c++);else break;for(let v=0;v<o.length;v++)o[v].to<=a&&o.splice(v--,1);for(;s<r.length&&r[s].from<=a&&r[s].to>a;)o.push(r[s++]);let b=a+m.nodeSize;if(m.isText){let v=b;s<r.length&&r[s].from<v&&(v=r[s].from);for(let x=0;x<o.length;x++)o[x].to<v&&(v=o[x].to);v<b&&(l=m.cut(v-a),m=m.cut(0,v-a),b=v,g=-1)}else for(;s<r.length&&r[s].to<b;)s++;let y=m.isInline&&!m.isLeaf?o.filter(v=>!v.inline):o.slice();i(m,y,e.forChild(a,m),g),a=b}}function XSe(t){if(t.nodeName=="UL"||t.nodeName=="OL"){let e=t.style.cssText;t.style.cssText=e+"; list-style: square !important",window.getComputedStyle(t).listStyle,t.style.cssText=e}}function KSe(t,e,n,i){for(let r=0,a=0;r<t.childCount&&a<=i;){let s=t.child(r++),o=a;if(a+=s.nodeSize,!s.isText)continue;let l=s.text;for(;r<t.childCount;){let c=t.child(r++);if(a+=c.nodeSize,!c.isText)break;l+=c.text}if(a>=n){if(a>=i&&l.slice(i-e.length-o,i-o)==e)return i-e.length;let c=o<i?l.lastIndexOf(e,i-o-1):-1;if(c>=0&&c+e.length+o>=n)return o+c;if(n==i&&l.length>=i+e.length-o&&l.slice(i-o,i-o+e.length)==e)return i}}return-1}function H3(t,e,n,i,r){let a=[];for(let s=0,o=0;s<t.length;s++){let l=t[s],c=o,u=o+=l.size;c>=n||u<=e?a.push(l):(c<e&&a.push(l.slice(0,e-c,i)),r&&(a.push(r),r=void 0),u>n&&a.push(l.slice(n-c,l.size,i)))}return a}function bk(t,e=null){let n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(cw(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&Ft.isSelectable(f)&&r.parent&&!(f.isInline&&_Se(n.focusNode,n.focusOffset,r.dom))){let m=r.posBefore;c=new Ft(s==m?o:i.resolve(m))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,m=s;for(let g=0;g<n.rangeCount;g++){let b=n.getRangeAt(g);f=Math.min(f,t.docView.posFromDOM(b.startContainer,b.startOffset,1)),m=Math.max(m,t.docView.posFromDOM(b.endContainer,b.endOffset,-1))}if(f<0)return null;[l,s]=m==t.state.selection.anchor?[m,f]:[f,m],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let u=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=yk(t,u,o,f)}return c}function L7(t){return t.editable?t.hasFocus():j7(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function lc(t,e=!1){let n=t.state.selection;if(I7(t,n),!!L7(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&na){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&Pf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)ZSe(t);else{let{anchor:i,head:r}=n,a,s;wB&&!(n instanceof $t)&&(n.$from.parent.inlineContent||(a=MB(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=MB(t,n.to))),t.docView.setSelection(i,r,t,e),wB&&(a&&EB(a),s&&EB(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&YSe(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const wB=ba||na&&w7<63;function MB(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(ba&&r&&r.contentEditable=="false")return r2(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return r2(r);if(a)return r2(a)}}function r2(t){return t.contentEditable="true",ba&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function EB(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function YSe(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!L7(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function ZSe(t){let e=t.domSelection();if(!e)return;let 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i=Date.now();t.input.lastIOSEnter=i,t.input.lastIOSEnterFallbackTimeout=setTimeout(()=>{t.input.lastIOSEnter==i&&(t.someProp("handleKeyDown",r=>r(t,Kd(13,"Enter"))),t.input.lastIOSEnter=0)},200)}else t.someProp("handleKeyDown",i=>i(t,n))||awe(t,n)?n.preventDefault():Ou(t,"key")};_a.keyup=(t,e)=>{e.keyCode==16&&(t.input.shiftKey=!1)};_a.keypress=(t,e)=>{let n=e;if(W7(t,n)||!n.charCode||n.ctrlKey&&!n.altKey||Os&&n.metaKey)return;if(t.someProp("handleKeyPress",r=>r(t,n))){n.preventDefault();return}let i=t.state.selection;if(!(i instanceof $t)||!i.$from.sameParent(i.$to)){let r=String.fromCharCode(n.charCode),a=()=>t.state.tr.insertText(r).scrollIntoView();!/[\r\n]/.test(r)&&!t.someProp("handleTextInput",s=>s(t,i.$from.pos,i.$to.pos,r,a))&&t.dispatch(a()),n.preventDefault()}};function dw(t){return{left:t.clientX,top:t.clientY}}function vwe(t,e){let n=e.x-t.clientX,i=e.y-t.clientY;return n*n+i*i<100}function wk(t,e,n,i,r){if(i==-1)return!1;let a=t.state.doc.resolve(i);for(let 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wk(t,"handleDoubleClickOn",e,n,i)||t.someProp("handleDoubleClick",r=>r(t,e,i))}function wwe(t,e,n,i){return wk(t,"handleTripleClickOn",e,n,i)||t.someProp("handleTripleClick",r=>r(t,e,i))||Mwe(t,n,i)}function Mwe(t,e,n){if(n.button!=0)return!1;let i=t.state.doc;if(e==-1)return i.inlineContent?(kp(t,$t.create(i,0,i.content.size)),!0):!1;let r=i.resolve(e);for(let a=r.depth+1;a>0;a--){let s=a>r.depth?r.nodeAfter:r.node(a),o=r.before(a);if(s.inlineContent)kp(t,$t.create(i,o+1,o+1+s.content.size));else if(Ft.isSelectable(s))kp(t,Ft.create(i,o));else continue;return!0}}function Mk(t){return l1(t)}const G7=Os?"metaKey":"ctrlKey";ya.mousedown=(t,e)=>{let n=e;t.input.shiftKey=n.shiftKey;let i=Mk(t),r=Date.now(),a="singleClick";r-t.input.lastClick.time<500&&vwe(n,t.input.lastClick)&&!n[G7]&&t.input.lastClick.button==n.button&&(t.input.lastClick.type=="singleClick"?a="doubleClick":t.input.lastClick.type=="doubleClick"&&(a="tripleClick")),t.input.lastClick={time:r,x:n.clientX,y:n.clientY,type:a,button:n.button};let s=t.posAtCoords(dw(n));s&&(a=="singleClick"?(t.input.mouseDown&&t.input.mouseDown.done(),t.input.mouseDown=new Ewe(t,s,n,!!i)):(a=="doubleClick"?Swe:wwe)(t,s.pos,s.inside,n)?n.preventDefault():Ou(t,"pointer"))};class Ewe{constructor(e,n,i,r){this.view=e,this.pos=n,this.event=i,this.flushed=r,this.delayedSelectionSync=!1,this.mightDrag=null,this.startDoc=e.state.doc,this.selectNode=!!i[G7],this.allowDefault=i.shiftKey;let a,s;if(n.inside>-1)a=e.state.doc.nodeAt(n.inside),s=n.inside;else{let u=e.state.doc.resolve(n.pos);a=u.parent,s=u.depth?u.before():0}const o=r?null:i.target,l=o?e.docView.nearestDesc(o,!0):null;this.target=l&&l.nodeDOM.nodeType==1?l.nodeDOM:null;let{selection:c}=e.state;(i.button==0&&a.type.spec.draggable&&a.type.spec.selectable!==!1||c instanceof Ft&&c.from<=s&&c.to>s)&&(this.mightDrag={node:a,pos:s,addAttr:!!(this.target&&!this.target.draggable),setUneditable:!!(this.target&&Gs&&!this.target.hasAttribute("contentEditable"))}),this.target&&this.mightDrag&&(this.mightDrag.addAttr||this.mightDrag.setUneditable)&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&(this.target.draggable=!0),this.mightDrag.setUneditable&&setTimeout(()=>{this.view.input.mouseDown==this&&this.target.setAttribute("contentEditable","false")},20),this.view.domObserver.start()),e.root.addEventListener("mouseup",this.up=this.up.bind(this)),e.root.addEventListener("mousemove",this.move=this.move.bind(this)),Ou(e,"pointer")}done(){this.view.root.removeEventListener("mouseup",this.up),this.view.root.removeEventListener("mousemove",this.move),this.mightDrag&&this.target&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&this.target.removeAttribute("draggable"),this.mightDrag.setUneditable&&this.target.removeAttribute("contentEditable"),this.view.domObserver.start()),this.delayedSelectionSync&&setTimeout(()=>lc(this.view)),this.view.input.mouseDown=null}up(e){if(this.done(),!this.view.dom.contains(e.target))return;let n=this.pos;this.view.state.doc!=this.startDoc&&(n=this.view.posAtCoords(dw(e))),this.updateAllowDefault(e),this.allowDefault||!n?Ou(this.view,"pointer"):_we(this.view,n.pos,n.inside,e,this.selectNode)?e.preventDefault():e.button==0&&(this.flushed||ba&&this.mightDrag&&!this.mightDrag.node.isAtom||na&&!this.view.state.selection.visible&&Math.min(Math.abs(n.pos-this.view.state.selection.from),Math.abs(n.pos-this.view.state.selection.to))<=2)?(kp(this.view,on.near(this.view.state.doc.resolve(n.pos))),e.preventDefault()):Ou(this.view,"pointer")}move(e){this.updateAllowDefault(e),Ou(this.view,"pointer"),e.buttons==0&&this.done()}updateAllowDefault(e){!this.allowDefault&&(Math.abs(this.event.x-e.clientX)>4||Math.abs(this.event.y-e.clientY)>4)&&(this.allowDefault=!0)}}ya.touchstart=t=>{t.input.lastTouch=Date.now(),Mk(t),Ou(t,"pointer")};ya.touchmove=t=>{t.input.lastTouch=Date.now(),Ou(t,"pointer")};ya.contextmenu=t=>Mk(t);function W7(t,e){return t.composing?!0:ba&&Math.abs(e.timeStamp-t.input.compositionEndedAt)<500?(t.input.compositionEndedAt=-2e8,!0):!1}const Awe=ec?5e3:-1;_a.compositionstart=_a.compositionupdate=t=>{if(!t.composing){t.domObserver.flush();let{state:e}=t,n=e.selection.$to;if(e.selection instanceof $t&&(e.storedMarks||!n.textOffset&&n.parentOffset&&n.nodeBefore.marks.some(i=>i.type.spec.inclusive===!1)))t.markCursor=t.state.storedMarks||n.marks(),l1(t,!0),t.markCursor=null;else if(l1(t,!e.selection.empty),Gs&&e.selection.empty&&n.parentOffset&&!n.textOffset&&n.nodeBefore.marks.length){let i=t.domSelectionRange();for(let r=i.focusNode,a=i.focusOffset;r&&r.nodeType==1&&a!=0;){let s=a<0?r.lastChild:r.childNodes[a-1];if(!s)break;if(s.nodeType==3){let o=t.domSelection();o&&o.collapse(s,s.nodeValue.length);break}else r=s,a=-1}}t.input.composing=!0}q7(t,Awe)};_a.compositionend=(t,e)=>{t.composing&&(t.input.composing=!1,t.input.compositionEndedAt=e.timeStamp,t.input.compositionPendingChanges=t.domObserver.pendingRecords().length?t.input.compositionID:0,t.input.compositionNode=null,t.input.compositionPendingChanges&&Promise.resolve().then(()=>t.domObserver.flush()),t.input.compositionID++,q7(t,20))};function q7(t,e){clearTimeout(t.input.composingTimeout),e>-1&&(t.input.composingTimeout=setTimeout(()=>l1(t),e))}function X7(t){for(t.composing&&(t.input.composing=!1,t.input.compositionEndedAt=Cwe());t.input.compositionNodes.length>0;)t.input.compositionNodes.pop().markParentsDirty()}function Twe(t){let e=t.domSelectionRange();if(!e.focusNode)return null;let n=bSe(e.focusNode,e.focusOffset),i=ySe(e.focusNode,e.focusOffset);if(n&&i&&n!=i){let r=i.pmViewDesc,a=t.domObserver.lastChangedTextNode;if(n==a||i==a)return a;if(!r||!r.isText(i.nodeValue))return i;if(t.input.compositionNode==i){let s=n.pmViewDesc;if(!(!s||!s.isText(n.nodeValue)))return i}}return n||i}function Cwe(){let t=document.createEvent("Event");return t.initEvent("event",!0,!0),t.timeStamp}function l1(t,e=!1){if(!(ec&&t.domObserver.flushingSoon>=0)){if(t.domObserver.forceFlush(),X7(t),e||t.docView&&t.docView.dirty){let n=bk(t),i=t.state.selection;return n&&!n.eq(i)?t.dispatch(t.state.tr.setSelection(n)):(t.markCursor||e)&&!i.$from.node(i.$from.sharedDepth(i.to)).inlineContent?t.dispatch(t.state.tr.deleteSelection()):t.updateState(t.state),!0}return!1}}function Nwe(t,e){if(!t.dom.parentNode)return;let n=t.dom.parentNode.appendChild(document.createElement("div"));n.appendChild(e),n.style.cssText="position: fixed; left: -10000px; top: 10px";let i=getSelection(),r=document.createRange();r.selectNodeContents(e),t.dom.blur(),i.removeAllRanges(),i.addRange(r),setTimeout(()=>{n.parentNode&&n.parentNode.removeChild(n),t.focus()},50)}const n0=za&&Bu<15||Jp&&ESe<604;ya.copy=_a.cut=(t,e)=>{let n=e,i=t.state.selection,r=n.type=="cut";if(i.empty)return;let a=n0?null:n.clipboardData,s=i.content(),{dom:o,text:l}=_k(t,s);a?(n.preventDefault(),a.clearData(),a.setData("text/html",o.innerHTML),a.setData("text/plain",l)):Nwe(t,o),r&&t.dispatch(t.state.tr.deleteSelection().scrollIntoView().setMeta("uiEvent","cut"))};function Rwe(t){return t.openStart==0&&t.openEnd==0&&t.content.childCount==1?t.content.firstChild:null}function Pwe(t,e){if(!t.dom.parentNode)return;let n=t.input.shiftKey||t.state.selection.$from.parent.type.spec.code,i=t.dom.parentNode.appendChild(document.createElement(n?"textarea":"div"));n||(i.contentEditable="true"),i.style.cssText="position: fixed; left: -10000px; top: 10px",i.focus();let r=t.input.shiftKey&&t.input.lastKeyCode!=45;setTimeout(()=>{t.focus(),i.parentNode&&i.parentNode.removeChild(i),n?i0(t,i.value,null,r,e):i0(t,i.textContent,i.innerHTML,r,e)},50)}function i0(t,e,n,i,r){let a=F7(t,e,n,i,t.state.selection.$from);if(t.someProp("handlePaste",l=>l(t,r,a||Et.empty)))return!0;if(!a)return!1;let s=Rwe(a),o=s?t.state.tr.replaceSelectionWith(s,i):t.state.tr.replaceSelection(a);return t.dispatch(o.scrollIntoView().setMeta("paste",!0).setMeta("uiEvent","paste")),!0}function K7(t){let e=t.getData("text/plain")||t.getData("Text");if(e)return e;let n=t.getData("text/uri-list");return n?n.replace(/\r?\n/g," "):""}_a.paste=(t,e)=>{let n=e;if(t.composing&&!ec)return;let i=n0?null:n.clipboardData,r=t.input.shiftKey&&t.input.lastKeyCode!=45;i&&i0(t,K7(i),i.getData("text/html"),r,n)?n.preventDefault():Pwe(t,n)};class Y7{constructor(e,n,i){this.slice=e,this.move=n,this.node=i}}const kwe=Os?"altKey":"ctrlKey";function Z7(t,e){let n=t.someProp("dragCopies",i=>!i(e));return n??!e[kwe]}ya.dragstart=(t,e)=>{let n=e,i=t.input.mouseDown;if(i&&i.done(),!n.dataTransfer)return;let r=t.state.selection,a=r.empty?null:t.posAtCoords(dw(n)),s;if(!(a&&a.pos>=r.from&&a.pos<=(r instanceof Ft?r.to-1:r.to))){if(i&&i.mightDrag)s=Ft.create(t.state.doc,i.mightDrag.pos);else if(n.target&&n.target.nodeType==1){let f=t.docView.nearestDesc(n.target,!0);f&&f.node.type.spec.draggable&&f!=t.docView&&(s=Ft.create(t.state.doc,f.posBefore))}}let o=(s||t.state.selection).content(),{dom:l,text:c,slice:u}=_k(t,o);(!n.dataTransfer.files.length||!na||w7>120)&&n.dataTransfer.clearData(),n.dataTransfer.setData(n0?"Text":"text/html",l.innerHTML),n.dataTransfer.effectAllowed="copyMove",n0||n.dataTransfer.setData("text/plain",c),t.dragging=new Y7(u,Z7(t,n),s)};ya.dragend=t=>{let e=t.dragging;window.setTimeout(()=>{t.dragging==e&&(t.dragging=null)},50)};_a.dragover=_a.dragenter=(t,e)=>e.preventDefault();_a.drop=(t,e)=>{let n=e,i=t.dragging;if(t.dragging=null,!n.dataTransfer)return;let r=t.posAtCoords(dw(n));if(!r)return;let a=t.state.doc.resolve(r.pos),s=i&&i.slice;s?t.someProp("transformPasted",b=>{s=b(s,t,!1)}):s=F7(t,K7(n.dataTransfer),n0?null:n.dataTransfer.getData("text/html"),!1,a);let o=!!(i&&Z7(t,n));if(t.someProp("handleDrop",b=>b(t,n,s||Et.empty,o))){n.preventDefault();return}if(!s)return;n.preventDefault();let l=s?n7(t.state.doc,a.pos,s):a.pos;l==null&&(l=a.pos);let c=t.state.tr;if(o){let{node:b}=i;b?b.replace(c):c.deleteSelection()}let u=c.mapping.map(l),f=s.openStart==0&&s.openEnd==0&&s.content.childCount==1,m=c.doc;if(f?c.replaceRangeWith(u,u,s.content.firstChild):c.replaceRange(u,u,s),c.doc.eq(m))return;let g=c.doc.resolve(u);if(f&&Ft.isSelectable(s.content.firstChild)&&g.nodeAfter&&g.nodeAfter.sameMarkup(s.content.firstChild))c.setSelection(new Ft(g));else{let b=c.mapping.map(l);c.mapping.maps[c.mapping.maps.length-1].forEach((y,v,x,M)=>b=M),c.setSelection(yk(t,g,c.doc.resolve(b)))}t.focus(),t.dispatch(c.setMeta("uiEvent","drop"))};ya.focus=t=>{t.input.lastFocus=Date.now(),t.focused||(t.domObserver.stop(),t.dom.classList.add("ProseMirror-focused"),t.domObserver.start(),t.focused=!0,setTimeout(()=>{t.docView&&t.hasFocus()&&!t.domObserver.currentSelection.eq(t.domSelectionRange())&&lc(t)},20))};ya.blur=(t,e)=>{let n=e;t.focused&&(t.domObserver.stop(),t.dom.classList.remove("ProseMirror-focused"),t.domObserver.start(),n.relatedTarget&&t.dom.contains(n.relatedTarget)&&t.domObserver.currentSelection.clear(),t.focused=!1)};ya.beforeinput=(t,e)=>{if(na&&ec&&e.inputType=="deleteContentBackward"){t.domObserver.flushSoon();let{domChangeCount:i}=t.input;setTimeout(()=>{if(t.input.domChangeCount!=i||(t.dom.blur(),t.focus(),t.someProp("handleKeyDown",a=>a(t,Kd(8,"Backspace")))))return;let{$cursor:r}=t.state.selection;r&&r.pos>0&&t.dispatch(t.state.tr.delete(r.pos-1,r.pos).scrollIntoView())},50)}};for(let t in _a)ya[t]=_a[t];function r0(t,e){if(t==e)return!0;for(let n in t)if(t[n]!==e[n])return!1;for(let n in e)if(!(n in t))return!1;return!0}class c1{constructor(e,n){this.toDOM=e,this.spec=n||df,this.side=this.spec.side||0}map(e,n,i,r){let{pos:a,deleted:s}=e.mapResult(n.from+r,this.side<0?-1:1);return s?null:new pa(a-i,a-i,this)}valid(){return!0}eq(e){return this==e||e instanceof c1&&(this.spec.key&&this.spec.key==e.spec.key||this.toDOM==e.toDOM&&r0(this.spec,e.spec))}destroy(e){this.spec.destroy&&this.spec.destroy(e)}}class Vu{constructor(e,n){this.attrs=e,this.spec=n||df}map(e,n,i,r){let a=e.map(n.from+r,this.spec.inclusiveStart?-1:1)-i,s=e.map(n.to+r,this.spec.inclusiveEnd?1:-1)-i;return a>=s?null:new pa(a,s,this)}valid(e,n){return n.from<n.to}eq(e){return this==e||e instanceof Vu&&r0(this.attrs,e.attrs)&&r0(this.spec,e.spec)}static is(e){return e.type instanceof Vu}destroy(){}}class Ek{constructor(e,n){this.attrs=e,this.spec=n||df}map(e,n,i,r){let a=e.mapResult(n.from+r,1);if(a.deleted)return null;let s=e.mapResult(n.to+r,-1);return s.deleted||s.pos<=a.pos?null:new pa(a.pos-i,s.pos-i,this)}valid(e,n){let{index:i,offset:r}=e.content.findIndex(n.from),a;return r==n.from&&!(a=e.child(i)).isText&&r+a.nodeSize==n.to}eq(e){return this==e||e instanceof Ek&&r0(this.attrs,e.attrs)&&r0(this.spec,e.spec)}destroy(){}}class pa{constructor(e,n,i){this.from=e,this.to=n,this.type=i}copy(e,n){return new pa(e,n,this.type)}eq(e,n=0){return this.type.eq(e.type)&&this.from+n==e.from&&this.to+n==e.to}map(e,n,i){return this.type.map(e,this,n,i)}static widget(e,n,i){return new pa(e,e,new c1(n,i))}static inline(e,n,i,r){return new pa(e,n,new Vu(i,r))}static node(e,n,i,r){return new pa(e,n,new Ek(i,r))}get spec(){return this.type.spec}get inline(){return this.type instanceof Vu}get widget(){return this.type instanceof c1}}const hp=[],df={};class pi{constructor(e,n){this.local=e.length?e:hp,this.children=n.length?n:hp}static create(e,n){return n.length?u1(n,e,0,df):Jr}find(e,n,i){let r=[];return this.findInner(e??0,n??1e9,r,0,i),r}findInner(e,n,i,r,a){for(let s=0;s<this.local.length;s++){let o=this.local[s];o.from<=n&&o.to>=e&&(!a||a(o.spec))&&i.push(o.copy(o.from+r,o.to+r))}for(let s=0;s<this.children.length;s+=3)if(this.children[s]<n&&this.children[s+1]>e){let o=this.children[s]+1;this.children[s+2].findInner(e-o,n-o,i,r+o,a)}}map(e,n,i){return this==Jr||e.maps.length==0?this:this.mapInner(e,n,0,0,i||df)}mapInner(e,n,i,r,a){let s;for(let o=0;o<this.local.length;o++){let l=this.local[o].map(e,i,r);l&&l.type.valid(n,l)?(s||(s=[])).push(l):a.onRemove&&a.onRemove(this.local[o].spec)}return this.children.length?Dwe(this.children,s||[],e,n,i,r,a):s?new pi(s.sort(ff),hp):Jr}add(e,n){return n.length?this==Jr?pi.create(e,n):this.addInner(e,n,0):this}addInner(e,n,i){let r,a=0;e.forEach((o,l)=>{let c=l+i,u;if(u=J7(n,o,c)){for(r||(r=this.children.slice());a<r.length&&r[a]<l;)a+=3;r[a]==l?r[a+2]=r[a+2].addInner(o,u,c+1):r.splice(a,0,l,l+o.nodeSize,u1(u,o,c+1,df)),a+=3}});let s=Q7(a?eq(n):n,-i);for(let o=0;o<s.length;o++)s[o].type.valid(e,s[o])||s.splice(o--,1);return new pi(s.length?this.local.concat(s).sort(ff):this.local,r||this.children)}remove(e){return e.length==0||this==Jr?this:this.removeInner(e,0)}removeInner(e,n){let i=this.children,r=this.local;for(let a=0;a<i.length;a+=3){let s,o=i[a]+n,l=i[a+1]+n;for(let u=0,f;u<e.length;u++)(f=e[u])&&f.from>o&&f.to<l&&(e[u]=null,(s||(s=[])).push(f));if(!s)continue;i==this.children&&(i=this.children.slice());let c=i[a+2].removeInner(s,o+1);c!=Jr?i[a+2]=c:(i.splice(a,3),a-=3)}if(r.length){for(let a=0,s;a<e.length;a++)if(s=e[a])for(let o=0;o<r.length;o++)r[o].eq(s,n)&&(r==this.local&&(r=this.local.slice()),r.splice(o--,1))}return i==this.children&&r==this.local?this:r.length||i.length?new pi(r,i):Jr}forChild(e,n){if(this==Jr)return this;if(n.isLeaf)return pi.empty;let i,r;for(let o=0;o<this.children.length;o+=3)if(this.children[o]>=e){this.children[o]==e&&(i=this.children[o+2]);break}let a=e+1,s=a+n.content.size;for(let o=0;o<this.local.length;o++){let l=this.local[o];if(l.from<s&&l.to>a&&l.type instanceof Vu){let c=Math.max(a,l.from)-a,u=Math.min(s,l.to)-a;c<u&&(r||(r=[])).push(l.copy(c,u))}}if(r){let o=new pi(r.sort(ff),hp);return i?new Au([o,i]):o}return i||Jr}eq(e){if(this==e)return!0;if(!(e instanceof pi)||this.local.length!=e.local.length||this.children.length!=e.children.length)return!1;for(let n=0;n<this.local.length;n++)if(!this.local[n].eq(e.local[n]))return!1;for(let n=0;n<this.children.length;n+=3)if(this.children[n]!