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Se=d.memoizedState;if(Se!==null&&(ie=Se.dehydrated,ie!==null)){if(D)p.flags&256?($c(p),p.flags&=-257,p=LE(d,p,_)):p.memoizedState!==null?(Vc(),p.child=d.child,p.flags|=128,p=null):(Vc(),ie=S.fallback,P=p.mode,S=Jv({mode:"visible",children:S.children},P),ie=bd(ie,P,_,null),ie.flags|=2,S.return=p,ie.return=p,S.sibling=ie,p.child=S,Ad(p,d.child,null,_),S=p.child,S.memoizedState=kE(_),S.childLanes=DE(d,W,_),p.memoizedState=PE,p=ug(null,S));else if($c(p),mA(ie)){if(W=ie.nextSibling&&ie.nextSibling.dataset,W)var Be=W.dgst;W=Be,S=Error(i(419)),S.stack="",S.digest=W,Qm({value:S,source:null,stack:null}),p=LE(d,p,_)}else if(Ui||lh(d,p,_,!1),W=(_&d.childLanes)!==0,Ui||W){if(W=Xn,W!==null&&(S=pr(W,_),S!==0&&S!==Se.retryLane))throw Se.retryLane=S,vd(d,S),ka(W,d,S),NE;pA(ie)||lb(),p=LE(d,p,_)}else pA(ie)?(p.flags|=192,p.child=d.child,p=null):(d=Se.treeContext,ti=Ms(ie.nextSibling),Dr=p,yn=!0,jc=null,Ss=!1,d!==null&&eI(p,d),p=OE(p,S.children),p.flags|=4096);return p}return P?(Vc(),ie=S.fallback,P=p.mode,Se=d.child,Be=Se.sibling,S=ml(Se,{mode:"hidden",children:S.children}),S.subtreeFlags=Se.subtreeFlags&65011712,Be!==null?ie=ml(Be,ie):(ie=bd(ie,P,_,null),ie.flags|=2),ie.return=p,S.return=p,S.sibling=ie,p.child=S,ug(null,S),S=p.child,ie=d.child.memoizedState,ie===null?ie=kE(_):(P=ie.cachePool,P!==null?(Se=Ii._currentValue,P=P.parent!==Se?{parent:Se,pool:Se}:P):P=sI(),ie={baseLanes:ie.baseLanes|_,cachePool:P}),S.memoizedState=ie,S.childLanes=DE(d,W,_),p.memoizedState=PE,ug(d.child,S)):($c(p),_=d.child,d=_.sibling,_=ml(_,{mode:"visible",children:S.children}),_.return=p,_.sibling=null,d!==null&&(W=p.deletions,W===null?(p.deletions=[d],p.flags|=16):W.push(d)),p.child=_,p.memoizedState=null,_)}function OE(d,p){return p=Jv({mode:"visible",children:p},d.mode),p.return=d,d.child=p}function Jv(d,p){return d=Ka(22,d,null,p),d.lanes=0,d}function LE(d,p,_){return Ad(p,d.child,null,_),d=OE(p,p.pendingProps.children),d.flags|=2,p.memoizedState=null,d}function bj(d,p,_){d.lanes|=p;var S=d.alternate;S!==null&&(S.lanes|=p),YM(d.return,p,_)}function IE(d,p,_,S,P,D){var W=d.memoizedState;W===null?d.memoizedState={isBackwards:p,rendering:null,renderingStartTime:0,last:S,tail:_,tailMode:P,treeForkCount:D}:(W.isBackwards=p,W.rendering=null,W.renderingStartTime=0,W.last=S,W.tail=_,W.tailMode=P,W.treeForkCount=D)}function yj(d,p,_){var S=p.pendingProps,P=S.revealOrder,D=S.tail;S=S.children;var W=Ci.current,ie=(W&2)!==0;if(ie?(W=W&1|2,p.flags|=128):W&=1,ae(Ci,W),Lr(d,p,S,_),S=yn?Zm:0,!ie&&d!==null&&(d.flags&128)!==0)e:for(d=p.child;d!==null;){if(d.tag===13)d.memoizedState!==null&&bj(d,_,p);else if(d.tag===19)bj(d,_,p);else if(d.child!==null){d.child.return=d,d=d.child;continue}if(d===p)break e;for(;d.sibling===null;){if(d.return===null||d.return===p)break e;d=d.return}d.sibling.return=d.return,d=d.sibling}switch(P){case"forwards":for(_=p.child,P=null;_!==null;)d=_.alternate,d!==null&&Bv(d)===null&&(P=_),_=_.sibling;_=P,_===null?(P=p.child,p.child=null):(P=_.sibling,_.sibling=null),IE(p,!1,P,_,D,S);break;case"backwards":case"unstable_legacy-backwards":for(_=null,P=p.child,p.child=null;P!==null;){if(d=P.alternate,d!==null&&Bv(d)===null){p.child=P;break}d=P.sibling,P.sibling=_,_=P,P=d}IE(p,!0,_,null,D,S);break;case"together":IE(p,!1,null,null,void 0,S);break;default:p.memoizedState=null}return p.child}function _l(d,p,_){if(d!==null&&(p.dependencies=d.dependencies),qc|=p.lanes,(_&p.childLanes)===0)if(d!==null){if(lh(d,p,_,!1),(_&p.childLanes)===0)return null}else return null;if(d!==null&&p.child!==d.child)throw Error(i(153));if(p.child!==null){for(d=p.child,_=ml(d,d.pendingProps),p.child=_,_.return=p;d.sibling!==null;)d=d.sibling,_=_.sibling=ml(d,d.pendingProps),_.return=p;_.sibling=null}return p.child}function jE(d,p){return(d.lanes&p)!==0?!0:(d=d.dependencies,!!(d!==null&&Dv(d)))}function ite(d,p,_){switch(p.tag){case 3:Pe(p,p.stateNode.containerInfo),Fc(p,Ii,d.memoizedState.cache),yd();break;case 27:case 5:ge(p);break;case 4:Pe(p,p.stateNode.containerInfo);break;case 10:Fc(p,p.type,p.memoizedProps.value);break;case 31:if(p.memoizedState!==null)return p.flags|=128,lE(p),null;break;case 13:var S=p.memoizedState;if(S!==null)return S.dehydrated!==null?($c(p),p.flags|=128,null):(_&p.child.childLanes)!==0?vj(d,p,_):($c(p),d=_l(d,p,_),d!==null?d.sibling:null);$c(p);break;case 19:var P=(d.flags&128)!==0;if(S=(_&p.childLanes)!==0,S||(lh(d,p,_,!1),S=(_&p.childLanes)!==0),P){if(S)return yj(d,p,_);p.flags|=128}if(P=p.memoizedState,P!==null&&(P.rendering=null,P.tail=null,P.lastEffect=null),ae(Ci,Ci.current),S)break;return null;case 22:return p.lanes=0,fj(d,p,_,p.pendingProps);case 24:Fc(p,Ii,d.memoizedState.cache)}return _l(d,p,_)}function _j(d,p,_){if(d!==null)if(d.memoizedProps!==p.pendingProps)Ui=!0;else{if(!jE(d,_)&&(p.flags&128)===0)return Ui=!1,ite(d,p,_);Ui=(d.flags&131072)!==0}else Ui=!1,yn&&(p.flags&1048576)!==0&&JL(p,Zm,p.index);switch(p.lanes=0,p.tag){case 16:e:{var S=p.pendingProps;if(d=Md(p.elementType),p.type=d,typeof d=="function")HM(d)?(S=Cd(d,S),p.tag=1,p=gj(null,p,d,S,_)):(p.tag=0,p=RE(null,p,d,S,_));else{if(d!=null){var P=d.$$typeof;if(P===A){p.tag=11,p=cj(null,p,d,S,_);break e}else if(P===N){p.tag=14,p=uj(null,p,d,S,_);break e}}throw p=L(d)||d,Error(i(306,p,""))}}return p;case 0:return RE(d,p,p.type,p.pendingProps,_);case 1:return S=p.type,P=Cd(S,p.pendingProps),gj(d,p,S,P,_);case 3:e:{if(Pe(p,p.stateNode.containerInfo),d===null)throw Error(i(387));S=p.pendingProps;var D=p.memoizedState;P=D.element,iE(d,p),ag(p,S,null,_);var W=p.memoizedState;if(S=W.cache,Fc(p,Ii,S),S!==D.cache&&ZM(p,[Ii],_,!0),rg(),S=W.element,D.isDehydrated)if(D={element:S,isDehydrated:!1,cache:W.cache},p.updateQueue.baseState=D,p.memoizedState=D,p.flags&256){p=xj(d,p,S,_);break e}else if(S!==P){P=bs(Error(i(424)),p),Qm(P),p=xj(d,p,S,_);break e}else{switch(d=p.stateNode.containerInfo,d.nodeType){case 9:d=d.body;break;default:d=d.nodeName==="HTML"?d.ownerDocument.body:d}for(ti=Ms(d.firstChild),Dr=p,yn=!0,jc=null,Ss=!0,_=fI(p,null,S,_),p.child=_;_;)_.flags=_.flags&-3|4096,_=_.sibling}else{if(yd(),S===P){p=_l(d,p,_);break e}Lr(d,p,S,_)}p=p.child}return p;case 26:return Qv(d,p),d===null?(_=k4(p.type,null,p.pendingProps,null))?p.memoizedState=_:yn||(_=p.type,d=p.pendingProps,S=mb(te.current).createElement(_),S[hi]=p,S[Ai]=d,Ir(S,_,d),Te(S),p.stateNode=S):p.memoizedState=k4(p.type,d.memoizedProps,p.pendingProps,d.memoizedState),null;case 27:return ge(p),d===null&&yn&&(S=p.stateNode=N4(p.type,p.pendingProps,te.current),Dr=p,Ss=!0,P=ti,Qc(p.type)?(gA=P,ti=Ms(S.firstChild)):ti=P),Lr(d,p,p.pendingProps.children,_),Qv(d,p),d===null&&(p.flags|=4194304),p.child;case 5:return d===null&&yn&&((P=S=ti)&&(S=Dte(S,p.type,p.pendingProps,Ss),S!==null?(p.stateNode=S,Dr=p,ti=Ms(S.firstChild),Ss=!1,P=!0):P=!1),P||Uc(p)),ge(p),P=p.type,D=p.pendingProps,W=d!==null?d.memoizedProps:null,S=D.children,dA(P,D)?S=null:W!==null&&dA(P,W)&&(p.flags|=32),p.memoizedState!==null&&(P=uE(d,p,Xee,null,null,_),Eg._currentValue=P),Qv(d,p),Lr(d,p,S,_),p.child;case 6:return d===null&&yn&&((d=_=ti)&&(_=Ote(_,p.pendingProps,Ss),_!==null?(p.stateNode=_,Dr=p,ti=null,d=!0):d=!1),d||Uc(p)),null;case 13:return vj(d,p,_);case 4:return Pe(p,p.stateNode.containerInfo),S=p.pendingProps,d===null?p.child=Ad(p,null,S,_):Lr(d,p,S,_),p.child;case 11:return cj(d,p,p.type,p.pendingProps,_);case 7:return Lr(d,p,p.pendingProps,_),p.child;case 8:return Lr(d,p,p.pendingProps.children,_),p.child;case 12:return Lr(d,p,p.pendingProps.children,_),p.child;case 10:return S=p.pendingProps,Fc(p,p.type,S.value),Lr(d,p,S.children,_),p.child;case 9:return P=p.type._context,S=p.pendingProps.children,Sd(p),P=Or(P),S=S(P),p.flags|=1,Lr(d,p,S,_),p.child;case 14:return uj(d,p,p.type,p.pendingProps,_);case 15:return dj(d,p,p.type,p.pendingProps,_);case 19:return yj(d,p,_);case 31:return nte(d,p,_);case 22:return fj(d,p,_,p.pendingProps);case 24:return Sd(p),S=Or(Ii),d===null?(P=eE(),P===null&&(P=Xn,D=QM(),P.pooledCache=D,D.refCount++,D!==null&&(P.pooledCacheLanes|=_),P=D),p.memoizedState={parent:S,cache:P},nE(p),Fc(p,Ii,P)):((d.lanes&_)!==0&&(iE(d,p),ag(p,null,null,_),rg()),P=d.memoizedState,D=p.memoizedState,P.parent!==S?(P={parent:S,cache:S},p.memoizedState=P,p.lanes===0&&(p.memoizedState=p.updateQueue.baseState=P),Fc(p,Ii,S)):(S=D.cache,Fc(p,Ii,S),S!==P.cache&&ZM(p,[Ii],_,!0))),Lr(d,p,p.pendingProps.children,_),p.child;case 29:throw p.pendingProps}throw Error(i(156,p.tag))}function Sl(d){d.flags|=4}function UE(d,p,_,S,P){if((p=(d.mode&32)!==0)&&(p=!1),p){if(d.flags|=16777216,(P&335544128)===P)if(d.stateNode.complete)d.flags|=8192;else if(Xj())d.flags|=8192;else throw Ed=jv,tE}else d.flags&=-16777217}function Sj(d,p){if(p.type!=="stylesheet"||(p.state.loading&4)!==0)d.flags&=-16777217;else if(d.flags|=16777216,!j4(p))if(Xj())d.flags|=8192;else throw Ed=jv,tE}function eb(d,p){p!==null&&(d.flags|=4),d.flags&16384&&(p=d.tag!==22?_t():536870912,d.lanes|=p,yh|=p)}function dg(d,p){if(!yn)switch(d.tailMode){case"hidden":p=d.tail;for(var _=null;p!==null;)p.alternate!==null&&(_=p),p=p.sibling;_===null?d.tail=null:_.sibling=null;break;case"collapsed":_=d.tail;for(var S=null;_!==null;)_.alternate!==null&&(S=_),_=_.sibling;S===null?p||d.tail===null?d.tail=null:d.tail.sibling=null:S.sibling=null}}function ni(d){var p=d.alternate!==null&&d.alternate.child===d.child,_=0,S=0;if(p)for(var P=d.child;P!==null;)_|=P.lanes|P.childLanes,S|=P.subtreeFlags&65011712,S|=P.flags&65011712,P.return=d,P=P.sibling;else for(P=d.child;P!==null;)_|=P.lanes|P.childLanes,S|=P.subtreeFlags,S|=P.flags,P.return=d,P=P.sibling;return d.subtreeFlags|=S,d.childLanes=_,p}function rte(d,p,_){var S=p.pendingProps;switch(WM(p),p.tag){case 16:case 15:case 0:case 11:case 7:case 8:case 12:case 9:case 14:return ni(p),null;case 1:return ni(p),null;case 3:return _=p.stateNode,S=null,d!==null&&(S=d.memoizedState.cache),p.memoizedState.cache!==S&&(p.flags|=2048),vl(Ii),he(),_.pendingContext&&(_.context=_.pendingContext,_.pendingContext=null),(d===null||d.child===null)&&(oh(p)?Sl(p):d===null||d.memoizedState.isDehydrated&&(p.flags&256)===0||(p.flags|=1024,XM())),ni(p),null;case 26:var P=p.type,D=p.memoizedState;return d===null?(Sl(p),D!==null?(ni(p),Sj(p,D)):(ni(p),UE(p,P,null,S,_))):D?D!==d.memoizedState?(Sl(p),ni(p),Sj(p,D)):(ni(p),p.flags&=-16777217):(d=d.memoizedProps,d!==S&&Sl(p),ni(p),UE(p,P,d,S,_)),null;case 27:if(De(p),_=te.current,P=p.type,d!==null&&p.stateNode!=null)d.memoizedProps!==S&&Sl(p);else{if(!S){if(p.stateNode===null)throw Error(i(166));return ni(p),null}d=ce.current,oh(p)?tI(p):(d=N4(P,S,_),p.stateNode=d,Sl(p))}return ni(p),null;case 5:if(De(p),P=p.type,d!==null&&p.stateNode!=null)d.memoizedProps!==S&&Sl(p);else{if(!S){if(p.stateNode===null)throw Error(i(166));return ni(p),null}if(D=ce.current,oh(p))tI(p);else{var W=mb(te.current);switch(D){case 1:D=W.createElementNS("http://www.w3.org/2000/svg",P);break;case 2:D=W.createElementNS("http://www.w3.org/1998/Math/MathML",P);break;default:switch(P){case"svg":D=W.createElementNS("http://www.w3.org/2000/svg",P);break;case"math":D=W.createElementNS("http://www.w3.org/1998/Math/MathML",P);break;case"script":D=W.createElement("div"),D.innerHTML="<script><\/script>",D=D.removeChild(D.firstChild);break;case"select":D=typeof S.is=="string"?W.createElement("select",{is:S.is}):W.createElement("select"),S.multiple?D.multiple=!0:S.size&&(D.size=S.size);break;default:D=typeof S.is=="string"?W.createElement(P,{is:S.is}):W.createElement(P)}}D[hi]=p,D[Ai]=S;e:for(W=p.child;W!==null;){if(W.tag===5||W.tag===6)D.appendChild(W.stateNode);else if(W.tag!==4&&W.tag!==27&&W.child!==null){W.child.return=W,W=W.child;continue}if(W===p)break e;for(;W.sibling===null;){if(W.return===null||W.return===p)break e;W=W.return}W.sibling.return=W.return,W=W.sibling}p.stateNode=D;e:switch(Ir(D,P,S),P){case"button":case"input":case"select":case"textarea":S=!!S.autoFocus;break e;case"img":S=!0;break e;default:S=!1}S&&Sl(p)}}return ni(p),UE(p,p.type,d===null?null:d.memoizedProps,p.pendingProps,_),null;case 6:if(d&&p.stateNode!=null)d.memoizedProps!==S&&Sl(p);else{if(typeof S!="string"&&p.stateNode===null)throw Error(i(166));if(d=te.current,oh(p)){if(d=p.stateNode,_=p.memoizedProps,S=null,P=Dr,P!==null)switch(P.tag){case 27:case 5:S=P.memoizedProps}d[hi]=p,d=!!(d.nodeValue===_||S!==null&&S.suppressHydrationWarning===!0||v4(d.nodeValue,_)),d||Uc(p,!0)}else d=mb(d).createTextNode(S),d[hi]=p,p.stateNode=d}return ni(p),null;case 31:if(_=p.memoizedState,d===null||d.memoizedState!==null){if(S=oh(p),_!==null){if(d===null){if(!S)throw Error(i(318));if(d=p.memoizedState,d=d!==null?d.dehydrated:null,!d)throw Error(i(557));d[hi]=p}else yd(),(p.flags&128)===0&&(p.memoizedState=null),p.flags|=4;ni(p),d=!1}else _=XM(),d!==null&&d.memoizedState!==null&&(d.memoizedState.hydrationErrors=_),d=!0;if(!d)return p.flags&256?(Za(p),p):(Za(p),null);if((p.flags&128)!==0)throw 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Either set keySeparator: false on init or make sure your translations are published in nested format.")}let Y=[];const Z=this.languageUtils.getFallbackCodes(this.options.fallbackLng,r.lng||this.language);if(this.options.saveMissingTo==="fallback"&&Z&&Z[0])for(let H=0;H<Z.length;H++)Y.push(Z[H]);else this.options.saveMissingTo==="all"?Y=this.languageUtils.toResolveHierarchy(r.lng||this.language):Y.push(r.lng||this.language);const se=(H,X,ae)=>{const ce=T&&ae!==y?ae:$;this.options.missingKeyHandler?this.options.missingKeyHandler(H,c,X,ce,V,r):this.backendConnector?.saveMissing&&this.backendConnector.saveMissing(H,c,X,ce,V,r),this.emit("missingKey",H,c,X,y)};this.options.saveMissing&&(this.options.saveMissingPlurals&&A?Y.forEach(H=>{const X=this.pluralResolver.getSuffixes(H,r);j&&r[`defaultValue${this.options.pluralSeparator}zero`]&&X.indexOf(`${this.options.pluralSeparator}zero`)<0&&X.push(`${this.options.pluralSeparator}zero`),X.forEach(ae=>{se([H],o+ae,r[`defaultValue${ae}`]||C)})}):se(Y,o,C))}y=this.extendTranslation(y,e,r,m,i),L&&y===o&&this.options.appendNamespaceToMissingKey&&(y=`${c}${u}${o}`),(L||G)&&this.options.parseMissingKeyHandler&&(y=this.options.parseMissingKeyHandler(this.options.appendNamespaceToMissingKey?`${c}${u}${o}`:o,G?y:void 0,r))}return a?(m.res=y,m.usedParams=this.getUsedParamsDetails(r),m):y}extendTranslation(e,n,i,r,a){if(this.i18nFormat?.parse)e=this.i18nFormat.parse(e,{...this.options.interpolation.defaultVariables,...i},i.lng||this.language||r.usedLng,r.usedNS,r.usedKey,{resolved:r});else if(!i.skipInterpolation){i.interpolation&&this.interpolator.init({...i,interpolation:{...this.options.interpolation,...i.interpolation}});const l=$t(e)&&(i?.interpolation?.skipOnVariables!==void 0?i.interpolation.skipOnVariables:this.options.interpolation.skipOnVariables);let c;if(l){const f=e.match(this.interpolator.nestingRegexp);c=f&&f.length}let u=i.replace&&!$t(i.replace)?i.replace:i;if(this.options.interpolation.defaultVariables&&(u={...this.options.interpolation.defaultVariables,...u}),e=this.interpolator.interpolate(e,u,i.lng||this.language||r.usedLng,i),l){const f=e.match(this.interpolator.nestingRegexp),g=f&&f.length;c<g&&(i.nest=!1)}!i.lng&&r&&r.res&&(i.lng=this.language||r.usedLng),i.nest!==!1&&(e=this.interpolator.nest(e,(...f)=>a?.[0]===f[0]&&!i.context?(this.logger.warn(`It seems you are nesting recursively key: ${f[0]} in key: ${n[0]}`),null):this.translate(...f,n),i)),i.interpolation&&this.interpolator.reset()}const s=i.postProcess||this.options.postProcess,o=$t(s)?[s]:s;return e!=null&&o?.length&&i.applyPostProcessor!==!1&&(e=yG.handle(o,e,n,this.options&&this.options.postProcessPassResolved?{i18nResolved:{...r,usedParams:this.getUsedParamsDetails(i)},...i}:i,this)),e}resolve(e,n={}){let i,r,a,s,o;return $t(e)&&(e=[e]),e.forEach(l=>{if(this.isValidLookup(i))return;const c=this.extractFromKey(l,n),u=c.key;r=u;let f=c.namespaces;this.options.fallbackNS&&(f=f.concat(this.options.fallbackNS));const g=n.count!==void 0&&!$t(n.count),m=g&&!n.ordinal&&n.count===0,y=n.context!==void 0&&($t(n.context)||typeof n.context=="number")&&n.context!=="",b=n.lngs?n.lngs:this.languageUtils.toResolveHierarchy(n.lng||this.language,n.fallbackLng);f.forEach(v=>{this.isValidLookup(i)||(o=v,!fU[`${b[0]}-${v}`]&&this.utils?.hasLoadedNamespace&&!this.utils?.hasLoadedNamespace(o)&&(fU[`${b[0]}-${v}`]=!0,this.logger.warn(`key "${r}" for languages "${b.join(", ")}" won't get resolved as namespace "${o}" was not yet loaded`,"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!")),b.forEach(x=>{if(this.isValidLookup(i))return;s=x;const M=[u];if(this.i18nFormat?.addLookupKeys)this.i18nFormat.addLookupKeys(M,u,x,v,n);else{let A;g&&(A=this.pluralResolver.getSuffix(x,n.count,n));const T=`${this.options.pluralSeparator}zero`,R=`${this.options.pluralSeparator}ordinal${this.options.pluralSeparator}`;if(g&&(n.ordinal&&A.indexOf(R)===0&&M.push(u+A.replace(R,this.options.pluralSeparator)),M.push(u+A),m&&M.push(u+T)),y){const N=`${u}${this.options.contextSeparator||"_"}${n.context}`;M.push(N),g&&(n.ordinal&&A.indexOf(R)===0&&M.push(N+A.replace(R,this.options.pluralSeparator)),M.push(N+A),m&&M.push(N+T))}}let w;for(;w=M.pop();)this.isValidLookup(i)||(a=w,i=this.getResource(x,v,w,n))}))})}),{res:i,usedKey:r,exactUsedKey:a,usedLng:s,usedNS:o}}isValidLookup(e){return e!==void 0&&!(!this.options.returnNull&&e===null)&&!(!this.options.returnEmptyString&&e==="")}getResource(e,n,i,r={}){return this.i18nFormat?.getResource?this.i18nFormat.getResource(e,n,i,r):this.resourceStore.getResource(e,n,i,r)}getUsedParamsDetails(e={}){const n=["defaultValue","ordinal","context","replace","lng","lngs","fallbackLng","ns","keySeparator","nsSeparator","returnObjects","returnDetails","joinArrays","postProcess","interpolation"],i=e.replace&&!$t(e.replace);let r=i?e.replace:e;if(i&&typeof e.count<"u"&&(r.count=e.count),this.options.interpolation.defaultVariables&&(r={...this.options.interpolation.defaultVariables,...r}),!i){r={...r};for(const a of n)delete r[a]}return r}static hasDefaultValue(e){const n="defaultValue";for(const i in e)if(Object.prototype.hasOwnProperty.call(e,i)&&n===i.substring(0,n.length)&&e[i]!==void 0)return!0;return!1}}class hU{constructor(e){this.options=e,this.supportedLngs=this.options.supportedLngs||!1,this.logger=Vo.create("languageUtils")}getScriptPartFromCode(e){if(e=Fx(e),!e||e.indexOf("-")<0)return null;const n=e.split("-");return n.length===2||(n.pop(),n[n.length-1].toLowerCase()==="x")?null:this.formatLanguageCode(n.join("-"))}getLanguagePartFromCode(e){if(e=Fx(e),!e||e.indexOf("-")<0)return e;const n=e.split("-");return this.formatLanguageCode(n[0])}formatLanguageCode(e){if($t(e)&&e.indexOf("-")>-1){let n;try{n=Intl.getCanonicalLocales(e)[0]}catch{}return n&&this.options.lowerCaseLng&&(n=n.toLowerCase()),n||(this.options.lowerCaseLng?e.toLowerCase():e)}return this.options.cleanCode||this.options.lowerCaseLng?e.toLowerCase():e}isSupportedCode(e){return(this.options.load==="languageOnly"||this.options.nonExplicitSupportedLngs)&&(e=this.getLanguagePartFromCode(e)),!this.supportedLngs||!this.supportedLngs.length||this.supportedLngs.indexOf(e)>-1}getBestMatchFromCodes(e){if(!e)return null;let n;return e.forEach(i=>{if(n)return;const r=this.formatLanguageCode(i);(!this.options.supportedLngs||this.isSupportedCode(r))&&(n=r)}),!n&&this.options.supportedLngs&&e.forEach(i=>{if(n)return;const r=this.getScriptPartFromCode(i);if(this.isSupportedCode(r))return n=r;const a=this.getLanguagePartFromCode(i);if(this.isSupportedCode(a))return n=a;n=this.options.supportedLngs.find(s=>{if(s===a)return s;if(!(s.indexOf("-")<0&&a.indexOf("-")<0)&&(s.indexOf("-")>0&&a.indexOf("-")<0&&s.substring(0,s.indexOf("-"))===a||s.indexOf(a)===0&&a.length>1))return s})}),n||(n=this.getFallbackCodes(this.options.fallbackLng)[0]),n}getFallbackCodes(e,n){if(!e)return[];if(typeof e=="function"&&(e=e(n)),$t(e)&&(e=[e]),Array.isArray(e))return e;if(!n)return e.default||[];let i=e[n];return i||(i=e[this.getScriptPartFromCode(n)]),i||(i=e[this.formatLanguageCode(n)]),i||(i=e[this.getLanguagePartFromCode(n)]),i||(i=e.default),i||[]}toResolveHierarchy(e,n){const i=this.getFallbackCodes((n===!1?[]:n)||this.options.fallbackLng||[],e),r=[],a=s=>{s&&(this.isSupportedCode(s)?r.push(s):this.logger.warn(`rejecting language code not found in supportedLngs: ${s}`))};return $t(e)&&(e.indexOf("-")>-1||e.indexOf("_")>-1)?(this.options.load!=="languageOnly"&&a(this.formatLanguageCode(e)),this.options.load!=="languageOnly"&&this.options.load!=="currentOnly"&&a(this.getScriptPartFromCode(e)),this.options.load!=="currentOnly"&&a(this.getLanguagePartFromCode(e))):$t(e)&&a(this.formatLanguageCode(e)),i.forEach(s=>{r.indexOf(s)<0&&a(this.formatLanguageCode(s))}),r}}const pU={zero:0,one:1,two:2,few:3,many:4,other:5},mU={select:t=>t===1?"one":"other",resolvedOptions:()=>({pluralCategories:["one","other"]})};class Tne{constructor(e,n={}){this.languageUtils=e,this.options=n,this.logger=Vo.create("pluralResolver"),this.pluralRulesCache={}}addRule(e,n){this.rules[e]=n}clearCache(){this.pluralRulesCache={}}getRule(e,n={}){const i=Fx(e==="dev"?"en":e),r=n.ordinal?"ordinal":"cardinal",a=JSON.stringify({cleanedCode:i,type:r});if(a in this.pluralRulesCache)return this.pluralRulesCache[a];let s;try{s=new Intl.PluralRules(i,{type:r})}catch{if(!Intl)return this.logger.error("No Intl support, please use an Intl polyfill!"),mU;if(!e.match(/-|_/))return mU;const l=this.languageUtils.getLanguagePartFromCode(e);s=this.getRule(l,n)}return this.pluralRulesCache[a]=s,s}needsPlural(e,n={}){let i=this.getRule(e,n);return i||(i=this.getRule("dev",n)),i?.resolvedOptions().pluralCategories.length>1}getPluralFormsOfKey(e,n,i={}){return this.getSuffixes(e,i).map(r=>`${n}${r}`)}getSuffixes(e,n={}){let i=this.getRule(e,n);return i||(i=this.getRule("dev",n)),i?i.resolvedOptions().pluralCategories.sort((r,a)=>pU[r]-pU[a]).map(r=>`${this.options.prepend}${n.ordinal?`ordinal${this.options.prepend}`:""}${r}`):[]}getSuffix(e,n,i={}){const r=this.getRule(e,i);return r?`${this.options.prepend}${i.ordinal?`ordinal${this.options.prepend}`:""}${r.select(n)}`:(this.logger.warn(`no plural rule found for: ${e}`),this.getSuffix("dev",n,i))}}const gU=(t,e,n,i=".",r=!0)=>{let a=vne(t,e,n);return!a&&r&&$t(n)&&(a=_N(t,n,i),a===void 0&&(a=_N(e,n,i))),a},DA=t=>t.replace(/\$/g,"$$$$");class Cne{constructor(e={}){this.logger=Vo.create("interpolator"),this.options=e,this.format=e?.interpolation?.format||(n=>n),this.init(e)}init(e={}){e.interpolation||(e.interpolation={escapeValue:!0});const{escape:n,escapeValue:i,useRawValueToEscape:r,prefix:a,prefixEscaped:s,suffix:o,suffixEscaped:l,formatSeparator:c,unescapeSuffix:u,unescapePrefix:f,nestingPrefix:g,nestingPrefixEscaped:m,nestingSuffix:y,nestingSuffixEscaped:b,nestingOptionsSeparator:v,maxReplaces:x,alwaysFormat:M}=e.interpolation;this.escape=n!==void 0?n:yne,this.escapeValue=i!==void 0?i:!0,this.useRawValueToEscape=r!==void 0?r:!1,this.prefix=a?Nh(a):s||"{{",this.suffix=o?Nh(o):l||"}}",this.formatSeparator=c||",",this.unescapePrefix=u?"":f||"-",this.unescapeSuffix=this.unescapePrefix?"":u||"",this.nestingPrefix=g?Nh(g):m||Nh("$t("),this.nestingSuffix=y?Nh(y):b||Nh(")"),this.nestingOptionsSeparator=v||",",this.maxReplaces=x||1e3,this.alwaysFormat=M!==void 0?M:!1,this.resetRegExp()}reset(){this.options&&this.init(this.options)}resetRegExp(){const e=(n,i)=>n?.source===i?(n.lastIndex=0,n):new RegExp(i,"g");this.regexp=e(this.regexp,`${this.prefix}(.+?)${this.suffix}`),this.regexpUnescape=e(this.regexpUnescape,`${this.prefix}${this.unescapePrefix}(.+?)${this.unescapeSuffix}${this.suffix}`),this.nestingRegexp=e(this.nestingRegexp,`${this.nestingPrefix}((?:[^()"']+|"[^"]*"|'[^']*'|\\((?:[^()]|"[^"]*"|'[^']*')*\\))*?)${this.nestingSuffix}`)}interpolate(e,n,i,r){let a,s,o;const l=this.options&&this.options.interpolation&&this.options.interpolation.defaultVariables||{},c=m=>{if(m.indexOf(this.formatSeparator)<0){const x=gU(n,l,m,this.options.keySeparator,this.options.ignoreJSONStructure);return this.alwaysFormat?this.format(x,void 0,i,{...r,...n,interpolationkey:m}):x}const y=m.split(this.formatSeparator),b=y.shift().trim(),v=y.join(this.formatSeparator).trim();return this.format(gU(n,l,b,this.options.keySeparator,this.options.ignoreJSONStructure),v,i,{...r,...n,interpolationkey:b})};this.resetRegExp();const u=r?.missingInterpolationHandler||this.options.missingInterpolationHandler,f=r?.interpolation?.skipOnVariables!==void 0?r.interpolation.skipOnVariables:this.options.interpolation.skipOnVariables;return[{regex:this.regexpUnescape,safeValue:m=>DA(m)},{regex:this.regexp,safeValue:m=>this.escapeValue?DA(this.escape(m)):DA(m)}].forEach(m=>{for(o=0;a=m.regex.exec(e);){const y=a[1].trim();if(s=c(y),s===void 0)if(typeof u=="function"){const v=u(e,a,r);s=$t(v)?v:""}else if(r&&Object.prototype.hasOwnProperty.call(r,y))s="";else if(f){s=a[0];continue}else this.logger.warn(`missed to pass in variable ${y} for interpolating ${e}`),s="";else!$t(s)&&!this.useRawValueToEscape&&(s=oU(s));const b=m.safeValue(s);if(e=e.replace(a[0],b),f?(m.regex.lastIndex+=s.length,m.regex.lastIndex-=a[0].length):m.regex.lastIndex=0,o++,o>=this.maxReplaces)break}}),e}nest(e,n,i={}){let r,a,s;const o=(l,c)=>{const u=this.nestingOptionsSeparator;if(l.indexOf(u)<0)return l;const f=l.split(new RegExp(`${u}[ ]*{`));let g=`{${f[1]}`;l=f[0],g=this.interpolate(g,s);const m=g.match(/'/g),y=g.match(/"/g);((m?.length??0)%2===0&&!y||y.length%2!==0)&&(g=g.replace(/'/g,'"'));try{s=JSON.parse(g),c&&(s={...c,...s})}catch(b){return this.logger.warn(`failed parsing options string in nesting for key ${l}`,b),`${l}${u}${g}`}return s.defaultValue&&s.defaultValue.indexOf(this.prefix)>-1&&delete s.defaultValue,l};for(;r=this.nestingRegexp.exec(e);){let l=[];s={...i},s=s.replace&&!$t(s.replace)?s.replace:s,s.applyPostProcessor=!1,delete s.defaultValue;const c=/{.*}/.test(r[1])?r[1].lastIndexOf("}")+1:r[1].indexOf(this.formatSeparator);if(c!==-1&&(l=r[1].slice(c).split(this.formatSeparator).map(u=>u.trim()).filter(Boolean),r[1]=r[1].slice(0,c)),a=n(o.call(this,r[1].trim(),s),s),a&&r[0]===e&&!$t(a))return a;$t(a)||(a=oU(a)),a||(this.logger.warn(`missed to resolve ${r[1]} for nesting ${e}`),a=""),l.length&&(a=l.reduce((u,f)=>this.format(u,f,i.lng,{...i,interpolationkey:r[1].trim()}),a.trim())),e=e.replace(r[0],a),this.regexp.lastIndex=0}return e}}const Nne=t=>{let e=t.toLowerCase().trim();const n={};if(t.indexOf("(")>-1){const i=t.split("(");e=i[0].toLowerCase().trim();const r=i[1].substring(0,i[1].length-1);e==="currency"&&r.indexOf(":")<0?n.currency||(n.currency=r.trim()):e==="relativetime"&&r.indexOf(":")<0?n.range||(n.range=r.trim()):r.split(";").forEach(s=>{if(s){const[o,...l]=s.split(":"),c=l.join(":").trim().replace(/^'+|'+$/g,""),u=o.trim();n[u]||(n[u]=c),c==="false"&&(n[u]=!1),c==="true"&&(n[u]=!0),isNaN(c)||(n[u]=parseInt(c,10))}})}return{formatName:e,formatOptions:n}},xU=t=>{const e={};return(n,i,r)=>{let a=r;r&&r.interpolationkey&&r.formatParams&&r.formatParams[r.interpolationkey]&&r[r.interpolationkey]&&(a={...a,[r.interpolationkey]:void 0});const s=i+JSON.stringify(a);let o=e[s];return o||(o=t(Fx(i),r),e[s]=o),o(n)}},Rne=t=>(e,n,i)=>t(Fx(n),i)(e);class Pne{constructor(e={}){this.logger=Vo.create("formatter"),this.options=e,this.init(e)}init(e,n={interpolation:{}}){this.formatSeparator=n.interpolation.formatSeparator||",";const i=n.cacheInBuiltFormats?xU:Rne;this.formats={number:i((r,a)=>{const s=new Intl.NumberFormat(r,{...a});return o=>s.format(o)}),currency:i((r,a)=>{const s=new Intl.NumberFormat(r,{...a,style:"currency"});return o=>s.format(o)}),datetime:i((r,a)=>{const s=new Intl.DateTimeFormat(r,{...a});return o=>s.format(o)}),relativetime:i((r,a)=>{const s=new Intl.RelativeTimeFormat(r,{...a});return o=>s.format(o,a.range||"day")}),list:i((r,a)=>{const s=new Intl.ListFormat(r,{...a});return o=>s.format(o)})}}add(e,n){this.formats[e.toLowerCase().trim()]=n}addCached(e,n){this.formats[e.toLowerCase().trim()]=xU(n)}format(e,n,i,r={}){const a=n.split(this.formatSeparator);if(a.length>1&&a[0].indexOf("(")>1&&a[0].indexOf(")")<0&&a.find(o=>o.indexOf(")")>-1)){const o=a.findIndex(l=>l.indexOf(")")>-1);a[0]=[a[0],...a.splice(1,o)].join(this.formatSeparator)}return a.reduce((o,l)=>{const{formatName:c,formatOptions:u}=Nne(l);if(this.formats[c]){let f=o;try{const g=r?.formatParams?.[r.interpolationkey]||{},m=g.locale||g.lng||r.locale||r.lng||i;f=this.formats[c](o,m,{...u,...r,...g})}catch(g){this.logger.warn(g)}return f}else this.logger.warn(`there was no format function for ${c}`);return o},e)}}const kne=(t,e)=>{t.pending[e]!==void 0&&(delete t.pending[e],t.pendingCount--)};class Dne extends qS{constructor(e,n,i,r={}){super(),this.backend=e,this.store=n,this.services=i,this.languageUtils=i.languageUtils,this.options=r,this.logger=Vo.create("backendConnector"),this.waitingReads=[],this.maxParallelReads=r.maxParallelReads||10,this.readingCalls=0,this.maxRetries=r.maxRetries>=0?r.maxRetries:5,this.retryTimeout=r.retryTimeout>=1?r.retryTimeout:350,this.state={},this.queue=[],this.backend?.init?.(i,r.backend,r)}queueLoad(e,n,i,r){const a={},s={},o={},l={};return e.forEach(c=>{let u=!0;n.forEach(f=>{const g=`${c}|${f}`;!i.reload&&this.store.hasResourceBundle(c,f)?this.state[g]=2:this.state[g]<0||(this.state[g]===1?s[g]===void 0&&(s[g]=!0):(this.state[g]=1,u=!1,s[g]===void 0&&(s[g]=!0),a[g]===void 0&&(a[g]=!0),l[f]===void 0&&(l[f]=!0)))}),u||(o[c]=!0)}),(Object.keys(a).length||Object.keys(s).length)&&this.queue.push({pending:s,pendingCount:Object.keys(s).length,loaded:{},errors:[],callback:r}),{toLoad:Object.keys(a),pending:Object.keys(s),toLoadLanguages:Object.keys(o),toLoadNamespaces:Object.keys(l)}}loaded(e,n,i){const r=e.split("|"),a=r[0],s=r[1];n&&this.emit("failedLoading",a,s,n),!n&&i&&this.store.addResourceBundle(a,s,i,void 0,void 0,{skipCopy:!0}),this.state[e]=n?-1:2,n&&i&&(this.state[e]=0);const o={};this.queue.forEach(l=>{xne(l.loaded,[a],s),kne(l,e),n&&l.errors.push(n),l.pendingCount===0&&!l.done&&(Object.keys(l.loaded).forEach(c=>{o[c]||(o[c]={});const u=l.loaded[c];u.length&&u.forEach(f=>{o[c][f]===void 0&&(o[c][f]=!0)})}),l.done=!0,l.errors.length?l.callback(l.errors):l.callback())}),this.emit("loaded",o),this.queue=this.queue.filter(l=>!l.done)}read(e,n,i,r=0,a=this.retryTimeout,s){if(!e.length)return s(null,{});if(this.readingCalls>=this.maxParallelReads){this.waitingReads.push({lng:e,ns:n,fcName:i,tried:r,wait:a,callback:s});return}this.readingCalls++;const o=(c,u)=>{if(this.readingCalls--,this.waitingReads.length>0){const f=this.waitingReads.shift();this.read(f.lng,f.ns,f.fcName,f.tried,f.wait,f.callback)}if(c&&u&&r<this.maxRetries){setTimeout(()=>{this.read.call(this,e,n,i,r+1,a*2,s)},a);return}s(c,u)},l=this.backend[i].bind(this.backend);if(l.length===2){try{const c=l(e,n);c&&typeof c.then=="function"?c.then(u=>o(null,u)).catch(o):o(null,c)}catch(c){o(c)}return}return l(e,n,o)}prepareLoading(e,n,i={},r){if(!this.backend)return this.logger.warn("No backend was added via i18next.use. Will not load resources."),r&&r();$t(e)&&(e=this.languageUtils.toResolveHierarchy(e)),$t(n)&&(n=[n]);const a=this.queueLoad(e,n,i,r);if(!a.toLoad.length)return a.pending.length||r(),null;a.toLoad.forEach(s=>{this.loadOne(s)})}load(e,n,i){this.prepareLoading(e,n,{},i)}reload(e,n,i){this.prepareLoading(e,n,{reload:!0},i)}loadOne(e,n=""){const i=e.split("|"),r=i[0],a=i[1];this.read(r,a,"read",void 0,void 0,(s,o)=>{s&&this.logger.warn(`${n}loading namespace ${a} for language ${r} failed`,s),!s&&o&&this.logger.log(`${n}loaded namespace ${a} for language ${r}`,o),this.loaded(e,s,o)})}saveMissing(e,n,i,r,a,s={},o=()=>{}){if(this.services?.utils?.hasLoadedNamespace&&!this.services?.utils?.hasLoadedNamespace(n)){this.logger.warn(`did not save key "${i}" as the namespace "${n}" was not yet loaded`,"This means something IS WRONG in your setup. You access the t function before i18next.init / i18next.loadNamespace / i18next.changeLanguage was done. Wait for the callback or Promise to resolve before accessing it!!!");return}if(!(i==null||i==="")){if(this.backend?.create){const l={...s,isUpdate:a},c=this.backend.create.bind(this.backend);if(c.length<6)try{let u;c.length===5?u=c(e,n,i,r,l):u=c(e,n,i,r),u&&typeof u.then=="function"?u.then(f=>o(null,f)).catch(o):o(null,u)}catch(u){o(u)}else c(e,n,i,r,o,l)}!e||!e[0]||this.store.addResource(e[0],n,i,r)}}}const vU=()=>({debug:!1,initAsync:!0,ns:["translation"],defaultNS:["translation"],fallbackLng:["dev"],fallbackNS:!1,supportedLngs:!1,nonExplicitSupportedLngs:!1,load:"all",preload:!1,simplifyPluralSuffix:!0,keySeparator:".",nsSeparator:":",pluralSeparator:"_",contextSeparator:"_",partialBundledLanguages:!1,saveMissing:!1,updateMissing:!1,saveMissingTo:"fallback",saveMissingPlurals:!0,missingKeyHandler:!1,missingInterpolationHandler:!1,postProcess:!1,postProcessPassResolved:!1,returnNull:!1,returnEmptyString:!0,returnObjects:!1,joinArrays:!1,returnedObjectHandler:!1,parseMissingKeyHandler:!1,appendNamespaceToMissingKey:!1,appendNamespaceToCIMode:!1,overloadTranslationOptionHandler:t=>{let e={};if(typeof t[1]=="object"&&(e=t[1]),$t(t[1])&&(e.defaultValue=t[1]),$t(t[2])&&(e.tDescription=t[2]),typeof t[2]=="object"||typeof t[3]=="object"){const n=t[3]||t[2];Object.keys(n).forEach(i=>{e[i]=n[i]})}return e},interpolation:{escapeValue:!0,format:t=>t,prefix:"{{",suffix:"}}",formatSeparator:",",unescapePrefix:"-",nestingPrefix:"$t(",nestingSuffix:")",nestingOptionsSeparator:",",maxReplaces:1e3,skipOnVariables:!0},cacheInBuiltFormats:!0}),bU=t=>($t(t.ns)&&(t.ns=[t.ns]),$t(t.fallbackLng)&&(t.fallbackLng=[t.fallbackLng]),$t(t.fallbackNS)&&(t.fallbackNS=[t.fallbackNS]),t.supportedLngs?.indexOf?.("cimode")<0&&(t.supportedLngs=t.supportedLngs.concat(["cimode"])),typeof t.initImmediate=="boolean"&&(t.initAsync=t.initImmediate),t),Rb=()=>{},One=t=>{Object.getOwnPropertyNames(Object.getPrototypeOf(t)).forEach(n=>{typeof t[n]=="function"&&(t[n]=t[n].bind(t))})};class gx extends qS{constructor(e={},n){if(super(),this.options=bU(e),this.services={},this.logger=Vo,this.modules={external:[]},One(this),n&&!this.isInitialized&&!e.isClone){if(!this.options.initAsync)return this.init(e,n),this;setTimeout(()=>{this.init(e,n)},0)}}init(e={},n){this.isInitializing=!0,typeof e=="function"&&(n=e,e={}),e.defaultNS==null&&e.ns&&($t(e.ns)?e.defaultNS=e.ns:e.ns.indexOf("translation")<0&&(e.defaultNS=e.ns[0]));const i=vU();this.options={...i,...this.options,...bU(e)},this.options.interpolation={...i.interpolation,...this.options.interpolation},e.keySeparator!==void 0&&(this.options.userDefinedKeySeparator=e.keySeparator),e.nsSeparator!==void 0&&(this.options.userDefinedNsSeparator=e.nsSeparator);const r=c=>c?typeof c=="function"?new c:c:null;if(!this.options.isClone){this.modules.logger?Vo.init(r(this.modules.logger),this.options):Vo.init(null,this.options);let c;this.modules.formatter?c=this.modules.formatter:c=Pne;const u=new hU(this.options);this.store=new dU(this.options.resources,this.options);const f=this.services;f.logger=Vo,f.resourceStore=this.store,f.languageUtils=u,f.pluralResolver=new Tne(u,{prepend:this.options.pluralSeparator,simplifyPluralSuffix:this.options.simplifyPluralSuffix}),this.options.interpolation.format&&this.options.interpolation.format!==i.interpolation.format&&this.logger.deprecate("init: you are still using the legacy format function, please use the new approach: https://www.i18next.com/translation-function/formatting"),c&&(!this.options.interpolation.format||this.options.interpolation.format===i.interpolation.format)&&(f.formatter=r(c),f.formatter.init&&f.formatter.init(f,this.options),this.options.interpolation.format=f.formatter.format.bind(f.formatter)),f.interpolator=new Cne(this.options),f.utils={hasLoadedNamespace:this.hasLoadedNamespace.bind(this)},f.backendConnector=new Dne(r(this.modules.backend),f.resourceStore,f,this.options),f.backendConnector.on("*",(m,...y)=>{this.emit(m,...y)}),this.modules.languageDetector&&(f.languageDetector=r(this.modules.languageDetector),f.languageDetector.init&&f.languageDetector.init(f,this.options.detection,this.options)),this.modules.i18nFormat&&(f.i18nFormat=r(this.modules.i18nFormat),f.i18nFormat.init&&f.i18nFormat.init(this)),this.translator=new F_(this.services,this.options),this.translator.on("*",(m,...y)=>{this.emit(m,...y)}),this.modules.external.forEach(m=>{m.init&&m.init(this)})}if(this.format=this.options.interpolation.format,n||(n=Rb),this.options.fallbackLng&&!this.services.languageDetector&&!this.options.lng){const c=this.services.languageUtils.getFallbackCodes(this.options.fallbackLng);c.length>0&&c[0]!=="dev"&&(this.options.lng=c[0])}!this.services.languageDetector&&!this.options.lng&&this.logger.warn("init: no languageDetector is used and no lng is defined"),["getResource","hasResourceBundle","getResourceBundle","getDataByLanguage"].forEach(c=>{this[c]=(...u)=>this.store[c](...u)}),["addResource","addResources","addResourceBundle","removeResourceBundle"].forEach(c=>{this[c]=(...u)=>(this.store[c](...u),this)});const o=Pg(),l=()=>{const c=(u,f)=>{this.isInitializing=!1,this.isInitialized&&!this.initializedStoreOnce&&this.logger.warn("init: i18next is already initialized. You should call init just once!"),this.isInitialized=!0,this.options.isClone||this.logger.log("initialized",this.options),this.emit("initialized",this.options),o.resolve(f),n(u,f)};if(this.languages&&!this.isInitialized)return c(null,this.t.bind(this));this.changeLanguage(this.options.lng,c)};return this.options.resources||!this.options.initAsync?l():setTimeout(l,0),o}loadResources(e,n=Rb){let i=n;const r=$t(e)?e:this.language;if(typeof e=="function"&&(i=e),!this.options.resources||this.options.partialBundledLanguages){if(r?.toLowerCase()==="cimode"&&(!this.options.preload||this.options.preload.length===0))return i();const a=[],s=o=>{if(!o||o==="cimode")return;this.services.languageUtils.toResolveHierarchy(o).forEach(c=>{c!=="cimode"&&a.indexOf(c)<0&&a.push(c)})};r?s(r):this.services.languageUtils.getFallbackCodes(this.options.fallbackLng).forEach(l=>s(l)),this.options.preload?.forEach?.(o=>s(o)),this.services.backendConnector.load(a,this.options.ns,o=>{!o&&!this.resolvedLanguage&&this.language&&this.setResolvedLanguage(this.language),i(o)})}else i(null)}reloadResources(e,n,i){const r=Pg();return typeof e=="function"&&(i=e,e=void 0),typeof n=="function"&&(i=n,n=void 0),e||(e=this.languages),n||(n=this.options.ns),i||(i=Rb),this.services.backendConnector.reload(e,n,a=>{r.resolve(),i(a)}),r}use(e){if(!e)throw new Error("You are passing an undefined module! Please check the object you are passing to i18next.use()");if(!e.type)throw new Error("You are passing a wrong module! Please check the object you are passing to i18next.use()");return e.type==="backend"&&(this.modules.backend=e),(e.type==="logger"||e.log&&e.warn&&e.error)&&(this.modules.logger=e),e.type==="languageDetector"&&(this.modules.languageDetector=e),e.type==="i18nFormat"&&(this.modules.i18nFormat=e),e.type==="postProcessor"&&yG.addPostProcessor(e),e.type==="formatter"&&(this.modules.formatter=e),e.type==="3rdParty"&&this.modules.external.push(e),this}setResolvedLanguage(e){if(!(!e||!this.languages)&&!(["cimode","dev"].indexOf(e)>-1)){for(let n=0;n<this.languages.length;n++){const i=this.languages[n];if(!(["cimode","dev"].indexOf(i)>-1)&&this.store.hasLanguageSomeTranslations(i)){this.resolvedLanguage=i;break}}!this.resolvedLanguage&&this.languages.indexOf(e)<0&&this.store.hasLanguageSomeTranslations(e)&&(this.resolvedLanguage=e,this.languages.unshift(e))}}changeLanguage(e,n){this.isLanguageChangingTo=e;const i=Pg();this.emit("languageChanging",e);const r=o=>{this.language=o,this.languages=this.services.languageUtils.toResolveHierarchy(o),this.resolvedLanguage=void 0,this.setResolvedLanguage(o)},a=(o,l)=>{l?this.isLanguageChangingTo===e&&(r(l),this.translator.changeLanguage(l),this.isLanguageChangingTo=void 0,this.emit("languageChanged",l),this.logger.log("languageChanged",l)):this.isLanguageChangingTo=void 0,i.resolve((...c)=>this.t(...c)),n&&n(o,(...c)=>this.t(...c))},s=o=>{!e&&!o&&this.services.languageDetector&&(o=[]);const l=$t(o)?o:o&&o[0],c=this.store.hasLanguageSomeTranslations(l)?l:this.services.languageUtils.getBestMatchFromCodes($t(o)?[o]:o);c&&(this.language||r(c),this.translator.language||this.translator.changeLanguage(c),this.services.languageDetector?.cacheUserLanguage?.(c)),this.loadResources(c,u=>{a(u,c)})};return!e&&this.services.languageDetector&&!this.services.languageDetector.async?s(this.services.languageDetector.detect()):!e&&this.services.languageDetector&&this.services.languageDetector.async?this.services.languageDetector.detect.length===0?this.services.languageDetector.detect().then(s):this.services.languageDetector.detect(s):s(e),i}getFixedT(e,n,i){const r=(a,s,...o)=>{let l;typeof s!="object"?l=this.options.overloadTranslationOptionHandler([a,s].concat(o)):l={...s},l.lng=l.lng||r.lng,l.lngs=l.lngs||r.lngs,l.ns=l.ns||r.ns,l.keyPrefix!==""&&(l.keyPrefix=l.keyPrefix||i||r.keyPrefix);const c=this.options.keySeparator||".";let u;return l.keyPrefix&&Array.isArray(a)?u=a.map(f=>(typeof f=="function"&&(f=SN(f,{...this.options,...s})),`${l.keyPrefix}${c}${f}`)):(typeof a=="function"&&(a=SN(a,{...this.options,...s})),u=l.keyPrefix?`${l.keyPrefix}${c}${a}`:a),this.t(u,l)};return $t(e)?r.lng=e:r.lngs=e,r.ns=n,r.keyPrefix=i,r}t(...e){return this.translator?.translate(...e)}exists(...e){return this.translator?.exists(...e)}setDefaultNamespace(e){this.options.defaultNS=e}hasLoadedNamespace(e,n={}){if(!this.isInitialized)return this.logger.warn("hasLoadedNamespace: i18next was not initialized",this.languages),!1;if(!this.languages||!this.languages.length)return this.logger.warn("hasLoadedNamespace: i18n.languages were undefined or empty",this.languages),!1;const i=n.lng||this.resolvedLanguage||this.languages[0],r=this.options?this.options.fallbackLng:!1,a=this.languages[this.languages.length-1];if(i.toLowerCase()==="cimode")return!0;const s=(o,l)=>{const c=this.services.backendConnector.state[`${o}|${l}`];return c===-1||c===0||c===2};if(n.precheck){const o=n.precheck(this,s);if(o!==void 0)return o}return!!(this.hasResourceBundle(i,e)||!this.services.backendConnector.backend||this.options.resources&&!this.options.partialBundledLanguages||s(i,e)&&(!r||s(a,e)))}loadNamespaces(e,n){const i=Pg();return this.options.ns?($t(e)&&(e=[e]),e.forEach(r=>{this.options.ns.indexOf(r)<0&&this.options.ns.push(r)}),this.loadResources(r=>{i.resolve(),n&&n(r)}),i):(n&&n(),Promise.resolve())}loadLanguages(e,n){const i=Pg();$t(e)&&(e=[e]);const r=this.options.preload||[],a=e.filter(s=>r.indexOf(s)<0&&this.services.languageUtils.isSupportedCode(s));return a.length?(this.options.preload=r.concat(a),this.loadResources(s=>{i.resolve(),n&&n(s)}),i):(n&&n(),Promise.resolve())}dir(e){if(e||(e=this.resolvedLanguage||(this.languages?.length>0?this.languages[0]:this.language)),!e)return"rtl";try{const r=new Intl.Locale(e);if(r&&r.getTextInfo){const a=r.getTextInfo();if(a&&a.direction)return a.direction}}catch{}const n=["ar","shu","sqr","ssh","xaa","yhd","yud","aao","abh","abv","acm","acq","acw","acx","acy","adf","ads","aeb","aec","afb","ajp","apc","apd","arb","arq","ars","ary","arz","auz","avl","ayh","ayl","ayn","ayp","bbz","pga","he","iw","ps","pbt","pbu","pst","prp","prd","ug","ur","ydd","yds","yih","ji","yi","hbo","men","xmn","fa","jpr","peo","pes","prs","dv","sam","ckb"],i=this.services?.languageUtils||new hU(vU());return e.toLowerCase().indexOf("-latn")>1?"ltr":n.indexOf(i.getLanguagePartFromCode(e))>-1||e.toLowerCase().indexOf("-arab")>1?"rtl":"ltr"}static createInstance(e={},n){const i=new gx(e,n);return i.createInstance=gx.createInstance,i}cloneInstance(e={},n=Rb){const i=e.forkResourceStore;i&&delete e.forkResourceStore;const r={...this.options,...e,isClone:!0},a=new gx(r);if((e.debug!==void 0||e.prefix!==void 0)&&(a.logger=a.logger.clone(e)),["store","services","language"].forEach(o=>{a[o]=this[o]}),a.services={...this.services},a.services.utils={hasLoadedNamespace:a.hasLoadedNamespace.bind(a)},i){const o=Object.keys(this.store.data).reduce((l,c)=>(l[c]={...this.store.data[c]},l[c]=Object.keys(l[c]).reduce((u,f)=>(u[f]={...l[c][f]},u),l[c]),l),{});a.store=new dU(o,r),a.services.resourceStore=a.store}return a.translator=new F_(a.services,r),a.translator.on("*",(o,...l)=>{a.emit(o,...l)}),a.init(r,n),a.translator.options=r,a.translator.backendConnector.services.utils={hasLoadedNamespace:a.hasLoadedNamespace.bind(a)},a}toJSON(){return{options:this.options,store:this.store,language:this.language,languages:this.languages,resolvedLanguage:this.resolvedLanguage}}}const Aa=gx.createInstance();Aa.createInstance;Aa.dir;Aa.init;Aa.loadResources;Aa.reloadResources;Aa.use;Aa.changeLanguage;Aa.getFixedT;Aa.t;Aa.exists;Aa.setDefaultNamespace;Aa.hasLoadedNamespace;Aa.loadNamespaces;Aa.loadLanguages;const Lne=(t,e,n,i)=>{const r=[n,{code:e,...i||{}}];if(t?.services?.logger?.forward)return t.services.logger.forward(r,"warn","react-i18next::",!0);wf(r[0])&&(r[0]=`react-i18next:: ${r[0]}`),t?.services?.logger?.warn?t.services.logger.warn(...r):console?.warn&&console.warn(...r)},yU={},SG=(t,e,n,i)=>{wf(n)&&yU[n]||(wf(n)&&(yU[n]=new Date),Lne(t,e,n,i))},wG=(t,e)=>()=>{if(t.isInitialized)e();else{const n=()=>{setTimeout(()=>{t.off("initialized",n)},0),e()};t.on("initialized",n)}},wN=(t,e,n)=>{t.loadNamespaces(e,wG(t,n))},_U=(t,e,n,i)=>{if(wf(n)&&(n=[n]),t.options.preload&&t.options.preload.indexOf(e)>-1)return wN(t,n,i);n.forEach(r=>{t.options.ns.indexOf(r)<0&&t.options.ns.push(r)}),t.loadLanguages(e,wG(t,i))},Ine=(t,e,n={})=>!e.languages||!e.languages.length?(SG(e,"NO_LANGUAGES","i18n.languages were undefined or 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this.options.refetchInterval=="function"?this.options.refetchInterval(this.#t):this.options.refetchInterval)??!1}#v(t){this.#_(),this.#l=t,!(Mf||Os(this.options.enabled,this.#t)===!1||!CN(this.#l)||this.#l===0)&&(this.#u=ef.setInterval(()=>{(this.options.refetchIntervalInBackground||FP.isFocused())&&this.#d()},this.#l))}#b(){this.#g(),this.#v(this.#x())}#y(){this.#c&&(ef.clearTimeout(this.#c),this.#c=void 0)}#_(){this.#u&&(ef.clearInterval(this.#u),this.#u=void 0)}createResult(t,e){const n=this.#t,i=this.options,r=this.#r,a=this.#i,s=this.#s,l=t!==n?t.state:this.#n,{state:c}=t;let u={...c},f=!1,g;if(e._optimisticResults){const j=this.hasListeners(),C=!j&&BU(t,e),k=j&&HU(t,n,e,i);(C||k)&&(u={...u,...JG(c.data,t.options)}),e._optimisticResults==="isRestoring"&&(u.fetchStatus="idle")}let{error:m,errorUpdatedAt:y,status:b}=u;g=u.data;let v=!1;if(e.placeholderData!==void 0&&g===void 0&&b==="pending"){let j;r?.isPlaceholderData&&e.placeholderData===s?.placeholderData?(j=r.data,v=!0):j=typeof 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i=e.options,r=e.fetchOptions?.meta?.fetchMore?.direction,a=e.state.data?.pages||[],s=e.state.data?.pageParams||[];let o={pages:[],pageParams:[]},l=0;const c=async()=>{let u=!1;const f=y=>{Object.defineProperty(y,"signal",{enumerable:!0,get:()=>(e.signal.aborted?u=!0:e.signal.addEventListener("abort",()=>{u=!0}),e.signal)})},g=XG(e.options,e.fetchOptions),m=async(y,b,v)=>{if(u)return Promise.reject();if(b==null&&y.pages.length)return Promise.resolve(y);const M=(()=>{const R={client:e.client,queryKey:e.queryKey,pageParam:b,direction:v?"backward":"forward",meta:e.options.meta};return f(R),R})(),w=await g(M),{maxPages:A}=e.options,T=v?Qre:Zre;return{pages:T(y.pages,w,A),pageParams:T(y.pageParams,b,A)}};if(r&&a.length){const y=r==="backward",b=y?lae:VU,v={pages:a,pageParams:s},x=b(i,v);o=await m(v,x,y)}else{const y=t??a.length;do{const b=l===0?s[0]??i.initialPageParam:VU(i,o);if(l>0&&b==null)break;o=await m(o,b),l++}while(l<y)}return o};e.options.persister?e.fetchFn=()=>e.options.persister?.(c,{client:e.client,queryKey:e.queryKey,meta:e.options.meta,signal:e.signal},n):e.fetchFn=c}}}function VU(t,{pages:e,pageParams:n}){const i=e.length-1;return e.length>0?t.getNextPageParam(e[i],e,n[i],n):void 0}function lae(t,{pages:e,pageParams:n}){return e.length>0?t.getPreviousPageParam?.(e[0],e,n[0],n):void 0}var cae=class extends QG{#e;#t;#n;#r;constructor(t){super(),this.#e=t.client,this.mutationId=t.mutationId,this.#n=t.mutationCache,this.#t=[],this.state=t.state||e9(),this.setOptions(t.options),this.scheduleGc()}setOptions(t){this.options=t,this.updateGcTime(this.options.gcTime)}get meta(){return this.options.meta}addObserver(t){this.#t.includes(t)||(this.#t.push(t),this.clearGcTimeout(),this.#n.notify({type:"observerAdded",mutation:this,observer:t}))}removeObserver(t){this.#t=this.#t.filter(e=>e!==t),this.scheduleGc(),this.#n.notify({type:"observerRemoved",mutation:this,observer:t})}optionalRemove(){this.#t.length||(this.state.status==="pending"?this.scheduleGc():this.#n.remove(this))}continue(){return this.#r?.continue()??this.execute(this.state.variables)}async execute(t){const e=()=>{this.#i({type:"continue"})},n={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};this.#r=ZG({fn:()=>this.options.mutationFn?this.options.mutationFn(t,n):Promise.reject(new Error("No mutationFn found")),onFail:(a,s)=>{this.#i({type:"failed",failureCount:a,error:s})},onPause:()=>{this.#i({type:"pause"})},onContinue:e,retry:this.options.retry??0,retryDelay:this.options.retryDelay,networkMode:this.options.networkMode,canRun:()=>this.#n.canRun(this)});const i=this.state.status==="pending",r=!this.#r.canStart();try{if(i)e();else{this.#i({type:"pending",variables:t,isPaused:r}),await this.#n.config.onMutate?.(t,this,n);const s=await this.options.onMutate?.(t,n);s!==this.state.context&&this.#i({type:"pending",context:s,variables:t,isPaused:r})}const a=await this.#r.start();return await this.#n.config.onSuccess?.(a,t,this.state.context,this,n),await this.options.onSuccess?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(a,null,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(a,null,t,this.state.context,n),this.#i({type:"success",data:a}),a}catch(a){try{throw await this.#n.config.onError?.(a,t,this.state.context,this,n),await this.options.onError?.(a,t,this.state.context,n),await this.#n.config.onSettled?.(void 0,a,this.state.variables,this.state.context,this,n),await this.options.onSettled?.(void 0,a,t,this.state.context,n),a}finally{this.#i({type:"error",error:a})}}finally{this.#n.runNext(this)}}#i(t){const e=n=>{switch(t.type){case"failed":return{...n,failureCount:t.failureCount,failureReason:t.error};case"pause":return{...n,isPaused:!0};case"continue":return{...n,isPaused:!1};case"pending":return{...n,context:t.context,data:void 0,failureCount:0,failureReason:null,error:null,isPaused:t.isPaused,status:"pending",variables:t.variables,submittedAt:Date.now()};case"success":return{...n,data:t.data,failureCount:0,failureReason:null,error:null,status:"success",isPaused:!1};case"error":return{...n,data:void 0,error:t.error,failureCount:n.failureCount+1,failureReason:t.error,isPaused:!1,status:"error"}}};this.state=e(this.state),ir.batch(()=>{this.#t.forEach(n=>{n.onMutationUpdate(t)}),this.#n.notify({mutation:this,type:"updated",action:t})})}};function e9(){return{context:void 0,data:void 0,error:null,failureCount:0,failureReason:null,isPaused:!1,status:"idle",variables:void 0,submittedAt:0}}var uae=class extends ym{constructor(t={}){super(),this.config=t,this.#e=new Set,this.#t=new Map,this.#n=0}#e;#t;#n;build(t,e,n){const i=new cae({client:t,mutationCache:this,mutationId:++this.#n,options:t.defaultMutationOptions(e),state:n});return this.add(i),i}add(t){this.#e.add(t);const e=kb(t);if(typeof e=="string"){const n=this.#t.get(e);n?n.push(t):this.#t.set(e,[t])}this.notify({type:"added",mutation:t})}remove(t){if(this.#e.delete(t)){const e=kb(t);if(typeof e=="string"){const n=this.#t.get(e);if(n)if(n.length>1){const i=n.indexOf(t);i!==-1&&n.splice(i,1)}else n[0]===t&&this.#t.delete(e)}}this.notify({type:"removed",mutation:t})}canRun(t){const e=kb(t);if(typeof e=="string"){const i=this.#t.get(e)?.find(r=>r.state.status==="pending");return!i||i===t}else return!0}runNext(t){const e=kb(t);return typeof e=="string"?this.#t.get(e)?.find(i=>i!==t&&i.state.isPaused)?.continue()??Promise.resolve():Promise.resolve()}clear(){ir.batch(()=>{this.#e.forEach(t=>{this.notify({type:"removed",mutation:t})}),this.#e.clear(),this.#t.clear()})}getAll(){return Array.from(this.#e)}find(t){const e={exact:!0,...t};return this.getAll().find(n=>IU(e,n))}findAll(t={}){return this.getAll().filter(e=>IU(t,e))}notify(t){ir.batch(()=>{this.listeners.forEach(e=>{e(t)})})}resumePausedMutations(){const t=this.getAll().filter(e=>e.state.isPaused);return ir.batch(()=>Promise.all(t.map(e=>e.continue().catch(pa))))}};function kb(t){return t.options.scope?.id}var dae=class extends ym{#e;#t=void 0;#n;#r;constructor(e,n){super(),this.#e=e,this.setOptions(n),this.bindMethods(),this.#i()}bindMethods(){this.mutate=this.mutate.bind(this),this.reset=this.reset.bind(this)}setOptions(e){const n=this.options;this.options=this.#e.defaultMutationOptions(e),B_(this.options,n)||this.#e.getMutationCache().notify({type:"observerOptionsUpdated",mutation:this.#n,observer:this}),n?.mutationKey&&this.options.mutationKey&&Ef(n.mutationKey)!==Ef(this.options.mutationKey)?this.reset():this.#n?.state.status==="pending"&&this.#n.setOptions(this.options)}onUnsubscribe(){this.hasListeners()||this.#n?.removeObserver(this)}onMutationUpdate(e){this.#i(),this.#s(e)}getCurrentResult(){return this.#t}reset(){this.#n?.removeObserver(this),this.#n=void 0,this.#i(),this.#s()}mutate(e,n){return this.#r=n,this.#n?.removeObserver(this),this.#n=this.#e.getMutationCache().build(this.#e,this.options),this.#n.addObserver(this),this.#n.execute(e)}#i(){const e=this.#n?.state??e9();this.#t={...e,isPending:e.status==="pending",isSuccess:e.status==="success",isError:e.status==="error",isIdle:e.status==="idle",mutate:this.mutate,reset:this.reset}}#s(e){ir.batch(()=>{if(this.#r&&this.hasListeners()){const n=this.#t.variables,i=this.#t.context,r={client:this.#e,meta:this.options.meta,mutationKey:this.options.mutationKey};e?.type==="success"?(this.#r.onSuccess?.(e.data,n,i,r),this.#r.onSettled?.(e.data,null,n,i,r)):e?.type==="error"&&(this.#r.onError?.(e.error,n,i,r),this.#r.onSettled?.(void 0,e.error,n,i,r))}this.listeners.forEach(n=>{n(this.#t)})})}},fae=class extends ym{constructor(t={}){super(),this.config=t,this.#e=new Map}#e;build(t,e,n){const i=e.queryKey,r=e.queryHash??jP(i,e);let a=this.get(r);return a||(a=new rae({client:t,queryKey:i,queryHash:r,options:t.defaultQueryOptions(e),state:n,defaultOptions:t.getQueryDefaults(i)}),this.add(a)),a}add(t){this.#e.has(t.queryHash)||(this.#e.set(t.queryHash,t),this.notify({type:"added",query:t}))}remove(t){const e=this.#e.get(t.queryHash);e&&(t.destroy(),e===t&&this.#e.delete(t.queryHash),this.notify({type:"removed",query:t}))}clear(){ir.batch(()=>{this.getAll().forEach(t=>{this.remove(t)})})}get(t){return this.#e.get(t)}getAll(){return[...this.#e.values()]}find(t){const e={exact:!0,...t};return this.getAll().find(n=>LU(e,n))}findAll(t={}){const e=this.getAll();return Object.keys(t).length>0?e.filter(n=>LU(t,n)):e}notify(t){ir.batch(()=>{this.listeners.forEach(e=>{e(t)})})}onFocus(){ir.batch(()=>{this.getAll().forEach(t=>{t.onFocus()})})}onOnline(){ir.batch(()=>{this.getAll().forEach(t=>{t.onOnline()})})}},hae=class{#e;#t;#n;#r;#i;#s;#o;#a;constructor(t={}){this.#e=t.queryCache||new fae,this.#t=t.mutationCache||new uae,this.#n=t.defaultOptions||{},this.#r=new Map,this.#i=new Map,this.#s=0}mount(){this.#s++,this.#s===1&&(this.#o=FP.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onFocus())}),this.#a=H_.subscribe(async t=>{t&&(await this.resumePausedMutations(),this.#e.onOnline())}))}unmount(){this.#s--,this.#s===0&&(this.#o?.(),this.#o=void 0,this.#a?.(),this.#a=void 0)}isFetching(t){return this.#e.findAll({...t,fetchStatus:"fetching"}).length}isMutating(t){return this.#t.findAll({...t,status:"pending"}).length}getQueryData(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state.data}ensureQueryData(t){const e=this.defaultQueryOptions(t),n=this.#e.build(this,e),i=n.state.data;return i===void 0?this.fetchQuery(t):(t.revalidateIfStale&&n.isStaleByTime(Fu(e.staleTime,n))&&this.prefetchQuery(e),Promise.resolve(i))}getQueriesData(t){return this.#e.findAll(t).map(({queryKey:e,state:n})=>{const i=n.data;return[e,i]})}setQueryData(t,e,n){const i=this.defaultQueryOptions({queryKey:t}),a=this.#e.get(i.queryHash)?.state.data,s=Xre(e,a);if(s!==void 0)return this.#e.build(this,i).setData(s,{...n,manual:!0})}setQueriesData(t,e,n){return ir.batch(()=>this.#e.findAll(t).map(({queryKey:i})=>[i,this.setQueryData(i,e,n)]))}getQueryState(t){const e=this.defaultQueryOptions({queryKey:t});return this.#e.get(e.queryHash)?.state}removeQueries(t){const e=this.#e;ir.batch(()=>{e.findAll(t).forEach(n=>{e.remove(n)})})}resetQueries(t,e){const n=this.#e;return ir.batch(()=>(n.findAll(t).forEach(i=>{i.reset()}),this.refetchQueries({type:"active",...t},e)))}cancelQueries(t,e={}){const n={revert:!0,...e},i=ir.batch(()=>this.#e.findAll(t).map(r=>r.cancel(n)));return Promise.all(i).then(pa).catch(pa)}invalidateQueries(t,e={}){return ir.batch(()=>(this.#e.findAll(t).forEach(n=>{n.invalidate()}),t?.refetchType==="none"?Promise.resolve():this.refetchQueries({...t,type:t?.refetchType??t?.type??"active"},e)))}refetchQueries(t,e={}){const n={...e,cancelRefetch:e.cancelRefetch??!0},i=ir.batch(()=>this.#e.findAll(t).filter(r=>!r.isDisabled()&&!r.isStatic()).map(r=>{let a=r.fetch(void 0,n);return n.throwOnError||(a=a.catch(pa)),r.state.fetchStatus==="paused"?Promise.resolve():a}));return Promise.all(i).then(pa)}fetchQuery(t){const e=this.defaultQueryOptions(t);e.retry===void 0&&(e.retry=!1);const n=this.#e.build(this,e);return 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1.15-.3 2.35 0 3.5A5.403 5.403 0 0 0 4 9c0 3.5 3 5.5 6 5.5-.39.49-.68 1.05-.85 1.65-.17.6-.22 1.23-.15 1.85v4",key:"tonef"}],["path",{d:"M9 18c-4.51 2-5-2-7-2",key:"9comsn"}]],QU=tt("github",$se);const Vse=[["circle",{cx:"12",cy:"12",r:"10",key:"1mglay"}],["path",{d:"M12 2a14.5 14.5 0 0 0 0 20 14.5 14.5 0 0 0 0-20",key:"13o1zl"}],["path",{d:"M2 12h20",key:"9i4pu4"}]],V_=tt("globe",Vse);const Gse=[["circle",{cx:"9",cy:"12",r:"1",key:"1vctgf"}],["circle",{cx:"9",cy:"5",r:"1",key:"hp0tcf"}],["circle",{cx:"9",cy:"19",r:"1",key:"fkjjf6"}],["circle",{cx:"15",cy:"12",r:"1",key:"1tmaij"}],["circle",{cx:"15",cy:"5",r:"1",key:"19l28e"}],["circle",{cx:"15",cy:"19",r:"1",key:"f4zoj3"}]],$P=tt("grip-vertical",Gse);const Wse=[["line",{x1:"22",x2:"2",y1:"12",y2:"12",key:"1y58io"}],["path",{d:"M5.45 5.11 2 12v6a2 2 0 0 0 2 2h16a2 2 0 0 0 2-2v-6l-3.45-6.89A2 2 0 0 0 16.76 4H7.24a2 2 0 0 0-1.79 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8h.01",key:"1r9ogq"}],["path",{d:"M12 12h.01",key:"1mp3jc"}],["path",{d:"M14 8h.01",key:"1primd"}],["path",{d:"M16 12h.01",key:"1l6xoz"}],["path",{d:"M18 8h.01",key:"emo2bl"}],["path",{d:"M6 8h.01",key:"x9i8wu"}],["path",{d:"M7 16h10",key:"wp8him"}],["path",{d:"M8 12h.01",key:"czm47f"}],["rect",{width:"20",height:"16",x:"2",y:"4",rx:"2",key:"18n3k1"}]],IN=tt("keyboard",Jse);const eoe=[["path",{d:"M12.83 2.18a2 2 0 0 0-1.66 0L2.6 6.08a1 1 0 0 0 0 1.83l8.58 3.91a2 2 0 0 0 1.66 0l8.58-3.9a1 1 0 0 0 0-1.83z",key:"zw3jo"}],["path",{d:"M2 12a1 1 0 0 0 .58.91l8.6 3.91a2 2 0 0 0 1.65 0l8.58-3.9A1 1 0 0 0 22 12",key:"1wduqc"}],["path",{d:"M2 17a1 1 0 0 0 .58.91l8.6 3.91a2 2 0 0 0 1.65 0l8.58-3.9A1 1 0 0 0 22 17",key:"kqbvx6"}]],c9=tt("layers",eoe);const toe=[["rect",{width:"7",height:"7",x:"3",y:"3",rx:"1",key:"1g98yp"}],["rect",{width:"7",height:"7",x:"14",y:"3",rx:"1",key:"6d4xhi"}],["rect",{width:"7",height:"7",x:"14",y:"14",rx:"1",key:"nxv5o0"}],["rect",{width:"7",height:"7",x:"3",y:"14",rx:"1",key:"1bb6yr"}]],noe=tt("layout-grid",toe);const ioe=[["path",{d:"M9 17H7A5 5 0 0 1 7 7",key:"10o201"}],["path",{d:"M15 7h2a5 5 0 0 1 4 8",key:"1d3206"}],["line",{x1:"8",x2:"12",y1:"12",y2:"12",key:"rvw6j4"}],["line",{x1:"2",x2:"22",y1:"2",y2:"22",key:"a6p6uj"}]],roe=tt("link-2-off",ioe);const aoe=[["path",{d:"M9 17H7A5 5 0 0 1 7 7h2",key:"8i5ue5"}],["path",{d:"M15 7h2a5 5 0 1 1 0 10h-2",key:"1b9ql8"}],["line",{x1:"8",x2:"16",y1:"12",y2:"12",key:"1jonct"}]],soe=tt("link-2",aoe);const ooe=[["path",{d:"M10 13a5 5 0 0 0 7.54.54l3-3a5 5 0 0 0-7.07-7.07l-1.72 1.71",key:"1cjeqo"}],["path",{d:"M14 11a5 5 0 0 0-7.54-.54l-3 3a5 5 0 0 0 7.07 7.07l1.71-1.71",key:"19qd67"}]],loe=tt("link",ooe);const coe=[["path",{d:"M11 5h10",key:"1cz7ny"}],["path",{d:"M11 12h10",key:"1438ji"}],["path",{d:"M11 19h10",key:"11t30w"}],["path",{d:"M4 4h1v5",key:"10yrso"}],["path",{d:"M4 9h2",key:"r1h2o0"}],["path",{d:"M6.5 20H3.4c0-1 2.6-1.925 2.6-3.5a1.5 1.5 0 0 0-2.6-1.02",key:"xtkcd5"}]],uoe=tt("list-ordered",coe);const doe=[["path",{d:"M3 5h.01",key:"18ugdj"}],["path",{d:"M3 12h.01",key:"nlz23k"}],["path",{d:"M3 19h.01",key:"noohij"}],["path",{d:"M8 5h13",key:"1pao27"}],["path",{d:"M8 12h13",key:"1za7za"}],["path",{d:"M8 19h13",key:"m83p4d"}]],u9=tt("list",doe);const foe=[["path",{d:"M21 12a9 9 0 1 1-6.219-8.56",key:"13zald"}]],Ft=tt("loader-circle",foe);const hoe=[["path",{d:"m10 17 5-5-5-5",key:"1bsop3"}],["path",{d:"M15 12H3",key:"6jk70r"}],["path",{d:"M15 3h4a2 2 0 0 1 2 2v14a2 2 0 0 1-2 2h-4",key:"u53s6r"}]],JU=tt("log-in",hoe);const poe=[["path",{d:"m16 17 5-5-5-5",key:"1bji2h"}],["path",{d:"M21 12H9",key:"dn1m92"}],["path",{d:"M9 21H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2h4",key:"1uf3rs"}]],moe=tt("log-out",poe);const goe=[["path",{d:"M15 3h6v6",key:"1q9fwt"}],["path",{d:"m21 3-7 7",key:"1l2asr"}],["path",{d:"m3 21 7-7",key:"tjx5ai"}],["path",{d:"M9 21H3v-6",key:"wtvkvv"}]],d9=tt("maximize-2",goe);const xoe=[["path",{d:"m14 10 7-7",key:"oa77jy"}],["path",{d:"M20 10h-6V4",key:"mjg0md"}],["path",{d:"m3 21 7-7",key:"tjx5ai"}],["path",{d:"M4 14h6v6",key:"rmj7iw"}]],voe=tt("minimize-2",xoe);const boe=[["path",{d:"M5 12h14",key:"1ays0h"}]],yoe=tt("minus",boe);const _oe=[["path",{d:"M20.985 12.486a9 9 0 1 1-9.473-9.472c.405-.022.617.46.402.803a6 6 0 0 0 8.268 8.268c.344-.215.825-.004.803.401",key:"kfwtm"}]],G_=tt("moon",_oe);const Soe=[["path",{d:"M11 21.73a2 2 0 0 0 2 0l7-4A2 2 0 0 0 21 16V8a2 2 0 0 0-1-1.73l-7-4a2 2 0 0 0-2 0l-7 4A2 2 0 0 0 3 8v8a2 2 0 0 0 1 1.73z",key:"1a0edw"}],["path",{d:"M12 22V12",key:"d0xqtd"}],["polyline",{points:"3.29 7 12 12 20.71 7",key:"ousv84"}],["path",{d:"m7.5 4.27 9 5.15",key:"1c824w"}]],W_=tt("package",Soe);const woe=[["rect",{x:"14",y:"3",width:"5",height:"18",rx:"1",key:"kaeet6"}],["rect",{x:"5",y:"3",width:"5",height:"18",rx:"1",key:"1wsw3u"}]],f9=tt("pause",woe);const Moe=[["path",{d:"M13 21h8",key:"1jsn5i"}],["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}]],VP=tt("pen-line",Moe);const Eoe=[["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}]],h9=tt("pen",Eoe);const Aoe=[["path",{d:"M21.174 6.812a1 1 0 0 0-3.986-3.987L3.842 16.174a2 2 0 0 0-.5.83l-1.321 4.352a.5.5 0 0 0 .623.622l4.353-1.32a2 2 0 0 0 .83-.497z",key:"1a8usu"}],["path",{d:"m15 5 4 4",key:"1mk7zo"}]],eF=tt("pencil",Aoe);const Toe=[["path",{d:"M5 5a2 2 0 0 1 3.008-1.728l11.997 6.998a2 2 0 0 1 .003 3.458l-12 7A2 2 0 0 1 5 19z",key:"10ikf1"}]],ew=tt("play",Toe);const Coe=[["path",{d:"M12 22v-5",key:"1ega77"}],["path",{d:"M9 8V2",key:"14iosj"}],["path",{d:"M15 8V2",key:"18g5xt"}],["path",{d:"M18 8v5a4 4 0 0 1-4 4h-4a4 4 0 0 1-4-4V8Z",key:"osxo6l"}]],jN=tt("plug",Coe);const Noe=[["path",{d:"M5 12h14",key:"1ays0h"}],["path",{d:"M12 5v14",key:"s699le"}]],Jo=tt("plus",Noe);const Roe=[["path",{d:"M18.36 6.64A9 9 0 0 1 20.77 15",key:"dxknvb"}],["path",{d:"M6.16 6.16a9 9 0 1 0 12.68 12.68",key:"1x7qb5"}],["path",{d:"M12 2v4",key:"3427ic"}],["path",{d:"m2 2 20 20",key:"1ooewy"}]],p9=tt("power-off",Roe);const Poe=[["path",{d:"M12 2v10",key:"mnfbl"}],["path",{d:"M18.4 6.6a9 9 0 1 1-12.77.04",key:"obofu9"}]],tw=tt("power",Poe);const koe=[["path",{d:"M6 18H4a2 2 0 0 1-2-2v-5a2 2 0 0 1 2-2h16a2 2 0 0 1 2 2v5a2 2 0 0 1-2 2h-2",key:"143wyd"}],["path",{d:"M6 9V3a1 1 0 0 1 1-1h10a1 1 0 0 1 1 1v6",key:"1itne7"}],["rect",{x:"6",y:"14",width:"12",height:"8",rx:"1",key:"1ue0tg"}]],mc=tt("printer",koe);const Doe=[["rect",{width:"5",height:"5",x:"3",y:"3",rx:"1",key:"1tu5fj"}],["rect",{width:"5",height:"5",x:"16",y:"3",rx:"1",key:"1v8r4q"}],["rect",{width:"5",height:"5",x:"3",y:"16",rx:"1",key:"1x03jg"}],["path",{d:"M21 16h-3a2 2 0 0 0-2 2v3",key:"177gqh"}],["path",{d:"M21 21v.01",key:"ents32"}],["path",{d:"M12 7v3a2 2 0 0 1-2 2H7",key:"8crl2c"}],["path",{d:"M3 12h.01",key:"nlz23k"}],["path",{d:"M12 3h.01",key:"n36tog"}],["path",{d:"M12 16v.01",key:"133mhm"}],["path",{d:"M16 12h1",key:"1slzba"}],["path",{d:"M21 12v.01",key:"1lwtk9"}],["path",{d:"M12 21v-1",key:"1880an"}]],Ooe=tt("qr-code",Doe);const Loe=[["path",{d:"M3 12a9 9 0 0 1 9-9 9.75 9.75 0 0 1 6.74 2.74L21 8",key:"v9h5vc"}],["path",{d:"M21 3v5h-5",key:"1q7to0"}],["path",{d:"M21 12a9 9 0 0 1-9 9 9.75 9.75 0 0 1-6.74-2.74L3 16",key:"3uifl3"}],["path",{d:"M8 16H3v5",key:"1cv678"}]],el=tt("refresh-cw",Loe);const Ioe=[["path",{d:"M3 12a9 9 0 1 0 9-9 9.75 9.75 0 0 0-6.74 2.74L3 8",key:"1357e3"}],["path",{d:"M3 3v5h5",key:"1xhq8a"}]],nw=tt("rotate-ccw",Ioe);const joe=[["path",{d:"M21 12a9 9 0 1 1-9-9c2.52 0 4.93 1 6.74 2.74L21 8",key:"1p45f6"}],["path",{d:"M21 3v5h-5",key:"1q7to0"}]],Uoe=tt("rotate-cw",joe);const Foe=[["path",{d:"M21.3 15.3a2.4 2.4 0 0 1 0 3.4l-2.6 2.6a2.4 2.4 0 0 1-3.4 0L2.7 8.7a2.41 2.41 0 0 1 0-3.4l2.6-2.6a2.41 2.41 0 0 1 3.4 0Z",key:"icamh8"}],["path",{d:"m14.5 12.5 2-2",key:"inckbg"}],["path",{d:"m11.5 9.5 2-2",key:"fmmyf7"}],["path",{d:"m8.5 6.5 2-2",key:"vc6u1g"}],["path",{d:"m17.5 15.5 2-2",key:"wo5hmg"}]],zoe=tt("ruler",Foe);const Boe=[["path",{d:"M15.2 3a2 2 0 0 1 1.4.6l3.8 3.8a2 2 0 0 1 .6 1.4V19a2 2 0 0 1-2 2H5a2 2 0 0 1-2-2V5a2 2 0 0 1 2-2z",key:"1c8476"}],["path",{d:"M17 21v-7a1 1 0 0 0-1-1H8a1 1 0 0 0-1 1v7",key:"1ydtos"}],["path",{d:"M7 3v4a1 1 0 0 0 1 1h7",key:"t51u73"}]],I0=tt("save",Boe);const Hoe=[["path",{d:"M3 7V5a2 2 0 0 1 2-2h2",key:"aa7l1z"}],["path",{d:"M17 3h2a2 2 0 0 1 2 2v2",key:"4qcy5o"}],["path",{d:"M21 17v2a2 2 0 0 1-2 2h-2",key:"6vwrx8"}],["path",{d:"M7 21H5a2 2 0 0 1-2-2v-2",key:"ioqczr"}],["circle",{cx:"12",cy:"12",r:"3",key:"1v7zrd"}],["path",{d:"m16 16-1.9-1.9",key:"1dq9hf"}]],$oe=tt("scan-search",Hoe);const Voe=[["path",{d:"m21 21-4.34-4.34",key:"14j7rj"}],["circle",{cx:"11",cy:"11",r:"8",key:"4ej97u"}]],q_=tt("search",Voe);const Goe=[["path",{d:"M14.536 21.686a.5.5 0 0 0 .937-.024l6.5-19a.496.496 0 0 0-.635-.635l-19 6.5a.5.5 0 0 0-.024.937l7.93 3.18a2 2 0 0 1 1.112 1.11z",key:"1ffxy3"}],["path",{d:"m21.854 2.147-10.94 10.939",key:"12cjpa"}]],m9=tt("send",Goe);const Woe=[["path",{d:"M14 17H5",key:"gfn3mx"}],["path",{d:"M19 7h-9",key:"6i9tg"}],["circle",{cx:"17",cy:"17",r:"3",key:"18b49y"}],["circle",{cx:"7",cy:"7",r:"3",key:"dfmy0x"}]],GP=tt("settings-2",Woe);const qoe=[["path",{d:"M9.671 4.136a2.34 2.34 0 0 1 4.659 0 2.34 2.34 0 0 0 3.319 1.915 2.34 2.34 0 0 1 2.33 4.033 2.34 2.34 0 0 0 0 3.831 2.34 2.34 0 0 1-2.33 4.033 2.34 2.34 0 0 0-3.319 1.915 2.34 2.34 0 0 1-4.659 0 2.34 2.34 0 0 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i=In(),r=KS(),[a,s]=E.useState(!1),[o,l]=E.useState(!1),[c,u]=E.useState(!1),[f,g]=E.useState(!1),[m,y]=E.useState(!1),[b,v]=E.useState(!1),[x,M]=E.useState(!1),{data:w}=Ut({queryKey:["printerStatus",t.id],queryFn:()=>Fe.getPrinterStatus(t.id),refetchInterval:3e4}),{data:A}=Ut({queryKey:["smartPlugByPrinter",t.id],queryFn:()=>Fe.getSmartPlugByPrinter(t.id)}),{data:T}=Ut({queryKey:["smartPlugStatus",A?.id],queryFn:()=>A?Fe.getSmartPlugStatus(A.id):null,enabled:!!A,refetchInterval:1e4}),R=e&&w&&!w.connected,N=yt({mutationFn:()=>Fe.deletePrinter(t.id),onSuccess:()=>{i.invalidateQueries({queryKey:["printers"]})}}),j=yt({mutationFn:()=>Fe.connectPrinter(t.id),onSuccess:()=>{i.invalidateQueries({queryKey:["printerStatus",t.id]})}}),C=yt({mutationFn:F=>A?Fe.controlSmartPlug(A.id,F):Promise.reject("No plug"),onSuccess:()=>{i.invalidateQueries({queryKey:["smartPlugStatus",A?.id]})}}),k=yt({mutationFn:F=>A?Fe.updateSmartPlug(A.id,{auto_off:F}):Promise.reject("No 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n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(pn(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return 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this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.renderTarget=e.renderTarget,this.isRenderTargetTexture=e.isRenderTargetTexture,this.isArrayTexture=e.isArrayTexture,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}setValues(e){for(const n in e){const i=e[n];if(i===void 0){Wt(`Texture.setValues(): parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Wt(`Texture.setValues(): property '${n}' does not exist.`);continue}r&&i&&r.isVector2&&i.isVector2||r&&i&&r.isVector3&&i.isVector3||r&&i&&r.isMatrix3&&i.isMatrix3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.7,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==w9)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case KN:e.x=e.x-Math.floor(e.x);break;case ec:e.x=e.x<0?0:1;break;case YN:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case KN:e.y=e.y-Math.floor(e.y);break;case ec:e.y=e.y<0?0:1;break;case YN:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}set needsPMREMUpdate(e){e===!0&&this.pmremVersion++}};To.DEFAULT_IMAGE=null;To.DEFAULT_MAPPING=w9;To.DEFAULT_ANISOTROPY=1;let $i=class j9{constructor(e=0,n=0,i=0,r=1){j9.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this.w/=e.w,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],u=l[4],f=l[8],g=l[1],m=l[5],y=l[9],b=l[2],v=l[6],x=l[10];if(Math.abs(u-g)<.01&&Math.abs(f-b)<.01&&Math.abs(y-v)<.01){if(Math.abs(u+g)<.1&&Math.abs(f+b)<.1&&Math.abs(y+v)<.1&&Math.abs(c+m+x-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(m+1)/2,T=(x+1)/2,R=(u+g)/4,N=(f+b)/4,j=(y+v)/4;return w>A&&w>T?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=R/i,a=N/i):A>T?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=R/r,a=j/r):T<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(T),i=N/a,r=j/a),this.set(i,r,a,n),this}let M=Math.sqrt((v-y)*(v-y)+(f-b)*(f-b)+(g-u)*(g-u));return Math.abs(M)<.001&&(M=1),this.x=(v-y)/M,this.y=(f-b)/M,this.z=(g-u)/M,this.w=Math.acos((c+m+x-1)/2),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this.w=n[15],this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=pn(this.x,e.x,n.x),this.y=pn(this.y,e.y,n.y),this.z=pn(this.z,e.z,n.z),this.w=pn(this.w,e.w,n.w),this}clampScalar(e,n){return this.x=pn(this.x,e,n),this.y=pn(this.y,e,n),this.z=pn(this.z,e,n),this.w=pn(this.w,e,n),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(pn(i,e,n))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}},cue=class extends qf{constructor(e=1,n=1,i={}){super(),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:$s,depthBuffer:!0,stencilBuffer:!1,resolveDepthBuffer:!0,resolveStencilBuffer:!0,depthTexture:null,samples:0,count:1,depth:1,multiview:!1},i),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=i.depth,this.scissor=new $i(0,0,e,n),this.scissorTest=!1,this.viewport=new $i(0,0,e,n);const r={width:e,height:n,depth:i.depth},a=new To(r);this.textures=[];const s=i.count;for(let o=0;o<s;o++)this.textures[o]=a.clone(),this.textures[o].isRenderTargetTexture=!0,this.textures[o].renderTarget=this;this._setTextureOptions(i),this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.resolveDepthBuffer=i.resolveDepthBuffer,this.resolveStencilBuffer=i.resolveStencilBuffer,this._depthTexture=null,this.depthTexture=i.depthTexture,this.samples=i.samples,this.multiview=i.multiview}_setTextureOptions(e={}){const n={minFilter:$s,generateMipmaps:!1,flipY:!1,internalFormat:null};e.mapping!==void 0&&(n.mapping=e.mapping),e.wrapS!==void 0&&(n.wrapS=e.wrapS),e.wrapT!==void 0&&(n.wrapT=e.wrapT),e.wrapR!==void 0&&(n.wrapR=e.wrapR),e.magFilter!==void 0&&(n.magFilter=e.magFilter),e.minFilter!==void 0&&(n.minFilter=e.minFilter),e.format!==void 0&&(n.format=e.format),e.type!==void 0&&(n.type=e.type),e.anisotropy!==void 0&&(n.anisotropy=e.anisotropy),e.colorSpace!==void 0&&(n.colorSpace=e.colorSpace),e.flipY!==void 0&&(n.flipY=e.flipY),e.generateMipmaps!==void 0&&(n.generateMipmaps=e.generateMipmaps),e.internalFormat!==void 0&&(n.internalFormat=e.internalFormat);for(let i=0;i<this.textures.length;i++)this.textures[i].setValues(n)}get texture(){return this.textures[0]}set texture(e){this.textures[0]=e}set depthTexture(e){this._depthTexture!==null&&(this._depthTexture.renderTarget=null),e!==null&&(e.renderTarget=this),this._depthTexture=e}get depthTexture(){return this._depthTexture}setSize(e,n,i=1){if(this.width!==e||this.height!==n||this.depth!==i){this.width=e,this.height=n,this.depth=i;for(let r=0,a=this.textures.length;r<a;r++)this.textures[r].image.width=e,this.textures[r].image.height=n,this.textures[r].image.depth=i,this.textures[r].isData3DTexture!==!0&&(this.textures[r].isArrayTexture=this.textures[r].image.depth>1);this.dispose()}this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.textures.length=0;for(let n=0,i=e.textures.length;n<i;n++){this.textures[n]=e.textures[n].clone(),this.textures[n].isRenderTargetTexture=!0,this.textures[n].renderTarget=this;const r=Object.assign({},e.textures[n].image);this.textures[n].source=new nk(r)}return this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,this.resolveDepthBuffer=e.resolveDepthBuffer,this.resolveStencilBuffer=e.resolveStencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}},Nf=class extends cue{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}},U9=class extends To{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=fs,this.minFilter=fs,this.wrapR=ec,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1,this.layerUpdates=new Set}addLayerUpdate(e){this.layerUpdates.add(e)}clearLayerUpdates(){this.layerUpdates.clear()}},uue=class extends To{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=fs,this.minFilter=fs,this.wrapR=ec,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}},Rf=class{constructor(e=new Ge(1/0,1/0,1/0),n=new Ge(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(oo.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(oo.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=oo.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,oo):oo.fromBufferAttribute(a,s),oo.applyMatrix4(e.matrixWorld),this.expandByPoint(oo);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),Ob.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),Ob.copy(i.boundingBox)),Ob.applyMatrix4(e.matrixWorld),this.union(Ob)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return e.x>=this.min.x&&e.x<=this.max.x&&e.y>=this.min.y&&e.y<=this.max.y&&e.z>=this.min.z&&e.z<=this.max.z}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return e.max.x>=this.min.x&&e.min.x<=this.max.x&&e.max.y>=this.min.y&&e.min.y<=this.max.y&&e.max.z>=this.min.z&&e.min.z<=this.max.z}intersectsSphere(e){return this.clampPoint(e.center,oo),oo.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Og),Lb.subVectors(this.max,Og),Oh.subVectors(e.a,Og),Lh.subVectors(e.b,Og),Ih.subVectors(e.c,Og),ru.subVectors(Lh,Oh),au.subVectors(Ih,Lh),Pd.subVectors(Oh,Ih);let n=[0,-ru.z,ru.y,0,-au.z,au.y,0,-Pd.z,Pd.y,ru.z,0,-ru.x,au.z,0,-au.x,Pd.z,0,-Pd.x,-ru.y,ru.x,0,-au.y,au.x,0,-Pd.y,Pd.x,0];return!VA(n,Oh,Lh,Ih,Lb)||(n=[1,0,0,0,1,0,0,0,1],!VA(n,Oh,Lh,Ih,Lb))?!1:(Ib.crossVectors(ru,au),n=[Ib.x,Ib.y,Ib.z],VA(n,Oh,Lh,Ih,Lb))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,oo).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(oo).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Rl[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Rl[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Rl[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Rl[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Rl[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Rl[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Rl[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Rl[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Rl),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}toJSON(){return{min:this.min.toArray(),max:this.max.toArray()}}fromJSON(e){return this.min.fromArray(e.min),this.max.fromArray(e.max),this}};const Rl=[new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge,new Ge],oo=new Ge,Ob=new Rf,Oh=new Ge,Lh=new Ge,Ih=new Ge,ru=new Ge,au=new Ge,Pd=new Ge,Og=new Ge,Lb=new Ge,Ib=new Ge,kd=new Ge;function VA(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){kd.fromArray(t,a);const o=r.x*Math.abs(kd.x)+r.y*Math.abs(kd.y)+r.z*Math.abs(kd.z),l=e.dot(kd),c=n.dot(kd),u=i.dot(kd);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>o)return!1}return!0}const due=new Rf,Lg=new Ge,GA=new Ge;let rw=class{constructor(e=new Ge,n=-1){this.isSphere=!0,this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):due.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Lg.subVectors(e,this.center);const n=Lg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(Lg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(GA.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Lg.copy(e.center).add(GA)),this.expandByPoint(Lg.copy(e.center).sub(GA))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}toJSON(){return{radius:this.radius,center:this.center.toArray()}}fromJSON(e){return this.radius=e.radius,this.center.fromArray(e.center),this}};const Pl=new Ge,WA=new Ge,jb=new Ge,su=new Ge,qA=new Ge,Ub=new Ge,XA=new Ge;let ik=class{constructor(e=new Ge,n=new Ge(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,Pl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=Pl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(Pl.copy(this.origin).addScaledVector(this.direction,n),Pl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){WA.copy(e).add(n).multiplyScalar(.5),jb.copy(n).sub(e).normalize(),su.copy(this.origin).sub(WA);const a=e.distanceTo(n)*.5,s=-this.direction.dot(jb),o=su.dot(this.direction),l=-su.dot(jb),c=su.lengthSq(),u=Math.abs(1-s*s);let f,g,m,y;if(u>0)if(f=s*l-o,g=s*o-l,y=a*u,f>=0)if(g>=-y)if(g<=y){const b=1/u;f*=b,g*=b,m=f*(f+s*g+2*o)+g*(s*f+g+2*l)+c}else g=a,f=Math.max(0,-(s*g+o)),m=-f*f+g*(g+2*l)+c;else g=-a,f=Math.max(0,-(s*g+o)),m=-f*f+g*(g+2*l)+c;else g<=-y?(f=Math.max(0,-(-s*a+o)),g=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+g*(g+2*l)+c):g<=y?(f=0,g=Math.min(Math.max(-a,-l),a),m=g*(g+2*l)+c):(f=Math.max(0,-(s*a+o)),g=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+g*(g+2*l)+c);else g=s>0?-a:a,f=Math.max(0,-(s*g+o)),m=-f*f+g*(g+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(WA).addScaledVector(jb,g),m}intersectSphere(e,n){Pl.subVectors(e.center,this.origin);const i=Pl.dot(this.direction),r=Pl.dot(Pl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return e.radius<0?!1:this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,u=1/this.direction.y,f=1/this.direction.z,g=this.origin;return c>=0?(i=(e.min.x-g.x)*c,r=(e.max.x-g.x)*c):(i=(e.max.x-g.x)*c,r=(e.min.x-g.x)*c),u>=0?(a=(e.min.y-g.y)*u,s=(e.max.y-g.y)*u):(a=(e.max.y-g.y)*u,s=(e.min.y-g.y)*u),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-g.z)*f,l=(e.max.z-g.z)*f):(o=(e.max.z-g.z)*f,l=(e.min.z-g.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,Pl)!==null}intersectTriangle(e,n,i,r,a){qA.subVectors(n,e),Ub.subVectors(i,e),XA.crossVectors(qA,Ub);let s=this.direction.dot(XA),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;su.subVectors(this.origin,e);const l=o*this.direction.dot(Ub.crossVectors(su,Ub));if(l<0)return null;const c=o*this.direction.dot(qA.cross(su));if(c<0||l+c>s)return null;const u=-o*su.dot(XA);return u<0?null:this.at(u/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}},qi=class A3{constructor(e,n,i,r,a,s,o,l,c,u,f,g,m,y,b,v){A3.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,u,f,g,m,y,b,v)}set(e,n,i,r,a,s,o,l,c,u,f,g,m,y,b,v){const x=this.elements;return x[0]=e,x[4]=n,x[8]=i,x[12]=r,x[1]=a,x[5]=s,x[9]=o,x[13]=l,x[2]=c,x[6]=u,x[10]=f,x[14]=g,x[3]=m,x[7]=y,x[11]=b,x[15]=v,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new A3().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/jh.setFromMatrixColumn(e,0).length(),a=1/jh.setFromMatrixColumn(e,1).length(),s=1/jh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),u=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const g=s*u,m=s*f,y=o*u,b=o*f;n[0]=l*u,n[4]=-l*f,n[8]=c,n[1]=m+y*c,n[5]=g-b*c,n[9]=-o*l,n[2]=b-g*c,n[6]=y+m*c,n[10]=s*l}else if(e.order==="YXZ"){const g=l*u,m=l*f,y=c*u,b=c*f;n[0]=g+b*o,n[4]=y*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*u,n[9]=-o,n[2]=m*o-y,n[6]=b+g*o,n[10]=s*l}else if(e.order==="ZXY"){const g=l*u,m=l*f,y=c*u,b=c*f;n[0]=g-b*o,n[4]=-s*f,n[8]=y+m*o,n[1]=m+y*o,n[5]=s*u,n[9]=b-g*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const g=s*u,m=s*f,y=o*u,b=o*f;n[0]=l*u,n[4]=y*c-m,n[8]=g*c+b,n[1]=l*f,n[5]=b*c+g,n[9]=m*c-y,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const g=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*u,n[4]=b-g*f,n[8]=y*f+m,n[1]=f,n[5]=s*u,n[9]=-o*u,n[2]=-c*u,n[6]=m*f+y,n[10]=g-b*f}else if(e.order==="XZY"){const g=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*u,n[4]=-f,n[8]=c*u,n[1]=g*f+b,n[5]=s*u,n[9]=m*f-y,n[2]=y*f-m,n[6]=o*u,n[10]=b*f+g}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(fue,e,hue)}lookAt(e,n,i){const r=this.elements;return ts.subVectors(e,n),ts.lengthSq()===0&&(ts.z=1),ts.normalize(),ou.crossVectors(i,ts),ou.lengthSq()===0&&(Math.abs(i.z)===1?ts.x+=1e-4:ts.z+=1e-4,ts.normalize(),ou.crossVectors(i,ts)),ou.normalize(),Fb.crossVectors(ts,ou),r[0]=ou.x,r[4]=Fb.x,r[8]=ts.x,r[1]=ou.y,r[5]=Fb.y,r[9]=ts.y,r[2]=ou.z,r[6]=Fb.z,r[10]=ts.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],u=i[1],f=i[5],g=i[9],m=i[13],y=i[2],b=i[6],v=i[10],x=i[14],M=i[3],w=i[7],A=i[11],T=i[15],R=r[0],N=r[4],j=r[8],C=r[12],k=r[1],F=r[5],I=r[9],G=r[13],L=r[2],B=r[6],$=r[10],V=r[14],Y=r[3],Z=r[7],se=r[11],H=r[15];return a[0]=s*R+o*k+l*L+c*Y,a[4]=s*N+o*F+l*B+c*Z,a[8]=s*j+o*I+l*$+c*se,a[12]=s*C+o*G+l*V+c*H,a[1]=u*R+f*k+g*L+m*Y,a[5]=u*N+f*F+g*B+m*Z,a[9]=u*j+f*I+g*$+m*se,a[13]=u*C+f*G+g*V+m*H,a[2]=y*R+b*k+v*L+x*Y,a[6]=y*N+b*F+v*B+x*Z,a[10]=y*j+b*I+v*$+x*se,a[14]=y*C+b*G+v*V+x*H,a[3]=M*R+w*k+A*L+T*Y,a[7]=M*N+w*F+A*B+T*Z,a[11]=M*j+w*I+A*$+T*se,a[15]=M*C+w*G+A*V+T*H,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],u=e[2],f=e[6],g=e[10],m=e[14],y=e[3],b=e[7],v=e[11],x=e[15];return y*(+a*l*f-r*c*f-a*o*g+i*c*g+r*o*m-i*l*m)+b*(+n*l*m-n*c*g+a*s*g-r*s*m+r*c*u-a*l*u)+v*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*u-i*c*u)+x*(-r*o*u-n*l*f+n*o*g+r*s*f-i*s*g+i*l*u)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],u=e[8],f=e[9],g=e[10],m=e[11],y=e[12],b=e[13],v=e[14],x=e[15],M=f*v*c-b*g*c+b*l*m-o*v*m-f*l*x+o*g*x,w=y*g*c-u*v*c-y*l*m+s*v*m+u*l*x-s*g*x,A=u*b*c-y*f*c+y*o*m-s*b*m-u*o*x+s*f*x,T=y*f*l-u*b*l-y*o*g+s*b*g+u*o*v-s*f*v,R=n*M+i*w+r*A+a*T;if(R===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/R;return e[0]=M*N,e[1]=(b*g*a-f*v*a-b*r*m+i*v*m+f*r*x-i*g*x)*N,e[2]=(o*v*a-b*l*a+b*r*c-i*v*c-o*r*x+i*l*x)*N,e[3]=(f*l*a-o*g*a-f*r*c+i*g*c+o*r*m-i*l*m)*N,e[4]=w*N,e[5]=(u*v*a-y*g*a+y*r*m-n*v*m-u*r*x+n*g*x)*N,e[6]=(y*l*a-s*v*a-y*r*c+n*v*c+s*r*x-n*l*x)*N,e[7]=(s*g*a-u*l*a+u*r*c-n*g*c-s*r*m+n*l*m)*N,e[8]=A*N,e[9]=(y*f*a-u*b*a-y*i*m+n*b*m+u*i*x-n*f*x)*N,e[10]=(s*b*a-y*o*a+y*i*c-n*b*c-s*i*x+n*o*x)*N,e[11]=(u*o*a-s*f*a-u*i*c+n*f*c+s*i*m-n*o*m)*N,e[12]=T*N,e[13]=(u*b*r-y*f*r+y*i*g-n*b*g-u*i*v+n*f*v)*N,e[14]=(y*o*r-s*b*r-y*i*l+n*b*l+s*i*v-n*o*v)*N,e[15]=(s*f*r-u*o*r+u*i*l-n*f*l-s*i*g+n*o*g)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,u=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,u*o+i,u*l-r*s,0,c*l-r*o,u*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,u=s+s,f=o+o,g=a*c,m=a*u,y=a*f,b=s*u,v=s*f,x=o*f,M=l*c,w=l*u,A=l*f,T=i.x,R=i.y,N=i.z;return r[0]=(1-(b+x))*T,r[1]=(m+A)*T,r[2]=(y-w)*T,r[3]=0,r[4]=(m-A)*R,r[5]=(1-(g+x))*R,r[6]=(v+M)*R,r[7]=0,r[8]=(y+w)*N,r[9]=(v-M)*N,r[10]=(1-(g+b))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=jh.set(r[0],r[1],r[2]).length();const s=jh.set(r[4],r[5],r[6]).length(),o=jh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],lo.copy(this);const c=1/a,u=1/s,f=1/o;return lo.elements[0]*=c,lo.elements[1]*=c,lo.elements[2]*=c,lo.elements[4]*=u,lo.elements[5]*=u,lo.elements[6]*=u,lo.elements[8]*=f,lo.elements[9]*=f,lo.elements[10]*=f,n.setFromRotationMatrix(lo),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Go,l=!1){const c=this.elements,u=2*a/(n-e),f=2*a/(i-r),g=(n+e)/(n-e),m=(i+r)/(i-r);let y,b;if(l)y=a/(s-a),b=s*a/(s-a);else if(o===Go)y=-(s+a)/(s-a),b=-2*s*a/(s-a);else if(o===Y_)y=-s/(s-a),b=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return c[0]=u,c[4]=0,c[8]=g,c[12]=0,c[1]=0,c[5]=f,c[9]=m,c[13]=0,c[2]=0,c[6]=0,c[10]=y,c[14]=b,c[3]=0,c[7]=0,c[11]=-1,c[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Go,l=!1){const c=this.elements,u=2/(n-e),f=2/(i-r),g=-(n+e)/(n-e),m=-(i+r)/(i-r);let y,b;if(l)y=1/(s-a),b=s/(s-a);else if(o===Go)y=-2/(s-a),b=-(s+a)/(s-a);else if(o===Y_)y=-1/(s-a),b=-a/(s-a);else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return c[0]=u,c[4]=0,c[8]=0,c[12]=g,c[1]=0,c[5]=f,c[9]=0,c[13]=m,c[2]=0,c[6]=0,c[10]=y,c[14]=b,c[3]=0,c[7]=0,c[11]=0,c[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}};const jh=new Ge,lo=new qi,fue=new Ge(0,0,0),hue=new Ge(1,1,1),ou=new Ge,Fb=new Ge,ts=new Ge,gF=new qi,xF=new Cf;let Zu=class F9{constructor(e=0,n=0,i=0,r=F9.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],u=r[9],f=r[2],g=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(pn(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(g,c),this._z=0);break;case"YXZ":this._x=Math.asin(-pn(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(pn(g,-1,1)),Math.abs(g)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-pn(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(g,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(pn(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-pn(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(g,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-u,m),this._y=0);break;default:Wt("Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return gF.makeRotationFromQuaternion(e),this.setFromRotationMatrix(gF,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return xF.setFromEuler(this),this.setFromQuaternion(xF,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}};Zu.DEFAULT_ORDER="XYZ";let z9=class{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}},pue=0;const vF=new Ge,Uh=new Cf,kl=new qi,zb=new Ge,Ig=new Ge,mue=new Ge,gue=new Cf,bF=new Ge(1,0,0),yF=new Ge(0,1,0),_F=new Ge(0,0,1),SF={type:"added"},xue={type:"removed"},Fh={type:"childadded",child:null},KA={type:"childremoved",child:null};let gs=class S_ extends qf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:pue++}),this.uuid=j0(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=S_.DEFAULT_UP.clone();const e=new Ge,n=new Zu,i=new Cf,r=new Ge(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new qi},normalMatrix:{value:new cn}}),this.matrix=new qi,this.matrixWorld=new qi,this.matrixAutoUpdate=S_.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=S_.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new z9,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.customDepthMaterial=void 0,this.customDistanceMaterial=void 0,this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return Uh.setFromAxisAngle(e,n),this.quaternion.multiply(Uh),this}rotateOnWorldAxis(e,n){return Uh.setFromAxisAngle(e,n),this.quaternion.premultiply(Uh),this}rotateX(e){return this.rotateOnAxis(bF,e)}rotateY(e){return this.rotateOnAxis(yF,e)}rotateZ(e){return this.rotateOnAxis(_F,e)}translateOnAxis(e,n){return vF.copy(e).applyQuaternion(this.quaternion),this.position.add(vF.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(bF,e)}translateY(e){return this.translateOnAxis(yF,e)}translateZ(e){return this.translateOnAxis(_F,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(kl.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?zb.copy(e):zb.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),Ig.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?kl.lookAt(Ig,zb,this.up):kl.lookAt(zb,Ig,this.up),this.quaternion.setFromRotationMatrix(kl),r&&(kl.extractRotation(r.matrixWorld),Uh.setFromRotationMatrix(kl),this.quaternion.premultiply(Uh.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(ki("Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.removeFromParent(),e.parent=this,this.children.push(e),e.dispatchEvent(SF),Fh.child=e,this.dispatchEvent(Fh),Fh.child=null):ki("Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(xue),KA.child=e,this.dispatchEvent(KA),KA.child=null),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),kl.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),kl.multiply(e.parent.matrixWorld)),e.applyMatrix4(kl),e.removeFromParent(),e.parent=this,this.children.push(e),e.updateWorldMatrix(!1,!0),e.dispatchEvent(SF),Fh.child=e,this.dispatchEvent(Fh),Fh.child=null,this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ig,e,mue),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose(Ig,gue,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].updateMatrixWorld(e)}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.matrixWorldAutoUpdate===!0&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix)),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].updateWorldMatrix(!1,!0)}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.7,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.geometryInfo=this._geometryInfo.map(o=>({...o,boundingBox:o.boundingBox?o.boundingBox.toJSON():void 0,boundingSphere:o.boundingSphere?o.boundingSphere.toJSON():void 0})),r.instanceInfo=this._instanceInfo.map(o=>({...o})),r.availableInstanceIds=this._availableInstanceIds.slice(),r.availableGeometryIds=this._availableGeometryIds.slice(),r.nextIndexStart=this._nextIndexStart,r.nextVertexStart=this._nextVertexStart,r.geometryCount=this._geometryCount,r.maxInstanceCount=this._maxInstanceCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.matricesTexture=this._matricesTexture.toJSON(e),r.indirectTexture=this._indirectTexture.toJSON(e),this._colorsTexture!==null&&(r.colorsTexture=this._colorsTexture.toJSON(e)),this.boundingSphere!==null&&(r.boundingSphere=this.boundingSphere.toJSON()),this.boundingBox!==null&&(r.boundingBox=this.boundingBox.toJSON()));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,u=l.length;c<u;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),u=s(e.images),f=s(e.shapes),g=s(e.skeletons),m=s(e.animations),y=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),u.length>0&&(i.images=u),f.length>0&&(i.shapes=f),g.length>0&&(i.skeletons=g),m.length>0&&(i.animations=m),y.length>0&&(i.nodes=y)}return i.object=r,i;function s(o){const l=[];for(const c in o){const u=o[c];delete u.metadata,l.push(u)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}};gs.DEFAULT_UP=new Ge(0,1,0);gs.DEFAULT_MATRIX_AUTO_UPDATE=!0;gs.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const co=new Ge,Dl=new Ge,YA=new Ge,Ol=new Ge,zh=new Ge,Bh=new Ge,wF=new Ge,ZA=new Ge,QA=new Ge,JA=new Ge,eT=new $i,tT=new $i,nT=new $i;let jg=class gp{constructor(e=new Ge,n=new Ge,i=new Ge){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),co.subVectors(e,n),r.cross(co);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){co.subVectors(r,n),Dl.subVectors(i,n),YA.subVectors(e,n);const s=co.dot(co),o=co.dot(Dl),l=co.dot(YA),c=Dl.dot(Dl),u=Dl.dot(YA),f=s*c-o*o;if(f===0)return a.set(0,0,0),null;const g=1/f,m=(c*l-o*u)*g,y=(s*u-o*l)*g;return a.set(1-m-y,y,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,Ol)===null?!1:Ol.x>=0&&Ol.y>=0&&Ol.x+Ol.y<=1}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,Ol)===null?(l.x=0,l.y=0,"z"in l&&(l.z=0),"w"in l&&(l.w=0),null):(l.setScalar(0),l.addScaledVector(a,Ol.x),l.addScaledVector(s,Ol.y),l.addScaledVector(o,Ol.z),l)}static getInterpolatedAttribute(e,n,i,r,a,s){return eT.setScalar(0),tT.setScalar(0),nT.setScalar(0),eT.fromBufferAttribute(e,n),tT.fromBufferAttribute(e,i),nT.fromBufferAttribute(e,r),s.setScalar(0),s.addScaledVector(eT,a.x),s.addScaledVector(tT,a.y),s.addScaledVector(nT,a.z),s}static isFrontFacing(e,n,i,r){return co.subVectors(i,n),Dl.subVectors(e,n),co.cross(Dl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return co.subVectors(this.c,this.b),Dl.subVectors(this.a,this.b),co.cross(Dl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return gp.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return gp.getBarycoord(e,this.a,this.b,this.c,n)}getInterpolation(e,n,i,r,a){return gp.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return gp.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return gp.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;zh.subVectors(r,i),Bh.subVectors(a,i),ZA.subVectors(e,i);const l=zh.dot(ZA),c=Bh.dot(ZA);if(l<=0&&c<=0)return n.copy(i);QA.subVectors(e,r);const u=zh.dot(QA),f=Bh.dot(QA);if(u>=0&&f<=u)return n.copy(r);const g=l*f-u*c;if(g<=0&&l>=0&&u<=0)return s=l/(l-u),n.copy(i).addScaledVector(zh,s);JA.subVectors(e,a);const m=zh.dot(JA),y=Bh.dot(JA);if(y>=0&&m<=y)return n.copy(a);const b=m*c-l*y;if(b<=0&&c>=0&&y<=0)return o=c/(c-y),n.copy(i).addScaledVector(Bh,o);const v=u*y-m*f;if(v<=0&&f-u>=0&&m-y>=0)return wF.subVectors(a,r),o=(f-u)/(f-u+(m-y)),n.copy(r).addScaledVector(wF,o);const x=1/(v+b+g);return s=b*x,o=g*x,n.copy(i).addScaledVector(zh,s).addScaledVector(Bh,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}};const B9={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},lu={h:0,s:0,l:0},Bb={h:0,s:0,l:0};function iT(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let bn=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=Ls){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,En.colorSpaceToWorking(this,n),this}setRGB(e,n,i,r=En.workingColorSpace){return this.r=e,this.g=n,this.b=i,En.colorSpaceToWorking(this,r),this}setHSL(e,n,i,r=En.workingColorSpace){if(e=iue(e,1),n=pn(n,0,1),i=pn(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=iT(s,a,e+1/3),this.g=iT(s,a,e),this.b=iT(s,a,e-1/3)}return En.colorSpaceToWorking(this,r),this}setStyle(e,n=Ls){function i(a){a!==void 0&&parseFloat(a)<1&&Wt("Color: Alpha 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this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);Wt("Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=Ls){const i=B9[e.toLowerCase()];return i!==void 0?this.setHex(i,n):Wt("Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=lc(e.r),this.g=lc(e.g),this.b=lc(e.b),this}copyLinearToSRGB(e){return this.r=kp(e.r),this.g=kp(e.g),this.b=kp(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=Ls){return En.workingToColorSpace(Yr.copy(this),e),Math.round(pn(Yr.r*255,0,255))*65536+Math.round(pn(Yr.g*255,0,255))*256+Math.round(pn(Yr.b*255,0,255))}getHexString(e=Ls){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=En.workingColorSpace){En.workingToColorSpace(Yr.copy(this),n);const i=Yr.r,r=Yr.g,a=Yr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const u=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=u<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=u,e}getRGB(e,n=En.workingColorSpace){return En.workingToColorSpace(Yr.copy(this),n),e.r=Yr.r,e.g=Yr.g,e.b=Yr.b,e}getStyle(e=Ls){En.workingToColorSpace(Yr.copy(this),e);const n=Yr.r,i=Yr.g,r=Yr.b;return e!==Ls?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(lu),this.setHSL(lu.h+e,lu.s+n,lu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(lu),e.getHSL(Bb);const i=FA(lu.h,Bb.h,n),r=FA(lu.s,Bb.s,n),a=FA(lu.l,Bb.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Yr=new bn;bn.NAMES=B9;let vue=0,Sm=class extends qf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:vue++}),this.uuid=j0(),this.name="",this.type="Material",this.blending=Pp,this.side=Yu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=UN,this.blendDst=FN,this.blendEquation=Xd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new bn(0,0,0),this.blendAlpha=0,this.depthFunc=Wp,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=lF,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=kh,this.stencilZFail=kh,this.stencilZPass=kh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.allowOverride=!0,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){Wt(`Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){Wt(`Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.7,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity!==void 0&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.sheenColorMap&&this.sheenColorMap.isTexture&&(i.sheenColorMap=this.sheenColorMap.toJSON(e).uuid),this.sheenRoughnessMap&&this.sheenRoughnessMap.isTexture&&(i.sheenRoughnessMap=this.sheenRoughnessMap.toJSON(e).uuid),this.dispersion!==void 0&&(i.dispersion=this.dispersion),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapRotation!==void 0&&(i.envMapRotation=this.envMapRotation.toArray()),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Pp&&(i.blending=this.blending),this.side!==Yu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==UN&&(i.blendSrc=this.blendSrc),this.blendDst!==FN&&(i.blendDst=this.blendDst),this.blendEquation!==Xd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==Wp&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==lF&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==kh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==kh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==kh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}},rk=class extends Sm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new bn(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Zu,this.combine=XP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}};const zi=new Ge,Hb=new an;let bue=0,Gs=class{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,Object.defineProperty(this,"id",{value:bue++}),this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=cF,this.updateRanges=[],this.gpuType=tc,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)Hb.fromBufferAttribute(this,n),Hb.applyMatrix3(e),this.setXY(n,Hb.x,Hb.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix3(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyMatrix4(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.applyNormalMatrix(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)zi.fromBufferAttribute(this,n),zi.transformDirection(e),this.setXYZ(n,zi.x,zi.y,zi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=Dg(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Da(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=Dg(n,this.array)),n}setX(e,n){return this.normalized&&(n=Da(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=Dg(n,this.array)),n}setY(e,n){return this.normalized&&(n=Da(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=Dg(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Da(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=Dg(n,this.array)),n}setW(e,n){return this.normalized&&(n=Da(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Da(n,this.array),i=Da(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Da(n,this.array),i=Da(i,this.array),r=Da(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Da(n,this.array),i=Da(i,this.array),r=Da(r,this.array),a=Da(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==cF&&(e.usage=this.usage),e}},H9=class extends Gs{constructor(e,n,i){super(new Uint16Array(e),n,i)}},$9=class extends Gs{constructor(e,n,i){super(new Uint32Array(e),n,i)}},wo=class extends Gs{constructor(e,n,i){super(new Float32Array(e),n,i)}},yue=0;const As=new qi,rT=new gs,Hh=new Ge,ns=new Rf,Ug=new Rf,br=new Ge;let dl=class V9 extends qf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:yue++}),this.uuid=j0(),this.name="",this.type="BufferGeometry",this.index=null,this.indirect=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(D9(e)?$9:H9)(e,1):this.index=e,this}setIndirect(e){return this.indirect=e,this}getIndirect(){return this.indirect}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new cn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return As.makeRotationFromQuaternion(e),this.applyMatrix4(As),this}rotateX(e){return As.makeRotationX(e),this.applyMatrix4(As),this}rotateY(e){return As.makeRotationY(e),this.applyMatrix4(As),this}rotateZ(e){return As.makeRotationZ(e),this.applyMatrix4(As),this}translate(e,n,i){return As.makeTranslation(e,n,i),this.applyMatrix4(As),this}scale(e,n,i){return As.makeScale(e,n,i),this.applyMatrix4(As),this}lookAt(e){return rT.lookAt(e),rT.updateMatrix(),this.applyMatrix4(rT.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(Hh).negate(),this.translate(Hh.x,Hh.y,Hh.z),this}setFromPoints(e){const n=this.getAttribute("position");if(n===void 0){const i=[];for(let r=0,a=e.length;r<a;r++){const s=e[r];i.push(s.x,s.y,s.z||0)}this.setAttribute("position",new wo(i,3))}else{const i=Math.min(e.length,n.count);for(let r=0;r<i;r++){const a=e[r];n.setXYZ(r,a.x,a.y,a.z||0)}e.length>n.count&&Wt("BufferGeometry: Buffer size too small for points data. Use .dispose() and create a new geometry."),n.needsUpdate=!0}return this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Rf);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){ki("BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box.",this),this.boundingBox.set(new Ge(-1/0,-1/0,-1/0),new Ge(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];ns.setFromBufferAttribute(a),this.morphTargetsRelative?(br.addVectors(this.boundingBox.min,ns.min),this.boundingBox.expandByPoint(br),br.addVectors(this.boundingBox.max,ns.max),this.boundingBox.expandByPoint(br)):(this.boundingBox.expandByPoint(ns.min),this.boundingBox.expandByPoint(ns.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&ki('BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new rw);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){ki("BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere.",this),this.boundingSphere.set(new Ge,1/0);return}if(e){const i=this.boundingSphere.center;if(ns.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Ug.setFromBufferAttribute(o),this.morphTargetsRelative?(br.addVectors(ns.min,Ug.min),ns.expandByPoint(br),br.addVectors(ns.max,Ug.max),ns.expandByPoint(br)):(ns.expandByPoint(Ug.min),ns.expandByPoint(Ug.max))}ns.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)br.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(br));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,u=o.count;c<u;c++)br.fromBufferAttribute(o,c),l&&(Hh.fromBufferAttribute(e,c),br.add(Hh)),r=Math.max(r,i.distanceToSquared(br))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&ki('BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){ki("BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=n.position,r=n.normal,a=n.uv;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new Gs(new Float32Array(4*i.count),4));const s=this.getAttribute("tangent"),o=[],l=[];for(let j=0;j<i.count;j++)o[j]=new Ge,l[j]=new Ge;const c=new Ge,u=new Ge,f=new Ge,g=new an,m=new an,y=new an,b=new Ge,v=new Ge;function x(j,C,k){c.fromBufferAttribute(i,j),u.fromBufferAttribute(i,C),f.fromBufferAttribute(i,k),g.fromBufferAttribute(a,j),m.fromBufferAttribute(a,C),y.fromBufferAttribute(a,k),u.sub(c),f.sub(c),m.sub(g),y.sub(g);const F=1/(m.x*y.y-y.x*m.y);isFinite(F)&&(b.copy(u).multiplyScalar(y.y).addScaledVector(f,-m.y).multiplyScalar(F),v.copy(f).multiplyScalar(m.x).addScaledVector(u,-y.x).multiplyScalar(F),o[j].add(b),o[C].add(b),o[k].add(b),l[j].add(v),l[C].add(v),l[k].add(v))}let M=this.groups;M.length===0&&(M=[{start:0,count:e.count}]);for(let j=0,C=M.length;j<C;++j){const k=M[j],F=k.start,I=k.count;for(let G=F,L=F+I;G<L;G+=3)x(e.getX(G+0),e.getX(G+1),e.getX(G+2))}const w=new Ge,A=new Ge,T=new Ge,R=new Ge;function N(j){T.fromBufferAttribute(r,j),R.copy(T);const C=o[j];w.copy(C),w.sub(T.multiplyScalar(T.dot(C))).normalize(),A.crossVectors(R,C);const F=A.dot(l[j])<0?-1:1;s.setXYZW(j,w.x,w.y,w.z,F)}for(let j=0,C=M.length;j<C;++j){const k=M[j],F=k.start,I=k.count;for(let G=F,L=F+I;G<L;G+=3)N(e.getX(G+0)),N(e.getX(G+1)),N(e.getX(G+2))}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new Gs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let g=0,m=i.count;g<m;g++)i.setXYZ(g,0,0,0);const r=new Ge,a=new Ge,s=new Ge,o=new Ge,l=new Ge,c=new Ge,u=new Ge,f=new Ge;if(e)for(let g=0,m=e.count;g<m;g+=3){const y=e.getX(g+0),b=e.getX(g+1),v=e.getX(g+2);r.fromBufferAttribute(n,y),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,v),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),o.fromBufferAttribute(i,y),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,v),o.add(u),l.add(u),c.add(u),i.setXYZ(y,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(v,c.x,c.y,c.z)}else for(let g=0,m=n.count;g<m;g+=3)r.fromBufferAttribute(n,g+0),a.fromBufferAttribute(n,g+1),s.fromBufferAttribute(n,g+2),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),i.setXYZ(g+0,u.x,u.y,u.z),i.setXYZ(g+1,u.x,u.y,u.z),i.setXYZ(g+2,u.x,u.y,u.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)br.fromBufferAttribute(e,n),br.normalize(),e.setXYZ(n,br.x,br.y,br.z)}toNonIndexed(){function e(o,l){const c=o.array,u=o.itemSize,f=o.normalized,g=new c.constructor(l.length*u);let m=0,y=0;for(let b=0,v=l.length;b<v;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*u;for(let x=0;x<u;x++)g[y++]=c[m++]}return new Gs(g,u,f)}if(this.index===null)return Wt("BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new V9,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let u=0,f=c.length;u<f;u++){const g=c[u],m=e(g,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.7,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],u=[];for(let f=0,g=c.length;f<g;f++){const m=c[f];u.push(m.toJSON(e.data))}u.length>0&&(r[l]=u,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere=o.toJSON()),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone());const r=e.attributes;for(const c in r){const u=r[c];this.setAttribute(c,u.clone(n))}const a=e.morphAttributes;for(const c in a){const u=[],f=a[c];for(let g=0,m=f.length;g<m;g++)u.push(f[g].clone(n));this.morphAttributes[c]=u}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,u=s.length;c<u;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}};const MF=new qi,Dd=new ik,$b=new rw,EF=new Ge,Vb=new Ge,Gb=new Ge,Wb=new Ge,aT=new Ge,qb=new Ge,AF=new Ge,Xb=new Ge;let nl=class extends gs{constructor(e=new dl,n=new rk){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.count=1,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){qb.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const u=o[l],f=a[l];u!==0&&(aT.fromBufferAttribute(f,e),s?qb.addScaledVector(aT,u):qb.addScaledVector(aT.sub(n),u))}n.add(qb)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),$b.copy(i.boundingSphere),$b.applyMatrix4(a),Dd.copy(e.ray).recast(e.near),!($b.containsPoint(Dd.origin)===!1&&(Dd.intersectSphere($b,EF)===null||Dd.origin.distanceToSquared(EF)>(e.far-e.near)**2))&&(MF.copy(a).invert(),Dd.copy(e.ray).applyMatrix4(MF),!(i.boundingBox!==null&&Dd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Dd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,u=a.attributes.uv1,f=a.attributes.normal,g=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let y=0,b=g.length;y<b;y++){const v=g[y],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(o.count,Math.min(v.start+v.count,m.start+m.count));for(let A=M,T=w;A<T;A+=3){const R=o.getX(A),N=o.getX(A+1),j=o.getX(A+2);r=Kb(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let v=y,x=b;v<x;v+=3){const M=o.getX(v),w=o.getX(v+1),A=o.getX(v+2);r=Kb(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let y=0,b=g.length;y<b;y++){const v=g[y],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(l.count,Math.min(v.start+v.count,m.start+m.count));for(let A=M,T=w;A<T;A+=3){const R=A,N=A+1,j=A+2;r=Kb(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let v=y,x=b;v<x;v+=3){const M=v,w=v+1,A=v+2;r=Kb(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}}};function _ue(t,e,n,i,r,a,s,o){let l;if(e.side===Fa?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Yu,o),l===null)return null;Xb.copy(o),Xb.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(Xb);return c<n.near||c>n.far?null:{distance:c,point:Xb.clone(),object:t}}function Kb(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,Vb),t.getVertexPosition(l,Gb),t.getVertexPosition(c,Wb);const u=_ue(t,e,n,i,Vb,Gb,Wb,AF);if(u){const f=new Ge;jg.getBarycoord(AF,Vb,Gb,Wb,f),r&&(u.uv=jg.getInterpolatedAttribute(r,o,l,c,f,new an)),a&&(u.uv1=jg.getInterpolatedAttribute(a,o,l,c,f,new an)),s&&(u.normal=jg.getInterpolatedAttribute(s,o,l,c,f,new Ge),u.normal.dot(i.direction)>0&&u.normal.multiplyScalar(-1));const g={a:o,b:l,c,normal:new Ge,materialIndex:0};jg.getNormal(Vb,Gb,Wb,g.normal),u.face=g,u.barycoord=f}return u}let ak=class G9 extends dl{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],u=[],f=[];let g=0,m=0;y("z","y","x",-1,-1,i,n,e,s,a,0),y("z","y","x",1,-1,i,n,-e,s,a,1),y("x","z","y",1,1,e,i,n,r,s,2),y("x","z","y",1,-1,e,i,-n,r,s,3),y("x","y","z",1,-1,e,n,i,r,a,4),y("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new wo(c,3)),this.setAttribute("normal",new wo(u,3)),this.setAttribute("uv",new wo(f,2));function y(b,v,x,M,w,A,T,R,N,j,C){const k=A/N,F=T/j,I=A/2,G=T/2,L=R/2,B=N+1,$=j+1;let V=0,Y=0;const Z=new Ge;for(let se=0;se<$;se++){const H=se*F-G;for(let X=0;X<B;X++){const ae=X*k-I;Z[b]=ae*M,Z[v]=H*w,Z[x]=L,c.push(Z.x,Z.y,Z.z),Z[b]=0,Z[v]=0,Z[x]=R>0?1:-1,u.push(Z.x,Z.y,Z.z),f.push(X/N),f.push(1-se/j),V+=1}}for(let se=0;se<j;se++)for(let H=0;H<N;H++){const X=g+H+B*se,ae=g+H+B*(se+1),ce=g+(H+1)+B*(se+1),ve=g+(H+1)+B*se;l.push(X,ae,ve),l.push(ae,ce,ve),Y+=6}o.addGroup(m,Y,C),m+=Y,g+=V}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new G9(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}};function Yp(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(Wt("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function fa(t){const e={};for(let n=0;n<t.length;n++){const i=Yp(t[n]);for(const r in i)e[r]=i[r]}return e}function Sue(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function W9(t){const e=t.getRenderTarget();return e===null?t.outputColorSpace:e.isXRRenderTarget===!0?e.texture.colorSpace:En.workingColorSpace}const wue={clone:Yp,merge:fa};var Mue=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,Eue=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;let gc=class extends Sm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Mue,this.fragmentShader=Eue,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={clipCullDistance:!1,multiDraw:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=Yp(e.uniforms),this.uniformsGroups=Sue(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}},q9=class extends gs{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new qi,this.projectionMatrix=new qi,this.projectionMatrixInverse=new qi,this.coordinateSystem=Go,this._reversedDepth=!1}get reversedDepth(){return this._reversedDepth}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}};const cu=new Ge,TF=new an,CF=new an;let Us=class extends q9{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=E3*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(y_*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return E3*2*Math.atan(Math.tan(y_*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}getViewBounds(e,n,i){cu.set(-1,-1,.5).applyMatrix4(this.projectionMatrixInverse),n.set(cu.x,cu.y).multiplyScalar(-e/cu.z),cu.set(1,1,.5).applyMatrix4(this.projectionMatrixInverse),i.set(cu.x,cu.y).multiplyScalar(-e/cu.z)}getViewSize(e,n){return this.getViewBounds(e,TF,CF),n.subVectors(CF,TF)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(y_*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}};const $h=-90,Vh=1;let Aue=class extends gs{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new Us($h,Vh,e,n);r.layers=this.layers,this.add(r);const a=new Us($h,Vh,e,n);a.layers=this.layers,this.add(a);const s=new Us($h,Vh,e,n);s.layers=this.layers,this.add(s);const o=new Us($h,Vh,e,n);o.layers=this.layers,this.add(o);const l=new Us($h,Vh,e,n);l.layers=this.layers,this.add(l);const c=new Us($h,Vh,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Go)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===Y_)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,u]=this.children,f=e.getRenderTarget(),g=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,u),e.setRenderTarget(f,g,m),e.xr.enabled=y,i.texture.needsPMREMUpdate=!0}},X9=class extends To{constructor(e=[],n=qp,i,r,a,s,o,l,c,u){super(e,n,i,r,a,s,o,l,c,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}},Tue=class extends Nf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];this.texture=new X9(r),this._setTextureOptions(n),this.texture.isRenderTargetTexture=!0}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new ak(5,5,5),a=new gc({name:"CubemapFromEquirect",uniforms:Yp(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:Fa,blending:oc});a.uniforms.tEquirect.value=n;const s=new nl(r,a),o=n.minFilter;return n.minFilter===tf&&(n.minFilter=$s),new Aue(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n=!0,i=!0,r=!0){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}},ax=class extends gs{constructor(){super(),this.isGroup=!0,this.type="Group"}};const Cue={type:"move"};let sT=class{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new ax,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new ax,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ge,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ge),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new ax,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ge,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ge),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const v=n.getJointPose(b,i),x=this._getHandJoint(c,b);v!==null&&(x.matrix.fromArray(v.transform.matrix),x.matrix.decompose(x.position,x.rotation,x.scale),x.matrixWorldNeedsUpdate=!0,x.jointRadius=v.radius),x.visible=v!==null}const u=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],g=u.position.distanceTo(f.position),m=.02,y=.005;c.inputState.pinching&&g>m+y?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&g<=m-y&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(Cue)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new ax;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}},Nue=class extends gs{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.backgroundRotation=new Zu,this.environmentIntensity=1,this.environmentRotation=new Zu,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,this.backgroundRotation.copy(e.backgroundRotation),this.environmentIntensity=e.environmentIntensity,this.environmentRotation.copy(e.environmentRotation),e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n.object.backgroundRotation=this.backgroundRotation.toArray(),this.environmentIntensity!==1&&(n.object.environmentIntensity=this.environmentIntensity),n.object.environmentRotation=this.environmentRotation.toArray(),n}},Rue=class extends To{constructor(e=null,n=1,i=1,r,a,s,o,l,c=fs,u=fs,f,g){super(null,s,o,l,c,u,r,a,f,g),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}};const oT=new Ge,Pue=new Ge,kue=new cn;let _u=class{constructor(e=new Ge(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=oT.subVectors(i,n).cross(Pue.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(oT),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||kue.getNormalMatrix(e),r=this.coplanarPoint(oT).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}};const Od=new rw,Due=new an(.5,.5),Yb=new Ge;let sk=class{constructor(e=new _u,n=new _u,i=new _u,r=new _u,a=new _u,s=new _u){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Go,i=!1){const r=this.planes,a=e.elements,s=a[0],o=a[1],l=a[2],c=a[3],u=a[4],f=a[5],g=a[6],m=a[7],y=a[8],b=a[9],v=a[10],x=a[11],M=a[12],w=a[13],A=a[14],T=a[15];if(r[0].setComponents(c-s,m-u,x-y,T-M).normalize(),r[1].setComponents(c+s,m+u,x+y,T+M).normalize(),r[2].setComponents(c+o,m+f,x+b,T+w).normalize(),r[3].setComponents(c-o,m-f,x-b,T-w).normalize(),i)r[4].setComponents(l,g,v,A).normalize(),r[5].setComponents(c-l,m-g,x-v,T-A).normalize();else if(r[4].setComponents(c-l,m-g,x-v,T-A).normalize(),n===Go)r[5].setComponents(c+l,m+g,x+v,T+A).normalize();else if(n===Y_)r[5].setComponents(l,g,v,A).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),Od.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),Od.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(Od)}intersectsSprite(e){Od.center.set(0,0,0);const n=Due.distanceTo(e.center);return Od.radius=.7071067811865476+n,Od.applyMatrix4(e.matrixWorld),this.intersectsSphere(Od)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Yb.x=r.normal.x>0?e.max.x:e.min.x,Yb.y=r.normal.y>0?e.max.y:e.min.y,Yb.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Yb)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}},K9=class extends Sm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new bn(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}};const Q_=new Ge,J_=new Ge,NF=new qi,Fg=new ik,Zb=new rw,lT=new Ge,RF=new Ge;let Oue=class extends gs{constructor(e=new dl,n=new K9){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.morphTargetDictionary=void 0,this.morphTargetInfluences=void 0,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)Q_.fromBufferAttribute(n,r-1),J_.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=Q_.distanceTo(J_);e.setAttribute("lineDistance",new wo(i,1))}else Wt("Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Zb.copy(i.boundingSphere),Zb.applyMatrix4(r),Zb.radius+=a,e.ray.intersectsSphere(Zb)===!1)return;NF.copy(r).invert(),Fg.copy(e.ray).applyMatrix4(NF);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=this.isLineSegments?2:1,u=i.index,g=i.attributes.position;if(u!==null){const m=Math.max(0,s.start),y=Math.min(u.count,s.start+s.count);for(let b=m,v=y-1;b<v;b+=c){const x=u.getX(b),M=u.getX(b+1),w=Qb(this,e,Fg,l,x,M,b);w&&n.push(w)}if(this.isLineLoop){const b=u.getX(y-1),v=u.getX(m),x=Qb(this,e,Fg,l,b,v,y-1);x&&n.push(x)}}else{const m=Math.max(0,s.start),y=Math.min(g.count,s.start+s.count);for(let b=m,v=y-1;b<v;b+=c){const x=Qb(this,e,Fg,l,b,b+1,b);x&&n.push(x)}if(this.isLineLoop){const b=Qb(this,e,Fg,l,y-1,m,y-1);b&&n.push(b)}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}};function Qb(t,e,n,i,r,a,s){const o=t.geometry.attributes.position;if(Q_.fromBufferAttribute(o,r),J_.fromBufferAttribute(o,a),n.distanceSqToSegment(Q_,J_,lT,RF)>i)return;lT.applyMatrix4(t.matrixWorld);const c=e.ray.origin.distanceTo(lT);if(!(c<e.near||c>e.far))return{distance:c,point:RF.clone().applyMatrix4(t.matrixWorld),index:s,face:null,faceIndex:null,barycoord:null,object:t}}const PF=new Ge,kF=new Ge;let Lue=class extends Oue{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)PF.fromBufferAttribute(n,r),kF.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+PF.distanceTo(kF);e.setAttribute("lineDistance",new wo(i,1))}else Wt("LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}},Y9=class extends To{constructor(e,n,i=Tf,r,a,s,o=fs,l=fs,c,u=Kx,f=1){if(u!==Kx&&u!==Yx)throw new Error("DepthTexture format must be either THREE.DepthFormat or THREE.DepthStencilFormat");const g={width:e,height:n,depth:f};super(g,r,a,s,o,l,u,i,c),this.isDepthTexture=!0,this.flipY=!1,this.generateMipmaps=!1,this.compareFunction=null}copy(e){return super.copy(e),this.source=new nk(Object.assign({},e.image)),this.compareFunction=e.compareFunction,this}toJSON(e){const n=super.toJSON(e);return this.compareFunction!==null&&(n.compareFunction=this.compareFunction),n}};class Z9 extends To{constructor(e=null){super(),this.sourceTexture=e,this.isExternalTexture=!0}copy(e){return super.copy(e),this.sourceTexture=e.sourceTexture,this}}let ok=class Q9 extends dl{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,u=l+1,f=e/o,g=n/l,m=[],y=[],b=[],v=[];for(let x=0;x<u;x++){const M=x*g-s;for(let w=0;w<c;w++){const A=w*f-a;y.push(A,-M,0),b.push(0,0,1),v.push(w/o),v.push(1-x/l)}}for(let x=0;x<l;x++)for(let M=0;M<o;M++){const w=M+c*x,A=M+c*(x+1),T=M+1+c*(x+1),R=M+1+c*x;m.push(w,A,R),m.push(A,T,R)}this.setIndex(m),this.setAttribute("position",new wo(y,3)),this.setAttribute("normal",new wo(b,3)),this.setAttribute("uv",new wo(v,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new Q9(e.width,e.height,e.widthSegments,e.heightSegments)}};class Iue extends Sm{constructor(e){super(),this.isMeshPhongMaterial=!0,this.type="MeshPhongMaterial",this.color=new bn(16777215),this.specular=new bn(1118481),this.shininess=30,this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new bn(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=P9,this.normalScale=new an(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.envMapRotation=new Zu,this.combine=XP,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.specular.copy(e.specular),this.shininess=e.shininess,this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.envMapRotation.copy(e.envMapRotation),this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}let jue=class extends Sm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Gce,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}},Uue=class extends Sm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}},J9=class extends gs{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new bn(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),this.target!==void 0&&(n.object.target=this.target.uuid),n}};const cT=new qi,DF=new Ge,OF=new Ge;let Fue=class{constructor(e){this.camera=e,this.intensity=1,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new an(512,512),this.mapType=tl,this.map=null,this.mapPass=null,this.matrix=new qi,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new sk,this._frameExtents=new an(1,1),this._viewportCount=1,this._viewports=[new $i(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;DF.setFromMatrixPosition(e.matrixWorld),n.position.copy(DF),OF.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(OF),n.updateMatrixWorld(),cT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(cT,n.coordinateSystem,n.reversedDepth),n.reversedDepth?i.set(.5,0,0,.5,0,.5,0,.5,0,0,1,0,0,0,0,1):i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(cT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.intensity=e.intensity,this.bias=e.bias,this.radius=e.radius,this.autoUpdate=e.autoUpdate,this.needsUpdate=e.needsUpdate,this.normalBias=e.normalBias,this.blurSamples=e.blurSamples,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.intensity!==1&&(e.intensity=this.intensity),this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}},eW=class extends q9{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,u=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=u*this.view.offsetY,l=o-u*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem,this.reversedDepth),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}};class zue extends Fue{constructor(){super(new eW(-5,5,5,-5,.5,500)),this.isDirectionalLightShadow=!0}}class LF extends J9{constructor(e,n){super(e,n),this.isDirectionalLight=!0,this.type="DirectionalLight",this.position.copy(gs.DEFAULT_UP),this.updateMatrix(),this.target=new gs,this.shadow=new zue}dispose(){this.shadow.dispose()}copy(e){return super.copy(e),this.target=e.target.clone(),this.shadow=e.shadow.clone(),this}}let Bue=class extends J9{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}},Hue=class extends Us{constructor(e=[]){super(),this.isArrayCamera=!0,this.isMultiViewCamera=!1,this.cameras=e}},IF=class{constructor(e=1,n=0,i=0){this.radius=e,this.phi=n,this.theta=i}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=pn(this.phi,1e-6,Math.PI-1e-6),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(pn(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}};class $ue extends Lue{constructor(e=10,n=10,i=4473924,r=8947848){i=new bn(i),r=new bn(r);const a=n/2,s=e/n,o=e/2,l=[],c=[];for(let g=0,m=0,y=-o;g<=n;g++,y+=s){l.push(-o,0,y,o,0,y),l.push(y,0,-o,y,0,o);const b=g===a?i:r;b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3,b.toArray(c,m),m+=3}const u=new dl;u.setAttribute("position",new wo(l,3)),u.setAttribute("color",new wo(c,3));const f=new K9({vertexColors:!0,toneMapped:!1});super(u,f),this.type="GridHelper"}dispose(){this.geometry.dispose(),this.material.dispose()}}class Vue extends qf{constructor(e,n=null){super(),this.object=e,this.domElement=n,this.enabled=!0,this.state=-1,this.keys={},this.mouseButtons={LEFT:null,MIDDLE:null,RIGHT:null},this.touches={ONE:null,TWO:null}}connect(e){if(e===void 0){Wt("Controls: connect() now requires an element.");return}this.domElement!==null&&this.disconnect(),this.domElement=e}disconnect(){}dispose(){}update(){}}function jF(t,e,n,i){const r=Gue(i);switch(n){case C9:return t*e;case R9:return t*e/r.components*r.byteLength;case QP:return t*e/r.components*r.byteLength;case JP:return t*e*2/r.components*r.byteLength;case ek:return t*e*2/r.components*r.byteLength;case N9:return t*e*3/r.components*r.byteLength;case yo:return t*e*4/r.components*r.byteLength;case tk:return t*e*4/r.components*r.byteLength;case g_:case x_:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case v_:case b_:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case QN:case e3:return Math.max(t,16)*Math.max(e,8)/4;case ZN:case JN:return Math.max(t,8)*Math.max(e,8)/2;case t3:case n3:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*8;case i3:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case r3:return Math.floor((t+3)/4)*Math.floor((e+3)/4)*16;case a3:return Math.floor((t+4)/5)*Math.floor((e+3)/4)*16;case s3:return Math.floor((t+4)/5)*Math.floor((e+4)/5)*16;case o3:return Math.floor((t+5)/6)*Math.floor((e+4)/5)*16;case l3:return Math.floor((t+5)/6)*Math.floor((e+5)/6)*16;case c3:return Math.floor((t+7)/8)*Math.floor((e+4)/5)*16;case u3:return Math.floor((t+7)/8)*Math.floor((e+5)/6)*16;case d3:return Math.floor((t+7)/8)*Math.floor((e+7)/8)*16;case f3:return Math.floor((t+9)/10)*Math.floor((e+4)/5)*16;case h3:return Math.floor((t+9)/10)*Math.floor((e+5)/6)*16;case p3:return Math.floor((t+9)/10)*Math.floor((e+7)/8)*16;case m3:return Math.floor((t+9)/10)*Math.floor((e+9)/10)*16;case g3:return Math.floor((t+11)/12)*Math.floor((e+9)/10)*16;case x3:return Math.floor((t+11)/12)*Math.floor((e+11)/12)*16;case v3:case b3:case y3:return Math.ceil(t/4)*Math.ceil(e/4)*16;case _3:case S3:return Math.ceil(t/4)*Math.ceil(e/4)*8;case w3:case M3:return Math.ceil(t/4)*Math.ceil(e/4)*16}throw new Error(`Unable to determine texture byte length for ${n} format.`)}function Gue(t){switch(t){case tl:case M9:return{byteLength:1,components:1};case qx:case E9:case _m:return{byteLength:2,components:1};case YP:case ZP:return{byteLength:2,components:4};case Tf:case KP:case tc:return{byteLength:4,components:1};case A9:case T9:return{byteLength:4,components:3}}throw new Error(`Unknown texture type ${t}.`)}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:qP}}));typeof window<"u"&&(window.__THREE__?Wt("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=qP);function tW(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Wue(t){const e=new WeakMap;function n(o,l){const c=o.array,u=o.usage,f=c.byteLength,g=t.createBuffer();t.bindBuffer(l,g),t.bufferData(l,c,u),o.onUploadCallback();let 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b=f[m];t.bufferSubData(c,b.start*u.BYTES_PER_ELEMENT,u,b.start,b.count)}l.clearUpdateRanges()}l.onUploadCallback()}function r(o){return o.isInterleavedBufferAttribute&&(o=o.data),e.get(o)}function a(o){o.isInterleavedBufferAttribute&&(o=o.data);const l=e.get(o);l&&(t.deleteBuffer(l.buffer),e.delete(o))}function s(o,l){if(o.isInterleavedBufferAttribute&&(o=o.data),o.isGLBufferAttribute){const u=e.get(o);(!u||u.version<o.version)&&e.set(o,{buffer:o.buffer,type:o.type,bytesPerElement:o.elementSize,version:o.version});return}const c=e.get(o);if(c===void 0)e.set(o,n(o,l));else if(c.version<o.version){if(c.size!==o.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");i(c.buffer,o,l),c.version=o.version}}return{get:r,remove:a,update:s}}var que=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,Xue=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,Kue=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,Yue=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,Zue=`#ifdef USE_ALPHATEST