=e.children[n]||this.children[n+1]!=e.children[n+1]||!this.children[n+2].eq(e.children[n+2]))return!1;return!0}locals(e){return Ak(this.localsInner(e))}localsInner(e){if(this==Jr)return hp;if(e.inlineContent||!this.local.some(Vu.is))return this.local;let n=[];for(let i=0;i<this.local.length;i++)this.local[i].type instanceof Vu||n.push(this.local[i]);return n}forEachSet(e){e(this)}}pi.empty=new pi([],[]);pi.removeOverlap=Ak;const Jr=pi.empty;class Au{constructor(e){this.members=e}map(e,n){const i=this.members.map(r=>r.map(e,n,df));return Au.from(i)}forChild(e,n){if(n.isLeaf)return pi.empty;let i=[];for(let r=0;r<this.members.length;r++){let a=this.members[r].forChild(e,n);a!=Jr&&(a instanceof Au?i=i.concat(a.members):i.push(a))}return Au.from(i)}eq(e){if(!(e instanceof Au)||e.members.length!=this.members.length)return!1;for(let n=0;n<this.members.length;n++)if(!this.members[n].eq(e.members[n]))return!1;return!0}locals(e){let n,i=!0;for(let r=0;r<this.members.length;r++){let a=this.members[r].localsInner(e);if(a.length)if(!n)n=a;else{i&&(n=n.slice(),i=!1);for(let s=0;s<a.length;s++)n.push(a[s])}}return n?Ak(i?n:n.sort(ff)):hp}static from(e){switch(e.length){case 0:return Jr;case 1:return e[0];default:return new Au(e.every(n=>n instanceof pi)?e:e.reduce((n,i)=>n.concat(i instanceof pi?i:i.members),[]))}}forEachSet(e){for(let n=0;n<this.members.length;n++)this.members[n].forEachSet(e)}}function Dwe(t,e,n,i,r,a,s){let o=t.slice();for(let c=0,u=a;c<n.maps.length;c++){let f=0;n.maps[c].forEach((m,g,b,y)=>{let v=y-b-(g-m);for(let x=0;x<o.length;x+=3){let M=o[x+1];if(M<0||m>M+u-f)continue;let w=o[x]+u-f;g>=w?o[x+1]=m<=w?-2:-1:m>=u&&v&&(o[x]+=v,o[x+1]+=v)}f+=v}),u=n.maps[c].map(u,-1)}let l=!1;for(let c=0;c<o.length;c+=3)if(o[c+1]<0){if(o[c+1]==-2){l=!0,o[c+1]=-1;continue}let u=n.map(t[c]+a),f=u-r;if(f<0||f>=i.content.size){l=!0;continue}let m=n.map(t[c+1]+a,-1),g=m-r,{index:b,offset:y}=i.content.findIndex(f),v=i.maybeChild(b);if(v&&y==f&&y+v.nodeSize==g){let x=o[c+2].mapInner(n,v,u+1,t[c]+a+1,s);x!=Jr?(o[c]=f,o[c+1]=g,o[c+2]=x):(o[c+1]=-2,l=!0)}else l=!0}if(l){let c=Owe(o,t,e,n,r,a,s),u=u1(c,i,0,s);e=u.local;for(let f=0;f<o.length;f+=3)o[f+1]<0&&(o.splice(f,3),f-=3);for(let f=0,m=0;f<u.children.length;f+=3){let g=u.children[f];for(;m<o.length&&o[m]<g;)m+=3;o.splice(m,0,u.children[f],u.children[f+1],u.children[f+2])}}return new pi(e.sort(ff),o)}function Q7(t,e){if(!e||!t.length)return t;let n=[];for(let i=0;i<t.length;i++){let r=t[i];n.push(new pa(r.from+e,r.to+e,r.type))}return n}function Owe(t,e,n,i,r,a,s){function o(l,c){for(let u=0;u<l.local.length;u++){let f=l.local[u].map(i,r,c);f?n.push(f):s.onRemove&&s.onRemove(l.local[u].spec)}for(let u=0;u<l.children.length;u+=3)o(l.children[u+2],l.children[u]+c+1)}for(let l=0;l<t.length;l+=3)t[l+1]==-1&&o(t[l+2],e[l]+a+1);return n}function J7(t,e,n){if(e.isLeaf)return null;let i=n+e.nodeSize,r=null;for(let a=0,s;a<t.length;a++)(s=t[a])&&s.from>n&&s.to<i&&((r||(r=[])).push(s),t[a]=null);return r}function eq(t){let e=[];for(let n=0;n<t.length;n++)t[n]!=null&&e.push(t[n]);return e}function u1(t,e,n,i){let r=[],a=!1;e.forEach((o,l)=>{let c=J7(t,o,l+n);if(c){a=!0;let u=u1(c,o,n+l+1,i);u!=Jr&&r.push(l,l+o.nodeSize,u)}});let s=Q7(a?eq(t):t,-n).sort(ff);for(let o=0;o<s.length;o++)s[o].type.valid(e,s[o])||(i.onRemove&&i.onRemove(s[o].spec),s.splice(o--,1));return s.length||r.length?new pi(s,r):Jr}function ff(t,e){return t.from-e.from||t.to-e.to}function Ak(t){let e=t;for(let n=0;n<e.length-1;n++){let i=e[n];if(i.from!=i.to)for(let r=n+1;r<e.length;r++){let a=e[r];if(a.from==i.from){a.to!=i.to&&(e==t&&(e=t.slice()),e[r]=a.copy(a.from,i.to),LB(e,r+1,a.copy(i.to,a.to)));continue}else{a.from<i.to&&(e==t&&(e=t.slice()),e[n]=i.copy(i.from,a.from),LB(e,r,i.copy(a.from,i.to)));break}}}return e}function LB(t,e,n){for(;e<t.length&&ff(n,t[e])>0;)e++;t.splice(e,0,n)}function s2(t){let e=[];return t.someProp("decorations",n=>{let i=n(t.state);i&&i!=Jr&&e.push(i)}),t.cursorWrapper&&e.push(pi.create(t.state.doc,[t.cursorWrapper.deco])),Au.from(e)}const Lwe={childList:!0,characterData:!0,characterDataOldValue:!0,attributes:!0,attributeOldValue:!0,subtree:!0},Iwe=za&&Bu<=11;class jwe{constructor(){this.anchorNode=null,this.anchorOffset=0,this.focusNode=null,this.focusOffset=0}set(e){this.anchorNode=e.anchorNode,this.anchorOffset=e.anchorOffset,this.focusNode=e.focusNode,this.focusOffset=e.focusOffset}clear(){this.anchorNode=this.focusNode=null}eq(e){return e.anchorNode==this.anchorNode&&e.anchorOffset==this.anchorOffset&&e.focusNode==this.focusNode&&e.focusOffset==this.focusOffset}}class Uwe{constructor(e,n){this.view=e,this.handleDOMChange=n,this.queue=[],this.flushingSoon=-1,this.observer=null,this.currentSelection=new jwe,this.onCharData=null,this.suppressingSelectionUpdates=!1,this.lastChangedTextNode=null,this.observer=window.MutationObserver&&new window.MutationObserver(i=>{for(let r=0;r<i.length;r++)this.queue.push(i[r]);za&&Bu<=11&&i.some(r=>r.type=="childList"&&r.removedNodes.length||r.type=="characterData"&&r.oldValue.length>r.target.nodeValue.length)?this.flushSoon():this.flush()}),Iwe&&(this.onCharData=i=>{this.queue.push({target:i.target,type:"characterData",oldValue:i.prevValue}),this.flushSoon()}),this.onSelectionChange=this.onSelectionChange.bind(this)}flushSoon(){this.flushingSoon<0&&(this.flushingSoon=window.setTimeout(()=>{this.flushingSoon=-1,this.flush()},20))}forceFlush(){this.flushingSoon>-1&&(window.clearTimeout(this.flushingSoon),this.flushingSoon=-1,this.flush())}start(){this.observer&&(this.observer.takeRecords(),this.observer.observe(this.view.dom,Lwe)),this.onCharData&&this.view.dom.addEventListener("DOMCharacterDataModified",this.onCharData),this.connectSelection()}stop(){if(this.observer){let e=this.observer.takeRecords();if(e.length){for(let n=0;n<e.length;n++)this.queue.push(e[n]);window.setTimeout(()=>this.flush(),20)}this.observer.disconnect()}this.onCharData&&this.view.dom.removeEventListener("DOMCharacterDataModified",this.onCharData),this.disconnectSelection()}connectSelection(){this.view.dom.ownerDocument.addEventListener("selectionchange",this.onSelectionChange)}disconnectSelection(){this.view.dom.ownerDocument.removeEventListener("selectionchange",this.onSelectionChange)}suppressSelectionUpdates(){this.suppressingSelectionUpdates=!0,setTimeout(()=>this.suppressingSelectionUpdates=!1,50)}onSelectionChange(){if(TB(this.view)){if(this.suppressingSelectionUpdates)return lc(this.view);if(za&&Bu<=11&&!this.view.state.selection.empty){let e=this.view.domSelectionRange();if(e.focusNode&&Pf(e.focusNode,e.focusOffset,e.anchorNode,e.anchorOffset))return this.flushSoon()}this.flush()}}setCurSelection(){this.currentSelection.set(this.view.domSelectionRange())}ignoreSelectionChange(e){if(!e.focusNode)return!0;let n=new Set,i;for(let a=e.focusNode;a;a=Qp(a))n.add(a);for(let a=e.anchorNode;a;a=Qp(a))if(n.has(a)){i=a;break}let r=i&&this.view.docView.nearestDesc(i);if(r&&r.ignoreMutation({type:"selection",target:i.nodeType==3?i.parentNode:i}))return this.setCurSelection(),!0}pendingRecords(){if(this.observer)for(let e of this.observer.takeRecords())this.queue.push(e);return this.queue}flush(){let{view:e}=this;if(!e.docView||this.flushingSoon>-1)return;let n=this.pendingRecords();n.length&&(this.queue=[]);let i=e.domSelectionRange(),r=!this.suppressingSelectionUpdates&&!this.currentSelection.eq(i)&&TB(e)&&!this.ignoreSelectionChange(i),a=-1,s=-1,o=!1,l=[];if(e.editable)for(let u=0;u<n.length;u++){let f=this.registerMutation(n[u],l);f&&(a=a<0?f.from:Math.min(f.from,a),s=s<0?f.to:Math.max(f.to,s),f.typeOver&&(o=!0))}if(Gs&&l.length){let u=l.filter(f=>f.nodeName=="BR");if(u.length==2){let[f,m]=u;f.parentNode&&f.parentNode.parentNode==m.parentNode?m.remove():f.remove()}else{let{focusNode:f}=this.currentSelection;for(let m of u){let g=m.parentNode;g&&g.nodeName=="LI"&&(!f||Bwe(e,f)!=g)&&m.remove()}}}let c=null;a<0&&r&&e.input.lastFocus>Date.now()-200&&Math.max(e.input.lastTouch,e.input.lastClick.time)<Date.now()-300&&cw(i)&&(c=bk(e))&&c.eq(on.near(e.state.doc.resolve(0),1))?(e.input.lastFocus=0,lc(e),this.currentSelection.set(i),e.scrollToSelection()):(a>-1||r)&&(a>-1&&(e.docView.markDirty(a,s),Fwe(e)),this.handleDOMChange(a,s,o,l),e.docView&&e.docView.dirty?e.updateState(e.state):this.currentSelection.eq(i)||lc(e),this.currentSelection.set(i))}registerMutation(e,n){if(n.indexOf(e.target)>-1)return null;let i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let u=0;u<e.addedNodes.length;u++){let f=e.addedNodes[u];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(za&&Bu<=11&&e.addedNodes.length)for(let u=0;u<e.addedNodes.length;u++){let{previousSibling:f,nextSibling:m}=e.addedNodes[u];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!m||Array.prototype.indexOf.call(e.addedNodes,m)<0)&&(a=m)}let s=r&&r.parentNode==e.target?$r(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?$r(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return e.type=="attributes"?{from:i.posAtStart-i.border,to:i.posAtEnd+i.border}:(this.lastChangedTextNode=e.target,{from:i.posAtStart,to:i.posAtEnd,typeOver:e.target.nodeValue==e.oldValue})}}let IB=new WeakMap,jB=!1;function Fwe(t){if(!IB.has(t)&&(IB.set(t,null),["normal","nowrap","pre-line"].indexOf(getComputedStyle(t.dom).whiteSpace)!==-1)){if(t.requiresGeckoHackNode=Gs,jB)return;console.warn("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. It is recommended to load style/prosemirror.css from the prosemirror-view package."),jB=!0}}function UB(t,e){let n=e.startContainer,i=e.startOffset,r=e.endContainer,a=e.endOffset,s=t.domAtPos(t.state.selection.anchor);return Pf(s.node,s.offset,r,a)&&([n,i,r,a]=[r,a,n,i]),{anchorNode:n,anchorOffset:i,focusNode:r,focusOffset:a}}function zwe(t,e){if(e.getComposedRanges){let r=e.getComposedRanges(t.root)[0];if(r)return UB(t,r)}let n;function i(r){r.preventDefault(),r.stopImmediatePropagation(),n=r.getTargetRanges()[0]}return t.dom.addEventListener("beforeinput",i,!0),document.execCommand("indent"),t.dom.removeEventListener("beforeinput",i,!0),n?UB(t,n):null}function Bwe(t,e){for(let n=e.parentNode;n&&n!=t.dom;n=n.parentNode){let i=t.docView.nearestDesc(n,!0);if(i&&i.node.isBlock)return n}return null}function Hwe(t,e,n){let{node:i,fromOffset:r,toOffset:a,from:s,to:o}=t.docView.parseRange(e,n),l=t.domSelectionRange(),c,u=l.anchorNode;if(u&&t.dom.contains(u.nodeType==1?u:u.parentNode)&&(c=[{node:u,offset:l.anchorOffset}],cw(l)||c.push({node:l.focusNode,offset:l.focusOffset})),na&&t.input.lastKeyCode===8)for(let v=a;v>r;v--){let x=i.childNodes[v-1],M=x.pmViewDesc;if(x.nodeName=="BR"&&!M){a=v;break}if(!M||M.size)break}let f=t.state.doc,m=t.someProp("domParser")||bx.fromSchema(t.state.schema),g=f.resolve(s),b=null,y=m.parse(i,{topNode:g.parent,topMatch:g.parent.contentMatchAt(g.index()),topOpen:!0,from:r,to:a,preserveWhitespace:g.parent.type.whitespace=="pre"?"full":!0,findPositions:c,ruleFromNode:Vwe,context:g});if(c&&c[0].pos!=null){let v=c[0].pos,x=c[1]&&c[1].pos;x==null&&(x=v),b={anchor:v+s,head:x+s}}return{doc:y,sel:b,from:s,to:o}}function Vwe(t){let e=t.pmViewDesc;if(e)return e.parseRule();if(t.nodeName=="BR"&&t.parentNode){if(ba&&/^(ul|ol)$/i.test(t.parentNode.nodeName)){let n=document.createElement("div");return n.appendChild(document.createElement("li")),{skip:n}}else if(t.parentNode.lastChild==t||ba&&/^(tr|table)$/i.test(t.parentNode.nodeName))return{ignore:!0}}else if(t.nodeName=="IMG"&&t.getAttribute("mark-placeholder"))return{ignore:!0};return null}const $we=/^(a|abbr|acronym|b|bd[io]|big|br|button|cite|code|data(list)?|del|dfn|em|i|img|ins|kbd|label|map|mark|meter|output|q|ruby|s|samp|small|span|strong|su[bp]|time|u|tt|var)$/i;function Gwe(t,e,n,i,r){let a=t.input.compositionPendingChanges||(t.composing?t.input.compositionID:0);if(t.input.compositionPendingChanges=0,e<0){let N=t.input.lastSelectionTime>Date.now()-50?t.input.lastSelectionOrigin:null,j=bk(t,N);if(j&&!t.state.selection.eq(j)){if(na&&ec&&t.input.lastKeyCode===13&&Date.now()-100<t.input.lastKeyCodeTime&&t.someProp("handleKeyDown",k=>k(t,Kd(13,"Enter"))))return;let C=t.state.tr.setSelection(j);N=="pointer"?C.setMeta("pointer",!0):N=="key"&&C.scrollIntoView(),a&&C.setMeta("composition",a),t.dispatch(C)}return}let s=t.state.doc.resolve(e),o=s.sharedDepth(n);e=s.before(o+1),n=t.state.doc.resolve(n).after(o+1);let l=t.state.selection,c=Hwe(t,e,n),u=t.state.doc,f=u.slice(c.from,c.to),m,g;t.input.lastKeyCode===8&&Date.now()-100<t.input.lastKeyCodeTime?(m=t.state.selection.to,g="end"):(m=t.state.selection.from,g="start"),t.input.lastKeyCode=null;let b=Xwe(f.content,c.doc.content,c.from,m,g);if(b&&t.input.domChangeCount++,(Jp&&t.input.lastIOSEnter>Date.now()-225||ec)&&r.some(N=>N.nodeType==1&&!$we.test(N.nodeName))&&(!b||b.endA>=b.endB)&&t.someProp("handleKeyDown",N=>N(t,Kd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(!b)if(i&&l instanceof $t&&!l.empty&&l.$head.sameParent(l.$anchor)&&!t.composing&&!(c.sel&&c.sel.anchor!=c.sel.head))b={start:l.from,endA:l.to,endB:l.to};else{if(c.sel){let N=FB(t,t.state.doc,c.sel);if(N&&!N.eq(t.state.selection)){let j=t.state.tr.setSelection(N);a&&j.setMeta("composition",a),t.dispatch(j)}}return}t.state.selection.from<t.state.selection.to&&b.start==b.endB&&t.state.selection instanceof $t&&(b.start>t.state.selection.from&&b.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?b.start=t.state.selection.from:b.endA<t.state.selection.to&&b.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(b.endB+=t.state.selection.to-b.endA,b.endA=t.state.selection.to)),za&&Bu<=11&&b.endB==b.start+1&&b.endA==b.start&&b.start>c.from&&c.doc.textBetween(b.start-c.from-1,b.start-c.from+1)=="  "&&(b.start--,b.endA--,b.endB--);let y=c.doc.resolveNoCache(b.start-c.from),v=c.doc.resolveNoCache(b.endB-c.from),x=u.resolve(b.start),M=y.sameParent(v)&&y.parent.inlineContent&&x.end()>=b.endA;if((Jp&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(N=>N.nodeName=="DIV"||N.nodeName=="P"))||!M&&y.pos<c.doc.content.size&&(!y.sameParent(v)||!y.parent.inlineContent)&&y.pos<v.pos&&!/\S/.test(c.doc.textBetween(y.pos,v.pos,"","")))&&t.someProp("handleKeyDown",N=>N(t,Kd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>b.start&&qwe(u,b.start,b.endA,y,v)&&t.someProp("handleKeyDown",N=>N(t,Kd(8,"Backspace")))){ec&&na&&t.domObserver.suppressSelectionUpdates();return}na&&b.endB==b.start&&(t.input.lastChromeDelete=Date.now()),ec&&!M&&y.start()!=v.start()&&v.parentOffset==0&&y.depth==v.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==b.endA&&(b.endB-=2,v=c.doc.resolveNoCache(b.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(N){return N(t,Kd(13,"Enter"))})},20));let w=b.start,A=b.endA,T=N=>{let j=N||t.state.tr.replace(w,A,c.doc.slice(b.start-c.from,b.endB-c.from));if(c.sel){let C=FB(t,j.doc,c.sel);C&&!(na&&t.composing&&C.empty&&(b.start!=b.endB||t.input.lastChromeDelete<Date.now()-100)&&(C.head==w||C.head==j.mapping.map(A)-1)||za&&C.empty&&C.head==w)&&j.setSelection(C)}return a&&j.setMeta("composition",a),j.scrollIntoView()},R;if(M)if(y.pos==v.pos){za&&Bu<=11&&y.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>lc(t),20));let N=T(t.state.tr.delete(w,A)),j=u.resolve(b.start).marksAcross(u.resolve(b.endA));j&&N.ensureMarks(j),t.dispatch(N)}else if(b.endA==b.endB&&(R=Wwe(y.parent.content.cut(y.parentOffset,v.parentOffset),x.parent.content.cut(x.parentOffset,b.endA-x.start())))){let N=T(t.state.tr);R.type=="add"?N.addMark(w,A,R.mark):N.removeMark(w,A,R.mark),t.dispatch(N)}else if(y.parent.child(y.index()).isText&&y.index()==v.index()-(v.textOffset?0:1)){let N=y.parent.textBetween(y.parentOffset,v.parentOffset),j=()=>T(t.state.tr.insertText(N,w,A));t.someProp("handleTextInput",C=>C(t,w,A,N,j))||t.dispatch(j())}else t.dispatch(T());else t.dispatch(T())}function FB(t,e,n){return Math.max(n.anchor,n.head)>e.content.size?null:yk(t,e.resolve(n.anchor),e.resolve(n.head))}function Wwe(t,e){let n=t.firstChild.marks,i=e.firstChild.marks,r=n,a=i,s,o,l;for(let u=0;u<i.length;u++)r=i[u].removeFromSet(r);for(let u=0;u<n.length;u++)a=n[u].removeFromSet(a);if(r.length==1&&a.length==0)o=r[0],s="add",l=u=>u.mark(o.addToSet(u.marks));else if(r.length==0&&a.length==1)o=a[0],s="remove",l=u=>u.mark(o.removeFromSet(u.marks));else return null;let c=[];for(let u=0;u<e.childCount;u++)c.push(l(e.child(u)));if(ft.from(c).eq(t))return{mark:o,type:s}}function qwe(t,e,n,i,r){if(n-e<=r.pos-i.pos||o2(i,!0,!1)<r.pos)return!1;let a=t.resolve(e);if(!i.parent.isTextblock){let o=a.nodeAfter;return o!=null&&n==e+o.nodeSize}if(a.parentOffset<a.parent.content.size||!a.parent.isTextblock)return!1;let s=t.resolve(o2(a,!0,!0));return!s.parent.isTextblock||s.pos>n||o2(s,!0,!1)<n?!1:i.parent.content.cut(i.parentOffset).eq(s.parent.content)}function o2(t,e,n){let i=t.depth,r=e?t.end():t.pos;for(;i>0&&(e||t.indexAfter(i)==t.node(i).childCount);)i--,r++,e=!1;if(n){let a=t.node(i).maybeChild(t.indexAfter(i));for(;a&&!a.isLeaf;)a=a.firstChild,r++}return r}function Xwe(t,e,n,i,r){let a=t.findDiffStart(e,n);if(a==null)return null;let{a:s,b:o}=t.findDiffEnd(e,n+t.size,n+e.size);if(r=="end"){let l=Math.max(0,a-Math.min(s,o));i-=s+l-a}if(s<a&&t.size<e.size){let l=i<=a&&i>=s?a-i:0;a-=l,a&&a<e.size&&zB(e.textBetween(a-1,a+1))&&(a+=l?1:-1),o=a+(o-s),s=a}else if(o<a){let l=i<=a&&i>=o?a-i:0;a-=l,a&&a<t.size&&zB(t.textBetween(a-1,a+1))&&(a+=l?1:-1),s=a+(s-o),o=a}return{start:a,endA:s,endB:o}}function zB(t){if(t.length!=2)return!1;let e=t.charCodeAt(0),n=t.charCodeAt(1);return e>=56320&&e<=57343&&n>=55296&&n<=56319}class tq{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new hwe,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(GB),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=VB(this),HB(this),this.nodeViews=$B(this),this.docView=_B(this.state.doc,BB(this),s2(this),this.dom,this),this.domObserver=new Uwe(this,(i,r,a,s)=>Gwe(this,i,r,a,s)),this.domObserver.start(),pwe(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&W3(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(GB),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(X7(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let g=$B(this);Ywe(g,this.nodeViews)&&(this.nodeViews=g,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&W3(this),this.editable=VB(this),HB(this);let l=s2(this),c=BB(this),u=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let m=u=="preserve"&&s&&this.dom.style.overflowAnchor==null&&CSe(this);if(s){this.domObserver.stop();let g=f&&(za||na)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&Kwe(r.selection,e.selection);if(f){let b=na?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=Twe(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=_B(e.doc,c,l,this.dom,this)),b&&!this.trackWrites&&(g=!0)}g||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&QSe(this))?lc(this,g):(I7(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),u=="reset"?this.dom.scrollTop=0:u=="to selection"?this.scrollToSelection():m&&NSe(m)}scrollToSelection(){let e=this.domSelectionRange().focusNode;if(!(!e||!this.dom.contains(e.nodeType==1?e:e.parentNode))){if(!this.someProp("handleScrollToSelection",n=>n(this)))if(this.state.selection instanceof Ft){let n=this.docView.domAfterPos(this.state.selection.from);n.nodeType==1&&mB(this,n.getBoundingClientRect(),e)}else mB(this,this.coordsAtPos(this.state.selection.head,1),e)}}destroyPluginViews(){let e;for(;e=this.pluginViews.pop();)e.destroy&&e.destroy()}updatePluginViews(e){if(!e||e.plugins!=this.state.plugins||this.directPlugins!=this.prevDirectPlugins){this.prevDirectPlugins=this.directPlugins,this.destroyPluginViews();for(let n=0;n<this.directPlugins.length;n++){let i=this.directPlugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}for(let n=0;n<this.state.plugins.length;n++){let i=this.state.plugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}}else for(let n=0;n<this.pluginViews.length;n++){let i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new Y7(e.slice,e.move,r<0?void 0:Ft.