- #ifdef ALPHA_TO_COVERAGE
- diffuseColor.a = smoothstep( alphaTest, alphaTest + fwidth( diffuseColor.a ), diffuseColor.a );
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- if ( diffuseColor.a < alphaTest ) discard;
- #endif
- #endif`,Que=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,Jue=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,ede=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,tde=`#ifdef USE_BATCHING
- #if ! defined( GL_ANGLE_multi_draw )
- #define gl_DrawID _gl_DrawID
- uniform int _gl_DrawID;
- #endif
- uniform highp sampler2D batchingTexture;
- uniform highp usampler2D batchingIdTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- float getIndirectIndex( const in int i ) {
- int size = textureSize( batchingIdTexture, 0 ).x;
- int x = i % size;
- int y = i / size;
- return float( texelFetch( batchingIdTexture, ivec2( x, y ), 0 ).r );
- }
- #endif
- #ifdef USE_BATCHING_COLOR
- uniform sampler2D batchingColorTexture;
- vec3 getBatchingColor( const in float i ) {
- int size = textureSize( batchingColorTexture, 0 ).x;
- int j = int( i );
- int x = j % size;
- int y = j / size;
- return texelFetch( batchingColorTexture, ivec2( x, y ), 0 ).rgb;
- }
- #endif`,nde=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( getIndirectIndex( gl_DrawID ) );
- #endif`,ide=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,rde=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,ade=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,sde=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,ode=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,lde=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #ifdef ALPHA_TO_COVERAGE
- float distanceToPlane, distanceGradient;
- float clipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- clipOpacity *= smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- if ( clipOpacity == 0.0 ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- float unionClipOpacity = 1.0;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- distanceToPlane = - dot( vClipPosition, plane.xyz ) + plane.w;
- distanceGradient = fwidth( distanceToPlane ) / 2.0;
- unionClipOpacity *= 1.0 - smoothstep( - distanceGradient, distanceGradient, distanceToPlane );
- }
- #pragma unroll_loop_end
- clipOpacity *= 1.0 - unionClipOpacity;
- #endif
- diffuseColor.a *= clipOpacity;
- if ( diffuseColor.a == 0.0 ) discard;
- #else
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif
- #endif`,cde=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,ude=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,dde=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,fde=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,hde=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,pde=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- varying vec3 vColor;
- #endif`,mde=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR ) || defined( USE_BATCHING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif
- #ifdef USE_BATCHING_COLOR
- vec3 batchingColor = getBatchingColor( getIndirectIndex( gl_DrawID ) );
- vColor.xyz *= batchingColor.xyz;
- #endif`,gde=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,xde=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,vde=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,bde=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,yde=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,_de=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- #ifdef DECODE_VIDEO_TEXTURE_EMISSIVE
- emissiveColor = sRGBTransferEOTF( emissiveColor );
- #endif
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,Sde=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,wde="gl_FragColor = linearToOutputTexel( gl_FragColor );",Mde=`vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferEOTF( in vec4 value ) {
- return vec4( mix( pow( value.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), value.rgb * 0.0773993808, vec3( lessThanEqual( value.rgb, vec3( 0.04045 ) ) ) ), value.a );
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }`,Ede=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, envMapRotation * vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,Ade=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- uniform mat3 envMapRotation;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
- #endif`,Tde=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,Cde=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,Nde=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,Rde=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,Pde=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,kde=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,Dde=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,Ode=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,Lde=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,Ide=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,jde=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,Ude=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,Fde=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, pow4( roughness ) ) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, envMapRotation * reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,zde=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,Bde=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,Hde=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,$de=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,Vde=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_DISPERSION
- material.dispersion = dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,Gde=`uniform sampler2D dfgLUT;
- struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- float dispersion;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transpose( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 uv = vec2( roughness, dotNV );
- return texture2D( dfgLUT, uv ).rg;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- vec3 BRDF_GGX_Multiscatter( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 singleScatter = BRDF_GGX( lightDir, viewDir, normal, material );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- vec2 dfgV = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNV * dotNV), 0.0, dotNV), material.roughness );
- vec2 dfgL = DFGApprox( vec3(0.0, 0.0, 1.0), vec3(sqrt(1.0 - dotNL * dotNL), 0.0, dotNL), material.roughness );
- vec3 FssEss_V = material.specularColor * dfgV.x + material.specularF90 * dfgV.y;
- vec3 FssEss_L = material.specularColor * dfgL.x + material.specularF90 * dfgL.y;
- float Ess_V = dfgV.x + dfgV.y;
- float Ess_L = dfgL.x + dfgL.y;
- float Ems_V = 1.0 - Ess_V;
- float Ems_L = 1.0 - Ess_L;
- vec3 Favg = material.specularColor + ( 1.0 - material.specularColor ) * 0.047619;
- vec3 Fms = FssEss_V * FssEss_L * Favg / ( 1.0 - Ems_V * Ems_L * Favg * Favg + EPSILON );
- float compensationFactor = Ems_V * Ems_L;
- vec3 multiScatter = Fms * compensationFactor;
- return singleScatter + multiScatter;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX_Multiscatter( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,Wde=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowIntensity, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowIntensity, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowIntensity, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,qde=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,Xde=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,Kde=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- gl_FragDepth = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,Yde=`#if defined( USE_LOGARITHMIC_DEPTH_BUFFER )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Zde=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,Qde=`#ifdef USE_LOGARITHMIC_DEPTH_BUFFER
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #endif`,Jde=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = sRGBTransferEOTF( sampledDiffuseColor );
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,efe=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,tfe=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,nfe=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,ife=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,rfe=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,afe=`#ifdef USE_INSTANCING_MORPH
- float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- float morphTargetBaseInfluence = texelFetch( morphTexture, ivec2( 0, gl_InstanceID ), 0 ).r;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- morphTargetInfluences[i] = texelFetch( morphTexture, ivec2( i + 1, gl_InstanceID ), 0 ).r;
- }
- #endif`,sfe=`#if defined( USE_MORPHCOLORS )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,ofe=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,lfe=`#ifdef USE_MORPHTARGETS
- #ifndef USE_INSTANCING_MORPH
- uniform float morphTargetBaseInfluence;
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- #endif
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #endif`,cfe=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #endif`,ufe=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,dfe=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,ffe=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,hfe=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,pfe=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,mfe=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,gfe=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,xfe=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,vfe=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,bfe=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,yfe=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,_fe=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;const float ShiftRight8 = 1. / 256.;
- const float Inv255 = 1. / 255.;
- const vec4 PackFactors = vec4( 1.0, 256.0, 256.0 * 256.0, 256.0 * 256.0 * 256.0 );
- const vec2 UnpackFactors2 = vec2( UnpackDownscale, 1.0 / PackFactors.g );
- const vec3 UnpackFactors3 = vec3( UnpackDownscale / PackFactors.rg, 1.0 / PackFactors.b );
- const vec4 UnpackFactors4 = vec4( UnpackDownscale / PackFactors.rgb, 1.0 / PackFactors.a );
- vec4 packDepthToRGBA( const in float v ) {
- if( v <= 0.0 )
- return vec4( 0., 0., 0., 0. );
- if( v >= 1.0 )
- return vec4( 1., 1., 1., 1. );
- float vuf;
- float af = modf( v * PackFactors.a, vuf );
- float bf = modf( vuf * ShiftRight8, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec4( vuf * Inv255, gf * PackUpscale, bf * PackUpscale, af );
- }
- vec3 packDepthToRGB( const in float v ) {
- if( v <= 0.0 )
- return vec3( 0., 0., 0. );
- if( v >= 1.0 )
- return vec3( 1., 1., 1. );
- float vuf;
- float bf = modf( v * PackFactors.b, vuf );
- float gf = modf( vuf * ShiftRight8, vuf );
- return vec3( vuf * Inv255, gf * PackUpscale, bf );
- }
- vec2 packDepthToRG( const in float v ) {
- if( v <= 0.0 )
- return vec2( 0., 0. );
- if( v >= 1.0 )
- return vec2( 1., 1. );
- float vuf;
- float gf = modf( v * 256., vuf );
- return vec2( vuf * Inv255, gf );
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors4 );
- }
- float unpackRGBToDepth( const in vec3 v ) {
- return dot( v, UnpackFactors3 );
- }
- float unpackRGToDepth( const in vec2 v ) {
- return v.r * UnpackFactors2.r + v.g * UnpackFactors2.g;
- }
- vec4 pack2HalfToRGBA( const in vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( const in vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,Sfe=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,wfe=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,Mfe=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,Efe=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,Afe=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,Tfe=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,Cfe=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- float depth = unpackRGBAToDepth( texture2D( depths, uv ) );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- return step( depth, compare );
- #else
- return step( compare, depth );
- #endif
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow( sampler2D shadow, vec2 uv, float compare ) {
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float hard_shadow = step( distribution.x, compare );
- #else
- float hard_shadow = step( compare, distribution.x );
- #endif
- if ( hard_shadow != 1.0 ) {
- float distance = compare - distribution.x;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowIntensity, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- float shadow = 1.0;
- vec3 lightToPosition = shadowCoord.xyz;
-
- float lightToPositionLength = length( lightToPosition );
- if ( lightToPositionLength - shadowCameraFar <= 0.0 && lightToPositionLength - shadowCameraNear >= 0.0 ) {
- float dp = ( lightToPositionLength - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- shadow = (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- shadow = texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- return mix( 1.0, shadow, shadowIntensity );
- }
- #endif`,Nfe=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowIntensity;
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,Rfe=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,Pfe=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowIntensity, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowIntensity, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowIntensity, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,kfe=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,Dfe=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,Ofe=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,Lfe=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,Ife=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,jfe=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,Ufe=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,Ffe=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 CineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- const mat3 LINEAR_REC2020_TO_LINEAR_SRGB = mat3(
- vec3( 1.6605, - 0.1246, - 0.0182 ),
- vec3( - 0.5876, 1.1329, - 0.1006 ),
- vec3( - 0.0728, - 0.0083, 1.1187 )
- );
- const mat3 LINEAR_SRGB_TO_LINEAR_REC2020 = mat3(
- vec3( 0.6274, 0.0691, 0.0164 ),
- vec3( 0.3293, 0.9195, 0.0880 ),
- vec3( 0.0433, 0.0113, 0.8956 )
- );
- vec3 agxDefaultContrastApprox( vec3 x ) {
- vec3 x2 = x * x;
- vec3 x4 = x2 * x2;
- return + 15.5 * x4 * x2
- - 40.14 * x4 * x
- + 31.96 * x4
- - 6.868 * x2 * x
- + 0.4298 * x2
- + 0.1191 * x
- - 0.00232;
- }
- vec3 AgXToneMapping( vec3 color ) {
- const mat3 AgXInsetMatrix = mat3(
- vec3( 0.856627153315983, 0.137318972929847, 0.11189821299995 ),
- vec3( 0.0951212405381588, 0.761241990602591, 0.0767994186031903 ),
- vec3( 0.0482516061458583, 0.101439036467562, 0.811302368396859 )
- );
- const mat3 AgXOutsetMatrix = mat3(
- vec3( 1.1271005818144368, - 0.1413297634984383, - 0.14132976349843826 ),
- vec3( - 0.11060664309660323, 1.157823702216272, - 0.11060664309660294 ),
- vec3( - 0.016493938717834573, - 0.016493938717834257, 1.2519364065950405 )
- );
- const float AgxMinEv = - 12.47393; const float AgxMaxEv = 4.026069;
- color *= toneMappingExposure;
- color = LINEAR_SRGB_TO_LINEAR_REC2020 * color;
- color = AgXInsetMatrix * color;
- color = max( color, 1e-10 ); color = log2( color );
- color = ( color - AgxMinEv ) / ( AgxMaxEv - AgxMinEv );
- color = clamp( color, 0.0, 1.0 );
- color = agxDefaultContrastApprox( color );
- color = AgXOutsetMatrix * color;
- color = pow( max( vec3( 0.0 ), color ), vec3( 2.2 ) );
- color = LINEAR_REC2020_TO_LINEAR_SRGB * color;
- color = clamp( color, 0.0, 1.0 );
- return color;
- }
- vec3 NeutralToneMapping( vec3 color ) {
- const float StartCompression = 0.8 - 0.04;
- const float Desaturation = 0.15;
- color *= toneMappingExposure;
- float x = min( color.r, min( color.g, color.b ) );
- float offset = x < 0.08 ? x - 6.25 * x * x : 0.04;
- color -= offset;
- float peak = max( color.r, max( color.g, color.b ) );
- if ( peak < StartCompression ) return color;
- float d = 1. - StartCompression;
- float newPeak = 1. - d * d / ( peak + d - StartCompression );
- color *= newPeak / peak;
- float g = 1. - 1. / ( Desaturation * ( peak - newPeak ) + 1. );
- return mix( color, vec3( newPeak ), g );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,zfe=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.dispersion, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,Bfe=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float dispersion, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec4 transmittedLight;
- vec3 transmittance;
- #ifdef USE_DISPERSION
- float halfSpread = ( ior - 1.0 ) * 0.025 * dispersion;
- vec3 iors = vec3( ior - halfSpread, ior, ior + halfSpread );
- for ( int i = 0; i < 3; i ++ ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, iors[ i ], modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmissionSample = getTransmissionSample( refractionCoords, roughness, iors[ i ] );
- transmittedLight[ i ] = transmissionSample[ i ];
- transmittedLight.a += transmissionSample.a;
- transmittance[ i ] = diffuseColor[ i ] * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance )[ i ];
- }
- transmittedLight.a /= 3.0;
- #else
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- #endif
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,Hfe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,$fe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,Vfe=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,Gfe=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const Wfe=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,qfe=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Xfe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Kfe=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- uniform mat3 backgroundRotation;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, backgroundRotation * vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, backgroundRotation * vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Yfe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Zfe=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Qfe=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,Jfe=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- #ifdef USE_REVERSED_DEPTH_BUFFER
- float fragCoordZ = vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ];
- #else
- float fragCoordZ = 0.5 * vHighPrecisionZW[ 0 ] / vHighPrecisionZW[ 1 ] + 0.5;
- #endif
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #elif DEPTH_PACKING == 3202
- gl_FragColor = vec4( packDepthToRGB( fragCoordZ ), 1.0 );
- #elif DEPTH_PACKING == 3203
- gl_FragColor = vec4( packDepthToRG( fragCoordZ ), 0.0, 1.0 );
- #endif
- }`,ehe=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #include <morphinstance_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,the=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- vec4 diffuseColor = vec4( 1.0 );
- #include <clipping_planes_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,nhe=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,ihe=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,rhe=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,ahe=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,she=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,ohe=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,lhe=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,che=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,uhe=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,dhe=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,fhe=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,hhe=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( 0.0, 0.0, 0.0, opacity );
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), diffuseColor.a );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,phe=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,mhe=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,ghe=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,xhe=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_DISPERSION
- uniform float dispersion;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,vhe=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,bhe=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,yhe=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphinstance_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,_he=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,She=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphinstance_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,whe=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,Mhe=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix[ 3 ];
- vec2 scale = vec2( length( modelMatrix[ 0 ].xyz ), length( modelMatrix[ 1 ].xyz ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Ehe=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,nn={alphahash_fragment:que,alphahash_pars_fragment:Xue,alphamap_fragment:Kue,alphamap_pars_fragment:Yue,alphatest_fragment:Zue,alphatest_pars_fragment:Que,aomap_fragment:Jue,aomap_pars_fragment:ede,batching_pars_vertex:tde,batching_vertex:nde,begin_vertex:ide,beginnormal_vertex:rde,bsdfs:ade,iridescence_fragment:sde,bumpmap_pars_fragment:ode,clipping_planes_fragment:lde,clipping_planes_pars_fragment:cde,clipping_planes_pars_vertex:ude,clipping_planes_vertex:dde,color_fragment:fde,color_pars_fragment:hde,color_pars_vertex:pde,color_vertex:mde,common:gde,cube_uv_reflection_fragment:xde,defaultnormal_vertex:vde,displacementmap_pars_vertex:bde,displacementmap_vertex:yde,emissivemap_fragment:_de,emissivemap_pars_fragment:Sde,colorspace_fragment:wde,colorspace_pars_fragment:Mde,envmap_fragment:Ede,envmap_common_pars_fragment:Ade,envmap_pars_fragment:Tde,envmap_pars_vertex:Cde,envmap_physical_pars_fragment:Fde,envmap_vertex:Nde,fog_vertex:Rde,fog_pars_vertex:Pde,fog_fragment:kde,fog_pars_fragment:Dde,gradientmap_pars_fragment:Ode,lightmap_pars_fragment:Lde,lights_lambert_fragment:Ide,lights_lambert_pars_fragment:jde,lights_pars_begin:Ude,lights_toon_fragment:zde,lights_toon_pars_fragment:Bde,lights_phong_fragment:Hde,lights_phong_pars_fragment:$de,lights_physical_fragment:Vde,lights_physical_pars_fragment:Gde,lights_fragment_begin:Wde,lights_fragment_maps:qde,lights_fragment_end:Xde,logdepthbuf_fragment:Kde,logdepthbuf_pars_fragment:Yde,logdepthbuf_pars_vertex:Zde,logdepthbuf_vertex:Qde,map_fragment:Jde,map_pars_fragment:efe,map_particle_fragment:tfe,map_particle_pars_fragment:nfe,metalnessmap_fragment:ife,metalnessmap_pars_fragment:rfe,morphinstance_vertex:afe,morphcolor_vertex:sfe,morphnormal_vertex:ofe,morphtarget_pars_vertex:lfe,morphtarget_vertex:cfe,normal_fragment_begin:ufe,normal_fragment_maps:dfe,normal_pars_fragment:ffe,normal_pars_vertex:hfe,normal_vertex:pfe,normalmap_pars_fragment:mfe,clearcoat_normal_fragment_begin:gfe,clearcoat_normal_fragment_maps:xfe,clearcoat_pars_fragment:vfe,iridescence_pars_fragment:bfe,opaque_fragment:yfe,packing:_fe,premultiplied_alpha_fragment:Sfe,project_vertex:wfe,dithering_fragment:Mfe,dithering_pars_fragment:Efe,roughnessmap_fragment:Afe,roughnessmap_pars_fragment:Tfe,shadowmap_pars_fragment:Cfe,shadowmap_pars_vertex:Nfe,shadowmap_vertex:Rfe,shadowmask_pars_fragment:Pfe,skinbase_vertex:kfe,skinning_pars_vertex:Dfe,skinning_vertex:Ofe,skinnormal_vertex:Lfe,specularmap_fragment:Ife,specularmap_pars_fragment:jfe,tonemapping_fragment:Ufe,tonemapping_pars_fragment:Ffe,transmission_fragment:zfe,transmission_pars_fragment:Bfe,uv_pars_fragment:Hfe,uv_pars_vertex:$fe,uv_vertex:Vfe,worldpos_vertex:Gfe,background_vert:Wfe,background_frag:qfe,backgroundCube_vert:Xfe,backgroundCube_frag:Kfe,cube_vert:Yfe,cube_frag:Zfe,depth_vert:Qfe,depth_frag:Jfe,distanceRGBA_vert:ehe,distanceRGBA_frag:the,equirect_vert:nhe,equirect_frag:ihe,linedashed_vert:rhe,linedashed_frag:ahe,meshbasic_vert:she,meshbasic_frag:ohe,meshlambert_vert:lhe,meshlambert_frag:che,meshmatcap_vert:uhe,meshmatcap_frag:dhe,meshnormal_vert:fhe,meshnormal_frag:hhe,meshphong_vert:phe,meshphong_frag:mhe,meshphysical_vert:ghe,meshphysical_frag:xhe,meshtoon_vert:vhe,meshtoon_frag:bhe,points_vert:yhe,points_frag:_he,shadow_vert:She,shadow_frag:whe,sprite_vert:Mhe,sprite_frag:Ehe},wt={common:{diffuse:{value:new bn(16777215)},opacity:{value:1},map:{value:null},mapTransform:{value:new cn},alphaMap:{value:null},alphaMapTransform:{value:new cn},alphaTest:{value:0}},specularmap:{specularMap:{value:null},specularMapTransform:{value:new cn}},envmap:{envMap:{value:null},envMapRotation:{value:new cn},flipEnvMap:{value:-1},reflectivity:{value:1},ior:{value:1.5},refractionRatio:{value:.98},dfgLUT:{value:null}},aomap:{aoMap:{value:null},aoMapIntensity:{value:1},aoMapTransform:{value:new cn}},lightmap:{lightMap:{value:null},lightMapIntensity:{value:1},lightMapTransform:{value:new cn}},bumpmap:{bumpMap:{value:null},bumpMapTransform:{value:new cn},bumpScale:{value:1}},normalmap:{normalMap:{value:null},normalMapTransform:{value:new cn},normalScale:{value:new an(1,1)}},displacementmap:{displacementMap:{value:null},displacementMapTransform:{value:new cn},displacementScale:{value:1},displacementBias:{value:0}},emissivemap:{emissiveMap:{value:null},emissiveMapTransform:{value:new 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bn(0)},specular:{value:new bn(1118481)},shininess:{value:30}}]),vertexShader:nn.meshphong_vert,fragmentShader:nn.meshphong_frag},standard:{uniforms:fa([wt.common,wt.envmap,wt.aomap,wt.lightmap,wt.emissivemap,wt.bumpmap,wt.normalmap,wt.displacementmap,wt.roughnessmap,wt.metalnessmap,wt.fog,wt.lights,{emissive:{value:new bn(0)},roughness:{value:1},metalness:{value:0},envMapIntensity:{value:1}}]),vertexShader:nn.meshphysical_vert,fragmentShader:nn.meshphysical_frag},toon:{uniforms:fa([wt.common,wt.aomap,wt.lightmap,wt.emissivemap,wt.bumpmap,wt.normalmap,wt.displacementmap,wt.gradientmap,wt.fog,wt.lights,{emissive:{value:new 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e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:$s,minFilter:$s,generateMipmaps:!1,type:_m,format:yo,colorSpace:Kp,depthBuffer:!1},r=BF(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=BF(e,n,i);const{_lodMax:a}=this;({lodMeshes:this._lodMeshes,sizeLods:this._sizeLods,sigmas:this._sigmas}=Lhe(a)),this._blurMaterial=jhe(a,e,n),this._ggxMaterial=Ihe(a,e,n)}return r}_compileMaterial(e){const n=new nl(new dl,e);this._renderer.compile(n,zg)}_sceneToCubeUV(e,n,i,r,a){const l=new Us(90,1,n,i),c=[1,-1,1,1,1,1],u=[1,1,1,-1,-1,-1],f=this._renderer,g=f.autoClear,m=f.toneMapping;f.getClearColor(FF),f.toneMapping=zu,f.autoClear=!1,f.state.buffers.depth.getReversed()&&(f.setRenderTarget(r),f.clearDepth(),f.setRenderTarget(null)),this._backgroundBox===null&&(this._backgroundBox=new nl(new ak,new rk({name:"PMREM.Background",side:Fa,depthWrite:!1,depthTest:!1})));const b=this._backgroundBox,v=b.material;let x=!1;const M=e.background;M?M.isColor&&(v.color.copy(M),e.background=null,x=!0):(v.color.copy(FF),x=!0);for(let w=0;w<6;w++){const A=w%3;A===0?(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x+u[w],a.y,a.z)):A===1?(l.up.set(0,0,c[w]),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y+u[w],a.z)):(l.up.set(0,c[w],0),l.position.set(a.x,a.y,a.z),l.lookAt(a.x,a.y,a.z+u[w]));const T=this._cubeSize;Gh(r,A*T,w>2?T:0,T,T),f.setRenderTarget(r),x&&f.render(b,l),f.render(e,l)}f.toneMapping=m,f.autoClear=g,e.background=M}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===qp||e.mapping===Xp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=$F()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=HF());const a=r?this._cubemapMaterial:this._equirectMaterial,s=this._lodMeshes[0];s.material=a;const o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;Gh(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,zg)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;const r=this._lodMeshes.length;for(let a=1;a<r;a++)this._applyGGXFilter(e,a-1,a);n.autoClear=i}_applyGGXFilter(e,n,i){const r=this._renderer,a=this._pingPongRenderTarget,s=this._ggxMaterial,o=this._lodMeshes[i];o.material=s;const l=s.uniforms,c=i/(this._lodMeshes.length-1),u=n/(this._lodMeshes.length-1),f=Math.sqrt(c*c-u*u),g=.05+c*.95,m=f*g,{_lodMax:y}=this,b=this._sizeLods[i],v=3*b*(i>y-Du?i-y+Du:0),x=4*(this._cubeSize-b);l.envMap.value=e.texture,l.roughness.value=m,l.mipInt.value=y-n,Gh(a,v,x,3*b,2*b),r.setRenderTarget(a),r.render(o,zg),l.envMap.value=a.texture,l.roughness.value=0,l.mipInt.value=y-i,Gh(e,v,x,3*b,2*b),r.setRenderTarget(e),r.render(o,zg)}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&ki("blur direction must be either latitudinal or longitudinal!");const u=3,f=this._lodMeshes[r];f.material=c;const g=c.uniforms,m=this._sizeLods[i]-1,y=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Kd-1),b=a/y,v=isFinite(a)?1+Math.floor(u*b):Kd;v>Kd&&Wt(`sigmaRadians, ${a}, is too large and will clip, as it requested ${v} samples when the maximum is set to ${Kd}`);const x=[];let M=0;for(let N=0;N<Kd;++N){const j=N/b,C=Math.exp(-j*j/2);x.push(C),N===0?M+=C:N<v&&(M+=2*C)}for(let N=0;N<x.length;N++)x[N]=x[N]/M;g.envMap.value=e.texture,g.samples.value=v,g.weights.value=x,g.latitudinal.value=s==="latitudinal",o&&(g.poleAxis.value=o);const{_lodMax:w}=this;g.dTheta.value=y,g.mipInt.value=w-i;const A=this._sizeLods[r],T=3*A*(r>w-Du?r-w+Du:0),R=4*(this._cubeSize-A);Gh(n,T,R,3*A,2*A),l.setRenderTarget(n),l.render(f,zg)}};function Lhe(t){const e=[],n=[],i=[];let r=t;const a=t-Du+1+UF.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);e.push(o);let l=1/o;s>t-Du?l=UF[s-t+Du-1]:s===0&&(l=0),n.push(l);const c=1/(o-2),u=-c,f=1+c,g=[u,u,f,u,f,f,u,u,f,f,u,f],m=6,y=6,b=3,v=2,x=1,M=new Float32Array(b*y*m),w=new Float32Array(v*y*m),A=new Float32Array(x*y*m);for(let R=0;R<m;R++){const N=R%3*2/3-1,j=R>2?0:-1,C=[N,j,0,N+2/3,j,0,N+2/3,j+1,0,N,j,0,N+2/3,j+1,0,N,j+1,0];M.set(C,b*y*R),w.set(g,v*y*R);const k=[R,R,R,R,R,R];A.set(k,x*y*R)}const T=new dl;T.setAttribute("position",new Gs(M,b)),T.setAttribute("uv",new Gs(w,v)),T.setAttribute("faceIndex",new Gs(A,x)),i.push(new nl(T,null)),r>Du&&r--}return{lodMeshes:i,sizeLods:e,sigmas:n}}function BF(t,e,n){const i=new Nf(t,e,n);return i.texture.mapping=iw,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function Gh(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function Ihe(t,e,n){return new gc({name:"PMREMGGXConvolution",defines:{GGX_SAMPLES:Dhe,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},roughness:{value:0},mipInt:{value:0}},vertexShader:aw(),fragmentShader:`
- precision highp float;
- precision highp int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform float roughness;
- uniform float mipInt;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- #define PI 3.14159265359
- // Van der Corput radical inverse
- float radicalInverse_VdC(uint bits) {
- bits = (bits << 16u) | (bits >> 16u);
- bits = ((bits & 0x55555555u) << 1u) | ((bits & 0xAAAAAAAAu) >> 1u);
- bits = ((bits & 0x33333333u) << 2u) | ((bits & 0xCCCCCCCCu) >> 2u);
- bits = ((bits & 0x0F0F0F0Fu) << 4u) | ((bits & 0xF0F0F0F0u) >> 4u);
- bits = ((bits & 0x00FF00FFu) << 8u) | ((bits & 0xFF00FF00u) >> 8u);
- return float(bits) * 2.3283064365386963e-10; // / 0x100000000
- }
- // Hammersley sequence
- vec2 hammersley(uint i, uint N) {
- return vec2(float(i) / float(N), radicalInverse_VdC(i));
- }
- // GGX VNDF importance sampling (Eric Heitz 2018)
- // "Sampling the GGX Distribution of Visible Normals"
- // https://jcgt.org/published/0007/04/01/
- vec3 importanceSampleGGX_VNDF(vec2 Xi, vec3 V, float roughness) {
- float alpha = roughness * roughness;
- // Section 3.2: Transform view direction to hemisphere configuration
- vec3 Vh = normalize(vec3(alpha * V.x, alpha * V.y, V.z));
- // Section 4.1: Orthonormal basis
- float lensq = Vh.x * Vh.x + Vh.y * Vh.y;
- vec3 T1 = lensq > 0.0 ? vec3(-Vh.y, Vh.x, 0.0) / sqrt(lensq) : vec3(1.0, 0.0, 0.0);
- vec3 T2 = cross(Vh, T1);
- // Section 4.2: Parameterization of projected area
- float r = sqrt(Xi.x);
- float phi = 2.0 * PI * Xi.y;
- float t1 = r * cos(phi);
- float t2 = r * sin(phi);
- float s = 0.5 * (1.0 + Vh.z);
- t2 = (1.0 - s) * sqrt(1.0 - t1 * t1) + s * t2;
- // Section 4.3: Reprojection onto hemisphere
- vec3 Nh = t1 * T1 + t2 * T2 + sqrt(max(0.0, 1.0 - t1 * t1 - t2 * t2)) * Vh;
- // Section 3.4: Transform back to ellipsoid configuration
- return normalize(vec3(alpha * Nh.x, alpha * Nh.y, max(0.0, Nh.z)));
- }
- void main() {
- vec3 N = normalize(vOutputDirection);
- vec3 V = N; // Assume view direction equals normal for pre-filtering
- vec3 prefilteredColor = vec3(0.0);
- float totalWeight = 0.0;
- // For very low roughness, just sample the environment directly
- if (roughness < 0.001) {
- gl_FragColor = vec4(bilinearCubeUV(envMap, N, mipInt), 1.0);
- return;
- }
- // Tangent space basis for VNDF sampling
- vec3 up = abs(N.z) < 0.999 ? vec3(0.0, 0.0, 1.0) : vec3(1.0, 0.0, 0.0);
- vec3 tangent = normalize(cross(up, N));
- vec3 bitangent = cross(N, tangent);
- for(uint i = 0u; i < uint(GGX_SAMPLES); i++) {
- vec2 Xi = hammersley(i, uint(GGX_SAMPLES));
- // For PMREM, V = N, so in tangent space V is always (0, 0, 1)
- vec3 H_tangent = importanceSampleGGX_VNDF(Xi, vec3(0.0, 0.0, 1.0), roughness);
- // Transform H back to world space
- vec3 H = normalize(tangent * H_tangent.x + bitangent * H_tangent.y + N * H_tangent.z);
- vec3 L = normalize(2.0 * dot(V, H) * H - V);
- float NdotL = max(dot(N, L), 0.0);
- if(NdotL > 0.0) {
- // Sample environment at fixed mip level
- // VNDF importance sampling handles the distribution filtering
- vec3 sampleColor = bilinearCubeUV(envMap, L, mipInt);
- // Weight by NdotL for the split-sum approximation
- // VNDF PDF naturally accounts for the visible microfacet distribution
- prefilteredColor += sampleColor * NdotL;
- totalWeight += NdotL;
- }
- }
- if (totalWeight > 0.0) {
- prefilteredColor = prefilteredColor / totalWeight;
- }
- gl_FragColor = vec4(prefilteredColor, 1.0);
- }
- `,blending:oc,depthTest:!1,depthWrite:!1})}function jhe(t,e,n){const i=new Float32Array(Kd),r=new Ge(0,1,0);return new gc({name:"SphericalGaussianBlur",defines:{n:Kd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:aw(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:oc,depthTest:!1,depthWrite:!1})}function HF(){return new gc({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:aw(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:oc,depthTest:!1,depthWrite:!1})}function $F(){return new gc({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:aw(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:oc,depthTest:!1,depthWrite:!1})}function aw(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function Uhe(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===qN||l===XN,u=l===qp||l===Xp;if(c||u){let f=e.get(o);const g=f!==void 0?f.texture.pmremVersion:0;if(o.isRenderTargetTexture&&o.pmremVersion!==g)return n===null&&(n=new zF(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),f.texture;if(f!==void 0)return f.texture;{const m=o.image;return c&&m&&m.height>0||u&&m&&r(m)?(n===null&&(n=new zF(t)),f=c?n.fromEquirectangular(o):n.fromCubemap(o),f.texture.pmremVersion=o.pmremVersion,e.set(o,f),o.addEventListener("dispose",a),f.texture):null}}}return o}function r(o){let l=0;const c=6;for(let u=0;u<c;u++)o[u]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function Fhe(t){const e={};function n(i){if(e[i]!==void 0)return e[i];const r=t.getExtension(i);return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(){n("EXT_color_buffer_float"),n("WEBGL_clip_cull_distance"),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture"),n("WEBGL_render_shared_exponent")},get:function(i){const r=n(i);return r===null&&Zx("WebGLRenderer: "+i+" extension not supported."),r}}}function zhe(t,e,n,i){const r={},a=new WeakMap;function s(f){const g=f.target;g.index!==null&&e.remove(g.index);for(const y in g.attributes)e.remove(g.attributes[y]);g.removeEventListener("dispose",s),delete r[g.id];const m=a.get(g);m&&(e.remove(m),a.delete(g)),i.releaseStatesOfGeometry(g),g.isInstancedBufferGeometry===!0&&delete g._maxInstanceCount,n.memory.geometries--}function o(f,g){return r[g.id]===!0||(g.addEventListener("dispose",s),r[g.id]=!0,n.memory.geometries++),g}function l(f){const g=f.attributes;for(const m in g)e.update(g[m],t.ARRAY_BUFFER)}function c(f){const g=[],m=f.index,y=f.attributes.position;let b=0;if(m!==null){const M=m.array;b=m.version;for(let w=0,A=M.length;w<A;w+=3){const T=M[w+0],R=M[w+1],N=M[w+2];g.push(T,R,R,N,N,T)}}else if(y!==void 0){const M=y.array;b=y.version;for(let w=0,A=M.length/3-1;w<A;w+=3){const T=w+0,R=w+1,N=w+2;g.push(T,R,R,N,N,T)}}else return;const v=new(D9(g)?$9:H9)(g,1);v.version=b;const x=a.get(f);x&&e.remove(x),a.set(f,v)}function u(f){const g=a.get(f);if(g){const m=f.index;m!==null&&g.version<m.version&&c(f)}else c(f);return a.get(f)}return{get:o,update:l,getWireframeAttribute:u}}function Bhe(t,e,n){let i;function r(g){i=g}let a,s;function o(g){a=g.type,s=g.bytesPerElement}function l(g,m){t.drawElements(i,m,a,g*s),n.update(m,i,1)}function c(g,m,y){y!==0&&(t.drawElementsInstanced(i,m,a,g*s,y),n.update(m,i,y))}function u(g,m,y){if(y===0)return;e.get("WEBGL_multi_draw").multiDrawElementsWEBGL(i,m,0,a,g,0,y);let v=0;for(let x=0;x<y;x++)v+=m[x];n.update(v,i,1)}function f(g,m,y,b){if(y===0)return;const v=e.get("WEBGL_multi_draw");if(v===null)for(let x=0;x<g.length;x++)c(g[x]/s,m[x],b[x]);else{v.multiDrawElementsInstancedWEBGL(i,m,0,a,g,0,b,0,y);let x=0;for(let M=0;M<y;M++)x+=m[M]*b[M];n.update(x,i,1)}}this.setMode=r,this.setIndex=o,this.render=l,this.renderInstances=c,this.renderMultiDraw=u,this.renderMultiDrawInstances=f}function Hhe(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case t.LINES:n.lines+=o*(a/2);break;case t.LINE_STRIP:n.lines+=o*(a-1);break;case t.LINE_LOOP:n.lines+=o*a;break;case t.POINTS:n.points+=o*a;break;default:ki("WebGLInfo: Unknown draw mode:",s);break}}function r(){n.calls=0,n.triangles=0,n.points=0,n.lines=0}return{memory:e,render:n,programs:null,autoReset:!0,reset:r,update:i}}function $he(t,e,n){const i=new WeakMap,r=new $i;function a(s,o,l){const 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- `)):(v=[iz(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,y,n.extensionClipCullDistance?"#define USE_CLIP_DISTANCE":"",n.batching?"#define USE_BATCHING":"",n.batchingColor?"#define USE_BATCHING_COLOR":"",n.instancing?"#define USE_INSTANCING":"",n.instancingColor?"#define USE_INSTANCING_COLOR":"",n.instancingMorph?"#define USE_INSTANCING_MORPH":"",n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.map?"#define USE_MAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+u:"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.displacementMap?"#define USE_DISPLACEMENTMAP":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.mapUv?"#define MAP_UV "+n.mapUv:"",n.alphaMapUv?"#define ALPHAMAP_UV "+n.alphaMapUv:"",n.lightMapUv?"#define LIGHTMAP_UV 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SHEEN_ROUGHNESSMAP_UV "+n.sheenRoughnessMapUv:"",n.specularMapUv?"#define SPECULARMAP_UV "+n.specularMapUv:"",n.specularColorMapUv?"#define SPECULAR_COLORMAP_UV "+n.specularColorMapUv:"",n.specularIntensityMapUv?"#define SPECULAR_INTENSITYMAP_UV "+n.specularIntensityMapUv:"",n.transmissionMapUv?"#define TRANSMISSIONMAP_UV "+n.transmissionMapUv:"",n.thicknessMapUv?"#define THICKNESSMAP_UV "+n.thicknessMapUv:"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.flatShading?"#define FLAT_SHADED":"",n.skinning?"#define USE_SKINNING":"",n.morphTargets?"#define USE_MORPHTARGETS":"",n.morphNormals&&n.flatShading===!1?"#define USE_MORPHNORMALS":"",n.morphColors?"#define USE_MORPHCOLORS":"",n.morphTargetsCount>0?"#define MORPHTARGETS_TEXTURE_STRIDE 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USE_UV1"," attribute vec2 uv1;","#endif","#ifdef USE_UV2"," attribute vec2 uv2;","#endif","#ifdef USE_UV3"," attribute vec2 uv3;","#endif","#ifdef USE_TANGENT"," attribute vec4 tangent;","#endif","#if defined( USE_COLOR_ALPHA )"," attribute vec4 color;","#elif defined( USE_COLOR )"," attribute vec3 color;","#endif","#ifdef USE_SKINNING"," attribute vec4 skinIndex;"," attribute vec4 skinWeight;","#endif",`
- `].filter(sx).join(`
- `),x=[iz(n),"#define SHADER_TYPE "+n.shaderType,"#define SHADER_NAME "+n.shaderName,y,n.useFog&&n.fog?"#define USE_FOG":"",n.useFog&&n.fogExp2?"#define FOG_EXP2":"",n.alphaToCoverage?"#define ALPHA_TO_COVERAGE":"",n.map?"#define USE_MAP":"",n.matcap?"#define USE_MATCAP":"",n.envMap?"#define USE_ENVMAP":"",n.envMap?"#define "+c:"",n.envMap?"#define "+u:"",n.envMap?"#define "+f:"",g?"#define CUBEUV_TEXEL_WIDTH "+g.texelWidth:"",g?"#define CUBEUV_TEXEL_HEIGHT "+g.texelHeight:"",g?"#define CUBEUV_MAX_MIP "+g.maxMip+".0":"",n.lightMap?"#define USE_LIGHTMAP":"",n.aoMap?"#define USE_AOMAP":"",n.bumpMap?"#define USE_BUMPMAP":"",n.normalMap?"#define USE_NORMALMAP":"",n.normalMapObjectSpace?"#define USE_NORMALMAP_OBJECTSPACE":"",n.normalMapTangentSpace?"#define USE_NORMALMAP_TANGENTSPACE":"",n.emissiveMap?"#define USE_EMISSIVEMAP":"",n.anisotropy?"#define USE_ANISOTROPY":"",n.anisotropyMap?"#define USE_ANISOTROPYMAP":"",n.clearcoat?"#define USE_CLEARCOAT":"",n.clearcoatMap?"#define USE_CLEARCOATMAP":"",n.clearcoatRoughnessMap?"#define USE_CLEARCOAT_ROUGHNESSMAP":"",n.clearcoatNormalMap?"#define USE_CLEARCOAT_NORMALMAP":"",n.dispersion?"#define USE_DISPERSION":"",n.iridescence?"#define USE_IRIDESCENCE":"",n.iridescenceMap?"#define USE_IRIDESCENCEMAP":"",n.iridescenceThicknessMap?"#define USE_IRIDESCENCE_THICKNESSMAP":"",n.specularMap?"#define USE_SPECULARMAP":"",n.specularColorMap?"#define USE_SPECULAR_COLORMAP":"",n.specularIntensityMap?"#define USE_SPECULAR_INTENSITYMAP":"",n.roughnessMap?"#define USE_ROUGHNESSMAP":"",n.metalnessMap?"#define USE_METALNESSMAP":"",n.alphaMap?"#define USE_ALPHAMAP":"",n.alphaTest?"#define USE_ALPHATEST":"",n.alphaHash?"#define USE_ALPHAHASH":"",n.sheen?"#define USE_SHEEN":"",n.sheenColorMap?"#define USE_SHEEN_COLORMAP":"",n.sheenRoughnessMap?"#define USE_SHEEN_ROUGHNESSMAP":"",n.transmission?"#define USE_TRANSMISSION":"",n.transmissionMap?"#define USE_TRANSMISSIONMAP":"",n.thicknessMap?"#define USE_THICKNESSMAP":"",n.vertexTangents&&n.flatShading===!1?"#define USE_TANGENT":"",n.vertexColors||n.instancingColor||n.batchingColor?"#define USE_COLOR":"",n.vertexAlphas?"#define USE_COLOR_ALPHA":"",n.vertexUv1s?"#define USE_UV1":"",n.vertexUv2s?"#define USE_UV2":"",n.vertexUv3s?"#define USE_UV3":"",n.pointsUvs?"#define USE_POINTS_UV":"",n.gradientMap?"#define USE_GRADIENTMAP":"",n.flatShading?"#define FLAT_SHADED":"",n.doubleSided?"#define DOUBLE_SIDED":"",n.flipSided?"#define FLIP_SIDED":"",n.shadowMapEnabled?"#define USE_SHADOWMAP":"",n.shadowMapEnabled?"#define "+l:"",n.premultipliedAlpha?"#define PREMULTIPLIED_ALPHA":"",n.numLightProbes>0?"#define USE_LIGHT_PROBES":"",n.decodeVideoTexture?"#define DECODE_VIDEO_TEXTURE":"",n.decodeVideoTextureEmissive?"#define DECODE_VIDEO_TEXTURE_EMISSIVE":"",n.logarithmicDepthBuffer?"#define USE_LOGARITHMIC_DEPTH_BUFFER":"",n.reversedDepthBuffer?"#define USE_REVERSED_DEPTH_BUFFER":"","uniform mat4 viewMatrix;","uniform vec3 cameraPosition;","uniform bool isOrthographic;",n.toneMapping!==zu?"#define TONE_MAPPING":"",n.toneMapping!==zu?nn.tonemapping_pars_fragment:"",n.toneMapping!==zu?zpe("toneMapping",n.toneMapping):"",n.dithering?"#define DITHERING":"",n.opaque?"#define OPAQUE":"",nn.colorspace_pars_fragment,Fpe("linearToOutputTexel",n.outputColorSpace),Bpe(),n.useDepthPacking?"#define DEPTH_PACKING "+n.depthPacking:"",`
- `].filter(sx).join(`
- `)),s=T3(s),s=ez(s,n),s=tz(s,n),o=T3(o),o=ez(o,n),o=tz(o,n),s=nz(s),o=nz(o),n.isRawShaderMaterial!==!0&&(M=`#version 300 es
- `,v=[m,"#define attribute in","#define varying out","#define texture2D texture"].join(`
- `)+`
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- `)+`
- `+x);const w=M+v+s,A=M+x+o,T=ZF(r,r.VERTEX_SHADER,w),R=ZF(r,r.FRAGMENT_SHADER,A);r.attachShader(b,T),r.attachShader(b,R),n.index0AttributeName!==void 0?r.bindAttribLocation(b,0,n.index0AttributeName):n.morphTargets===!0&&r.bindAttribLocation(b,0,"position"),r.linkProgram(b);function N(F){if(t.debug.checkShaderErrors){const I=r.getProgramInfoLog(b)||"",G=r.getShaderInfoLog(T)||"",L=r.getShaderInfoLog(R)||"",B=I.trim(),$=G.trim(),V=L.trim();let Y=!0,Z=!0;if(r.getProgramParameter(b,r.LINK_STATUS)===!1)if(Y=!1,typeof t.debug.onShaderError=="function")t.debug.onShaderError(r,b,T,R);else{const se=JF(r,T,"vertex"),H=JF(r,R,"fragment");ki("THREE.WebGLProgram: Shader Error "+r.getError()+" - VALIDATE_STATUS "+r.getProgramParameter(b,r.VALIDATE_STATUS)+`
- Material Name: `+F.name+`
- Material Type: `+F.type+`
- Program Info Log: `+B+`
- `+se+`
- `+H)}else B!==""?Wt("WebGLProgram: Program Info Log:",B):($===""||V==="")&&(Z=!1);Z&&(F.diagnostics={runnable:Y,programLog:B,vertexShader:{log:$,prefix:v},fragmentShader:{log:V,prefix:x}})}r.deleteShader(T),r.deleteShader(R),j=new w_(r,b),C=Vpe(r,b)}let j;this.getUniforms=function(){return j===void 0&&N(this),j};let C;this.getAttributes=function(){return C===void 0&&N(this),C};let k=n.rendererExtensionParallelShaderCompile===!1;return this.isReady=function(){return k===!1&&(k=r.getProgramParameter(b,Lpe)),k},this.destroy=function(){i.releaseStatesOfProgram(this),r.deleteProgram(b),this.program=void 0},this.type=n.shaderType,this.name=n.shaderName,this.id=Ipe++,this.cacheKey=e,this.usedTimes=1,this.program=b,this.vertexShader=T,this.fragmentShader=R,this}let nme=0,ime=class{constructor(){this.shaderCache=new Map,this.materialCache=new Map}update(e){const n=e.vertexShader,i=e.fragmentShader,r=this._getShaderStage(n),a=this._getShaderStage(i),s=this._getShaderCacheForMaterial(e);return s.has(r)===!1&&(s.add(r),r.usedTimes++),s.has(a)===!1&&(s.add(a),a.usedTimes++),this}remove(e){const n=this.materialCache.get(e);for(const i of n)i.usedTimes--,i.usedTimes===0&&this.shaderCache.delete(i.code);return this.materialCache.delete(e),this}getVertexShaderID(e){return this._getShaderStage(e.vertexShader).id}getFragmentShaderID(e){return this._getShaderStage(e.fragmentShader).id}dispose(){this.shaderCache.clear(),this.materialCache.clear()}_getShaderCacheForMaterial(e){const n=this.materialCache;let i=n.get(e);return i===void 0&&(i=new Set,n.set(e,i)),i}_getShaderStage(e){const n=this.shaderCache;let i=n.get(e);return i===void 0&&(i=new rme(e),n.set(e,i)),i}},rme=class{constructor(e){this.id=nme++,this.code=e,this.usedTimes=0}};function ame(t,e,n,i,r,a,s){const o=new z9,l=new ime,c=new Set,u=[],f=r.logarithmicDepthBuffer,g=r.vertexTextures;let m=r.precision;const y={MeshDepthMaterial:"depth",MeshDistanceMaterial:"distanceRGBA",MeshNormalMaterial:"normal",MeshBasicMaterial:"basic",MeshLambertMaterial:"lambert",MeshPhongMaterial:"phong",MeshToonMaterial:"toon",MeshStandardMaterial:"physical",MeshPhysicalMaterial:"physical",MeshMatcapMaterial:"matcap",LineBasicMaterial:"basic",LineDashedMaterial:"dashed",PointsMaterial:"points",ShadowMaterial:"shadow",SpriteMaterial:"sprite"};function b(C){return c.add(C),C===0?"uv":`uv${C}`}function v(C,k,F,I,G){const L=I.fog,B=G.geometry,$=C.isMeshStandardMaterial?I.environment:null,V=(C.isMeshStandardMaterial?n:e).get(C.envMap||$),Y=V&&V.mapping===iw?V.image.height:null,Z=y[C.type];C.precision!==null&&(m=r.getMaxPrecision(C.precision),m!==C.precision&&Wt("WebGLProgram.getParameters:",C.precision,"not supported, using",m,"instead."));const se=B.morphAttributes.position||B.morphAttributes.normal||B.morphAttributes.color,H=se!==void 0?se.length:0;let X=0;B.morphAttributes.position!==void 0&&(X=1),B.morphAttributes.normal!==void 0&&(X=2),B.morphAttributes.color!==void 0&&(X=3);let ae,ce,ve,te;if(Z){const Rt=Bo[Z];ae=Rt.vertexShader,ce=Rt.fragmentShader}else ae=C.vertexShader,ce=C.fragmentShader,l.update(C),ve=l.getVertexShaderID(C),te=l.getFragmentShaderID(C);const be=t.getRenderTarget(),Pe=t.state.buffers.depth.getReversed(),he=G.isInstancedMesh===!0,ge=G.isBatchedMesh===!0,De=!!C.map,oe=!!C.matcap,ct=!!V,z=!!C.aoMap,q=!!C.lightMap,re=!!C.bumpMap,Q=!!C.normalMap,ee=!!C.displacementMap,le=!!C.emissiveMap,ke=!!C.metalnessMap,Ne=!!C.roughnessMap,ne=C.anisotropy>0,U=C.clearcoat>0,O=C.dispersion>0,K=C.iridescence>0,de=C.sheen>0,xe=C.transmission>0,fe=ne&&!!C.anisotropyMap,Xe=U&&!!C.clearcoatMap,Ie=U&&!!C.clearcoatNormalMap,We=U&&!!C.clearcoatRoughnessMap,st=K&&!!C.iridescenceMap,je=K&&!!C.iridescenceThicknessMap,Re=de&&!!C.sheenColorMap,pt=de&&!!C.sheenRoughnessMap,it=!!C.specularMap,nt=!!C.specularColorMap,dt=!!C.specularIntensityMap,pe=xe&&!!C.transmissionMap,rt=xe&&!!C.thicknessMap,me=!!C.gradientMap,Le=!!C.alphaMap,Me=C.alphaTest>0,ye=!!C.alphaHash,He=!!C.extensions;let ut=zu;C.toneMapped&&(be===null||be.isXRRenderTarget===!0)&&(ut=t.toneMapping);const _t={shaderID:Z,shaderType:C.type,shaderName:C.name,vertexShader:ae,fragmentShader:ce,defines:C.defines,customVertexShaderID:ve,customFragmentShaderID:te,isRawShaderMaterial:C.isRawShaderMaterial===!0,glslVersion:C.glslVersion,precision:m,batching:ge,batchingColor:ge&&G._colorsTexture!==null,instancing:he,instancingColor:he&&G.instanceColor!==null,instancingMorph:he&&G.morphTexture!==null,supportsVertexTextures:g,outputColorSpace:be===null?t.outputColorSpace:be.isXRRenderTarget===!0?be.texture.colorSpace:Kp,alphaToCoverage:!!C.alphaToCoverage,map:De,matcap:oe,envMap:ct,envMapMode:ct&&V.mapping,envMapCubeUVHeight:Y,aoMap:z,lightMap:q,bumpMap:re,normalMap:Q,displacementMap:g&&ee,emissiveMap:le,normalMapObjectSpace:Q&&C.normalMapType===qce,normalMapTangentSpace:Q&&C.normalMapType===P9,metalnessMap:ke,roughnessMap:Ne,anisotropy:ne,anisotropyMap:fe,clearcoat:U,clearcoatMap:Xe,clearcoatNormalMap:Ie,clearcoatRoughnessMap:We,dispersion:O,iridescence:K,iridescenceMap:st,iridescenceThicknessMap:je,sheen:de,sheenColorMap:Re,sheenRoughnessMap:pt,specularMap:it,specularColorMap:nt,specularIntensityMap:dt,transmission:xe,transmissionMap:pe,thicknessMap:rt,gradientMap:me,opaque:C.transparent===!1&&C.blending===Pp&&C.alphaToCoverage===!1,alphaMap:Le,alphaTest:Me,alphaHash:ye,combine:C.combine,mapUv:De&&b(C.map.channel),aoMapUv:z&&b(C.aoMap.channel),lightMapUv:q&&b(C.lightMap.channel),bumpMapUv:re&&b(C.bumpMap.channel),normalMapUv:Q&&b(C.normalMap.channel),displacementMapUv:ee&&b(C.displacementMap.channel),emissiveMapUv:le&&b(C.emissiveMap.channel),metalnessMapUv:ke&&b(C.metalnessMap.channel),roughnessMapUv:Ne&&b(C.roughnessMap.channel),anisotropyMapUv:fe&&b(C.anisotropyMap.channel),clearcoatMapUv:Xe&&b(C.clearcoatMap.channel),clearcoatNormalMapUv:Ie&&b(C.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:We&&b(C.clearcoatRoughnessMap.channel),iridescenceMapUv:st&&b(C.iridescenceMap.channel),iridescenceThicknessMapUv:je&&b(C.iridescenceThicknessMap.channel),sheenColorMapUv:Re&&b(C.sheenColorMap.channel),sheenRoughnessMapUv:pt&&b(C.sheenRoughnessMap.channel),specularMapUv:it&&b(C.specularMap.channel),specularColorMapUv:nt&&b(C.specularColorMap.channel),specularIntensityMapUv:dt&&b(C.specularIntensityMap.channel),transmissionMapUv:pe&&b(C.transmissionMap.channel),thicknessMapUv:rt&&b(C.thicknessMap.channel),alphaMapUv:Le&&b(C.alphaMap.channel),vertexTangents:!!B.attributes.tangent&&(Q||ne),vertexColors:C.vertexColors,vertexAlphas:C.vertexColors===!0&&!!B.attributes.color&&B.attributes.color.itemSize===4,pointsUvs:G.isPoints===!0&&!!B.attributes.uv&&(De||Le),fog:!!L,useFog:C.fog===!0,fogExp2:!!L&&L.isFogExp2,flatShading:C.flatShading===!0&&C.wireframe===!1,sizeAttenuation:C.sizeAttenuation===!0,logarithmicDepthBuffer:f,reversedDepthBuffer:Pe,skinning:G.isSkinnedMesh===!0,morphTargets:B.morphAttributes.position!==void 0,morphNormals:B.morphAttributes.normal!==void 0,morphColors:B.morphAttributes.color!==void 0,morphTargetsCount:H,morphTextureStride:X,numDirLights:k.directional.length,numPointLights:k.point.length,numSpotLights:k.spot.length,numSpotLightMaps:k.spotLightMap.length,numRectAreaLights:k.rectArea.length,numHemiLights:k.hemi.length,numDirLightShadows:k.directionalShadowMap.length,numPointLightShadows:k.pointShadowMap.length,numSpotLightShadows:k.spotShadowMap.length,numSpotLightShadowsWithMaps:k.numSpotLightShadowsWithMaps,numLightProbes:k.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:C.dithering,shadowMapEnabled:t.shadowMap.enabled&&F.length>0,shadowMapType:t.shadowMap.type,toneMapping:ut,decodeVideoTexture:De&&C.map.isVideoTexture===!0&&En.getTransfer(C.map.colorSpace)===Bn,decodeVideoTextureEmissive:le&&C.emissiveMap.isVideoTexture===!0&&En.getTransfer(C.emissiveMap.colorSpace)===Bn,premultipliedAlpha:C.premultipliedAlpha,doubleSided:C.side===Ho,flipSided:C.side===Fa,useDepthPacking:C.depthPacking>=0,depthPacking:C.depthPacking||0,index0AttributeName:C.index0AttributeName,extensionClipCullDistance:He&&C.extensions.clipCullDistance===!0&&i.has("WEBGL_clip_cull_distance"),extensionMultiDraw:(He&&C.extensions.multiDraw===!0||ge)&&i.has("WEBGL_multi_draw"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:C.customProgramCacheKey()};return _t.vertexUv1s=c.has(1),_t.vertexUv2s=c.has(2),_t.vertexUv3s=c.has(3),c.clear(),_t}function x(C){const k=[];if(C.shaderID?k.push(C.shaderID):(k.push(C.customVertexShaderID),k.push(C.customFragmentShaderID)),C.defines!==void 0)for(const F in C.defines)k.push(F),k.push(C.defines[F]);return C.isRawShaderMaterial===!1&&(M(k,C),w(k,C),k.push(t.outputColorSpace)),k.push(C.customProgramCacheKey),k.join()}function M(C,k){C.push(k.precision),C.push(k.outputColorSpace),C.push(k.envMapMode),C.push(k.envMapCubeUVHeight),C.push(k.mapUv),C.push(k.alphaMapUv),C.push(k.lightMapUv),C.push(k.aoMapUv),C.push(k.bumpMapUv),C.push(k.normalMapUv),C.push(k.displacementMapUv),C.push(k.emissiveMapUv),C.push(k.metalnessMapUv),C.push(k.roughnessMapUv),C.push(k.anisotropyMapUv),C.push(k.clearcoatMapUv),C.push(k.clearcoatNormalMapUv),C.push(k.clearcoatRoughnessMapUv),C.push(k.iridescenceMapUv),C.push(k.iridescenceThicknessMapUv),C.push(k.sheenColorMapUv),C.push(k.sheenRoughnessMapUv),C.push(k.specularMapUv),C.push(k.specularColorMapUv),C.push(k.specularIntensityMapUv),C.push(k.transmissionMapUv),C.push(k.thicknessMapUv),C.push(k.combine),C.push(k.fogExp2),C.push(k.sizeAttenuation),C.push(k.morphTargetsCount),C.push(k.morphAttributeCount),C.push(k.numDirLights),C.push(k.numPointLights),C.push(k.numSpotLights),C.push(k.numSpotLightMaps),C.push(k.numHemiLights),C.push(k.numRectAreaLights),C.push(k.numDirLightShadows),C.push(k.numPointLightShadows),C.push(k.numSpotLightShadows),C.push(k.numSpotLightShadowsWithMaps),C.push(k.numLightProbes),C.push(k.shadowMapType),C.push(k.toneMapping),C.push(k.numClippingPlanes),C.push(k.numClipIntersection),C.push(k.depthPacking)}function w(C,k){o.disableAll(),k.supportsVertexTextures&&o.enable(0),k.instancing&&o.enable(1),k.instancingColor&&o.enable(2),k.instancingMorph&&o.enable(3),k.matcap&&o.enable(4),k.envMap&&o.enable(5),k.normalMapObjectSpace&&o.enable(6),k.normalMapTangentSpace&&o.enable(7),k.clearcoat&&o.enable(8),k.iridescence&&o.enable(9),k.alphaTest&&o.enable(10),k.vertexColors&&o.enable(11),k.vertexAlphas&&o.enable(12),k.vertexUv1s&&o.enable(13),k.vertexUv2s&&o.enable(14),k.vertexUv3s&&o.enable(15),k.vertexTangents&&o.enable(16),k.anisotropy&&o.enable(17),k.alphaHash&&o.enable(18),k.batching&&o.enable(19),k.dispersion&&o.enable(20),k.batchingColor&&o.enable(21),k.gradientMap&&o.enable(22),C.push(o.mask),o.disableAll(),k.fog&&o.enable(0),k.useFog&&o.enable(1),k.flatShading&&o.enable(2),k.logarithmicDepthBuffer&&o.enable(3),k.reversedDepthBuffer&&o.enable(4),k.skinning&&o.enable(5),k.morphTargets&&o.enable(6),k.morphNormals&&o.enable(7),k.morphColors&&o.enable(8),k.premultipliedAlpha&&o.enable(9),k.shadowMapEnabled&&o.enable(10),k.doubleSided&&o.enable(11),k.flipSided&&o.enable(12),k.useDepthPacking&&o.enable(13),k.dithering&&o.enable(14),k.transmission&&o.enable(15),k.sheen&&o.enable(16),k.opaque&&o.enable(17),k.pointsUvs&&o.enable(18),k.decodeVideoTexture&&o.enable(19),k.decodeVideoTextureEmissive&&o.enable(20),k.alphaToCoverage&&o.enable(21),C.push(o.mask)}function A(C){const k=y[C.type];let F;if(k){const I=Bo[k];F=wue.clone(I.uniforms)}else F=C.uniforms;return F}function T(C,k){let F;for(let I=0,G=u.length;I<G;I++){const L=u[I];if(L.cacheKey===k){F=L,++F.usedTimes;break}}return F===void 0&&(F=new tme(t,k,C,a),u.push(F)),F}function R(C){if(--C.usedTimes===0){const k=u.indexOf(C);u[k]=u[u.length-1],u.pop(),C.destroy()}}function N(C){l.remove(C)}function j(){l.dispose()}return{getParameters:v,getProgramCacheKey:x,getUniforms:A,acquireProgram:T,releaseProgram:R,releaseShaderCache:N,programs:u,dispose:j}}function sme(){let t=new WeakMap;function e(s){return t.has(s)}function n(s){let o=t.get(s);return o===void 0&&(o={},t.set(s,o)),o}function i(s){t.delete(s)}function r(s,o,l){t.get(s)[o]=l}function a(){t=new WeakMap}return{has:e,get:n,remove:i,update:r,dispose:a}}function ome(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function rz(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function az(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,g,m,y,b,v){let x=t[e];return x===void 0?(x={id:f.id,object:f,geometry:g,material:m,groupOrder:y,renderOrder:f.renderOrder,z:b,group:v},t[e]=x):(x.id=f.id,x.object=f,x.geometry=g,x.material=m,x.groupOrder=y,x.renderOrder=f.renderOrder,x.z=b,x.group=v),e++,x}function o(f,g,m,y,b,v){const x=s(f,g,m,y,b,v);m.transmission>0?i.push(x):m.transparent===!0?r.push(x):n.push(x)}function l(f,g,m,y,b,v){const x=s(f,g,m,y,b,v);m.transmission>0?i.unshift(x):m.transparent===!0?r.unshift(x):n.unshift(x)}function c(f,g){n.length>1&&n.sort(f||ome),i.length>1&&i.sort(g||rz),r.length>1&&r.sort(g||rz)}function u(){for(let f=e,g=t.length;f<g;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:u,sort:c}}function lme(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new az,t.set(i,[s])):r>=a.length?(s=new az,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function cme(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ge,color:new bn};break;case"SpotLight":n={position:new Ge,direction:new Ge,color:new bn,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ge,color:new bn,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ge,skyColor:new bn,groundColor:new bn};break;case"RectAreaLight":n={color:new bn,position:new Ge,halfWidth:new Ge,halfHeight:new Ge};break}return t[e.id]=n,n}}}function ume(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new an};break;case"SpotLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new an};break;case"PointLight":n={shadowIntensity:1,shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new an,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let dme=0;function fme(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function hme(t){const e=new cme,n=ume(),i={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let c=0;c<9;c++)i.probe.push(new Ge);const r=new Ge,a=new qi,s=new qi;function o(c){let u=0,f=0,g=0;for(let C=0;C<9;C++)i.probe[C].set(0,0,0);let m=0,y=0,b=0,v=0,x=0,M=0,w=0,A=0,T=0,R=0,N=0;c.sort(fme);for(let C=0,k=c.length;C<k;C++){const F=c[C],I=F.color,G=F.intensity,L=F.distance,B=F.shadow&&F.shadow.map?F.shadow.map.texture:null;if(F.isAmbientLight)u+=I.r*G,f+=I.g*G,g+=I.b*G;else if(F.isLightProbe){for(let $=0;$<9;$++)i.probe[$].addScaledVector(F.sh.coefficients[$],G);N++}else if(F.isDirectionalLight){const $=e.get(F);if($.color.copy(F.color).multiplyScalar(F.intensity),F.castShadow){const V=F.shadow,Y=n.get(F);Y.shadowIntensity=V.intensity,Y.shadowBias=V.bias,Y.shadowNormalBias=V.normalBias,Y.shadowRadius=V.radius,Y.shadowMapSize=V.mapSize,i.directionalShadow[m]=Y,i.directionalShadowMap[m]=B,i.directionalShadowMatrix[m]=F.shadow.matrix,M++}i.directional[m]=$,m++}else if(F.isSpotLight){const $=e.get(F);$.position.setFromMatrixPosition(F.matrixWorld),$.color.copy(I).multiplyScalar(G),$.distance=L,$.coneCos=Math.cos(F.angle),$.penumbraCos=Math.cos(F.angle*(1-F.penumbra)),$.decay=F.decay,i.spot[b]=$;const V=F.shadow;if(F.map&&(i.spotLightMap[T]=F.map,T++,V.updateMatrices(F),F.castShadow&&R++),i.spotLightMatrix[b]=V.matrix,F.castShadow){const Y=n.get(F);Y.shadowIntensity=V.intensity,Y.shadowBias=V.bias,Y.shadowNormalBias=V.normalBias,Y.shadowRadius=V.radius,Y.shadowMapSize=V.mapSize,i.spotShadow[b]=Y,i.spotShadowMap[b]=B,A++}b++}else if(F.isRectAreaLight){const $=e.get(F);$.color.copy(I).multiplyScalar(G),$.halfWidth.set(F.width*.5,0,0),$.halfHeight.set(0,F.height*.5,0),i.rectArea[v]=$,v++}else if(F.isPointLight){const $=e.get(F);if($.color.copy(F.color).multiplyScalar(F.intensity),$.distance=F.distance,$.decay=F.decay,F.castShadow){const V=F.shadow,Y=n.get(F);Y.shadowIntensity=V.intensity,Y.shadowBias=V.bias,Y.shadowNormalBias=V.normalBias,Y.shadowRadius=V.radius,Y.shadowMapSize=V.mapSize,Y.shadowCameraNear=V.camera.near,Y.shadowCameraFar=V.camera.far,i.pointShadow[y]=Y,i.pointShadowMap[y]=B,i.pointShadowMatrix[y]=F.shadow.matrix,w++}i.point[y]=$,y++}else if(F.isHemisphereLight){const $=e.get(F);$.skyColor.copy(F.color).multiplyScalar(G),$.groundColor.copy(F.groundColor).multiplyScalar(G),i.hemi[x]=$,x++}}v>0&&(t.has("OES_texture_float_linear")===!0?(i.rectAreaLTC1=wt.LTC_FLOAT_1,i.rectAreaLTC2=wt.LTC_FLOAT_2):(i.rectAreaLTC1=wt.LTC_HALF_1,i.rectAreaLTC2=wt.LTC_HALF_2)),i.ambient[0]=u,i.ambient[1]=f,i.ambient[2]=g;const j=i.hash;(j.directionalLength!==m||j.pointLength!==y||j.spotLength!==b||j.rectAreaLength!==v||j.hemiLength!==x||j.numDirectionalShadows!==M||j.numPointShadows!==w||j.numSpotShadows!==A||j.numSpotMaps!==T||j.numLightProbes!==N)&&(i.directional.length=m,i.spot.length=b,i.rectArea.length=v,i.point.length=y,i.hemi.length=x,i.directionalShadow.length=M,i.directionalShadowMap.length=M,i.pointShadow.length=w,i.pointShadowMap.length=w,i.spotShadow.length=A,i.spotShadowMap.length=A,i.directionalShadowMatrix.length=M,i.pointShadowMatrix.length=w,i.spotLightMatrix.length=A+T-R,i.spotLightMap.length=T,i.numSpotLightShadowsWithMaps=R,i.numLightProbes=N,j.directionalLength=m,j.pointLength=y,j.spotLength=b,j.rectAreaLength=v,j.hemiLength=x,j.numDirectionalShadows=M,j.numPointShadows=w,j.numSpotShadows=A,j.numSpotMaps=T,j.numLightProbes=N,i.version=dme++)}function l(c,u){let f=0,g=0,m=0,y=0,b=0;const v=u.matrixWorldInverse;for(let x=0,M=c.length;x<M;x++){const w=c[x];if(w.isDirectionalLight){const A=i.directional[f];A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(v),f++}else if(w.isSpotLight){const A=i.spot[m];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(v),A.direction.setFromMatrixPosition(w.matrixWorld),r.setFromMatrixPosition(w.target.matrixWorld),A.direction.sub(r),A.direction.transformDirection(v),m++}else if(w.isRectAreaLight){const A=i.rectArea[y];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(v),s.identity(),a.copy(w.matrixWorld),a.premultiply(v),s.extractRotation(a),A.halfWidth.set(w.width*.5,0,0),A.halfHeight.set(0,w.height*.5,0),A.halfWidth.applyMatrix4(s),A.halfHeight.applyMatrix4(s),y++}else if(w.isPointLight){const A=i.point[g];A.position.setFromMatrixPosition(w.matrixWorld),A.position.applyMatrix4(v),g++}else if(w.isHemisphereLight){const A=i.hemi[b];A.direction.setFromMatrixPosition(w.matrixWorld),A.direction.transformDirection(v),b++}}}return{setup:o,setupView:l,state:i}}function sz(t){const e=new hme(t),n=[],i=[];function r(u){c.camera=u,n.length=0,i.length=0}function a(u){n.push(u)}function s(u){i.push(u)}function o(){e.setup(n)}function l(u){e.setupView(n,u)}const c={lightsArray:n,shadowsArray:i,camera:null,lights:e,transmissionRenderTarget:{}};return{init:r,state:c,setupLights:o,setupLightsView:l,pushLight:a,pushShadow:s}}function pme(t){let e=new WeakMap;function n(r,a=0){const s=e.get(r);let o;return s===void 0?(o=new sz(t),e.set(r,[o])):a>=s.length?(o=new sz(t),s.push(o)):o=s[a],o}function i(){e=new WeakMap}return{get:n,dispose:i}}const mme=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,gme=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function xme(t,e,n){let i=new sk;const r=new an,a=new an,s=new $i,o=new jue({depthPacking:Wce}),l=new Uue,c={},u=n.maxTextureSize,f={[Yu]:Fa,[Fa]:Yu,[Ho]:Ho},g=new gc({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new an},radius:{value:4}},vertexShader:mme,fragmentShader:gme}),m=g.clone();m.defines.HORIZONTAL_PASS=1;const y=new dl;y.setAttribute("position",new Gs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new nl(y,g),v=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=S9;let x=this.type;this.render=function(R,N,j){if(v.enabled===!1||v.autoUpdate===!1&&v.needsUpdate===!1||R.length===0)return;const C=t.getRenderTarget(),k=t.getActiveCubeFace(),F=t.getActiveMipmapLevel(),I=t.state;I.setBlending(oc),I.buffers.depth.getReversed()===!0?I.buffers.color.setClear(0,0,0,0):I.buffers.color.setClear(1,1,1,1),I.buffers.depth.setTest(!0),I.setScissorTest(!1);const G=x!==Vl&&this.type===Vl,L=x===Vl&&this.type!==Vl;for(let B=0,$=R.length;B<$;B++){const V=R[B],Y=V.shadow;if(Y===void 0){Wt("WebGLShadowMap:",V,"has no shadow.");continue}if(Y.autoUpdate===!1&&Y.needsUpdate===!1)continue;r.copy(Y.mapSize);const Z=Y.getFrameExtents();if(r.multiply(Z),a.copy(Y.mapSize),(r.x>u||r.y>u)&&(r.x>u&&(a.x=Math.floor(u/Z.x),r.x=a.x*Z.x,Y.mapSize.x=a.x),r.y>u&&(a.y=Math.floor(u/Z.y),r.y=a.y*Z.y,Y.mapSize.y=a.y)),Y.map===null||G===!0||L===!0){const H=this.type!==Vl?{minFilter:fs,magFilter:fs}:{};Y.map!==null&&Y.map.dispose(),Y.map=new Nf(r.x,r.y,H),Y.map.texture.name=V.name+".shadowMap",Y.camera.updateProjectionMatrix()}t.setRenderTarget(Y.map),t.clear();const se=Y.getViewportCount();for(let H=0;H<se;H++){const X=Y.getViewport(H);s.set(a.x*X.x,a.y*X.y,a.x*X.z,a.y*X.w),I.viewport(s),Y.updateMatrices(V,H),i=Y.getFrustum(),A(N,j,Y.camera,V,this.type)}Y.isPointLightShadow!==!0&&this.type===Vl&&M(Y,j),Y.needsUpdate=!1}x=this.type,v.needsUpdate=!1,t.setRenderTarget(C,k,F)};function M(R,N){const j=e.update(b);g.defines.VSM_SAMPLES!==R.blurSamples&&(g.defines.VSM_SAMPLES=R.blurSamples,m.defines.VSM_SAMPLES=R.blurSamples,g.needsUpdate=!0,m.needsUpdate=!0),R.mapPass===null&&(R.mapPass=new Nf(r.x,r.y)),g.uniforms.shadow_pass.value=R.map.texture,g.uniforms.resolution.value=R.mapSize,g.uniforms.radius.value=R.radius,t.setRenderTarget(R.mapPass),t.clear(),t.renderBufferDirect(N,null,j,g,b,null),m.uniforms.shadow_pass.value=R.mapPass.texture,m.uniforms.resolution.value=R.mapSize,m.uniforms.radius.value=R.radius,t.setRenderTarget(R.map),t.clear(),t.renderBufferDirect(N,null,j,m,b,null)}function w(R,N,j,C){let k=null;const F=j.isPointLight===!0?R.customDistanceMaterial:R.customDepthMaterial;if(F!==void 0)k=F;else if(k=j.isPointLight===!0?l:o,t.localClippingEnabled&&N.clipShadows===!0&&Array.isArray(N.clippingPlanes)&&N.clippingPlanes.length!==0||N.displacementMap&&N.displacementScale!==0||N.alphaMap&&N.alphaTest>0||N.map&&N.alphaTest>0||N.alphaToCoverage===!0){const 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fe=O;if(O===t.RED&&(K===t.FLOAT&&(fe=t.R32F),K===t.HALF_FLOAT&&(fe=t.R16F),K===t.UNSIGNED_BYTE&&(fe=t.R8)),O===t.RED_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.R8UI),K===t.UNSIGNED_SHORT&&(fe=t.R16UI),K===t.UNSIGNED_INT&&(fe=t.R32UI),K===t.BYTE&&(fe=t.R8I),K===t.SHORT&&(fe=t.R16I),K===t.INT&&(fe=t.R32I)),O===t.RG&&(K===t.FLOAT&&(fe=t.RG32F),K===t.HALF_FLOAT&&(fe=t.RG16F),K===t.UNSIGNED_BYTE&&(fe=t.RG8)),O===t.RG_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.RG8UI),K===t.UNSIGNED_SHORT&&(fe=t.RG16UI),K===t.UNSIGNED_INT&&(fe=t.RG32UI),K===t.BYTE&&(fe=t.RG8I),K===t.SHORT&&(fe=t.RG16I),K===t.INT&&(fe=t.RG32I)),O===t.RGB_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.RGB8UI),K===t.UNSIGNED_SHORT&&(fe=t.RGB16UI),K===t.UNSIGNED_INT&&(fe=t.RGB32UI),K===t.BYTE&&(fe=t.RGB8I),K===t.SHORT&&(fe=t.RGB16I),K===t.INT&&(fe=t.RGB32I)),O===t.RGBA_INTEGER&&(K===t.UNSIGNED_BYTE&&(fe=t.RGBA8UI),K===t.UNSIGNED_SHORT&&(fe=t.RGBA16UI),K===t.UNSIGNED_INT&&(fe=t.RGBA32UI),K===t.BYTE&&(fe=t.RGBA8I),K===t.SHORT&&(fe=t.RGBA16I),K===t.INT&&(fe=t.RGBA32I)),O===t.RGB&&(K===t.UNSIGNED_INT_5_9_9_9_REV&&(fe=t.RGB9_E5),K===t.UNSIGNED_INT_10F_11F_11F_REV&&(fe=t.R11F_G11F_B10F)),O===t.RGBA){const 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0&&(U.__webglInit=!0,O.addEventListener("dispose",R));const de=O.source;let xe=g.get(de);xe===void 0&&(xe={},g.set(de,xe));const fe=L(O);if(fe!==U.__cacheKey){xe[fe]===void 0&&(xe[fe]={texture:t.createTexture(),usedTimes:0},s.memory.textures++,K=!0),xe[fe].usedTimes++;const Xe=xe[U.__cacheKey];Xe!==void 0&&(xe[U.__cacheKey].usedTimes--,Xe.usedTimes===0&&C(O)),U.__cacheKey=fe,U.__webglTexture=xe[fe].texture}return K}function ce(U,O,K){return Math.floor(Math.floor(U/K)/O)}function ve(U,O,K,de){const fe=U.updateRanges;if(fe.length===0)n.texSubImage2D(t.TEXTURE_2D,0,0,0,O.width,O.height,K,de,O.data);else{fe.sort((je,Re)=>je.start-Re.start);let Xe=0;for(let je=1;je<fe.length;je++){const Re=fe[Xe],pt=fe[je],it=Re.start+Re.count,nt=ce(pt.start,O.width,4),dt=ce(Re.start,O.width,4);pt.start<=it+1&&nt===dt&&ce(pt.start+pt.count-1,O.width,4)===nt?Re.count=Math.max(Re.count,pt.start+pt.count-Re.start):(++Xe,fe[Xe]=pt)}fe.length=Xe+1;const 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Ie=En.getPrimaries(En.workingColorSpace),We=O.colorSpace===Nu?null:En.getPrimaries(O.colorSpace),st=O.colorSpace===Nu||Ie===We?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,O.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,O.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,O.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,st);let je=b(O.image,!1,r.maxTextureSize);je=Ne(O,je);const Re=a.convert(O.format,O.colorSpace),pt=a.convert(O.type);let it=w(O.internalFormat,Re,pt,O.colorSpace,O.isVideoTexture);X(de,O);let nt;const dt=O.mipmaps,pe=O.isVideoTexture!==!0,rt=Xe.__version===void 0||xe===!0,me=fe.dataReady,Le=T(O,je);if(O.isDepthTexture)it=A(O.format===Yx,O.type),rt&&(pe?n.texStorage2D(t.TEXTURE_2D,1,it,je.width,je.height):n.texImage2D(t.TEXTURE_2D,0,it,je.width,je.height,0,Re,pt,null));else if(O.isDataTexture)if(dt.length>0){pe&&rt&&n.texStorage2D(t.TEXTURE_2D,Le,it,dt[0].width,dt[0].height);for(let 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n.texImage2D(t.TEXTURE_2D,0,it,Re,pt,je);v(O)&&x(de),Xe.__version=fe.version,O.onUpdate&&O.onUpdate(O)}U.__version=O.version}function be(U,O,K){if(O.image.length!==6)return;const de=ae(U,O),xe=O.source;n.bindTexture(t.TEXTURE_CUBE_MAP,U.__webglTexture,t.TEXTURE0+K);const fe=i.get(xe);if(xe.version!==fe.__version||de===!0){n.activeTexture(t.TEXTURE0+K);const Xe=En.getPrimaries(En.workingColorSpace),Ie=O.colorSpace===Nu?null:En.getPrimaries(O.colorSpace),We=O.colorSpace===Nu||Xe===Ie?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,O.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,O.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,O.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,We);const st=O.isCompressedTexture||O.image[0].isCompressedTexture,je=O.image[0]&&O.image[0].isDataTexture,Re=[];for(let ye=0;ye<6;ye++)!st&&!je?Re[ye]=b(O.image[ye],!0,r.maxCubemapSize):Re[ye]=je?O.image[ye].image:O.image[ye],Re[ye]=Ne(O,Re[ye]);const pt=Re[0],it=a.convert(O.format,O.colorSpace),nt=a.convert(O.type),dt=w(O.internalFormat,it,nt,O.colorSpace),pe=O.isVideoTexture!==!0,rt=fe.__version===void 0||de===!0,me=xe.dataReady;let Le=T(O,pt);X(t.TEXTURE_CUBE_MAP,O);let Me;if(st){pe&&rt&&n.texStorage2D(t.TEXTURE_CUBE_MAP,Le,dt,pt.width,pt.height);for(let ye=0;ye<6;ye++){Me=Re[ye].mipmaps;for(let He=0;He<Me.length;He++){const ut=Me[He];O.format!==yo?it!==null?pe?me&&n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,0,0,ut.width,ut.height,it,ut.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,dt,ut.width,ut.height,0,ut.data):Wt("WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):pe?me&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,0,0,ut.width,ut.height,it,nt,ut.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,dt,ut.width,ut.height,0,it,nt,ut.data)}}}else{if(Me=O.mipmaps,pe&&rt){Me.length>0&&Le++;const ye=ne(Re[0]);n.texStorage2D(t.TEXTURE_CUBE_MAP,Le,dt,ye.width,ye.height)}for(let ye=0;ye<6;ye++)if(je){pe?me&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,0,0,Re[ye].width,Re[ye].height,it,nt,Re[ye].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,dt,Re[ye].width,Re[ye].height,0,it,nt,Re[ye].data);for(let He=0;He<Me.length;He++){const _t=Me[He].image[ye].image;pe?me&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,0,0,_t.width,_t.height,it,nt,_t.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,dt,_t.width,_t.height,0,it,nt,_t.data)}}else{pe?me&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,0,0,it,nt,Re[ye]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,dt,it,nt,Re[ye]);for(let He=0;He<Me.length;He++){const ut=Me[He];pe?me&&n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,0,0,it,nt,ut.image[ye]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,dt,it,nt,ut.image[ye])}}}v(O)&&x(t.TEXTURE_CUBE_MAP),fe.__version=xe.version,O.onUpdate&&O.onUpdate(O)}U.__version=O.version}function Pe(U,O,K,de,xe,fe){const Xe=a.convert(K.format,K.colorSpace),Ie=a.convert(K.type),We=w(K.internalFormat,Xe,Ie,K.colorSpace),st=i.get(O),je=i.get(K);if(je.__renderTarget=O,!st.__hasExternalTextures){const Re=Math.max(1,O.width>>fe),pt=Math.max(1,O.height>>fe);xe===t.TEXTURE_3D||xe===t.TEXTURE_2D_ARRAY?n.texImage3D(xe,fe,We,Re,pt,O.depth,0,Xe,Ie,null):n.texImage2D(xe,fe,We,Re,pt,0,Xe,Ie,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),le(O)?o.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,de,xe,je.__webglTexture,0,ee(O)):(xe===t.TEXTURE_2D||xe>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&xe<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,de,xe,je.__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function he(U,O,K){if(t.bindRenderbuffer(t.RENDERBUFFER,U),O.depthBuffer){const de=O.depthTexture,xe=de&&de.isDepthTexture?de.type:null,fe=A(O.stencilBuffer,xe),Xe=O.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ie=ee(O);le(O)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,Ie,fe,O.width,O.height):K?t.renderbufferStorageMultisample(t.RENDERBUFFER,Ie,fe,O.width,O.height):t.renderbufferStorage(t.RENDERBUFFER,fe,O.width,O.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,Xe,t.RENDERBUFFER,U)}else{const de=O.textures;for(let xe=0;xe<de.length;xe++){const fe=de[xe],Xe=a.convert(fe.format,fe.colorSpace),Ie=a.convert(fe.type),We=w(fe.internalFormat,Xe,Ie,fe.colorSpace),st=ee(O);K&&le(O)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,st,We,O.width,O.height):le(O)?o.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,st,We,O.width,O.height):t.renderbufferStorage(t.RENDERBUFFER,We,O.width,O.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ge(U,O){if(O&&O.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not 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O=i.get(U),K=U.isWebGLCubeRenderTarget===!0;if(O.__boundDepthTexture!==U.depthTexture){const de=U.depthTexture;if(O.__depthDisposeCallback&&O.__depthDisposeCallback(),de){const xe=()=>{delete O.__boundDepthTexture,delete O.__depthDisposeCallback,de.removeEventListener("dispose",xe)};de.addEventListener("dispose",xe),O.__depthDisposeCallback=xe}O.__boundDepthTexture=de}if(U.depthTexture&&!O.__autoAllocateDepthBuffer){if(K)throw new Error("target.depthTexture not supported in Cube render targets");const de=U.texture.mipmaps;de&&de.length>0?ge(O.__webglFramebuffer[0],U):ge(O.__webglFramebuffer,U)}else if(K){O.__webglDepthbuffer=[];for(let de=0;de<6;de++)if(n.bindFramebuffer(t.FRAMEBUFFER,O.__webglFramebuffer[de]),O.__webglDepthbuffer[de]===void 0)O.__webglDepthbuffer[de]=t.createRenderbuffer(),he(O.__webglDepthbuffer[de],U,!1);else{const xe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=O.__webglDepthbuffer[de];t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,xe,t.RENDERBUFFER,fe)}}else{const de=U.texture.mipmaps;if(de&&de.length>0?n.bindFramebuffer(t.FRAMEBUFFER,O.__webglFramebuffer[0]):n.bindFramebuffer(t.FRAMEBUFFER,O.__webglFramebuffer),O.__webglDepthbuffer===void 0)O.__webglDepthbuffer=t.createRenderbuffer(),he(O.__webglDepthbuffer,U,!1);else{const xe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,fe=O.__webglDepthbuffer;t.bindRenderbuffer(t.RENDERBUFFER,fe),t.framebufferRenderbuffer(t.FRAMEBUFFER,xe,t.RENDERBUFFER,fe)}}n.bindFramebuffer(t.FRAMEBUFFER,null)}function oe(U,O,K){const de=i.get(U);O!==void 0&&Pe(de.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),K!==void 0&&De(U)}function ct(U){const O=U.texture,K=i.get(U),de=i.get(O);U.addEventListener("dispose",N);const xe=U.textures,fe=U.isWebGLCubeRenderTarget===!0,Xe=xe.length>1;if(Xe||(de.__webglTexture===void 0&&(de.__webglTexture=t.createTexture()),de.__version=O.version,s.memory.textures++),fe){K.__webglFramebuffer=[];for(let Ie=0;Ie<6;Ie++)if(O.mipmaps&&O.mipmaps.length>0){K.__webglFramebuffer[Ie]=[];for(let We=0;We<O.mipmaps.length;We++)K.__webglFramebuffer[Ie][We]=t.createFramebuffer()}else K.__webglFramebuffer[Ie]=t.createFramebuffer()}else{if(O.mipmaps&&O.mipmaps.length>0){K.__webglFramebuffer=[];for(let Ie=0;Ie<O.mipmaps.length;Ie++)K.__webglFramebuffer[Ie]=t.createFramebuffer()}else K.__webglFramebuffer=t.createFramebuffer();if(Xe)for(let Ie=0,We=xe.length;Ie<We;Ie++){const st=i.get(xe[Ie]);st.__webglTexture===void 0&&(st.__webglTexture=t.createTexture(),s.memory.textures++)}if(U.samples>0&&le(U)===!1){K.__webglMultisampledFramebuffer=t.createFramebuffer(),K.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,K.__webglMultisampledFramebuffer);for(let Ie=0;Ie<xe.length;Ie++){const We=xe[Ie];K.__webglColorRenderbuffer[Ie]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,K.__webglColorRenderbuffer[Ie]);const st=a.convert(We.format,We.colorSpace),je=a.convert(We.type),Re=w(We.internalFormat,st,je,We.colorSpace,U.isXRRenderTarget===!0),pt=ee(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,pt,Re,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+Ie,t.RENDERBUFFER,K.__webglColorRenderbuffer[Ie])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(K.__webglDepthRenderbuffer=t.createRenderbuffer(),he(K.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(fe){n.bindTexture(t.TEXTURE_CUBE_MAP,de.__webglTexture),X(t.TEXTURE_CUBE_MAP,O);for(let Ie=0;Ie<6;Ie++)if(O.mipmaps&&O.mipmaps.length>0)for(let We=0;We<O.mipmaps.length;We++)Pe(K.__webglFramebuffer[Ie][We],U,O,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,We);else Pe(K.__webglFramebuffer[Ie],U,O,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,0);v(O)&&x(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(Xe){for(let Ie=0,We=xe.length;Ie<We;Ie++){const st=xe[Ie],je=i.get(st);let Re=t.TEXTURE_2D;(U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Re=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Re,je.__webglTexture),X(Re,st),Pe(K.__webglFramebuffer,U,st,t.COLOR_ATTACHMENT0+Ie,Re,0),v(st)&&x(Re)}n.unbindTexture()}else{let Ie=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(Ie=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY),n.bindTexture(Ie,de.__webglTexture),X(Ie,O),O.mipmaps&&O.mipmaps.length>0)for(let We=0;We<O.mipmaps.length;We++)Pe(K.__webglFramebuffer[We],U,O,t.COLOR_ATTACHMENT0,Ie,We);else Pe(K.__webglFramebuffer,U,O,t.COLOR_ATTACHMENT0,Ie,0);v(O)&&x(Ie),n.unbindTexture()}U.depthBuffer&&De(U)}function z(U){const O=U.textures;for(let K=0,de=O.length;K<de;K++){const xe=O[K];if(v(xe)){const fe=M(U),Xe=i.get(xe).__webglTexture;n.bindTexture(fe,Xe),x(fe),n.unbindTexture()}}}const q=[],re=[];function Q(U){if(U.samples>0){if(le(U)===!1){const O=U.textures,K=U.width,de=U.height;let xe=t.COLOR_BUFFER_BIT;const fe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Xe=i.get(U),Ie=O.length>1;if(Ie)for(let st=0;st<O.length;st++)n.bindFramebuffer(t.FRAMEBUFFER,Xe.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Xe.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Xe.__webglMultisampledFramebuffer);const We=U.texture.mipmaps;We&&We.length>0?n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Xe.__webglFramebuffer[0]):n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Xe.__webglFramebuffer);for(let st=0;st<O.length;st++){if(U.resolveDepthBuffer&&(U.depthBuffer&&(xe|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&U.resolveStencilBuffer&&(xe|=t.STENCIL_BUFFER_BIT)),Ie){t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Xe.__webglColorRenderbuffer[st]);const je=i.get(O[st]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,je,0)}t.blitFramebuffer(0,0,K,de,0,0,K,de,xe,t.NEAREST),l===!0&&(q.length=0,re.length=0,q.push(t.COLOR_ATTACHMENT0+st),U.depthBuffer&&U.resolveDepthBuffer===!1&&(q.push(fe),re.push(fe),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,re)),t.invalidateFramebuffer(t.READ_FRAMEBUFFER,q))}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),Ie)for(let st=0;st<O.length;st++){n.bindFramebuffer(t.FRAMEBUFFER,Xe.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,Xe.__webglColorRenderbuffer[st]);const je=i.get(O[st]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Xe.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,je,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Xe.__webglMultisampledFramebuffer)}else if(U.depthBuffer&&U.resolveDepthBuffer===!1&&l){const O=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT;t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[O])}}}function ee(U){return Math.min(r.maxSamples,U.samples)}function le(U){const O=i.get(U);return U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&O.__useRenderToTexture!==!1}function ke(U){const O=s.render.frame;u.get(U)!==O&&(u.set(U,O),U.update())}function Ne(U,O){const K=U.colorSpace,de=U.format,xe=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||K!==Kp&&K!==Nu&&(En.getTransfer(K)===Bn?(de!==yo||xe!==tl)&&Wt("WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):ki("WebGLTextures: Unsupported texture color 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t.UNSIGNED_SHORT;if(i===KP)return t.INT;if(i===Tf)return t.UNSIGNED_INT;if(i===tc)return t.FLOAT;if(i===_m)return t.HALF_FLOAT;if(i===C9)return t.ALPHA;if(i===N9)return t.RGB;if(i===yo)return t.RGBA;if(i===Kx)return t.DEPTH_COMPONENT;if(i===Yx)return t.DEPTH_STENCIL;if(i===R9)return t.RED;if(i===QP)return t.RED_INTEGER;if(i===JP)return t.RG;if(i===ek)return t.RG_INTEGER;if(i===tk)return t.RGBA_INTEGER;if(i===g_||i===x_||i===v_||i===b_)if(s===Bn)if(a=e.get("WEBGL_compressed_texture_s3tc_srgb"),a!==null){if(i===g_)return a.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(i===x_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(i===v_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(i===b_)return a.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(a=e.get("WEBGL_compressed_texture_s3tc"),a!==null){if(i===g_)return a.COMPRESSED_RGB_S3TC_DXT1_EXT;if(i===x_)return a.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(i===v_)return a.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(i===b_)return a.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(i===ZN||i===QN||i===JN||i===e3)if(a=e.get("WEBGL_compressed_texture_pvrtc"),a!==null){if(i===ZN)return a.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(i===QN)return a.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(i===JN)return a.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(i===e3)return a.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(i===t3||i===n3||i===i3)if(a=e.get("WEBGL_compressed_texture_etc"),a!==null){if(i===t3||i===n3)return s===Bn?a.COMPRESSED_SRGB8_ETC2:a.COMPRESSED_RGB8_ETC2;if(i===i3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:a.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(i===r3||i===a3||i===s3||i===o3||i===l3||i===c3||i===u3||i===d3||i===f3||i===h3||i===p3||i===m3||i===g3||i===x3)if(a=e.get("WEBGL_compressed_texture_astc"),a!==null){if(i===r3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:a.COMPRESSED_RGBA_ASTC_4x4_KHR;if(i===a3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:a.COMPRESSED_RGBA_ASTC_5x4_KHR;if(i===s3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:a.COMPRESSED_RGBA_ASTC_5x5_KHR;if(i===o3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:a.COMPRESSED_RGBA_ASTC_6x5_KHR;if(i===l3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:a.COMPRESSED_RGBA_ASTC_6x6_KHR;if(i===c3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:a.COMPRESSED_RGBA_ASTC_8x5_KHR;if(i===u3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:a.COMPRESSED_RGBA_ASTC_8x6_KHR;if(i===d3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:a.COMPRESSED_RGBA_ASTC_8x8_KHR;if(i===f3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:a.COMPRESSED_RGBA_ASTC_10x5_KHR;if(i===h3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:a.COMPRESSED_RGBA_ASTC_10x6_KHR;if(i===p3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:a.COMPRESSED_RGBA_ASTC_10x8_KHR;if(i===m3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:a.COMPRESSED_RGBA_ASTC_10x10_KHR;if(i===g3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:a.COMPRESSED_RGBA_ASTC_12x10_KHR;if(i===x3)return s===Bn?a.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:a.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(i===v3||i===b3||i===y3)if(a=e.get("EXT_texture_compression_bptc"),a!==null){if(i===v3)return s===Bn?a.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:a.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(i===b3)return a.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(i===y3)return a.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(i===_3||i===S3||i===w3||i===M3)if(a=e.get("EXT_texture_compression_rgtc"),a!==null){if(i===_3)return a.COMPRESSED_RED_RGTC1_EXT;if(i===S3)return a.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(i===w3)return a.COMPRESSED_RED_GREEN_RGTC2_EXT;if(i===M3)return a.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return i===Xx?t.UNSIGNED_INT_24_8:t[i]!==void 0?t[i]:null}return{convert:n}}const Sme=`
- void main() {
- gl_Position = vec4( position, 1.0 );
- }`,wme=`
- uniform sampler2DArray depthColor;
- uniform float depthWidth;
- uniform float depthHeight;
- void main() {
- vec2 coord = vec2( gl_FragCoord.x / depthWidth, gl_FragCoord.y / depthHeight );
- if ( coord.x >= 1.0 ) {
- gl_FragDepth = texture( depthColor, vec3( coord.x - 1.0, coord.y, 1 ) ).r;
- } else {
- gl_FragDepth = texture( depthColor, vec3( coord.x, coord.y, 0 ) ).r;
- }
- }`;class Mme{constructor(){this.texture=null,this.mesh=null,this.depthNear=0,this.depthFar=0}init(e,n){if(this.texture===null){const i=new Z9(e.texture);(e.depthNear!==n.depthNear||e.depthFar!==n.depthFar)&&(this.depthNear=e.depthNear,this.depthFar=e.depthFar),this.texture=i}}getMesh(e){if(this.texture!==null&&this.mesh===null){const n=e.cameras[0].viewport,i=new gc({vertexShader:Sme,fragmentShader:wme,uniforms:{depthColor:{value:this.texture},depthWidth:{value:n.z},depthHeight:{value:n.w}}});this.mesh=new nl(new ok(20,20),i)}return this.mesh}reset(){this.texture=null,this.mesh=null}getDepthTexture(){return this.texture}}let Eme=class extends qf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,u=null,f=null,g=null,m=null,y=null;const b=typeof XRWebGLBinding<"u",v=new Mme,x={},M=n.getContextAttributes();let w=null,A=null;const T=[],R=[],N=new an;let j=null;const C=new Us;C.viewport=new $i;const k=new Us;k.viewport=new $i;const F=[C,k],I=new Hue;let G=null,L=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(te){let be=T[te];return be===void 0&&(be=new sT,T[te]=be),be.getTargetRaySpace()},this.getControllerGrip=function(te){let be=T[te];return be===void 0&&(be=new sT,T[te]=be),be.getGripSpace()},this.getHand=function(te){let be=T[te];return be===void 0&&(be=new sT,T[te]=be),be.getHandSpace()};function B(te){const be=R.indexOf(te.inputSource);if(be===-1)return;const Pe=T[be];Pe!==void 0&&(Pe.update(te.inputSource,te.frame,c||s),Pe.dispatchEvent({type:te.type,data:te.inputSource}))}function $(){r.removeEventListener("select",B),r.removeEventListener("selectstart",B),r.removeEventListener("selectend",B),r.removeEventListener("squeeze",B),r.removeEventListener("squeezestart",B),r.removeEventListener("squeezeend",B),r.removeEventListener("end",$),r.removeEventListener("inputsourceschange",V);for(let te=0;te<T.length;te++){const be=R[te];be!==null&&(R[te]=null,T[te].disconnect(be))}G=null,L=null,v.reset();for(const te in x)delete x[te];e.setRenderTarget(w),m=null,g=null,f=null,r=null,A=null,ve.stop(),i.isPresenting=!1,e.setPixelRatio(j),e.setSize(N.width,N.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(te){a=te,i.isPresenting===!0&&Wt("WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(te){o=te,i.isPresenting===!0&&Wt("WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(te){c=te},this.getBaseLayer=function(){return g!==null?g:m},this.getBinding=function(){return f===null&&b&&(f=new XRWebGLBinding(r,n)),f},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async 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Nhe(q,Q,ke),nt=new Bhe(q,Q,ke),ke.programs=fe.programs,R.capabilities=ee,R.extensions=Q,R.properties=Ne,R.renderLists=Ie,R.shadowMap=je,R.state=le,R.info=ke}me();const Le=new Eme(R,q);this.xr=Le,this.getContext=function(){return q},this.getContextAttributes=function(){return q.getContextAttributes()},this.forceContextLoss=function(){const J=Q.get("WEBGL_lose_context");J&&J.loseContext()},this.forceContextRestore=function(){const J=Q.get("WEBGL_lose_context");J&&J.restoreContext()},this.getPixelRatio=function(){return se},this.setPixelRatio=function(J){J!==void 0&&(se=J,this.setSize(Y,Z,!1))},this.getSize=function(J){return J.set(Y,Z)},this.setSize=function(J,_e,Ce=!0){if(Le.isPresenting){Wt("WebGLRenderer: Can't change size while VR device is presenting.");return}Y=J,Z=_e,n.width=Math.floor(J*se),n.height=Math.floor(_e*se),Ce===!0&&(n.style.width=J+"px",n.style.height=_e+"px"),this.setViewport(0,0,J,_e)},this.getDrawingBufferSize=function(J){return J.set(Y*se,Z*se).floor()},this.setDrawingBufferSize=function(J,_e,Ce){Y=J,Z=_e,se=Ce,n.width=Math.floor(J*Ce),n.height=Math.floor(_e*Ce),this.setViewport(0,0,J,_e)},this.getCurrentViewport=function(J){return J.copy(G)},this.getViewport=function(J){return J.copy(ae)},this.setViewport=function(J,_e,Ce,Te){J.isVector4?ae.set(J.x,J.y,J.z,J.w):ae.set(J,_e,Ce,Te),le.viewport(G.copy(ae).multiplyScalar(se).round())},this.getScissor=function(J){return J.copy(ce)},this.setScissor=function(J,_e,Ce,Te){J.isVector4?ce.set(J.x,J.y,J.z,J.w):ce.set(J,_e,Ce,Te),le.scissor(L.copy(ce).multiplyScalar(se).round())},this.getScissorTest=function(){return ve},this.setScissorTest=function(J){le.setScissorTest(ve=J)},this.setOpaqueSort=function(J){H=J},this.setTransparentSort=function(J){X=J},this.getClearColor=function(J){return J.copy(Re.getClearColor())},this.setClearColor=function(){Re.setClearColor(...arguments)},this.getClearAlpha=function(){return Re.getClearAlpha()},this.setClearAlpha=function(){Re.setClearAlpha(...arguments)},this.clear=function(J=!0,_e=!0,Ce=!0){let Te=0;if(J){let we=!1;if(k!==null){const Qe=k.texture.format;we=y.has(Qe)}if(we){const Qe=k.texture.type,ft=b.has(Qe),vt=Re.getClearColor(),xt=Re.getClearAlpha(),Pt=vt.r,Mt=vt.g,mt=vt.b;ft?(v[0]=Pt,v[1]=Mt,v[2]=mt,v[3]=xt,q.clearBufferuiv(q.COLOR,0,v)):(x[0]=Pt,x[1]=Mt,x[2]=mt,x[3]=xt,q.clearBufferiv(q.COLOR,0,x))}else Te|=q.COLOR_BUFFER_BIT}_e&&(Te|=q.DEPTH_BUFFER_BIT),Ce&&(Te|=q.STENCIL_BUFFER_BIT,this.state.buffers.stencil.setMask(4294967295)),q.clear(Te)},this.clearColor=function(){this.clear(!0,!1,!1)},this.clearDepth=function(){this.clear(!1,!0,!1)},this.clearStencil=function(){this.clear(!1,!1,!0)},this.dispose=function(){n.removeEventListener("webglcontextlost",Me,!1),n.removeEventListener("webglcontextrestored",ye,!1),n.removeEventListener("webglcontextcreationerror",He,!1),Re.dispose(),Ie.dispose(),We.dispose(),Ne.dispose(),U.dispose(),O.dispose(),xe.dispose(),pe.dispose(),rt.dispose(),fe.dispose(),Le.dispose(),Le.removeEventListener("sessionstart",qn),Le.removeEventListener("sessionend",pr),Zi.stop()};function Me(J){J.preventDefault(),fF("WebGLRenderer: Context Lost."),N=!0}function ye(){fF("WebGLRenderer: Context Restored."),N=!1;const J=ke.autoReset,_e=je.enabled,Ce=je.autoUpdate,Te=je.needsUpdate,we=je.type;me(),ke.autoReset=J,je.enabled=_e,je.autoUpdate=Ce,je.needsUpdate=Te,je.type=we}function He(J){ki("WebGLRenderer: A WebGL context could not be created. Reason: ",J.statusMessage)}function ut(J){const _e=J.target;_e.removeEventListener("dispose",ut),_t(_e)}function _t(J){Rt(J),Ne.remove(J)}function Rt(J){const _e=Ne.get(J).programs;_e!==void 0&&(_e.forEach(function(Ce){fe.releaseProgram(Ce)}),J.isShaderMaterial&&fe.releaseShaderCache(J))}this.renderBufferDirect=function(J,_e,Ce,Te,we,Qe){_e===null&&(_e=oe);const ft=we.isMesh&&we.matrixWorld.determinant()<0,vt=ue(J,_e,Ce,Te,we);le.setMaterial(Te,ft);let xt=Ce.index,Pt=1;if(Te.wireframe===!0){if(xt=de.getWireframeAttribute(Ce),xt===void 0)return;Pt=2}const Mt=Ce.drawRange,mt=Ce.attributes.position;let Gt=Mt.start*Pt,Lt=(Mt.start+Mt.count)*Pt;Qe!==null&&(Gt=Math.max(Gt,Qe.start*Pt),Lt=Math.min(Lt,(Qe.start+Qe.count)*Pt)),xt!==null?(Gt=Math.max(Gt,0),Lt=Math.min(Lt,xt.count)):mt!=null&&(Gt=Math.max(Gt,0),Lt=Math.min(Lt,mt.count));const en=Lt-Gt;if(en<0||en===1/0)return;pe.setup(we,Te,vt,Ce,xt);let un,gn=it;if(xt!==null&&(un=K.get(xt),gn=nt,gn.setIndex(un)),we.isMesh)Te.wireframe===!0?(le.setLineWidth(Te.wireframeLinewidth*z()),gn.setMode(q.LINES)):gn.setMode(q.TRIANGLES);else if(we.isLine){let Ot=Te.linewidth;Ot===void 0&&(Ot=1),le.setLineWidth(Ot*z()),we.isLineSegments?gn.setMode(q.LINES):we.isLineLoop?gn.setMode(q.LINE_LOOP):gn.setMode(q.LINE_STRIP)}else we.isPoints?gn.setMode(q.POINTS):we.isSprite&&gn.setMode(q.TRIANGLES);if(we.isBatchedMesh)if(we._multiDrawInstances!==null)Zx("WebGLRenderer: renderMultiDrawInstances has been deprecated and will be removed in r184. 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ln(J,_e,Ce){J.transparent===!0&&J.side===Ho&&J.forceSinglePass===!1?(J.side=Fa,J.needsUpdate=!0,Ai(J,_e,Ce),J.side=Yu,J.needsUpdate=!0,Ai(J,_e,Ce),J.side=Ho):Ai(J,_e,Ce)}this.compile=function(J,_e,Ce=null){Ce===null&&(Ce=J),w=We.get(Ce),w.init(_e),T.push(w),Ce.traverseVisible(function(we){we.isLight&&we.layers.test(_e.layers)&&(w.pushLight(we),we.castShadow&&w.pushShadow(we))}),J!==Ce&&J.traverseVisible(function(we){we.isLight&&we.layers.test(_e.layers)&&(w.pushLight(we),we.castShadow&&w.pushShadow(we))}),w.setupLights();const Te=new Set;return J.traverse(function(we){if(!(we.isMesh||we.isPoints||we.isLine||we.isSprite))return;const Qe=we.material;if(Qe)if(Array.isArray(Qe))for(let ft=0;ft<Qe.length;ft++){const vt=Qe[ft];ln(vt,Ce,we),Te.add(vt)}else ln(Qe,Ce,we),Te.add(Qe)}),w=T.pop(),Te},this.compileAsync=function(J,_e,Ce=null){const Te=this.compile(J,_e,Ce);return new Promise(we=>{function Qe(){if(Te.forEach(function(ft){Ne.get(ft).currentProgram.isReady()&&Te.delete(ft)}),Te.size===0){we(J);return}setTimeout(Qe,10)}Q.get("KHR_parallel_shader_compile")!==null?Qe():setTimeout(Qe,10)})};let Dt=null;function Rn(J){Dt&&Dt(J)}function qn(){Zi.stop()}function pr(){Zi.start()}const Zi=new tW;Zi.setAnimationLoop(Rn),typeof self<"u"&&Zi.setContext(self),this.setAnimationLoop=function(J){Dt=J,Le.setAnimationLoop(J),J===null?Zi.stop():Zi.start()},Le.addEventListener("sessionstart",qn),Le.addEventListener("sessionend",pr),this.render=function(J,_e){if(_e!==void 0&&_e.isCamera!==!0){ki("WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(N===!0)return;if(J.matrixWorldAutoUpdate===!0&&J.updateMatrixWorld(),_e.parent===null&&_e.matrixWorldAutoUpdate===!0&&_e.updateMatrixWorld(),Le.enabled===!0&&Le.isPresenting===!0&&(Le.cameraAutoUpdate===!0&&Le.updateCamera(_e),_e=Le.getCamera()),J.isScene===!0&&J.onBeforeRender(R,J,_e,k),w=We.get(J,T.length),w.init(_e),T.push(w),he.multiplyMatrices(_e.projectionMatrix,_e.matrixWorldInverse),te.setFromProjectionMatrix(he,Go,_e.reversedDepth),Pe=this.localClippingEnabled,be=st.init(this.clippingPlanes,Pe),M=Ie.get(J,A.length),M.init(),A.push(M),Le.enabled===!0&&Le.isPresenting===!0){const Qe=R.xr.getDepthSensingMesh();Qe!==null&&mr(Qe,_e,-1/0,R.sortObjects)}mr(J,_e,0,R.sortObjects),M.finish(),R.sortObjects===!0&&M.sort(H,X),ct=Le.enabled===!1||Le.isPresenting===!1||Le.hasDepthSensing()===!1,ct&&Re.addToRenderList(M,J),this.info.render.frame++,be===!0&&st.beginShadows();const Ce=w.state.shadowsArray;je.render(Ce,J,_e),be===!0&&st.endShadows(),this.info.autoReset===!0&&this.info.reset();const Te=M.opaque,we=M.transmissive;if(w.setupLights(),_e.isArrayCamera){const Qe=_e.cameras;if(we.length>0)for(let ft=0,vt=Qe.length;ft<vt;ft++){const xt=Qe[ft];qr(Te,we,J,xt)}ct&&Re.render(J);for(let ft=0,vt=Qe.length;ft<vt;ft++){const xt=Qe[ft];Pr(M,J,xt,xt.viewport)}}else we.length>0&&qr(Te,we,J,_e),ct&&Re.render(J),Pr(M,J,_e);k!==null&&C===0&&(ne.updateMultisampleRenderTarget(k),ne.updateRenderTargetMipmap(k)),J.isScene===!0&&J.onAfterRender(R,J,_e),pe.resetDefaultState(),F=-1,I=null,T.pop(),T.length>0?(w=T[T.length-1],be===!0&&st.setGlobalState(R.clippingPlanes,w.state.camera)):w=null,A.pop(),A.length>0?M=A[A.length-1]:M=null};function mr(J,_e,Ce,Te){if(J.visible===!1)return;if(J.layers.test(_e.layers)){if(J.isGroup)Ce=J.renderOrder;else if(J.isLOD)J.autoUpdate===!0&&J.update(_e);else if(J.isLight)w.pushLight(J),J.castShadow&&w.pushShadow(J);else if(J.isSprite){if(!J.frustumCulled||te.intersectsSprite(J)){Te&&De.setFromMatrixPosition(J.matrixWorld).applyMatrix4(he);const ft=xe.update(J),vt=J.material;vt.visible&&M.push(J,ft,vt,Ce,De.z,null)}}else if((J.isMesh||J.isLine||J.isPoints)&&(!J.frustumCulled||te.intersectsObject(J))){const ft=xe.update(J),vt=J.material;if(Te&&(J.boundingSphere!==void 0?(J.boundingSphere===null&&J.computeBoundingSphere(),De.copy(J.boundingSphere.center)):(ft.boundingSphere===null&&ft.computeBoundingSphere(),De.copy(ft.boundingSphere.center)),De.applyMatrix4(J.matrixWorld).applyMatrix4(he)),Array.isArray(vt)){const xt=ft.groups;for(let Pt=0,Mt=xt.length;Pt<Mt;Pt++){const mt=xt[Pt],Gt=vt[mt.materialIndex];Gt&&Gt.visible&&M.push(J,ft,Gt,Ce,De.z,mt)}}else vt.visible&&M.push(J,ft,vt,Ce,De.z,null)}}const Qe=J.children;for(let ft=0,vt=Qe.length;ft<vt;ft++)mr(Qe[ft],_e,Ce,Te)}function Pr(J,_e,Ce,Te){const{opaque:we,transmissive:Qe,transparent:ft}=J;w.setupLightsView(Ce),be===!0&&st.setGlobalState(R.clippingPlanes,Ce),Te&&le.viewport(G.copy(Te)),we.length>0&&Li(we,_e,Ce),Qe.length>0&&Li(Qe,_e,Ce),ft.length>0&&Li(ft,_e,Ce),le.buffers.depth.setTest(!0),le.buffers.depth.setMask(!0),le.buffers.color.setMask(!0),le.setPolygonOffset(!1)}function qr(J,_e,Ce,Te){if((Ce.isScene===!0?Ce.overrideMaterial:null)!==null)return;w.state.transmissionRenderTarget[Te.id]===void 0&&(w.state.transmissionRenderTarget[Te.id]=new Nf(1,1,{generateMipmaps:!0,type:Q.has("EXT_color_buffer_half_float")||Q.has("EXT_color_buffer_float")?_m:tl,minFilter:tf,samples:4,stencilBuffer:a,resolveDepthBuffer:!1,resolveStencilBuffer:!1,colorSpace:En.workingColorSpace}));const Qe=w.state.transmissionRenderTarget[Te.id],ft=Te.viewport||G;Qe.setSize(ft.z*R.transmissionResolutionScale,ft.w*R.transmissionResolutionScale);const vt=R.getRenderTarget(),xt=R.getActiveCubeFace(),Pt=R.getActiveMipmapLevel();R.setRenderTarget(Qe),R.getClearColor($),V=R.getClearAlpha(),V<1&&R.setClearColor(16777215,.5),R.clear(),ct&&Re.render(Ce);const Mt=R.toneMapping;R.toneMapping=zu;const mt=Te.viewport;if(Te.viewport!==void 0&&(Te.viewport=void 0),w.setupLightsView(Te),be===!0&&st.setGlobalState(R.clippingPlanes,Te),Li(J,Ce,Te),ne.updateMultisampleRenderTarget(Qe),ne.updateRenderTargetMipmap(Qe),Q.has("WEBGL_multisampled_render_to_texture")===!1){let Gt=!1;for(let Lt=0,en=_e.length;Lt<en;Lt++){const un=_e[Lt],{object:gn,geometry:Ot,material:Xt,group:Zt}=un;if(Xt.side===Ho&&gn.layers.test(Te.layers)){const bi=Xt.side;Xt.side=Fa,Xt.needsUpdate=!0,hi(gn,Ce,Te,Ot,Xt,Zt),Xt.side=bi,Xt.needsUpdate=!0,Gt=!0}}Gt===!0&&(ne.updateMultisampleRenderTarget(Qe),ne.updateRenderTargetMipmap(Qe))}R.setRenderTarget(vt,xt,Pt),R.setClearColor($,V),mt!==void 0&&(Te.viewport=mt),R.toneMapping=Mt}function Li(J,_e,Ce){const Te=_e.isScene===!0?_e.overrideMaterial:null;for(let we=0,Qe=J.length;we<Qe;we++){const ft=J[we],{object:vt,geometry:xt,group:Pt}=ft;let Mt=ft.material;Mt.allowOverride===!0&&Te!==null&&(Mt=Te),vt.layers.test(Ce.layers)&&hi(vt,_e,Ce,xt,Mt,Pt)}}function hi(J,_e,Ce,Te,we,Qe){J.onBeforeRender(R,_e,Ce,Te,we,Qe),J.modelViewMatrix.multiplyMatrices(Ce.matrixWorldInverse,J.matrixWorld),J.normalMatrix.getNormalMatrix(J.modelViewMatrix),we.onBeforeRender(R,_e,Ce,Te,J,Qe),we.transparent===!0&&we.side===Ho&&we.forceSinglePass===!1?(we.side=Fa,we.needsUpdate=!0,R.renderBufferDirect(Ce,_e,Te,we,J,Qe),we.side=Yu,we.needsUpdate=!0,R.renderBufferDirect(Ce,_e,Te,we,J,Qe),we.side=Ho):R.renderBufferDirect(Ce,_e,Te,we,J,Qe),J.onAfterRender(R,_e,Ce,Te,we,Qe)}function Ai(J,_e,Ce){_e.isScene!==!0&&(_e=oe);const Te=Ne.get(J),we=w.state.lights,Qe=w.state.shadowsArray,ft=we.state.version,vt=fe.getParameters(J,we.state,Qe,_e,Ce),xt=fe.getProgramCacheKey(vt);let Pt=Te.programs;Te.environment=J.isMeshStandardMaterial?_e.environment:null,Te.fog=_e.fog,Te.envMap=(J.isMeshStandardMaterial?O:U).get(J.envMap||Te.environment),Te.envMapRotation=Te.environment!==null&&J.envMap===null?_e.environmentRotation:J.envMapRotation,Pt===void 0&&(J.addEventListener("dispose",ut),Pt=new Map,Te.programs=Pt);let Mt=Pt.get(xt);if(Mt!==void 0){if(Te.currentProgram===Mt&&Te.lightsStateVersion===ft)return Oc(J,vt),Mt}else vt.uniforms=fe.getUniforms(J),J.onBeforeCompile(vt,R),Mt=fe.acquireProgram(vt,xt),Pt.set(xt,Mt),Te.uniforms=vt.uniforms;const mt=Te.uniforms;return(!J.isShaderMaterial&&!J.isRawShaderMaterial||J.clipping===!0)&&(mt.clippingPlanes=st.uniform),Oc(J,vt),Te.needsLights=Ke(J),Te.lightsStateVersion=ft,Te.needsLights&&(mt.ambientLightColor.value=we.state.ambient,mt.lightProbe.value=we.state.probe,mt.directionalLights.value=we.state.directional,mt.directionalLightShadows.value=we.state.directionalShadow,mt.spotLights.value=we.state.spot,mt.spotLightShadows.value=we.state.spotShadow,mt.rectAreaLights.value=we.state.rectArea,mt.ltc_1.value=we.state.rectAreaLTC1,mt.ltc_2.value=we.state.rectAreaLTC2,mt.pointLights.value=we.state.point,mt.pointLightShadows.value=we.state.pointShadow,mt.hemisphereLights.value=we.state.hemi,mt.directionalShadowMap.value=we.state.directionalShadowMap,mt.directionalShadowMatrix.value=we.state.directionalShadowMatrix,mt.spotShadowMap.value=we.state.spotShadowMap,mt.spotLightMatrix.value=we.state.spotLightMatrix,mt.spotLightMap.value=we.state.spotLightMap,mt.pointShadowMap.value=we.state.pointShadowMap,mt.pointShadowMatrix.value=we.state.pointShadowMatrix),Te.currentProgram=Mt,Te.uniformsList=null,Mt}function no(J){if(J.uniformsList===null){const _e=J.currentProgram.getUniforms();J.uniformsList=w_.seqWithValue(_e.seq,J.uniforms)}return J.uniformsList}function Oc(J,_e){const Ce=Ne.get(J);Ce.outputColorSpace=_e.outputColorSpace,Ce.batching=_e.batching,Ce.batchingColor=_e.batchingColor,Ce.instancing=_e.instancing,Ce.instancingColor=_e.instancingColor,Ce.instancingMorph=_e.instancingMorph,Ce.skinning=_e.skinning,Ce.morphTargets=_e.morphTargets,Ce.morphNormals=_e.morphNormals,Ce.morphColors=_e.morphColors,Ce.morphTargetsCount=_e.morphTargetsCount,Ce.numClippingPlanes=_e.numClippingPlanes,Ce.numIntersection=_e.numClipIntersection,Ce.vertexAlphas=_e.vertexAlphas,Ce.vertexTangents=_e.vertexTangents,Ce.toneMapping=_e.toneMapping}function ue(J,_e,Ce,Te,we){_e.isScene!==!0&&(_e=oe),ne.resetTextureUnits();const Qe=_e.fog,ft=Te.isMeshStandardMaterial?_e.environment:null,vt=k===null?R.outputColorSpace:k.isXRRenderTarget===!0?k.texture.colorSpace:Kp,xt=(Te.isMeshStandardMaterial?O:U).get(Te.envMap||ft),Pt=Te.vertexColors===!0&&!!Ce.attributes.color&&Ce.attributes.color.itemSize===4,Mt=!!Ce.attributes.tangent&&(!!Te.normalMap||Te.anisotropy>0),mt=!!Ce.morphAttributes.position,Gt=!!Ce.morphAttributes.normal,Lt=!!Ce.morphAttributes.color;let en=zu;Te.toneMapped&&(k===null||k.isXRRenderTarget===!0)&&(en=R.toneMapping);const un=Ce.morphAttributes.position||Ce.morphAttributes.normal||Ce.morphAttributes.color,gn=un!==void 0?un.length:0,Ot=Ne.get(Te),Xt=w.state.lights;if(be===!0&&(Pe===!0||J!==I)){const xr=J===I&&Te.id===F;st.setState(Te,J,xr)}let Zt=!1;Te.version===Ot.__version?(Ot.needsLights&&Ot.lightsStateVersion!==Xt.state.version||Ot.outputColorSpace!==vt||we.isBatchedMesh&&Ot.batching===!1||!we.isBatchedMesh&&Ot.batching===!0||we.isBatchedMesh&&Ot.batchingColor===!0&&we.colorTexture===null||we.isBatchedMesh&&Ot.batchingColor===!1&&we.colorTexture!==null||we.isInstancedMesh&&Ot.instancing===!1||!we.isInstancedMesh&&Ot.instancing===!0||we.isSkinnedMesh&&Ot.skinning===!1||!we.isSkinnedMesh&&Ot.skinning===!0||we.isInstancedMesh&&Ot.instancingColor===!0&&we.instanceColor===null||we.isInstancedMesh&&Ot.instancingColor===!1&&we.instanceColor!==null||we.isInstancedMesh&&Ot.instancingMorph===!0&&we.morphTexture===null||we.isInstancedMesh&&Ot.instancingMorph===!1&&we.morphTexture!==null||Ot.envMap!==xt||Te.fog===!0&&Ot.fog!==Qe||Ot.numClippingPlanes!==void 0&&(Ot.numClippingPlanes!==st.numPlanes||Ot.numIntersection!==st.numIntersection)||Ot.vertexAlphas!==Pt||Ot.vertexTangents!==Mt||Ot.morphTargets!==mt||Ot.morphNormals!==Gt||Ot.morphColors!==Lt||Ot.toneMapping!==en||Ot.morphTargetsCount!==gn)&&(Zt=!0):(Zt=!0,Ot.__version=Te.version);let bi=Ot.currentProgram;Zt===!0&&(bi=Ai(Te,_e,we));let Ti=!1,Nn=!1,io=!1;const Pn=bi.getUniforms(),gr=Ot.uniforms;if(le.useProgram(bi.program)&&(Ti=!0,Nn=!0,io=!0),Te.id!==F&&(F=Te.id,Nn=!0),Ti||I!==J){le.buffers.depth.getReversed()&&J.reversedDepth!==!0&&(J._reversedDepth=!0,J.updateProjectionMatrix()),Pn.setValue(q,"projectionMatrix",J.projectionMatrix),Pn.setValue(q,"viewMatrix",J.matrixWorldInverse);const kr=Pn.map.cameraPosition;kr!==void 0&&kr.setValue(q,ge.setFromMatrixPosition(J.matrixWorld)),ee.logarithmicDepthBuffer&&Pn.setValue(q,"logDepthBufFC",2/(Math.log(J.far+1)/Math.LN2)),(Te.isMeshPhongMaterial||Te.isMeshToonMaterial||Te.isMeshLambertMaterial||Te.isMeshBasicMaterial||Te.isMeshStandardMaterial||Te.isShaderMaterial)&&Pn.setValue(q,"isOrthographic",J.isOrthographicCamera===!0),I!==J&&(I=J,Nn=!0,io=!0)}if(we.isSkinnedMesh){Pn.setOptional(q,we,"bindMatrix"),Pn.setOptional(q,we,"bindMatrixInverse");const xr=we.skeleton;xr&&(xr.boneTexture===null&&xr.computeBoneTexture(),Pn.setValue(q,"boneTexture",xr.boneTexture,ne))}we.isBatchedMesh&&(Pn.setOptional(q,we,"batchingTexture"),Pn.setValue(q,"batchingTexture",we._matricesTexture,ne),Pn.setOptional(q,we,"batchingIdTexture"),Pn.setValue(q,"batchingIdTexture",we._indirectTexture,ne),Pn.setOptional(q,we,"batchingColorTexture"),we._colorsTexture!==null&&Pn.setValue(q,"batchingColorTexture",we._colorsTexture,ne));const Qi=Ce.morphAttributes;if((Qi.position!==void 0||Qi.normal!==void 0||Qi.color!==void 0)&&pt.update(we,Ce,bi),(Nn||Ot.receiveShadow!==we.receiveShadow)&&(Ot.receiveShadow=we.receiveShadow,Pn.setValue(q,"receiveShadow",we.receiveShadow)),Te.isMeshGouraudMaterial&&Te.envMap!==null&&(gr.envMap.value=xt,gr.flipEnvMap.value=xt.isCubeTexture&&xt.isRenderTargetTexture===!1?-1:1),Te.isMeshStandardMaterial&&Te.envMap===null&&_e.environment!==null&&(gr.envMapIntensity.value=_e.environmentIntensity),gr.dfgLUT!==void 0&&(gr.dfgLUT.value=Rme()),Nn&&(Pn.setValue(q,"toneMappingExposure",R.toneMappingExposure),Ot.needsLights&&Ue(gr,io),Qe&&Te.fog===!0&&Xe.refreshFogUniforms(gr,Qe),Xe.refreshMaterialUniforms(gr,Te,se,Z,w.state.transmissionRenderTarget[J.id]),w_.upload(q,no(Ot),gr,ne)),Te.isShaderMaterial&&Te.uniformsNeedUpdate===!0&&(w_.upload(q,no(Ot),gr,ne),Te.uniformsNeedUpdate=!1),Te.isSpriteMaterial&&Pn.setValue(q,"center",we.center),Pn.setValue(q,"modelViewMatrix",we.modelViewMatrix),Pn.setValue(q,"normalMatrix",we.normalMatrix),Pn.setValue(q,"modelMatrix",we.matrixWorld),Te.isShaderMaterial||Te.isRawShaderMaterial){const xr=Te.uniformsGroups;for(let kr=0,No=xr.length;kr<No;kr++){const fl=xr[kr];rt.update(fl,bi),rt.bind(fl,bi)}}return bi}function Ue(J,_e){J.ambientLightColor.needsUpdate=_e,J.lightProbe.needsUpdate=_e,J.directionalLights.needsUpdate=_e,J.directionalLightShadows.needsUpdate=_e,J.pointLights.needsUpdate=_e,J.pointLightShadows.needsUpdate=_e,J.spotLights.needsUpdate=_e,J.spotLightShadows.needsUpdate=_e,J.rectAreaLights.needsUpdate=_e,J.hemisphereLights.needsUpdate=_e}function Ke(J){return J.isMeshLambertMaterial||J.isMeshToonMaterial||J.isMeshPhongMaterial||J.isMeshStandardMaterial||J.isShadowMaterial||J.isShaderMaterial&&J.lights===!0}this.getActiveCubeFace=function(){return j},this.getActiveMipmapLevel=function(){return C},this.getRenderTarget=function(){return k},this.setRenderTargetTextures=function(J,_e,Ce){const Te=Ne.get(J);Te.__autoAllocateDepthBuffer=J.resolveDepthBuffer===!1,Te.__autoAllocateDepthBuffer===!1&&(Te.__useRenderToTexture=!1),Ne.get(J.texture).__webglTexture=_e,Ne.get(J.depthTexture).__webglTexture=Te.__autoAllocateDepthBuffer?void 0:Ce,Te.__hasExternalTextures=!0},this.setRenderTargetFramebuffer=function(J,_e){const Ce=Ne.get(J);Ce.__webglFramebuffer=_e,Ce.__useDefaultFramebuffer=_e===void 0};const Ye=q.createFramebuffer();this.setRenderTarget=function(J,_e=0,Ce=0){k=J,j=_e,C=Ce;let Te=!0,we=null,Qe=!1,ft=!1;if(J){const xt=Ne.get(J);if(xt.__useDefaultFramebuffer!==void 0)le.bindFramebuffer(q.FRAMEBUFFER,null),Te=!1;else if(xt.__webglFramebuffer===void 0)ne.setupRenderTarget(J);else if(xt.__hasExternalTextures)ne.rebindTextures(J,Ne.get(J.texture).__webglTexture,Ne.get(J.depthTexture).__webglTexture);else if(J.depthBuffer){const mt=J.depthTexture;if(xt.__boundDepthTexture!