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(za){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return this.root.activeElement==this.dom}focus(){this.domObserver.stop(),this.editable&&RSe(this.dom),lc(this),this.domObserver.start()}get root(){let e=this._root;if(e==null){for(let n=this.dom.parentNode;n;n=n.parentNode)if(n.nodeType==9||n.nodeType==11&&n.host)return n.getSelection||(Object.getPrototypeOf(n).getSelection=()=>n.ownerDocument.getSelection()),this._root=n}return e||document}updateRoot(){this._root=null}posAtCoords(e){return LSe(this,e)}coordsAtPos(e,n=1){return C7(this,e,n)}domAtPos(e,n=0){return this.docView.domFromPos(e,n)}nodeDOM(e){let n=this.docView.descAt(e);return n?n.nodeDOM:null}posAtDOM(e,n,i=-1){let r=this.docView.posFromDOM(e,n,i);if(r==null)throw new RangeError("DOM position not inside the editor");return r}endOfTextblock(e,n){return zSe(this,n||this.state,e)}pasteHTML(e,n){return i0(this,"",e,!1,n||new ClipboardEvent("paste"))}pasteText(e,n){return i0(this,e,null,!0,n||new ClipboardEvent("paste"))}serializeForClipboard(e){return _k(this,e)}destroy(){this.docView&&(mwe(this),this.destroyPluginViews(),this.mounted?(this.docView.update(this.state.doc,[],s2(this),this),this.dom.textContent=""):this.dom.parentNode&&this.dom.parentNode.removeChild(this.dom),this.docView.destroy(),this.docView=null,xSe())}get isDestroyed(){return this.docView==null}dispatchEvent(e){return xwe(this,e)}domSelectionRange(){let e=this.domSelection();return e?ba&&this.root.nodeType===11&&SSe(this.dom.ownerDocument)==this.dom&&zwe(this,e)||e:{focusNode:null,focusOffset:0,anchorNode:null,anchorOffset:0}}domSelection(){return this.root.getSelection()}}tq.prototype.dispatch=function(t){let e=this._props.dispatchTransaction;e?e.call(this,t):this.updateState(this.state.apply(t))};function BB(t){let e=Object.create(null);return e.class="ProseMirror",e.contenteditable=String(t.editable),t.someProp("attributes",n=>{if(typeof n=="function"&&(n=n(t.state)),n)for(let i in n)i=="class"?e.class+=" "+n[i]:i=="style"?e.style=(e.style?e.style+";":"")+n[i]:!e[i]&&i!="contenteditable"&&i!="nodeName"&&(e[i]=String(n[i]))}),e.translate||(e.translate="no"),[pa.node(0,t.state.doc.content.size,e)]}function HB(t){if(t.markCursor){let e=document.createElement("img");e.className="ProseMirror-separator",e.setAttribute("mark-placeholder","true"),e.setAttribute("alt",""),t.cursorWrapper={dom:e,deco:pa.widget(t.state.selection.from,e,{raw:!0,marks:t.markCursor})}}else t.cursorWrapper=null}function VB(t){return!t.someProp("editable",e=>e(t.state)===!1)}function Kwe(t,e){let n=Math.min(t.$anchor.sharedDepth(t.head),e.$anchor.sharedDepth(e.head));return t.$anchor.start(n)!=e.$anchor.start(n)}function $B(t){let e=Object.create(null);function n(i){for(let r in i)Object.prototype.hasOwnProperty.call(e,r)||(e[r]=i[r])}return t.someProp("nodeViews",n),t.someProp("markViews",n),e}function Ywe(t,e){let n=0,i=0;for(let r in t){if(t[r]!=e[r])return!0;n++}for(let r in e)i++;return n!=i}function GB(t){if(t.spec.state||t.spec.filterTransaction||t.spec.appendTransaction)throw new RangeError("Plugins passed directly to the view must not have a state component")}var Yu={8:"Backspace",9:"Tab",10:"Enter",12:"NumLock",13:"Enter",16:"Shift",17:"Control",18:"Alt",20:"CapsLock",27:"Escape",32:" ",33:"PageUp",34:"PageDown",35:"End",36:"Home",37:"ArrowLeft",38:"ArrowUp",39:"ArrowRight",40:"ArrowDown",44:"PrintScreen",45:"Insert",46:"Delete",59:";",61:"=",91:"Meta",92:"Meta",106:"*",107:"+",108:",",109:"-",110:".",111:"/",144:"NumLock",145:"ScrollLock",160:"Shift",161:"Shift",162:"Control",163:"Control",164:"Alt",165:"Alt",173:"-",186:";",187:"=",188:",",189:"-",190:".",191:"/",192:"`",219:"[",220:"\\",221:"]",222:"'"},d1={48:")",49:"!",50:"@",51:"#",52:"$",53:"%",54:"^",55:"&",56:"*",57:"(",59:":",61:"+",173:"_",186:":",187:"+",188:"<",189:"_",190:">",191:"?",192:"~",219:"{",220:"|",221:"}",222:'"'},Zwe=typeof navigator<"u"&&/Mac/.test(navigator.platform),Qwe=typeof navigator<"u"&&/MSIE \d|Trident\/(?:[7-9]|\d{2,})\..*rv:(\d+)/.exec(navigator.userAgent);for(var Gr=0;Gr<10;Gr++)Yu[48+Gr]=Yu[96+Gr]=String(Gr);for(var Gr=1;Gr<=24;Gr++)Yu[Gr+111]="F"+Gr;for(var Gr=65;Gr<=90;Gr++)Yu[Gr]=String.fromCharCode(Gr+32),d1[Gr]=String.fromCharCode(Gr);for(var l2 in Yu)d1.hasOwnProperty(l2)||(d1[l2]=Yu[l2]);function Jwe(t){var e=Zwe&&t.metaKey&&t.shiftKey&&!t.ctrlKey&&!t.altKey||Qwe&&t.shiftKey&&t.key&&t.key.length==1||t.key=="Unidentified",n=!e&&t.key||(t.shiftKey?d1:Yu)[t.keyCode]||t.key||"Unidentified";return n=="Esc"&&(n="Escape"),n=="Del"&&(n="Delete"),n=="Left"&&(n="ArrowLeft"),n=="Up"&&(n="ArrowUp"),n=="Right"&&(n="ArrowRight"),n=="Down"&&(n="ArrowDown"),n}const eMe=typeof navigator<"u"&&/Mac|iP(hone|[oa]d)/.test(navigator.platform),tMe=typeof navigator<"u"&&/Win/.test(navigator.platform);function nMe(t){let e=t.split(/-(?!$)/),n=e[e.length-1];n=="Space"&&(n=" ");let i,r,a,s;for(let o=0;o<e.length-1;o++){let l=e[o];if(/^(cmd|meta|m)$/i.test(l))s=!0;else if(/^a(lt)?$/i.test(l))i=!0;else if(/^(c|ctrl|control)$/i.test(l))r=!0;else if(/^s(hift)?$/i.test(l))a=!0;else if(/^mod$/i.test(l))eMe?s=!0:r=!0;else throw new Error("Unrecognized modifier name: "+l)}return i&&(n="Alt-"+n),r&&(n="Ctrl-"+n),s&&(n="Meta-"+n),a&&(n="Shift-"+n),n}function iMe(t){let e=Object.create(null);for(let n in t)e[nMe(n)]=t[n];return e}function c2(t,e,n=!0){return e.altKey&&(t="Alt-"+t),e.ctrlKey&&(t="Ctrl-"+t),e.metaKey&&(t="Meta-"+t),n&&e.shiftKey&&(t="Shift-"+t),t}function rMe(t){return new xi({props:{handleKeyDown:nq(t)}})}function nq(t){let e=iMe(t);return function(n,i){let r=Jwe(i),a,s=e[c2(r,i)];if(s&&s(n.state,n.dispatch,n))return!0;if(r.length==1&&r!=" "){if(i.shiftKey){let o=e[c2(r,i,!1)];if(o&&o(n.state,n.dispatch,n))return!0}if((i.altKey||i.metaKey||i.ctrlKey)&&!(tMe&&i.ctrlKey&&i.altKey)&&(a=Yu[i.keyCode])&&a!=r){let o=e[c2(a,i)];if(o&&o(n.state,n.dispatch,n))return!0}}return!1}}var aMe=Object.defineProperty,Tk=(t,e)=>{for(var n in e)aMe(t,n,{get:e[n],enumerable:!0})};function fw(t){const{state:e,transaction:n}=t;let{selection:i}=n,{doc:r}=n,{storedMarks:a}=n;return{...e,apply:e.apply.bind(e),applyTransaction:e.applyTransaction.bind(e),plugins:e.plugins,schema:e.schema,reconfigure:e.reconfigure.bind(e),toJSON:e.toJSON.bind(e),get storedMarks(){return a},get selection(){return i},get doc(){return r},get tr(){return i=n.selection,r=n.doc,a=n.storedMarks,n}}}var hw=class{constructor(t){this.editor=t.editor,this.rawCommands=this.editor.extensionManager.commands,this.customState=t.state}get hasCustomState(){return!!this.customState}get state(){return this.customState||this.editor.state}get commands(){const{rawCommands:t,editor:e,state:n}=this,{view:i}=e,{tr:r}=n,a=this.buildProps(r);return Object.fromEntries(Object.entries(t).map(([s,o])=>[s,(...c)=>{const u=o(...c)(a);return!r.getMeta("preventDispatch")&&!this.hasCustomState&&i.dispatch(r),u}]))}get chain(){return()=>this.createChain()}get 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o;const l=r.getMeta("applyInputRules");return!!l&&setTimeout(()=>{let{text:u}=l;typeof u=="string"?u=u:u=kk(ft.from(u),s.schema);const{from:f}=l,m=f+u.length;ky({editor:e,from:f,to:m,text:u,rules:n,plugin:i})}),r.selectionSet||r.docChanged?null:a}},props:{handleTextInput(r,a,s,o){return ky({editor:e,from:a,to:s,text:o,rules:n,plugin:i})},handleDOMEvents:{compositionend:r=>(setTimeout(()=>{const{$cursor:a}=r.state.selection;a&&ky({editor:e,from:a.pos,to:a.pos,text:"",rules:n,plugin:i})}),!1)},handleKeyDown(r,a){if(a.key!=="Enter")return!1;const{$cursor:s}=r.state.selection;return s?ky({editor:e,from:s.pos,to:s.pos,text:`
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"pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function zEe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:u}=new hw({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(g,b)=>{var y,v,x,M,w;if((v=(y=g.type)==null?void 0:y.spec)!=null&&v.code||!(g.isText||g.isTextblock||g.isInline))return;const A=(w=(M=(x=g.content)==null?void 0:x.size)!=null?M:g.nodeSize)!=null?w:0,T=Math.max(i,b),R=Math.min(r,b+A);if(T>=R)return;const N=g.isText?g.text||"":g.textBetween(T-b,R-b,void 0,"");FEe(N,a.find,s).forEach(C=>{if(C.index===void 0)return;const k=T+C.index+1,F=k+C[0].length,I={from:n.tr.mapping.map(k),to:n.tr.mapping.map(F)},W=a.handler({state:n,range:I,match:C,commands:l,chain:c,can:u,pasteEvent:s,dropEvent:o});f.push(W)})}),f.every(g=>g!==null)}var Oy=null,BEe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function HEe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:u,from:f,to:m,rule:g,pasteEvt:b})=>{const y=u.tr,v=fw({state:u,transaction:y});if(!(!zEe({editor:e,state:v,from:Math.max(f-1,0),to:m.b-1,rule:g,pasteEvent:b,dropEvent:o})||!y.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,y}};return n.map(u=>new xi({view(f){const m=b=>{var y;i=(y=f.dom.parentElement)!=null&&y.contains(b.target)?f.dom.parentElement:null,i&&(Oy=e)},g=()=>{Oy&&(Oy=null)};return window.addEventListener("dragstart",m),window.addEventListener("dragend",g),{destroy(){window.removeEventListener("dragstart",m),window.removeEventListener("dragend",g)}}},props:{handleDOMEvents:{drop:(f,m)=>{if(a=i===f.dom.parentElement,o=m,!a){const g=Oy;g?.isEditable&&setTimeout(()=>{const b=g.state.selection;b&&g.commands.deleteRange({from:b.from,to:b.to})},10)}return!1},paste:(f,m)=>{var g;const b=(g=m.clipboardData)==null?void 0:g.getData("text/html");return s=m,r=!!b?.includes("data-pm-slice"),!1}}},appendTransaction:(f,m,g)=>{const b=f[0],y=b.getMeta("uiEvent")==="paste"&&!r,v=b.getMeta("uiEvent")==="drop"&&!a,x=b.getMeta("applyPasteRules"),M=!!x;if(!y&&!v&&!M)return;if(M){let{text:T}=x;typeof T=="string"?T=T:T=kk(ft.from(T),g.schema);const{from:R}=x,N=R+T.length,j=BEe(T);return l({rule:u,state:g,from:R,to:{b:N},pasteEvt:j})}const w=m.doc.content.findDiffStart(g.doc.content),A=m.doc.content.findDiffEnd(g.doc.content);if(!(!jEe(w)||!A||w===A.b))return l({rule:u,state:g,from:w,to:A,pasteEvt:s})}}))}var vw=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=hq(t),this.schema=tEe(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:u2(e.name,this.schema)},i=Ut(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return Dk([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:u2(i.name,this.schema)},a=[],s=Ut(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&Ut(i,"exitable",r)&&(o.ArrowRight=()=>od.handleExit({editor:t,mark:i})),s){const m=Object.fromEntries(Object.entries(s()).map(([g,b])=>[g,()=>b({editor:t})]));o={...o,...m}}const l=rMe(o);a.push(l);const c=Ut(i,"addInputRules",r);if(ZB(i,t.options.enableInputRules)&&c){const m=c();if(m&&m.length){const g=LEe({editor:t,rules:m}),b=Array.isArray(g)?g:[g];a.push(...b)}}const u=Ut(i,"addPasteRules",r);if(ZB(i,t.options.enablePasteRules)&&u){const m=u();if(m&&m.length){const g=HEe({editor:t,rules:m});a.push(...g)}}const f=Ut(i,"addProseMirrorPlugins",r);if(f){const m=f();a.push(...m)}return a})}get attributes(){return fq(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=em(this.extensions);return Object.fromEntries(e.filter(n=>!!Ut(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Ki(n.name,this.schema)},a=Ut(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,u,f,m)=>{const g=h1(l,i);return s({node:l,view:c,getPos:u,decorations:f,innerDecorations:m,editor:t,extension:n,HTMLAttributes:g})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=em(this.extensions);return Object.fromEntries(e.filter(n=>!!Ut(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Mc(n.name,this.schema)},a=Ut(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const u=h1(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:u,updateAttributes:f=>{iAe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:u2(e.name,this.schema)};e.type==="mark"&&((n=On(Ut(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=Ut(e,"onBeforeCreate",i),a=Ut(e,"onCreate",i),s=Ut(e,"onUpdate",i),o=Ut(e,"onSelectionUpdate",i),l=Ut(e,"onTransaction",i),c=Ut(e,"onFocus",i),u=Ut(e,"onBlur",i),f=Ut(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),u&&this.editor.on("blur",u),f&&this.editor.on("destroy",f)})}};vw.resolve=hq;vw.sort=Dk;vw.flatten=Pk;var VEe={};Tk(VEe,{ClipboardTextSerializer:()=>Sq,Commands:()=>wq,Delete:()=>Mq,Drop:()=>Eq,Editable:()=>Aq,FocusEvents:()=>Cq,Keymap:()=>Nq,Paste:()=>Rq,Tabindex:()=>Pq,TextDirection:()=>kq,focusEventsPluginKey:()=>Tq});var Wn=class _q extends Lk{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new _q(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},Sq=Wn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new xi({key:new cr("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(u=>u.$from.pos)),o=Math.max(...a.map(u=>u.$to.pos)),l=mq(n);return pq(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),wq=Wn.create({name:"commands",addCommands(){return{...iq}}}),Mq=Wn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const u=uq(t.before,[t,...e]);xq(u).forEach(g=>{u.mapping.mapResult(g.oldRange.from).deletedAfter&&u.mapping.mapResult(g.oldRange.to).deletedBefore&&u.before.nodesBetween(g.oldRange.from,g.oldRange.to,(b,y)=>{const v=y+b.nodeSize-2,x=g.oldRange.from<=y&&v<=g.oldRange.to;this.editor.emit("delete",{type:"node",node:b,from:y,to:v,newFrom:u.mapping.map(y),newTo:u.mapping.map(v),deletedRange:g.oldRange,newRange:g.newRange,partial:!x,editor:this.editor,transaction:t,combinedTransform:u})})});const m=u.mapping;u.steps.forEach((g,b)=>{var y,v;if(g instanceof bo){const x=m.slice(b).map(g.from,-1),M=m.slice(b).map(g.to),w=m.invert().map(x,-1),A=m.invert().map(M),T=(y=u.doc.nodeAt(x-1))==null?void 0:y.marks.some(N=>N.eq(g.mark)),R=(v=u.doc.nodeAt(M))==null?void 0:v.marks.some(N=>N.eq(g.mark));this.editor.emit("delete",{type:"mark",mark:g.mark,from:g.from,to:g.to,deletedRange:{from:w,to:A},newRange:{from:x,to:M},partial:!!(R||T),editor:this.editor,transaction:t,combinedTransform:u})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),Eq=Wn.create({name:"drop",addProseMirrorPlugins(){return[new xi({key:new cr("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),Aq=Wn.create({name:"editable",addProseMirrorPlugins(){return[new xi({key:new cr("editable"),props:{editable:()=>this.editor.options.editable}})]}}),Tq=new cr("focusEvents"),Cq=Wn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new xi({key:Tq,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),Nq=Wn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:u,$anchor:f}=l,{pos:m,parent:g}=f,b=f.parent.isTextblock&&m>0?o.doc.resolve(m-1):f,y=b.parent.type.spec.isolating,v=f.pos-f.parentOffset,x=y&&b.parent.childCount===1?v===f.pos:on.atStart(c).from===m;return!u||!g.type.isTextblock||g.textContent.length||!x||x&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return Rk()||lq()?a:r},addProseMirrorPlugins(){return[new xi({key:new cr("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(y=>y.getMeta("composition")))return;const i=t.some(y=>y.docChanged)&&!e.doc.eq(n.doc),r=t.some(y=>y.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=on.atStart(e.doc).from,c=on.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!gw(n.doc))return;const m=n.tr,g=fw({state:n,transaction:m}),{commands:b}=new hw({editor:this.editor,state:g});if(b.clearNodes(),!!m.steps.length)return m}})]}}),Rq=Wn.create({name:"paste",addProseMirrorPlugins(){return[new xi({key:new cr("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),Pq=Wn.create({name:"tabindex",addProseMirrorPlugins(){return[new xi({key:new cr("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),kq=Wn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=em(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new xi({key:new cr("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),$Ee=class pp{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new pp(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new pp(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new pp(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new pp(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new pp(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},GEe=`.ProseMirror {
  8070. position: relative;
  8071. }
  8072. .ProseMirror {
  8073. word-wrap: break-word;
  8074. white-space: pre-wrap;
  8075. white-space: break-spaces;
  8076. -webkit-font-variant-ligatures: none;
  8077. font-variant-ligatures: none;
  8078. font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
  8079. }
  8080. .ProseMirror [contenteditable="false"] {
  8081. white-space: normal;
  8082. }
  8083. .ProseMirror [contenteditable="false"] [contenteditable="true"] {
  8084. white-space: pre-wrap;
  8085. }
  8086. .ProseMirror pre {
  8087. white-space: pre-wrap;
  8088. }
  8089. img.ProseMirror-separator {
  8090. display: inline !important;
  8091. border: none !important;
  8092. margin: 0 !important;
  8093. width: 0 !important;
  8094. height: 0 !important;
  8095. }
  8096. .ProseMirror-gapcursor {
  8097. display: none;
  8098. pointer-events: none;
  8099. position: absolute;
  8100. margin: 0;
  8101. }
  8102. .ProseMirror-gapcursor:after {
  8103. content: "";
  8104. display: block;
  8105. position: absolute;
  8106. top: -2px;
  8107. width: 20px;
  8108. border-top: 1px solid black;
  8109. animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
  8110. }
  8111. @keyframes ProseMirror-cursor-blink {
  8112. to {
  8113. visibility: hidden;
  8114. }
  8115. }
  8116. .ProseMirror-hideselection *::selection {
  8117. background: transparent;
  8118. }
  8119. .ProseMirror-hideselection *::-moz-selection {
  8120. background: transparent;
  8121. }
  8122. .ProseMirror-hideselection * {
  8123. caret-color: transparent;
  8124. }
  8125. .ProseMirror-focused .ProseMirror-gapcursor {
  8126. display: block;
  8127. }`;function WEe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var qEe=class extends DEe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=sq(e,this.options.autofocus);this.editorState=yp.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=WEe(GEe,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=dq(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[Aq,Sq.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),wq,Cq,Nq,Pq,Eq,Rq,Mq,kq.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new vw(i,this)}createCommandManager(){this.commandManager=new hw({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=q3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=q3(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new tq(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var u;return(u=this.capturedTransaction)==null?void 0:u.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return gq(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return cEe(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return kk(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