==mt){if(mt!==null&&Ne.has(mt)&&(J.width!==mt.image.width||J.height!==mt.image.height))throw new Error("WebGLRenderTarget: Attached DepthTexture is initialized to the incorrect size.");ne.setupDepthRenderbuffer(J)}}const Pt=J.texture;(Pt.isData3DTexture||Pt.isDataArrayTexture||Pt.isCompressedArrayTexture)&&(ft=!0);const Mt=Ne.get(J).__webglFramebuffer;J.isWebGLCubeRenderTarget?(Array.isArray(Mt[_e])?we=Mt[_e][Ce]:we=Mt[_e],Qe=!0):J.samples>0&&ne.useMultisampledRTT(J)===!1?we=Ne.get(J).__webglMultisampledFramebuffer:Array.isArray(Mt)?we=Mt[Ce]:we=Mt,G.copy(J.viewport),L.copy(J.scissor),B=J.scissorTest}else G.copy(ae).multiplyScalar(se).floor(),L.copy(ce).multiplyScalar(se).floor(),B=ve;if(Ce!==0&&(we=Ye),le.bindFramebuffer(q.FRAMEBUFFER,we)&&Te&&le.drawBuffers(J,we),le.viewport(G),le.scissor(L),le.setScissorTest(B),Qe){const xt=Ne.get(J.texture);q.framebufferTexture2D(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_CUBE_MAP_POSITIVE_X+_e,xt.__webglTexture,Ce)}else if(ft){const xt=_e;for(let Pt=0;Pt<J.textures.length;Pt++){const Mt=Ne.get(J.textures[Pt]);q.framebufferTextureLayer(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0+Pt,Mt.__webglTexture,Ce,xt)}}else if(J!==null&&Ce!==0){const xt=Ne.get(J.texture);q.framebufferTexture2D(q.FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_2D,xt.__webglTexture,Ce)}F=-1},this.readRenderTargetPixels=function(J,_e,Ce,Te,we,Qe,ft,vt=0){if(!(J&&J.isWebGLRenderTarget)){ki("WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let xt=Ne.get(J).__webglFramebuffer;if(J.isWebGLCubeRenderTarget&&ft!==void 0&&(xt=xt[ft]),xt){le.bindFramebuffer(q.FRAMEBUFFER,xt);try{const Pt=J.textures[vt],Mt=Pt.format,mt=Pt.type;if(!ee.textureFormatReadable(Mt)){ki("WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}if(!ee.textureTypeReadable(mt)){ki("WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}_e>=0&&_e<=J.width-Te&&Ce>=0&&Ce<=J.height-we&&(J.textures.length>1&&q.readBuffer(q.COLOR_ATTACHMENT0+vt),q.readPixels(_e,Ce,Te,we,dt.convert(Mt),dt.convert(mt),Qe))}finally{const Pt=k!==null?Ne.get(k).__webglFramebuffer:null;le.bindFramebuffer(q.FRAMEBUFFER,Pt)}}},this.readRenderTargetPixelsAsync=async function(J,_e,Ce,Te,we,Qe,ft,vt=0){if(!(J&&J.isWebGLRenderTarget))throw new Error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");let xt=Ne.get(J).__webglFramebuffer;if(J.isWebGLCubeRenderTarget&&ft!==void 0&&(xt=xt[ft]),xt)if(_e>=0&&_e<=J.width-Te&&Ce>=0&&Ce<=J.height-we){le.bindFramebuffer(q.FRAMEBUFFER,xt);const Pt=J.textures[vt],Mt=Pt.format,mt=Pt.type;if(!ee.textureFormatReadable(Mt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in RGBA or implementation defined format.");if(!ee.textureTypeReadable(mt))throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: renderTarget is not in UnsignedByteType or implementation defined type.");const Gt=q.createBuffer();q.bindBuffer(q.PIXEL_PACK_BUFFER,Gt),q.bufferData(q.PIXEL_PACK_BUFFER,Qe.byteLength,q.STREAM_READ),J.textures.length>1&&q.readBuffer(q.COLOR_ATTACHMENT0+vt),q.readPixels(_e,Ce,Te,we,dt.convert(Mt),dt.convert(mt),0);const Lt=k!==null?Ne.get(k).__webglFramebuffer:null;le.bindFramebuffer(q.FRAMEBUFFER,Lt);const en=q.fenceSync(q.SYNC_GPU_COMMANDS_COMPLETE,0);return q.flush(),await nue(q,en,4),q.bindBuffer(q.PIXEL_PACK_BUFFER,Gt),q.getBufferSubData(q.PIXEL_PACK_BUFFER,0,Qe),q.deleteBuffer(Gt),q.deleteSync(en),Qe}else throw new Error("THREE.WebGLRenderer.readRenderTargetPixelsAsync: requested read bounds are out of range.")},this.copyFramebufferToTexture=function(J,_e=null,Ce=0){const Te=Math.pow(2,-Ce),we=Math.floor(J.image.width*Te),Qe=Math.floor(J.image.height*Te),ft=_e!==null?_e.x:0,vt=_e!==null?_e.y:0;ne.setTexture2D(J,0),q.copyTexSubImage2D(q.TEXTURE_2D,Ce,0,0,ft,vt,we,Qe),le.unbindTexture()};const qe=q.createFramebuffer(),St=q.createFramebuffer();this.copyTextureToTexture=function(J,_e,Ce=null,Te=null,we=0,Qe=null){Qe===null&&(we!==0?(Zx("WebGLRenderer: copyTextureToTexture function signature has changed to support src and dst mipmap levels."),Qe=we,we=0):Qe=0);let ft,vt,xt,Pt,Mt,mt,Gt,Lt,en;const un=J.isCompressedTexture?J.mipmaps[Qe]:J.image;if(Ce!==null)ft=Ce.max.x-Ce.min.x,vt=Ce.max.y-Ce.min.y,xt=Ce.isBox3?Ce.max.z-Ce.min.z:1,Pt=Ce.min.x,Mt=Ce.min.y,mt=Ce.isBox3?Ce.min.z:0;else{const Qi=Math.pow(2,-we);ft=Math.floor(un.width*Qi),vt=Math.floor(un.height*Qi),J.isDataArrayTexture?xt=un.depth:J.isData3DTexture?xt=Math.floor(un.depth*Qi):xt=1,Pt=0,Mt=0,mt=0}Te!==null?(Gt=Te.x,Lt=Te.y,en=Te.z):(Gt=0,Lt=0,en=0);const gn=dt.convert(_e.format),Ot=dt.convert(_e.type);let Xt;_e.isData3DTexture?(ne.setTexture3D(_e,0),Xt=q.TEXTURE_3D):_e.isDataArrayTexture||_e.isCompressedArrayTexture?(ne.setTexture2DArray(_e,0),Xt=q.TEXTURE_2D_ARRAY):(ne.setTexture2D(_e,0),Xt=q.TEXTURE_2D),q.pixelStorei(q.UNPACK_FLIP_Y_WEBGL,_e.flipY),q.pixelStorei(q.UNPACK_PREMULTIPLY_ALPHA_WEBGL,_e.premultiplyAlpha),q.pixelStorei(q.UNPACK_ALIGNMENT,_e.unpackAlignment);const Zt=q.getParameter(q.UNPACK_ROW_LENGTH),bi=q.getParameter(q.UNPACK_IMAGE_HEIGHT),Ti=q.getParameter(q.UNPACK_SKIP_PIXELS),Nn=q.getParameter(q.UNPACK_SKIP_ROWS),io=q.getParameter(q.UNPACK_SKIP_IMAGES);q.pixelStorei(q.UNPACK_ROW_LENGTH,un.width),q.pixelStorei(q.UNPACK_IMAGE_HEIGHT,un.height),q.pixelStorei(q.UNPACK_SKIP_PIXELS,Pt),q.pixelStorei(q.UNPACK_SKIP_ROWS,Mt),q.pixelStorei(q.UNPACK_SKIP_IMAGES,mt);const Pn=J.isDataArrayTexture||J.isData3DTexture,gr=_e.isDataArrayTexture||_e.isData3DTexture;if(J.isDepthTexture){const Qi=Ne.get(J),xr=Ne.get(_e),kr=Ne.get(Qi.__renderTarget),No=Ne.get(xr.__renderTarget);le.bindFramebuffer(q.READ_FRAMEBUFFER,kr.__webglFramebuffer),le.bindFramebuffer(q.DRAW_FRAMEBUFFER,No.__webglFramebuffer);for(let fl=0;fl<xt;fl++)Pn&&(q.framebufferTextureLayer(q.READ_FRAMEBUFFER,q.COLOR_ATTACHMENT0,Ne.get(J).__webglTexture,we,mt+fl),q.framebufferTextureLayer(q.DRAW_FRAMEBUFFER,q.COLOR_ATTACHMENT0,Ne.get(_e).__webglTexture,Qe,en+fl)),q.blitFramebuffer(Pt,Mt,ft,vt,Gt,Lt,ft,vt,q.DEPTH_BUFFER_BIT,q.NEAREST);le.bindFramebuffer(q.READ_FRAMEBUFFER,null),le.bindFramebuffer(q.DRAW_FRAMEBUFFER,null)}else if(we!==0||J.isRenderTargetTexture||Ne.has(J)){const Qi=Ne.get(J),xr=Ne.get(_e);le.bindFramebuffer(q.READ_FRAMEBUFFER,qe),le.bindFramebuffer(q.DRAW_FRAMEBUFFER,St);for(let kr=0;kr<xt;kr++)Pn?q.framebufferTextureLayer(q.READ_FRAMEBUFFER,q.COLOR_ATTACHMENT0,Qi.__webglTexture,we,mt+kr):q.framebufferTexture2D(q.READ_FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_2D,Qi.__webglTexture,we),gr?q.framebufferTextureLayer(q.DRAW_FRAMEBUFFER,q.COLOR_ATTACHMENT0,xr.__webglTexture,Qe,en+kr):q.framebufferTexture2D(q.DRAW_FRAMEBUFFER,q.COLOR_ATTACHMENT0,q.TEXTURE_2D,xr.__webglTexture,Qe),we!==0?q.blitFramebuffer(Pt,Mt,ft,vt,Gt,Lt,ft,vt,q.COLOR_BUFFER_BIT,q.NEAREST):gr?q.copyTexSubImage3D(Xt,Qe,Gt,Lt,en+kr,Pt,Mt,ft,vt):q.copyTexSubImage2D(Xt,Qe,Gt,Lt,Pt,Mt,ft,vt);le.bindFramebuffer(q.READ_FRAMEBUFFER,null),le.bindFramebuffer(q.DRAW_FRAMEBUFFER,null)}else gr?J.isDataTexture||J.isData3DTexture?q.texSubImage3D(Xt,Qe,Gt,Lt,en,ft,vt,xt,gn,Ot,un.data):_e.isCompressedArrayTexture?q.compressedTexSubImage3D(Xt,Qe,Gt,Lt,en,ft,vt,xt,gn,un.data):q.texSubImage3D(Xt,Qe,Gt,Lt,en,ft,vt,xt,gn,Ot,un):J.isDataTexture?q.texSubImage2D(q.TEXTURE_2D,Qe,Gt,Lt,ft,vt,gn,Ot,un.data):J.isCompressedTexture?q.compressedTexSubImage2D(q.TEXTURE_2D,Qe,Gt,Lt,un.width,un.height,gn,un.data):q.texSubImage2D(q.TEXTURE_2D,Qe,Gt,Lt,ft,vt,gn,Ot,un);q.pixelStorei(q.UNPACK_ROW_LENGTH,Zt),q.pixelStorei(q.UNPACK_IMAGE_HEIGHT,bi),q.pixelStorei(q.UNPACK_SKIP_PIXELS,Ti),q.pixelStorei(q.UNPACK_SKIP_ROWS,Nn),q.pixelStorei(q.UNPACK_SKIP_IMAGES,io),Qe===0&&_e.generateMipmaps&&q.generateMipmap(Xt),le.unbindTexture()},this.initRenderTarget=function(J){Ne.get(J).__webglFramebuffer===void 0&&ne.setupRenderTarget(J)},this.initTexture=function(J){J.isCubeTexture?ne.setTextureCube(J,0):J.isData3DTexture?ne.setTexture3D(J,0):J.isDataArrayTexture||J.isCompressedArrayTexture?ne.setTexture2DArray(J,0):ne.setTexture2D(J,0),le.unbindTexture()},this.resetState=function(){j=0,C=0,k=null,le.reset(),pe.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Go}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=En._getDrawingBufferColorSpace(e),n.unpackColorSpace=En._getUnpackColorSpace()}};const oz={type:"change"},lk={type:"start"},sW={type:"end"},ty=new ik,lz=new _u,kme=Math.cos(70*rue.DEG2RAD),er=new Ge,Oa=2*Math.PI,Vn={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6},mT=1e-6;class Dme extends Vue{constructor(e,n=null){super(e,n),this.state=Vn.NONE,this.target=new Ge,this.cursor=new Ge,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.keyRotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Rp.ROTATE,MIDDLE:Rp.DOLLY,RIGHT:Rp.PAN},this.touches={ONE:wp.ROTATE,TWO:wp.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this._lastPosition=new Ge,this._lastQuaternion=new Cf,this._lastTargetPosition=new Ge,this._quat=new Cf().setFromUnitVectors(e.up,new Ge(0,1,0)),this._quatInverse=this._quat.clone().invert(),this._spherical=new IF,this._sphericalDelta=new IF,this._scale=1,this._panOffset=new Ge,this._rotateStart=new an,this._rotateEnd=new an,this._rotateDelta=new an,this._panStart=new an,this._panEnd=new an,this._panDelta=new an,this._dollyStart=new an,this._dollyEnd=new an,this._dollyDelta=new an,this._dollyDirection=new Ge,this._mouse=new an,this._performCursorZoom=!1,this._pointers=[],this._pointerPositions={},this._controlActive=!1,this._onPointerMove=Lme.bind(this),this._onPointerDown=Ome.bind(this),this._onPointerUp=Ime.bind(this),this._onContextMenu=$me.bind(this),this._onMouseWheel=Fme.bind(this),this._onKeyDown=zme.bind(this),this._onTouchStart=Bme.bind(this),this._onTouchMove=Hme.bind(this),this._onMouseDown=jme.bind(this),this._onMouseMove=Ume.bind(this),this._interceptControlDown=Vme.bind(this),this._interceptControlUp=Gme.bind(this),this.domElement!==null&&this.connect(this.domElement),this.update()}connect(e){super.connect(e),this.domElement.addEventListener("pointerdown",this._onPointerDown),this.domElement.addEventListener("pointercancel",this._onPointerUp),this.domElement.addEventListener("contextmenu",this._onContextMenu),this.domElement.addEventListener("wheel",this._onMouseWheel,{passive:!1}),this.domElement.getRootNode().addEventListener("keydown",this._interceptControlDown,{passive:!0,capture:!0}),this.domElement.style.touchAction="none"}disconnect(){this.domElement.removeEventListener("pointerdown",this._onPointerDown),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.domElement.removeEventListener("pointercancel",this._onPointerUp),this.domElement.removeEventListener("wheel",this._onMouseWheel),this.domElement.removeEventListener("contextmenu",this._onContextMenu),this.stopListenToKeyEvents(),this.domElement.getRootNode().removeEventListener("keydown",this._interceptControlDown,{capture:!0}),this.domElement.style.touchAction="auto"}dispose(){this.disconnect()}getPolarAngle(){return this._spherical.phi}getAzimuthalAngle(){return this._spherical.theta}getDistance(){return this.object.position.distanceTo(this.target)}listenToKeyEvents(e){e.addEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=e}stopListenToKeyEvents(){this._domElementKeyEvents!==null&&(this._domElementKeyEvents.removeEventListener("keydown",this._onKeyDown),this._domElementKeyEvents=null)}saveState(){this.target0.copy(this.target),this.position0.copy(this.object.position),this.zoom0=this.object.zoom}reset(){this.target.copy(this.target0),this.object.position.copy(this.position0),this.object.zoom=this.zoom0,this.object.updateProjectionMatrix(),this.dispatchEvent(oz),this.update(),this.state=Vn.NONE}update(e=null){const n=this.object.position;er.copy(n).sub(this.target),er.applyQuaternion(this._quat),this._spherical.setFromVector3(er),this.autoRotate&&this.state===Vn.NONE&&this._rotateLeft(this._getAutoRotationAngle(e)),this.enableDamping?(this._spherical.theta+=this._sphericalDelta.theta*this.dampingFactor,this._spherical.phi+=this._sphericalDelta.phi*this.dampingFactor):(this._spherical.theta+=this._sphericalDelta.theta,this._spherical.phi+=this._sphericalDelta.phi);let i=this.minAzimuthAngle,r=this.maxAzimuthAngle;isFinite(i)&&isFinite(r)&&(i<-Math.PI?i+=Oa:i>Math.PI&&(i-=Oa),r<-Math.PI?r+=Oa:r>Math.PI&&(r-=Oa),i<=r?this._spherical.theta=Math.max(i,Math.min(r,this._spherical.theta)):this._spherical.theta=this._spherical.theta>(i+r)/2?Math.max(i,this._spherical.theta):Math.min(r,this._spherical.theta)),this._spherical.phi=Math.max(this.minPolarAngle,Math.min(this.maxPolarAngle,this._spherical.phi)),this._spherical.makeSafe(),this.enableDamping===!0?this.target.addScaledVector(this._panOffset,this.dampingFactor):this.target.add(this._panOffset),this.target.sub(this.cursor),this.target.clampLength(this.minTargetRadius,this.maxTargetRadius),this.target.add(this.cursor);let a=!1;if(this.zoomToCursor&&this._performCursorZoom||this.object.isOrthographicCamera)this._spherical.radius=this._clampDistance(this._spherical.radius);else{const s=this._spherical.radius;this._spherical.radius=this._clampDistance(this._spherical.radius*this._scale),a=s!=this._spherical.radius}if(er.setFromSpherical(this._spherical),er.applyQuaternion(this._quatInverse),n.copy(this.target).add(er),this.object.lookAt(this.target),this.enableDamping===!0?(this._sphericalDelta.theta*=1-this.dampingFactor,this._sphericalDelta.phi*=1-this.dampingFactor,this._panOffset.multiplyScalar(1-this.dampingFactor)):(this._sphericalDelta.set(0,0,0),this._panOffset.set(0,0,0)),this.zoomToCursor&&this._performCursorZoom){let s=null;if(this.object.isPerspectiveCamera){const o=er.length();s=this._clampDistance(o*this._scale);const l=o-s;this.object.position.addScaledVector(this._dollyDirection,l),this.object.updateMatrixWorld(),a=!!l}else if(this.object.isOrthographicCamera){const o=new Ge(this._mouse.x,this._mouse.y,0);o.unproject(this.object);const l=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),this.object.updateProjectionMatrix(),a=l!==this.object.zoom;const c=new Ge(this._mouse.x,this._mouse.y,0);c.unproject(this.object),this.object.position.sub(c).add(o),this.object.updateMatrixWorld(),s=er.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),this.zoomToCursor=!1;s!==null&&(this.screenSpacePanning?this.target.set(0,0,-1).transformDirection(this.object.matrix).multiplyScalar(s).add(this.object.position):(ty.origin.copy(this.object.position),ty.direction.set(0,0,-1).transformDirection(this.object.matrix),Math.abs(this.object.up.dot(ty.direction))<kme?this.object.lookAt(this.target):(lz.setFromNormalAndCoplanarPoint(this.object.up,this.target),ty.intersectPlane(lz,this.target))))}else if(this.object.isOrthographicCamera){const s=this.object.zoom;this.object.zoom=Math.max(this.minZoom,Math.min(this.maxZoom,this.object.zoom/this._scale)),s!==this.object.zoom&&(this.object.updateProjectionMatrix(),a=!0)}return this._scale=1,this._performCursorZoom=!1,a||this._lastPosition.distanceToSquared(this.object.position)>mT||8*(1-this._lastQuaternion.dot(this.object.quaternion))>mT||this._lastTargetPosition.distanceToSquared(this.target)>mT?(this.dispatchEvent(oz),this._lastPosition.copy(this.object.position),this._lastQuaternion.copy(this.object.quaternion),this._lastTargetPosition.copy(this.target),!0):!1}_getAutoRotationAngle(e){return e!==null?Oa/60*this.autoRotateSpeed*e:Oa/60/60*this.autoRotateSpeed}_getZoomScale(e){const n=Math.abs(e*.01);return Math.pow(.95,this.zoomSpeed*n)}_rotateLeft(e){this._sphericalDelta.theta-=e}_rotateUp(e){this._sphericalDelta.phi-=e}_panLeft(e,n){er.setFromMatrixColumn(n,0),er.multiplyScalar(-e),this._panOffset.add(er)}_panUp(e,n){this.screenSpacePanning===!0?er.setFromMatrixColumn(n,1):(er.setFromMatrixColumn(n,0),er.crossVectors(this.object.up,er)),er.multiplyScalar(e),this._panOffset.add(er)}_pan(e,n){const i=this.domElement;if(this.object.isPerspectiveCamera){const r=this.object.position;er.copy(r).sub(this.target);let a=er.length();a*=Math.tan(this.object.fov/2*Math.PI/180),this._panLeft(2*e*a/i.clientHeight,this.object.matrix),this._panUp(2*n*a/i.clientHeight,this.object.matrix)}else this.object.isOrthographicCamera?(this._panLeft(e*(this.object.right-this.object.left)/this.object.zoom/i.clientWidth,this.object.matrix),this._panUp(n*(this.object.top-this.object.bottom)/this.object.zoom/i.clientHeight,this.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),this.enablePan=!1)}_dollyOut(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale/=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_dollyIn(e){this.object.isPerspectiveCamera||this.object.isOrthographicCamera?this._scale*=e:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),this.enableZoom=!1)}_updateZoomParameters(e,n){if(!this.zoomToCursor)return;this._performCursorZoom=!0;const i=this.domElement.getBoundingClientRect(),r=e-i.left,a=n-i.top,s=i.width,o=i.height;this._mouse.x=r/s*2-1,this._mouse.y=-(a/o)*2+1,this._dollyDirection.set(this._mouse.x,this._mouse.y,1).unproject(this.object).sub(this.object.position).normalize()}_clampDistance(e){return Math.max(this.minDistance,Math.min(this.maxDistance,e))}_handleMouseDownRotate(e){this._rotateStart.set(e.clientX,e.clientY)}_handleMouseDownDolly(e){this._updateZoomParameters(e.clientX,e.clientX),this._dollyStart.set(e.clientX,e.clientY)}_handleMouseDownPan(e){this._panStart.set(e.clientX,e.clientY)}_handleMouseMoveRotate(e){this._rotateEnd.set(e.clientX,e.clientY),this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Oa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Oa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd),this.update()}_handleMouseMoveDolly(e){this._dollyEnd.set(e.clientX,e.clientY),this._dollyDelta.subVectors(this._dollyEnd,this._dollyStart),this._dollyDelta.y>0?this._dollyOut(this._getZoomScale(this._dollyDelta.y)):this._dollyDelta.y<0&&this._dollyIn(this._getZoomScale(this._dollyDelta.y)),this._dollyStart.copy(this._dollyEnd),this.update()}_handleMouseMovePan(e){this._panEnd.set(e.clientX,e.clientY),this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd),this.update()}_handleMouseWheel(e){this._updateZoomParameters(e.clientX,e.clientY),e.deltaY<0?this._dollyIn(this._getZoomScale(e.deltaY)):e.deltaY>0&&this._dollyOut(this._getZoomScale(e.deltaY)),this.update()}_handleKeyDown(e){let n=!1;switch(e.code){case this.keys.UP:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(Oa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,this.keyPanSpeed),n=!0;break;case this.keys.BOTTOM:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateUp(-Oa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(0,-this.keyPanSpeed),n=!0;break;case this.keys.LEFT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(Oa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(this.keyPanSpeed,0),n=!0;break;case this.keys.RIGHT:e.ctrlKey||e.metaKey||e.shiftKey?this.enableRotate&&this._rotateLeft(-Oa*this.keyRotateSpeed/this.domElement.clientHeight):this.enablePan&&this._pan(-this.keyPanSpeed,0),n=!0;break}n&&(e.preventDefault(),this.update())}_handleTouchStartRotate(e){if(this._pointers.length===1)this._rotateStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._rotateStart.set(i,r)}}_handleTouchStartPan(e){if(this._pointers.length===1)this._panStart.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panStart.set(i,r)}}_handleTouchStartDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyStart.set(0,a)}_handleTouchStartDollyPan(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enablePan&&this._handleTouchStartPan(e)}_handleTouchStartDollyRotate(e){this.enableZoom&&this._handleTouchStartDolly(e),this.enableRotate&&this._handleTouchStartRotate(e)}_handleTouchMoveRotate(e){if(this._pointers.length==1)this._rotateEnd.set(e.pageX,e.pageY);else{const i=this._getSecondPointerPosition(e),r=.5*(e.pageX+i.x),a=.5*(e.pageY+i.y);this._rotateEnd.set(r,a)}this._rotateDelta.subVectors(this._rotateEnd,this._rotateStart).multiplyScalar(this.rotateSpeed);const n=this.domElement;this._rotateLeft(Oa*this._rotateDelta.x/n.clientHeight),this._rotateUp(Oa*this._rotateDelta.y/n.clientHeight),this._rotateStart.copy(this._rotateEnd)}_handleTouchMovePan(e){if(this._pointers.length===1)this._panEnd.set(e.pageX,e.pageY);else{const n=this._getSecondPointerPosition(e),i=.5*(e.pageX+n.x),r=.5*(e.pageY+n.y);this._panEnd.set(i,r)}this._panDelta.subVectors(this._panEnd,this._panStart).multiplyScalar(this.panSpeed),this._pan(this._panDelta.x,this._panDelta.y),this._panStart.copy(this._panEnd)}_handleTouchMoveDolly(e){const n=this._getSecondPointerPosition(e),i=e.pageX-n.x,r=e.pageY-n.y,a=Math.sqrt(i*i+r*r);this._dollyEnd.set(0,a),this._dollyDelta.set(0,Math.pow(this._dollyEnd.y/this._dollyStart.y,this.zoomSpeed)),this._dollyOut(this._dollyDelta.y),this._dollyStart.copy(this._dollyEnd);const s=(e.pageX+n.x)*.5,o=(e.pageY+n.y)*.5;this._updateZoomParameters(s,o)}_handleTouchMoveDollyPan(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enablePan&&this._handleTouchMovePan(e)}_handleTouchMoveDollyRotate(e){this.enableZoom&&this._handleTouchMoveDolly(e),this.enableRotate&&this._handleTouchMoveRotate(e)}_addPointer(e){this._pointers.push(e.pointerId)}_removePointer(e){delete this._pointerPositions[e.pointerId];for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId){this._pointers.splice(n,1);return}}_isTrackingPointer(e){for(let n=0;n<this._pointers.length;n++)if(this._pointers[n]==e.pointerId)return!0;return!1}_trackPointer(e){let n=this._pointerPositions[e.pointerId];n===void 0&&(n=new an,this._pointerPositions[e.pointerId]=n),n.set(e.pageX,e.pageY)}_getSecondPointerPosition(e){const n=e.pointerId===this._pointers[0]?this._pointers[1]:this._pointers[0];return this._pointerPositions[n]}_customWheelEvent(e){const n=e.deltaMode,i={clientX:e.clientX,clientY:e.clientY,deltaY:e.deltaY};switch(n){case 1:i.deltaY*=16;break;case 2:i.deltaY*=100;break}return e.ctrlKey&&!this._controlActive&&(i.deltaY*=10),i}}function Ome(t){this.enabled!==!1&&(this._pointers.length===0&&(this.domElement.setPointerCapture(t.pointerId),this.domElement.addEventListener("pointermove",this._onPointerMove),this.domElement.addEventListener("pointerup",this._onPointerUp)),!this._isTrackingPointer(t)&&(this._addPointer(t),t.pointerType==="touch"?this._onTouchStart(t):this._onMouseDown(t)))}function Lme(t){this.enabled!==!1&&(t.pointerType==="touch"?this._onTouchMove(t):this._onMouseMove(t))}function Ime(t){switch(this._removePointer(t),this._pointers.length){case 0:this.domElement.releasePointerCapture(t.pointerId),this.domElement.removeEventListener("pointermove",this._onPointerMove),this.domElement.removeEventListener("pointerup",this._onPointerUp),this.dispatchEvent(sW),this.state=Vn.NONE;break;case 1:const e=this._pointers[0],n=this._pointerPositions[e];this._onTouchStart({pointerId:e,pageX:n.x,pageY:n.y});break}}function jme(t){let e;switch(t.button){case 0:e=this.mouseButtons.LEFT;break;case 1:e=this.mouseButtons.MIDDLE;break;case 2:e=this.mouseButtons.RIGHT;break;default:e=-1}switch(e){case Rp.DOLLY:if(this.enableZoom===!1)return;this._handleMouseDownDolly(t),this.state=Vn.DOLLY;break;case Rp.ROTATE:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Vn.PAN}else{if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Vn.ROTATE}break;case Rp.PAN:if(t.ctrlKey||t.metaKey||t.shiftKey){if(this.enableRotate===!1)return;this._handleMouseDownRotate(t),this.state=Vn.ROTATE}else{if(this.enablePan===!1)return;this._handleMouseDownPan(t),this.state=Vn.PAN}break;default:this.state=Vn.NONE}this.state!==Vn.NONE&&this.dispatchEvent(lk)}function Ume(t){switch(this.state){case Vn.ROTATE:if(this.enableRotate===!1)return;this._handleMouseMoveRotate(t);break;case Vn.DOLLY:if(this.enableZoom===!1)return;this._handleMouseMoveDolly(t);break;case Vn.PAN:if(this.enablePan===!1)return;this._handleMouseMovePan(t);break}}function Fme(t){this.enabled===!1||this.enableZoom===!1||this.state!==Vn.NONE||(t.preventDefault(),this.dispatchEvent(lk),this._handleMouseWheel(this._customWheelEvent(t)),this.dispatchEvent(sW))}function zme(t){this.enabled!==!1&&this._handleKeyDown(t)}function Bme(t){switch(this._trackPointer(t),this._pointers.length){case 1:switch(this.touches.ONE){case wp.ROTATE:if(this.enableRotate===!1)return;this._handleTouchStartRotate(t),this.state=Vn.TOUCH_ROTATE;break;case wp.PAN:if(this.enablePan===!1)return;this._handleTouchStartPan(t),this.state=Vn.TOUCH_PAN;break;default:this.state=Vn.NONE}break;case 2:switch(this.touches.TWO){case wp.DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchStartDollyPan(t),this.state=Vn.TOUCH_DOLLY_PAN;break;case wp.DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchStartDollyRotate(t),this.state=Vn.TOUCH_DOLLY_ROTATE;break;default:this.state=Vn.NONE}break;default:this.state=Vn.NONE}this.state!==Vn.NONE&&this.dispatchEvent(lk)}function Hme(t){switch(this._trackPointer(t),this.state){case Vn.TOUCH_ROTATE:if(this.enableRotate===!1)return;this._handleTouchMoveRotate(t),this.update();break;case Vn.TOUCH_PAN:if(this.enablePan===!1)return;this._handleTouchMovePan(t),this.update();break;case Vn.TOUCH_DOLLY_PAN:if(this.enableZoom===!1&&this.enablePan===!1)return;this._handleTouchMoveDollyPan(t),this.update();break;case Vn.TOUCH_DOLLY_ROTATE:if(this.enableZoom===!1&&this.enableRotate===!1)return;this._handleTouchMoveDollyRotate(t),this.update();break;default:this.state=Vn.NONE}}function $me(t){this.enabled!==!1&&t.preventDefault()}function Vme(t){t.key==="Control"&&(this._controlActive=!0,this.domElement.getRootNode().addEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Gme(t){t.key==="Control"&&(this._controlActive=!1,this.domElement.getRootNode().removeEventListener("keyup",this._interceptControlUp,{passive:!0,capture:!0}))}function Wme(t,e=!1){const n=t[0].index!==null,i=new Set(Object.keys(t[0].attributes)),r=new Set(Object.keys(t[0].morphAttributes)),a={},s={},o=t[0].morphTargetsRelative,l=new dl;let c=0;for(let u=0;u<t.length;++u){const f=t[u];let g=0;if(n!==(f.index!==null))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". All geometries must have compatible attributes; make sure index attribute exists among all geometries, or in none of them."),null;for(const m in f.attributes){if(!i.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+'. All geometries must have compatible attributes; make sure "'+m+'" attribute exists among all geometries, or in none of them.'),null;a[m]===void 0&&(a[m]=[]),a[m].push(f.attributes[m]),g++}if(g!==i.size)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". Make sure all geometries have the same number of attributes."),null;if(o!==f.morphTargetsRelative)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". .morphTargetsRelative must be consistent throughout all geometries."),null;for(const m in f.morphAttributes){if(!r.has(m))return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". .morphAttributes must be consistent throughout all geometries."),null;s[m]===void 0&&(s[m]=[]),s[m].push(f.morphAttributes[m])}if(e){let m;if(n)m=f.index.count;else if(f.attributes.position!==void 0)m=f.attributes.position.count;else return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed with geometry at index "+u+". The geometry must have either an index or a position attribute"),null;l.addGroup(c,m,u),c+=m}}if(n){let u=0;const f=[];for(let g=0;g<t.length;++g){const m=t[g].index;for(let y=0;y<m.count;++y)f.push(m.getX(y)+u);u+=t[g].attributes.position.count}l.setIndex(f)}for(const u in a){const f=cz(a[u]);if(!f)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+u+" attribute."),null;l.setAttribute(u,f)}for(const u in s){const f=s[u][0].length;if(f===0)break;l.morphAttributes=l.morphAttributes||{},l.morphAttributes[u]=[];for(let g=0;g<f;++g){const m=[];for(let b=0;b<s[u].length;++b)m.push(s[u][b][g]);const y=cz(m);if(!y)return console.error("THREE.BufferGeometryUtils: .mergeGeometries() failed while trying to merge the "+u+" morphAttribute."),null;l.morphAttributes[u].push(y)}}return l}function cz(t){let e,n,i,r=-1,a=0;for(let c=0;c<t.length;++c){const u=t[c];if(e===void 0&&(e=u.array.constructor),e!==u.array.constructor)return console.error("THREE.BufferGeometryUtils: .mergeAttributes() failed. 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l("uncompressedSize")).pipe(f.compressWorker(g)).pipe(new l("compressedSize")).withStreamInfo("compression",f)},i.exports=c},{"./external":6,"./stream/Crc32Probe":25,"./stream/DataLengthProbe":26,"./stream/DataWorker":27}],3:[function(n,i,r){var a=n("./stream/GenericWorker");r.STORE={magic:"\0\0",compressWorker:function(){return new a("STORE compression")},uncompressWorker:function(){return new a("STORE decompression")}},r.DEFLATE=n("./flate")},{"./flate":7,"./stream/GenericWorker":28}],4:[function(n,i,r){var a=n("./utils"),s=(function(){for(var o,l=[],c=0;c<256;c++){o=c;for(var u=0;u<8;u++)o=1&o?3988292384^o>>>1:o>>>1;l[c]=o}return l})();i.exports=function(o,l){return o!==void 0&&o.length?a.getTypeOf(o)!=="string"?(function(c,u,f,g){var m=s,y=g+f;c^=-1;for(var b=g;b<y;b++)c=c>>>8^m[255&(c^u[b])];return-1^c})(0|l,o,o.length,0):(function(c,u,f,g){var m=s,y=g+f;c^=-1;for(var b=g;b<y;b++)c=c>>>8^m[255&(c^u.charCodeAt(b))];return-1^c})(0|l,o,o.length,0):0}},{"./utils":32}],5:[function(n,i,r){r.base64=!1,r.binary=!1,r.dir=!1,r.createFolders=!0,r.date=null,r.compression=null,r.compressionOptions=null,r.comment=null,r.unixPermissions=null,r.dosPermissions=null},{}],6:[function(n,i,r){var a=null;a=typeof Promise<"u"?Promise:n("lie"),i.exports={Promise:a}},{lie:37}],7:[function(n,i,r){var a=typeof Uint8Array<"u"&&typeof Uint16Array<"u"&&typeof Uint32Array<"u",s=n("pako"),o=n("./utils"),l=n("./stream/GenericWorker"),c=a?"uint8array":"array";function 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y=m.meta.percent||0,b=this.entriesCount,v=this._sources.length;this.accumulate?this.contentBuffer.push(m):(this.bytesWritten+=m.data.length,l.prototype.push.call(this,{data:m.data,meta:{currentFile:this.currentFile,percent:b?(y+100*(b-v-1))/b:100}}))},g.prototype.openedSource=function(m){this.currentSourceOffset=this.bytesWritten,this.currentFile=m.file.name;var y=this.streamFiles&&!m.file.dir;if(y){var b=s(m,y,!1,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);this.push({data:b.fileRecord,meta:{percent:0}})}else this.accumulate=!0},g.prototype.closedSource=function(m){this.accumulate=!1;var y=this.streamFiles&&!m.file.dir,b=s(m,y,!0,this.currentSourceOffset,this.zipPlatform,this.encodeFileName);if(this.dirRecords.push(b.dirRecord),y)this.push({data:(function(v){return f.DATA_DESCRIPTOR+a(v.crc32,4)+a(v.compressedSize,4)+a(v.uncompressedSize,4)})(m),meta:{percent:100}});else for(this.push({data:b.fileRecord,meta:{percent:0}});this.contentBuffer.length;)this.push(this.contentBuffer.shift());this.currentFile=null},g.prototype.flush=function(){for(var m=this.bytesWritten,y=0;y<this.dirRecords.length;y++)this.push({data:this.dirRecords[y],meta:{percent:100}});var b=this.bytesWritten-m,v=(function(x,M,w,A,T){var R=o.transformTo("string",T(A));return f.CENTRAL_DIRECTORY_END+"\0\0\0\0"+a(x,2)+a(x,2)+a(M,4)+a(w,4)+a(R.length,2)+R})(this.dirRecords.length,b,m,this.zipComment,this.encodeFileName);this.push({data:v,meta:{percent:100}})},g.prototype.prepareNextSource=function(){this.previous=this._sources.shift(),this.openedSource(this.previous.streamInfo),this.isPaused?this.previous.pause():this.previous.resume()},g.prototype.registerPrevious=function(m){this._sources.push(m);var y=this;return m.on("data",function(b){y.processChunk(b)}),m.on("end",function(){y.closedSource(y.previous.streamInfo),y._sources.length?y.prepareNextSource():y.end()}),m.on("error",function(b){y.error(b)}),this},g.prototype.resume=function(){return!!l.prototype.resume.call(this)&&(!this.previous&&this._sources.length?(this.prepareNextSource(),!0):this.previous||this._sources.length||this.generatedError?void 0:(this.end(),!0))},g.prototype.error=function(m){var y=this._sources;if(!l.prototype.error.call(this,m))return!1;for(var b=0;b<y.length;b++)try{y[b].error(m)}catch{}return!0},g.prototype.lock=function(){l.prototype.lock.call(this);for(var m=this._sources,y=0;y<m.length;y++)m[y].lock()},i.exports=g},{"../crc32":4,"../signature":23,"../stream/GenericWorker":28,"../utf8":31,"../utils":32}],9:[function(n,i,r){var a=n("../compressions"),s=n("./ZipFileWorker");r.generateWorker=function(o,l,c){var u=new s(l.streamFiles,c,l.platform,l.encodeFileName),f=0;try{o.forEach(function(g,m){f++;var y=(function(M,w){var A=M||w,T=a[A];if(!T)throw new Error(A+" is not a valid compression method !");return T})(m.options.compression,l.compression),b=m.options.compressionOptions||l.compressionOptions||{},v=m.dir,x=m.date;m._compressWorker(y,b).withStreamInfo("file",{name:g,dir:v,date:x,comment:m.comment||"",unixPermissions:m.unixPermissions,dosPermissions:m.dosPermissions}).pipe(u)}),u.entriesCount=f}catch(g){u.error(g)}return u}},{"../compressions":3,"./ZipFileWorker":8}],10:[function(n,i,r){function a(){if(!(this instanceof a))return new a;if(arguments.length)throw new Error("The constructor with parameters has been removed in JSZip 3.0, please check the upgrade guide.");this.files=Object.create(null),this.comment=null,this.root="",this.clone=function(){var s=new a;for(var o in this)typeof this[o]!="function"&&(s[o]=this[o]);return s}}(a.prototype=n("./object")).loadAsync=n("./load"),a.support=n("./support"),a.defaults=n("./defaults"),a.version="3.10.1",a.loadAsync=function(s,o){return new a().loadAsync(s,o)},a.external=n("./external"),i.exports=a},{"./defaults":5,"./external":6,"./load":11,"./object":15,"./support":30}],11:[function(n,i,r){var a=n("./utils"),s=n("./external"),o=n("./utf8"),l=n("./zipEntries"),c=n("./stream/Crc32Probe"),u=n("./nodejsUtils");function f(g){return new s.Promise(function(m,y){var b=g.decompressed.getContentWorker().pipe(new c);b.on("error",function(v){y(v)}).on("end",function(){b.streamInfo.crc32!==g.decompressed.crc32?y(new Error("Corrupted zip : CRC32 mismatch")):m()}).resume()})}i.exports=function(g,m){var y=this;return m=a.extend(m||{},{base64:!1,checkCRC32:!1,optimizedBinaryString:!1,createFolders:!1,decodeFileName:o.utf8decode}),u.isNode&&u.isStream(g)?s.Promise.reject(new Error("JSZip can't accept a stream when loading a zip file.")):a.prepareContent("the loaded zip file",g,!0,m.optimizedBinaryString,m.base64).then(function(b){var v=new l(m);return v.load(b),v}).then(function(b){var v=[s.Promise.resolve(b)],x=b.files;if(m.checkCRC32)for(var M=0;M<x.length;M++)v.push(f(x[M]));return s.Promise.all(v)}).then(function(b){for(var v=b.shift(),x=v.files,M=0;M<x.length;M++){var w=x[M],A=w.fileNameStr,T=a.resolve(w.fileNameStr);y.file(T,w.decompressed,{binary:!0,optimizedBinaryString:!0,date:w.date,dir:w.dir,comment:w.fileCommentStr.length?w.fileCommentStr:null,unixPermissions:w.unixPermissions,dosPermissions:w.dosPermissions,createFolders:m.createFolders}),w.dir||(y.file(T).unsafeOriginalName=A)}return v.zipComment.length&&(y.comment=v.zipComment),y})}},{"./external":6,"./nodejsUtils":14,"./stream/Crc32Probe":25,"./utf8":31,"./utils":32,"./zipEntries":33}],12:[function(n,i,r){var a=n("../utils"),s=n("../stream/GenericWorker");function o(l,c){s.call(this,"Nodejs stream input adapter for "+l),this._upstreamEnded=!1,this._bindStream(c)}a.inherits(o,s),o.prototype._bindStream=function(l){var c=this;(this._stream=l).pause(),l.on("data",function(u){c.push({data:u,meta:{percent:0}})}).on("error",function(u){c.isPaused?this.generatedError=u:c.error(u)}).on("end",function(){c.isPaused?c._upstreamEnded=!0:c.end()})},o.prototype.pause=function(){return!!s.prototype.pause.call(this)&&(this._stream.pause(),!0)},o.prototype.resume=function(){return!!s.prototype.resume.call(this)&&(this._upstreamEnded?this.end():this._stream.resume(),!0)},i.exports=o},{"../stream/GenericWorker":28,"../utils":32}],13:[function(n,i,r){var a=n("readable-stream").Readable;function s(o,l,c){a.call(this,l),this._helper=o;var u=this;o.on("data",function(f,g){u.push(f)||u._helper.pause(),c&&c(g)}).on("error",function(f){u.emit("error",f)}).on("end",function(){u.push(null)})}n("../utils").inherits(s,a),s.prototype._read=function(){this._helper.resume()},i.exports=s},{"../utils":32,"readable-stream":16}],14:[function(n,i,r){i.exports={isNode:typeof Buffer<"u",newBufferFrom:function(a,s){if(Buffer.from&&Buffer.from!==Uint8Array.from)return Buffer.from(a,s);if(typeof a=="number")throw new Error('The "data" argument must not be a number');return new Buffer(a,s)},allocBuffer:function(a){if(Buffer.alloc)return Buffer.alloc(a);var s=new Buffer(a);return s.fill(0),s},isBuffer:function(a){return Buffer.isBuffer(a)},isStream:function(a){return a&&typeof a.on=="function"&&typeof a.pause=="function"&&typeof a.resume=="function"}}},{}],15:[function(n,i,r){function a(T,R,N){var j,C=o.getTypeOf(R),k=o.extend(N||{},u);k.date=k.date||new Date,k.compression!==null&&(k.compression=k.compression.toUpperCase()),typeof k.unixPermissions=="string"&&(k.unixPermissions=parseInt(k.unixPermissions,8)),k.unixPermissions&&16384&k.unixPermissions&&(k.dir=!0),k.dosPermissions&&16&k.dosPermissions&&(k.dir=!0),k.dir&&(T=x(T)),k.createFolders&&(j=v(T))&&M.call(this,j,!0);var F=C==="string"&&k.binary===!1&&k.base64===!1;N&&N.binary!==void 0||(k.binary=!F),(R instanceof f&&R.uncompressedSize===0||k.dir||!R||R.length===0)&&(k.base64=!1,k.binary=!0,R="",k.compression="STORE",C="string");var I=null;I=R instanceof f||R instanceof l?R:y.isNode&&y.isStream(R)?new b(T,R):o.prepareContent(T,R,k.binary,k.optimizedBinaryString,k.base64);var G=new g(T,I,k);this.files[T]=G}var s=n("./utf8"),o=n("./utils"),l=n("./stream/GenericWorker"),c=n("./stream/StreamHelper"),u=n("./defaults"),f=n("./compressedObject"),g=n("./zipObject"),m=n("./generate"),y=n("./nodejsUtils"),b=n("./nodejs/NodejsStreamInputAdapter"),v=function(T){T.slice(-1)==="/"&&(T=T.substring(0,T.length-1));var R=T.lastIndexOf("/");return 0<R?T.substring(0,R):""},x=function(T){return T.slice(-1)!=="/"&&(T+="/"),T},M=function(T,R){return R=R!==void 0?R:u.createFolders,T=x(T),this.files[T]||a.call(this,T,null,{dir:!0,createFolders:R}),this.files[T]};function w(T){return Object.prototype.toString.call(T)==="[object RegExp]"}var A={load:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},forEach:function(T){var R,N,j;for(R in this.files)j=this.files[R],(N=R.slice(this.root.length,R.length))&&R.slice(0,this.root.length)===this.root&&T(N,j)},filter:function(T){var R=[];return this.forEach(function(N,j){T(N,j)&&R.push(j)}),R},file:function(T,R,N){if(arguments.length!==1)return T=this.root+T,a.call(this,T,R,N),this;if(w(T)){var j=T;return this.filter(function(k,F){return!F.dir&&j.test(k)})}var C=this.files[this.root+T];return C&&!C.dir?C:null},folder:function(T){if(!T)return this;if(w(T))return this.filter(function(C,k){return k.dir&&T.test(C)});var R=this.root+T,N=M.call(this,R),j=this.clone();return j.root=N.name,j},remove:function(T){T=this.root+T;var R=this.files[T];if(R||(T.slice(-1)!=="/"&&(T+="/"),R=this.files[T]),R&&!R.dir)delete this.files[T];else for(var N=this.filter(function(C,k){return k.name.slice(0,T.length)===T}),j=0;j<N.length;j++)delete this.files[N[j].name];return this},generate:function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},generateInternalStream:function(T){var R,N={};try{if((N=o.extend(T||{},{streamFiles:!1,compression:"STORE",compressionOptions:null,type:"",platform:"DOS",comment:null,mimeType:"application/zip",encodeFileName:s.utf8encode})).type=N.type.toLowerCase(),N.compression=N.compression.toUpperCase(),N.type==="binarystring"&&(N.type="string"),!N.type)throw new Error("No output type specified.");o.checkSupport(N.type),N.platform!=="darwin"&&N.platform!=="freebsd"&&N.platform!=="linux"&&N.platform!=="sunos"||(N.platform="UNIX"),N.platform==="win32"&&(N.platform="DOS");var j=N.comment||this.comment||"";R=m.generateWorker(this,N,j)}catch(C){(R=new l("error")).error(C)}return new c(R,N.type||"string",N.mimeType)},generateAsync:function(T,R){return this.generateInternalStream(T).accumulate(R)},generateNodeStream:function(T,R){return(T=T||{}).type||(T.type="nodebuffer"),this.generateInternalStream(T).toNodejsStream(R)}};i.exports=A},{"./compressedObject":2,"./defaults":5,"./generate":9,"./nodejs/NodejsStreamInputAdapter":12,"./nodejsUtils":14,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31,"./utils":32,"./zipObject":35}],16:[function(n,i,r){i.exports=n("stream")},{stream:void 0}],17:[function(n,i,r){var a=n("./DataReader");function s(o){a.call(this,o);for(var 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s(o){this.data=o,this.length=o.length,this.index=0,this.zero=0}s.prototype={checkOffset:function(o){this.checkIndex(this.index+o)},checkIndex:function(o){if(this.length<this.zero+o||o<0)throw new Error("End of data reached (data length = "+this.length+", asked index = "+o+"). 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g=a.getTypeOf(f);return a.checkSupport(g),g!=="string"||s.uint8array?g==="nodebuffer"?new c(f):s.uint8array?new u(a.transformTo("uint8array",f)):new o(a.transformTo("array",f)):new l(f)}},{"../support":30,"../utils":32,"./ArrayReader":17,"./NodeBufferReader":19,"./StringReader":20,"./Uint8ArrayReader":21}],23:[function(n,i,r){r.LOCAL_FILE_HEADER="PK",r.CENTRAL_FILE_HEADER="PK",r.CENTRAL_DIRECTORY_END="PK",r.ZIP64_CENTRAL_DIRECTORY_LOCATOR="PK\x07",r.ZIP64_CENTRAL_DIRECTORY_END="PK",r.DATA_DESCRIPTOR="PK\x07\b"},{}],24:[function(n,i,r){var a=n("./GenericWorker"),s=n("../utils");function o(l){a.call(this,"ConvertWorker to "+l),this.destType=l}s.inherits(o,a),o.prototype.processChunk=function(l){this.push({data:s.transformTo(this.destType,l.data),meta:l.meta})},i.exports=o},{"../utils":32,"./GenericWorker":28}],25:[function(n,i,r){var a=n("./GenericWorker"),s=n("../crc32");function 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Is it in a supported JavaScript type (String, Blob, ArrayBuffer, etc) ?"))})}},{"./base64":1,"./external":6,"./nodejsUtils":14,"./support":30,setimmediate:54}],33:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./signature"),l=n("./zipEntry"),c=n("./support");function u(f){this.files=[],this.loadOptions=f}u.prototype={checkSignature:function(f){if(!this.reader.readAndCheckSignature(f)){this.reader.index-=4;var g=this.reader.readString(4);throw new Error("Corrupted zip or bug: unexpected signature ("+s.pretty(g)+", expected "+s.pretty(f)+")")}},isSignature:function(f,g){var m=this.reader.index;this.reader.setIndex(f);var y=this.reader.readString(4)===g;return this.reader.setIndex(m),y},readBlockEndOfCentral:function(){this.diskNumber=this.reader.readInt(2),this.diskWithCentralDirStart=this.reader.readInt(2),this.centralDirRecordsOnThisDisk=this.reader.readInt(2),this.centralDirRecords=this.reader.readInt(2),this.centralDirSize=this.reader.readInt(4),this.centralDirOffset=this.reader.readInt(4),this.zipCommentLength=this.reader.readInt(2);var f=this.reader.readData(this.zipCommentLength),g=c.uint8array?"uint8array":"array",m=s.transformTo(g,f);this.zipComment=this.loadOptions.decodeFileName(m)},readBlockZip64EndOfCentral:function(){this.zip64EndOfCentralSize=this.reader.readInt(8),this.reader.skip(4),this.diskNumber=this.reader.readInt(4),this.diskWithCentralDirStart=this.reader.readInt(4),this.centralDirRecordsOnThisDisk=this.reader.readInt(8),this.centralDirRecords=this.reader.readInt(8),this.centralDirSize=this.reader.readInt(8),this.centralDirOffset=this.reader.readInt(8),this.zip64ExtensibleData={};for(var f,g,m,y=this.zip64EndOfCentralSize-44;0<y;)f=this.reader.readInt(2),g=this.reader.readInt(4),m=this.reader.readData(g),this.zip64ExtensibleData[f]={id:f,length:g,value:m}},readBlockZip64EndOfCentralLocator:function(){if(this.diskWithZip64CentralDirStart=this.reader.readInt(4),this.relativeOffsetEndOfZip64CentralDir=this.reader.readInt(8),this.disksCount=this.reader.readInt(4),1<this.disksCount)throw new Error("Multi-volumes zip are not supported")},readLocalFiles:function(){var f,g;for(f=0;f<this.files.length;f++)g=this.files[f],this.reader.setIndex(g.localHeaderOffset),this.checkSignature(o.LOCAL_FILE_HEADER),g.readLocalPart(this.reader),g.handleUTF8(),g.processAttributes()},readCentralDir:function(){var f;for(this.reader.setIndex(this.centralDirOffset);this.reader.readAndCheckSignature(o.CENTRAL_FILE_HEADER);)(f=new l({zip64:this.zip64},this.loadOptions)).readCentralPart(this.reader),this.files.push(f);if(this.centralDirRecords!==this.files.length&&this.centralDirRecords!==0&&this.files.length===0)throw new Error("Corrupted zip or bug: expected "+this.centralDirRecords+" records in central dir, got "+this.files.length)},readEndOfCentral:function(){var f=this.reader.lastIndexOfSignature(o.CENTRAL_DIRECTORY_END);if(f<0)throw this.isSignature(0,o.LOCAL_FILE_HEADER)?new Error("Corrupted zip: can't find end of central directory"):new Error("Can't find end of central directory : is this a zip file ? If it is, see https://stuk.github.io/jszip/documentation/howto/read_zip.html");this.reader.setIndex(f);var g=f;if(this.checkSignature(o.CENTRAL_DIRECTORY_END),this.readBlockEndOfCentral(),this.diskNumber===s.MAX_VALUE_16BITS||this.diskWithCentralDirStart===s.MAX_VALUE_16BITS||this.centralDirRecordsOnThisDisk===s.MAX_VALUE_16BITS||this.centralDirRecords===s.MAX_VALUE_16BITS||this.centralDirSize===s.MAX_VALUE_32BITS||this.centralDirOffset===s.MAX_VALUE_32BITS){if(this.zip64=!0,(f=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR))<0)throw new Error("Corrupted zip: can't find the ZIP64 end of central directory locator");if(this.reader.setIndex(f),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_LOCATOR),this.readBlockZip64EndOfCentralLocator(),!this.isSignature(this.relativeOffsetEndOfZip64CentralDir,o.ZIP64_CENTRAL_DIRECTORY_END)&&(this.relativeOffsetEndOfZip64CentralDir=this.reader.lastIndexOfSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.relativeOffsetEndOfZip64CentralDir<0))throw new Error("Corrupted zip: can't find the ZIP64 end of central directory");this.reader.setIndex(this.relativeOffsetEndOfZip64CentralDir),this.checkSignature(o.ZIP64_CENTRAL_DIRECTORY_END),this.readBlockZip64EndOfCentral()}var m=this.centralDirOffset+this.centralDirSize;this.zip64&&(m+=20,m+=12+this.zip64EndOfCentralSize);var y=g-m;if(0<y)this.isSignature(g,o.CENTRAL_FILE_HEADER)||(this.reader.zero=y);else if(y<0)throw new Error("Corrupted zip: missing "+Math.abs(y)+" bytes.")},prepareReader:function(f){this.reader=a(f)},load:function(f){this.prepareReader(f),this.readEndOfCentral(),this.readCentralDir(),this.readLocalFiles()}},i.exports=u},{"./reader/readerFor":22,"./signature":23,"./support":30,"./utils":32,"./zipEntry":34}],34:[function(n,i,r){var a=n("./reader/readerFor"),s=n("./utils"),o=n("./compressedObject"),l=n("./crc32"),c=n("./utf8"),u=n("./compressions"),f=n("./support");function g(m,y){this.options=m,this.loadOptions=y}g.prototype={isEncrypted:function(){return(1&this.bitFlag)==1},useUTF8:function(){return(2048&this.bitFlag)==2048},readLocalPart:function(m){var y,b;if(m.skip(22),this.fileNameLength=m.readInt(2),b=m.readInt(2),this.fileName=m.readData(this.fileNameLength),m.skip(b),this.compressedSize===-1||this.uncompressedSize===-1)throw new Error("Bug or corrupted zip : didn't get enough information from the central directory (compressedSize === -1 || uncompressedSize === -1)");if((y=(function(v){for(var x in u)if(Object.prototype.hasOwnProperty.call(u,x)&&u[x].magic===v)return u[x];return null})(this.compressionMethod))===null)throw new Error("Corrupted zip : compression "+s.pretty(this.compressionMethod)+" unknown (inner file : "+s.transformTo("string",this.fileName)+")");this.decompressed=new o(this.compressedSize,this.uncompressedSize,this.crc32,y,m.readData(this.compressedSize))},readCentralPart:function(m){this.versionMadeBy=m.readInt(2),m.skip(2),this.bitFlag=m.readInt(2),this.compressionMethod=m.readString(2),this.date=m.readDate(),this.crc32=m.readInt(4),this.compressedSize=m.readInt(4),this.uncompressedSize=m.readInt(4);var y=m.readInt(2);if(this.extraFieldsLength=m.readInt(2),this.fileCommentLength=m.readInt(2),this.diskNumberStart=m.readInt(2),this.internalFileAttributes=m.readInt(2),this.externalFileAttributes=m.readInt(4),this.localHeaderOffset=m.readInt(4),this.isEncrypted())throw new Error("Encrypted zip are not supported");m.skip(y),this.readExtraFields(m),this.parseZIP64ExtraField(m),this.fileComment=m.readData(this.fileCommentLength)},processAttributes:function(){this.unixPermissions=null,this.dosPermissions=null;var m=this.versionMadeBy>>8;this.dir=!!(16&this.externalFileAttributes),m==0&&(this.dosPermissions=63&this.externalFileAttributes),m==3&&(this.unixPermissions=this.externalFileAttributes>>16&65535),this.dir||this.fileNameStr.slice(-1)!=="/"||(this.dir=!0)},parseZIP64ExtraField:function(){if(this.extraFields[1]){var m=a(this.extraFields[1].value);this.uncompressedSize===s.MAX_VALUE_32BITS&&(this.uncompressedSize=m.readInt(8)),this.compressedSize===s.MAX_VALUE_32BITS&&(this.compressedSize=m.readInt(8)),this.localHeaderOffset===s.MAX_VALUE_32BITS&&(this.localHeaderOffset=m.readInt(8)),this.diskNumberStart===s.MAX_VALUE_32BITS&&(this.diskNumberStart=m.readInt(4))}},readExtraFields:function(m){var y,b,v,x=m.index+this.extraFieldsLength;for(this.extraFields||(this.extraFields={});m.index+4<x;)y=m.readInt(2),b=m.readInt(2),v=m.readData(b),this.extraFields[y]={id:y,length:b,value:v};m.setIndex(x)},handleUTF8:function(){var m=f.uint8array?"uint8array":"array";if(this.useUTF8())this.fileNameStr=c.utf8decode(this.fileName),this.fileCommentStr=c.utf8decode(this.fileComment);else{var y=this.findExtraFieldUnicodePath();if(y!==null)this.fileNameStr=y;else{var b=s.transformTo(m,this.fileName);this.fileNameStr=this.loadOptions.decodeFileName(b)}var v=this.findExtraFieldUnicodeComment();if(v!==null)this.fileCommentStr=v;else{var x=s.transformTo(m,this.fileComment);this.fileCommentStr=this.loadOptions.decodeFileName(x)}}},findExtraFieldUnicodePath:function(){var m=this.extraFields[28789];if(m){var y=a(m.value);return y.readInt(1)!==1||l(this.fileName)!==y.readInt(4)?null:c.utf8decode(y.readData(m.length-5))}return null},findExtraFieldUnicodeComment:function(){var m=this.extraFields[25461];if(m){var y=a(m.value);return y.readInt(1)!==1||l(this.fileComment)!==y.readInt(4)?null:c.utf8decode(y.readData(m.length-5))}return null}},i.exports=g},{"./compressedObject":2,"./compressions":3,"./crc32":4,"./reader/readerFor":22,"./support":30,"./utf8":31,"./utils":32}],35:[function(n,i,r){function a(y,b,v){this.name=y,this.dir=v.dir,this.date=v.date,this.comment=v.comment,this.unixPermissions=v.unixPermissions,this.dosPermissions=v.dosPermissions,this._data=b,this._dataBinary=v.binary,this.options={compression:v.compression,compressionOptions:v.compressionOptions}}var s=n("./stream/StreamHelper"),o=n("./stream/DataWorker"),l=n("./utf8"),c=n("./compressedObject"),u=n("./stream/GenericWorker");a.prototype={internalStream:function(y){var b=null,v="string";try{if(!y)throw new Error("No output type specified.");var x=(v=y.toLowerCase())==="string"||v==="text";v!=="binarystring"&&v!=="text"||(v="string"),b=this._decompressWorker();var M=!this._dataBinary;M&&!x&&(b=b.pipe(new l.Utf8EncodeWorker)),!M&&x&&(b=b.pipe(new l.Utf8DecodeWorker))}catch(w){(b=new u("error")).error(w)}return new s(b,v,"")},async:function(y,b){return this.internalStream(y).accumulate(b)},nodeStream:function(y,b){return this.internalStream(y||"nodebuffer").toNodejsStream(b)},_compressWorker:function(y,b){if(this._data instanceof c&&this._data.compression.magic===y.magic)return this._data.getCompressedWorker();var v=this._decompressWorker();return this._dataBinary||(v=v.pipe(new l.Utf8EncodeWorker)),c.createWorkerFrom(v,y,b)},_decompressWorker:function(){return this._data instanceof c?this._data.getContentWorker():this._data instanceof u?this._data:new o(this._data)}};for(var f=["asText","asBinary","asNodeBuffer","asUint8Array","asArrayBuffer"],g=function(){throw new Error("This method has been removed in JSZip 3.0, please check the upgrade guide.")},m=0;m<f.length;m++)a.prototype[f[m]]=g;i.exports=a},{"./compressedObject":2,"./stream/DataWorker":27,"./stream/GenericWorker":28,"./stream/StreamHelper":29,"./utf8":31}],36:[function(n,i,r){(function(a){var s,o,l=a.MutationObserver||a.WebKitMutationObserver;if(l){var c=0,u=new l(y),f=a.document.createTextNode("");u.observe(f,{characterData:!0}),s=function(){f.data=c=++c%2}}else if(a.setImmediate||a.MessageChannel===void 0)s="document"in a&&"onreadystatechange"in a.document.createElement("script")?function(){var b=a.document.createElement("script");b.onreadystatechange=function(){y(),b.onreadystatechange=null,b.parentNode.removeChild(b),b=null},a.document.documentElement.appendChild(b)}:function(){setTimeout(y,0)};else{var g=new a.MessageChannel;g.port1.onmessage=y,s=function(){g.port2.postMessage(0)}}var m=[];function y(){var b,v;o=!0;for(var x=m.length;x;){for(v=m,m=[],b=-1;++b<x;)v[b]();x=m.length}o=!1}i.exports=function(b){m.push(b)!==1||o||s()}}).call(this,typeof Nb<"u"?Nb:typeof self<"u"?self:typeof window<"u"?window:{})},{}],37:[function(n,i,r){var a=n("immediate");function s(){}var o={},l=["REJECTED"],c=["FULFILLED"],u=["PENDING"];function f(x){if(typeof x!="function")throw new TypeError("resolver must be a function");this.state=u,this.queue=[],this.outcome=void 0,x!==s&&b(this,x)}function g(x,M,w){this.promise=x,typeof M=="function"&&(this.onFulfilled=M,this.callFulfilled=this.otherCallFulfilled),typeof w=="function"&&(this.onRejected=w,this.callRejected=this.otherCallRejected)}function m(x,M,w){a(function(){var A;try{A=M(w)}catch(T){return o.reject(x,T)}A===x?o.reject(x,new TypeError("Cannot resolve promise with itself")):o.resolve(x,A)})}function y(x){var M=x&&x.then;if(x&&(typeof x=="object"||typeof x=="function")&&typeof M=="function")return function(){M.apply(x,arguments)}}function b(x,M){var w=!1;function A(N){w||(w=!0,o.reject(x,N))}function T(N){w||(w=!0,o.resolve(x,N))}var R=v(function(){M(T,A)});R.status==="error"&&A(R.value)}function v(x,M){var w={};try{w.value=x(M),w.status="success"}catch(A){w.status="error",w.value=A}return w}(i.exports=f).prototype.finally=function(x){if(typeof x!="function")return this;var M=this.constructor;return this.then(function(w){return M.resolve(x()).then(function(){return w})},function(w){return M.resolve(x()).then(function(){throw w})})},f.prototype.catch=function(x){return this.then(null,x)},f.prototype.then=function(x,M){if(typeof x!="function"&&this.state===c||typeof M!="function"&&this.state===l)return this;var w=new this.constructor(s);return this.state!==u?m(w,this.state===c?x:M,this.outcome):this.queue.push(new g(w,x,M)),w},g.prototype.callFulfilled=function(x){o.resolve(this.promise,x)},g.prototype.otherCallFulfilled=function(x){m(this.promise,this.onFulfilled,x)},g.prototype.callRejected=function(x){o.reject(this.promise,x)},g.prototype.otherCallRejected=function(x){m(this.promise,this.onRejected,x)},o.resolve=function(x,M){var w=v(y,M);if(w.status==="error")return o.reject(x,w.value);var A=w.value;if(A)b(x,A);else{x.state=c,x.outcome=M;for(var T=-1,R=x.queue.length;++T<R;)x.queue[T].callFulfilled(M)}return x},o.reject=function(x,M){x.state=l,x.outcome=M;for(var w=-1,A=x.queue.length;++w<A;)x.queue[w].callRejected(M);return x},f.resolve=function(x){return x instanceof this?x:o.resolve(new this(s),x)},f.reject=function(x){var M=new this(s);return o.reject(M,x)},f.all=function(x){var M=this;if(Object.prototype.toString.call(x)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=x.length,A=!1;if(!w)return this.resolve([]);for(var T=new Array(w),R=0,N=-1,j=new this(s);++N<w;)C(x[N],N);return j;function C(k,F){M.resolve(k).then(function(I){T[F]=I,++R!==w||A||(A=!0,o.resolve(j,T))},function(I){A||(A=!0,o.reject(j,I))})}},f.race=function(x){var M=this;if(Object.prototype.toString.call(x)!=="[object Array]")return this.reject(new TypeError("must be an array"));var w=x.length,A=!1;if(!w)return this.resolve([]);for(var T=-1,R=new this(s);++T<w;)N=x[T],M.resolve(N).then(function(j){A||(A=!0,o.resolve(R,j))},function(j){A||(A=!0,o.reject(R,j))});var N;return R}},{immediate:36}],38:[function(n,i,r){var a={};(0,n("./lib/utils/common").assign)(a,n("./lib/deflate"),n("./lib/inflate"),n("./lib/zlib/constants")),i.exports=a},{"./lib/deflate":39,"./lib/inflate":40,"./lib/utils/common":41,"./lib/zlib/constants":44}],39:[function(n,i,r){var a=n("./zlib/deflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/messages"),c=n("./zlib/zstream"),u=Object.prototype.toString,f=0,g=-1,m=0,y=8;function b(x){if(!(this instanceof b))return new b(x);this.options=s.assign({level:g,method:y,chunkSize:16384,windowBits:15,memLevel:8,strategy:m,to:""},x||{});var M=this.options;M.raw&&0<M.windowBits?M.windowBits=-M.windowBits:M.gzip&&0<M.windowBits&&M.windowBits<16&&(M.windowBits+=16),this.err=0,this.msg="",this.ended=!1,this.chunks=[],this.strm=new c,this.strm.avail_out=0;var w=a.deflateInit2(this.strm,M.level,M.method,M.windowBits,M.memLevel,M.strategy);if(w!==f)throw new Error(l[w]);if(M.header&&a.deflateSetHeader(this.strm,M.header),M.dictionary){var A;if(A=typeof M.dictionary=="string"?o.string2buf(M.dictionary):u.call(M.dictionary)==="[object ArrayBuffer]"?new Uint8Array(M.dictionary):M.dictionary,(w=a.deflateSetDictionary(this.strm,A))!==f)throw new Error(l[w]);this._dict_set=!0}}function v(x,M){var w=new b(M);if(w.push(x,!0),w.err)throw w.msg||l[w.err];return w.result}b.prototype.push=function(x,M){var w,A,T=this.strm,R=this.options.chunkSize;if(this.ended)return!1;A=M===~~M?M:M===!0?4:0,typeof x=="string"?T.input=o.string2buf(x):u.call(x)==="[object ArrayBuffer]"?T.input=new Uint8Array(x):T.input=x,T.next_in=0,T.avail_in=T.input.length;do{if(T.avail_out===0&&(T.output=new s.Buf8(R),T.next_out=0,T.avail_out=R),(w=a.deflate(T,A))!==1&&w!==f)return this.onEnd(w),!(this.ended=!0);T.avail_out!==0&&(T.avail_in!==0||A!==4&&A!==2)||(this.options.to==="string"?this.onData(o.buf2binstring(s.shrinkBuf(T.output,T.next_out))):this.onData(s.shrinkBuf(T.output,T.next_out)))}while((0<T.avail_in||T.avail_out===0)&&w!==1);return A===4?(w=a.deflateEnd(this.strm),this.onEnd(w),this.ended=!0,w===f):A!==2||(this.onEnd(f),!(T.avail_out=0))},b.prototype.onData=function(x){this.chunks.push(x)},b.prototype.onEnd=function(x){x===f&&(this.options.to==="string"?this.result=this.chunks.join(""):this.result=s.flattenChunks(this.chunks)),this.chunks=[],this.err=x,this.msg=this.strm.msg},r.Deflate=b,r.deflate=v,r.deflateRaw=function(x,M){return(M=M||{}).raw=!0,v(x,M)},r.gzip=function(x,M){return(M=M||{}).gzip=!0,v(x,M)}},{"./utils/common":41,"./utils/strings":42,"./zlib/deflate":46,"./zlib/messages":51,"./zlib/zstream":53}],40:[function(n,i,r){var a=n("./zlib/inflate"),s=n("./utils/common"),o=n("./utils/strings"),l=n("./zlib/constants"),c=n("./zlib/messages"),u=n("./zlib/zstream"),f=n("./zlib/gzheader"),g=Object.prototype.toString;function m(b){if(!(this instanceof m))return new m(b);this.options=s.assign({chunkSize:16384,windowBits:0,to:""},b||{});var 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13:if(L.last){H>>>=7&X,X-=7&X,L.mode=27;break}for(;X<3;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}switch(L.last=1&H,X-=1,3&(H>>>=1)){case 0:L.mode=14;break;case 1:if(k(L),L.mode=20,G!==6)break;H>>>=2,X-=2;break e;case 2:L.mode=17;break;case 3:I.msg="invalid block type",L.mode=30}H>>>=2,X-=2;break;case 14:for(H>>>=7&X,X-=7&X;X<32;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if((65535&H)!=(H>>>16^65535)){I.msg="invalid stored block lengths",L.mode=30;break}if(L.length=65535&H,X=H=0,L.mode=15,G===6)break e;case 15:L.mode=16;case 16:if(ve=L.length){if(Z<ve&&(ve=Z),se<ve&&(ve=se),ve===0)break e;a.arraySet($,B,V,ve,Y),Z-=ve,V+=ve,se-=ve,Y+=ve,L.length-=ve;break}L.mode=12;break;case 17:for(;X<14;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if(L.nlen=257+(31&H),H>>>=5,X-=5,L.ndist=1+(31&H),H>>>=5,X-=5,L.ncode=4+(15&H),H>>>=4,X-=4,286<L.nlen||30<L.ndist){I.msg="too many length or distance symbols",L.mode=30;break}L.have=0,L.mode=18;case 18:for(;L.have<L.ncode;){for(;X<3;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}L.lens[ke[L.have++]]=7&H,H>>>=3,X-=3}for(;L.have<19;)L.lens[ke[L.have++]]=0;if(L.lencode=L.lendyn,L.lenbits=7,re={bits:L.lenbits},q=c(0,L.lens,0,19,L.lencode,0,L.work,re),L.lenbits=re.bits,q){I.msg="invalid code lengths set",L.mode=30;break}L.have=0,L.mode=19;case 19:for(;L.have<L.nlen+L.ndist;){for(;he=(ee=L.lencode[H&(1<<L.lenbits)-1])>>>16&255,ge=65535&ee,!((Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if(ge<16)H>>>=Pe,X-=Pe,L.lens[L.have++]=ge;else{if(ge===16){for(Q=Pe+2;X<Q;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if(H>>>=Pe,X-=Pe,L.have===0){I.msg="invalid bit length repeat",L.mode=30;break}z=L.lens[L.have-1],ve=3+(3&H),H>>>=2,X-=2}else if(ge===17){for(Q=Pe+3;X<Q;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}X-=Pe,z=0,ve=3+(7&(H>>>=Pe)),H>>>=3,X-=3}else{for(Q=Pe+7;X<Q;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}X-=Pe,z=0,ve=11+(127&(H>>>=Pe)),H>>>=7,X-=7}if(L.have+ve>L.nlen+L.ndist){I.msg="invalid bit length repeat",L.mode=30;break}for(;ve--;)L.lens[L.have++]=z}}if(L.mode===30)break;if(L.lens[256]===0){I.msg="invalid code -- missing end-of-block",L.mode=30;break}if(L.lenbits=9,re={bits:L.lenbits},q=c(u,L.lens,0,L.nlen,L.lencode,0,L.work,re),L.lenbits=re.bits,q){I.msg="invalid literal/lengths set",L.mode=30;break}if(L.distbits=6,L.distcode=L.distdyn,re={bits:L.distbits},q=c(f,L.lens,L.nlen,L.ndist,L.distcode,0,L.work,re),L.distbits=re.bits,q){I.msg="invalid distances set",L.mode=30;break}if(L.mode=20,G===6)break e;case 20:L.mode=21;case 21:if(6<=Z&&258<=se){I.next_out=Y,I.avail_out=se,I.next_in=V,I.avail_in=Z,L.hold=H,L.bits=X,l(I,ce),Y=I.next_out,$=I.output,se=I.avail_out,V=I.next_in,B=I.input,Z=I.avail_in,H=L.hold,X=L.bits,L.mode===12&&(L.back=-1);break}for(L.back=0;he=(ee=L.lencode[H&(1<<L.lenbits)-1])>>>16&255,ge=65535&ee,!((Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if(he&&(240&he)==0){for(De=Pe,oe=he,ct=ge;he=(ee=L.lencode[ct+((H&(1<<De+oe)-1)>>De)])>>>16&255,ge=65535&ee,!(De+(Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}H>>>=De,X-=De,L.back+=De}if(H>>>=Pe,X-=Pe,L.back+=Pe,L.length=ge,he===0){L.mode=26;break}if(32&he){L.back=-1,L.mode=12;break}if(64&he){I.msg="invalid literal/length code",L.mode=30;break}L.extra=15&he,L.mode=22;case 22:if(L.extra){for(Q=L.extra;X<Q;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}L.length+=H&(1<<L.extra)-1,H>>>=L.extra,X-=L.extra,L.back+=L.extra}L.was=L.length,L.mode=23;case 23:for(;he=(ee=L.distcode[H&(1<<L.distbits)-1])>>>16&255,ge=65535&ee,!((Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if((240&he)==0){for(De=Pe,oe=he,ct=ge;he=(ee=L.distcode[ct+((H&(1<<De+oe)-1)>>De)])>>>16&255,ge=65535&ee,!(De+(Pe=ee>>>24)<=X);){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}H>>>=De,X-=De,L.back+=De}if(H>>>=Pe,X-=Pe,L.back+=Pe,64&he){I.msg="invalid distance code",L.mode=30;break}L.offset=ge,L.extra=15&he,L.mode=24;case 24:if(L.extra){for(Q=L.extra;X<Q;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}L.offset+=H&(1<<L.extra)-1,H>>>=L.extra,X-=L.extra,L.back+=L.extra}if(L.offset>L.dmax){I.msg="invalid distance too far back",L.mode=30;break}L.mode=25;case 25:if(se===0)break e;if(ve=ce-se,L.offset>ve){if((ve=L.offset-ve)>L.whave&&L.sane){I.msg="invalid distance too far back",L.mode=30;break}te=ve>L.wnext?(ve-=L.wnext,L.wsize-ve):L.wnext-ve,ve>L.length&&(ve=L.length),be=L.window}else be=$,te=Y-L.offset,ve=L.length;for(se<ve&&(ve=se),se-=ve,L.length-=ve;$[Y++]=be[te++],--ve;);L.length===0&&(L.mode=21);break;case 26:if(se===0)break e;$[Y++]=L.length,se--,L.mode=21;break;case 27:if(L.wrap){for(;X<32;){if(Z===0)break e;Z--,H|=B[V++]<<X,X+=8}if(ce-=se,I.total_out+=ce,L.total+=ce,ce&&(I.adler=L.check=L.flags?o(L.check,$,ce,Y-ce):s(L.check,$,ce,Y-ce)),ce=se,(L.flags?H:x(H))!==L.check){I.msg="incorrect data check",L.mode=30;break}X=H=0}L.mode=28;case 28:if(L.wrap&&L.flags){for(;X<32;){if(Z===0)break e;Z--,H+=B[V++]<<X,X+=8}if(H!==(4294967295&L.total)){I.msg="incorrect length check",L.mode=30;break}X=H=0}L.mode=29;case 29:q=1;break e;case 30:q=-3;break e;case 31:return-4;case 32:default:return m}return I.next_out=Y,I.avail_out=se,I.next_in=V,I.avail_in=Z,L.hold=H,L.bits=X,(L.wsize||ce!==I.avail_out&&L.mode<30&&(L.mode<27||G!==4))&&F(I,I.output,I.next_out,ce-I.avail_out)?(L.mode=31,-4):(ae-=I.avail_in,ce-=I.avail_out,I.total_in+=ae,I.total_out+=ce,L.total+=ce,L.wrap&&ce&&(I.adler=L.check=L.flags?o(L.check,$,ce,I.next_out-ce):s(L.check,$,ce,I.next_out-ce)),I.data_type=L.bits+(L.last?64:0)+(L.mode===12?128:0)+(L.mode===20||L.mode===15?256:0),(ae==0&&ce===0||G===4)&&q===g&&(q=-5),q)},r.inflateEnd=function(I){if(!I||!I.state)return m;var G=I.state;return G.window&&(G.window=null),I.state=null,g},r.inflateGetHeader=function(I,G){var L;return I&&I.state?(2&(L=I.state).wrap)==0?m:((L.head=G).done=!1,g):m},r.inflateSetDictionary=function(I,G){var L,B=G.length;return I&&I.state?(L=I.state).wrap!==0&&L.mode!==11?m:L.mode===11&&s(1,G,B,0)!==L.check?-3:F(I,G,B,B)?(L.mode=31,-4):(L.havedict=1,g):m},r.inflateInfo="pako inflate (from Nodeca project)"},{"../utils/common":41,"./adler32":43,"./crc32":45,"./inffast":48,"./inftrees":50}],50:[function(n,i,r){var a=n("../utils/common"),s=[3,4,5,6,7,8,9,10,11,13,15,17,19,23,27,31,35,43,51,59,67,83,99,115,131,163,195,227,258,0,0],o=[16,16,16,16,16,16,16,16,17,17,17,17,18,18,18,18,19,19,19,19,20,20,20,20,21,21,21,21,16,72,78],l=[1,2,3,4,5,7,9,13,17,25,33,49,65,97,129,193,257,385,513,769,1025,1537,2049,3073,4097,6145,8193,12289,16385,24577,0,0],c=[16,16,16,16,17,17,18,18,19,19,20,20,21,21,22,22,23,23,24,24,25,25,26,26,27,27,28,28,29,29,64,64];i.exports=function(u,f,g,m,y,b,v,x){var M,w,A,T,R,N,j,C,k,F=x.bits,I=0,G=0,L=0,B=0,$=0,V=0,Y=0,Z=0,se=0,H=0,X=null,ae=0,ce=new a.Buf16(16),ve=new a.Buf16(16),te=null,be=0;for(I=0;I<=15;I++)ce[I]=0;for(G=0;G<m;G++)ce[f[g+G]]++;for($=F,B=15;1<=B&&ce[B]===0;B--);if(B<$&&($=B),B===0)return y[b++]=20971520,y[b++]=20971520,x.bits=1,0;for(L=1;L<B&&ce[L]===0;L++);for($<L&&($=L),I=Z=1;I<=15;I++)if(Z<<=1,(Z-=ce[I])<0)return-1;if(0<Z&&(u===0||B!==1))return-1;for(ve[1]=0,I=1;I<15;I++)ve[I+1]=ve[I]+ce[I];for(G=0;G<m;G++)f[g+G]!==0&&(v[ve[f[g+G]]++]=G);if(N=u===0?(X=te=v,19):u===1?(X=s,ae-=257,te=o,be-=257,256):(X=l,te=c,-1),I=L,R=b,Y=G=H=0,A=-1,T=(se=1<<(V=$))-1,u===1&&852<se||u===2&&592<se)return 1;for(;;){for(j=I-Y,k=v[G]<N?(C=0,v[G]):v[G]>N?(C=te[be+v[G]],X[ae+v[G]]):(C=96,0),M=1<<I-Y,L=w=1<<V;y[R+(H>>Y)+(w-=M)]=j<<24|C<<16|k|0,w!==0;);for(M=1<<I-1;H&M;)M>>=1;if(M!==0?(H&=M-1,H+=M):H=0,G++,--ce[I]==0){if(I===B)break;I=f[g+v[G]]}if($<I&&(H&T)!==A){for(Y===0&&(Y=$),R+=L,Z=1<<(V=I-Y);V+Y<B&&!((Z-=ce[V+Y])<=0);)V++,Z<<=1;if(se+=1<<V,u===1&&852<se||u===2&&592<se)return 1;y[A=H&T]=$<<24|V<<16|R-b|0}}return H!==0&&(y[R+H]=I-Y<<24|64<<16|0),x.bits=$,0}},{"../utils/common":41}],51:[function(n,i,r){i.exports={2:"need dictionary",1:"stream end",0:"","-1":"file error","-2":"stream error","-3":"data error","-4":"insufficient memory","-5":"buffer error","-6":"incompatible version"}},{}],52:[function(n,i,r){var a=n("../utils/common"),s=0,o=1;function l(ee){for(var le=ee.length;0<=--le;)ee[le]=0}var c=0,u=29,f=256,g=f+1+u,m=30,y=19,b=2*g+1,v=15,x=16,M=7,w=256,A=16,T=17,R=18,N=[0,0,0,0,0,0,0,0,1,1,1,1,2,2,2,2,3,3,3,3,4,4,4,4,5,5,5,5,0],j=[0,0,0,0,1,1,2,2,3,3,4,4,5,5,6,6,7,7,8,8,9,9,10,10,11,11,12,12,13,13],C=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,3,7],k=[16,17,18,0,8,7,9,6,10,5,11,4,12,3,13,2,14,1,15],F=new Array(2*(g+2));l(F);var I=new Array(2*m);l(I);var G=new Array(512);l(G);var L=new Array(256);l(L);var B=new Array(u);l(B);var $,V,Y,Z=new Array(m);function se(ee,le,ke,Ne,ne){this.static_tree=ee,this.extra_bits=le,this.extra_base=ke,this.elems=Ne,this.max_length=ne,this.has_stree=ee&&ee.length}function H(ee,le){this.dyn_tree=ee,this.max_code=0,this.stat_desc=le}function X(ee){return ee<256?G[ee]:G[256+(ee>>>7)]}function ae(ee,le){ee.pending_buf[ee.pending++]=255&le,ee.pending_buf[ee.pending++]=le>>>8&255}function ce(ee,le,ke){ee.bi_valid>x-ke?(ee.bi_buf|=le<<ee.bi_valid&65535,ae(ee,ee.bi_buf),ee.bi_buf=le>>x-ee.bi_valid,ee.bi_valid+=ke-x):(ee.bi_buf|=le<<ee.bi_valid&65535,ee.bi_valid+=ke)}function ve(ee,le,ke){ce(ee,ke[2*le],ke[2*le+1])}function te(ee,le){for(var ke=0;ke|=1&ee,ee>>>=1,ke<<=1,0<--le;);return ke>>>1}function be(ee,le,ke){var Ne,ne,U=new Array(v+1),O=0;for(Ne=1;Ne<=v;Ne++)U[Ne]=O=O+ke[Ne-1]<<1;for(ne=0;ne<=le;ne++){var K=ee[2*ne+1];K!==0&&(ee[2*ne]=te(U[K]++,K))}}function Pe(ee){var le;for(le=0;le<g;le++)ee.dyn_ltree[2*le]=0;for(le=0;le<m;le++)ee.dyn_dtree[2*le]=0;for(le=0;le<y;le++)ee.bl_tree[2*le]=0;ee.dyn_ltree[2*w]=1,ee.opt_len=ee.static_len=0,ee.last_lit=ee.matches=0}function he(ee){8<ee.bi_valid?ae(ee,ee.bi_buf):0<ee.bi_valid&&(ee.pending_buf[ee.pending++]=ee.bi_buf),ee.bi_buf=0,ee.bi_valid=0}function ge(ee,le,ke,Ne){var ne=2*le,U=2*ke;return ee[ne]<ee[U]||ee[ne]===ee[U]&&Ne[le]<=Ne[ke]}function De(ee,le,ke){for(var Ne=ee.heap[ke],ne=ke<<1;ne<=ee.heap_len&&(ne<ee.heap_len&&ge(le,ee.heap[ne+1],ee.heap[ne],ee.depth)&&ne++,!ge(le,Ne,ee.heap[ne],ee.depth));)ee.heap[ke]=ee.heap[ne],ke=ne,ne<<=1;ee.heap[ke]=Ne}function oe(ee,le,ke){var Ne,ne,U,O,K=0;if(ee.last_lit!==0)for(;Ne=ee.pending_buf[ee.d_buf+2*K]<<8|ee.pending_buf[ee.d_buf+2*K+1],ne=ee.pending_buf[ee.l_buf+K],K++,Ne===0?ve(ee,ne,le):(ve(ee,(U=L[ne])+f+1,le),(O=N[U])!==0&&ce(ee,ne-=B[U],O),ve(ee,U=X(--Ne),ke),(O=j[U])!==0&&ce(ee,Ne-=Z[U],O)),K<ee.last_lit;);ve(ee,w,le)}function ct(ee,le){var 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"${t}".`);this._workingColorSpace=t},convert:function(t,e,n){if(this.enabled===!1||e===n||!e||!n)return t;const i=iy[e].toReference,r=iy[n].fromReference;return r(i(t))},fromWorkingColorSpace:function(t,e){return this.convert(t,this._workingColorSpace,e)},toWorkingColorSpace:function(t,e){return this.convert(t,e,this._workingColorSpace)},getPrimaries:function(t){return iy[t].primaries},getTransfer:function(t){return t===Bs?t1:iy[t].transfer}};function Op(t){return t<.04045?t*.0773993808:Math.pow(t*.9478672986+.0521327014,2.4)}function MT(t){return t<.0031308?t*12.92:1.055*Math.pow(t,.41666)-.055}let Kh;class _W{static getDataURL(e){if(/^data:/i.test(e.src)||typeof HTMLCanvasElement>"u")return e.src;let n;if(e instanceof HTMLCanvasElement)n=e;else{Kh===void 0&&(Kh=a1("canvas")),Kh.width=e.width,Kh.height=e.height;const i=Kh.getContext("2d");e instanceof ImageData?i.putImageData(e,0,0):i.drawImage(e,0,0,e.width,e.height),n=Kh}return n.width>2048||n.height>2048?(console.warn("THREE.ImageUtils.getDataURL: Image converted to jpg for performance reasons",e),n.toDataURL("image/jpeg",.6)):n.toDataURL("image/png")}static sRGBToLinear(e){if(typeof HTMLImageElement<"u"&&e instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&e instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&e instanceof ImageBitmap){const n=a1("canvas");n.width=e.width,n.height=e.height;const i=n.getContext("2d");i.drawImage(e,0,0,e.width,e.height);const r=i.getImageData(0,0,e.width,e.height),a=r.data;for(let s=0;s<a.length;s++)a[s]=Op(a[s]/255)*255;return i.putImageData(r,0,0),n}else if(e.data){const n=e.data.slice(0);for(let i=0;i<n.length;i++)n instanceof Uint8Array||n instanceof Uint8ClampedArray?n[i]=Math.floor(Op(n[i]/255)*255):n[i]=Op(n[i]);return{data:n,width:e.width,height:e.height}}else return console.warn("THREE.ImageUtils.sRGBToLinear(): Unsupported image type. No color space conversion applied."),e}}let hxe=0;class SW{constructor(e=null){this.isSource=!0,Object.defineProperty(this,"id",{value:hxe++}),this.uuid=cc(),this.data=e,this.version=0}set needsUpdate(e){e===!0&&this.version++}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.images[this.uuid]!==void 0)return e.images[this.uuid];const i={uuid:this.uuid,url:""},r=this.data;if(r!==null){let a;if(Array.isArray(r)){a=[];for(let s=0,o=r.length;s<o;s++)r[s].isDataTexture?a.push(ET(r[s].image)):a.push(ET(r[s]))}else a=ET(r);i.url=a}return n||(e.images[this.uuid]=i),i}}function ET(t){return typeof HTMLImageElement<"u"&&t instanceof HTMLImageElement||typeof HTMLCanvasElement<"u"&&t instanceof HTMLCanvasElement||typeof ImageBitmap<"u"&&t instanceof ImageBitmap?_W.getDataURL(t):t.data?{data:Array.from(t.data),width:t.width,height:t.height,type:t.data.constructor.name}:(console.warn("THREE.Texture: Unable to serialize Texture."),{})}let pxe=0;class Ba extends Xf{constructor(e=Ba.DEFAULT_IMAGE,n=Ba.DEFAULT_MAPPING,i=mo,r=mo,a=Fs,s=Qx,o=zs,l=$u,c=Ba.DEFAULT_ANISOTROPY,u=Bs){super(),this.isTexture=!0,Object.defineProperty(this,"id",{value:pxe++}),this.uuid=cc(),this.name="",this.source=new SW(e),this.mipmaps=[],this.mapping=n,this.channel=0,this.wrapS=i,this.wrapT=r,this.magFilter=a,this.minFilter=s,this.anisotropy=c,this.format=o,this.internalFormat=null,this.type=l,this.offset=new qt(0,0),this.repeat=new qt(1,1),this.center=new qt(0,0),this.rotation=0,this.matrixAutoUpdate=!0,this.matrix=new dn,this.generateMipmaps=!0,this.premultiplyAlpha=!1,this.flipY=!0,this.unpackAlignment=4,typeof u=="string"?this.colorSpace=u:(bx("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=u===ff?$r:Bs),this.userData={},this.version=0,this.onUpdate=null,this.isRenderTargetTexture=!1,this.needsPMREMUpdate=!1}get image(){return this.source.data}set image(e=null){this.source.data=e}updateMatrix(){this.matrix.setUvTransform(this.offset.x,this.offset.y,this.repeat.x,this.repeat.y,this.rotation,this.center.x,this.center.y)}clone(){return new this.constructor().copy(this)}copy(e){return this.name=e.name,this.source=e.source,this.mipmaps=e.mipmaps.slice(0),this.mapping=e.mapping,this.channel=e.channel,this.wrapS=e.wrapS,this.wrapT=e.wrapT,this.magFilter=e.magFilter,this.minFilter=e.minFilter,this.anisotropy=e.anisotropy,this.format=e.format,this.internalFormat=e.internalFormat,this.type=e.type,this.offset.copy(e.offset),this.repeat.copy(e.repeat),this.center.copy(e.center),this.rotation=e.rotation,this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrix.copy(e.matrix),this.generateMipmaps=e.generateMipmaps,this.premultiplyAlpha=e.premultiplyAlpha,this.flipY=e.flipY,this.unpackAlignment=e.unpackAlignment,this.colorSpace=e.colorSpace,this.userData=JSON.parse(JSON.stringify(e.userData)),this.needsUpdate=!0,this}toJSON(e){const n=e===void 0||typeof e=="string";if(!n&&e.textures[this.uuid]!==void 0)return e.textures[this.uuid];const i={metadata:{version:4.6,type:"Texture",generator:"Texture.toJSON"},uuid:this.uuid,name:this.name,image:this.source.toJSON(e).uuid,mapping:this.mapping,channel:this.channel,repeat:[this.repeat.x,this.repeat.y],offset:[this.offset.x,this.offset.y],center:[this.center.x,this.center.y],rotation:this.rotation,wrap:[this.wrapS,this.wrapT],format:this.format,internalFormat:this.internalFormat,type:this.type,colorSpace:this.colorSpace,minFilter:this.minFilter,magFilter:this.magFilter,anisotropy:this.anisotropy,flipY:this.flipY,generateMipmaps:this.generateMipmaps,premultiplyAlpha:this.premultiplyAlpha,unpackAlignment:this.unpackAlignment};return Object.keys(this.userData).length>0&&(i.userData=this.userData),n||(e.textures[this.uuid]=i),i}dispose(){this.dispatchEvent({type:"dispose"})}transformUv(e){if(this.mapping!==lW)return e;if(e.applyMatrix3(this.matrix),e.x<0||e.x>1)switch(this.wrapS){case k3:e.x=e.x-Math.floor(e.x);break;case mo:e.x=e.x<0?0:1;break;case D3:Math.abs(Math.floor(e.x)%2)===1?e.x=Math.ceil(e.x)-e.x:e.x=e.x-Math.floor(e.x);break}if(e.y<0||e.y>1)switch(this.wrapT){case k3:e.y=e.y-Math.floor(e.y);break;case mo:e.y=e.y<0?0:1;break;case D3:Math.abs(Math.floor(e.y)%2)===1?e.y=Math.ceil(e.y)-e.y:e.y=e.y-Math.floor(e.y);break}return this.flipY&&(e.y=1-e.y),e}set needsUpdate(e){e===!0&&(this.version++,this.source.needsUpdate=!0)}get encoding(){return bx("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace===$r?ff:gW}set encoding(e){bx("THREE.Texture: Property .encoding has been replaced by .colorSpace."),this.colorSpace=e===ff?$r:Bs}}Ba.DEFAULT_IMAGE=null;Ba.DEFAULT_MAPPING=lW;Ba.DEFAULT_ANISOTROPY=1;class Gn{constructor(e=0,n=0,i=0,r=1){Gn.prototype.isVector4=!0,this.x=e,this.y=n,this.z=i,this.w=r}get width(){return this.z}set width(e){this.z=e}get height(){return this.w}set height(e){this.w=e}set(e,n,i,r){return this.x=e,this.y=n,this.z=i,this.w=r,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this.w=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setW(e){return this.w=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;case 3:this.w=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;case 3:return this.w;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z,this.w)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this.w=e.w!==void 0?e.w:1,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this.w+=e.w,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this.w+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this.w=e.w+n.w,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this.w+=e.w*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this.w-=e.w,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this.w-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this.w=e.w-n.w,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this.w*=e.w,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this.w*=e,this}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=this.w,s=e.elements;return this.x=s[0]*n+s[4]*i+s[8]*r+s[12]*a,this.y=s[1]*n+s[5]*i+s[9]*r+s[13]*a,this.z=s[2]*n+s[6]*i+s[10]*r+s[14]*a,this.w=s[3]*n+s[7]*i+s[11]*r+s[15]*a,this}divideScalar(e){return this.multiplyScalar(1/e)}setAxisAngleFromQuaternion(e){this.w=2*Math.acos(e.w);const n=Math.sqrt(1-e.w*e.w);return n<1e-4?(this.x=1,this.y=0,this.z=0):(this.x=e.x/n,this.y=e.y/n,this.z=e.z/n),this}setAxisAngleFromRotationMatrix(e){let n,i,r,a;const l=e.elements,c=l[0],u=l[4],f=l[8],g=l[1],m=l[5],y=l[9],b=l[2],v=l[6],x=l[10];if(Math.abs(u-g)<.01&&Math.abs(f-b)<.01&&Math.abs(y-v)<.01){if(Math.abs(u+g)<.1&&Math.abs(f+b)<.1&&Math.abs(y+v)<.1&&Math.abs(c+m+x-3)<.1)return this.set(1,0,0,0),this;n=Math.PI;const w=(c+1)/2,A=(m+1)/2,T=(x+1)/2,R=(u+g)/4,N=(f+b)/4,j=(y+v)/4;return w>A&&w>T?w<.01?(i=0,r=.707106781,a=.707106781):(i=Math.sqrt(w),r=R/i,a=N/i):A>T?A<.01?(i=.707106781,r=0,a=.707106781):(r=Math.sqrt(A),i=R/r,a=j/r):T<.01?(i=.707106781,r=.707106781,a=0):(a=Math.sqrt(T),i=N/a,r=j/a),this.set(i,r,a,n),this}let M=Math.sqrt((v-y)*(v-y)+(f-b)*(f-b)+(g-u)*(g-u));return Math.abs(M)<.001&&(M=1),this.x=(v-y)/M,this.y=(f-b)/M,this.z=(g-u)/M,this.w=Math.acos((c+m+x-1)/2),this}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this.w=Math.min(this.w,e.w),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this.w=Math.max(this.w,e.w),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this.w=Math.max(e.w,Math.min(n.w,this.w)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this.w=Math.max(e,Math.min(n,this.w)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this.w=Math.floor(this.w),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this.w=Math.ceil(this.w),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this.w=Math.round(this.w),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this.w=Math.trunc(this.w),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this.w=-this.w,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z+this.w*e.w}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z+this.w*this.w)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)+Math.abs(this.w)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this.w+=(e.w-this.w)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this.w=e.w+(n.w-e.w)*i,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z&&e.w===this.w}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this.w=e[n+3],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e[n+3]=this.w,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this.w=e.getW(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this.w=Math.random(),this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z,yield this.w}}class mxe extends Xf{constructor(e=1,n=1,i={}){super(),this.isRenderTarget=!0,this.width=e,this.height=n,this.depth=1,this.scissor=new Gn(0,0,e,n),this.scissorTest=!1,this.viewport=new Gn(0,0,e,n);const r={width:e,height:n,depth:1};i.encoding!==void 0&&(bx("THREE.WebGLRenderTarget: option.encoding has been replaced by option.colorSpace."),i.colorSpace=i.encoding===ff?$r:Bs),i=Object.assign({generateMipmaps:!1,internalFormat:null,minFilter:Fs,depthBuffer:!0,stencilBuffer:!1,depthTexture:null,samples:0},i),this.texture=new Ba(r,i.mapping,i.wrapS,i.wrapT,i.magFilter,i.minFilter,i.format,i.type,i.anisotropy,i.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.flipY=!1,this.texture.generateMipmaps=i.generateMipmaps,this.texture.internalFormat=i.internalFormat,this.depthBuffer=i.depthBuffer,this.stencilBuffer=i.stencilBuffer,this.depthTexture=i.depthTexture,this.samples=i.samples}setSize(e,n,i=1){(this.width!==e||this.height!==n||this.depth!==i)&&(this.width=e,this.height=n,this.depth=i,this.texture.image.width=e,this.texture.image.height=n,this.texture.image.depth=i,this.dispose()),this.viewport.set(0,0,e,n),this.scissor.set(0,0,e,n)}clone(){return new this.constructor().copy(this)}copy(e){this.width=e.width,this.height=e.height,this.depth=e.depth,this.scissor.copy(e.scissor),this.scissorTest=e.scissorTest,this.viewport.copy(e.viewport),this.texture=e.texture.clone(),this.texture.isRenderTargetTexture=!0;const n=Object.assign({},e.texture.image);return this.texture.source=new SW(n),this.depthBuffer=e.depthBuffer,this.stencilBuffer=e.stencilBuffer,e.depthTexture!==null&&(this.depthTexture=e.depthTexture.clone()),this.samples=e.samples,this}dispose(){this.dispatchEvent({type:"dispose"})}}class Pf extends mxe{constructor(e=1,n=1,i={}){super(e,n,i),this.isWebGLRenderTarget=!0}}class wW extends Ba{constructor(e=null,n=1,i=1,r=1){super(null),this.isDataArrayTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Hr,this.minFilter=Hr,this.wrapR=mo,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class gxe extends Ba{constructor(e=null,n=1,i=1,r=1){super(null),this.isData3DTexture=!0,this.image={data:e,width:n,height:i,depth:r},this.magFilter=Hr,this.minFilter=Hr,this.wrapR=mo,this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}class kf{constructor(e=0,n=0,i=0,r=1){this.isQuaternion=!0,this._x=e,this._y=n,this._z=i,this._w=r}static slerpFlat(e,n,i,r,a,s,o){let l=i[r+0],c=i[r+1],u=i[r+2],f=i[r+3];const g=a[s+0],m=a[s+1],y=a[s+2],b=a[s+3];if(o===0){e[n+0]=l,e[n+1]=c,e[n+2]=u,e[n+3]=f;return}if(o===1){e[n+0]=g,e[n+1]=m,e[n+2]=y,e[n+3]=b;return}if(f!==b||l!==g||c!==m||u!==y){let v=1-o;const x=l*g+c*m+u*y+f*b,M=x>=0?1:-1,w=1-x*x;if(w>Number.EPSILON){const T=Math.sqrt(w),R=Math.atan2(T,x*M);v=Math.sin(v*R)/T,o=Math.sin(o*R)/T}const A=o*M;if(l=l*v+g*A,c=c*v+m*A,u=u*v+y*A,f=f*v+b*A,v===1-o){const T=1/Math.sqrt(l*l+c*c+u*u+f*f);l*=T,c*=T,u*=T,f*=T}}e[n]=l,e[n+1]=c,e[n+2]=u,e[n+3]=f}static multiplyQuaternionsFlat(e,n,i,r,a,s){const o=i[r],l=i[r+1],c=i[r+2],u=i[r+3],f=a[s],g=a[s+1],m=a[s+2],y=a[s+3];return e[n]=o*y+u*f+l*m-c*g,e[n+1]=l*y+u*g+c*f-o*m,e[n+2]=c*y+u*m+o*g-l*f,e[n+3]=u*y-o*f-l*g-c*m,e}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get w(){return this._w}set w(e){this._w=e,this._onChangeCallback()}set(e,n,i,r){return this._x=e,this._y=n,this._z=i,this._w=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._w)}copy(e){return this._x=e.x,this._y=e.y,this._z=e.z,this._w=e.w,this._onChangeCallback(),this}setFromEuler(e,n){const i=e._x,r=e._y,a=e._z,s=e._order,o=Math.cos,l=Math.sin,c=o(i/2),u=o(r/2),f=o(a/2),g=l(i/2),m=l(r/2),y=l(a/2);switch(s){case"XYZ":this._x=g*u*f+c*m*y,this._y=c*m*f-g*u*y,this._z=c*u*y+g*m*f,this._w=c*u*f-g*m*y;break;case"YXZ":this._x=g*u*f+c*m*y,this._y=c*m*f-g*u*y,this._z=c*u*y-g*m*f,this._w=c*u*f+g*m*y;break;case"ZXY":this._x=g*u*f-c*m*y,this._y=c*m*f+g*u*y,this._z=c*u*y+g*m*f,this._w=c*u*f-g*m*y;break;case"ZYX":this._x=g*u*f-c*m*y,this._y=c*m*f+g*u*y,this._z=c*u*y-g*m*f,this._w=c*u*f+g*m*y;break;case"YZX":this._x=g*u*f+c*m*y,this._y=c*m*f+g*u*y,this._z=c*u*y-g*m*f,this._w=c*u*f-g*m*y;break;case"XZY":this._x=g*u*f-c*m*y,this._y=c*m*f-g*u*y,this._z=c*u*y+g*m*f,this._w=c*u*f+g*m*y;break;default:console.warn("THREE.Quaternion: .setFromEuler() encountered an unknown order: "+s)}return n!==!1&&this._onChangeCallback(),this}setFromAxisAngle(e,n){const i=n/2,r=Math.sin(i);return this._x=e.x*r,this._y=e.y*r,this._z=e.z*r,this._w=Math.cos(i),this._onChangeCallback(),this}setFromRotationMatrix(e){const n=e.elements,i=n[0],r=n[4],a=n[8],s=n[1],o=n[5],l=n[9],c=n[2],u=n[6],f=n[10],g=i+o+f;if(g>0){const m=.5/Math.sqrt(g+1);this._w=.25/m,this._x=(u-l)*m,this._y=(a-c)*m,this._z=(s-r)*m}else if(i>o&&i>f){const m=2*Math.sqrt(1+i-o-f);this._w=(u-l)/m,this._x=.25*m,this._y=(r+s)/m,this._z=(a+c)/m}else if(o>f){const m=2*Math.sqrt(1+o-i-f);this._w=(a-c)/m,this._x=(r+s)/m,this._y=.25*m,this._z=(l+u)/m}else{const m=2*Math.sqrt(1+f-i-o);this._w=(s-r)/m,this._x=(a+c)/m,this._y=(l+u)/m,this._z=.25*m}return this._onChangeCallback(),this}setFromUnitVectors(e,n){let i=e.dot(n)+1;return i<Number.EPSILON?(i=0,Math.abs(e.x)>Math.abs(e.z)?(this._x=-e.y,this._y=e.x,this._z=0,this._w=i):(this._x=0,this._y=-e.z,this._z=e.y,this._w=i)):(this._x=e.y*n.z-e.z*n.y,this._y=e.z*n.x-e.x*n.z,this._z=e.x*n.y-e.y*n.x,this._w=i),this.normalize()}angleTo(e){return 2*Math.acos(Math.abs(Vr(this.dot(e),-1,1)))}rotateTowards(e,n){const i=this.angleTo(e);if(i===0)return this;const r=Math.min(1,n/i);return this.slerp(e,r),this}identity(){return this.set(0,0,0,1)}invert(){return this.conjugate()}conjugate(){return this._x*=-1,this._y*=-1,this._z*=-1,this._onChangeCallback(),this}dot(e){return this._x*e._x+this._y*e._y+this._z*e._z+this._w*e._w}lengthSq(){return this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w}length(){return Math.sqrt(this._x*this._x+this._y*this._y+this._z*this._z+this._w*this._w)}normalize(){let e=this.length();return e===0?(this._x=0,this._y=0,this._z=0,this._w=1):(e=1/e,this._x=this._x*e,this._y=this._y*e,this._z=this._z*e,this._w=this._w*e),this._onChangeCallback(),this}multiply(e){return this.multiplyQuaternions(this,e)}premultiply(e){return this.multiplyQuaternions(e,this)}multiplyQuaternions(e,n){const i=e._x,r=e._y,a=e._z,s=e._w,o=n._x,l=n._y,c=n._z,u=n._w;return this._x=i*u+s*o+r*c-a*l,this._y=r*u+s*l+a*o-i*c,this._z=a*u+s*c+i*l-r*o,this._w=s*u-i*o-r*l-a*c,this._onChangeCallback(),this}slerp(e,n){if(n===0)return this;if(n===1)return this.copy(e);const i=this._x,r=this._y,a=this._z,s=this._w;let o=s*e._w+i*e._x+r*e._y+a*e._z;if(o<0?(this._w=-e._w,this._x=-e._x,this._y=-e._y,this._z=-e._z,o=-o):this.copy(e),o>=1)return this._w=s,this._x=i,this._y=r,this._z=a,this;const l=1-o*o;if(l<=Number.EPSILON){const m=1-n;return this._w=m*s+n*this._w,this._x=m*i+n*this._x,this._y=m*r+n*this._y,this._z=m*a+n*this._z,this.normalize(),this._onChangeCallback(),this}const c=Math.sqrt(l),u=Math.atan2(c,o),f=Math.sin((1-n)*u)/c,g=Math.sin(n*u)/c;return this._w=s*f+this._w*g,this._x=i*f+this._x*g,this._y=r*f+this._y*g,this._z=a*f+this._z*g,this._onChangeCallback(),this}slerpQuaternions(e,n,i){return this.copy(e).slerp(n,i)}random(){const e=Math.random(),n=Math.sqrt(1-e),i=Math.sqrt(e),r=2*Math.PI*Math.random(),a=2*Math.PI*Math.random();return this.set(n*Math.cos(r),i*Math.sin(a),i*Math.cos(a),n*Math.sin(r))}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._w===this._w}fromArray(e,n=0){return this._x=e[n],this._y=e[n+1],this._z=e[n+2],this._w=e[n+3],this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._w,e}fromBufferAttribute(e,n){return this._x=e.getX(n),this._y=e.getY(n),this._z=e.getZ(n),this._w=e.getW(n),this}toJSON(){return this.toArray()}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._w}}class Ae{constructor(e=0,n=0,i=0){Ae.prototype.isVector3=!0,this.x=e,this.y=n,this.z=i}set(e,n,i){return i===void 0&&(i=this.z),this.x=e,this.y=n,this.z=i,this}setScalar(e){return this.x=e,this.y=e,this.z=e,this}setX(e){return this.x=e,this}setY(e){return this.y=e,this}setZ(e){return this.z=e,this}setComponent(e,n){switch(e){case 0:this.x=n;break;case 1:this.y=n;break;case 2:this.z=n;break;default:throw new Error("index is out of range: "+e)}return this}getComponent(e){switch(e){case 0:return this.x;case 1:return this.y;case 2:return this.z;default:throw new Error("index is out of range: "+e)}}clone(){return new this.constructor(this.x,this.y,this.z)}copy(e){return this.x=e.x,this.y=e.y,this.z=e.z,this}add(e){return this.x+=e.x,this.y+=e.y,this.z+=e.z,this}addScalar(e){return this.x+=e,this.y+=e,this.z+=e,this}addVectors(e,n){return this.x=e.x+n.x,this.y=e.y+n.y,this.z=e.z+n.z,this}addScaledVector(e,n){return this.x+=e.x*n,this.y+=e.y*n,this.z+=e.z*n,this}sub(e){return this.x-=e.x,this.y-=e.y,this.z-=e.z,this}subScalar(e){return this.x-=e,this.y-=e,this.z-=e,this}subVectors(e,n){return this.x=e.x-n.x,this.y=e.y-n.y,this.z=e.z-n.z,this}multiply(e){return this.x*=e.x,this.y*=e.y,this.z*=e.z,this}multiplyScalar(e){return this.x*=e,this.y*=e,this.z*=e,this}multiplyVectors(e,n){return this.x=e.x*n.x,this.y=e.y*n.y,this.z=e.z*n.z,this}applyEuler(e){return this.applyQuaternion(Qz.setFromEuler(e))}applyAxisAngle(e,n){return this.applyQuaternion(Qz.setFromAxisAngle(e,n))}applyMatrix3(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[3]*i+a[6]*r,this.y=a[1]*n+a[4]*i+a[7]*r,this.z=a[2]*n+a[5]*i+a[8]*r,this}applyNormalMatrix(e){return this.applyMatrix3(e).normalize()}applyMatrix4(e){const n=this.x,i=this.y,r=this.z,a=e.elements,s=1/(a[3]*n+a[7]*i+a[11]*r+a[15]);return this.x=(a[0]*n+a[4]*i+a[8]*r+a[12])*s,this.y=(a[1]*n+a[5]*i+a[9]*r+a[13])*s,this.z=(a[2]*n+a[6]*i+a[10]*r+a[14])*s,this}applyQuaternion(e){const n=this.x,i=this.y,r=this.z,a=e.x,s=e.y,o=e.z,l=e.w,c=2*(s*r-o*i),u=2*(o*n-a*r),f=2*(a*i-s*n);return this.x=n+l*c+s*f-o*u,this.y=i+l*u+o*c-a*f,this.z=r+l*f+a*u-s*c,this}project(e){return this.applyMatrix4(e.matrixWorldInverse).applyMatrix4(e.projectionMatrix)}unproject(e){return this.applyMatrix4(e.projectionMatrixInverse).applyMatrix4(e.matrixWorld)}transformDirection(e){const n=this.x,i=this.y,r=this.z,a=e.elements;return this.x=a[0]*n+a[4]*i+a[8]*r,this.y=a[1]*n+a[5]*i+a[9]*r,this.z=a[2]*n+a[6]*i+a[10]*r,this.normalize()}divide(e){return this.x/=e.x,this.y/=e.y,this.z/=e.z,this}divideScalar(e){return this.multiplyScalar(1/e)}min(e){return this.x=Math.min(this.x,e.x),this.y=Math.min(this.y,e.y),this.z=Math.min(this.z,e.z),this}max(e){return this.x=Math.max(this.x,e.x),this.y=Math.max(this.y,e.y),this.z=Math.max(this.z,e.z),this}clamp(e,n){return this.x=Math.max(e.x,Math.min(n.x,this.x)),this.y=Math.max(e.y,Math.min(n.y,this.y)),this.z=Math.max(e.z,Math.min(n.z,this.z)),this}clampScalar(e,n){return this.x=Math.max(e,Math.min(n,this.x)),this.y=Math.max(e,Math.min(n,this.y)),this.z=Math.max(e,Math.min(n,this.z)),this}clampLength(e,n){const i=this.length();return this.divideScalar(i||1).multiplyScalar(Math.max(e,Math.min(n,i)))}floor(){return this.x=Math.floor(this.x),this.y=Math.floor(this.y),this.z=Math.floor(this.z),this}ceil(){return this.x=Math.ceil(this.x),this.y=Math.ceil(this.y),this.z=Math.ceil(this.z),this}round(){return this.x=Math.round(this.x),this.y=Math.round(this.y),this.z=Math.round(this.z),this}roundToZero(){return this.x=Math.trunc(this.x),this.y=Math.trunc(this.y),this.z=Math.trunc(this.z),this}negate(){return this.x=-this.x,this.y=-this.y,this.z=-this.z,this}dot(e){return this.x*e.x+this.y*e.y+this.z*e.z}lengthSq(){return this.x*this.x+this.y*this.y+this.z*this.z}length(){return Math.sqrt(this.x*this.x+this.y*this.y+this.z*this.z)}manhattanLength(){return Math.abs(this.x)+Math.abs(this.y)+Math.abs(this.z)}normalize(){return this.divideScalar(this.length()||1)}setLength(e){return this.normalize().multiplyScalar(e)}lerp(e,n){return this.x+=(e.x-this.x)*n,this.y+=(e.y-this.y)*n,this.z+=(e.z-this.z)*n,this}lerpVectors(e,n,i){return this.x=e.x+(n.x-e.x)*i,this.y=e.y+(n.y-e.y)*i,this.z=e.z+(n.z-e.z)*i,this}cross(e){return this.crossVectors(this,e)}crossVectors(e,n){const i=e.x,r=e.y,a=e.z,s=n.x,o=n.y,l=n.z;return this.x=r*l-a*o,this.y=a*s-i*l,this.z=i*o-r*s,this}projectOnVector(e){const n=e.lengthSq();if(n===0)return this.set(0,0,0);const i=e.dot(this)/n;return this.copy(e).multiplyScalar(i)}projectOnPlane(e){return AT.copy(this).projectOnVector(e),this.sub(AT)}reflect(e){return this.sub(AT.copy(e).multiplyScalar(2*this.dot(e)))}angleTo(e){const n=Math.sqrt(this.lengthSq()*e.lengthSq());if(n===0)return Math.PI/2;const i=this.dot(e)/n;return Math.acos(Vr(i,-1,1))}distanceTo(e){return Math.sqrt(this.distanceToSquared(e))}distanceToSquared(e){const n=this.x-e.x,i=this.y-e.y,r=this.z-e.z;return n*n+i*i+r*r}manhattanDistanceTo(e){return Math.abs(this.x-e.x)+Math.abs(this.y-e.y)+Math.abs(this.z-e.z)}setFromSpherical(e){return this.setFromSphericalCoords(e.radius,e.phi,e.theta)}setFromSphericalCoords(e,n,i){const r=Math.sin(n)*e;return this.x=r*Math.sin(i),this.y=Math.cos(n)*e,this.z=r*Math.cos(i),this}setFromCylindrical(e){return this.setFromCylindricalCoords(e.radius,e.theta,e.y)}setFromCylindricalCoords(e,n,i){return this.x=e*Math.sin(n),this.y=i,this.z=e*Math.cos(n),this}setFromMatrixPosition(e){const n=e.elements;return this.x=n[12],this.y=n[13],this.z=n[14],this}setFromMatrixScale(e){const n=this.setFromMatrixColumn(e,0).length(),i=this.setFromMatrixColumn(e,1).length(),r=this.setFromMatrixColumn(e,2).length();return this.x=n,this.y=i,this.z=r,this}setFromMatrixColumn(e,n){return this.fromArray(e.elements,n*4)}setFromMatrix3Column(e,n){return this.fromArray(e.elements,n*3)}setFromEuler(e){return this.x=e._x,this.y=e._y,this.z=e._z,this}setFromColor(e){return this.x=e.r,this.y=e.g,this.z=e.b,this}equals(e){return e.x===this.x&&e.y===this.y&&e.z===this.z}fromArray(e,n=0){return this.x=e[n],this.y=e[n+1],this.z=e[n+2],this}toArray(e=[],n=0){return e[n]=this.x,e[n+1]=this.y,e[n+2]=this.z,e}fromBufferAttribute(e,n){return this.x=e.getX(n),this.y=e.getY(n),this.z=e.getZ(n),this}random(){return this.x=Math.random(),this.y=Math.random(),this.z=Math.random(),this}randomDirection(){const e=(Math.random()-.5)*2,n=Math.random()*Math.PI*2,i=Math.sqrt(1-e**2);return this.x=i*Math.cos(n),this.y=i*Math.sin(n),this.z=e,this}*[Symbol.iterator](){yield this.x,yield this.y,yield this.z}}const AT=new Ae,Qz=new kf;class Ws{constructor(e=new Ae(1/0,1/0,1/0),n=new Ae(-1/0,-1/0,-1/0)){this.isBox3=!0,this.min=e,this.max=n}set(e,n){return this.min.copy(e),this.max.copy(n),this}setFromArray(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n+=3)this.expandByPoint(uo.fromArray(e,n));return this}setFromBufferAttribute(e){this.makeEmpty();for(let n=0,i=e.count;n<i;n++)this.expandByPoint(uo.fromBufferAttribute(e,n));return this}setFromPoints(e){this.makeEmpty();for(let n=0,i=e.length;n<i;n++)this.expandByPoint(e[n]);return this}setFromCenterAndSize(e,n){const i=uo.copy(n).multiplyScalar(.5);return this.min.copy(e).sub(i),this.max.copy(e).add(i),this}setFromObject(e,n=!1){return this.makeEmpty(),this.expandByObject(e,n)}clone(){return new this.constructor().copy(this)}copy(e){return this.min.copy(e.min),this.max.copy(e.max),this}makeEmpty(){return this.min.x=this.min.y=this.min.z=1/0,this.max.x=this.max.y=this.max.z=-1/0,this}isEmpty(){return this.max.x<this.min.x||this.max.y<this.min.y||this.max.z<this.min.z}getCenter(e){return this.isEmpty()?e.set(0,0,0):e.addVectors(this.min,this.max).multiplyScalar(.5)}getSize(e){return this.isEmpty()?e.set(0,0,0):e.subVectors(this.max,this.min)}expandByPoint(e){return this.min.min(e),this.max.max(e),this}expandByVector(e){return this.min.sub(e),this.max.add(e),this}expandByScalar(e){return this.min.addScalar(-e),this.max.addScalar(e),this}expandByObject(e,n=!1){e.updateWorldMatrix(!1,!1);const i=e.geometry;if(i!==void 0){const a=i.getAttribute("position");if(n===!0&&a!==void 0&&e.isInstancedMesh!==!0)for(let s=0,o=a.count;s<o;s++)e.isMesh===!0?e.getVertexPosition(s,uo):uo.fromBufferAttribute(a,s),uo.applyMatrix4(e.matrixWorld),this.expandByPoint(uo);else e.boundingBox!==void 0?(e.boundingBox===null&&e.computeBoundingBox(),ry.copy(e.boundingBox)):(i.boundingBox===null&&i.computeBoundingBox(),ry.copy(i.boundingBox)),ry.applyMatrix4(e.matrixWorld),this.union(ry)}const r=e.children;for(let a=0,s=r.length;a<s;a++)this.expandByObject(r[a],n);return this}containsPoint(e){return!(e.x<this.min.x||e.x>this.max.x||e.y<this.min.y||e.y>this.max.y||e.z<this.min.z||e.z>this.max.z)}containsBox(e){return this.min.x<=e.min.x&&e.max.x<=this.max.x&&this.min.y<=e.min.y&&e.max.y<=this.max.y&&this.min.z<=e.min.z&&e.max.z<=this.max.z}getParameter(e,n){return n.set((e.x-this.min.x)/(this.max.x-this.min.x),(e.y-this.min.y)/(this.max.y-this.min.y),(e.z-this.min.z)/(this.max.z-this.min.z))}intersectsBox(e){return!(e.max.x<this.min.x||e.min.x>this.max.x||e.max.y<this.min.y||e.min.y>this.max.y||e.max.z<this.min.z||e.min.z>this.max.z)}intersectsSphere(e){return this.clampPoint(e.center,uo),uo.distanceToSquared(e.center)<=e.radius*e.radius}intersectsPlane(e){let n,i;return e.normal.x>0?(n=e.normal.x*this.min.x,i=e.normal.x*this.max.x):(n=e.normal.x*this.max.x,i=e.normal.x*this.min.x),e.normal.y>0?(n+=e.normal.y*this.min.y,i+=e.normal.y*this.max.y):(n+=e.normal.y*this.max.y,i+=e.normal.y*this.min.y),e.normal.z>0?(n+=e.normal.z*this.min.z,i+=e.normal.z*this.max.z):(n+=e.normal.z*this.max.z,i+=e.normal.z*this.min.z),n<=-e.constant&&i>=-e.constant}intersectsTriangle(e){if(this.isEmpty())return!1;this.getCenter(Bg),ay.subVectors(this.max,Bg),Yh.subVectors(e.a,Bg),Zh.subVectors(e.b,Bg),Qh.subVectors(e.c,Bg),uu.subVectors(Zh,Yh),du.subVectors(Qh,Zh),jd.subVectors(Yh,Qh);let n=[0,-uu.z,uu.y,0,-du.z,du.y,0,-jd.z,jd.y,uu.z,0,-uu.x,du.z,0,-du.x,jd.z,0,-jd.x,-uu.y,uu.x,0,-du.y,du.x,0,-jd.y,jd.x,0];return!TT(n,Yh,Zh,Qh,ay)||(n=[1,0,0,0,1,0,0,0,1],!TT(n,Yh,Zh,Qh,ay))?!1:(sy.crossVectors(uu,du),n=[sy.x,sy.y,sy.z],TT(n,Yh,Zh,Qh,ay))}clampPoint(e,n){return n.copy(e).clamp(this.min,this.max)}distanceToPoint(e){return this.clampPoint(e,uo).distanceTo(e)}getBoundingSphere(e){return this.isEmpty()?e.makeEmpty():(this.getCenter(e.center),e.radius=this.getSize(uo).length()*.5),e}intersect(e){return this.min.max(e.min),this.max.min(e.max),this.isEmpty()&&this.makeEmpty(),this}union(e){return this.min.min(e.min),this.max.max(e.max),this}applyMatrix4(e){return this.isEmpty()?this:(Il[0].set(this.min.x,this.min.y,this.min.z).applyMatrix4(e),Il[1].set(this.min.x,this.min.y,this.max.z).applyMatrix4(e),Il[2].set(this.min.x,this.max.y,this.min.z).applyMatrix4(e),Il[3].set(this.min.x,this.max.y,this.max.z).applyMatrix4(e),Il[4].set(this.max.x,this.min.y,this.min.z).applyMatrix4(e),Il[5].set(this.max.x,this.min.y,this.max.z).applyMatrix4(e),Il[6].set(this.max.x,this.max.y,this.min.z).applyMatrix4(e),Il[7].set(this.max.x,this.max.y,this.max.z).applyMatrix4(e),this.setFromPoints(Il),this)}translate(e){return this.min.add(e),this.max.add(e),this}equals(e){return e.min.equals(this.min)&&e.max.equals(this.max)}}const Il=[new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae,new Ae],uo=new Ae,ry=new Ws,Yh=new Ae,Zh=new Ae,Qh=new Ae,uu=new Ae,du=new Ae,jd=new Ae,Bg=new Ae,ay=new Ae,sy=new Ae,Ud=new Ae;function TT(t,e,n,i,r){for(let a=0,s=t.length-3;a<=s;a+=3){Ud.fromArray(t,a);const o=r.x*Math.abs(Ud.x)+r.y*Math.abs(Ud.y)+r.z*Math.abs(Ud.z),l=e.dot(Ud),c=n.dot(Ud),u=i.dot(Ud);if(Math.max(-Math.max(l,c,u),Math.min(l,c,u))>o)return!1}return!0}const xxe=new Ws,Hg=new Ae,CT=new Ae;class Xo{constructor(e=new Ae,n=-1){this.center=e,this.radius=n}set(e,n){return this.center.copy(e),this.radius=n,this}setFromPoints(e,n){const i=this.center;n!==void 0?i.copy(n):xxe.setFromPoints(e).getCenter(i);let r=0;for(let a=0,s=e.length;a<s;a++)r=Math.max(r,i.distanceToSquared(e[a]));return this.radius=Math.sqrt(r),this}copy(e){return this.center.copy(e.center),this.radius=e.radius,this}isEmpty(){return this.radius<0}makeEmpty(){return this.center.set(0,0,0),this.radius=-1,this}containsPoint(e){return e.distanceToSquared(this.center)<=this.radius*this.radius}distanceToPoint(e){return e.distanceTo(this.center)-this.radius}intersectsSphere(e){const n=this.radius+e.radius;return e.center.distanceToSquared(this.center)<=n*n}intersectsBox(e){return e.intersectsSphere(this)}intersectsPlane(e){return Math.abs(e.distanceToPoint(this.center))<=this.radius}clampPoint(e,n){const i=this.center.distanceToSquared(e);return n.copy(e),i>this.radius*this.radius&&(n.sub(this.center).normalize(),n.multiplyScalar(this.radius).add(this.center)),n}getBoundingBox(e){return this.isEmpty()?(e.makeEmpty(),e):(e.set(this.center,this.center),e.expandByScalar(this.radius),e)}applyMatrix4(e){return this.center.applyMatrix4(e),this.radius=this.radius*e.getMaxScaleOnAxis(),this}translate(e){return this.center.add(e),this}expandByPoint(e){if(this.isEmpty())return this.center.copy(e),this.radius=0,this;Hg.subVectors(e,this.center);const n=Hg.lengthSq();if(n>this.radius*this.radius){const i=Math.sqrt(n),r=(i-this.radius)*.5;this.center.addScaledVector(Hg,r/i),this.radius+=r}return this}union(e){return e.isEmpty()?this:this.isEmpty()?(this.copy(e),this):(this.center.equals(e.center)===!0?this.radius=Math.max(this.radius,e.radius):(CT.subVectors(e.center,this.center).setLength(e.radius),this.expandByPoint(Hg.copy(e.center).add(CT)),this.expandByPoint(Hg.copy(e.center).sub(CT))),this)}equals(e){return e.center.equals(this.center)&&e.radius===this.radius}clone(){return new this.constructor().copy(this)}}const jl=new Ae,NT=new Ae,oy=new Ae,fu=new Ae,RT=new Ae,ly=new Ae,PT=new Ae;class hk{constructor(e=new Ae,n=new Ae(0,0,-1)){this.origin=e,this.direction=n}set(e,n){return this.origin.copy(e),this.direction.copy(n),this}copy(e){return this.origin.copy(e.origin),this.direction.copy(e.direction),this}at(e,n){return n.copy(this.origin).addScaledVector(this.direction,e)}lookAt(e){return this.direction.copy(e).sub(this.origin).normalize(),this}recast(e){return this.origin.copy(this.at(e,jl)),this}closestPointToPoint(e,n){n.subVectors(e,this.origin);const i=n.dot(this.direction);return i<0?n.copy(this.origin):n.copy(this.origin).addScaledVector(this.direction,i)}distanceToPoint(e){return Math.sqrt(this.distanceSqToPoint(e))}distanceSqToPoint(e){const n=jl.subVectors(e,this.origin).dot(this.direction);return n<0?this.origin.distanceToSquared(e):(jl.copy(this.origin).addScaledVector(this.direction,n),jl.distanceToSquared(e))}distanceSqToSegment(e,n,i,r){NT.copy(e).add(n).multiplyScalar(.5),oy.copy(n).sub(e).normalize(),fu.copy(this.origin).sub(NT);const a=e.distanceTo(n)*.5,s=-this.direction.dot(oy),o=fu.dot(this.direction),l=-fu.dot(oy),c=fu.lengthSq(),u=Math.abs(1-s*s);let f,g,m,y;if(u>0)if(f=s*l-o,g=s*o-l,y=a*u,f>=0)if(g>=-y)if(g<=y){const b=1/u;f*=b,g*=b,m=f*(f+s*g+2*o)+g*(s*f+g+2*l)+c}else g=a,f=Math.max(0,-(s*g+o)),m=-f*f+g*(g+2*l)+c;else g=-a,f=Math.max(0,-(s*g+o)),m=-f*f+g*(g+2*l)+c;else g<=-y?(f=Math.max(0,-(-s*a+o)),g=f>0?-a:Math.min(Math.max(-a,-l),a),m=-f*f+g*(g+2*l)+c):g<=y?(f=0,g=Math.min(Math.max(-a,-l),a),m=g*(g+2*l)+c):(f=Math.max(0,-(s*a+o)),g=f>0?a:Math.min(Math.max(-a,-l),a),m=-f*f+g*(g+2*l)+c);else g=s>0?-a:a,f=Math.max(0,-(s*g+o)),m=-f*f+g*(g+2*l)+c;return i&&i.copy(this.origin).addScaledVector(this.direction,f),r&&r.copy(NT).addScaledVector(oy,g),m}intersectSphere(e,n){jl.subVectors(e.center,this.origin);const i=jl.dot(this.direction),r=jl.dot(jl)-i*i,a=e.radius*e.radius;if(r>a)return null;const s=Math.sqrt(a-r),o=i-s,l=i+s;return l<0?null:o<0?this.at(l,n):this.at(o,n)}intersectsSphere(e){return this.distanceSqToPoint(e.center)<=e.radius*e.radius}distanceToPlane(e){const n=e.normal.dot(this.direction);if(n===0)return e.distanceToPoint(this.origin)===0?0:null;const i=-(this.origin.dot(e.normal)+e.constant)/n;return i>=0?i:null}intersectPlane(e,n){const i=this.distanceToPlane(e);return i===null?null:this.at(i,n)}intersectsPlane(e){const n=e.distanceToPoint(this.origin);return n===0||e.normal.dot(this.direction)*n<0}intersectBox(e,n){let i,r,a,s,o,l;const c=1/this.direction.x,u=1/this.direction.y,f=1/this.direction.z,g=this.origin;return c>=0?(i=(e.min.x-g.x)*c,r=(e.max.x-g.x)*c):(i=(e.max.x-g.x)*c,r=(e.min.x-g.x)*c),u>=0?(a=(e.min.y-g.y)*u,s=(e.max.y-g.y)*u):(a=(e.max.y-g.y)*u,s=(e.min.y-g.y)*u),i>s||a>r||((a>i||isNaN(i))&&(i=a),(s<r||isNaN(r))&&(r=s),f>=0?(o=(e.min.z-g.z)*f,l=(e.max.z-g.z)*f):(o=(e.max.z-g.z)*f,l=(e.min.z-g.z)*f),i>l||o>r)||((o>i||i!==i)&&(i=o),(l<r||r!==r)&&(r=l),r<0)?null:this.at(i>=0?i:r,n)}intersectsBox(e){return this.intersectBox(e,jl)!==null}intersectTriangle(e,n,i,r,a){RT.subVectors(n,e),ly.subVectors(i,e),PT.crossVectors(RT,ly);let s=this.direction.dot(PT),o;if(s>0){if(r)return null;o=1}else if(s<0)o=-1,s=-s;else return null;fu.subVectors(this.origin,e);const l=o*this.direction.dot(ly.crossVectors(fu,ly));if(l<0)return null;const c=o*this.direction.dot(RT.cross(fu));if(c<0||l+c>s)return null;const u=-o*fu.dot(PT);return u<0?null:this.at(u/s,a)}applyMatrix4(e){return this.origin.applyMatrix4(e),this.direction.transformDirection(e),this}equals(e){return e.origin.equals(this.origin)&&e.direction.equals(this.direction)}clone(){return new this.constructor().copy(this)}}class Jn{constructor(e,n,i,r,a,s,o,l,c,u,f,g,m,y,b,v){Jn.prototype.isMatrix4=!0,this.elements=[1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1],e!==void 0&&this.set(e,n,i,r,a,s,o,l,c,u,f,g,m,y,b,v)}set(e,n,i,r,a,s,o,l,c,u,f,g,m,y,b,v){const x=this.elements;return x[0]=e,x[4]=n,x[8]=i,x[12]=r,x[1]=a,x[5]=s,x[9]=o,x[13]=l,x[2]=c,x[6]=u,x[10]=f,x[14]=g,x[3]=m,x[7]=y,x[11]=b,x[15]=v,this}identity(){return this.set(1,0,0,0,0,1,0,0,0,0,1,0,0,0,0,1),this}clone(){return new Jn().fromArray(this.elements)}copy(e){const n=this.elements,i=e.elements;return n[0]=i[0],n[1]=i[1],n[2]=i[2],n[3]=i[3],n[4]=i[4],n[5]=i[5],n[6]=i[6],n[7]=i[7],n[8]=i[8],n[9]=i[9],n[10]=i[10],n[11]=i[11],n[12]=i[12],n[13]=i[13],n[14]=i[14],n[15]=i[15],this}copyPosition(e){const n=this.elements,i=e.elements;return n[12]=i[12],n[13]=i[13],n[14]=i[14],this}setFromMatrix3(e){const n=e.elements;return this.set(n[0],n[3],n[6],0,n[1],n[4],n[7],0,n[2],n[5],n[8],0,0,0,0,1),this}extractBasis(e,n,i){return e.setFromMatrixColumn(this,0),n.setFromMatrixColumn(this,1),i.setFromMatrixColumn(this,2),this}makeBasis(e,n,i){return this.set(e.x,n.x,i.x,0,e.y,n.y,i.y,0,e.z,n.z,i.z,0,0,0,0,1),this}extractRotation(e){const n=this.elements,i=e.elements,r=1/Jh.setFromMatrixColumn(e,0).length(),a=1/Jh.setFromMatrixColumn(e,1).length(),s=1/Jh.setFromMatrixColumn(e,2).length();return n[0]=i[0]*r,n[1]=i[1]*r,n[2]=i[2]*r,n[3]=0,n[4]=i[4]*a,n[5]=i[5]*a,n[6]=i[6]*a,n[7]=0,n[8]=i[8]*s,n[9]=i[9]*s,n[10]=i[10]*s,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromEuler(e){const n=this.elements,i=e.x,r=e.y,a=e.z,s=Math.cos(i),o=Math.sin(i),l=Math.cos(r),c=Math.sin(r),u=Math.cos(a),f=Math.sin(a);if(e.order==="XYZ"){const g=s*u,m=s*f,y=o*u,b=o*f;n[0]=l*u,n[4]=-l*f,n[8]=c,n[1]=m+y*c,n[5]=g-b*c,n[9]=-o*l,n[2]=b-g*c,n[6]=y+m*c,n[10]=s*l}else if(e.order==="YXZ"){const g=l*u,m=l*f,y=c*u,b=c*f;n[0]=g+b*o,n[4]=y*o-m,n[8]=s*c,n[1]=s*f,n[5]=s*u,n[9]=-o,n[2]=m*o-y,n[6]=b+g*o,n[10]=s*l}else if(e.order==="ZXY"){const g=l*u,m=l*f,y=c*u,b=c*f;n[0]=g-b*o,n[4]=-s*f,n[8]=y+m*o,n[1]=m+y*o,n[5]=s*u,n[9]=b-g*o,n[2]=-s*c,n[6]=o,n[10]=s*l}else if(e.order==="ZYX"){const g=s*u,m=s*f,y=o*u,b=o*f;n[0]=l*u,n[4]=y*c-m,n[8]=g*c+b,n[1]=l*f,n[5]=b*c+g,n[9]=m*c-y,n[2]=-c,n[6]=o*l,n[10]=s*l}else if(e.order==="YZX"){const g=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*u,n[4]=b-g*f,n[8]=y*f+m,n[1]=f,n[5]=s*u,n[9]=-o*u,n[2]=-c*u,n[6]=m*f+y,n[10]=g-b*f}else if(e.order==="XZY"){const g=s*l,m=s*c,y=o*l,b=o*c;n[0]=l*u,n[4]=-f,n[8]=c*u,n[1]=g*f+b,n[5]=s*u,n[9]=m*f-y,n[2]=y*f-m,n[6]=o*u,n[10]=b*f+g}return n[3]=0,n[7]=0,n[11]=0,n[12]=0,n[13]=0,n[14]=0,n[15]=1,this}makeRotationFromQuaternion(e){return this.compose(vxe,e,bxe)}lookAt(e,n,i){const r=this.elements;return is.subVectors(e,n),is.lengthSq()===0&&(is.z=1),is.normalize(),hu.crossVectors(i,is),hu.lengthSq()===0&&(Math.abs(i.z)===1?is.x+=1e-4:is.z+=1e-4,is.normalize(),hu.crossVectors(i,is)),hu.normalize(),cy.crossVectors(is,hu),r[0]=hu.x,r[4]=cy.x,r[8]=is.x,r[1]=hu.y,r[5]=cy.y,r[9]=is.y,r[2]=hu.z,r[6]=cy.z,r[10]=is.z,this}multiply(e){return this.multiplyMatrices(this,e)}premultiply(e){return this.multiplyMatrices(e,this)}multiplyMatrices(e,n){const i=e.elements,r=n.elements,a=this.elements,s=i[0],o=i[4],l=i[8],c=i[12],u=i[1],f=i[5],g=i[9],m=i[13],y=i[2],b=i[6],v=i[10],x=i[14],M=i[3],w=i[7],A=i[11],T=i[15],R=r[0],N=r[4],j=r[8],C=r[12],k=r[1],F=r[5],I=r[9],G=r[13],L=r[2],B=r[6],$=r[10],V=r[14],Y=r[3],Z=r[7],se=r[11],H=r[15];return a[0]=s*R+o*k+l*L+c*Y,a[4]=s*N+o*F+l*B+c*Z,a[8]=s*j+o*I+l*$+c*se,a[12]=s*C+o*G+l*V+c*H,a[1]=u*R+f*k+g*L+m*Y,a[5]=u*N+f*F+g*B+m*Z,a[9]=u*j+f*I+g*$+m*se,a[13]=u*C+f*G+g*V+m*H,a[2]=y*R+b*k+v*L+x*Y,a[6]=y*N+b*F+v*B+x*Z,a[10]=y*j+b*I+v*$+x*se,a[14]=y*C+b*G+v*V+x*H,a[3]=M*R+w*k+A*L+T*Y,a[7]=M*N+w*F+A*B+T*Z,a[11]=M*j+w*I+A*$+T*se,a[15]=M*C+w*G+A*V+T*H,this}multiplyScalar(e){const n=this.elements;return n[0]*=e,n[4]*=e,n[8]*=e,n[12]*=e,n[1]*=e,n[5]*=e,n[9]*=e,n[13]*=e,n[2]*=e,n[6]*=e,n[10]*=e,n[14]*=e,n[3]*=e,n[7]*=e,n[11]*=e,n[15]*=e,this}determinant(){const e=this.elements,n=e[0],i=e[4],r=e[8],a=e[12],s=e[1],o=e[5],l=e[9],c=e[13],u=e[2],f=e[6],g=e[10],m=e[14],y=e[3],b=e[7],v=e[11],x=e[15];return y*(+a*l*f-r*c*f-a*o*g+i*c*g+r*o*m-i*l*m)+b*(+n*l*m-n*c*g+a*s*g-r*s*m+r*c*u-a*l*u)+v*(+n*c*f-n*o*m-a*s*f+i*s*m+a*o*u-i*c*u)+x*(-r*o*u-n*l*f+n*o*g+r*s*f-i*s*g+i*l*u)}transpose(){const e=this.elements;let n;return n=e[1],e[1]=e[4],e[4]=n,n=e[2],e[2]=e[8],e[8]=n,n=e[6],e[6]=e[9],e[9]=n,n=e[3],e[3]=e[12],e[12]=n,n=e[7],e[7]=e[13],e[13]=n,n=e[11],e[11]=e[14],e[14]=n,this}setPosition(e,n,i){const r=this.elements;return e.isVector3?(r[12]=e.x,r[13]=e.y,r[14]=e.z):(r[12]=e,r[13]=n,r[14]=i),this}invert(){const e=this.elements,n=e[0],i=e[1],r=e[2],a=e[3],s=e[4],o=e[5],l=e[6],c=e[7],u=e[8],f=e[9],g=e[10],m=e[11],y=e[12],b=e[13],v=e[14],x=e[15],M=f*v*c-b*g*c+b*l*m-o*v*m-f*l*x+o*g*x,w=y*g*c-u*v*c-y*l*m+s*v*m+u*l*x-s*g*x,A=u*b*c-y*f*c+y*o*m-s*b*m-u*o*x+s*f*x,T=y*f*l-u*b*l-y*o*g+s*b*g+u*o*v-s*f*v,R=n*M+i*w+r*A+a*T;if(R===0)return this.set(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0);const N=1/R;return e[0]=M*N,e[1]=(b*g*a-f*v*a-b*r*m+i*v*m+f*r*x-i*g*x)*N,e[2]=(o*v*a-b*l*a+b*r*c-i*v*c-o*r*x+i*l*x)*N,e[3]=(f*l*a-o*g*a-f*r*c+i*g*c+o*r*m-i*l*m)*N,e[4]=w*N,e[5]=(u*v*a-y*g*a+y*r*m-n*v*m-u*r*x+n*g*x)*N,e[6]=(y*l*a-s*v*a-y*r*c+n*v*c+s*r*x-n*l*x)*N,e[7]=(s*g*a-u*l*a+u*r*c-n*g*c-s*r*m+n*l*m)*N,e[8]=A*N,e[9]=(y*f*a-u*b*a-y*i*m+n*b*m+u*i*x-n*f*x)*N,e[10]=(s*b*a-y*o*a+y*i*c-n*b*c-s*i*x+n*o*x)*N,e[11]=(u*o*a-s*f*a-u*i*c+n*f*c+s*i*m-n*o*m)*N,e[12]=T*N,e[13]=(u*b*r-y*f*r+y*i*g-n*b*g-u*i*v+n*f*v)*N,e[14]=(y*o*r-s*b*r-y*i*l+n*b*l+s*i*v-n*o*v)*N,e[15]=(s*f*r-u*o*r+u*i*l-n*f*l-s*i*g+n*o*g)*N,this}scale(e){const n=this.elements,i=e.x,r=e.y,a=e.z;return n[0]*=i,n[4]*=r,n[8]*=a,n[1]*=i,n[5]*=r,n[9]*=a,n[2]*=i,n[6]*=r,n[10]*=a,n[3]*=i,n[7]*=r,n[11]*=a,this}getMaxScaleOnAxis(){const e=this.elements,n=e[0]*e[0]+e[1]*e[1]+e[2]*e[2],i=e[4]*e[4]+e[5]*e[5]+e[6]*e[6],r=e[8]*e[8]+e[9]*e[9]+e[10]*e[10];return Math.sqrt(Math.max(n,i,r))}makeTranslation(e,n,i){return e.isVector3?this.set(1,0,0,e.x,0,1,0,e.y,0,0,1,e.z,0,0,0,1):this.set(1,0,0,e,0,1,0,n,0,0,1,i,0,0,0,1),this}makeRotationX(e){const n=Math.cos(e),i=Math.sin(e);return this.set(1,0,0,0,0,n,-i,0,0,i,n,0,0,0,0,1),this}makeRotationY(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,0,i,0,0,1,0,0,-i,0,n,0,0,0,0,1),this}makeRotationZ(e){const n=Math.cos(e),i=Math.sin(e);return this.set(n,-i,0,0,i,n,0,0,0,0,1,0,0,0,0,1),this}makeRotationAxis(e,n){const i=Math.cos(n),r=Math.sin(n),a=1-i,s=e.x,o=e.y,l=e.z,c=a*s,u=a*o;return this.set(c*s+i,c*o-r*l,c*l+r*o,0,c*o+r*l,u*o+i,u*l-r*s,0,c*l-r*o,u*l+r*s,a*l*l+i,0,0,0,0,1),this}makeScale(e,n,i){return this.set(e,0,0,0,0,n,0,0,0,0,i,0,0,0,0,1),this}makeShear(e,n,i,r,a,s){return this.set(1,i,a,0,e,1,s,0,n,r,1,0,0,0,0,1),this}compose(e,n,i){const r=this.elements,a=n._x,s=n._y,o=n._z,l=n._w,c=a+a,u=s+s,f=o+o,g=a*c,m=a*u,y=a*f,b=s*u,v=s*f,x=o*f,M=l*c,w=l*u,A=l*f,T=i.x,R=i.y,N=i.z;return r[0]=(1-(b+x))*T,r[1]=(m+A)*T,r[2]=(y-w)*T,r[3]=0,r[4]=(m-A)*R,r[5]=(1-(g+x))*R,r[6]=(v+M)*R,r[7]=0,r[8]=(y+w)*N,r[9]=(v-M)*N,r[10]=(1-(g+b))*N,r[11]=0,r[12]=e.x,r[13]=e.y,r[14]=e.z,r[15]=1,this}decompose(e,n,i){const r=this.elements;let a=Jh.set(r[0],r[1],r[2]).length();const s=Jh.set(r[4],r[5],r[6]).length(),o=Jh.set(r[8],r[9],r[10]).length();this.determinant()<0&&(a=-a),e.x=r[12],e.y=r[13],e.z=r[14],fo.copy(this);const c=1/a,u=1/s,f=1/o;return fo.elements[0]*=c,fo.elements[1]*=c,fo.elements[2]*=c,fo.elements[4]*=u,fo.elements[5]*=u,fo.elements[6]*=u,fo.elements[8]*=f,fo.elements[9]*=f,fo.elements[10]*=f,n.setFromRotationMatrix(fo),i.x=a,i.y=s,i.z=o,this}makePerspective(e,n,i,r,a,s,o=Wo){const l=this.elements,c=2*a/(n-e),u=2*a/(i-r),f=(n+e)/(n-e),g=(i+r)/(i-r);let m,y;if(o===Wo)m=-(s+a)/(s-a),y=-2*s*a/(s-a);else if(o===e0)m=-s/(s-a),y=-s*a/(s-a);else throw new Error("THREE.Matrix4.makePerspective(): Invalid coordinate system: "+o);return l[0]=c,l[4]=0,l[8]=f,l[12]=0,l[1]=0,l[5]=u,l[9]=g,l[13]=0,l[2]=0,l[6]=0,l[10]=m,l[14]=y,l[3]=0,l[7]=0,l[11]=-1,l[15]=0,this}makeOrthographic(e,n,i,r,a,s,o=Wo){const l=this.elements,c=1/(n-e),u=1/(i-r),f=1/(s-a),g=(n+e)*c,m=(i+r)*u;let y,b;if(o===Wo)y=(s+a)*f,b=-2*f;else if(o===e0)y=a*f,b=-1*f;else throw new Error("THREE.Matrix4.makeOrthographic(): Invalid coordinate system: "+o);return l[0]=2*c,l[4]=0,l[8]=0,l[12]=-g,l[1]=0,l[5]=2*u,l[9]=0,l[13]=-m,l[2]=0,l[6]=0,l[10]=b,l[14]=-y,l[3]=0,l[7]=0,l[11]=0,l[15]=1,this}equals(e){const n=this.elements,i=e.elements;for(let r=0;r<16;r++)if(n[r]!==i[r])return!1;return!0}fromArray(e,n=0){for(let i=0;i<16;i++)this.elements[i]=e[i+n];return this}toArray(e=[],n=0){const i=this.elements;return e[n]=i[0],e[n+1]=i[1],e[n+2]=i[2],e[n+3]=i[3],e[n+4]=i[4],e[n+5]=i[5],e[n+6]=i[6],e[n+7]=i[7],e[n+8]=i[8],e[n+9]=i[9],e[n+10]=i[10],e[n+11]=i[11],e[n+12]=i[12],e[n+13]=i[13],e[n+14]=i[14],e[n+15]=i[15],e}}const Jh=new Ae,fo=new Jn,vxe=new Ae(0,0,0),bxe=new Ae(1,1,1),hu=new Ae,cy=new Ae,is=new Ae,Jz=new Jn,e5=new kf;class U0{constructor(e=0,n=0,i=0,r=U0.DEFAULT_ORDER){this.isEuler=!0,this._x=e,this._y=n,this._z=i,this._order=r}get x(){return this._x}set x(e){this._x=e,this._onChangeCallback()}get y(){return this._y}set y(e){this._y=e,this._onChangeCallback()}get z(){return this._z}set z(e){this._z=e,this._onChangeCallback()}get order(){return this._order}set order(e){this._order=e,this._onChangeCallback()}set(e,n,i,r=this._order){return this._x=e,this._y=n,this._z=i,this._order=r,this._onChangeCallback(),this}clone(){return new this.constructor(this._x,this._y,this._z,this._order)}copy(e){return this._x=e._x,this._y=e._y,this._z=e._z,this._order=e._order,this._onChangeCallback(),this}setFromRotationMatrix(e,n=this._order,i=!0){const r=e.elements,a=r[0],s=r[4],o=r[8],l=r[1],c=r[5],u=r[9],f=r[2],g=r[6],m=r[10];switch(n){case"XYZ":this._y=Math.asin(Vr(o,-1,1)),Math.abs(o)<.9999999?(this._x=Math.atan2(-u,m),this._z=Math.atan2(-s,a)):(this._x=Math.atan2(g,c),this._z=0);break;case"YXZ":this._x=Math.asin(-Vr(u,-1,1)),Math.abs(u)<.9999999?(this._y=Math.atan2(o,m),this._z=Math.atan2(l,c)):(this._y=Math.atan2(-f,a),this._z=0);break;case"ZXY":this._x=Math.asin(Vr(g,-1,1)),Math.abs(g)<.9999999?(this._y=Math.atan2(-f,m),this._z=Math.atan2(-s,c)):(this._y=0,this._z=Math.atan2(l,a));break;case"ZYX":this._y=Math.asin(-Vr(f,-1,1)),Math.abs(f)<.9999999?(this._x=Math.atan2(g,m),this._z=Math.atan2(l,a)):(this._x=0,this._z=Math.atan2(-s,c));break;case"YZX":this._z=Math.asin(Vr(l,-1,1)),Math.abs(l)<.9999999?(this._x=Math.atan2(-u,c),this._y=Math.atan2(-f,a)):(this._x=0,this._y=Math.atan2(o,m));break;case"XZY":this._z=Math.asin(-Vr(s,-1,1)),Math.abs(s)<.9999999?(this._x=Math.atan2(g,c),this._y=Math.atan2(o,a)):(this._x=Math.atan2(-u,m),this._y=0);break;default:console.warn("THREE.Euler: .setFromRotationMatrix() encountered an unknown order: "+n)}return this._order=n,i===!0&&this._onChangeCallback(),this}setFromQuaternion(e,n,i){return Jz.makeRotationFromQuaternion(e),this.setFromRotationMatrix(Jz,n,i)}setFromVector3(e,n=this._order){return this.set(e.x,e.y,e.z,n)}reorder(e){return e5.setFromEuler(this),this.setFromQuaternion(e5,e)}equals(e){return e._x===this._x&&e._y===this._y&&e._z===this._z&&e._order===this._order}fromArray(e){return this._x=e[0],this._y=e[1],this._z=e[2],e[3]!==void 0&&(this._order=e[3]),this._onChangeCallback(),this}toArray(e=[],n=0){return e[n]=this._x,e[n+1]=this._y,e[n+2]=this._z,e[n+3]=this._order,e}_onChange(e){return this._onChangeCallback=e,this}_onChangeCallback(){}*[Symbol.iterator](){yield this._x,yield this._y,yield this._z,yield this._order}}U0.DEFAULT_ORDER="XYZ";class MW{constructor(){this.mask=1}set(e){this.mask=(1<<e|0)>>>0}enable(e){this.mask|=1<<e|0}enableAll(){this.mask=-1}toggle(e){this.mask^=1<<e|0}disable(e){this.mask&=~(1<<e|0)}disableAll(){this.mask=0}test(e){return(this.mask&e.mask)!==0}isEnabled(e){return(this.mask&(1<<e|0))!==0}}let yxe=0;const t5=new Ae,ep=new kf,Ul=new Jn,uy=new Ae,$g=new Ae,_xe=new Ae,Sxe=new kf,n5=new Ae(1,0,0),i5=new Ae(0,1,0),r5=new Ae(0,0,1),wxe={type:"added"},Mxe={type:"removed"};class va extends Xf{constructor(){super(),this.isObject3D=!0,Object.defineProperty(this,"id",{value:yxe++}),this.uuid=cc(),this.name="",this.type="Object3D",this.parent=null,this.children=[],this.up=va.DEFAULT_UP.clone();const e=new Ae,n=new U0,i=new kf,r=new Ae(1,1,1);function a(){i.setFromEuler(n,!1)}function s(){n.setFromQuaternion(i,void 0,!1)}n._onChange(a),i._onChange(s),Object.defineProperties(this,{position:{configurable:!0,enumerable:!0,value:e},rotation:{configurable:!0,enumerable:!0,value:n},quaternion:{configurable:!0,enumerable:!0,value:i},scale:{configurable:!0,enumerable:!0,value:r},modelViewMatrix:{value:new Jn},normalMatrix:{value:new dn}}),this.matrix=new Jn,this.matrixWorld=new Jn,this.matrixAutoUpdate=va.DEFAULT_MATRIX_AUTO_UPDATE,this.matrixWorldAutoUpdate=va.DEFAULT_MATRIX_WORLD_AUTO_UPDATE,this.matrixWorldNeedsUpdate=!1,this.layers=new MW,this.visible=!0,this.castShadow=!1,this.receiveShadow=!1,this.frustumCulled=!0,this.renderOrder=0,this.animations=[],this.userData={}}onBeforeShadow(){}onAfterShadow(){}onBeforeRender(){}onAfterRender(){}applyMatrix4(e){this.matrixAutoUpdate&&this.updateMatrix(),this.matrix.premultiply(e),this.matrix.decompose(this.position,this.quaternion,this.scale)}applyQuaternion(e){return this.quaternion.premultiply(e),this}setRotationFromAxisAngle(e,n){this.quaternion.setFromAxisAngle(e,n)}setRotationFromEuler(e){this.quaternion.setFromEuler(e,!0)}setRotationFromMatrix(e){this.quaternion.setFromRotationMatrix(e)}setRotationFromQuaternion(e){this.quaternion.copy(e)}rotateOnAxis(e,n){return ep.setFromAxisAngle(e,n),this.quaternion.multiply(ep),this}rotateOnWorldAxis(e,n){return ep.setFromAxisAngle(e,n),this.quaternion.premultiply(ep),this}rotateX(e){return this.rotateOnAxis(n5,e)}rotateY(e){return this.rotateOnAxis(i5,e)}rotateZ(e){return this.rotateOnAxis(r5,e)}translateOnAxis(e,n){return t5.copy(e).applyQuaternion(this.quaternion),this.position.add(t5.multiplyScalar(n)),this}translateX(e){return this.translateOnAxis(n5,e)}translateY(e){return this.translateOnAxis(i5,e)}translateZ(e){return this.translateOnAxis(r5,e)}localToWorld(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(this.matrixWorld)}worldToLocal(e){return this.updateWorldMatrix(!0,!1),e.applyMatrix4(Ul.copy(this.matrixWorld).invert())}lookAt(e,n,i){e.isVector3?uy.copy(e):uy.set(e,n,i);const r=this.parent;this.updateWorldMatrix(!0,!1),$g.setFromMatrixPosition(this.matrixWorld),this.isCamera||this.isLight?Ul.lookAt($g,uy,this.up):Ul.lookAt(uy,$g,this.up),this.quaternion.setFromRotationMatrix(Ul),r&&(Ul.extractRotation(r.matrixWorld),ep.setFromRotationMatrix(Ul),this.quaternion.premultiply(ep.invert()))}add(e){if(arguments.length>1){for(let n=0;n<arguments.length;n++)this.add(arguments[n]);return this}return e===this?