  8128. `,textSerializers:n={}}=t||{};return iEe(this.state.doc,{blockSeparator:e,textSerializers:{...mq(this.schema),...n}})}get isEmpty(){return gw(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new $Ee(e,this)}get $doc(){return this.$pos(0)}};function tm(t){return new xw({find:t.find,handler:({state:e,range:n,match:i})=>{const r=On(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),u=c+s.length;if(Ok(n.from,n.to,e.doc).filter(g=>g.mark.type.excluded.find(y=>y===t.type&&y!==g.mark.type)).filter(g=>g.to>c).length)return null;u<n.to&&a.delete(u,n.to),c>n.from&&a.delete(n.from+l,c);const m=n.from+l+s.length;a.addMark(n.from+l,m,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function Dq(t){return new xw({find:t.find,handler:({state:e,range:n,match:i})=>{const r=On(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let u=s+c;u>o?u=o:o=u+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(u,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function K3(t){return new xw({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=On(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function nm(t){return new xw({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=On(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&dk(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:m}=e,{splittableMarks:g}=t.editor.extensionManager,b=m||f.$to.parentOffset&&f.$from.marks();if(b){const y=b.filter(v=>g.includes(v.type.name));s.ensureMarks(y)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const u=s.doc.resolve(n.from-1).nodeBefore;u&&u.type===t.type&&ad(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,u))&&s.join(n.from-1)},undoable:t.undoable})}var XEe=t=>"touches"in t,KEe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var e,n,i,r,a;this.node=t.node,this.element=t.element,this.contentElement=t.contentElement,this.getPos=t.getPos,this.onResize=t.onResize,this.onCommit=t.onCommit,this.onUpdate=t.onUpdate,(e=t.options)!=null&&e.min&&(this.minSize={...this.minSize,...t.options.min}),(n=t.options)!=null&&n.max&&(this.maxSize=t.options.max),(i=t?.options)!=null&&i.directions&&(this.directions=t.options.directions),(r=t.options)!=null&&r.preserveAspectRatio&&(this.preserveAspectRatio=t.options.preserveAspectRatio),(a=t.options)!=null&&a.className&&(this.classNames={container:t.options.className.container||"",wrapper:t.options.className.wrapper||"",handle:t.options.className.handle||"",resizing:t.options.className.resizing||""}),this.wrapper=this.createWrapper(),this.container=this.createContainer(),this.applyInitialSize(),this.attachHandles()}get dom(){return this.container}get contentDOM(){return this.contentElement}update(t,e,n){return t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return t.style.position="relative",t.style.display="block",t.dataset.resizeWrapper="",this.classNames.wrapper&&(t.className=this.classNames.wrapper),t.appendChild(this.element),t}createHandle(t){const e=document.createElement("div");return e.dataset.resizeHandle=t,e.style.position="absolute",this.classNames.handle&&(e.className=this.classNames.handle),e}positionHandle(t,e){const n=e.includes("top"),i=e.includes("bottom"),r=e.includes("left"),a=e.includes("right");n&&(t.style.top="0"),i&&(t.style.bottom="0"),r&&(t.style.left="0"),a&&(t.style.right="0"),(e==="top"||e==="bottom")&&(t.style.left="0",t.style.right="0"),(e==="left"||e==="right")&&(t.style.top="0",t.style.bottom="0")}attachHandles(){this.directions.forEach(t=>{const e=this.createHandle(t);this.positionHandle(e,t),e.addEventListener("mousedown",n=>this.handleResizeStart(n,t)),e.addEventListener("touchstart",n=>this.handleResizeStart(n,t)),this.wrapper.appendChild(e)})}applyInitialSize(){const t=this.node.attrs.width,e=this.node.attrs.height;t?(this.element.style.width=`${t}px`,this.initialWidth=t):this.initialWidth=this.element.offsetWidth,e?(this.element.style.height=`${e}px`,this.initialHeight=e):this.initialHeight=this.element.offsetHeight,this.initialWidth>0&&this.initialHeight>0&&(this.aspectRatio=this.initialWidth/this.initialHeight)}handleResizeStart(t,e){t.preventDefault(),t.stopPropagation(),this.isResizing=!0,this.activeHandle=e,XEe(t)?(this.startX=t.touches[0].clientX,this.startY=t.touches[0].clientY):(this.startX=t.clientX,this.startY=t.clientY),this.startWidth=this.element.offsetWidth,this.startHeight=this.element.offsetHeight,this.startWidth>0&&this.startHeight>0&&(this.aspectRatio=this.startWidth/this.startHeight),this.getPos(),this.container.dataset.resizeState="true",this.classNames.resizing&&this.container.classList.add(this.classNames.resizing),document.addEventListener("mousemove",this.handleMouseMove),document.addEventListener("touchmove",this.handleTouchMove),document.addEventListener("mouseup",this.handleMouseUp),document.addEventListener("keydown",this.handleKeyDown),document.addEventListener("keyup",this.handleKeyUp)}handleResize(t,e){if(!this.activeHandle)return;const 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this.transactionNumber===this.lastTransactionNumber?this.lastSnapshot:(this.lastTransactionNumber=this.transactionNumber,this.lastSnapshot={editor:this.editor,transactionNumber:this.transactionNumber},this.lastSnapshot)}getServerSnapshot(){return{editor:null,transactionNumber:0}}subscribe(t){return this.subscribers.add(t),()=>{this.subscribers.delete(t)}}watch(t){if(this.editor=t,this.editor){const e=()=>{this.transactionNumber+=1,this.subscribers.forEach(i=>i())},n=this.editor;return n.on("transaction",e),()=>{n.off("transaction",e)}}}};function xAe(t){var e;const[n]=E.useState(()=>new gAe(t.editor)),i=Lq.useSyncExternalStoreWithSelector(n.subscribe,n.getSnapshot,n.getServerSnapshot,t.selector,(e=t.equalityFn)!=null?e:sAe);return mAe(()=>n.watch(t.editor),[t.editor,n]),E.useDebugValue(i),i}var vAe=!1,Z3=typeof window>"u",bAe=Z3||!!(typeof window<"u"&&window.next),yAe=class Iq{constructor(e){this.editor=null,this.subscriptions=new 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0:a.call(r,...i)},onBlur:(...i)=>{var r,a;return(a=(r=this.options.current).onBlur)==null?void 0:a.call(r,...i)},onCreate:(...i)=>{var r,a;return(a=(r=this.options.current).onCreate)==null?void 0:a.call(r,...i)},onDestroy:(...i)=>{var r,a;return(a=(r=this.options.current).onDestroy)==null?void 0:a.call(r,...i)},onFocus:(...i)=>{var r,a;return(a=(r=this.options.current).onFocus)==null?void 0:a.call(r,...i)},onSelectionUpdate:(...i)=>{var r,a;return(a=(r=this.options.current).onSelectionUpdate)==null?void 0:a.call(r,...i)},onTransaction:(...i)=>{var r,a;return(a=(r=this.options.current).onTransaction)==null?void 0:a.call(r,...i)},onUpdate:(...i)=>{var r,a;return(a=(r=this.options.current).onUpdate)==null?void 0:a.call(r,...i)},onContentError:(...i)=>{var r,a;return(a=(r=this.options.current).onContentError)==null?void 0:a.call(r,...i)},onDrop:(...i)=>{var r,a;return(a=(r=this.options.current).onDrop)==null?void 0:a.call(r,...i)},onPaste:(...i)=>{var r,a;return(a=(r=this.options.current).onPaste)==null?void 0:a.call(r,...i)},onDelete:(...i)=>{var r,a;return(a=(r=this.options.current).onDelete)==null?void 0:a.call(r,...i)}};return new qEe(e)}getEditor(){return this.editor}getServerSnapshot(){return null}subscribe(e){return this.subscriptions.add(e),()=>{this.subscriptions.delete(e)}}static compareOptions(e,n){return Object.keys(e).every(i=>["onCreate","onBeforeCreate","onDestroy","onUpdate","onTransaction","onFocus","onBlur","onSelectionUpdate","onContentError","onDrop","onPaste"].includes(i)?!0:i==="extensions"&&e.extensions&&n.extensions?e.extensions.length!==n.extensions.length?!1:e.extensions.every((r,a)=>{var s;return r===((s=n.extensions)==null?void 0:s[a])}):e[i]===n[i])}onRender(e){return()=>(this.isComponentMounted=!0,clearTimeout(this.scheduledDestructionTimeout),this.editor&&!this.editor.isDestroyed&&e.length===0?Iq.compareOptions(this.options.current,this.editor.options)||this.editor.setOptions({...this.options.current,editable:this.editor.isEditable}):this.refreshEditorInstance(e),()=>{this.isComponentMounted=!1,this.scheduleDestroy()})}refreshEditorInstance(e){if(this.editor&&!this.editor.isDestroyed){if(this.previousDeps===null){this.previousDeps=e;return}if(this.previousDeps.length===e.length&&this.previousDeps.every((i,r)=>i===e[r]))return}this.editor&&!this.editor.isDestroyed&&this.editor.destroy(),this.setEditor(this.createEditor()),this.previousDeps=e}scheduleDestroy(){const e=this.instanceId,n=this.editor;this.scheduledDestructionTimeout=setTimeout(()=>{if(this.isComponentMounted&&this.instanceId===e){n&&n.setOptions(this.options.current);return}n&&!n.isDestroyed&&(n.destroy(),this.instanceId===e&&this.setEditor(null))},1)}};function _Ae(t={},e=[]){const n=E.useRef(t);n.current=t;const[i]=E.useState(()=>new yAe(n)),r=vP.useSyncExternalStore(i.subscribe,i.getEditor,i.getServerSnapshot);return E.useDebugValue(r),E.useEffect(i.onRender(e)),xAe({editor:r,selector:({transactionNumber:a})=>t.shouldRerenderOnTransaction===!1||t.shouldRerenderOnTransaction===void 0?null:t.immediatelyRender&&a===0?0:a+1}),r}var SAe=E.createContext({editor:null});SAe.Consumer;var wAe=E.createContext({onDragStart:()=>{},nodeViewContentChildren:void 0,nodeViewContentRef:()=>{}}),MAe=()=>E.useContext(wAe);ui.forwardRef((t,e)=>{const{onDragStart:n}=MAe(),i=t.as||"div";return h.jsx(i,{...t,ref:e,"data-node-view-wrapper":"",onDragStart:n,style:{whiteSpace:"normal",...t.style}})});ui.createContext({markViewContentRef:()=>{}});var p1=(t,e)=>{if(t==="slot")return 0;if(t instanceof Function)return t(e);const{children:n,...i}=e??{};if(t==="svg")throw new Error("SVG elements are not supported in the JSX syntax, use the array syntax instead");return[t,i,n]},EAe=/^\s*>\s$/,AAe=Ha.create({name:"blockquote",addOptions(){return{HTMLAttributes:{}}},content:"block+",group:"block",defining:!0,parseHTML(){return[{tag:"blockquote"}]},renderHTML({HTMLAttributes:t}){return p1("blockquote",{...Ei(this.options.HTMLAttributes,t),children:p1("slot",{})})},parseMarkdown:(t,e)=>e.createNode("blockquote",void 0,e.parseChildren(t.tokens||[])),renderMarkdown:(t,e)=>{if(!t.content)return"";const n=">",i=[];return t.content.forEach(r=>{const o=e.renderChildren([r]).split(`
  8141. `).map(l=>l.trim()===""?n:`${n} ${l}`);i.push(o.join(`
  8142. `))}),i.join(`
  8143. ${n}
  8144. `)},addCommands(){return{setBlockquote:()=>({commands:t})=>t.wrapIn(this.name),toggleBlockquote:()=>({commands:t})=>t.toggleWrap(this.name),unsetBlockquote:()=>({commands:t})=>t.lift(this.name)}},addKeyboardShortcuts(){return{"Mod-Shift-b":()=>this.editor.commands.toggleBlockquote()}},addInputRules(){return[nm({find:EAe,type:this.type})]}}),TAe=/(?:^|\s)(\*\*(?!\s+\*\*)((?:[^*]+))\*\*(?!\s+\*\*))$/,CAe=/(?:^|\s)(\*\*(?!\s+\*\*)((?:[^*]+))\*\*(?!\s+\*\*))/g,NAe=/(?:^|\s)(__(?!\s+__)((?:[^_]+))__(?!\s+__))$/,RAe=/(?:^|\s)(__(?!\s+__)((?:[^_]+))__(?!\s+__))/g,PAe=od.create({name:"bold",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"strong"},{tag:"b",getAttrs:t=>t.style.fontWeight!=="normal"&&null},{style:"font-weight=400",clearMark:t=>t.type.name===this.name},{style:"font-weight",getAttrs:t=>/^(bold(er)?|[5-9]\d{2,})$/.test(t)&&null}]},renderHTML({HTMLAttributes:t}){return p1("strong",{...Ei(this.options.HTMLAttributes,t),children:p1("slot",{})})},markdownTokenName:"strong",parseMarkdown:(t,e)=>e.applyMark("bold",e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>`**${e.renderChildren(t)}**`,addCommands(){return{setBold:()=>({commands:t})=>t.setMark(this.name),toggleBold:()=>({commands:t})=>t.toggleMark(this.name),unsetBold:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-b":()=>this.editor.commands.toggleBold(),"Mod-B":()=>this.editor.commands.toggleBold()}},addInputRules(){return[tm({find:TAe,type:this.type}),tm({find:NAe,type:this.type})]},addPasteRules(){return[Df({find:CAe,type:this.type}),Df({find:RAe,type:this.type})]}}),kAe=/(^|[^`])`([^`]+)`(?!`)$/,DAe=/(^|[^`])`([^`]+)`(?!`)/g,OAe=od.create({name:"code",addOptions(){return{HTMLAttributes:{}}},excludes:"_",code:!0,exitable:!0,parseHTML(){return[{tag:"code"}]},renderHTML({HTMLAttributes:t}){return["code",Ei(this.options.HTMLAttributes,t),0]},markdownTokenName:"codespan",parseMarkdown:(t,e)=>e.applyMark("code",[{type:"text",text:t.text||""}]),renderMarkdown:(t,e)=>t.content?`\`${e.renderChildren(t.content)}\``:"",addCommands(){return{setCode:()=>({commands:t})=>t.setMark(this.name),toggleCode:()=>({commands:t})=>t.toggleMark(this.name),unsetCode:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-e":()=>this.editor.commands.toggleCode()}},addInputRules(){return[tm({find:kAe,type:this.type})]},addPasteRules(){return[Df({find:DAe,type:this.type})]}}),g2=4,LAe=/^```([a-z]+)?[\s\n]$/,IAe=/^~~~([a-z]+)?[\s\n]$/,jAe=Ha.create({name:"codeBlock",addOptions(){return{languageClassPrefix:"language-",exitOnTripleEnter:!0,exitOnArrowDown:!0,defaultLanguage:null,enableTabIndentation:!1,tabSize:g2,HTMLAttributes:{}}},content:"text*",marks:"",group:"block",code:!0,defining:!0,addAttributes(){return{language:{default:this.options.defaultLanguage,parseHTML:t=>{var e;const{languageClassPrefix:n}=this.options;if(!n)return null;const a=[...((e=t.firstElementChild)==null?void 0:e.classList)||[]].filter(s=>s.startsWith(n)).map(s=>s.replace(n,""))[0];return a||null},rendered:!1}}},parseHTML(){return[{tag:"pre",preserveWhitespace:"full"}]},renderHTML({node:t,HTMLAttributes:e}){return["pre",Ei(this.options.HTMLAttributes,e),["code",{class:t.attrs.language?this.options.languageClassPrefix+t.attrs.language:null},0]]},markdownTokenName:"code",parseMarkdown:(t,e)=>{var n;return((n=t.raw)==null?void 0:n.startsWith("```"))===!1&&t.codeBlockStyle!=="indented"?[]:e.createNode("codeBlock",{language:t.lang||null},t.text?[e.createTextNode(t.text)]:[])},renderMarkdown:(t,e)=>{var n;let i="";const r=((n=t.attrs)==null?void 0:n.language)||"";return t.content?i=[`\`\`\`${r}`,e.renderChildren(t.content),"```"].join(`
  8145. `):i=`\`\`\`${r}
  8146. \`\`\``,i},addCommands(){return{setCodeBlock:t=>({commands:e})=>e.setNode(this.name,t),toggleCodeBlock:t=>({commands:e})=>e.toggleNode(this.name,"paragraph",t)}},addKeyboardShortcuts(){return{"Mod-Alt-c":()=>this.editor.commands.toggleCodeBlock(),Backspace:()=>{const{empty:t,$anchor:e}=this.editor.state.selection,n=e.pos===1;return!t||e.parent.type.name!==this.name?!1:n||!e.parent.textContent.length?this.editor.commands.clearNodes():!1},Tab:({editor:t})=>{var e;if(!this.options.enableTabIndentation)return!1;const n=(e=this.options.tabSize)!=null?e:g2,{state:i}=t,{selection:r}=i,{$from:a,empty:s}=r;if(a.parent.type!==this.type)return!1;const o=" ".repeat(n);return s?t.commands.insertContent(o):t.commands.command(({tr:l})=>{const{from:c,to:u}=r,g=i.doc.textBetween(c,u,`
  8147. `,`
  8148. `).split(`
  8149. `).map(b=>o+b).join(`
  8150. `);return l.replaceWith(c,u,i.schema.text(g)),!0})},"Shift-Tab":({editor:t})=>{var e;if(!this.options.enableTabIndentation)return!1;const n=(e=this.options.tabSize)!=null?e:g2,{state:i}=t,{selection:r}=i,{$from:a,empty:s}=r;return a.parent.type!==this.type?!1:s?t.commands.command(({tr:o})=>{var l;const{pos:c}=a,u=a.start(),f=a.end(),g=i.doc.textBetween(u,f,`
  8151. `,`
  8152. `).split(`
  8153. `);let b=0,y=0;const v=c-u;for(let R=0;R<g.length;R+=1){if(y+g[R].length>=v){b=R;break}y+=g[R].length+1}const M=((l=g[b].match(/^ */))==null?void 0:l[0])||"",w=Math.min(M.length,n);if(w===0)return!0;let A=u;for(let R=0;R<b;R+=1)A+=g[R].length+1;return o.delete(A,A+w),c-A<=w&&o.setSelection($t.create(o.doc,A)),!0}):t.commands.command(({tr:o})=>{const{from:l,to:c}=r,m=i.doc.textBetween(l,c,`
  8154. `,`
  8155. `).split(`
  8156. `).map(g=>{var b;const y=((b=g.match(/^ */))==null?void 0:b[0])||"",v=Math.min(y.length,n);return g.slice(v)}).join(`
  8157. `);return o.replaceWith(l,c,i.schema.text(m)),!0})},Enter:({editor:t})=>{if(!this.options.exitOnTripleEnter)return!1;const{state:e}=t,{selection:n}=e,{$from:i,empty:r}=n;if(!r||i.parent.type!==this.type)return!1;const a=i.parentOffset===i.parent.nodeSize-2,s=i.parent.textContent.endsWith(`
  8158. `);return!a||!s?!1:t.chain().command(({tr:o})=>(o.delete(i.pos-2,i.pos),!0)).exitCode().run()},ArrowDown:({editor:t})=>{if(!this.options.exitOnArrowDown)return!1;const{state:e}=t,{selection:n,doc:i}=e,{$from:r,empty:a}=n;if(!a||r.parent.type!==this.type||!(r.parentOffset===r.parent.nodeSize-2))return!1;const o=r.after();return o===void 0?!1:i.nodeAt(o)?t.commands.command(({tr:c})=>(c.setSelection(on.near(i.resolve(o))),!0)):t.commands.exitCode()}}},addInputRules(){return[K3({find:LAe,type:this.type,getAttributes:t=>({language:t[1]})}),K3({find:IAe,type:this.type,getAttributes:t=>({language:t[1]})})]},addProseMirrorPlugins(){return[new xi({key:new cr("codeBlockVSCodeHandler"),props:{handlePaste:(t,e)=>{if(!e.clipboardData||this.editor.isActive(this.type.name))return!1;const n=e.clipboardData.getData("text/plain"),i=e.clipboardData.getData("vscode-editor-data"),r=i?JSON.parse(i):void 0,a=r?.mode;if(!n||!a)return!1;const{tr:s,schema:o}=t.state,l=o.text(n.replace(/\r\n?/g,`
  8159. `));return s.replaceSelectionWith(this.type.create({language:a},l)),s.selection.$from.parent.type!==this.type&&s.setSelection($t.near(s.doc.resolve(Math.max(0,s.selection.from-2)))),s.setMeta("paste",!0),t.dispatch(s),!0}}})]}}),UAe=Ha.create({name:"doc",topNode:!0,content:"block+",renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8160. `):""}),FAe=Ha.create({name:"hardBreak",markdownTokenName:"br",addOptions(){return{keepMarks:!0,HTMLAttributes:{}}},inline:!0,group:"inline",selectable:!1,linebreakReplacement:!0,parseHTML(){return[{tag:"br"}]},renderHTML({HTMLAttributes:t}){return["br",Ei(this.options.HTMLAttributes,t)]},renderText(){return`
  8161. `},renderMarkdown:()=>`
  8162. `,parseMarkdown:()=>({type:"hardBreak"}),addCommands(){return{setHardBreak:()=>({commands:t,chain:e,state:n,editor:i})=>t.first([()=>t.exitCode(),()=>t.command(()=>{const{selection:r,storedMarks:a}=n;if(r.$from.parent.type.spec.isolating)return!1;const{keepMarks:s}=this.options,{splittableMarks:o}=i.extensionManager,l=a||r.$to.parentOffset&&r.$from.marks();return e().insertContent({type:this.name}).command(({tr:c,dispatch:u})=>{if(u&&l&&s){const f=l.filter(m=>o.includes(m.type.name));c.ensureMarks(f)}return!0}).run()})])}},addKeyboardShortcuts(){return{"Mod-Enter":()=>this.editor.commands.setHardBreak(),"Shift-Enter":()=>this.editor.commands.setHardBreak()}}}),zAe=Ha.create({name:"heading",addOptions(){return{levels:[1,2,3,4,5,6],HTMLAttributes:{}}},content:"inline*",group:"block",defining:!0,addAttributes(){return{level:{default:1,rendered:!1}}},parseHTML(){return this.options.levels.map(t=>({tag:`h${t}`,attrs:{level:t}}))},renderHTML({node:t,HTMLAttributes:e}){return[`h${this.options.levels.includes(t.attrs.level)?t.attrs.level:this.options.levels[0]}`,Ei(this.options.HTMLAttributes,e),0]},parseMarkdown:(t,e)=>e.createNode("heading",{level:t.depth||1},e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>{var n;const i=(n=t.attrs)!=null&&n.level?parseInt(t.attrs.level,10):1,r="#".repeat(i);return t.content?`${r} ${e.renderChildren(t.content)}`:""},addCommands(){return{setHeading:t=>({commands:e})=>this.options.levels.includes(t.level)?e.setNode(this.name,t):!1,toggleHeading:t=>({commands:e})=>this.options.levels.includes(t.level)?e.toggleNode(this.name,"paragraph",t):!1}},addKeyboardShortcuts(){return this.options.levels.reduce((t,e)=>({...t,[`Mod-Alt-${e}`]:()=>this.editor.commands.toggleHeading({level:e})}),{})},addInputRules(){return this.options.levels.map(t=>K3({find:new 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n=nTe(e.replace(/[A-Z]/g,o=>o.toLowerCase())),i=n.length,r=[];let a=0,s=0;for(;s<i;){let o=t,l=null,c=0,u=null,f=-1,m=-1;for(;s<i&&(l=o.go(n[s]));)o=l,o.accepts()?(f=0,m=0,u=o):f>=0&&(f+=n[s].length,m++),c+=n[s].length,a+=n[s].length,s++;a-=f,s-=m,c-=f,r.push({t:u.t,v:e.slice(a-c,a),s:a-c,e:a})}return r}function nTe(t){const e=[],n=t.length;let i=0;for(;i<n;){let r=t.charCodeAt(i),a,s=r<55296||r>56319||i+1===n||(a=t.charCodeAt(i+1))<56320||a>57343?t[i]:t.slice(i,i+2);e.push(s),i+=s.length}return e}function mu(t,e,n,i,r){let a;const s=e.length;for(let o=0;o<s-1;o++){const l=e[o];t.j[l]?a=t.j[l]:(a=new La(i),a.jr=r.slice(),t.j[l]=a),t=a}return a=new La(n),a.jr=r.slice(),t.j[e[s-1]]=a,a}function aH(t){const e=[],n=[];let i=0,r="0123456789";for(;i<t.length;){let a=0;for(;r.indexOf(t[i+a])>=0;)a++;if(a>0){e.push(n.join(""));for(let s=parseInt(t.substring(i,i+a),10);s>0;s--)n.pop();i+=a}else n.push(t[i]),i++}return e}const o0={defaultProtocol:"http",events:null,format:sH,formatHref:sH,nl2br:!1,tagName:"a",target:null,rel:null,validate:!0,truncate:1/0,className:null,attributes:null,ignoreTags:[],render:null};function Gk(t,e=null){let n=Object.assign({},o0);t&&(n=Object.assign(n,t instanceof Gk?t.o:t));const i=n.ignoreTags,r=[];for(let a=0;a<i.length;a++)r.push(i[a].toUpperCase());this.o=n,e&&(this.defaultRender=e),this.ignoreTags=r}Gk.prototype={o:o0,ignoreTags:[],defaultRender(t){return t},check(t){return this.get("validate",t.toString(),t)},get(t,e,n){const i=e!=null;let r=this.o[t];return r&&(typeof r=="object"?(r=n.t in r?r[n.t]:o0[t],typeof r=="function"&&i&&(r=r(e,n))):typeof r=="function"&&i&&(r=r(e,n.t,n)),r)},getObj(t,e,n){let i=this.o[t];return typeof i=="function"&&e!=null&&(i=i(e,n.t,n)),i},render(t){const e=t.render(this);return(this.get("render",null,t)||this.defaultRender)(e,t.t,t)}};function sH(t){return t}function $q(t,e){this.t="token",this.v=t,this.tk=e}$q.prototype={isLink:!1,toString(){return this.v},toHref(t){return this.toString()},toFormattedString(t){const e=this.toString(),n=t.get("truncate",e,this),i=t.get("format",e,this);return n&&i.length>n?i.substring(0,n)+"…":i},toFormattedHref(t){return t.get("formatHref",this.toHref(t.get("defaultProtocol")),this)},startIndex(){return this.tk[0].s},endIndex(){return this.tk[this.tk.length-1].e},toObject(t=o0.defaultProtocol){return{type:this.t,value:this.toString(),isLink:this.isLink,href:this.toHref(t),start:this.startIndex(),end:this.endIndex()}},toFormattedObject(t){return{type:this.t,value:this.toFormattedString(t),isLink:this.isLink,href:this.toFormattedHref(t),start:this.startIndex(),end:this.endIndex()}},validate(t){return t.get("validate",this.toString(),this)},render(t){const e=this,n=this.toHref(t.get("defaultProtocol")),i=t.get("formatHref",n,this),r=t.get("tagName",n,e),a=this.toFormattedString(t),s={},o=t.get("className",n,e),l=t.get("target",n,e),c=t.get("rel",n,e),u=t.getObj("attributes",n,e),f=t.getObj("events",n,e);return s.href=i,o&&(s.class=o),l&&(s.target=l),c&&(s.rel=c),u&&Object.assign(s,u),{tagName:r,attributes:s,content:a,eventListeners:f}}};function bw(t,e){class n extends $q{constructor(r,a){super(r,a),this.t=t}}for(const i in e)n.prototype[i]=e[i];return n.t=t,n}const oH=bw("email",{isLink:!0,toHref(){return"mailto:"+this.toString()}}),lH=bw("text"),iTe=bw("nl"),jy=bw("url",{isLink:!0,toHref(t=o0.defaultProtocol){return this.hasProtocol()?this.v:`${t}://${this.v}`},hasProtocol(){const t=this.tk;return t.length>=2&&t[0].t!==s0&&t[1].t===Tu}}),As=t=>new La(t);function rTe({groups:t}){const e=t.domain.concat([N1,P1,yu,k1,D1,O1,L1,I1,Rs,Fk,Ax,j1,U1,F1,jo,B1,Cx,z1]),n=[R1,Tu,Bk,Io,Hk,Ax,Tx,Vk,$k,b1,y1,Mx,Ex,g1,m1,x1,v1,_1,S1,w1,M1,E1,A1,T1,C1],i=[N1,R1,P1,k1,D1,O1,L1,I1,Rs,Mx,Ex,Ax,j1,U1,F1,Tx,jo,B1,Cx,z1],r=As(),a=gt(r,Cx);nn(a,i,a),nn(a,t.domain,a);const s=As(),o=As(),l=As();nn(r,t.domain,s),nn(r,t.scheme,o),nn(r,t.slashscheme,l),nn(s,i,a),nn(s,t.domain,s);const c=gt(s,yu);gt(a,yu,c),gt(o,yu,c),gt(l,yu,c);const u=gt(a,Io);nn(u,i,a),nn(u,t.domain,a);const f=As();nn(c,t.domain,f),nn(f,t.domain,f);const m=gt(f,Io);nn(m,t.domain,f);const g=As(oH);nn(m,t.tld,g),nn(m,t.utld,g),gt(c,s0,g);const b=gt(f,Rs);gt(b,Rs,b),nn(b,t.domain,f),nn(g,t.domain,f),gt(g,Io,m),gt(g,Rs,b);const y=gt(g,Tu);nn(y,t.numeric,oH);const v=gt(s,Rs),x=gt(s,Io);gt(v,Rs,v),nn(v,t.domain,s),nn(x,i,a),nn(x,t.domain,s);const M=As(jy);nn(x,t.tld,M),nn(x,t.utld,M),nn(M,t.domain,s),nn(M,i,a),gt(M,Io,x),gt(M,Rs,v),gt(M,yu,c);const w=gt(M,Tu),A=As(jy);nn(w,t.numeric,A);const T=As(jy),R=As();nn(T,e,T),nn(T,n,R),nn(R,e,T),nn(R,n,R),gt(M,jo,T),gt(A,jo,T);const N=gt(o,Tu),j=gt(l,Tu),C=gt(j,jo),k=gt(C,jo);nn(o,t.domain,s),gt(o,Io,x),gt(o,Rs,v),nn(l,t.domain,s),gt(l,Io,x),gt(l,Rs,v),nn(N,t.domain,T),gt(N,jo,T),gt(N,Tx,T),nn(k,t.domain,T),nn(k,e,T),gt(k,jo,T);const F=[[Mx,Ex],[m1,g1],[x1,v1],[b1,y1],[_1,S1],[w1,M1],[E1,A1],[T1,C1]];for(let I=0;I<F.length;I++){const[W,O]=F[I],H=gt(T,W);gt(R,W,H),gt(H,O,T);const V=As(jy);nn(H,e,V);const $=As();nn(H,n),nn(V,e,V),nn(V,n,$),nn($,e,V),nn($,n,$),gt(V,O,T),gt($,O,T)}return gt(r,s0,M),gt(r,zk,iTe),{start:r,tokens:Hq}}function aTe(t,e,n){let i=n.length,r=0,a=[],s=[];for(;r<i;){let o=t,l=null,c=null,u=0,f=null,m=-1;for(;r<i&&!(l=o.go(n[r].t));)s.push(n[r++]);for(;r<i&&(c=l||o.go(n[r].t));)l=null,o=c,o.accepts()?(m=0,f=o):m>=0&&m++,r++,u++;if(m<0)r-=u,r<i&&(s.push(n[r]),r++);else{s.length>0&&(a.push(S2(lH,e,s)),s=[]),r-=m,u-=m;const g=f.t,b=n.slice(r-u,r);a.push(S2(g,e,b))}}return s.length>0&&a.push(S2(lH,e,s)),a}function S2(t,e,n){const i=n[0].s,r=n[n.length-1].e,a=e.slice(i,r);return new t(a,n)}const sTe=typeof console<"u"&&console&&console.warn||(()=>{}),oTe="until manual call of linkify.init(). Register all schemes and plugins before invoking linkify the first time.",ri={scanner:null,parser:null,tokenQueue:[],pluginQueue:[],customSchemes:[],initialized:!1};function lTe(){return La.groups={},ri.scanner=null,ri.parser=null,ri.tokenQueue=[],ri.pluginQueue=[],ri.customSchemes=[],ri.initialized=!1,ri}function cH(t,e=!1){if(ri.initialized&&sTe(`linkifyjs: already initialized - will not register custom scheme "${t}" ${oTe}`),!/^[0-9a-z]+(-[0-9a-z]+)*$/.test(t))throw new Error(`linkifyjs: incorrect scheme format.
  8164. 1. Must only contain digits, lowercase ASCII letters or "-"
  8165. 2. Cannot start or end with "-"
  8166. 3. "-" cannot repeat`);ri.customSchemes.push([t,e])}function cTe(){ri.scanner=tTe(ri.customSchemes);for(let t=0;t<ri.tokenQueue.length;t++)ri.tokenQueue[t][1]({scanner:ri.scanner});ri.parser=rTe(ri.scanner.tokens);for(let t=0;t<ri.pluginQueue.length;t++)ri.pluginQueue[t][1]({scanner:ri.scanner,parser:ri.parser});return ri.initialized=!0,ri}function Wk(t){return ri.initialized||cTe(),aTe(ri.parser.start,t,Vq(ri.scanner.start,t))}Wk.scan=Vq;function Gq(t,e=null,n=null){if(e&&typeof e=="object"){if(n)throw Error(`linkifyjs: Invalid link type ${e}; must be a string`);n=e,e=null}const i=new Gk(n),r=Wk(t),a=[];for(let s=0;s<r.length;s++){const o=r[s];o.isLink&&(!e||o.t===e)&&i.check(o)&&a.push(o.toFormattedObject(i))}return a}var qk="[\0-   ᠎ -\u2029  ]",uTe=new RegExp(qk),dTe=new RegExp(`${qk}$`),fTe=new RegExp(qk,"g");function hTe(t){return t.length===1?t[0].isLink:t.length===3&&t[1].isLink?["()","[]"].includes(t[0].value+t[2].value):!1}function pTe(t){return new xi({key:new cr("autolink"),appendTransaction:(e,n,i)=>{const r=e.some(c=>c.docChanged)&&!n.doc.eq(i.doc),a=e.some(c=>c.getMeta("preventAutolink"));if(!r||a)return;const{tr:s}=i,o=uq(n.doc,[...e]);if(xq(o).forEach(({newRange:c})=>{const u=ZMe(i.doc,c,g=>g.isTextblock);let f,m;if(u.length>1)f=u[0],m=i.doc.textBetween(f.pos,f.pos+f.node.nodeSize,void 0," ");else if(u.length){const g=i.doc.textBetween(c.from,c.to," "," ");if(!dTe.test(g))return;f=u[0],m=i.doc.textBetween(f.pos,c.to,void 0," ")}if(f&&m){const g=m.split(uTe).filter(Boolean);if(g.length<=0)return!1;const b=g[g.length-1],y=f.pos+m.lastIndexOf(b);if(!b)return!1;const v=Wk(b).map(x=>x.toObject(t.defaultProtocol));if(!hTe(v))return!1;v.filter(x=>x.isLink).map(x=>({...x,from:y+x.start+1,to:y+x.end+1})).filter(x=>i.schema.marks.code?!i.doc.rangeHasMark(x.from,x.to,i.schema.marks.code):!0).filter(x=>t.validate(x.value)).filter(x=>t.shouldAutoLink(x.value)).forEach(x=>{Ok(x.from,x.to,i.doc).some(M=>M.mark.type===t.type)||s.addMark(x.from,x.to,t.type.create({href:x.href}))})}}),!!s.steps.length)return s}})}function mTe(t){return new xi({key:new cr("handleClickLink"),props:{handleClick:(e,n,i)=>{var r,a;if(i.button!==0||!e.editable)return!1;let s=null;if(i.target instanceof HTMLAnchorElement)s=i.target;else{let u=i.target;const f=[];for(;u.nodeName!=="DIV";)f.push(u),u=u.parentNode;s=f.find(m=>m.nodeName==="A")}if(!s)return!1;const o=gq(e.state,t.type.name),l=(r=s?.href)!=null?r:o.href,c=(a=s?.target)!=null?a:o.target;return t.enableClickSelection&&t.editor.commands.extendMarkRange(t.type.name),s&&l?(window.open(l,c),!0):!1}}})}function gTe(t){return new xi({key:new cr("handlePasteLink"),props:{handlePaste:(e,n,i)=>{const{shouldAutoLink:r}=t,{state:a}=e,{selection:s}=a,{empty:o}=s;if(o)return!1;let l="";i.content.forEach(u=>{l+=u.textContent});const c=Gq(l,{defaultProtocol:t.defaultProtocol}).find(u=>u.isLink&&u.value===l);return!l||!c||r!==void 0&&!r(c.href)?!1:t.editor.commands.setMark(t.type,{href:c.href})}}})}function Ud(t,e){const n=["http","https","ftp","ftps","mailto","tel","callto","sms","cid","xmpp"];return e&&e.forEach(i=>{const r=typeof i=="string"?i:i.scheme;r&&n.push(r)}),!t||t.replace(fTe,"").match(new RegExp(`^(?:(?:${n.join("|")}):|[^a-z]|[a-z0-9+.-]+(?:[^a-z+.-:]|$))`,"i"))}var Wq=od.create({name:"link",priority:1e3,keepOnSplit:!1,exitable:!0,onCreate(){this.options.validate&&!this.options.shouldAutoLink&&(this.options.shouldAutoLink=this.options.validate,console.warn("The `validate` option is deprecated. Rename to the `shouldAutoLink` option instead.")),this.options.protocols.forEach(t=>{if(typeof t=="string"){cH(t);return}cH(t.scheme,t.optionalSlashes)})},onDestroy(){lTe()},inclusive(){return this.options.autolink},addOptions(){return{openOnClick:!0,enableClickSelection:!1,linkOnPaste:!0,autolink:!0,protocols:[],defaultProtocol:"http",HTMLAttributes:{target:"_blank",rel:"noopener noreferrer nofollow",class:null},isAllowedUri:(t,e)=>!!Ud(t,e.protocols),validate:t=>!!t,shouldAutoLink:t=>!!t}},addAttributes(){return{href:{default:null,parseHTML(t){return t.getAttribute("href")}},target:{default:this.options.HTMLAttributes.target},rel:{default:this.options.HTMLAttributes.rel},class:{default:this.options.HTMLAttributes.class}}},parseHTML(){return[{tag:"a[href]",getAttrs:t=>{const e=t.getAttribute("href");return!e||!this.options.isAllowedUri(e,{defaultValidate:n=>!!Ud(n,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?!1:null}}]},renderHTML({HTMLAttributes:t}){return this.options.isAllowedUri(t.href,{defaultValidate:e=>!!Ud(e,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?["a",Ei(this.options.HTMLAttributes,t),0]:["a",Ei(this.options.HTMLAttributes,{...t,href:""}),0]},markdownTokenName:"link",parseMarkdown:(t,e)=>e.applyMark("link",e.parseInline(t.tokens||[]),{href:t.href,title:t.title||null}),renderMarkdown:(t,e)=>{var n;const i=((n=t.attrs)==null?void 0:n.href)||"";return`[${e.renderChildren(t)}](${i})`},addCommands(){return{setLink:t=>({chain:e})=>{const{href:n}=t;return this.options.isAllowedUri(n,{defaultValidate:i=>!!Ud(i,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?e().setMark(this.name,t).setMeta("preventAutolink",!0).run():!1},toggleLink:t=>({chain:e})=>{const{href:n}=t||{};return n&&!this.options.isAllowedUri(n,{defaultValidate:i=>!!Ud(i,this.options.protocols),protocols:this.options.protocols,defaultProtocol:this.options.defaultProtocol})?!1:e().toggleMark(this.name,t,{extendEmptyMarkRange:!0}).setMeta("preventAutolink",!0).run()},unsetLink:()=>({chain:t})=>t().unsetMark(this.name,{extendEmptyMarkRange:!0}).setMeta("preventAutolink",!0).run()}},addPasteRules(){return[Df({find:t=>{const e=[];if(t){const{protocols:n,defaultProtocol:i}=this.options,r=Gq(t).filter(a=>a.isLink&&this.options.isAllowedUri(a.value,{defaultValidate:s=>!!Ud(s,n),protocols:n,defaultProtocol:i}));r.length&&r.forEach(a=>{this.options.shouldAutoLink(a.value)&&e.push({text:a.value,data:{href:a.href},index:a.start})})}return e},type:this.type,getAttributes:t=>{var e;return{href:(e=t.data)==null?void 0:e.href}}})]},addProseMirrorPlugins(){const t=[],{protocols:e,defaultProtocol:n}=this.options;return this.options.autolink&&t.push(pTe({type:this.type,defaultProtocol:this.options.defaultProtocol,validate:i=>this.options.isAllowedUri(i,{defaultValidate:r=>!!Ud(r,e),protocols:e,defaultProtocol:n}),shouldAutoLink:this.options.shouldAutoLink})),this.options.openOnClick===!0&&t.push(mTe({type:this.type,editor:this.editor,enableClickSelection:this.options.enableClickSelection})),this.options.linkOnPaste&&t.push(gTe({editor:this.editor,defaultProtocol:this.options.defaultProtocol,type:this.type,shouldAutoLink:this.options.shouldAutoLink})),t}}),xTe=Wq,vTe=Object.defineProperty,bTe=(t,e)=>{for(var n in e)vTe(t,n,{get:e[n],enumerable:!0})},yTe="listItem",uH="textStyle",dH=/^\s*([-+*])\s$/,qq=Ha.create({name:"bulletList",addOptions(){return{itemTypeName:"listItem",HTMLAttributes:{},keepMarks:!1,keepAttributes:!1}},group:"block list",content(){return`${this.options.itemTypeName}+`},parseHTML(){return[{tag:"ul"}]},renderHTML({HTMLAttributes:t}){return["ul",Ei(this.options.HTMLAttributes,t),0]},markdownTokenName:"list",parseMarkdown:(t,e)=>t.type!=="list"||t.ordered?[]:{type:"bulletList",content:t.items?e.parseChildren(t.items):[]},renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8167. `):"",markdownOptions:{indentsContent:!0},addCommands(){return{toggleBulletList:()=>({commands:t,chain:e})=>this.options.keepAttributes?e().toggleList(this.name,this.options.itemTypeName,this.options.keepMarks).updateAttributes(yTe,this.editor.getAttributes(uH)).run():t.toggleList(this.name,this.options.itemTypeName,this.options.keepMarks)}},addKeyboardShortcuts(){return{"Mod-Shift-8":()=>this.editor.commands.toggleBulletList()}},addInputRules(){let t=nm({find:dH,type:this.type});return(this.options.keepMarks||this.options.keepAttributes)&&(t=nm({find:dH,type:this.type,keepMarks:this.options.keepMarks,keepAttributes:this.options.keepAttributes,getAttributes:()=>this.editor.getAttributes(uH),editor:this.editor})),[t]}}),Xq=Ha.create({name:"listItem",addOptions(){return{HTMLAttributes:{},bulletListTypeName:"bulletList",orderedListTypeName:"orderedList"}},content:"paragraph block*",defining:!0,parseHTML(){return[{tag:"li"}]},renderHTML({HTMLAttributes:t}){return["li",Ei(this.options.HTMLAttributes,t),0]},markdownTokenName:"list_item",parseMarkdown:(t,e)=>{if(t.type!=="list_item")return[];let n=[];if(t.tokens&&t.tokens.length>0)if(t.tokens.some(r=>r.type==="paragraph"))n=e.parseChildren(t.tokens);else{const r=t.tokens[0];if(r&&r.type==="text"&&r.tokens&&r.tokens.length>0){if(n=[{type:"paragraph",content:e.parseInline(r.tokens)}],t.tokens.length>1){const s=t.tokens.slice(1),o=e.parseChildren(s);n.push(...o)}}else n=e.parseChildren(t.tokens)}return n.length===0&&(n=[{type:"paragraph",content:[]}]),{type:"listItem",content:n}},renderMarkdown:(t,e,n)=>Uk(t,e,i=>i.parentType==="bulletList"?"- ":i.parentType==="orderedList"?`${i.index+1}. `:"- 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  8168. `,f+=1;else if(g.match(wTe))m.push(g),u+=`
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  8172. `).trim();if(u){const g=n.blockTokens(u);c.push(...g)}let f=a+1;const m=[];for(;f<t.length&&t[f].indent>e;)m.push(t[f]),f+=1;if(m.length>0){const g=Math.min(...m.map(y=>y.indent)),b=tX(m,g,n);c.push({type:"list",ordered:!0,start:m[0].number,items:b,raw:m.map(y=>y.raw).join(`
  8173. `)})}r.push({type:"list_item",raw:s.raw,tokens:c}),a=f}else a+=1}return r}function ETe(t,e){return t.map(n=>{if(n.type!=="list_item")return e.parseChildren([n])[0];const i=[];return n.tokens&&n.tokens.length>0&&n.tokens.forEach(r=>{if(r.type==="paragraph"||r.type==="list"||r.type==="blockquote"||r.type==="code")i.push(...e.parseChildren([r]));else if(r.type==="text"&&r.tokens){const a=e.parseChildren([r]);i.push({type:"paragraph",content:a})}else{const a=e.parseChildren([r]);a.length>0&&i.push(...a)}}),{type:"listItem",content:i}})}var ATe="listItem",hH="textStyle",pH=/^(\d+)\.\s$/,nX=Ha.create({name:"orderedList",addOptions(){return{itemTypeName:"listItem",HTMLAttributes:{},keepMarks:!1,keepAttributes:!1}},group:"block list",content(){return`${this.options.itemTypeName}+`},addAttributes(){return{start:{default:1,parseHTML:t=>t.hasAttribute("start")?parseInt(t.getAttribute("start")||"",10):1},type:{default:null,parseHTML:t=>t.getAttribute("type")}}},parseHTML(){return[{tag:"ol"}]},renderHTML({HTMLAttributes:t}){const{start:e,...n}=t;return e===1?["ol",Ei(this.options.HTMLAttributes,n),0]:["ol",Ei(this.options.HTMLAttributes,t),0]},markdownTokenName:"list",parseMarkdown:(t,e)=>{if(t.type!=="list"||!t.ordered)return[];const n=t.start||1,i=t.items?ETe(t.items,e):[];return n!==1?{type:"orderedList",attrs:{start:n},content:i}:{type:"orderedList",content:i}},renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8174. `):"",markdownTokenizer:{name:"orderedList",level:"block",start:t=>{const e=t.match(/^(\s*)(\d+)\.\s+/),n=e?.index;return n!==void 0?n:-1},tokenize:(t,e,n)=>{var i;const r=t.split(`
  8175. `),[a,s]=MTe(r);if(a.length===0)return;const o=tX(a,0,n);return o.length===0?void 0:{type:"list",ordered:!0,start:((i=a[0])==null?void 0:i.number)||1,items:o,raw:r.slice(0,s).join(`
  8176. `)}}},markdownOptions:{indentsContent:!0},addCommands(){return{toggleOrderedList:()=>({commands:t,chain:e})=>this.options.keepAttributes?e().toggleList(this.name,this.options.itemTypeName,this.options.keepMarks).updateAttributes(ATe,this.editor.getAttributes(hH)).run():t.toggleList(this.name,this.options.itemTypeName,this.options.keepMarks)}},addKeyboardShortcuts(){return{"Mod-Shift-7":()=>this.editor.commands.toggleOrderedList()}},addInputRules(){let t=nm({find:pH,type:this.type,getAttributes:e=>({start:+e[1]}),joinPredicate:(e,n)=>n.childCount+n.attrs.start===+e[1]});return(this.options.keepMarks||this.options.keepAttributes)&&(t=nm({find:pH,type:this.type,keepMarks:this.options.keepMarks,keepAttributes:this.options.keepAttributes,getAttributes:e=>({start:+e[1],...this.editor.getAttributes(hH)}),joinPredicate:(e,n)=>n.childCount+n.attrs.start===+e[1],editor:this.editor})),[t]}}),TTe=/^\s*(\[([( |x])?\])\s$/,CTe=Ha.create({name:"taskItem",addOptions(){return{nested:!1,HTMLAttributes:{},taskListTypeName:"taskList",a11y:void 0}},content(){return this.options.nested?"paragraph block*":"paragraph+"},defining:!0,addAttributes(){return{checked:{default:!1,keepOnSplit:!1,parseHTML:t=>{const e=t.getAttribute("data-checked");return e===""||e==="true"},renderHTML:t=>({"data-checked":t.checked})}}},parseHTML(){return[{tag:`li[data-type="${this.name}"]`,priority:51}]},renderHTML({node:t,HTMLAttributes:e}){return["li",Ei(this.options.HTMLAttributes,e,{"data-type":this.name}),["label",["input",{type:"checkbox",checked:t.attrs.checked?"checked":null}],["span"]],["div",0]]},parseMarkdown:(t,e)=>{const n=[];if(t.tokens&&t.tokens.length>0?n.push(e.createNode("paragraph",{},e.parseInline(t.tokens))):t.text?n.push(e.createNode("paragraph",{},[e.createNode("text",{text:t.text})])):n.push(e.createNode("paragraph",{},[])),t.nestedTokens&&t.nestedTokens.length>0){const i=e.parseChildren(t.nestedTokens);n.push(...i)}return e.createNode("taskItem",{checked:t.checked||!1},n)},renderMarkdown:(t,e)=>{var n;const r=`- [${(n=t.attrs)!=null&&n.checked?"x":" "}] `;return Uk(t,e,r)},addKeyboardShortcuts(){const t={Enter:()=>this.editor.commands.splitListItem(this.name),"Shift-Tab":()=>this.editor.commands.liftListItem(this.name)};return this.options.nested?{...t,Tab:()=>this.editor.commands.sinkListItem(this.name)}:t},addNodeView(){return({node:t,HTMLAttributes:e,getPos:n,editor:i})=>{const r=document.createElement("li"),a=document.createElement("label"),s=document.createElement("span"),o=document.createElement("input"),l=document.createElement("div"),c=u=>{var f,m;o.ariaLabel=((m=(f=this.options.a11y)==null?void 0:f.checkboxLabel)==null?void 0:m.call(f,u,o.checked))||`Task item checkbox for ${u.textContent||"empty task item"}`};return c(t),a.contentEditable="false",o.type="checkbox",o.addEventListener("mousedown",u=>u.preventDefault()),o.addEventListener("change",u=>{if(!i.isEditable&&!this.options.onReadOnlyChecked){o.checked=!o.checked;return}const{checked:f}=u.target;i.isEditable&&typeof n=="function"&&i.chain().focus(void 0,{scrollIntoView:!1}).command(({tr:m})=>{const g=n();if(typeof g!="number")return!1;const b=m.doc.nodeAt(g);return m.setNodeMarkup(g,void 0,{...b?.attrs,checked:f}),!0}).run(),!i.isEditable&&this.options.onReadOnlyChecked&&(this.options.onReadOnlyChecked(t,f)||(o.checked=!o.checked))}),Object.entries(this.options.HTMLAttributes).forEach(([u,f])=>{r.setAttribute(u,f)}),r.dataset.checked=t.attrs.checked,o.checked=t.attrs.checked,a.append(o,s),r.append(a,l),Object.entries(e).forEach(([u,f])=>{r.setAttribute(u,f)}),{dom:r,contentDOM:l,update:u=>u.type!==this.type?!1:(r.dataset.checked=u.attrs.checked,o.checked=u.attrs.checked,c(u),!0)}}},addInputRules(){return[nm({find:TTe,type:this.type,getAttributes:t=>({checked:t[t.length-1]==="x"})})]}}),NTe=Ha.create({name:"taskList",addOptions(){return{itemTypeName:"taskItem",HTMLAttributes:{}}},group:"block list",content(){return`${this.options.itemTypeName}+`},parseHTML(){return[{tag:`ul[data-type="${this.name}"]`,priority:51}]},renderHTML({HTMLAttributes:t}){return["ul",Ei(this.options.HTMLAttributes,t,{"data-type":this.name}),0]},parseMarkdown:(t,e)=>e.createNode("taskList",{},e.parseChildren(t.items||[])),renderMarkdown:(t,e)=>t.content?e.renderChildren(t.content,`