(console.error("THREE.Object3D.add: object can't be added as a child of itself.",e),this):(e&&e.isObject3D?(e.parent!==null&&e.parent.remove(e),e.parent=this,this.children.push(e),e.dispatchEvent(wxe)):console.error("THREE.Object3D.add: object not an instance of THREE.Object3D.",e),this)}remove(e){if(arguments.length>1){for(let i=0;i<arguments.length;i++)this.remove(arguments[i]);return this}const n=this.children.indexOf(e);return n!==-1&&(e.parent=null,this.children.splice(n,1),e.dispatchEvent(Mxe)),this}removeFromParent(){const e=this.parent;return e!==null&&e.remove(this),this}clear(){return this.remove(...this.children)}attach(e){return this.updateWorldMatrix(!0,!1),Ul.copy(this.matrixWorld).invert(),e.parent!==null&&(e.parent.updateWorldMatrix(!0,!1),Ul.multiply(e.parent.matrixWorld)),e.applyMatrix4(Ul),this.add(e),e.updateWorldMatrix(!1,!0),this}getObjectById(e){return this.getObjectByProperty("id",e)}getObjectByName(e){return this.getObjectByProperty("name",e)}getObjectByProperty(e,n){if(this[e]===n)return this;for(let i=0,r=this.children.length;i<r;i++){const s=this.children[i].getObjectByProperty(e,n);if(s!==void 0)return s}}getObjectsByProperty(e,n,i=[]){this[e]===n&&i.push(this);const r=this.children;for(let a=0,s=r.length;a<s;a++)r[a].getObjectsByProperty(e,n,i);return i}getWorldPosition(e){return this.updateWorldMatrix(!0,!1),e.setFromMatrixPosition(this.matrixWorld)}getWorldQuaternion(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose($g,e,_xe),e}getWorldScale(e){return this.updateWorldMatrix(!0,!1),this.matrixWorld.decompose($g,Sxe,e),e}getWorldDirection(e){this.updateWorldMatrix(!0,!1);const n=this.matrixWorld.elements;return e.set(n[8],n[9],n[10]).normalize()}raycast(){}traverse(e){e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverse(e)}traverseVisible(e){if(this.visible===!1)return;e(this);const n=this.children;for(let i=0,r=n.length;i<r;i++)n[i].traverseVisible(e)}traverseAncestors(e){const n=this.parent;n!==null&&(e(n),n.traverseAncestors(e))}updateMatrix(){this.matrix.compose(this.position,this.quaternion,this.scale),this.matrixWorldNeedsUpdate=!0}updateMatrixWorld(e){this.matrixAutoUpdate&&this.updateMatrix(),(this.matrixWorldNeedsUpdate||e)&&(this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),this.matrixWorldNeedsUpdate=!1,e=!0);const n=this.children;for(let i=0,r=n.length;i<r;i++){const a=n[i];(a.matrixWorldAutoUpdate===!0||e===!0)&&a.updateMatrixWorld(e)}}updateWorldMatrix(e,n){const i=this.parent;if(e===!0&&i!==null&&i.matrixWorldAutoUpdate===!0&&i.updateWorldMatrix(!0,!1),this.matrixAutoUpdate&&this.updateMatrix(),this.parent===null?this.matrixWorld.copy(this.matrix):this.matrixWorld.multiplyMatrices(this.parent.matrixWorld,this.matrix),n===!0){const r=this.children;for(let a=0,s=r.length;a<s;a++){const o=r[a];o.matrixWorldAutoUpdate===!0&&o.updateWorldMatrix(!1,!0)}}}toJSON(e){const n=e===void 0||typeof e=="string",i={};n&&(e={geometries:{},materials:{},textures:{},images:{},shapes:{},skeletons:{},animations:{},nodes:{}},i.metadata={version:4.6,type:"Object",generator:"Object3D.toJSON"});const r={};r.uuid=this.uuid,r.type=this.type,this.name!==""&&(r.name=this.name),this.castShadow===!0&&(r.castShadow=!0),this.receiveShadow===!0&&(r.receiveShadow=!0),this.visible===!1&&(r.visible=!1),this.frustumCulled===!1&&(r.frustumCulled=!1),this.renderOrder!==0&&(r.renderOrder=this.renderOrder),Object.keys(this.userData).length>0&&(r.userData=this.userData),r.layers=this.layers.mask,r.matrix=this.matrix.toArray(),r.up=this.up.toArray(),this.matrixAutoUpdate===!1&&(r.matrixAutoUpdate=!1),this.isInstancedMesh&&(r.type="InstancedMesh",r.count=this.count,r.instanceMatrix=this.instanceMatrix.toJSON(),this.instanceColor!==null&&(r.instanceColor=this.instanceColor.toJSON())),this.isBatchedMesh&&(r.type="BatchedMesh",r.perObjectFrustumCulled=this.perObjectFrustumCulled,r.sortObjects=this.sortObjects,r.drawRanges=this._drawRanges,r.reservedRanges=this._reservedRanges,r.visibility=this._visibility,r.active=this._active,r.bounds=this._bounds.map(o=>({boxInitialized:o.boxInitialized,boxMin:o.box.min.toArray(),boxMax:o.box.max.toArray(),sphereInitialized:o.sphereInitialized,sphereRadius:o.sphere.radius,sphereCenter:o.sphere.center.toArray()})),r.maxGeometryCount=this._maxGeometryCount,r.maxVertexCount=this._maxVertexCount,r.maxIndexCount=this._maxIndexCount,r.geometryInitialized=this._geometryInitialized,r.geometryCount=this._geometryCount,r.matricesTexture=this._matricesTexture.toJSON(e),this.boundingSphere!==null&&(r.boundingSphere={center:r.boundingSphere.center.toArray(),radius:r.boundingSphere.radius}),this.boundingBox!==null&&(r.boundingBox={min:r.boundingBox.min.toArray(),max:r.boundingBox.max.toArray()}));function a(o,l){return o[l.uuid]===void 0&&(o[l.uuid]=l.toJSON(e)),l.uuid}if(this.isScene)this.background&&(this.background.isColor?r.background=this.background.toJSON():this.background.isTexture&&(r.background=this.background.toJSON(e).uuid)),this.environment&&this.environment.isTexture&&this.environment.isRenderTargetTexture!==!0&&(r.environment=this.environment.toJSON(e).uuid);else if(this.isMesh||this.isLine||this.isPoints){r.geometry=a(e.geometries,this.geometry);const o=this.geometry.parameters;if(o!==void 0&&o.shapes!==void 0){const l=o.shapes;if(Array.isArray(l))for(let c=0,u=l.length;c<u;c++){const f=l[c];a(e.shapes,f)}else a(e.shapes,l)}}if(this.isSkinnedMesh&&(r.bindMode=this.bindMode,r.bindMatrix=this.bindMatrix.toArray(),this.skeleton!==void 0&&(a(e.skeletons,this.skeleton),r.skeleton=this.skeleton.uuid)),this.material!==void 0)if(Array.isArray(this.material)){const o=[];for(let l=0,c=this.material.length;l<c;l++)o.push(a(e.materials,this.material[l]));r.material=o}else r.material=a(e.materials,this.material);if(this.children.length>0){r.children=[];for(let o=0;o<this.children.length;o++)r.children.push(this.children[o].toJSON(e).object)}if(this.animations.length>0){r.animations=[];for(let o=0;o<this.animations.length;o++){const l=this.animations[o];r.animations.push(a(e.animations,l))}}if(n){const o=s(e.geometries),l=s(e.materials),c=s(e.textures),u=s(e.images),f=s(e.shapes),g=s(e.skeletons),m=s(e.animations),y=s(e.nodes);o.length>0&&(i.geometries=o),l.length>0&&(i.materials=l),c.length>0&&(i.textures=c),u.length>0&&(i.images=u),f.length>0&&(i.shapes=f),g.length>0&&(i.skeletons=g),m.length>0&&(i.animations=m),y.length>0&&(i.nodes=y)}return i.object=r,i;function s(o){const l=[];for(const c in o){const u=o[c];delete u.metadata,l.push(u)}return l}}clone(e){return new this.constructor().copy(this,e)}copy(e,n=!0){if(this.name=e.name,this.up.copy(e.up),this.position.copy(e.position),this.rotation.order=e.rotation.order,this.quaternion.copy(e.quaternion),this.scale.copy(e.scale),this.matrix.copy(e.matrix),this.matrixWorld.copy(e.matrixWorld),this.matrixAutoUpdate=e.matrixAutoUpdate,this.matrixWorldAutoUpdate=e.matrixWorldAutoUpdate,this.matrixWorldNeedsUpdate=e.matrixWorldNeedsUpdate,this.layers.mask=e.layers.mask,this.visible=e.visible,this.castShadow=e.castShadow,this.receiveShadow=e.receiveShadow,this.frustumCulled=e.frustumCulled,this.renderOrder=e.renderOrder,this.animations=e.animations.slice(),this.userData=JSON.parse(JSON.stringify(e.userData)),n===!0)for(let i=0;i<e.children.length;i++){const r=e.children[i];this.add(r.clone())}return this}}va.DEFAULT_UP=new Ae(0,1,0);va.DEFAULT_MATRIX_AUTO_UPDATE=!0;va.DEFAULT_MATRIX_WORLD_AUTO_UPDATE=!0;const ho=new Ae,Fl=new Ae,kT=new Ae,zl=new Ae,tp=new Ae,np=new Ae,a5=new Ae,DT=new Ae,OT=new Ae,LT=new Ae;let dy=!1;class po{constructor(e=new Ae,n=new Ae,i=new Ae){this.a=e,this.b=n,this.c=i}static getNormal(e,n,i,r){r.subVectors(i,n),ho.subVectors(e,n),r.cross(ho);const a=r.lengthSq();return a>0?r.multiplyScalar(1/Math.sqrt(a)):r.set(0,0,0)}static getBarycoord(e,n,i,r,a){ho.subVectors(r,n),Fl.subVectors(i,n),kT.subVectors(e,n);const s=ho.dot(ho),o=ho.dot(Fl),l=ho.dot(kT),c=Fl.dot(Fl),u=Fl.dot(kT),f=s*c-o*o;if(f===0)return a.set(-2,-1,-1);const g=1/f,m=(c*l-o*u)*g,y=(s*u-o*l)*g;return a.set(1-m-y,y,m)}static containsPoint(e,n,i,r){return this.getBarycoord(e,n,i,r,zl),zl.x>=0&&zl.y>=0&&zl.x+zl.y<=1}static getUV(e,n,i,r,a,s,o,l){return dy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),dy=!0),this.getInterpolation(e,n,i,r,a,s,o,l)}static getInterpolation(e,n,i,r,a,s,o,l){return this.getBarycoord(e,n,i,r,zl),l.setScalar(0),l.addScaledVector(a,zl.x),l.addScaledVector(s,zl.y),l.addScaledVector(o,zl.z),l}static isFrontFacing(e,n,i,r){return ho.subVectors(i,n),Fl.subVectors(e,n),ho.cross(Fl).dot(r)<0}set(e,n,i){return this.a.copy(e),this.b.copy(n),this.c.copy(i),this}setFromPointsAndIndices(e,n,i,r){return this.a.copy(e[n]),this.b.copy(e[i]),this.c.copy(e[r]),this}setFromAttributeAndIndices(e,n,i,r){return this.a.fromBufferAttribute(e,n),this.b.fromBufferAttribute(e,i),this.c.fromBufferAttribute(e,r),this}clone(){return new this.constructor().copy(this)}copy(e){return this.a.copy(e.a),this.b.copy(e.b),this.c.copy(e.c),this}getArea(){return ho.subVectors(this.c,this.b),Fl.subVectors(this.a,this.b),ho.cross(Fl).length()*.5}getMidpoint(e){return e.addVectors(this.a,this.b).add(this.c).multiplyScalar(1/3)}getNormal(e){return po.getNormal(this.a,this.b,this.c,e)}getPlane(e){return e.setFromCoplanarPoints(this.a,this.b,this.c)}getBarycoord(e,n){return po.getBarycoord(e,this.a,this.b,this.c,n)}getUV(e,n,i,r,a){return dy===!1&&(console.warn("THREE.Triangle.getUV() has been renamed to THREE.Triangle.getInterpolation()."),dy=!0),po.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}getInterpolation(e,n,i,r,a){return po.getInterpolation(e,this.a,this.b,this.c,n,i,r,a)}containsPoint(e){return po.containsPoint(e,this.a,this.b,this.c)}isFrontFacing(e){return po.isFrontFacing(this.a,this.b,this.c,e)}intersectsBox(e){return e.intersectsTriangle(this)}closestPointToPoint(e,n){const i=this.a,r=this.b,a=this.c;let s,o;tp.subVectors(r,i),np.subVectors(a,i),DT.subVectors(e,i);const l=tp.dot(DT),c=np.dot(DT);if(l<=0&&c<=0)return n.copy(i);OT.subVectors(e,r);const u=tp.dot(OT),f=np.dot(OT);if(u>=0&&f<=u)return n.copy(r);const g=l*f-u*c;if(g<=0&&l>=0&&u<=0)return s=l/(l-u),n.copy(i).addScaledVector(tp,s);LT.subVectors(e,a);const m=tp.dot(LT),y=np.dot(LT);if(y>=0&&m<=y)return n.copy(a);const b=m*c-l*y;if(b<=0&&c>=0&&y<=0)return o=c/(c-y),n.copy(i).addScaledVector(np,o);const v=u*y-m*f;if(v<=0&&f-u>=0&&m-y>=0)return a5.subVectors(a,r),o=(f-u)/(f-u+(m-y)),n.copy(r).addScaledVector(a5,o);const x=1/(v+b+g);return s=b*x,o=g*x,n.copy(i).addScaledVector(tp,s).addScaledVector(np,o)}equals(e){return e.a.equals(this.a)&&e.b.equals(this.b)&&e.c.equals(this.c)}}const EW={aliceblue:15792383,antiquewhite:16444375,aqua:65535,aquamarine:8388564,azure:15794175,beige:16119260,bisque:16770244,black:0,blanchedalmond:16772045,blue:255,blueviolet:9055202,brown:10824234,burlywood:14596231,cadetblue:6266528,chartreuse:8388352,chocolate:13789470,coral:16744272,cornflowerblue:6591981,cornsilk:16775388,crimson:14423100,cyan:65535,darkblue:139,darkcyan:35723,darkgoldenrod:12092939,darkgray:11119017,darkgreen:25600,darkgrey:11119017,darkkhaki:12433259,darkmagenta:9109643,darkolivegreen:5597999,darkorange:16747520,darkorchid:10040012,darkred:9109504,darksalmon:15308410,darkseagreen:9419919,darkslateblue:4734347,darkslategray:3100495,darkslategrey:3100495,darkturquoise:52945,darkviolet:9699539,deeppink:16716947,deepskyblue:49151,dimgray:6908265,dimgrey:6908265,dodgerblue:2003199,firebrick:11674146,floralwhite:16775920,forestgreen:2263842,fuchsia:16711935,gainsboro:14474460,ghostwhite:16316671,gold:16766720,goldenrod:14329120,gray:8421504,green:32768,greenyellow:11403055,grey:8421504,honeydew:15794160,hotpink:16738740,indianred:13458524,indigo:4915330,ivory:16777200,khaki:15787660,lavender:15132410,lavenderblush:16773365,lawngreen:8190976,lemonchiffon:16775885,lightblue:11393254,lightcoral:15761536,lightcyan:14745599,lightgoldenrodyellow:16448210,lightgray:13882323,lightgreen:9498256,lightgrey:13882323,lightpink:16758465,lightsalmon:16752762,lightseagreen:2142890,lightskyblue:8900346,lightslategray:7833753,lightslategrey:7833753,lightsteelblue:11584734,lightyellow:16777184,lime:65280,limegreen:3329330,linen:16445670,magenta:16711935,maroon:8388608,mediumaquamarine:6737322,mediumblue:205,mediumorchid:12211667,mediumpurple:9662683,mediumseagreen:3978097,mediumslateblue:8087790,mediumspringgreen:64154,mediumturquoise:4772300,mediumvioletred:13047173,midnightblue:1644912,mintcream:16121850,mistyrose:16770273,moccasin:16770229,navajowhite:16768685,navy:128,oldlace:16643558,olive:8421376,olivedrab:7048739,orange:16753920,orangered:16729344,orchid:14315734,palegoldenrod:15657130,palegreen:10025880,paleturquoise:11529966,palevioletred:14381203,papayawhip:16773077,peachpuff:16767673,peru:13468991,pink:16761035,plum:14524637,powderblue:11591910,purple:8388736,rebeccapurple:6697881,red:16711680,rosybrown:12357519,royalblue:4286945,saddlebrown:9127187,salmon:16416882,sandybrown:16032864,seagreen:3050327,seashell:16774638,sienna:10506797,silver:12632256,skyblue:8900331,slateblue:6970061,slategray:7372944,slategrey:7372944,snow:16775930,springgreen:65407,steelblue:4620980,tan:13808780,teal:32896,thistle:14204888,tomato:16737095,turquoise:4251856,violet:15631086,wheat:16113331,white:16777215,whitesmoke:16119285,yellow:16776960,yellowgreen:10145074},pu={h:0,s:0,l:0},fy={h:0,s:0,l:0};function IT(t,e,n){return n<0&&(n+=1),n>1&&(n-=1),n<1/6?t+(e-t)*6*n:n<1/2?e:n<2/3?t+(e-t)*6*(2/3-n):t}let Bt=class{constructor(e,n,i){return this.isColor=!0,this.r=1,this.g=1,this.b=1,this.set(e,n,i)}set(e,n,i){if(n===void 0&&i===void 0){const r=e;r&&r.isColor?this.copy(r):typeof r=="number"?this.setHex(r):typeof r=="string"&&this.setStyle(r)}else this.setRGB(e,n,i);return this}setScalar(e){return this.r=e,this.g=e,this.b=e,this}setHex(e,n=$r){return e=Math.floor(e),this.r=(e>>16&255)/255,this.g=(e>>8&255)/255,this.b=(e&255)/255,$n.toWorkingColorSpace(this,n),this}setRGB(e,n,i,r=$n.workingColorSpace){return this.r=e,this.g=n,this.b=i,$n.toWorkingColorSpace(this,r),this}setHSL(e,n,i,r=$n.workingColorSpace){if(e=fk(e,1),n=Vr(n,0,1),i=Vr(i,0,1),n===0)this.r=this.g=this.b=i;else{const a=i<=.5?i*(1+n):i+n-i*n,s=2*i-a;this.r=IT(s,a,e+1/3),this.g=IT(s,a,e),this.b=IT(s,a,e-1/3)}return $n.toWorkingColorSpace(this,r),this}setStyle(e,n=$r){function i(a){a!==void 0&&parseFloat(a)<1&&console.warn("THREE.Color: Alpha component of "+e+" will be ignored.")}let r;if(r=/^(\w+)\(([^\)]*)\)/.exec(e)){let a;const s=r[1],o=r[2];switch(s){case"rgb":case"rgba":if(a=/^\s*(\d+)\s*,\s*(\d+)\s*,\s*(\d+)\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(255,parseInt(a[1],10))/255,Math.min(255,parseInt(a[2],10))/255,Math.min(255,parseInt(a[3],10))/255,n);if(a=/^\s*(\d+)\%\s*,\s*(\d+)\%\s*,\s*(\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setRGB(Math.min(100,parseInt(a[1],10))/100,Math.min(100,parseInt(a[2],10))/100,Math.min(100,parseInt(a[3],10))/100,n);break;case"hsl":case"hsla":if(a=/^\s*(\d*\.?\d+)\s*,\s*(\d*\.?\d+)\%\s*,\s*(\d*\.?\d+)\%\s*(?:,\s*(\d*\.?\d+)\s*)?$/.exec(o))return i(a[4]),this.setHSL(parseFloat(a[1])/360,parseFloat(a[2])/100,parseFloat(a[3])/100,n);break;default:console.warn("THREE.Color: Unknown color model "+e)}}else if(r=/^\#([A-Fa-f\d]+)$/.exec(e)){const a=r[1],s=a.length;if(s===3)return this.setRGB(parseInt(a.charAt(0),16)/15,parseInt(a.charAt(1),16)/15,parseInt(a.charAt(2),16)/15,n);if(s===6)return this.setHex(parseInt(a,16),n);console.warn("THREE.Color: Invalid hex color "+e)}else if(e&&e.length>0)return this.setColorName(e,n);return this}setColorName(e,n=$r){const i=EW[e.toLowerCase()];return i!==void 0?this.setHex(i,n):console.warn("THREE.Color: Unknown color "+e),this}clone(){return new this.constructor(this.r,this.g,this.b)}copy(e){return this.r=e.r,this.g=e.g,this.b=e.b,this}copySRGBToLinear(e){return this.r=Op(e.r),this.g=Op(e.g),this.b=Op(e.b),this}copyLinearToSRGB(e){return this.r=MT(e.r),this.g=MT(e.g),this.b=MT(e.b),this}convertSRGBToLinear(){return this.copySRGBToLinear(this),this}convertLinearToSRGB(){return this.copyLinearToSRGB(this),this}getHex(e=$r){return $n.fromWorkingColorSpace(Qr.copy(this),e),Math.round(Vr(Qr.r*255,0,255))*65536+Math.round(Vr(Qr.g*255,0,255))*256+Math.round(Vr(Qr.b*255,0,255))}getHexString(e=$r){return("000000"+this.getHex(e).toString(16)).slice(-6)}getHSL(e,n=$n.workingColorSpace){$n.fromWorkingColorSpace(Qr.copy(this),n);const i=Qr.r,r=Qr.g,a=Qr.b,s=Math.max(i,r,a),o=Math.min(i,r,a);let l,c;const u=(o+s)/2;if(o===s)l=0,c=0;else{const f=s-o;switch(c=u<=.5?f/(s+o):f/(2-s-o),s){case i:l=(r-a)/f+(r<a?6:0);break;case r:l=(a-i)/f+2;break;case a:l=(i-r)/f+4;break}l/=6}return e.h=l,e.s=c,e.l=u,e}getRGB(e,n=$n.workingColorSpace){return $n.fromWorkingColorSpace(Qr.copy(this),n),e.r=Qr.r,e.g=Qr.g,e.b=Qr.b,e}getStyle(e=$r){$n.fromWorkingColorSpace(Qr.copy(this),e);const n=Qr.r,i=Qr.g,r=Qr.b;return e!==$r?`color(${e} ${n.toFixed(3)} ${i.toFixed(3)} ${r.toFixed(3)})`:`rgb(${Math.round(n*255)},${Math.round(i*255)},${Math.round(r*255)})`}offsetHSL(e,n,i){return this.getHSL(pu),this.setHSL(pu.h+e,pu.s+n,pu.l+i)}add(e){return this.r+=e.r,this.g+=e.g,this.b+=e.b,this}addColors(e,n){return this.r=e.r+n.r,this.g=e.g+n.g,this.b=e.b+n.b,this}addScalar(e){return this.r+=e,this.g+=e,this.b+=e,this}sub(e){return this.r=Math.max(0,this.r-e.r),this.g=Math.max(0,this.g-e.g),this.b=Math.max(0,this.b-e.b),this}multiply(e){return this.r*=e.r,this.g*=e.g,this.b*=e.b,this}multiplyScalar(e){return this.r*=e,this.g*=e,this.b*=e,this}lerp(e,n){return this.r+=(e.r-this.r)*n,this.g+=(e.g-this.g)*n,this.b+=(e.b-this.b)*n,this}lerpColors(e,n,i){return this.r=e.r+(n.r-e.r)*i,this.g=e.g+(n.g-e.g)*i,this.b=e.b+(n.b-e.b)*i,this}lerpHSL(e,n){this.getHSL(pu),e.getHSL(fy);const i=vx(pu.h,fy.h,n),r=vx(pu.s,fy.s,n),a=vx(pu.l,fy.l,n);return this.setHSL(i,r,a),this}setFromVector3(e){return this.r=e.x,this.g=e.y,this.b=e.z,this}applyMatrix3(e){const n=this.r,i=this.g,r=this.b,a=e.elements;return this.r=a[0]*n+a[3]*i+a[6]*r,this.g=a[1]*n+a[4]*i+a[7]*r,this.b=a[2]*n+a[5]*i+a[8]*r,this}equals(e){return e.r===this.r&&e.g===this.g&&e.b===this.b}fromArray(e,n=0){return this.r=e[n],this.g=e[n+1],this.b=e[n+2],this}toArray(e=[],n=0){return e[n]=this.r,e[n+1]=this.g,e[n+2]=this.b,e}fromBufferAttribute(e,n){return this.r=e.getX(n),this.g=e.getY(n),this.b=e.getZ(n),this}toJSON(){return this.getHex()}*[Symbol.iterator](){yield this.r,yield this.g,yield this.b}};const Qr=new Bt;Bt.NAMES=EW;let Exe=0;class Mm extends Xf{constructor(){super(),this.isMaterial=!0,Object.defineProperty(this,"id",{value:Exe++}),this.uuid=cc(),this.name="",this.type="Material",this.blending=Dp,this.side=Qu,this.vertexColors=!1,this.opacity=1,this.transparent=!1,this.alphaHash=!1,this.blendSrc=C3,this.blendDst=N3,this.blendEquation=Yd,this.blendSrcAlpha=null,this.blendDstAlpha=null,this.blendEquationAlpha=null,this.blendColor=new Bt(0,0,0),this.blendAlpha=0,this.depthFunc=e1,this.depthTest=!0,this.depthWrite=!0,this.stencilWriteMask=255,this.stencilFunc=Wz,this.stencilRef=0,this.stencilFuncMask=255,this.stencilFail=Xh,this.stencilZFail=Xh,this.stencilZPass=Xh,this.stencilWrite=!1,this.clippingPlanes=null,this.clipIntersection=!1,this.clipShadows=!1,this.shadowSide=null,this.colorWrite=!0,this.precision=null,this.polygonOffset=!1,this.polygonOffsetFactor=0,this.polygonOffsetUnits=0,this.dithering=!1,this.alphaToCoverage=!1,this.premultipliedAlpha=!1,this.forceSinglePass=!1,this.visible=!0,this.toneMapped=!0,this.userData={},this.version=0,this._alphaTest=0}get alphaTest(){return this._alphaTest}set alphaTest(e){this._alphaTest>0!=e>0&&this.version++,this._alphaTest=e}onBuild(){}onBeforeRender(){}onBeforeCompile(){}customProgramCacheKey(){return this.onBeforeCompile.toString()}setValues(e){if(e!==void 0)for(const n in e){const i=e[n];if(i===void 0){console.warn(`THREE.Material: parameter '${n}' has value of undefined.`);continue}const r=this[n];if(r===void 0){console.warn(`THREE.Material: '${n}' is not a property of THREE.${this.type}.`);continue}r&&r.isColor?r.set(i):r&&r.isVector3&&i&&i.isVector3?r.copy(i):this[n]=i}}toJSON(e){const n=e===void 0||typeof e=="string";n&&(e={textures:{},images:{}});const i={metadata:{version:4.6,type:"Material",generator:"Material.toJSON"}};i.uuid=this.uuid,i.type=this.type,this.name!==""&&(i.name=this.name),this.color&&this.color.isColor&&(i.color=this.color.getHex()),this.roughness!==void 0&&(i.roughness=this.roughness),this.metalness!==void 0&&(i.metalness=this.metalness),this.sheen!==void 0&&(i.sheen=this.sheen),this.sheenColor&&this.sheenColor.isColor&&(i.sheenColor=this.sheenColor.getHex()),this.sheenRoughness!==void 0&&(i.sheenRoughness=this.sheenRoughness),this.emissive&&this.emissive.isColor&&(i.emissive=this.emissive.getHex()),this.emissiveIntensity&&this.emissiveIntensity!==1&&(i.emissiveIntensity=this.emissiveIntensity),this.specular&&this.specular.isColor&&(i.specular=this.specular.getHex()),this.specularIntensity!==void 0&&(i.specularIntensity=this.specularIntensity),this.specularColor&&this.specularColor.isColor&&(i.specularColor=this.specularColor.getHex()),this.shininess!==void 0&&(i.shininess=this.shininess),this.clearcoat!==void 0&&(i.clearcoat=this.clearcoat),this.clearcoatRoughness!==void 0&&(i.clearcoatRoughness=this.clearcoatRoughness),this.clearcoatMap&&this.clearcoatMap.isTexture&&(i.clearcoatMap=this.clearcoatMap.toJSON(e).uuid),this.clearcoatRoughnessMap&&this.clearcoatRoughnessMap.isTexture&&(i.clearcoatRoughnessMap=this.clearcoatRoughnessMap.toJSON(e).uuid),this.clearcoatNormalMap&&this.clearcoatNormalMap.isTexture&&(i.clearcoatNormalMap=this.clearcoatNormalMap.toJSON(e).uuid,i.clearcoatNormalScale=this.clearcoatNormalScale.toArray()),this.iridescence!==void 0&&(i.iridescence=this.iridescence),this.iridescenceIOR!==void 0&&(i.iridescenceIOR=this.iridescenceIOR),this.iridescenceThicknessRange!==void 0&&(i.iridescenceThicknessRange=this.iridescenceThicknessRange),this.iridescenceMap&&this.iridescenceMap.isTexture&&(i.iridescenceMap=this.iridescenceMap.toJSON(e).uuid),this.iridescenceThicknessMap&&this.iridescenceThicknessMap.isTexture&&(i.iridescenceThicknessMap=this.iridescenceThicknessMap.toJSON(e).uuid),this.anisotropy!==void 0&&(i.anisotropy=this.anisotropy),this.anisotropyRotation!==void 0&&(i.anisotropyRotation=this.anisotropyRotation),this.anisotropyMap&&this.anisotropyMap.isTexture&&(i.anisotropyMap=this.anisotropyMap.toJSON(e).uuid),this.map&&this.map.isTexture&&(i.map=this.map.toJSON(e).uuid),this.matcap&&this.matcap.isTexture&&(i.matcap=this.matcap.toJSON(e).uuid),this.alphaMap&&this.alphaMap.isTexture&&(i.alphaMap=this.alphaMap.toJSON(e).uuid),this.lightMap&&this.lightMap.isTexture&&(i.lightMap=this.lightMap.toJSON(e).uuid,i.lightMapIntensity=this.lightMapIntensity),this.aoMap&&this.aoMap.isTexture&&(i.aoMap=this.aoMap.toJSON(e).uuid,i.aoMapIntensity=this.aoMapIntensity),this.bumpMap&&this.bumpMap.isTexture&&(i.bumpMap=this.bumpMap.toJSON(e).uuid,i.bumpScale=this.bumpScale),this.normalMap&&this.normalMap.isTexture&&(i.normalMap=this.normalMap.toJSON(e).uuid,i.normalMapType=this.normalMapType,i.normalScale=this.normalScale.toArray()),this.displacementMap&&this.displacementMap.isTexture&&(i.displacementMap=this.displacementMap.toJSON(e).uuid,i.displacementScale=this.displacementScale,i.displacementBias=this.displacementBias),this.roughnessMap&&this.roughnessMap.isTexture&&(i.roughnessMap=this.roughnessMap.toJSON(e).uuid),this.metalnessMap&&this.metalnessMap.isTexture&&(i.metalnessMap=this.metalnessMap.toJSON(e).uuid),this.emissiveMap&&this.emissiveMap.isTexture&&(i.emissiveMap=this.emissiveMap.toJSON(e).uuid),this.specularMap&&this.specularMap.isTexture&&(i.specularMap=this.specularMap.toJSON(e).uuid),this.specularIntensityMap&&this.specularIntensityMap.isTexture&&(i.specularIntensityMap=this.specularIntensityMap.toJSON(e).uuid),this.specularColorMap&&this.specularColorMap.isTexture&&(i.specularColorMap=this.specularColorMap.toJSON(e).uuid),this.envMap&&this.envMap.isTexture&&(i.envMap=this.envMap.toJSON(e).uuid,this.combine!==void 0&&(i.combine=this.combine)),this.envMapIntensity!==void 0&&(i.envMapIntensity=this.envMapIntensity),this.reflectivity!==void 0&&(i.reflectivity=this.reflectivity),this.refractionRatio!==void 0&&(i.refractionRatio=this.refractionRatio),this.gradientMap&&this.gradientMap.isTexture&&(i.gradientMap=this.gradientMap.toJSON(e).uuid),this.transmission!==void 0&&(i.transmission=this.transmission),this.transmissionMap&&this.transmissionMap.isTexture&&(i.transmissionMap=this.transmissionMap.toJSON(e).uuid),this.thickness!==void 0&&(i.thickness=this.thickness),this.thicknessMap&&this.thicknessMap.isTexture&&(i.thicknessMap=this.thicknessMap.toJSON(e).uuid),this.attenuationDistance!==void 0&&this.attenuationDistance!==1/0&&(i.attenuationDistance=this.attenuationDistance),this.attenuationColor!==void 0&&(i.attenuationColor=this.attenuationColor.getHex()),this.size!==void 0&&(i.size=this.size),this.shadowSide!==null&&(i.shadowSide=this.shadowSide),this.sizeAttenuation!==void 0&&(i.sizeAttenuation=this.sizeAttenuation),this.blending!==Dp&&(i.blending=this.blending),this.side!==Qu&&(i.side=this.side),this.vertexColors===!0&&(i.vertexColors=!0),this.opacity<1&&(i.opacity=this.opacity),this.transparent===!0&&(i.transparent=!0),this.blendSrc!==C3&&(i.blendSrc=this.blendSrc),this.blendDst!==N3&&(i.blendDst=this.blendDst),this.blendEquation!==Yd&&(i.blendEquation=this.blendEquation),this.blendSrcAlpha!==null&&(i.blendSrcAlpha=this.blendSrcAlpha),this.blendDstAlpha!==null&&(i.blendDstAlpha=this.blendDstAlpha),this.blendEquationAlpha!==null&&(i.blendEquationAlpha=this.blendEquationAlpha),this.blendColor&&this.blendColor.isColor&&(i.blendColor=this.blendColor.getHex()),this.blendAlpha!==0&&(i.blendAlpha=this.blendAlpha),this.depthFunc!==e1&&(i.depthFunc=this.depthFunc),this.depthTest===!1&&(i.depthTest=this.depthTest),this.depthWrite===!1&&(i.depthWrite=this.depthWrite),this.colorWrite===!1&&(i.colorWrite=this.colorWrite),this.stencilWriteMask!==255&&(i.stencilWriteMask=this.stencilWriteMask),this.stencilFunc!==Wz&&(i.stencilFunc=this.stencilFunc),this.stencilRef!==0&&(i.stencilRef=this.stencilRef),this.stencilFuncMask!==255&&(i.stencilFuncMask=this.stencilFuncMask),this.stencilFail!==Xh&&(i.stencilFail=this.stencilFail),this.stencilZFail!==Xh&&(i.stencilZFail=this.stencilZFail),this.stencilZPass!==Xh&&(i.stencilZPass=this.stencilZPass),this.stencilWrite===!0&&(i.stencilWrite=this.stencilWrite),this.rotation!==void 0&&this.rotation!==0&&(i.rotation=this.rotation),this.polygonOffset===!0&&(i.polygonOffset=!0),this.polygonOffsetFactor!==0&&(i.polygonOffsetFactor=this.polygonOffsetFactor),this.polygonOffsetUnits!==0&&(i.polygonOffsetUnits=this.polygonOffsetUnits),this.linewidth!==void 0&&this.linewidth!==1&&(i.linewidth=this.linewidth),this.dashSize!==void 0&&(i.dashSize=this.dashSize),this.gapSize!==void 0&&(i.gapSize=this.gapSize),this.scale!==void 0&&(i.scale=this.scale),this.dithering===!0&&(i.dithering=!0),this.alphaTest>0&&(i.alphaTest=this.alphaTest),this.alphaHash===!0&&(i.alphaHash=!0),this.alphaToCoverage===!0&&(i.alphaToCoverage=!0),this.premultipliedAlpha===!0&&(i.premultipliedAlpha=!0),this.forceSinglePass===!0&&(i.forceSinglePass=!0),this.wireframe===!0&&(i.wireframe=!0),this.wireframeLinewidth>1&&(i.wireframeLinewidth=this.wireframeLinewidth),this.wireframeLinecap!=="round"&&(i.wireframeLinecap=this.wireframeLinecap),this.wireframeLinejoin!=="round"&&(i.wireframeLinejoin=this.wireframeLinejoin),this.flatShading===!0&&(i.flatShading=!0),this.visible===!1&&(i.visible=!1),this.toneMapped===!1&&(i.toneMapped=!1),this.fog===!1&&(i.fog=!1),Object.keys(this.userData).length>0&&(i.userData=this.userData);function r(a){const s=[];for(const o in a){const l=a[o];delete l.metadata,s.push(l)}return s}if(n){const a=r(e.textures),s=r(e.images);a.length>0&&(i.textures=a),s.length>0&&(i.images=s)}return i}clone(){return new this.constructor().copy(this)}copy(e){this.name=e.name,this.blending=e.blending,this.side=e.side,this.vertexColors=e.vertexColors,this.opacity=e.opacity,this.transparent=e.transparent,this.blendSrc=e.blendSrc,this.blendDst=e.blendDst,this.blendEquation=e.blendEquation,this.blendSrcAlpha=e.blendSrcAlpha,this.blendDstAlpha=e.blendDstAlpha,this.blendEquationAlpha=e.blendEquationAlpha,this.blendColor.copy(e.blendColor),this.blendAlpha=e.blendAlpha,this.depthFunc=e.depthFunc,this.depthTest=e.depthTest,this.depthWrite=e.depthWrite,this.stencilWriteMask=e.stencilWriteMask,this.stencilFunc=e.stencilFunc,this.stencilRef=e.stencilRef,this.stencilFuncMask=e.stencilFuncMask,this.stencilFail=e.stencilFail,this.stencilZFail=e.stencilZFail,this.stencilZPass=e.stencilZPass,this.stencilWrite=e.stencilWrite;const n=e.clippingPlanes;let i=null;if(n!==null){const r=n.length;i=new Array(r);for(let a=0;a!==r;++a)i[a]=n[a].clone()}return this.clippingPlanes=i,this.clipIntersection=e.clipIntersection,this.clipShadows=e.clipShadows,this.shadowSide=e.shadowSide,this.colorWrite=e.colorWrite,this.precision=e.precision,this.polygonOffset=e.polygonOffset,this.polygonOffsetFactor=e.polygonOffsetFactor,this.polygonOffsetUnits=e.polygonOffsetUnits,this.dithering=e.dithering,this.alphaTest=e.alphaTest,this.alphaHash=e.alphaHash,this.alphaToCoverage=e.alphaToCoverage,this.premultipliedAlpha=e.premultipliedAlpha,this.forceSinglePass=e.forceSinglePass,this.visible=e.visible,this.toneMapped=e.toneMapped,this.userData=JSON.parse(JSON.stringify(e.userData)),this}dispose(){this.dispatchEvent({type:"dispose"})}set needsUpdate(e){e===!0&&this.version++}}class AW extends Mm{constructor(e){super(),this.isMeshBasicMaterial=!0,this.type="MeshBasicMaterial",this.color=new Bt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ck,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.fog=e.fog,this}}const Bi=new Ae,hy=new qt;class hs{constructor(e,n,i=!1){if(Array.isArray(e))throw new TypeError("THREE.BufferAttribute: array should be a Typed Array.");this.isBufferAttribute=!0,this.name="",this.array=e,this.itemSize=n,this.count=e!==void 0?e.length/n:0,this.normalized=i,this.usage=O3,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.gpuType=nc,this.version=0}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.BufferAttribute: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.name=e.name,this.array=new e.array.constructor(e.array),this.itemSize=e.itemSize,this.count=e.count,this.normalized=e.normalized,this.usage=e.usage,this.gpuType=e.gpuType,this}copyAt(e,n,i){e*=this.itemSize,i*=n.itemSize;for(let r=0,a=this.itemSize;r<a;r++)this.array[e+r]=n.array[i+r];return this}copyArray(e){return this.array.set(e),this}applyMatrix3(e){if(this.itemSize===2)for(let n=0,i=this.count;n<i;n++)hy.fromBufferAttribute(this,n),hy.applyMatrix3(e),this.setXY(n,hy.x,hy.y);else if(this.itemSize===3)for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.applyMatrix3(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}applyMatrix4(e){for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.applyMatrix4(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.applyNormalMatrix(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)Bi.fromBufferAttribute(this,n),Bi.transformDirection(e),this.setXYZ(n,Bi.x,Bi.y,Bi.z);return this}set(e,n=0){return this.array.set(e,n),this}getComponent(e,n){let i=this.array[e*this.itemSize+n];return this.normalized&&(i=$o(i,this.array)),i}setComponent(e,n,i){return this.normalized&&(i=Hn(i,this.array)),this.array[e*this.itemSize+n]=i,this}getX(e){let n=this.array[e*this.itemSize];return this.normalized&&(n=$o(n,this.array)),n}setX(e,n){return this.normalized&&(n=Hn(n,this.array)),this.array[e*this.itemSize]=n,this}getY(e){let n=this.array[e*this.itemSize+1];return this.normalized&&(n=$o(n,this.array)),n}setY(e,n){return this.normalized&&(n=Hn(n,this.array)),this.array[e*this.itemSize+1]=n,this}getZ(e){let n=this.array[e*this.itemSize+2];return this.normalized&&(n=$o(n,this.array)),n}setZ(e,n){return this.normalized&&(n=Hn(n,this.array)),this.array[e*this.itemSize+2]=n,this}getW(e){let n=this.array[e*this.itemSize+3];return this.normalized&&(n=$o(n,this.array)),n}setW(e,n){return this.normalized&&(n=Hn(n,this.array)),this.array[e*this.itemSize+3]=n,this}setXY(e,n,i){return e*=this.itemSize,this.normalized&&(n=Hn(n,this.array),i=Hn(i,this.array)),this.array[e+0]=n,this.array[e+1]=i,this}setXYZ(e,n,i,r){return e*=this.itemSize,this.normalized&&(n=Hn(n,this.array),i=Hn(i,this.array),r=Hn(r,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e*=this.itemSize,this.normalized&&(n=Hn(n,this.array),i=Hn(i,this.array),r=Hn(r,this.array),a=Hn(a,this.array)),this.array[e+0]=n,this.array[e+1]=i,this.array[e+2]=r,this.array[e+3]=a,this}onUpload(e){return this.onUploadCallback=e,this}clone(){return new this.constructor(this.array,this.itemSize).copy(this)}toJSON(){const e={itemSize:this.itemSize,type:this.array.constructor.name,array:Array.from(this.array),normalized:this.normalized};return this.name!==""&&(e.name=this.name),this.usage!==O3&&(e.usage=this.usage),e}}class TW extends hs{constructor(e,n,i){super(new Uint16Array(e),n,i)}}class CW extends hs{constructor(e,n,i){super(new Uint32Array(e),n,i)}}class Di extends hs{constructor(e,n,i){super(new Float32Array(e),n,i)}}let Axe=0;const Ts=new Jn,jT=new va,ip=new Ae,rs=new Ws,Vg=new Ws,yr=new Ae;class oa extends Xf{constructor(){super(),this.isBufferGeometry=!0,Object.defineProperty(this,"id",{value:Axe++}),this.uuid=cc(),this.name="",this.type="BufferGeometry",this.index=null,this.attributes={},this.morphAttributes={},this.morphTargetsRelative=!1,this.groups=[],this.boundingBox=null,this.boundingSphere=null,this.drawRange={start:0,count:1/0},this.userData={}}getIndex(){return this.index}setIndex(e){return Array.isArray(e)?this.index=new(yW(e)?CW:TW)(e,1):this.index=e,this}getAttribute(e){return this.attributes[e]}setAttribute(e,n){return this.attributes[e]=n,this}deleteAttribute(e){return delete this.attributes[e],this}hasAttribute(e){return this.attributes[e]!==void 0}addGroup(e,n,i=0){this.groups.push({start:e,count:n,materialIndex:i})}clearGroups(){this.groups=[]}setDrawRange(e,n){this.drawRange.start=e,this.drawRange.count=n}applyMatrix4(e){const n=this.attributes.position;n!==void 0&&(n.applyMatrix4(e),n.needsUpdate=!0);const i=this.attributes.normal;if(i!==void 0){const a=new dn().getNormalMatrix(e);i.applyNormalMatrix(a),i.needsUpdate=!0}const r=this.attributes.tangent;return r!==void 0&&(r.transformDirection(e),r.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}applyQuaternion(e){return Ts.makeRotationFromQuaternion(e),this.applyMatrix4(Ts),this}rotateX(e){return Ts.makeRotationX(e),this.applyMatrix4(Ts),this}rotateY(e){return Ts.makeRotationY(e),this.applyMatrix4(Ts),this}rotateZ(e){return Ts.makeRotationZ(e),this.applyMatrix4(Ts),this}translate(e,n,i){return Ts.makeTranslation(e,n,i),this.applyMatrix4(Ts),this}scale(e,n,i){return Ts.makeScale(e,n,i),this.applyMatrix4(Ts),this}lookAt(e){return jT.lookAt(e),jT.updateMatrix(),this.applyMatrix4(jT.matrix),this}center(){return this.computeBoundingBox(),this.boundingBox.getCenter(ip).negate(),this.translate(ip.x,ip.y,ip.z),this}setFromPoints(e){const n=[];for(let i=0,r=e.length;i<r;i++){const a=e[i];n.push(a.x,a.y,a.z||0)}return this.setAttribute("position",new Di(n,3)),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Ws);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingBox(): GLBufferAttribute requires a manual bounding box. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingBox.set(new Ae(-1/0,-1/0,-1/0),new Ae(1/0,1/0,1/0));return}if(e!==void 0){if(this.boundingBox.setFromBufferAttribute(e),n)for(let i=0,r=n.length;i<r;i++){const a=n[i];rs.setFromBufferAttribute(a),this.morphTargetsRelative?(yr.addVectors(this.boundingBox.min,rs.min),this.boundingBox.expandByPoint(yr),yr.addVectors(this.boundingBox.max,rs.max),this.boundingBox.expandByPoint(yr)):(this.boundingBox.expandByPoint(rs.min),this.boundingBox.expandByPoint(rs.max))}}else this.boundingBox.makeEmpty();(isNaN(this.boundingBox.min.x)||isNaN(this.boundingBox.min.y)||isNaN(this.boundingBox.min.z))&&console.error('THREE.BufferGeometry.computeBoundingBox(): Computed min/max have NaN values. The "position" attribute is likely to have NaN values.',this)}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Xo);const e=this.attributes.position,n=this.morphAttributes.position;if(e&&e.isGLBufferAttribute){console.error('THREE.BufferGeometry.computeBoundingSphere(): GLBufferAttribute requires a manual bounding sphere. Alternatively set "mesh.frustumCulled" to "false".',this),this.boundingSphere.set(new Ae,1/0);return}if(e){const i=this.boundingSphere.center;if(rs.setFromBufferAttribute(e),n)for(let a=0,s=n.length;a<s;a++){const o=n[a];Vg.setFromBufferAttribute(o),this.morphTargetsRelative?(yr.addVectors(rs.min,Vg.min),rs.expandByPoint(yr),yr.addVectors(rs.max,Vg.max),rs.expandByPoint(yr)):(rs.expandByPoint(Vg.min),rs.expandByPoint(Vg.max))}rs.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)yr.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(yr));if(n)for(let a=0,s=n.length;a<s;a++){const o=n[a],l=this.morphTargetsRelative;for(let c=0,u=o.count;c<u;c++)yr.fromBufferAttribute(o,c),l&&(ip.fromBufferAttribute(e,c),yr.add(ip)),r=Math.max(r,i.distanceToSquared(yr))}this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error('THREE.BufferGeometry.computeBoundingSphere(): Computed radius is NaN. The "position" attribute is likely to have NaN values.',this)}}computeTangents(){const e=this.index,n=this.attributes;if(e===null||n.position===void 0||n.normal===void 0||n.uv===void 0){console.error("THREE.BufferGeometry: .computeTangents() failed. Missing required attributes (index, position, normal or uv)");return}const i=e.array,r=n.position.array,a=n.normal.array,s=n.uv.array,o=r.length/3;this.hasAttribute("tangent")===!1&&this.setAttribute("tangent",new hs(new Float32Array(4*o),4));const l=this.getAttribute("tangent").array,c=[],u=[];for(let k=0;k<o;k++)c[k]=new Ae,u[k]=new Ae;const f=new Ae,g=new Ae,m=new Ae,y=new qt,b=new qt,v=new qt,x=new Ae,M=new Ae;function w(k,F,I){f.fromArray(r,k*3),g.fromArray(r,F*3),m.fromArray(r,I*3),y.fromArray(s,k*2),b.fromArray(s,F*2),v.fromArray(s,I*2),g.sub(f),m.sub(f),b.sub(y),v.sub(y);const G=1/(b.x*v.y-v.x*b.y);isFinite(G)&&(x.copy(g).multiplyScalar(v.y).addScaledVector(m,-b.y).multiplyScalar(G),M.copy(m).multiplyScalar(b.x).addScaledVector(g,-v.x).multiplyScalar(G),c[k].add(x),c[F].add(x),c[I].add(x),u[k].add(M),u[F].add(M),u[I].add(M))}let A=this.groups;A.length===0&&(A=[{start:0,count:i.length}]);for(let k=0,F=A.length;k<F;++k){const I=A[k],G=I.start,L=I.count;for(let B=G,$=G+L;B<$;B+=3)w(i[B+0],i[B+1],i[B+2])}const T=new Ae,R=new Ae,N=new Ae,j=new Ae;function C(k){N.fromArray(a,k*3),j.copy(N);const F=c[k];T.copy(F),T.sub(N.multiplyScalar(N.dot(F))).normalize(),R.crossVectors(j,F);const G=R.dot(u[k])<0?-1:1;l[k*4]=T.x,l[k*4+1]=T.y,l[k*4+2]=T.z,l[k*4+3]=G}for(let k=0,F=A.length;k<F;++k){const I=A[k],G=I.start,L=I.count;for(let B=G,$=G+L;B<$;B+=3)C(i[B+0]),C(i[B+1]),C(i[B+2])}}computeVertexNormals(){const e=this.index,n=this.getAttribute("position");if(n!==void 0){let i=this.getAttribute("normal");if(i===void 0)i=new hs(new Float32Array(n.count*3),3),this.setAttribute("normal",i);else for(let g=0,m=i.count;g<m;g++)i.setXYZ(g,0,0,0);const r=new Ae,a=new Ae,s=new Ae,o=new Ae,l=new Ae,c=new Ae,u=new Ae,f=new Ae;if(e)for(let g=0,m=e.count;g<m;g+=3){const y=e.getX(g+0),b=e.getX(g+1),v=e.getX(g+2);r.fromBufferAttribute(n,y),a.fromBufferAttribute(n,b),s.fromBufferAttribute(n,v),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),o.fromBufferAttribute(i,y),l.fromBufferAttribute(i,b),c.fromBufferAttribute(i,v),o.add(u),l.add(u),c.add(u),i.setXYZ(y,o.x,o.y,o.z),i.setXYZ(b,l.x,l.y,l.z),i.setXYZ(v,c.x,c.y,c.z)}else for(let g=0,m=n.count;g<m;g+=3)r.fromBufferAttribute(n,g+0),a.fromBufferAttribute(n,g+1),s.fromBufferAttribute(n,g+2),u.subVectors(s,a),f.subVectors(r,a),u.cross(f),i.setXYZ(g+0,u.x,u.y,u.z),i.setXYZ(g+1,u.x,u.y,u.z),i.setXYZ(g+2,u.x,u.y,u.z);this.normalizeNormals(),i.needsUpdate=!0}}normalizeNormals(){const e=this.attributes.normal;for(let n=0,i=e.count;n<i;n++)yr.fromBufferAttribute(e,n),yr.normalize(),e.setXYZ(n,yr.x,yr.y,yr.z)}toNonIndexed(){function e(o,l){const c=o.array,u=o.itemSize,f=o.normalized,g=new c.constructor(l.length*u);let m=0,y=0;for(let b=0,v=l.length;b<v;b++){o.isInterleavedBufferAttribute?m=l[b]*o.data.stride+o.offset:m=l[b]*u;for(let x=0;x<u;x++)g[y++]=c[m++]}return new hs(g,u,f)}if(this.index===null)return console.warn("THREE.BufferGeometry.toNonIndexed(): BufferGeometry is already non-indexed."),this;const n=new oa,i=this.index.array,r=this.attributes;for(const o in r){const l=r[o],c=e(l,i);n.setAttribute(o,c)}const a=this.morphAttributes;for(const o in a){const l=[],c=a[o];for(let u=0,f=c.length;u<f;u++){const g=c[u],m=e(g,i);l.push(m)}n.morphAttributes[o]=l}n.morphTargetsRelative=this.morphTargetsRelative;const s=this.groups;for(let o=0,l=s.length;o<l;o++){const c=s[o];n.addGroup(c.start,c.count,c.materialIndex)}return n}toJSON(){const e={metadata:{version:4.6,type:"BufferGeometry",generator:"BufferGeometry.toJSON"}};if(e.uuid=this.uuid,e.type=this.type,this.name!==""&&(e.name=this.name),Object.keys(this.userData).length>0&&(e.userData=this.userData),this.parameters!==void 0){const l=this.parameters;for(const c in l)l[c]!==void 0&&(e[c]=l[c]);return e}e.data={attributes:{}};const n=this.index;n!==null&&(e.data.index={type:n.array.constructor.name,array:Array.prototype.slice.call(n.array)});const i=this.attributes;for(const l in i){const c=i[l];e.data.attributes[l]=c.toJSON(e.data)}const r={};let a=!1;for(const l in this.morphAttributes){const c=this.morphAttributes[l],u=[];for(let f=0,g=c.length;f<g;f++){const m=c[f];u.push(m.toJSON(e.data))}u.length>0&&(r[l]=u,a=!0)}a&&(e.data.morphAttributes=r,e.data.morphTargetsRelative=this.morphTargetsRelative);const s=this.groups;s.length>0&&(e.data.groups=JSON.parse(JSON.stringify(s)));const o=this.boundingSphere;return o!==null&&(e.data.boundingSphere={center:o.center.toArray(),radius:o.radius}),e}clone(){return new this.constructor().copy(this)}copy(e){this.index=null,this.attributes={},this.morphAttributes={},this.groups=[],this.boundingBox=null,this.boundingSphere=null;const n={};this.name=e.name;const i=e.index;i!==null&&this.setIndex(i.clone(n));const r=e.attributes;for(const c in r){const u=r[c];this.setAttribute(c,u.clone(n))}const a=e.morphAttributes;for(const c in a){const u=[],f=a[c];for(let g=0,m=f.length;g<m;g++)u.push(f[g].clone(n));this.morphAttributes[c]=u}this.morphTargetsRelative=e.morphTargetsRelative;const s=e.groups;for(let c=0,u=s.length;c<u;c++){const f=s[c];this.addGroup(f.start,f.count,f.materialIndex)}const o=e.boundingBox;o!==null&&(this.boundingBox=o.clone());const l=e.boundingSphere;return l!==null&&(this.boundingSphere=l.clone()),this.drawRange.start=e.drawRange.start,this.drawRange.count=e.drawRange.count,this.userData=e.userData,this}dispose(){this.dispatchEvent({type:"dispose"})}}const s5=new Jn,Fd=new hk,py=new Xo,o5=new Ae,rp=new Ae,ap=new Ae,sp=new Ae,UT=new Ae,my=new Ae,gy=new qt,xy=new qt,vy=new qt,l5=new Ae,c5=new Ae,u5=new Ae,by=new Ae,yy=new Ae;class _o extends va{constructor(e=new oa,n=new AW){super(),this.isMesh=!0,this.type="Mesh",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),e.morphTargetInfluences!==void 0&&(this.morphTargetInfluences=e.morphTargetInfluences.slice()),e.morphTargetDictionary!==void 0&&(this.morphTargetDictionary=Object.assign({},e.morphTargetDictionary)),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}getVertexPosition(e,n){const i=this.geometry,r=i.attributes.position,a=i.morphAttributes.position,s=i.morphTargetsRelative;n.fromBufferAttribute(r,e);const o=this.morphTargetInfluences;if(a&&o){my.set(0,0,0);for(let l=0,c=a.length;l<c;l++){const u=o[l],f=a[l];u!==0&&(UT.fromBufferAttribute(f,e),s?my.addScaledVector(UT,u):my.addScaledVector(UT.sub(n),u))}n.add(my)}return n}raycast(e,n){const i=this.geometry,r=this.material,a=this.matrixWorld;r!==void 0&&(i.boundingSphere===null&&i.computeBoundingSphere(),py.copy(i.boundingSphere),py.applyMatrix4(a),Fd.copy(e.ray).recast(e.near),!(py.containsPoint(Fd.origin)===!1&&(Fd.intersectSphere(py,o5)===null||Fd.origin.distanceToSquared(o5)>(e.far-e.near)**2))&&(s5.copy(a).invert(),Fd.copy(e.ray).applyMatrix4(s5),!(i.boundingBox!==null&&Fd.intersectsBox(i.boundingBox)===!1)&&this._computeIntersections(e,n,Fd)))}_computeIntersections(e,n,i){let r;const a=this.geometry,s=this.material,o=a.index,l=a.attributes.position,c=a.attributes.uv,u=a.attributes.uv1,f=a.attributes.normal,g=a.groups,m=a.drawRange;if(o!==null)if(Array.isArray(s))for(let y=0,b=g.length;y<b;y++){const v=g[y],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(o.count,Math.min(v.start+v.count,m.start+m.count));for(let A=M,T=w;A<T;A+=3){const R=o.getX(A),N=o.getX(A+1),j=o.getX(A+2);r=_y(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(o.count,m.start+m.count);for(let v=y,x=b;v<x;v+=3){const M=o.getX(v),w=o.getX(v+1),A=o.getX(v+2);r=_y(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}else if(l!==void 0)if(Array.isArray(s))for(let y=0,b=g.length;y<b;y++){const v=g[y],x=s[v.materialIndex],M=Math.max(v.start,m.start),w=Math.min(l.count,Math.min(v.start+v.count,m.start+m.count));for(let A=M,T=w;A<T;A+=3){const R=A,N=A+1,j=A+2;r=_y(this,x,e,i,c,u,f,R,N,j),r&&(r.faceIndex=Math.floor(A/3),r.face.materialIndex=v.materialIndex,n.push(r))}}else{const y=Math.max(0,m.start),b=Math.min(l.count,m.start+m.count);for(let v=y,x=b;v<x;v+=3){const M=v,w=v+1,A=v+2;r=_y(this,s,e,i,c,u,f,M,w,A),r&&(r.faceIndex=Math.floor(v/3),n.push(r))}}}}function Txe(t,e,n,i,r,a,s,o){let l;if(e.side===za?l=i.intersectTriangle(s,a,r,!0,o):l=i.intersectTriangle(r,a,s,e.side===Qu,o),l===null)return null;yy.copy(o),yy.applyMatrix4(t.matrixWorld);const c=n.ray.origin.distanceTo(yy);return c<n.near||c>n.far?null:{distance:c,point:yy.clone(),object:t}}function _y(t,e,n,i,r,a,s,o,l,c){t.getVertexPosition(o,rp),t.getVertexPosition(l,ap),t.getVertexPosition(c,sp);const u=Txe(t,e,n,i,rp,ap,sp,by);if(u){r&&(gy.fromBufferAttribute(r,o),xy.fromBufferAttribute(r,l),vy.fromBufferAttribute(r,c),u.uv=po.getInterpolation(by,rp,ap,sp,gy,xy,vy,new qt)),a&&(gy.fromBufferAttribute(a,o),xy.fromBufferAttribute(a,l),vy.fromBufferAttribute(a,c),u.uv1=po.getInterpolation(by,rp,ap,sp,gy,xy,vy,new qt),u.uv2=u.uv1),s&&(l5.fromBufferAttribute(s,o),c5.fromBufferAttribute(s,l),u5.fromBufferAttribute(s,c),u.normal=po.getInterpolation(by,rp,ap,sp,l5,c5,u5,new Ae),u.normal.dot(i.direction)>0&&u.normal.multiplyScalar(-1));const f={a:o,b:l,c,normal:new Ae,materialIndex:0};po.getNormal(rp,ap,sp,f.normal),u.face=f}return u}class F0 extends oa{constructor(e=1,n=1,i=1,r=1,a=1,s=1){super(),this.type="BoxGeometry",this.parameters={width:e,height:n,depth:i,widthSegments:r,heightSegments:a,depthSegments:s};const o=this;r=Math.floor(r),a=Math.floor(a),s=Math.floor(s);const l=[],c=[],u=[],f=[];let g=0,m=0;y("z","y","x",-1,-1,i,n,e,s,a,0),y("z","y","x",1,-1,i,n,-e,s,a,1),y("x","z","y",1,1,e,i,n,r,s,2),y("x","z","y",1,-1,e,i,-n,r,s,3),y("x","y","z",1,-1,e,n,i,r,a,4),y("x","y","z",-1,-1,e,n,-i,r,a,5),this.setIndex(l),this.setAttribute("position",new Di(c,3)),this.setAttribute("normal",new Di(u,3)),this.setAttribute("uv",new Di(f,2));function y(b,v,x,M,w,A,T,R,N,j,C){const k=A/N,F=T/j,I=A/2,G=T/2,L=R/2,B=N+1,$=j+1;let V=0,Y=0;const Z=new Ae;for(let se=0;se<$;se++){const H=se*F-G;for(let X=0;X<B;X++){const ae=X*k-I;Z[b]=ae*M,Z[v]=H*w,Z[x]=L,c.push(Z.x,Z.y,Z.z),Z[b]=0,Z[v]=0,Z[x]=R>0?1:-1,u.push(Z.x,Z.y,Z.z),f.push(X/N),f.push(1-se/j),V+=1}}for(let se=0;se<j;se++)for(let H=0;H<N;H++){const X=g+H+B*se,ae=g+H+B*(se+1),ce=g+(H+1)+B*(se+1),ve=g+(H+1)+B*se;l.push(X,ae,ve),l.push(ae,ce,ve),Y+=6}o.addGroup(m,Y,C),m+=Y,g+=V}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new F0(e.width,e.height,e.depth,e.widthSegments,e.heightSegments,e.depthSegments)}}function em(t){const e={};for(const n in t){e[n]={};for(const i in t[n]){const r=t[n][i];r&&(r.isColor||r.isMatrix3||r.isMatrix4||r.isVector2||r.isVector3||r.isVector4||r.isTexture||r.isQuaternion)?r.isRenderTargetTexture?(console.warn("UniformsUtils: Textures of render targets cannot be cloned via cloneUniforms() or mergeUniforms()."),e[n][i]=null):e[n][i]=r.clone():Array.isArray(r)?e[n][i]=r.slice():e[n][i]=r}}return e}function ha(t){const e={};for(let n=0;n<t.length;n++){const i=em(t[n]);for(const r in i)e[r]=i[r]}return e}function Cxe(t){const e=[];for(let n=0;n<t.length;n++)e.push(t[n].clone());return e}function NW(t){return t.getRenderTarget()===null?t.outputColorSpace:$n.workingColorSpace}const pk={clone:em,merge:ha};var Nxe=`void main() {
- gl_Position = projectionMatrix * modelViewMatrix * vec4( position, 1.0 );
- }`,Rxe=`void main() {
- gl_FragColor = vec4( 1.0, 0.0, 0.0, 1.0 );
- }`;class Ju extends Mm{constructor(e){super(),this.isShaderMaterial=!0,this.type="ShaderMaterial",this.defines={},this.uniforms={},this.uniformsGroups=[],this.vertexShader=Nxe,this.fragmentShader=Rxe,this.linewidth=1,this.wireframe=!1,this.wireframeLinewidth=1,this.fog=!1,this.lights=!1,this.clipping=!1,this.forceSinglePass=!0,this.extensions={derivatives:!1,fragDepth:!1,drawBuffers:!1,shaderTextureLOD:!1},this.defaultAttributeValues={color:[1,1,1],uv:[0,0],uv1:[0,0]},this.index0AttributeName=void 0,this.uniformsNeedUpdate=!1,this.glslVersion=null,e!==void 0&&this.setValues(e)}copy(e){return super.copy(e),this.fragmentShader=e.fragmentShader,this.vertexShader=e.vertexShader,this.uniforms=em(e.uniforms),this.uniformsGroups=Cxe(e.uniformsGroups),this.defines=Object.assign({},e.defines),this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.fog=e.fog,this.lights=e.lights,this.clipping=e.clipping,this.extensions=Object.assign({},e.extensions),this.glslVersion=e.glslVersion,this}toJSON(e){const n=super.toJSON(e);n.glslVersion=this.glslVersion,n.uniforms={};for(const r in this.uniforms){const s=this.uniforms[r].value;s&&s.isTexture?n.uniforms[r]={type:"t",value:s.toJSON(e).uuid}:s&&s.isColor?n.uniforms[r]={type:"c",value:s.getHex()}:s&&s.isVector2?n.uniforms[r]={type:"v2",value:s.toArray()}:s&&s.isVector3?n.uniforms[r]={type:"v3",value:s.toArray()}:s&&s.isVector4?n.uniforms[r]={type:"v4",value:s.toArray()}:s&&s.isMatrix3?n.uniforms[r]={type:"m3",value:s.toArray()}:s&&s.isMatrix4?n.uniforms[r]={type:"m4",value:s.toArray()}:n.uniforms[r]={value:s}}Object.keys(this.defines).length>0&&(n.defines=this.defines),n.vertexShader=this.vertexShader,n.fragmentShader=this.fragmentShader,n.lights=this.lights,n.clipping=this.clipping;const i={};for(const r in this.extensions)this.extensions[r]===!0&&(i[r]=!0);return Object.keys(i).length>0&&(n.extensions=i),n}}class RW extends va{constructor(){super(),this.isCamera=!0,this.type="Camera",this.matrixWorldInverse=new Jn,this.projectionMatrix=new Jn,this.projectionMatrixInverse=new Jn,this.coordinateSystem=Wo}copy(e,n){return super.copy(e,n),this.matrixWorldInverse.copy(e.matrixWorldInverse),this.projectionMatrix.copy(e.projectionMatrix),this.projectionMatrixInverse.copy(e.projectionMatrixInverse),this.coordinateSystem=e.coordinateSystem,this}getWorldDirection(e){return super.getWorldDirection(e).negate()}updateMatrixWorld(e){super.updateMatrixWorld(e),this.matrixWorldInverse.copy(this.matrixWorld).invert()}updateWorldMatrix(e,n){super.updateWorldMatrix(e,n),this.matrixWorldInverse.copy(this.matrixWorld).invert()}clone(){return new this.constructor().copy(this)}}class ls extends RW{constructor(e=50,n=1,i=.1,r=2e3){super(),this.isPerspectiveCamera=!0,this.type="PerspectiveCamera",this.fov=e,this.zoom=1,this.near=i,this.far=r,this.focus=10,this.aspect=n,this.view=null,this.filmGauge=35,this.filmOffset=0,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.fov=e.fov,this.zoom=e.zoom,this.near=e.near,this.far=e.far,this.focus=e.focus,this.aspect=e.aspect,this.view=e.view===null?null:Object.assign({},e.view),this.filmGauge=e.filmGauge,this.filmOffset=e.filmOffset,this}setFocalLength(e){const n=.5*this.getFilmHeight()/e;this.fov=t0*2*Math.atan(n),this.updateProjectionMatrix()}getFocalLength(){const e=Math.tan(xx*.5*this.fov);return .5*this.getFilmHeight()/e}getEffectiveFOV(){return t0*2*Math.atan(Math.tan(xx*.5*this.fov)/this.zoom)}getFilmWidth(){return this.filmGauge*Math.min(this.aspect,1)}getFilmHeight(){return this.filmGauge/Math.max(this.aspect,1)}setViewOffset(e,n,i,r,a,s){this.aspect=e/n,this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=this.near;let n=e*Math.tan(xx*.5*this.fov)/this.zoom,i=2*n,r=this.aspect*i,a=-.5*r;const s=this.view;if(this.view!==null&&this.view.enabled){const l=s.fullWidth,c=s.fullHeight;a+=s.offsetX*r/l,n-=s.offsetY*i/c,r*=s.width/l,i*=s.height/c}const o=this.filmOffset;o!==0&&(a+=e*o/this.getFilmWidth()),this.projectionMatrix.makePerspective(a,a+r,n,n-i,e,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.fov=this.fov,n.object.zoom=this.zoom,n.object.near=this.near,n.object.far=this.far,n.object.focus=this.focus,n.object.aspect=this.aspect,this.view!==null&&(n.object.view=Object.assign({},this.view)),n.object.filmGauge=this.filmGauge,n.object.filmOffset=this.filmOffset,n}}const op=-90,lp=1;class Pxe extends va{constructor(e,n,i){super(),this.type="CubeCamera",this.renderTarget=i,this.coordinateSystem=null,this.activeMipmapLevel=0;const r=new ls(op,lp,e,n);r.layers=this.layers,this.add(r);const a=new ls(op,lp,e,n);a.layers=this.layers,this.add(a);const s=new ls(op,lp,e,n);s.layers=this.layers,this.add(s);const o=new ls(op,lp,e,n);o.layers=this.layers,this.add(o);const l=new ls(op,lp,e,n);l.layers=this.layers,this.add(l);const c=new ls(op,lp,e,n);c.layers=this.layers,this.add(c)}updateCoordinateSystem(){const e=this.coordinateSystem,n=this.children.concat(),[i,r,a,s,o,l]=n;for(const c of n)this.remove(c);if(e===Wo)i.up.set(0,1,0),i.lookAt(1,0,0),r.up.set(0,1,0),r.lookAt(-1,0,0),a.up.set(0,0,-1),a.lookAt(0,1,0),s.up.set(0,0,1),s.lookAt(0,-1,0),o.up.set(0,1,0),o.lookAt(0,0,1),l.up.set(0,1,0),l.lookAt(0,0,-1);else if(e===e0)i.up.set(0,-1,0),i.lookAt(-1,0,0),r.up.set(0,-1,0),r.lookAt(1,0,0),a.up.set(0,0,1),a.lookAt(0,1,0),s.up.set(0,0,-1),s.lookAt(0,-1,0),o.up.set(0,-1,0),o.lookAt(0,0,1),l.up.set(0,-1,0),l.lookAt(0,0,-1);else throw new Error("THREE.CubeCamera.updateCoordinateSystem(): Invalid coordinate system: "+e);for(const c of n)this.add(c),c.updateMatrixWorld()}update(e,n){this.parent===null&&this.updateMatrixWorld();const{renderTarget:i,activeMipmapLevel:r}=this;this.coordinateSystem!==e.coordinateSystem&&(this.coordinateSystem=e.coordinateSystem,this.updateCoordinateSystem());const[a,s,o,l,c,u]=this.children,f=e.getRenderTarget(),g=e.getActiveCubeFace(),m=e.getActiveMipmapLevel(),y=e.xr.enabled;e.xr.enabled=!1;const b=i.texture.generateMipmaps;i.texture.generateMipmaps=!1,e.setRenderTarget(i,0,r),e.render(n,a),e.setRenderTarget(i,1,r),e.render(n,s),e.setRenderTarget(i,2,r),e.render(n,o),e.setRenderTarget(i,3,r),e.render(n,l),e.setRenderTarget(i,4,r),e.render(n,c),i.texture.generateMipmaps=b,e.setRenderTarget(i,5,r),e.render(n,u),e.setRenderTarget(f,g,m),e.xr.enabled=y,i.texture.needsPMREMUpdate=!0}}class PW extends Ba{constructor(e,n,i,r,a,s,o,l,c,u){e=e!==void 0?e:[],n=n!==void 0?n:Zp,super(e,n,i,r,a,s,o,l,c,u),this.isCubeTexture=!0,this.flipY=!1}get images(){return this.image}set images(e){this.image=e}}class kxe extends Pf{constructor(e=1,n={}){super(e,e,n),this.isWebGLCubeRenderTarget=!0;const i={width:e,height:e,depth:1},r=[i,i,i,i,i,i];n.encoding!==void 0&&(bx("THREE.WebGLCubeRenderTarget: option.encoding has been replaced by option.colorSpace."),n.colorSpace=n.encoding===ff?$r:Bs),this.texture=new PW(r,n.mapping,n.wrapS,n.wrapT,n.magFilter,n.minFilter,n.format,n.type,n.anisotropy,n.colorSpace),this.texture.isRenderTargetTexture=!0,this.texture.generateMipmaps=n.generateMipmaps!==void 0?n.generateMipmaps:!1,this.texture.minFilter=n.minFilter!==void 0?n.minFilter:Fs}fromEquirectangularTexture(e,n){this.texture.type=n.type,this.texture.colorSpace=n.colorSpace,this.texture.generateMipmaps=n.generateMipmaps,this.texture.minFilter=n.minFilter,this.texture.magFilter=n.magFilter;const i={uniforms:{tEquirect:{value:null}},vertexShader:`
- varying vec3 vWorldDirection;
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }
- `,fragmentShader:`
- uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- }
- `},r=new F0(5,5,5),a=new Ju({name:"CubemapFromEquirect",uniforms:em(i.uniforms),vertexShader:i.vertexShader,fragmentShader:i.fragmentShader,side:za,blending:Bu});a.uniforms.tEquirect.value=n;const s=new _o(r,a),o=n.minFilter;return n.minFilter===Qx&&(n.minFilter=Fs),new Pxe(1,10,this).update(e,s),n.minFilter=o,s.geometry.dispose(),s.material.dispose(),this}clear(e,n,i,r){const a=e.getRenderTarget();for(let s=0;s<6;s++)e.setRenderTarget(this,s),e.clear(n,i,r);e.setRenderTarget(a)}}const FT=new Ae,Dxe=new Ae,Oxe=new dn;class Su{constructor(e=new Ae(1,0,0),n=0){this.isPlane=!0,this.normal=e,this.constant=n}set(e,n){return this.normal.copy(e),this.constant=n,this}setComponents(e,n,i,r){return this.normal.set(e,n,i),this.constant=r,this}setFromNormalAndCoplanarPoint(e,n){return this.normal.copy(e),this.constant=-n.dot(this.normal),this}setFromCoplanarPoints(e,n,i){const r=FT.subVectors(i,n).cross(Dxe.subVectors(e,n)).normalize();return this.setFromNormalAndCoplanarPoint(r,e),this}copy(e){return this.normal.copy(e.normal),this.constant=e.constant,this}normalize(){const e=1/this.normal.length();return this.normal.multiplyScalar(e),this.constant*=e,this}negate(){return this.constant*=-1,this.normal.negate(),this}distanceToPoint(e){return this.normal.dot(e)+this.constant}distanceToSphere(e){return this.distanceToPoint(e.center)-e.radius}projectPoint(e,n){return n.copy(e).addScaledVector(this.normal,-this.distanceToPoint(e))}intersectLine(e,n){const i=e.delta(FT),r=this.normal.dot(i);if(r===0)return this.distanceToPoint(e.start)===0?n.copy(e.start):null;const a=-(e.start.dot(this.normal)+this.constant)/r;return a<0||a>1?null:n.copy(e.start).addScaledVector(i,a)}intersectsLine(e){const n=this.distanceToPoint(e.start),i=this.distanceToPoint(e.end);return n<0&&i>0||i<0&&n>0}intersectsBox(e){return e.intersectsPlane(this)}intersectsSphere(e){return e.intersectsPlane(this)}coplanarPoint(e){return e.copy(this.normal).multiplyScalar(-this.constant)}applyMatrix4(e,n){const i=n||Oxe.getNormalMatrix(e),r=this.coplanarPoint(FT).applyMatrix4(e),a=this.normal.applyMatrix3(i).normalize();return this.constant=-r.dot(a),this}translate(e){return this.constant-=e.dot(this.normal),this}equals(e){return e.normal.equals(this.normal)&&e.constant===this.constant}clone(){return new this.constructor().copy(this)}}const zd=new Xo,Sy=new Ae;class uw{constructor(e=new Su,n=new Su,i=new Su,r=new Su,a=new Su,s=new Su){this.planes=[e,n,i,r,a,s]}set(e,n,i,r,a,s){const o=this.planes;return o[0].copy(e),o[1].copy(n),o[2].copy(i),o[3].copy(r),o[4].copy(a),o[5].copy(s),this}copy(e){const n=this.planes;for(let i=0;i<6;i++)n[i].copy(e.planes[i]);return this}setFromProjectionMatrix(e,n=Wo){const i=this.planes,r=e.elements,a=r[0],s=r[1],o=r[2],l=r[3],c=r[4],u=r[5],f=r[6],g=r[7],m=r[8],y=r[9],b=r[10],v=r[11],x=r[12],M=r[13],w=r[14],A=r[15];if(i[0].setComponents(l-a,g-c,v-m,A-x).normalize(),i[1].setComponents(l+a,g+c,v+m,A+x).normalize(),i[2].setComponents(l+s,g+u,v+y,A+M).normalize(),i[3].setComponents(l-s,g-u,v-y,A-M).normalize(),i[4].setComponents(l-o,g-f,v-b,A-w).normalize(),n===Wo)i[5].setComponents(l+o,g+f,v+b,A+w).normalize();else if(n===e0)i[5].setComponents(o,f,b,w).normalize();else throw new Error("THREE.Frustum.setFromProjectionMatrix(): Invalid coordinate system: "+n);return this}intersectsObject(e){if(e.boundingSphere!==void 0)e.boundingSphere===null&&e.computeBoundingSphere(),zd.copy(e.boundingSphere).applyMatrix4(e.matrixWorld);else{const n=e.geometry;n.boundingSphere===null&&n.computeBoundingSphere(),zd.copy(n.boundingSphere).applyMatrix4(e.matrixWorld)}return this.intersectsSphere(zd)}intersectsSprite(e){return zd.center.set(0,0,0),zd.radius=.7071067811865476,zd.applyMatrix4(e.matrixWorld),this.intersectsSphere(zd)}intersectsSphere(e){const n=this.planes,i=e.center,r=-e.radius;for(let a=0;a<6;a++)if(n[a].distanceToPoint(i)<r)return!1;return!0}intersectsBox(e){const n=this.planes;for(let i=0;i<6;i++){const r=n[i];if(Sy.x=r.normal.x>0?e.max.x:e.min.x,Sy.y=r.normal.y>0?e.max.y:e.min.y,Sy.z=r.normal.z>0?e.max.z:e.min.z,r.distanceToPoint(Sy)<0)return!1}return!0}containsPoint(e){const n=this.planes;for(let i=0;i<6;i++)if(n[i].distanceToPoint(e)<0)return!1;return!0}clone(){return new this.constructor().copy(this)}}function kW(){let t=null,e=!1,n=null,i=null;function r(a,s){n(a,s),i=t.requestAnimationFrame(r)}return{start:function(){e!==!0&&n!==null&&(i=t.requestAnimationFrame(r),e=!0)},stop:function(){t.cancelAnimationFrame(i),e=!1},setAnimationLoop:function(a){n=a},setContext:function(a){t=a}}}function Lxe(t,e){const n=e.isWebGL2,i=new WeakMap;function r(c,u){const f=c.array,g=c.usage,m=f.byteLength,y=t.createBuffer();t.bindBuffer(u,y),t.bufferData(u,f,g),c.onUploadCallback();let b;if(f instanceof Float32Array)b=t.FLOAT;else if(f instanceof Uint16Array)if(c.isFloat16BufferAttribute)if(n)b=t.HALF_FLOAT;else throw new Error("THREE.WebGLAttributes: Usage of Float16BufferAttribute requires WebGL2.");else b=t.UNSIGNED_SHORT;else if(f instanceof Int16Array)b=t.SHORT;else if(f instanceof Uint32Array)b=t.UNSIGNED_INT;else if(f instanceof Int32Array)b=t.INT;else if(f instanceof Int8Array)b=t.BYTE;else if(f instanceof Uint8Array)b=t.UNSIGNED_BYTE;else if(f instanceof Uint8ClampedArray)b=t.UNSIGNED_BYTE;else throw new Error("THREE.WebGLAttributes: Unsupported buffer data format: "+f);return{buffer:y,type:b,bytesPerElement:f.BYTES_PER_ELEMENT,version:c.version,size:m}}function a(c,u,f){const g=u.array,m=u._updateRange,y=u.updateRanges;if(t.bindBuffer(f,c),m.count===-1&&y.length===0&&t.bufferSubData(f,0,g),y.length!==0){for(let b=0,v=y.length;b<v;b++){const x=y[b];n?t.bufferSubData(f,x.start*g.BYTES_PER_ELEMENT,g,x.start,x.count):t.bufferSubData(f,x.start*g.BYTES_PER_ELEMENT,g.subarray(x.start,x.start+x.count))}u.clearUpdateRanges()}m.count!==-1&&(n?t.bufferSubData(f,m.offset*g.BYTES_PER_ELEMENT,g,m.offset,m.count):t.bufferSubData(f,m.offset*g.BYTES_PER_ELEMENT,g.subarray(m.offset,m.offset+m.count)),m.count=-1),u.onUploadCallback()}function s(c){return c.isInterleavedBufferAttribute&&(c=c.data),i.get(c)}function o(c){c.isInterleavedBufferAttribute&&(c=c.data);const u=i.get(c);u&&(t.deleteBuffer(u.buffer),i.delete(c))}function l(c,u){if(c.isGLBufferAttribute){const g=i.get(c);(!g||g.version<c.version)&&i.set(c,{buffer:c.buffer,type:c.type,bytesPerElement:c.elementSize,version:c.version});return}c.isInterleavedBufferAttribute&&(c=c.data);const f=i.get(c);if(f===void 0)i.set(c,r(c,u));else if(f.version<c.version){if(f.size!==c.array.byteLength)throw new Error("THREE.WebGLAttributes: The size of the buffer attribute's array buffer does not match the original size. Resizing buffer attributes is not supported.");a(f.buffer,c,u),f.version=c.version}}return{get:s,remove:o,update:l}}class mk extends oa{constructor(e=1,n=1,i=1,r=1){super(),this.type="PlaneGeometry",this.parameters={width:e,height:n,widthSegments:i,heightSegments:r};const a=e/2,s=n/2,o=Math.floor(i),l=Math.floor(r),c=o+1,u=l+1,f=e/o,g=n/l,m=[],y=[],b=[],v=[];for(let x=0;x<u;x++){const M=x*g-s;for(let w=0;w<c;w++){const A=w*f-a;y.push(A,-M,0),b.push(0,0,1),v.push(w/o),v.push(1-x/l)}}for(let x=0;x<l;x++)for(let M=0;M<o;M++){const w=M+c*x,A=M+c*(x+1),T=M+1+c*(x+1),R=M+1+c*x;m.push(w,A,R),m.push(A,T,R)}this.setIndex(m),this.setAttribute("position",new Di(y,3)),this.setAttribute("normal",new Di(b,3)),this.setAttribute("uv",new Di(v,2))}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}static fromJSON(e){return new mk(e.width,e.height,e.widthSegments,e.heightSegments)}}var Ixe=`#ifdef USE_ALPHAHASH
- if ( diffuseColor.a < getAlphaHashThreshold( vPosition ) ) discard;
- #endif`,jxe=`#ifdef USE_ALPHAHASH
- const float ALPHA_HASH_SCALE = 0.05;
- float hash2D( vec2 value ) {
- return fract( 1.0e4 * sin( 17.0 * value.x + 0.1 * value.y ) * ( 0.1 + abs( sin( 13.0 * value.y + value.x ) ) ) );
- }
- float hash3D( vec3 value ) {
- return hash2D( vec2( hash2D( value.xy ), value.z ) );
- }
- float getAlphaHashThreshold( vec3 position ) {
- float maxDeriv = max(
- length( dFdx( position.xyz ) ),
- length( dFdy( position.xyz ) )
- );
- float pixScale = 1.0 / ( ALPHA_HASH_SCALE * maxDeriv );
- vec2 pixScales = vec2(
- exp2( floor( log2( pixScale ) ) ),
- exp2( ceil( log2( pixScale ) ) )
- );
- vec2 alpha = vec2(
- hash3D( floor( pixScales.x * position.xyz ) ),
- hash3D( floor( pixScales.y * position.xyz ) )
- );
- float lerpFactor = fract( log2( pixScale ) );
- float x = ( 1.0 - lerpFactor ) * alpha.x + lerpFactor * alpha.y;
- float a = min( lerpFactor, 1.0 - lerpFactor );
- vec3 cases = vec3(
- x * x / ( 2.0 * a * ( 1.0 - a ) ),
- ( x - 0.5 * a ) / ( 1.0 - a ),
- 1.0 - ( ( 1.0 - x ) * ( 1.0 - x ) / ( 2.0 * a * ( 1.0 - a ) ) )
- );
- float threshold = ( x < ( 1.0 - a ) )
- ? ( ( x < a ) ? cases.x : cases.y )
- : cases.z;
- return clamp( threshold , 1.0e-6, 1.0 );
- }
- #endif`,Uxe=`#ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, vAlphaMapUv ).g;
- #endif`,Fxe=`#ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,zxe=`#ifdef USE_ALPHATEST
- if ( diffuseColor.a < alphaTest ) discard;
- #endif`,Bxe=`#ifdef USE_ALPHATEST
- uniform float alphaTest;
- #endif`,Hxe=`#ifdef USE_AOMAP
- float ambientOcclusion = ( texture2D( aoMap, vAoMapUv ).r - 1.0 ) * aoMapIntensity + 1.0;
- reflectedLight.indirectDiffuse *= ambientOcclusion;
- #if defined( USE_CLEARCOAT )
- clearcoatSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_SHEEN )
- sheenSpecularIndirect *= ambientOcclusion;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD )
- float dotNV = saturate( dot( geometryNormal, geometryViewDir ) );
- reflectedLight.indirectSpecular *= computeSpecularOcclusion( dotNV, ambientOcclusion, material.roughness );
- #endif
- #endif`,$xe=`#ifdef USE_AOMAP
- uniform sampler2D aoMap;
- uniform float aoMapIntensity;
- #endif`,Vxe=`#ifdef USE_BATCHING
- attribute float batchId;
- uniform highp sampler2D batchingTexture;
- mat4 getBatchingMatrix( const in float i ) {
- int size = textureSize( batchingTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( batchingTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( batchingTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( batchingTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( batchingTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,Gxe=`#ifdef USE_BATCHING
- mat4 batchingMatrix = getBatchingMatrix( batchId );
- #endif`,Wxe=`vec3 transformed = vec3( position );
- #ifdef USE_ALPHAHASH
- vPosition = vec3( position );
- #endif`,qxe=`vec3 objectNormal = vec3( normal );
- #ifdef USE_TANGENT
- vec3 objectTangent = vec3( tangent.xyz );
- #endif`,Xxe=`float G_BlinnPhong_Implicit( ) {
- return 0.25;
- }
- float D_BlinnPhong( const in float shininess, const in float dotNH ) {
- return RECIPROCAL_PI * ( shininess * 0.5 + 1.0 ) * pow( dotNH, shininess );
- }
- vec3 BRDF_BlinnPhong( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in vec3 specularColor, const in float shininess ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( specularColor, 1.0, dotVH );
- float G = G_BlinnPhong_Implicit( );
- float D = D_BlinnPhong( shininess, dotNH );
- return F * ( G * D );
- } // validated`,Kxe=`#ifdef USE_IRIDESCENCE
- const mat3 XYZ_TO_REC709 = mat3(
- 3.2404542, -0.9692660, 0.0556434,
- -1.5371385, 1.8760108, -0.2040259,
- -0.4985314, 0.0415560, 1.0572252
- );
- vec3 Fresnel0ToIor( vec3 fresnel0 ) {
- vec3 sqrtF0 = sqrt( fresnel0 );
- return ( vec3( 1.0 ) + sqrtF0 ) / ( vec3( 1.0 ) - sqrtF0 );
- }
- vec3 IorToFresnel0( vec3 transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - vec3( incidentIor ) ) / ( transmittedIor + vec3( incidentIor ) ) );
- }
- float IorToFresnel0( float transmittedIor, float incidentIor ) {
- return pow2( ( transmittedIor - incidentIor ) / ( transmittedIor + incidentIor ));
- }
- vec3 evalSensitivity( float OPD, vec3 shift ) {
- float phase = 2.0 * PI * OPD * 1.0e-9;
- vec3 val = vec3( 5.4856e-13, 4.4201e-13, 5.2481e-13 );
- vec3 pos = vec3( 1.6810e+06, 1.7953e+06, 2.2084e+06 );
- vec3 var = vec3( 4.3278e+09, 9.3046e+09, 6.6121e+09 );
- vec3 xyz = val * sqrt( 2.0 * PI * var ) * cos( pos * phase + shift ) * exp( - pow2( phase ) * var );
- xyz.x += 9.7470e-14 * sqrt( 2.0 * PI * 4.5282e+09 ) * cos( 2.2399e+06 * phase + shift[ 0 ] ) * exp( - 4.5282e+09 * pow2( phase ) );
- xyz /= 1.0685e-7;
- vec3 rgb = XYZ_TO_REC709 * xyz;
- return rgb;
- }
- vec3 evalIridescence( float outsideIOR, float eta2, float cosTheta1, float thinFilmThickness, vec3 baseF0 ) {
- vec3 I;
- float iridescenceIOR = mix( outsideIOR, eta2, smoothstep( 0.0, 0.03, thinFilmThickness ) );
- float sinTheta2Sq = pow2( outsideIOR / iridescenceIOR ) * ( 1.0 - pow2( cosTheta1 ) );
- float cosTheta2Sq = 1.0 - sinTheta2Sq;
- if ( cosTheta2Sq < 0.0 ) {
- return vec3( 1.0 );
- }
- float cosTheta2 = sqrt( cosTheta2Sq );
- float R0 = IorToFresnel0( iridescenceIOR, outsideIOR );
- float R12 = F_Schlick( R0, 1.0, cosTheta1 );
- float T121 = 1.0 - R12;
- float phi12 = 0.0;
- if ( iridescenceIOR < outsideIOR ) phi12 = PI;
- float phi21 = PI - phi12;
- vec3 baseIOR = Fresnel0ToIor( clamp( baseF0, 0.0, 0.9999 ) ); vec3 R1 = IorToFresnel0( baseIOR, iridescenceIOR );
- vec3 R23 = F_Schlick( R1, 1.0, cosTheta2 );
- vec3 phi23 = vec3( 0.0 );
- if ( baseIOR[ 0 ] < iridescenceIOR ) phi23[ 0 ] = PI;
- if ( baseIOR[ 1 ] < iridescenceIOR ) phi23[ 1 ] = PI;
- if ( baseIOR[ 2 ] < iridescenceIOR ) phi23[ 2 ] = PI;
- float OPD = 2.0 * iridescenceIOR * thinFilmThickness * cosTheta2;
- vec3 phi = vec3( phi21 ) + phi23;
- vec3 R123 = clamp( R12 * R23, 1e-5, 0.9999 );
- vec3 r123 = sqrt( R123 );
- vec3 Rs = pow2( T121 ) * R23 / ( vec3( 1.0 ) - R123 );
- vec3 C0 = R12 + Rs;
- I = C0;
- vec3 Cm = Rs - T121;
- for ( int m = 1; m <= 2; ++ m ) {
- Cm *= r123;
- vec3 Sm = 2.0 * evalSensitivity( float( m ) * OPD, float( m ) * phi );
- I += Cm * Sm;
- }
- return max( I, vec3( 0.0 ) );
- }
- #endif`,Yxe=`#ifdef USE_BUMPMAP
- uniform sampler2D bumpMap;
- uniform float bumpScale;
- vec2 dHdxy_fwd() {
- vec2 dSTdx = dFdx( vBumpMapUv );
- vec2 dSTdy = dFdy( vBumpMapUv );
- float Hll = bumpScale * texture2D( bumpMap, vBumpMapUv ).x;
- float dBx = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdx ).x - Hll;
- float dBy = bumpScale * texture2D( bumpMap, vBumpMapUv + dSTdy ).x - Hll;
- return vec2( dBx, dBy );
- }
- vec3 perturbNormalArb( vec3 surf_pos, vec3 surf_norm, vec2 dHdxy, float faceDirection ) {
- vec3 vSigmaX = normalize( dFdx( surf_pos.xyz ) );
- vec3 vSigmaY = normalize( dFdy( surf_pos.xyz ) );
- vec3 vN = surf_norm;
- vec3 R1 = cross( vSigmaY, vN );
- vec3 R2 = cross( vN, vSigmaX );
- float fDet = dot( vSigmaX, R1 ) * faceDirection;
- vec3 vGrad = sign( fDet ) * ( dHdxy.x * R1 + dHdxy.y * R2 );
- return normalize( abs( fDet ) * surf_norm - vGrad );
- }
- #endif`,Zxe=`#if NUM_CLIPPING_PLANES > 0
- vec4 plane;
- #pragma unroll_loop_start
- for ( int i = 0; i < UNION_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- if ( dot( vClipPosition, plane.xyz ) > plane.w ) discard;
- }
- #pragma unroll_loop_end
- #if UNION_CLIPPING_PLANES < NUM_CLIPPING_PLANES
- bool clipped = true;
- #pragma unroll_loop_start
- for ( int i = UNION_CLIPPING_PLANES; i < NUM_CLIPPING_PLANES; i ++ ) {
- plane = clippingPlanes[ i ];
- clipped = ( dot( vClipPosition, plane.xyz ) > plane.w ) && clipped;
- }
- #pragma unroll_loop_end
- if ( clipped ) discard;
- #endif
- #endif`,Qxe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- uniform vec4 clippingPlanes[ NUM_CLIPPING_PLANES ];
- #endif`,Jxe=`#if NUM_CLIPPING_PLANES > 0
- varying vec3 vClipPosition;
- #endif`,e0e=`#if NUM_CLIPPING_PLANES > 0
- vClipPosition = - mvPosition.xyz;
- #endif`,t0e=`#if defined( USE_COLOR_ALPHA )
- diffuseColor *= vColor;
- #elif defined( USE_COLOR )
- diffuseColor.rgb *= vColor;
- #endif`,n0e=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR )
- varying vec3 vColor;
- #endif`,i0e=`#if defined( USE_COLOR_ALPHA )
- varying vec4 vColor;
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- varying vec3 vColor;
- #endif`,r0e=`#if defined( USE_COLOR_ALPHA )
- vColor = vec4( 1.0 );
- #elif defined( USE_COLOR ) || defined( USE_INSTANCING_COLOR )
- vColor = vec3( 1.0 );
- #endif
- #ifdef USE_COLOR
- vColor *= color;
- #endif
- #ifdef USE_INSTANCING_COLOR
- vColor.xyz *= instanceColor.xyz;
- #endif`,a0e=`#define PI 3.141592653589793
- #define PI2 6.283185307179586
- #define PI_HALF 1.5707963267948966
- #define RECIPROCAL_PI 0.3183098861837907
- #define RECIPROCAL_PI2 0.15915494309189535
- #define EPSILON 1e-6
- #ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- #define whiteComplement( a ) ( 1.0 - saturate( a ) )
- float pow2( const in float x ) { return x*x; }
- vec3 pow2( const in vec3 x ) { return x*x; }
- float pow3( const in float x ) { return x*x*x; }
- float pow4( const in float x ) { float x2 = x*x; return x2*x2; }
- float max3( const in vec3 v ) { return max( max( v.x, v.y ), v.z ); }
- float average( const in vec3 v ) { return dot( v, vec3( 0.3333333 ) ); }
- highp float rand( const in vec2 uv ) {
- const highp float a = 12.9898, b = 78.233, c = 43758.5453;
- highp float dt = dot( uv.xy, vec2( a,b ) ), sn = mod( dt, PI );
- return fract( sin( sn ) * c );
- }
- #ifdef HIGH_PRECISION
- float precisionSafeLength( vec3 v ) { return length( v ); }
- #else
- float precisionSafeLength( vec3 v ) {
- float maxComponent = max3( abs( v ) );
- return length( v / maxComponent ) * maxComponent;
- }
- #endif
- struct IncidentLight {
- vec3 color;
- vec3 direction;
- bool visible;
- };
- struct ReflectedLight {
- vec3 directDiffuse;
- vec3 directSpecular;
- vec3 indirectDiffuse;
- vec3 indirectSpecular;
- };
- #ifdef USE_ALPHAHASH
- varying vec3 vPosition;
- #endif
- vec3 transformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( matrix * vec4( dir, 0.0 ) ).xyz );
- }
- vec3 inverseTransformDirection( in vec3 dir, in mat4 matrix ) {
- return normalize( ( vec4( dir, 0.0 ) * matrix ).xyz );
- }
- mat3 transposeMat3( const in mat3 m ) {
- mat3 tmp;
- tmp[ 0 ] = vec3( m[ 0 ].x, m[ 1 ].x, m[ 2 ].x );
- tmp[ 1 ] = vec3( m[ 0 ].y, m[ 1 ].y, m[ 2 ].y );
- tmp[ 2 ] = vec3( m[ 0 ].z, m[ 1 ].z, m[ 2 ].z );
- return tmp;
- }
- float luminance( const in vec3 rgb ) {
- const vec3 weights = vec3( 0.2126729, 0.7151522, 0.0721750 );
- return dot( weights, rgb );
- }
- bool isPerspectiveMatrix( mat4 m ) {
- return m[ 2 ][ 3 ] == - 1.0;
- }
- vec2 equirectUv( in vec3 dir ) {
- float u = atan( dir.z, dir.x ) * RECIPROCAL_PI2 + 0.5;
- float v = asin( clamp( dir.y, - 1.0, 1.0 ) ) * RECIPROCAL_PI + 0.5;
- return vec2( u, v );
- }
- vec3 BRDF_Lambert( const in vec3 diffuseColor ) {
- return RECIPROCAL_PI * diffuseColor;
- }
- vec3 F_Schlick( const in vec3 f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- }
- float F_Schlick( const in float f0, const in float f90, const in float dotVH ) {
- float fresnel = exp2( ( - 5.55473 * dotVH - 6.98316 ) * dotVH );
- return f0 * ( 1.0 - fresnel ) + ( f90 * fresnel );
- } // validated`,s0e=`#ifdef ENVMAP_TYPE_CUBE_UV
- #define cubeUV_minMipLevel 4.0
- #define cubeUV_minTileSize 16.0
- float getFace( vec3 direction ) {
- vec3 absDirection = abs( direction );
- float face = - 1.0;
- if ( absDirection.x > absDirection.z ) {
- if ( absDirection.x > absDirection.y )
- face = direction.x > 0.0 ? 0.0 : 3.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- } else {
- if ( absDirection.z > absDirection.y )
- face = direction.z > 0.0 ? 2.0 : 5.0;
- else
- face = direction.y > 0.0 ? 1.0 : 4.0;
- }
- return face;
- }
- vec2 getUV( vec3 direction, float face ) {
- vec2 uv;
- if ( face == 0.0 ) {
- uv = vec2( direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 1.0 ) {
- uv = vec2( - direction.x, - direction.z ) / abs( direction.y );
- } else if ( face == 2.0 ) {
- uv = vec2( - direction.x, direction.y ) / abs( direction.z );
- } else if ( face == 3.0 ) {
- uv = vec2( - direction.z, direction.y ) / abs( direction.x );
- } else if ( face == 4.0 ) {
- uv = vec2( - direction.x, direction.z ) / abs( direction.y );
- } else {
- uv = vec2( direction.x, direction.y ) / abs( direction.z );
- }
- return 0.5 * ( uv + 1.0 );
- }
- vec3 bilinearCubeUV( sampler2D envMap, vec3 direction, float mipInt ) {
- float face = getFace( direction );
- float filterInt = max( cubeUV_minMipLevel - mipInt, 0.0 );
- mipInt = max( mipInt, cubeUV_minMipLevel );
- float faceSize = exp2( mipInt );
- highp vec2 uv = getUV( direction, face ) * ( faceSize - 2.0 ) + 1.0;
- if ( face > 2.0 ) {
- uv.y += faceSize;
- face -= 3.0;
- }
- uv.x += face * faceSize;
- uv.x += filterInt * 3.0 * cubeUV_minTileSize;
- uv.y += 4.0 * ( exp2( CUBEUV_MAX_MIP ) - faceSize );
- uv.x *= CUBEUV_TEXEL_WIDTH;
- uv.y *= CUBEUV_TEXEL_HEIGHT;
- #ifdef texture2DGradEXT
- return texture2DGradEXT( envMap, uv, vec2( 0.0 ), vec2( 0.0 ) ).rgb;
- #else
- return texture2D( envMap, uv ).rgb;
- #endif
- }
- #define cubeUV_r0 1.0
- #define cubeUV_v0 0.339
- #define cubeUV_m0 - 2.0
- #define cubeUV_r1 0.8
- #define cubeUV_v1 0.276
- #define cubeUV_m1 - 1.0
- #define cubeUV_r4 0.4
- #define cubeUV_v4 0.046
- #define cubeUV_m4 2.0
- #define cubeUV_r5 0.305
- #define cubeUV_v5 0.016
- #define cubeUV_m5 3.0
- #define cubeUV_r6 0.21
- #define cubeUV_v6 0.0038
- #define cubeUV_m6 4.0
- float roughnessToMip( float roughness ) {
- float mip = 0.0;
- if ( roughness >= cubeUV_r1 ) {
- mip = ( cubeUV_r0 - roughness ) * ( cubeUV_m1 - cubeUV_m0 ) / ( cubeUV_r0 - cubeUV_r1 ) + cubeUV_m0;
- } else if ( roughness >= cubeUV_r4 ) {
- mip = ( cubeUV_r1 - roughness ) * ( cubeUV_m4 - cubeUV_m1 ) / ( cubeUV_r1 - cubeUV_r4 ) + cubeUV_m1;
- } else if ( roughness >= cubeUV_r5 ) {
- mip = ( cubeUV_r4 - roughness ) * ( cubeUV_m5 - cubeUV_m4 ) / ( cubeUV_r4 - cubeUV_r5 ) + cubeUV_m4;
- } else if ( roughness >= cubeUV_r6 ) {
- mip = ( cubeUV_r5 - roughness ) * ( cubeUV_m6 - cubeUV_m5 ) / ( cubeUV_r5 - cubeUV_r6 ) + cubeUV_m5;
- } else {
- mip = - 2.0 * log2( 1.16 * roughness ); }
- return mip;
- }
- vec4 textureCubeUV( sampler2D envMap, vec3 sampleDir, float roughness ) {
- float mip = clamp( roughnessToMip( roughness ), cubeUV_m0, CUBEUV_MAX_MIP );
- float mipF = fract( mip );
- float mipInt = floor( mip );
- vec3 color0 = bilinearCubeUV( envMap, sampleDir, mipInt );
- if ( mipF == 0.0 ) {
- return vec4( color0, 1.0 );
- } else {
- vec3 color1 = bilinearCubeUV( envMap, sampleDir, mipInt + 1.0 );
- return vec4( mix( color0, color1, mipF ), 1.0 );
- }
- }
- #endif`,o0e=`vec3 transformedNormal = objectNormal;
- #ifdef USE_TANGENT
- vec3 transformedTangent = objectTangent;
- #endif
- #ifdef USE_BATCHING
- mat3 bm = mat3( batchingMatrix );
- transformedNormal /= vec3( dot( bm[ 0 ], bm[ 0 ] ), dot( bm[ 1 ], bm[ 1 ] ), dot( bm[ 2 ], bm[ 2 ] ) );
- transformedNormal = bm * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = bm * transformedTangent;
- #endif
- #endif
- #ifdef USE_INSTANCING
- mat3 im = mat3( instanceMatrix );
- transformedNormal /= vec3( dot( im[ 0 ], im[ 0 ] ), dot( im[ 1 ], im[ 1 ] ), dot( im[ 2 ], im[ 2 ] ) );
- transformedNormal = im * transformedNormal;
- #ifdef USE_TANGENT
- transformedTangent = im * transformedTangent;
- #endif
- #endif
- transformedNormal = normalMatrix * transformedNormal;
- #ifdef FLIP_SIDED
- transformedNormal = - transformedNormal;
- #endif
- #ifdef USE_TANGENT
- transformedTangent = ( modelViewMatrix * vec4( transformedTangent, 0.0 ) ).xyz;
- #ifdef FLIP_SIDED
- transformedTangent = - transformedTangent;
- #endif
- #endif`,l0e=`#ifdef USE_DISPLACEMENTMAP
- uniform sampler2D displacementMap;
- uniform float displacementScale;
- uniform float displacementBias;
- #endif`,c0e=`#ifdef USE_DISPLACEMENTMAP
- transformed += normalize( objectNormal ) * ( texture2D( displacementMap, vDisplacementMapUv ).x * displacementScale + displacementBias );
- #endif`,u0e=`#ifdef USE_EMISSIVEMAP
- vec4 emissiveColor = texture2D( emissiveMap, vEmissiveMapUv );
- totalEmissiveRadiance *= emissiveColor.rgb;
- #endif`,d0e=`#ifdef USE_EMISSIVEMAP
- uniform sampler2D emissiveMap;
- #endif`,f0e="gl_FragColor = linearToOutputTexel( gl_FragColor );",h0e=`
- const mat3 LINEAR_SRGB_TO_LINEAR_DISPLAY_P3 = mat3(
- vec3( 0.8224621, 0.177538, 0.0 ),
- vec3( 0.0331941, 0.9668058, 0.0 ),
- vec3( 0.0170827, 0.0723974, 0.9105199 )
- );
- const mat3 LINEAR_DISPLAY_P3_TO_LINEAR_SRGB = mat3(
- vec3( 1.2249401, - 0.2249404, 0.0 ),
- vec3( - 0.0420569, 1.0420571, 0.0 ),
- vec3( - 0.0196376, - 0.0786361, 1.0982735 )
- );
- vec4 LinearSRGBToLinearDisplayP3( in vec4 value ) {
- return vec4( value.rgb * LINEAR_SRGB_TO_LINEAR_DISPLAY_P3, value.a );
- }
- vec4 LinearDisplayP3ToLinearSRGB( in vec4 value ) {
- return vec4( value.rgb * LINEAR_DISPLAY_P3_TO_LINEAR_SRGB, value.a );
- }
- vec4 LinearTransferOETF( in vec4 value ) {
- return value;
- }
- vec4 sRGBTransferOETF( in vec4 value ) {
- return vec4( mix( pow( value.rgb, vec3( 0.41666 ) ) * 1.055 - vec3( 0.055 ), value.rgb * 12.92, vec3( lessThanEqual( value.rgb, vec3( 0.0031308 ) ) ) ), value.a );
- }
- vec4 LinearToLinear( in vec4 value ) {
- return value;
- }
- vec4 LinearTosRGB( in vec4 value ) {
- return sRGBTransferOETF( value );
- }`,p0e=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vec3 cameraToFrag;
- if ( isOrthographic ) {
- cameraToFrag = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToFrag = normalize( vWorldPosition - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vec3 reflectVec = reflect( cameraToFrag, worldNormal );
- #else
- vec3 reflectVec = refract( cameraToFrag, worldNormal, refractionRatio );
- #endif
- #else
- vec3 reflectVec = vReflect;
- #endif
- #ifdef ENVMAP_TYPE_CUBE
- vec4 envColor = textureCube( envMap, vec3( flipEnvMap * reflectVec.x, reflectVec.yz ) );
- #else
- vec4 envColor = vec4( 0.0 );
- #endif
- #ifdef ENVMAP_BLENDING_MULTIPLY
- outgoingLight = mix( outgoingLight, outgoingLight * envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_MIX )
- outgoingLight = mix( outgoingLight, envColor.xyz, specularStrength * reflectivity );
- #elif defined( ENVMAP_BLENDING_ADD )
- outgoingLight += envColor.xyz * specularStrength * reflectivity;
- #endif
- #endif`,m0e=`#ifdef USE_ENVMAP
- uniform float envMapIntensity;
- uniform float flipEnvMap;
- #ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #else
- uniform sampler2D envMap;
- #endif
-
- #endif`,g0e=`#ifdef USE_ENVMAP
- uniform float reflectivity;
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
- varying vec3 vWorldPosition;
- uniform float refractionRatio;
- #else
- varying vec3 vReflect;
- #endif
- #endif`,x0e=`#ifdef USE_ENVMAP
- #if defined( USE_BUMPMAP ) || defined( USE_NORMALMAP ) || defined( PHONG ) || defined( LAMBERT )
- #define ENV_WORLDPOS
- #endif
- #ifdef ENV_WORLDPOS
-
- varying vec3 vWorldPosition;
- #else
- varying vec3 vReflect;
- uniform float refractionRatio;
- #endif
- #endif`,v0e=`#ifdef USE_ENVMAP
- #ifdef ENV_WORLDPOS
- vWorldPosition = worldPosition.xyz;
- #else
- vec3 cameraToVertex;
- if ( isOrthographic ) {
- cameraToVertex = normalize( vec3( - viewMatrix[ 0 ][ 2 ], - viewMatrix[ 1 ][ 2 ], - viewMatrix[ 2 ][ 2 ] ) );
- } else {
- cameraToVertex = normalize( worldPosition.xyz - cameraPosition );
- }
- vec3 worldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- #ifdef ENVMAP_MODE_REFLECTION
- vReflect = reflect( cameraToVertex, worldNormal );
- #else
- vReflect = refract( cameraToVertex, worldNormal, refractionRatio );
- #endif
- #endif
- #endif`,b0e=`#ifdef USE_FOG
- vFogDepth = - mvPosition.z;
- #endif`,y0e=`#ifdef USE_FOG
- varying float vFogDepth;
- #endif`,_0e=`#ifdef USE_FOG
- #ifdef FOG_EXP2
- float fogFactor = 1.0 - exp( - fogDensity * fogDensity * vFogDepth * vFogDepth );
- #else
- float fogFactor = smoothstep( fogNear, fogFar, vFogDepth );
- #endif
- gl_FragColor.rgb = mix( gl_FragColor.rgb, fogColor, fogFactor );
- #endif`,S0e=`#ifdef USE_FOG
- uniform vec3 fogColor;
- varying float vFogDepth;
- #ifdef FOG_EXP2
- uniform float fogDensity;
- #else
- uniform float fogNear;
- uniform float fogFar;
- #endif
- #endif`,w0e=`#ifdef USE_GRADIENTMAP
- uniform sampler2D gradientMap;
- #endif
- vec3 getGradientIrradiance( vec3 normal, vec3 lightDirection ) {
- float dotNL = dot( normal, lightDirection );
- vec2 coord = vec2( dotNL * 0.5 + 0.5, 0.0 );
- #ifdef USE_GRADIENTMAP
- return vec3( texture2D( gradientMap, coord ).r );
- #else
- vec2 fw = fwidth( coord ) * 0.5;
- return mix( vec3( 0.7 ), vec3( 1.0 ), smoothstep( 0.7 - fw.x, 0.7 + fw.x, coord.x ) );
- #endif
- }`,M0e=`#ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- reflectedLight.indirectDiffuse += lightMapIrradiance;
- #endif`,E0e=`#ifdef USE_LIGHTMAP
- uniform sampler2D lightMap;
- uniform float lightMapIntensity;
- #endif`,A0e=`LambertMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularStrength = specularStrength;`,T0e=`varying vec3 vViewPosition;
- struct LambertMaterial {
- vec3 diffuseColor;
- float specularStrength;
- };
- void RE_Direct_Lambert( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Lambert( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in LambertMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Lambert
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Lambert`,C0e=`uniform bool receiveShadow;
- uniform vec3 ambientLightColor;
- #if defined( USE_LIGHT_PROBES )
- uniform vec3 lightProbe[ 9 ];
- #endif
- vec3 shGetIrradianceAt( in vec3 normal, in vec3 shCoefficients[ 9 ] ) {
- float x = normal.x, y = normal.y, z = normal.z;
- vec3 result = shCoefficients[ 0 ] * 0.886227;
- result += shCoefficients[ 1 ] * 2.0 * 0.511664 * y;
- result += shCoefficients[ 2 ] * 2.0 * 0.511664 * z;
- result += shCoefficients[ 3 ] * 2.0 * 0.511664 * x;
- result += shCoefficients[ 4 ] * 2.0 * 0.429043 * x * y;
- result += shCoefficients[ 5 ] * 2.0 * 0.429043 * y * z;
- result += shCoefficients[ 6 ] * ( 0.743125 * z * z - 0.247708 );
- result += shCoefficients[ 7 ] * 2.0 * 0.429043 * x * z;
- result += shCoefficients[ 8 ] * 0.429043 * ( x * x - y * y );
- return result;
- }
- vec3 getLightProbeIrradiance( const in vec3 lightProbe[ 9 ], const in vec3 normal ) {
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec3 irradiance = shGetIrradianceAt( worldNormal, lightProbe );
- return irradiance;
- }
- vec3 getAmbientLightIrradiance( const in vec3 ambientLightColor ) {
- vec3 irradiance = ambientLightColor;
- return irradiance;
- }
- float getDistanceAttenuation( const in float lightDistance, const in float cutoffDistance, const in float decayExponent ) {
- #if defined ( LEGACY_LIGHTS )
- if ( cutoffDistance > 0.0 && decayExponent > 0.0 ) {
- return pow( saturate( - lightDistance / cutoffDistance + 1.0 ), decayExponent );
- }
- return 1.0;
- #else
- float distanceFalloff = 1.0 / max( pow( lightDistance, decayExponent ), 0.01 );
- if ( cutoffDistance > 0.0 ) {
- distanceFalloff *= pow2( saturate( 1.0 - pow4( lightDistance / cutoffDistance ) ) );
- }
- return distanceFalloff;
- #endif
- }
- float getSpotAttenuation( const in float coneCosine, const in float penumbraCosine, const in float angleCosine ) {
- return smoothstep( coneCosine, penumbraCosine, angleCosine );
- }
- #if NUM_DIR_LIGHTS > 0
- struct DirectionalLight {
- vec3 direction;
- vec3 color;
- };
- uniform DirectionalLight directionalLights[ NUM_DIR_LIGHTS ];
- void getDirectionalLightInfo( const in DirectionalLight directionalLight, out IncidentLight light ) {
- light.color = directionalLight.color;
- light.direction = directionalLight.direction;
- light.visible = true;
- }
- #endif
- #if NUM_POINT_LIGHTS > 0
- struct PointLight {
- vec3 position;
- vec3 color;
- float distance;
- float decay;
- };
- uniform PointLight pointLights[ NUM_POINT_LIGHTS ];
- void getPointLightInfo( const in PointLight pointLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = pointLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float lightDistance = length( lVector );
- light.color = pointLight.color;
- light.color *= getDistanceAttenuation( lightDistance, pointLight.distance, pointLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- }
- #endif
- #if NUM_SPOT_LIGHTS > 0
- struct SpotLight {
- vec3 position;
- vec3 direction;
- vec3 color;
- float distance;
- float decay;
- float coneCos;
- float penumbraCos;
- };
- uniform SpotLight spotLights[ NUM_SPOT_LIGHTS ];
- void getSpotLightInfo( const in SpotLight spotLight, const in vec3 geometryPosition, out IncidentLight light ) {
- vec3 lVector = spotLight.position - geometryPosition;
- light.direction = normalize( lVector );
- float angleCos = dot( light.direction, spotLight.direction );
- float spotAttenuation = getSpotAttenuation( spotLight.coneCos, spotLight.penumbraCos, angleCos );
- if ( spotAttenuation > 0.0 ) {
- float lightDistance = length( lVector );
- light.color = spotLight.color * spotAttenuation;
- light.color *= getDistanceAttenuation( lightDistance, spotLight.distance, spotLight.decay );
- light.visible = ( light.color != vec3( 0.0 ) );
- } else {
- light.color = vec3( 0.0 );
- light.visible = false;
- }
- }
- #endif
- #if NUM_RECT_AREA_LIGHTS > 0
- struct RectAreaLight {
- vec3 color;
- vec3 position;
- vec3 halfWidth;
- vec3 halfHeight;
- };
- uniform sampler2D ltc_1; uniform sampler2D ltc_2;
- uniform RectAreaLight rectAreaLights[ NUM_RECT_AREA_LIGHTS ];
- #endif
- #if NUM_HEMI_LIGHTS > 0
- struct HemisphereLight {
- vec3 direction;
- vec3 skyColor;
- vec3 groundColor;
- };
- uniform HemisphereLight hemisphereLights[ NUM_HEMI_LIGHTS ];
- vec3 getHemisphereLightIrradiance( const in HemisphereLight hemiLight, const in vec3 normal ) {
- float dotNL = dot( normal, hemiLight.direction );
- float hemiDiffuseWeight = 0.5 * dotNL + 0.5;
- vec3 irradiance = mix( hemiLight.groundColor, hemiLight.skyColor, hemiDiffuseWeight );
- return irradiance;
- }
- #endif`,N0e=`#ifdef USE_ENVMAP
- vec3 getIBLIrradiance( const in vec3 normal ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 worldNormal = inverseTransformDirection( normal, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, worldNormal, 1.0 );
- return PI * envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- vec3 getIBLRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 reflectVec = reflect( - viewDir, normal );
- reflectVec = normalize( mix( reflectVec, normal, roughness * roughness) );
- reflectVec = inverseTransformDirection( reflectVec, viewMatrix );
- vec4 envMapColor = textureCubeUV( envMap, reflectVec, roughness );
- return envMapColor.rgb * envMapIntensity;
- #else
- return vec3( 0.0 );
- #endif
- }
- #ifdef USE_ANISOTROPY
- vec3 getIBLAnisotropyRadiance( const in vec3 viewDir, const in vec3 normal, const in float roughness, const in vec3 bitangent, const in float anisotropy ) {
- #ifdef ENVMAP_TYPE_CUBE_UV
- vec3 bentNormal = cross( bitangent, viewDir );
- bentNormal = normalize( cross( bentNormal, bitangent ) );
- bentNormal = normalize( mix( bentNormal, normal, pow2( pow2( 1.0 - anisotropy * ( 1.0 - roughness ) ) ) ) );
- return getIBLRadiance( viewDir, bentNormal, roughness );
- #else
- return vec3( 0.0 );
- #endif
- }
- #endif
- #endif`,R0e=`ToonMaterial material;
- material.diffuseColor = diffuseColor.rgb;`,P0e=`varying vec3 vViewPosition;
- struct ToonMaterial {
- vec3 diffuseColor;
- };
- void RE_Direct_Toon( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 irradiance = getGradientIrradiance( geometryNormal, directLight.direction ) * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Toon( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in ToonMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_Toon
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Toon`,k0e=`BlinnPhongMaterial material;
- material.diffuseColor = diffuseColor.rgb;
- material.specularColor = specular;
- material.specularShininess = shininess;
- material.specularStrength = specularStrength;`,D0e=`varying vec3 vViewPosition;
- struct BlinnPhongMaterial {
- vec3 diffuseColor;
- vec3 specularColor;
- float specularShininess;
- float specularStrength;
- };
- void RE_Direct_BlinnPhong( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- reflectedLight.directSpecular += irradiance * BRDF_BlinnPhong( directLight.direction, geometryViewDir, geometryNormal, material.specularColor, material.specularShininess ) * material.specularStrength;
- }
- void RE_IndirectDiffuse_BlinnPhong( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in BlinnPhongMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- #define RE_Direct RE_Direct_BlinnPhong
- #define RE_IndirectDiffuse RE_IndirectDiffuse_BlinnPhong`,O0e=`PhysicalMaterial material;
- material.diffuseColor = diffuseColor.rgb * ( 1.0 - metalnessFactor );
- vec3 dxy = max( abs( dFdx( nonPerturbedNormal ) ), abs( dFdy( nonPerturbedNormal ) ) );
- float geometryRoughness = max( max( dxy.x, dxy.y ), dxy.z );
- material.roughness = max( roughnessFactor, 0.0525 );material.roughness += geometryRoughness;
- material.roughness = min( material.roughness, 1.0 );
- #ifdef IOR
- material.ior = ior;
- #ifdef USE_SPECULAR
- float specularIntensityFactor = specularIntensity;
- vec3 specularColorFactor = specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- specularColorFactor *= texture2D( specularColorMap, vSpecularColorMapUv ).rgb;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- specularIntensityFactor *= texture2D( specularIntensityMap, vSpecularIntensityMapUv ).a;
- #endif
- material.specularF90 = mix( specularIntensityFactor, 1.0, metalnessFactor );
- #else
- float specularIntensityFactor = 1.0;
- vec3 specularColorFactor = vec3( 1.0 );
- material.specularF90 = 1.0;
- #endif
- material.specularColor = mix( min( pow2( ( material.ior - 1.0 ) / ( material.ior + 1.0 ) ) * specularColorFactor, vec3( 1.0 ) ) * specularIntensityFactor, diffuseColor.rgb, metalnessFactor );
- #else
- material.specularColor = mix( vec3( 0.04 ), diffuseColor.rgb, metalnessFactor );
- material.specularF90 = 1.0;
- #endif
- #ifdef USE_CLEARCOAT
- material.clearcoat = clearcoat;
- material.clearcoatRoughness = clearcoatRoughness;
- material.clearcoatF0 = vec3( 0.04 );
- material.clearcoatF90 = 1.0;
- #ifdef USE_CLEARCOATMAP
- material.clearcoat *= texture2D( clearcoatMap, vClearcoatMapUv ).x;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- material.clearcoatRoughness *= texture2D( clearcoatRoughnessMap, vClearcoatRoughnessMapUv ).y;
- #endif
- material.clearcoat = saturate( material.clearcoat ); material.clearcoatRoughness = max( material.clearcoatRoughness, 0.0525 );
- material.clearcoatRoughness += geometryRoughness;
- material.clearcoatRoughness = min( material.clearcoatRoughness, 1.0 );
- #endif
- #ifdef USE_IRIDESCENCE
- material.iridescence = iridescence;
- material.iridescenceIOR = iridescenceIOR;
- #ifdef USE_IRIDESCENCEMAP
- material.iridescence *= texture2D( iridescenceMap, vIridescenceMapUv ).r;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- material.iridescenceThickness = (iridescenceThicknessMaximum - iridescenceThicknessMinimum) * texture2D( iridescenceThicknessMap, vIridescenceThicknessMapUv ).g + iridescenceThicknessMinimum;
- #else
- material.iridescenceThickness = iridescenceThicknessMaximum;
- #endif
- #endif
- #ifdef USE_SHEEN
- material.sheenColor = sheenColor;
- #ifdef USE_SHEEN_COLORMAP
- material.sheenColor *= texture2D( sheenColorMap, vSheenColorMapUv ).rgb;
- #endif
- material.sheenRoughness = clamp( sheenRoughness, 0.07, 1.0 );
- #ifdef USE_SHEEN_ROUGHNESSMAP
- material.sheenRoughness *= texture2D( sheenRoughnessMap, vSheenRoughnessMapUv ).a;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- #ifdef USE_ANISOTROPYMAP
- mat2 anisotropyMat = mat2( anisotropyVector.x, anisotropyVector.y, - anisotropyVector.y, anisotropyVector.x );
- vec3 anisotropyPolar = texture2D( anisotropyMap, vAnisotropyMapUv ).rgb;
- vec2 anisotropyV = anisotropyMat * normalize( 2.0 * anisotropyPolar.rg - vec2( 1.0 ) ) * anisotropyPolar.b;
- #else
- vec2 anisotropyV = anisotropyVector;
- #endif
- material.anisotropy = length( anisotropyV );
- if( material.anisotropy == 0.0 ) {
- anisotropyV = vec2( 1.0, 0.0 );
- } else {
- anisotropyV /= material.anisotropy;
- material.anisotropy = saturate( material.anisotropy );
- }
- material.alphaT = mix( pow2( material.roughness ), 1.0, pow2( material.anisotropy ) );
- material.anisotropyT = tbn[ 0 ] * anisotropyV.x + tbn[ 1 ] * anisotropyV.y;
- material.anisotropyB = tbn[ 1 ] * anisotropyV.x - tbn[ 0 ] * anisotropyV.y;
- #endif`,L0e=`struct PhysicalMaterial {
- vec3 diffuseColor;
- float roughness;
- vec3 specularColor;
- float specularF90;
- #ifdef USE_CLEARCOAT
- float clearcoat;
- float clearcoatRoughness;
- vec3 clearcoatF0;
- float clearcoatF90;
- #endif
- #ifdef USE_IRIDESCENCE
- float iridescence;
- float iridescenceIOR;
- float iridescenceThickness;
- vec3 iridescenceFresnel;
- vec3 iridescenceF0;
- #endif
- #ifdef USE_SHEEN
- vec3 sheenColor;
- float sheenRoughness;
- #endif
- #ifdef IOR
- float ior;
- #endif
- #ifdef USE_TRANSMISSION
- float transmission;
- float transmissionAlpha;
- float thickness;
- float attenuationDistance;
- vec3 attenuationColor;
- #endif
- #ifdef USE_ANISOTROPY
- float anisotropy;
- float alphaT;
- vec3 anisotropyT;
- vec3 anisotropyB;
- #endif
- };
- vec3 clearcoatSpecularDirect = vec3( 0.0 );
- vec3 clearcoatSpecularIndirect = vec3( 0.0 );
- vec3 sheenSpecularDirect = vec3( 0.0 );
- vec3 sheenSpecularIndirect = vec3(0.0 );
- vec3 Schlick_to_F0( const in vec3 f, const in float f90, const in float dotVH ) {
- float x = clamp( 1.0 - dotVH, 0.0, 1.0 );
- float x2 = x * x;
- float x5 = clamp( x * x2 * x2, 0.0, 0.9999 );
- return ( f - vec3( f90 ) * x5 ) / ( 1.0 - x5 );
- }
- float V_GGX_SmithCorrelated( const in float alpha, const in float dotNL, const in float dotNV ) {
- float a2 = pow2( alpha );
- float gv = dotNL * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNV ) );
- float gl = dotNV * sqrt( a2 + ( 1.0 - a2 ) * pow2( dotNL ) );
- return 0.5 / max( gv + gl, EPSILON );
- }
- float D_GGX( const in float alpha, const in float dotNH ) {
- float a2 = pow2( alpha );
- float denom = pow2( dotNH ) * ( a2 - 1.0 ) + 1.0;
- return RECIPROCAL_PI * a2 / pow2( denom );
- }
- #ifdef USE_ANISOTROPY
- float V_GGX_SmithCorrelated_Anisotropic( const in float alphaT, const in float alphaB, const in float dotTV, const in float dotBV, const in float dotTL, const in float dotBL, const in float dotNV, const in float dotNL ) {
- float gv = dotNL * length( vec3( alphaT * dotTV, alphaB * dotBV, dotNV ) );
- float gl = dotNV * length( vec3( alphaT * dotTL, alphaB * dotBL, dotNL ) );
- float v = 0.5 / ( gv + gl );
- return saturate(v);
- }
- float D_GGX_Anisotropic( const in float alphaT, const in float alphaB, const in float dotNH, const in float dotTH, const in float dotBH ) {
- float a2 = alphaT * alphaB;
- highp vec3 v = vec3( alphaB * dotTH, alphaT * dotBH, a2 * dotNH );
- highp float v2 = dot( v, v );
- float w2 = a2 / v2;
- return RECIPROCAL_PI * a2 * pow2 ( w2 );
- }
- #endif
- #ifdef USE_CLEARCOAT
- vec3 BRDF_GGX_Clearcoat( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material) {
- vec3 f0 = material.clearcoatF0;
- float f90 = material.clearcoatF90;
- float roughness = material.clearcoatRoughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- return F * ( V * D );
- }
- #endif
- vec3 BRDF_GGX( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, const in PhysicalMaterial material ) {
- vec3 f0 = material.specularColor;
- float f90 = material.specularF90;
- float roughness = material.roughness;
- float alpha = pow2( roughness );
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float dotVH = saturate( dot( viewDir, halfDir ) );
- vec3 F = F_Schlick( f0, f90, dotVH );
- #ifdef USE_IRIDESCENCE
- F = mix( F, material.iridescenceFresnel, material.iridescence );
- #endif
- #ifdef USE_ANISOTROPY
- float dotTL = dot( material.anisotropyT, lightDir );
- float dotTV = dot( material.anisotropyT, viewDir );
- float dotTH = dot( material.anisotropyT, halfDir );
- float dotBL = dot( material.anisotropyB, lightDir );
- float dotBV = dot( material.anisotropyB, viewDir );
- float dotBH = dot( material.anisotropyB, halfDir );
- float V = V_GGX_SmithCorrelated_Anisotropic( material.alphaT, alpha, dotTV, dotBV, dotTL, dotBL, dotNV, dotNL );
- float D = D_GGX_Anisotropic( material.alphaT, alpha, dotNH, dotTH, dotBH );
- #else
- float V = V_GGX_SmithCorrelated( alpha, dotNL, dotNV );
- float D = D_GGX( alpha, dotNH );
- #endif
- return F * ( V * D );
- }
- vec2 LTC_Uv( const in vec3 N, const in vec3 V, const in float roughness ) {
- const float LUT_SIZE = 64.0;
- const float LUT_SCALE = ( LUT_SIZE - 1.0 ) / LUT_SIZE;
- const float LUT_BIAS = 0.5 / LUT_SIZE;
- float dotNV = saturate( dot( N, V ) );
- vec2 uv = vec2( roughness, sqrt( 1.0 - dotNV ) );
- uv = uv * LUT_SCALE + LUT_BIAS;
- return uv;
- }
- float LTC_ClippedSphereFormFactor( const in vec3 f ) {
- float l = length( f );
- return max( ( l * l + f.z ) / ( l + 1.0 ), 0.0 );
- }
- vec3 LTC_EdgeVectorFormFactor( const in vec3 v1, const in vec3 v2 ) {
- float x = dot( v1, v2 );
- float y = abs( x );
- float a = 0.8543985 + ( 0.4965155 + 0.0145206 * y ) * y;
- float b = 3.4175940 + ( 4.1616724 + y ) * y;
- float v = a / b;
- float theta_sintheta = ( x > 0.0 ) ? v : 0.5 * inversesqrt( max( 1.0 - x * x, 1e-7 ) ) - v;
- return cross( v1, v2 ) * theta_sintheta;
- }
- vec3 LTC_Evaluate( const in vec3 N, const in vec3 V, const in vec3 P, const in mat3 mInv, const in vec3 rectCoords[ 4 ] ) {
- vec3 v1 = rectCoords[ 1 ] - rectCoords[ 0 ];
- vec3 v2 = rectCoords[ 3 ] - rectCoords[ 0 ];
- vec3 lightNormal = cross( v1, v2 );
- if( dot( lightNormal, P - rectCoords[ 0 ] ) < 0.0 ) return vec3( 0.0 );
- vec3 T1, T2;
- T1 = normalize( V - N * dot( V, N ) );
- T2 = - cross( N, T1 );
- mat3 mat = mInv * transposeMat3( mat3( T1, T2, N ) );
- vec3 coords[ 4 ];
- coords[ 0 ] = mat * ( rectCoords[ 0 ] - P );
- coords[ 1 ] = mat * ( rectCoords[ 1 ] - P );
- coords[ 2 ] = mat * ( rectCoords[ 2 ] - P );
- coords[ 3 ] = mat * ( rectCoords[ 3 ] - P );
- coords[ 0 ] = normalize( coords[ 0 ] );
- coords[ 1 ] = normalize( coords[ 1 ] );
- coords[ 2 ] = normalize( coords[ 2 ] );
- coords[ 3 ] = normalize( coords[ 3 ] );
- vec3 vectorFormFactor = vec3( 0.0 );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 0 ], coords[ 1 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 1 ], coords[ 2 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 2 ], coords[ 3 ] );
- vectorFormFactor += LTC_EdgeVectorFormFactor( coords[ 3 ], coords[ 0 ] );
- float result = LTC_ClippedSphereFormFactor( vectorFormFactor );
- return vec3( result );
- }
- #if defined( USE_SHEEN )
- float D_Charlie( float roughness, float dotNH ) {
- float alpha = pow2( roughness );
- float invAlpha = 1.0 / alpha;
- float cos2h = dotNH * dotNH;
- float sin2h = max( 1.0 - cos2h, 0.0078125 );
- return ( 2.0 + invAlpha ) * pow( sin2h, invAlpha * 0.5 ) / ( 2.0 * PI );
- }
- float V_Neubelt( float dotNV, float dotNL ) {
- return saturate( 1.0 / ( 4.0 * ( dotNL + dotNV - dotNL * dotNV ) ) );
- }
- vec3 BRDF_Sheen( const in vec3 lightDir, const in vec3 viewDir, const in vec3 normal, vec3 sheenColor, const in float sheenRoughness ) {
- vec3 halfDir = normalize( lightDir + viewDir );
- float dotNL = saturate( dot( normal, lightDir ) );
- float dotNV = saturate( dot( normal, viewDir ) );
- float dotNH = saturate( dot( normal, halfDir ) );
- float D = D_Charlie( sheenRoughness, dotNH );
- float V = V_Neubelt( dotNV, dotNL );
- return sheenColor * ( D * V );
- }
- #endif
- float IBLSheenBRDF( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- float r2 = roughness * roughness;
- float a = roughness < 0.25 ? -339.2 * r2 + 161.4 * roughness - 25.9 : -8.48 * r2 + 14.3 * roughness - 9.95;
- float b = roughness < 0.25 ? 44.0 * r2 - 23.7 * roughness + 3.26 : 1.97 * r2 - 3.27 * roughness + 0.72;
- float DG = exp( a * dotNV + b ) + ( roughness < 0.25 ? 0.0 : 0.1 * ( roughness - 0.25 ) );
- return saturate( DG * RECIPROCAL_PI );
- }
- vec2 DFGApprox( const in vec3 normal, const in vec3 viewDir, const in float roughness ) {
- float dotNV = saturate( dot( normal, viewDir ) );
- const vec4 c0 = vec4( - 1, - 0.0275, - 0.572, 0.022 );
- const vec4 c1 = vec4( 1, 0.0425, 1.04, - 0.04 );
- vec4 r = roughness * c0 + c1;
- float a004 = min( r.x * r.x, exp2( - 9.28 * dotNV ) ) * r.x + r.y;
- vec2 fab = vec2( - 1.04, 1.04 ) * a004 + r.zw;
- return fab;
- }
- vec3 EnvironmentBRDF( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness ) {
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- return specularColor * fab.x + specularF90 * fab.y;
- }
- #ifdef USE_IRIDESCENCE
- void computeMultiscatteringIridescence( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float iridescence, const in vec3 iridescenceF0, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #else
- void computeMultiscattering( const in vec3 normal, const in vec3 viewDir, const in vec3 specularColor, const in float specularF90, const in float roughness, inout vec3 singleScatter, inout vec3 multiScatter ) {
- #endif
- vec2 fab = DFGApprox( normal, viewDir, roughness );
- #ifdef USE_IRIDESCENCE
- vec3 Fr = mix( specularColor, iridescenceF0, iridescence );
- #else
- vec3 Fr = specularColor;
- #endif
- vec3 FssEss = Fr * fab.x + specularF90 * fab.y;
- float Ess = fab.x + fab.y;
- float Ems = 1.0 - Ess;
- vec3 Favg = Fr + ( 1.0 - Fr ) * 0.047619; vec3 Fms = FssEss * Favg / ( 1.0 - Ems * Favg );
- singleScatter += FssEss;
- multiScatter += Fms * Ems;
- }
- #if NUM_RECT_AREA_LIGHTS > 0
- void RE_Direct_RectArea_Physical( const in RectAreaLight rectAreaLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- vec3 normal = geometryNormal;
- vec3 viewDir = geometryViewDir;
- vec3 position = geometryPosition;
- vec3 lightPos = rectAreaLight.position;
- vec3 halfWidth = rectAreaLight.halfWidth;
- vec3 halfHeight = rectAreaLight.halfHeight;
- vec3 lightColor = rectAreaLight.color;
- float roughness = material.roughness;
- vec3 rectCoords[ 4 ];
- rectCoords[ 0 ] = lightPos + halfWidth - halfHeight; rectCoords[ 1 ] = lightPos - halfWidth - halfHeight;
- rectCoords[ 2 ] = lightPos - halfWidth + halfHeight;
- rectCoords[ 3 ] = lightPos + halfWidth + halfHeight;
- vec2 uv = LTC_Uv( normal, viewDir, roughness );
- vec4 t1 = texture2D( ltc_1, uv );
- vec4 t2 = texture2D( ltc_2, uv );
- mat3 mInv = mat3(
- vec3( t1.x, 0, t1.y ),
- vec3( 0, 1, 0 ),
- vec3( t1.z, 0, t1.w )
- );
- vec3 fresnel = ( material.specularColor * t2.x + ( vec3( 1.0 ) - material.specularColor ) * t2.y );
- reflectedLight.directSpecular += lightColor * fresnel * LTC_Evaluate( normal, viewDir, position, mInv, rectCoords );
- reflectedLight.directDiffuse += lightColor * material.diffuseColor * LTC_Evaluate( normal, viewDir, position, mat3( 1.0 ), rectCoords );
- }
- #endif
- void RE_Direct_Physical( const in IncidentLight directLight, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- float dotNL = saturate( dot( geometryNormal, directLight.direction ) );
- vec3 irradiance = dotNL * directLight.color;
- #ifdef USE_CLEARCOAT
- float dotNLcc = saturate( dot( geometryClearcoatNormal, directLight.direction ) );
- vec3 ccIrradiance = dotNLcc * directLight.color;
- clearcoatSpecularDirect += ccIrradiance * BRDF_GGX_Clearcoat( directLight.direction, geometryViewDir, geometryClearcoatNormal, material );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularDirect += irradiance * BRDF_Sheen( directLight.direction, geometryViewDir, geometryNormal, material.sheenColor, material.sheenRoughness );
- #endif
- reflectedLight.directSpecular += irradiance * BRDF_GGX( directLight.direction, geometryViewDir, geometryNormal, material );
- reflectedLight.directDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectDiffuse_Physical( const in vec3 irradiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight ) {
- reflectedLight.indirectDiffuse += irradiance * BRDF_Lambert( material.diffuseColor );
- }
- void RE_IndirectSpecular_Physical( const in vec3 radiance, const in vec3 irradiance, const in vec3 clearcoatRadiance, const in vec3 geometryPosition, const in vec3 geometryNormal, const in vec3 geometryViewDir, const in vec3 geometryClearcoatNormal, const in PhysicalMaterial material, inout ReflectedLight reflectedLight) {
- #ifdef USE_CLEARCOAT
- clearcoatSpecularIndirect += clearcoatRadiance * EnvironmentBRDF( geometryClearcoatNormal, geometryViewDir, material.clearcoatF0, material.clearcoatF90, material.clearcoatRoughness );
- #endif
- #ifdef USE_SHEEN
- sheenSpecularIndirect += irradiance * material.sheenColor * IBLSheenBRDF( geometryNormal, geometryViewDir, material.sheenRoughness );
- #endif
- vec3 singleScattering = vec3( 0.0 );
- vec3 multiScattering = vec3( 0.0 );
- vec3 cosineWeightedIrradiance = irradiance * RECIPROCAL_PI;
- #ifdef USE_IRIDESCENCE
- computeMultiscatteringIridescence( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.iridescence, material.iridescenceFresnel, material.roughness, singleScattering, multiScattering );
- #else
- computeMultiscattering( geometryNormal, geometryViewDir, material.specularColor, material.specularF90, material.roughness, singleScattering, multiScattering );
- #endif
- vec3 totalScattering = singleScattering + multiScattering;
- vec3 diffuse = material.diffuseColor * ( 1.0 - max( max( totalScattering.r, totalScattering.g ), totalScattering.b ) );
- reflectedLight.indirectSpecular += radiance * singleScattering;
- reflectedLight.indirectSpecular += multiScattering * cosineWeightedIrradiance;
- reflectedLight.indirectDiffuse += diffuse * cosineWeightedIrradiance;
- }
- #define RE_Direct RE_Direct_Physical
- #define RE_Direct_RectArea RE_Direct_RectArea_Physical
- #define RE_IndirectDiffuse RE_IndirectDiffuse_Physical
- #define RE_IndirectSpecular RE_IndirectSpecular_Physical
- float computeSpecularOcclusion( const in float dotNV, const in float ambientOcclusion, const in float roughness ) {
- return saturate( pow( dotNV + ambientOcclusion, exp2( - 16.0 * roughness - 1.0 ) ) - 1.0 + ambientOcclusion );
- }`,I0e=`
- vec3 geometryPosition = - vViewPosition;
- vec3 geometryNormal = normal;
- vec3 geometryViewDir = ( isOrthographic ) ? vec3( 0, 0, 1 ) : normalize( vViewPosition );
- vec3 geometryClearcoatNormal = vec3( 0.0 );
- #ifdef USE_CLEARCOAT
- geometryClearcoatNormal = clearcoatNormal;
- #endif
- #ifdef USE_IRIDESCENCE
- float dotNVi = saturate( dot( normal, geometryViewDir ) );
- if ( material.iridescenceThickness == 0.0 ) {
- material.iridescence = 0.0;
- } else {
- material.iridescence = saturate( material.iridescence );
- }
- if ( material.iridescence > 0.0 ) {
- material.iridescenceFresnel = evalIridescence( 1.0, material.iridescenceIOR, dotNVi, material.iridescenceThickness, material.specularColor );
- material.iridescenceF0 = Schlick_to_F0( material.iridescenceFresnel, 1.0, dotNVi );
- }
- #endif
- IncidentLight directLight;
- #if ( NUM_POINT_LIGHTS > 0 ) && defined( RE_Direct )
- PointLight pointLight;
- #if defined( USE_SHADOWMAP ) && NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHTS; i ++ ) {
- pointLight = pointLights[ i ];
- getPointLightInfo( pointLight, geometryPosition, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_POINT_LIGHT_SHADOWS )
- pointLightShadow = pointLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getPointShadow( pointShadowMap[ i ], pointLightShadow.shadowMapSize, pointLightShadow.shadowBias, pointLightShadow.shadowRadius, vPointShadowCoord[ i ], pointLightShadow.shadowCameraNear, pointLightShadow.shadowCameraFar ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_SPOT_LIGHTS > 0 ) && defined( RE_Direct )
- SpotLight spotLight;
- vec4 spotColor;
- vec3 spotLightCoord;
- bool inSpotLightMap;
- #if defined( USE_SHADOWMAP ) && NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHTS; i ++ ) {
- spotLight = spotLights[ i ];
- getSpotLightInfo( spotLight, geometryPosition, directLight );
- #if ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #define SPOT_LIGHT_MAP_INDEX UNROLLED_LOOP_INDEX
- #elif ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- #define SPOT_LIGHT_MAP_INDEX NUM_SPOT_LIGHT_MAPS
- #else
- #define SPOT_LIGHT_MAP_INDEX ( UNROLLED_LOOP_INDEX - NUM_SPOT_LIGHT_SHADOWS + NUM_SPOT_LIGHT_SHADOWS_WITH_MAPS )
- #endif
- #if ( SPOT_LIGHT_MAP_INDEX < NUM_SPOT_LIGHT_MAPS )
- spotLightCoord = vSpotLightCoord[ i ].xyz / vSpotLightCoord[ i ].w;
- inSpotLightMap = all( lessThan( abs( spotLightCoord * 2. - 1. ), vec3( 1.0 ) ) );
- spotColor = texture2D( spotLightMap[ SPOT_LIGHT_MAP_INDEX ], spotLightCoord.xy );
- directLight.color = inSpotLightMap ? directLight.color * spotColor.rgb : directLight.color;
- #endif
- #undef SPOT_LIGHT_MAP_INDEX
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- spotLightShadow = spotLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( spotShadowMap[ i ], spotLightShadow.shadowMapSize, spotLightShadow.shadowBias, spotLightShadow.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_DIR_LIGHTS > 0 ) && defined( RE_Direct )
- DirectionalLight directionalLight;
- #if defined( USE_SHADOWMAP ) && NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLightShadow;
- #endif
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHTS; i ++ ) {
- directionalLight = directionalLights[ i ];
- getDirectionalLightInfo( directionalLight, directLight );
- #if defined( USE_SHADOWMAP ) && ( UNROLLED_LOOP_INDEX < NUM_DIR_LIGHT_SHADOWS )
- directionalLightShadow = directionalLightShadows[ i ];
- directLight.color *= ( directLight.visible && receiveShadow ) ? getShadow( directionalShadowMap[ i ], directionalLightShadow.shadowMapSize, directionalLightShadow.shadowBias, directionalLightShadow.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- #endif
- RE_Direct( directLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if ( NUM_RECT_AREA_LIGHTS > 0 ) && defined( RE_Direct_RectArea )
- RectAreaLight rectAreaLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_RECT_AREA_LIGHTS; i ++ ) {
- rectAreaLight = rectAreaLights[ i ];
- RE_Direct_RectArea( rectAreaLight, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- }
- #pragma unroll_loop_end
- #endif
- #if defined( RE_IndirectDiffuse )
- vec3 iblIrradiance = vec3( 0.0 );
- vec3 irradiance = getAmbientLightIrradiance( ambientLightColor );
- #if defined( USE_LIGHT_PROBES )
- irradiance += getLightProbeIrradiance( lightProbe, geometryNormal );
- #endif
- #if ( NUM_HEMI_LIGHTS > 0 )
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_HEMI_LIGHTS; i ++ ) {
- irradiance += getHemisphereLightIrradiance( hemisphereLights[ i ], geometryNormal );
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if defined( RE_IndirectSpecular )
- vec3 radiance = vec3( 0.0 );
- vec3 clearcoatRadiance = vec3( 0.0 );
- #endif`,j0e=`#if defined( RE_IndirectDiffuse )
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- vec3 lightMapIrradiance = lightMapTexel.rgb * lightMapIntensity;
- irradiance += lightMapIrradiance;
- #endif
- #if defined( USE_ENVMAP ) && defined( STANDARD ) && defined( ENVMAP_TYPE_CUBE_UV )
- iblIrradiance += getIBLIrradiance( geometryNormal );
- #endif
- #endif
- #if defined( USE_ENVMAP ) && defined( RE_IndirectSpecular )
- #ifdef USE_ANISOTROPY
- radiance += getIBLAnisotropyRadiance( geometryViewDir, geometryNormal, material.roughness, material.anisotropyB, material.anisotropy );
- #else
- radiance += getIBLRadiance( geometryViewDir, geometryNormal, material.roughness );
- #endif
- #ifdef USE_CLEARCOAT
- clearcoatRadiance += getIBLRadiance( geometryViewDir, geometryClearcoatNormal, material.clearcoatRoughness );
- #endif
- #endif`,U0e=`#if defined( RE_IndirectDiffuse )
- RE_IndirectDiffuse( irradiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif
- #if defined( RE_IndirectSpecular )
- RE_IndirectSpecular( radiance, iblIrradiance, clearcoatRadiance, geometryPosition, geometryNormal, geometryViewDir, geometryClearcoatNormal, material, reflectedLight );
- #endif`,F0e=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- gl_FragDepthEXT = vIsPerspective == 0.0 ? gl_FragCoord.z : log2( vFragDepth ) * logDepthBufFC * 0.5;
- #endif`,z0e=`#if defined( USE_LOGDEPTHBUF ) && defined( USE_LOGDEPTHBUF_EXT )
- uniform float logDepthBufFC;
- varying float vFragDepth;
- varying float vIsPerspective;
- #endif`,B0e=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- varying float vFragDepth;
- varying float vIsPerspective;
- #else
- uniform float logDepthBufFC;
- #endif
- #endif`,H0e=`#ifdef USE_LOGDEPTHBUF
- #ifdef USE_LOGDEPTHBUF_EXT
- vFragDepth = 1.0 + gl_Position.w;
- vIsPerspective = float( isPerspectiveMatrix( projectionMatrix ) );
- #else
- if ( isPerspectiveMatrix( projectionMatrix ) ) {
- gl_Position.z = log2( max( EPSILON, gl_Position.w + 1.0 ) ) * logDepthBufFC - 1.0;
- gl_Position.z *= gl_Position.w;
- }
- #endif
- #endif`,$0e=`#ifdef USE_MAP
- vec4 sampledDiffuseColor = texture2D( map, vMapUv );
- #ifdef DECODE_VIDEO_TEXTURE
- sampledDiffuseColor = vec4( mix( pow( sampledDiffuseColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), sampledDiffuseColor.rgb * 0.0773993808, vec3( lessThanEqual( sampledDiffuseColor.rgb, vec3( 0.04045 ) ) ) ), sampledDiffuseColor.w );
-
- #endif
- diffuseColor *= sampledDiffuseColor;
- #endif`,V0e=`#ifdef USE_MAP
- uniform sampler2D map;
- #endif`,G0e=`#if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- #if defined( USE_POINTS_UV )
- vec2 uv = vUv;
- #else
- vec2 uv = ( uvTransform * vec3( gl_PointCoord.x, 1.0 - gl_PointCoord.y, 1 ) ).xy;
- #endif
- #endif
- #ifdef USE_MAP
- diffuseColor *= texture2D( map, uv );
- #endif
- #ifdef USE_ALPHAMAP
- diffuseColor.a *= texture2D( alphaMap, uv ).g;
- #endif`,W0e=`#if defined( USE_POINTS_UV )
- varying vec2 vUv;
- #else
- #if defined( USE_MAP ) || defined( USE_ALPHAMAP )
- uniform mat3 uvTransform;
- #endif
- #endif
- #ifdef USE_MAP
- uniform sampler2D map;
- #endif
- #ifdef USE_ALPHAMAP
- uniform sampler2D alphaMap;
- #endif`,q0e=`float metalnessFactor = metalness;
- #ifdef USE_METALNESSMAP
- vec4 texelMetalness = texture2D( metalnessMap, vMetalnessMapUv );
- metalnessFactor *= texelMetalness.b;
- #endif`,X0e=`#ifdef USE_METALNESSMAP
- uniform sampler2D metalnessMap;
- #endif`,K0e=`#if defined( USE_MORPHCOLORS ) && defined( MORPHTARGETS_TEXTURE )
- vColor *= morphTargetBaseInfluence;
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- #if defined( USE_COLOR_ALPHA )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ) * morphTargetInfluences[ i ];
- #elif defined( USE_COLOR )
- if ( morphTargetInfluences[ i ] != 0.0 ) vColor += getMorph( gl_VertexID, i, 2 ).rgb * morphTargetInfluences[ i ];
- #endif
- }
- #endif`,Y0e=`#ifdef USE_MORPHNORMALS
- objectNormal *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) objectNormal += getMorph( gl_VertexID, i, 1 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- objectNormal += morphNormal0 * morphTargetInfluences[ 0 ];
- objectNormal += morphNormal1 * morphTargetInfluences[ 1 ];
- objectNormal += morphNormal2 * morphTargetInfluences[ 2 ];
- objectNormal += morphNormal3 * morphTargetInfluences[ 3 ];
- #endif
- #endif`,Z0e=`#ifdef USE_MORPHTARGETS
- uniform float morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- uniform float morphTargetInfluences[ MORPHTARGETS_COUNT ];
- uniform sampler2DArray morphTargetsTexture;
- uniform ivec2 morphTargetsTextureSize;
- vec4 getMorph( const in int vertexIndex, const in int morphTargetIndex, const in int offset ) {
- int texelIndex = vertexIndex * MORPHTARGETS_TEXTURE_STRIDE + offset;
- int y = texelIndex / morphTargetsTextureSize.x;
- int x = texelIndex - y * morphTargetsTextureSize.x;
- ivec3 morphUV = ivec3( x, y, morphTargetIndex );
- return texelFetch( morphTargetsTexture, morphUV, 0 );
- }
- #else
- #ifndef USE_MORPHNORMALS
- uniform float morphTargetInfluences[ 8 ];
- #else
- uniform float morphTargetInfluences[ 4 ];
- #endif
- #endif
- #endif`,Q0e=`#ifdef USE_MORPHTARGETS
- transformed *= morphTargetBaseInfluence;
- #ifdef MORPHTARGETS_TEXTURE
- for ( int i = 0; i < MORPHTARGETS_COUNT; i ++ ) {
- if ( morphTargetInfluences[ i ] != 0.0 ) transformed += getMorph( gl_VertexID, i, 0 ).xyz * morphTargetInfluences[ i ];
- }
- #else
- transformed += morphTarget0 * morphTargetInfluences[ 0 ];
- transformed += morphTarget1 * morphTargetInfluences[ 1 ];
- transformed += morphTarget2 * morphTargetInfluences[ 2 ];
- transformed += morphTarget3 * morphTargetInfluences[ 3 ];
- #ifndef USE_MORPHNORMALS
- transformed += morphTarget4 * morphTargetInfluences[ 4 ];
- transformed += morphTarget5 * morphTargetInfluences[ 5 ];
- transformed += morphTarget6 * morphTargetInfluences[ 6 ];
- transformed += morphTarget7 * morphTargetInfluences[ 7 ];
- #endif
- #endif
- #endif`,J0e=`float faceDirection = gl_FrontFacing ? 1.0 : - 1.0;
- #ifdef FLAT_SHADED
- vec3 fdx = dFdx( vViewPosition );
- vec3 fdy = dFdy( vViewPosition );
- vec3 normal = normalize( cross( fdx, fdy ) );
- #else
- vec3 normal = normalize( vNormal );
- #ifdef DOUBLE_SIDED
- normal *= faceDirection;
- #endif
- #endif
- #if defined( USE_NORMALMAP_TANGENTSPACE ) || defined( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY )
- #ifdef USE_TANGENT
- mat3 tbn = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn = getTangentFrame( - vViewPosition, normal,
- #if defined( USE_NORMALMAP )
- vNormalMapUv
- #elif defined( USE_CLEARCOAT_NORMALMAP )
- vClearcoatNormalMapUv
- #else
- vUv
- #endif
- );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn[0] *= faceDirection;
- tbn[1] *= faceDirection;
- #endif
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- #ifdef USE_TANGENT
- mat3 tbn2 = mat3( normalize( vTangent ), normalize( vBitangent ), normal );
- #else
- mat3 tbn2 = getTangentFrame( - vViewPosition, normal, vClearcoatNormalMapUv );
- #endif
- #if defined( DOUBLE_SIDED ) && ! defined( FLAT_SHADED )
- tbn2[0] *= faceDirection;
- tbn2[1] *= faceDirection;
- #endif
- #endif
- vec3 nonPerturbedNormal = normal;`,eve=`#ifdef USE_NORMALMAP_OBJECTSPACE
- normal = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- #ifdef FLIP_SIDED
- normal = - normal;
- #endif
- #ifdef DOUBLE_SIDED
- normal = normal * faceDirection;
- #endif
- normal = normalize( normalMatrix * normal );
- #elif defined( USE_NORMALMAP_TANGENTSPACE )
- vec3 mapN = texture2D( normalMap, vNormalMapUv ).xyz * 2.0 - 1.0;
- mapN.xy *= normalScale;
- normal = normalize( tbn * mapN );
- #elif defined( USE_BUMPMAP )
- normal = perturbNormalArb( - vViewPosition, normal, dHdxy_fwd(), faceDirection );
- #endif`,tve=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,nve=`#ifndef FLAT_SHADED
- varying vec3 vNormal;
- #ifdef USE_TANGENT
- varying vec3 vTangent;
- varying vec3 vBitangent;
- #endif
- #endif`,ive=`#ifndef FLAT_SHADED
- vNormal = normalize( transformedNormal );
- #ifdef USE_TANGENT
- vTangent = normalize( transformedTangent );
- vBitangent = normalize( cross( vNormal, vTangent ) * tangent.w );
- #endif
- #endif`,rve=`#ifdef USE_NORMALMAP
- uniform sampler2D normalMap;
- uniform vec2 normalScale;
- #endif
- #ifdef USE_NORMALMAP_OBJECTSPACE
- uniform mat3 normalMatrix;
- #endif
- #if ! defined ( USE_TANGENT ) && ( defined ( USE_NORMALMAP_TANGENTSPACE ) || defined ( USE_CLEARCOAT_NORMALMAP ) || defined( USE_ANISOTROPY ) )
- mat3 getTangentFrame( vec3 eye_pos, vec3 surf_norm, vec2 uv ) {
- vec3 q0 = dFdx( eye_pos.xyz );
- vec3 q1 = dFdy( eye_pos.xyz );
- vec2 st0 = dFdx( uv.st );
- vec2 st1 = dFdy( uv.st );
- vec3 N = surf_norm;
- vec3 q1perp = cross( q1, N );
- vec3 q0perp = cross( N, q0 );
- vec3 T = q1perp * st0.x + q0perp * st1.x;
- vec3 B = q1perp * st0.y + q0perp * st1.y;
- float det = max( dot( T, T ), dot( B, B ) );
- float scale = ( det == 0.0 ) ? 0.0 : inversesqrt( det );
- return mat3( T * scale, B * scale, N );
- }
- #endif`,ave=`#ifdef USE_CLEARCOAT
- vec3 clearcoatNormal = nonPerturbedNormal;
- #endif`,sve=`#ifdef USE_CLEARCOAT_NORMALMAP
- vec3 clearcoatMapN = texture2D( clearcoatNormalMap, vClearcoatNormalMapUv ).xyz * 2.0 - 1.0;
- clearcoatMapN.xy *= clearcoatNormalScale;
- clearcoatNormal = normalize( tbn2 * clearcoatMapN );
- #endif`,ove=`#ifdef USE_CLEARCOATMAP
- uniform sampler2D clearcoatMap;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform sampler2D clearcoatNormalMap;
- uniform vec2 clearcoatNormalScale;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform sampler2D clearcoatRoughnessMap;
- #endif`,lve=`#ifdef USE_IRIDESCENCEMAP
- uniform sampler2D iridescenceMap;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform sampler2D iridescenceThicknessMap;
- #endif`,cve=`#ifdef OPAQUE
- diffuseColor.a = 1.0;
- #endif
- #ifdef USE_TRANSMISSION
- diffuseColor.a *= material.transmissionAlpha;
- #endif
- gl_FragColor = vec4( outgoingLight, diffuseColor.a );`,uve=`vec3 packNormalToRGB( const in vec3 normal ) {
- return normalize( normal ) * 0.5 + 0.5;
- }
- vec3 unpackRGBToNormal( const in vec3 rgb ) {
- return 2.0 * rgb.xyz - 1.0;
- }
- const float PackUpscale = 256. / 255.;const float UnpackDownscale = 255. / 256.;
- const vec3 PackFactors = vec3( 256. * 256. * 256., 256. * 256., 256. );
- const vec4 UnpackFactors = UnpackDownscale / vec4( PackFactors, 1. );
- const float ShiftRight8 = 1. / 256.;
- vec4 packDepthToRGBA( const in float v ) {
- vec4 r = vec4( fract( v * PackFactors ), v );
- r.yzw -= r.xyz * ShiftRight8; return r * PackUpscale;
- }
- float unpackRGBAToDepth( const in vec4 v ) {
- return dot( v, UnpackFactors );
- }
- vec2 packDepthToRG( in highp float v ) {
- return packDepthToRGBA( v ).yx;
- }
- float unpackRGToDepth( const in highp vec2 v ) {
- return unpackRGBAToDepth( vec4( v.xy, 0.0, 0.0 ) );
- }
- vec4 pack2HalfToRGBA( vec2 v ) {
- vec4 r = vec4( v.x, fract( v.x * 255.0 ), v.y, fract( v.y * 255.0 ) );
- return vec4( r.x - r.y / 255.0, r.y, r.z - r.w / 255.0, r.w );
- }
- vec2 unpackRGBATo2Half( vec4 v ) {
- return vec2( v.x + ( v.y / 255.0 ), v.z + ( v.w / 255.0 ) );
- }
- float viewZToOrthographicDepth( const in float viewZ, const in float near, const in float far ) {
- return ( viewZ + near ) / ( near - far );
- }
- float orthographicDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return depth * ( near - far ) - near;
- }
- float viewZToPerspectiveDepth( const in float viewZ, const in float near, const in float far ) {
- return ( ( near + viewZ ) * far ) / ( ( far - near ) * viewZ );
- }
- float perspectiveDepthToViewZ( const in float depth, const in float near, const in float far ) {
- return ( near * far ) / ( ( far - near ) * depth - far );
- }`,dve=`#ifdef PREMULTIPLIED_ALPHA
- gl_FragColor.rgb *= gl_FragColor.a;
- #endif`,fve=`vec4 mvPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- mvPosition = batchingMatrix * mvPosition;
- #endif
- #ifdef USE_INSTANCING
- mvPosition = instanceMatrix * mvPosition;
- #endif
- mvPosition = modelViewMatrix * mvPosition;
- gl_Position = projectionMatrix * mvPosition;`,hve=`#ifdef DITHERING
- gl_FragColor.rgb = dithering( gl_FragColor.rgb );
- #endif`,pve=`#ifdef DITHERING
- vec3 dithering( vec3 color ) {
- float grid_position = rand( gl_FragCoord.xy );
- vec3 dither_shift_RGB = vec3( 0.25 / 255.0, -0.25 / 255.0, 0.25 / 255.0 );
- dither_shift_RGB = mix( 2.0 * dither_shift_RGB, -2.0 * dither_shift_RGB, grid_position );
- return color + dither_shift_RGB;
- }
- #endif`,mve=`float roughnessFactor = roughness;
- #ifdef USE_ROUGHNESSMAP
- vec4 texelRoughness = texture2D( roughnessMap, vRoughnessMapUv );
- roughnessFactor *= texelRoughness.g;
- #endif`,gve=`#ifdef USE_ROUGHNESSMAP
- uniform sampler2D roughnessMap;
- #endif`,xve=`#if NUM_SPOT_LIGHT_COORDS > 0
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #if NUM_SPOT_LIGHT_MAPS > 0
- uniform sampler2D spotLightMap[ NUM_SPOT_LIGHT_MAPS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform sampler2D directionalShadowMap[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- uniform sampler2D spotShadowMap[ NUM_SPOT_LIGHT_SHADOWS ];
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform sampler2D pointShadowMap[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- float texture2DCompare( sampler2D depths, vec2 uv, float compare ) {
- return step( compare, unpackRGBAToDepth( texture2D( depths, uv ) ) );
- }
- vec2 texture2DDistribution( sampler2D shadow, vec2 uv ) {
- return unpackRGBATo2Half( texture2D( shadow, uv ) );
- }
- float VSMShadow (sampler2D shadow, vec2 uv, float compare ){
- float occlusion = 1.0;
- vec2 distribution = texture2DDistribution( shadow, uv );
- float hard_shadow = step( compare , distribution.x );
- if (hard_shadow != 1.0 ) {
- float distance = compare - distribution.x ;
- float variance = max( 0.00000, distribution.y * distribution.y );
- float softness_probability = variance / (variance + distance * distance ); softness_probability = clamp( ( softness_probability - 0.3 ) / ( 0.95 - 0.3 ), 0.0, 1.0 ); occlusion = clamp( max( hard_shadow, softness_probability ), 0.0, 1.0 );
- }
- return occlusion;
- }
- float getShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord ) {
- float shadow = 1.0;
- shadowCoord.xyz /= shadowCoord.w;
- shadowCoord.z += shadowBias;
- bool inFrustum = shadowCoord.x >= 0.0 && shadowCoord.x <= 1.0 && shadowCoord.y >= 0.0 && shadowCoord.y <= 1.0;
- bool frustumTest = inFrustum && shadowCoord.z <= 1.0;
- if ( frustumTest ) {
- #if defined( SHADOWMAP_TYPE_PCF )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx0 = - texelSize.x * shadowRadius;
- float dy0 = - texelSize.y * shadowRadius;
- float dx1 = + texelSize.x * shadowRadius;
- float dy1 = + texelSize.y * shadowRadius;
- float dx2 = dx0 / 2.0;
- float dy2 = dy0 / 2.0;
- float dx3 = dx1 / 2.0;
- float dy3 = dy1 / 2.0;
- shadow = (
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy2 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx2, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx3, dy3 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( 0.0, dy1 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, shadowCoord.xy + vec2( dx1, dy1 ), shadowCoord.z )
- ) * ( 1.0 / 17.0 );
- #elif defined( SHADOWMAP_TYPE_PCF_SOFT )
- vec2 texelSize = vec2( 1.0 ) / shadowMapSize;
- float dx = texelSize.x;
- float dy = texelSize.y;
- vec2 uv = shadowCoord.xy;
- vec2 f = fract( uv * shadowMapSize + 0.5 );
- uv -= f * texelSize;
- shadow = (
- texture2DCompare( shadowMap, uv, shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( dx, 0.0 ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + vec2( 0.0, dy ), shadowCoord.z ) +
- texture2DCompare( shadowMap, uv + texelSize, shadowCoord.z ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 0.0 ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 0.0 ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, dy ), shadowCoord.z ),
- f.x ) +
- mix( texture2DCompare( shadowMap, uv + vec2( 0.0, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 0.0, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( texture2DCompare( shadowMap, uv + vec2( dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( dx, 2.0 * dy ), shadowCoord.z ),
- f.y ) +
- mix( mix( texture2DCompare( shadowMap, uv + vec2( -dx, -dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, -dy ), shadowCoord.z ),
- f.x ),
- mix( texture2DCompare( shadowMap, uv + vec2( -dx, 2.0 * dy ), shadowCoord.z ),
- texture2DCompare( shadowMap, uv + vec2( 2.0 * dx, 2.0 * dy ), shadowCoord.z ),
- f.x ),
- f.y )
- ) * ( 1.0 / 9.0 );
- #elif defined( SHADOWMAP_TYPE_VSM )
- shadow = VSMShadow( shadowMap, shadowCoord.xy, shadowCoord.z );
- #else
- shadow = texture2DCompare( shadowMap, shadowCoord.xy, shadowCoord.z );
- #endif
- }
- return shadow;
- }
- vec2 cubeToUV( vec3 v, float texelSizeY ) {
- vec3 absV = abs( v );
- float scaleToCube = 1.0 / max( absV.x, max( absV.y, absV.z ) );
- absV *= scaleToCube;
- v *= scaleToCube * ( 1.0 - 2.0 * texelSizeY );
- vec2 planar = v.xy;
- float almostATexel = 1.5 * texelSizeY;
- float almostOne = 1.0 - almostATexel;
- if ( absV.z >= almostOne ) {
- if ( v.z > 0.0 )
- planar.x = 4.0 - v.x;
- } else if ( absV.x >= almostOne ) {
- float signX = sign( v.x );
- planar.x = v.z * signX + 2.0 * signX;
- } else if ( absV.y >= almostOne ) {
- float signY = sign( v.y );
- planar.x = v.x + 2.0 * signY + 2.0;
- planar.y = v.z * signY - 2.0;
- }
- return vec2( 0.125, 0.25 ) * planar + vec2( 0.375, 0.75 );
- }
- float getPointShadow( sampler2D shadowMap, vec2 shadowMapSize, float shadowBias, float shadowRadius, vec4 shadowCoord, float shadowCameraNear, float shadowCameraFar ) {
- vec2 texelSize = vec2( 1.0 ) / ( shadowMapSize * vec2( 4.0, 2.0 ) );
- vec3 lightToPosition = shadowCoord.xyz;
- float dp = ( length( lightToPosition ) - shadowCameraNear ) / ( shadowCameraFar - shadowCameraNear ); dp += shadowBias;
- vec3 bd3D = normalize( lightToPosition );
- #if defined( SHADOWMAP_TYPE_PCF ) || defined( SHADOWMAP_TYPE_PCF_SOFT ) || defined( SHADOWMAP_TYPE_VSM )
- vec2 offset = vec2( - 1, 1 ) * shadowRadius * texelSize.y;
- return (
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yyx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxy, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.xxx, texelSize.y ), dp ) +
- texture2DCompare( shadowMap, cubeToUV( bd3D + offset.yxx, texelSize.y ), dp )
- ) * ( 1.0 / 9.0 );
- #else
- return texture2DCompare( shadowMap, cubeToUV( bd3D, texelSize.y ), dp );
- #endif
- }
- #endif`,vve=`#if NUM_SPOT_LIGHT_COORDS > 0
- uniform mat4 spotLightMatrix[ NUM_SPOT_LIGHT_COORDS ];
- varying vec4 vSpotLightCoord[ NUM_SPOT_LIGHT_COORDS ];
- #endif
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- uniform mat4 directionalShadowMatrix[ NUM_DIR_LIGHT_SHADOWS ];
- varying vec4 vDirectionalShadowCoord[ NUM_DIR_LIGHT_SHADOWS ];
- struct DirectionalLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform DirectionalLightShadow directionalLightShadows[ NUM_DIR_LIGHT_SHADOWS ];
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- struct SpotLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- };
- uniform SpotLightShadow spotLightShadows[ NUM_SPOT_LIGHT_SHADOWS ];
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- uniform mat4 pointShadowMatrix[ NUM_POINT_LIGHT_SHADOWS ];
- varying vec4 vPointShadowCoord[ NUM_POINT_LIGHT_SHADOWS ];
- struct PointLightShadow {
- float shadowBias;
- float shadowNormalBias;
- float shadowRadius;
- vec2 shadowMapSize;
- float shadowCameraNear;
- float shadowCameraFar;
- };
- uniform PointLightShadow pointLightShadows[ NUM_POINT_LIGHT_SHADOWS ];
- #endif
- #endif`,bve=`#if ( defined( USE_SHADOWMAP ) && ( NUM_DIR_LIGHT_SHADOWS > 0 || NUM_POINT_LIGHT_SHADOWS > 0 ) ) || ( NUM_SPOT_LIGHT_COORDS > 0 )
- vec3 shadowWorldNormal = inverseTransformDirection( transformedNormal, viewMatrix );
- vec4 shadowWorldPosition;
- #endif
- #if defined( USE_SHADOWMAP )
- #if NUM_DIR_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * directionalLightShadows[ i ].shadowNormalBias, 0 );
- vDirectionalShadowCoord[ i ] = directionalShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- shadowWorldPosition = worldPosition + vec4( shadowWorldNormal * pointLightShadows[ i ].shadowNormalBias, 0 );
- vPointShadowCoord[ i ] = pointShadowMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- #if NUM_SPOT_LIGHT_COORDS > 0
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_COORDS; i ++ ) {
- shadowWorldPosition = worldPosition;
- #if ( defined( USE_SHADOWMAP ) && UNROLLED_LOOP_INDEX < NUM_SPOT_LIGHT_SHADOWS )
- shadowWorldPosition.xyz += shadowWorldNormal * spotLightShadows[ i ].shadowNormalBias;
- #endif
- vSpotLightCoord[ i ] = spotLightMatrix[ i ] * shadowWorldPosition;
- }
- #pragma unroll_loop_end
- #endif`,yve=`float getShadowMask() {
- float shadow = 1.0;
- #ifdef USE_SHADOWMAP
- #if NUM_DIR_LIGHT_SHADOWS > 0
- DirectionalLightShadow directionalLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_DIR_LIGHT_SHADOWS; i ++ ) {
- directionalLight = directionalLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( directionalShadowMap[ i ], directionalLight.shadowMapSize, directionalLight.shadowBias, directionalLight.shadowRadius, vDirectionalShadowCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_SPOT_LIGHT_SHADOWS > 0
- SpotLightShadow spotLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_SPOT_LIGHT_SHADOWS; i ++ ) {
- spotLight = spotLightShadows[ i ];
- shadow *= receiveShadow ? getShadow( spotShadowMap[ i ], spotLight.shadowMapSize, spotLight.shadowBias, spotLight.shadowRadius, vSpotLightCoord[ i ] ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #if NUM_POINT_LIGHT_SHADOWS > 0
- PointLightShadow pointLight;
- #pragma unroll_loop_start
- for ( int i = 0; i < NUM_POINT_LIGHT_SHADOWS; i ++ ) {
- pointLight = pointLightShadows[ i ];
- shadow *= receiveShadow ? getPointShadow( pointShadowMap[ i ], pointLight.shadowMapSize, pointLight.shadowBias, pointLight.shadowRadius, vPointShadowCoord[ i ], pointLight.shadowCameraNear, pointLight.shadowCameraFar ) : 1.0;
- }
- #pragma unroll_loop_end
- #endif
- #endif
- return shadow;
- }`,_ve=`#ifdef USE_SKINNING
- mat4 boneMatX = getBoneMatrix( skinIndex.x );
- mat4 boneMatY = getBoneMatrix( skinIndex.y );
- mat4 boneMatZ = getBoneMatrix( skinIndex.z );
- mat4 boneMatW = getBoneMatrix( skinIndex.w );
- #endif`,Sve=`#ifdef USE_SKINNING
- uniform mat4 bindMatrix;
- uniform mat4 bindMatrixInverse;
- uniform highp sampler2D boneTexture;
- mat4 getBoneMatrix( const in float i ) {
- int size = textureSize( boneTexture, 0 ).x;
- int j = int( i ) * 4;
- int x = j % size;
- int y = j / size;
- vec4 v1 = texelFetch( boneTexture, ivec2( x, y ), 0 );
- vec4 v2 = texelFetch( boneTexture, ivec2( x + 1, y ), 0 );
- vec4 v3 = texelFetch( boneTexture, ivec2( x + 2, y ), 0 );
- vec4 v4 = texelFetch( boneTexture, ivec2( x + 3, y ), 0 );
- return mat4( v1, v2, v3, v4 );
- }
- #endif`,wve=`#ifdef USE_SKINNING
- vec4 skinVertex = bindMatrix * vec4( transformed, 1.0 );
- vec4 skinned = vec4( 0.0 );
- skinned += boneMatX * skinVertex * skinWeight.x;
- skinned += boneMatY * skinVertex * skinWeight.y;
- skinned += boneMatZ * skinVertex * skinWeight.z;
- skinned += boneMatW * skinVertex * skinWeight.w;
- transformed = ( bindMatrixInverse * skinned ).xyz;
- #endif`,Mve=`#ifdef USE_SKINNING
- mat4 skinMatrix = mat4( 0.0 );
- skinMatrix += skinWeight.x * boneMatX;
- skinMatrix += skinWeight.y * boneMatY;
- skinMatrix += skinWeight.z * boneMatZ;
- skinMatrix += skinWeight.w * boneMatW;
- skinMatrix = bindMatrixInverse * skinMatrix * bindMatrix;
- objectNormal = vec4( skinMatrix * vec4( objectNormal, 0.0 ) ).xyz;
- #ifdef USE_TANGENT
- objectTangent = vec4( skinMatrix * vec4( objectTangent, 0.0 ) ).xyz;
- #endif
- #endif`,Eve=`float specularStrength;
- #ifdef USE_SPECULARMAP
- vec4 texelSpecular = texture2D( specularMap, vSpecularMapUv );
- specularStrength = texelSpecular.r;
- #else
- specularStrength = 1.0;
- #endif`,Ave=`#ifdef USE_SPECULARMAP
- uniform sampler2D specularMap;
- #endif`,Tve=`#if defined( TONE_MAPPING )
- gl_FragColor.rgb = toneMapping( gl_FragColor.rgb );
- #endif`,Cve=`#ifndef saturate
- #define saturate( a ) clamp( a, 0.0, 1.0 )
- #endif
- uniform float toneMappingExposure;
- vec3 LinearToneMapping( vec3 color ) {
- return saturate( toneMappingExposure * color );
- }
- vec3 ReinhardToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- return saturate( color / ( vec3( 1.0 ) + color ) );
- }
- vec3 OptimizedCineonToneMapping( vec3 color ) {
- color *= toneMappingExposure;
- color = max( vec3( 0.0 ), color - 0.004 );
- return pow( ( color * ( 6.2 * color + 0.5 ) ) / ( color * ( 6.2 * color + 1.7 ) + 0.06 ), vec3( 2.2 ) );
- }
- vec3 RRTAndODTFit( vec3 v ) {
- vec3 a = v * ( v + 0.0245786 ) - 0.000090537;
- vec3 b = v * ( 0.983729 * v + 0.4329510 ) + 0.238081;
- return a / b;
- }
- vec3 ACESFilmicToneMapping( vec3 color ) {
- const mat3 ACESInputMat = mat3(
- vec3( 0.59719, 0.07600, 0.02840 ), vec3( 0.35458, 0.90834, 0.13383 ),
- vec3( 0.04823, 0.01566, 0.83777 )
- );
- const mat3 ACESOutputMat = mat3(
- vec3( 1.60475, -0.10208, -0.00327 ), vec3( -0.53108, 1.10813, -0.07276 ),
- vec3( -0.07367, -0.00605, 1.07602 )
- );
- color *= toneMappingExposure / 0.6;
- color = ACESInputMat * color;
- color = RRTAndODTFit( color );
- color = ACESOutputMat * color;
- return saturate( color );
- }
- vec3 CustomToneMapping( vec3 color ) { return color; }`,Nve=`#ifdef USE_TRANSMISSION
- material.transmission = transmission;
- material.transmissionAlpha = 1.0;
- material.thickness = thickness;
- material.attenuationDistance = attenuationDistance;
- material.attenuationColor = attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- material.transmission *= texture2D( transmissionMap, vTransmissionMapUv ).r;
- #endif
- #ifdef USE_THICKNESSMAP
- material.thickness *= texture2D( thicknessMap, vThicknessMapUv ).g;
- #endif
- vec3 pos = vWorldPosition;
- vec3 v = normalize( cameraPosition - pos );
- vec3 n = inverseTransformDirection( normal, viewMatrix );
- vec4 transmitted = getIBLVolumeRefraction(
- n, v, material.roughness, material.diffuseColor, material.specularColor, material.specularF90,
- pos, modelMatrix, viewMatrix, projectionMatrix, material.ior, material.thickness,
- material.attenuationColor, material.attenuationDistance );
- material.transmissionAlpha = mix( material.transmissionAlpha, transmitted.a, material.transmission );
- totalDiffuse = mix( totalDiffuse, transmitted.rgb, material.transmission );
- #endif`,Rve=`#ifdef USE_TRANSMISSION
- uniform float transmission;
- uniform float thickness;
- uniform float attenuationDistance;
- uniform vec3 attenuationColor;
- #ifdef USE_TRANSMISSIONMAP
- uniform sampler2D transmissionMap;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform sampler2D thicknessMap;
- #endif
- uniform vec2 transmissionSamplerSize;
- uniform sampler2D transmissionSamplerMap;
- uniform mat4 modelMatrix;
- uniform mat4 projectionMatrix;
- varying vec3 vWorldPosition;
- float w0( float a ) {
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - a + 3.0 ) - 3.0 ) + 1.0 );
- }
- float w1( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * ( 3.0 * a - 6.0 ) + 4.0 );
- }
- float w2( float a ){
- return ( 1.0 / 6.0 ) * ( a * ( a * ( - 3.0 * a + 3.0 ) + 3.0 ) + 1.0 );
- }
- float w3( float a ) {
- return ( 1.0 / 6.0 ) * ( a * a * a );
- }
- float g0( float a ) {
- return w0( a ) + w1( a );
- }
- float g1( float a ) {
- return w2( a ) + w3( a );
- }
- float h0( float a ) {
- return - 1.0 + w1( a ) / ( w0( a ) + w1( a ) );
- }
- float h1( float a ) {
- return 1.0 + w3( a ) / ( w2( a ) + w3( a ) );
- }
- vec4 bicubic( sampler2D tex, vec2 uv, vec4 texelSize, float lod ) {
- uv = uv * texelSize.zw + 0.5;
- vec2 iuv = floor( uv );
- vec2 fuv = fract( uv );
- float g0x = g0( fuv.x );
- float g1x = g1( fuv.x );
- float h0x = h0( fuv.x );
- float h1x = h1( fuv.x );
- float h0y = h0( fuv.y );
- float h1y = h1( fuv.y );
- vec2 p0 = ( vec2( iuv.x + h0x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p1 = ( vec2( iuv.x + h1x, iuv.y + h0y ) - 0.5 ) * texelSize.xy;
- vec2 p2 = ( vec2( iuv.x + h0x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- vec2 p3 = ( vec2( iuv.x + h1x, iuv.y + h1y ) - 0.5 ) * texelSize.xy;
- return g0( fuv.y ) * ( g0x * textureLod( tex, p0, lod ) + g1x * textureLod( tex, p1, lod ) ) +
- g1( fuv.y ) * ( g0x * textureLod( tex, p2, lod ) + g1x * textureLod( tex, p3, lod ) );
- }
- vec4 textureBicubic( sampler2D sampler, vec2 uv, float lod ) {
- vec2 fLodSize = vec2( textureSize( sampler, int( lod ) ) );
- vec2 cLodSize = vec2( textureSize( sampler, int( lod + 1.0 ) ) );
- vec2 fLodSizeInv = 1.0 / fLodSize;
- vec2 cLodSizeInv = 1.0 / cLodSize;
- vec4 fSample = bicubic( sampler, uv, vec4( fLodSizeInv, fLodSize ), floor( lod ) );
- vec4 cSample = bicubic( sampler, uv, vec4( cLodSizeInv, cLodSize ), ceil( lod ) );
- return mix( fSample, cSample, fract( lod ) );
- }
- vec3 getVolumeTransmissionRay( const in vec3 n, const in vec3 v, const in float thickness, const in float ior, const in mat4 modelMatrix ) {
- vec3 refractionVector = refract( - v, normalize( n ), 1.0 / ior );
- vec3 modelScale;
- modelScale.x = length( vec3( modelMatrix[ 0 ].xyz ) );
- modelScale.y = length( vec3( modelMatrix[ 1 ].xyz ) );
- modelScale.z = length( vec3( modelMatrix[ 2 ].xyz ) );
- return normalize( refractionVector ) * thickness * modelScale;
- }
- float applyIorToRoughness( const in float roughness, const in float ior ) {
- return roughness * clamp( ior * 2.0 - 2.0, 0.0, 1.0 );
- }
- vec4 getTransmissionSample( const in vec2 fragCoord, const in float roughness, const in float ior ) {
- float lod = log2( transmissionSamplerSize.x ) * applyIorToRoughness( roughness, ior );
- return textureBicubic( transmissionSamplerMap, fragCoord.xy, lod );
- }
- vec3 volumeAttenuation( const in float transmissionDistance, const in vec3 attenuationColor, const in float attenuationDistance ) {
- if ( isinf( attenuationDistance ) ) {
- return vec3( 1.0 );
- } else {
- vec3 attenuationCoefficient = -log( attenuationColor ) / attenuationDistance;
- vec3 transmittance = exp( - attenuationCoefficient * transmissionDistance ); return transmittance;
- }
- }
- vec4 getIBLVolumeRefraction( const in vec3 n, const in vec3 v, const in float roughness, const in vec3 diffuseColor,
- const in vec3 specularColor, const in float specularF90, const in vec3 position, const in mat4 modelMatrix,
- const in mat4 viewMatrix, const in mat4 projMatrix, const in float ior, const in float thickness,
- const in vec3 attenuationColor, const in float attenuationDistance ) {
- vec3 transmissionRay = getVolumeTransmissionRay( n, v, thickness, ior, modelMatrix );
- vec3 refractedRayExit = position + transmissionRay;
- vec4 ndcPos = projMatrix * viewMatrix * vec4( refractedRayExit, 1.0 );
- vec2 refractionCoords = ndcPos.xy / ndcPos.w;
- refractionCoords += 1.0;
- refractionCoords /= 2.0;
- vec4 transmittedLight = getTransmissionSample( refractionCoords, roughness, ior );
- vec3 transmittance = diffuseColor * volumeAttenuation( length( transmissionRay ), attenuationColor, attenuationDistance );
- vec3 attenuatedColor = transmittance * transmittedLight.rgb;
- vec3 F = EnvironmentBRDF( n, v, specularColor, specularF90, roughness );
- float transmittanceFactor = ( transmittance.r + transmittance.g + transmittance.b ) / 3.0;
- return vec4( ( 1.0 - F ) * attenuatedColor, 1.0 - ( 1.0 - transmittedLight.a ) * transmittanceFactor );
- }
- #endif`,Pve=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,kve=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- varying vec2 vUv;
- #endif
- #ifdef USE_MAP
- uniform mat3 mapTransform;
- varying vec2 vMapUv;
- #endif
- #ifdef USE_ALPHAMAP
- uniform mat3 alphaMapTransform;
- varying vec2 vAlphaMapUv;
- #endif
- #ifdef USE_LIGHTMAP
- uniform mat3 lightMapTransform;
- varying vec2 vLightMapUv;
- #endif
- #ifdef USE_AOMAP
- uniform mat3 aoMapTransform;
- varying vec2 vAoMapUv;
- #endif
- #ifdef USE_BUMPMAP
- uniform mat3 bumpMapTransform;
- varying vec2 vBumpMapUv;
- #endif
- #ifdef USE_NORMALMAP
- uniform mat3 normalMapTransform;
- varying vec2 vNormalMapUv;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- uniform mat3 displacementMapTransform;
- varying vec2 vDisplacementMapUv;
- #endif
- #ifdef USE_EMISSIVEMAP
- uniform mat3 emissiveMapTransform;
- varying vec2 vEmissiveMapUv;
- #endif
- #ifdef USE_METALNESSMAP
- uniform mat3 metalnessMapTransform;
- varying vec2 vMetalnessMapUv;
- #endif
- #ifdef USE_ROUGHNESSMAP
- uniform mat3 roughnessMapTransform;
- varying vec2 vRoughnessMapUv;
- #endif
- #ifdef USE_ANISOTROPYMAP
- uniform mat3 anisotropyMapTransform;
- varying vec2 vAnisotropyMapUv;
- #endif
- #ifdef USE_CLEARCOATMAP
- uniform mat3 clearcoatMapTransform;
- varying vec2 vClearcoatMapUv;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- uniform mat3 clearcoatNormalMapTransform;
- varying vec2 vClearcoatNormalMapUv;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- uniform mat3 clearcoatRoughnessMapTransform;
- varying vec2 vClearcoatRoughnessMapUv;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- uniform mat3 sheenColorMapTransform;
- varying vec2 vSheenColorMapUv;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform mat3 sheenRoughnessMapTransform;
- varying vec2 vSheenRoughnessMapUv;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- uniform mat3 iridescenceMapTransform;
- varying vec2 vIridescenceMapUv;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- uniform mat3 iridescenceThicknessMapTransform;
- varying vec2 vIridescenceThicknessMapUv;
- #endif
- #ifdef USE_SPECULARMAP
- uniform mat3 specularMapTransform;
- varying vec2 vSpecularMapUv;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- uniform mat3 specularColorMapTransform;
- varying vec2 vSpecularColorMapUv;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform mat3 specularIntensityMapTransform;
- varying vec2 vSpecularIntensityMapUv;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- uniform mat3 transmissionMapTransform;
- varying vec2 vTransmissionMapUv;
- #endif
- #ifdef USE_THICKNESSMAP
- uniform mat3 thicknessMapTransform;
- varying vec2 vThicknessMapUv;
- #endif`,Dve=`#if defined( USE_UV ) || defined( USE_ANISOTROPY )
- vUv = vec3( uv, 1 ).xy;
- #endif
- #ifdef USE_MAP
- vMapUv = ( mapTransform * vec3( MAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ALPHAMAP
- vAlphaMapUv = ( alphaMapTransform * vec3( ALPHAMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_LIGHTMAP
- vLightMapUv = ( lightMapTransform * vec3( LIGHTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_AOMAP
- vAoMapUv = ( aoMapTransform * vec3( AOMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_BUMPMAP
- vBumpMapUv = ( bumpMapTransform * vec3( BUMPMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_NORMALMAP
- vNormalMapUv = ( normalMapTransform * vec3( NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_DISPLACEMENTMAP
- vDisplacementMapUv = ( displacementMapTransform * vec3( DISPLACEMENTMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_EMISSIVEMAP
- vEmissiveMapUv = ( emissiveMapTransform * vec3( EMISSIVEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_METALNESSMAP
- vMetalnessMapUv = ( metalnessMapTransform * vec3( METALNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ROUGHNESSMAP
- vRoughnessMapUv = ( roughnessMapTransform * vec3( ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_ANISOTROPYMAP
- vAnisotropyMapUv = ( anisotropyMapTransform * vec3( ANISOTROPYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOATMAP
- vClearcoatMapUv = ( clearcoatMapTransform * vec3( CLEARCOATMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_NORMALMAP
- vClearcoatNormalMapUv = ( clearcoatNormalMapTransform * vec3( CLEARCOAT_NORMALMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_CLEARCOAT_ROUGHNESSMAP
- vClearcoatRoughnessMapUv = ( clearcoatRoughnessMapTransform * vec3( CLEARCOAT_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCEMAP
- vIridescenceMapUv = ( iridescenceMapTransform * vec3( IRIDESCENCEMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_IRIDESCENCE_THICKNESSMAP
- vIridescenceThicknessMapUv = ( iridescenceThicknessMapTransform * vec3( IRIDESCENCE_THICKNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_COLORMAP
- vSheenColorMapUv = ( sheenColorMapTransform * vec3( SHEEN_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- vSheenRoughnessMapUv = ( sheenRoughnessMapTransform * vec3( SHEEN_ROUGHNESSMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULARMAP
- vSpecularMapUv = ( specularMapTransform * vec3( SPECULARMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_COLORMAP
- vSpecularColorMapUv = ( specularColorMapTransform * vec3( SPECULAR_COLORMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- vSpecularIntensityMapUv = ( specularIntensityMapTransform * vec3( SPECULAR_INTENSITYMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_TRANSMISSIONMAP
- vTransmissionMapUv = ( transmissionMapTransform * vec3( TRANSMISSIONMAP_UV, 1 ) ).xy;
- #endif
- #ifdef USE_THICKNESSMAP
- vThicknessMapUv = ( thicknessMapTransform * vec3( THICKNESSMAP_UV, 1 ) ).xy;
- #endif`,Ove=`#if defined( USE_ENVMAP ) || defined( DISTANCE ) || defined ( USE_SHADOWMAP ) || defined ( USE_TRANSMISSION ) || NUM_SPOT_LIGHT_COORDS > 0
- vec4 worldPosition = vec4( transformed, 1.0 );
- #ifdef USE_BATCHING
- worldPosition = batchingMatrix * worldPosition;
- #endif
- #ifdef USE_INSTANCING
- worldPosition = instanceMatrix * worldPosition;
- #endif
- worldPosition = modelMatrix * worldPosition;
- #endif`;const Lve=`varying vec2 vUv;
- uniform mat3 uvTransform;
- void main() {
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- gl_Position = vec4( position.xy, 1.0, 1.0 );
- }`,Ive=`uniform sampler2D t2D;
- uniform float backgroundIntensity;
- varying vec2 vUv;
- void main() {
- vec4 texColor = texture2D( t2D, vUv );
- #ifdef DECODE_VIDEO_TEXTURE
- texColor = vec4( mix( pow( texColor.rgb * 0.9478672986 + vec3( 0.0521327014 ), vec3( 2.4 ) ), texColor.rgb * 0.0773993808, vec3( lessThanEqual( texColor.rgb, vec3( 0.04045 ) ) ) ), texColor.w );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,jve=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,Uve=`#ifdef ENVMAP_TYPE_CUBE
- uniform samplerCube envMap;
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- uniform sampler2D envMap;
- #endif
- uniform float flipEnvMap;
- uniform float backgroundBlurriness;
- uniform float backgroundIntensity;
- varying vec3 vWorldDirection;
- #include <cube_uv_reflection_fragment>
- void main() {
- #ifdef ENVMAP_TYPE_CUBE
- vec4 texColor = textureCube( envMap, vec3( flipEnvMap * vWorldDirection.x, vWorldDirection.yz ) );
- #elif defined( ENVMAP_TYPE_CUBE_UV )
- vec4 texColor = textureCubeUV( envMap, vWorldDirection, backgroundBlurriness );
- #else
- vec4 texColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- #endif
- texColor.rgb *= backgroundIntensity;
- gl_FragColor = texColor;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Fve=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- gl_Position.z = gl_Position.w;
- }`,zve=`uniform samplerCube tCube;
- uniform float tFlip;
- uniform float opacity;
- varying vec3 vWorldDirection;
- void main() {
- vec4 texColor = textureCube( tCube, vec3( tFlip * vWorldDirection.x, vWorldDirection.yz ) );
- gl_FragColor = texColor;
- gl_FragColor.a *= opacity;
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,Bve=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vHighPrecisionZW = gl_Position.zw;
- }`,Hve=`#if DEPTH_PACKING == 3200
- uniform float opacity;
- #endif
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- varying vec2 vHighPrecisionZW;
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #if DEPTH_PACKING == 3200
- diffuseColor.a = opacity;
- #endif
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <logdepthbuf_fragment>
- float fragCoordZ = 0.5 * vHighPrecisionZW[0] / vHighPrecisionZW[1] + 0.5;
- #if DEPTH_PACKING == 3200
- gl_FragColor = vec4( vec3( 1.0 - fragCoordZ ), opacity );
- #elif DEPTH_PACKING == 3201
- gl_FragColor = packDepthToRGBA( fragCoordZ );
- #endif
- }`,$ve=`#define DISTANCE
- varying vec3 vWorldPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <skinbase_vertex>
- #ifdef USE_DISPLACEMENTMAP
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <worldpos_vertex>
- #include <clipping_planes_vertex>
- vWorldPosition = worldPosition.xyz;
- }`,Vve=`#define DISTANCE
- uniform vec3 referencePosition;
- uniform float nearDistance;
- uniform float farDistance;
- varying vec3 vWorldPosition;
- #include <common>
- #include <packing>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main () {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( 1.0 );
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- float dist = length( vWorldPosition - referencePosition );
- dist = ( dist - nearDistance ) / ( farDistance - nearDistance );
- dist = saturate( dist );
- gl_FragColor = packDepthToRGBA( dist );
- }`,Gve=`varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vWorldDirection = transformDirection( position, modelMatrix );
- #include <begin_vertex>
- #include <project_vertex>
- }`,Wve=`uniform sampler2D tEquirect;
- varying vec3 vWorldDirection;
- #include <common>
- void main() {
- vec3 direction = normalize( vWorldDirection );
- vec2 sampleUV = equirectUv( direction );
- gl_FragColor = texture2D( tEquirect, sampleUV );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- }`,qve=`uniform float scale;
- attribute float lineDistance;
- varying float vLineDistance;
- #include <common>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- vLineDistance = scale * lineDistance;
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,Xve=`uniform vec3 diffuse;
- uniform float opacity;
- uniform float dashSize;
- uniform float totalSize;
- varying float vLineDistance;
- #include <common>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- if ( mod( vLineDistance, totalSize ) > dashSize ) {
- discard;
- }
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,Kve=`#include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #if defined ( USE_ENVMAP ) || defined ( USE_SKINNING )
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #endif
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <fog_vertex>
- }`,Yve=`uniform vec3 diffuse;
- uniform float opacity;
- #ifndef FLAT_SHADED
- varying vec3 vNormal;
- #endif
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- #ifdef USE_LIGHTMAP
- vec4 lightMapTexel = texture2D( lightMap, vLightMapUv );
- reflectedLight.indirectDiffuse += lightMapTexel.rgb * lightMapIntensity * RECIPROCAL_PI;
- #else
- reflectedLight.indirectDiffuse += vec3( 1.0 );
- #endif
- #include <aomap_fragment>
- reflectedLight.indirectDiffuse *= diffuseColor.rgb;
- vec3 outgoingLight = reflectedLight.indirectDiffuse;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Zve=`#define LAMBERT
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,Qve=`#define LAMBERT
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_lambert_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_lambert_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,Jve=`#define MATCAP
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <color_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- vViewPosition = - mvPosition.xyz;
- }`,ebe=`#define MATCAP
- uniform vec3 diffuse;
- uniform float opacity;
- uniform sampler2D matcap;
- varying vec3 vViewPosition;
- #include <common>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- vec3 viewDir = normalize( vViewPosition );
- vec3 x = normalize( vec3( viewDir.z, 0.0, - viewDir.x ) );
- vec3 y = cross( viewDir, x );
- vec2 uv = vec2( dot( x, normal ), dot( y, normal ) ) * 0.495 + 0.5;
- #ifdef USE_MATCAP
- vec4 matcapColor = texture2D( matcap, uv );
- #else
- vec4 matcapColor = vec4( vec3( mix( 0.2, 0.8, uv.y ) ), 1.0 );
- #endif
- vec3 outgoingLight = diffuseColor.rgb * matcapColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,tbe=`#define NORMAL
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- vViewPosition = - mvPosition.xyz;
- #endif
- }`,nbe=`#define NORMAL
- uniform float opacity;
- #if defined( FLAT_SHADED ) || defined( USE_BUMPMAP ) || defined( USE_NORMALMAP_TANGENTSPACE )
- varying vec3 vViewPosition;
- #endif
- #include <packing>
- #include <uv_pars_fragment>
- #include <normal_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- #include <logdepthbuf_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- gl_FragColor = vec4( packNormalToRGB( normal ), opacity );
- #ifdef OPAQUE
- gl_FragColor.a = 1.0;
- #endif
- }`,ibe=`#define PHONG
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <envmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <envmap_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,rbe=`#define PHONG
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform vec3 specular;
- uniform float shininess;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_phong_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <specularmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <specularmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_phong_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + reflectedLight.directSpecular + reflectedLight.indirectSpecular + totalEmissiveRadiance;
- #include <envmap_fragment>
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,abe=`#define STANDARD
- varying vec3 vViewPosition;
- #ifdef USE_TRANSMISSION
- varying vec3 vWorldPosition;
- #endif
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- #ifdef USE_TRANSMISSION
- vWorldPosition = worldPosition.xyz;
- #endif
- }`,sbe=`#define STANDARD
- #ifdef PHYSICAL
- #define IOR
- #define USE_SPECULAR
- #endif
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float roughness;
- uniform float metalness;
- uniform float opacity;
- #ifdef IOR
- uniform float ior;
- #endif
- #ifdef USE_SPECULAR
- uniform float specularIntensity;
- uniform vec3 specularColor;
- #ifdef USE_SPECULAR_COLORMAP
- uniform sampler2D specularColorMap;
- #endif
- #ifdef USE_SPECULAR_INTENSITYMAP
- uniform sampler2D specularIntensityMap;
- #endif
- #endif
- #ifdef USE_CLEARCOAT
- uniform float clearcoat;
- uniform float clearcoatRoughness;
- #endif
- #ifdef USE_IRIDESCENCE
- uniform float iridescence;
- uniform float iridescenceIOR;
- uniform float iridescenceThicknessMinimum;
- uniform float iridescenceThicknessMaximum;
- #endif
- #ifdef USE_SHEEN
- uniform vec3 sheenColor;
- uniform float sheenRoughness;
- #ifdef USE_SHEEN_COLORMAP
- uniform sampler2D sheenColorMap;
- #endif
- #ifdef USE_SHEEN_ROUGHNESSMAP
- uniform sampler2D sheenRoughnessMap;
- #endif
- #endif
- #ifdef USE_ANISOTROPY
- uniform vec2 anisotropyVector;
- #ifdef USE_ANISOTROPYMAP
- uniform sampler2D anisotropyMap;
- #endif
- #endif
- varying vec3 vViewPosition;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <iridescence_fragment>
- #include <cube_uv_reflection_fragment>
- #include <envmap_common_pars_fragment>
- #include <envmap_physical_pars_fragment>
- #include <fog_pars_fragment>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_physical_pars_fragment>
- #include <transmission_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <clearcoat_pars_fragment>
- #include <iridescence_pars_fragment>
- #include <roughnessmap_pars_fragment>
- #include <metalnessmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <roughnessmap_fragment>
- #include <metalnessmap_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <clearcoat_normal_fragment_begin>
- #include <clearcoat_normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_physical_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 totalDiffuse = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse;
- vec3 totalSpecular = reflectedLight.directSpecular + reflectedLight.indirectSpecular;
- #include <transmission_fragment>
- vec3 outgoingLight = totalDiffuse + totalSpecular + totalEmissiveRadiance;
- #ifdef USE_SHEEN
- float sheenEnergyComp = 1.0 - 0.157 * max3( material.sheenColor );
- outgoingLight = outgoingLight * sheenEnergyComp + sheenSpecularDirect + sheenSpecularIndirect;
- #endif
- #ifdef USE_CLEARCOAT
- float dotNVcc = saturate( dot( geometryClearcoatNormal, geometryViewDir ) );
- vec3 Fcc = F_Schlick( material.clearcoatF0, material.clearcoatF90, dotNVcc );
- outgoingLight = outgoingLight * ( 1.0 - material.clearcoat * Fcc ) + ( clearcoatSpecularDirect + clearcoatSpecularIndirect ) * material.clearcoat;
- #endif
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,obe=`#define TOON
- varying vec3 vViewPosition;
- #include <common>
- #include <batching_pars_vertex>
- #include <uv_pars_vertex>
- #include <displacementmap_pars_vertex>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <normal_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <shadowmap_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <normal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <displacementmap_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- vViewPosition = - mvPosition.xyz;
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,lbe=`#define TOON
- uniform vec3 diffuse;
- uniform vec3 emissive;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <dithering_pars_fragment>
- #include <color_pars_fragment>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <aomap_pars_fragment>
- #include <lightmap_pars_fragment>
- #include <emissivemap_pars_fragment>
- #include <gradientmap_pars_fragment>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <normal_pars_fragment>
- #include <lights_toon_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <bumpmap_pars_fragment>
- #include <normalmap_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec4 diffuseColor = vec4( diffuse, opacity );
- ReflectedLight reflectedLight = ReflectedLight( vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ), vec3( 0.0 ) );
- vec3 totalEmissiveRadiance = emissive;
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <color_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- #include <normal_fragment_begin>
- #include <normal_fragment_maps>
- #include <emissivemap_fragment>
- #include <lights_toon_fragment>
- #include <lights_fragment_begin>
- #include <lights_fragment_maps>
- #include <lights_fragment_end>
- #include <aomap_fragment>
- vec3 outgoingLight = reflectedLight.directDiffuse + reflectedLight.indirectDiffuse + totalEmissiveRadiance;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- #include <dithering_fragment>
- }`,cbe=`uniform float size;
- uniform float scale;
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- #ifdef USE_POINTS_UV
- varying vec2 vUv;
- uniform mat3 uvTransform;
- #endif
- void main() {
- #ifdef USE_POINTS_UV
- vUv = ( uvTransform * vec3( uv, 1 ) ).xy;
- #endif
- #include <color_vertex>
- #include <morphcolor_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <project_vertex>
- gl_PointSize = size;
- #ifdef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) gl_PointSize *= ( scale / - mvPosition.z );
- #endif
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <worldpos_vertex>
- #include <fog_vertex>
- }`,ube=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <color_pars_fragment>
- #include <map_particle_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_particle_fragment>
- #include <color_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }`,dbe=`#include <common>
- #include <batching_pars_vertex>
- #include <fog_pars_vertex>
- #include <morphtarget_pars_vertex>
- #include <skinning_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <shadowmap_pars_vertex>
- void main() {
- #include <batching_vertex>
- #include <beginnormal_vertex>
- #include <morphnormal_vertex>
- #include <skinbase_vertex>
- #include <skinnormal_vertex>
- #include <defaultnormal_vertex>
- #include <begin_vertex>
- #include <morphtarget_vertex>
- #include <skinning_vertex>
- #include <project_vertex>
- #include <logdepthbuf_vertex>
- #include <worldpos_vertex>
- #include <shadowmap_vertex>
- #include <fog_vertex>
- }`,fbe=`uniform vec3 color;
- uniform float opacity;
- #include <common>
- #include <packing>
- #include <fog_pars_fragment>
- #include <bsdfs>
- #include <lights_pars_begin>
- #include <logdepthbuf_pars_fragment>
- #include <shadowmap_pars_fragment>
- #include <shadowmask_pars_fragment>
- void main() {
- #include <logdepthbuf_fragment>
- gl_FragColor = vec4( color, opacity * ( 1.0 - getShadowMask() ) );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- }`,hbe=`uniform float rotation;
- uniform vec2 center;
- #include <common>
- #include <uv_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- void main() {
- #include <uv_vertex>
- vec4 mvPosition = modelViewMatrix * vec4( 0.0, 0.0, 0.0, 1.0 );
- vec2 scale;
- scale.x = length( vec3( modelMatrix[ 0 ].x, modelMatrix[ 0 ].y, modelMatrix[ 0 ].z ) );
- scale.y = length( vec3( modelMatrix[ 1 ].x, modelMatrix[ 1 ].y, modelMatrix[ 1 ].z ) );
- #ifndef USE_SIZEATTENUATION
- bool isPerspective = isPerspectiveMatrix( projectionMatrix );
- if ( isPerspective ) scale *= - mvPosition.z;
- #endif
- vec2 alignedPosition = ( position.xy - ( center - vec2( 0.5 ) ) ) * scale;
- vec2 rotatedPosition;
- rotatedPosition.x = cos( rotation ) * alignedPosition.x - sin( rotation ) * alignedPosition.y;
- rotatedPosition.y = sin( rotation ) * alignedPosition.x + cos( rotation ) * alignedPosition.y;
- mvPosition.xy += rotatedPosition;
- gl_Position = projectionMatrix * mvPosition;
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }`,pbe=`uniform vec3 diffuse;
- uniform float opacity;
- #include <common>
- #include <uv_pars_fragment>
- #include <map_pars_fragment>
- #include <alphamap_pars_fragment>
- #include <alphatest_pars_fragment>
- #include <alphahash_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- void main() {
- #include <clipping_planes_fragment>
- vec3 outgoingLight = vec3( 0.0 );
- vec4 diffuseColor = vec4( diffuse, opacity );
- #include <logdepthbuf_fragment>
- #include <map_fragment>
- #include <alphamap_fragment>
- #include <alphatest_fragment>
- #include <alphahash_fragment>
- outgoingLight = diffuseColor.rgb;
- #include <opaque_fragment>
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- 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G(){l.geometry=null,l.program=null,l.wireframe=!1}return{setup:f,reset:I,resetDefaultState:G,dispose:C,releaseStatesOfGeometry:k,releaseStatesOfProgram:F,initAttributes:w,enableAttribute:A,disableUnusedAttributes:R}}function xbe(t,e,n,i){const r=i.isWebGL2;let a;function s(u){a=u}function o(u,f){t.drawArrays(a,u,f),n.update(f,a,1)}function l(u,f,g){if(g===0)return;let m,y;if(r)m=t,y="drawArraysInstanced";else if(m=e.get("ANGLE_instanced_arrays"),y="drawArraysInstancedANGLE",m===null){console.error("THREE.WebGLBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}m[y](a,u,f,g),n.update(f,a,g)}function c(u,f,g){if(g===0)return;const m=e.get("WEBGL_multi_draw");if(m===null)for(let y=0;y<g;y++)this.render(u[y],f[y]);else{m.multiDrawArraysWEBGL(a,u,0,f,0,g);let y=0;for(let b=0;b<g;b++)y+=f[b];n.update(y,a,1)}}this.setMode=s,this.render=o,this.renderInstances=l,this.renderMultiDraw=c}function vbe(t,e,n){let i;function r(){if(i!==void 0)return i;if(e.has("EXT_texture_filter_anisotropic")===!0){const N=e.get("EXT_texture_filter_anisotropic");i=t.getParameter(N.MAX_TEXTURE_MAX_ANISOTROPY_EXT)}else i=0;return i}function a(N){if(N==="highp"){if(t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.HIGH_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.HIGH_FLOAT).precision>0)return"highp";N="mediump"}return N==="mediump"&&t.getShaderPrecisionFormat(t.VERTEX_SHADER,t.MEDIUM_FLOAT).precision>0&&t.getShaderPrecisionFormat(t.FRAGMENT_SHADER,t.MEDIUM_FLOAT).precision>0?"mediump":"lowp"}const s=typeof WebGL2RenderingContext<"u"&&t.constructor.name==="WebGL2RenderingContext";let o=n.precision!==void 0?n.precision:"highp";const l=a(o);l!==o&&(console.warn("THREE.WebGLRenderer:",o,"not supported, using",l,"instead."),o=l);const c=s||e.has("WEBGL_draw_buffers"),u=n.logarithmicDepthBuffer===!0,f=t.getParameter(t.MAX_TEXTURE_IMAGE_UNITS),g=t.getParameter(t.MAX_VERTEX_TEXTURE_IMAGE_UNITS),m=t.getParameter(t.MAX_TEXTURE_SIZE),y=t.getParameter(t.MAX_CUBE_MAP_TEXTURE_SIZE),b=t.getParameter(t.MAX_VERTEX_ATTRIBS),v=t.getParameter(t.MAX_VERTEX_UNIFORM_VECTORS),x=t.getParameter(t.MAX_VARYING_VECTORS),M=t.getParameter(t.MAX_FRAGMENT_UNIFORM_VECTORS),w=g>0,A=s||e.has("OES_texture_float"),T=w&&A,R=s?t.getParameter(t.MAX_SAMPLES):0;return{isWebGL2:s,drawBuffers:c,getMaxAnisotropy:r,getMaxPrecision:a,precision:o,logarithmicDepthBuffer:u,maxTextures:f,maxVertexTextures:g,maxTextureSize:m,maxCubemapSize:y,maxAttributes:b,maxVertexUniforms:v,maxVaryings:x,maxFragmentUniforms:M,vertexTextures:w,floatFragmentTextures:A,floatVertexTextures:T,maxSamples:R}}function bbe(t){const e=this;let n=null,i=0,r=!1,a=!1;const s=new Su,o=new dn,l={value:null,needsUpdate:!1};this.uniform=l,this.numPlanes=0,this.numIntersection=0,this.init=function(f,g){const m=f.length!==0||g||i!==0||r;return r=g,i=f.length,m},this.beginShadows=function(){a=!0,u(null)},this.endShadows=function(){a=!1},this.setGlobalState=function(f,g){n=u(f,g,0)},this.setState=function(f,g,m){const y=f.clippingPlanes,b=f.clipIntersection,v=f.clipShadows,x=t.get(f);if(!r||y===null||y.length===0||a&&!v)a?u(null):c();else{const M=a?0:i,w=M*4;let A=x.clippingState||null;l.value=A,A=u(y,g,w,m);for(let T=0;T!==w;++T)A[T]=n[T];x.clippingState=A,this.numIntersection=b?this.numPlanes:0,this.numPlanes+=M}};function c(){l.value!==n&&(l.value=n,l.needsUpdate=i>0),e.numPlanes=i,e.numIntersection=0}function u(f,g,m,y){const b=f!==null?f.length:0;let v=null;if(b!==0){if(v=l.value,y!==!0||v===null){const x=m+b*4,M=g.matrixWorldInverse;o.getNormalMatrix(M),(v===null||v.length<x)&&(v=new Float32Array(x));for(let w=0,A=m;w!==b;++w,A+=4)s.copy(f[w]).applyMatrix4(M,o),s.normal.toArray(v,A),v[A+3]=s.constant}l.value=v,l.needsUpdate=!0}return e.numPlanes=b,e.numIntersection=0,v}}function ybe(t){let e=new WeakMap;function n(s,o){return o===R3?s.mapping=Zp:o===P3&&(s.mapping=Qp),s}function i(s){if(s&&s.isTexture){const o=s.mapping;if(o===R3||o===P3)if(e.has(s)){const l=e.get(s).texture;return n(l,s.mapping)}else{const l=s.image;if(l&&l.height>0){const c=new kxe(l.height/2);return c.fromEquirectangularTexture(t,s),e.set(s,c),s.addEventListener("dispose",r),n(c.texture,s.mapping)}else return null}}return s}function r(s){const o=s.target;o.removeEventListener("dispose",r);const l=e.get(o);l!==void 0&&(e.delete(o),l.dispose())}function a(){e=new WeakMap}return{get:i,dispose:a}}class _be extends RW{constructor(e=-1,n=1,i=1,r=-1,a=.1,s=2e3){super(),this.isOrthographicCamera=!0,this.type="OrthographicCamera",this.zoom=1,this.view=null,this.left=e,this.right=n,this.top=i,this.bottom=r,this.near=a,this.far=s,this.updateProjectionMatrix()}copy(e,n){return super.copy(e,n),this.left=e.left,this.right=e.right,this.top=e.top,this.bottom=e.bottom,this.near=e.near,this.far=e.far,this.zoom=e.zoom,this.view=e.view===null?null:Object.assign({},e.view),this}setViewOffset(e,n,i,r,a,s){this.view===null&&(this.view={enabled:!0,fullWidth:1,fullHeight:1,offsetX:0,offsetY:0,width:1,height:1}),this.view.enabled=!0,this.view.fullWidth=e,this.view.fullHeight=n,this.view.offsetX=i,this.view.offsetY=r,this.view.width=a,this.view.height=s,this.updateProjectionMatrix()}clearViewOffset(){this.view!==null&&(this.view.enabled=!1),this.updateProjectionMatrix()}updateProjectionMatrix(){const e=(this.right-this.left)/(2*this.zoom),n=(this.top-this.bottom)/(2*this.zoom),i=(this.right+this.left)/2,r=(this.top+this.bottom)/2;let a=i-e,s=i+e,o=r+n,l=r-n;if(this.view!==null&&this.view.enabled){const c=(this.right-this.left)/this.view.fullWidth/this.zoom,u=(this.top-this.bottom)/this.view.fullHeight/this.zoom;a+=c*this.view.offsetX,s=a+c*this.view.width,o-=u*this.view.offsetY,l=o-u*this.view.height}this.projectionMatrix.makeOrthographic(a,s,o,l,this.near,this.far,this.coordinateSystem),this.projectionMatrixInverse.copy(this.projectionMatrix).invert()}toJSON(e){const n=super.toJSON(e);return n.object.zoom=this.zoom,n.object.left=this.left,n.object.right=this.right,n.object.top=this.top,n.object.bottom=this.bottom,n.object.near=this.near,n.object.far=this.far,this.view!==null&&(n.object.view=Object.assign({},this.view)),n}}const Mp=4,d5=[.125,.215,.35,.446,.526,.582],Zd=20,zT=new _be,f5=new Bt;let BT=null,HT=0,$T=0;const Vd=(1+Math.sqrt(5))/2,cp=1/Vd,h5=[new Ae(1,1,1),new Ae(-1,1,1),new Ae(1,1,-1),new Ae(-1,1,-1),new Ae(0,Vd,cp),new Ae(0,Vd,-cp),new Ae(cp,0,Vd),new Ae(-cp,0,Vd),new Ae(Vd,cp,0),new Ae(-Vd,cp,0)];class p5{constructor(e){this._renderer=e,this._pingPongRenderTarget=null,this._lodMax=0,this._cubeSize=0,this._lodPlanes=[],this._sizeLods=[],this._sigmas=[],this._blurMaterial=null,this._cubemapMaterial=null,this._equirectMaterial=null,this._compileMaterial(this._blurMaterial)}fromScene(e,n=0,i=.1,r=100){BT=this._renderer.getRenderTarget(),HT=this._renderer.getActiveCubeFace(),$T=this._renderer.getActiveMipmapLevel(),this._setSize(256);const a=this._allocateTargets();return a.depthBuffer=!0,this._sceneToCubeUV(e,i,r,a),n>0&&this._blur(a,0,0,n),this._applyPMREM(a),this._cleanup(a),a}fromEquirectangular(e,n=null){return this._fromTexture(e,n)}fromCubemap(e,n=null){return this._fromTexture(e,n)}compileCubemapShader(){this._cubemapMaterial===null&&(this._cubemapMaterial=x5(),this._compileMaterial(this._cubemapMaterial))}compileEquirectangularShader(){this._equirectMaterial===null&&(this._equirectMaterial=g5(),this._compileMaterial(this._equirectMaterial))}dispose(){this._dispose(),this._cubemapMaterial!==null&&this._cubemapMaterial.dispose(),this._equirectMaterial!==null&&this._equirectMaterial.dispose()}_setSize(e){this._lodMax=Math.floor(Math.log2(e)),this._cubeSize=Math.pow(2,this._lodMax)}_dispose(){this._blurMaterial!==null&&this._blurMaterial.dispose(),this._pingPongRenderTarget!==null&&this._pingPongRenderTarget.dispose();for(let e=0;e<this._lodPlanes.length;e++)this._lodPlanes[e].dispose()}_cleanup(e){this._renderer.setRenderTarget(BT,HT,$T),e.scissorTest=!1,My(e,0,0,e.width,e.height)}_fromTexture(e,n){e.mapping===Zp||e.mapping===Qp?this._setSize(e.image.length===0?16:e.image[0].width||e.image[0].image.width):this._setSize(e.image.width/4),BT=this._renderer.getRenderTarget(),HT=this._renderer.getActiveCubeFace(),$T=this._renderer.getActiveMipmapLevel();const i=n||this._allocateTargets();return this._textureToCubeUV(e,i),this._applyPMREM(i),this._cleanup(i),i}_allocateTargets(){const e=3*Math.max(this._cubeSize,112),n=4*this._cubeSize,i={magFilter:Fs,minFilter:Fs,generateMipmaps:!1,type:Jx,format:zs,colorSpace:xc,depthBuffer:!1},r=m5(e,n,i);if(this._pingPongRenderTarget===null||this._pingPongRenderTarget.width!==e||this._pingPongRenderTarget.height!==n){this._pingPongRenderTarget!==null&&this._dispose(),this._pingPongRenderTarget=m5(e,n,i);const{_lodMax:a}=this;({sizeLods:this._sizeLods,lodPlanes:this._lodPlanes,sigmas:this._sigmas}=Sbe(a)),this._blurMaterial=wbe(a,e,n)}return r}_compileMaterial(e){const n=new _o(this._lodPlanes[0],e);this._renderer.compile(n,zT)}_sceneToCubeUV(e,n,i,r){const o=new ls(90,1,n,i),l=[1,-1,1,1,1,1],c=[1,1,1,-1,-1,-1],u=this._renderer,f=u.autoClear,g=u.toneMapping;u.getClearColor(f5),u.toneMapping=Hu,u.autoClear=!1;const m=new AW({name:"PMREM.Background",side:za,depthWrite:!1,depthTest:!1}),y=new _o(new F0,m);let b=!1;const v=e.background;v?v.isColor&&(m.color.copy(v),e.background=null,b=!0):(m.color.copy(f5),b=!0);for(let x=0;x<6;x++){const M=x%3;M===0?(o.up.set(0,l[x],0),o.lookAt(c[x],0,0)):M===1?(o.up.set(0,0,l[x]),o.lookAt(0,c[x],0)):(o.up.set(0,l[x],0),o.lookAt(0,0,c[x]));const w=this._cubeSize;My(r,M*w,x>2?w:0,w,w),u.setRenderTarget(r),b&&u.render(y,o),u.render(e,o)}y.geometry.dispose(),y.material.dispose(),u.toneMapping=g,u.autoClear=f,e.background=v}_textureToCubeUV(e,n){const i=this._renderer,r=e.mapping===Zp||e.mapping===Qp;r?(this._cubemapMaterial===null&&(this._cubemapMaterial=x5()),this._cubemapMaterial.uniforms.flipEnvMap.value=e.isRenderTargetTexture===!1?-1:1):this._equirectMaterial===null&&(this._equirectMaterial=g5());const a=r?this._cubemapMaterial:this._equirectMaterial,s=new _o(this._lodPlanes[0],a),o=a.uniforms;o.envMap.value=e;const l=this._cubeSize;My(n,0,0,3*l,2*l),i.setRenderTarget(n),i.render(s,zT)}_applyPMREM(e){const n=this._renderer,i=n.autoClear;n.autoClear=!1;for(let r=1;r<this._lodPlanes.length;r++){const a=Math.sqrt(this._sigmas[r]*this._sigmas[r]-this._sigmas[r-1]*this._sigmas[r-1]),s=h5[(r-1)%h5.length];this._blur(e,r-1,r,a,s)}n.autoClear=i}_blur(e,n,i,r,a){const s=this._pingPongRenderTarget;this._halfBlur(e,s,n,i,r,"latitudinal",a),this._halfBlur(s,e,i,i,r,"longitudinal",a)}_halfBlur(e,n,i,r,a,s,o){const l=this._renderer,c=this._blurMaterial;s!=="latitudinal"&&s!=="longitudinal"&&console.error("blur direction must be either latitudinal or longitudinal!");const u=3,f=new _o(this._lodPlanes[r],c),g=c.uniforms,m=this._sizeLods[i]-1,y=isFinite(a)?Math.PI/(2*m):2*Math.PI/(2*Zd-1),b=a/y,v=isFinite(a)?1+Math.floor(u*b):Zd;v>Zd&&console.warn(`sigmaRadians, ${a}, is too large and will clip, as it requested ${v} samples when the maximum is set to ${Zd}`);const x=[];let M=0;for(let N=0;N<Zd;++N){const j=N/b,C=Math.exp(-j*j/2);x.push(C),N===0?M+=C:N<v&&(M+=2*C)}for(let N=0;N<x.length;N++)x[N]=x[N]/M;g.envMap.value=e.texture,g.samples.value=v,g.weights.value=x,g.latitudinal.value=s==="latitudinal",o&&(g.poleAxis.value=o);const{_lodMax:w}=this;g.dTheta.value=y,g.mipInt.value=w-i;const A=this._sizeLods[r],T=3*A*(r>w-Mp?r-w+Mp:0),R=4*(this._cubeSize-A);My(n,T,R,3*A,2*A),l.setRenderTarget(n),l.render(f,zT)}}function Sbe(t){const e=[],n=[],i=[];let r=t;const a=t-Mp+1+d5.length;for(let s=0;s<a;s++){const o=Math.pow(2,r);n.push(o);let l=1/o;s>t-Mp?l=d5[s-t+Mp-1]:s===0&&(l=0),i.push(l);const c=1/(o-2),u=-c,f=1+c,g=[u,u,f,u,f,f,u,u,f,f,u,f],m=6,y=6,b=3,v=2,x=1,M=new Float32Array(b*y*m),w=new Float32Array(v*y*m),A=new Float32Array(x*y*m);for(let R=0;R<m;R++){const N=R%3*2/3-1,j=R>2?0:-1,C=[N,j,0,N+2/3,j,0,N+2/3,j+1,0,N,j,0,N+2/3,j+1,0,N,j+1,0];M.set(C,b*y*R),w.set(g,v*y*R);const k=[R,R,R,R,R,R];A.set(k,x*y*R)}const T=new oa;T.setAttribute("position",new hs(M,b)),T.setAttribute("uv",new hs(w,v)),T.setAttribute("faceIndex",new hs(A,x)),e.push(T),r>Mp&&r--}return{lodPlanes:e,sizeLods:n,sigmas:i}}function m5(t,e,n){const i=new Pf(t,e,n);return i.texture.mapping=lw,i.texture.name="PMREM.cubeUv",i.scissorTest=!0,i}function My(t,e,n,i,r){t.viewport.set(e,n,i,r),t.scissor.set(e,n,i,r)}function wbe(t,e,n){const i=new Float32Array(Zd),r=new Ae(0,1,0);return new Ju({name:"SphericalGaussianBlur",defines:{n:Zd,CUBEUV_TEXEL_WIDTH:1/e,CUBEUV_TEXEL_HEIGHT:1/n,CUBEUV_MAX_MIP:`${t}.0`},uniforms:{envMap:{value:null},samples:{value:1},weights:{value:i},latitudinal:{value:!1},dTheta:{value:0},mipInt:{value:0},poleAxis:{value:r}},vertexShader:gk(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- uniform int samples;
- uniform float weights[ n ];
- uniform bool latitudinal;
- uniform float dTheta;
- uniform float mipInt;
- uniform vec3 poleAxis;
- #define ENVMAP_TYPE_CUBE_UV
- #include <cube_uv_reflection_fragment>
- vec3 getSample( float theta, vec3 axis ) {
- float cosTheta = cos( theta );
- // Rodrigues' axis-angle rotation
- vec3 sampleDirection = vOutputDirection * cosTheta
- + cross( axis, vOutputDirection ) * sin( theta )
- + axis * dot( axis, vOutputDirection ) * ( 1.0 - cosTheta );
- return bilinearCubeUV( envMap, sampleDirection, mipInt );
- }
- void main() {
- vec3 axis = latitudinal ? poleAxis : cross( poleAxis, vOutputDirection );
- if ( all( equal( axis, vec3( 0.0 ) ) ) ) {
- axis = vec3( vOutputDirection.z, 0.0, - vOutputDirection.x );
- }
- axis = normalize( axis );
- gl_FragColor = vec4( 0.0, 0.0, 0.0, 1.0 );
- gl_FragColor.rgb += weights[ 0 ] * getSample( 0.0, axis );
- for ( int i = 1; i < n; i++ ) {
- if ( i >= samples ) {
- break;
- }
- float theta = dTheta * float( i );
- gl_FragColor.rgb += weights[ i ] * getSample( -1.0 * theta, axis );
- gl_FragColor.rgb += weights[ i ] * getSample( theta, axis );
- }
- }
- `,blending:Bu,depthTest:!1,depthWrite:!1})}function g5(){return new Ju({name:"EquirectangularToCubeUV",uniforms:{envMap:{value:null}},vertexShader:gk(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- varying vec3 vOutputDirection;
- uniform sampler2D envMap;
- #include <common>
- void main() {
- vec3 outputDirection = normalize( vOutputDirection );
- vec2 uv = equirectUv( outputDirection );
- gl_FragColor = vec4( texture2D ( envMap, uv ).rgb, 1.0 );
- }
- `,blending:Bu,depthTest:!1,depthWrite:!1})}function x5(){return new Ju({name:"CubemapToCubeUV",uniforms:{envMap:{value:null},flipEnvMap:{value:-1}},vertexShader:gk(),fragmentShader:`
- precision mediump float;
- precision mediump int;
- uniform float flipEnvMap;
- varying vec3 vOutputDirection;
- uniform samplerCube envMap;
- void main() {
- gl_FragColor = textureCube( envMap, vec3( flipEnvMap * vOutputDirection.x, vOutputDirection.yz ) );
- }
- `,blending:Bu,depthTest:!1,depthWrite:!1})}function gk(){return`
- precision mediump float;
- precision mediump int;
- attribute float faceIndex;
- varying vec3 vOutputDirection;
- // RH coordinate system; PMREM face-indexing convention
- vec3 getDirection( vec2 uv, float face ) {
- uv = 2.0 * uv - 1.0;
- vec3 direction = vec3( uv, 1.0 );
- if ( face == 0.0 ) {
- direction = direction.zyx; // ( 1, v, u ) pos x
- } else if ( face == 1.0 ) {
- direction = direction.xzy;
- direction.xz *= -1.0; // ( -u, 1, -v ) pos y
- } else if ( face == 2.0 ) {
- direction.x *= -1.0; // ( -u, v, 1 ) pos z
- } else if ( face == 3.0 ) {
- direction = direction.zyx;
- direction.xz *= -1.0; // ( -1, v, -u ) neg x
- } else if ( face == 4.0 ) {
- direction = direction.xzy;
- direction.xy *= -1.0; // ( -u, -1, v ) neg y
- } else if ( face == 5.0 ) {
- direction.z *= -1.0; // ( u, v, -1 ) neg z
- }
- return direction;
- }
- void main() {
- vOutputDirection = getDirection( uv, faceIndex );
- gl_Position = vec4( position, 1.0 );
- }
- `}function Mbe(t){let e=new WeakMap,n=null;function i(o){if(o&&o.isTexture){const l=o.mapping,c=l===R3||l===P3,u=l===Zp||l===Qp;if(c||u)if(o.isRenderTargetTexture&&o.needsPMREMUpdate===!0){o.needsPMREMUpdate=!1;let f=e.get(o);return n===null&&(n=new p5(t)),f=c?n.fromEquirectangular(o,f):n.fromCubemap(o,f),e.set(o,f),f.texture}else{if(e.has(o))return e.get(o).texture;{const f=o.image;if(c&&f&&f.height>0||u&&f&&r(f)){n===null&&(n=new p5(t));const g=c?n.fromEquirectangular(o):n.fromCubemap(o);return e.set(o,g),o.addEventListener("dispose",a),g.texture}else return null}}}return o}function r(o){let l=0;const c=6;for(let u=0;u<c;u++)o[u]!==void 0&&l++;return l===c}function a(o){const l=o.target;l.removeEventListener("dispose",a);const c=e.get(l);c!==void 0&&(e.delete(l),c.dispose())}function s(){e=new WeakMap,n!==null&&(n.dispose(),n=null)}return{get:i,dispose:s}}function Ebe(t){const e={};function n(i){if(e[i]!==void 0)return e[i];let r;switch(i){case"WEBGL_depth_texture":r=t.getExtension("WEBGL_depth_texture")||t.getExtension("MOZ_WEBGL_depth_texture")||t.getExtension("WEBKIT_WEBGL_depth_texture");break;case"EXT_texture_filter_anisotropic":r=t.getExtension("EXT_texture_filter_anisotropic")||t.getExtension("MOZ_EXT_texture_filter_anisotropic")||t.getExtension("WEBKIT_EXT_texture_filter_anisotropic");break;case"WEBGL_compressed_texture_s3tc":r=t.getExtension("WEBGL_compressed_texture_s3tc")||t.getExtension("MOZ_WEBGL_compressed_texture_s3tc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_s3tc");break;case"WEBGL_compressed_texture_pvrtc":r=t.getExtension("WEBGL_compressed_texture_pvrtc")||t.getExtension("WEBKIT_WEBGL_compressed_texture_pvrtc");break;default:r=t.getExtension(i)}return e[i]=r,r}return{has:function(i){return n(i)!==null},init:function(i){i.isWebGL2?n("EXT_color_buffer_float"):(n("WEBGL_depth_texture"),n("OES_texture_float"),n("OES_texture_half_float"),n("OES_texture_half_float_linear"),n("OES_standard_derivatives"),n("OES_element_index_uint"),n("OES_vertex_array_object"),n("ANGLE_instanced_arrays")),n("OES_texture_float_linear"),n("EXT_color_buffer_half_float"),n("WEBGL_multisampled_render_to_texture")},get:function(i){const r=n(i);return r===null&&console.warn("THREE.WebGLRenderer: "+i+" extension not supported."),r}}}function Abe(t,e,n,i){const r={},a=new WeakMap;function s(f){const g=f.target;g.index!==null&&e.remove(g.index);for(const y in g.attributes)e.remove(g.attributes[y]);for(const y in g.morphAttributes){const b=g.morphAttributes[y];for(let v=0,x=b.length;v<x;v++)e.remove(b[v])}g.removeEventListener("dispose",s),delete r[g.id];const m=a.get(g);m&&(e.remove(m),a.delete(g)),i.releaseStatesOfGeometry(g),g.isInstancedBufferGeometry===!0&&delete 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s(m){a=m}let o,l;function c(m){o=m.type,l=m.bytesPerElement}function u(m,y){t.drawElements(a,y,o,m*l),n.update(y,a,1)}function f(m,y,b){if(b===0)return;let v,x;if(r)v=t,x="drawElementsInstanced";else if(v=e.get("ANGLE_instanced_arrays"),x="drawElementsInstancedANGLE",v===null){console.error("THREE.WebGLIndexedBufferRenderer: using THREE.InstancedBufferGeometry but hardware does not support extension ANGLE_instanced_arrays.");return}v[x](a,y,o,m*l,b),n.update(y,a,b)}function g(m,y,b){if(b===0)return;const v=e.get("WEBGL_multi_draw");if(v===null)for(let x=0;x<b;x++)this.render(m[x]/l,y[x]);else{v.multiDrawElementsWEBGL(a,y,0,o,m,0,b);let x=0;for(let M=0;M<b;M++)x+=y[M];n.update(x,a,1)}}this.setMode=s,this.setIndex=c,this.render=u,this.renderInstances=f,this.renderMultiDraw=g}function Cbe(t){const e={geometries:0,textures:0},n={frame:0,calls:0,triangles:0,points:0,lines:0};function i(a,s,o){switch(n.calls++,s){case t.TRIANGLES:n.triangles+=o*(a/3);break;case 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0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3f(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else if(e.r!==void 0)(n[0]!==e.r||n[1]!==e.g||n[2]!==e.b)&&(t.uniform3f(this.addr,e.r,e.g,e.b),n[0]=e.r,n[1]=e.g,n[2]=e.b);else{if(or(n,e))return;t.uniform3fv(this.addr,e),lr(n,e)}}function Ibe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4f(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(or(n,e))return;t.uniform4fv(this.addr,e),lr(n,e)}}function jbe(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(or(n,e))return;t.uniformMatrix2fv(this.addr,!1,e),lr(n,e)}else{if(or(n,i))return;S5.set(i),t.uniformMatrix2fv(this.addr,!1,S5),lr(n,i)}}function Ube(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(or(n,e))return;t.uniformMatrix3fv(this.addr,!1,e),lr(n,e)}else{if(or(n,i))return;_5.set(i),t.uniformMatrix3fv(this.addr,!1,_5),lr(n,i)}}function Fbe(t,e){const n=this.cache,i=e.elements;if(i===void 0){if(or(n,e))return;t.uniformMatrix4fv(this.addr,!1,e),lr(n,e)}else{if(or(n,i))return;y5.set(i),t.uniformMatrix4fv(this.addr,!1,y5),lr(n,i)}}function zbe(t,e){const n=this.cache;n[0]!==e&&(t.uniform1i(this.addr,e),n[0]=e)}function Bbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2i(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(or(n,e))return;t.uniform2iv(this.addr,e),lr(n,e)}}function Hbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3i(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(or(n,e))return;t.uniform3iv(this.addr,e),lr(n,e)}}function $be(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4i(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(or(n,e))return;t.uniform4iv(this.addr,e),lr(n,e)}}function Vbe(t,e){const n=this.cache;n[0]!==e&&(t.uniform1ui(this.addr,e),n[0]=e)}function Gbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y)&&(t.uniform2ui(this.addr,e.x,e.y),n[0]=e.x,n[1]=e.y);else{if(or(n,e))return;t.uniform2uiv(this.addr,e),lr(n,e)}}function Wbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z)&&(t.uniform3ui(this.addr,e.x,e.y,e.z),n[0]=e.x,n[1]=e.y,n[2]=e.z);else{if(or(n,e))return;t.uniform3uiv(this.addr,e),lr(n,e)}}function qbe(t,e){const n=this.cache;if(e.x!==void 0)(n[0]!==e.x||n[1]!==e.y||n[2]!==e.z||n[3]!==e.w)&&(t.uniform4ui(this.addr,e.x,e.y,e.z,e.w),n[0]=e.x,n[1]=e.y,n[2]=e.z,n[3]=e.w);else{if(or(n,e))return;t.uniform4uiv(this.addr,e),lr(n,e)}}function Xbe(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r);const a=this.type===t.SAMPLER_2D_SHADOW?LW:OW;n.setTexture2D(e||a,r)}function Kbe(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture3D(e||jW,r)}function Ybe(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTextureCube(e||UW,r)}function Zbe(t,e,n){const i=this.cache,r=n.allocateTextureUnit();i[0]!==r&&(t.uniform1i(this.addr,r),i[0]=r),n.setTexture2DArray(e||IW,r)}function Qbe(t){switch(t){case 5126:return Dbe;case 35664:return Obe;case 35665:return Lbe;case 35666:return Ibe;case 35674:return jbe;case 35675:return Ube;case 35676:return Fbe;case 5124:case 35670:return zbe;case 35667:case 35671:return Bbe;case 35668:case 35672:return Hbe;case 35669:case 35673:return $be;case 5125:return Vbe;case 36294:return Gbe;case 36295:return Wbe;case 36296:return qbe;case 35678:case 36198:case 36298:case 36306:case 35682:return Xbe;case 35679:case 36299:case 36307:return Kbe;case 35680:case 36300:case 36308:case 36293:return Ybe;case 36289:case 36303:case 36311:case 36292:return Zbe}}function Jbe(t,e){t.uniform1fv(this.addr,e)}function eye(t,e){const n=Em(e,this.size,2);t.uniform2fv(this.addr,n)}function tye(t,e){const n=Em(e,this.size,3);t.uniform3fv(this.addr,n)}function nye(t,e){const n=Em(e,this.size,4);t.uniform4fv(this.addr,n)}function iye(t,e){const n=Em(e,this.size,4);t.uniformMatrix2fv(this.addr,!1,n)}function rye(t,e){const n=Em(e,this.size,9);t.uniformMatrix3fv(this.addr,!1,n)}function aye(t,e){const n=Em(e,this.size,16);t.uniformMatrix4fv(this.addr,!1,n)}function sye(t,e){t.uniform1iv(this.addr,e)}function oye(t,e){t.uniform2iv(this.addr,e)}function lye(t,e){t.uniform3iv(this.addr,e)}function cye(t,e){t.uniform4iv(this.addr,e)}function uye(t,e){t.uniform1uiv(this.addr,e)}function dye(t,e){t.uniform2uiv(this.addr,e)}function fye(t,e){t.uniform3uiv(this.addr,e)}function hye(t,e){t.uniform4uiv(this.addr,e)}function pye(t,e,n){const i=this.cache,r=e.length,a=dw(n,r);or(i,a)||(t.uniform1iv(this.addr,a),lr(i,a));for(let s=0;s!==r;++s)n.setTexture2D(e[s]||OW,a[s])}function mye(t,e,n){const i=this.cache,r=e.length,a=dw(n,r);or(i,a)||(t.uniform1iv(this.addr,a),lr(i,a));for(let s=0;s!==r;++s)n.setTexture3D(e[s]||jW,a[s])}function gye(t,e,n){const i=this.cache,r=e.length,a=dw(n,r);or(i,a)||(t.uniform1iv(this.addr,a),lr(i,a));for(let s=0;s!==r;++s)n.setTextureCube(e[s]||UW,a[s])}function xye(t,e,n){const i=this.cache,r=e.length,a=dw(n,r);or(i,a)||(t.uniform1iv(this.addr,a),lr(i,a));for(let s=0;s!==r;++s)n.setTexture2DArray(e[s]||IW,a[s])}function vye(t){switch(t){case 5126:return Jbe;case 35664:return eye;case 35665:return tye;case 35666:return nye;case 35674:return iye;case 35675:return rye;case 35676:return aye;case 5124:case 35670:return sye;case 35667:case 35671:return oye;case 35668:case 35672:return lye;case 35669:case 35673:return cye;case 5125:return uye;case 36294:return dye;case 36295:return fye;case 36296:return hye;case 35678:case 36198:case 36298:case 36306:case 35682:return pye;case 35679:case 36299:case 36307:return mye;case 35680:case 36300:case 36308:case 36293:return gye;case 36289:case 36303:case 36311:case 36292:return xye}}class 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be=t.getRenderTarget(),Pe=G.isInstancedMesh===!0,he=G.isBatchedMesh===!0,ge=!!C.map,De=!!C.matcap,oe=!!V,ct=!!C.aoMap,z=!!C.lightMap,q=!!C.bumpMap,re=!!C.normalMap,Q=!!C.displacementMap,ee=!!C.emissiveMap,le=!!C.metalnessMap,ke=!!C.roughnessMap,Ne=C.anisotropy>0,ne=C.clearcoat>0,U=C.iridescence>0,O=C.sheen>0,K=C.transmission>0,de=Ne&&!!C.anisotropyMap,xe=ne&&!!C.clearcoatMap,fe=ne&&!!C.clearcoatNormalMap,Xe=ne&&!!C.clearcoatRoughnessMap,Ie=U&&!!C.iridescenceMap,We=U&&!!C.iridescenceThicknessMap,st=O&&!!C.sheenColorMap,je=O&&!!C.sheenRoughnessMap,Re=!!C.specularMap,pt=!!C.specularColorMap,it=!!C.specularIntensityMap,nt=K&&!!C.transmissionMap,dt=K&&!!C.thicknessMap,pe=!!C.gradientMap,rt=!!C.alphaMap,me=C.alphaTest>0,Le=!!C.alphaHash,Me=!!C.extensions,ye=!!B.attributes.uv1,He=!!B.attributes.uv2,ut=!!B.attributes.uv3;let _t=Hu;return C.toneMapped&&(be===null||be.isXRRenderTarget===!0)&&(_t=t.toneMapping),{isWebGL2:u,shaderID:Z,shaderType:C.type,shaderName:C.name,vertexShader:ae,fragmentShader:ce,defines:C.defines,customVertexShaderID:ve,customFragmentShaderID:te,isRawShaderMaterial:C.isRawShaderMaterial===!0,glslVersion:C.glslVersion,precision:m,batching:he,instancing:Pe,instancingColor:Pe&&G.instanceColor!==null,supportsVertexTextures:g,outputColorSpace:be===null?t.outputColorSpace:be.isXRRenderTarget===!0?be.texture.colorSpace:xc,map:ge,matcap:De,envMap:oe,envMapMode:oe&&V.mapping,envMapCubeUVHeight:Y,aoMap:ct,lightMap:z,bumpMap:q,normalMap:re,displacementMap:g&&Q,emissiveMap:ee,normalMapObjectSpace:re&&C.normalMapType===$ge,normalMapTangentSpace:re&&C.normalMapType===xW,metalnessMap:le,roughnessMap:ke,anisotropy:Ne,anisotropyMap:de,clearcoat:ne,clearcoatMap:xe,clearcoatNormalMap:fe,clearcoatRoughnessMap:Xe,iridescence:U,iridescenceMap:Ie,iridescenceThicknessMap:We,sheen:O,sheenColorMap:st,sheenRoughnessMap:je,specularMap:Re,specularColorMap:pt,specularIntensityMap:it,transmission:K,transmissionMap:nt,thicknessMap:dt,gradientMap:pe,opaque:C.transparent===!1&&C.blending===Dp,alphaMap:rt,alphaTest:me,alphaHash:Le,combine:C.combine,mapUv:ge&&b(C.map.channel),aoMapUv:ct&&b(C.aoMap.channel),lightMapUv:z&&b(C.lightMap.channel),bumpMapUv:q&&b(C.bumpMap.channel),normalMapUv:re&&b(C.normalMap.channel),displacementMapUv:Q&&b(C.displacementMap.channel),emissiveMapUv:ee&&b(C.emissiveMap.channel),metalnessMapUv:le&&b(C.metalnessMap.channel),roughnessMapUv:ke&&b(C.roughnessMap.channel),anisotropyMapUv:de&&b(C.anisotropyMap.channel),clearcoatMapUv:xe&&b(C.clearcoatMap.channel),clearcoatNormalMapUv:fe&&b(C.clearcoatNormalMap.channel),clearcoatRoughnessMapUv:Xe&&b(C.clearcoatRoughnessMap.channel),iridescenceMapUv:Ie&&b(C.iridescenceMap.channel),iridescenceThicknessMapUv:We&&b(C.iridescenceThicknessMap.channel),sheenColorMapUv:st&&b(C.sheenColorMap.channel),sheenRoughnessMapUv:je&&b(C.sheenRoughnessMap.channel),specularMapUv:Re&&b(C.specularMap.channel),specularColorMapUv:pt&&b(C.specularColorMap.channel),specularIntensityMapUv:it&&b(C.specularIntensityMap.channel),transmissionMapUv:nt&&b(C.transmissionMap.channel),thicknessMapUv:dt&&b(C.thicknessMap.channel),alphaMapUv:rt&&b(C.alphaMap.channel),vertexTangents:!!B.attributes.tangent&&(re||Ne),vertexColors:C.vertexColors,vertexAlphas:C.vertexColors===!0&&!!B.attributes.color&&B.attributes.color.itemSize===4,vertexUv1s:ye,vertexUv2s:He,vertexUv3s:ut,pointsUvs:G.isPoints===!0&&!!B.attributes.uv&&(ge||rt),fog:!!L,useFog:C.fog===!0,fogExp2:L&&L.isFogExp2,flatShading:C.flatShading===!0,sizeAttenuation:C.sizeAttenuation===!0,logarithmicDepthBuffer:f,skinning:G.isSkinnedMesh===!0,morphTargets:B.morphAttributes.position!==void 0,morphNormals:B.morphAttributes.normal!==void 0,morphColors:B.morphAttributes.color!==void 0,morphTargetsCount:H,morphTextureStride:X,numDirLights:k.directional.length,numPointLights:k.point.length,numSpotLights:k.spot.length,numSpotLightMaps:k.spotLightMap.length,numRectAreaLights:k.rectArea.length,numHemiLights:k.hemi.length,numDirLightShadows:k.directionalShadowMap.length,numPointLightShadows:k.pointShadowMap.length,numSpotLightShadows:k.spotShadowMap.length,numSpotLightShadowsWithMaps:k.numSpotLightShadowsWithMaps,numLightProbes:k.numLightProbes,numClippingPlanes:s.numPlanes,numClipIntersection:s.numIntersection,dithering:C.dithering,shadowMapEnabled:t.shadowMap.enabled&&F.length>0,shadowMapType:t.shadowMap.type,toneMapping:_t,useLegacyLights:t._useLegacyLights,decodeVideoTexture:ge&&C.map.isVideoTexture===!0&&$n.getTransfer(C.map.colorSpace)===ii,premultipliedAlpha:C.premultipliedAlpha,doubleSided:C.side===Yl,flipSided:C.side===za,useDepthPacking:C.depthPacking>=0,depthPacking:C.depthPacking||0,index0AttributeName:C.index0AttributeName,extensionDerivatives:Me&&C.extensions.derivatives===!0,extensionFragDepth:Me&&C.extensions.fragDepth===!0,extensionDrawBuffers:Me&&C.extensions.drawBuffers===!0,extensionShaderTextureLOD:Me&&C.extensions.shaderTextureLOD===!0,rendererExtensionFragDepth:u||i.has("EXT_frag_depth"),rendererExtensionDrawBuffers:u||i.has("WEBGL_draw_buffers"),rendererExtensionShaderTextureLod:u||i.has("EXT_shader_texture_lod"),rendererExtensionParallelShaderCompile:i.has("KHR_parallel_shader_compile"),customProgramCacheKey:C.customProgramCacheKey()}}function x(C){const k=[];if(C.shaderID?k.push(C.shaderID):(k.push(C.customVertexShaderID),k.push(C.customFragmentShaderID)),C.defines!==void 0)for(const F in C.defines)k.push(F),k.push(C.defines[F]);return C.isRawShaderMaterial===!1&&(M(k,C),w(k,C),k.push(t.outputColorSpace)),k.push(C.customProgramCacheKey),k.join()}function M(C,k){C.push(k.precision),C.push(k.outputColorSpace),C.push(k.envMapMode),C.push(k.envMapCubeUVHeight),C.push(k.mapUv),C.push(k.alphaMapUv),C.push(k.lightMapUv),C.push(k.aoMapUv),C.push(k.bumpMapUv),C.push(k.normalMapUv),C.push(k.displacementMapUv),C.push(k.emissiveMapUv),C.push(k.metalnessMapUv),C.push(k.roughnessMapUv),C.push(k.anisotropyMapUv),C.push(k.clearcoatMapUv),C.push(k.clearcoatNormalMapUv),C.push(k.clearcoatRoughnessMapUv),C.push(k.iridescenceMapUv),C.push(k.iridescenceThicknessMapUv),C.push(k.sheenColorMapUv),C.push(k.sheenRoughnessMapUv),C.push(k.specularMapUv),C.push(k.specularColorMapUv),C.push(k.specularIntensityMapUv),C.push(k.transmissionMapUv),C.push(k.thicknessMapUv),C.push(k.combine),C.push(k.fogExp2),C.push(k.sizeAttenuation),C.push(k.morphTargetsCount),C.push(k.morphAttributeCount),C.push(k.numDirLights),C.push(k.numPointLights),C.push(k.numSpotLights),C.push(k.numSpotLightMaps),C.push(k.numHemiLights),C.push(k.numRectAreaLights),C.push(k.numDirLightShadows),C.push(k.numPointLightShadows),C.push(k.numSpotLightShadows),C.push(k.numSpotLightShadowsWithMaps),C.push(k.numLightProbes),C.push(k.shadowMapType),C.push(k.toneMapping),C.push(k.numClippingPlanes),C.push(k.numClipIntersection),C.push(k.depthPacking)}function w(C,k){o.disableAll(),k.isWebGL2&&o.enable(0),k.supportsVertexTextures&&o.enable(1),k.instancing&&o.enable(2),k.instancingColor&&o.enable(3),k.matcap&&o.enable(4),k.envMap&&o.enable(5),k.normalMapObjectSpace&&o.enable(6),k.normalMapTangentSpace&&o.enable(7),k.clearcoat&&o.enable(8),k.iridescence&&o.enable(9),k.alphaTest&&o.enable(10),k.vertexColors&&o.enable(11),k.vertexAlphas&&o.enable(12),k.vertexUv1s&&o.enable(13),k.vertexUv2s&&o.enable(14),k.vertexUv3s&&o.enable(15),k.vertexTangents&&o.enable(16),k.anisotropy&&o.enable(17),k.alphaHash&&o.enable(18),k.batching&&o.enable(19),C.push(o.mask),o.disableAll(),k.fog&&o.enable(0),k.useFog&&o.enable(1),k.flatShading&&o.enable(2),k.logarithmicDepthBuffer&&o.enable(3),k.skinning&&o.enable(4),k.morphTargets&&o.enable(5),k.morphNormals&&o.enable(6),k.morphColors&&o.enable(7),k.premultipliedAlpha&&o.enable(8),k.shadowMapEnabled&&o.enable(9),k.useLegacyLights&&o.enable(10),k.doubleSided&&o.enable(11),k.flipSided&&o.enable(12),k.useDepthPacking&&o.enable(13),k.dithering&&o.enable(14),k.transmission&&o.enable(15),k.sheen&&o.enable(16),k.opaque&&o.enable(17),k.pointsUvs&&o.enable(18),k.decodeVideoTexture&&o.enable(19),C.push(o.mask)}function A(C){const k=y[C.type];let F;if(k){const I=Ia[k];F=pk.clone(I.uniforms)}else F=C.uniforms;return F}function T(C,k){let F;for(let I=0,G=c.length;I<G;I++){const L=c[I];if(L.cacheKey===k){F=L,++F.usedTimes;break}}return F===void 0&&(F=new Hye(t,k,C,a),c.push(F)),F}function R(C){if(--C.usedTimes===0){const k=c.indexOf(C);c[k]=c[c.length-1],c.pop(),C.destroy()}}function N(C){l.remove(C)}function j(){l.dispose()}return{getParameters:v,getProgramCacheKey:x,getUniforms:A,acquireProgram:T,releaseProgram:R,releaseShaderCache:N,programs:c,dispose:j}}function qye(){let t=new WeakMap;function e(a){let s=t.get(a);return s===void 0&&(s={},t.set(a,s)),s}function n(a){t.delete(a)}function i(a,s,o){t.get(a)[s]=o}function r(){t=new WeakMap}return{get:e,remove:n,update:i,dispose:r}}function Xye(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.material.id!==e.material.id?t.material.id-e.material.id:t.z!==e.z?t.z-e.z:t.id-e.id}function R5(t,e){return t.groupOrder!==e.groupOrder?t.groupOrder-e.groupOrder:t.renderOrder!==e.renderOrder?t.renderOrder-e.renderOrder:t.z!==e.z?e.z-t.z:t.id-e.id}function P5(){const t=[];let e=0;const n=[],i=[],r=[];function a(){e=0,n.length=0,i.length=0,r.length=0}function s(f,g,m,y,b,v){let x=t[e];return x===void 0?(x={id:f.id,object:f,geometry:g,material:m,groupOrder:y,renderOrder:f.renderOrder,z:b,group:v},t[e]=x):(x.id=f.id,x.object=f,x.geometry=g,x.material=m,x.groupOrder=y,x.renderOrder=f.renderOrder,x.z=b,x.group=v),e++,x}function o(f,g,m,y,b,v){const x=s(f,g,m,y,b,v);m.transmission>0?i.push(x):m.transparent===!0?r.push(x):n.push(x)}function l(f,g,m,y,b,v){const x=s(f,g,m,y,b,v);m.transmission>0?i.unshift(x):m.transparent===!0?r.unshift(x):n.unshift(x)}function c(f,g){n.length>1&&n.sort(f||Xye),i.length>1&&i.sort(g||R5),r.length>1&&r.sort(g||R5)}function u(){for(let f=e,g=t.length;f<g;f++){const m=t[f];if(m.id===null)break;m.id=null,m.object=null,m.geometry=null,m.material=null,m.group=null}}return{opaque:n,transmissive:i,transparent:r,init:a,push:o,unshift:l,finish:u,sort:c}}function Kye(){let t=new WeakMap;function e(i,r){const a=t.get(i);let s;return a===void 0?(s=new P5,t.set(i,[s])):r>=a.length?(s=new P5,a.push(s)):s=a[r],s}function n(){t=new WeakMap}return{get:e,dispose:n}}function Yye(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={direction:new Ae,color:new Bt};break;case"SpotLight":n={position:new Ae,direction:new Ae,color:new Bt,distance:0,coneCos:0,penumbraCos:0,decay:0};break;case"PointLight":n={position:new Ae,color:new Bt,distance:0,decay:0};break;case"HemisphereLight":n={direction:new Ae,skyColor:new Bt,groundColor:new Bt};break;case"RectAreaLight":n={color:new Bt,position:new Ae,halfWidth:new Ae,halfHeight:new Ae};break}return t[e.id]=n,n}}}function Zye(){const t={};return{get:function(e){if(t[e.id]!==void 0)return t[e.id];let n;switch(e.type){case"DirectionalLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new qt};break;case"SpotLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new qt};break;case"PointLight":n={shadowBias:0,shadowNormalBias:0,shadowRadius:1,shadowMapSize:new qt,shadowCameraNear:1,shadowCameraFar:1e3};break}return t[e.id]=n,n}}}let Qye=0;function Jye(t,e){return(e.castShadow?2:0)-(t.castShadow?2:0)+(e.map?1:0)-(t.map?1:0)}function e_e(t,e){const n=new Yye,i=Zye(),r={version:0,hash:{directionalLength:-1,pointLength:-1,spotLength:-1,rectAreaLength:-1,hemiLength:-1,numDirectionalShadows:-1,numPointShadows:-1,numSpotShadows:-1,numSpotMaps:-1,numLightProbes:-1},ambient:[0,0,0],probe:[],directional:[],directionalShadow:[],directionalShadowMap:[],directionalShadowMatrix:[],spot:[],spotLightMap:[],spotShadow:[],spotShadowMap:[],spotLightMatrix:[],rectArea:[],rectAreaLTC1:null,rectAreaLTC2:null,point:[],pointShadow:[],pointShadowMap:[],pointShadowMatrix:[],hemi:[],numSpotLightShadowsWithMaps:0,numLightProbes:0};for(let u=0;u<9;u++)r.probe.push(new Ae);const a=new Ae,s=new Jn,o=new Jn;function l(u,f){let g=0,m=0,y=0;for(let I=0;I<9;I++)r.probe[I].set(0,0,0);let b=0,v=0,x=0,M=0,w=0,A=0,T=0,R=0,N=0,j=0,C=0;u.sort(Jye);const k=f===!0?Math.PI:1;for(let I=0,G=u.length;I<G;I++){const L=u[I],B=L.color,$=L.intensity,V=L.distance,Y=L.shadow&&L.shadow.map?L.shadow.map.texture:null;if(L.isAmbientLight)g+=B.r*$*k,m+=B.g*$*k,y+=B.b*$*k;else if(L.isLightProbe){for(let Z=0;Z<9;Z++)r.probe[Z].addScaledVector(L.sh.coefficients[Z],$);C++}else if(L.isDirectionalLight){const Z=n.get(L);if(Z.color.copy(L.color).multiplyScalar(L.intensity*k),L.castShadow){const se=L.shadow,H=i.get(L);H.shadowBias=se.bias,H.shadowNormalBias=se.normalBias,H.shadowRadius=se.radius,H.shadowMapSize=se.mapSize,r.directionalShadow[b]=H,r.directionalShadowMap[b]=Y,r.directionalShadowMatrix[b]=L.shadow.matrix,A++}r.directional[b]=Z,b++}else if(L.isSpotLight){const Z=n.get(L);Z.position.setFromMatrixPosition(L.matrixWorld),Z.color.copy(B).multiplyScalar($*k),Z.distance=V,Z.coneCos=Math.cos(L.angle),Z.penumbraCos=Math.cos(L.angle*(1-L.penumbra)),Z.decay=L.decay,r.spot[x]=Z;const se=L.shadow;if(L.map&&(r.spotLightMap[N]=L.map,N++,se.updateMatrices(L),L.castShadow&&j++),r.spotLightMatrix[x]=se.matrix,L.castShadow){const H=i.get(L);H.shadowBias=se.bias,H.shadowNormalBias=se.normalBias,H.shadowRadius=se.radius,H.shadowMapSize=se.mapSize,r.spotShadow[x]=H,r.spotShadowMap[x]=Y,R++}x++}else if(L.isRectAreaLight){const Z=n.get(L);Z.color.copy(B).multiplyScalar($),Z.halfWidth.set(L.width*.5,0,0),Z.halfHeight.set(0,L.height*.5,0),r.rectArea[M]=Z,M++}else if(L.isPointLight){const Z=n.get(L);if(Z.color.copy(L.color).multiplyScalar(L.intensity*k),Z.distance=L.distance,Z.decay=L.decay,L.castShadow){const se=L.shadow,H=i.get(L);H.shadowBias=se.bias,H.shadowNormalBias=se.normalBias,H.shadowRadius=se.radius,H.shadowMapSize=se.mapSize,H.shadowCameraNear=se.camera.near,H.shadowCameraFar=se.camera.far,r.pointShadow[v]=H,r.pointShadowMap[v]=Y,r.pointShadowMatrix[v]=L.shadow.matrix,T++}r.point[v]=Z,v++}else if(L.isHemisphereLight){const Z=n.get(L);Z.skyColor.copy(L.color).multiplyScalar($*k),Z.groundColor.copy(L.groundColor).multiplyScalar($*k),r.hemi[w]=Z,w++}}M>0&&(e.isWebGL2||t.has("OES_texture_float_linear")===!0?(r.rectAreaLTC1=bt.LTC_FLOAT_1,r.rectAreaLTC2=bt.LTC_FLOAT_2):t.has("OES_texture_half_float_linear")===!0?(r.rectAreaLTC1=bt.LTC_HALF_1,r.rectAreaLTC2=bt.LTC_HALF_2):console.error("THREE.WebGLRenderer: Unable to use RectAreaLight. Missing WebGL extensions.")),r.ambient[0]=g,r.ambient[1]=m,r.ambient[2]=y;const F=r.hash;(F.directionalLength!==b||F.pointLength!==v||F.spotLength!==x||F.rectAreaLength!==M||F.hemiLength!==w||F.numDirectionalShadows!==A||F.numPointShadows!==T||F.numSpotShadows!==R||F.numSpotMaps!==N||F.numLightProbes!==C)&&(r.directional.length=b,r.spot.length=x,r.rectArea.length=M,r.point.length=v,r.hemi.length=w,r.directionalShadow.length=A,r.directionalShadowMap.length=A,r.pointShadow.length=T,r.pointShadowMap.length=T,r.spotShadow.length=R,r.spotShadowMap.length=R,r.directionalShadowMatrix.length=A,r.pointShadowMatrix.length=T,r.spotLightMatrix.length=R+N-j,r.spotLightMap.length=N,r.numSpotLightShadowsWithMaps=j,r.numLightProbes=C,F.directionalLength=b,F.pointLength=v,F.spotLength=x,F.rectAreaLength=M,F.hemiLength=w,F.numDirectionalShadows=A,F.numPointShadows=T,F.numSpotShadows=R,F.numSpotMaps=N,F.numLightProbes=C,r.version=Qye++)}function c(u,f){let g=0,m=0,y=0,b=0,v=0;const x=f.matrixWorldInverse;for(let M=0,w=u.length;M<w;M++){const A=u[M];if(A.isDirectionalLight){const T=r.directional[g];T.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),T.direction.sub(a),T.direction.transformDirection(x),g++}else if(A.isSpotLight){const T=r.spot[y];T.position.setFromMatrixPosition(A.matrixWorld),T.position.applyMatrix4(x),T.direction.setFromMatrixPosition(A.matrixWorld),a.setFromMatrixPosition(A.target.matrixWorld),T.direction.sub(a),T.direction.transformDirection(x),y++}else if(A.isRectAreaLight){const T=r.rectArea[b];T.position.setFromMatrixPosition(A.matrixWorld),T.position.applyMatrix4(x),o.identity(),s.copy(A.matrixWorld),s.premultiply(x),o.extractRotation(s),T.halfWidth.set(A.width*.5,0,0),T.halfHeight.set(0,A.height*.5,0),T.halfWidth.applyMatrix4(o),T.halfHeight.applyMatrix4(o),b++}else if(A.isPointLight){const T=r.point[m];T.position.setFromMatrixPosition(A.matrixWorld),T.position.applyMatrix4(x),m++}else if(A.isHemisphereLight){const T=r.hemi[v];T.direction.setFromMatrixPosition(A.matrixWorld),T.direction.transformDirection(x),v++}}}return{setup:l,setupView:c,state:r}}function k5(t,e){const n=new e_e(t,e),i=[],r=[];function a(){i.length=0,r.length=0}function s(f){i.push(f)}function o(f){r.push(f)}function l(f){n.setup(i,f)}function c(f){n.setupView(i,f)}return{init:a,state:{lightsArray:i,shadowsArray:r,lights:n},setupLights:l,setupLightsView:c,pushLight:s,pushShadow:o}}function t_e(t,e){let n=new WeakMap;function i(a,s=0){const o=n.get(a);let l;return o===void 0?(l=new k5(t,e),n.set(a,[l])):s>=o.length?(l=new k5(t,e),o.push(l)):l=o[s],l}function r(){n=new WeakMap}return{get:i,dispose:r}}class n_e extends Mm{constructor(e){super(),this.isMeshDepthMaterial=!0,this.type="MeshDepthMaterial",this.depthPacking=Bge,this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.wireframe=!1,this.wireframeLinewidth=1,this.setValues(e)}copy(e){return super.copy(e),this.depthPacking=e.depthPacking,this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this}}class i_e extends Mm{constructor(e){super(),this.isMeshDistanceMaterial=!0,this.type="MeshDistanceMaterial",this.map=null,this.alphaMap=null,this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.setValues(e)}copy(e){return super.copy(e),this.map=e.map,this.alphaMap=e.alphaMap,this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this}}const r_e=`void main() {
- gl_Position = vec4( position, 1.0 );
- }`,a_e=`uniform sampler2D shadow_pass;
- uniform vec2 resolution;
- uniform float radius;
- #include <packing>
- void main() {
- const float samples = float( VSM_SAMPLES );
- float mean = 0.0;
- float squared_mean = 0.0;
- float uvStride = samples <= 1.0 ? 0.0 : 2.0 / ( samples - 1.0 );
- float uvStart = samples <= 1.0 ? 0.0 : - 1.0;
- for ( float i = 0.0; i < samples; i ++ ) {
- float uvOffset = uvStart + i * uvStride;
- #ifdef HORIZONTAL_PASS
- vec2 distribution = unpackRGBATo2Half( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( uvOffset, 0.0 ) * radius ) / resolution ) );
- mean += distribution.x;
- squared_mean += distribution.y * distribution.y + distribution.x * distribution.x;
- #else
- float depth = unpackRGBAToDepth( texture2D( shadow_pass, ( gl_FragCoord.xy + vec2( 0.0, uvOffset ) * radius ) / resolution ) );
- mean += depth;
- squared_mean += depth * depth;
- #endif
- }
- mean = mean / samples;
- squared_mean = squared_mean / samples;
- float std_dev = sqrt( squared_mean - mean * mean );
- gl_FragColor = pack2HalfToRGBA( vec2( mean, std_dev ) );
- }`;function s_e(t,e,n){let i=new uw;const r=new qt,a=new qt,s=new Gn,o=new n_e({depthPacking:Hge}),l=new i_e,c={},u=n.maxTextureSize,f={[Qu]:za,[za]:Qu,[Yl]:Yl},g=new Ju({defines:{VSM_SAMPLES:8},uniforms:{shadow_pass:{value:null},resolution:{value:new qt},radius:{value:4}},vertexShader:r_e,fragmentShader:a_e}),m=g.clone();m.defines.HORIZONTAL_PASS=1;const y=new oa;y.setAttribute("position",new hs(new Float32Array([-1,-1,.5,3,-1,.5,-1,3,.5]),3));const b=new _o(y,g),v=this;this.enabled=!1,this.autoUpdate=!0,this.needsUpdate=!1,this.type=oW;let x=this.type;this.render=function(T,R,N){if(v.enabled===!1||v.autoUpdate===!1&&v.needsUpdate===!1||T.length===0)return;const j=t.getRenderTarget(),C=t.getActiveCubeFace(),k=t.getActiveMipmapLevel(),F=t.state;F.setBlending(Bu),F.buffers.color.setClear(1,1,1,1),F.buffers.depth.setTest(!0),F.setScissorTest(!1);const I=x!==Gl&&this.type===Gl,G=x===Gl&&this.type!==Gl;for(let L=0,B=T.length;L<B;L++){const $=T[L],V=$.shadow;if(V===void 0){console.warn("THREE.WebGLShadowMap:",$,"has no shadow.");continue}if(V.autoUpdate===!1&&V.needsUpdate===!1)continue;r.copy(V.mapSize);const Y=V.getFrameExtents();if(r.multiply(Y),a.copy(V.mapSize),(r.x>u||r.y>u)&&(r.x>u&&(a.x=Math.floor(u/Y.x),r.x=a.x*Y.x,V.mapSize.x=a.x),r.y>u&&(a.y=Math.floor(u/Y.y),r.y=a.y*Y.y,V.mapSize.y=a.y)),V.map===null||I===!0||G===!0){const se=this.type!==Gl?{minFilter:Hr,magFilter:Hr}:{};V.map!==null&&V.map.dispose(),V.map=new Pf(r.x,r.y,se),V.map.texture.name=$.name+".shadowMap",V.camera.updateProjectionMatrix()}t.setRenderTarget(V.map),t.clear();const Z=V.getViewportCount();for(let se=0;se<Z;se++){const H=V.getViewport(se);s.set(a.x*H.x,a.y*H.y,a.x*H.z,a.y*H.w),F.viewport(s),V.updateMatrices($,se),i=V.getFrustum(),A(R,N,V.camera,$,this.type)}V.isPointLightShadow!==!0&&this.type===Gl&&M(V,N),V.needsUpdate=!1}x=this.type,v.needsUpdate=!1,t.setRenderTarget(j,C,k)};function M(T,R){const N=e.update(b);g.defines.VSM_SAMPLES!==T.blurSamples&&(g.defines.VSM_SAMPLES=T.blurSamples,m.defines.VSM_SAMPLES=T.blurSamples,g.needsUpdate=!0,m.needsUpdate=!0),T.mapPass===null&&(T.mapPass=new Pf(r.x,r.y)),g.uniforms.shadow_pass.value=T.map.texture,g.uniforms.resolution.value=T.mapSize,g.uniforms.radius.value=T.radius,t.setRenderTarget(T.mapPass),t.clear(),t.renderBufferDirect(R,null,N,g,b,null),m.uniforms.shadow_pass.value=T.mapPass.texture,m.uniforms.resolution.value=T.mapSize,m.uniforms.radius.value=T.radius,t.setRenderTarget(T.map),t.clear(),t.renderBufferDirect(R,null,N,m,b,null)}function w(T,R,N,j){let C=null;const k=N.isPointLight===!0?T.customDistanceMaterial:T.customDepthMaterial;if(k!==void 0)C=k;else if(C=N.isPointLight===!0?l:o,t.localClippingEnabled&&R.clipShadows===!0&&Array.isArray(R.clippingPlanes)&&R.clippingPlanes.length!==0||R.displacementMap&&R.displacementScale!==0||R.alphaMap&&R.alphaTest>0||R.map&&R.alphaTest>0){const F=C.uuid,I=R.uuid;let G=c[F];G===void 0&&(G={},c[F]=G);let L=G[I];L===void 0&&(L=C.clone(),G[I]=L),C=L}if(C.visible=R.visible,C.wireframe=R.wireframe,j===Gl?C.side=R.shadowSide!==null?R.shadowSide:R.side:C.side=R.shadowSide!==null?R.shadowSide:f[R.side],C.alphaMap=R.alphaMap,C.alphaTest=R.alphaTest,C.map=R.map,C.clipShadows=R.clipShadows,C.clippingPlanes=R.clippingPlanes,C.clipIntersection=R.clipIntersection,C.displacementMap=R.displacementMap,C.displacementScale=R.displacementScale,C.displacementBias=R.displacementBias,C.wireframeLinewidth=R.wireframeLinewidth,C.linewidth=R.linewidth,N.isPointLight===!0&&C.isMeshDistanceMaterial===!0){const F=t.properties.get(C);F.light=N}return C}function A(T,R,N,j,C){if(T.visible===!1)return;if(T.layers.test(R.layers)&&(T.isMesh||T.isLine||T.isPoints)&&(T.castShadow||T.receiveShadow&&C===Gl)&&(!T.frustumCulled||i.intersectsObject(T))){T.modelViewMatrix.multiplyMatrices(N.matrixWorldInverse,T.matrixWorld);const I=e.update(T),G=T.material;if(Array.isArray(G)){const L=I.groups;for(let B=0,$=L.length;B<$;B++){const V=L[B],Y=G[V.materialIndex];if(Y&&Y.visible){const Z=w(T,Y,j,C);T.onBeforeShadow(t,T,R,N,I,Z,V),t.renderBufferDirect(N,null,I,Z,T,V),T.onAfterShadow(t,T,R,N,I,Z,V)}}}else if(G.visible){const L=w(T,G,j,C);T.onBeforeShadow(t,T,R,N,I,L,null),t.renderBufferDirect(N,null,I,L,T,null),T.onAfterShadow(t,T,R,N,I,L,null)}}const F=T.children;for(let I=0,G=F.length;I<G;I++)A(F[I],R,N,j,C)}}function o_e(t,e,n){const i=n.isWebGL2;function r(){let me=!1;const Le=new Gn;let Me=null;const ye=new Gn(0,0,0,0);return{setMask:function(He){Me!==He&&!me&&(t.colorMask(He,He,He,He),Me=He)},setLocked:function(He){me=He},setClear:function(He,ut,_t,Rt,ln){ln===!0&&(He*=Rt,ut*=Rt,_t*=Rt),Le.set(He,ut,_t,Rt),ye.equals(Le)===!1&&(t.clearColor(He,ut,_t,Rt),ye.copy(Le))},reset:function(){me=!1,Me=null,ye.set(-1,0,0,0)}}}function a(){let me=!1,Le=null,Me=null,ye=null;return{setTest:function(He){He?he(t.DEPTH_TEST):ge(t.DEPTH_TEST)},setMask:function(He){Le!==He&&!me&&(t.depthMask(He),Le=He)},setFunc:function(He){if(Me!==He){switch(He){case vge:t.depthFunc(t.NEVER);break;case bge:t.depthFunc(t.ALWAYS);break;case yge:t.depthFunc(t.LESS);break;case e1:t.depthFunc(t.LEQUAL);break;case _ge:t.depthFunc(t.EQUAL);break;case Sge:t.depthFunc(t.GEQUAL);break;case wge:t.depthFunc(t.GREATER);break;case Mge:t.depthFunc(t.NOTEQUAL);break;default:t.depthFunc(t.LEQUAL)}Me=He}},setLocked:function(He){me=He},setClear:function(He){ye!==He&&(t.clearDepth(He),ye=He)},reset:function(){me=!1,Le=null,Me=null,ye=null}}}function s(){let me=!1,Le=null,Me=null,ye=null,He=null,ut=null,_t=null,Rt=null,ln=null;return{setTest:function(Dt){me||(Dt?he(t.STENCIL_TEST):ge(t.STENCIL_TEST))},setMask:function(Dt){Le!==Dt&&!me&&(t.stencilMask(Dt),Le=Dt)},setFunc:function(Dt,Rn,qn){(Me!==Dt||ye!==Rn||He!==qn)&&(t.stencilFunc(Dt,Rn,qn),Me=Dt,ye=Rn,He=qn)},setOp:function(Dt,Rn,qn){(ut!==Dt||_t!==Rn||Rt!==qn)&&(t.stencilOp(Dt,Rn,qn),ut=Dt,_t=Rn,Rt=qn)},setLocked:function(Dt){me=Dt},setClear:function(Dt){ln!==Dt&&(t.clearStencil(Dt),ln=Dt)},reset:function(){me=!1,Le=null,Me=null,ye=null,He=null,ut=null,_t=null,Rt=null,ln=null}}}const o=new r,l=new a,c=new s,u=new WeakMap,f=new WeakMap;let g={},m={},y=new WeakMap,b=[],v=null,x=!1,M=null,w=null,A=null,T=null,R=null,N=null,j=null,C=new Bt(0,0,0),k=0,F=!1,I=null,G=null,L=null,B=null,$=null;const V=t.getParameter(t.MAX_COMBINED_TEXTURE_IMAGE_UNITS);let Y=!1,Z=0;const se=t.getParameter(t.VERSION);se.indexOf("WebGL")!==-1?(Z=parseFloat(/^WebGL (\d)/.exec(se)[1]),Y=Z>=1):se.indexOf("OpenGL ES")!==-1&&(Z=parseFloat(/^OpenGL ES (\d)/.exec(se)[1]),Y=Z>=2);let H=null,X={};const ae=t.getParameter(t.SCISSOR_BOX),ce=t.getParameter(t.VIEWPORT),ve=new Gn().fromArray(ae),te=new Gn().fromArray(ce);function be(me,Le,Me,ye){const He=new Uint8Array(4),ut=t.createTexture();t.bindTexture(me,ut),t.texParameteri(me,t.TEXTURE_MIN_FILTER,t.NEAREST),t.texParameteri(me,t.TEXTURE_MAG_FILTER,t.NEAREST);for(let _t=0;_t<Me;_t++)i&&(me===t.TEXTURE_3D||me===t.TEXTURE_2D_ARRAY)?t.texImage3D(Le,0,t.RGBA,1,1,ye,0,t.RGBA,t.UNSIGNED_BYTE,He):t.texImage2D(Le+_t,0,t.RGBA,1,1,0,t.RGBA,t.UNSIGNED_BYTE,He);return ut}const Pe={};Pe[t.TEXTURE_2D]=be(t.TEXTURE_2D,t.TEXTURE_2D,1),Pe[t.TEXTURE_CUBE_MAP]=be(t.TEXTURE_CUBE_MAP,t.TEXTURE_CUBE_MAP_POSITIVE_X,6),i&&(Pe[t.TEXTURE_2D_ARRAY]=be(t.TEXTURE_2D_ARRAY,t.TEXTURE_2D_ARRAY,1,1),Pe[t.TEXTURE_3D]=be(t.TEXTURE_3D,t.TEXTURE_3D,1,1)),o.setClear(0,0,0,1),l.setClear(1),c.setClear(0),he(t.DEPTH_TEST),l.setFunc(e1),ee(!1),le(pz),he(t.CULL_FACE),re(Bu);function he(me){g[me]!==!0&&(t.enable(me),g[me]=!0)}function ge(me){g[me]!==!1&&(t.disable(me),g[me]=!1)}function De(me,Le){return m[me]!==Le?(t.bindFramebuffer(me,Le),m[me]=Le,i&&(me===t.DRAW_FRAMEBUFFER&&(m[t.FRAMEBUFFER]=Le),me===t.FRAMEBUFFER&&(m[t.DRAW_FRAMEBUFFER]=Le)),!0):!1}function oe(me,Le){let Me=b,ye=!1;if(me)if(Me=y.get(Le),Me===void 0&&(Me=[],y.set(Le,Me)),me.isWebGLMultipleRenderTargets){const He=me.texture;if(Me.length!==He.length||Me[0]!==t.COLOR_ATTACHMENT0){for(let ut=0,_t=He.length;ut<_t;ut++)Me[ut]=t.COLOR_ATTACHMENT0+ut;Me.length=He.length,ye=!0}}else Me[0]!==t.COLOR_ATTACHMENT0&&(Me[0]=t.COLOR_ATTACHMENT0,ye=!0);else Me[0]!==t.BACK&&(Me[0]=t.BACK,ye=!0);ye&&(n.isWebGL2?t.drawBuffers(Me):e.get("WEBGL_draw_buffers").drawBuffersWEBGL(Me))}function ct(me){return v!==me?(t.useProgram(me),v=me,!0):!1}const z={[Yd]:t.FUNC_ADD,[ige]:t.FUNC_SUBTRACT,[rge]:t.FUNC_REVERSE_SUBTRACT};if(i)z[vz]=t.MIN,z[bz]=t.MAX;else{const me=e.get("EXT_blend_minmax");me!==null&&(z[vz]=me.MIN_EXT,z[bz]=me.MAX_EXT)}const q={[age]:t.ZERO,[sge]:t.ONE,[oge]:t.SRC_COLOR,[C3]:t.SRC_ALPHA,[hge]:t.SRC_ALPHA_SATURATE,[dge]:t.DST_COLOR,[cge]:t.DST_ALPHA,[lge]:t.ONE_MINUS_SRC_COLOR,[N3]:t.ONE_MINUS_SRC_ALPHA,[fge]:t.ONE_MINUS_DST_COLOR,[uge]:t.ONE_MINUS_DST_ALPHA,[pge]:t.CONSTANT_COLOR,[mge]:t.ONE_MINUS_CONSTANT_COLOR,[gge]:t.CONSTANT_ALPHA,[xge]:t.ONE_MINUS_CONSTANT_ALPHA};function re(me,Le,Me,ye,He,ut,_t,Rt,ln,Dt){if(me===Bu){x===!0&&(ge(t.BLEND),x=!1);return}if(x===!1&&(he(t.BLEND),x=!0),me!==nge){if(me!==M||Dt!==F){if((w!==Yd||R!==Yd)&&(t.blendEquation(t.FUNC_ADD),w=Yd,R=Yd),Dt)switch(me){case Dp:t.blendFuncSeparate(t.ONE,t.ONE_MINUS_SRC_ALPHA,t.ONE,t.ONE_MINUS_SRC_ALPHA);break;case mz:t.blendFunc(t.ONE,t.ONE);break;case gz:t.blendFuncSeparate(t.ZERO,t.ONE_MINUS_SRC_COLOR,t.ZERO,t.ONE);break;case xz:t.blendFuncSeparate(t.ZERO,t.SRC_COLOR,t.ZERO,t.SRC_ALPHA);break;default:console.error("THREE.WebGLState: Invalid blending: 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rt(){t.disable(t.BLEND),t.disable(t.CULL_FACE),t.disable(t.DEPTH_TEST),t.disable(t.POLYGON_OFFSET_FILL),t.disable(t.SCISSOR_TEST),t.disable(t.STENCIL_TEST),t.disable(t.SAMPLE_ALPHA_TO_COVERAGE),t.blendEquation(t.FUNC_ADD),t.blendFunc(t.ONE,t.ZERO),t.blendFuncSeparate(t.ONE,t.ZERO,t.ONE,t.ZERO),t.blendColor(0,0,0,0),t.colorMask(!0,!0,!0,!0),t.clearColor(0,0,0,0),t.depthMask(!0),t.depthFunc(t.LESS),t.clearDepth(1),t.stencilMask(4294967295),t.stencilFunc(t.ALWAYS,0,4294967295),t.stencilOp(t.KEEP,t.KEEP,t.KEEP),t.clearStencil(0),t.cullFace(t.BACK),t.frontFace(t.CCW),t.polygonOffset(0,0),t.activeTexture(t.TEXTURE0),t.bindFramebuffer(t.FRAMEBUFFER,null),i===!0&&(t.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),t.bindFramebuffer(t.READ_FRAMEBUFFER,null)),t.useProgram(null),t.lineWidth(1),t.scissor(0,0,t.canvas.width,t.canvas.height),t.viewport(0,0,t.canvas.width,t.canvas.height),g={},H=null,X={},m={},y=new WeakMap,b=[],v=null,x=!1,M=null,w=null,A=null,T=null,R=null,N=null,j=null,C=new 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Re=w(O.image,je,!1,u);Re=ne(O,Re);const pt=A(Re)||o,it=a.convert(O.format,O.colorSpace);let nt=a.convert(O.type),dt=j(O.internalFormat,it,nt,O.colorSpace,O.isVideoTexture);be(de,O,pt);let pe;const rt=O.mipmaps,me=o&&O.isVideoTexture!==!0&&dt!==mW,Le=Xe.__version===void 0||xe===!0,Me=C(O,Re,pt);if(O.isDepthTexture)dt=t.DEPTH_COMPONENT,o?O.type===nc?dt=t.DEPTH_COMPONENT32F:O.type===Ou?dt=t.DEPTH_COMPONENT24:O.type===uf?dt=t.DEPTH24_STENCIL8:dt=t.DEPTH_COMPONENT16:O.type===nc&&console.error("WebGLRenderer: Floating point depth texture requires WebGL2."),O.format===df&&dt===t.DEPTH_COMPONENT&&O.type!==uk&&O.type!==Ou&&(console.warn("THREE.WebGLRenderer: Use UnsignedShortType or UnsignedIntType for DepthFormat DepthTexture."),O.type=Ou,nt=a.convert(O.type)),O.format===Jp&&dt===t.DEPTH_COMPONENT&&(dt=t.DEPTH_STENCIL,O.type!==uf&&(console.warn("THREE.WebGLRenderer: Use UnsignedInt248Type for DepthStencilFormat 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ye=0,He=rt.length;ye<He;ye++)pe=rt[ye],O.format!==zs?it!==null?me?n.compressedTexSubImage3D(t.TEXTURE_2D_ARRAY,ye,0,0,0,pe.width,pe.height,Re.depth,it,pe.data,0,0):n.compressedTexImage3D(t.TEXTURE_2D_ARRAY,ye,dt,pe.width,pe.height,Re.depth,0,pe.data,0,0):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):me?n.texSubImage3D(t.TEXTURE_2D_ARRAY,ye,0,0,0,pe.width,pe.height,Re.depth,it,nt,pe.data):n.texImage3D(t.TEXTURE_2D_ARRAY,ye,dt,pe.width,pe.height,Re.depth,0,it,nt,pe.data)}else{me&&Le&&n.texStorage2D(t.TEXTURE_2D,Me,dt,rt[0].width,rt[0].height);for(let ye=0,He=rt.length;ye<He;ye++)pe=rt[ye],O.format!==zs?it!==null?me?n.compressedTexSubImage2D(t.TEXTURE_2D,ye,0,0,pe.width,pe.height,it,pe.data):n.compressedTexImage2D(t.TEXTURE_2D,ye,dt,pe.width,pe.height,0,pe.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .uploadTexture()"):me?n.texSubImage2D(t.TEXTURE_2D,ye,0,0,pe.width,pe.height,it,nt,pe.data):n.texImage2D(t.TEXTURE_2D,ye,dt,pe.width,pe.height,0,it,nt,pe.data)}else if(O.isDataArrayTexture)me?(Le&&n.texStorage3D(t.TEXTURE_2D_ARRAY,Me,dt,Re.width,Re.height,Re.depth),n.texSubImage3D(t.TEXTURE_2D_ARRAY,0,0,0,0,Re.width,Re.height,Re.depth,it,nt,Re.data)):n.texImage3D(t.TEXTURE_2D_ARRAY,0,dt,Re.width,Re.height,Re.depth,0,it,nt,Re.data);else if(O.isData3DTexture)me?(Le&&n.texStorage3D(t.TEXTURE_3D,Me,dt,Re.width,Re.height,Re.depth),n.texSubImage3D(t.TEXTURE_3D,0,0,0,0,Re.width,Re.height,Re.depth,it,nt,Re.data)):n.texImage3D(t.TEXTURE_3D,0,dt,Re.width,Re.height,Re.depth,0,it,nt,Re.data);else if(O.isFramebufferTexture){if(Le)if(me)n.texStorage2D(t.TEXTURE_2D,Me,dt,Re.width,Re.height);else{let ye=Re.width,He=Re.height;for(let ut=0;ut<Me;ut++)n.texImage2D(t.TEXTURE_2D,ut,dt,ye,He,0,it,nt,null),ye>>=1,He>>=1}}else if(rt.length>0&&pt){me&&Le&&n.texStorage2D(t.TEXTURE_2D,Me,dt,rt[0].width,rt[0].height);for(let ye=0,He=rt.length;ye<He;ye++)pe=rt[ye],me?n.texSubImage2D(t.TEXTURE_2D,ye,0,0,it,nt,pe):n.texImage2D(t.TEXTURE_2D,ye,dt,it,nt,pe);O.generateMipmaps=!1}else me?(Le&&n.texStorage2D(t.TEXTURE_2D,Me,dt,Re.width,Re.height),n.texSubImage2D(t.TEXTURE_2D,0,0,0,it,nt,Re)):n.texImage2D(t.TEXTURE_2D,0,dt,it,nt,Re);R(O,pt)&&N(de),Xe.__version=fe.version,O.onUpdate&&O.onUpdate(O)}U.__version=O.version}function ge(U,O,K){if(O.image.length!==6)return;const de=Pe(U,O),xe=O.source;n.bindTexture(t.TEXTURE_CUBE_MAP,U.__webglTexture,t.TEXTURE0+K);const fe=i.get(xe);if(xe.version!==fe.__version||de===!0){n.activeTexture(t.TEXTURE0+K);const Xe=$n.getPrimaries($n.workingColorSpace),Ie=O.colorSpace===Bs?null:$n.getPrimaries(O.colorSpace),We=O.colorSpace===Bs||Xe===Ie?t.NONE:t.BROWSER_DEFAULT_WEBGL;t.pixelStorei(t.UNPACK_FLIP_Y_WEBGL,O.flipY),t.pixelStorei(t.UNPACK_PREMULTIPLY_ALPHA_WEBGL,O.premultiplyAlpha),t.pixelStorei(t.UNPACK_ALIGNMENT,O.unpackAlignment),t.pixelStorei(t.UNPACK_COLORSPACE_CONVERSION_WEBGL,We);const st=O.isCompressedTexture||O.image[0].isCompressedTexture,je=O.image[0]&&O.image[0].isDataTexture,Re=[];for(let ye=0;ye<6;ye++)!st&&!je?Re[ye]=w(O.image[ye],!1,!0,c):Re[ye]=je?O.image[ye].image:O.image[ye],Re[ye]=ne(O,Re[ye]);const pt=Re[0],it=A(pt)||o,nt=a.convert(O.format,O.colorSpace),dt=a.convert(O.type),pe=j(O.internalFormat,nt,dt,O.colorSpace),rt=o&&O.isVideoTexture!==!0,me=fe.__version===void 0||de===!0;let Le=C(O,pt,it);be(t.TEXTURE_CUBE_MAP,O,it);let Me;if(st){rt&&me&&n.texStorage2D(t.TEXTURE_CUBE_MAP,Le,pe,pt.width,pt.height);for(let ye=0;ye<6;ye++){Me=Re[ye].mipmaps;for(let He=0;He<Me.length;He++){const ut=Me[He];O.format!==zs?nt!==null?rt?n.compressedTexSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,0,0,ut.width,ut.height,nt,ut.data):n.compressedTexImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,pe,ut.width,ut.height,0,ut.data):console.warn("THREE.WebGLRenderer: Attempt to load unsupported compressed texture format in .setTextureCube()"):rt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,0,0,ut.width,ut.height,nt,dt,ut.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He,pe,ut.width,ut.height,0,nt,dt,ut.data)}}}else{Me=O.mipmaps,rt&&me&&(Me.length>0&&Le++,n.texStorage2D(t.TEXTURE_CUBE_MAP,Le,pe,Re[0].width,Re[0].height));for(let ye=0;ye<6;ye++)if(je){rt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,0,0,Re[ye].width,Re[ye].height,nt,dt,Re[ye].data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,pe,Re[ye].width,Re[ye].height,0,nt,dt,Re[ye].data);for(let He=0;He<Me.length;He++){const _t=Me[He].image[ye].image;rt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,0,0,_t.width,_t.height,nt,dt,_t.data):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,pe,_t.width,_t.height,0,nt,dt,_t.data)}}else{rt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,0,0,nt,dt,Re[ye]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,0,pe,nt,dt,Re[ye]);for(let He=0;He<Me.length;He++){const ut=Me[He];rt?n.texSubImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,0,0,nt,dt,ut.image[ye]):n.texImage2D(t.TEXTURE_CUBE_MAP_POSITIVE_X+ye,He+1,pe,nt,dt,ut.image[ye])}}}R(O,it)&&N(t.TEXTURE_CUBE_MAP),fe.__version=xe.version,O.onUpdate&&O.onUpdate(O)}U.__version=O.version}function De(U,O,K,de,xe,fe){const Xe=a.convert(K.format,K.colorSpace),Ie=a.convert(K.type),We=j(K.internalFormat,Xe,Ie,K.colorSpace);if(!i.get(O).__hasExternalTextures){const je=Math.max(1,O.width>>fe),Re=Math.max(1,O.height>>fe);xe===t.TEXTURE_3D||xe===t.TEXTURE_2D_ARRAY?n.texImage3D(xe,fe,We,je,Re,O.depth,0,Xe,Ie,null):n.texImage2D(xe,fe,We,je,Re,0,Xe,Ie,null)}n.bindFramebuffer(t.FRAMEBUFFER,U),ke(O)?g.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,de,xe,i.get(K).__webglTexture,0,le(O)):(xe===t.TEXTURE_2D||xe>=t.TEXTURE_CUBE_MAP_POSITIVE_X&&xe<=t.TEXTURE_CUBE_MAP_NEGATIVE_Z)&&t.framebufferTexture2D(t.FRAMEBUFFER,de,xe,i.get(K).__webglTexture,fe),n.bindFramebuffer(t.FRAMEBUFFER,null)}function oe(U,O,K){if(t.bindRenderbuffer(t.RENDERBUFFER,U),O.depthBuffer&&!O.stencilBuffer){let de=o===!0?t.DEPTH_COMPONENT24:t.DEPTH_COMPONENT16;if(K||ke(O)){const xe=O.depthTexture;xe&&xe.isDepthTexture&&(xe.type===nc?de=t.DEPTH_COMPONENT32F:xe.type===Ou&&(de=t.DEPTH_COMPONENT24));const fe=le(O);ke(O)?g.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,fe,de,O.width,O.height):t.renderbufferStorageMultisample(t.RENDERBUFFER,fe,de,O.width,O.height)}else t.renderbufferStorage(t.RENDERBUFFER,de,O.width,O.height);t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.RENDERBUFFER,U)}else if(O.depthBuffer&&O.stencilBuffer){const de=le(O);K&&ke(O)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,de,t.DEPTH24_STENCIL8,O.width,O.height):ke(O)?g.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,de,t.DEPTH24_STENCIL8,O.width,O.height):t.renderbufferStorage(t.RENDERBUFFER,t.DEPTH_STENCIL,O.width,O.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.RENDERBUFFER,U)}else{const de=O.isWebGLMultipleRenderTargets===!0?O.texture:[O.texture];for(let xe=0;xe<de.length;xe++){const fe=de[xe],Xe=a.convert(fe.format,fe.colorSpace),Ie=a.convert(fe.type),We=j(fe.internalFormat,Xe,Ie,fe.colorSpace),st=le(O);K&&ke(O)===!1?t.renderbufferStorageMultisample(t.RENDERBUFFER,st,We,O.width,O.height):ke(O)?g.renderbufferStorageMultisampleEXT(t.RENDERBUFFER,st,We,O.width,O.height):t.renderbufferStorage(t.RENDERBUFFER,We,O.width,O.height)}}t.bindRenderbuffer(t.RENDERBUFFER,null)}function ct(U,O){if(O&&O.isWebGLCubeRenderTarget)throw new Error("Depth Texture with cube render targets is not supported");if(n.bindFramebuffer(t.FRAMEBUFFER,U),!(O.depthTexture&&O.depthTexture.isDepthTexture))throw new Error("renderTarget.depthTexture must be an instance of THREE.DepthTexture");(!i.get(O.depthTexture).__webglTexture||O.depthTexture.image.width!==O.width||O.depthTexture.image.height!==O.height)&&(O.depthTexture.image.width=O.width,O.depthTexture.image.height=O.height,O.depthTexture.needsUpdate=!0),se(O.depthTexture,0);const de=i.get(O.depthTexture).__webglTexture,xe=le(O);if(O.depthTexture.format===df)ke(O)?g.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,de,0,xe):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_ATTACHMENT,t.TEXTURE_2D,de,0);else if(O.depthTexture.format===Jp)ke(O)?g.framebufferTexture2DMultisampleEXT(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,de,0,xe):t.framebufferTexture2D(t.FRAMEBUFFER,t.DEPTH_STENCIL_ATTACHMENT,t.TEXTURE_2D,de,0);else throw new Error("Unknown depthTexture format")}function z(U){const O=i.get(U),K=U.isWebGLCubeRenderTarget===!0;if(U.depthTexture&&!O.__autoAllocateDepthBuffer){if(K)throw new Error("target.depthTexture not supported in Cube render targets");ct(O.__webglFramebuffer,U)}else if(K){O.__webglDepthbuffer=[];for(let de=0;de<6;de++)n.bindFramebuffer(t.FRAMEBUFFER,O.__webglFramebuffer[de]),O.__webglDepthbuffer[de]=t.createRenderbuffer(),oe(O.__webglDepthbuffer[de],U,!1)}else n.bindFramebuffer(t.FRAMEBUFFER,O.__webglFramebuffer),O.__webglDepthbuffer=t.createRenderbuffer(),oe(O.__webglDepthbuffer,U,!1);n.bindFramebuffer(t.FRAMEBUFFER,null)}function q(U,O,K){const de=i.get(U);O!==void 0&&De(de.__webglFramebuffer,U,U.texture,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,0),K!==void 0&&z(U)}function re(U){const O=U.texture,K=i.get(U),de=i.get(O);U.addEventListener("dispose",I),U.isWebGLMultipleRenderTargets!==!0&&(de.__webglTexture===void 0&&(de.__webglTexture=t.createTexture()),de.__version=O.version,s.memory.textures++);const xe=U.isWebGLCubeRenderTarget===!0,fe=U.isWebGLMultipleRenderTargets===!0,Xe=A(U)||o;if(xe){K.__webglFramebuffer=[];for(let Ie=0;Ie<6;Ie++)if(o&&O.mipmaps&&O.mipmaps.length>0){K.__webglFramebuffer[Ie]=[];for(let We=0;We<O.mipmaps.length;We++)K.__webglFramebuffer[Ie][We]=t.createFramebuffer()}else K.__webglFramebuffer[Ie]=t.createFramebuffer()}else{if(o&&O.mipmaps&&O.mipmaps.length>0){K.__webglFramebuffer=[];for(let Ie=0;Ie<O.mipmaps.length;Ie++)K.__webglFramebuffer[Ie]=t.createFramebuffer()}else K.__webglFramebuffer=t.createFramebuffer();if(fe)if(r.drawBuffers){const Ie=U.texture;for(let We=0,st=Ie.length;We<st;We++){const je=i.get(Ie[We]);je.__webglTexture===void 0&&(je.__webglTexture=t.createTexture(),s.memory.textures++)}}else console.warn("THREE.WebGLRenderer: WebGLMultipleRenderTargets can only be used with WebGL2 or WEBGL_draw_buffers extension.");if(o&&U.samples>0&&ke(U)===!1){const Ie=fe?O:[O];K.__webglMultisampledFramebuffer=t.createFramebuffer(),K.__webglColorRenderbuffer=[],n.bindFramebuffer(t.FRAMEBUFFER,K.__webglMultisampledFramebuffer);for(let We=0;We<Ie.length;We++){const st=Ie[We];K.__webglColorRenderbuffer[We]=t.createRenderbuffer(),t.bindRenderbuffer(t.RENDERBUFFER,K.__webglColorRenderbuffer[We]);const je=a.convert(st.format,st.colorSpace),Re=a.convert(st.type),pt=j(st.internalFormat,je,Re,st.colorSpace,U.isXRRenderTarget===!0),it=le(U);t.renderbufferStorageMultisample(t.RENDERBUFFER,it,pt,U.width,U.height),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+We,t.RENDERBUFFER,K.__webglColorRenderbuffer[We])}t.bindRenderbuffer(t.RENDERBUFFER,null),U.depthBuffer&&(K.__webglDepthRenderbuffer=t.createRenderbuffer(),oe(K.__webglDepthRenderbuffer,U,!0)),n.bindFramebuffer(t.FRAMEBUFFER,null)}}if(xe){n.bindTexture(t.TEXTURE_CUBE_MAP,de.__webglTexture),be(t.TEXTURE_CUBE_MAP,O,Xe);for(let Ie=0;Ie<6;Ie++)if(o&&O.mipmaps&&O.mipmaps.length>0)for(let We=0;We<O.mipmaps.length;We++)De(K.__webglFramebuffer[Ie][We],U,O,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,We);else De(K.__webglFramebuffer[Ie],U,O,t.COLOR_ATTACHMENT0,t.TEXTURE_CUBE_MAP_POSITIVE_X+Ie,0);R(O,Xe)&&N(t.TEXTURE_CUBE_MAP),n.unbindTexture()}else if(fe){const Ie=U.texture;for(let We=0,st=Ie.length;We<st;We++){const je=Ie[We],Re=i.get(je);n.bindTexture(t.TEXTURE_2D,Re.__webglTexture),be(t.TEXTURE_2D,je,Xe),De(K.__webglFramebuffer,U,je,t.COLOR_ATTACHMENT0+We,t.TEXTURE_2D,0),R(je,Xe)&&N(t.TEXTURE_2D)}n.unbindTexture()}else{let Ie=t.TEXTURE_2D;if((U.isWebGL3DRenderTarget||U.isWebGLArrayRenderTarget)&&(o?Ie=U.isWebGL3DRenderTarget?t.TEXTURE_3D:t.TEXTURE_2D_ARRAY:console.error("THREE.WebGLTextures: THREE.Data3DTexture and THREE.DataArrayTexture only supported with WebGL2.")),n.bindTexture(Ie,de.__webglTexture),be(Ie,O,Xe),o&&O.mipmaps&&O.mipmaps.length>0)for(let We=0;We<O.mipmaps.length;We++)De(K.__webglFramebuffer[We],U,O,t.COLOR_ATTACHMENT0,Ie,We);else De(K.__webglFramebuffer,U,O,t.COLOR_ATTACHMENT0,Ie,0);R(O,Xe)&&N(Ie),n.unbindTexture()}U.depthBuffer&&z(U)}function Q(U){const O=A(U)||o,K=U.isWebGLMultipleRenderTargets===!0?U.texture:[U.texture];for(let de=0,xe=K.length;de<xe;de++){const fe=K[de];if(R(fe,O)){const Xe=U.isWebGLCubeRenderTarget?t.TEXTURE_CUBE_MAP:t.TEXTURE_2D,Ie=i.get(fe).