  8177. `):"",markdownTokenizer:{name:"taskList",level:"block",start(t){var e;const n=(e=t.match(/^\s*[-+*]\s+\[([ xX])\]\s+/))==null?void 0:e.index;return n!==void 0?n:-1},tokenize(t,e,n){const i=a=>{const s=Y3(a,{itemPattern:/^(\s*)([-+*])\s+\[([ xX])\]\s+(.*)$/,extractItemData:o=>({indentLevel:o[1].length,mainContent:o[4],checked:o[3].toLowerCase()==="x"}),createToken:(o,l)=>({type:"taskItem",raw:"",mainContent:o.mainContent,indentLevel:o.indentLevel,checked:o.checked,text:o.mainContent,tokens:n.inlineTokens(o.mainContent),nestedTokens:l}),customNestedParser:i},n);return s?[{type:"taskList",raw:s.raw,items:s.items}]:n.blockTokens(a)},r=Y3(t,{itemPattern:/^(\s*)([-+*])\s+\[([ 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this.options.bulletList!==!1&&t.push(qq.configure(this.options.bulletList)),this.options.listItem!==!1&&t.push(Xq.configure(this.options.listItem)),this.options.listKeymap!==!1&&t.push(eX.configure(this.options.listKeymap)),this.options.orderedList!==!1&&t.push(nX.configure(this.options.orderedList)),this.options.taskItem!==!1&&t.push(CTe.configure(this.options.taskItem)),this.options.taskList!==!1&&t.push(NTe.configure(this.options.taskList)),t}});var RTe=Ha.create({name:"paragraph",priority:1e3,addOptions(){return{HTMLAttributes:{}}},group:"block",content:"inline*",parseHTML(){return[{tag:"p"}]},renderHTML({HTMLAttributes:t}){return["p",Ei(this.options.HTMLAttributes,t),0]},parseMarkdown:(t,e)=>{const n=t.tokens||[];return n.length===1&&n[0].type==="image"?e.parseChildren([n[0]]):e.createNode("paragraph",void 0,e.parseInline(n))},renderMarkdown:(t,e)=>!t||!Array.isArray(t.content)?"":e.renderChildren(t.content),addCommands(){return{setParagraph:()=>({commands:t})=>t.setNode(this.name)}},addKeyboardShortcuts(){return{"Mod-Alt-0":()=>this.editor.commands.setParagraph()}}}),PTe=/(?:^|\s)(~~(?!\s+~~)((?:[^~]+))~~(?!\s+~~))$/,kTe=/(?:^|\s)(~~(?!\s+~~)((?:[^~]+))~~(?!\s+~~))/g,DTe=od.create({name:"strike",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"s"},{tag:"del"},{tag:"strike"},{style:"text-decoration",consuming:!1,getAttrs:t=>t.includes("line-through")?{}:!1}]},renderHTML({HTMLAttributes:t}){return["s",Ei(this.options.HTMLAttributes,t),0]},markdownTokenName:"del",parseMarkdown:(t,e)=>e.applyMark("strike",e.parseInline(t.tokens||[])),renderMarkdown:(t,e)=>`~~${e.renderChildren(t)}~~`,addCommands(){return{setStrike:()=>({commands:t})=>t.setMark(this.name),toggleStrike:()=>({commands:t})=>t.toggleMark(this.name),unsetStrike:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-Shift-s":()=>this.editor.commands.toggleStrike()}},addInputRules(){return[tm({find:PTe,type:this.type})]},addPasteRules(){return[Df({find:kTe,type:this.type})]}}),OTe=Ha.create({name:"text",group:"inline",parseMarkdown:t=>({type:"text",text:t.text||""}),renderMarkdown:t=>t.text||""}),iX=od.create({name:"underline",addOptions(){return{HTMLAttributes:{}}},parseHTML(){return[{tag:"u"},{style:"text-decoration",consuming:!1,getAttrs:t=>t.includes("underline")?{}:!1}]},renderHTML({HTMLAttributes:t}){return["u",Ei(this.options.HTMLAttributes,t),0]},parseMarkdown(t,e){return e.applyMark(this.name||"underline",e.parseInline(t.tokens||[]))},renderMarkdown(t,e){return`++${e.renderChildren(t)}++`},markdownTokenizer:{name:"underline",level:"inline",start(t){return t.indexOf("++")},tokenize(t,e,n){const r=/^(\+\+)([\s\S]+?)(\+\+)/.exec(t);if(!r)return;const a=r[2].trim();return{type:"underline",raw:r[0],text:a,tokens:n.inlineTokens(a)}}},addCommands(){return{setUnderline:()=>({commands:t})=>t.setMark(this.name),toggleUnderline:()=>({commands:t})=>t.toggleMark(this.name),unsetUnderline:()=>({commands:t})=>t.unsetMark(this.name)}},addKeyboardShortcuts(){return{"Mod-u":()=>this.editor.commands.toggleUnderline(),"Mod-U":()=>this.editor.commands.toggleUnderline()}}}),LTe=iX;function ITe(t={}){return new xi({view(e){return new jTe(e,t)}})}class jTe{constructor(e,n){var i;this.editorView=e,this.cursorPos=null,this.element=null,this.timeout=-1,this.width=(i=n.width)!==null&&i!==void 0?i:1,this.color=n.color===!1?void 0:n.color||"black",this.class=n.class,this.handlers=["dragover","dragend","drop","dragleave"].map(r=>{let a=s=>{this[r](s)};return e.dom.addEventListener(r,a),{name:r,handler:a}})}destroy(){this.handlers.forEach(({name:e,handler:n})=>this.editorView.dom.removeEventListener(e,n))}update(e,n){this.cursorPos!=null&&n.doc!=e.state.doc&&(this.cursorPos>e.state.doc.content.size?this.setCursor(null):this.updateOverlay())}setCursor(e){e!=this.cursorPos&&(this.cursorPos=e,e==null?(this.element.parentNode.removeChild(this.element),this.element=null):this.updateOverlay())}updateOverlay(){let e=this.editorView.state.doc.resolve(this.cursorPos),n=!e.parent.inlineContent,i,r=this.editorView.dom,a=r.getBoundingClientRect(),s=a.width/r.offsetWidth,o=a.height/r.offsetHeight;if(n){let f=e.nodeBefore,m=e.nodeAfter;if(f||m){let g=this.editorView.nodeDOM(this.cursorPos-(f?f.nodeSize:0));if(g){let 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f=l.getBoundingClientRect(),m=f.width/l.offsetWidth,g=f.height/l.offsetHeight;c=f.left-l.scrollLeft*m,u=f.top-l.scrollTop*g}this.element.style.left=(i.left-c)/s+"px",this.element.style.top=(i.top-u)/o+"px",this.element.style.width=(i.right-i.left)/s+"px",this.element.style.height=(i.bottom-i.top)/o+"px"}scheduleRemoval(e){clearTimeout(this.timeout),this.timeout=setTimeout(()=>this.setCursor(null),e)}dragover(e){if(!this.editorView.editable)return;let n=this.editorView.posAtCoords({left:e.clientX,top:e.clientY}),i=n&&n.inside>=0&&this.editorView.state.doc.nodeAt(n.inside),r=i&&i.type.spec.disableDropCursor,a=typeof r=="function"?r(this.editorView,n,e):r;if(n&&!a){let s=n.pos;if(this.editorView.dragging&&this.editorView.dragging.slice){let o=n7(this.editorView.state.doc,s,this.editorView.dragging.slice);o!=null&&(s=o)}this.setCursor(s),this.scheduleRemoval(5e3)}}dragend(){this.scheduleRemoval(20)}drop(){this.scheduleRemoval(20)}dragleave(e){this.editorView.dom.contains(e.relatedTarget)||this.setCursor(null)}}class Mi extends on{constructor(e){super(e,e)}map(e,n){let i=e.resolve(n.map(this.head));return Mi.valid(i)?new Mi(i):on.near(i)}content(){return Et.empty}eq(e){return e instanceof Mi&&e.head==this.head}toJSON(){return{type:"gapcursor",pos:this.head}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for GapCursor.fromJSON");return new Mi(e.resolve(n.pos))}getBookmark(){return new Kk(this.anchor)}static valid(e){let n=e.parent;if(n.isTextblock||!UTe(e)||!FTe(e))return!1;let i=n.type.spec.allowGapCursor;if(i!=null)return i;let r=n.contentMatchAt(e.index()).defaultType;return r&&r.isTextblock}static findGapCursorFrom(e,n,i=!1){e:for(;;){if(!i&&Mi.valid(e))return e;let r=e.pos,a=null;for(let s=e.depth;;s--){let o=e.node(s);if(n>0?e.indexAfter(s)<o.childCount:e.index(s)>0){a=o.child(n>0?e.indexAfter(s):e.index(s)-1);break}else if(s==0)return null;r+=n;let l=e.doc.resolve(r);if(Mi.valid(l))return l}for(;;){let s=n>0?a.firstChild:a.lastChild;if(!s){if(a.isAtom&&!a.isText&&!Ft.isSelectable(a)){e=e.doc.resolve(r+a.nodeSize*n),i=!1;continue e}break}a=s,r+=n;let o=e.doc.resolve(r);if(Mi.valid(o))return o}return null}}}Mi.prototype.visible=!1;Mi.findFrom=Mi.findGapCursorFrom;on.jsonID("gapcursor",Mi);class Kk{constructor(e){this.pos=e}map(e){return new Kk(e.map(this.pos))}resolve(e){let n=e.resolve(this.pos);return Mi.valid(n)?new Mi(n):on.near(n)}}function rX(t){return t.isAtom||t.spec.isolating||t.spec.createGapCursor}function UTe(t){for(let e=t.depth;e>=0;e--){let n=t.index(e),i=t.node(e);if(n==0){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n-1);;r=r.lastChild){if(r.childCount==0&&!r.inlineContent||rX(r.type))return!0;if(r.inlineContent)return!1}}return!0}function FTe(t){for(let e=t.depth;e>=0;e--){let n=t.indexAfter(e),i=t.node(e);if(n==i.childCount){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n);;r=r.firstChild){if(r.childCount==0&&!r.inlineContent||rX(r.type))return!0;if(r.inlineContent)return!1}}return!0}function zTe(){return new xi({props:{decorations:$Te,createSelectionBetween(t,e,n){return e.pos==n.pos&&Mi.valid(n)?new Mi(n):null},handleClick:HTe,handleKeyDown:BTe,handleDOMEvents:{beforeinput:VTe}}})}const BTe=nq({ArrowLeft:Uy("horiz",-1),ArrowRight:Uy("horiz",1),ArrowUp:Uy("vert",-1),ArrowDown:Uy("vert",1)});function Uy(t,e){const n=t=="vert"?e>0?"down":"up":e>0?"right":"left";return function(i,r,a){let s=i.selection,o=e>0?s.$to:s.$from,l=s.empty;if(s instanceof $t){if(!a.endOfTextblock(n)||o.depth==0)return!1;l=!1,o=i.doc.resolve(e>0?o.after():o.before())}let c=Mi.findGapCursorFrom(o,e,l);return c?(r&&r(i.tr.setSelection(new Mi(c))),!0):!1}}function HTe(t,e,n){if(!t||!t.editable)return!1;let i=t.state.doc.resolve(e);if(!Mi.valid(i))return!1;let r=t.posAtCoords({left:n.clientX,top:n.clientY});return r&&r.inside>-1&&Ft.isSelectable(t.state.doc.nodeAt(r.inside))?!1:(t.dispatch(t.state.tr.setSelection(new Mi(i))),!0)}function VTe(t,e){if(e.inputType!="insertCompositionText"||!(t.state.selection instanceof Mi))return!1;let{$from:n}=t.state.selection,i=n.parent.contentMatchAt(n.index()).findWrapping(t.state.schema.nodes.text);if(!i)return!1;let r=ft.empty;for(let s=i.length-1;s>=0;s--)r=ft.from(i[s].createAndFill(null,r));let a=t.state.tr.replace(n.pos,n.pos,new Et(r,0,0));return a.setSelection($t.near(a.doc.resolve(n.pos+1))),t.dispatch(a),!1}function $Te(t){if(!(t.selection instanceof Mi))return null;let e=document.createElement("div");return e.className="ProseMirror-gapcursor",pi.create(t.doc,[pa.widget(t.selection.head,e,{key:"gapcursor"})])}var H1=200,Cr=function(){};Cr.prototype.append=function(e){return e.length?(e=Cr.from(e),!this.length&&e||e.length<H1&&this.leafAppend(e)||this.length<H1&&e.leafPrepend(this)||this.appendInner(e)):this};Cr.prototype.prepend=function(e){return e.length?Cr.from(e).append(this):this};Cr.prototype.appendInner=function(e){return new GTe(this,e)};Cr.prototype.slice=function(e,n){return e===void 0&&(e=0),n===void 0&&(n=this.length),e>=n?Cr.empty:this.sliceInner(Math.max(0,e),Math.min(this.length,n))};Cr.prototype.get=function(e){if(!(e<0||e>=this.length))return this.getInner(e)};Cr.prototype.forEach=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length),n<=i?this.forEachInner(e,n,i,0):this.forEachInvertedInner(e,n,i,0)};Cr.prototype.map=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length);var r=[];return this.forEach(function(a,s){return r.push(e(a,s))},n,i),r};Cr.from=function(e){return e instanceof Cr?e:e&&e.length?new aX(e):Cr.empty};var aX=(function(t){function e(i){t.call(this),this.values=i}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var n={length:{configurable:!0},depth:{configurable:!0}};return e.prototype.flatten=function(){return this.values},e.prototype.sliceInner=function(r,a){return r==0&&a==this.length?this:new e(this.values.slice(r,a))},e.prototype.getInner=function(r){return this.values[r]},e.prototype.forEachInner=function(r,a,s,o){for(var l=a;l<s;l++)if(r(this.values[l],o+l)===!1)return!1},e.prototype.forEachInvertedInner=function(r,a,s,o){for(var l=a-1;l>=s;l--)if(r(this.values[l],o+l)===!1)return!1},e.prototype.leafAppend=function(r){if(this.length+r.length<=H1)return new e(this.values.concat(r.flatten()))},e.prototype.leafPrepend=function(r){if(this.length+r.length<=H1)return new e(r.flatten().concat(this.values))},n.length.get=function(){return this.values.length},n.depth.get=function(){return 0},Object.defineProperties(e.prototype,n),e})(Cr);Cr.empty=new aX([]);var GTe=(function(t){function e(n,i){t.call(this),this.left=n,this.right=i,this.length=n.length+i.length,this.depth=Math.max(n.depth,i.depth)+1}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.flatten=function(){return this.left.flatten().concat(this.right.flatten())},e.prototype.getInner=function(i){return i<this.left.length?this.left.get(i):this.right.get(i-this.left.length)},e.prototype.forEachInner=function(i,r,a,s){var o=this.left.length;if(r<o&&this.left.forEachInner(i,r,Math.min(a,o),s)===!1||a>o&&this.right.forEachInner(i,Math.max(r-o,0),Math.min(this.length,a)-o,s+o)===!1)return!1},e.prototype.forEachInvertedInner=function(i,r,a,s){var o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Cr);const WTe=500;class ho{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],u=[];return this.items.forEach((f,m)=>{if(!f.step){r||(r=this.remapping(i,m+1),a=r.maps.length),a--,u.push(f);return}if(r){u.push(new Uo(f.map));let g=f.step.map(r.slice(a)),b;g&&s.maybeStep(g).doc&&(b=s.mapping.maps[s.mapping.maps.length-1],c.push(new Uo(b,void 0,void 0,c.length+u.length))),a--,b&&r.appendMap(b,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new ho(this.items.slice(0,i).append(u.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let u=0;u<e.steps.length;u++){let f=e.steps[u].invert(e.docs[u]),m=new Uo(e.mapping.maps[u],f,n),g;(g=l&&l.merge(m))&&(m=g,u?a.pop():o=o.slice(0,o.length-1)),a.push(m),n&&(s++,n=void 0),r||(l=m)}let c=s-i.depth;return c>XTe&&(o=qTe(o,c),s-=c),new ho(o.append(a),s)}remapping(e,n){let i=new e0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new ho(this.items.append(e.map(n=>new Uo(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(m=>{m.selection&&o--},r);let l=n;this.items.forEach(m=>{let g=a.getMirror(--l);if(g==null)return;s=Math.min(s,g);let b=a.maps[g];if(m.step){let y=e.steps[g].invert(e.docs[g]),v=m.selection&&m.selection.map(a.slice(l+1,g));v&&o++,i.push(new Uo(b,y,v))}else i.push(new Uo(b))},r);let c=[];for(let m=n;m<s;m++)c.push(new Uo(a.maps[m]));let u=this.items.slice(0,r).append(c).append(i),f=new ho(u,o);return f.emptyItemCount()>WTe&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let u=s.selection&&s.selection.map(n.slice(i));u&&a++;let f=new Uo(c.invert(),l,u),m,g=r.length-1;(m=r.length&&r[g].merge(f))?r[g]=m:r.push(f)}}else s.map&&i--},this.items.length,0),new ho(Cr.from(r.reverse()),a)}}ho.empty=new ho(Cr.empty,0);function qTe(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class Uo{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new Uo(n.getMap().invert(),n,this.selection)}}}class _u{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const XTe=20;function KTe(t,e,n,i){let r=n.getMeta(hf),a;if(r)return r.historyState;n.getMeta(QTe)&&(t=new _u(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(hf))return s.getMeta(hf).redo?new _u(t.done.addTransform(n,void 0,i,S_(e)),t.undone,mH(n.mapping.maps),t.prevTime,t.prevComposition):new _u(t.done,t.undone.addTransform(n,void 0,i,S_(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!YTe(n,t.prevRanges)),c=s?w2(t.prevRanges,n.mapping):mH(n.mapping.maps);return new _u(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,S_(e)),ho.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new _u(t.done.rebased(n,a),t.undone.rebased(n,a),w2(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new _u(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),w2(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function YTe(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function mH(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function w2(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function ZTe(t,e,n){let i=S_(e),r=hf.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new _u(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(hf,{redo:n,historyState:l})}let M2=!1,gH=null;function S_(t){let e=t.plugins;if(gH!=e){M2=!1,gH=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){M2=!0;break}}return M2}const hf=new cr("history"),QTe=new cr("closeHistory");function JTe(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new xi({key:hf,state:{init(){return new _u(ho.empty,ho.empty,null,0,-1)},apply(e,n,i){return KTe(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?oX:i=="historyRedo"?lX:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function sX(t,e){return(n,i)=>{let r=hf.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=ZTe(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const oX=sX(!1,!0),lX=sX(!0,!0);Wn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new xi({key:new cr("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,u=o;return e.deleteRange(c,u),!(this.storage.characters({node:e.doc})>i)}})]}});var e2e=Wn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[ITe(this.options)]}});Wn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new xi({key:new cr("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return pi.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(pa.node(c,c+l.nodeSize,{class:this.options.className}))}),pi.create(t,a)}}})]}});var t2e=Wn.create({name:"gapCursor",addProseMirrorPlugins(){return[zTe()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=On(Ut(t,"allowGapCursor",n)))!=null?e:null}}});Wn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new xi({key:new cr("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&gw(s);if((l||!this.options.showOnlyCurrent)&&c){const u=[this.options.emptyNodeClass];a&&u.push(this.options.emptyEditorClass);const f=pa.node(o,o+s.nodeSize,{class:u.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),pi.create(t,r)}}})]}});Wn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new xi({key:new cr("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||vq(n.selection)||t.view.dragging?null:pi.create(n.doc,[pa.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function xH({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var n2e=Wn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new cr(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new xi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,u=e.getState(s),f=o.content.size,m=c.nodes[n];if(u)return l.insert(f,m.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!xH({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const 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Click the eye icon to hide."})]}),h.jsx(SVe,{widgets:l,storageKey:"bambusy-dashboard-layout"})]})}function PVe({plug:t,onEdit:e}){const n=Gn(),[i,r]=E.useState(!1),[a,s]=E.useState(!1),[o,l]=E.useState(!1),[c,u]=E.useState(!1),{data:f,isLoading:m,refetch:g}=Ht({queryKey:["smart-plug-status",t.id],queryFn:()=>He.getSmartPlugStatus(t.id),refetchInterval:3e4}),{data:b}=Ht({queryKey:["printers"],queryFn:He.getPrinters}),y=b?.find(R=>R.id===t.printer_id),v=yt({mutationFn:R=>He.controlSmartPlug(t.id,R),onSuccess:()=>{g()}}),x=yt({mutationFn:R=>He.updateSmartPlug(t.id,R),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),t.printer_id&&n.invalidateQueries({queryKey:["smartPlugByPrinter",t.printer_id]})}}),M=yt({mutationFn:()=>He.deleteSmartPlug(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]})}}),w=f?.state==="ON",A=f?.reachable??!1,T=v.isPending;return h.jsxs(h.Fragment,{children:[h.jsx(Xt,{className:"relative",children:h.jsxs(en,{className:"p-4",children:[h.jsxs("div",{className:"flex items-start justify-between mb-3",children:[h.jsxs("div",{className:"flex items-center gap-3",children:[h.jsx("div",{className:`p-2 rounded-lg ${A?w?"bg-bambu-green/20":"bg-bambu-dark":"bg-red-500/20"}`,children:h.jsx(AN,{className:`w-5 h-5 ${A?w?"text-bambu-green":"text-bambu-gray":"text-red-400"}`})}),h.jsxs("div",{children:[h.jsx("h3",{className:"font-medium text-white",children:t.name}),h.jsx("p",{className:"text-sm text-bambu-gray",children:t.ip_address})]})]}),h.jsx("div",{className:"flex items-center gap-2",children:m?h.jsx(It,{className:"w-4 h-4 text-bambu-gray animate-spin"}):A?h.jsxs("div",{className:"flex items-center gap-1 text-sm",children:[h.jsx(LP,{className:"w-4 h-4 text-bambu-green"}),h.jsx("span",{className:w?"text-bambu-green":"text-bambu-gray",children:f?.state||"Unknown"})]}):h.jsxs("div",{className:"flex items-center gap-1 text-sm text-red-400",children:[h.jsx(Fp,{className:"w-4 h-4"}),h.jsx("span",{children:"Offline"})]})})]}),y&&h.jsxs("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:[h.jsx("span",{className:"text-xs text-bambu-gray",children:"Linked to: "}),h.jsx("span",{className:"text-sm text-white",children:y.name})]}),h.jsxs("div",{className:"flex gap-2 mb-3",children:[h.jsxs(lt,{size:"sm",variant:w?"primary":"secondary",disabled:!A||T,onClick:()=>s(!0),className:"flex-1",children:[T?