__webglTexture;n.bindTexture(Xe,Ie),N(Xe),n.unbindTexture()}}}function ee(U){if(o&&U.samples>0&&ke(U)===!1){const O=U.isWebGLMultipleRenderTargets?U.texture:[U.texture],K=U.width,de=U.height;let xe=t.COLOR_BUFFER_BIT;const fe=[],Xe=U.stencilBuffer?t.DEPTH_STENCIL_ATTACHMENT:t.DEPTH_ATTACHMENT,Ie=i.get(U),We=U.isWebGLMultipleRenderTargets===!0;if(We)for(let st=0;st<O.length;st++)n.bindFramebuffer(t.FRAMEBUFFER,Ie.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,null),n.bindFramebuffer(t.FRAMEBUFFER,Ie.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,null,0);n.bindFramebuffer(t.READ_FRAMEBUFFER,Ie.__webglMultisampledFramebuffer),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ie.__webglFramebuffer);for(let st=0;st<O.length;st++){fe.push(t.COLOR_ATTACHMENT0+st),U.depthBuffer&&fe.push(Xe);const je=Ie.__ignoreDepthValues!==void 0?Ie.__ignoreDepthValues:!1;if(je===!1&&(U.depthBuffer&&(xe|=t.DEPTH_BUFFER_BIT),U.stencilBuffer&&(xe|=t.STENCIL_BUFFER_BIT)),We&&t.framebufferRenderbuffer(t.READ_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.RENDERBUFFER,Ie.__webglColorRenderbuffer[st]),je===!0&&(t.invalidateFramebuffer(t.READ_FRAMEBUFFER,[Xe]),t.invalidateFramebuffer(t.DRAW_FRAMEBUFFER,[Xe])),We){const Re=i.get(O[st]).__webglTexture;t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0,t.TEXTURE_2D,Re,0)}t.blitFramebuffer(0,0,K,de,0,0,K,de,xe,t.NEAREST),m&&t.invalidateFramebuffer(t.READ_FRAMEBUFFER,fe)}if(n.bindFramebuffer(t.READ_FRAMEBUFFER,null),n.bindFramebuffer(t.DRAW_FRAMEBUFFER,null),We)for(let st=0;st<O.length;st++){n.bindFramebuffer(t.FRAMEBUFFER,Ie.__webglMultisampledFramebuffer),t.framebufferRenderbuffer(t.FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.RENDERBUFFER,Ie.__webglColorRenderbuffer[st]);const je=i.get(O[st]).__webglTexture;n.bindFramebuffer(t.FRAMEBUFFER,Ie.__webglFramebuffer),t.framebufferTexture2D(t.DRAW_FRAMEBUFFER,t.COLOR_ATTACHMENT0+st,t.TEXTURE_2D,je,0)}n.bindFramebuffer(t.DRAW_FRAMEBUFFER,Ie.__webglMultisampledFramebuffer)}}function le(U){return Math.min(f,U.samples)}function ke(U){const O=i.get(U);return o&&U.samples>0&&e.has("WEBGL_multisampled_render_to_texture")===!0&&O.__useRenderToTexture!==!1}function Ne(U){const O=s.render.frame;y.get(U)!==O&&(y.set(U,O),U.update())}function ne(U,O){const K=U.colorSpace,de=U.format,xe=U.type;return U.isCompressedTexture===!0||U.isVideoTexture===!0||U.format===L3||K!==xc&&K!==Bs&&($n.getTransfer(K)===ii?o===!1?e.has("EXT_sRGB")===!0&&de===zs?(U.format=L3,U.minFilter=Fs,U.generateMipmaps=!1):O=_W.sRGBToLinear(O):(de!==zs||xe!==$u)&&console.warn("THREE.WebGLTextures: sRGB encoded textures have to use RGBAFormat and UnsignedByteType."):console.error("THREE.WebGLTextures: Unsupported texture color space:",K)),O}this.allocateTextureUnit=Y,this.resetTextureUnits=V,this.setTexture2D=se,this.setTexture2DArray=H,this.setTexture3D=X,this.setTextureCube=ae,this.rebindTextures=q,this.setupRenderTarget=re,this.updateRenderTargetMipmap=Q,this.updateMultisampleRenderTarget=ee,this.setupDepthRenderbuffer=z,this.setupFrameBufferTexture=De,this.useMultisampledRTT=ke}function c_e(t,e,n){const i=n.isWebGL2;function r(a,s=Bs){let o;const l=$n.getTransfer(s);if(a===$u)return t.UNSIGNED_BYTE;if(a===uW)return t.UNSIGNED_SHORT_4_4_4_4;if(a===dW)return t.UNSIGNED_SHORT_5_5_5_1;if(a===Dge)return t.BYTE;if(a===Oge)return t.SHORT;if(a===uk)return t.UNSIGNED_SHORT;if(a===cW)return t.INT;if(a===Ou)return t.UNSIGNED_INT;if(a===nc)return t.FLOAT;if(a===Jx)return i?t.HALF_FLOAT:(o=e.get("OES_texture_half_float"),o!==null?o.HALF_FLOAT_OES:null);if(a===Lge)return t.ALPHA;if(a===zs)return t.RGBA;if(a===Ige)return t.LUMINANCE;if(a===jge)return t.LUMINANCE_ALPHA;if(a===df)return t.DEPTH_COMPONENT;if(a===Jp)return t.DEPTH_STENCIL;if(a===L3)return o=e.get("EXT_sRGB"),o!==null?o.SRGB_ALPHA_EXT:null;if(a===Uge)return t.RED;if(a===fW)return t.RED_INTEGER;if(a===Fge)return t.RG;if(a===hW)return t.RG_INTEGER;if(a===pW)return t.RGBA_INTEGER;if(a===vT||a===bT||a===yT||a===_T)if(l===ii)if(o=e.get("WEBGL_compressed_texture_s3tc_srgb"),o!==null){if(a===vT)return o.COMPRESSED_SRGB_S3TC_DXT1_EXT;if(a===bT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT;if(a===yT)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT;if(a===_T)return o.COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT}else return null;else if(o=e.get("WEBGL_compressed_texture_s3tc"),o!==null){if(a===vT)return o.COMPRESSED_RGB_S3TC_DXT1_EXT;if(a===bT)return o.COMPRESSED_RGBA_S3TC_DXT1_EXT;if(a===yT)return o.COMPRESSED_RGBA_S3TC_DXT3_EXT;if(a===_T)return o.COMPRESSED_RGBA_S3TC_DXT5_EXT}else return null;if(a===_z||a===Sz||a===wz||a===Mz)if(o=e.get("WEBGL_compressed_texture_pvrtc"),o!==null){if(a===_z)return o.COMPRESSED_RGB_PVRTC_4BPPV1_IMG;if(a===Sz)return o.COMPRESSED_RGB_PVRTC_2BPPV1_IMG;if(a===wz)return o.COMPRESSED_RGBA_PVRTC_4BPPV1_IMG;if(a===Mz)return o.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}else return null;if(a===mW)return o=e.get("WEBGL_compressed_texture_etc1"),o!==null?o.COMPRESSED_RGB_ETC1_WEBGL:null;if(a===Ez||a===Az)if(o=e.get("WEBGL_compressed_texture_etc"),o!==null){if(a===Ez)return l===ii?o.COMPRESSED_SRGB8_ETC2:o.COMPRESSED_RGB8_ETC2;if(a===Az)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ETC2_EAC:o.COMPRESSED_RGBA8_ETC2_EAC}else return null;if(a===Tz||a===Cz||a===Nz||a===Rz||a===Pz||a===kz||a===Dz||a===Oz||a===Lz||a===Iz||a===jz||a===Uz||a===Fz||a===zz)if(o=e.get("WEBGL_compressed_texture_astc"),o!==null){if(a===Tz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR:o.COMPRESSED_RGBA_ASTC_4x4_KHR;if(a===Cz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR:o.COMPRESSED_RGBA_ASTC_5x4_KHR;if(a===Nz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR:o.COMPRESSED_RGBA_ASTC_5x5_KHR;if(a===Rz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR:o.COMPRESSED_RGBA_ASTC_6x5_KHR;if(a===Pz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR:o.COMPRESSED_RGBA_ASTC_6x6_KHR;if(a===kz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR:o.COMPRESSED_RGBA_ASTC_8x5_KHR;if(a===Dz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR:o.COMPRESSED_RGBA_ASTC_8x6_KHR;if(a===Oz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR:o.COMPRESSED_RGBA_ASTC_8x8_KHR;if(a===Lz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR:o.COMPRESSED_RGBA_ASTC_10x5_KHR;if(a===Iz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR:o.COMPRESSED_RGBA_ASTC_10x6_KHR;if(a===jz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR:o.COMPRESSED_RGBA_ASTC_10x8_KHR;if(a===Uz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR:o.COMPRESSED_RGBA_ASTC_10x10_KHR;if(a===Fz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR:o.COMPRESSED_RGBA_ASTC_12x10_KHR;if(a===zz)return l===ii?o.COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR:o.COMPRESSED_RGBA_ASTC_12x12_KHR}else return null;if(a===ST||a===Bz||a===Hz)if(o=e.get("EXT_texture_compression_bptc"),o!==null){if(a===ST)return l===ii?o.COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT:o.COMPRESSED_RGBA_BPTC_UNORM_EXT;if(a===Bz)return o.COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT;if(a===Hz)return o.COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT}else return null;if(a===zge||a===$z||a===Vz||a===Gz)if(o=e.get("EXT_texture_compression_rgtc"),o!==null){if(a===ST)return o.COMPRESSED_RED_RGTC1_EXT;if(a===$z)return o.COMPRESSED_SIGNED_RED_RGTC1_EXT;if(a===Vz)return o.COMPRESSED_RED_GREEN_RGTC2_EXT;if(a===Gz)return o.COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT}else return null;return a===uf?i?t.UNSIGNED_INT_24_8:(o=e.get("WEBGL_depth_texture"),o!==null?o.UNSIGNED_INT_24_8_WEBGL:null):t[a]!==void 0?t[a]:null}return{convert:r}}class u_e extends ls{constructor(e=[]){super(),this.isArrayCamera=!0,this.cameras=e}}class lx extends va{constructor(){super(),this.isGroup=!0,this.type="Group"}}const d_e={type:"move"};class GT{constructor(){this._targetRay=null,this._grip=null,this._hand=null}getHandSpace(){return this._hand===null&&(this._hand=new lx,this._hand.matrixAutoUpdate=!1,this._hand.visible=!1,this._hand.joints={},this._hand.inputState={pinching:!1}),this._hand}getTargetRaySpace(){return this._targetRay===null&&(this._targetRay=new lx,this._targetRay.matrixAutoUpdate=!1,this._targetRay.visible=!1,this._targetRay.hasLinearVelocity=!1,this._targetRay.linearVelocity=new Ae,this._targetRay.hasAngularVelocity=!1,this._targetRay.angularVelocity=new Ae),this._targetRay}getGripSpace(){return this._grip===null&&(this._grip=new lx,this._grip.matrixAutoUpdate=!1,this._grip.visible=!1,this._grip.hasLinearVelocity=!1,this._grip.linearVelocity=new Ae,this._grip.hasAngularVelocity=!1,this._grip.angularVelocity=new Ae),this._grip}dispatchEvent(e){return this._targetRay!==null&&this._targetRay.dispatchEvent(e),this._grip!==null&&this._grip.dispatchEvent(e),this._hand!==null&&this._hand.dispatchEvent(e),this}connect(e){if(e&&e.hand){const n=this._hand;if(n)for(const i of e.hand.values())this._getHandJoint(n,i)}return this.dispatchEvent({type:"connected",data:e}),this}disconnect(e){return this.dispatchEvent({type:"disconnected",data:e}),this._targetRay!==null&&(this._targetRay.visible=!1),this._grip!==null&&(this._grip.visible=!1),this._hand!==null&&(this._hand.visible=!1),this}update(e,n,i){let r=null,a=null,s=null;const o=this._targetRay,l=this._grip,c=this._hand;if(e&&n.session.visibilityState!=="visible-blurred"){if(c&&e.hand){s=!0;for(const b of e.hand.values()){const v=n.getJointPose(b,i),x=this._getHandJoint(c,b);v!==null&&(x.matrix.fromArray(v.transform.matrix),x.matrix.decompose(x.position,x.rotation,x.scale),x.matrixWorldNeedsUpdate=!0,x.jointRadius=v.radius),x.visible=v!==null}const u=c.joints["index-finger-tip"],f=c.joints["thumb-tip"],g=u.position.distanceTo(f.position),m=.02,y=.005;c.inputState.pinching&&g>m+y?(c.inputState.pinching=!1,this.dispatchEvent({type:"pinchend",handedness:e.handedness,target:this})):!c.inputState.pinching&&g<=m-y&&(c.inputState.pinching=!0,this.dispatchEvent({type:"pinchstart",handedness:e.handedness,target:this}))}else l!==null&&e.gripSpace&&(a=n.getPose(e.gripSpace,i),a!==null&&(l.matrix.fromArray(a.transform.matrix),l.matrix.decompose(l.position,l.rotation,l.scale),l.matrixWorldNeedsUpdate=!0,a.linearVelocity?(l.hasLinearVelocity=!0,l.linearVelocity.copy(a.linearVelocity)):l.hasLinearVelocity=!1,a.angularVelocity?(l.hasAngularVelocity=!0,l.angularVelocity.copy(a.angularVelocity)):l.hasAngularVelocity=!1));o!==null&&(r=n.getPose(e.targetRaySpace,i),r===null&&a!==null&&(r=a),r!==null&&(o.matrix.fromArray(r.transform.matrix),o.matrix.decompose(o.position,o.rotation,o.scale),o.matrixWorldNeedsUpdate=!0,r.linearVelocity?(o.hasLinearVelocity=!0,o.linearVelocity.copy(r.linearVelocity)):o.hasLinearVelocity=!1,r.angularVelocity?(o.hasAngularVelocity=!0,o.angularVelocity.copy(r.angularVelocity)):o.hasAngularVelocity=!1,this.dispatchEvent(d_e)))}return o!==null&&(o.visible=r!==null),l!==null&&(l.visible=a!==null),c!==null&&(c.visible=s!==null),this}_getHandJoint(e,n){if(e.joints[n.jointName]===void 0){const i=new lx;i.matrixAutoUpdate=!1,i.visible=!1,e.joints[n.jointName]=i,e.add(i)}return e.joints[n.jointName]}}class f_e extends Xf{constructor(e,n){super();const i=this;let r=null,a=1,s=null,o="local-floor",l=1,c=null,u=null,f=null,g=null,m=null,y=null;const b=n.getContextAttributes();let v=null,x=null;const M=[],w=[],A=new qt;let T=null;const R=new ls;R.layers.enable(1),R.viewport=new Gn;const N=new ls;N.layers.enable(2),N.viewport=new Gn;const j=[R,N],C=new u_e;C.layers.enable(1),C.layers.enable(2);let k=null,F=null;this.cameraAutoUpdate=!0,this.enabled=!1,this.isPresenting=!1,this.getController=function(ae){let ce=M[ae];return ce===void 0&&(ce=new GT,M[ae]=ce),ce.getTargetRaySpace()},this.getControllerGrip=function(ae){let ce=M[ae];return ce===void 0&&(ce=new GT,M[ae]=ce),ce.getGripSpace()},this.getHand=function(ae){let ce=M[ae];return ce===void 0&&(ce=new GT,M[ae]=ce),ce.getHandSpace()};function I(ae){const ce=w.indexOf(ae.inputSource);if(ce===-1)return;const ve=M[ce];ve!==void 0&&(ve.update(ae.inputSource,ae.frame,c||s),ve.dispatchEvent({type:ae.type,data:ae.inputSource}))}function G(){r.removeEventListener("select",I),r.removeEventListener("selectstart",I),r.removeEventListener("selectend",I),r.removeEventListener("squeeze",I),r.removeEventListener("squeezestart",I),r.removeEventListener("squeezeend",I),r.removeEventListener("end",G),r.removeEventListener("inputsourceschange",L);for(let ae=0;ae<M.length;ae++){const ce=w[ae];ce!==null&&(w[ae]=null,M[ae].disconnect(ce))}k=null,F=null,e.setRenderTarget(v),m=null,g=null,f=null,r=null,x=null,X.stop(),i.isPresenting=!1,e.setPixelRatio(T),e.setSize(A.width,A.height,!1),i.dispatchEvent({type:"sessionend"})}this.setFramebufferScaleFactor=function(ae){a=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change framebuffer scale while presenting.")},this.setReferenceSpaceType=function(ae){o=ae,i.isPresenting===!0&&console.warn("THREE.WebXRManager: Cannot change reference space type while presenting.")},this.getReferenceSpace=function(){return c||s},this.setReferenceSpace=function(ae){c=ae},this.getBaseLayer=function(){return g!==null?g:m},this.getBinding=function(){return f},this.getFrame=function(){return y},this.getSession=function(){return r},this.setSession=async function(ae){if(r=ae,r!==null){if(v=e.getRenderTarget(),r.addEventListener("select",I),r.addEventListener("selectstart",I),r.addEventListener("selectend",I),r.addEventListener("squeeze",I),r.addEventListener("squeezestart",I),r.addEventListener("squeezeend",I),r.addEventListener("end",G),r.addEventListener("inputsourceschange",L),b.xrCompatible!==!0&&await n.makeXRCompatible(),T=e.getPixelRatio(),e.getSize(A),r.renderState.layers===void 0||e.capabilities.isWebGL2===!1){const ce={antialias:r.renderState.layers===void 0?b.antialias:!0,alpha:!0,depth:b.depth,stencil:b.stencil,framebufferScaleFactor:a};m=new XRWebGLLayer(r,n,ce),r.updateRenderState({baseLayer:m}),e.setPixelRatio(1),e.setSize(m.framebufferWidth,m.framebufferHeight,!1),x=new Pf(m.framebufferWidth,m.framebufferHeight,{format:zs,type:$u,colorSpace:e.outputColorSpace,stencilBuffer:b.stencil})}else{let ce=null,ve=null,te=null;b.depth&&(te=b.stencil?n.DEPTH24_STENCIL8:n.DEPTH_COMPONENT24,ce=b.stencil?Jp:df,ve=b.stencil?uf:Ou);const be={colorFormat:n.RGBA8,depthFormat:te,scaleFactor:a};f=new XRWebGLBinding(r,n),g=f.createProjectionLayer(be),r.updateRenderState({layers:[g]}),e.setPixelRatio(1),e.setSize(g.textureWidth,g.textureHeight,!1),x=new Pf(g.textureWidth,g.textureHeight,{format:zs,type:$u,depthTexture:new DW(g.textureWidth,g.textureHeight,ve,void 0,void 0,void 0,void 0,void 0,void 0,ce),stencilBuffer:b.stencil,colorSpace:e.outputColorSpace,samples:b.antialias?4:0});const Pe=e.properties.get(x);Pe.__ignoreDepthValues=g.ignoreDepthValues}x.isXRRenderTarget=!0,this.setFoveation(l),c=null,s=await r.requestReferenceSpace(o),X.setContext(r),X.start(),i.isPresenting=!0,i.dispatchEvent({type:"sessionstart"})}},this.getEnvironmentBlendMode=function(){if(r!==null)return r.environmentBlendMode};function L(ae){for(let ce=0;ce<ae.removed.length;ce++){const ve=ae.removed[ce],te=w.indexOf(ve);te>=0&&(w[te]=null,M[te].disconnect(ve))}for(let ce=0;ce<ae.added.length;ce++){const ve=ae.added[ce];let te=w.indexOf(ve);if(te===-1){for(let Pe=0;Pe<M.length;Pe++)if(Pe>=w.length){w.push(ve),te=Pe;break}else if(w[Pe]===null){w[Pe]=ve,te=Pe;break}if(te===-1)break}const be=M[te];be&&be.connect(ve)}}const B=new Ae,$=new Ae;function V(ae,ce,ve){B.setFromMatrixPosition(ce.matrixWorld),$.setFromMatrixPosition(ve.matrixWorld);const te=B.distanceTo($),be=ce.projectionMatrix.elements,Pe=ve.projectionMatrix.elements,he=be[14]/(be[10]-1),ge=be[14]/(be[10]+1),De=(be[9]+1)/be[5],oe=(be[9]-1)/be[5],ct=(be[8]-1)/be[0],z=(Pe[8]+1)/Pe[0],q=he*ct,re=he*z,Q=te/(-ct+z),ee=Q*-ct;ce.matrixWorld.decompose(ae.position,ae.quaternion,ae.scale),ae.translateX(ee),ae.translateZ(Q),ae.matrixWorld.compose(ae.position,ae.quaternion,ae.scale),ae.matrixWorldInverse.copy(ae.matrixWorld).invert();const le=he+Q,ke=ge+Q,Ne=q-ee,ne=re+(te-ee),U=De*ge/ke*le,O=oe*ge/ke*le;ae.projectionMatrix.makePerspective(Ne,ne,U,O,le,ke),ae.projectionMatrixInverse.copy(ae.projectionMatrix).invert()}function Y(ae,ce){ce===null?ae.matrixWorld.copy(ae.matrix):ae.matrixWorld.multiplyMatrices(ce.matrixWorld,ae.matrix),ae.matrixWorldInverse.copy(ae.matrixWorld).invert()}this.updateCamera=function(ae){if(r===null)return;C.near=N.near=R.near=ae.near,C.far=N.far=R.far=ae.far,(k!==C.near||F!==C.far)&&(r.updateRenderState({depthNear:C.near,depthFar:C.far}),k=C.near,F=C.far);const ce=ae.parent,ve=C.cameras;Y(C,ce);for(let te=0;te<ve.length;te++)Y(ve[te],ce);ve.length===2?V(C,R,N):C.projectionMatrix.copy(R.projectionMatrix),Z(ae,C,ce)};function Z(ae,ce,ve){ve===null?ae.matrix.copy(ce.matrixWorld):(ae.matrix.copy(ve.matrixWorld),ae.matrix.invert(),ae.matrix.multiply(ce.matrixWorld)),ae.matrix.decompose(ae.position,ae.quaternion,ae.scale),ae.updateMatrixWorld(!0),ae.projectionMatrix.copy(ce.projectionMatrix),ae.projectionMatrixInverse.copy(ce.projectionMatrixInverse),ae.isPerspectiveCamera&&(ae.fov=t0*2*Math.atan(1/ae.projectionMatrix.elements[5]),ae.zoom=1)}this.getCamera=function(){return C},this.getFoveation=function(){if(!(g===null&&m===null))return l},this.setFoveation=function(ae){l=ae,g!==null&&(g.fixedFoveation=ae),m!==null&&m.fixedFoveation!==void 0&&(m.fixedFoveation=ae)};let se=null;function H(ae,ce){if(u=ce.getViewerPose(c||s),y=ce,u!==null){const ve=u.views;m!==null&&(e.setRenderTargetFramebuffer(x,m.framebuffer),e.setRenderTarget(x));let te=!1;ve.length!==C.cameras.length&&(C.cameras.length=0,te=!0);for(let be=0;be<ve.length;be++){const Pe=ve[be];let he=null;if(m!==null)he=m.getViewport(Pe);else{const De=f.getViewSubImage(g,Pe);he=De.viewport,be===0&&(e.setRenderTargetTextures(x,De.colorTexture,g.ignoreDepthValues?void 0:De.depthStencilTexture),e.setRenderTarget(x))}let ge=j[be];ge===void 0&&(ge=new ls,ge.layers.enable(be),ge.viewport=new Gn,j[be]=ge),ge.matrix.fromArray(Pe.transform.matrix),ge.matrix.decompose(ge.position,ge.quaternion,ge.scale),ge.projectionMatrix.fromArray(Pe.projectionMatrix),ge.projectionMatrixInverse.copy(ge.projectionMatrix).invert(),ge.viewport.set(he.x,he.y,he.width,he.height),be===0&&(C.matrix.copy(ge.matrix),C.matrix.decompose(C.position,C.quaternion,C.scale)),te===!0&&C.cameras.push(ge)}}for(let ve=0;ve<M.length;ve++){const te=w[ve],be=M[ve];te!==null&&be!==void 0&&be.update(te,ce,c||s)}se&&se(ae,ce),ce.detectedPlanes&&i.dispatchEvent({type:"planesdetected",data:ce}),y=null}const X=new kW;X.setAnimationLoop(H),this.setAnimationLoop=function(ae){se=ae},this.dispose=function(){}}}function h_e(t,e){function n(v,x){v.matrixAutoUpdate===!0&&v.updateMatrix(),x.value.copy(v.matrix)}function i(v,x){x.color.getRGB(v.fogColor.value,NW(t)),x.isFog?(v.fogNear.value=x.near,v.fogFar.value=x.far):x.isFogExp2&&(v.fogDensity.value=x.density)}function r(v,x,M,w,A){x.isMeshBasicMaterial||x.isMeshLambertMaterial?a(v,x):x.isMeshToonMaterial?(a(v,x),f(v,x)):x.isMeshPhongMaterial?(a(v,x),u(v,x)):x.isMeshStandardMaterial?(a(v,x),g(v,x),x.isMeshPhysicalMaterial&&m(v,x,A)):x.isMeshMatcapMaterial?(a(v,x),y(v,x)):x.isMeshDepthMaterial?a(v,x):x.isMeshDistanceMaterial?(a(v,x),b(v,x)):x.isMeshNormalMaterial?a(v,x):x.isLineBasicMaterial?(s(v,x),x.isLineDashedMaterial&&o(v,x)):x.isPointsMaterial?l(v,x,M,w):x.isSpriteMaterial?c(v,x):x.isShadowMaterial?(v.color.value.copy(x.color),v.opacity.value=x.opacity):x.isShaderMaterial&&(x.uniformsNeedUpdate=!1)}function 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ut(ue,Ue,Ke){ue.transparent===!0&&ue.side===Yl&&ue.forceSinglePass===!1?(ue.side=za,ue.needsUpdate=!0,qr(ue,Ue,Ke),ue.side=Qu,ue.needsUpdate=!0,qr(ue,Ue,Ke),ue.side=Yl):qr(ue,Ue,Ke)}this.compile=function(ue,Ue,Ke=null){Ke===null&&(Ke=ue),v=fe.get(Ke),v.init(),M.push(v),Ke.traverseVisible(function(qe){qe.isLight&&qe.layers.test(Ue.layers)&&(v.pushLight(qe),qe.castShadow&&v.pushShadow(qe))}),ue!==Ke&&ue.traverseVisible(function(qe){qe.isLight&&qe.layers.test(Ue.layers)&&(v.pushLight(qe),qe.castShadow&&v.pushShadow(qe))}),v.setupLights(w._useLegacyLights);const Ye=new Set;return ue.traverse(function(qe){const St=qe.material;if(St)if(Array.isArray(St))for(let J=0;J<St.length;J++){const _e=St[J];ut(_e,Ke,qe),Ye.add(_e)}else ut(St,Ke,qe),Ye.add(St)}),M.pop(),v=null,Ye},this.compileAsync=function(ue,Ue,Ke=null){const Ye=this.compile(ue,Ue,Ke);return new Promise(qe=>{function St(){if(Ye.forEach(function(J){ee.get(J).currentProgram.isReady()&&Ye.delete(J)}),Ye.size===0){qe(ue);return}setTimeout(St,10)}z.get("KHR_parallel_shader_compile")!==null?St():setTimeout(St,10)})};let _t=null;function Rt(ue){_t&&_t(ue)}function ln(){Rn.stop()}function Dt(){Rn.start()}const Rn=new kW;Rn.setAnimationLoop(Rt),typeof self<"u"&&Rn.setContext(self),this.setAnimationLoop=function(ue){_t=ue,pe.setAnimationLoop(ue),ue===null?Rn.stop():Rn.start()},pe.addEventListener("sessionstart",ln),pe.addEventListener("sessionend",Dt),this.render=function(ue,Ue){if(Ue!==void 0&&Ue.isCamera!==!0){console.error("THREE.WebGLRenderer.render: camera is not an instance of THREE.Camera.");return}if(A===!0)return;ue.matrixWorldAutoUpdate===!0&&ue.updateMatrixWorld(),Ue.parent===null&&Ue.matrixWorldAutoUpdate===!0&&Ue.updateMatrixWorld(),pe.enabled===!0&&pe.isPresenting===!0&&(pe.cameraAutoUpdate===!0&&pe.updateCamera(Ue),Ue=pe.getCamera()),ue.isScene===!0&&ue.onBeforeRender(w,ue,Ue,N),v=fe.get(ue,M.length),v.init(),M.push(v),be.multiplyMatrices(Ue.projectionMatrix,Ue.matrixWorldInverse),ae.setFromProjectionMatrix(be),ve=this.localClippingEnabled,ce=Xe.init(this.clippingPlanes,ve),b=xe.get(ue,x.length),b.init(),x.push(b),qn(ue,Ue,0,w.sortObjects),b.finish(),w.sortObjects===!0&&b.sort(Y,Z),this.info.render.frame++,ce===!0&&Xe.beginShadows();const Ke=v.state.shadowsArray;if(Ie.render(Ke,ue,Ue),ce===!0&&Xe.endShadows(),this.info.autoReset===!0&&this.info.reset(),We.render(b,ue),v.setupLights(w._useLegacyLights),Ue.isArrayCamera){const Ye=Ue.cameras;for(let qe=0,St=Ye.length;qe<St;qe++){const J=Ye[qe];pr(b,ue,J,J.viewport)}}else pr(b,ue,Ue);N!==null&&(le.updateMultisampleRenderTarget(N),le.updateRenderTargetMipmap(N)),ue.isScene===!0&&ue.onAfterRender(w,ue,Ue),it.resetDefaultState(),j=-1,C=null,M.pop(),M.length>0?v=M[M.length-1]:v=null,x.pop(),x.length>0?b=x[x.length-1]:b=null};function qn(ue,Ue,Ke,Ye){if(ue.visible===!1)return;if(ue.layers.test(Ue.layers)){if(ue.isGroup)Ke=ue.renderOrder;else if(ue.isLOD)ue.autoUpdate===!0&&ue.update(Ue);else if(ue.isLight)v.pushLight(ue),ue.castShadow&&v.pushShadow(ue);else if(ue.isSprite){if(!ue.frustumCulled||ae.intersectsSprite(ue)){Ye&&he.setFromMatrixPosition(ue.matrixWorld).applyMatrix4(be);const J=O.update(ue),_e=ue.material;_e.visible&&b.push(ue,J,_e,Ke,he.z,null)}}else if((ue.isMesh||ue.isLine||ue.isPoints)&&(!ue.frustumCulled||ae.intersectsObject(ue))){const J=O.update(ue),_e=ue.material;if(Ye&&(ue.boundingSphere!==void 0?(ue.boundingSphere===null&&ue.computeBoundingSphere(),he.copy(ue.boundingSphere.center)):(J.boundingSphere===null&&J.computeBoundingSphere(),he.copy(J.boundingSphere.center)),he.applyMatrix4(ue.matrixWorld).applyMatrix4(be)),Array.isArray(_e)){const Ce=J.groups;for(let Te=0,we=Ce.length;Te<we;Te++){const Qe=Ce[Te],ft=_e[Qe.materialIndex];ft&&ft.visible&&b.push(ue,J,ft,Ke,he.z,Qe)}}else _e.visible&&b.push(ue,J,_e,Ke,he.z,null)}}const St=ue.children;for(let J=0,_e=St.length;J<_e;J++)qn(St[J],Ue,Ke,Ye)}function pr(ue,Ue,Ke,Ye){const qe=ue.opaque,St=ue.transmissive,J=ue.transparent;v.setupLightsView(Ke),ce===!0&&Xe.setGlobalState(w.clippingPlanes,Ke),St.length>0&&Zi(qe,St,Ue,Ke),Ye&&re.viewport(k.copy(Ye)),qe.length>0&&mr(qe,Ue,Ke),St.length>0&&mr(St,Ue,Ke),J.length>0&&mr(J,Ue,Ke),re.buffers.depth.setTest(!0),re.buffers.depth.setMask(!0),re.buffers.color.setMask(!0),re.setPolygonOffset(!1)}function Zi(ue,Ue,Ke,Ye){if((Ke.isScene===!0?Ke.overrideMaterial:null)!==null)return;const St=q.isWebGL2;te===null&&(te=new Pf(1,1,{generateMipmaps:!0,type:z.has("EXT_color_buffer_half_float")?Jx:$u,minFilter:Qx,samples:St?4:0})),w.getDrawingBufferSize(Pe),St?te.setSize(Pe.x,Pe.y):te.setSize(r1(Pe.x),r1(Pe.y));const J=w.getRenderTarget();w.setRenderTarget(te),w.getClearColor(G),L=w.getClearAlpha(),L<1&&w.setClearColor(16777215,.5),w.clear();const _e=w.toneMapping;w.toneMapping=Hu,mr(ue,Ke,Ye),le.updateMultisampleRenderTarget(te),le.updateRenderTargetMipmap(te);let Ce=!1;for(let Te=0,we=Ue.length;Te<we;Te++){const Qe=Ue[Te],ft=Qe.object,vt=Qe.geometry,xt=Qe.material,Pt=Qe.group;if(xt.side===Yl&&ft.layers.test(Ye.layers)){const Mt=xt.side;xt.side=za,xt.needsUpdate=!0,Pr(ft,Ke,Ye,vt,xt,Pt),xt.side=Mt,xt.needsUpdate=!0,Ce=!0}}Ce===!0&&(le.updateMultisampleRenderTarget(te),le.updateRenderTargetMipmap(te)),w.setRenderTarget(J),w.setClearColor(G,L),w.toneMapping=_e}function mr(ue,Ue,Ke){const Ye=Ue.isScene===!0?Ue.overrideMaterial:null;for(let qe=0,St=ue.length;qe<St;qe++){const J=ue[qe],_e=J.object,Ce=J.geometry,Te=Ye===null?J.material:Ye,we=J.group;_e.layers.test(Ke.layers)&&Pr(_e,Ue,Ke,Ce,Te,we)}}function Pr(ue,Ue,Ke,Ye,qe,St){ue.onBeforeRender(w,Ue,Ke,Ye,qe,St),ue.modelViewMatrix.multiplyMatrices(Ke.matrixWorldInverse,ue.matrixWorld),ue.normalMatrix.getNormalMatrix(ue.modelViewMatrix),qe.onBeforeRender(w,Ue,Ke,Ye,ue,St),qe.transparent===!0&&qe.side===Yl&&qe.forceSinglePass===!1?(qe.side=za,qe.needsUpdate=!0,w.renderBufferDirect(Ke,Ue,Ye,qe,ue,St),qe.side=Qu,qe.needsUpdate=!0,w.renderBufferDirect(Ke,Ue,Ye,qe,ue,St),qe.side=Yl):w.renderBufferDirect(Ke,Ue,Ye,qe,ue,St),ue.onAfterRender(w,Ue,Ke,Ye,qe,St)}function qr(ue,Ue,Ke){Ue.isScene!==!0&&(Ue=ge);const Ye=ee.get(ue),qe=v.state.lights,St=v.state.shadowsArray,J=qe.state.version,_e=K.getParameters(ue,qe.state,St,Ue,Ke),Ce=K.getProgramCacheKey(_e);let Te=Ye.programs;Ye.environment=ue.isMeshStandardMaterial?Ue.environment:null,Ye.fog=Ue.fog,Ye.envMap=(ue.isMeshStandardMaterial?Ne:ke).get(ue.envMap||Ye.environment),Te===void 0&&(ue.addEventListener("dispose",Me),Te=new Map,Ye.programs=Te);let we=Te.get(Ce);if(we!==void 0){if(Ye.currentProgram===we&&Ye.lightsStateVersion===J)return hi(ue,_e),we}else _e.uniforms=K.getUniforms(ue),ue.onBuild(Ke,_e,w),ue.onBeforeCompile(_e,w),we=K.acquireProgram(_e,Ce),Te.set(Ce,we),Ye.uniforms=_e.uniforms;const Qe=Ye.uniforms;return(!ue.isShaderMaterial&&!ue.isRawShaderMaterial||ue.clipping===!0)&&(Qe.clippingPlanes=Xe.uniform),hi(ue,_e),Ye.needsLights=Oc(ue),Ye.lightsStateVersion=J,Ye.needsLights&&(Qe.ambientLightColor.value=qe.state.ambient,Qe.lightProbe.value=qe.state.probe,Qe.directionalLights.value=qe.state.directional,Qe.directionalLightShadows.value=qe.state.directionalShadow,Qe.spotLights.value=qe.state.spot,Qe.spotLightShadows.value=qe.state.spotShadow,Qe.rectAreaLights.value=qe.state.rectArea,Qe.ltc_1.value=qe.state.rectAreaLTC1,Qe.ltc_2.value=qe.state.rectAreaLTC2,Qe.pointLights.value=qe.state.point,Qe.pointLightShadows.value=qe.state.pointShadow,Qe.hemisphereLights.value=qe.state.hemi,Qe.directionalShadowMap.value=qe.state.directionalShadowMap,Qe.directionalShadowMatrix.value=qe.state.directionalShadowMatrix,Qe.spotShadowMap.value=qe.state.spotShadowMap,Qe.spotLightMatrix.value=qe.state.spotLightMatrix,Qe.spotLightMap.value=qe.state.spotLightMap,Qe.pointShadowMap.value=qe.state.pointShadowMap,Qe.pointShadowMatrix.value=qe.state.pointShadowMatrix),Ye.currentProgram=we,Ye.uniformsList=null,we}function Li(ue){if(ue.uniformsList===null){const Ue=ue.currentProgram.getUniforms();ue.uniformsList=M_.seqWithValue(Ue.seq,ue.uniforms)}return ue.uniformsList}function hi(ue,Ue){const Ke=ee.get(ue);Ke.outputColorSpace=Ue.outputColorSpace,Ke.batching=Ue.batching,Ke.instancing=Ue.instancing,Ke.instancingColor=Ue.instancingColor,Ke.skinning=Ue.skinning,Ke.morphTargets=Ue.morphTargets,Ke.morphNormals=Ue.morphNormals,Ke.morphColors=Ue.morphColors,Ke.morphTargetsCount=Ue.morphTargetsCount,Ke.numClippingPlanes=Ue.numClippingPlanes,Ke.numIntersection=Ue.numClipIntersection,Ke.vertexAlphas=Ue.vertexAlphas,Ke.vertexTangents=Ue.vertexTangents,Ke.toneMapping=Ue.toneMapping}function Ai(ue,Ue,Ke,Ye,qe){Ue.isScene!==!0&&(Ue=ge),le.resetTextureUnits();const St=Ue.fog,J=Ye.isMeshStandardMaterial?Ue.environment:null,_e=N===null?w.outputColorSpace:N.isXRRenderTarget===!0?N.texture.colorSpace:xc,Ce=(Ye.isMeshStandardMaterial?Ne:ke).get(Ye.envMap||J),Te=Ye.vertexColors===!0&&!!Ke.attributes.color&&Ke.attributes.color.itemSize===4,we=!!Ke.attributes.tangent&&(!!Ye.normalMap||Ye.anisotropy>0),Qe=!!Ke.morphAttributes.position,ft=!!Ke.morphAttributes.normal,vt=!!Ke.morphAttributes.color;let xt=Hu;Ye.toneMapped&&(N===null||N.isXRRenderTarget===!0)&&(xt=w.toneMapping);const Pt=Ke.morphAttributes.position||Ke.morphAttributes.normal||Ke.morphAttributes.color,Mt=Pt!==void 0?Pt.length:0,mt=ee.get(Ye),Gt=v.state.lights;if(ce===!0&&(ve===!0||ue!==C)){const Ti=ue===C&&Ye.id===j;Xe.setState(Ye,ue,Ti)}let Lt=!1;Ye.version===mt.__version?(mt.needsLights&&mt.lightsStateVersion!==Gt.state.version||mt.outputColorSpace!==_e||qe.isBatchedMesh&&mt.batching===!1||!qe.isBatchedMesh&&mt.batching===!0||qe.isInstancedMesh&&mt.instancing===!1||!qe.isInstancedMesh&&mt.instancing===!0||qe.isSkinnedMesh&&mt.skinning===!1||!qe.isSkinnedMesh&&mt.skinning===!0||qe.isInstancedMesh&&mt.instancingColor===!0&&qe.instanceColor===null||qe.isInstancedMesh&&mt.instancingColor===!1&&qe.instanceColor!==null||mt.envMap!==Ce||Ye.fog===!0&&mt.fog!==St||mt.numClippingPlanes!==void 0&&(mt.numClippingPlanes!==Xe.numPlanes||mt.numIntersection!==Xe.numIntersection)||mt.vertexAlphas!==Te||mt.vertexTangents!==we||mt.morphTargets!==Qe||mt.morphNormals!==ft||mt.morphColors!==vt||mt.toneMapping!==xt||q.isWebGL2===!0&&mt.morphTargetsCount!==Mt)&&(Lt=!0):(Lt=!0,mt.__version=Ye.version);let en=mt.currentProgram;Lt===!0&&(en=qr(Ye,Ue,qe));let un=!1,gn=!1,Ot=!1;const Xt=en.getUniforms(),Zt=mt.uniforms;if(re.useProgram(en.program)&&(un=!0,gn=!0,Ot=!0),Ye.id!==j&&(j=Ye.id,gn=!0),un||C!==ue){Xt.setValue(oe,"projectionMatrix",ue.projectionMatrix),Xt.setValue(oe,"viewMatrix",ue.matrixWorldInverse);const Ti=Xt.map.cameraPosition;Ti!==void 0&&Ti.setValue(oe,he.setFromMatrixPosition(ue.matrixWorld)),q.logarithmicDepthBuffer&&Xt.setValue(oe,"logDepthBufFC",2/(Math.log(ue.far+1)/Math.LN2)),(Ye.isMeshPhongMaterial||Ye.isMeshToonMaterial||Ye.isMeshLambertMaterial||Ye.isMeshBasicMaterial||Ye.isMeshStandardMaterial||Ye.isShaderMaterial)&&Xt.setValue(oe,"isOrthographic",ue.isOrthographicCamera===!0),C!==ue&&(C=ue,gn=!0,Ot=!0)}if(qe.isSkinnedMesh){Xt.setOptional(oe,qe,"bindMatrix"),Xt.setOptional(oe,qe,"bindMatrixInverse");const Ti=qe.skeleton;Ti&&(q.floatVertexTextures?(Ti.boneTexture===null&&Ti.computeBoneTexture(),Xt.setValue(oe,"boneTexture",Ti.boneTexture,le)):console.warn("THREE.WebGLRenderer: SkinnedMesh can only be used with WebGL 2. With WebGL 1 OES_texture_float and vertex textures support is required."))}qe.isBatchedMesh&&(Xt.setOptional(oe,qe,"batchingTexture"),Xt.setValue(oe,"batchingTexture",qe._matricesTexture,le));const bi=Ke.morphAttributes;if((bi.position!==void 0||bi.normal!==void 0||bi.color!==void 0&&q.isWebGL2===!0)&&st.update(qe,Ke,en),(gn||mt.receiveShadow!==qe.receiveShadow)&&(mt.receiveShadow=qe.receiveShadow,Xt.setValue(oe,"receiveShadow",qe.receiveShadow)),Ye.isMeshGouraudMaterial&&Ye.envMap!==null&&(Zt.envMap.value=Ce,Zt.flipEnvMap.value=Ce.isCubeTexture&&Ce.isRenderTargetTexture===!1?-1:1),gn&&(Xt.setValue(oe,"toneMappingExposure",w.toneMappingExposure),mt.needsLights&&no(Zt,Ot),St&&Ye.fog===!0&&de.refreshFogUniforms(Zt,St),de.refreshMaterialUniforms(Zt,Ye,V,$,te),M_.upload(oe,Li(mt),Zt,le)),Ye.isShaderMaterial&&Ye.uniformsNeedUpdate===!0&&(M_.upload(oe,Li(mt),Zt,le),Ye.uniformsNeedUpdate=!1),Ye.isSpriteMaterial&&Xt.setValue(oe,"center",qe.center),Xt.setValue(oe,"modelViewMatrix",qe.modelViewMatrix),Xt.setValue(oe,"normalMatrix",qe.normalMatrix),Xt.setValue(oe,"modelMatrix",qe.matrixWorld),Ye.isShaderMaterial||Ye.isRawShaderMaterial){const Ti=Ye.uniformsGroups;for(let Nn=0,io=Ti.length;Nn<io;Nn++)if(q.isWebGL2){const Pn=Ti[Nn];nt.update(Pn,en),nt.bind(Pn,en)}else console.warn("THREE.WebGLRenderer: Uniform Buffer Objects can only be used with WebGL 2.")}return en}function no(ue,Ue){ue.ambientLightColor.needsUpdate=Ue,ue.lightProbe.needsUpdate=Ue,ue.directionalLights.needsUpdate=Ue,ue.directionalLightShadows.needsUpdate=Ue,ue.pointLights.needsUpdate=Ue,ue.pointLightShadows.needsUpdate=Ue,ue.spotLights.needsUpdate=Ue,ue.spotLightShadows.needsUpdate=Ue,ue.rectAreaLights.needsUpdate=Ue,ue.hemisphereLights.needsUpdate=Ue}function Oc(ue){return ue.isMeshLambertMaterial||ue.isMeshToonMaterial||ue.isMeshPhongMaterial||ue.isMeshStandardMaterial||ue.isShadowMaterial||ue.isShaderMaterial&&ue.lights===!0}this.getActiveCubeFace=function(){return T},this.getActiveMipmapLevel=function(){return R},this.getRenderTarget=function(){return N},this.setRenderTargetTextures=function(ue,Ue,Ke){ee.get(ue.texture).__webglTexture=Ue,ee.get(ue.depthTexture).__webglTexture=Ke;const Ye=ee.get(ue);Ye.__hasExternalTextures=!0,Ye.__hasExternalTextures&&(Ye.__autoAllocateDepthBuffer=Ke===void 0,Ye.__autoAllocateDepthBuffer||z.has("WEBGL_multisampled_render_to_texture")===!0&&(console.warn("THREE.WebGLRenderer: Render-to-texture extension was disabled because an external texture was provided"),Ye.__useRenderToTexture=!1))},this.setRenderTargetFramebuffer=function(ue,Ue){const Ke=ee.get(ue);Ke.__webglFramebuffer=Ue,Ke.__useDefaultFramebuffer=Ue===void 0},this.setRenderTarget=function(ue,Ue=0,Ke=0){N=ue,T=Ue,R=Ke;let Ye=!0,qe=null,St=!1,J=!1;if(ue){const Ce=ee.get(ue);Ce.__useDefaultFramebuffer!==void 0?(re.bindFramebuffer(oe.FRAMEBUFFER,null),Ye=!1):Ce.__webglFramebuffer===void 0?le.setupRenderTarget(ue):Ce.__hasExternalTextures&&le.rebindTextures(ue,ee.get(ue.texture).__webglTexture,ee.get(ue.depthTexture).__webglTexture);const Te=ue.texture;(Te.isData3DTexture||Te.isDataArrayTexture||Te.isCompressedArrayTexture)&&(J=!0);const we=ee.get(ue).__webglFramebuffer;ue.isWebGLCubeRenderTarget?(Array.isArray(we[Ue])?qe=we[Ue][Ke]:qe=we[Ue],St=!0):q.isWebGL2&&ue.samples>0&&le.useMultisampledRTT(ue)===!1?qe=ee.get(ue).__webglMultisampledFramebuffer:Array.isArray(we)?qe=we[Ke]:qe=we,k.copy(ue.viewport),F.copy(ue.scissor),I=ue.scissorTest}else k.copy(se).multiplyScalar(V).floor(),F.copy(H).multiplyScalar(V).floor(),I=X;if(re.bindFramebuffer(oe.FRAMEBUFFER,qe)&&q.drawBuffers&&Ye&&re.drawBuffers(ue,qe),re.viewport(k),re.scissor(F),re.setScissorTest(I),St){const Ce=ee.get(ue.texture);oe.framebufferTexture2D(oe.FRAMEBUFFER,oe.COLOR_ATTACHMENT0,oe.TEXTURE_CUBE_MAP_POSITIVE_X+Ue,Ce.__webglTexture,Ke)}else if(J){const Ce=ee.get(ue.texture),Te=Ue||0;oe.framebufferTextureLayer(oe.FRAMEBUFFER,oe.COLOR_ATTACHMENT0,Ce.__webglTexture,Ke||0,Te)}j=-1},this.readRenderTargetPixels=function(ue,Ue,Ke,Ye,qe,St,J){if(!(ue&&ue.isWebGLRenderTarget)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not THREE.WebGLRenderTarget.");return}let _e=ee.get(ue).__webglFramebuffer;if(ue.isWebGLCubeRenderTarget&&J!==void 0&&(_e=_e[J]),_e){re.bindFramebuffer(oe.FRAMEBUFFER,_e);try{const Ce=ue.texture,Te=Ce.format,we=Ce.type;if(Te!==zs&&pt.convert(Te)!==oe.getParameter(oe.IMPLEMENTATION_COLOR_READ_FORMAT)){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in RGBA or implementation defined format.");return}const Qe=we===Jx&&(z.has("EXT_color_buffer_half_float")||q.isWebGL2&&z.has("EXT_color_buffer_float"));if(we!==$u&&pt.convert(we)!==oe.getParameter(oe.IMPLEMENTATION_COLOR_READ_TYPE)&&!(we===nc&&(q.isWebGL2||z.has("OES_texture_float")||z.has("WEBGL_color_buffer_float")))&&!Qe){console.error("THREE.WebGLRenderer.readRenderTargetPixels: renderTarget is not in UnsignedByteType or implementation defined type.");return}Ue>=0&&Ue<=ue.width-Ye&&Ke>=0&&Ke<=ue.height-qe&&oe.readPixels(Ue,Ke,Ye,qe,pt.convert(Te),pt.convert(we),St)}finally{const Ce=N!==null?ee.get(N).__webglFramebuffer:null;re.bindFramebuffer(oe.FRAMEBUFFER,Ce)}}},this.copyFramebufferToTexture=function(ue,Ue,Ke=0){const Ye=Math.pow(2,-Ke),qe=Math.floor(Ue.image.width*Ye),St=Math.floor(Ue.image.height*Ye);le.setTexture2D(Ue,0),oe.copyTexSubImage2D(oe.TEXTURE_2D,Ke,0,0,ue.x,ue.y,qe,St),re.unbindTexture()},this.copyTextureToTexture=function(ue,Ue,Ke,Ye=0){const qe=Ue.image.width,St=Ue.image.height,J=pt.convert(Ke.format),_e=pt.convert(Ke.type);le.setTexture2D(Ke,0),oe.pixelStorei(oe.UNPACK_FLIP_Y_WEBGL,Ke.flipY),oe.pixelStorei(oe.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Ke.premultiplyAlpha),oe.pixelStorei(oe.UNPACK_ALIGNMENT,Ke.unpackAlignment),Ue.isDataTexture?oe.texSubImage2D(oe.TEXTURE_2D,Ye,ue.x,ue.y,qe,St,J,_e,Ue.image.data):Ue.isCompressedTexture?oe.compressedTexSubImage2D(oe.TEXTURE_2D,Ye,ue.x,ue.y,Ue.mipmaps[0].width,Ue.mipmaps[0].height,J,Ue.mipmaps[0].data):oe.texSubImage2D(oe.TEXTURE_2D,Ye,ue.x,ue.y,J,_e,Ue.image),Ye===0&&Ke.generateMipmaps&&oe.generateMipmap(oe.TEXTURE_2D),re.unbindTexture()},this.copyTextureToTexture3D=function(ue,Ue,Ke,Ye,qe=0){if(w.isWebGL1Renderer){console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: can only be used with WebGL2.");return}const St=ue.max.x-ue.min.x+1,J=ue.max.y-ue.min.y+1,_e=ue.max.z-ue.min.z+1,Ce=pt.convert(Ye.format),Te=pt.convert(Ye.type);let we;if(Ye.isData3DTexture)le.setTexture3D(Ye,0),we=oe.TEXTURE_3D;else if(Ye.isDataArrayTexture)le.setTexture2DArray(Ye,0),we=oe.TEXTURE_2D_ARRAY;else{console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: only supports THREE.DataTexture3D and THREE.DataTexture2DArray.");return}oe.pixelStorei(oe.UNPACK_FLIP_Y_WEBGL,Ye.flipY),oe.pixelStorei(oe.UNPACK_PREMULTIPLY_ALPHA_WEBGL,Ye.premultiplyAlpha),oe.pixelStorei(oe.UNPACK_ALIGNMENT,Ye.unpackAlignment);const Qe=oe.getParameter(oe.UNPACK_ROW_LENGTH),ft=oe.getParameter(oe.UNPACK_IMAGE_HEIGHT),vt=oe.getParameter(oe.UNPACK_SKIP_PIXELS),xt=oe.getParameter(oe.UNPACK_SKIP_ROWS),Pt=oe.getParameter(oe.UNPACK_SKIP_IMAGES),Mt=Ke.isCompressedTexture?Ke.mipmaps[0]:Ke.image;oe.pixelStorei(oe.UNPACK_ROW_LENGTH,Mt.width),oe.pixelStorei(oe.UNPACK_IMAGE_HEIGHT,Mt.height),oe.pixelStorei(oe.UNPACK_SKIP_PIXELS,ue.min.x),oe.pixelStorei(oe.UNPACK_SKIP_ROWS,ue.min.y),oe.pixelStorei(oe.UNPACK_SKIP_IMAGES,ue.min.z),Ke.isDataTexture||Ke.isData3DTexture?oe.texSubImage3D(we,qe,Ue.x,Ue.y,Ue.z,St,J,_e,Ce,Te,Mt.data):Ke.isCompressedArrayTexture?(console.warn("THREE.WebGLRenderer.copyTextureToTexture3D: untested support for compressed srcTexture."),oe.compressedTexSubImage3D(we,qe,Ue.x,Ue.y,Ue.z,St,J,_e,Ce,Mt.data)):oe.texSubImage3D(we,qe,Ue.x,Ue.y,Ue.z,St,J,_e,Ce,Te,Mt),oe.pixelStorei(oe.UNPACK_ROW_LENGTH,Qe),oe.pixelStorei(oe.UNPACK_IMAGE_HEIGHT,ft),oe.pixelStorei(oe.UNPACK_SKIP_PIXELS,vt),oe.pixelStorei(oe.UNPACK_SKIP_ROWS,xt),oe.pixelStorei(oe.UNPACK_SKIP_IMAGES,Pt),qe===0&&Ye.generateMipmaps&&oe.generateMipmap(we),re.unbindTexture()},this.initTexture=function(ue){ue.isCubeTexture?le.setTextureCube(ue,0):ue.isData3DTexture?le.setTexture3D(ue,0):ue.isDataArrayTexture||ue.isCompressedArrayTexture?le.setTexture2DArray(ue,0):le.setTexture2D(ue,0),re.unbindTexture()},this.resetState=function(){T=0,R=0,N=null,re.reset(),it.reset()},typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}get coordinateSystem(){return Wo}get outputColorSpace(){return this._outputColorSpace}set outputColorSpace(e){this._outputColorSpace=e;const n=this.getContext();n.drawingBufferColorSpace=e===dk?"display-p3":"srgb",n.unpackColorSpace=$n.workingColorSpace===cw?"display-p3":"srgb"}get physicallyCorrectLights(){return console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),!this.useLegacyLights}set physicallyCorrectLights(e){console.warn("THREE.WebGLRenderer: The property .physicallyCorrectLights has been removed. Set renderer.useLegacyLights instead."),this.useLegacyLights=!e}get outputEncoding(){return console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace===$r?ff:gW}set outputEncoding(e){console.warn("THREE.WebGLRenderer: Property .outputEncoding has been removed. Use .outputColorSpace instead."),this.outputColorSpace=e===ff?$r:xc}get useLegacyLights(){return console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights}set useLegacyLights(e){console.warn("THREE.WebGLRenderer: The property .useLegacyLights has been deprecated. Migrate your lighting according to the following guide: https://discourse.threejs.org/t/updates-to-lighting-in-three-js-r155/53733."),this._useLegacyLights=e}}class m_e extends U3{}m_e.prototype.isWebGL1Renderer=!0;class xk{constructor(e,n=1,i=1e3){this.isFog=!0,this.name="",this.color=new Bt(e),this.near=n,this.far=i}clone(){return new xk(this.color,this.near,this.far)}toJSON(){return{type:"Fog",name:this.name,color:this.color.getHex(),near:this.near,far:this.far}}}class g_e extends va{constructor(){super(),this.isScene=!0,this.type="Scene",this.background=null,this.environment=null,this.fog=null,this.backgroundBlurriness=0,this.backgroundIntensity=1,this.overrideMaterial=null,typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("observe",{detail:this}))}copy(e,n){return super.copy(e,n),e.background!==null&&(this.background=e.background.clone()),e.environment!==null&&(this.environment=e.environment.clone()),e.fog!==null&&(this.fog=e.fog.clone()),this.backgroundBlurriness=e.backgroundBlurriness,this.backgroundIntensity=e.backgroundIntensity,e.overrideMaterial!==null&&(this.overrideMaterial=e.overrideMaterial.clone()),this.matrixAutoUpdate=e.matrixAutoUpdate,this}toJSON(e){const n=super.toJSON(e);return this.fog!==null&&(n.object.fog=this.fog.toJSON()),this.backgroundBlurriness>0&&(n.object.backgroundBlurriness=this.backgroundBlurriness),this.backgroundIntensity!==1&&(n.object.backgroundIntensity=this.backgroundIntensity),n}}class x_e{constructor(e,n){this.isInterleavedBuffer=!0,this.array=e,this.stride=n,this.count=e!==void 0?e.length/n:0,this.usage=O3,this._updateRange={offset:0,count:-1},this.updateRanges=[],this.version=0,this.uuid=cc()}onUploadCallback(){}set needsUpdate(e){e===!0&&this.version++}get updateRange(){return console.warn('THREE.InterleavedBuffer: "updateRange" is deprecated and removed in r169. Use "addUpdateRange()" instead.'),this._updateRange}setUsage(e){return this.usage=e,this}addUpdateRange(e,n){this.updateRanges.push({start:e,count:n})}clearUpdateRanges(){this.updateRanges.length=0}copy(e){return this.array=new e.array.constructor(e.array),this.count=e.count,this.stride=e.stride,this.usage=e.usage,this}copyAt(e,n,i){e*=this.stride,i*=n.stride;for(let r=0,a=this.stride;r<a;r++)this.array[e+r]=n.array[i+r];return this}set(e,n=0){return this.array.set(e,n),this}clone(e){e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=cc()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=this.array.slice(0).buffer);const n=new this.array.constructor(e.arrayBuffers[this.array.buffer._uuid]),i=new this.constructor(n,this.stride);return i.setUsage(this.usage),i}onUpload(e){return this.onUploadCallback=e,this}toJSON(e){return e.arrayBuffers===void 0&&(e.arrayBuffers={}),this.array.buffer._uuid===void 0&&(this.array.buffer._uuid=cc()),e.arrayBuffers[this.array.buffer._uuid]===void 0&&(e.arrayBuffers[this.array.buffer._uuid]=Array.from(new Uint32Array(this.array.buffer))),{uuid:this.uuid,buffer:this.array.buffer._uuid,type:this.array.constructor.name,stride:this.stride}}}const da=new Ae;class Lu{constructor(e,n,i,r=!1){this.isInterleavedBufferAttribute=!0,this.name="",this.data=e,this.itemSize=n,this.offset=i,this.normalized=r}get count(){return this.data.count}get array(){return this.data.array}set needsUpdate(e){this.data.needsUpdate=e}applyMatrix4(e){for(let n=0,i=this.data.count;n<i;n++)da.fromBufferAttribute(this,n),da.applyMatrix4(e),this.setXYZ(n,da.x,da.y,da.z);return this}applyNormalMatrix(e){for(let n=0,i=this.count;n<i;n++)da.fromBufferAttribute(this,n),da.applyNormalMatrix(e),this.setXYZ(n,da.x,da.y,da.z);return this}transformDirection(e){for(let n=0,i=this.count;n<i;n++)da.fromBufferAttribute(this,n),da.transformDirection(e),this.setXYZ(n,da.x,da.y,da.z);return this}setX(e,n){return this.normalized&&(n=Hn(n,this.array)),this.data.array[e*this.data.stride+this.offset]=n,this}setY(e,n){return this.normalized&&(n=Hn(n,this.array)),this.data.array[e*this.data.stride+this.offset+1]=n,this}setZ(e,n){return this.normalized&&(n=Hn(n,this.array)),this.data.array[e*this.data.stride+this.offset+2]=n,this}setW(e,n){return this.normalized&&(n=Hn(n,this.array)),this.data.array[e*this.data.stride+this.offset+3]=n,this}getX(e){let n=this.data.array[e*this.data.stride+this.offset];return this.normalized&&(n=$o(n,this.array)),n}getY(e){let n=this.data.array[e*this.data.stride+this.offset+1];return this.normalized&&(n=$o(n,this.array)),n}getZ(e){let n=this.data.array[e*this.data.stride+this.offset+2];return this.normalized&&(n=$o(n,this.array)),n}getW(e){let n=this.data.array[e*this.data.stride+this.offset+3];return this.normalized&&(n=$o(n,this.array)),n}setXY(e,n,i){return e=e*this.data.stride+this.offset,this.normalized&&(n=Hn(n,this.array),i=Hn(i,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this}setXYZ(e,n,i,r){return e=e*this.data.stride+this.offset,this.normalized&&(n=Hn(n,this.array),i=Hn(i,this.array),r=Hn(r,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this}setXYZW(e,n,i,r,a){return e=e*this.data.stride+this.offset,this.normalized&&(n=Hn(n,this.array),i=Hn(i,this.array),r=Hn(r,this.array),a=Hn(a,this.array)),this.data.array[e+0]=n,this.data.array[e+1]=i,this.data.array[e+2]=r,this.data.array[e+3]=a,this}clone(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.clone(): Cloning an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return new hs(new this.array.constructor(n),this.itemSize,this.normalized)}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.clone(e)),new Lu(e.interleavedBuffers[this.data.uuid],this.itemSize,this.offset,this.normalized)}toJSON(e){if(e===void 0){console.log("THREE.InterleavedBufferAttribute.toJSON(): Serializing an interleaved buffer attribute will de-interleave buffer data.");const n=[];for(let i=0;i<this.count;i++){const r=i*this.data.stride+this.offset;for(let a=0;a<this.itemSize;a++)n.push(this.data.array[r+a])}return{itemSize:this.itemSize,type:this.array.constructor.name,array:n,normalized:this.normalized}}else return e.interleavedBuffers===void 0&&(e.interleavedBuffers={}),e.interleavedBuffers[this.data.uuid]===void 0&&(e.interleavedBuffers[this.data.uuid]=this.data.toJSON(e)),{isInterleavedBufferAttribute:!0,itemSize:this.itemSize,data:this.data.uuid,offset:this.offset,normalized:this.normalized}}}class v_e extends Ba{constructor(e=null,n=1,i=1,r,a,s,o,l,c=Hr,u=Hr,f,g){super(null,s,o,l,c,u,r,a,f,g),this.isDataTexture=!0,this.image={data:e,width:n,height:i},this.generateMipmaps=!1,this.flipY=!1,this.unpackAlignment=1}}function b_e(t,e){return t.z-e.z}function y_e(t,e){return e.z-t.z}class __e{constructor(){this.index=0,this.pool=[],this.list=[]}push(e,n){const i=this.pool,r=this.list;this.index>=i.length&&i.push({start:-1,count:-1,z:-1});const a=i[this.index];r.push(a),this.index++,a.start=e.start,a.count=e.count,a.z=n}reset(){this.list.length=0,this.index=0}}const up="batchId",mu=new Jn,D5=new Jn,S_e=new Jn,O5=new Jn,WT=new uw,Ey=new Ws,Bd=new Xo,Gg=new Ae,qT=new __e,Jr=new _o,Ay=[];function w_e(t,e,n=0){const i=e.itemSize;if(t.isInterleavedBufferAttribute||t.array.constructor!==e.array.constructor){const r=t.count;for(let a=0;a<r;a++)for(let s=0;s<i;s++)e.setComponent(a+n,s,t.getComponent(a,s))}else e.array.set(t.array,n*i);e.needsUpdate=!0}class M_e extends _o{get maxGeometryCount(){return this._maxGeometryCount}constructor(e,n,i=n*2,r){super(new oa,r),this.isBatchedMesh=!0,this.perObjectFrustumCulled=!0,this.sortObjects=!0,this.boundingBox=null,this.boundingSphere=null,this.customSort=null,this._drawRanges=[],this._reservedRanges=[],this._visibility=[],this._active=[],this._bounds=[],this._maxGeometryCount=e,this._maxVertexCount=n,this._maxIndexCount=i,this._geometryInitialized=!1,this._geometryCount=0,this._multiDrawCounts=new Int32Array(e),this._multiDrawStarts=new Int32Array(e),this._multiDrawCount=0,this._visibilityChanged=!0,this._matricesTexture=null,this._initMatricesTexture()}_initMatricesTexture(){let e=Math.sqrt(this._maxGeometryCount*4);e=Math.ceil(e/4)*4,e=Math.max(e,4);const n=new Float32Array(e*e*4),i=new v_e(n,e,e,zs,nc);this._matricesTexture=i}_initializeGeometry(e){const n=this.geometry,i=this._maxVertexCount,r=this._maxGeometryCount,a=this._maxIndexCount;if(this._geometryInitialized===!1){for(const o in e.attributes){const l=e.getAttribute(o),{array:c,itemSize:u,normalized:f}=l,g=new c.constructor(i*u),m=new l.constructor(g,u,f);m.setUsage(l.usage),n.setAttribute(o,m)}if(e.getIndex()!==null){const o=i>65536?new Uint32Array(a):new Uint16Array(a);n.setIndex(new hs(o,1))}const s=r>65536?new Uint32Array(i):new Uint16Array(i);n.setAttribute(up,new hs(s,1)),this._geometryInitialized=!0}}_validateGeometry(e){if(e.getAttribute(up))throw new Error(`BatchedMesh: Geometry cannot use attribute "${up}"`);const n=this.geometry;if(!!e.getIndex()!=!!n.getIndex())throw new Error('BatchedMesh: All geometries must consistently have "index".');for(const i in n.attributes){if(i===up)continue;if(!e.hasAttribute(i))throw new Error(`BatchedMesh: Added geometry missing "${i}". All geometries must have consistent attributes.`);const r=e.getAttribute(i),a=n.getAttribute(i);if(r.itemSize!==a.itemSize||r.normalized!==a.normalized)throw new Error("BatchedMesh: All attributes must have a consistent itemSize and normalized value.")}}setCustomSort(e){return this.customSort=e,this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Ws);const e=this._geometryCount,n=this.boundingBox,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,mu),this.getBoundingBoxAt(r,Ey).applyMatrix4(mu),n.union(Ey))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Xo);const e=this._geometryCount,n=this.boundingSphere,i=this._active;n.makeEmpty();for(let r=0;r<e;r++)i[r]!==!1&&(this.getMatrixAt(r,mu),this.getBoundingSphereAt(r,Bd).applyMatrix4(mu),n.union(Bd))}addGeometry(e,n=-1,i=-1){if(this._initializeGeometry(e),this._validateGeometry(e),this._geometryCount>=this._maxGeometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");const r={vertexStart:-1,vertexCount:-1,indexStart:-1,indexCount:-1};let a=null;const s=this._reservedRanges,o=this._drawRanges,l=this._bounds;this._geometryCount!==0&&(a=s[s.length-1]),n===-1?r.vertexCount=e.getAttribute("position").count:r.vertexCount=n,a===null?r.vertexStart=0:r.vertexStart=a.vertexStart+a.vertexCount;const c=e.getIndex(),u=c!==null;if(u&&(i===-1?r.indexCount=c.count:r.indexCount=i,a===null?r.indexStart=0:r.indexStart=a.indexStart+a.indexCount),r.indexStart!==-1&&r.indexStart+r.indexCount>this._maxIndexCount||r.vertexStart+r.vertexCount>this._maxVertexCount)throw new Error("BatchedMesh: Reserved space request exceeds the maximum buffer size.");const f=this._visibility,g=this._active,m=this._matricesTexture,y=this._matricesTexture.image.data;f.push(!0),g.push(!0);const b=this._geometryCount;this._geometryCount++,S_e.toArray(y,b*16),m.needsUpdate=!0,s.push(r),o.push({start:u?r.indexStart:r.vertexStart,count:-1}),l.push({boxInitialized:!1,box:new Ws,sphereInitialized:!1,sphere:new Xo});const v=this.geometry.getAttribute(up);for(let x=0;x<r.vertexCount;x++)v.setX(r.vertexStart+x,b);return v.needsUpdate=!0,this.setGeometryAt(b,e),b}setGeometryAt(e,n){if(e>=this._geometryCount)throw new Error("BatchedMesh: Maximum geometry count reached.");this._validateGeometry(n);const i=this.geometry,r=i.getIndex()!==null,a=i.getIndex(),s=n.getIndex(),o=this._reservedRanges[e];if(r&&s.count>o.indexCount||n.attributes.position.count>o.vertexCount)throw new Error("BatchedMesh: Reserved space not large enough for provided geometry.");const l=o.vertexStart,c=o.vertexCount;for(const m in i.attributes){if(m===up)continue;const y=n.getAttribute(m),b=i.getAttribute(m);w_e(y,b,l);const v=y.itemSize;for(let x=y.count,M=c;x<M;x++){const w=l+x;for(let A=0;A<v;A++)b.setComponent(w,A,0)}b.needsUpdate=!0}if(r){const m=o.indexStart;for(let y=0;y<s.count;y++)a.setX(m+y,l+s.getX(y));for(let y=s.count,b=o.indexCount;y<b;y++)a.setX(m+y,l);a.needsUpdate=!0}const u=this._bounds[e];n.boundingBox!==null?(u.box.copy(n.boundingBox),u.boxInitialized=!0):u.boxInitialized=!1,n.boundingSphere!==null?(u.sphere.copy(n.boundingSphere),u.sphereInitialized=!0):u.sphereInitialized=!1;const f=this._drawRanges[e],g=n.getAttribute("position");return f.count=r?s.count:g.count,this._visibilityChanged=!0,e}deleteGeometry(e){const n=this._active;return e>=n.length||n[e]===!1?this:(n[e]=!1,this._visibilityChanged=!0,this)}getBoundingBoxAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.box,s=this.geometry;if(r.boxInitialized===!1){a.makeEmpty();const o=s.index,l=s.attributes.position,c=this._drawRanges[e];for(let u=c.start,f=c.start+c.count;u<f;u++){let g=u;o&&(g=o.getX(g)),a.expandByPoint(Gg.fromBufferAttribute(l,g))}r.boxInitialized=!0}return n.copy(a),n}getBoundingSphereAt(e,n){if(this._active[e]===!1)return this;const r=this._bounds[e],a=r.sphere,s=this.geometry;if(r.sphereInitialized===!1){a.makeEmpty(),this.getBoundingBoxAt(e,Ey),Ey.getCenter(a.center);const o=s.index,l=s.attributes.position,c=this._drawRanges[e];let u=0;for(let f=c.start,g=c.start+c.count;f<g;f++){let m=f;o&&(m=o.getX(m)),Gg.fromBufferAttribute(l,m),u=Math.max(u,a.center.distanceToSquared(Gg))}a.radius=Math.sqrt(u),r.sphereInitialized=!0}return n.copy(a),n}setMatrixAt(e,n){const i=this._active,r=this._matricesTexture,a=this._matricesTexture.image.data,s=this._geometryCount;return e>=s||i[e]===!1?this:(n.toArray(a,e*16),r.needsUpdate=!0,this)}getMatrixAt(e,n){const i=this._active,r=this._matricesTexture.image.data,a=this._geometryCount;return e>=a||i[e]===!1?null:n.fromArray(r,e*16)}setVisibleAt(e,n){const i=this._visibility,r=this._active,a=this._geometryCount;return e>=a||r[e]===!1||i[e]===n?this:(i[e]=n,this._visibilityChanged=!0,this)}getVisibleAt(e){const n=this._visibility,i=this._active,r=this._geometryCount;return e>=r||i[e]===!1?!1:n[e]}raycast(e,n){const i=this._visibility,r=this._active,a=this._drawRanges,s=this._geometryCount,o=this.matrixWorld,l=this.geometry;Jr.material=this.material,Jr.geometry.index=l.index,Jr.geometry.attributes=l.attributes,Jr.geometry.boundingBox===null&&(Jr.geometry.boundingBox=new Ws),Jr.geometry.boundingSphere===null&&(Jr.geometry.boundingSphere=new Xo);for(let c=0;c<s;c++){if(!i[c]||!r[c])continue;const u=a[c];Jr.geometry.setDrawRange(u.start,u.count),this.getMatrixAt(c,Jr.matrixWorld).premultiply(o),this.getBoundingBoxAt(c,Jr.geometry.boundingBox),this.getBoundingSphereAt(c,Jr.geometry.boundingSphere),Jr.raycast(e,Ay);for(let f=0,g=Ay.length;f<g;f++){const m=Ay[f];m.object=this,m.batchId=c,n.push(m)}Ay.length=0}Jr.material=null,Jr.geometry.index=null,Jr.geometry.attributes={},Jr.geometry.setDrawRange(0,1/0)}copy(e){return super.copy(e),this.geometry=e.geometry.clone(),this.perObjectFrustumCulled=e.perObjectFrustumCulled,this.sortObjects=e.sortObjects,this.boundingBox=e.boundingBox!==null?e.boundingBox.clone():null,this.boundingSphere=e.boundingSphere!==null?e.boundingSphere.clone():null,this._drawRanges=e._drawRanges.map(n=>({...n})),this._reservedRanges=e._reservedRanges.map(n=>({...n})),this._visibility=e._visibility.slice(),this._active=e._active.slice(),this._bounds=e._bounds.map(n=>({boxInitialized:n.boxInitialized,box:n.box.clone(),sphereInitialized:n.sphereInitialized,sphere:n.sphere.clone()})),this._maxGeometryCount=e._maxGeometryCount,this._maxVertexCount=e._maxVertexCount,this._maxIndexCount=e._maxIndexCount,this._geometryInitialized=e._geometryInitialized,this._geometryCount=e._geometryCount,this._multiDrawCounts=e._multiDrawCounts.slice(),this._multiDrawStarts=e._multiDrawStarts.slice(),this._matricesTexture=e._matricesTexture.clone(),this._matricesTexture.image.data=this._matricesTexture.image.slice(),this}dispose(){return this.geometry.dispose(),this._matricesTexture.dispose(),this._matricesTexture=null,this}onBeforeRender(e,n,i,r,a){if(!this._visibilityChanged&&!this.perObjectFrustumCulled&&!this.sortObjects)return;const s=r.getIndex(),o=s===null?1:s.array.BYTES_PER_ELEMENT,l=this._visibility,c=this._multiDrawStarts,u=this._multiDrawCounts,f=this._drawRanges,g=this.perObjectFrustumCulled;g&&(O5.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse).multiply(this.matrixWorld),WT.setFromProjectionMatrix(O5,e.isWebGPURenderer?e0:Wo));let m=0;if(this.sortObjects){D5.copy(this.matrixWorld).invert(),Gg.setFromMatrixPosition(i.matrixWorld).applyMatrix4(D5);for(let v=0,x=l.length;v<x;v++)if(l[v]){this.getMatrixAt(v,mu),this.getBoundingSphereAt(v,Bd).applyMatrix4(mu);let M=!1;if(g&&(M=!WT.intersectsSphere(Bd)),!M){const w=Gg.distanceTo(Bd.center);qT.push(f[v],w)}}const y=qT.list,b=this.customSort;b===null?y.sort(a.transparent?y_e:b_e):b.call(this,y,i);for(let v=0,x=y.length;v<x;v++){const M=y[v];c[m]=M.start*o,u[m]=M.count,m++}qT.reset()}else for(let y=0,b=l.length;y<b;y++)if(l[y]){let v=!1;if(g&&(this.getMatrixAt(y,mu),this.getBoundingSphereAt(y,Bd).applyMatrix4(mu),v=!WT.intersectsSphere(Bd)),!v){const x=f[y];c[m]=x.start*o,u[m]=x.count,m++}}this._multiDrawCount=m,this._visibilityChanged=!1}onBeforeShadow(e,n,i,r,a,s){this.onBeforeRender(e,null,r,a,s)}}class z0 extends Mm{constructor(e){super(),this.isLineBasicMaterial=!0,this.type="LineBasicMaterial",this.color=new Bt(16777215),this.map=null,this.linewidth=1,this.linecap="round",this.linejoin="round",this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.linewidth=e.linewidth,this.linecap=e.linecap,this.linejoin=e.linejoin,this.fog=e.fog,this}}const L5=new Ae,I5=new Ae,j5=new Jn,XT=new hk,Ty=new Xo;class E_e extends va{constructor(e=new oa,n=new z0){super(),this.isLine=!0,this.type="Line",this.geometry=e,this.material=n,this.updateMorphTargets()}copy(e,n){return super.copy(e,n),this.material=Array.isArray(e.material)?e.material.slice():e.material,this.geometry=e.geometry,this}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[0];for(let r=1,a=n.count;r<a;r++)L5.fromBufferAttribute(n,r-1),I5.fromBufferAttribute(n,r),i[r]=i[r-1],i[r]+=L5.distanceTo(I5);e.setAttribute("lineDistance",new Di(i,1))}else console.warn("THREE.Line.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}raycast(e,n){const i=this.geometry,r=this.matrixWorld,a=e.params.Line.threshold,s=i.drawRange;if(i.boundingSphere===null&&i.computeBoundingSphere(),Ty.copy(i.boundingSphere),Ty.applyMatrix4(r),Ty.radius+=a,e.ray.intersectsSphere(Ty)===!1)return;j5.copy(r).invert(),XT.copy(e.ray).applyMatrix4(j5);const o=a/((this.scale.x+this.scale.y+this.scale.z)/3),l=o*o,c=new Ae,u=new Ae,f=new Ae,g=new Ae,m=this.isLineSegments?2:1,y=i.index,v=i.attributes.position;if(y!==null){const x=Math.max(0,s.start),M=Math.min(y.count,s.start+s.count);for(let w=x,A=M-1;w<A;w+=m){const T=y.getX(w),R=y.getX(w+1);if(c.fromBufferAttribute(v,T),u.fromBufferAttribute(v,R),XT.distanceSqToSegment(c,u,g,f)>l)continue;g.applyMatrix4(this.matrixWorld);const j=e.ray.origin.distanceTo(g);j<e.near||j>e.far||n.push({distance:j,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}else{const x=Math.max(0,s.start),M=Math.min(v.count,s.start+s.count);for(let w=x,A=M-1;w<A;w+=m){if(c.fromBufferAttribute(v,w),u.fromBufferAttribute(v,w+1),XT.distanceSqToSegment(c,u,g,f)>l)continue;g.applyMatrix4(this.matrixWorld);const R=e.ray.origin.distanceTo(g);R<e.near||R>e.far||n.push({distance:R,point:f.clone().applyMatrix4(this.matrixWorld),index:w,face:null,faceIndex:null,object:this})}}}updateMorphTargets(){const n=this.geometry.morphAttributes,i=Object.keys(n);if(i.length>0){const r=n[i[0]];if(r!==void 0){this.morphTargetInfluences=[],this.morphTargetDictionary={};for(let a=0,s=r.length;a<s;a++){const o=r[a].name||String(a);this.morphTargetInfluences.push(0),this.morphTargetDictionary[o]=a}}}}}const U5=new Ae,F5=new Ae;class fw extends E_e{constructor(e,n){super(e,n),this.isLineSegments=!0,this.type="LineSegments"}computeLineDistances(){const e=this.geometry;if(e.index===null){const n=e.attributes.position,i=[];for(let r=0,a=n.count;r<a;r+=2)U5.fromBufferAttribute(n,r),F5.fromBufferAttribute(n,r+1),i[r]=r===0?0:i[r-1],i[r+1]=i[r]+U5.distanceTo(F5);e.setAttribute("lineDistance",new Di(i,1))}else console.warn("THREE.LineSegments.computeLineDistances(): Computation only possible with non-indexed BufferGeometry.");return this}}class A_e extends oa{constructor(e=null){if(super(),this.type="WireframeGeometry",this.parameters={geometry:e},e!==null){const n=[],i=new Set,r=new Ae,a=new Ae;if(e.index!==null){const s=e.attributes.position,o=e.index;let l=e.groups;l.length===0&&(l=[{start:0,count:o.count,materialIndex:0}]);for(let c=0,u=l.length;c<u;++c){const f=l[c],g=f.start,m=f.count;for(let y=g,b=g+m;y<b;y+=3)for(let v=0;v<3;v++){const x=o.getX(y+v),M=o.getX(y+(v+1)%3);r.fromBufferAttribute(s,x),a.fromBufferAttribute(s,M),z5(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}}else{const s=e.attributes.position;for(let o=0,l=s.count/3;o<l;o++)for(let c=0;c<3;c++){const u=3*o+c,f=3*o+(c+1)%3;r.fromBufferAttribute(s,u),a.fromBufferAttribute(s,f),z5(r,a,i)===!0&&(n.push(r.x,r.y,r.z),n.push(a.x,a.y,a.z))}}this.setAttribute("position",new Di(n,3))}}copy(e){return super.copy(e),this.parameters=Object.assign({},e.parameters),this}}function z5(t,e,n){const i=`${t.x},${t.y},${t.z}-${e.x},${e.y},${e.z}`,r=`${e.x},${e.y},${e.z}-${t.x},${t.y},${t.z}`;return n.has(i)===!0||n.has(r)===!0?!1:(n.add(i),n.add(r),!0)}class T_e extends Mm{constructor(e){super(),this.isMeshLambertMaterial=!0,this.type="MeshLambertMaterial",this.color=new Bt(16777215),this.map=null,this.lightMap=null,this.lightMapIntensity=1,this.aoMap=null,this.aoMapIntensity=1,this.emissive=new Bt(0),this.emissiveIntensity=1,this.emissiveMap=null,this.bumpMap=null,this.bumpScale=1,this.normalMap=null,this.normalMapType=xW,this.normalScale=new qt(1,1),this.displacementMap=null,this.displacementScale=1,this.displacementBias=0,this.specularMap=null,this.alphaMap=null,this.envMap=null,this.combine=ck,this.reflectivity=1,this.refractionRatio=.98,this.wireframe=!1,this.wireframeLinewidth=1,this.wireframeLinecap="round",this.wireframeLinejoin="round",this.flatShading=!1,this.fog=!0,this.setValues(e)}copy(e){return super.copy(e),this.color.copy(e.color),this.map=e.map,this.lightMap=e.lightMap,this.lightMapIntensity=e.lightMapIntensity,this.aoMap=e.aoMap,this.aoMapIntensity=e.aoMapIntensity,this.emissive.copy(e.emissive),this.emissiveMap=e.emissiveMap,this.emissiveIntensity=e.emissiveIntensity,this.bumpMap=e.bumpMap,this.bumpScale=e.bumpScale,this.normalMap=e.normalMap,this.normalMapType=e.normalMapType,this.normalScale.copy(e.normalScale),this.displacementMap=e.displacementMap,this.displacementScale=e.displacementScale,this.displacementBias=e.displacementBias,this.specularMap=e.specularMap,this.alphaMap=e.alphaMap,this.envMap=e.envMap,this.combine=e.combine,this.reflectivity=e.reflectivity,this.refractionRatio=e.refractionRatio,this.wireframe=e.wireframe,this.wireframeLinewidth=e.wireframeLinewidth,this.wireframeLinecap=e.wireframeLinecap,this.wireframeLinejoin=e.wireframeLinejoin,this.flatShading=e.flatShading,this.fog=e.fog,this}}class C_e extends z0{constructor(e){super(),this.isLineDashedMaterial=!0,this.type="LineDashedMaterial",this.scale=1,this.dashSize=3,this.gapSize=1,this.setValues(e)}copy(e){return super.copy(e),this.scale=e.scale,this.dashSize=e.dashSize,this.gapSize=e.gapSize,this}}class FW extends va{constructor(e,n=1){super(),this.isLight=!0,this.type="Light",this.color=new Bt(e),this.intensity=n}dispose(){}copy(e,n){return super.copy(e,n),this.color.copy(e.color),this.intensity=e.intensity,this}toJSON(e){const n=super.toJSON(e);return n.object.color=this.color.getHex(),n.object.intensity=this.intensity,this.groundColor!==void 0&&(n.object.groundColor=this.groundColor.getHex()),this.distance!==void 0&&(n.object.distance=this.distance),this.angle!==void 0&&(n.object.angle=this.angle),this.decay!==void 0&&(n.object.decay=this.decay),this.penumbra!==void 0&&(n.object.penumbra=this.penumbra),this.shadow!==void 0&&(n.object.shadow=this.shadow.toJSON()),n}}const KT=new Jn,B5=new Ae,H5=new Ae;class N_e{constructor(e){this.camera=e,this.bias=0,this.normalBias=0,this.radius=1,this.blurSamples=8,this.mapSize=new qt(512,512),this.map=null,this.mapPass=null,this.matrix=new Jn,this.autoUpdate=!0,this.needsUpdate=!1,this._frustum=new uw,this._frameExtents=new qt(1,1),this._viewportCount=1,this._viewports=[new Gn(0,0,1,1)]}getViewportCount(){return this._viewportCount}getFrustum(){return this._frustum}updateMatrices(e){const n=this.camera,i=this.matrix;B5.setFromMatrixPosition(e.matrixWorld),n.position.copy(B5),H5.setFromMatrixPosition(e.target.matrixWorld),n.lookAt(H5),n.updateMatrixWorld(),KT.multiplyMatrices(n.projectionMatrix,n.matrixWorldInverse),this._frustum.setFromProjectionMatrix(KT),i.set(.5,0,0,.5,0,.5,0,.5,0,0,.5,.5,0,0,0,1),i.multiply(KT)}getViewport(e){return this._viewports[e]}getFrameExtents(){return this._frameExtents}dispose(){this.map&&this.map.dispose(),this.mapPass&&this.mapPass.dispose()}copy(e){return this.camera=e.camera.clone(),this.bias=e.bias,this.radius=e.radius,this.mapSize.copy(e.mapSize),this}clone(){return new this.constructor().copy(this)}toJSON(){const e={};return this.bias!==0&&(e.bias=this.bias),this.normalBias!==0&&(e.normalBias=this.normalBias),this.radius!==1&&(e.radius=this.radius),(this.mapSize.x!==512||this.mapSize.y!==512)&&(e.mapSize=this.mapSize.toArray()),e.camera=this.camera.toJSON(!1).object,delete e.camera.matrix,e}}const $5=new Jn,Wg=new Ae,YT=new Ae;class R_e extends N_e{constructor(){super(new ls(90,1,.5,500)),this.isPointLightShadow=!0,this._frameExtents=new qt(4,2),this._viewportCount=6,this._viewports=[new Gn(2,1,1,1),new Gn(0,1,1,1),new Gn(3,1,1,1),new Gn(1,1,1,1),new Gn(3,0,1,1),new Gn(1,0,1,1)],this._cubeDirections=[new Ae(1,0,0),new Ae(-1,0,0),new Ae(0,0,1),new Ae(0,0,-1),new Ae(0,1,0),new Ae(0,-1,0)],this._cubeUps=[new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,1,0),new Ae(0,0,1),new Ae(0,0,-1)]}updateMatrices(e,n=0){const i=this.camera,r=this.matrix,a=e.distance||i.far;a!==i.far&&(i.far=a,i.updateProjectionMatrix()),Wg.setFromMatrixPosition(e.matrixWorld),i.position.copy(Wg),YT.copy(i.position),YT.add(this._cubeDirections[n]),i.up.copy(this._cubeUps[n]),i.lookAt(YT),i.updateMatrixWorld(),r.makeTranslation(-Wg.x,-Wg.y,-Wg.z),$5.multiplyMatrices(i.projectionMatrix,i.matrixWorldInverse),this._frustum.setFromProjectionMatrix($5)}}class P_e extends FW{constructor(e,n,i=0,r=2){super(e,n),this.isPointLight=!0,this.type="PointLight",this.distance=i,this.decay=r,this.shadow=new R_e}get power(){return this.intensity*4*Math.PI}set power(e){this.intensity=e/(4*Math.PI)}dispose(){this.shadow.dispose()}copy(e,n){return super.copy(e,n),this.distance=e.distance,this.decay=e.decay,this.shadow=e.shadow.clone(),this}}class k_e extends FW{constructor(e,n){super(e,n),this.isAmbientLight=!0,this.type="AmbientLight"}}class D_e extends oa{constructor(){super(),this.isInstancedBufferGeometry=!0,this.type="InstancedBufferGeometry",this.instanceCount=1/0}copy(e){return super.copy(e),this.instanceCount=e.instanceCount,this}toJSON(){const e=super.toJSON();return e.instanceCount=this.instanceCount,e.isInstancedBufferGeometry=!0,e}}class F3 extends x_e{constructor(e,n,i=1){super(e,n),this.isInstancedInterleavedBuffer=!0,this.meshPerAttribute=i}copy(e){return super.copy(e),this.meshPerAttribute=e.meshPerAttribute,this}clone(e){const n=super.clone(e);return n.meshPerAttribute=this.meshPerAttribute,n}toJSON(e){const n=super.toJSON(e);return n.isInstancedInterleavedBuffer=!0,n.meshPerAttribute=this.meshPerAttribute,n}}class V5{constructor(e=1,n=0,i=0){return this.radius=e,this.phi=n,this.theta=i,this}set(e,n,i){return this.radius=e,this.phi=n,this.theta=i,this}copy(e){return this.radius=e.radius,this.phi=e.phi,this.theta=e.theta,this}makeSafe(){return this.phi=Math.max(1e-6,Math.min(Math.PI-1e-6,this.phi)),this}setFromVector3(e){return this.setFromCartesianCoords(e.x,e.y,e.z)}setFromCartesianCoords(e,n,i){return this.radius=Math.sqrt(e*e+n*n+i*i),this.radius===0?(this.theta=0,this.phi=0):(this.theta=Math.atan2(e,i),this.phi=Math.acos(Vr(n/this.radius,-1,1))),this}clone(){return new this.constructor().copy(this)}}const G5=new Ae,Cy=new Ae;class O_e{constructor(e=new Ae,n=new Ae){this.start=e,this.end=n}set(e,n){return this.start.copy(e),this.end.copy(n),this}copy(e){return this.start.copy(e.start),this.end.copy(e.end),this}getCenter(e){return e.addVectors(this.start,this.end).multiplyScalar(.5)}delta(e){return e.subVectors(this.end,this.start)}distanceSq(){return this.start.distanceToSquared(this.end)}distance(){return this.start.distanceTo(this.end)}at(e,n){return this.delta(n).multiplyScalar(e).add(this.start)}closestPointToPointParameter(e,n){G5.subVectors(e,this.start),Cy.subVectors(this.end,this.start);const i=Cy.dot(Cy);let a=Cy.dot(G5)/i;return n&&(a=Vr(a,0,1)),a}closestPointToPoint(e,n,i){const r=this.closestPointToPointParameter(e,n);return this.delta(i).multiplyScalar(r).add(this.start)}applyMatrix4(e){return this.start.applyMatrix4(e),this.end.applyMatrix4(e),this}equals(e){return e.start.equals(this.start)&&e.end.equals(this.end)}clone(){return new this.constructor().copy(this)}}class L_e extends fw{constructor(e=1){const n=[0,0,0,e,0,0,0,0,0,0,e,0,0,0,0,0,0,e],i=[1,0,0,1,.6,0,0,1,0,.6,1,0,0,0,1,0,.6,1],r=new oa;r.setAttribute("position",new Di(n,3)),r.setAttribute("color",new Di(i,3));const a=new z0({vertexColors:!0,toneMapped:!1});super(r,a),this.type="AxesHelper"}setColors(e,n,i){const r=new Bt,a=this.geometry.attributes.color.array;return r.set(e),r.toArray(a,0),r.toArray(a,3),r.set(n),r.toArray(a,6),r.toArray(a,9),r.set(i),r.toArray(a,12),r.toArray(a,15),this.geometry.attributes.color.needsUpdate=!0,this}dispose(){this.geometry.dispose(),this.material.dispose()}}typeof __THREE_DEVTOOLS__<"u"&&__THREE_DEVTOOLS__.dispatchEvent(new CustomEvent("register",{detail:{revision:ow}}));typeof window<"u"&&(window.__THREE__?console.warn("WARNING: Multiple instances of Three.js being imported."):window.__THREE__=ow);class Ko{constructor(e,n,i,r,a="div"){this.parent=e,this.object=n,this.property=i,this._disabled=!1,this._hidden=!1,this.initialValue=this.getValue(),this.domElement=document.createElement(a),this.domElement.classList.add("controller"),this.domElement.classList.add(r),this.$name=document.createElement("div"),this.$name.classList.add("name"),Ko.nextNameID=Ko.nextNameID||0,this.$name.id=`lil-gui-name-${++Ko.nextNameID}`,this.$widget=document.createElement("div"),this.$widget.classList.add("widget"),this.$disable=this.$widget,this.domElement.appendChild(this.$name),this.domElement.appendChild(this.$widget),this.domElement.addEventListener("keydown",s=>s.stopPropagation()),this.domElement.addEventListener("keyup",s=>s.stopPropagation()),this.parent.children.push(this),this.parent.controllers.push(this),this.parent.$children.appendChild(this.domElement),this._listenCallback=this._listenCallback.bind(this),this.name(i)}name(e){return this._name=e,this.$name.textContent=e,this}onChange(e){return this._onChange=e,this}_callOnChange(){this.parent._callOnChange(this),this._onChange!==void 0&&this._onChange.call(this,this.getValue()),this._changed=!0}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(){this._changed&&(this.parent._callOnFinishChange(this),this._onFinishChange!==void 0&&this._onFinishChange.call(this,this.getValue())),this._changed=!1}reset(){return this.setValue(this.initialValue),this._callOnFinishChange(),this}enable(e=!0){return this.disable(!e)}disable(e=!0){return e===this._disabled?this:(this._disabled=e,this.domElement.classList.toggle("disabled",e),this.$disable.toggleAttribute("disabled",e),this)}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}options(e){const n=this.parent.add(this.object,this.property,e);return n.name(this._name),this.destroy(),n}min(e){return this}max(e){return this}step(e){return this}decimals(e){return this}listen(e=!0){return this._listening=e,this._listenCallbackID!==void 0&&(cancelAnimationFrame(this._listenCallbackID),this._listenCallbackID=void 0),this._listening&&this._listenCallback(),this}_listenCallback(){this._listenCallbackID=requestAnimationFrame(this._listenCallback);const e=this.save();e!==this._listenPrevValue&&this.updateDisplay(),this._listenPrevValue=e}getValue(){return this.object[this.property]}setValue(e){return this.getValue()!==e&&(this.object[this.property]=e,this._callOnChange(),this.updateDisplay()),this}updateDisplay(){return this}load(e){return this.setValue(e),this._callOnFinishChange(),this}save(){return this.getValue()}destroy(){this.listen(!1),this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.controllers.splice(this.parent.controllers.indexOf(this),1),this.parent.$children.removeChild(this.domElement)}}class I_e extends Ko{constructor(e,n,i){super(e,n,i,"boolean","label"),this.$input=document.createElement("input"),this.$input.setAttribute("type","checkbox"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$widget.appendChild(this.$input),this.$input.addEventListener("change",()=>{this.setValue(this.$input.checked),this._callOnFinishChange()}),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.checked=this.getValue(),this}}function z3(t){let e,n;return(e=t.match(/(#|0x)?([a-f0-9]{6})/i))?n=e[2]:(e=t.match(/rgb\(\s*(\d*)\s*,\s*(\d*)\s*,\s*(\d*)\s*\)/))?n=parseInt(e[1]).toString(16).padStart(2,0)+parseInt(e[2]).toString(16).padStart(2,0)+parseInt(e[3]).toString(16).padStart(2,0):(e=t.match(/^#?([a-f0-9])([a-f0-9])([a-f0-9])$/i))&&(n=e[1]+e[1]+e[2]+e[2]+e[3]+e[3]),n?"#"+n:!1}const j_e={isPrimitive:!0,match:t=>typeof t=="string",fromHexString:z3,toHexString:z3},n0={isPrimitive:!0,match:t=>typeof t=="number",fromHexString:t=>parseInt(t.substring(1),16),toHexString:t=>"#"+t.toString(16).padStart(6,0)},U_e={isPrimitive:!1,match:t=>Array.isArray(t),fromHexString(t,e,n=1){const i=n0.fromHexString(t);e[0]=(i>>16&255)/255*n,e[1]=(i>>8&255)/255*n,e[2]=(i&255)/255*n},toHexString([t,e,n],i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return n0.toHexString(r)}},F_e={isPrimitive:!1,match:t=>Object(t)===t,fromHexString(t,e,n=1){const i=n0.fromHexString(t);e.r=(i>>16&255)/255*n,e.g=(i>>8&255)/255*n,e.b=(i&255)/255*n},toHexString({r:t,g:e,b:n},i=1){i=255/i;const r=t*i<<16^e*i<<8^n*i<<0;return n0.toHexString(r)}},z_e=[j_e,n0,U_e,F_e];function B_e(t){return z_e.find(e=>e.match(t))}class H_e extends Ko{constructor(e,n,i,r){super(e,n,i,"color"),this.$input=document.createElement("input"),this.$input.setAttribute("type","color"),this.$input.setAttribute("tabindex",-1),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$text=document.createElement("input"),this.$text.setAttribute("type","text"),this.$text.setAttribute("spellcheck","false"),this.$text.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$display.appendChild(this.$input),this.$widget.appendChild(this.$display),this.$widget.appendChild(this.$text),this._format=B_e(this.initialValue),this._rgbScale=r,this._initialValueHexString=this.save(),this._textFocused=!1,this.$input.addEventListener("input",()=>{this._setValueFromHexString(this.$input.value)}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$text.addEventListener("input",()=>{const a=z3(this.$text.value);a&&this._setValueFromHexString(a)}),this.$text.addEventListener("focus",()=>{this._textFocused=!0,this.$text.select()}),this.$text.addEventListener("blur",()=>{this._textFocused=!1,this.updateDisplay(),this._callOnFinishChange()}),this.$disable=this.$text,this.updateDisplay()}reset(){return this._setValueFromHexString(this._initialValueHexString),this}_setValueFromHexString(e){if(this._format.isPrimitive){const n=this._format.fromHexString(e);this.setValue(n)}else this._format.fromHexString(e,this.getValue(),this._rgbScale),this._callOnChange(),this.updateDisplay()}save(){return this._format.toHexString(this.getValue(),this._rgbScale)}load(e){return this._setValueFromHexString(e),this._callOnFinishChange(),this}updateDisplay(){return this.$input.value=this._format.toHexString(this.getValue(),this._rgbScale),this._textFocused||(this.$text.value=this.$input.value.substring(1)),this.$display.style.backgroundColor=this.$input.value,this}}class ZT extends Ko{constructor(e,n,i){super(e,n,i,"function"),this.$button=document.createElement("button"),this.$button.appendChild(this.$name),this.$widget.appendChild(this.$button),this.$button.addEventListener("click",r=>{r.preventDefault(),this.getValue().call(this.object),this._callOnChange()}),this.$button.addEventListener("touchstart",()=>{},{passive:!0}),this.$disable=this.$button}}class $_e extends Ko{constructor(e,n,i,r,a,s){super(e,n,i,"number"),this._initInput(),this.min(r),this.max(a);const o=s!==void 0;this.step(o?s:this._getImplicitStep(),o),this.updateDisplay()}decimals(e){return this._decimals=e,this.updateDisplay(),this}min(e){return this._min=e,this._onUpdateMinMax(),this}max(e){return this._max=e,this._onUpdateMinMax(),this}step(e,n=!0){return this._step=e,this._stepExplicit=n,this}updateDisplay(){const e=this.getValue();if(this._hasSlider){let n=(e-this._min)/(this._max-this._min);n=Math.max(0,Math.min(n,1)),this.$fill.style.width=n*100+"%"}return this._inputFocused||(this.$input.value=this._decimals===void 0?e:e.toFixed(this._decimals)),this}_initInput(){this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("aria-labelledby",this.$name.id),window.matchMedia("(pointer: coarse)").matches&&(this.$input.setAttribute("type","number"),this.$input.setAttribute("step","any")),this.$widget.appendChild(this.$input),this.$disable=this.$input;const n=()=>{let M=parseFloat(this.$input.value);isNaN(M)||(this._stepExplicit&&(M=this._snap(M)),this.setValue(this._clamp(M)))},i=M=>{const w=parseFloat(this.$input.value);isNaN(w)||(this._snapClampSetValue(w+M),this.$input.value=this.getValue())},r=M=>{M.key==="Enter"&&this.$input.blur(),M.code==="ArrowUp"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M))),M.code==="ArrowDown"&&(M.preventDefault(),i(this._step*this._arrowKeyMultiplier(M)*-1))},a=M=>{this._inputFocused&&(M.preventDefault(),i(this._step*this._normalizeMouseWheel(M)))};let s=!1,o,l,c,u,f;const g=5,m=M=>{o=M.clientX,l=c=M.clientY,s=!0,u=this.getValue(),f=0,window.addEventListener("mousemove",y),window.addEventListener("mouseup",b)},y=M=>{if(s){const w=M.clientX-o,A=M.clientY-l;Math.abs(A)>g?(M.preventDefault(),this.$input.blur(),s=!1,this._setDraggingStyle(!0,"vertical")):Math.abs(w)>g&&b()}if(!s){const w=M.clientY-c;f-=w*this._step*this._arrowKeyMultiplier(M),u+f>this._max?f=this._max-u:u+f<this._min&&(f=this._min-u),this._snapClampSetValue(u+f)}c=M.clientY},b=()=>{this._setDraggingStyle(!1,"vertical"),this._callOnFinishChange(),window.removeEventListener("mousemove",y),window.removeEventListener("mouseup",b)},v=()=>{this._inputFocused=!0},x=()=>{this._inputFocused=!1,this.updateDisplay(),this._callOnFinishChange()};this.$input.addEventListener("input",n),this.$input.addEventListener("keydown",r),this.$input.addEventListener("wheel",a,{passive:!1}),this.$input.addEventListener("mousedown",m),this.$input.addEventListener("focus",v),this.$input.addEventListener("blur",x)}_initSlider(){this._hasSlider=!0,this.$slider=document.createElement("div"),this.$slider.classList.add("slider"),this.$fill=document.createElement("div"),this.$fill.classList.add("fill"),this.$slider.appendChild(this.$fill),this.$widget.insertBefore(this.$slider,this.$input),this.domElement.classList.add("hasSlider");const e=(x,M,w,A,T)=>(x-M)/(w-M)*(T-A)+A,n=x=>{const M=this.$slider.getBoundingClientRect();let w=e(x,M.left,M.right,this._min,this._max);this._snapClampSetValue(w)},i=x=>{this._setDraggingStyle(!0),n(x.clientX),window.addEventListener("mousemove",r),window.addEventListener("mouseup",a)},r=x=>{n(x.clientX)},a=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("mousemove",r),window.removeEventListener("mouseup",a)};let s=!1,o,l;const c=x=>{x.preventDefault(),this._setDraggingStyle(!0),n(x.touches[0].clientX),s=!1},u=x=>{x.touches.length>1||(this._hasScrollBar?(o=x.touches[0].clientX,l=x.touches[0].clientY,s=!0):c(x),window.addEventListener("touchmove",f,{passive:!1}),window.addEventListener("touchend",g))},f=x=>{if(s){const M=x.touches[0].clientX-o,w=x.touches[0].clientY-l;Math.abs(M)>Math.abs(w)?c(x):(window.removeEventListener("touchmove",f),window.removeEventListener("touchend",g))}else x.preventDefault(),n(x.touches[0].clientX)},g=()=>{this._callOnFinishChange(),this._setDraggingStyle(!1),window.removeEventListener("touchmove",f),window.removeEventListener("touchend",g)},m=this._callOnFinishChange.bind(this),y=400;let b;const v=x=>{if(Math.abs(x.deltaX)<Math.abs(x.deltaY)&&this._hasScrollBar)return;x.preventDefault();const w=this._normalizeMouseWheel(x)*this._step;this._snapClampSetValue(this.getValue()+w),this.$input.value=this.getValue(),clearTimeout(b),b=setTimeout(m,y)};this.$slider.addEventListener("mousedown",i),this.$slider.addEventListener("touchstart",u,{passive:!1}),this.$slider.addEventListener("wheel",v,{passive:!1})}_setDraggingStyle(e,n="horizontal"){this.$slider&&this.$slider.classList.toggle("active",e),document.body.classList.toggle("lil-gui-dragging",e),document.body.classList.toggle(`lil-gui-${n}`,e)}_getImplicitStep(){return this._hasMin&&this._hasMax?(this._max-this._min)/1e3:.1}_onUpdateMinMax(){!this._hasSlider&&this._hasMin&&this._hasMax&&(this._stepExplicit||this.step(this._getImplicitStep(),!1),this._initSlider(),this.updateDisplay())}_normalizeMouseWheel(e){let{deltaX:n,deltaY:i}=e;return Math.floor(e.deltaY)!==e.deltaY&&e.wheelDelta&&(n=0,i=-e.wheelDelta/120,i*=this._stepExplicit?1:10),n+-i}_arrowKeyMultiplier(e){let n=this._stepExplicit?1:10;return e.shiftKey?n*=10:e.altKey&&(n/=10),n}_snap(e){const n=Math.round(e/this._step)*this._step;return parseFloat(n.toPrecision(15))}_clamp(e){return e<this._min&&(e=this._min),e>this._max&&(e=this._max),e}_snapClampSetValue(e){this.setValue(this._clamp(this._snap(e)))}get _hasScrollBar(){const e=this.parent.root.$children;return e.scrollHeight>e.clientHeight}get _hasMin(){return this._min!==void 0}get _hasMax(){return this._max!==void 0}}class V_e extends Ko{constructor(e,n,i,r){super(e,n,i,"option"),this.$select=document.createElement("select"),this.$select.setAttribute("aria-labelledby",this.$name.id),this.$display=document.createElement("div"),this.$display.classList.add("display"),this.$select.addEventListener("change",()=>{this.setValue(this._values[this.$select.selectedIndex]),this._callOnFinishChange()}),this.$select.addEventListener("focus",()=>{this.$display.classList.add("focus")}),this.$select.addEventListener("blur",()=>{this.$display.classList.remove("focus")}),this.$widget.appendChild(this.$select),this.$widget.appendChild(this.$display),this.$disable=this.$select,this.options(r)}options(e){return this._values=Array.isArray(e)?e:Object.values(e),this._names=Array.isArray(e)?e:Object.keys(e),this.$select.replaceChildren(),this._names.forEach(n=>{const i=document.createElement("option");i.textContent=n,this.$select.appendChild(i)}),this.updateDisplay(),this}updateDisplay(){const e=this.getValue(),n=this._values.indexOf(e);return this.$select.selectedIndex=n,this.$display.textContent=n===-1?e:this._names[n],this}}class G_e extends Ko{constructor(e,n,i){super(e,n,i,"string"),this.$input=document.createElement("input"),this.$input.setAttribute("type","text"),this.$input.setAttribute("spellcheck","false"),this.$input.setAttribute("aria-labelledby",this.$name.id),this.$input.addEventListener("input",()=>{this.setValue(this.$input.value)}),this.$input.addEventListener("keydown",r=>{r.code==="Enter"&&this.$input.blur()}),this.$input.addEventListener("blur",()=>{this._callOnFinishChange()}),this.$widget.appendChild(this.$input),this.$disable=this.$input,this.updateDisplay()}updateDisplay(){return this.$input.value=this.getValue(),this}}const W_e=`.lil-gui {
- font-family: var(--font-family);
- font-size: var(--font-size);
- line-height: 1;
- font-weight: normal;
- font-style: normal;
- text-align: left;
- color: var(--text-color);
- user-select: none;
- -webkit-user-select: none;
- touch-action: manipulation;
- --background-color: #1f1f1f;
- --text-color: #ebebeb;
- --title-background-color: #111111;
- --title-text-color: #ebebeb;
- --widget-color: #424242;
- --hover-color: #4f4f4f;
- --focus-color: #595959;
- --number-color: #2cc9ff;
- --string-color: #a2db3c;
- --font-size: 11px;
- --input-font-size: 11px;
- --font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Arial, sans-serif;
- --font-family-mono: Menlo, Monaco, Consolas, "Droid Sans Mono", monospace;
- --padding: 4px;
- --spacing: 4px;
- --widget-height: 20px;
- --title-height: calc(var(--widget-height) + var(--spacing) * 1.25);
- --name-width: 45%;
- --slider-knob-width: 2px;
- --slider-input-width: 27%;
- --color-input-width: 27%;
- --slider-input-min-width: 45px;
- --color-input-min-width: 45px;
- --folder-indent: 7px;
- --widget-padding: 0 0 0 3px;
- --widget-border-radius: 2px;
- --checkbox-size: calc(0.75 * var(--widget-height));
- --scrollbar-width: 5px;
- }
- .lil-gui, .lil-gui * {
- box-sizing: border-box;
- margin: 0;
- padding: 0;
- }
- .lil-gui.root {
- width: var(--width, 245px);
- display: flex;
- flex-direction: column;
- background: var(--background-color);
- }
- .lil-gui.root > .title {
- background: var(--title-background-color);
- color: var(--title-text-color);
- }
- .lil-gui.root > .children {
- overflow-x: hidden;
- overflow-y: auto;
- }
- .lil-gui.root > .children::-webkit-scrollbar {
- width: var(--scrollbar-width);
- height: var(--scrollbar-width);
- background: var(--background-color);
- }
- .lil-gui.root > .children::-webkit-scrollbar-thumb {
- border-radius: var(--scrollbar-width);
- background: var(--focus-color);
- }
- @media (pointer: coarse) {
- .lil-gui.allow-touch-styles, .lil-gui.allow-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- }
- .lil-gui.force-touch-styles, .lil-gui.force-touch-styles .lil-gui {
- --widget-height: 28px;
- --padding: 6px;
- --spacing: 6px;
- --font-size: 13px;
- --input-font-size: 16px;
- --folder-indent: 10px;
- --scrollbar-width: 7px;
- --slider-input-min-width: 50px;
- --color-input-min-width: 65px;
- }
- .lil-gui.autoPlace {
- max-height: 100%;
- position: fixed;
- top: 0;
- right: 15px;
- z-index: 1001;
- }
- .lil-gui .controller {
- display: flex;
- align-items: center;
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- }
- .lil-gui .controller.disabled {
- opacity: 0.5;
- }
- .lil-gui .controller.disabled, .lil-gui .controller.disabled * {
- pointer-events: none !important;
- }
- .lil-gui .controller > .name {
- min-width: var(--name-width);
- flex-shrink: 0;
- white-space: pre;
- padding-right: var(--spacing);
- line-height: var(--widget-height);
- }
- .lil-gui .controller .widget {
- position: relative;
- display: flex;
- align-items: center;
- width: 100%;
- min-height: var(--widget-height);
- }
- .lil-gui .controller.string input {
- color: var(--string-color);
- }
- .lil-gui .controller.boolean {
- cursor: pointer;
- }
- .lil-gui .controller.color .display {
- width: 100%;
- height: var(--widget-height);
- border-radius: var(--widget-border-radius);
- position: relative;
- }
- @media (hover: hover) {
- .lil-gui .controller.color .display:hover:before {
- content: " ";
- display: block;
- position: absolute;
- border-radius: var(--widget-border-radius);
- border: 1px solid #fff9;
- top: 0;
- right: 0;
- bottom: 0;
- left: 0;
- }
- }
- .lil-gui .controller.color input[type=color] {
- opacity: 0;
- width: 100%;
- height: 100%;
- cursor: pointer;
- }
- .lil-gui .controller.color input[type=text] {
- margin-left: var(--spacing);
- font-family: var(--font-family-mono);
- min-width: var(--color-input-min-width);
- width: var(--color-input-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.option select {
- opacity: 0;
- position: absolute;
- width: 100%;
- max-width: 100%;
- }
- .lil-gui .controller.option .display {
- position: relative;
- pointer-events: none;
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- line-height: var(--widget-height);
- max-width: 100%;
- overflow: hidden;
- word-break: break-all;
- padding-left: 0.55em;
- padding-right: 1.75em;
- background: var(--widget-color);
- }
- @media (hover: hover) {
- .lil-gui .controller.option .display.focus {
- background: var(--focus-color);
- }
- }
- .lil-gui .controller.option .display.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.option .display:after {
- font-family: "lil-gui";
- content: "↕";
- position: absolute;
- top: 0;
- right: 0;
- bottom: 0;
- padding-right: 0.375em;
- }
- .lil-gui .controller.option .widget,
- .lil-gui .controller.option select {
- cursor: pointer;
- }
- @media (hover: hover) {
- .lil-gui .controller.option .widget:hover .display {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number input {
- color: var(--number-color);
- }
- .lil-gui .controller.number.hasSlider input {
- margin-left: var(--spacing);
- width: var(--slider-input-width);
- min-width: var(--slider-input-min-width);
- flex-shrink: 0;
- }
- .lil-gui .controller.number .slider {
- width: 100%;
- height: var(--widget-height);
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- padding-right: var(--slider-knob-width);
- overflow: hidden;
- cursor: ew-resize;
- touch-action: pan-y;
- }
- @media (hover: hover) {
- .lil-gui .controller.number .slider:hover {
- background: var(--hover-color);
- }
- }
- .lil-gui .controller.number .slider.active {
- background: var(--focus-color);
- }
- .lil-gui .controller.number .slider.active .fill {
- opacity: 0.95;
- }
- .lil-gui .controller.number .fill {
- height: 100%;
- border-right: var(--slider-knob-width) solid var(--number-color);
- box-sizing: content-box;
- }
- .lil-gui-dragging .lil-gui {
- --hover-color: var(--widget-color);
- }
- .lil-gui-dragging * {
- cursor: ew-resize !important;
- }
- .lil-gui-dragging.lil-gui-vertical * {
- cursor: ns-resize !important;
- }
- .lil-gui .title {
- height: var(--title-height);
- line-height: calc(var(--title-height) - 4px);
- font-weight: 600;
- padding: 0 var(--padding);
- -webkit-tap-highlight-color: transparent;
- cursor: pointer;
- outline: none;
- text-decoration-skip: objects;
- }
- .lil-gui .title:before {
- font-family: "lil-gui";
- content: "▾";
- padding-right: 2px;
- display: inline-block;
- }
- .lil-gui .title:active {
- background: var(--title-background-color);
- opacity: 0.75;
- }
- @media (hover: hover) {
- body:not(.lil-gui-dragging) .lil-gui .title:hover {
- background: var(--title-background-color);
- opacity: 0.85;
- }
- .lil-gui .title:focus {
- text-decoration: underline var(--focus-color);
- }
- }
- .lil-gui.root > .title:focus {
- text-decoration: none !important;
- }
- .lil-gui.closed > .title:before {
- content: "▸";
- }
- .lil-gui.closed > .children {
- transform: translateY(-7px);
- opacity: 0;
- }
- .lil-gui.closed:not(.transition) > .children {
- display: none;
- }
- .lil-gui.transition > .children {
- transition-duration: 300ms;
- transition-property: height, opacity, transform;
- transition-timing-function: cubic-bezier(0.2, 0.6, 0.35, 1);
- overflow: hidden;
- pointer-events: none;
- }
- .lil-gui .children:empty:before {
- content: "Empty";
- padding: 0 var(--padding);
- margin: var(--spacing) 0;
- display: block;
- height: var(--widget-height);
- font-style: italic;
- line-height: var(--widget-height);
- opacity: 0.5;
- }
- .lil-gui.root > .children > .lil-gui > .title {
- border: 0 solid var(--widget-color);
- border-width: 1px 0;
- transition: border-color 300ms;
- }
- .lil-gui.root > .children > .lil-gui.closed > .title {
- border-bottom-color: transparent;
- }
- .lil-gui + .controller {
- border-top: 1px solid var(--widget-color);
- margin-top: 0;
- padding-top: var(--spacing);
- }
- .lil-gui .lil-gui .lil-gui > .title {
- border: none;
- }
- .lil-gui .lil-gui .lil-gui > .children {
- border: none;
- margin-left: var(--folder-indent);
- border-left: 2px solid var(--widget-color);
- }
- .lil-gui .lil-gui .controller {
- border: none;
- }
- .lil-gui label, .lil-gui input, .lil-gui button {
- -webkit-tap-highlight-color: transparent;
- }
- .lil-gui input {
- border: 0;
- outline: none;
- font-family: var(--font-family);
- font-size: var(--input-font-size);
- border-radius: var(--widget-border-radius);
- height: var(--widget-height);
- background: var(--widget-color);
- color: var(--text-color);
- width: 100%;
- }
- @media (hover: hover) {
- .lil-gui input:hover {
- background: var(--hover-color);
- }
- .lil-gui input:active {
- background: var(--focus-color);
- }
- }
- .lil-gui input:disabled {
- opacity: 1;
- }
- .lil-gui input[type=text],
- .lil-gui input[type=number] {
- padding: var(--widget-padding);
- -moz-appearance: textfield;
- }
- .lil-gui input[type=text]:focus,
- .lil-gui input[type=number]:focus {
- background: var(--focus-color);
- }
- .lil-gui input[type=checkbox] {
- appearance: none;
- width: var(--checkbox-size);
- height: var(--checkbox-size);
- border-radius: var(--widget-border-radius);
- text-align: center;
- cursor: pointer;
- }
- .lil-gui input[type=checkbox]:checked:before {
- font-family: "lil-gui";
- content: "✓";
- font-size: var(--checkbox-size);
- line-height: var(--checkbox-size);
- }
- @media (hover: hover) {
- .lil-gui input[type=checkbox]:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button {
- outline: none;
- cursor: pointer;
- font-family: var(--font-family);
- font-size: var(--font-size);
- color: var(--text-color);
- width: 100%;
- height: var(--widget-height);
- text-transform: none;
- background: var(--widget-color);
- border-radius: var(--widget-border-radius);
- border: none;
- }
- @media (hover: hover) {
- .lil-gui button:hover {
- background: var(--hover-color);
- }
- .lil-gui button:focus {
- box-shadow: inset 0 0 0 1px var(--focus-color);
- }
- }
- .lil-gui button:active {
- background: var(--focus-color);
- }
- @font-face {
- font-family: "lil-gui";
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- }`;function q_e(t){const e=document.createElement("style");e.innerHTML=t;const n=document.querySelector("head link[rel=stylesheet], head style");n?document.head.insertBefore(e,n):document.head.appendChild(e)}let W5=!1;class s1{constructor({parent:e,autoPlace:n=e===void 0,container:i,width:r,title:a="Controls",closeFolders:s=!1,injectStyles:o=!0,touchStyles:l=!0}={}){if(this.parent=e,this.root=e?e.root:this,this.children=[],this.controllers=[],this.folders=[],this._closed=!1,this._hidden=!1,this.domElement=document.createElement("div"),this.domElement.classList.add("lil-gui"),this.$title=document.createElement("div"),this.$title.classList.add("title"),this.$title.setAttribute("role","button"),this.$title.setAttribute("aria-expanded",!0),this.$title.setAttribute("tabindex",0),this.$title.addEventListener("click",()=>this.openAnimated(this._closed)),this.$title.addEventListener("keydown",c=>{(c.code==="Enter"||c.code==="Space")&&(c.preventDefault(),this.$title.click())}),this.$title.addEventListener("touchstart",()=>{},{passive:!0}),this.$children=document.createElement("div"),this.$children.classList.add("children"),this.domElement.appendChild(this.$title),this.domElement.appendChild(this.$children),this.title(a),this.parent){this.parent.children.push(this),this.parent.folders.push(this),this.parent.$children.appendChild(this.domElement);return}this.domElement.classList.add("root"),l&&this.domElement.classList.add("allow-touch-styles"),!W5&&o&&(q_e(W_e),W5=!0),i?i.appendChild(this.domElement):n&&(this.domElement.classList.add("autoPlace"),document.body.appendChild(this.domElement)),r&&this.domElement.style.setProperty("--width",r+"px"),this._closeFolders=s}add(e,n,i,r,a){if(Object(i)===i)return new V_e(this,e,n,i);const s=e[n];switch(typeof s){case"number":return new $_e(this,e,n,i,r,a);case"boolean":return new I_e(this,e,n);case"string":return new G_e(this,e,n);case"function":return new ZT(this,e,n)}console.error(`gui.add failed
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- object:`,e,`
- value:`,s)}addColor(e,n,i=1){return new H_e(this,e,n,i)}addFolder(e){const n=new s1({parent:this,title:e});return this.root._closeFolders&&n.close(),n}load(e,n=!0){return e.controllers&&this.controllers.forEach(i=>{i instanceof ZT||i._name in e.controllers&&i.load(e.controllers[i._name])}),n&&e.folders&&this.folders.forEach(i=>{i._title in e.folders&&i.load(e.folders[i._title])}),this}save(e=!0){const n={controllers:{},folders:{}};return this.controllers.forEach(i=>{if(!(i instanceof ZT)){if(i._name in n.controllers)throw new Error(`Cannot save GUI with duplicate property "${i._name}"`);n.controllers[i._name]=i.save()}}),e&&this.folders.forEach(i=>{if(i._title in n.folders)throw new Error(`Cannot save GUI with duplicate folder "${i._title}"`);n.folders[i._title]=i.save()}),n}open(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),this.domElement.classList.toggle("closed",this._closed),this}close(){return this.open(!1)}_setClosed(e){this._closed!==e&&(this._closed=e,this._callOnOpenClose(this))}show(e=!0){return this._hidden=!e,this.domElement.style.display=this._hidden?"none":"",this}hide(){return this.show(!1)}openAnimated(e=!0){return this._setClosed(!e),this.$title.setAttribute("aria-expanded",!this._closed),requestAnimationFrame(()=>{const n=this.$children.clientHeight;this.$children.style.height=n+"px",this.domElement.classList.add("transition");const i=a=>{a.target===this.$children&&(this.$children.style.height="",this.domElement.classList.remove("transition"),this.$children.removeEventListener("transitionend",i))};this.$children.addEventListener("transitionend",i);const r=e?this.$children.scrollHeight:0;this.domElement.classList.toggle("closed",!e),requestAnimationFrame(()=>{this.$children.style.height=r+"px"})}),this}title(e){return this._title=e,this.$title.textContent=e,this}reset(e=!0){return(e?this.controllersRecursive():this.controllers).forEach(i=>i.reset()),this}onChange(e){return this._onChange=e,this}_callOnChange(e){this.parent&&this.parent._callOnChange(e),this._onChange!==void 0&&this._onChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onFinishChange(e){return this._onFinishChange=e,this}_callOnFinishChange(e){this.parent&&this.parent._callOnFinishChange(e),this._onFinishChange!==void 0&&this._onFinishChange.call(this,{object:e.object,property:e.property,value:e.getValue(),controller:e})}onOpenClose(e){return this._onOpenClose=e,this}_callOnOpenClose(e){this.parent&&this.parent._callOnOpenClose(e),this._onOpenClose!==void 0&&this._onOpenClose.call(this,e)}destroy(){this.parent&&(this.parent.children.splice(this.parent.children.indexOf(this),1),this.parent.folders.splice(this.parent.folders.indexOf(this),1)),this.domElement.parentElement&&this.domElement.parentElement.removeChild(this.domElement),Array.from(this.children).forEach(e=>e.destroy())}controllersRecursive(){let e=Array.from(this.controllers);return this.folders.forEach(n=>{e=e.concat(n.controllersRecursive())}),e}foldersRecursive(){let e=Array.from(this.folders);return this.folders.forEach(n=>{e=e.concat(n.foldersRecursive())}),e}}function QT(t,e,n,i){return new(n||(n=Promise))((function(r,a){function s(c){try{l(i.next(c))}catch(u){a(u)}}function o(c){try{l(i.throw(c))}catch(u){a(u)}}function l(c){var u;c.done?r(c.value):(u=c.value,u instanceof n?u:new n((function(f){f(u)}))).then(s,o)}l((i=i.apply(t,[])).next())}))}class vk{constructor(e,n,i,r){this.size=e,this.width=n,this.height=i,this.charLength=r,this.chars=""}static parse(e){const n=e.split(" "),i=n[0],r=i.split("x");return new vk(i,+r[0],+r[1],+n[1])}get src(){return"data:image/jpeg;base64,"+this.chars}get isValid(){return this.chars.length==this.charLength&&/^(?:[A-Za-z0-9+/]{4})*(?:[A-Za-z0-9+/]{2}==|[A-Za-z0-9+/]{3}=)?$/.test(this.chars)}}class bk{constructor(e,n,i,r){this.src=e,this.gcode=n,this.params=i,this.comment=r}}class q5 extends bk{constructor(e,n,i,r){super(e,n,i,r),this.params=i}}class gu extends bk{constructor(e,n,i,r){super(e,n,void 0,i),this.toolIndex=r}}class X5{constructor(e,n,i,r=0){this.layer=e,this.commands=n,this.lineNumber=i,this.height=r}}class o1{constructor(e){this.lines=[],this.preamble=new X5(-1,[],0),this.layers=[],this.curZ=0,this.maxZ=0,this.metadata={thumbnails:{}},this.tolerance=0,this.tolerance=e??this.tolerance}parseGCode(e){const n=Array.isArray(e)?e:e.split(`
- `);this.lines=this.lines.concat(n);const i=this.lines2commands(n);this.groupIntoLayers(i);const r=this.parseMetadata(i.filter((a=>a.comment))).thumbnails;for(const[a,s]of Object.entries(r))this.metadata.thumbnails[a]=s;return{layers:this.layers,metadata:this.metadata}}lines2commands(e){return e.map((n=>this.parseCommand(n)))}parseCommand(e,n=!0){var i;const r=e.trim().split(";"),a=r[0],s=n&&r[1]||void 0,o=a.split(/([a-zA-Z])/g).slice(1).map((u=>u.trim())),l=o.length?`${(i=o[0])===null||i===void 0?void 0:i.toLowerCase()}${o[1]}`:"",c=this.parseParams(o.slice(2));switch(l){case"g0":case"g00":case"g1":case"g01":case"g2":case"g02":case"g3":case"g03":return new q5(e,l,c,s);case"t0":return new gu(e,l,s,0);case"t1":return new gu(e,l,s,1);case"t2":return new gu(e,l,s,2);case"t3":return new gu(e,l,s,3);case"t4":return new gu(e,l,s,4);case"t5":return new gu(e,l,s,5);case"t6":return new gu(e,l,s,6);case"t7":return new gu(e,l,s,7);default:return new bk(e,l,c,s)}}parseMove(e){return e.reduce(((n,i)=>{const r=i.charAt(0).toLowerCase();return r!="x"&&r!="y"&&r!="z"&&r!="e"&&r!="r"&&r!="f"&&r!="i"&&r!="j"||(n[r]=parseFloat(i.slice(1))),n}),{})}isAlpha(e){const n=e.charCodeAt(0);return n>=97&&n<=122||n>=65&&n<=90}parseParams(e){return e.reduce(((n,i,r,a)=>{if(r%2==0)return n;let s=a[r-1];return s=s.toLowerCase(),this.isAlpha(s)&&(n[s]=parseFloat(i)),n}),{})}groupIntoLayers(e){var n;for(let i=0;i<e.length;i++){const r=e[i];if(r instanceof q5){const a=r.params;if(a.z&&(this.curZ=a.z),((n=a.e)!==null&&n!==void 0?n:0)>0&&(a.x!=null||a.y!=null)&&Math.abs(this.curZ-(this.maxZ||-1/0))>this.tolerance){const s=Math.abs(this.curZ-this.maxZ);this.maxZ=this.curZ,this.layers.push(new X5(this.layers.length,[],i,s))}}this.maxLayer.commands.push(r)}return this.layers}get maxLayer(){var e;return(e=this.layers[this.layers.length-1])!==null&&e!==void 0?e:this.preamble}parseMetadata(e){const n={};let i;for(const r of e){const a=r.comment;if(!a)continue;const s=a.indexOf("thumbnail 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Ae,this.minDistance=0,this.maxDistance=1/0,this.minZoom=0,this.maxZoom=1/0,this.minTargetRadius=0,this.maxTargetRadius=1/0,this.minPolarAngle=0,this.maxPolarAngle=Math.PI,this.minAzimuthAngle=-1/0,this.maxAzimuthAngle=1/0,this.enableDamping=!1,this.dampingFactor=.05,this.enableZoom=!0,this.zoomSpeed=1,this.enableRotate=!0,this.rotateSpeed=1,this.enablePan=!0,this.panSpeed=1,this.screenSpacePanning=!0,this.keyPanSpeed=7,this.zoomToCursor=!1,this.autoRotate=!1,this.autoRotateSpeed=2,this.keys={LEFT:"ArrowLeft",UP:"ArrowUp",RIGHT:"ArrowRight",BOTTOM:"ArrowDown"},this.mouseButtons={LEFT:Wh.ROTATE,MIDDLE:Wh.DOLLY,RIGHT:Wh.PAN},this.touches={ONE:qh.ROTATE,TWO:qh.DOLLY_PAN},this.target0=this.target.clone(),this.position0=this.object.position.clone(),this.zoom0=this.object.zoom,this._domElementKeyEvents=null,this.getPolarAngle=function(){return o.phi},this.getAzimuthalAngle=function(){return o.theta},this.getDistance=function(){return this.object.position.distanceTo(this.target)},this.listenToKeyEvents=function(q){q.addEventListener("keydown",De),this._domElementKeyEvents=q},this.stopListenToKeyEvents=function(){this._domElementKeyEvents.removeEventListener("keydown",De),this._domElementKeyEvents=null},this.saveState=function(){i.target0.copy(i.target),i.position0.copy(i.object.position),i.zoom0=i.object.zoom},this.reset=function(){i.target.copy(i.target0),i.object.position.copy(i.position0),i.object.zoom=i.zoom0,i.object.updateProjectionMatrix(),i.dispatchEvent(K5),i.update(),a=r.NONE},this.update=(function(){const q=new Ae,re=new kf().setFromUnitVectors(e.up,new Ae(0,1,0)),Q=re.clone().invert(),ee=new Ae,le=new kf,ke=new Ae,Ne=2*Math.PI;return function(ne=null){const U=i.object.position;q.copy(U).sub(i.target),q.applyQuaternion(re),o.setFromVector3(q),i.autoRotate&&a===r.NONE&&k((function(xe){return xe!==null?2*Math.PI/60*i.autoRotateSpeed*xe:2*Math.PI/60/60*i.autoRotateSpeed})(ne)),i.enableDamping?(o.theta+=l.theta*i.dampingFactor,o.phi+=l.phi*i.dampingFactor):(o.theta+=l.theta,o.phi+=l.phi);let O=i.minAzimuthAngle,K=i.maxAzimuthAngle;isFinite(O)&&isFinite(K)&&(O<-Math.PI?O+=Ne:O>Math.PI&&(O-=Ne),K<-Math.PI?K+=Ne:K>Math.PI&&(K-=Ne),o.theta=O<=K?Math.max(O,Math.min(K,o.theta)):o.theta>(O+K)/2?Math.max(O,o.theta):Math.min(K,o.theta)),o.phi=Math.max(i.minPolarAngle,Math.min(i.maxPolarAngle,o.phi)),o.makeSafe(),i.enableDamping===!0?i.target.addScaledVector(u,i.dampingFactor):i.target.add(u),i.target.sub(i.cursor),i.target.clampLength(i.minTargetRadius,i.maxTargetRadius),i.target.add(i.cursor),i.zoomToCursor&&R||i.object.isOrthographicCamera?o.radius=Y(o.radius):o.radius=Y(o.radius*c),q.setFromSpherical(o),q.applyQuaternion(Q),U.copy(i.target).add(q),i.object.lookAt(i.target),i.enableDamping===!0?(l.theta*=1-i.dampingFactor,l.phi*=1-i.dampingFactor,u.multiplyScalar(1-i.dampingFactor)):(l.set(0,0,0),u.set(0,0,0));let de=!1;if(i.zoomToCursor&&R){let xe=null;if(i.object.isPerspectiveCamera){const fe=q.length();xe=Y(fe*c);const Xe=fe-xe;i.object.position.addScaledVector(A,Xe),i.object.updateMatrixWorld()}else if(i.object.isOrthographicCamera){const fe=new Ae(T.x,T.y,0);fe.unproject(i.object),i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),de=!0;const Xe=new Ae(T.x,T.y,0);Xe.unproject(i.object),i.object.position.sub(Xe).add(fe),i.object.updateMatrixWorld(),xe=q.length()}else console.warn("WARNING: OrbitControls.js encountered an unknown camera type - zoom to cursor disabled."),i.zoomToCursor=!1;xe!==null&&(this.screenSpacePanning?i.target.set(0,0,-1).transformDirection(i.object.matrix).multiplyScalar(xe).add(i.object.position):(Ny.origin.copy(i.object.position),Ny.direction.set(0,0,-1).transformDirection(i.object.matrix),Math.abs(i.object.up.dot(Ny.direction))<X_e?e.lookAt(i.target):(Z5.setFromNormalAndCoplanarPoint(i.object.up,i.target),Ny.intersectPlane(Z5,i.target))))}else i.object.isOrthographicCamera&&(i.object.zoom=Math.max(i.minZoom,Math.min(i.maxZoom,i.object.zoom/c)),i.object.updateProjectionMatrix(),de=!0);return c=1,R=!1,!!(de||ee.distanceToSquared(i.object.position)>s||8*(1-le.dot(i.object.quaternion))>s||ke.distanceToSquared(i.target)>0)&&(i.dispatchEvent(K5),ee.copy(i.object.position),le.copy(i.object.quaternion),ke.copy(i.target),!0)}})(),this.dispose=function(){i.domElement.removeEventListener("contextmenu",oe),i.domElement.removeEventListener("pointerdown",be),i.domElement.removeEventListener("pointercancel",he),i.domElement.removeEventListener("wheel",ge),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",he),i._domElementKeyEvents!==null&&(i._domElementKeyEvents.removeEventListener("keydown",De),i._domElementKeyEvents=null)};const i=this,r={NONE:-1,ROTATE:0,DOLLY:1,PAN:2,TOUCH_ROTATE:3,TOUCH_PAN:4,TOUCH_DOLLY_PAN:5,TOUCH_DOLLY_ROTATE:6};let a=r.NONE;const s=1e-6,o=new V5,l=new V5;let c=1;const u=new Ae,f=new qt,g=new qt,m=new qt,y=new qt,b=new qt,v=new qt,x=new qt,M=new qt,w=new qt,A=new Ae,T=new qt;let R=!1;const N=[],j={};function C(){return Math.pow(.95,i.zoomSpeed)}function k(q){l.theta-=q}function F(q){l.phi-=q}const I=(function(){const q=new Ae;return function(re,Q){q.setFromMatrixColumn(Q,0),q.multiplyScalar(-re),u.add(q)}})(),G=(function(){const q=new Ae;return function(re,Q){i.screenSpacePanning===!0?q.setFromMatrixColumn(Q,1):(q.setFromMatrixColumn(Q,0),q.crossVectors(i.object.up,q)),q.multiplyScalar(re),u.add(q)}})(),L=(function(){const q=new Ae;return function(re,Q){const ee=i.domElement;if(i.object.isPerspectiveCamera){const le=i.object.position;q.copy(le).sub(i.target);let ke=q.length();ke*=Math.tan(i.object.fov/2*Math.PI/180),I(2*re*ke/ee.clientHeight,i.object.matrix),G(2*Q*ke/ee.clientHeight,i.object.matrix)}else i.object.isOrthographicCamera?(I(re*(i.object.right-i.object.left)/i.object.zoom/ee.clientWidth,i.object.matrix),G(Q*(i.object.top-i.object.bottom)/i.object.zoom/ee.clientHeight,i.object.matrix)):(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - pan disabled."),i.enablePan=!1)}})();function B(q){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c/=q:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function $(q){i.object.isPerspectiveCamera||i.object.isOrthographicCamera?c*=q:(console.warn("WARNING: OrbitControls.js encountered an unknown camera type - dolly/zoom disabled."),i.enableZoom=!1)}function V(q){if(!i.zoomToCursor)return;R=!0;const re=i.domElement.getBoundingClientRect(),Q=q.clientX-re.left,ee=q.clientY-re.top,le=re.width,ke=re.height;T.x=Q/le*2-1,T.y=-ee/ke*2+1,A.set(T.x,T.y,1).unproject(i.object).sub(i.object.position).normalize()}function Y(q){return Math.max(i.minDistance,Math.min(i.maxDistance,q))}function Z(q){f.set(q.clientX,q.clientY)}function se(q){y.set(q.clientX,q.clientY)}function H(){if(N.length===1)f.set(N[0].pageX,N[0].pageY);else{const q=.5*(N[0].pageX+N[1].pageX),re=.5*(N[0].pageY+N[1].pageY);f.set(q,re)}}function X(){if(N.length===1)y.set(N[0].pageX,N[0].pageY);else{const q=.5*(N[0].pageX+N[1].pageX),re=.5*(N[0].pageY+N[1].pageY);y.set(q,re)}}function ae(){const q=N[0].pageX-N[1].pageX,re=N[0].pageY-N[1].pageY,Q=Math.sqrt(q*q+re*re);x.set(0,Q)}function ce(q){if(N.length==1)g.set(q.pageX,q.pageY);else{const Q=z(q),ee=.5*(q.pageX+Q.x),le=.5*(q.pageY+Q.y);g.set(ee,le)}m.subVectors(g,f).multiplyScalar(i.rotateSpeed);const re=i.domElement;k(2*Math.PI*m.x/re.clientHeight),F(2*Math.PI*m.y/re.clientHeight),f.copy(g)}function ve(q){if(N.length===1)b.set(q.pageX,q.pageY);else{const re=z(q),Q=.5*(q.pageX+re.x),ee=.5*(q.pageY+re.y);b.set(Q,ee)}v.subVectors(b,y).multiplyScalar(i.panSpeed),L(v.x,v.y),y.copy(b)}function te(q){const re=z(q),Q=q.pageX-re.x,ee=q.pageY-re.y,le=Math.sqrt(Q*Q+ee*ee);M.set(0,le),w.set(0,Math.pow(M.y/x.y,i.zoomSpeed)),B(w.y),x.copy(M)}function be(q){i.enabled!==!1&&(N.length===0&&(i.domElement.setPointerCapture(q.pointerId),i.domElement.addEventListener("pointermove",Pe),i.domElement.addEventListener("pointerup",he)),(function(re){N.push(re)})(q),q.pointerType==="touch"?(function(re){switch(ct(re),N.length){case 1:switch(i.touches.ONE){case qh.ROTATE:if(i.enableRotate===!1)return;H(),a=r.TOUCH_ROTATE;break;case qh.PAN:if(i.enablePan===!1)return;X(),a=r.TOUCH_PAN;break;default:a=r.NONE}break;case 2:switch(i.touches.TWO){case qh.DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;i.enableZoom&&ae(),i.enablePan&&X(),a=r.TOUCH_DOLLY_PAN;break;case qh.DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;i.enableZoom&&ae(),i.enableRotate&&H(),a=r.TOUCH_DOLLY_ROTATE;break;default:a=r.NONE}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(JT)})(q):(function(re){let Q;switch(re.button){case 0:Q=i.mouseButtons.LEFT;break;case 1:Q=i.mouseButtons.MIDDLE;break;case 2:Q=i.mouseButtons.RIGHT;break;default:Q=-1}switch(Q){case Wh.DOLLY:if(i.enableZoom===!1)return;(function(ee){V(ee),x.set(ee.clientX,ee.clientY)})(re),a=r.DOLLY;break;case Wh.ROTATE:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enablePan===!1)return;se(re),a=r.PAN}else{if(i.enableRotate===!1)return;Z(re),a=r.ROTATE}break;case Wh.PAN:if(re.ctrlKey||re.metaKey||re.shiftKey){if(i.enableRotate===!1)return;Z(re),a=r.ROTATE}else{if(i.enablePan===!1)return;se(re),a=r.PAN}break;default:a=r.NONE}a!==r.NONE&&i.dispatchEvent(JT)})(q))}function Pe(q){i.enabled!==!1&&(q.pointerType==="touch"?(function(re){switch(ct(re),a){case r.TOUCH_ROTATE:if(i.enableRotate===!1)return;ce(re),i.update();break;case r.TOUCH_PAN:if(i.enablePan===!1)return;ve(re),i.update();break;case r.TOUCH_DOLLY_PAN:if(i.enableZoom===!1&&i.enablePan===!1)return;(function(Q){i.enableZoom&&te(Q),i.enablePan&&ve(Q)})(re),i.update();break;case r.TOUCH_DOLLY_ROTATE:if(i.enableZoom===!1&&i.enableRotate===!1)return;(function(Q){i.enableZoom&&te(Q),i.enableRotate&&ce(Q)})(re),i.update();break;default:a=r.NONE}})(q):(function(re){switch(a){case r.ROTATE:if(i.enableRotate===!1)return;(function(Q){g.set(Q.clientX,Q.clientY),m.subVectors(g,f).multiplyScalar(i.rotateSpeed);const ee=i.domElement;k(2*Math.PI*m.x/ee.clientHeight),F(2*Math.PI*m.y/ee.clientHeight),f.copy(g),i.update()})(re);break;case r.DOLLY:if(i.enableZoom===!1)return;(function(Q){M.set(Q.clientX,Q.clientY),w.subVectors(M,x),w.y>0?B(C()):w.y<0&&$(C()),x.copy(M),i.update()})(re);break;case r.PAN:if(i.enablePan===!1)return;(function(Q){b.set(Q.clientX,Q.clientY),v.subVectors(b,y).multiplyScalar(i.panSpeed),L(v.x,v.y),y.copy(b),i.update()})(re)}})(q))}function he(q){(function(re){delete j[re.pointerId];for(let Q=0;Q<N.length;Q++)if(N[Q].pointerId==re.pointerId)return void N.splice(Q,1)})(q),N.length===0&&(i.domElement.releasePointerCapture(q.pointerId),i.domElement.removeEventListener("pointermove",Pe),i.domElement.removeEventListener("pointerup",he)),i.dispatchEvent(Y5),a=r.NONE}function ge(q){i.enabled!==!1&&i.enableZoom!==!1&&a===r.NONE&&(q.preventDefault(),i.dispatchEvent(JT),(function(re){V(re),re.deltaY<0?$(C()):re.deltaY>0&&B(C()),i.update()})(q),i.dispatchEvent(Y5))}function De(q){i.enabled!==!1&&i.enablePan!==!1&&(function(re){let Q=!1;switch(re.code){case i.keys.UP:re.ctrlKey||re.metaKey||re.shiftKey?F(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,i.keyPanSpeed),Q=!0;break;case i.keys.BOTTOM:re.ctrlKey||re.metaKey||re.shiftKey?F(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(0,-i.keyPanSpeed),Q=!0;break;case i.keys.LEFT:re.ctrlKey||re.metaKey||re.shiftKey?k(2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(i.keyPanSpeed,0),Q=!0;break;case i.keys.RIGHT:re.ctrlKey||re.metaKey||re.shiftKey?k(-2*Math.PI*i.rotateSpeed/i.domElement.clientHeight):L(-i.keyPanSpeed,0),Q=!0}Q&&(re.preventDefault(),i.update())})(q)}function oe(q){i.enabled!==!1&&q.preventDefault()}function ct(q){let re=j[q.pointerId];re===void 0&&(re=new qt,j[q.pointerId]=re),re.set(q.pageX,q.pageY)}function z(q){const re=q.pointerId===N[0].pointerId?N[1]:N[0];return j[re.pointerId]}i.domElement.addEventListener("contextmenu",oe),i.domElement.addEventListener("pointerdown",be),i.domElement.addEventListener("pointercancel",he),i.domElement.addEventListener("wheel",ge,{passive:!1}),this.update()}}bt.line={worldUnits:{value:1},linewidth:{value:1},resolution:{value:new qt(1,1)},dashOffset:{value:0},dashScale:{value:1},dashSize:{value:1},gapSize:{value:1}},Ia.line={uniforms:pk.merge([bt.common,bt.fog,bt.line]),vertexShader:`
- #include <common>
- #include <color_pars_vertex>
- #include <fog_pars_vertex>
- #include <logdepthbuf_pars_vertex>
- #include <clipping_planes_pars_vertex>
- uniform float linewidth;
- uniform vec2 resolution;
- attribute vec3 instanceStart;
- attribute vec3 instanceEnd;
- attribute vec3 instanceColorStart;
- attribute vec3 instanceColorEnd;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #ifdef USE_DASH
- uniform float dashScale;
- attribute float instanceDistanceStart;
- attribute float instanceDistanceEnd;
- varying float vLineDistance;
- #endif
- void trimSegment( const in vec4 start, inout vec4 end ) {
- // trim end segment so it terminates between the camera plane and the near plane
- // conservative estimate of the near plane
- float a = projectionMatrix[ 2 ][ 2 ]; // 3nd entry in 3th column
- float b = projectionMatrix[ 3 ][ 2 ]; // 3nd entry in 4th column
- float nearEstimate = - 0.5 * b / a;
- float alpha = ( nearEstimate - start.z ) / ( end.z - start.z );
- end.xyz = mix( start.xyz, end.xyz, alpha );
- }
- void main() {
- #ifdef USE_COLOR
- vColor.xyz = ( position.y < 0.5 ) ? instanceColorStart : instanceColorEnd;
- #endif
- #ifdef USE_DASH
- vLineDistance = ( position.y < 0.5 ) ? dashScale * instanceDistanceStart : dashScale * instanceDistanceEnd;
- vUv = uv;
- #endif
- float aspect = resolution.x / resolution.y;
- // camera space
- vec4 start = modelViewMatrix * vec4( instanceStart, 1.0 );
- vec4 end = modelViewMatrix * vec4( instanceEnd, 1.0 );
- #ifdef WORLD_UNITS
- worldStart = start.xyz;
- worldEnd = end.xyz;
- #else
- vUv = uv;
- #endif
- // special case for perspective projection, and segments that terminate either in, or behind, the camera plane
- // clearly the gpu firmware has a way of addressing this issue when projecting into ndc space
- // but we need to perform ndc-space calculations in the shader, so we must address this issue directly
- // perhaps there is a more elegant solution -- WestLangley
- bool perspective = ( projectionMatrix[ 2 ][ 3 ] == - 1.0 ); // 4th entry in the 3rd column
- if ( perspective ) {
- if ( start.z < 0.0 && end.z >= 0.0 ) {
- trimSegment( start, end );
- } else if ( end.z < 0.0 && start.z >= 0.0 ) {
- trimSegment( end, start );
- }
- }
- // clip space
- vec4 clipStart = projectionMatrix * start;
- vec4 clipEnd = projectionMatrix * end;
- // ndc space
- vec3 ndcStart = clipStart.xyz / clipStart.w;
- vec3 ndcEnd = clipEnd.xyz / clipEnd.w;
- // direction
- vec2 dir = ndcEnd.xy - ndcStart.xy;
- // account for clip-space aspect ratio
- dir.x *= aspect;
- dir = normalize( dir );
- #ifdef WORLD_UNITS
- // get the offset direction as perpendicular to the view vector
- vec3 worldDir = normalize( end.xyz - start.xyz );
- vec3 offset;
- if ( position.y < 0.5 ) {
- offset = normalize( cross( start.xyz, worldDir ) );
- } else {
- offset = normalize( cross( end.xyz, worldDir ) );
- }
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- float forwardOffset = dot( worldDir, vec3( 0.0, 0.0, 1.0 ) );
- // don't extend the line if we're rendering dashes because we
- // won't be rendering the endcaps
- #ifndef USE_DASH
- // extend the line bounds to encompass endcaps
- start.xyz += - worldDir * linewidth * 0.5;
- end.xyz += worldDir * linewidth * 0.5;
- // shift the position of the quad so it hugs the forward edge of the line
- offset.xy -= dir * forwardOffset;
- offset.z += 0.5;
- #endif
- // endcaps
- if ( position.y > 1.0 || position.y < 0.0 ) {
- offset.xy += dir * 2.0 * forwardOffset;
- }
- // adjust for linewidth
- offset *= linewidth * 0.5;
- // set the world position
- worldPos = ( position.y < 0.5 ) ? start : end;
- worldPos.xyz += offset;
- // project the worldpos
- vec4 clip = projectionMatrix * worldPos;
- // shift the depth of the projected points so the line
- // segments overlap neatly
- vec3 clipPose = ( position.y < 0.5 ) ? ndcStart : ndcEnd;
- clip.z = clipPose.z * clip.w;
- #else
- vec2 offset = vec2( dir.y, - dir.x );
- // undo aspect ratio adjustment
- dir.x /= aspect;
- offset.x /= aspect;
- // sign flip
- if ( position.x < 0.0 ) offset *= - 1.0;
- // endcaps
- if ( position.y < 0.0 ) {
- offset += - dir;
- } else if ( position.y > 1.0 ) {
- offset += dir;
- }
- // adjust for linewidth
- offset *= linewidth;
- // adjust for clip-space to screen-space conversion // maybe resolution should be based on viewport ...