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(qS,{className:"w-4 h-4"}),"On"]}),h.jsxs(lt,{size:"sm",variant:w?"secondary":"primary",disabled:!A||T,onClick:()=>l(!0),className:"flex-1",children:[T?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(n9,{className:"w-4 h-4"}),"Off"]})]}),h.jsxs("button",{onClick:()=>u(!c),className:"w-full flex items-center justify-between py-2 text-sm text-bambu-gray hover:text-white transition-colors",children:[h.jsxs("span",{className:"flex items-center gap-2",children:[h.jsx(OP,{className:"w-4 h-4"}),"Automation Settings"]}),h.jsx("span",{children:c?"-":"+"})]}),c&&h.jsxs("div",{className:"pt-3 border-t border-bambu-dark-tertiary space-y-4",children:[h.jsxs("div",{className:"flex items-center justify-between",children:[h.jsxs("div",{children:[h.jsx("p",{className:"text-sm text-white",children:"Enabled"}),h.jsx("p",{className:"text-xs text-bambu-gray",children:"Enable automation for this plug"})]}),h.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[h.jsx("input",{type:"checkbox",checked:t.enabled,onChange:R=>x.mutate({enabled:R.target.checked}),className:"sr-only peer"}),h.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),h.jsxs("div",{className:"flex items-center justify-between",children:[h.jsxs("div",{children:[h.jsx("p",{className:"text-sm text-white",children:"Auto On"}),h.jsx("p",{className:"text-xs text-bambu-gray",children:"Turn on when print starts"})]}),h.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[h.jsx("input",{type:"checkbox",checked:t.auto_on,onChange:R=>x.mutate({auto_on:R.target.checked}),className:"sr-only peer"}),h.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),h.jsxs("div",{className:"flex items-center justify-between",children:[h.jsxs("div",{children:[h.jsx("p",{className:"text-sm text-white",children:"Auto Off"}),h.jsx("p",{className:"text-xs text-bambu-gray",children:"Turn off when print completes (one-shot)"})]}),h.jsxs("label",{className:"relative inline-flex items-center cursor-pointer",children:[h.jsx("input",{type:"checkbox",checked:t.auto_off,onChange:R=>x.mutate({auto_off:R.target.checked}),className:"sr-only peer"}),h.jsx("div",{className:"w-9 h-5 bg-bambu-dark-tertiary peer-focus:outline-none rounded-full peer peer-checked:after:translate-x-full after:content-[''] after:absolute after:top-[2px] after:left-[2px] after:bg-white after:rounded-full after:h-4 after:w-4 after:transition-all peer-checked:bg-bambu-green"})]})]}),t.auto_off&&h.jsxs("div",{className:"space-y-3 pl-4 border-l-2 border-bambu-dark-tertiary",children:[h.jsxs("div",{children:[h.jsx("p",{className:"text-sm text-white mb-2",children:"Turn Off Delay Mode"}),h.jsxs("div",{className:"flex gap-2",children:[h.jsxs("button",{onClick:()=>x.mutate({off_delay_mode:"time"}),className:`flex-1 flex items-center justify-center gap-2 px-3 py-2 rounded-lg text-sm transition-colors ${t.off_delay_mode==="time"?"bg-bambu-green text-white":"bg-bambu-dark text-bambu-gray hover:text-white"}`,children:[h.jsx(xa,{className:"w-4 h-4"}),"Time"]}),h.jsxs("button",{onClick:()=>x.mutate({off_delay_mode:"temperature"}),className:`flex-1 flex items-center justify-center gap-2 px-3 py-2 rounded-lg text-sm transition-colors ${t.off_delay_mode==="temperature"?"bg-bambu-green text-white":"bg-bambu-dark text-bambu-gray hover:text-white"}`,children:[h.jsx(o_,{className:"w-4 h-4"}),"Temp"]})]})]}),t.off_delay_mode==="time"?h.jsxs("div",{children:[h.jsx("label",{className:"block text-xs text-bambu-gray mb-1",children:"Delay (minutes)"}),h.jsx("input",{type:"number",min:"1",max:"60",value:t.off_delay_minutes,onChange:R=>x.mutate({off_delay_minutes:parseInt(R.target.value)||5}),className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white text-sm focus:border-bambu-green focus:outline-none"})]}):h.jsxs("div",{children:[h.jsx("label",{className:"block text-xs text-bambu-gray mb-1",children:"Temperature threshold (C)"}),h.jsx("input",{type:"number",min:"30",max:"100",value:t.off_temp_threshold,onChange:R=>x.mutate({off_temp_threshold:parseInt(R.target.value)||70}),className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white text-sm focus:border-bambu-green focus:outline-none"}),h.jsx("p",{className:"text-xs text-bambu-gray mt-1",children:"Turns off when nozzle cools below this temperature"})]})]}),h.jsxs("div",{className:"flex gap-2 pt-2",children:[h.jsxs(lt,{size:"sm",variant:"secondary",onClick:()=>e(t),className:"flex-1",children:[h.jsx(t9,{className:"w-4 h-4"}),"Edit"]}),h.jsx(lt,{size:"sm",variant:"secondary",onClick:()=>r(!0),className:"text-red-400 hover:text-red-300",children:h.jsx(ia,{className:"w-4 h-4"})})]})]})]})}),i&&h.jsx(rr,{title:"Delete Smart Plug",message:`Are you sure you want to delete "${t.name}"? This cannot be undone.`,confirmText:"Delete",variant:"danger",onConfirm:()=>{M.mutate(),r(!1)},onCancel:()=>r(!1)}),a&&h.jsx(rr,{title:"Turn On Smart Plug",message:`Are you sure you want to turn on "${t.name}"?`,confirmText:"Turn On",variant:"default",onConfirm:()=>{v.mutate("on"),s(!1)},onCancel:()=>s(!1)}),o&&h.jsx(rr,{title:"Turn Off Smart Plug",message:`Are you sure you want to turn off "${t.name}"? This will cut power to the connected device.`,confirmText:"Turn Off",variant:"danger",onConfirm:()=>{v.mutate("off"),l(!1)},onCancel:()=>l(!1)})]})}function kVe({plug:t,onClose:e}){const n=Gn(),i=!!t,[r,a]=E.useState(t?.name||""),[s,o]=E.useState(t?.ip_address||""),[l,c]=E.useState(t?.username||""),[u,f]=E.useState(t?.password||""),[m,g]=E.useState(t?.printer_id||null),[b,y]=E.useState(null),[v,x]=E.useState(null),{data:M}=Ht({queryKey:["printers"],queryFn:He.getPrinters}),{data:w}=Ht({queryKey:["smart-plugs"],queryFn:He.getSmartPlugs});E.useEffect(()=>{const k=F=>{F.key==="Escape"&&e()};return window.addEventListener("keydown",k),()=>window.removeEventListener("keydown",k)},[e]);const A=yt({mutationFn:()=>He.testSmartPlugConnection(s,l||null,u||null),onSuccess:k=>{y(k),x(null),!r&&k.device_name&&a(k.device_name)},onError:k=>{y(null),x(k.message)}}),T=yt({mutationFn:k=>He.createSmartPlug(k),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:k=>{x(k.message)}}),R=yt({mutationFn:k=>He.updateSmartPlug(t.id,k),onSuccess:()=>{n.invalidateQueries({queryKey:["smart-plugs"]}),e()},onError:k=>{x(k.message)}}),N=M?.filter(k=>!w?.some(I=>I.printer_id===k.id&&I.id!==t?.id)),j=k=>{if(k.preventDefault(),x(null),!r.trim()){x("Name is required");return}if(!s.trim()){x("IP address is required");return}const F={name:r.trim(),ip_address:s.trim(),username:l.trim()||null,password:u.trim()||null,printer_id:m};i?R.mutate(F):T.mutate(F)},C=T.isPending||R.isPending;return h.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4",onClick:e,children:h.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-md",onClick:k=>k.stopPropagation(),children:[h.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[h.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Smart Plug":"Add Smart Plug"}),h.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:h.jsx(bn,{className:"w-5 h-5"})})]}),h.jsxs("form",{onSubmit:j,className:"p-6 space-y-4",children:[v&&h.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:v}),h.jsxs("div",{children:[h.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"IP Address *"}),h.jsxs("div",{className:"flex gap-2",children:[h.jsx("input",{type:"text",value:s,onChange:k=>{o(k.target.value),y(null)},placeholder:"192.168.1.100",className:"flex-1 px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"}),h.jsxs(lt,{type:"button",variant:"secondary",onClick:()=>A.mutate(),disabled:!s.trim()||A.isPending,children:[A.isPending?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(LP,{className:"w-4 h-4"}),"Test"]})]})]}),b&&h.jsx("div",{className:`p-3 rounded-lg flex items-center gap-2 ${b.success?"bg-bambu-green/20 border border-bambu-green/50 text-bambu-green":"bg-red-500/20 border border-red-500/50 text-red-400"}`,children:b.success?h.jsxs(h.Fragment,{children:[h.jsx(rd,{className:"w-5 h-5"}),h.jsxs("div",{children:[h.jsx("p",{className:"font-medium",children:"Connected!"}),h.jsxs("p",{className:"text-sm opacity-80",children:[b.device_name&&`Device: ${b.device_name} - `,"State: ",b.state]})]})]}):h.jsxs(h.Fragment,{children:[h.jsx(Fp,{className:"w-5 h-5"}),h.jsx("span",{children:"Connection failed"})]})}),h.jsxs("div",{children:[h.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Name *"}),h.jsx("input",{type:"text",value:r,onChange:k=>a(k.target.value),placeholder:"Living Room Plug",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),h.jsxs("div",{className:"grid grid-cols-2 gap-3",children:[h.jsxs("div",{children:[h.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Username"}),h.jsx("input",{type:"text",value:l,onChange:k=>c(k.target.value),placeholder:"admin",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]}),h.jsxs("div",{children:[h.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Password"}),h.jsx("input",{type:"password",value:u,onChange:k=>f(k.target.value),placeholder:"********",className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none"})]})]}),h.jsx("p",{className:"text-xs text-bambu-gray -mt-2",children:"Leave empty if your Tasmota device doesn't require authentication"}),h.jsxs("div",{children:[h.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Link to Printer"}),h.jsxs("select",{value:m??"",onChange:k=>g(k.target.value?Number(k.target.value):null),className:"w-full px-3 py-2 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg text-white focus:border-bambu-green focus:outline-none",children:[h.jsx("option",{value:"",children:"No printer (manual control only)"}),N?.map(k=>h.jsx("option",{value:k.id,children:k.name},k.id))]}),h.jsx("p",{className:"text-xs text-bambu-gray mt-1",children:"Linking enables automatic on/off when prints start/complete"})]}),h.jsxs("div",{className:"flex gap-3 pt-2",children:[h.jsx(lt,{type:"button",variant:"secondary",onClick:e,className:"flex-1",children:"Cancel"}),h.jsxs(lt,{type:"submit",disabled:C,className:"flex-1",children:[C?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(P0,{className:"w-4 h-4"}),i?"Save":"Add"]})]})]})]})})}function is({checked:t,onChange:e,disabled:n}){const i=r=>{r.preventDefault(),r.stopPropagation(),n||e(!t)};return h.jsx("button",{type:"button",role:"switch","aria-checked":t,disabled:n,onClick:i,className:`relative inline-flex w-9 h-5 rounded-full transition-colors flex-shrink-0 focus:outline-none focus:ring-2 focus:ring-bambu-green focus:ring-offset-2 focus:ring-offset-bambu-dark ${n?"bg-bambu-dark-tertiary/50 cursor-not-allowed opacity-50":t?"bg-bambu-green cursor-pointer":"bg-bambu-dark-tertiary cursor-pointer hover:bg-bambu-dark-tertiary/80"}`,children:h.jsx("span",{className:`pointer-events-none absolute top-[2px] left-[2px] w-4 h-4 bg-white rounded-full shadow transition-transform duration-200 ease-in-out ${t?"translate-x-4":"translate-x-0"}`})})}const DVe={callmebot:"CallMeBot/WhatsApp",ntfy:"ntfy",pushover:"Pushover",telegram:"Telegram",email:"Email"};function OVe({provider:t,onEdit:e}){const n=Gn(),[i,r]=E.useState(!1),[a,s]=E.useState(!1),[o,l]=E.useState(null),{data:c}=Ht({queryKey:["printers"],queryFn:He.getPrinters}),u=c?.find(y=>y.id===t.printer_id),f=yt({mutationFn:y=>He.updateNotificationProvider(t.id,y),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),m=yt({mutationFn:()=>He.deleteNotificationProvider(t.id),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]})}}),g=yt({mutationFn:()=>He.testNotificationProvider(t.id),onSuccess:y=>{l(y),n.invalidateQueries({queryKey:["notification-providers"]})},onError:y=>{l({success:!1,message:y.message})}}),b=y=>y||"";return h.jsxs(h.Fragment,{children:[h.jsx(Xt,{className:"relative",children:h.jsxs(en,{className:"p-4",children:[h.jsxs("div",{className:"flex items-start justify-between mb-3",children:[h.jsxs("div",{className:"flex items-center gap-3",children:[h.jsx("div",{className:`p-2 rounded-lg ${t.enabled?"bg-bambu-green/20":"bg-bambu-dark"}`,children:h.jsx(wN,{className:`w-5 h-5 ${t.enabled?"text-bambu-green":"text-bambu-gray"}`})}),h.jsxs("div",{children:[h.jsx("h3",{className:"font-medium text-white",children:t.name}),h.jsx("p",{className:"text-sm text-bambu-gray",children:DVe[t.provider_type]||t.provider_type})]})]}),h.jsxs("div",{className:"flex items-center gap-2",children:[t.last_success&&h.jsxs("span",{className:"text-xs text-bambu-green",children:["Last sent: ",new Date(t.last_success).toLocaleDateString()]}),t.last_error&&h.jsx("span",{className:"text-xs text-red-400",title:t.last_error,children:"Error"})]})]}),u&&h.jsxs("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:[h.jsx("span",{className:"text-xs text-bambu-gray",children:"Printer: "}),h.jsx("span",{className:"text-sm text-white",children:u.name})]}),!u&&!t.printer_id&&h.jsx("div",{className:"mb-3 px-2 py-1.5 bg-bambu-dark rounded-lg",children:h.jsx("span",{className:"text-xs text-bambu-gray",children:"All printers"})}),h.jsxs("div",{className:"mb-3 flex flex-wrap gap-1",children:[t.on_print_start&&h.jsx("span",{className:"px-2 py-0.5 bg-blue-500/20 text-blue-400 text-xs rounded",children:"Start"}),t.on_print_complete&&h.jsx("span",{className:"px-2 py-0.5 bg-bambu-green/20 text-bambu-green text-xs rounded",children:"Complete"}),t.on_print_failed&&h.jsx("span",{className:"px-2 py-0.5 bg-red-500/20 text-red-400 text-xs rounded",children:"Failed"}),t.on_print_stopped&&h.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Stopped"}),t.on_print_progress&&h.jsx("span",{className:"px-2 py-0.5 bg-yellow-500/20 text-yellow-400 text-xs rounded",children:"Progress"}),t.on_printer_offline&&h.jsx("span",{className:"px-2 py-0.5 bg-gray-500/20 text-gray-400 text-xs rounded",children:"Offline"}),t.on_printer_error&&h.jsx("span",{className:"px-2 py-0.5 bg-orange-500/20 text-orange-400 text-xs rounded",children:"Error"}),t.on_filament_low&&h.jsx("span",{className:"px-2 py-0.5 bg-amber-500/20 text-amber-400 text-xs rounded",children:"Low Filament"}),t.on_maintenance_due&&h.jsx("span",{className:"px-2 py-0.5 bg-purple-500/20 text-purple-400 text-xs rounded",children:"Maintenance"}),t.quiet_hours_enabled&&h.jsxs("span",{className:"px-2 py-0.5 bg-purple-500/20 text-purple-400 text-xs rounded flex items-center gap-1",children:[h.jsx(U_,{className:"w-3 h-3"}),"Quiet"]})]}),h.jsx("div",{className:"mb-3",children:h.jsxs(lt,{size:"sm",variant:"secondary",disabled:g.isPending,onClick:()=>{l(null),g.mutate()},className:"w-full",children:[g.isPending?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(i9,{className:"w-4 h-4"}),"Send Test Notification"]})}),o&&h.jsxs("div",{className:`mb-3 p-2 rounded-lg flex items-center gap-2 text-sm 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n=Gn(),i=!!t,[r,a]=E.useState(t?.name||""),[s,o]=E.useState(t?.provider_type||"ntfy"),[l,c]=E.useState(t?.printer_id||null),[u,f]=E.useState(t?.quiet_hours_enabled||!1),[m,g]=E.useState(t?.quiet_hours_start||"22:00"),[b,y]=E.useState(t?.quiet_hours_end||"07:00"),[v,x]=E.useState(t?.config?Object.fromEntries(Object.entries(t.config).map(([H,V])=>[H,String(V)])):{}),[M,w]=E.useState(null),[A,T]=E.useState(null),{data:R}=Ht({queryKey:["printers"],queryFn:He.getPrinters});E.useEffect(()=>{const H=V=>{V.key==="Escape"&&e()};return window.addEventListener("keydown",H),()=>window.removeEventListener("keydown",H)},[e]);const N=yt({mutationFn:()=>He.testNotificationConfig({provider_type:s,config:v}),onSuccess:H=>{w(H),T(null)},onError:H=>{w({success:!1,message:H.message})}}),j=yt({mutationFn:H=>He.createNotificationProvider(H),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:H=>{T(H.message)}}),C=yt({mutationFn:H=>He.updateNotificationProvider(t.id,H),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:H=>{T(H.message)}}),k=H=>{if(H.preventDefault(),T(null),!r.trim()){T("Name is required");return}const V=W(s);for(const K of V)if(!v[K.key]?.trim()){T(`${K.label} is required`);return}const $={name:r.trim(),provider_type:s,config:v,printer_id:l,quiet_hours_enabled:u,quiet_hours_start:u?m:null,quiet_hours_end:u?b:null};i?C.mutate($):j.mutate($)},F=j.isPending||C.isPending,I=H=>{switch(H){case"callmebot":return[{key:"phone",label:"Phone Number",placeholder:"+1234567890",type:"text",required:!0},{key:"apikey",label:"API 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Server",placeholder:"smtp.gmail.com",type:"text",required:!0},{key:"smtp_port",label:"SMTP Port",placeholder:"587",type:"number",required:!1},{key:"security",label:"Security",type:"select",required:!1,options:[{value:"starttls",label:"STARTTLS (Port 587)"},{value:"ssl",label:"SSL/TLS (Port 465)"},{value:"none",label:"None (Port 25)"}]},{key:"auth_enabled",label:"Authentication",type:"select",required:!1,options:[{value:"true",label:"Enabled"},{value:"false",label:"Disabled"}]},{key:"username",label:"Username",placeholder:"your@email.com",type:"text",required:!1},{key:"password",label:"Password",placeholder:"App password",type:"password",required:!1},{key:"from_email",label:"From Email",placeholder:"your@email.com",type:"text",required:!0},{key:"to_email",label:"To Email",placeholder:"recipient@email.com",type:"text",required:!0}];default:return[]}},W=H=>I(H).filter(V=>V.required),O=I(s);return h.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-4 overflow-y-auto",onClick:e,children:h.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-lg my-8",onClick:H=>H.stopPropagation(),children:[h.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[h.jsx("h2",{className:"text-lg font-semibold text-white",children:i?"Edit Notification Provider":"Add Notification Provider"}),h.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:h.jsx(bn,{className:"w-5 h-5"})})]}),h.jsxs("form",{onSubmit:k,className:"p-6 space-y-4",children:[A&&h.jsx("div",{className:"p-3 bg-red-500/20 border border-red-500/50 rounded-lg text-sm text-red-400",children:A}),h.jsxs("div",{children:[h.jsx("label",{className:"block text-sm text-bambu-gray mb-1",children:"Name *"}),h.jsx("input",{type:"text",value:r,onChange:H=>a(H.target.value),placeholder:"My Notifications",className:"w-full px-3 py-2 bg-bambu-dark border 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focus:outline-none"})]})]})]}),h.jsxs("div",{className:"flex gap-3 pt-2",children:[h.jsx(lt,{type:"button",variant:"secondary",onClick:e,className:"flex-1",children:"Cancel"}),h.jsxs(lt,{type:"submit",disabled:F,className:"flex-1",children:[F?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(P0,{className:"w-4 h-4"}),i?"Save":"Add"]})]})]})]})})}async function IVe(){const t=await fetch("/api/v1/settings/spoolman");if(!t.ok)throw new Error("Failed to load Spoolman settings");return t.json()}async function jVe(t){const e=await fetch("/api/v1/settings/spoolman",{method:"PUT",headers:{"Content-Type":"application/json"},body:JSON.stringify(t)});if(!e.ok)throw new Error("Failed to save Spoolman settings");return e.json()}function UVe(){const t=Gn(),[e,n]=E.useState(!1),[i,r]=E.useState(""),[a,s]=E.useState("auto"),[o,l]=E.useState(!1),[c,u]=E.useState(!1),[f,m]=E.useState("all"),{data:g,isLoading:b}=Ht({queryKey:["spoolman-settings"],queryFn:IVe}),{data:y,isLoading:v,refetch:x}=Ht({queryKey:["spoolman-status"],queryFn:He.getSpoolmanStatus,refetchInterval:3e4}),{data:M}=Ht({queryKey:["printers"],queryFn:He.getPrinters});E.useEffect(()=>{g&&(n(g.spoolman_enabled==="true"),r(g.spoolman_url||""),s(g.spoolman_sync_mode||"auto"))},[g]),E.useEffect(()=>{if(g){const I=g.spoolman_enabled==="true"!