- offset /= resolution.y;
- // select end
- vec4 clip = ( position.y < 0.5 ) ? clipStart : clipEnd;
- // back to clip space
- offset *= clip.w;
- clip.xy += offset;
- #endif
- gl_Position = clip;
- vec4 mvPosition = ( position.y < 0.5 ) ? start : end; // this is an approximation
- #include <logdepthbuf_vertex>
- #include <clipping_planes_vertex>
- #include <fog_vertex>
- }
- `,fragmentShader:`
- uniform vec3 diffuse;
- uniform float opacity;
- uniform float linewidth;
- #ifdef USE_DASH
- uniform float dashOffset;
- uniform float dashSize;
- uniform float gapSize;
- #endif
- varying float vLineDistance;
- #ifdef WORLD_UNITS
- varying vec4 worldPos;
- varying vec3 worldStart;
- varying vec3 worldEnd;
- #ifdef USE_DASH
- varying vec2 vUv;
- #endif
- #else
- varying vec2 vUv;
- #endif
- #include <common>
- #include <color_pars_fragment>
- #include <fog_pars_fragment>
- #include <logdepthbuf_pars_fragment>
- #include <clipping_planes_pars_fragment>
- vec2 closestLineToLine(vec3 p1, vec3 p2, vec3 p3, vec3 p4) {
- float mua;
- float mub;
- vec3 p13 = p1 - p3;
- vec3 p43 = p4 - p3;
- vec3 p21 = p2 - p1;
- float d1343 = dot( p13, p43 );
- float d4321 = dot( p43, p21 );
- float d1321 = dot( p13, p21 );
- float d4343 = dot( p43, p43 );
- float d2121 = dot( p21, p21 );
- float denom = d2121 * d4343 - d4321 * d4321;
- float numer = d1343 * d4321 - d1321 * d4343;
- mua = numer / denom;
- mua = clamp( mua, 0.0, 1.0 );
- mub = ( d1343 + d4321 * ( mua ) ) / d4343;
- mub = clamp( mub, 0.0, 1.0 );
- return vec2( mua, mub );
- }
- void main() {
- #include <clipping_planes_fragment>
- #ifdef USE_DASH
- if ( vUv.y < - 1.0 || vUv.y > 1.0 ) discard; // discard endcaps
- if ( mod( vLineDistance + dashOffset, dashSize + gapSize ) > dashSize ) discard; // todo - FIX
- #endif
- float alpha = opacity;
- #ifdef WORLD_UNITS
- // Find the closest points on the view ray and the line segment
- vec3 rayEnd = normalize( worldPos.xyz ) * 1e5;
- vec3 lineDir = worldEnd - worldStart;
- vec2 params = closestLineToLine( worldStart, worldEnd, vec3( 0.0, 0.0, 0.0 ), rayEnd );
- vec3 p1 = worldStart + lineDir * params.x;
- vec3 p2 = rayEnd * params.y;
- vec3 delta = p1 - p2;
- float len = length( delta );
- float norm = len / linewidth;
- #ifndef USE_DASH
- #ifdef USE_ALPHA_TO_COVERAGE
- float dnorm = fwidth( norm );
- alpha = 1.0 - smoothstep( 0.5 - dnorm, 0.5 + dnorm, norm );
- #else
- if ( norm > 0.5 ) {
- discard;
- }
- #endif
- #endif
- #else
- #ifdef USE_ALPHA_TO_COVERAGE
- // artifacts appear on some hardware if a derivative is taken within a conditional
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- float dlen = fwidth( len2 );
- if ( abs( vUv.y ) > 1.0 ) {
- alpha = 1.0 - smoothstep( 1.0 - dlen, 1.0 + dlen, len2 );
- }
- #else
- if ( abs( vUv.y ) > 1.0 ) {
- float a = vUv.x;
- float b = ( vUv.y > 0.0 ) ? vUv.y - 1.0 : vUv.y + 1.0;
- float len2 = a * a + b * b;
- if ( len2 > 1.0 ) discard;
- }
- #endif
- #endif
- vec4 diffuseColor = vec4( diffuse, alpha );
- #include <logdepthbuf_fragment>
- #include <color_fragment>
- gl_FragColor = vec4( diffuseColor.rgb, alpha );
- #include <tonemapping_fragment>
- #include <colorspace_fragment>
- #include <fog_fragment>
- #include <premultiplied_alpha_fragment>
- }
- `};class zW extends Ju{constructor(e){super({type:"LineMaterial",uniforms:pk.clone(Ia.line.uniforms),vertexShader:Ia.line.vertexShader,fragmentShader:Ia.line.fragmentShader,clipping:!0}),this.isLineMaterial=!0,this.setValues(e)}get color(){return this.uniforms.diffuse.value}set color(e){this.uniforms.diffuse.value=e}get worldUnits(){return"WORLD_UNITS"in this.defines}set worldUnits(e){e===!0?this.defines.WORLD_UNITS="":delete this.defines.WORLD_UNITS}get linewidth(){return this.uniforms.linewidth.value}set linewidth(e){this.uniforms.linewidth&&(this.uniforms.linewidth.value=e)}get dashed(){return"USE_DASH"in this.defines}set dashed(e){e===!0!==this.dashed&&(this.needsUpdate=!0),e===!0?this.defines.USE_DASH="":delete this.defines.USE_DASH}get dashScale(){return this.uniforms.dashScale.value}set dashScale(e){this.uniforms.dashScale.value=e}get dashSize(){return this.uniforms.dashSize.value}set dashSize(e){this.uniforms.dashSize.value=e}get dashOffset(){return this.uniforms.dashOffset.value}set dashOffset(e){this.uniforms.dashOffset.value=e}get gapSize(){return this.uniforms.gapSize.value}set gapSize(e){this.uniforms.gapSize.value=e}get opacity(){return this.uniforms.opacity.value}set opacity(e){this.uniforms&&(this.uniforms.opacity.value=e)}get resolution(){return this.uniforms.resolution.value}set resolution(e){this.uniforms.resolution.value.copy(e)}get alphaToCoverage(){return"USE_ALPHA_TO_COVERAGE"in this.defines}set alphaToCoverage(e){this.defines&&(e===!0!==this.alphaToCoverage&&(this.needsUpdate=!0),e===!0?(this.defines.USE_ALPHA_TO_COVERAGE="",this.extensions.derivatives=!0):(delete this.defines.USE_ALPHA_TO_COVERAGE,this.extensions.derivatives=!1))}}const Q5=new Ws,Ry=new Ae;class BW extends D_e{constructor(){super(),this.isLineSegmentsGeometry=!0,this.type="LineSegmentsGeometry",this.setIndex([0,2,1,2,3,1,2,4,3,4,5,3,4,6,5,6,7,5]),this.setAttribute("position",new Di([-1,2,0,1,2,0,-1,1,0,1,1,0,-1,0,0,1,0,0,-1,-1,0,1,-1,0],3)),this.setAttribute("uv",new Di([-1,2,1,2,-1,1,1,1,-1,-1,1,-1,-1,-2,1,-2],2))}applyMatrix4(e){const n=this.attributes.instanceStart,i=this.attributes.instanceEnd;return n!==void 0&&(n.applyMatrix4(e),i.applyMatrix4(e),n.needsUpdate=!0),this.boundingBox!==null&&this.computeBoundingBox(),this.boundingSphere!==null&&this.computeBoundingSphere(),this}setPositions(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new F3(n,6,1);return this.setAttribute("instanceStart",new Lu(i,3,0)),this.setAttribute("instanceEnd",new Lu(i,3,3)),this.computeBoundingBox(),this.computeBoundingSphere(),this}setColors(e){let n;e instanceof Float32Array?n=e:Array.isArray(e)&&(n=new Float32Array(e));const i=new F3(n,6,1);return this.setAttribute("instanceColorStart",new Lu(i,3,0)),this.setAttribute("instanceColorEnd",new Lu(i,3,3)),this}fromWireframeGeometry(e){return this.setPositions(e.attributes.position.array),this}fromEdgesGeometry(e){return this.setPositions(e.attributes.position.array),this}fromMesh(e){return this.fromWireframeGeometry(new A_e(e.geometry)),this}fromLineSegments(e){const n=e.geometry;return this.setPositions(n.attributes.position.array),this}computeBoundingBox(){this.boundingBox===null&&(this.boundingBox=new Ws);const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;e!==void 0&&n!==void 0&&(this.boundingBox.setFromBufferAttribute(e),Q5.setFromBufferAttribute(n),this.boundingBox.union(Q5))}computeBoundingSphere(){this.boundingSphere===null&&(this.boundingSphere=new Xo),this.boundingBox===null&&this.computeBoundingBox();const e=this.attributes.instanceStart,n=this.attributes.instanceEnd;if(e!==void 0&&n!==void 0){const i=this.boundingSphere.center;this.boundingBox.getCenter(i);let r=0;for(let a=0,s=e.count;a<s;a++)Ry.fromBufferAttribute(e,a),r=Math.max(r,i.distanceToSquared(Ry)),Ry.fromBufferAttribute(n,a),r=Math.max(r,i.distanceToSquared(Ry));this.boundingSphere.radius=Math.sqrt(r),isNaN(this.boundingSphere.radius)&&console.error("THREE.LineSegmentsGeometry.computeBoundingSphere(): Computed radius is NaN. The instanced position data is likely to have NaN values.",this)}}toJSON(){}applyMatrix(e){return console.warn("THREE.LineSegmentsGeometry: applyMatrix() has been renamed to applyMatrix4()."),this.applyMatrix4(e)}}const J5=new Ae,eB=new Ae,jr=new Gn,Ur=new Gn,Oo=new Gn,e2=new Ae,t2=new Jn,Fr=new O_e,tB=new Ae,Py=new Ws,ky=new Xo,Lo=new Gn;let Io,Qd;function nB(t,e,n){return Lo.set(0,0,-e,1).applyMatrix4(t.projectionMatrix),Lo.multiplyScalar(1/Lo.w),Lo.x=Qd/n.width,Lo.y=Qd/n.height,Lo.applyMatrix4(t.projectionMatrixInverse),Lo.multiplyScalar(1/Lo.w),Math.abs(Math.max(Lo.x,Lo.y))}class Y_e extends _o{constructor(e=new BW,n=new zW({color:16777215*Math.random()})){super(e,n),this.isLineSegments2=!0,this.type="LineSegments2"}computeLineDistances(){const e=this.geometry,n=e.attributes.instanceStart,i=e.attributes.instanceEnd,r=new Float32Array(2*n.count);for(let s=0,o=0,l=n.count;s<l;s++,o+=2)J5.fromBufferAttribute(n,s),eB.fromBufferAttribute(i,s),r[o]=o===0?0:r[o-1],r[o+1]=r[o]+J5.distanceTo(eB);const a=new F3(r,2,1);return e.setAttribute("instanceDistanceStart",new Lu(a,1,0)),e.setAttribute("instanceDistanceEnd",new Lu(a,1,1)),this}raycast(e,n){const i=this.material.worldUnits,r=e.camera;r!==null||i||console.error('LineSegments2: "Raycaster.camera" needs to be set in order to raycast against LineSegments2 while worldUnits is set to false.');const a=e.params.Line2!==void 0&&e.params.Line2.threshold||0;Io=e.ray;const s=this.matrixWorld,o=this.geometry,l=this.material;let c,u;Qd=l.linewidth+a,o.boundingSphere===null&&o.computeBoundingSphere(),ky.copy(o.boundingSphere).applyMatrix4(s),i?c=.5*Qd:c=nB(r,Math.max(r.near,ky.distanceToPoint(Io.origin)),l.resolution),ky.radius+=c,Io.intersectsSphere(ky)!==!1&&(o.boundingBox===null&&o.computeBoundingBox(),Py.copy(o.boundingBox).applyMatrix4(s),i?u=.5*Qd:u=nB(r,Math.max(r.near,Py.distanceToPoint(Io.origin)),l.resolution),Py.expandByScalar(u),Io.intersectsBox(Py)!==!1&&(i?(function(f,g){const m=f.matrixWorld,y=f.geometry,b=y.attributes.instanceStart,v=y.attributes.instanceEnd;for(let x=0,M=Math.min(y.instanceCount,b.count);x<M;x++){Fr.start.fromBufferAttribute(b,x),Fr.end.fromBufferAttribute(v,x),Fr.applyMatrix4(m);const w=new Ae,A=new Ae;Io.distanceSqToSegment(Fr.start,Fr.end,A,w),A.distanceTo(w)<.5*Qd&&g.push({point:A,pointOnLine:w,distance:Io.origin.distanceTo(A),object:f,face:null,faceIndex:x,uv:null,uv1:null})}})(this,n):(function(f,g,m){const y=g.projectionMatrix,b=f.material.resolution,v=f.matrixWorld,x=f.geometry,M=x.attributes.instanceStart,w=x.attributes.instanceEnd,A=Math.min(x.instanceCount,M.count),T=-g.near;Io.at(1,Oo),Oo.w=1,Oo.applyMatrix4(g.matrixWorldInverse),Oo.applyMatrix4(y),Oo.multiplyScalar(1/Oo.w),Oo.x*=b.x/2,Oo.y*=b.y/2,Oo.z=0,e2.copy(Oo),t2.multiplyMatrices(g.matrixWorldInverse,v);for(let R=0,N=A;R<N;R++){if(jr.fromBufferAttribute(M,R),Ur.fromBufferAttribute(w,R),jr.w=1,Ur.w=1,jr.applyMatrix4(t2),Ur.applyMatrix4(t2),jr.z>T&&Ur.z>T)continue;if(jr.z>T){const I=jr.z-Ur.z,G=(jr.z-T)/I;jr.lerp(Ur,G)}else if(Ur.z>T){const I=Ur.z-jr.z,G=(Ur.z-T)/I;Ur.lerp(jr,G)}jr.applyMatrix4(y),Ur.applyMatrix4(y),jr.multiplyScalar(1/jr.w),Ur.multiplyScalar(1/Ur.w),jr.x*=b.x/2,jr.y*=b.y/2,Ur.x*=b.x/2,Ur.y*=b.y/2,Fr.start.copy(jr),Fr.start.z=0,Fr.end.copy(Ur),Fr.end.z=0;const j=Fr.closestPointToPointParameter(e2,!0);Fr.at(j,tB);const C=bW.lerp(jr.z,Ur.z,j),k=C>=-1&&C<=1,F=e2.distanceTo(tB)<.5*Qd;if(k&&F){Fr.start.fromBufferAttribute(M,R),Fr.end.fromBufferAttribute(w,R),Fr.start.applyMatrix4(v),Fr.end.applyMatrix4(v);const I=new Ae,G=new Ae;Io.distanceSqToSegment(Fr.start,Fr.end,G,I),m.push({point:G,pointOnLine:I,distance:Io.origin.distanceTo(G),object:f,face:null,faceIndex:R,uv:null,uv1:null})}}})(this,r,n)))}}class Z_e extends fw{constructor(e,n,i,r,a=4473924,s=8947848){a=new Bt(a),s=new Bt(s);const o=Math.round(e/n);i=Math.round(i/r)*r/2;const l=[],c=[];let u=0;for(let g=-1*(e=o*n/2);g<=e;g+=n){l.push(g,0,-1*i,g,0,i);const m=g===0?a:s;m.toArray(c,u),u+=3,m.toArray(c,u),u+=3,m.toArray(c,u),u+=3,m.toArray(c,u),u+=3}for(let g=-1*i;g<=i;g+=r){l.push(-1*e,0,g,e,0,g);const m=g===0?a:s;m.toArray(c,u),u+=3,m.toArray(c,u),u+=3,m.toArray(c,u),u+=3,m.toArray(c,u),u+=3}const f=new oa;f.setAttribute("position",new Di(l,3)),f.setAttribute("color",new Di(c,3)),super(f,new z0({vertexColors:!0,toneMapped:!1}))}}function Q_e(t,e,n,i){const r=(function(s,o,l){s*=.5,o*=.5,l*=.5;const c=new oa,u=[];return u.push(-s,-o,-l,-s,o,-l,-s,o,-l,s,o,-l,s,o,-l,s,-o,-l,s,-o,-l,-s,-o,-l,-s,-o,l,-s,o,l,-s,o,l,s,o,l,s,o,l,s,-o,l,s,-o,l,-s,-o,l,-s,-o,-l,-s,-o,l,-s,o,-l,-s,o,l,s,o,-l,s,o,l,s,-o,-l,s,-o,l),c.setAttribute("position",new Di(u,3)),c})(t,e,n),a=new fw(r,new C_e({color:new Bt(i),dashSize:3,gapSize:1}));return a.computeLineDistances(),a}var yx=function(){var t=0,e=document.createElement("div");function n(u){return e.appendChild(u.dom),u}function i(u){for(var f=0;f<e.children.length;f++)e.children[f].style.display=f===u?"block":"none";t=u}e.style.cssText="position:fixed;top:0;left:0;cursor:pointer;opacity:0.9;z-index:10000",e.addEventListener("click",(function(u){u.preventDefault(),i(++t%e.children.length)}),!1);var r=(performance||Date).now(),a=r,s=0,o=n(new yx.Panel("FPS","#0ff","#002")),l=n(new yx.Panel("MS","#0f0","#020"));if(self.performance&&self.performance.memory)var c=n(new yx.Panel("MB","#f08","#201"));return i(0),{REVISION:16,dom:e,addPanel:n,showPanel:i,begin:function(){r=(performance||Date).now()},end:function(){s++;var u=(performance||Date).now();if(l.update(u-r,200),u>=a+1e3&&(o.update(1e3*s/(u-a),100),a=u,s=0,c)){var f=performance.memory;c.update(f.usedJSHeapSize/1048576,f.jsHeapSizeLimit/1048576)}return u},update:function(){r=this.end()},domElement:e,setMode:i}};yx.Panel=function(t,e,n){var i=1/0,r=0,a=Math.round,s=a(window.devicePixelRatio||1),o=80*s,l=48*s,c=3*s,u=2*s,f=3*s,g=15*s,m=74*s,y=30*s,b=document.createElement("canvas");b.width=o,b.height=l,b.style.cssText="width:80px;height:48px";var v=b.getContext("2d");return v.font="bold "+9*s+"px Helvetica,Arial,sans-serif",v.textBaseline="top",v.fillStyle=n,v.fillRect(0,0,o,l),v.fillStyle=e,v.fillText(t,c,u),v.fillRect(f,g,m,y),v.fillStyle=n,v.globalAlpha=.9,v.fillRect(f,g,m,y),{dom:b,update:function(x,M){i=Math.min(i,x),r=Math.max(r,x),v.fillStyle=n,v.globalAlpha=1,v.fillRect(0,0,o,g),v.fillStyle=e,v.fillText(a(x)+" "+t+" ("+a(i)+"-"+a(r)+")",c,u),v.drawImage(b,f+s,g,m-s,y,f,g,m-s,y),v.fillRect(f+m-s,g,s,y),v.fillStyle=n,v.globalAlpha=.9,v.fillRect(f+m-s,g,s,a((1-x/M)*y))}}};var J_e=yx;class iB{constructor(e,n){this.openFolders=[],this.watchedObject=e,this.options=n,this.gui=new s1,this.gui.title("Dev info"),this.setup()}setup(){this.loadOpenFolders(),this.options&&!this.options.renderer||this.setupRedererFolder(),this.options&&!this.options.camera||this.setupCameraFolder(),this.options&&!this.options.parser||this.setupParserFolder(),this.options&&!this.options.buildVolume||this.setupBuildVolumeFolder(),this.options&&!this.options.devHelpers||this.setupDevHelpers()}reset(){this.gui.destroy(),this.gui=new s1,this.gui.title("Dev info"),this.setup()}loadOpenFolders(){this.openFolders=JSON.parse(localStorage.getItem("dev-gui-open")||"{}").open||[]}saveOpenFolders(){this.openFolders=this.gui.foldersRecursive().filter((e=>!e._closed)).map((e=>e._title)),console.log(this.openFolders),localStorage.setItem("dev-gui-open",JSON.stringify({open:this.openFolders}))}setupRedererFolder(){const e=this.gui.addFolder("Render Info");this.openFolders.includes("Render Info")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.renderer.info.render,"triangles").listen(),e.add(this.watchedObject.renderer.info.render,"calls").listen(),e.add(this.watchedObject.renderer.info.render,"lines").listen(),e.add(this.watchedObject.renderer.info.render,"points").listen(),e.add(this.watchedObject.renderer.info.memory,"geometries").listen(),e.add(this.watchedObject.renderer.info.memory,"textures").listen(),e.add(this.watchedObject,"_lastRenderTime").listen()}setupCameraFolder(){const e=this.gui.addFolder("Camera");this.openFolders.includes("Camera")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()}));const n=e.addFolder("Camera position");n.add(this.watchedObject.camera.position,"x").listen(),n.add(this.watchedObject.camera.position,"y").listen(),n.add(this.watchedObject.camera.position,"z").listen();const i=e.addFolder("Camera rotation");i.add(this.watchedObject.camera.rotation,"x").listen(),i.add(this.watchedObject.camera.rotation,"y").listen(),i.add(this.watchedObject.camera.rotation,"z").listen()}setupParserFolder(){const e=this.gui.addFolder("Parser");this.openFolders.includes("Parser")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.parser,"curZ").listen(),e.add(this.watchedObject.parser,"maxZ").listen(),e.add(this.watchedObject.parser,"tolerance").listen(),e.add(this.watchedObject.parser.layers,"length").name("layers.count").listen(),e.add(this.watchedObject.parser.lines,"length").name("lines.count").listen()}setupBuildVolumeFolder(){const e=this.gui.addFolder("Build Volume");this.openFolders.includes("Build Volume")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject.buildVolume,"x").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"y").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject.buildVolume,"z").min(0).max(600).listen().onChange((()=>{this.watchedObject.render()}))}setupDevHelpers(){const e=this.gui.addFolder("Dev Helpers");this.openFolders.includes("Dev Helpers")||e.close(),e.onOpenClose((()=>{this.saveOpenFolders()})),e.add(this.watchedObject,"_wireframe").listen().onChange((()=>{this.watchedObject.render()})),e.add(this.watchedObject,"render").listen(),e.add(this.watchedObject,"clear").listen()}}class e1e extends oa{constructor(e=[new Ae],n=.6,i=.2,r=8){super(),this.type="ExtrusionGeometry",this.parameters={points:e,lineWidth:n,lineHeight:i,radialSegments:r,closed:!1};const a=new Ae,s=new Ae,o=new qt,l=[],c=[],u=[],f=[];function g(m){const[y,b,v]=(function(x){const M=e[x],w=new Ae,A=new Ae,T=new Ae,R=new Ae;w.copy(M).sub(e[x-1]||M).normalize().add((e[x+1]||M).clone().sub(M).normalize()).normalize();let N=Number.MAX_VALUE;const j=Math.abs(w.x),C=Math.abs(w.y),k=Math.abs(w.z);return j<=N&&(N=j,A.set(1,0,0)),C<=N&&(N=C,A.set(0,1,0)),k<=N&&A.set(0,0,1),R.crossVectors(w,A).normalize(),A.crossVectors(w,R),T.crossVectors(w,A),[M,A,T]})(m);for(let x=0;x<=r;x++){const M=x/r*Math.PI*2,w=Math.sin(M),A=-Math.cos(M);s.x=A*b.x+w*v.x,s.y=A*b.y+w*v.y,s.z=A*b.z+w*v.z,s.normalize(),c.push(s.x,s.y,s.z),a.x=y.x+n*s.x*.5,a.y=y.y+n*s.y*.5,a.z=y.z+i*s.z*.5,l.push(a.x,a.y,a.z)}}(function(){for(let m=0;m<e.length;m++)g(m);g(closed===!1?e.length-1:0),(function(){for(let m=0;m<e.length;m++)for(let y=0;y<=r;y++)o.x=m/e.length,o.y=y/r,u.push(o.x,o.y)})(),(function(){for(let m=1;m<e.length;m++)for(let y=1;y<=r;y++){const b=(r+1)*(m-1)+(y-1),v=(r+1)*m+(y-1),x=(r+1)*m+y,M=(r+1)*(m-1)+y;f.push(b,v,M),f.push(v,x,M)}})()})(),this.setIndex(f),this.setAttribute("position",new Di(l,3)),this.setAttribute("normal",new Di(c,3)),this.setAttribute("uv",new Di(u,2))}}class _x{static get initial(){const e=new _x;return Object.assign(e,{x:0,y:0,z:0,r:0,e:0,i:0,j:0,t:0}),e}}const n2={h:0,s:0,l:0};class Lp{constructor(e){var n,i,r,a,s,o,l,c,u;if(this.minLayerThreshold=.05,this.renderExtrusion=!0,this.renderTravel=!1,this.renderTubes=!1,this.extrusionWidth=.6,this.singleLayerMode=!1,this.initialCameraPosition=[-100,400,450],this.debug=!1,this.inches=!1,this.nonTravelmoves=[],this.disableGradient=!1,this.state=_x.initial,this.beyondFirstMove=!1,this.disposables=[],this._extrusionColor=Lp.defaultExtrusionColor,this.renderLayerIndex=0,this._geometries={},this._backgroundColor=new Bt(14737632),this._travelColor=new Bt(10027008),this._toolColors={},this.devMode=!1,this._lastRenderTime=0,this._wireframe=!1,this.minLayerThreshold=(n=e.minLayerThreshold)!==null&&n!==void 0?n:this.minLayerThreshold,this.parser=new o1(this.minLayerThreshold),this.scene=new g_e,this.scene.background=this._backgroundColor,e.backgroundColor!==void 0&&(this.backgroundColor=new Bt(e.backgroundColor)),this.targetId=e.targetId,this.endLayer=e.endLayer,this.startLayer=e.startLayer,this.lineWidth=e.lineWidth,this.lineHeight=e.lineHeight,this.buildVolume=e.buildVolume,this.initialCameraPosition=(i=e.initialCameraPosition)!==null&&i!==void 0?i:this.initialCameraPosition,this.debug=(r=e.debug)!==null&&r!==void 0?r:this.debug,this.renderExtrusion=(a=e.renderExtrusion)!==null&&a!==void 0?a:this.renderExtrusion,this.renderTravel=(s=e.renderTravel)!==null&&s!==void 0?s:this.renderTravel,this.nonTravelmoves=(o=e.nonTravelMoves)!==null&&o!==void 0?o:this.nonTravelmoves,this.renderTubes=(l=e.renderTubes)!==null&&l!==void 0?l:this.renderTubes,this.extrusionWidth=(c=e.extrusionWidth)!==null&&c!==void 0?c:this.extrusionWidth,this.devMode=(u=e.devMode)!==null&&u!==void 0?u:this.devMode,this.stats=this.devMode?new J_e:void 0,e.extrusionColor!==void 0&&(this.extrusionColor=e.extrusionColor),e.travelColor!==void 0&&(this.travelColor=new Bt(e.travelColor)),e.topLayerColor!==void 0&&(this.topLayerColor=new Bt(e.topLayerColor)),e.lastSegmentColor!==void 0&&(this.lastSegmentColor=new Bt(e.lastSegmentColor)),e.toolColors){this._toolColors={};for(const[m,y]of Object.entries(e.toolColors))this._toolColors[parseInt(m)]=new Bt(y)}if(e.disableGradient!==void 0&&(this.disableGradient=e.disableGradient),console.info("Using THREE r"+ow),console.debug("opts",e),this.targetId&&console.warn("`targetId` is deprecated and will removed in the future. Use `canvas` instead."),e.canvas)this.canvas=e.canvas,this.renderer=new U3({canvas:this.canvas,preserveDrawingBuffer:!0});else{if(!this.targetId)throw Error("Set either opts.canvas or opts.targetId");const m=document.getElementById(this.targetId);if(!m)throw new Error("Unable to find element "+this.targetId);this.renderer=new U3({preserveDrawingBuffer:!0}),this.canvas=this.renderer.domElement,m.appendChild(this.canvas)}this.camera=new ls(25,this.canvas.offsetWidth/this.canvas.offsetHeight,10,5e3),this.camera.position.fromArray(this.initialCameraPosition);const f=this.camera.far,g=.8*f;this.scene.fog=new xk(this._backgroundColor,g,f),this.resize(),this.controls=new K_e(this.camera,this.renderer.domElement),this.initScene(),this.animate(),e.allowDragNDrop&&this._enableDropHandler(),this.initStats()}get extrusionColor(){return this._extrusionColor}set extrusionColor(e){if(Array.isArray(e)){this._extrusionColor=[];for(const[n,i]of e.entries())this._extrusionColor[n]=new Bt(i)}else this._extrusionColor=new Bt(e)}get currentToolColor(){var e;return this._extrusionColor===void 0?Lp.defaultExtrusionColor:this._extrusionColor instanceof Bt?this._extrusionColor:(e=this._extrusionColor[this.state.t])!==null&&e!==void 0?e:Lp.defaultExtrusionColor}get backgroundColor(){return this._backgroundColor}set backgroundColor(e){this._backgroundColor=new Bt(e),this.scene.background=this._backgroundColor}get travelColor(){return this._travelColor}set travelColor(e){this._travelColor=new Bt(e)}get topLayerColor(){return this._topLayerColor}set topLayerColor(e){this._topLayerColor=e!==void 0?new Bt(e):void 0}get lastSegmentColor(){return this._lastSegmentColor}set lastSegmentColor(e){this._lastSegmentColor=e!==void 0?new Bt(e):void 0}get layers(){return[this.parser.preamble].concat(this.parser.layers.concat())}get maxLayerIndex(){var e;return((e=this.endLayer)!==null&&e!==void 0?e:this.layers.length)-1}get minLayerIndex(){var e;return this.singleLayerMode?this.maxLayerIndex:((e=this.startLayer)!==null&&e!==void 0?e:0)-1}animate(){var e;this.animationFrameId=requestAnimationFrame((()=>this.animate())),this.controls.update(),this.renderer.render(this.scene,this.camera),(e=this.stats)===null||e===void 0||e.update()}processGCode(e){this.parser.parseGCode(e),this.render()}initScene(){for(;this.scene.children.length>0;)this.scene.remove(this.scene.children[0]);for(;this.disposables.length>0;){const e=this.disposables.pop();e&&e.dispose()}if(this.debug&&this.buildVolume){const e=new L_e(Math.max(this.buildVolume.x/2,this.buildVolume.y/2)+20);this.scene.add(e)}if(this.buildVolume&&this.drawBuildVolume(),this.renderTubes){console.warn("Volumetric rendering is experimental. It may not work as expected or change in the future.");const e=new k_e(13421772,.3*Math.PI),n=new P_e(16777215,Math.PI,void 0,.001);n.position.set(0,500,500),this.scene.add(e),this.scene.add(n)}}createGroup(e){const n=new lx;return n.name=e,n.quaternion.setFromEuler(new U0(-Math.PI/2,0,0)),this.buildVolume?n.position.set(-this.buildVolume.x/2,0,this.buildVolume.y/2):n.position.set(-100,0,100),n}render(){const e=performance.now();this.group=this.createGroup("allLayers"),this.state=_x.initial,this.initScene();for(let n=0;n<this.layers.length;n++)this.renderLayer(n);this.batchGeometries(),this.scene.add(this.group),this.renderer.render(this.scene,this.camera),this._lastRenderTime=performance.now()-e}renderAnimated(e=1){return QT(this,void 0,void 0,(function*(){return this.initScene(),this.renderLayerIndex=0,this.renderFrameLoop(e>0?e:1)}))}renderFrameLoop(e){return new Promise((n=>{const i=()=>{this.renderLayerIndex>this.layers.length-1?n():(this.renderFrame(e),requestAnimationFrame(i))};i()}))}renderFrame(e){this.group=this.createGroup("layer"+this.renderLayerIndex);for(let n=0;n<e&&this.renderLayerIndex+n<this.layers.length;n++)this.renderLayer(this.renderLayerIndex),this.renderLayerIndex++;this.batchGeometries(),this.scene.add(this.group)}renderLayer(e){var n,i,r,a,s,o,l,c;if(e>this.maxLayerIndex)return;const u=this.layers[e],f={extrusion:[],travel:[],z:this.state.z,height:u.height};for(const g of u.commands)if(g.gcode!="g20"){if(g.gcode.startsWith("t")){this.doRenderExtrusion(f,e),f.extrusion=[];const m=g;this.state.t=m.toolIndex}else if(["g0","g00","g1","g01","g2","g02","g3","g03"].indexOf(g.gcode)>-1){const m=g,y={x:(n=m.params.x)!==null&&n!==void 0?n:this.state.x,y:(i=m.params.y)!==null&&i!==void 0?i:this.state.y,z:(r=m.params.z)!==null&&r!==void 0?r:this.state.z,r:(a=m.params.r)!==null&&a!==void 0?a:this.state.r,e:(s=m.params.e)!==null&&s!==void 0?s:this.state.e,i:(o=m.params.i)!==null&&o!==void 0?o:this.state.i,j:(l=m.params.j)!==null&&l!==void 0?l:this.state.j,t:this.state.t};if(e>=this.minLayerIndex){const b=((c=m.params.e)!==null&&c!==void 0?c:0)>0||this.nonTravelmoves.indexOf(g.gcode)>-1;(y.x!=this.state.x||y.y!=this.state.y||y.z!=this.state.z)&&(b&&this.renderExtrusion||!b&&this.renderTravel)&&(g.gcode=="g2"||g.gcode=="g3"||g.gcode=="g02"||g.gcode=="g03"?this.addArcSegment(f,this.state,y,b,g.gcode=="g2"||g.gcode=="g02"):this.addLineSegment(f,this.state,y,b))}this.state.x=y.x,this.state.y=y.y,this.state.z=y.z,this.beyondFirstMove||(this.beyondFirstMove=!0)}}else this.setInches();this.doRenderExtrusion(f,e)}doRenderExtrusion(e,n){var i,r;if(this.renderExtrusion){let a=this.currentToolColor;if(!this.singleLayerMode&&!this.renderTubes&&!this.disableGradient){const s=.1+.7*n/this.layers.length;a.getHSL(n2),a=new Bt().setHSL(n2.h,n2.s,s)}if(n==this.layers.length-1){const s=(i=this._topLayerColor)!==null&&i!==void 0?i:a,o=(r=this._lastSegmentColor)!==null&&r!==void 0?r:s,l=e.extrusion.splice(-3),c=e.extrusion.splice(-3);this.renderTubes?(this.addTubeLine(e.extrusion,s.getHex(),e.height),this.addTubeLine([...c,...l],o.getHex(),e.height)):(this.addLine(e.extrusion,s.getHex()),this.addLine([...c,...l],o.getHex()))}else this.renderTubes?this.addTubeLine(e.extrusion,a.getHex(),e.height):this.addLine(e.extrusion,a.getHex())}this.renderTravel&&this.addLine(e.travel,this._travelColor.getHex())}setInches(){this.beyondFirstMove?console.warn("Switching units after movement is already made is discouraged and is not supported."):this.inches=!0}drawBuildVolume(){if(!this.buildVolume)return;this.scene.add(new Z_e(this.buildVolume.x,10,this.buildVolume.y,10));const e=Q_e(this.buildVolume.x,this.buildVolume.z,this.buildVolume.y,8947848);e.position.setY(this.buildVolume.z/2),this.scene.add(e)}clear(){this.resetState(),this.parser=new o1(this.minLayerThreshold)}resetState(){var e;this.startLayer=1,this.endLayer=1/0,this.singleLayerMode=!1,this.beyondFirstMove=!1,this.state=_x.initial,(e=this.devGui)===null||e===void 0||e.reset(),this._geometries={}}resize(){const[e,n]=[this.canvas.offsetWidth,this.canvas.offsetHeight];this.camera.aspect=e/n,this.camera.updateProjectionMatrix(),this.renderer.setPixelRatio(window.devicePixelRatio),this.renderer.setSize(e,n,!1)}addLineSegment(e,n,i,r){(r?e.extrusion:e.travel).push(n.x,n.y,n.z,i.x,i.y,i.z)}addArcSegment(e,n,i,r,a){const s=r?e.extrusion:e.travel,o=n.x,l=n.y,c=n.z,u=i.x,f=i.y,g=i.z;let m=i.r,y=i.i,b=i.j;if(m){const B=u-o,$=f-l,V=Math.sqrt(Math.pow(B/2,2)+Math.pow($/2,2));m=Math.max(m,V);const Y=Math.pow(B,2)+Math.pow($,2),Z=Math.pow(m,2)-Y/4;let se=Math.sqrt(Z/Y);(a&&m<0||!a&&m>0)&&(se=-se),y=B/2+$*se,b=$/2-B*se}const v=o==u&&l==f,x=o+y,M=l+b,w=Math.sqrt(y*y+b*b),A=Math.atan2(-b,-y),T=Math.atan2(f-M,u-x);let R;v?R=2*Math.PI:(R=a?A-T:T-A,R<0&&(R+=2*Math.PI));let N=w*R/1.8;this.inches&&(N*=25),N<1&&(N=1);let j=R/N;j*=a?-1:1;const C=[];C.push({x:o,y:l,z:c});const k=(c-g)/N;let F=o,I=l,G=c,L=A;for(let B=0;B<N-1;B++)L+=j,F=x+w*Math.cos(L),I=M+w*Math.sin(L),G+=k,C.push({x:F,y:I,z:G});C.push({x:i.x,y:i.y,z:i.z});for(let B=0;B<C.length-1;B++)s.push(C[B].x,C[B].y,C[B].z,C[B+1].x,C[B+1].y,C[B+1].z)}addLine(e,n){var i;if(typeof this.lineWidth=="number"&&this.lineWidth>0)return void this.addThickLine(e,n);const r=new oa;r.setAttribute("position",new Di(e,3)),this.disposables.push(r);const a=new z0({color:n});this.disposables.push(a);const s=new fw(r,a);(i=this.group)===null||i===void 0||i.add(s)}addTubeLine(e,n,i=.2){let r=[];const a=[];for(let s=0;s<e.length;s+=6){const o=e.slice(s,s+9),l=new Ae(o[0],o[1],o[2]),c=new Ae(o[3],o[4],o[5]),u=new Ae(o[6],o[7],o[8]);r.push(l),c.equals(u)||(r.push(c),a.push(r),r=[])}a.forEach((s=>{var o;const l=new e1e(s,this.extrusionWidth,this.lineHeight||i,4);(o=this._geometries)[n]||(o[n]=[]),this._geometries[n].push(l)}))}addThickLine(e,n){var i;if(!e.length||!this.lineWidth)return;const r=new BW;this.disposables.push(r);const a=new zW({color:n,linewidth:this.lineWidth/(1e3*window.devicePixelRatio)});this.disposables.push(a),r.setPositions(e);const s=new Y_e(r,a);(i=this.group)===null||i===void 0||i.add(s)}dispose(){this.disposables.forEach((e=>e.dispose())),this.disposables=[],this.controls.dispose(),this.renderer.dispose(),this.cancelAnimation()}cancelAnimation(){this.animationFrameId!==void 0&&cancelAnimationFrame(this.animationFrameId),this.animationFrameId=void 0}_enableDropHandler(){console.warn("Drag and drop is deprecated as a library feature. See the demo how to implement your own."),this.canvas.addEventListener("dragover",(e=>{e.stopPropagation(),e.preventDefault(),e.dataTransfer&&(e.dataTransfer.dropEffect="copy"),this.canvas.classList.add("dragging")})),this.canvas.addEventListener("dragleave",(e=>{e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging")})),this.canvas.addEventListener("drop",(e=>QT(this,void 0,void 0,(function*(){var n,i;e.stopPropagation(),e.preventDefault(),this.canvas.classList.remove("dragging");const r=((i=(n=e.dataTransfer)===null||n===void 0?void 0:n.files)!==null&&i!==void 0?i:[])[0];this.clear(),yield this._readFromStream(r.stream()),this.render()}))))}batchGeometries(){if(this._geometries)for(const e in this._geometries){const n=this.createBatchMesh(parseInt(e));for(;this._geometries[e].length>0;){const i=this._geometries[e].pop();n.addGeometry(i)}}}createBatchMesh(e){var n;const i=this._geometries[e],r=new T_e({color:e,wireframe:this._wireframe});this.disposables.push(r);const a=i.reduce(((o,l)=>3*l.attributes.position.count+o),0),s=new M_e(i.length,a,void 0,r);return this.disposables.push(s),(n=this.group)===null||n===void 0||n.add(s),s}_readFromStream(e){var n,i;return QT(this,void 0,void 0,(function*(){const r=e.getReader();let a,s="",o=0;do{console.debug("reading from stream"),a=yield r.read(),o+=(i=(n=a.value)===null||n===void 0?void 0:n.length)!==null&&i!==void 0?i:0;const c=(l=a.value,new TextDecoder("utf-8").decode(l)),u=c.lastIndexOf(`
- `),f=c.slice(0,u);this.parser.parseGCode(s+f),s=c.slice(u)}while(!a.done);var l;console.debug("read from stream",o)}))}initGui(){typeof this.devMode=="boolean"&&this.devMode===!0?this.devGui=new iB(this):typeof this.devMode=="object"&&(this.devGui=new iB(this,this.devMode))}initStats(){var e;this.stats&&(typeof this.devMode=="object"&&(this.statsContainer=this.devMode.statsContainer),((e=this.statsContainer)!==null&&e!==void 0?e:document.body).appendChild(this.stats.dom),this.stats.dom.classList.add("stats"),this.initGui())}}Lp.defaultExtrusionColor=new Bt("hotpink");const t1e=function(t){return new Lp(t)};function n1e({gcodeUrl:t,buildVolume:e={x:256,y:256,z:256},className:n=""}){const i=E.useRef(null),r=E.useRef(null),[a,s]=E.useState(!0),[o,l]=E.useState(null),[c,u]=E.useState(!1),[f,g]=E.useState(0),[m,y]=E.useState(0);E.useEffect(()=>{if(!i.current)return;const x=i.current,M=t1e({canvas:x,buildVolume:e,backgroundColor:1710618,travelColor:4473924,extrusionColor:44610,topLayerColor:65370,lastSegmentColor:16777215,lineWidth:2,renderTravel:!1,renderExtrusion:!0});r.current=M,s(!0),l(null),u(!1),fetch(t).then(async A=>{if(!A.ok)throw A.status===404&&(await A.json().catch(()=>({}))).detail?.includes("sliced")?(u(!0),new Error("not_sliced")):new Error("Failed to load G-code");return A.text()}).then(A=>{M.processGCode(A);const T=M.layers?.length||0;y(T),g(T),M.render(),s(!1)}).catch(A=>{l(A.message),s(!1)});const w=()=>{if(x.parentElement){const A=x.parentElement.getBoundingClientRect();x.width=A.width,x.height=A.height,M.resize()}};return w(),window.addEventListener("resize",w),()=>{window.removeEventListener("resize",w),M.dispose()}},[t,e]);const b=x=>{if(!r.current)return;const M=Math.max(1,Math.min(x,m));g(M),r.current.render()},v=x=>{b(parseInt(x.target.value,10))};return h.jsxs("div",{className:`relative flex flex-col h-full ${n}`,children:[h.jsxs("div",{className:"flex-1 relative bg-bambu-dark rounded-lg overflow-hidden",children:[h.jsx("canvas",{ref:i,className:"w-full h-full"}),a&&h.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:h.jsxs("div",{className:"text-center",children:[h.jsx(Ft,{className:"w-8 h-8 animate-spin text-bambu-green mx-auto mb-2"}),h.jsx("p",{className:"text-bambu-gray text-sm",children:"Loading G-code..."})]})}),c&&h.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:h.jsxs("div",{className:"text-center max-w-sm px-4",children:[h.jsx(Nse,{className:"w-12 h-12 text-bambu-gray mx-auto mb-3"}),h.jsx("p",{className:"text-white font-medium mb-2",children:"G-code not available"}),h.jsx("p",{className:"text-bambu-gray text-sm",children:"This file hasn't been sliced yet. G-code preview is only available after slicing the model in Bambu Studio or Orca Slicer."})]})}),o&&!c&&h.jsx("div",{className:"absolute inset-0 flex items-center justify-center bg-bambu-dark/80",children:h.jsx("div",{className:"text-center text-red-400",children:h.jsx("p",{className:"text-sm",children:o})})})]}),!a&&!o&&!c&&m>0&&h.jsx("div",{className:"mt-4 px-2",children:h.jsxs("div",{className:"flex items-center gap-3",children:[h.jsx(c9,{className:"w-4 h-4 text-bambu-gray flex-shrink-0"}),h.jsx("button",{onClick:()=>b(f-1),disabled:f<=1,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:h.jsx(Af,{className:"w-4 h-4"})}),h.jsx("input",{type:"range",min:1,max:m,value:f,onChange:v,className:"flex-1 h-2 bg-bambu-dark-tertiary rounded-lg appearance-none cursor-pointer accent-bambu-green"}),h.jsx("button",{onClick:()=>b(f+1),disabled:f>=m,className:"p-1 rounded hover:bg-bambu-dark-tertiary disabled:opacity-30 disabled:cursor-not-allowed",children:h.jsx(Wf,{className:"w-4 h-4"})}),h.jsxs("span",{className:"text-sm text-bambu-gray min-w-[80px] text-right",children:[f," / ",m]})]})})]})}function i1e({archiveId:t,title:e,onClose:n}){const[i,r]=E.useState(null),[a,s]=E.useState(null),[o,l]=E.useState(!0);E.useEffect(()=>{const u=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",u),()=>window.removeEventListener("keydown",u)},[n]),E.useEffect(()=>{Fe.getArchiveCapabilities(t).then(u=>{s(u),u.has_model?r("3d"):u.has_gcode&&r("gcode"),l(!1)}).catch(()=>{s({has_model:!0,has_gcode:!1,build_volume:{x:256,y:256,z:256}}),r("3d"),l(!1)})},[t]);const c=()=>{const u=e||"model",f=`${window.location.origin}${Fe.getArchiveForSlicer(t,u)}`;window.location.href=`bambustudioopen://${encodeURIComponent(f)}`};return h.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",onClick:n,children:h.jsxs("div",{className:"bg-bambu-dark-secondary rounded-xl border border-bambu-dark-tertiary w-full max-w-4xl h-[80vh] flex flex-col",onClick:u=>u.stopPropagation(),children:[h.jsxs("div",{className:"flex items-center justify-between px-6 py-4 border-b border-bambu-dark-tertiary",children:[h.jsx("h2",{className:"text-lg font-semibold text-white truncate flex-1 mr-4",children:e}),h.jsxs("div",{className:"flex items-center gap-2",children:[h.jsxs(lt,{variant:"secondary",size:"sm",onClick:c,children:[h.jsx(Qo,{className:"w-4 h-4"}),"Open in Slicer"]}),h.jsx(lt,{variant:"ghost",size:"sm",onClick:n,children:h.jsx(mn,{className:"w-5 h-5"})})]})]}),a&&h.jsxs("div",{className:"flex border-b border-bambu-dark-tertiary",children:[h.jsxs("button",{onClick:()=>a.has_model&&r("3d"),disabled:!a.has_model,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="3d"?"text-bambu-green border-b-2 border-bambu-green":a.has_model?"text-bambu-gray hover:text-white":"text-bambu-gray/30 cursor-not-allowed"}`,children:[h.jsx(Hx,{className:"w-4 h-4"}),"3D Model",!a.has_model&&h.jsx("span",{className:"text-xs",children:"(not available)"})]}),h.jsxs("button",{onClick:()=>a.has_gcode&&r("gcode"),disabled:!a.has_gcode,className:`flex items-center gap-2 px-6 py-3 text-sm font-medium transition-colors ${i==="gcode"?"text-bambu-green border-b-2 border-bambu-green":a.has_gcode?"text-bambu-gray hover:text-white":"text-bambu-gray/30 cursor-not-allowed"}`,children:[h.jsx(hse,{className:"w-4 h-4"}),"G-code Preview",!a.has_gcode&&h.jsx("span",{className:"text-xs",children:"(not sliced)"})]})]}),h.jsx("div",{className:"flex-1 overflow-hidden p-4",children:o?h.jsx("div",{className:"w-full h-full flex items-center justify-center",children:h.jsx(Ft,{className:"w-8 h-8 animate-spin text-bambu-green"})}):i==="3d"&&a?h.jsx(Qme,{url:Fe.getArchiveDownload(t),buildVolume:a.build_volume,className:"w-full h-full"}):i==="gcode"&&a?h.jsx(n1e,{gcodeUrl:Fe.getArchiveGcode(t),buildVolume:a.build_volume,className:"w-full h-full"}):h.jsx("div",{className:"w-full h-full flex items-center justify-center text-bambu-gray",children:"No preview available for this file"})})]})})}function r1e({archiveId:t,archiveName:e,onClose:n,onSuccess:i}){const[r,a]=E.useState(null);E.useEffect(()=>{const u=f=>{f.key==="Escape"&&n()};return window.addEventListener("keydown",u),()=>window.removeEventListener("keydown",u)},[n]);const{data:s,isLoading:o}=Ut({queryKey:["printers"],queryFn:Fe.getPrinters}),l=yt({mutationFn:()=>{if(!r)throw new Error("No printer selected");return Fe.reprintArchive(t,r)},onSuccess:()=>{i(),n()}}),c=s?.filter(u=>u.is_active)||[];return h.jsx("div",{className:"fixed inset-0 bg-black/70 flex items-center justify-center z-50 p-8",children:h.jsx(Yt,{className:"w-full max-w-md",children:h.jsxs(on,{children:[h.jsxs("div",{className:"flex items-center justify-between 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Et(ht.empty,0,0);function VW(t,e,n){let{index:i,offset:r}=t.findIndex(e),a=t.maybeChild(i),{index:s,offset:o}=t.findIndex(n);if(r==e||a.isText){if(o!=n&&!t.child(s).isText)throw new RangeError("Removing non-flat range");return t.cut(0,e).append(t.cut(n))}if(i!=s)throw new RangeError("Removing non-flat range");return t.replaceChild(i,a.copy(VW(a.content,e-r-1,n-r-1)))}function GW(t,e,n,i){let{index:r,offset:a}=t.findIndex(e),s=t.maybeChild(r);if(a==e||s.isText)return i&&!i.canReplace(r,r,n)?null:t.cut(0,e).append(n).append(t.cut(e));let o=GW(s.content,e-a-1,n,s);return o&&t.replaceChild(r,s.copy(o))}function x1e(t,e,n){if(n.openStart>t.depth)throw new c1("Inserted content deeper than insertion position");if(t.depth-n.openStart!=e.depth-n.openEnd)throw new c1("Inconsistent open depths");return WW(t,e,n,0)}function WW(t,e,n,i){let r=t.index(i),a=t.node(i);if(r==e.index(i)&&i<t.depth-n.openStart){let s=WW(t,e,n,i+1);return a.copy(a.content.replaceChild(r,s))}else 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this.pos-this.parentOffset==e.pos-e.parentOffset}max(e){return e.pos>this.pos?e:this}min(e){return e.pos<this.pos?e:this}toString(){let e="";for(let n=1;n<=this.depth;n++)e+=(e?"/":"")+this.node(n).type.name+"_"+this.index(n-1);return e+":"+this.parentOffset}static resolve(e,n){if(!(n>=0&&n<=e.content.size))throw new RangeError("Position "+n+" out of range");let i=[],r=0,a=n;for(let s=e;;){let{index:o,offset:l}=s.content.findIndex(a),c=a-l;if(i.push(s,o,r+l),!c||(s=s.child(o),s.isText))break;a=c-1,r+=l+1}return new i0(n,i,a)}static resolveCached(e,n){let i=rB.get(e);if(i)for(let a=0;a<i.elts.length;a++){let s=i.elts[a];if(s.pos==n)return s}else rB.set(e,i=new b1e);let r=i.elts[i.i]=i0.resolve(e,n);return i.i=(i.i+1)%y1e,r}}class b1e{constructor(){this.elts=[],this.i=0}}const y1e=12,rB=new WeakMap;class d1{constructor(e,n,i){this.$from=e,this.$to=n,this.depth=i}get start(){return this.$from.before(this.depth+1)}get end(){return this.$to.after(this.depth+1)}get parent(){return 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this.content.size&&(e+="("+this.content.toStringInner()+")"),KW(this.marks,e)}contentMatchAt(e){let n=this.type.contentMatch.matchFragment(this.content,0,e);if(!n)throw new Error("Called contentMatchAt on a node with invalid content");return n}canReplace(e,n,i=ht.empty,r=0,a=i.childCount){let s=this.contentMatchAt(e).matchFragment(i,r,a),o=s&&s.matchFragment(this.content,n);if(!o||!o.validEnd)return!1;for(let l=r;l<a;l++)if(!this.type.allowsMarks(i.child(l).marks))return!1;return!0}canReplaceWith(e,n,i,r){if(r&&!this.type.allowsMarks(r))return!1;let a=this.contentMatchAt(e).matchType(i),s=a&&a.matchFragment(this.content,n);return s?s.validEnd:!1}canAppend(e){return e.content.size?this.canReplace(this.childCount,this.childCount,e.content):this.type.compatibleContent(e.type)}check(){this.type.checkContent(this.content),this.type.checkAttrs(this.attrs);let e=Kn.none;for(let n=0;n<this.marks.length;n++){let 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RangeError("Empty text nodes are not allowed");this.text=i}toString(){return this.type.spec.toDebugString?this.type.spec.toDebugString(this):KW(this.marks,JSON.stringify(this.text))}get textContent(){return this.text}textBetween(e,n){return this.text.slice(e,n)}get nodeSize(){return this.text.length}mark(e){return e==this.marks?this:new f1(this.type,this.attrs,this.text,e)}withText(e){return e==this.text?this:new f1(this.type,this.attrs,e,this.marks)}cut(e=0,n=this.text.length){return e==0&&n==this.text.length?this:this.withText(this.text.slice(e,n))}eq(e){return this.sameMarkup(e)&&this.text==e.text}toJSON(){let e=super.toJSON();return e.text=this.text,e}}function KW(t,e){for(let n=t.length-1;n>=0;n--)e=t[n].type.name+"("+e+")";return e}class Df{constructor(e){this.validEnd=e,this.next=[],this.wrapCache=[]}static parse(e,n){let i=new S1e(e,n);if(i.next==null)return Df.empty;let r=YW(i);i.next&&i.err("Unexpected trailing text");let a=N1e(C1e(r));return R1e(a,i),a}matchType(e){for(let 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t.tag!=null}function O1e(t){return t.style!=null}let wx=class V3{constructor(e,n){this.schema=e,this.rules=n,this.tags=[],this.styles=[];let i=this.matchedStyles=[];n.forEach(r=>{if(D1e(r))this.tags.push(r);else if(O1e(r)){let a=/[^=]*/.exec(r.style)[0];i.indexOf(a)<0&&i.push(a),this.styles.push(r)}}),this.normalizeLists=!this.tags.some(r=>{if(!/^(ul|ol)\b/.test(r.tag)||!r.node)return!1;let a=e.nodes[r.node];return a.contentMatch.matchType(a)})}parse(e,n={}){let i=new uB(this,n,!1);return i.addAll(e,Kn.none,n.from,n.to),i.finish()}parseSlice(e,n={}){let i=new uB(this,n,!0);return i.addAll(e,Kn.none,n.from,n.to),Et.maxOpen(i.finish())}matchTag(e,n,i){for(let r=i?this.tags.indexOf(i)+1:0;r<this.tags.length;r++){let a=this.tags[r];if(j1e(e,a.tag)&&(a.namespace===void 0||e.namespaceURI==a.namespace)&&(!a.context||n.matchesContext(a.context))){if(a.getAttrs){let s=a.getAttrs(e);if(s===!1)continue;a.attrs=s||void 0}return a}}}matchStyle(e,n,i,r){for(let 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r7={address:!0,article:!0,aside:!0,blockquote:!0,canvas:!0,dd:!0,div:!0,dl:!0,fieldset:!0,figcaption:!0,figure:!0,footer:!0,form:!0,h1:!0,h2:!0,h3:!0,h4:!0,h5:!0,h6:!0,header:!0,hgroup:!0,hr:!0,li:!0,noscript:!0,ol:!0,output:!0,p:!0,pre:!0,section:!0,table:!0,tfoot:!0,ul:!0},L1e={head:!0,noscript:!0,object:!0,script:!0,style:!0,title:!0},a7={ol:!0,ul:!0},r0=1,G3=2,Mx=4;function cB(t,e,n){return e!=null?(e?r0:0)|(e==="full"?G3:0):t&&t.whitespace=="pre"?r0|G3:n&~Mx}class Oy{constructor(e,n,i,r,a,s){this.type=e,this.attrs=n,this.marks=i,this.solid=r,this.options=s,this.content=[],this.activeMarks=Kn.none,this.match=a||(s&Mx?null:e.contentMatch)}findWrapping(e){if(!this.match){if(!this.type)return[];let n=this.type.contentMatch.fillBefore(ht.from(e));if(n)this.match=this.type.contentMatch.matchFragment(n);else{let i=this.type.contentMatch,r;return(r=i.findWrapping(e.type))?(this.match=i,r):null}}return this.match.findWrapping(e.type)}finish(e){if(!(this.options&r0)){let i=this.content[this.content.length-1],r;if(i&&i.isText&&(r=/[ \t\r\n\u000c]+$/.exec(i.text))){let a=i;i.text.length==r[0].length?this.content.pop():this.content[this.content.length-1]=a.withText(a.text.slice(0,a.text.length-r[0].length))}}let n=ht.from(this.content);return!e&&this.match&&(n=n.append(this.match.fillBefore(ht.empty,!0))),this.type?this.type.create(this.attrs,n,this.marks):n}inlineContext(e){return this.type?this.type.inlineContent:this.content.length?this.content[0].isInline:e.parentNode&&!r7.hasOwnProperty(e.parentNode.nodeName.toLowerCase())}}class uB{constructor(e,n,i){this.parser=e,this.options=n,this.isOpen=i,this.open=0,this.localPreserveWS=!1;let r=n.topNode,a,s=cB(null,n.preserveWhitespace,0)|(i?Mx:0);r?a=new Oy(r.type,r.attrs,Kn.none,!0,n.topMatch||r.type.contentMatch,s):i?a=new Oy(null,null,Kn.none,!0,null,s):a=new Oy(e.schema.topNodeType,null,Kn.none,!0,null,s),this.nodes=[a],this.find=n.findPositions,this.needsBlock=!1}get top(){return this.nodes[this.open]}addDOM(e,n){e.nodeType==3?this.addTextNode(e,n):e.nodeType==1&&this.addElement(e,n)}addTextNode(e,n){let i=e.nodeValue,r=this.top,a=r.options&G3?"full":this.localPreserveWS||(r.options&r0)>0,{schema:s}=this.parser;if(a==="full"||r.inlineContext(e)||/[^ \t\r\n\u000c]/.test(i)){if(a)if(a==="full")i=i.replace(/\r\n?/g,`
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- `),n)}ignoreFallback(e,n){e.nodeName=="BR"&&(!this.top.type||!this.top.type.inlineContent)&&this.findPlace(this.parser.schema.text("-"),n,!0)}readStyles(e,n){let i=e.style;if(i&&i.length)for(let r=0;r<this.parser.matchedStyles.length;r++){let a=this.parser.matchedStyles[r],s=i.getPropertyValue(a);if(s)for(let o=void 0;;){let l=this.parser.matchStyle(a,s,this,o);if(!l)break;if(l.ignore)return null;if(l.clearMark?n=n.filter(c=>!l.clearMark(c)):n=n.concat(this.parser.schema.marks[l.mark].create(l.attrs)),l.consuming===!1)o=l;else break}}return n}addElementByRule(e,n,i,r){let a,s;if(n.node)if(s=this.parser.schema.nodes[n.node],s.isLeaf)this.insertNode(s.create(n.attrs),i,e.nodeName=="BR")||this.leafFallback(e,i);else{let l=this.enter(s,n.attrs||null,i,n.preserveWhitespace);l&&(a=!0,i=l)}else{let l=this.parser.schema.marks[n.mark];i=i.concat(l.create(n.attrs))}let o=this.top;if(s&&s.isLeaf)this.findInside(e);else if(r)this.addElement(e,i,r);else if(n.getContent)this.findInside(e),n.getContent(e,this.parser.schema).forEach(l=>this.insertNode(l,i,!1));else{let l=e;typeof n.contentElement=="string"?l=e.querySelector(n.contentElement):typeof n.contentElement=="function"?l=n.contentElement(e):n.contentElement&&(l=n.contentElement),this.findAround(e,l,!0),this.addAll(l,i),this.findAround(e,l,!1)}a&&this.sync(o)&&this.open--}addAll(e,n,i,r){let a=i||0;for(let s=i?e.childNodes[i]:e.firstChild,o=r==null?null:e.childNodes[r];s!=o;s=s.nextSibling,++a)this.findAtPoint(e,a),this.addDOM(s,n);this.findAtPoint(e,a)}findPlace(e,n,i){let r,a;for(let s=this.open,o=0;s>=0;s--){let l=this.nodes[s],c=l.findWrapping(e);if(c&&(!r||r.length>c.length+o)&&(r=c,a=l,!c.length))break;if(l.solid){if(i)break;o+=2}}if(!r)return null;this.sync(a);for(let s=0;s<r.length;s++)n=this.enterInner(r[s],null,n,!1);return n}insertNode(e,n,i){if(e.isInline&&this.needsBlock&&!this.top.type){let a=this.textblockFromContext();a&&(n=this.enterInner(a,null,n))}let r=this.findPlace(e,n,i);if(r){this.closeExtra();let a=this.top;a.match&&(a.match=a.match.matchType(e.type));let s=Kn.none;for(let o of r.concat(e.marks))(a.type?a.type.allowsMarkType(o.type):fB(o.type,e.type))&&(s=o.addToSet(s));return a.content.push(e.mark(s)),!0}return!1}enter(e,n,i,r){let a=this.findPlace(e.create(n),i,!1);return a&&(a=this.enterInner(e,n,i,!0,r)),a}enterInner(e,n,i,r=!1,a){this.closeExtra();let s=this.top;s.match=s.match&&s.match.matchType(e);let o=cB(e,a,s.options);s.options&Mx&&s.content.length==0&&(o|=Mx);let l=Kn.none;return i=i.filter(c=>(s.type?s.type.allowsMarkType(c.type):fB(c.type,e))?(l=c.addToSet(l),!1):!0),this.nodes.push(new Oy(e,n,l,r,null,o)),this.open++,i}closeExtra(e=!1){let n=this.nodes.length-1;if(n>this.open){for(;n>this.open;n--)this.nodes[n-1].content.push(this.nodes[n].finish(e));this.nodes.length=this.open+1}}finish(){return this.open=0,this.closeExtra(this.isOpen),this.nodes[0].finish(!!(this.isOpen||this.options.topOpen))}sync(e){for(let n=this.open;n>=0;n--){if(this.nodes[n]==e)return this.open=n,!0;this.localPreserveWS&&(this.nodes[n].options|=r0)}return!1}get currentPos(){this.closeExtra();let e=0;for(let n=this.open;n>=0;n--){let i=this.nodes[n].content;for(let r=i.length-1;r>=0;r--)e+=i[r].nodeSize;n&&e++}return e}findAtPoint(e,n){if(this.find)for(let i=0;i<this.find.length;i++)this.find[i].node==e&&this.find[i].offset==n&&(this.find[i].pos=this.currentPos)}findInside(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].pos==null&&e.nodeType==1&&e.contains(this.find[n].node)&&(this.find[n].pos=this.currentPos)}findAround(e,n,i){if(e!=n&&this.find)for(let r=0;r<this.find.length;r++)this.find[r].pos==null&&e.nodeType==1&&e.contains(this.find[r].node)&&n.compareDocumentPosition(this.find[r].node)&(i?2:4)&&(this.find[r].pos=this.currentPos)}findInText(e){if(this.find)for(let n=0;n<this.find.length;n++)this.find[n].node==e&&(this.find[n].pos=this.currentPos-(e.nodeValue.length-this.find[n].offset))}matchesContext(e){if(e.indexOf("|")>-1)return e.split(/\s*\|\s*/).some(this.matchesContext,this);let n=e.split("/"),i=this.options.context,r=!this.isOpen&&(!i||i.parent.type==this.nodes[0].type),a=-(i?i.depth+1:0)+(r?0:1),s=(o,l)=>{for(;o>=0;o--){let c=n[o];if(c==""){if(o==n.length-1||o==0)continue;for(;l>=a;l--)if(s(o-1,l))return!0;return!1}else{let u=l>0||l==0&&r?this.nodes[l].type:i&&l>=a?i.node(l-a).type:null;if(!u||u.name!=c&&!u.isInGroup(c))return!1;l--}}return!0};return s(n.length-1,this.open)}textblockFromContext(){let e=this.options.context;if(e)for(let n=e.depth;n>=0;n--){let i=e.node(n).contentMatchAt(e.indexAfter(n)).defaultType;if(i&&i.isTextblock&&i.defaultAttrs)return i}for(let n in this.parser.schema.nodes){let i=this.parser.schema.nodes[n];if(i.isTextblock&&i.defaultAttrs)return i}}}function I1e(t){for(let e=t.firstChild,n=null;e;e=e.nextSibling){let i=e.nodeType==1?e.nodeName.toLowerCase():null;i&&a7.hasOwnProperty(i)&&n?(n.appendChild(e),e=n):i=="li"?n=e:i&&(n=null)}}function j1e(t,e){return(t.matches||t.msMatchesSelector||t.webkitMatchesSelector||t.mozMatchesSelector).call(t,e)}function dB(t){let e={};for(let n in t)e[n]=t[n];return e}function fB(t,e){let n=e.schema.nodes;for(let i in n){let r=n[i];if(!r.allowsMarkType(t))continue;let a=[],s=o=>{a.push(o);for(let l=0;l<o.edgeCount;l++){let{type:c,next:u}=o.edge(l);if(c==e||a.indexOf(u)<0&&s(u))return!0}};if(s(r.contentMatch))return!0}}class Kf{constructor(e,n){this.nodes=e,this.marks=n}serializeFragment(e,n={},i){i||(i=r2(n).createDocumentFragment());let r=i,a=[];return e.forEach(s=>{if(a.length||s.marks.length){let o=0,l=0;for(;o<a.length&&l<s.marks.length;){let c=s.marks[l];if(!this.marks[c.type.name]){l++;continue}if(!c.eq(a[o][0])||c.type.spec.spanning===!1)break;o++,l++}for(;o<a.length;)r=a.pop()[1];for(;l<s.marks.length;){let c=s.marks[l++],u=this.serializeMark(c,s.isInline,n);u&&(a.push([c,r]),r.appendChild(u.dom),r=u.contentDOM||u.dom)}}r.appendChild(this.serializeNodeInner(s,n))}),i}serializeNodeInner(e,n){let{dom:i,contentDOM:r}=E_(r2(n),this.nodes[e.type.name](e),null,e.attrs);if(r){if(e.isLeaf)throw new RangeError("Content hole not allowed in a leaf node spec");this.serializeFragment(e.content,n,r)}return i}serializeNode(e,n={}){let i=this.serializeNodeInner(e,n);for(let r=e.marks.length-1;r>=0;r--){let a=this.serializeMark(e.marks[r],e.isInline,n);a&&((a.contentDOM||a.dom).appendChild(i),i=a.dom)}return i}serializeMark(e,n,i={}){let r=this.marks[e.type.name];return r&&E_(r2(i),r(e,n),null,e.attrs)}static renderSpec(e,n,i=null,r){return E_(e,n,i,r)}static fromSchema(e){return e.cached.domSerializer||(e.cached.domSerializer=new Kf(this.nodesFromSchema(e),this.marksFromSchema(e)))}static nodesFromSchema(e){let n=hB(e.nodes);return n.text||(n.text=i=>i.text),n}static marksFromSchema(e){return hB(e.marks)}}function hB(t){let e={};for(let n in t){let i=t[n].spec.toDOM;i&&(e[n]=i)}return e}function r2(t){return t.document||window.document}const pB=new WeakMap;function U1e(t){let e=pB.get(t);return e===void 0&&pB.set(t,e=F1e(t)),e}function F1e(t){let e=null;function n(i){if(i&&typeof i=="object")if(Array.isArray(i))if(typeof i[0]=="string")e||(e=[]),e.push(i);else for(let r=0;r<i.length;r++)n(i[r]);else for(let r in i)n(i[r])}return n(t),e}function E_(t,e,n,i){if(typeof e=="string")return{dom:t.createTextNode(e)};if(e.nodeType!=null)return{dom:e};if(e.dom&&e.dom.nodeType!=null)return e;let r=e[0],a;if(typeof r!="string")throw new RangeError("Invalid array passed to renderSpec");if(i&&(a=U1e(i))&&a.indexOf(e)>-1)throw new RangeError("Using an array from an attribute object as a DOM spec. This may be an attempted cross site scripting attack.");let s=r.indexOf(" ");s>0&&(n=r.slice(0,s),r=r.slice(s+1));let o,l=n?t.createElementNS(n,r):t.createElement(r),c=e[1],u=1;if(c&&typeof c=="object"&&c.nodeType==null&&!Array.isArray(c)){u=2;for(let f in c)if(c[f]!=null){let g=f.indexOf(" ");g>0?l.setAttributeNS(f.slice(0,g),f.slice(g+1),c[f]):f=="style"&&l.style?l.style.cssText=c[f]:l.setAttribute(f,c[f])}}for(let f=u;f<e.length;f++){let g=e[f];if(g===0){if(f<e.length-1||f>u)throw new RangeError("Content hole must be the only child of its parent node");return{dom:l,contentDOM:l}}else{let{dom:m,contentDOM:y}=E_(t,g,n,i);if(l.appendChild(m),y){if(o)throw new RangeError("Multiple content holes");o=y}}}return{dom:l,contentDOM:o}}const s7=65535,o7=Math.pow(2,16);function z1e(t,e){return t+e*o7}function mB(t){return t&s7}function B1e(t){return(t-(t&s7))/o7}const l7=1,c7=2,A_=4,u7=8;class W3{constructor(e,n,i){this.pos=e,this.delInfo=n,this.recover=i}get deleted(){return(this.delInfo&u7)>0}get deletedBefore(){return(this.delInfo&(l7|A_))>0}get deletedAfter(){return(this.delInfo&(c7|A_))>0}get deletedAcross(){return(this.delInfo&A_)>0}}class cs{constructor(e,n=!1){if(this.ranges=e,this.inverted=n,!e.length&&cs.empty)return cs.empty}recover(e){let n=0,i=mB(e);if(!this.inverted)for(let r=0;r<i;r++)n+=this.ranges[r*3+2]-this.ranges[r*3+1];return this.ranges[i*3]+n+B1e(e)}mapResult(e,n=1){return this._map(e,n,!1)}map(e,n=1){return this._map(e,n,!0)}_map(e,n,i){let r=0,a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?r:0);if(l>e)break;let c=this.ranges[o+a],u=this.ranges[o+s],f=l+c;if(e<=f){let g=c?e==l?-1:e==f?1:n:n,m=l+r+(g<0?0:u);if(i)return m;let y=e==(n<0?l:f)?null:z1e(o/3,e-l),b=e==l?c7:e==f?l7:A_;return(n<0?e!=l:e!=f)&&(b|=u7),new W3(m,b,y)}r+=u-c}return i?e+r:new W3(e+r,0,null)}touches(e,n){let i=0,r=mB(n),a=this.inverted?2:1,s=this.inverted?1:2;for(let o=0;o<this.ranges.length;o+=3){let l=this.ranges[o]-(this.inverted?i:0);if(l>e)break;let c=this.ranges[o+a],u=l+c;if(e<=u&&o==r*3)return!0;i+=this.ranges[o+s]-c}return!1}forEach(e){let n=this.inverted?2:1,i=this.inverted?1:2;for(let r=0,a=0;r<this.ranges.length;r+=3){let s=this.ranges[r],o=s-(this.inverted?a:0),l=s+(this.inverted?0:a),c=this.ranges[r+n],u=this.ranges[r+i];e(o,o+c,l,l+u),a+=u-c}}invert(){return new cs(this.ranges,!this.inverted)}toString(){return(this.inverted?"-":"")+JSON.stringify(this.ranges)}static offset(e){return e==0?cs.empty:new cs(e<0?[0,-e,0]:[0,0,e])}}cs.empty=new cs([]);class a0{constructor(e,n,i=0,r=e?e.length:0){this.mirror=n,this.from=i,this.to=r,this._maps=e||[],this.ownData=!(e||n)}get maps(){return this._maps}slice(e=0,n=this.maps.length){return new a0(this._maps,this.mirror,e,n)}appendMap(e,n){this.ownData||(this._maps=this._maps.slice(),this.mirror=this.mirror&&this.mirror.slice(),this.ownData=!0),this.to=this._maps.push(e),n!=null&&this.setMirror(this._maps.length-1,n)}appendMapping(e){for(let n=0,i=this._maps.length;n<e._maps.length;n++){let r=e.getMirror(n);this.appendMap(e._maps[n],r!=null&&r<n?i+r:void 0)}}getMirror(e){if(this.mirror){for(let n=0;n<this.mirror.length;n++)if(this.mirror[n]==e)return this.mirror[n+(n%2?-1:1)]}}setMirror(e,n){this.mirror||(this.mirror=[]),this.mirror.push(e,n)}appendMappingInverted(e){for(let n=e.maps.length-1,i=this._maps.length+e._maps.length;n>=0;n--){let r=e.getMirror(n);this.appendMap(e._maps[n].invert(),r!=null&&r>n?i-r-1:void 0)}}invert(){let e=new a0;return e.appendMappingInverted(this),e}map(e,n=1){if(this.mirror)return this._map(e,n,!0);for(let i=this.from;i<this.to;i++)e=this._maps[i].map(e,n);return e}mapResult(e,n=1){return this._map(e,n,!1)}_map(e,n,i){let r=0;for(let a=this.from;a<this.to;a++){let s=this._maps[a],o=s.mapResult(e,n);if(o.recover!=null){let l=this.getMirror(a);if(l!=null&&l>a&&l<this.to){a=l,e=this._maps[l].recover(o.recover);continue}}r|=o.delInfo,e=o.pos}return i?e:new W3(e,r,null)}}const a2=Object.create(null);let la=class{getMap(){return cs.empty}merge(e){return null}static fromJSON(e,n){if(!n||!n.stepType)throw new RangeError("Invalid input for Step.fromJSON");let i=a2[n.stepType];if(!i)throw new RangeError(`No step type ${n.stepType} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in a2)throw new RangeError("Duplicate use of step JSON ID "+e);return a2[e]=n,n.prototype.jsonID=e,n}};class Vi{constructor(e,n){this.doc=e,this.failed=n}static ok(e){return new Vi(e,null)}static fail(e){return new Vi(null,e)}static fromReplace(e,n,i,r){try{return Vi.ok(e.replace(n,i,r))}catch(a){if(a instanceof c1)return Vi.fail(a.message);throw a}}}function yk(t,e,n){let i=[];for(let r=0;r<t.childCount;r++){let a=t.child(r);a.content.size&&(a=a.copy(yk(a.content,e,a))),a.isInline&&(a=e(a,n,r)),i.push(a)}return ht.fromArray(i)}class Iu extends la{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=e.resolve(this.from),r=i.node(i.sharedDepth(this.to)),a=new Et(yk(n.content,(s,o)=>!s.isAtom||!o.type.allowsMarkType(this.mark.type)?s:s.mark(this.mark.addToSet(s.marks)),r),n.openStart,n.openEnd);return Vi.fromReplace(e,this.from,this.to,a)}invert(){return new So(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new Iu(n.pos,i.pos,this.mark)}merge(e){return e instanceof Iu&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new Iu(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"addMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for AddMarkStep.fromJSON");return new Iu(n.from,n.to,e.markFromJSON(n.mark))}}la.jsonID("addMark",Iu);class So extends la{constructor(e,n,i){super(),this.from=e,this.to=n,this.mark=i}apply(e){let n=e.slice(this.from,this.to),i=new Et(yk(n.content,r=>r.mark(this.mark.removeFromSet(r.marks)),e),n.openStart,n.openEnd);return Vi.fromReplace(e,this.from,this.to,i)}invert(){return new Iu(this.from,this.to,this.mark)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deleted&&i.deleted||n.pos>=i.pos?null:new So(n.pos,i.pos,this.mark)}merge(e){return e instanceof So&&e.mark.eq(this.mark)&&this.from<=e.to&&this.to>=e.from?new So(Math.min(this.from,e.from),Math.max(this.to,e.to),this.mark):null}toJSON(){return{stepType:"removeMark",mark:this.mark.toJSON(),from:this.from,to:this.to}}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for RemoveMarkStep.fromJSON");return new So(n.from,n.to,e.markFromJSON(n.mark))}}la.jsonID("removeMark",So);class ju extends la{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Vi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.addToSet(n.marks));return Vi.fromReplace(e,this.pos,this.pos+1,new Et(ht.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);if(n){let i=this.mark.addToSet(n.marks);if(i.length==n.marks.length){for(let r=0;r<n.marks.length;r++)if(!n.marks[r].isInSet(i))return new ju(this.pos,n.marks[r]);return new ju(this.pos,this.mark)}}return new Of(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new ju(n.pos,this.mark)}toJSON(){return{stepType:"addNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for AddNodeMarkStep.fromJSON");return new ju(n.pos,e.markFromJSON(n.mark))}}la.jsonID("addNodeMark",ju);class Of extends la{constructor(e,n){super(),this.pos=e,this.mark=n}apply(e){let n=e.nodeAt(this.pos);if(!n)return Vi.fail("No node at mark step's position");let i=n.type.create(n.attrs,null,this.mark.removeFromSet(n.marks));return Vi.fromReplace(e,this.pos,this.pos+1,new Et(ht.from(i),0,n.isLeaf?0:1))}invert(e){let n=e.nodeAt(this.pos);return!n||!this.mark.isInSet(n.marks)?this:new ju(this.pos,this.mark)}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Of(n.pos,this.mark)}toJSON(){return{stepType:"removeNodeMark",pos:this.pos,mark:this.mark.toJSON()}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for RemoveNodeMarkStep.fromJSON");return new Of(n.pos,e.markFromJSON(n.mark))}}la.jsonID("removeNodeMark",Of);class Ar extends la{constructor(e,n,i,r=!1){super(),this.from=e,this.to=n,this.slice=i,this.structure=r}apply(e){return this.structure&&q3(e,this.from,this.to)?Vi.fail("Structure replace would overwrite content"):Vi.fromReplace(e,this.from,this.to,this.slice)}getMap(){return new cs([this.from,this.to-this.from,this.slice.size])}invert(e){return new Ar(this.from,this.from+this.slice.size,e.slice(this.from,this.to))}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1);return n.deletedAcross&&i.deletedAcross?null:new Ar(n.pos,Math.max(n.pos,i.pos),this.slice,this.structure)}merge(e){if(!(e instanceof Ar)||e.structure||this.structure)return null;if(this.from+this.slice.size==e.from&&!this.slice.openEnd&&!e.slice.openStart){let n=this.slice.size+e.slice.size==0?Et.empty:new Et(this.slice.content.append(e.slice.content),this.slice.openStart,e.slice.openEnd);return new Ar(this.from,this.to+(e.to-e.from),n,this.structure)}else if(e.to==this.from&&!this.slice.openStart&&!e.slice.openEnd){let n=this.slice.size+e.slice.size==0?Et.empty:new Et(e.slice.content.append(this.slice.content),e.slice.openStart,this.slice.openEnd);return new Ar(e.from,this.to,n,this.structure)}else return null}toJSON(){let e={stepType:"replace",from:this.from,to:this.to};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number")throw new RangeError("Invalid input for ReplaceStep.fromJSON");return new Ar(n.from,n.to,Et.fromJSON(e,n.slice),!!n.structure)}}la.jsonID("replace",Ar);class Cr extends la{constructor(e,n,i,r,a,s,o=!1){super(),this.from=e,this.to=n,this.gapFrom=i,this.gapTo=r,this.slice=a,this.insert=s,this.structure=o}apply(e){if(this.structure&&(q3(e,this.from,this.gapFrom)||q3(e,this.gapTo,this.to)))return Vi.fail("Structure gap-replace would overwrite content");let n=e.slice(this.gapFrom,this.gapTo);if(n.openStart||n.openEnd)return Vi.fail("Gap is not a flat range");let i=this.slice.insertAt(this.insert,n.content);return i?Vi.fromReplace(e,this.from,this.to,i):Vi.fail("Content does not fit in gap")}getMap(){return new cs([this.from,this.gapFrom-this.from,this.insert,this.gapTo,this.to-this.gapTo,this.slice.size-this.insert])}invert(e){let n=this.gapTo-this.gapFrom;return new Cr(this.from,this.from+this.slice.size+n,this.from+this.insert,this.from+this.insert+n,e.slice(this.from,this.to).removeBetween(this.gapFrom-this.from,this.gapTo-this.from),this.gapFrom-this.from,this.structure)}map(e){let n=e.mapResult(this.from,1),i=e.mapResult(this.to,-1),r=this.from==this.gapFrom?n.pos:e.map(this.gapFrom,-1),a=this.to==this.gapTo?i.pos:e.map(this.gapTo,1);return n.deletedAcross&&i.deletedAcross||r<n.pos||a>i.pos?null:new Cr(n.pos,i.pos,r,a,this.slice,this.insert,this.structure)}toJSON(){let e={stepType:"replaceAround",from:this.from,to:this.to,gapFrom:this.gapFrom,gapTo:this.gapTo,insert:this.insert};return this.slice.size&&(e.slice=this.slice.toJSON()),this.structure&&(e.structure=!0),e}static fromJSON(e,n){if(typeof n.from!="number"||typeof n.to!="number"||typeof n.gapFrom!="number"||typeof n.gapTo!="number"||typeof n.insert!="number")throw new RangeError("Invalid input for ReplaceAroundStep.fromJSON");return new Cr(n.from,n.to,n.gapFrom,n.gapTo,Et.fromJSON(e,n.slice),n.insert,!!n.structure)}}la.jsonID("replaceAround",Cr);function q3(t,e,n){let i=t.resolve(e),r=n-e,a=i.depth;for(;r>0&&a>0&&i.indexAfter(a)==i.node(a).childCount;)a--,r--;if(r>0){let s=i.node(a).maybeChild(i.indexAfter(a));for(;r>0;){if(!s||s.isLeaf)return!0;s=s.firstChild,r--}}return!1}function H1e(t,e,n,i){let r=[],a=[],s,o;t.doc.nodesBetween(e,n,(l,c,u)=>{if(!l.isInline)return;let f=l.marks;if(!i.isInSet(f)&&u.type.allowsMarkType(i.type)){let g=Math.max(c,e),m=Math.min(c+l.nodeSize,n),y=i.addToSet(f);for(let b=0;b<f.length;b++)f[b].isInSet(y)||(s&&s.to==g&&s.mark.eq(f[b])?s.to=m:r.push(s=new So(g,m,f[b])));o&&o.to==g?o.to=m:a.push(o=new Iu(g,m,i))}}),r.forEach(l=>t.step(l)),a.forEach(l=>t.step(l))}function $1e(t,e,n,i){let r=[],a=0;t.doc.nodesBetween(e,n,(s,o)=>{if(!s.isInline)return;a++;let l=null;if(i instanceof hw){let c=s.marks,u;for(;u=i.isInSet(c);)(l||(l=[])).push(u),c=u.removeFromSet(c)}else i?i.isInSet(s.marks)&&(l=[i]):l=s.marks;if(l&&l.length){let c=Math.min(o+s.nodeSize,n);for(let u=0;u<l.length;u++){let f=l[u],g;for(let m=0;m<r.length;m++){let y=r[m];y.step==a-1&&f.eq(r[m].style)&&(g=y)}g?(g.to=c,g.step=a):r.push({style:f,from:Math.max(o,e),to:c,step:a})}}}),r.forEach(s=>t.step(new So(s.from,s.to,s.style)))}function _k(t,e,n,i=n.contentMatch,r=!0){let a=t.doc.nodeAt(e),s=[],o=e+1;for(let l=0;l<a.childCount;l++){let c=a.child(l),u=o+c.nodeSize,f=i.matchType(c.type);if(!f)s.push(new Ar(o,u,Et.empty));else{i=f;for(let g=0;g<c.marks.length;g++)n.allowsMarkType(c.marks[g].type)||t.step(new So(o,u,c.marks[g]));if(r&&c.isText&&n.whitespace!="pre"){let g,m=/\r?\n|\r/g,y;for(;g=m.exec(c.text);)y||(y=new Et(ht.from(n.schema.text(" ",n.allowedMarks(c.marks))),0,0)),s.push(new Ar(o+g.index,o+g.index+g[0].length,y))}}o=u}if(!i.validEnd){let l=i.fillBefore(ht.empty,!0);t.replace(o,o,new Et(l,0,0))}for(let l=s.length-1;l>=0;l--)t.step(s[l])}function V1e(t,e,n){return(e==0||t.canReplace(e,t.childCount))&&(n==t.childCount||t.canReplace(0,n))}function Am(t){let n=t.parent.content.cutByIndex(t.startIndex,t.endIndex);for(let i=t.depth,r=0,a=0;;--i){let s=t.$from.node(i),o=t.$from.index(i)+r,l=t.$to.indexAfter(i)-a;if(i<t.depth&&s.canReplace(o,l,n))return i;if(i==0||s.type.spec.isolating||!V1e(s,o,l))break;o&&(r=1),l<s.childCount&&(a=1)}return null}function G1e(t,e,n){let{$from:i,$to:r,depth:a}=e,s=i.before(a+1),o=r.after(a+1),l=s,c=o,u=ht.empty,f=0;for(let y=a,b=!1;y>n;y--)b||i.index(y)>0?(b=!0,u=ht.from(i.node(y).copy(u)),f++):l--;let g=ht.empty,m=0;for(let y=a,b=!1;y>n;y--)b||r.after(y+1)<r.end(y)?(b=!0,g=ht.from(r.node(y).copy(g)),m++):c++;t.step(new Cr(l,c,s,o,new Et(u.append(g),f,m),u.size-f,!0))}function Sk(t,e,n=null,i=t){let r=W1e(t,e),a=r&&q1e(i,e);return a?r.map(gB).concat({type:e,attrs:n}).concat(a.map(gB)):null}function gB(t){return{type:t,attrs:null}}function W1e(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.contentMatchAt(i).findWrapping(e);if(!a)return null;let s=a.length?a[0]:e;return n.canReplaceWith(i,r,s)?a:null}function q1e(t,e){let{parent:n,startIndex:i,endIndex:r}=t,a=n.child(i),s=e.contentMatch.findWrapping(a.type);if(!s)return null;let l=(s.length?s[s.length-1]:e).contentMatch;for(let c=i;l&&c<r;c++)l=l.matchType(n.child(c).type);return!l||!l.validEnd?null:s}function X1e(t,e,n){let i=ht.empty;for(let s=n.length-1;s>=0;s--){if(i.size){let o=n[s].type.contentMatch.matchFragment(i);if(!o||!o.validEnd)throw new RangeError("Wrapper type given to Transform.wrap does not form valid content of its parent wrapper")}i=ht.from(n[s].type.create(n[s].attrs,i))}let r=e.start,a=e.end;t.step(new Cr(r,a,r,a,new Et(i,0,0),n.length,!0))}function K1e(t,e,n,i,r){if(!i.isTextblock)throw new RangeError("Type given to setBlockType should be a textblock");let a=t.steps.length;t.doc.nodesBetween(e,n,(s,o)=>{let l=typeof r=="function"?r(s):r;if(s.isTextblock&&!s.hasMarkup(i,l)&&Y1e(t.doc,t.mapping.slice(a).map(o),i)){let c=null;if(i.schema.linebreakReplacement){let m=i.whitespace=="pre",y=!!i.contentMatch.matchType(i.schema.linebreakReplacement);m&&!y?c=!1:!m&&y&&(c=!0)}c===!1&&f7(t,s,o,a),_k(t,t.mapping.slice(a).map(o,1),i,void 0,c===null);let u=t.mapping.slice(a),f=u.map(o,1),g=u.map(o+s.nodeSize,1);return t.step(new Cr(f,g,f+1,g-1,new Et(ht.from(i.create(l,null,s.marks)),0,0),1,!0)),c===!0&&d7(t,s,o,a),!1}})}function d7(t,e,n,i){e.forEach((r,a)=>{if(r.isText){let s,o=/\r?\n|\r/g;for(;s=o.exec(r.text);){let l=t.mapping.slice(i).map(n+1+a+s.index);t.replaceWith(l,l+1,e.type.schema.linebreakReplacement.create())}}})}function f7(t,e,n,i){e.forEach((r,a)=>{if(r.type==r.type.schema.linebreakReplacement){let s=t.mapping.slice(i).map(n+1+a);t.replaceWith(s,s+1,e.type.schema.text(`
- `))}})}function Y1e(t,e,n){let i=t.resolve(e),r=i.index();return i.parent.canReplaceWith(r,r+1,n)}function Z1e(t,e,n,i,r){let a=t.doc.nodeAt(e);if(!a)throw new RangeError("No node at given position");n||(n=a.type);let s=n.create(i,null,r||a.marks);if(a.isLeaf)return t.replaceWith(e,e+a.nodeSize,s);if(!n.validContent(a.content))throw new RangeError("Invalid content for node type "+n.name);t.step(new Cr(e,e+a.nodeSize,e+1,e+a.nodeSize-1,new Et(ht.from(s),0,0),1,!0))}function uc(t,e,n=1,i){let r=t.resolve(e),a=r.depth-n,s=i&&i[i.length-1]||r.parent;if(a<0||r.parent.type.spec.isolating||!r.parent.canReplace(r.index(),r.parent.childCount)||!s.type.validContent(r.parent.content.cutByIndex(r.index(),r.parent.childCount)))return!1;for(let c=r.depth-1,u=n-2;c>a;c--,u--){let f=r.node(c),g=r.index(c);if(f.type.spec.isolating)return!1;let m=f.content.cutByIndex(g,f.childCount),y=i&&i[u+1];y&&(m=m.replaceChild(0,y.type.create(y.attrs)));let b=i&&i[u]||f;if(!f.canReplace(g+1,f.childCount)||!b.type.validContent(m))return!1}let o=r.indexAfter(a),l=i&&i[0];return r.node(a).canReplaceWith(o,o,l?l.type:r.node(a+1).type)}function Q1e(t,e,n=1,i){let r=t.doc.resolve(e),a=ht.empty,s=ht.empty;for(let o=r.depth,l=r.depth-n,c=n-1;o>l;o--,c--){a=ht.from(r.node(o).copy(a));let u=i&&i[c];s=ht.from(u?u.type.create(u.attrs,s):r.node(o).copy(s))}t.step(new Ar(e,e,new Et(a.append(s),n,n),!0))}function cd(t,e){let n=t.resolve(e),i=n.index();return h7(n.nodeBefore,n.nodeAfter)&&n.parent.canReplace(i,i+1)}function J1e(t,e){e.content.size||t.type.compatibleContent(e.type);let n=t.contentMatchAt(t.childCount),{linebreakReplacement:i}=t.type.schema;for(let r=0;r<e.childCount;r++){let a=e.child(r),s=a.type==i?t.type.schema.nodes.text:a.type;if(n=n.matchType(s),!n||!t.type.allowsMarks(a.marks))return!1}return n.validEnd}function h7(t,e){return!!(t&&e&&!t.isLeaf&&J1e(t,e))}function pw(t,e,n=-1){let i=t.resolve(e);for(let r=i.depth;;r--){let a,s,o=i.index(r);if(r==i.depth?(a=i.nodeBefore,s=i.nodeAfter):n>0?(a=i.node(r+1),o++,s=i.node(r).maybeChild(o)):(a=i.node(r).maybeChild(o-1),s=i.node(r+1)),a&&!a.isTextblock&&h7(a,s)&&i.node(r).canReplace(o,o+1))return e;if(r==0)break;e=n<0?i.before(r):i.after(r)}}function eSe(t,e,n){let i=null,{linebreakReplacement:r}=t.doc.type.schema,a=t.doc.resolve(e-n),s=a.node().type;if(r&&s.inlineContent){let u=s.whitespace=="pre",f=!!s.contentMatch.matchType(r);u&&!f?i=!1:!u&&f&&(i=!0)}let o=t.steps.length;if(i===!1){let u=t.doc.resolve(e+n);f7(t,u.node(),u.before(),o)}s.inlineContent&&_k(t,e+n-1,s,a.node().contentMatchAt(a.index()),i==null);let l=t.mapping.slice(o),c=l.map(e-n);if(t.step(new Ar(c,l.map(e+n,-1),Et.empty,!0)),i===!0){let u=t.doc.resolve(c);d7(t,u.node(),u.before(),t.steps.length)}return t}function tSe(t,e,n){let i=t.resolve(e);if(i.parent.canReplaceWith(i.index(),i.index(),n))return e;if(i.parentOffset==0)for(let r=i.depth-1;r>=0;r--){let a=i.index(r);if(i.node(r).canReplaceWith(a,a,n))return i.before(r+1);if(a>0)return null}if(i.parentOffset==i.parent.content.size)for(let r=i.depth-1;r>=0;r--){let a=i.indexAfter(r);if(i.node(r).canReplaceWith(a,a,n))return i.after(r+1);if(a<i.node(r).childCount)return null}return null}function p7(t,e,n){let i=t.resolve(e);if(!n.content.size)return e;let r=n.content;for(let a=0;a<n.openStart;a++)r=r.firstChild.content;for(let a=1;a<=(n.openStart==0&&n.size?2:1);a++)for(let s=i.depth;s>=0;s--){let o=s==i.depth?0:i.pos<=(i.start(s+1)+i.end(s+1))/2?-1:1,l=i.index(s)+(o>0?1:0),c=i.node(s),u=!1;if(a==1)u=c.canReplace(l,l,r);else{let f=c.contentMatchAt(l).findWrapping(r.firstChild.type);u=f&&c.canReplaceWith(l,l,f[0])}if(u)return o==0?i.pos:o<0?i.before(s+1):i.after(s+1)}return null}function mw(t,e,n=e,i=Et.empty){if(e==n&&!i.size)return null;let r=t.resolve(e),a=t.resolve(n);return m7(r,a,i)?new Ar(e,n,i):new nSe(r,a,i).fit()}function m7(t,e,n){return!n.openStart&&!n.openEnd&&t.start()==e.start()&&t.parent.canReplace(t.index(),e.index(),n.content)}class nSe{constructor(e,n,i){this.$from=e,this.$to=n,this.unplaced=i,this.frontier=[],this.placed=ht.empty;for(let r=0;r<=e.depth;r++){let a=e.node(r);this.frontier.push({type:a.type,match:a.contentMatchAt(e.indexAfter(r))})}for(let r=e.depth;r>0;r--)this.placed=ht.from(e.node(r).copy(this.placed))}get depth(){return this.frontier.length-1}fit(){for(;this.unplaced.size;){let c=this.findFittable();c?this.placeNodes(c):this.openMore()||this.dropNode()}let e=this.mustMoveInline(),n=this.placed.size-this.depth-this.$from.depth,i=this.$from,r=this.close(e<0?this.$to:i.doc.resolve(e));if(!r)return null;let a=this.placed,s=i.depth,o=r.depth;for(;s&&o&&a.childCount==1;)a=a.firstChild.content,s--,o--;let l=new Et(a,s,o);return e>-1?new Cr(i.pos,e,this.$to.pos,this.$to.end(),l,n):l.size||i.pos!=this.$to.pos?new Ar(i.pos,r.pos,l):null}findFittable(){let e=this.unplaced.openStart;for(let n=this.unplaced.content,i=0,r=this.unplaced.openEnd;i<e;i++){let a=n.firstChild;if(n.childCount>1&&(r=0),a.type.spec.isolating&&r<=i){e=i;break}n=a.content}for(let n=1;n<=2;n++)for(let i=n==1?e:this.unplaced.openStart;i>=0;i--){let r,a=null;i?(a=s2(this.unplaced.content,i-1).firstChild,r=a.content):r=this.unplaced.content;let s=r.firstChild;for(let o=this.depth;o>=0;o--){let{type:l,match:c}=this.frontier[o],u,f=null;if(n==1&&(s?c.matchType(s.type)||(f=c.fillBefore(ht.from(s),!1)):a&&l.compatibleContent(a.type)))return{sliceDepth:i,frontierDepth:o,parent:a,inject:f};if(n==2&&s&&(u=c.findWrapping(s.type)))return{sliceDepth:i,frontierDepth:o,parent:a,wrap:u};if(a&&c.matchType(a.type))break}}}openMore(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=s2(e,n);return!r.childCount||r.firstChild.isLeaf?!1:(this.unplaced=new Et(e,n+1,Math.max(i,r.size+n>=e.size-i?n+1:0)),!0)}dropNode(){let{content:e,openStart:n,openEnd:i}=this.unplaced,r=s2(e,n);if(r.childCount<=1&&n>0){let a=e.size-n<=n+r.size;this.unplaced=new Et(cx(e,n-1,1),n-1,a?n-1:i)}else this.unplaced=new Et(cx(e,n,1),n,i)}placeNodes({sliceDepth:e,frontierDepth:n,parent:i,inject:r,wrap:a}){for(;this.depth>n;)this.closeFrontierNode();if(a)for(let b=0;b<a.length;b++)this.openFrontierNode(a[b]);let s=this.unplaced,o=i?i.content:s.content,l=s.openStart-e,c=0,u=[],{match:f,type:g}=this.frontier[n];if(r){for(let b=0;b<r.childCount;b++)u.push(r.child(b));f=f.matchFragment(r)}let m=o.size+e-(s.content.size-s.openEnd);for(;c<o.childCount;){let b=o.child(c),v=f.matchType(b.type);if(!v)break;c++,(c>1||l==0||b.content.size)&&(f=v,u.push(g7(b.mark(g.allowedMarks(b.marks)),c==1?l:0,c==o.childCount?m:-1)))}let y=c==o.childCount;y||(m=-1),this.placed=ux(this.placed,n,ht.from(u)),this.frontier[n].match=f,y&&m<0&&i&&i.type==this.frontier[this.depth].type&&this.frontier.length>1&&this.closeFrontierNode();for(let b=0,v=o;b<m;b++){let x=v.lastChild;this.frontier.push({type:x.type,match:x.contentMatchAt(x.childCount)}),v=x.content}this.unplaced=y?e==0?Et.empty:new Et(cx(s.content,e-1,1),e-1,m<0?s.openEnd:e-1):new Et(cx(s.content,e,c),s.openStart,s.openEnd)}mustMoveInline(){if(!this.$to.parent.isTextblock)return-1;let e=this.frontier[this.depth],n;if(!e.type.isTextblock||!o2(this.$to,this.$to.depth,e.type,e.match,!1)||this.$to.depth==this.depth&&(n=this.findCloseLevel(this.$to))&&n.depth==this.depth)return-1;let{depth:i}=this.$to,r=this.$to.after(i);for(;i>1&&r==this.$to.end(--i);)++r;return r}findCloseLevel(e){e:for(let n=Math.min(this.depth,e.depth);n>=0;n--){let{match:i,type:r}=this.frontier[n],a=n<e.depth&&e.end(n+1)==e.pos+(e.depth-(n+1)),s=o2(e,n,r,i,a);if(s){for(let o=n-1;o>=0;o--){let{match:l,type:c}=this.frontier[o],u=o2(e,o,c,l,!0);if(!u||u.childCount)continue e}return{depth:n,fit:s,move:a?e.doc.resolve(e.after(n+1)):e}}}}close(e){let n=this.findCloseLevel(e);if(!n)return null;for(;this.depth>n.depth;)this.closeFrontierNode();n.fit.childCount&&(this.placed=ux(this.placed,n.depth,n.fit)),e=n.move;for(let i=n.depth+1;i<=e.depth;i++){let r=e.node(i),a=r.type.contentMatch.fillBefore(r.content,!0,e.index(i));this.openFrontierNode(r.type,r.attrs,a)}return e}openFrontierNode(e,n=null,i){let r=this.frontier[this.depth];r.match=r.match.matchType(e),this.placed=ux(this.placed,this.depth,ht.from(e.create(n,i))),this.frontier.push({type:e,match:e.contentMatch})}closeFrontierNode(){let n=this.frontier.pop().match.fillBefore(ht.empty,!0);n.childCount&&(this.placed=ux(this.placed,this.frontier.length,n))}}function cx(t,e,n){return e==0?t.cutByIndex(n,t.childCount):t.replaceChild(0,t.firstChild.copy(cx(t.firstChild.content,e-1,n)))}function ux(t,e,n){return e==0?t.append(n):t.replaceChild(t.childCount-1,t.lastChild.copy(ux(t.lastChild.content,e-1,n)))}function s2(t,e){for(let n=0;n<e;n++)t=t.firstChild.content;return t}function g7(t,e,n){if(e<=0)return t;let i=t.content;return e>1&&(i=i.replaceChild(0,g7(i.firstChild,e-1,i.childCount==1?n-1:0))),e>0&&(i=t.type.contentMatch.fillBefore(i).append(i),n<=0&&(i=i.append(t.type.contentMatch.matchFragment(i).fillBefore(ht.empty,!0)))),t.copy(i)}function o2(t,e,n,i,r){let a=t.node(e),s=r?t.indexAfter(e):t.index(e);if(s==a.childCount&&!n.compatibleContent(a.type))return null;let o=i.fillBefore(a.content,!0,s);return o&&!iSe(n,a.content,s)?o:null}function iSe(t,e,n){for(let i=n;i<e.childCount;i++)if(!t.allowsMarks(e.child(i).marks))return!0;return!1}function rSe(t){return t.spec.defining||t.spec.definingForContent}function aSe(t,e,n,i){if(!i.size)return t.deleteRange(e,n);let r=t.doc.resolve(e),a=t.doc.resolve(n);if(m7(r,a,i))return t.step(new Ar(e,n,i));let s=v7(r,a);s[s.length-1]==0&&s.pop();let o=-(r.depth+1);s.unshift(o);for(let g=r.depth,m=r.pos-1;g>0;g--,m--){let y=r.node(g).type.spec;if(y.defining||y.definingAsContext||y.isolating)break;s.indexOf(g)>-1?o=g:r.before(g)==m&&s.splice(1,0,-g)}let l=s.indexOf(o),c=[],u=i.openStart;for(let g=i.content,m=0;;m++){let y=g.firstChild;if(c.push(y),m==i.openStart)break;g=y.content}for(let g=u-1;g>=0;g--){let m=c[g],y=rSe(m.type);if(y&&!m.sameMarkup(r.node(Math.abs(o)-1)))u=g;else if(y||!m.type.isTextblock)break}for(let g=i.openStart;g>=0;g--){let m=(g+u+1)%(i.openStart+1),y=c[m];if(y)for(let b=0;b<s.length;b++){let v=s[(b+l)%s.length],x=!0;v<0&&(x=!1,v=-v);let M=r.node(v-1),w=r.index(v-1);if(M.canReplaceWith(w,w,y.type,y.marks))return t.replace(r.before(v),x?a.after(v):n,new Et(x7(i.content,0,i.openStart,m),m,i.openEnd))}}let f=t.steps.length;for(let g=s.length-1;g>=0&&(t.replace(e,n,i),!(t.steps.length>f));g--){let m=s[g];m<0||(e=r.before(m),n=a.after(m))}}function x7(t,e,n,i,r){if(e<n){let a=t.firstChild;t=t.replaceChild(0,a.copy(x7(a.content,e+1,n,i,a)))}if(e>i){let a=r.contentMatchAt(0),s=a.fillBefore(t).append(t);t=s.append(a.matchFragment(s).fillBefore(ht.empty,!0))}return t}function sSe(t,e,n,i){if(!i.isInline&&e==n&&t.doc.resolve(e).parent.content.size){let r=tSe(t.doc,e,i.type);r!=null&&(e=n=r)}t.replaceRange(e,n,new Et(ht.from(i),0,0))}function oSe(t,e,n){let i=t.doc.resolve(e),r=t.doc.resolve(n),a=v7(i,r);for(let s=0;s<a.length;s++){let o=a[s],l=s==a.length-1;if(l&&o==0||i.node(o).type.contentMatch.validEnd)return t.delete(i.start(o),r.end(o));if(o>0&&(l||i.node(o-1).canReplace(i.index(o-1),r.indexAfter(o-1))))return t.delete(i.before(o),r.after(o))}for(let s=1;s<=i.depth&&s<=r.depth;s++)if(e-i.start(s)==i.depth-s&&n>i.end(s)&&r.end(s)-n!=r.depth-s&&i.start(s-1)==r.start(s-1)&&i.node(s-1).canReplace(i.index(s-1),r.index(s-1)))return t.delete(i.before(s),n);t.delete(e,n)}function v7(t,e){let n=[],i=Math.min(t.depth,e.depth);for(let r=i;r>=0;r--){let a=t.start(r);if(a<t.pos-(t.depth-r)||e.end(r)>e.pos+(e.depth-r)||t.node(r).type.spec.isolating||e.node(r).type.spec.isolating)break;(a==e.start(r)||r==t.depth&&r==e.depth&&t.parent.inlineContent&&e.parent.inlineContent&&r&&e.start(r-1)==a-1)&&n.push(r)}return n}class Ip extends la{constructor(e,n,i){super(),this.pos=e,this.attr=n,this.value=i}apply(e){let n=e.nodeAt(this.pos);if(!n)return Vi.fail("No node at attribute step's position");let i=Object.create(null);for(let a in n.attrs)i[a]=n.attrs[a];i[this.attr]=this.value;let r=n.type.create(i,null,n.marks);return Vi.fromReplace(e,this.pos,this.pos+1,new Et(ht.from(r),0,n.isLeaf?0:1))}getMap(){return cs.empty}invert(e){return new Ip(this.pos,this.attr,e.nodeAt(this.pos).attrs[this.attr])}map(e){let n=e.mapResult(this.pos,1);return n.deletedAfter?null:new Ip(n.pos,this.attr,this.value)}toJSON(){return{stepType:"attr",pos:this.pos,attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.pos!="number"||typeof n.attr!="string")throw new RangeError("Invalid input for AttrStep.fromJSON");return new Ip(n.pos,n.attr,n.value)}}la.jsonID("attr",Ip);class s0 extends la{constructor(e,n){super(),this.attr=e,this.value=n}apply(e){let n=Object.create(null);for(let r in e.attrs)n[r]=e.attrs[r];n[this.attr]=this.value;let i=e.type.create(n,e.content,e.marks);return Vi.ok(i)}getMap(){return cs.empty}invert(e){return new s0(this.attr,e.attrs[this.attr])}map(e){return this}toJSON(){return{stepType:"docAttr",attr:this.attr,value:this.value}}static fromJSON(e,n){if(typeof n.attr!="string")throw new RangeError("Invalid input for DocAttrStep.fromJSON");return new s0(n.attr,n.value)}}la.jsonID("docAttr",s0);let tm=class extends Error{};tm=function t(e){let n=Error.call(this,e);return n.__proto__=t.prototype,n};tm.prototype=Object.create(Error.prototype);tm.prototype.constructor=tm;tm.prototype.name="TransformError";class b7{constructor(e){this.doc=e,this.steps=[],this.docs=[],this.mapping=new a0}get before(){return this.docs.length?this.docs[0]:this.doc}step(e){let n=this.maybeStep(e);if(n.failed)throw new tm(n.failed);return this}maybeStep(e){let n=e.apply(this.doc);return n.failed||this.addStep(e,n.doc),n}get docChanged(){return this.steps.length>0}addStep(e,n){this.docs.push(this.doc),this.steps.push(e),this.mapping.appendMap(e.getMap()),this.doc=n}replace(e,n=e,i=Et.empty){let r=mw(this.doc,e,n,i);return r&&this.step(r),this}replaceWith(e,n,i){return this.replace(e,n,new Et(ht.from(i),0,0))}delete(e,n){return this.replace(e,n,Et.empty)}insert(e,n){return this.replaceWith(e,e,n)}replaceRange(e,n,i){return aSe(this,e,n,i),this}replaceRangeWith(e,n,i){return sSe(this,e,n,i),this}deleteRange(e,n){return oSe(this,e,n),this}lift(e,n){return G1e(this,e,n),this}join(e,n=1){return eSe(this,e,n),this}wrap(e,n){return X1e(this,e,n),this}setBlockType(e,n=e,i,r=null){return K1e(this,e,n,i,r),this}setNodeMarkup(e,n,i=null,r){return Z1e(this,e,n,i,r),this}setNodeAttribute(e,n,i){return this.step(new Ip(e,n,i)),this}setDocAttribute(e,n){return this.step(new s0(e,n)),this}addNodeMark(e,n){return this.step(new ju(e,n)),this}removeNodeMark(e,n){let i=this.doc.nodeAt(e);if(!i)throw new RangeError("No node at position "+e);if(n instanceof Kn)n.isInSet(i.marks)&&this.step(new Of(e,n));else{let r=i.marks,a,s=[];for(;a=n.isInSet(r);)s.push(new Of(e,a)),r=a.removeFromSet(r);for(let o=s.length-1;o>=0;o--)this.step(s[o])}return this}split(e,n=1,i){return Q1e(this,e,n,i),this}addMark(e,n,i){return H1e(this,e,n,i),this}removeMark(e,n,i){return $1e(this,e,n,i),this}clearIncompatible(e,n,i){return _k(this,e,n,i),this}}const l2=Object.create(null);class sn{constructor(e,n,i){this.$anchor=e,this.$head=n,this.ranges=i||[new lSe(e.min(n),e.max(n))]}get anchor(){return this.$anchor.pos}get head(){return this.$head.pos}get from(){return this.$from.pos}get to(){return this.$to.pos}get $from(){return this.ranges[0].$from}get $to(){return this.ranges[0].$to}get empty(){let e=this.ranges;for(let n=0;n<e.length;n++)if(e[n].$from.pos!=e[n].$to.pos)return!1;return!0}content(){return this.$from.doc.slice(this.from,this.to,!0)}replace(e,n=Et.empty){let i=n.content.lastChild,r=null;for(let o=0;o<n.openEnd;o++)r=i,i=i.lastChild;let a=e.steps.length,s=this.ranges;for(let o=0;o<s.length;o++){let{$from:l,$to:c}=s[o],u=e.mapping.slice(a);e.replaceRange(u.map(l.pos),u.map(c.pos),o?Et.empty:n),o==0&&bB(e,a,(i?i.isInline:r&&r.isTextblock)?-1:1)}}replaceWith(e,n){let i=e.steps.length,r=this.ranges;for(let a=0;a<r.length;a++){let{$from:s,$to:o}=r[a],l=e.mapping.slice(i),c=l.map(s.pos),u=l.map(o.pos);a?e.deleteRange(c,u):(e.replaceRangeWith(c,u,n),bB(e,i,n.isInline?-1:1))}}static findFrom(e,n,i=!1){let r=e.parent.inlineContent?new Vt(e):xp(e.node(0),e.parent,e.pos,e.index(),n,i);if(r)return r;for(let a=e.depth-1;a>=0;a--){let s=n<0?xp(e.node(0),e.node(a),e.before(a+1),e.index(a),n,i):xp(e.node(0),e.node(a),e.after(a+1),e.index(a)+1,n,i);if(s)return s}return null}static near(e,n=1){return this.findFrom(e,n)||this.findFrom(e,-n)||new ps(e.node(0))}static atStart(e){return xp(e,e,0,0,1)||new ps(e)}static atEnd(e){return xp(e,e,e.content.size,e.childCount,-1)||new ps(e)}static fromJSON(e,n){if(!n||!n.type)throw new RangeError("Invalid input for Selection.fromJSON");let i=l2[n.type];if(!i)throw new RangeError(`No selection type ${n.type} defined`);return i.fromJSON(e,n)}static jsonID(e,n){if(e in l2)throw new RangeError("Duplicate use of selection JSON ID "+e);return l2[e]=n,n.prototype.jsonID=e,n}getBookmark(){return Vt.between(this.$anchor,this.$head).getBookmark()}}sn.prototype.visible=!0;class lSe{constructor(e,n){this.$from=e,this.$to=n}}let xB=!1;function vB(t){!xB&&!t.parent.inlineContent&&(xB=!0,console.warn("TextSelection endpoint not pointing into a node with inline content ("+t.parent.type.name+")"))}class Vt extends sn{constructor(e,n=e){vB(e),vB(n),super(e,n)}get $cursor(){return this.$anchor.pos==this.$head.pos?this.$head:null}map(e,n){let i=e.resolve(n.map(this.head));if(!i.parent.inlineContent)return sn.near(i);let r=e.resolve(n.map(this.anchor));return new Vt(r.parent.inlineContent?r:i,i)}replace(e,n=Et.empty){if(super.replace(e,n),n==Et.empty){let i=this.$from.marksAcross(this.$to);i&&e.ensureMarks(i)}}eq(e){return e instanceof Vt&&e.anchor==this.anchor&&e.head==this.head}getBookmark(){return new gw(this.anchor,this.head)}toJSON(){return{type:"text",anchor:this.anchor,head:this.head}}static fromJSON(e,n){if(typeof n.anchor!="number"||typeof n.head!="number")throw new RangeError("Invalid input for TextSelection.fromJSON");return new Vt(e.resolve(n.anchor),e.resolve(n.head))}static create(e,n,i=n){let r=e.resolve(n);return new this(r,i==n?r:e.resolve(i))}static between(e,n,i){let r=e.pos-n.pos;if((!i||r)&&(i=r>=0?1:-1),!n.parent.inlineContent){let a=sn.findFrom(n,i,!0)||sn.findFrom(n,-i,!0);if(a)n=a.$head;else return sn.near(n,i)}return e.parent.inlineContent||(r==0?e=n:(e=(sn.findFrom(e,-i,!0)||sn.findFrom(e,i,!0)).$anchor,e.pos<n.pos!=r<0&&(e=n))),new Vt(e,n)}}sn.jsonID("text",Vt);class gw{constructor(e,n){this.anchor=e,this.head=n}map(e){return new gw(e.map(this.anchor),e.map(this.head))}resolve(e){return Vt.between(e.resolve(this.anchor),e.resolve(this.head))}}class zt extends sn{constructor(e){let n=e.nodeAfter,i=e.node(0).resolve(e.pos+n.nodeSize);super(e,i),this.node=n}map(e,n){let{deleted:i,pos:r}=n.mapResult(this.anchor),a=e.resolve(r);return i?sn.near(a):new zt(a)}content(){return new Et(ht.from(this.node),0,0)}eq(e){return e instanceof zt&&e.anchor==this.anchor}toJSON(){return{type:"node",anchor:this.anchor}}getBookmark(){return new wk(this.anchor)}static fromJSON(e,n){if(typeof n.anchor!="number")throw new RangeError("Invalid input for NodeSelection.fromJSON");return new zt(e.resolve(n.anchor))}static create(e,n){return new zt(e.resolve(n))}static isSelectable(e){return!e.isText&&e.type.spec.selectable!==!1}}zt.prototype.visible=!1;sn.jsonID("node",zt);class wk{constructor(e){this.anchor=e}map(e){let{deleted:n,pos:i}=e.mapResult(this.anchor);return n?new gw(i,i):new wk(i)}resolve(e){let n=e.resolve(this.anchor),i=n.nodeAfter;return i&&zt.isSelectable(i)?new zt(n):sn.near(n)}}class ps extends sn{constructor(e){super(e.resolve(0),e.resolve(e.content.size))}replace(e,n=Et.empty){if(n==Et.empty){e.delete(0,e.doc.content.size);let i=sn.atStart(e.doc);i.eq(e.selection)||e.setSelection(i)}else super.replace(e,n)}toJSON(){return{type:"all"}}static fromJSON(e){return new ps(e)}map(e){return new ps(e)}eq(e){return e instanceof ps}getBookmark(){return cSe}}sn.jsonID("all",ps);const cSe={map(){return this},resolve(t){return new ps(t)}};function xp(t,e,n,i,r,a=!1){if(e.inlineContent)return Vt.create(t,n);for(let s=i-(r>0?0:1);r>0?s<e.childCount:s>=0;s+=r){let o=e.child(s);if(o.isAtom){if(!a&&zt.isSelectable(o))return zt.create(t,n-(r<0?o.nodeSize:0))}else{let l=xp(t,o,n+r,r<0?o.childCount:0,r,a);if(l)return l}n+=o.nodeSize*r}return null}function bB(t,e,n){let i=t.steps.length-1;if(i<e)return;let r=t.steps[i];if(!(r instanceof Ar||r instanceof Cr))return;let a=t.mapping.maps[i],s;a.forEach((o,l,c,u)=>{s==null&&(s=u)}),t.setSelection(sn.near(t.doc.resolve(s),n))}const yB=1,Ly=2,_B=4;class uSe extends b7{constructor(e){super(e.doc),this.curSelectionFor=0,this.updated=0,this.meta=Object.create(null),this.time=Date.now(),this.curSelection=e.selection,this.storedMarks=e.storedMarks}get selection(){return this.curSelectionFor<this.steps.length&&(this.curSelection=this.curSelection.map(this.doc,this.mapping.slice(this.curSelectionFor)),this.curSelectionFor=this.steps.length),this.curSelection}setSelection(e){if(e.$from.doc!=this.doc)throw new RangeError("Selection passed to setSelection must point at the current document");return this.curSelection=e,this.curSelectionFor=this.steps.length,this.updated=(this.updated|yB)&~Ly,this.storedMarks=null,this}get selectionSet(){return(this.updated&yB)>0}setStoredMarks(e){return this.storedMarks=e,this.updated|=Ly,this}ensureMarks(e){return Kn.sameSet(this.storedMarks||this.selection.$from.marks(),e)||this.setStoredMarks(e),this}addStoredMark(e){return this.ensureMarks(e.addToSet(this.storedMarks||this.selection.$head.marks()))}removeStoredMark(e){return this.ensureMarks(e.removeFromSet(this.storedMarks||this.selection.$head.marks()))}get storedMarksSet(){return(this.updated&Ly)>0}addStep(e,n){super.addStep(e,n),this.updated=this.updated&~Ly,this.storedMarks=null}setTime(e){return this.time=e,this}replaceSelection(e){return this.selection.replace(this,e),this}replaceSelectionWith(e,n=!0){let i=this.selection;return n&&(e=e.mark(this.storedMarks||(i.empty?i.$from.marks():i.$from.marksAcross(i.$to)||Kn.none))),i.replaceWith(this,e),this}deleteSelection(){return this.selection.replace(this),this}insertText(e,n,i){let r=this.doc.type.schema;if(n==null)return e?this.replaceSelectionWith(r.text(e),!0):this.deleteSelection();{if(i==null&&(i=n),!e)return this.deleteRange(n,i);let a=this.storedMarks;if(!a){let s=this.doc.resolve(n);a=i==n?s.marks():s.marksAcross(this.doc.resolve(i))}return this.replaceRangeWith(n,i,r.text(e,a)),!this.selection.empty&&this.selection.to==n+e.length&&this.setSelection(sn.near(this.selection.$to)),this}}setMeta(e,n){return this.meta[typeof e=="string"?e:e.key]=n,this}getMeta(e){return this.meta[typeof e=="string"?e:e.key]}get isGeneric(){for(let e in this.meta)return!1;return!0}scrollIntoView(){return this.updated|=_B,this}get scrolledIntoView(){return(this.updated&_B)>0}}function SB(t,e){return!e||!t?t:t.bind(e)}class dx{constructor(e,n,i){this.name=e,this.init=SB(n.init,i),this.apply=SB(n.apply,i)}}const dSe=[new dx("doc",{init(t){return t.doc||t.schema.topNodeType.createAndFill()},apply(t){return t.doc}}),new dx("selection",{init(t,e){return t.selection||sn.atStart(e.doc)},apply(t){return t.selection}}),new dx("storedMarks",{init(t){return t.storedMarks||null},apply(t,e,n,i){return i.selection.$cursor?t.storedMarks:null}}),new dx("scrollToSelection",{init(){return 0},apply(t,e){return t.scrolledIntoView?e+1:e}})];class c2{constructor(e,n){this.schema=e,this.plugins=[],this.pluginsByKey=Object.create(null),this.fields=dSe.slice(),n&&n.forEach(i=>{if(this.pluginsByKey[i.key])throw new RangeError("Adding different instances of a keyed plugin ("+i.key+")");this.plugins.push(i),this.pluginsByKey[i.key]=i,i.spec.state&&this.fields.push(new dx(i.key,i.spec.state,i))})}}class Ep{constructor(e){this.config=e}get schema(){return this.config.schema}get plugins(){return this.config.plugins}apply(e){return this.applyTransaction(e).state}filterTransaction(e,n=-1){for(let i=0;i<this.config.plugins.length;i++)if(i!=n){let r=this.config.plugins[i];if(r.spec.filterTransaction&&!r.spec.filterTransaction.call(r,e,this))return!1}return!0}applyTransaction(e){if(!this.filterTransaction(e))return{state:this,transactions:[]};let n=[e],i=this.applyInner(e),r=null;for(;;){let a=!1;for(let s=0;s<this.config.plugins.length;s++){let o=this.config.plugins[s];if(o.spec.appendTransaction){let l=r?r[s].n:0,c=r?r[s].state:this,u=l<n.length&&o.spec.appendTransaction.call(o,l?n.slice(l):n,c,i);if(u&&i.filterTransaction(u,s)){if(u.setMeta("appendedTransaction",e),!r){r=[];for(let f=0;f<this.config.plugins.length;f++)r.push(f<s?{state:i,n:n.length}:{state:this,n:0})}n.push(u),i=i.applyInner(u),a=!0}r&&(r[s]={state:i,n:n.length})}}if(!a)return{state:i,transactions:n}}}applyInner(e){if(!e.before.eq(this.doc))throw new RangeError("Applying a mismatched transaction");let n=new Ep(this.config),i=this.config.fields;for(let r=0;r<i.length;r++){let a=i[r];n[a.name]=a.apply(e,this[a.name],this,n)}return n}get tr(){return new uSe(this)}static create(e){let n=new c2(e.doc?e.doc.type.schema:e.schema,e.plugins),i=new Ep(n);for(let r=0;r<n.fields.length;r++)i[n.fields[r].name]=n.fields[r].init(e,i);return i}reconfigure(e){let n=new c2(this.schema,e.plugins),i=n.fields,r=new Ep(n);for(let a=0;a<i.length;a++){let s=i[a].name;r[s]=this.hasOwnProperty(s)?this[s]:i[a].init(e,r)}return r}toJSON(e){let n={doc:this.doc.toJSON(),selection:this.selection.toJSON()};if(this.storedMarks&&(n.storedMarks=this.storedMarks.map(i=>i.toJSON())),e&&typeof e=="object")for(let i in e){if(i=="doc"||i=="selection")throw new RangeError("The JSON fields `doc` and `selection` are reserved");let r=e[i],a=r.spec.state;a&&a.toJSON&&(n[i]=a.toJSON.call(r,this[r.key]))}return n}static fromJSON(e,n,i){if(!n)throw new RangeError("Invalid input for EditorState.fromJSON");if(!e.schema)throw new RangeError("Required config field 'schema' missing");let r=new c2(e.schema,e.plugins),a=new Ep(r);return r.fields.forEach(s=>{if(s.name=="doc")a.doc=Vu.fromJSON(e.schema,n.doc);else if(s.name=="selection")a.selection=sn.fromJSON(a.doc,n.selection);else if(s.name=="storedMarks")n.storedMarks&&(a.storedMarks=n.storedMarks.map(e.schema.markFromJSON));else{if(i)for(let o in i){let l=i[o],c=l.spec.state;if(l.key==s.name&&c&&c.fromJSON&&Object.prototype.hasOwnProperty.call(n,o)){a[s.name]=c.fromJSON.call(l,e,n[o],a);return}}a[s.name]=s.init(e,a)}}),a}}function y7(t,e,n){for(let i in t){let r=t[i];r instanceof Function?r=r.bind(e):i=="handleDOMEvents"&&(r=y7(r,e,{})),n[i]=r}return n}class xi{constructor(e){this.spec=e,this.props={},e.props&&y7(e.props,this,this.props),this.key=e.key?e.key.key:_7("plugin")}getState(e){return e[this.key]}}const u2=Object.create(null);function _7(t){return t in u2?t+"$"+ ++u2[t]:(u2[t]=0,t+"$")}class cr{constructor(e="key"){this.key=_7(e)}get(e){return e.config.pluginsByKey[this.key]}getState(e){return e[this.key]}}const Mk=(t,e)=>t.selection.empty?!1:(e&&e(t.tr.deleteSelection().scrollIntoView()),!0);function S7(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("backward",t):n.parentOffset>0)?null:n}const w7=(t,e,n)=>{let i=S7(t,n);if(!i)return!1;let r=Ek(i);if(!r){let s=i.blockRange(),o=s&&Am(s);return o==null?!1:(e&&e(t.tr.lift(s,o).scrollIntoView()),!0)}let a=r.nodeBefore;if(k7(t,r,e,-1))return!0;if(i.parent.content.size==0&&(nm(a,"end")||zt.isSelectable(a)))for(let s=i.depth;;s--){let o=mw(t.doc,i.before(s),i.after(s),Et.empty);if(o&&o.slice.size<o.to-o.from){if(e){let l=t.tr.step(o);l.setSelection(nm(a,"end")?sn.findFrom(l.doc.resolve(l.mapping.map(r.pos,-1)),-1):zt.create(l.doc,r.pos-a.nodeSize)),e(l.scrollIntoView())}return!0}if(s==1||i.node(s-1).childCount>1)break}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos-a.nodeSize,r.pos).scrollIntoView()),!0):!1},fSe=(t,e,n)=>{let i=S7(t,n);if(!i)return!1;let r=Ek(i);return r?M7(t,r,e):!1},hSe=(t,e,n)=>{let i=A7(t,n);if(!i)return!1;let r=Ak(i);return r?M7(t,r,e):!1};function M7(t,e,n){let i=e.nodeBefore,r=i,a=e.pos-1;for(;!r.isTextblock;a--){if(r.type.spec.isolating)return!1;let u=r.lastChild;if(!u)return!1;r=u}let s=e.nodeAfter,o=s,l=e.pos+1;for(;!o.isTextblock;l++){if(o.type.spec.isolating)return!1;let u=o.firstChild;if(!u)return!1;o=u}let c=mw(t.doc,a,l,Et.empty);if(!c||c.from!=a||c instanceof Ar&&c.slice.size>=l-a)return!1;if(n){let u=t.tr.step(c);u.setSelection(Vt.create(u.doc,a)),n(u.scrollIntoView())}return!0}function nm(t,e,n=!1){for(let i=t;i;i=e=="start"?i.firstChild:i.lastChild){if(i.isTextblock)return!0;if(n&&i.childCount!=1)return!1}return!1}const E7=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("backward",t):i.parentOffset>0)return!1;a=Ek(i)}let s=a&&a.nodeBefore;return!s||!zt.isSelectable(s)?!1:(e&&e(t.tr.setSelection(zt.create(t.doc,a.pos-s.nodeSize)).scrollIntoView()),!0)};function Ek(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){if(t.index(e)>0)return t.doc.resolve(t.before(e+1));if(t.node(e).type.spec.isolating)break}return null}function A7(t,e){let{$cursor:n}=t.selection;return!n||(e?!e.endOfTextblock("forward",t):n.parentOffset<n.parent.content.size)?null:n}const T7=(t,e,n)=>{let i=A7(t,n);if(!i)return!1;let r=Ak(i);if(!r)return!1;let a=r.nodeAfter;if(k7(t,r,e,1))return!0;if(i.parent.content.size==0&&(nm(a,"start")||zt.isSelectable(a))){let s=mw(t.doc,i.before(),i.after(),Et.empty);if(s&&s.slice.size<s.to-s.from){if(e){let o=t.tr.step(s);o.setSelection(nm(a,"start")?sn.findFrom(o.doc.resolve(o.mapping.map(r.pos)),1):zt.create(o.doc,o.mapping.map(r.pos))),e(o.scrollIntoView())}return!0}}return a.isAtom&&r.depth==i.depth-1?(e&&e(t.tr.delete(r.pos,r.pos+a.nodeSize).scrollIntoView()),!0):!1},C7=(t,e,n)=>{let{$head:i,empty:r}=t.selection,a=i;if(!r)return!1;if(i.parent.isTextblock){if(n?!n.endOfTextblock("forward",t):i.parentOffset<i.parent.content.size)return!1;a=Ak(i)}let s=a&&a.nodeAfter;return!s||!zt.isSelectable(s)?!1:(e&&e(t.tr.setSelection(zt.create(t.doc,a.pos)).scrollIntoView()),!0)};function Ak(t){if(!t.parent.type.spec.isolating)for(let e=t.depth-1;e>=0;e--){let n=t.node(e);if(t.index(e)+1<n.childCount)return t.doc.resolve(t.after(e+1));if(n.type.spec.isolating)break}return null}const pSe=(t,e)=>{let n=t.selection,i=n instanceof zt,r;if(i){if(n.node.isTextblock||!cd(t.doc,n.from))return!1;r=n.from}else if(r=pw(t.doc,n.from,-1),r==null)return!1;if(e){let a=t.tr.join(r);i&&a.setSelection(zt.create(a.doc,r-t.doc.resolve(r).nodeBefore.nodeSize)),e(a.scrollIntoView())}return!0},mSe=(t,e)=>{let n=t.selection,i;if(n instanceof zt){if(n.node.isTextblock||!cd(t.doc,n.to))return!1;i=n.to}else if(i=pw(t.doc,n.to,1),i==null)return!1;return e&&e(t.tr.join(i).scrollIntoView()),!0},gSe=(t,e)=>{let{$from:n,$to:i}=t.selection,r=n.blockRange(i),a=r&&Am(r);return a==null?!1:(e&&e(t.tr.lift(r,a).scrollIntoView()),!0)},N7=(t,e)=>{let{$head:n,$anchor:i}=t.selection;return!n.parent.type.spec.code||!n.sameParent(i)?!1:(e&&e(t.tr.insertText(`
- `).scrollIntoView()),!0)};function Tk(t){for(let e=0;e<t.edgeCount;e++){let{type:n}=t.edge(e);if(n.isTextblock&&!n.hasRequiredAttrs())return n}return null}const xSe=(t,e)=>{let{$head:n,$anchor:i}=t.selection;if(!n.parent.type.spec.code||!n.sameParent(i))return!1;let r=n.node(-1),a=n.indexAfter(-1),s=Tk(r.contentMatchAt(a));if(!s||!r.canReplaceWith(a,a,s))return!1;if(e){let o=n.after(),l=t.tr.replaceWith(o,o,s.createAndFill());l.setSelection(sn.near(l.doc.resolve(o),1)),e(l.scrollIntoView())}return!0},R7=(t,e)=>{let n=t.selection,{$from:i,$to:r}=n;if(n instanceof ps||i.parent.inlineContent||r.parent.inlineContent)return!1;let a=Tk(r.parent.contentMatchAt(r.indexAfter()));if(!a||!a.isTextblock)return!1;if(e){let s=(!i.parentOffset&&r.index()<r.parent.childCount?i:r).pos,o=t.tr.insert(s,a.createAndFill());o.setSelection(Vt.create(o.doc,s+1)),e(o.scrollIntoView())}return!0},P7=(t,e)=>{let{$cursor:n}=t.selection;if(!n||n.parent.content.size)return!1;if(n.depth>1&&n.after()!=n.end(-1)){let a=n.before();if(uc(t.doc,a))return e&&e(t.tr.split(a).scrollIntoView()),!0}let i=n.blockRange(),r=i&&Am(i);return r==null?!1:(e&&e(t.tr.lift(i,r).scrollIntoView()),!0)};function vSe(t){return(e,n)=>{let{$from:i,$to:r}=e.selection;if(e.selection instanceof zt&&e.selection.node.isBlock)return!i.parentOffset||!uc(e.doc,i.pos)?!1:(n&&n(e.tr.split(i.pos).scrollIntoView()),!0);if(!i.depth)return!1;let a=[],s,o,l=!1,c=!1;for(let m=i.depth;;m--)if(i.node(m).isBlock){l=i.end(m)==i.pos+(i.depth-m),c=i.start(m)==i.pos-(i.depth-m),o=Tk(i.node(m-1).contentMatchAt(i.indexAfter(m-1))),a.unshift(l&&o?{type:o}:null),s=m;break}else{if(m==1)return!1;a.unshift(null)}let u=e.tr;(e.selection instanceof Vt||e.selection instanceof ps)&&u.deleteSelection();let f=u.mapping.map(i.pos),g=uc(u.doc,f,a.length,a);if(g||(a[0]=o?{type:o}:null,g=uc(u.doc,f,a.length,a)),!g)return!1;if(u.split(f,a.length,a),!l&&c&&i.node(s).type!=o){let m=u.mapping.map(i.before(s)),y=u.doc.resolve(m);o&&i.node(s-1).canReplaceWith(y.index(),y.index()+1,o)&&u.setNodeMarkup(u.mapping.map(i.before(s)),o)}return n&&n(u.scrollIntoView()),!0}}const bSe=vSe(),ySe=(t,e)=>{let{$from:n,to:i}=t.selection,r,a=n.sharedDepth(i);return a==0?!1:(r=n.before(a),e&&e(t.tr.setSelection(zt.create(t.doc,r))),!0)};function _Se(t,e,n){let i=e.nodeBefore,r=e.nodeAfter,a=e.index();return!i||!r||!i.type.compatibleContent(r.type)?!1:!i.content.size&&e.parent.canReplace(a-1,a)?(n&&n(t.tr.delete(e.pos-i.nodeSize,e.pos).scrollIntoView()),!0):!e.parent.canReplace(a,a+1)||!(r.isTextblock||cd(t.doc,e.pos))?!1:(n&&n(t.tr.join(e.pos).scrollIntoView()),!0)}function k7(t,e,n,i){let r=e.nodeBefore,a=e.nodeAfter,s,o,l=r.type.spec.isolating||a.type.spec.isolating;if(!l&&_Se(t,e,n))return!0;let c=!l&&e.parent.canReplace(e.index(),e.index()+1);if(c&&(s=(o=r.contentMatchAt(r.childCount)).findWrapping(a.type))&&o.matchType(s[0]||a.type).validEnd){if(n){let m=e.pos+a.nodeSize,y=ht.empty;for(let x=s.length-1;x>=0;x--)y=ht.from(s[x].create(null,y));y=ht.from(r.copy(y));let b=t.tr.step(new Cr(e.pos-1,m,e.pos,m,new Et(y,1,0),s.length,!0)),v=b.doc.resolve(m+2*s.length);v.nodeAfter&&v.nodeAfter.type==r.type&&cd(b.doc,v.pos)&&b.join(v.pos),n(b.scrollIntoView())}return!0}let u=a.type.spec.isolating||i>0&&l?null:sn.findFrom(e,1),f=u&&u.$from.blockRange(u.$to),g=f&&Am(f);if(g!=null&&g>=e.depth)return n&&n(t.tr.lift(f,g).scrollIntoView()),!0;if(c&&nm(a,"start",!0)&&nm(r,"end")){let m=r,y=[];for(;y.push(m),!m.isTextblock;)m=m.lastChild;let b=a,v=1;for(;!b.isTextblock;b=b.firstChild)v++;if(m.canReplace(m.childCount,m.childCount,b.content)){if(n){let x=ht.empty;for(let w=y.length-1;w>=0;w--)x=ht.from(y[w].copy(x));let M=t.tr.step(new Cr(e.pos-y.length,e.pos+a.nodeSize,e.pos+v,e.pos+a.nodeSize-v,new Et(x,y.length,0),0,!0));n(M.scrollIntoView())}return!0}}return!1}function D7(t){return function(e,n){let i=e.selection,r=t<0?i.$from:i.$to,a=r.depth;for(;r.node(a).isInline;){if(!a)return!1;a--}return r.node(a).isTextblock?(n&&n(e.tr.setSelection(Vt.create(e.doc,t<0?r.start(a):r.end(a)))),!0):!1}}const SSe=D7(-1),wSe=D7(1);function MSe(t,e=null){return function(n,i){let{$from:r,$to:a}=n.selection,s=r.blockRange(a),o=s&&Sk(s,t,e);return o?(i&&i(n.tr.wrap(s,o).scrollIntoView()),!0):!1}}function wB(t,e=null){return function(n,i){let r=!1;for(let a=0;a<n.selection.ranges.length&&!r;a++){let{$from:{pos:s},$to:{pos:o}}=n.selection.ranges[a];n.doc.nodesBetween(s,o,(l,c)=>{if(r)return!1;if(!(!l.isTextblock||l.hasMarkup(t,e)))if(l.type==t)r=!0;else{let u=n.doc.resolve(c),f=u.index();r=u.parent.canReplaceWith(f,f+1,t)}})}if(!r)return!1;if(i){let a=n.tr;for(let s=0;s<n.selection.ranges.length;s++){let{$from:{pos:o},$to:{pos:l}}=n.selection.ranges[s];a.setBlockType(o,l,t,e)}i(a.scrollIntoView())}return!0}}function Ck(...t){return function(e,n,i){for(let 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JSe=/[\u0590-\u08ac]/;function ewe(t,e,n){let{$head:i}=e.selection;if(!i.parent.isTextblock)return!1;let r=i.parentOffset,a=!r,s=r==i.parent.content.size,o=t.domSelection();return o?!JSe.test(i.parent.textContent)||!o.modify?n=="left"||n=="backward"?a:s:B7(t,e,()=>{let{focusNode:l,focusOffset:c,anchorNode:u,anchorOffset:f}=t.domSelectionRange(),g=o.caretBidiLevel;o.modify("move",n,"character");let m=i.depth?t.docView.domAfterPos(i.before()):t.dom,{focusNode:y,focusOffset:b}=t.domSelectionRange(),v=y&&!m.contains(y.nodeType==1?y:y.parentNode)||l==y&&c==b;try{o.collapse(u,f),l&&(l!=u||c!=f)&&o.extend&&o.extend(l,c)}catch{}return g!=null&&(o.caretBidiLevel=g),v}):i.pos==i.start()||i.pos==i.end()}let CB=null,NB=null,RB=!1;function twe(t,e,n){return CB==e&&NB==n?RB:(CB=e,NB=n,RB=n=="up"||n=="down"?QSe(t,e,n):ewe(t,e,n))}const Xs=0,PB=1,nf=2,rl=3;class $0{constructor(e,n,i,r){this.parent=e,this.children=n,this.dom=i,this.contentDOM=r,this.dirty=Xs,i.pmViewDesc=this}matchesWidget(e){return!1}matchesMark(e){return!1}matchesNode(e,n,i){return!1}matchesHack(e){return!1}parseRule(){return null}stopEvent(e){return!1}get size(){let e=0;for(let n=0;n<this.children.length;n++)e+=this.children[n].size;return e}get border(){return 0}destroy(){this.parent=void 0,this.dom.pmViewDesc==this&&(this.dom.pmViewDesc=void 0);for(let e=0;e<this.children.length;e++)this.children[e].destroy()}posBeforeChild(e){for(let n=0,i=this.posAtStart;;n++){let r=this.children[n];if(r==e)return i;i+=r.size}}get posBefore(){return this.parent.posBeforeChild(this)}get posAtStart(){return this.parent?this.parent.posBeforeChild(this)+this.border:0}get posAfter(){return this.posBefore+this.size}get posAtEnd(){return this.posAtStart+this.size-2*this.border}localPosFromDOM(e,n,i){if(this.contentDOM&&this.contentDOM.contains(e.nodeType==1?e:e.parentNode))if(i<0){let a,s;if(e==this.contentDOM)a=e.childNodes[n-1];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.previousSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.previousSibling;return a?this.posBeforeChild(s)+s.size:this.posAtStart}else{let a,s;if(e==this.contentDOM)a=e.childNodes[n];else{for(;e.parentNode!=this.contentDOM;)e=e.parentNode;a=e.nextSibling}for(;a&&!((s=a.pmViewDesc)&&s.parent==this);)a=a.nextSibling;return a?this.posBeforeChild(s):this.posAtEnd}let r;if(e==this.dom&&this.contentDOM)r=n>Gr(this.contentDOM);else if(this.contentDOM&&this.contentDOM!=this.dom&&this.dom.contains(this.contentDOM))r=e.compareDocumentPosition(this.contentDOM)&2;else if(this.dom.firstChild){if(n==0)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!1;break}if(a.previousSibling)break}if(r==null&&n==e.childNodes.length)for(let a=e;;a=a.parentNode){if(a==this.dom){r=!0;break}if(a.nextSibling)break}}return r??i>0?this.posAtEnd:this.posAtStart}nearestDesc(e,n=!1){for(let i=!0,r=e;r;r=r.parentNode){let a=this.getDesc(r),s;if(a&&(!n||a.node))if(i&&(s=a.nodeDOM)&&!(s.nodeType==1?s.contains(e.nodeType==1?e:e.parentNode):s==e))i=!1;else return a}}getDesc(e){let n=e.pmViewDesc;for(let i=n;i;i=i.parent)if(i==this)return n}posFromDOM(e,n,i){for(let r=e;r;r=r.parentNode){let a=this.getDesc(r);if(a)return a.localPosFromDOM(e,n,i)}return-1}descAt(e){for(let n=0,i=0;n<this.children.length;n++){let r=this.children[n],a=i+r.size;if(i==e&&a!=i){for(;!r.border&&r.children.length;)for(let s=0;s<r.children.length;s++){let o=r.children[s];if(o.size){r=o;break}}return r}if(e<a)return r.descAt(e-i-r.border);i=a}}domFromPos(e,n){if(!this.contentDOM)return{node:this.dom,offset:0,atom:e+1};let i=0,r=0;for(let a=0;i<this.children.length;i++){let s=this.children[i],o=a+s.size;if(o>e||s instanceof $7){r=e-a;break}a=o}if(r)return this.children[i].domFromPos(r-this.children[i].border,n);for(let a;i&&!(a=this.children[i-1]).size&&a instanceof H7&&a.side>=0;i--);if(n<=0){let a,s=!0;for(;a=i?this.children[i-1]:null,!(!a||a.dom.parentNode==this.contentDOM);i--,s=!1);return a&&n&&s&&!a.border&&!a.domAtom?a.domFromPos(a.size,n):{node:this.contentDOM,offset:a?Gr(a.dom)+1:0}}else{let a,s=!0;for(;a=i<this.children.length?this.children[i]:null,!(!a||a.dom.parentNode==this.contentDOM);i++,s=!1);return a&&s&&!a.border&&!a.domAtom?a.domFromPos(0,n):{node:this.contentDOM,offset:a?Gr(a.dom):this.contentDOM.childNodes.length}}}parseRange(e,n,i=0){if(this.children.length==0)return{node:this.contentDOM,from:e,to:n,fromOffset:0,toOffset:this.contentDOM.childNodes.length};let r=-1,a=-1;for(let s=i,o=0;;o++){let l=this.children[o],c=s+l.size;if(r==-1&&e<=c){let u=s+l.border;if(e>=u&&n<=c-l.border&&l.node&&l.contentDOM&&this.contentDOM.contains(l.contentDOM))return l.parseRange(e,n,u);e=s;for(let f=o;f>0;f--){let g=this.children[f-1];if(g.size&&g.dom.parentNode==this.contentDOM&&!g.emptyChildAt(1)){r=Gr(g.dom)+1;break}e-=g.size}r==-1&&(r=0)}if(r>-1&&(c>n||o==this.children.length-1)){n=c;for(let u=o+1;u<this.children.length;u++){let f=this.children[u];if(f.size&&f.dom.parentNode==this.contentDOM&&!f.emptyChildAt(-1)){a=Gr(f.dom);break}n+=f.size}a==-1&&(a=this.contentDOM.childNodes.length);break}s=c}return{node:this.contentDOM,from:e,to:n,fromOffset:r,toOffset:a}}emptyChildAt(e){if(this.border||!this.contentDOM||!this.children.length)return!1;let n=this.children[e<0?0:this.children.length-1];return n.size==0||n.emptyChildAt(e)}domAfterPos(e){let{node:n,offset:i}=this.domFromPos(e,0);if(n.nodeType!=1||i==n.childNodes.length)throw new RangeError("No node after pos "+e);return n.childNodes[i]}setSelection(e,n,i,r=!1){let a=Math.min(e,n),s=Math.max(e,n);for(let m=0,y=0;m<this.children.length;m++){let b=this.children[m],v=y+b.size;if(a>y&&s<v)return b.setSelection(e-y-b.border,n-y-b.border,i,r);y=v}let o=this.domFromPos(e,e?-1:1),l=n==e?o:this.domFromPos(n,n?-1:1),c=i.root.getSelection(),u=i.domSelectionRange(),f=!1;if((qs||_a)&&e==n){let{node:m,offset:y}=o;if(m.nodeType==3){if(f=!!(y&&m.nodeValue[y-1]==`