==e||(g.spoolman_url||"")!==i||(g.spoolman_sync_mode||"auto")!==a;l(I)}},[g,e,i,a]);const w=yt({mutationFn:()=>jVe({spoolman_enabled:e?"true":"false",spoolman_url:i,spoolman_sync_mode:a}),onSuccess:()=>{t.invalidateQueries({queryKey:["spoolman-settings"]}),t.invalidateQueries({queryKey:["spoolman-status"]}),l(!1),u(!0),setTimeout(()=>u(!1),2e3)}}),A=yt({mutationFn:He.connectSpoolman,onSuccess:()=>{x()}}),T=yt({mutationFn:He.disconnectSpoolman,onSuccess:()=>{x()}}),R=yt({mutationFn:He.syncAllPrintersAms,onSuccess:I=>{I.success}}),N=yt({mutationFn:I=>He.syncPrinterAms(I),onSuccess:I=>{I.success}}),j=()=>{f==="all"?R.mutate():N.mutate(f)},C=R.isPending||N.isPending,k=f==="all"?R.data:N.data,F=f==="all"?R.isSuccess:N.isSuccess;return b?h.jsxs(Xt,{children:[h.jsx(Gl,{children:h.jsxs("div",{className:"flex items-center gap-2",children:[h.jsx(j4,{className:"w-5 h-5 text-bambu-green"}),h.jsx("h2",{className:"text-lg font-semibold text-white",children:"Spoolman Integration"})]})}),h.jsx(en,{children:h.jsx("div",{className:"flex justify-center py-8",children:h.jsx(It,{className:"w-6 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V=>{if(V.preventDefault(),r&&!t&&w.length===0){o("Please select at least one extruder","error");return}const $=parseFloat(f).toFixed(6),K=`${y}-${x}`;if(t||w.length===1){const Y={name:c,k_value:$,filament_id:g,nozzle_id:K,nozzle_diameter:x,extruder_id:t?t.extruder_id:w[0],setting_id:t?.setting_id,slot_id:t?.slot_id??0};console.log("[KProfile] Saving profile:",Y),k.mutate(Y);return}R(!0),j({current:0,total:w.length});for(let Y=0;Y<w.length;Y++){const se=w[Y],B={name:c,k_value:$,filament_id:g,nozzle_id:K,nozzle_diameter:x,extruder_id:se,setting_id:void 0,slot_id:0};j({current:Y+1,total:w.length}),console.log(`[KProfile] Saving profile ${Y+1}/${w.length} for extruder ${se}:`,B);try{await He.setKProfile(e,B),Y<w.length-1&&await new Promise(X=>setTimeout(X,1500))}catch(X){console.error(`[KProfile] Failed to save for extruder ${se}:`,X),o(`Failed to save for ${se===1?"Left":"Right"} extruder`,"error"),R(!1),j({current:0,total:0});return}}o(`K-profile saved to ${w.length} 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T=b?.filter(C=>C.is_active)||[],R=ui.useMemo(()=>v?.profiles?v.profiles.filter(C=>{const k=l.toLowerCase(),F=!k||C.name.toLowerCase().includes(k)||C.filament_id.toLowerCase().includes(k),I=u==="all"||u==="left"&&C.extruder_id===1||u==="right"&&C.extruder_id===0,W=m==="all"||m==="hf"&&C.nozzle_id.startsWith("HH")||m==="s"&&C.nozzle_id.startsWith("HS");return F&&I&&W}):[],[v?.profiles,l,u,m]),j=b?.find(C=>C.id===t)?.nozzle_count===2;return y?h.jsx("div",{className:"flex justify-center py-12",children:h.jsx(It,{className:"w-8 h-8 text-bambu-green animate-spin"})}):!b||b.length===0?h.jsx(Xt,{children:h.jsxs(en,{className:"py-12 text-center",children:[h.jsx(id,{className:"w-12 h-12 text-bambu-gray mx-auto mb-4"}),h.jsx("h3",{className:"text-lg font-semibold text-white mb-2",children:"No Printers Configured"}),h.jsx("p",{className:"text-bambu-gray",children:"Add a printer in Settings to manage K-profiles"})]})}):T.length===0?h.jsx(Xt,{children:h.jsxs(en,{className:"py-12 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py-12",children:h.jsx(It,{className:"w-8 h-8 text-bambu-green animate-spin"})}):A?h.jsx(Xt,{children:h.jsxs(en,{className:"py-12 text-center",children:[h.jsx(Fp,{className:"w-12 h-12 text-bambu-gray mx-auto mb-4"}),h.jsx("h3",{className:"text-lg font-semibold text-white mb-2",children:"Printer Offline"}),h.jsx("p",{className:"text-bambu-gray mb-4",children:"The selected printer is not connected. 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VVe({onSuccess:t}){const{showToast:e}=Mo(),[n,i]=E.useState("email"),[r,a]=E.useState(""),[s,o]=E.useState(""),[l,c]=E.useState(""),[u,f]=E.useState(""),[m,g]=E.useState("global"),b=yt({mutationFn:()=>He.cloudLogin(r,s,m),onSuccess:w=>{w.success?(e("Logged in successfully"),t()):w.needs_verification?(e("Verification code sent to your email"),i("code")):e(w.message,"error")},onError:w=>{e(w.message,"error")}}),y=yt({mutationFn:()=>He.cloudVerify(r,l),onSuccess:w=>{w.success?(e("Logged in successfully"),t()):e(w.message,"error")},onError:w=>{e(w.message,"error")}}),v=yt({mutationFn:()=>He.cloudSetToken(u),onSuccess:()=>{e("Token set successfully"),t()},onError:w=>{e(w.message,"error")}}),x=w=>{w.preventDefault(),n==="email"?b.mutate():n==="code"?y.mutate():n==="token"&&v.mutate()},M=b.isPending||y.isPending||v.isPending;return h.jsxs(Xt,{className:"max-w-md mx-auto",children:[h.jsx(Gl,{children:h.jsxs("div",{className:"flex items-center gap-2",children:[h.jsx(RP,{className:"w-5 h-5 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j=N_(N.maintenance_type_icon),k=e.find(I=>I.id===N.maintenance_type_id)?.default_interval_hours||N.interval_hours,F=a===N.id;return h.jsxs("div",{className:"flex items-center gap-2 p-2 bg-bambu-dark rounded-lg",children:[h.jsx(j,{className:"w-4 h-4 text-bambu-gray shrink-0"}),h.jsx("span",{className:"text-xs text-bambu-gray flex-1 truncate",children:N.maintenance_type_name}),F?h.jsxs("div",{className:"flex items-center gap-1",children:[h.jsx("input",{type:"number",value:o,onChange:I=>l(I.target.value),onKeyDown:I=>{I.key==="Enter"&&x(N.id,k),I.key==="Escape"&&s(null)},className:"w-16 px-2 py-1 bg-bambu-dark-secondary border border-bambu-dark-tertiary rounded text-white text-xs",min:"1",autoFocus:!0}),h.jsx(lt,{size:"sm",onClick:()=>x(N.id,k),children:"OK"})]}):h.jsxs("button",{onClick:()=>{s(N.id),l(N.interval_hours.toString())},className:"px-2 py-1 bg-bambu-dark-tertiary hover:bg-bambu-dark-secondary border border-bambu-dark-tertiary hover:border-bambu-green rounded text-xs 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n=Gn(),[i,r]=E.useState(null),a=e?.connected??!1,s=e?.state==="RUNNING",o=e?.state==="PAUSE",l=e?.progress??0,c=yt({mutationFn:()=>He.pausePrint(t),onSuccess:()=>{n.invalidateQueries({queryKey:["printerStatuses"]})}}),u=yt({mutationFn:()=>He.resumePrint(t),onSuccess:()=>{n.invalidateQueries({queryKey:["printerStatuses"]})}}),f=yt({mutationFn:x=>He.stopPrint(t,x),onSuccess:x=>{Bx(x)?r({action:"stop",token:x.token,warning:x.warning}):n.invalidateQueries({queryKey:["printerStatuses"]})}}),m=()=>{s?c.mutate():o&&u.mutate()},g=()=>{f.mutate(void 0)},b=()=>{i&&(f.mutate(i.token),r(null))},y=c.isPending||u.isPending||f.isPending,v=a&&(s||o);return h.jsxs(h.Fragment,{children:[h.jsx("div",{className:"text-xs text-bambu-gray mb-3",children:"Printing Progress"}),h.jsxs("div",{className:"flex gap-4 items-center",children:[h.jsx("div",{className:"w-20 h-20 bg-bambu-dark border border-bambu-dark-tertiary rounded-lg flex items-center justify-center flex-shrink-0 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disabled:cursor-not-allowed",title:"Stop",children:f.isPending?h.jsx(It,{className:"w-4 h-4 animate-spin"}):h.jsx(Up,{className:"w-4 h-4"})}),h.jsx("button",{disabled:!v||y,className:"w-8 h-8 rounded-md border border-bambu-dark-tertiary bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary flex items-center justify-center text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Skip Objects",children:h.jsx("img",{src:"/icons/skip-objects.svg",alt:"Skip Objects",className:"w-4 h-4 icon-theme"})})]})]}),(c.error||u.error||f.error)&&h.jsx("p",{className:"mt-2 text-xs text-red-500",children:(c.error||u.error||f.error)?.message}),i&&h.jsx(rr,{title:"Confirm Stop",message:i.warning,confirmText:"Stop Print",variant:"danger",onConfirm:b,onCancel:()=>r(null)})]})}function n$e({checked:t,onChange:e,disabled:n}){return h.jsx("button",{onClick:()=>!n&&e(!t),disabled:n,className:`w-11 h-6 rounded-full relative transition-all shadow-inner border ${t?"bg-bambu-green 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h.jsx("div",{className:"absolute inset-0 bg-black/80 flex items-center justify-center z-10 rounded-2xl",children:h.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl p-5 m-4 max-w-sm border border-bambu-dark-tertiary shadow-xl",children:[h.jsxs("div",{className:"flex items-center gap-3 mb-4",children:[h.jsx("div",{className:"w-10 h-10 rounded-full bg-yellow-500/20 flex items-center justify-center flex-shrink-0",children:h.jsx(va,{className:"w-5 h-5 text-yellow-500"})}),h.jsxs("div",{children:[h.jsx("h3",{className:"text-white font-semibold",children:"Print in Progress"}),h.jsx("p",{className:"text-sm text-bambu-gray",children:"The printer is currently controlling air conditioning."})]})]}),h.jsx("p",{className:"text-sm text-bambu-gray mb-5",children:"Changing these settings during a print may affect print quality. Are you sure you want to continue?"}),h.jsxs("div",{className:"flex gap-3",children:[h.jsx("button",{onClick:e,className:"flex-1 py-2.5 px-4 rounded-lg font-medium text-sm bg-bambu-dark-tertiary text-white hover:bg-bambu-dark transition-colors",children:"Cancel"}),h.jsx("button",{onClick:t,className:"flex-1 py-2.5 px-4 rounded-lg font-medium text-sm bg-yellow-600 text-white hover:bg-yellow-700 transition-colors",children:"Continue"})]})]})})}function r$e({printer:t,status:e,onClose:n}){const i=e?.connected??!1,r=e?.state==="RUNNING"||e?.state==="PRINTING",a=!i,s=(e?.airduct_mode??0)===1?"heating":"cooling",[o,l]=E.useState(s),[c,u]=E.useState(!1),[f,m]=E.useState(null),[g,b]=E.useState(!1),[y,v]=E.useState(0),[x,M]=E.useState(!1),[w,A]=E.useState(0),[T,R]=E.useState(!1),[N,j]=E.useState(0),C=yt({mutationFn:ee=>He.setAirductMode(t.id,ee)}),k=yt({mutationFn:ee=>He.setPartFan(t.id,ee)}),F=yt({mutationFn:ee=>He.setAuxFan(t.id,ee)}),I=yt({mutationFn:ee=>He.setChamberFan(t.id,ee)}),W=ee=>{r?(m(()=>ee),u(!0)):ee()},O=()=>{f&&(f(),m(null)),u(!1)},H=()=>{m(null),u(!1)},V=ee=>{ee!==o&&W(()=>{l(ee),C.mutate(ee)})},$=ee=>{W(()=>{b(ee),ee||(v(0),k.mutate(0))})},K=ee=>{W(()=>{v(ee),b(ee>0),k.mutate(ee)})},Y=ee=>{W(()=>{M(ee),ee||(A(0),F.mutate(0))})},se=ee=>{W(()=>{A(ee),M(ee>0),F.mutate(ee)})},B=ee=>{W(()=>{R(ee),ee||(j(0),I.mutate(0))})},X=ee=>{W(()=>{j(ee),R(ee>0),I.mutate(ee)})};E.useEffect(()=>{const ee=ve=>{ve.key==="Escape"&&(c?H():n())};return window.addEventListener("keydown",ee),()=>window.removeEventListener("keydown",ee)},[n,c]);const ae={cooling:"Suitable for PLA, PETG, TPU. 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Speed can only be changed during printing."})]}),h.jsx("div",{className:"space-y-2",children:a$e.map(f=>h.jsxs("button",{onClick:()=>u(f.mode),disabled:a||c.isPending,className:`w-full p-4 rounded-xl flex items-center justify-between transition-all disabled:opacity-50 disabled:cursor-not-allowed ${o===f.mode?"bg-bambu-green text-white shadow-lg":"bg-bambu-dark text-bambu-gray hover:text-white hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary"}`,children:[h.jsxs("div",{className:"flex flex-col items-start",children:[h.jsx("span",{className:"font-medium",children:f.name}),h.jsx("span",{className:`text-xs ${o===f.mode?"text-white/80":"text-bambu-gray"}`,children:f.description})]}),h.jsx("span",{className:`text-lg font-semibold ${o===f.mode?"text-white":"text-bambu-gray"}`,children:f.percentage})]},f.mode))})]})]})})}function o$e({printer:t,status:e,disabled:n=!1}){const i=e?.temperatures??{},r=t.nozzle_count>1,a=(e?.connected??!1)&&!n,[s,o]=E.useState(null),[l,c]=E.useState(""),[u,f]=E.useState(!1),[m,g]=E.useState(!1),b=yt({mutationFn:I=>He.setBedTemperature(t.id,I)}),y=yt({mutationFn:({target:I,nozzle:W})=>He.setNozzleTemperature(t.id,I,W)}),v=yt({mutationFn:I=>He.setChamberTemperature(t.id,I)}),x=yt({mutationFn:I=>He.setChamberLight(t.id,I)}),M=(I,W)=>{a&&(o(I),c(String(Math.round(W))))},w=()=>{o(null),c("")},A=()=>{const I=parseInt(l,10);if(isNaN(I)||I<0){w();return}s==="bed"?b.mutate(I):s==="nozzle"?y.mutate({target:I,nozzle:r?1:0}):s==="nozzle_2"?y.mutate({target:I,nozzle:0}):s==="chamber"&&v.mutate(I),w()},T=I=>{I.key==="Enter"?A():I.key==="Escape"&&w()},R=!a,N=i.nozzle_heating??!1,j=i.nozzle_2_heating??!1,C=i.bed_heating??!1,k=i.chamber_heating??!1,F=(I,W)=>s===I?h.jsx("input",{type:"text",inputMode:"numeric",pattern:"[0-9]*",value:l,onChange:O=>{const H=O.target.value.replace(/[^0-9]/g,"");c(H)},onBlur:A,onKeyDown:T,autoFocus:!0,className:"w-12 text-sm bg-bambu-dark border border-bambu-green rounded px-1 py-0.5 text-white text-center [appearance:textfield]"}):h.jsxs("button",{onClick:()=>M(I,W),disabled:R,className:"text-sm text-bambu-gray hover:text-bambu-green disabled:hover:text-bambu-gray disabled:cursor-not-allowed",title:R?"Printer not connected":"Click to set target temperature",children:["/",Math.round(W)," °C"]});return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"flex flex-col justify-evenly min-w-[150px] pr-5 border-r border-bambu-dark-tertiary",children:[h.jsxs("div",{className:"flex items-center gap-1.5",children:[h.jsx("div",{className:"w-5 h-5 flex items-center justify-center flex-shrink-0",children:h.jsx("img",{src:"/icons/hotend.svg",alt:"",className:`w-5 ${N?"icon-heating":"icon-theme"}`})}),r&&h.jsx("span",{className:"text-[11px] font-semibold text-bambu-green bg-bambu-green/20 px-1.5 py-0.5 rounded 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${C?"icon-heating":"icon-theme"}`})}),r&&h.jsx("span",{className:"min-w-[18px] flex-shrink-0"}),h.jsx("span",{className:"text-lg font-medium text-white",children:Math.round(i.bed??0)}),F("bed",i.bed_target??0)]}),h.jsxs("div",{className:"flex items-center gap-1.5",children:[h.jsx("div",{className:"w-5 h-5 flex items-center justify-center flex-shrink-0",children:h.jsx("img",{src:"/icons/chamber.svg",alt:"",className:`w-5 ${k?"icon-heating":"icon-theme"}`})}),r&&h.jsx("span",{className:"min-w-[18px] flex-shrink-0"}),h.jsx("span",{className:"text-lg font-medium text-white",children:Math.round(i.chamber??0)}),F("chamber",i.chamber_target??0)]}),h.jsxs("button",{onClick:()=>f(!0),disabled:R,className:"flex items-center justify-between w-full px-3 py-4 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary disabled:opacity-50 disabled:cursor-not-allowed",children:[h.jsxs("div",{className:"flex items-center 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mt-0.5",children:e?.speed_level===1?"50%":e?.speed_level===3?"124%":e?.speed_level===4?"166%":"100%"})]}),h.jsxs("button",{onClick:()=>x.mutate(!(e?.chamber_light??!1)),disabled:R||x.isPending,className:"flex-1 flex flex-col items-center py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary disabled:opacity-50 disabled:cursor-not-allowed",children:[h.jsx("img",{src:"/icons/lamp.svg",alt:"",className:`w-5 h-5 ${e?.chamber_light?"icon-green":"icon-theme"}`}),h.jsx("span",{className:"text-[10px] text-bambu-gray mt-0.5",children:"Lamp"})]})]})]}),u&&h.jsx(r$e,{printer:t,status:e,onClose:()=>f(!1)}),m&&h.jsx(s$e,{printer:t,status:e,onClose:()=>g(!1)})]})}function l$e({printerId:t,status:e,disabled:n=!1}){const i=(e?.connected??!1)&&!n,[r,a]=E.useState(null),s=yt({mutationFn:({axes:g,token:b})=>He.homeAxes(t,g,b),onSuccess:g=>{Bx(g)&&a({action:"home",token:g.token,warning:g.warning,onConfirm:()=>s.mutate({axes:"XY",token:g.token})})}}),o=yt({mutationFn:({axis:g,distance:b,token:y})=>He.moveAxis(t,g,b,3e3,y),onSuccess:(g,b)=>{Bx(g)&&a({action:"move",token:g.token,warning:g.warning,onConfirm:()=>o.mutate({axis:b.axis,distance:b.distance,token:g.token})})}}),l=()=>{s.mutate({axes:"XY"})},c=(g,b)=>{o.mutate({axis:g,distance:b})},u=()=>{r&&(r.onConfirm(),a(null))},f=s.isPending||o.isPending,m=!i||f;return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"relative w-[220px] h-[220px] mb-3.5",children:[h.jsx("img",{src:"/icons/jogpad.svg",alt:"Jog Pad",className:"w-full h-full jogpad-theme"}),h.jsx("button",{onClick:()=>c("Y",10),disabled:m,className:"absolute top-[8px] left-1/2 -translate-x-1/2 w-[40px] h-[30px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"Y+10"}),h.jsx("button",{onClick:()=>c("Y",-10),disabled:m,className:"absolute bottom-[8px] left-1/2 -translate-x-1/2 w-[40px] h-[30px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"Y-10"}),h.jsx("button",{onClick:()=>c("X",-10),disabled:m,className:"absolute left-[8px] top-1/2 -translate-y-1/2 w-[30px] h-[40px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"X-10"}),h.jsx("button",{onClick:()=>c("X",10),disabled:m,className:"absolute right-[8px] top-1/2 -translate-y-1/2 w-[30px] h-[40px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"X+10"}),h.jsx("button",{onClick:()=>c("Y",1),disabled:m,className:"absolute top-[42px] left-1/2 -translate-x-1/2 w-[35px] h-[25px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"Y+1"}),h.jsx("button",{onClick:()=>c("Y",-1),disabled:m,className:"absolute bottom-[42px] left-1/2 -translate-x-1/2 w-[35px] h-[25px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"Y-1"}),h.jsx("button",{onClick:()=>c("X",-1),disabled:m,className:"absolute left-[42px] top-1/2 -translate-y-1/2 w-[25px] h-[35px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"X-1"}),h.jsx("button",{onClick:()=>c("X",1),disabled:m,className:"absolute right-[42px] top-1/2 -translate-y-1/2 w-[25px] h-[35px] opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"X+1"}),h.jsx("button",{onClick:l,disabled:m,className:"absolute top-1/2 left-1/2 -translate-x-1/2 -translate-y-1/2 w-[50px] h-[50px] rounded-full opacity-0 hover:opacity-10 hover:bg-white disabled:cursor-not-allowed",title:"Home XY"})]}),r&&h.jsx(rr,{title:"Confirm Action",message:r.warning,confirmText:"Continue",variant:"warning",onConfirm:u,onCancel:()=>a(null)})]})}function c$e({printerId:t,status:e,disabled:n=!1}){const i=(e?.connected??!1)&&!n,[r,a]=E.useState(null),s=yt({mutationFn:({distance:u,token:f})=>He.moveAxis(t,"Z",u,1e3,f),onSuccess:(u,f)=>{Bx(u)&&a({token:u.token,warning:u.warning,distance:f.distance})}}),o=u=>{s.mutate({distance:u})},l=()=>{r&&(s.mutate({distance:r.distance,token:r.token}),a(null))},c=!i||s.isPending;return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"flex items-center gap-2",children:[h.jsx("button",{onClick:()=>o(10),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Z+10",children:"↑10"}),h.jsx("button",{onClick:()=>o(1),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Z+1",children:"↑1"}),h.jsx("span",{className:"px-2 py-2 text-sm text-bambu-gray",children:"Bed"}),h.jsx("button",{onClick:()=>o(-1),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Z-1",children:"↓1"}),h.jsx("button",{onClick:()=>o(-10),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Z-10",children:"↓10"})]}),r&&h.jsx(rr,{title:"Confirm Bed Movement",message:r.warning,confirmText:"Continue",variant:"warning",onConfirm:l,onCancel:()=>a(null)})]})}function u$e({printerId:t,status:e,nozzleCount:n,disabled:i=!1}){const r=(e?.connected??!1)&&!i,a=e?.state==="RUNNING"||e?.state==="PAUSE",s=n>1,[o,l]=E.useState("left"),[c,u]=E.useState(null),f=yt({mutationFn:({distance:y,token:v})=>{const M=`${s?`T${o==="left"?0:1}
  8222. `:""}G91
  8223. G1 E${y} F300
  8224. G90`;return He.sendGcode(t,M,v)},onSuccess:(y,v)=>{Bx(y)&&u({token:y.token,warning:y.warning,distance:v.distance})}}),m=y=>{f.mutate({distance:y})},g=()=>{c&&(f.mutate({distance:c.distance,token:c.token}),u(null))},b=!r||a||f.isPending;return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"flex flex-col items-center gap-1.5 justify-center",children:[s&&h.jsxs("div",{className:`flex rounded-md overflow-hidden border border-bambu-dark-tertiary mb-1 flex-shrink-0 ${b?"opacity-50":""}`,children:[h.jsx("button",{onClick:()=>l("left"),disabled:b,className:`px-3 py-1.5 text-sm border-r border-bambu-dark-tertiary transition-colors disabled:cursor-not-allowed ${o==="left"?"bg-bambu-green text-white":"bg-bambu-dark-secondary text-bambu-gray hover:bg-bambu-dark-tertiary disabled:hover:bg-bambu-dark-secondary"}`,children:"Left"}),h.jsx("button",{onClick:()=>l("right"),disabled:b,className:`px-3 py-1.5 text-sm transition-colors disabled:cursor-not-allowed ${o==="right"?"bg-bambu-green 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