- `),f&&y==m.nodeValue.length)for(let b=m,v;b;b=b.parentNode){if(v=b.nextSibling){v.nodeName=="BR"&&(o=l={node:v.parentNode,offset:Gr(v)+1});break}let x=b.pmViewDesc;if(x&&x.node&&x.node.isBlock)break}}else{let b=m.childNodes[y-1];f=b&&(b.nodeName=="BR"||b.contentEditable=="false")}}if(qs&&u.focusNode&&u.focusNode!=l.node&&u.focusNode.nodeType==1){let m=u.focusNode.childNodes[u.focusOffset];m&&m.contentEditable=="false"&&(r=!0)}if(!(r||f&&_a)&&Lf(o.node,o.offset,u.anchorNode,u.anchorOffset)&&Lf(l.node,l.offset,u.focusNode,u.focusOffset))return;let g=!1;if((c.extend||e==n)&&!(f&&qs)){c.collapse(o.node,o.offset);try{e!=n&&c.extend(l.node,l.offset),g=!0}catch{}}if(!g){if(e>n){let y=o;o=l,l=y}let m=document.createRange();m.setEnd(l.node,l.offset),m.setStart(o.node,o.offset),c.removeAllRanges(),c.addRange(m)}}ignoreMutation(e){return!this.contentDOM&&e.type!="selection"}get contentLost(){return this.contentDOM&&this.contentDOM!=this.dom&&!this.dom.contains(this.contentDOM)}markDirty(e,n){for(let i=0,r=0;r<this.children.length;r++){let a=this.children[r],s=i+a.size;if(i==s?e<=s&&n>=i:e<s&&n>i){let o=i+a.border,l=s-a.border;if(e>=o&&n<=l){this.dirty=e==i||n==s?nf:PB,e==o&&n==l&&(a.contentLost||a.dom.parentNode!=this.contentDOM)?a.dirty=rl:a.markDirty(e-o,n-o);return}else a.dirty=a.dom==a.contentDOM&&a.dom.parentNode==this.contentDOM&&!a.children.length?nf:rl}i=s}this.dirty=nf}markParentsDirty(){let e=1;for(let n=this.parent;n;n=n.parent,e++){let i=e==1?nf:PB;n.dirty<i&&(n.dirty=i)}}get domAtom(){return!1}get ignoreForCoords(){return!1}get ignoreForSelection(){return!1}isText(e){return!1}}class H7 extends $0{constructor(e,n,i,r){let a,s=n.type.toDOM;if(typeof s=="function"&&(s=s(i,()=>{if(!a)return r;if(a.parent)return a.parent.posBeforeChild(a)})),!n.type.spec.raw){if(s.nodeType!=1){let o=document.createElement("span");o.appendChild(s),s=o}s.contentEditable="false",s.classList.add("ProseMirror-widget")}super(e,[],s,null),this.widget=n,this.widget=n,a=this}matchesWidget(e){return this.dirty==Xs&&e.type.eq(this.widget.type)}parseRule(){return{ignore:!0}}stopEvent(e){let n=this.widget.spec.stopEvent;return n?n(e):!1}ignoreMutation(e){return e.type!="selection"||this.widget.spec.ignoreSelection}destroy(){this.widget.type.destroy(this.dom),super.destroy()}get domAtom(){return!0}get ignoreForSelection(){return!!this.widget.type.spec.relaxedSide}get side(){return this.widget.type.side}}class nwe extends $0{constructor(e,n,i,r){super(e,[],n,null),this.textDOM=i,this.text=r}get size(){return this.text.length}localPosFromDOM(e,n){return e!=this.textDOM?this.posAtStart+(n?this.size:0):this.posAtStart+n}domFromPos(e){return{node:this.textDOM,offset:e}}ignoreMutation(e){return e.type==="characterData"&&e.target.nodeValue==e.oldValue}}class If extends $0{constructor(e,n,i,r,a){super(e,[],i,r),this.mark=n,this.spec=a}static create(e,n,i,r){let a=r.nodeViews[n.type.name],s=a&&a(n,r,i);return(!s||!s.dom)&&(s=Kf.renderSpec(document,n.type.spec.toDOM(n,i),null,n.attrs)),new If(e,n,s.dom,s.contentDOM||s.dom,s)}parseRule(){return this.dirty&rl||this.mark.type.spec.reparseInView?null:{mark:this.mark.type.name,attrs:this.mark.attrs,contentElement:this.contentDOM}}matchesMark(e){return this.dirty!=rl&&this.mark.eq(e)}markDirty(e,n){if(super.markDirty(e,n),this.dirty!=Xs){let i=this.parent;for(;!i.node;)i=i.parent;i.dirty<this.dirty&&(i.dirty=this.dirty),this.dirty=Xs}}slice(e,n,i){let r=If.create(this.parent,this.mark,!0,i),a=this.children,s=this.size;n<s&&(a=J3(a,n,s,i)),e>0&&(a=J3(a,0,e,i));for(let o=0;o<a.length;o++)a[o].parent=r;return r.children=a,r}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}}class Wu extends $0{constructor(e,n,i,r,a,s,o,l,c){super(e,[],a,s),this.node=n,this.outerDeco=i,this.innerDeco=r,this.nodeDOM=o}static create(e,n,i,r,a,s){let o=a.nodeViews[n.type.name],l,c=o&&o(n,a,()=>{if(!l)return s;if(l.parent)return l.parent.posBeforeChild(l)},i,r),u=c&&c.dom,f=c&&c.contentDOM;if(n.isText){if(!u)u=document.createTextNode(n.text);else if(u.nodeType!=3)throw new RangeError("Text must be rendered as a DOM text node")}else u||({dom:u,contentDOM:f}=Kf.renderSpec(document,n.type.spec.toDOM(n),null,n.attrs));!f&&!n.isText&&u.nodeName!="BR"&&(u.hasAttribute("contenteditable")||(u.contentEditable="false"),n.type.spec.draggable&&(u.draggable=!0));let g=u;return u=W7(u,i,n),c?l=new iwe(e,n,i,r,u,f||null,g,c,a,s+1):n.isText?new vw(e,n,i,r,u,g,a):new Wu(e,n,i,r,u,f||null,g,a,s+1)}parseRule(){if(this.node.type.spec.reparseInView)return null;let e={node:this.node.type.name,attrs:this.node.attrs};if(this.node.type.whitespace=="pre"&&(e.preserveWhitespace="full"),!this.contentDOM)e.getContent=()=>this.node.content;else if(!this.contentLost)e.contentElement=this.contentDOM;else{for(let n=this.children.length-1;n>=0;n--){let i=this.children[n];if(this.dom.contains(i.dom.parentNode)){e.contentElement=i.dom.parentNode;break}}e.contentElement||(e.getContent=()=>ht.empty)}return e}matchesNode(e,n,i){return this.dirty==Xs&&e.eq(this.node)&&h1(n,this.outerDeco)&&i.eq(this.innerDeco)}get size(){return this.node.nodeSize}get border(){return this.node.isLeaf?0:1}updateChildren(e,n){let i=this.node.inlineContent,r=n,a=e.composing?this.localCompositionInfo(e,n):null,s=a&&a.pos>-1?a:null,o=a&&a.pos<0,l=new awe(this,s&&s.node,e);lwe(this.node,this.innerDeco,(c,u,f)=>{c.spec.marks?l.syncToMarks(c.spec.marks,i,e):c.type.side>=0&&!f&&l.syncToMarks(u==this.node.childCount?Kn.none:this.node.child(u).marks,i,e),l.placeWidget(c,e,r)},(c,u,f,g)=>{l.syncToMarks(c.marks,i,e);let m;l.findNodeMatch(c,u,f,g)||o&&e.state.selection.from>r&&e.state.selection.to<r+c.nodeSize&&(m=l.findIndexWithChild(a.node))>-1&&l.updateNodeAt(c,u,f,m,e)||l.updateNextNode(c,u,f,e,g,r)||l.addNode(c,u,f,e,r),r+=c.nodeSize}),l.syncToMarks([],i,e),this.node.isTextblock&&l.addTextblockHacks(),l.destroyRest(),(l.changed||this.dirty==nf)&&(s&&this.protectLocalComposition(e,s),V7(this.contentDOM,this.children,e),rm&&cwe(this.dom))}localCompositionInfo(e,n){let{from:i,to:r}=e.state.selection;if(!(e.state.selection instanceof Vt)||i<n||r>n+this.node.content.size)return null;let a=e.input.compositionNode;if(!a||!this.dom.contains(a.parentNode))return null;if(this.node.inlineContent){let s=a.nodeValue,o=uwe(this.node.content,s,i-n,r-n);return o<0?null:{node:a,pos:o,text:s}}else return{node:a,pos:-1,text:""}}protectLocalComposition(e,{node:n,pos:i,text:r}){if(this.getDesc(n))return;let a=n;for(;a.parentNode!=this.contentDOM;a=a.parentNode){for(;a.previousSibling;)a.parentNode.removeChild(a.previousSibling);for(;a.nextSibling;)a.parentNode.removeChild(a.nextSibling);a.pmViewDesc&&(a.pmViewDesc=void 0)}let s=new nwe(this,a,n,r);e.input.compositionNodes.push(s),this.children=J3(this.children,i,i+r.length,e,s)}update(e,n,i,r){return this.dirty==rl||!e.sameMarkup(this.node)?!1:(this.updateInner(e,n,i,r),!0)}updateInner(e,n,i,r){this.updateOuterDeco(n),this.node=e,this.innerDeco=i,this.contentDOM&&this.updateChildren(r,this.posAtStart),this.dirty=Xs}updateOuterDeco(e){if(h1(e,this.outerDeco))return;let n=this.nodeDOM.nodeType!=1,i=this.dom;this.dom=G7(this.dom,this.nodeDOM,Q3(this.outerDeco,this.node,n),Q3(e,this.node,n)),this.dom!=i&&(i.pmViewDesc=void 0,this.dom.pmViewDesc=this),this.outerDeco=e}selectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.add("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&(this.nodeDOM.draggable=!0))}deselectNode(){this.nodeDOM.nodeType==1&&(this.nodeDOM.classList.remove("ProseMirror-selectednode"),(this.contentDOM||!this.node.type.spec.draggable)&&this.nodeDOM.removeAttribute("draggable"))}get domAtom(){return this.node.isAtom}}function kB(t,e,n,i,r){W7(i,e,t);let a=new Wu(void 0,t,e,n,i,i,i,r,0);return a.contentDOM&&a.updateChildren(r,0),a}class vw extends Wu{constructor(e,n,i,r,a,s,o){super(e,n,i,r,a,null,s,o,0)}parseRule(){let e=this.nodeDOM.parentNode;for(;e&&e!=this.dom&&!e.pmIsDeco;)e=e.parentNode;return{skip:e||!0}}update(e,n,i,r){return this.dirty==rl||this.dirty!=Xs&&!this.inParent()||!e.sameMarkup(this.node)?!1:(this.updateOuterDeco(n),(this.dirty!=Xs||e.text!=this.node.text)&&e.text!=this.nodeDOM.nodeValue&&(this.nodeDOM.nodeValue=e.text,r.trackWrites==this.nodeDOM&&(r.trackWrites=null)),this.node=e,this.dirty=Xs,!0)}inParent(){let e=this.parent.contentDOM;for(let n=this.nodeDOM;n;n=n.parentNode)if(n==e)return!0;return!1}domFromPos(e){return{node:this.nodeDOM,offset:e}}localPosFromDOM(e,n,i){return e==this.nodeDOM?this.posAtStart+Math.min(n,this.node.text.length):super.localPosFromDOM(e,n,i)}ignoreMutation(e){return e.type!="characterData"&&e.type!="selection"}slice(e,n,i){let r=this.node.cut(e,n),a=document.createTextNode(r.text);return new vw(this.parent,r,this.outerDeco,this.innerDeco,a,a,i)}markDirty(e,n){super.markDirty(e,n),this.dom!=this.nodeDOM&&(e==0||n==this.nodeDOM.nodeValue.length)&&(this.dirty=rl)}get domAtom(){return!1}isText(e){return this.node.text==e}}class $7 extends $0{parseRule(){return{ignore:!0}}matchesHack(e){return this.dirty==Xs&&this.dom.nodeName==e}get domAtom(){return!0}get ignoreForCoords(){return this.dom.nodeName=="IMG"}}class iwe extends Wu{constructor(e,n,i,r,a,s,o,l,c,u){super(e,n,i,r,a,s,o,c,u),this.spec=l}update(e,n,i,r){if(this.dirty==rl)return!1;if(this.spec.update&&(this.node.type==e.type||this.spec.multiType)){let a=this.spec.update(e,n,i);return a&&this.updateInner(e,n,i,r),a}else return!this.contentDOM&&!e.isLeaf?!1:super.update(e,n,i,r)}selectNode(){this.spec.selectNode?this.spec.selectNode():super.selectNode()}deselectNode(){this.spec.deselectNode?this.spec.deselectNode():super.deselectNode()}setSelection(e,n,i,r){this.spec.setSelection?this.spec.setSelection(e,n,i.root):super.setSelection(e,n,i,r)}destroy(){this.spec.destroy&&this.spec.destroy(),super.destroy()}stopEvent(e){return this.spec.stopEvent?this.spec.stopEvent(e):!1}ignoreMutation(e){return this.spec.ignoreMutation?this.spec.ignoreMutation(e):super.ignoreMutation(e)}}function V7(t,e,n){let i=t.firstChild,r=!1;for(let a=0;a<e.length;a++){let s=e[a],o=s.dom;if(o.parentNode==t){for(;o!=i;)i=DB(i),r=!0;i=i.nextSibling}else r=!0,t.insertBefore(o,i);if(s instanceof If){let l=i?i.previousSibling:t.lastChild;V7(s.contentDOM,s.children,n),i=l?l.nextSibling:t.firstChild}}for(;i;)i=DB(i),r=!0;r&&n.trackWrites==t&&(n.trackWrites=null)}const Ex=function(t){t&&(this.nodeName=t)};Ex.prototype=Object.create(null);const rf=[new Ex];function Q3(t,e,n){if(t.length==0)return rf;let i=n?rf[0]:new Ex,r=[i];for(let a=0;a<t.length;a++){let s=t[a].type.attrs;if(s){s.nodeName&&r.push(i=new Ex(s.nodeName));for(let o in s){let l=s[o];l!=null&&(n&&r.length==1&&r.push(i=new Ex(e.isInline?"span":"div")),o=="class"?i.class=(i.class?i.class+" ":"")+l:o=="style"?i.style=(i.style?i.style+";":"")+l:o!="nodeName"&&(i[o]=l))}}}return r}function G7(t,e,n,i){if(n==rf&&i==rf)return e;let r=e;for(let a=0;a<i.length;a++){let s=i[a],o=n[a];if(a){let l;o&&o.nodeName==s.nodeName&&r!=t&&(l=r.parentNode)&&l.nodeName.toLowerCase()==s.nodeName||(l=document.createElement(s.nodeName),l.pmIsDeco=!0,l.appendChild(r),o=rf[0]),r=l}rwe(r,o||rf[0],s)}return r}function rwe(t,e,n){for(let i in e)i!="class"&&i!="style"&&i!="nodeName"&&!(i in n)&&t.removeAttribute(i);for(let i in n)i!="class"&&i!="style"&&i!="nodeName"&&n[i]!=e[i]&&t.setAttribute(i,n[i]);if(e.class!=n.class){let i=e.class?e.class.split(" ").filter(Boolean):[],r=n.class?n.class.split(" ").filter(Boolean):[];for(let a=0;a<i.length;a++)r.indexOf(i[a])==-1&&t.classList.remove(i[a]);for(let a=0;a<r.length;a++)i.indexOf(r[a])==-1&&t.classList.add(r[a]);t.classList.length==0&&t.removeAttribute("class")}if(e.style!=n.style){if(e.style){let i=/\s*([\w\-\xa1-\uffff]+)\s*:(?:"(?:\\.|[^"])*"|'(?:\\.|[^'])*'|\(.*?\)|[^;])*/g,r;for(;r=i.exec(e.style);)t.style.removeProperty(r[1])}n.style&&(t.style.cssText+=n.style)}}function W7(t,e,n){return G7(t,t,rf,Q3(e,n,t.nodeType!=1))}function h1(t,e){if(t.length!=e.length)return!1;for(let n=0;n<t.length;n++)if(!t[n].type.eq(e[n].type))return!1;return!0}function DB(t){let e=t.nextSibling;return t.parentNode.removeChild(t),e}class awe{constructor(e,n,i){this.lock=n,this.view=i,this.index=0,this.stack=[],this.changed=!1,this.top=e,this.preMatch=swe(e.node.content,e)}destroyBetween(e,n){if(e!=n){for(let i=e;i<n;i++)this.top.children[i].destroy();this.top.children.splice(e,n-e),this.changed=!0}}destroyRest(){this.destroyBetween(this.index,this.top.children.length)}syncToMarks(e,n,i){let r=0,a=this.stack.length>>1,s=Math.min(a,e.length);for(;r<s&&(r==a-1?this.top:this.stack[r+1<<1]).matchesMark(e[r])&&e[r].type.spec.spanning!==!1;)r++;for(;r<a;)this.destroyRest(),this.top.dirty=Xs,this.index=this.stack.pop(),this.top=this.stack.pop(),a--;for(;a<e.length;){this.stack.push(this.top,this.index+1);let o=-1;for(let l=this.index;l<Math.min(this.index+3,this.top.children.length);l++){let 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n=e.parentNode;if(!n)return-1;if(n==this.top.contentDOM){let i=e.pmViewDesc;if(i){for(let r=this.index;r<this.top.children.length;r++)if(this.top.children[r]==i)return r}return-1}e=n}}updateNextNode(e,n,i,r,a,s){for(let o=this.index;o<this.top.children.length;o++){let l=this.top.children[o];if(l instanceof Wu){let c=this.preMatch.matched.get(l);if(c!=null&&c!=a)return!1;let u=l.dom,f,g=this.isLocked(u)&&!(e.isText&&l.node&&l.node.isText&&l.nodeDOM.nodeValue==e.text&&l.dirty!=rl&&h1(n,l.outerDeco));if(!g&&l.update(e,n,i,r))return this.destroyBetween(this.index,o),l.dom!=u&&(this.changed=!0),this.index++,!0;if(!g&&(f=this.recreateWrapper(l,e,n,i,r,s)))return this.destroyBetween(this.index,o),this.top.children[this.index]=f,f.contentDOM&&(f.dirty=nf,f.updateChildren(r,s+1),f.dirty=Xs),this.changed=!0,this.index++,!0;break}}return!1}recreateWrapper(e,n,i,r,a,s){if(e.dirty||n.isAtom||!e.children.length||!e.node.content.eq(n.content)||!h1(i,e.outerDeco)||!r.eq(e.innerDeco))return null;let 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n=t.domSelectionRange(),i=t.state.doc;if(!n.focusNode)return null;let r=t.docView.nearestDesc(n.focusNode),a=r&&r.size==0,s=t.docView.posFromDOM(n.focusNode,n.focusOffset,1);if(s<0)return null;let o=i.resolve(s),l,c;if(xw(n)){for(l=s;r&&!r.node;)r=r.parent;let f=r.node;if(r&&f.isAtom&&zt.isSelectable(f)&&r.parent&&!(f.isInline&&ISe(n.focusNode,n.focusOffset,r.dom))){let g=r.posBefore;c=new zt(s==g?o:i.resolve(g))}}else{if(n instanceof t.dom.ownerDocument.defaultView.Selection&&n.rangeCount>1){let f=s,g=s;for(let m=0;m<n.rangeCount;m++){let y=n.getRangeAt(m);f=Math.min(f,t.docView.posFromDOM(y.startContainer,y.startOffset,1)),g=Math.max(g,t.docView.posFromDOM(y.endContainer,y.endOffset,-1))}if(f<0)return null;[l,s]=g==t.state.selection.anchor?[g,f]:[f,g],o=i.resolve(s)}else l=t.docView.posFromDOM(n.anchorNode,n.anchorOffset,1);if(l<0)return null}let u=i.resolve(l);if(!c){let f=e=="pointer"||t.state.selection.head<o.pos&&!a?1:-1;c=Pk(t,u,o,f)}return c}function q7(t){return t.editable?t.hasFocus():K7(t)&&document.activeElement&&document.activeElement.contains(t.dom)}function dc(t,e=!1){let n=t.state.selection;if(X7(t,n),!!q7(t)){if(!e&&t.input.mouseDown&&t.input.mouseDown.allowDefault&&ra){let i=t.domSelectionRange(),r=t.domObserver.currentSelection;if(i.anchorNode&&r.anchorNode&&Lf(i.anchorNode,i.anchorOffset,r.anchorNode,r.anchorOffset)){t.input.mouseDown.delayedSelectionSync=!0,t.domObserver.setCurSelection();return}}if(t.domObserver.disconnectSelection(),t.cursorWrapper)fwe(t);else{let{anchor:i,head:r}=n,a,s;OB&&!(n instanceof Vt)&&(n.$from.parent.inlineContent||(a=LB(t,n.from)),!n.empty&&!n.$from.parent.inlineContent&&(s=LB(t,n.to))),t.docView.setSelection(i,r,t,e),OB&&(a&&IB(a),s&&IB(s)),n.visible?t.dom.classList.remove("ProseMirror-hideselection"):(t.dom.classList.add("ProseMirror-hideselection"),"onselectionchange"in document&&dwe(t))}t.domObserver.setCurSelection(),t.domObserver.connectSelection()}}const OB=_a||ra&&L7<63;function LB(t,e){let{node:n,offset:i}=t.docView.domFromPos(e,0),r=i<n.childNodes.length?n.childNodes[i]:null,a=i?n.childNodes[i-1]:null;if(_a&&r&&r.contentEditable=="false")return f2(r);if((!r||r.contentEditable=="false")&&(!a||a.contentEditable=="false")){if(r)return f2(r);if(a)return f2(a)}}function f2(t){return t.contentEditable="true",_a&&t.draggable&&(t.draggable=!1,t.wasDraggable=!0),t}function IB(t){t.contentEditable="false",t.wasDraggable&&(t.draggable=!0,t.wasDraggable=null)}function dwe(t){let e=t.dom.ownerDocument;e.removeEventListener("selectionchange",t.input.hideSelectionGuard);let n=t.domSelectionRange(),i=n.anchorNode,r=n.anchorOffset;e.addEventListener("selectionchange",t.input.hideSelectionGuard=()=>{(n.anchorNode!=i||n.anchorOffset!=r)&&(e.removeEventListener("selectionchange",t.input.hideSelectionGuard),setTimeout(()=>{(!q7(t)||t.state.selection.visible)&&t.dom.classList.remove("ProseMirror-hideselection")},20))})}function fwe(t){let e=t.domSelection();if(!e)return;let n=t.cursorWrapper.dom,i=n.nodeName=="IMG";i?e.collapse(n.parentNode,Gr(n)+1):e.collapse(n,0),!i&&!t.state.selection.visible&&Ha&&Gu<=11&&(n.disabled=!0,n.disabled=!1)}function X7(t,e){if(e instanceof zt){let n=t.docView.descAt(e.from);n!=t.lastSelectedViewDesc&&(jB(t),n&&n.selectNode(),t.lastSelectedViewDesc=n)}else jB(t)}function jB(t){t.lastSelectedViewDesc&&(t.lastSelectedViewDesc.parent&&t.lastSelectedViewDesc.deselectNode(),t.lastSelectedViewDesc=void 0)}function Pk(t,e,n,i){return t.someProp("createSelectionBetween",r=>r(t,e,n))||Vt.between(e,n,i)}function UB(t){return t.editable&&!t.hasFocus()?!1:K7(t)}function K7(t){let e=t.domSelectionRange();if(!e.anchorNode)return!1;try{return t.dom.contains(e.anchorNode.nodeType==3?e.anchorNode.parentNode:e.anchorNode)&&(t.editable||t.dom.contains(e.focusNode.nodeType==3?e.focusNode.parentNode:e.focusNode))}catch{return!1}}function hwe(t){let e=t.docView.domFromPos(t.state.selection.anchor,0),n=t.domSelectionRange();return Lf(e.node,e.offset,n.anchorNode,n.anchorOffset)}function eR(t,e){let{$anchor:n,$head:i}=t.selection,r=e>0?n.max(i):n.min(i),a=r.parent.inlineContent?r.depth?t.doc.resolve(e>0?r.after():r.before()):null:r;return a&&sn.findFrom(a,e)}function wu(t,e){return t.dispatch(t.state.tr.setSelection(e).scrollIntoView()),!0}function FB(t,e,n){let i=t.state.selection;if(i instanceof Vt)if(n.indexOf("s")>-1){let{$head:r}=i,a=r.textOffset?null:e<0?r.nodeBefore:r.nodeAfter;if(!a||a.isText||!a.isLeaf)return!1;let s=t.state.doc.resolve(r.pos+a.nodeSize*(e<0?-1:1));return wu(t,new Vt(i.$anchor,s))}else if(i.empty){if(t.endOfTextblock(e>0?"forward":"backward")){let r=eR(t.state,e);return r&&r instanceof zt?wu(t,r):!1}else if(!(Is&&n.indexOf("m")>-1)){let r=i.$head,a=r.textOffset?null:e<0?r.nodeBefore:r.nodeAfter,s;if(!a||a.isText)return!1;let o=e<0?r.pos-a.nodeSize:r.pos;return a.isAtom||(s=t.docView.descAt(o))&&!s.contentDOM?zt.isSelectable(a)?wu(t,new zt(e<0?t.state.doc.resolve(r.pos-a.nodeSize):r)):H0?wu(t,new Vt(t.state.doc.resolve(e<0?o:o+a.nodeSize))):!1:!1}}else return!1;else{if(i instanceof zt&&i.node.isInline)return wu(t,new Vt(e>0?i.$to:i.$from));{let r=eR(t.state,e);return r?wu(t,r):!1}}}function p1(t){return t.nodeType==3?t.nodeValue.length:t.childNodes.length}function Ax(t,e){let n=t.pmViewDesc;return n&&n.size==0&&(e<0||t.nextSibling||t.nodeName!="BR")}function fp(t,e){return e<0?pwe(t):mwe(t)}function pwe(t){let e=t.domSelectionRange(),n=e.focusNode,i=e.focusOffset;if(!n)return;let r,a,s=!1;for(qs&&n.nodeType==1&&i<p1(n)&&Ax(n.childNodes[i],-1)&&(s=!0);;)if(i>0){if(n.nodeType!=1)break;{let o=n.childNodes[i-1];if(Ax(o,-1))r=n,a=--i;else if(o.nodeType==3)n=o,i=n.nodeValue.length;else break}}else{if(Y7(n))break;{let o=n.previousSibling;for(;o&&Ax(o,-1);)r=n.parentNode,a=Gr(o),o=o.previousSibling;if(o)n=o,i=p1(n);else{if(n=n.parentNode,n==t.dom)break;i=0}}}s?tR(t,n,i):r&&tR(t,r,a)}function mwe(t){let e=t.domSelectionRange(),n=e.focusNode,i=e.focusOffset;if(!n)return;let r=p1(n),a,s;for(;;)if(i<r){if(n.nodeType!=1)break;let o=n.childNodes[i];if(Ax(o,1))a=n,s=++i;else break}else{if(Y7(n))break;{let o=n.nextSibling;for(;o&&Ax(o,1);)a=o.parentNode,s=Gr(o)+1,o=o.nextSibling;if(o)n=o,i=0,r=p1(n);else{if(n=n.parentNode,n==t.dom)break;i=r=0}}}a&&tR(t,a,s)}function Y7(t){let e=t.pmViewDesc;return e&&e.node&&e.node.isBlock}function gwe(t,e){for(;t&&e==t.childNodes.length&&!B0(t);)e=Gr(t)+1,t=t.parentNode;for(;t&&e<t.childNodes.length;){let n=t.childNodes[e];if(n.nodeType==3)return n;if(n.nodeType==1&&n.contentEditable=="false")break;t=n,e=0}}function xwe(t,e){for(;t&&!e&&!B0(t);)e=Gr(t),t=t.parentNode;for(;t&&e;){let n=t.childNodes[e-1];if(n.nodeType==3)return n;if(n.nodeType==1&&n.contentEditable=="false")break;t=n,e=t.childNodes.length}}function tR(t,e,n){if(e.nodeType!=3){let a,s;(s=gwe(e,n))?(e=s,n=0):(a=xwe(e,n))&&(e=a,n=a.nodeValue.length)}let i=t.domSelection();if(!i)return;if(xw(i)){let a=document.createRange();a.setEnd(e,n),a.setStart(e,n),i.removeAllRanges(),i.addRange(a)}else i.extend&&i.extend(e,n);t.domObserver.setCurSelection();let{state:r}=t;setTimeout(()=>{t.state==r&&dc(t)},50)}function zB(t,e){let n=t.state.doc.resolve(e);if(!(ra||FSe)&&n.parent.inlineContent){let r=t.coordsAtPos(e);if(e>n.start()){let a=t.coordsAtPos(e-1),s=(a.top+a.bottom)/2;if(s>r.top&&s<r.bottom&&Math.abs(a.left-r.left)>1)return a.left<r.left?"ltr":"rtl"}if(e<n.end()){let a=t.coordsAtPos(e+1),s=(a.top+a.bottom)/2;if(s>r.top&&s<r.bottom&&Math.abs(a.left-r.left)>1)return a.left>r.left?"ltr":"rtl"}}return getComputedStyle(t.dom).direction=="rtl"?"rtl":"ltr"}function BB(t,e,n){let i=t.state.selection;if(i instanceof Vt&&!i.empty||n.indexOf("s")>-1||Is&&n.indexOf("m")>-1)return!1;let{$from:r,$to:a}=i;if(!r.parent.inlineContent||t.endOfTextblock(e<0?"up":"down")){let s=eR(t.state,e);if(s&&s instanceof zt)return wu(t,s)}if(!r.parent.inlineContent){let s=e<0?r:a,o=i instanceof ps?sn.near(s,e):sn.findFrom(s,e);return o?wu(t,o):!1}return!1}function HB(t,e){if(!(t.state.selection instanceof Vt))return!0;let{$head:n,$anchor:i,empty:r}=t.state.selection;if(!n.sameParent(i))return!0;if(!r)return!1;if(t.endOfTextblock(e>0?"forward":"backward"))return!0;let a=!n.textOffset&&(e<0?n.nodeBefore:n.nodeAfter);if(a&&!a.isText){let s=t.state.tr;return e<0?s.delete(n.pos-a.nodeSize,n.pos):s.delete(n.pos,n.pos+a.nodeSize),t.dispatch(s),!0}return!1}function $B(t,e,n){t.domObserver.stop(),e.contentEditable=n,t.domObserver.start()}function vwe(t){if(!_a||t.state.selection.$head.parentOffset>0)return!1;let{focusNode:e,focusOffset:n}=t.domSelectionRange();if(e&&e.nodeType==1&&n==0&&e.firstChild&&e.firstChild.contentEditable=="false"){let i=e.firstChild;$B(t,i,"true"),setTimeout(()=>$B(t,i,"false"),20)}return!1}function bwe(t){let e="";return t.ctrlKey&&(e+="c"),t.metaKey&&(e+="m"),t.altKey&&(e+="a"),t.shiftKey&&(e+="s"),e}function ywe(t,e){let n=e.keyCode,i=bwe(e);if(n==8||Is&&n==72&&i=="c")return HB(t,-1)||fp(t,-1);if(n==46&&!e.shiftKey||Is&&n==68&&i=="c")return HB(t,1)||fp(t,1);if(n==13||n==27)return!0;if(n==37||Is&&n==66&&i=="c"){let r=n==37?zB(t,t.state.selection.from)=="ltr"?-1:1:-1;return FB(t,r,i)||fp(t,r)}else if(n==39||Is&&n==70&&i=="c"){let r=n==39?zB(t,t.state.selection.from)=="ltr"?1:-1:1;return FB(t,r,i)||fp(t,r)}else{if(n==38||Is&&n==80&&i=="c")return BB(t,-1,i)||fp(t,-1);if(n==40||Is&&n==78&&i=="c")return vwe(t)||BB(t,1,i)||fp(t,1);if(i==(Is?"m":"c")&&(n==66||n==73||n==89||n==90))return!0}return!1}function kk(t,e){t.someProp("transformCopied",m=>{e=m(e,t)});let n=[],{content:i,openStart:r,openEnd:a}=e;for(;r>1&&a>1&&i.childCount==1&&i.firstChild.childCount==1;){r--,a--;let m=i.firstChild;n.push(m.type.name,m.attrs!=m.type.defaultAttrs?m.attrs:null),i=m.content}let s=t.someProp("clipboardSerializer")||Kf.fromSchema(t.state.schema),o=nq(),l=o.createElement("div");l.appendChild(s.serializeFragment(i,{document:o}));let c=l.firstChild,u,f=0;for(;c&&c.nodeType==1&&(u=tq[c.nodeName.toLowerCase()]);){for(let m=u.length-1;m>=0;m--){let y=o.createElement(u[m]);for(;l.firstChild;)y.appendChild(l.firstChild);l.appendChild(y),f++}c=l.firstChild}c&&c.nodeType==1&&c.setAttribute("data-pm-slice",`${r} ${a}${f?` -${f}`:""} ${JSON.stringify(n)}`);let g=t.someProp("clipboardTextSerializer",m=>m(e,t))||e.content.textBetween(0,e.content.size,`
- `);return{dom:l,text:g,slice:e}}function Z7(t,e,n,i,r){let a=r.parent.type.spec.code,s,o;if(!n&&!e)return null;let l=!!e&&(i||a||!n);if(l){if(t.someProp("transformPastedText",g=>{e=g(e,a||i,t)}),a)return o=new Et(ht.from(t.state.schema.text(e.replace(/\r\n?/g,`
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r=e.node(n).contentMatchAt(e.index(n)),a,s=[];if(t.forEach(o=>{if(!s)return;let l=r.findWrapping(o.type),c;if(!l)return s=null;if(c=s.length&&a.length&&J7(l,a,o,s[s.length-1],0))s[s.length-1]=c;else{s.length&&(s[s.length-1]=eq(s[s.length-1],a.length));let u=Q7(o,l);s.push(u),r=r.matchType(u.type),a=l}}),s)return ht.from(s)}return t}function Q7(t,e,n=0){for(let i=e.length-1;i>=n;i--)t=e[i].create(null,ht.from(t));return t}function J7(t,e,n,i,r){if(r<t.length&&r<e.length&&t[r]==e[r]){let a=J7(t,e,n,i.lastChild,r+1);if(a)return i.copy(i.content.replaceChild(i.childCount-1,a));if(i.contentMatchAt(i.childCount).matchType(r==t.length-1?n.type:t[r+1]))return i.copy(i.content.append(ht.from(Q7(n,t,r+1))))}}function eq(t,e){if(e==0)return t;let n=t.content.replaceChild(t.childCount-1,eq(t.lastChild,e-1)),i=t.contentMatchAt(t.childCount).fillBefore(ht.empty,!0);return t.copy(n.append(i))}function nR(t,e,n,i,r,a){let s=e<0?t.firstChild:t.lastChild,o=s.content;return t.childCount>1&&(a=0),r<i-1&&(o=nR(o,e,n,i,r+1,a)),r>=n&&(o=e<0?s.contentMatchAt(0).fillBefore(o,a<=r).append(o):o.append(s.contentMatchAt(s.childCount).fillBefore(ht.empty,!0))),t.replaceChild(e<0?0:t.childCount-1,s.copy(o))}function VB(t,e,n){return e<t.openStart&&(t=new Et(nR(t.content,-1,e,t.openStart,0,t.openEnd),e,t.openEnd)),n<t.openEnd&&(t=new Et(nR(t.content,1,n,t.openEnd,0,0),t.openStart,n)),t}const tq={thead:["table"],tbody:["table"],tfoot:["table"],caption:["table"],colgroup:["table"],col:["table","colgroup"],tr:["table","tbody"],td:["table","tbody","tr"],th:["table","tbody","tr"]};let GB=null;function nq(){return GB||(GB=document.implementation.createHTMLDocument("title"))}let h2=null;function wwe(t){let e=window.trustedTypes;return e?(h2||(h2=e.defaultPolicy||e.createPolicy("ProseMirrorClipboard",{createHTML:n=>n})),h2.createHTML(t)):t}function Mwe(t){let e=/^(\s*<meta [^>]*>)*/.exec(t);e&&(t=t.slice(e[0].length));let n=nq().createElement("div"),i=/<([a-z][^>\s]+)/i.exec(t),r;if((r=i&&tq[i[1].toLowerCase()])&&(t=r.map(a=>"<"+a+">").join("")+t+r.map(a=>"</"+a+">").reverse().join("")),n.innerHTML=wwe(t),r)for(let a=0;a<r.length;a++)n=n.querySelector(r[a])||n;return n}function Ewe(t){let e=t.querySelectorAll(ra?"span:not([class]):not([style])":"span.Apple-converted-space");for(let n=0;n<e.length;n++){let i=e[n];i.childNodes.length==1&&i.textContent==" "&&i.parentNode&&i.parentNode.replaceChild(t.ownerDocument.createTextNode(" "),i)}}function Awe(t,e){if(!t.size)return t;let n=t.content.firstChild.type.schema,i;try{i=JSON.parse(e)}catch{return t}let{content:r,openStart:a,openEnd:s}=t;for(let o=i.length-2;o>=0;o-=2){let l=n.nodes[i[o]];if(!l||l.hasRequiredAttrs())break;r=ht.from(l.create(i[o+1],r)),a++,s++}return new Et(r,a,s)}const Sa={},wa={},Twe={touchstart:!0,touchmove:!0};class Cwe{constructor(){this.shiftKey=!1,this.mouseDown=null,this.lastKeyCode=null,this.lastKeyCodeTime=0,this.lastClick={time:0,x:0,y:0,type:"",button:0},this.lastSelectionOrigin=null,this.lastSelectionTime=0,this.lastIOSEnter=0,this.lastIOSEnterFallbackTimeout=-1,this.lastFocus=0,this.lastTouch=0,this.lastChromeDelete=0,this.composing=!1,this.compositionNode=null,this.composingTimeout=-1,this.compositionNodes=[],this.compositionEndedAt=-2e8,this.compositionID=1,this.compositionPendingChanges=0,this.domChangeCount=0,this.eventHandlers=Object.create(null),this.hideSelectionGuard=null}}function Nwe(t){for(let e in Sa){let n=Sa[e];t.dom.addEventListener(e,t.input.eventHandlers[e]=i=>{Pwe(t,i)&&!Dk(t,i)&&(t.editable||!(i.type in wa))&&n(t,i)},Twe[e]?{passive:!0}:void 0)}_a&&t.dom.addEventListener("input",()=>null),iR(t)}function Uu(t,e){t.input.lastSelectionOrigin=e,t.input.lastSelectionTime=Date.now()}function Rwe(t){t.domObserver.stop();for(let e in t.input.eventHandlers)t.dom.removeEventListener(e,t.input.eventHandlers[e]);clearTimeout(t.input.composingTimeout),clearTimeout(t.input.lastIOSEnterFallbackTimeout)}function iR(t){t.someProp("handleDOMEvents",e=>{for(let n in e)t.input.eventHandlers[n]||t.dom.addEventListener(n,t.input.eventHandlers[n]=i=>Dk(t,i))})}function Dk(t,e){return t.someProp("handleDOMEvents",n=>{let i=n[e.type];return i?i(t,e)||e.defaultPrevented:!1})}function Pwe(t,e){if(!e.bubbles)return!0;if(e.defaultPrevented)return!1;for(let n=e.target;n!=t.dom;n=n.parentNode)if(!n||n.nodeType==11||n.pmViewDesc&&n.pmViewDesc.stopEvent(e))return!1;return!0}function kwe(t,e){!Dk(t,e)&&Sa[e.type]&&(t.editable||!(e.type in wa))&&Sa[e.type](t,e)}wa.keydown=(t,e)=>{let n=e;if(t.input.shiftKey=n.keyCode==16||n.shiftKey,!rq(t,n)&&(t.input.lastKeyCode=n.keyCode,t.input.lastKeyCodeTime=Date.now(),!(ic&&ra&&n.keyCode==13)))if(n.keyCode!=229&&t.domObserver.forceFlush(),rm&&n.keyCode==13&&!n.ctrlKey&&!n.altKey&&!n.metaKey){let i=Date.now();t.input.lastIOSEnter=i,t.input.lastIOSEnterFallbackTimeout=setTimeout(()=>{t.input.lastIOSEnter==i&&(t.someProp("handleKeyDown",r=>r(t,Jd(13,"Enter"))),t.input.lastIOSEnter=0)},200)}else t.someProp("handleKeyDown",i=>i(t,n))||ywe(t,n)?n.preventDefault():Uu(t,"key")};wa.keyup=(t,e)=>{e.keyCode==16&&(t.input.shiftKey=!1)};wa.keypress=(t,e)=>{let n=e;if(rq(t,n)||!n.charCode||n.ctrlKey&&!n.altKey||Is&&n.metaKey)return;if(t.someProp("handleKeyPress",r=>r(t,n))){n.preventDefault();return}let i=t.state.selection;if(!(i instanceof Vt)||!i.$from.sameParent(i.$to)){let r=String.fromCharCode(n.charCode),a=()=>t.state.tr.insertText(r).scrollIntoView();!/[\r\n]/.test(r)&&!t.someProp("handleTextInput",s=>s(t,i.$from.pos,i.$to.pos,r,a))&&t.dispatch(a()),n.preventDefault()}};function bw(t){return{left:t.clientX,top:t.clientY}}function Dwe(t,e){let n=e.x-t.clientX,i=e.y-t.clientY;return n*n+i*i<100}function Ok(t,e,n,i,r){if(i==-1)return!1;let a=t.state.doc.resolve(i);for(let s=a.depth+1;s>0;s--)if(t.someProp(e,o=>s>a.depth?o(t,n,a.nodeAfter,a.before(s),r,!0):o(t,n,a.node(s),a.before(s),r,!1)))return!0;return!1}function jp(t,e,n){if(t.focused||t.focus(),t.state.selection.eq(e))return;let i=t.state.tr.setSelection(e);i.setMeta("pointer",!0),t.dispatch(i)}function Owe(t,e){if(e==-1)return!1;let n=t.state.doc.resolve(e),i=n.nodeAfter;return i&&i.isAtom&&zt.isSelectable(i)?(jp(t,new zt(n)),!0):!1}function Lwe(t,e){if(e==-1)return!1;let n=t.state.selection,i,r;n instanceof zt&&(i=n.node);let a=t.state.doc.resolve(e);for(let s=a.depth+1;s>0;s--){let o=s>a.depth?a.nodeAfter:a.node(s);if(zt.isSelectable(o)){i&&n.$from.depth>0&&s>=n.$from.depth&&a.before(n.$from.depth+1)==n.$from.pos?r=a.before(n.$from.depth):r=a.before(s);break}}return r!=null?(jp(t,zt.create(t.state.doc,r)),!0):!1}function Iwe(t,e,n,i,r){return Ok(t,"handleClickOn",e,n,i)||t.someProp("handleClick",a=>a(t,e,i))||(r?Lwe(t,n):Owe(t,n))}function jwe(t,e,n,i){return Ok(t,"handleDoubleClickOn",e,n,i)||t.someProp("handleDoubleClick",r=>r(t,e,i))}function Uwe(t,e,n,i){return Ok(t,"handleTripleClickOn",e,n,i)||t.someProp("handleTripleClick",r=>r(t,e,i))||Fwe(t,n,i)}function Fwe(t,e,n){if(n.button!=0)return!1;let i=t.state.doc;if(e==-1)return i.inlineContent?(jp(t,Vt.create(i,0,i.content.size)),!0):!1;let r=i.resolve(e);for(let a=r.depth+1;a>0;a--){let s=a>r.depth?r.nodeAfter:r.node(a),o=r.before(a);if(s.inlineContent)jp(t,Vt.create(i,o+1,o+1+s.content.size));else if(zt.isSelectable(s))jp(t,zt.create(i,o));else continue;return!0}}function Lk(t){return m1(t)}const iq=Is?"metaKey":"ctrlKey";Sa.mousedown=(t,e)=>{let n=e;t.input.shiftKey=n.shiftKey;let i=Lk(t),r=Date.now(),a="singleClick";r-t.input.lastClick.time<500&&Dwe(n,t.input.lastClick)&&!n[iq]&&t.input.lastClick.button==n.button&&(t.input.lastClick.type=="singleClick"?a="doubleClick":t.input.lastClick.type=="doubleClick"&&(a="tripleClick")),t.input.lastClick={time:r,x:n.clientX,y:n.clientY,type:a,button:n.button};let s=t.posAtCoords(bw(n));s&&(a=="singleClick"?(t.input.mouseDown&&t.input.mouseDown.done(),t.input.mouseDown=new zwe(t,s,n,!!i)):(a=="doubleClick"?jwe:Uwe)(t,s.pos,s.inside,n)?n.preventDefault():Uu(t,"pointer"))};class zwe{constructor(e,n,i,r){this.view=e,this.pos=n,this.event=i,this.flushed=r,this.delayedSelectionSync=!1,this.mightDrag=null,this.startDoc=e.state.doc,this.selectNode=!!i[iq],this.allowDefault=i.shiftKey;let a,s;if(n.inside>-1)a=e.state.doc.nodeAt(n.inside),s=n.inside;else{let u=e.state.doc.resolve(n.pos);a=u.parent,s=u.depth?u.before():0}const o=r?null:i.target,l=o?e.docView.nearestDesc(o,!0):null;this.target=l&&l.nodeDOM.nodeType==1?l.nodeDOM:null;let{selection:c}=e.state;(i.button==0&&a.type.spec.draggable&&a.type.spec.selectable!==!1||c instanceof zt&&c.from<=s&&c.to>s)&&(this.mightDrag={node:a,pos:s,addAttr:!!(this.target&&!this.target.draggable),setUneditable:!!(this.target&&qs&&!this.target.hasAttribute("contentEditable"))}),this.target&&this.mightDrag&&(this.mightDrag.addAttr||this.mightDrag.setUneditable)&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&(this.target.draggable=!0),this.mightDrag.setUneditable&&setTimeout(()=>{this.view.input.mouseDown==this&&this.target.setAttribute("contentEditable","false")},20),this.view.domObserver.start()),e.root.addEventListener("mouseup",this.up=this.up.bind(this)),e.root.addEventListener("mousemove",this.move=this.move.bind(this)),Uu(e,"pointer")}done(){this.view.root.removeEventListener("mouseup",this.up),this.view.root.removeEventListener("mousemove",this.move),this.mightDrag&&this.target&&(this.view.domObserver.stop(),this.mightDrag.addAttr&&this.target.removeAttribute("draggable"),this.mightDrag.setUneditable&&this.target.removeAttribute("contentEditable"),this.view.domObserver.start()),this.delayedSelectionSync&&setTimeout(()=>dc(this.view)),this.view.input.mouseDown=null}up(e){if(this.done(),!this.view.dom.contains(e.target))return;let n=this.pos;this.view.state.doc!=this.startDoc&&(n=this.view.posAtCoords(bw(e))),this.updateAllowDefault(e),this.allowDefault||!n?Uu(this.view,"pointer"):Iwe(this.view,n.pos,n.inside,e,this.selectNode)?e.preventDefault():e.button==0&&(this.flushed||_a&&this.mightDrag&&!this.mightDrag.node.isAtom||ra&&!this.view.state.selection.visible&&Math.min(Math.abs(n.pos-this.view.state.selection.from),Math.abs(n.pos-this.view.state.selection.to))<=2)?(jp(this.view,sn.near(this.view.state.doc.resolve(n.pos))),e.preventDefault()):Uu(this.view,"pointer")}move(e){this.updateAllowDefault(e),Uu(this.view,"pointer"),e.buttons==0&&this.done()}updateAllowDefault(e){!this.allowDefault&&(Math.abs(this.event.x-e.clientX)>4||Math.abs(this.event.y-e.clientY)>4)&&(this.allowDefault=!0)}}Sa.touchstart=t=>{t.input.lastTouch=Date.now(),Lk(t),Uu(t,"pointer")};Sa.touchmove=t=>{t.input.lastTouch=Date.now(),Uu(t,"pointer")};Sa.contextmenu=t=>Lk(t);function rq(t,e){return t.composing?!0:_a&&Math.abs(e.timeStamp-t.input.compositionEndedAt)<500?(t.input.compositionEndedAt=-2e8,!0):!1}const Bwe=ic?5e3:-1;wa.compositionstart=wa.compositionupdate=t=>{if(!t.composing){t.domObserver.flush();let{state:e}=t,n=e.selection.$to;if(e.selection instanceof Vt&&(e.storedMarks||!n.textOffset&&n.parentOffset&&n.nodeBefore.marks.some(i=>i.type.spec.inclusive===!1)))t.markCursor=t.state.storedMarks||n.marks(),m1(t,!0),t.markCursor=null;else if(m1(t,!e.selection.empty),qs&&e.selection.empty&&n.parentOffset&&!n.textOffset&&n.nodeBefore.marks.length){let i=t.domSelectionRange();for(let r=i.focusNode,a=i.focusOffset;r&&r.nodeType==1&&a!=0;){let s=a<0?r.lastChild:r.childNodes[a-1];if(!s)break;if(s.nodeType==3){let o=t.domSelection();o&&o.collapse(s,s.nodeValue.length);break}else r=s,a=-1}}t.input.composing=!0}aq(t,Bwe)};wa.compositionend=(t,e)=>{t.composing&&(t.input.composing=!1,t.input.compositionEndedAt=e.timeStamp,t.input.compositionPendingChanges=t.domObserver.pendingRecords().length?t.input.compositionID:0,t.input.compositionNode=null,t.input.compositionPendingChanges&&Promise.resolve().then(()=>t.domObserver.flush()),t.input.compositionID++,aq(t,20))};function aq(t,e){clearTimeout(t.input.composingTimeout),e>-1&&(t.input.composingTimeout=setTimeout(()=>m1(t),e))}function sq(t){for(t.composing&&(t.input.composing=!1,t.input.compositionEndedAt=$we());t.input.compositionNodes.length>0;)t.input.compositionNodes.pop().markParentsDirty()}function Hwe(t){let e=t.domSelectionRange();if(!e.focusNode)return null;let n=OSe(e.focusNode,e.focusOffset),i=LSe(e.focusNode,e.focusOffset);if(n&&i&&n!=i){let r=i.pmViewDesc,a=t.domObserver.lastChangedTextNode;if(n==a||i==a)return a;if(!r||!r.isText(i.nodeValue))return i;if(t.input.compositionNode==i){let 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f=l.local[u].map(i,r,c);f?n.push(f):s.onRemove&&s.onRemove(l.local[u].spec)}for(let u=0;u<l.children.length;u+=3)o(l.children[u+2],l.children[u]+c+1)}for(let l=0;l<t.length;l+=3)t[l+1]==-1&&o(t[l+2],e[l]+a+1);return n}function dq(t,e,n){if(e.isLeaf)return null;let i=n+e.nodeSize,r=null;for(let a=0,s;a<t.length;a++)(s=t[a])&&s.from>n&&s.to<i&&((r||(r=[])).push(s),t[a]=null);return r}function fq(t){let e=[];for(let n=0;n<t.length;n++)t[n]!=null&&e.push(t[n]);return e}function x1(t,e,n,i){let r=[],a=!1;e.forEach((o,l)=>{let c=dq(t,o,l+n);if(c){a=!0;let u=x1(c,o,n+l+1,i);u!=ta&&r.push(l,l+o.nodeSize,u)}});let s=uq(a?fq(t):t,-n).sort(gf);for(let o=0;o<s.length;o++)s[o].type.valid(e,s[o])||(i.onRemove&&i.onRemove(s[o].spec),s.splice(o--,1));return s.length||r.length?new pi(s,r):ta}function gf(t,e){return t.from-e.from||t.to-e.to}function jk(t){let e=t;for(let n=0;n<e.length-1;n++){let i=e[n];if(i.from!=i.to)for(let r=n+1;r<e.length;r++){let 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e.anchorNode==this.anchorNode&&e.anchorOffset==this.anchorOffset&&e.focusNode==this.focusNode&&e.focusOffset==this.focusOffset}}class Jwe{constructor(e,n){this.view=e,this.handleDOMChange=n,this.queue=[],this.flushingSoon=-1,this.observer=null,this.currentSelection=new Qwe,this.onCharData=null,this.suppressingSelectionUpdates=!1,this.lastChangedTextNode=null,this.observer=window.MutationObserver&&new window.MutationObserver(i=>{for(let r=0;r<i.length;r++)this.queue.push(i[r]);Ha&&Gu<=11&&i.some(r=>r.type=="childList"&&r.removedNodes.length||r.type=="characterData"&&r.oldValue.length>r.target.nodeValue.length)?this.flushSoon():this.flush()}),Zwe&&(this.onCharData=i=>{this.queue.push({target:i.target,type:"characterData",oldValue:i.prevValue}),this.flushSoon()}),this.onSelectionChange=this.onSelectionChange.bind(this)}flushSoon(){this.flushingSoon<0&&(this.flushingSoon=window.setTimeout(()=>{this.flushingSoon=-1,this.flush()},20))}forceFlush(){this.flushingSoon>-1&&(window.clearTimeout(this.flushingSoon),this.flushingSoon=-1,this.flush())}start(){this.observer&&(this.observer.takeRecords(),this.observer.observe(this.view.dom,Ywe)),this.onCharData&&this.view.dom.addEventListener("DOMCharacterDataModified",this.onCharData),this.connectSelection()}stop(){if(this.observer){let e=this.observer.takeRecords();if(e.length){for(let n=0;n<e.length;n++)this.queue.push(e[n]);window.setTimeout(()=>this.flush(),20)}this.observer.disconnect()}this.onCharData&&this.view.dom.removeEventListener("DOMCharacterDataModified",this.onCharData),this.disconnectSelection()}connectSelection(){this.view.dom.ownerDocument.addEventListener("selectionchange",this.onSelectionChange)}disconnectSelection(){this.view.dom.ownerDocument.removeEventListener("selectionchange",this.onSelectionChange)}suppressSelectionUpdates(){this.suppressingSelectionUpdates=!0,setTimeout(()=>this.suppressingSelectionUpdates=!1,50)}onSelectionChange(){if(UB(this.view)){if(this.suppressingSelectionUpdates)return dc(this.view);if(Ha&&Gu<=11&&!this.view.state.selection.empty){let e=this.view.domSelectionRange();if(e.focusNode&&Lf(e.focusNode,e.focusOffset,e.anchorNode,e.anchorOffset))return this.flushSoon()}this.flush()}}setCurSelection(){this.currentSelection.set(this.view.domSelectionRange())}ignoreSelectionChange(e){if(!e.focusNode)return!0;let n=new Set,i;for(let a=e.focusNode;a;a=im(a))n.add(a);for(let a=e.anchorNode;a;a=im(a))if(n.has(a)){i=a;break}let r=i&&this.view.docView.nearestDesc(i);if(r&&r.ignoreMutation({type:"selection",target:i.nodeType==3?i.parentNode:i}))return this.setCurSelection(),!0}pendingRecords(){if(this.observer)for(let e of this.observer.takeRecords())this.queue.push(e);return this.queue}flush(){let{view:e}=this;if(!e.docView||this.flushingSoon>-1)return;let n=this.pendingRecords();n.length&&(this.queue=[]);let i=e.domSelectionRange(),r=!this.suppressingSelectionUpdates&&!this.currentSelection.eq(i)&&UB(e)&&!this.ignoreSelectionChange(i),a=-1,s=-1,o=!1,l=[];if(e.editable)for(let u=0;u<n.length;u++){let f=this.registerMutation(n[u],l);f&&(a=a<0?f.from:Math.min(f.from,a),s=s<0?f.to:Math.max(f.to,s),f.typeOver&&(o=!0))}if(qs&&l.length){let u=l.filter(f=>f.nodeName=="BR");if(u.length==2){let[f,g]=u;f.parentNode&&f.parentNode.parentNode==g.parentNode?g.remove():f.remove()}else{let{focusNode:f}=this.currentSelection;for(let g of u){let m=g.parentNode;m&&m.nodeName=="LI"&&(!f||nMe(e,f)!=m)&&g.remove()}}}let c=null;a<0&&r&&e.input.lastFocus>Date.now()-200&&Math.max(e.input.lastTouch,e.input.lastClick.time)<Date.now()-300&&xw(i)&&(c=Rk(e))&&c.eq(sn.near(e.state.doc.resolve(0),1))?(e.input.lastFocus=0,dc(e),this.currentSelection.set(i),e.scrollToSelection()):(a>-1||r)&&(a>-1&&(e.docView.markDirty(a,s),eMe(e)),this.handleDOMChange(a,s,o,l),e.docView&&e.docView.dirty?e.updateState(e.state):this.currentSelection.eq(i)||dc(e),this.currentSelection.set(i))}registerMutation(e,n){if(n.indexOf(e.target)>-1)return null;let i=this.view.docView.nearestDesc(e.target);if(e.type=="attributes"&&(i==this.view.docView||e.attributeName=="contenteditable"||e.attributeName=="style"&&!e.oldValue&&!e.target.getAttribute("style"))||!i||i.ignoreMutation(e))return null;if(e.type=="childList"){for(let u=0;u<e.addedNodes.length;u++){let f=e.addedNodes[u];n.push(f),f.nodeType==3&&(this.lastChangedTextNode=f)}if(i.contentDOM&&i.contentDOM!=i.dom&&!i.contentDOM.contains(e.target))return{from:i.posBefore,to:i.posAfter};let r=e.previousSibling,a=e.nextSibling;if(Ha&&Gu<=11&&e.addedNodes.length)for(let u=0;u<e.addedNodes.length;u++){let{previousSibling:f,nextSibling:g}=e.addedNodes[u];(!f||Array.prototype.indexOf.call(e.addedNodes,f)<0)&&(r=f),(!g||Array.prototype.indexOf.call(e.addedNodes,g)<0)&&(a=g)}let s=r&&r.parentNode==e.target?Gr(r)+1:0,o=i.localPosFromDOM(e.target,s,-1),l=a&&a.parentNode==e.target?Gr(a):e.target.childNodes.length,c=i.localPosFromDOM(e.target,l,1);return{from:o,to:c}}else return e.type=="attributes"?{from:i.posAtStart-i.border,to:i.posAtEnd+i.border}:(this.lastChangedTextNode=e.target,{from:i.posAtStart,to:i.posAtEnd,typeOver:e.target.nodeValue==e.oldValue})}}let qB=new WeakMap,XB=!1;function eMe(t){if(!qB.has(t)&&(qB.set(t,null),["normal","nowrap","pre-line"].indexOf(getComputedStyle(t.dom).whiteSpace)!==-1)){if(t.requiresGeckoHackNode=qs,XB)return;console.warn("ProseMirror expects the CSS white-space property to be set, preferably to 'pre-wrap'. It is recommended to load style/prosemirror.css from the prosemirror-view package."),XB=!0}}function KB(t,e){let n=e.startContainer,i=e.startOffset,r=e.endContainer,a=e.endOffset,s=t.domAtPos(t.state.selection.anchor);return Lf(s.node,s.offset,r,a)&&([n,i,r,a]=[r,a,n,i]),{anchorNode:n,anchorOffset:i,focusNode:r,focusOffset:a}}function tMe(t,e){if(e.getComposedRanges){let r=e.getComposedRanges(t.root)[0];if(r)return KB(t,r)}let n;function i(r){r.preventDefault(),r.stopImmediatePropagation(),n=r.getTargetRanges()[0]}return t.dom.addEventListener("beforeinput",i,!0),document.execCommand("indent"),t.dom.removeEventListener("beforeinput",i,!0),n?KB(t,n):null}function nMe(t,e){for(let n=e.parentNode;n&&n!=t.dom;n=n.parentNode){let i=t.docView.nearestDesc(n,!0);if(i&&i.node.isBlock)return n}return null}function iMe(t,e,n){let{node:i,fromOffset:r,toOffset:a,from:s,to:o}=t.docView.parseRange(e,n),l=t.domSelectionRange(),c,u=l.anchorNode;if(u&&t.dom.contains(u.nodeType==1?u:u.parentNode)&&(c=[{node:u,offset:l.anchorOffset}],xw(l)||c.push({node:l.focusNode,offset:l.focusOffset})),ra&&t.input.lastKeyCode===8)for(let v=a;v>r;v--){let x=i.childNodes[v-1],M=x.pmViewDesc;if(x.nodeName=="BR"&&!M){a=v;break}if(!M||M.size)break}let f=t.state.doc,g=t.someProp("domParser")||wx.fromSchema(t.state.schema),m=f.resolve(s),y=null,b=g.parse(i,{topNode:m.parent,topMatch:m.parent.contentMatchAt(m.index()),topOpen:!0,from:r,to:a,preserveWhitespace:m.parent.type.whitespace=="pre"?"full":!0,findPositions:c,ruleFromNode:rMe,context:m});if(c&&c[0].pos!=null){let v=c[0].pos,x=c[1]&&c[1].pos;x==null&&(x=v),y={anchor:v+s,head:x+s}}return{doc:b,sel:y,from:s,to:o}}function rMe(t){let e=t.pmViewDesc;if(e)return e.parseRule();if(t.nodeName=="BR"&&t.parentNode){if(_a&&/^(ul|ol)$/i.test(t.parentNode.nodeName)){let n=document.createElement("div");return n.appendChild(document.createElement("li")),{skip:n}}else if(t.parentNode.lastChild==t||_a&&/^(tr|table)$/i.test(t.parentNode.nodeName))return{ignore:!0}}else if(t.nodeName=="IMG"&&t.getAttribute("mark-placeholder"))return{ignore:!0};return null}const aMe=/^(a|abbr|acronym|b|bd[io]|big|br|button|cite|code|data(list)?|del|dfn|em|i|img|ins|kbd|label|map|mark|meter|output|q|ruby|s|samp|small|span|strong|su[bp]|time|u|tt|var)$/i;function sMe(t,e,n,i,r){let a=t.input.compositionPendingChanges||(t.composing?t.input.compositionID:0);if(t.input.compositionPendingChanges=0,e<0){let N=t.input.lastSelectionTime>Date.now()-50?t.input.lastSelectionOrigin:null,j=Rk(t,N);if(j&&!t.state.selection.eq(j)){if(ra&&ic&&t.input.lastKeyCode===13&&Date.now()-100<t.input.lastKeyCodeTime&&t.someProp("handleKeyDown",k=>k(t,Jd(13,"Enter"))))return;let C=t.state.tr.setSelection(j);N=="pointer"?C.setMeta("pointer",!0):N=="key"&&C.scrollIntoView(),a&&C.setMeta("composition",a),t.dispatch(C)}return}let s=t.state.doc.resolve(e),o=s.sharedDepth(n);e=s.before(o+1),n=t.state.doc.resolve(n).after(o+1);let l=t.state.selection,c=iMe(t,e,n),u=t.state.doc,f=u.slice(c.from,c.to),g,m;t.input.lastKeyCode===8&&Date.now()-100<t.input.lastKeyCodeTime?(g=t.state.selection.to,m="end"):(g=t.state.selection.from,m="start"),t.input.lastKeyCode=null;let y=cMe(f.content,c.doc.content,c.from,g,m);if(y&&t.input.domChangeCount++,(rm&&t.input.lastIOSEnter>Date.now()-225||ic)&&r.some(N=>N.nodeType==1&&!aMe.test(N.nodeName))&&(!y||y.endA>=y.endB)&&t.someProp("handleKeyDown",N=>N(t,Jd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(!y)if(i&&l instanceof Vt&&!l.empty&&l.$head.sameParent(l.$anchor)&&!t.composing&&!(c.sel&&c.sel.anchor!=c.sel.head))y={start:l.from,endA:l.to,endB:l.to};else{if(c.sel){let N=YB(t,t.state.doc,c.sel);if(N&&!N.eq(t.state.selection)){let j=t.state.tr.setSelection(N);a&&j.setMeta("composition",a),t.dispatch(j)}}return}t.state.selection.from<t.state.selection.to&&y.start==y.endB&&t.state.selection instanceof Vt&&(y.start>t.state.selection.from&&y.start<=t.state.selection.from+2&&t.state.selection.from>=c.from?y.start=t.state.selection.from:y.endA<t.state.selection.to&&y.endA>=t.state.selection.to-2&&t.state.selection.to<=c.to&&(y.endB+=t.state.selection.to-y.endA,y.endA=t.state.selection.to)),Ha&&Gu<=11&&y.endB==y.start+1&&y.endA==y.start&&y.start>c.from&&c.doc.textBetween(y.start-c.from-1,y.start-c.from+1)==" "&&(y.start--,y.endA--,y.endB--);let b=c.doc.resolveNoCache(y.start-c.from),v=c.doc.resolveNoCache(y.endB-c.from),x=u.resolve(y.start),M=b.sameParent(v)&&b.parent.inlineContent&&x.end()>=y.endA;if((rm&&t.input.lastIOSEnter>Date.now()-225&&(!M||r.some(N=>N.nodeName=="DIV"||N.nodeName=="P"))||!M&&b.pos<c.doc.content.size&&(!b.sameParent(v)||!b.parent.inlineContent)&&b.pos<v.pos&&!/\S/.test(c.doc.textBetween(b.pos,v.pos,"","")))&&t.someProp("handleKeyDown",N=>N(t,Jd(13,"Enter")))){t.input.lastIOSEnter=0;return}if(t.state.selection.anchor>y.start&&lMe(u,y.start,y.endA,b,v)&&t.someProp("handleKeyDown",N=>N(t,Jd(8,"Backspace")))){ic&&ra&&t.domObserver.suppressSelectionUpdates();return}ra&&y.endB==y.start&&(t.input.lastChromeDelete=Date.now()),ic&&!M&&b.start()!=v.start()&&v.parentOffset==0&&b.depth==v.depth&&c.sel&&c.sel.anchor==c.sel.head&&c.sel.head==y.endA&&(y.endB-=2,v=c.doc.resolveNoCache(y.endB-c.from),setTimeout(()=>{t.someProp("handleKeyDown",function(N){return N(t,Jd(13,"Enter"))})},20));let w=y.start,A=y.endA,T=N=>{let j=N||t.state.tr.replace(w,A,c.doc.slice(y.start-c.from,y.endB-c.from));if(c.sel){let C=YB(t,j.doc,c.sel);C&&!(ra&&t.composing&&C.empty&&(y.start!=y.endB||t.input.lastChromeDelete<Date.now()-100)&&(C.head==w||C.head==j.mapping.map(A)-1)||Ha&&C.empty&&C.head==w)&&j.setSelection(C)}return a&&j.setMeta("composition",a),j.scrollIntoView()},R;if(M)if(b.pos==v.pos){Ha&&Gu<=11&&b.parentOffset==0&&(t.domObserver.suppressSelectionUpdates(),setTimeout(()=>dc(t),20));let N=T(t.state.tr.delete(w,A)),j=u.resolve(y.start).marksAcross(u.resolve(y.endA));j&&N.ensureMarks(j),t.dispatch(N)}else if(y.endA==y.endB&&(R=oMe(b.parent.content.cut(b.parentOffset,v.parentOffset),x.parent.content.cut(x.parentOffset,y.endA-x.start())))){let N=T(t.state.tr);R.type=="add"?N.addMark(w,A,R.mark):N.removeMark(w,A,R.mark),t.dispatch(N)}else if(b.parent.child(b.index()).isText&&b.index()==v.index()-(v.textOffset?0:1)){let N=b.parent.textBetween(b.parentOffset,v.parentOffset),j=()=>T(t.state.tr.insertText(N,w,A));t.someProp("handleTextInput",C=>C(t,w,A,N,j))||t.dispatch(j())}else t.dispatch(T());else t.dispatch(T())}function YB(t,e,n){return Math.max(n.anchor,n.head)>e.content.size?null:Pk(t,e.resolve(n.anchor),e.resolve(n.head))}function oMe(t,e){let n=t.firstChild.marks,i=e.firstChild.marks,r=n,a=i,s,o,l;for(let u=0;u<i.length;u++)r=i[u].removeFromSet(r);for(let u=0;u<n.length;u++)a=n[u].removeFromSet(a);if(r.length==1&&a.length==0)o=r[0],s="add",l=u=>u.mark(o.addToSet(u.marks));else if(r.length==0&&a.length==1)o=a[0],s="remove",l=u=>u.mark(o.removeFromSet(u.marks));else return null;let c=[];for(let u=0;u<e.childCount;u++)c.push(l(e.child(u)));if(ht.from(c).eq(t))return{mark:o,type:s}}function lMe(t,e,n,i,r){if(n-e<=r.pos-i.pos||m2(i,!0,!1)<r.pos)return!1;let a=t.resolve(e);if(!i.parent.isTextblock){let o=a.nodeAfter;return o!=null&&n==e+o.nodeSize}if(a.parentOffset<a.parent.content.size||!a.parent.isTextblock)return!1;let s=t.resolve(m2(a,!0,!0));return!s.parent.isTextblock||s.pos>n||m2(s,!0,!1)<n?!1:i.parent.content.cut(i.parentOffset).eq(s.parent.content)}function m2(t,e,n){let i=t.depth,r=e?t.end():t.pos;for(;i>0&&(e||t.indexAfter(i)==t.node(i).childCount);)i--,r++,e=!1;if(n){let a=t.node(i).maybeChild(t.indexAfter(i));for(;a&&!a.isLeaf;)a=a.firstChild,r++}return r}function cMe(t,e,n,i,r){let a=t.findDiffStart(e,n);if(a==null)return null;let{a:s,b:o}=t.findDiffEnd(e,n+t.size,n+e.size);if(r=="end"){let l=Math.max(0,a-Math.min(s,o));i-=s+l-a}if(s<a&&t.size<e.size){let l=i<=a&&i>=s?a-i:0;a-=l,a&&a<e.size&&ZB(e.textBetween(a-1,a+1))&&(a+=l?1:-1),o=a+(o-s),s=a}else if(o<a){let l=i<=a&&i>=o?a-i:0;a-=l,a&&a<t.size&&ZB(t.textBetween(a-1,a+1))&&(a+=l?1:-1),s=a+(s-o),o=a}return{start:a,endA:s,endB:o}}function ZB(t){if(t.length!=2)return!1;let e=t.charCodeAt(0),n=t.charCodeAt(1);return e>=56320&&e<=57343&&n>=55296&&n<=56319}class hq{constructor(e,n){this._root=null,this.focused=!1,this.trackWrites=null,this.mounted=!1,this.markCursor=null,this.cursorWrapper=null,this.lastSelectedViewDesc=void 0,this.input=new Cwe,this.prevDirectPlugins=[],this.pluginViews=[],this.requiresGeckoHackNode=!1,this.dragging=null,this._props=n,this.state=n.state,this.directPlugins=n.plugins||[],this.directPlugins.forEach(n6),this.dispatch=this.dispatch.bind(this),this.dom=e&&e.mount||document.createElement("div"),e&&(e.appendChild?e.appendChild(this.dom):typeof e=="function"?e(this.dom):e.mount&&(this.mounted=!0)),this.editable=e6(this),JB(this),this.nodeViews=t6(this),this.docView=kB(this.state.doc,QB(this),p2(this),this.dom,this),this.domObserver=new Jwe(this,(i,r,a,s)=>sMe(this,i,r,a,s)),this.domObserver.start(),Nwe(this),this.updatePluginViews()}get composing(){return this.input.composing}get props(){if(this._props.state!=this.state){let e=this._props;this._props={};for(let n in e)this._props[n]=e[n];this._props.state=this.state}return this._props}update(e){e.handleDOMEvents!=this._props.handleDOMEvents&&iR(this);let n=this._props;this._props=e,e.plugins&&(e.plugins.forEach(n6),this.directPlugins=e.plugins),this.updateStateInner(e.state,n)}setProps(e){let n={};for(let i in this._props)n[i]=this._props[i];n.state=this.state;for(let i in e)n[i]=e[i];this.update(n)}updateState(e){this.updateStateInner(e,this._props)}updateStateInner(e,n){var i;let r=this.state,a=!1,s=!1;e.storedMarks&&this.composing&&(sq(this),s=!0),this.state=e;let o=r.plugins!=e.plugins||this._props.plugins!=n.plugins;if(o||this._props.plugins!=n.plugins||this._props.nodeViews!=n.nodeViews){let m=t6(this);dMe(m,this.nodeViews)&&(this.nodeViews=m,a=!0)}(o||n.handleDOMEvents!=this._props.handleDOMEvents)&&iR(this),this.editable=e6(this),JB(this);let l=p2(this),c=QB(this),u=r.plugins!=e.plugins&&!r.doc.eq(e.doc)?"reset":e.scrollToSelection>r.scrollToSelection?"to selection":"preserve",f=a||!this.docView.matchesNode(e.doc,c,l);(f||!e.selection.eq(r.selection))&&(s=!0);let g=u=="preserve"&&s&&this.dom.style.overflowAnchor==null&&$Se(this);if(s){this.domObserver.stop();let m=f&&(Ha||ra)&&!this.composing&&!r.selection.empty&&!e.selection.empty&&uMe(r.selection,e.selection);if(f){let y=ra?this.trackWrites=this.domSelectionRange().focusNode:null;this.composing&&(this.input.compositionNode=Hwe(this)),(a||!this.docView.update(e.doc,c,l,this))&&(this.docView.updateOuterDeco(c),this.docView.destroy(),this.docView=kB(e.doc,c,l,this.dom,this)),y&&!this.trackWrites&&(m=!0)}m||!(this.input.mouseDown&&this.domObserver.currentSelection.eq(this.domSelectionRange())&&hwe(this))?dc(this,m):(X7(this,e.selection),this.domObserver.setCurSelection()),this.domObserver.start()}this.updatePluginViews(r),!((i=this.dragging)===null||i===void 0)&&i.node&&!r.doc.eq(e.doc)&&this.updateDraggedNode(this.dragging,r),u=="reset"?this.dom.scrollTop=0:u=="to selection"?this.scrollToSelection():g&&VSe(g)}scrollToSelection(){let e=this.domSelectionRange().focusNode;if(!(!e||!this.dom.contains(e.nodeType==1?e:e.parentNode))){if(!this.someProp("handleScrollToSelection",n=>n(this)))if(this.state.selection instanceof zt){let n=this.docView.domAfterPos(this.state.selection.from);n.nodeType==1&&AB(this,n.getBoundingClientRect(),e)}else AB(this,this.coordsAtPos(this.state.selection.head,1),e)}}destroyPluginViews(){let e;for(;e=this.pluginViews.pop();)e.destroy&&e.destroy()}updatePluginViews(e){if(!e||e.plugins!=this.state.plugins||this.directPlugins!=this.prevDirectPlugins){this.prevDirectPlugins=this.directPlugins,this.destroyPluginViews();for(let n=0;n<this.directPlugins.length;n++){let i=this.directPlugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}for(let n=0;n<this.state.plugins.length;n++){let i=this.state.plugins[n];i.spec.view&&this.pluginViews.push(i.spec.view(this))}}else for(let n=0;n<this.pluginViews.length;n++){let i=this.pluginViews[n];i.update&&i.update(this,e)}}updateDraggedNode(e,n){let i=e.node,r=-1;if(this.state.doc.nodeAt(i.from)==i.node)r=i.from;else{let a=i.from+(this.state.doc.content.size-n.doc.content.size);(a>0&&this.state.doc.nodeAt(a))==i.node&&(r=a)}this.dragging=new lq(e.slice,e.move,r<0?void 0:zt.create(this.state.doc,r))}someProp(e,n){let i=this._props&&this._props[e],r;if(i!=null&&(r=n?n(i):i))return r;for(let s=0;s<this.directPlugins.length;s++){let o=this.directPlugins[s].props[e];if(o!=null&&(r=n?n(o):o))return r}let a=this.state.plugins;if(a)for(let s=0;s<a.length;s++){let o=a[s].props[e];if(o!=null&&(r=n?n(o):o))return r}}hasFocus(){if(Ha){let e=this.root.activeElement;if(e==this.dom)return!0;if(!e||!this.dom.contains(e))return!1;for(;e&&this.dom!=e&&this.dom.contains(e);){if(e.contentEditable=="false")return!1;e=e.parentElement}return!0}return this.root.activeElement==this.dom}focus(){this.domObserver.stop(),this.editable&&GSe(this.dom),dc(this),this.domObserver.start()}get root(){let e=this._root;if(e==null){for(let n=this.dom.parentNode;n;n=n.parentNode)if(n.nodeType==9||n.nodeType==11&&n.host)return n.getSelection||(Object.getPrototypeOf(n).getSelection=()=>n.ownerDocument.getSelection()),this._root=n}return e||document}updateRoot(){this._root=null}posAtCoords(e){return YSe(this,e)}coordsAtPos(e,n=1){return z7(this,e,n)}domAtPos(e,n=0){return this.docView.domFromPos(e,n)}nodeDOM(e){let n=this.docView.descAt(e);return n?n.nodeDOM:null}posAtDOM(e,n,i=-1){let r=this.docView.posFromDOM(e,n,i);if(r==null)throw new RangeError("DOM position not inside the editor");return r}endOfTextblock(e,n){return twe(this,n||this.state,e)}pasteHTML(e,n){return l0(this,"",e,!1,n||new ClipboardEvent("paste"))}pasteText(e,n){return l0(this,e,null,!0,n||new ClipboardEvent("paste"))}serializeForClipboard(e){return 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e)yMe(t,n,{get:e[n],enumerable:!0})};function yw(t){const{state:e,transaction:n}=t;let{selection:i}=n,{doc:r}=n,{storedMarks:a}=n;return{...e,apply:e.apply.bind(e),applyTransaction:e.applyTransaction.bind(e),plugins:e.plugins,schema:e.schema,reconfigure:e.reconfigure.bind(e),toJSON:e.toJSON.bind(e),get storedMarks(){return a},get selection(){return i},get doc(){return r},get tr(){return i=n.selection,r=n.doc,a=n.storedMarks,n}}}var _w=class{constructor(t){this.editor=t.editor,this.rawCommands=this.editor.extensionManager.commands,this.customState=t.state}get hasCustomState(){return!!this.customState}get state(){return this.customState||this.editor.state}get commands(){const{rawCommands:t,editor:e,state:n}=this,{view:i}=e,{tr:r}=n,a=this.buildProps(r);return Object.fromEntries(Object.entries(t).map(([s,o])=>[s,(...c)=>{const u=o(...c)(a);return!r.getMeta("preventDispatch")&&!this.hasCustomState&&i.dispatch(r),u}]))}get chain(){return()=>this.createChain()}get can(){return()=>this.createCan()}createChain(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s=[],o=!!t,l=t||r.tr,c=()=>(!o&&e&&!l.getMeta("preventDispatch")&&!this.hasCustomState&&a.dispatch(l),s.every(f=>f===!0)),u={...Object.fromEntries(Object.entries(n).map(([f,g])=>[f,(...y)=>{const b=this.buildProps(l,e),v=g(...y)(b);return s.push(v),u}])),run:c};return u}createCan(t){const{rawCommands:e,state:n}=this,i=!1,r=t||n.tr,a=this.buildProps(r,i);return{...Object.fromEntries(Object.entries(e).map(([o,l])=>[o,(...c)=>l(...c)({...a,dispatch:void 0})])),chain:()=>this.createChain(r,i)}}buildProps(t,e=!0){const{rawCommands:n,editor:i,state:r}=this,{view:a}=i,s={tr:t,editor:i,view:a,state:yw({state:r,transaction:t}),dispatch:e?()=>{}:void 0,chain:()=>this.createChain(t,e),can:()=>this.createCan(t),get commands(){return Object.fromEntries(Object.entries(n).map(([o,l])=>[o,(...c)=>l(...c)(s)]))}};return s}},mq={};Uk(mq,{blur:()=>_Me,clearContent:()=>SMe,clearNodes:()=>wMe,command:()=>MMe,createParagraphNear:()=>EMe,cut:()=>AMe,deleteCurrentNode:()=>TMe,deleteNode:()=>CMe,deleteRange:()=>NMe,deleteSelection:()=>RMe,enter:()=>PMe,exitCode:()=>kMe,extendMarkRange:()=>DMe,first:()=>OMe,focus:()=>IMe,forEach:()=>jMe,insertContent:()=>UMe,insertContentAt:()=>BMe,joinBackward:()=>VMe,joinDown:()=>$Me,joinForward:()=>GMe,joinItemBackward:()=>WMe,joinItemForward:()=>qMe,joinTextblockBackward:()=>XMe,joinTextblockForward:()=>KMe,joinUp:()=>HMe,keyboardShortcut:()=>ZMe,lift:()=>QMe,liftEmptyBlock:()=>JMe,liftListItem:()=>eEe,newlineInCode:()=>tEe,resetAttributes:()=>nEe,scrollIntoView:()=>iEe,selectAll:()=>rEe,selectNodeBackward:()=>aEe,selectNodeForward:()=>sEe,selectParentNode:()=>oEe,selectTextblockEnd:()=>lEe,selectTextblockStart:()=>cEe,setContent:()=>uEe,setMark:()=>CEe,setMeta:()=>NEe,setNode:()=>REe,setNodeSelection:()=>PEe,setTextDirection:()=>kEe,setTextSelection:()=>DEe,sinkListItem:()=>OEe,splitBlock:()=>LEe,splitListItem:()=>IEe,toggleList:()=>jEe,toggleMark:()=>UEe,toggleNode:()=>FEe,toggleWrap:()=>zEe,undoInputRule:()=>BEe,unsetAllMarks:()=>HEe,unsetMark:()=>$Ee,unsetTextDirection:()=>VEe,updateAttributes:()=>GEe,wrapIn:()=>WEe,wrapInList:()=>qEe});var _Me=()=>({editor:t,view:e})=>(requestAnimationFrame(()=>{var n;t.isDestroyed||(e.dom.blur(),(n=window?.getSelection())==null||n.removeAllRanges())}),!0),SMe=(t=!0)=>({commands:e})=>e.setContent("",{emitUpdate:t}),wMe=()=>({state:t,tr:e,dispatch:n})=>{const{selection:i}=e,{ranges:r}=i;return n&&r.forEach(({$from:a,$to:s})=>{t.doc.nodesBetween(a.pos,s.pos,(o,l)=>{if(o.type.isText)return;const{doc:c,mapping:u}=e,f=c.resolve(u.map(l)),g=c.resolve(u.map(l+o.nodeSize)),m=f.blockRange(g);if(!m)return;const y=Am(m);if(o.type.isTextblock){const{defaultType:b}=f.parent.contentMatchAt(f.index());e.setNodeMarkup(m.start,b)}(y||y===0)&&e.lift(m,y)})}),!0},MMe=t=>e=>t(e),EMe=()=>({state:t,dispatch:e})=>R7(t,e),AMe=(t,e)=>({editor:n,tr:i})=>{const{state:r}=n,a=r.doc.slice(t.from,t.to);i.deleteRange(t.from,t.to);const s=i.mapping.map(e);return i.insert(s,a.content),i.setSelection(new 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"pasteRuleMatch.text".'),a.push(r.replaceWith)),a}):[]};function tAe(t){const{editor:e,state:n,from:i,to:r,rule:a,pasteEvent:s,dropEvent:o}=t,{commands:l,chain:c,can:u}=new _w({editor:e,state:n}),f=[];return n.doc.nodesBetween(i,r,(m,y)=>{var b,v,x,M,w;if((v=(b=m.type)==null?void 0:b.spec)!=null&&v.code||!(m.isText||m.isTextblock||m.isInline))return;const A=(w=(M=(x=m.content)==null?void 0:x.size)!=null?M:m.nodeSize)!=null?w:0,T=Math.max(i,y),R=Math.min(r,y+A);if(T>=R)return;const N=m.isText?m.text||"":m.textBetween(T-y,R-y,void 0,"");eAe(N,a.find,s).forEach(C=>{if(C.index===void 0)return;const k=T+C.index+1,F=k+C[0].length,I={from:n.tr.mapping.map(k),to:n.tr.mapping.map(F)},G=a.handler({state:n,range:I,match:C,commands:l,chain:c,can:u,pasteEvent:s,dropEvent:o});f.push(G)})}),f.every(m=>m!==null)}var Fy=null,nAe=t=>{var e;const n=new ClipboardEvent("paste",{clipboardData:new DataTransfer});return(e=n.clipboardData)==null||e.setData("text/html",t),n};function iAe(t){const{editor:e,rules:n}=t;let i=null,r=!1,a=!1,s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,o;try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}const l=({state:u,from:f,to:g,rule:m,pasteEvt:y})=>{const b=u.tr,v=yw({state:u,transaction:b});if(!(!tAe({editor:e,state:v,from:Math.max(f-1,0),to:g.b-1,rule:m,pasteEvent:y,dropEvent:o})||!b.steps.length)){try{o=typeof DragEvent<"u"?new DragEvent("drop"):null}catch{o=null}return s=typeof ClipboardEvent<"u"?new ClipboardEvent("paste"):null,b}};return n.map(u=>new xi({view(f){const g=y=>{var b;i=(b=f.dom.parentElement)!=null&&b.contains(y.target)?f.dom.parentElement:null,i&&(Fy=e)},m=()=>{Fy&&(Fy=null)};return window.addEventListener("dragstart",g),window.addEventListener("dragend",m),{destroy(){window.removeEventListener("dragstart",g),window.removeEventListener("dragend",m)}}},props:{handleDOMEvents:{drop:(f,g)=>{if(a=i===f.dom.parentElement,o=g,!a){const m=Fy;m?.isEditable&&setTimeout(()=>{const y=m.state.selection;y&&m.commands.deleteRange({from:y.from,to:y.to})},10)}return!1},paste:(f,g)=>{var m;const y=(m=g.clipboardData)==null?void 0:m.getData("text/html");return s=g,r=!!y?.includes("data-pm-slice"),!1}}},appendTransaction:(f,g,m)=>{const y=f[0],b=y.getMeta("uiEvent")==="paste"&&!r,v=y.getMeta("uiEvent")==="drop"&&!a,x=y.getMeta("applyPasteRules"),M=!!x;if(!b&&!v&&!M)return;if(M){let{text:T}=x;typeof T=="string"?T=T:T=$k(ht.from(T),m.schema);const{from:R}=x,N=R+T.length,j=nAe(T);return l({rule:u,state:m,from:R,to:{b:N},pasteEvt:j})}const w=g.doc.content.findDiffStart(m.doc.content),A=g.doc.content.findDiffEnd(m.doc.content);if(!(!QEe(w)||!A||w===A.b))return l({rule:u,state:m,from:w,to:A,pasteEvt:s})}}))}var Aw=class{constructor(t,e){this.splittableMarks=[],this.editor=e,this.baseExtensions=t,this.extensions=Eq(t),this.schema=gEe(this.extensions,e),this.setupExtensions()}get commands(){return this.extensions.reduce((t,e)=>{const n={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:v2(e.name,this.schema)},i=jt(e,"addCommands",n);return i?{...t,...i()}:t},{})}get plugins(){const{editor:t}=this;return Vk([...this.extensions].reverse()).flatMap(i=>{const r={name:i.name,options:i.options,storage:this.editor.extensionStorage[i.name],editor:t,type:v2(i.name,this.schema)},a=[],s=jt(i,"addKeyboardShortcuts",r);let o={};if(i.type==="mark"&&jt(i,"exitable",r)&&(o.ArrowRight=()=>dd.handleExit({editor:t,mark:i})),s){const g=Object.fromEntries(Object.entries(s()).map(([m,y])=>[m,()=>y({editor:t})]));o={...o,...g}}const l=bMe(o);a.push(l);const c=jt(i,"addInputRules",r);if(l6(i,t.options.enableInputRules)&&c){const g=c();if(g&&g.length){const m=YEe({editor:t,rules:g}),y=Array.isArray(m)?m:[m];a.push(...y)}}const u=jt(i,"addPasteRules",r);if(l6(i,t.options.enablePasteRules)&&u){const g=u();if(g&&g.length){const m=iAe({editor:t,rules:g});a.push(...m)}}const f=jt(i,"addProseMirrorPlugins",r);if(f){const g=f();a.push(...g)}return a})}get attributes(){return Mq(this.extensions)}get nodeViews(){const{editor:t}=this,{nodeExtensions:e}=am(this.extensions);return Object.fromEntries(e.filter(n=>!!jt(n,"addNodeView")).map(n=>{const i=this.attributes.filter(l=>l.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Ki(n.name,this.schema)},a=jt(n,"addNodeView",r);if(!a)return[];const s=a();if(!s)return[];const o=(l,c,u,f,g)=>{const m=y1(l,i);return s({node:l,view:c,getPos:u,decorations:f,innerDecorations:g,editor:t,extension:n,HTMLAttributes:m})};return[n.name,o]}))}get markViews(){const{editor:t}=this,{markExtensions:e}=am(this.extensions);return Object.fromEntries(e.filter(n=>!!jt(n,"addMarkView")).map(n=>{const i=this.attributes.filter(o=>o.type===n.name),r={name:n.name,options:n.options,storage:this.editor.extensionStorage[n.name],editor:t,type:Ac(n.name,this.schema)},a=jt(n,"addMarkView",r);if(!a)return[];const s=(o,l,c)=>{const u=y1(o,i);return a()({mark:o,view:l,inline:c,editor:t,extension:n,HTMLAttributes:u,updateAttributes:f=>{vAe(o,t,f)}})};return[n.name,s]}))}setupExtensions(){const t=this.extensions;this.editor.extensionStorage=Object.fromEntries(t.map(e=>[e.name,e.storage])),t.forEach(e=>{var n;const i={name:e.name,options:e.options,storage:this.editor.extensionStorage[e.name],editor:this.editor,type:v2(e.name,this.schema)};e.type==="mark"&&((n=On(jt(e,"keepOnSplit",i)))==null||n)&&this.splittableMarks.push(e.name);const r=jt(e,"onBeforeCreate",i),a=jt(e,"onCreate",i),s=jt(e,"onUpdate",i),o=jt(e,"onSelectionUpdate",i),l=jt(e,"onTransaction",i),c=jt(e,"onFocus",i),u=jt(e,"onBlur",i),f=jt(e,"onDestroy",i);r&&this.editor.on("beforeCreate",r),a&&this.editor.on("create",a),s&&this.editor.on("update",s),o&&this.editor.on("selectionUpdate",o),l&&this.editor.on("transaction",l),c&&this.editor.on("focus",c),u&&this.editor.on("blur",u),f&&this.editor.on("destroy",f)})}};Aw.resolve=Eq;Aw.sort=Vk;Aw.flatten=Hk;var rAe={};Uk(rAe,{ClipboardTextSerializer:()=>Oq,Commands:()=>Lq,Delete:()=>Iq,Drop:()=>jq,Editable:()=>Uq,FocusEvents:()=>zq,Keymap:()=>Bq,Paste:()=>Hq,Tabindex:()=>$q,TextDirection:()=>Vq,focusEventsPluginKey:()=>Fq});var Wn=class Dq extends Wk{constructor(){super(...arguments),this.type="extension"}static create(e={}){const n=typeof e=="function"?e():e;return new Dq(n)}configure(e){return super.configure(e)}extend(e){const n=typeof e=="function"?e():e;return super.extend(n)}},Oq=Wn.create({name:"clipboardTextSerializer",addOptions(){return{blockSeparator:void 0}},addProseMirrorPlugins(){return[new xi({key:new cr("clipboardTextSerializer"),props:{clipboardTextSerializer:()=>{const{editor:t}=this,{state:e,schema:n}=t,{doc:i,selection:r}=e,{ranges:a}=r,s=Math.min(...a.map(u=>u.$from.pos)),o=Math.max(...a.map(u=>u.$to.pos)),l=Tq(n);return Aq(i,{from:s,to:o},{...this.options.blockSeparator!==void 0?{blockSeparator:this.options.blockSeparator}:{},textSerializers:l})}}})]}}),Lq=Wn.create({name:"commands",addCommands(){return{...mq}}}),Iq=Wn.create({name:"delete",onUpdate({transaction:t,appendedTransactions:e}){var n,i,r;const a=()=>{var s,o,l,c;if((c=(l=(o=(s=this.editor.options.coreExtensionOptions)==null?void 0:s.delete)==null?void 0:o.filterTransaction)==null?void 0:l.call(o,t))!=null?c:t.getMeta("y-sync$"))return;const u=Sq(t.before,[t,...e]);Nq(u).forEach(m=>{u.mapping.mapResult(m.oldRange.from).deletedAfter&&u.mapping.mapResult(m.oldRange.to).deletedBefore&&u.before.nodesBetween(m.oldRange.from,m.oldRange.to,(y,b)=>{const v=b+y.nodeSize-2,x=m.oldRange.from<=b&&v<=m.oldRange.to;this.editor.emit("delete",{type:"node",node:y,from:b,to:v,newFrom:u.mapping.map(b),newTo:u.mapping.map(v),deletedRange:m.oldRange,newRange:m.newRange,partial:!x,editor:this.editor,transaction:t,combinedTransform:u})})});const g=u.mapping;u.steps.forEach((m,y)=>{var b,v;if(m instanceof So){const x=g.slice(y).map(m.from,-1),M=g.slice(y).map(m.to),w=g.invert().map(x,-1),A=g.invert().map(M),T=(b=u.doc.nodeAt(x-1))==null?void 0:b.marks.some(N=>N.eq(m.mark)),R=(v=u.doc.nodeAt(M))==null?void 0:v.marks.some(N=>N.eq(m.mark));this.editor.emit("delete",{type:"mark",mark:m.mark,from:m.from,to:m.to,deletedRange:{from:w,to:A},newRange:{from:x,to:M},partial:!!(R||T),editor:this.editor,transaction:t,combinedTransform:u})}})};(r=(i=(n=this.editor.options.coreExtensionOptions)==null?void 0:n.delete)==null?void 0:i.async)==null||r?setTimeout(a,0):a()}}),jq=Wn.create({name:"drop",addProseMirrorPlugins(){return[new xi({key:new cr("tiptapDrop"),props:{handleDrop:(t,e,n,i)=>{this.editor.emit("drop",{editor:this.editor,event:e,slice:n,moved:i})}}})]}}),Uq=Wn.create({name:"editable",addProseMirrorPlugins(){return[new xi({key:new cr("editable"),props:{editable:()=>this.editor.options.editable}})]}}),Fq=new cr("focusEvents"),zq=Wn.create({name:"focusEvents",addProseMirrorPlugins(){const{editor:t}=this;return[new xi({key:Fq,props:{handleDOMEvents:{focus:(e,n)=>{t.isFocused=!0;const i=t.state.tr.setMeta("focus",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1},blur:(e,n)=>{t.isFocused=!1;const i=t.state.tr.setMeta("blur",{event:n}).setMeta("addToHistory",!1);return e.dispatch(i),!1}}}})]}}),Bq=Wn.create({name:"keymap",addKeyboardShortcuts(){const t=()=>this.editor.commands.first(({commands:s})=>[()=>s.undoInputRule(),()=>s.command(({tr:o})=>{const{selection:l,doc:c}=o,{empty:u,$anchor:f}=l,{pos:g,parent:m}=f,y=f.parent.isTextblock&&g>0?o.doc.resolve(g-1):f,b=y.parent.type.spec.isolating,v=f.pos-f.parentOffset,x=b&&y.parent.childCount===1?v===f.pos:sn.atStart(c).from===g;return!u||!m.type.isTextblock||m.textContent.length||!x||x&&f.parent.type.name==="paragraph"?!1:s.clearNodes()}),()=>s.deleteSelection(),()=>s.joinBackward(),()=>s.selectNodeBackward()]),e=()=>this.editor.commands.first(({commands:s})=>[()=>s.deleteSelection(),()=>s.deleteCurrentNode(),()=>s.joinForward(),()=>s.selectNodeForward()]),i={Enter:()=>this.editor.commands.first(({commands:s})=>[()=>s.newlineInCode(),()=>s.createParagraphNear(),()=>s.liftEmptyBlock(),()=>s.splitBlock()]),"Mod-Enter":()=>this.editor.commands.exitCode(),Backspace:t,"Mod-Backspace":t,"Shift-Backspace":t,Delete:e,"Mod-Delete":e,"Mod-a":()=>this.editor.commands.selectAll()},r={...i},a={...i,"Ctrl-h":t,"Alt-Backspace":t,"Ctrl-d":e,"Ctrl-Alt-Backspace":e,"Alt-Delete":e,"Alt-d":e,"Ctrl-a":()=>this.editor.commands.selectTextblockStart(),"Ctrl-e":()=>this.editor.commands.selectTextblockEnd()};return Bk()||yq()?a:r},addProseMirrorPlugins(){return[new xi({key:new cr("clearDocument"),appendTransaction:(t,e,n)=>{if(t.some(b=>b.getMeta("composition")))return;const i=t.some(b=>b.docChanged)&&!e.doc.eq(n.doc),r=t.some(b=>b.getMeta("preventClearDocument"));if(!i||r)return;const{empty:a,from:s,to:o}=e.selection,l=sn.atStart(e.doc).from,c=sn.atEnd(e.doc).to;if(a||!(s===l&&o===c)||!Mw(n.doc))return;const g=n.tr,m=yw({state:n,transaction:g}),{commands:y}=new _w({editor:this.editor,state:m});if(y.clearNodes(),!!g.steps.length)return g}})]}}),Hq=Wn.create({name:"paste",addProseMirrorPlugins(){return[new xi({key:new cr("tiptapPaste"),props:{handlePaste:(t,e,n)=>{this.editor.emit("paste",{editor:this.editor,event:e,slice:n})}}})]}}),$q=Wn.create({name:"tabindex",addProseMirrorPlugins(){return[new xi({key:new cr("tabindex"),props:{attributes:()=>this.editor.isEditable?{tabindex:"0"}:{}}})]}}),Vq=Wn.create({name:"textDirection",addOptions(){return{direction:void 0}},addGlobalAttributes(){if(!this.options.direction)return[];const{nodeExtensions:t}=am(this.extensions);return[{types:t.filter(e=>e.name!=="text").map(e=>e.name),attributes:{dir:{default:this.options.direction,parseHTML:e=>{const n=e.getAttribute("dir");return n&&(n==="ltr"||n==="rtl"||n==="auto")?n:this.options.direction},renderHTML:e=>e.dir?{dir:e.dir}:{}}}}]},addProseMirrorPlugins(){return[new xi({key:new cr("textDirection"),props:{attributes:()=>{const t=this.options.direction;return t?{dir:t}:{}}}})]}}),aAe=class bp{constructor(e,n,i=!1,r=null){this.currentNode=null,this.actualDepth=null,this.isBlock=i,this.resolvedPos=e,this.editor=n,this.currentNode=r}get name(){return this.node.type.name}get node(){return this.currentNode||this.resolvedPos.node()}get element(){return this.editor.view.domAtPos(this.pos).node}get depth(){var e;return(e=this.actualDepth)!=null?e:this.resolvedPos.depth}get pos(){return this.resolvedPos.pos}get content(){return this.node.content}set content(e){let n=this.from,i=this.to;if(this.isBlock){if(this.content.size===0){console.error(`You can’t set content on a block node. Tried to set content on ${this.name} at ${this.pos}`);return}n=this.from+1,i=this.to-1}this.editor.commands.insertContentAt({from:n,to:i},e)}get attributes(){return this.node.attrs}get textContent(){return this.node.textContent}get size(){return this.node.nodeSize}get from(){return this.isBlock?this.pos:this.resolvedPos.start(this.resolvedPos.depth)}get range(){return{from:this.from,to:this.to}}get to(){return this.isBlock?this.pos+this.size:this.resolvedPos.end(this.resolvedPos.depth)+(this.node.isText?0:1)}get parent(){if(this.depth===0)return null;const e=this.resolvedPos.start(this.resolvedPos.depth-1),n=this.resolvedPos.doc.resolve(e);return new bp(n,this.editor)}get before(){let e=this.resolvedPos.doc.resolve(this.from-(this.isBlock?1:2));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.from-3)),new bp(e,this.editor)}get after(){let e=this.resolvedPos.doc.resolve(this.to+(this.isBlock?2:1));return e.depth!==this.depth&&(e=this.resolvedPos.doc.resolve(this.to+3)),new bp(e,this.editor)}get children(){const e=[];return this.node.content.forEach((n,i)=>{const r=n.isBlock&&!n.isTextblock,a=n.isAtom&&!n.isText,s=this.pos+i+(a?0:1);if(s<0||s>this.resolvedPos.doc.nodeSize-2)return;const o=this.resolvedPos.doc.resolve(s);if(!r&&o.depth<=this.depth)return;const l=new bp(o,this.editor,r,r?n:null);r&&(l.actualDepth=this.depth+1),e.push(new bp(o,this.editor,r,r?n:null))}),e}get firstChild(){return this.children[0]||null}get lastChild(){const e=this.children;return e[e.length-1]||null}closest(e,n={}){let i=null,r=this.parent;for(;r&&!i;){if(r.node.type.name===e)if(Object.keys(n).length>0){const a=r.node.attrs,s=Object.keys(n);for(let o=0;o<s.length;o+=1){const l=s[o];if(a[l]!==n[l])break}}else i=r;r=r.parent}return i}querySelector(e,n={}){return this.querySelectorAll(e,n,!0)[0]||null}querySelectorAll(e,n={},i=!1){let r=[];if(!this.children||this.children.length===0)return r;const a=Object.keys(n);return this.children.forEach(s=>{i&&r.length>0||(s.node.type.name===e&&a.every(l=>n[l]===s.node.attrs[l])&&r.push(s),!(i&&r.length>0)&&(r=r.concat(s.querySelectorAll(e,n,i))))}),r}setAttribute(e){const{tr:n}=this.editor.state;n.setNodeMarkup(this.from,void 0,{...this.node.attrs,...e}),this.editor.view.dispatch(n)}},sAe=`.ProseMirror {
- position: relative;
- }
- .ProseMirror {
- word-wrap: break-word;
- white-space: pre-wrap;
- white-space: break-spaces;
- -webkit-font-variant-ligatures: none;
- font-variant-ligatures: none;
- font-feature-settings: "liga" 0; /* the above doesn't seem to work in Edge */
- }
- .ProseMirror [contenteditable="false"] {
- white-space: normal;
- }
- .ProseMirror [contenteditable="false"] [contenteditable="true"] {
- white-space: pre-wrap;
- }
- .ProseMirror pre {
- white-space: pre-wrap;
- }
- img.ProseMirror-separator {
- display: inline !important;
- border: none !important;
- margin: 0 !important;
- width: 0 !important;
- height: 0 !important;
- }
- .ProseMirror-gapcursor {
- display: none;
- pointer-events: none;
- position: absolute;
- margin: 0;
- }
- .ProseMirror-gapcursor:after {
- content: "";
- display: block;
- position: absolute;
- top: -2px;
- width: 20px;
- border-top: 1px solid black;
- animation: ProseMirror-cursor-blink 1.1s steps(2, start) infinite;
- }
- @keyframes ProseMirror-cursor-blink {
- to {
- visibility: hidden;
- }
- }
- .ProseMirror-hideselection *::selection {
- background: transparent;
- }
- .ProseMirror-hideselection *::-moz-selection {
- background: transparent;
- }
- .ProseMirror-hideselection * {
- caret-color: transparent;
- }
- .ProseMirror-focused .ProseMirror-gapcursor {
- display: block;
- }`;function oAe(t,e,n){const i=document.querySelector("style[data-tiptap-style]");if(i!==null)return i;const r=document.createElement("style");return e&&r.setAttribute("nonce",e),r.setAttribute("data-tiptap-style",""),r.innerHTML=t,document.getElementsByTagName("head")[0].appendChild(r),r}var lAe=class extends XEe{constructor(t={}){super(),this.css=null,this.className="tiptap",this.editorView=null,this.isFocused=!1,this.isInitialized=!1,this.extensionStorage={},this.instanceId=Math.random().toString(36).slice(2,9),this.options={element:typeof document<"u"?document.createElement("div"):null,content:"",injectCSS:!0,injectNonce:void 0,extensions:[],autofocus:!1,editable:!0,textDirection:void 0,editorProps:{},parseOptions:{},coreExtensionOptions:{},enableInputRules:!0,enablePasteRules:!0,enableCoreExtensions:!0,enableContentCheck:!1,emitContentError:!1,onBeforeCreate:()=>null,onCreate:()=>null,onMount:()=>null,onUnmount:()=>null,onUpdate:()=>null,onSelectionUpdate:()=>null,onTransaction:()=>null,onFocus:()=>null,onBlur:()=>null,onDestroy:()=>null,onContentError:({error:i})=>{throw i},onPaste:()=>null,onDrop:()=>null,onDelete:()=>null},this.isCapturingTransaction=!1,this.capturedTransaction=null,this.setOptions(t),this.createExtensionManager(),this.createCommandManager(),this.createSchema(),this.on("beforeCreate",this.options.onBeforeCreate),this.emit("beforeCreate",{editor:this}),this.on("mount",this.options.onMount),this.on("unmount",this.options.onUnmount),this.on("contentError",this.options.onContentError),this.on("create",this.options.onCreate),this.on("update",this.options.onUpdate),this.on("selectionUpdate",this.options.onSelectionUpdate),this.on("transaction",this.options.onTransaction),this.on("focus",this.options.onFocus),this.on("blur",this.options.onBlur),this.on("destroy",this.options.onDestroy),this.on("drop",({event:i,slice:r,moved:a})=>this.options.onDrop(i,r,a)),this.on("paste",({event:i,slice:r})=>this.options.onPaste(i,r)),this.on("delete",this.options.onDelete);const e=this.createDoc(),n=vq(e,this.options.autofocus);this.editorState=Ep.create({doc:e,schema:this.schema,selection:n||void 0}),this.options.element&&this.mount(this.options.element)}mount(t){if(typeof document>"u")throw new Error("[tiptap error]: The editor cannot be mounted because there is no 'document' defined in this environment.");this.createView(t),this.emit("mount",{editor:this}),this.css&&!document.head.contains(this.css)&&document.head.appendChild(this.css),window.setTimeout(()=>{this.isDestroyed||(this.options.autofocus!==!1&&this.options.autofocus!==null&&this.commands.focus(this.options.autofocus),this.emit("create",{editor:this}),this.isInitialized=!0)},0)}unmount(){if(this.editorView){const t=this.editorView.dom;t?.editor&&delete t.editor,this.editorView.destroy()}if(this.editorView=null,this.isInitialized=!1,this.css&&!document.querySelectorAll(`.${this.className}`).length)try{typeof this.css.remove=="function"?this.css.remove():this.css.parentNode&&this.css.parentNode.removeChild(this.css)}catch(t){console.warn("Failed to remove CSS element:",t)}this.css=null,this.emit("unmount",{editor:this})}get storage(){return this.extensionStorage}get commands(){return this.commandManager.commands}chain(){return this.commandManager.chain()}can(){return this.commandManager.can()}injectCSS(){this.options.injectCSS&&typeof document<"u"&&(this.css=oAe(sAe,this.options.injectNonce))}setOptions(t={}){this.options={...this.options,...t},!(!this.editorView||!this.state||this.isDestroyed)&&(this.options.editorProps&&this.view.setProps(this.options.editorProps),this.view.updateState(this.state))}setEditable(t,e=!0){this.setOptions({editable:t}),e&&this.emit("update",{editor:this,transaction:this.state.tr,appendedTransactions:[]})}get isEditable(){return this.options.editable&&this.view&&this.view.editable}get view(){return this.editorView?this.editorView:new Proxy({state:this.editorState,updateState:t=>{this.editorState=t},dispatch:t=>{this.dispatchTransaction(t)},composing:!1,dragging:null,editable:!0,isDestroyed:!1},{get:(t,e)=>{if(this.editorView)return this.editorView[e];if(e==="state")return this.editorState;if(e in t)return Reflect.get(t,e);throw new Error(`[tiptap error]: The editor view is not available. Cannot access view['${e}']. The editor may not be mounted yet.`)}})}get state(){return this.editorView&&(this.editorState=this.view.state),this.editorState}registerPlugin(t,e){const n=wq(e)?e(t,[...this.state.plugins]):[...this.state.plugins,t],i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}unregisterPlugin(t){if(this.isDestroyed)return;const e=this.state.plugins;let n=e;if([].concat(t).forEach(r=>{const a=typeof r=="string"?`${r}$`:r.key;n=n.filter(s=>!s.key.startsWith(a))}),e.length===n.length)return;const i=this.state.reconfigure({plugins:n});return this.view.updateState(i),i}createExtensionManager(){var t,e;const i=[...this.options.enableCoreExtensions?[Uq,Oq.configure({blockSeparator:(e=(t=this.options.coreExtensionOptions)==null?void 0:t.clipboardTextSerializer)==null?void 0:e.blockSeparator}),Lq,zq,Bq,$q,jq,Hq,Iq,Vq.configure({direction:this.options.textDirection})].filter(r=>typeof this.options.enableCoreExtensions=="object"?this.options.enableCoreExtensions[r.name]!==!1:!0):[],...this.options.extensions].filter(r=>["extension","node","mark"].includes(r?.type));this.extensionManager=new Aw(i,this)}createCommandManager(){this.commandManager=new _w({editor:this})}createSchema(){this.schema=this.extensionManager.schema}createDoc(){let t;try{t=rR(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:this.options.enableContentCheck})}catch(e){if(!(e instanceof Error)||!["[tiptap error]: Invalid JSON content","[tiptap error]: Invalid HTML content"].includes(e.message))throw e;this.emit("contentError",{editor:this,error:e,disableCollaboration:()=>{"collaboration"in this.storage&&typeof this.storage.collaboration=="object"&&this.storage.collaboration&&(this.storage.collaboration.isDisabled=!0),this.options.extensions=this.options.extensions.filter(n=>n.name!=="collaboration"),this.createExtensionManager()}}),t=rR(this.options.content,this.schema,this.options.parseOptions,{errorOnInvalidContent:!1})}return t}createView(t){var e;this.editorView=new hq(t,{...this.options.editorProps,attributes:{role:"textbox",...(e=this.options.editorProps)==null?void 0:e.attributes},dispatchTransaction:this.dispatchTransaction.bind(this),state:this.editorState,markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews});const n=this.state.reconfigure({plugins:this.extensionManager.plugins});this.view.updateState(n),this.prependClass(),this.injectCSS();const i=this.view.dom;i.editor=this}createNodeViews(){this.view.isDestroyed||this.view.setProps({markViews:this.extensionManager.markViews,nodeViews:this.extensionManager.nodeViews})}prependClass(){this.view.dom.className=`${this.className} ${this.view.dom.className}`}captureTransaction(t){this.isCapturingTransaction=!0,t(),this.isCapturingTransaction=!1;const e=this.capturedTransaction;return this.capturedTransaction=null,e}dispatchTransaction(t){if(this.view.isDestroyed)return;if(this.isCapturingTransaction){if(!this.capturedTransaction){this.capturedTransaction=t;return}t.steps.forEach(c=>{var u;return(u=this.capturedTransaction)==null?void 0:u.step(c)});return}const{state:e,transactions:n}=this.state.applyTransaction(t),i=!this.state.selection.eq(e.selection),r=n.includes(t),a=this.state;if(this.emit("beforeTransaction",{editor:this,transaction:t,nextState:e}),!r)return;this.view.updateState(e),this.emit("transaction",{editor:this,transaction:t,appendedTransactions:n.slice(1)}),i&&this.emit("selectionUpdate",{editor:this,transaction:t});const s=n.findLast(c=>c.getMeta("focus")||c.getMeta("blur")),o=s?.getMeta("focus"),l=s?.getMeta("blur");o&&this.emit("focus",{editor:this,event:o.event,transaction:s}),l&&this.emit("blur",{editor:this,event:l.event,transaction:s}),!(t.getMeta("preventUpdate")||!n.some(c=>c.docChanged)||a.doc.eq(e.doc))&&this.emit("update",{editor:this,transaction:t,appendedTransactions:n.slice(1)})}getAttributes(t){return Cq(this.state,t)}isActive(t,e){const n=typeof t=="string"?t:null,i=typeof t=="string"?e:t;return MEe(this.state,n,i)}getJSON(){return this.state.doc.toJSON()}getHTML(){return $k(this.state.doc.content,this.schema)}getText(t){const{blockSeparator:e=`
- `,textSerializers:n={}}=t||{};return vEe(this.state.doc,{blockSeparator:e,textSerializers:{...Tq(this.schema),...n}})}get isEmpty(){return Mw(this.state.doc)}destroy(){this.emit("destroy"),this.unmount(),this.removeAllListeners()}get isDestroyed(){var t,e;return(e=(t=this.editorView)==null?void 0:t.isDestroyed)!=null?e:!0}$node(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelector(t,e))||null}$nodes(t,e){var n;return((n=this.$doc)==null?void 0:n.querySelectorAll(t,e))||null}$pos(t){const e=this.state.doc.resolve(t);return new aAe(e,this)}get $doc(){return this.$pos(0)}};function sm(t){return new Ew({find:t.find,handler:({state:e,range:n,match:i})=>{const r=On(t.getAttributes,void 0,i);if(r===!1||r===null)return null;const{tr:a}=e,s=i[i.length-1],o=i[0];if(s){const l=o.search(/\S/),c=n.from+o.indexOf(s),u=c+s.length;if(Gk(n.from,n.to,e.doc).filter(m=>m.mark.type.excluded.find(b=>b===t.type&&b!==m.mark.type)).filter(m=>m.to>c).length)return null;u<n.to&&a.delete(u,n.to),c>n.from&&a.delete(n.from+l,c);const g=n.from+l+s.length;a.addMark(n.from+l,g,t.type.create(r||{})),a.removeStoredMark(t.type)}},undoable:t.undoable})}function Gq(t){return new Ew({find:t.find,handler:({state:e,range:n,match:i})=>{const r=On(t.getAttributes,void 0,i)||{},{tr:a}=e,s=n.from;let o=n.to;const l=t.type.create(r);if(i[1]){const c=i[0].lastIndexOf(i[1]);let u=s+c;u>o?u=o:o=u+i[1].length;const f=i[0][i[0].length-1];a.insertText(f,s+i[0].length-1),a.replaceWith(u,o,l)}else if(i[0]){const c=t.type.isInline?s:s-1;a.insert(c,t.type.create(r)).delete(a.mapping.map(s),a.mapping.map(o))}a.scrollIntoView()},undoable:t.undoable})}function sR(t){return new Ew({find:t.find,handler:({state:e,range:n,match:i})=>{const r=e.doc.resolve(n.from),a=On(t.getAttributes,void 0,i)||{};if(!r.node(-1).canReplaceWith(r.index(-1),r.indexAfter(-1),t.type))return null;e.tr.delete(n.from,n.to).setBlockType(n.from,n.from,t.type,a)},undoable:t.undoable})}function om(t){return new Ew({find:t.find,handler:({state:e,range:n,match:i,chain:r})=>{const a=On(t.getAttributes,void 0,i)||{},s=e.tr.delete(n.from,n.to),l=s.doc.resolve(n.from).blockRange(),c=l&&Sk(l,t.type,a);if(!c)return null;if(s.wrap(l,c),t.keepMarks&&t.editor){const{selection:f,storedMarks:g}=e,{splittableMarks:m}=t.editor.extensionManager,y=g||f.$to.parentOffset&&f.$from.marks();if(y){const b=y.filter(v=>m.includes(v.type.name));s.ensureMarks(b)}}if(t.keepAttributes){const f=t.type.name==="bulletList"||t.type.name==="orderedList"?"listItem":"taskList";r().updateAttributes(f,a).run()}const u=s.doc.resolve(n.from-1).nodeBefore;u&&u.type===t.type&&cd(s.doc,n.from-1)&&(!t.joinPredicate||t.joinPredicate(i,u))&&s.join(n.from-1)},undoable:t.undoable})}var cAe=t=>"touches"in t,uAe=class{constructor(t){this.directions=["bottom-left","bottom-right","top-left","top-right"],this.minSize={height:8,width:8},this.preserveAspectRatio=!1,this.classNames={container:"",wrapper:"",handle:"",resizing:""},this.initialWidth=0,this.initialHeight=0,this.aspectRatio=1,this.isResizing=!1,this.activeHandle=null,this.startX=0,this.startY=0,this.startWidth=0,this.startHeight=0,this.isShiftKeyPressed=!1,this.handleMouseMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.clientX-this.startX,l=s.clientY-this.startY;this.handleResize(o,l)},this.handleTouchMove=s=>{if(!this.isResizing||!this.activeHandle)return;const o=s.touches[0];if(!o)return;const l=o.clientX-this.startX,c=o.clientY-this.startY;this.handleResize(l,c)},this.handleMouseUp=()=>{if(!this.isResizing)return;const s=this.element.offsetWidth,o=this.element.offsetHeight;this.onCommit(s,o),this.isResizing=!1,this.activeHandle=null,this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp)},this.handleKeyDown=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!0)},this.handleKeyUp=s=>{s.key==="Shift"&&(this.isShiftKeyPressed=!1)};var e,n,i,r,a;this.node=t.node,this.element=t.element,this.contentElement=t.contentElement,this.getPos=t.getPos,this.onResize=t.onResize,this.onCommit=t.onCommit,this.onUpdate=t.onUpdate,(e=t.options)!=null&&e.min&&(this.minSize={...this.minSize,...t.options.min}),(n=t.options)!=null&&n.max&&(this.maxSize=t.options.max),(i=t?.options)!=null&&i.directions&&(this.directions=t.options.directions),(r=t.options)!=null&&r.preserveAspectRatio&&(this.preserveAspectRatio=t.options.preserveAspectRatio),(a=t.options)!=null&&a.className&&(this.classNames={container:t.options.className.container||"",wrapper:t.options.className.wrapper||"",handle:t.options.className.handle||"",resizing:t.options.className.resizing||""}),this.wrapper=this.createWrapper(),this.container=this.createContainer(),this.applyInitialSize(),this.attachHandles()}get dom(){return this.container}get contentDOM(){return this.contentElement}update(t,e,n){return t.type!==this.node.type?!1:(this.node=t,this.onUpdate?this.onUpdate(t,e,n):!0)}destroy(){this.isResizing&&(this.container.dataset.resizeState="false",this.classNames.resizing&&this.container.classList.remove(this.classNames.resizing),document.removeEventListener("mousemove",this.handleMouseMove),document.removeEventListener("mouseup",this.handleMouseUp),document.removeEventListener("keydown",this.handleKeyDown),document.removeEventListener("keyup",this.handleKeyUp),this.isResizing=!1,this.activeHandle=null),this.container.remove()}createContainer(){const t=document.createElement("div");return t.dataset.resizeContainer="",t.dataset.node=this.node.type.name,t.style.display="flex",t.style.justifyContent="flex-start",t.style.alignItems="flex-start",this.classNames.container&&(t.className=this.classNames.container),t.appendChild(this.wrapper),t}createWrapper(){const t=document.createElement("div");return t.style.position="relative",t.style.display="block",t.dataset.resizeWrapper="",this.classNames.wrapper&&(t.className=this.classNames.wrapper),t.appendChild(this.element),t}createHandle(t){const e=document.createElement("div");return e.dataset.resizeHandle=t,e.style.position="absolute",this.classNames.handle&&(e.className=this.classNames.handle),e}positionHandle(t,e){const n=e.includes("top"),i=e.includes("bottom"),r=e.includes("left"),a=e.includes("right");n&&(t.style.top="0"),i&&(t.style.bottom="0"),r&&(t.style.left="0"),a&&(t.style.right="0"),(e==="top"||e==="bottom")&&(t.style.left="0",t.style.right="0"),(e==="left"||e==="right")&&(t.style.top="0",t.style.bottom="0")}attachHandles(){this.directions.forEach(t=>{const e=this.createHandle(t);this.positionHandle(e,t),e.addEventListener("mousedown",n=>this.handleResizeStart(n,t)),e.addEventListener("touchstart",n=>this.handleResizeStart(n,t)),this.wrapper.appendChild(e)})}applyInitialSize(){const t=this.node.attrs.width,e=this.node.attrs.height;t?(this.element.style.width=`${t}px`,this.initialWidth=t):this.initialWidth=this.element.offsetWidth,e?(this.element.style.height=`${e}px`,this.initialHeight=e):this.initialHeight=this.element.offsetHeight,this.initialWidth>0&&this.initialHeight>0&&(this.aspectRatio=this.initialWidth/this.initialHeight)}handleResizeStart(t,e){t.preventDefault(),t.stopPropagation(),this.isResizing=!0,this.activeHandle=e,cAe(t)?(this.startX=t.touches[0].clientX,this.startY=t.touches[0].clientY):(this.startX=t.clientX,this.startY=t.clientY),this.startWidth=this.element.offsetWidth,this.startHeight=this.element.offsetHeight,this.startWidth>0&&this.startHeight>0&&(this.aspectRatio=this.startWidth/this.startHeight),this.getPos(),this.container.dataset.resizeState="true",this.classNames.resizing&&this.container.classList.add(this.classNames.resizing),document.addEventListener("mousemove",this.handleMouseMove),document.addEventListener("touchmove",this.handleTouchMove),document.addEventListener("mouseup",this.handleMouseUp),document.addEventListener("keydown",this.handleKeyDown),document.addEventListener("keyup",this.handleKeyUp)}handleResize(t,e){if(!this.activeHandle)return;const n=this.preserveAspectRatio||this.isShiftKeyPressed,{width:i,height:r}=this.calculateNewDimensions(this.activeHandle,t,e),a=this.applyConstraints(i,r,n);this.element.style.width=`${a.width}px`,this.element.style.height=`${a.height}px`,this.onResize&&this.onResize(a.width,a.height)}calculateNewDimensions(t,e,n){let i=this.startWidth,r=this.startHeight;const a=t.includes("right"),s=t.includes("left"),o=t.includes("bottom"),l=t.includes("top");return a?i=this.startWidth+e:s&&(i=this.startWidth-e),o?r=this.startHeight+n:l&&(r=this.startHeight-n),(t==="right"||t==="left")&&(i=this.startWidth+(a?e:-e)),(t==="top"||t==="bottom")&&(r=this.startHeight+(o?n:-n)),this.preserveAspectRatio||this.isShiftKeyPressed?this.applyAspectRatio(i,r,t):{width:i,height:r}}applyConstraints(t,e,n){var i,r,a,s;if(!n){let c=Math.max(this.minSize.width,t),u=Math.max(this.minSize.height,e);return(i=this.maxSize)!=null&&i.width&&(c=Math.min(this.maxSize.width,c)),(r=this.maxSize)!=null&&r.height&&(u=Math.min(this.maxSize.height,u)),{width:c,height:u}}let o=t,l=e;return o<this.minSize.width&&(o=this.minSize.width,l=o/this.aspectRatio),l<this.minSize.height&&(l=this.minSize.height,o=l*this.aspectRatio),(a=this.maxSize)!=null&&a.width&&o>this.maxSize.width&&(o=this.maxSize.width,l=o/this.aspectRatio),(s=this.maxSize)!=null&&s.height&&l>this.maxSize.height&&(l=this.maxSize.height,o=l*this.aspectRatio),{width:o,height:l}}applyAspectRatio(t,e,n){const i=n==="left"||n==="right",r=n==="top"||n==="bottom";return i?{width:t,height:t/this.aspectRatio}:r?{width:e*this.aspectRatio,height:e}:{width:t,height:t/this.aspectRatio}}};function dAe(t,e){const{selection:n}=t,{$from:i}=n;if(n instanceof zt){const a=i.index();return i.parent.canReplaceWith(a,a+1,e)}let r=i.depth;for(;r>=0;){const a=i.index(r);if(i.node(r).contentMatchAt(a).matchType(e))return!0;r-=1}return!1}var fAe={};Uk(fAe,{createAtomBlockMarkdownSpec:()=>hAe,createBlockMarkdownSpec:()=>pAe,createInlineMarkdownSpec:()=>xAe,parseAttributes:()=>qk,parseIndentedBlocks:()=>oR,renderNestedMarkdownContent:()=>Kk,serializeAttributes:()=>Xk});function qk(t){if(!t?.trim())return{};const e={},n=[],i=t.replace(/["']([^"']*)["']/g,c=>(n.push(c),`__QUOTED_${n.length-1}__`)),r=i.match(/(?:^|\s)\.([a-zA-Z][\w-]*)/g);if(r){const c=r.map(u=>u.trim().slice(1));e.class=c.join(" ")}const a=i.match(/(?:^|\s)#([a-zA-Z][\w-]*)/);a&&(e.id=a[1]);const s=/([a-zA-Z][\w-]*)\s*=\s*(__QUOTED_\d+__)/g;Array.from(i.matchAll(s)).forEach(([,c,u])=>{var f;const g=parseInt(((f=u.match(/__QUOTED_(\d+)__/))==null?void 0:f[1])||"0",10),m=n[g];m&&(e[c]=m.slice(1,-1))});const l=i.replace(/(?:^|\s)\.([a-zA-Z][\w-]*)/g,"").replace(/(?:^|\s)#([a-zA-Z][\w-]*)/g,"").replace(/([a-zA-Z][\w-]*)\s*=\s*__QUOTED_\d+__/g,"").trim();return 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e=this,n=this.toHref(t.get("defaultProtocol")),i=t.get("formatHref",n,this),r=t.get("tagName",n,e),a=this.toFormattedString(t),s={},o=t.get("className",n,e),l=t.get("target",n,e),c=t.get("rel",n,e),u=t.getObj("attributes",n,e),f=t.getObj("events",n,e);return s.href=i,o&&(s.class=o),l&&(s.target=l),c&&(s.rel=c),u&&Object.assign(s,u),{tagName:r,attributes:s,content:a,eventListeners:f}}};function Tw(t,e){class n extends nX{constructor(r,a){super(r,a),this.t=t}}for(const i in e)n.prototype[i]=e[i];return n.t=t,n}const v6=Tw("email",{isLink:!0,toHref(){return"mailto:"+this.toString()}}),b6=Tw("text"),vTe=Tw("nl"),Hy=Tw("url",{isLink:!0,toHref(t=f0.defaultProtocol){return this.hasProtocol()?this.v:`${t}://${this.v}`},hasProtocol(){const t=this.tk;return t.length>=2&&t[0].t!==d0&&t[1].t===Pu}}),Cs=t=>new ja(t);function bTe({groups:t}){const 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f=l.getBoundingClientRect(),g=f.width/l.offsetWidth,m=f.height/l.offsetHeight;c=f.left-l.scrollLeft*g,u=f.top-l.scrollTop*m}this.element.style.left=(i.left-c)/s+"px",this.element.style.top=(i.top-u)/o+"px",this.element.style.width=(i.right-i.left)/s+"px",this.element.style.height=(i.bottom-i.top)/o+"px"}scheduleRemoval(e){clearTimeout(this.timeout),this.timeout=setTimeout(()=>this.setCursor(null),e)}dragover(e){if(!this.editorView.editable)return;let n=this.editorView.posAtCoords({left:e.clientX,top:e.clientY}),i=n&&n.inside>=0&&this.editorView.state.doc.nodeAt(n.inside),r=i&&i.type.spec.disableDropCursor,a=typeof r=="function"?r(this.editorView,n,e):r;if(n&&!a){let s=n.pos;if(this.editorView.dragging&&this.editorView.dragging.slice){let o=p7(this.editorView.state.doc,s,this.editorView.dragging.slice);o!=null&&(s=o)}this.setCursor(s),this.scheduleRemoval(5e3)}}dragend(){this.scheduleRemoval(20)}drop(){this.scheduleRemoval(20)}dragleave(e){this.editorView.dom.contains(e.relatedTarget)||this.setCursor(null)}}class Mi extends sn{constructor(e){super(e,e)}map(e,n){let i=e.resolve(n.map(this.head));return Mi.valid(i)?new Mi(i):sn.near(i)}content(){return Et.empty}eq(e){return e instanceof Mi&&e.head==this.head}toJSON(){return{type:"gapcursor",pos:this.head}}static fromJSON(e,n){if(typeof n.pos!="number")throw new RangeError("Invalid input for GapCursor.fromJSON");return new Mi(e.resolve(n.pos))}getBookmark(){return new sD(this.anchor)}static valid(e){let n=e.parent;if(n.isTextblock||!JTe(e)||!e2e(e))return!1;let i=n.type.spec.allowGapCursor;if(i!=null)return i;let r=n.contentMatchAt(e.index()).defaultType;return r&&r.isTextblock}static findGapCursorFrom(e,n,i=!1){e:for(;;){if(!i&&Mi.valid(e))return e;let r=e.pos,a=null;for(let s=e.depth;;s--){let o=e.node(s);if(n>0?e.indexAfter(s)<o.childCount:e.index(s)>0){a=o.child(n>0?e.indexAfter(s):e.index(s)-1);break}else if(s==0)return null;r+=n;let l=e.doc.resolve(r);if(Mi.valid(l))return l}for(;;){let s=n>0?a.firstChild:a.lastChild;if(!s){if(a.isAtom&&!a.isText&&!zt.isSelectable(a)){e=e.doc.resolve(r+a.nodeSize*n),i=!1;continue e}break}a=s,r+=n;let o=e.doc.resolve(r);if(Mi.valid(o))return o}return null}}}Mi.prototype.visible=!1;Mi.findFrom=Mi.findGapCursorFrom;sn.jsonID("gapcursor",Mi);class sD{constructor(e){this.pos=e}map(e){return new sD(e.map(this.pos))}resolve(e){let n=e.resolve(this.pos);return Mi.valid(n)?new Mi(n):sn.near(n)}}function gX(t){return t.isAtom||t.spec.isolating||t.spec.createGapCursor}function JTe(t){for(let e=t.depth;e>=0;e--){let n=t.index(e),i=t.node(e);if(n==0){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n-1);;r=r.lastChild){if(r.childCount==0&&!r.inlineContent||gX(r.type))return!0;if(r.inlineContent)return!1}}return!0}function e2e(t){for(let e=t.depth;e>=0;e--){let n=t.indexAfter(e),i=t.node(e);if(n==i.childCount){if(i.type.spec.isolating)return!0;continue}for(let r=i.child(n);;r=r.firstChild){if(r.childCount==0&&!r.inlineContent||gX(r.type))return!0;if(r.inlineContent)return!1}}return!0}function t2e(){return new xi({props:{decorations:a2e,createSelectionBetween(t,e,n){return e.pos==n.pos&&Mi.valid(n)?new Mi(n):null},handleClick:i2e,handleKeyDown:n2e,handleDOMEvents:{beforeinput:r2e}}})}const n2e=pq({ArrowLeft:$y("horiz",-1),ArrowRight:$y("horiz",1),ArrowUp:$y("vert",-1),ArrowDown:$y("vert",1)});function $y(t,e){const n=t=="vert"?e>0?"down":"up":e>0?"right":"left";return function(i,r,a){let s=i.selection,o=e>0?s.$to:s.$from,l=s.empty;if(s instanceof Vt){if(!a.endOfTextblock(n)||o.depth==0)return!1;l=!1,o=i.doc.resolve(e>0?o.after():o.before())}let c=Mi.findGapCursorFrom(o,e,l);return c?(r&&r(i.tr.setSelection(new Mi(c))),!0):!1}}function i2e(t,e,n){if(!t||!t.editable)return!1;let i=t.state.doc.resolve(e);if(!Mi.valid(i))return!1;let r=t.posAtCoords({left:n.clientX,top:n.clientY});return r&&r.inside>-1&&zt.isSelectable(t.state.doc.nodeAt(r.inside))?!1:(t.dispatch(t.state.tr.setSelection(new Mi(i))),!0)}function r2e(t,e){if(e.inputType!="insertCompositionText"||!(t.state.selection instanceof Mi))return!1;let{$from:n}=t.state.selection,i=n.parent.contentMatchAt(n.index()).findWrapping(t.state.schema.nodes.text);if(!i)return!1;let r=ht.empty;for(let s=i.length-1;s>=0;s--)r=ht.from(i[s].createAndFill(null,r));let a=t.state.tr.replace(n.pos,n.pos,new Et(r,0,0));return a.setSelection(Vt.near(a.doc.resolve(n.pos+1))),t.dispatch(a),!1}function a2e(t){if(!(t.selection instanceof Mi))return null;let e=document.createElement("div");return e.className="ProseMirror-gapcursor",pi.create(t.doc,[ga.widget(t.selection.head,e,{key:"gapcursor"})])}var K1=200,Nr=function(){};Nr.prototype.append=function(e){return e.length?(e=Nr.from(e),!this.length&&e||e.length<K1&&this.leafAppend(e)||this.length<K1&&e.leafPrepend(this)||this.appendInner(e)):this};Nr.prototype.prepend=function(e){return e.length?Nr.from(e).append(this):this};Nr.prototype.appendInner=function(e){return new s2e(this,e)};Nr.prototype.slice=function(e,n){return e===void 0&&(e=0),n===void 0&&(n=this.length),e>=n?Nr.empty:this.sliceInner(Math.max(0,e),Math.min(this.length,n))};Nr.prototype.get=function(e){if(!(e<0||e>=this.length))return this.getInner(e)};Nr.prototype.forEach=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length),n<=i?this.forEachInner(e,n,i,0):this.forEachInvertedInner(e,n,i,0)};Nr.prototype.map=function(e,n,i){n===void 0&&(n=0),i===void 0&&(i=this.length);var r=[];return this.forEach(function(a,s){return r.push(e(a,s))},n,i),r};Nr.from=function(e){return e instanceof Nr?e:e&&e.length?new xX(e):Nr.empty};var xX=(function(t){function e(i){t.call(this),this.values=i}t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e;var n={length:{configurable:!0},depth:{configurable:!0}};return e.prototype.flatten=function(){return this.values},e.prototype.sliceInner=function(r,a){return r==0&&a==this.length?this:new e(this.values.slice(r,a))},e.prototype.getInner=function(r){return this.values[r]},e.prototype.forEachInner=function(r,a,s,o){for(var l=a;l<s;l++)if(r(this.values[l],o+l)===!1)return!1},e.prototype.forEachInvertedInner=function(r,a,s,o){for(var l=a-1;l>=s;l--)if(r(this.values[l],o+l)===!1)return!1},e.prototype.leafAppend=function(r){if(this.length+r.length<=K1)return new e(this.values.concat(r.flatten()))},e.prototype.leafPrepend=function(r){if(this.length+r.length<=K1)return new e(r.flatten().concat(this.values))},n.length.get=function(){return this.values.length},n.depth.get=function(){return 0},Object.defineProperties(e.prototype,n),e})(Nr);Nr.empty=new xX([]);var s2e=(function(t){function e(n,i){t.call(this),this.left=n,this.right=i,this.length=n.length+i.length,this.depth=Math.max(n.depth,i.depth)+1}return t&&(e.__proto__=t),e.prototype=Object.create(t&&t.prototype),e.prototype.constructor=e,e.prototype.flatten=function(){return this.left.flatten().concat(this.right.flatten())},e.prototype.getInner=function(i){return i<this.left.length?this.left.get(i):this.right.get(i-this.left.length)},e.prototype.forEachInner=function(i,r,a,s){var o=this.left.length;if(r<o&&this.left.forEachInner(i,r,Math.min(a,o),s)===!1||a>o&&this.right.forEachInner(i,Math.max(r-o,0),Math.min(this.length,a)-o,s+o)===!1)return!1},e.prototype.forEachInvertedInner=function(i,r,a,s){var o=this.left.length;if(r>o&&this.right.forEachInvertedInner(i,r-o,Math.max(a,o)-o,s+o)===!1||a<o&&this.left.forEachInvertedInner(i,Math.min(r,o),a,s)===!1)return!1},e.prototype.sliceInner=function(i,r){if(i==0&&r==this.length)return this;var a=this.left.length;return r<=a?this.left.slice(i,r):i>=a?this.right.slice(i-a,r-a):this.left.slice(i,a).append(this.right.slice(0,r-a))},e.prototype.leafAppend=function(i){var r=this.right.leafAppend(i);if(r)return new e(this.left,r)},e.prototype.leafPrepend=function(i){var r=this.left.leafPrepend(i);if(r)return new e(r,this.right)},e.prototype.appendInner=function(i){return this.left.depth>=Math.max(this.right.depth,i.depth)+1?new e(this.left,new e(this.right,i)):new e(this,i)},e})(Nr);const o2e=500;class go{constructor(e,n){this.items=e,this.eventCount=n}popEvent(e,n){if(this.eventCount==0)return null;let i=this.items.length;for(;;i--)if(this.items.get(i-1).selection){--i;break}let r,a;n&&(r=this.remapping(i,this.items.length),a=r.maps.length);let s=e.tr,o,l,c=[],u=[];return this.items.forEach((f,g)=>{if(!f.step){r||(r=this.remapping(i,g+1),a=r.maps.length),a--,u.push(f);return}if(r){u.push(new zo(f.map));let m=f.step.map(r.slice(a)),y;m&&s.maybeStep(m).doc&&(y=s.mapping.maps[s.mapping.maps.length-1],c.push(new zo(y,void 0,void 0,c.length+u.length))),a--,y&&r.appendMap(y,a)}else s.maybeStep(f.step);if(f.selection)return o=r?f.selection.map(r.slice(a)):f.selection,l=new go(this.items.slice(0,i).append(u.reverse().concat(c)),this.eventCount-1),!1},this.items.length,0),{remaining:l,transform:s,selection:o}}addTransform(e,n,i,r){let a=[],s=this.eventCount,o=this.items,l=!r&&o.length?o.get(o.length-1):null;for(let u=0;u<e.steps.length;u++){let f=e.steps[u].invert(e.docs[u]),g=new zo(e.mapping.maps[u],f,n),m;(m=l&&l.merge(g))&&(g=m,u?a.pop():o=o.slice(0,o.length-1)),a.push(g),n&&(s++,n=void 0),r||(l=g)}let c=s-i.depth;return c>c2e&&(o=l2e(o,c),s-=c),new go(o.append(a),s)}remapping(e,n){let i=new a0;return this.items.forEach((r,a)=>{let s=r.mirrorOffset!=null&&a-r.mirrorOffset>=e?i.maps.length-r.mirrorOffset:void 0;i.appendMap(r.map,s)},e,n),i}addMaps(e){return this.eventCount==0?this:new go(this.items.append(e.map(n=>new zo(n))),this.eventCount)}rebased(e,n){if(!this.eventCount)return this;let i=[],r=Math.max(0,this.items.length-n),a=e.mapping,s=e.steps.length,o=this.eventCount;this.items.forEach(g=>{g.selection&&o--},r);let l=n;this.items.forEach(g=>{let m=a.getMirror(--l);if(m==null)return;s=Math.min(s,m);let y=a.maps[m];if(g.step){let b=e.steps[m].invert(e.docs[m]),v=g.selection&&g.selection.map(a.slice(l+1,m));v&&o++,i.push(new zo(y,b,v))}else i.push(new zo(y))},r);let c=[];for(let g=n;g<s;g++)c.push(new zo(a.maps[g]));let u=this.items.slice(0,r).append(c).append(i),f=new go(u,o);return f.emptyItemCount()>o2e&&(f=f.compress(this.items.length-i.length)),f}emptyItemCount(){let e=0;return this.items.forEach(n=>{n.step||e++}),e}compress(e=this.items.length){let n=this.remapping(0,e),i=n.maps.length,r=[],a=0;return this.items.forEach((s,o)=>{if(o>=e)r.push(s),s.selection&&a++;else if(s.step){let l=s.step.map(n.slice(i)),c=l&&l.getMap();if(i--,c&&n.appendMap(c,i),l){let u=s.selection&&s.selection.map(n.slice(i));u&&a++;let f=new zo(c.invert(),l,u),g,m=r.length-1;(g=r.length&&r[m].merge(f))?r[m]=g:r.push(f)}}else s.map&&i--},this.items.length,0),new go(Nr.from(r.reverse()),a)}}go.empty=new go(Nr.empty,0);function l2e(t,e){let n;return t.forEach((i,r)=>{if(i.selection&&e--==0)return n=r,!1}),t.slice(n)}class zo{constructor(e,n,i,r){this.map=e,this.step=n,this.selection=i,this.mirrorOffset=r}merge(e){if(this.step&&e.step&&!e.selection){let n=e.step.merge(this.step);if(n)return new zo(n.getMap().invert(),n,this.selection)}}}class Eu{constructor(e,n,i,r,a){this.done=e,this.undone=n,this.prevRanges=i,this.prevTime=r,this.prevComposition=a}}const c2e=20;function u2e(t,e,n,i){let r=n.getMeta(xf),a;if(r)return r.historyState;n.getMeta(h2e)&&(t=new Eu(t.done,t.undone,null,0,-1));let s=n.getMeta("appendedTransaction");if(n.steps.length==0)return t;if(s&&s.getMeta(xf))return s.getMeta(xf).redo?new Eu(t.done.addTransform(n,void 0,i,N_(e)),t.undone,A6(n.mapping.maps),t.prevTime,t.prevComposition):new Eu(t.done,t.undone.addTransform(n,void 0,i,N_(e)),null,t.prevTime,t.prevComposition);if(n.getMeta("addToHistory")!==!1&&!(s&&s.getMeta("addToHistory")===!1)){let o=n.getMeta("composition"),l=t.prevTime==0||!s&&t.prevComposition!=o&&(t.prevTime<(n.time||0)-i.newGroupDelay||!d2e(n,t.prevRanges)),c=s?P2(t.prevRanges,n.mapping):A6(n.mapping.maps);return new Eu(t.done.addTransform(n,l?e.selection.getBookmark():void 0,i,N_(e)),go.empty,c,n.time,o??t.prevComposition)}else return(a=n.getMeta("rebased"))?new Eu(t.done.rebased(n,a),t.undone.rebased(n,a),P2(t.prevRanges,n.mapping),t.prevTime,t.prevComposition):new Eu(t.done.addMaps(n.mapping.maps),t.undone.addMaps(n.mapping.maps),P2(t.prevRanges,n.mapping),t.prevTime,t.prevComposition)}function d2e(t,e){if(!e)return!1;if(!t.docChanged)return!0;let n=!1;return t.mapping.maps[0].forEach((i,r)=>{for(let a=0;a<e.length;a+=2)i<=e[a+1]&&r>=e[a]&&(n=!0)}),n}function A6(t){let e=[];for(let n=t.length-1;n>=0&&e.length==0;n--)t[n].forEach((i,r,a,s)=>e.push(a,s));return e}function P2(t,e){if(!t)return null;let n=[];for(let i=0;i<t.length;i+=2){let r=e.map(t[i],1),a=e.map(t[i+1],-1);r<=a&&n.push(r,a)}return n}function f2e(t,e,n){let i=N_(e),r=xf.get(e).spec.config,a=(n?t.undone:t.done).popEvent(e,i);if(!a)return null;let s=a.selection.resolve(a.transform.doc),o=(n?t.done:t.undone).addTransform(a.transform,e.selection.getBookmark(),r,i),l=new Eu(n?o:a.remaining,n?a.remaining:o,null,0,-1);return a.transform.setSelection(s).setMeta(xf,{redo:n,historyState:l})}let k2=!1,T6=null;function N_(t){let e=t.plugins;if(T6!=e){k2=!1,T6=e;for(let n=0;n<e.length;n++)if(e[n].spec.historyPreserveItems){k2=!0;break}}return k2}const xf=new cr("history"),h2e=new cr("closeHistory");function p2e(t={}){return t={depth:t.depth||100,newGroupDelay:t.newGroupDelay||500},new xi({key:xf,state:{init(){return new Eu(go.empty,go.empty,null,0,-1)},apply(e,n,i){return u2e(n,i,e,t)}},config:t,props:{handleDOMEvents:{beforeinput(e,n){let i=n.inputType,r=i=="historyUndo"?bX:i=="historyRedo"?yX:null;return!r||!e.editable?!1:(n.preventDefault(),r(e.state,e.dispatch))}}}})}function vX(t,e){return(n,i)=>{let r=xf.getState(n);if(!r||(t?r.undone:r.done).eventCount==0)return!1;if(i){let a=f2e(r,n,t);a&&i(e?a.scrollIntoView():a)}return!0}}const bX=vX(!1,!0),yX=vX(!0,!0);Wn.create({name:"characterCount",addOptions(){return{limit:null,mode:"textSize",textCounter:t=>t.length,wordCounter:t=>t.split(" ").filter(e=>e!=="").length}},addStorage(){return{characters:()=>0,words:()=>0}},onBeforeCreate(){this.storage.characters=t=>{const e=t?.node||this.editor.state.doc;if((t?.mode||this.options.mode)==="textSize"){const i=e.textBetween(0,e.content.size,void 0," ");return this.options.textCounter(i)}return e.nodeSize},this.storage.words=t=>{const e=t?.node||this.editor.state.doc,n=e.textBetween(0,e.content.size," "," ");return this.options.wordCounter(n)}},addProseMirrorPlugins(){let t=!1;return[new xi({key:new cr("characterCount"),appendTransaction:(e,n,i)=>{if(t)return;const r=this.options.limit;if(r==null||r===0){t=!0;return}const a=this.storage.characters({node:i.doc});if(a>r){const s=a-r,o=0,l=s;console.warn(`[CharacterCount] Initial content exceeded limit of ${r} characters. Content was automatically trimmed.`);const c=i.tr.deleteRange(o,l);return t=!0,c}t=!0},filterTransaction:(e,n)=>{const i=this.options.limit;if(!e.docChanged||i===0||i===null||i===void 0)return!0;const r=this.storage.characters({node:n.doc}),a=this.storage.characters({node:e.doc});if(a<=i||r>i&&a>i&&a<=r)return!0;if(r>i&&a>i&&a>r||!e.getMeta("paste"))return!1;const o=e.selection.$head.pos,l=a-i,c=o-l,u=o;return e.deleteRange(c,u),!(this.storage.characters({node:e.doc})>i)}})]}});var m2e=Wn.create({name:"dropCursor",addOptions(){return{color:"currentColor",width:1,class:void 0}},addProseMirrorPlugins(){return[ZTe(this.options)]}});Wn.create({name:"focus",addOptions(){return{className:"has-focus",mode:"all"}},addProseMirrorPlugins(){return[new xi({key:new cr("focus"),props:{decorations:({doc:t,selection:e})=>{const{isEditable:n,isFocused:i}=this.editor,{anchor:r}=e,a=[];if(!n||!i)return pi.create(t,[]);let s=0;this.options.mode==="deepest"&&t.descendants((l,c)=>{if(l.isText)return;if(!(r>=c&&r<=c+l.nodeSize-1))return!1;s+=1});let o=0;return t.descendants((l,c)=>{if(l.isText||!(r>=c&&r<=c+l.nodeSize-1))return!1;if(o+=1,this.options.mode==="deepest"&&s-o>0||this.options.mode==="shallowest"&&o>1)return this.options.mode==="deepest";a.push(ga.node(c,c+l.nodeSize,{class:this.options.className}))}),pi.create(t,a)}}})]}});var g2e=Wn.create({name:"gapCursor",addProseMirrorPlugins(){return[t2e()]},extendNodeSchema(t){var e;const n={name:t.name,options:t.options,storage:t.storage};return{allowGapCursor:(e=On(jt(t,"allowGapCursor",n)))!=null?e:null}}});Wn.create({name:"placeholder",addOptions(){return{emptyEditorClass:"is-editor-empty",emptyNodeClass:"is-empty",placeholder:"Write something …",showOnlyWhenEditable:!0,showOnlyCurrent:!0,includeChildren:!1}},addProseMirrorPlugins(){return[new xi({key:new cr("placeholder"),props:{decorations:({doc:t,selection:e})=>{const n=this.editor.isEditable||!this.options.showOnlyWhenEditable,{anchor:i}=e,r=[];if(!n)return null;const a=this.editor.isEmpty;return t.descendants((s,o)=>{const l=i>=o&&i<=o+s.nodeSize,c=!s.isLeaf&&Mw(s);if((l||!this.options.showOnlyCurrent)&&c){const u=[this.options.emptyNodeClass];a&&u.push(this.options.emptyEditorClass);const f=ga.node(o,o+s.nodeSize,{class:u.join(" "),"data-placeholder":typeof this.options.placeholder=="function"?this.options.placeholder({editor:this.editor,node:s,pos:o,hasAnchor:l}):this.options.placeholder});r.push(f)}return this.options.includeChildren}),pi.create(t,r)}}})]}});Wn.create({name:"selection",addOptions(){return{className:"selection"}},addProseMirrorPlugins(){const{editor:t,options:e}=this;return[new xi({key:new cr("selection"),props:{decorations(n){return n.selection.empty||t.isFocused||!t.isEditable||Rq(n.selection)||t.view.dragging?null:pi.create(n.doc,[ga.inline(n.selection.from,n.selection.to,{class:e.className})])}}})]}});function C6({types:t,node:e}){return e&&Array.isArray(t)&&t.includes(e.type)||e?.type===t}var x2e=Wn.create({name:"trailingNode",addOptions(){return{node:void 0,notAfter:[]}},addProseMirrorPlugins(){var t;const e=new cr(this.name),n=this.options.node||((t=this.editor.schema.topNodeType.contentMatch.defaultType)==null?void 0:t.name)||"paragraph",i=Object.entries(this.editor.schema.nodes).map(([,r])=>r).filter(r=>(this.options.notAfter||[]).concat(n).includes(r.name));return[new xi({key:e,appendTransaction:(r,a,s)=>{const{doc:o,tr:l,schema:c}=s,u=e.getState(s),f=o.content.size,g=c.nodes[n];if(u)return l.insert(f,g.create())},state:{init:(r,a)=>{const s=a.tr.doc.lastChild;return!C6({node:s,types:i})},apply:(r,a)=>{if(!r.docChanged||r.getMeta("__uniqueIDTransaction"))return a;const s=r.doc.lastChild;return!C6({node:s,types:i})}}})]}}),v2e=Wn.create({name:"undoRedo",addOptions(){return{depth:100,newGroupDelay:500}},addCommands(){return{undo:()=>({state:t,dispatch:e})=>bX(t,e),redo:()=>({state:t,dispatch:e})=>yX(t,e)}},addProseMirrorPlugins(){return[p2e(this.options)]},addKeyboardShortcuts(){return{"Mod-z":()=>this.editor.commands.undo(),"Shift-Mod-z":()=>this.editor.commands.redo(),"Mod-y":()=>this.editor.commands.redo(),"Mod-я":()=>this.editor.commands.undo(),"Shift-Mod-я":()=>this.editor.commands.redo()}}}),b2e=Wn.create({name:"starterKit",addExtensions(){var t,e,n,i;const r=[];return 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CHe(t){if(t===document.scrollingElement){const{innerWidth:a,innerHeight:s}=window;return{top:0,left:0,right:a,bottom:s,width:a,height:s}}const{top:e,left:n,right:i,bottom:r}=t.getBoundingClientRect();return{top:e,left:n,right:i,bottom:r,width:t.clientWidth,height:t.clientHeight}}function HJ(t){return t.reduce((e,n)=>Bp(e,EP(n)),Ao)}function NHe(t){return t.reduce((e,n)=>e+UJ(n),0)}function RHe(t){return t.reduce((e,n)=>e+FJ(n),0)}function PHe(t,e){if(e===void 0&&(e=Bm),!t)return;const{top:n,left:i,bottom:r,right:a}=e(t);jJ(t)&&(r<=0||a<=0||n>=window.innerHeight||i>=window.innerWidth)&&t.scrollIntoView({block:"center",inline:"center"})}const kHe=[["x",["left","right"],NHe],["y",["top","bottom"],RHe]];class dL{constructor(e,n){this.rect=void 0,this.width=void 0,this.height=void 0,this.top=void 0,this.bottom=void 0,this.right=void 0,this.left=void 0;const i=bM(n),r=HJ(i);this.rect={...e},this.width=e.width,this.height=e.height;for(const[a,s,o]of kHe)for(const l of s)Object.defineProperty(this,l,{get:()=>{const c=o(i),u=r[a]-c;return this.rect[l]+u},enumerable:!0});Object.defineProperty(this,"rect",{enumerable:!1})}}class Ox{constructor(e){this.target=void 0,this.listeners=[],this.removeAll=()=>{this.listeners.forEach(n=>{var i;return(i=this.target)==null?void 0:i.removeEventListener(...n)})},this.target=e}add(e,n,i){var r;(r=this.target)==null||r.addEventListener(e,n,i),this.listeners.push([e,n,i])}}function DHe(t){const{EventTarget:e}=qa(t);return t instanceof e?t:zm(t)}function pN(t,e){const n=Math.abs(t.x),i=Math.abs(t.y);return typeof e=="number"?Math.sqrt(n**2+i**2)>e:"x"in e&&"y"in e?n>e.x&&i>e.y:"x"in e?n>e.x:"y"in e?i>e.y:!1}var js;(function(t){t.Click="click",t.DragStart="dragstart",t.Keydown="keydown",t.ContextMenu="contextmenu",t.Resize="resize",t.SelectionChange="selectionchange",t.VisibilityChange="visibilitychange"})(js||(js={}));function nG(t){t.preventDefault()}function OHe(t){t.stopPropagation()}var _n;(function(t){t.Space="Space",t.Down="ArrowDown",t.Right="ArrowRight",t.Left="ArrowLeft",t.Up="ArrowUp",t.Esc="Escape",t.Enter="Enter",t.Tab="Tab"})(_n||(_n={}));const $J={start:[_n.Space,_n.Enter],cancel:[_n.Esc],end:[_n.Space,_n.Enter,_n.Tab]},LHe=(t,e)=>{let{currentCoordinates:n}=e;switch(t.code){case _n.Right:return{...n,x:n.x+25};case _n.Left:return{...n,x:n.x-25};case _n.Down:return{...n,y:n.y+25};case _n.Up:return{...n,y:n.y-25}}};class fL{constructor(e){this.props=void 0,this.autoScrollEnabled=!1,this.referenceCoordinates=void 0,this.listeners=void 0,this.windowListeners=void 0,this.props=e;const{event:{target:n}}=e;this.props=e,this.listeners=new Ox(zm(n)),this.windowListeners=new Ox(qa(n)),this.handleKeyDown=this.handleKeyDown.bind(this),this.handleCancel=this.handleCancel.bind(this),this.attach()}attach(){this.handleStart(),this.windowListeners.add(js.Resize,this.handleCancel),this.windowListeners.add(js.VisibilityChange,this.handleCancel),setTimeout(()=>this.listeners.add(js.Keydown,this.handleKeyDown))}handleStart(){const{activeNode:e,onStart:n}=this.props,i=e.node.current;i&&PHe(i),n(Ao)}handleKeyDown(e){if(uL(e)){const{active:n,context:i,options:r}=this.props,{keyboardCodes:a=$J,coordinateGetter:s=LHe,scrollBehavior:o="smooth"}=r,{code:l}=e;if(a.end.includes(l)){this.handleEnd(e);return}if(a.cancel.includes(l)){this.handleCancel(e);return}const{collisionRect:c}=i.current,u=c?{x:c.left,y:c.top}:Ao;this.referenceCoordinates||(this.referenceCoordinates=u);const f=s(e,{active:n,context:i.current,currentCoordinates:u});if(f){const g=N0(f,u),m={x:0,y:0},{scrollableAncestors:y}=i.current;for(const b of y){const v=e.code,{isTop:x,isRight:M,isLeft:w,isBottom:A,maxScroll:T,minScroll:R}=BJ(b),N=CHe(b),j={x:Math.min(v===_n.Right?N.right-N.width/2:N.right,Math.max(v===_n.Right?N.left:N.left+N.width/2,f.x)),y:Math.min(v===_n.Down?N.bottom-N.height/2:N.bottom,Math.max(v===_n.Down?N.top:N.top+N.height/2,f.y))},C=v===_n.Right&&!M||v===_n.Left&&!w,k=v===_n.Down&&!A||v===_n.Up&&!x;if(C&&j.x!==f.x){const F=b.scrollLeft+g.x,I=v===_n.Right&&F<=T.x||v===_n.Left&&F>=R.x;if(I&&!g.y){b.scrollTo({left:F,behavior:o});return}I?m.x=b.scrollLeft-F:m.x=v===_n.Right?b.scrollLeft-T.x:b.scrollLeft-R.x,m.x&&b.scrollBy({left:-m.x,behavior:o});break}else if(k&&j.y!==f.y){const F=b.scrollTop+g.y,I=v===_n.Down&&F<=T.y||v===_n.Up&&F>=R.y;if(I&&!g.x){b.scrollTo({top:F,behavior:o});return}I?m.y=b.scrollTop-F:m.y=v===_n.Down?b.scrollTop-T.y:b.scrollTop-R.y,m.y&&b.scrollBy({top:-m.y,behavior:o});break}}this.handleMove(e,Bp(N0(f,this.referenceCoordinates),m))}}}handleMove(e,n){const{onMove:i}=this.props;e.preventDefault(),i(n)}handleEnd(e){const{onEnd:n}=this.props;e.preventDefault(),this.detach(),n()}handleCancel(e){const{onCancel:n}=this.props;e.preventDefault(),this.detach(),n()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll()}}fL.activators=[{eventName:"onKeyDown",handler:(t,e,n)=>{let{keyboardCodes:i=$J,onActivation:r}=e,{active:a}=n;const{code:s}=t.nativeEvent;if(i.start.includes(s)){const o=a.activatorNode.current;return o&&t.target!==o?!1:(t.preventDefault(),r?.({event:t.nativeEvent}),!0)}return!1}}];function iG(t){return!!(t&&"distance"in t)}function rG(t){return!!(t&&"delay"in t)}class hL{constructor(e,n,i){var r;i===void 0&&(i=DHe(e.event.target)),this.props=void 0,this.events=void 0,this.autoScrollEnabled=!0,this.document=void 0,this.activated=!1,this.initialCoordinates=void 0,this.timeoutId=null,this.listeners=void 0,this.documentListeners=void 0,this.windowListeners=void 0,this.props=e,this.events=n;const{event:a}=e,{target:s}=a;this.props=e,this.events=n,this.document=zm(s),this.documentListeners=new Ox(this.document),this.listeners=new Ox(i),this.windowListeners=new Ox(qa(s)),this.initialCoordinates=(r=MP(a))!=null?r:Ao,this.handleStart=this.handleStart.bind(this),this.handleMove=this.handleMove.bind(this),this.handleEnd=this.handleEnd.bind(this),this.handleCancel=this.handleCancel.bind(this),this.handleKeydown=this.handleKeydown.bind(this),this.removeTextSelection=this.removeTextSelection.bind(this),this.attach()}attach(){const{events:e,props:{options:{activationConstraint:n,bypassActivationConstraint:i}}}=this;if(this.listeners.add(e.move.name,this.handleMove,{passive:!1}),this.listeners.add(e.end.name,this.handleEnd),e.cancel&&this.listeners.add(e.cancel.name,this.handleCancel),this.windowListeners.add(js.Resize,this.handleCancel),this.windowListeners.add(js.DragStart,nG),this.windowListeners.add(js.VisibilityChange,this.handleCancel),this.windowListeners.add(js.ContextMenu,nG),this.documentListeners.add(js.Keydown,this.handleKeydown),n){if(i!=null&&i({event:this.props.event,activeNode:this.props.activeNode,options:this.props.options}))return this.handleStart();if(rG(n)){this.timeoutId=setTimeout(this.handleStart,n.delay),this.handlePending(n);return}if(iG(n)){this.handlePending(n);return}}this.handleStart()}detach(){this.listeners.removeAll(),this.windowListeners.removeAll(),setTimeout(this.documentListeners.removeAll,50),this.timeoutId!==null&&(clearTimeout(this.timeoutId),this.timeoutId=null)}handlePending(e,n){const{active:i,onPending:r}=this.props;r(i,e,this.initialCoordinates,n)}handleStart(){const{initialCoordinates:e}=this,{onStart:n}=this.props;e&&(this.activated=!0,this.documentListeners.add(js.Click,OHe,{capture:!0}),this.removeTextSelection(),this.documentListeners.add(js.SelectionChange,this.removeTextSelection),n(e))}handleMove(e){var n;const{activated:i,initialCoordinates:r,props:a}=this,{onMove:s,options:{activationConstraint:o}}=a;if(!r)return;const l=(n=MP(e))!=null?n:Ao,c=N0(r,l);if(!i&&o){if(iG(o)){if(o.tolerance!=null&&pN(c,o.tolerance))return this.handleCancel();if(pN(c,o.distance))return this.handleStart()}if(rG(o)&&pN(c,o.tolerance))return this.handleCancel();this.handlePending(o,c);return}e.cancelable&&e.preventDefault(),s(l)}handleEnd(){const{onAbort:e,onEnd:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleCancel(){const{onAbort:e,onCancel:n}=this.props;this.detach(),this.activated||e(this.props.active),n()}handleKeydown(e){e.code===_n.Esc&&this.handleCancel()}removeTextSelection(){var e;(e=this.document.getSelection())==null||e.removeAllRanges()}}const IHe={cancel:{name:"pointercancel"},move:{name:"pointermove"},end:{name:"pointerup"}};class pL extends hL{constructor(e){const{event:n}=e,i=zm(n.target);super(e,IHe,i)}}pL.activators=[{eventName:"onPointerDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return!n.isPrimary||n.button!==0?!1:(i?.({event:n}),!0)}}];const jHe={move:{name:"mousemove"},end:{name:"mouseup"}};var AP;(function(t){t[t.RightClick=2]="RightClick"})(AP||(AP={}));class UHe extends hL{constructor(e){super(e,jHe,zm(e.event.target))}}UHe.activators=[{eventName:"onMouseDown",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;return n.button===AP.RightClick?!1:(i?.({event:n}),!0)}}];const mN={cancel:{name:"touchcancel"},move:{name:"touchmove"},end:{name:"touchend"}};class FHe extends hL{constructor(e){super(e,mN)}static setup(){return window.addEventListener(mN.move.name,e,{capture:!1,passive:!1}),function(){window.removeEventListener(mN.move.name,e)};function e(){}}}FHe.activators=[{eventName:"onTouchStart",handler:(t,e)=>{let{nativeEvent:n}=t,{onActivation:i}=e;const{touches:r}=n;return r.length>1?!1:(i?.({event:n}),!0)}}];var Lx;(function(t){t[t.Pointer=0]="Pointer",t[t.DraggableRect=1]="DraggableRect"})(Lx||(Lx={}));var GS;(function(t){t[t.TreeOrder=0]="TreeOrder",t[t.ReversedTreeOrder=1]="ReversedTreeOrder"})(GS||(GS={}));function zHe(t){let{acceleration:e,activator:n=Lx.Pointer,canScroll:i,draggingRect:r,enabled:a,interval:s=5,order:o=GS.TreeOrder,pointerCoordinates:l,scrollableAncestors:c,scrollableAncestorRects:u,delta:f,threshold:g}=t;const m=HHe({delta:f,disabled:!a}),[y,b]=Q8e(),v=E.useRef({x:0,y:0}),x=E.useRef({x:0,y:0}),M=E.useMemo(()=>{switch(n){case Lx.Pointer:return l?{top:l.y,bottom:l.y,left:l.x,right:l.x}:null;case Lx.DraggableRect:return r}},[n,r,l]),w=E.useRef(null),A=E.useCallback(()=>{const R=w.current;if(!R)return;const N=v.current.x*x.current.x,j=v.current.y*x.current.y;R.scrollBy(N,j)},[]),T=E.useMemo(()=>o===GS.TreeOrder?[...c].reverse():c,[o,c]);E.useEffect(()=>{if(!a||!c.length||!M){b();return}for(const R of T){if(i?.(R)===!1)continue;const N=c.indexOf(R),j=u[N];if(!j)continue;const{direction:C,speed:k}=THe(R,j,M,e,g);for(const F of["x","y"])m[F][C[F]]||(k[F]=0,C[F]=0);if(k.x>0||k.y>0){b(),w.current=R,y(A,s),v.current=k,x.current=C;return}}v.current={x:0,y:0},x.current={x:0,y:0},b()},[e,A,i,b,a,s,JSON.stringify(M),JSON.stringify(m),y,c,T,u,JSON.stringify(g)])}const BHe={x:{[Er.Backward]:!1,[Er.Forward]:!1},y:{[Er.Backward]:!1,[Er.Forward]:!1}};function HHe(t){let{delta:e,disabled:n}=t;const i=wP(e);return vv(r=>{if(n||!i||!r)return BHe;const a={x:Math.sign(e.x-i.x),y:Math.sign(e.y-i.y)};return{x:{[Er.Backward]:r.x[Er.Backward]||a.x===-1,[Er.Forward]:r.x[Er.Forward]||a.x===1},y:{[Er.Backward]:r.y[Er.Backward]||a.y===-1,[Er.Forward]:r.y[Er.Forward]||a.y===1}}},[n,e,i])}function $He(t,e){const n=e!=null?t.get(e):void 0,i=n?n.node.current:null;return vv(r=>{var a;return e==null?null:(a=i??r)!=null?a:null},[i,e])}function VHe(t,e){return E.useMemo(()=>t.reduce((n,i)=>{const{sensor:r}=i,a=r.activators.map(s=>({eventName:s.eventName,handler:e(s.handler,i)}));return[...n,...a]},[]),[t,e])}var P0;(function(t){t[t.Always=0]="Always",t[t.BeforeDragging=1]="BeforeDragging",t[t.WhileDragging=2]="WhileDragging"})(P0||(P0={}));var TP;(function(t){t.Optimized="optimized"})(TP||(TP={}));const aG=new Map;function GHe(t,e){let{dragging:n,dependencies:i,config:r}=e;const[a,s]=E.useState(null),{frequency:o,measure:l,strategy:c}=r,u=E.useRef(t),f=v(),g=C0(f),m=E.useCallback(function(x){x===void 0&&(x=[]),!g.current&&s(M=>M===null?x:M.concat(x.filter(w=>!M.includes(w))))},[g]),y=E.useRef(null),b=vv(x=>{if(f&&!n)return aG;if(!x||x===aG||u.current!==t||a!=null){const M=new Map;for(let w of t){if(!w)continue;if(a&&a.length>0&&!a.includes(w.id)&&w.rect.current){M.set(w.id,w.rect.current);continue}const A=w.node.current,T=A?new dL(l(A),A):null;w.rect.current=T,T&&M.set(w.id,T)}return M}return x},[t,a,n,f,l]);return E.useEffect(()=>{u.current=t},[t]),E.useEffect(()=>{f||m()},[n,f]),E.useEffect(()=>{a&&a.length>0&&s(null)},[JSON.stringify(a)]),E.useEffect(()=>{f||typeof o!="number"||y.current!==null||(y.current=setTimeout(()=>{m(),y.current=null},o))},[o,f,m,...i]),{droppableRects:b,measureDroppableContainers:m,measuringScheduled:a!=null};function v(){switch(c){case P0.Always:return!1;case P0.BeforeDragging:return n;default:return!n}}}function VJ(t,e){return vv(n=>t?n||(typeof e=="function"?e(t):t):null,[e,t])}function WHe(t,e){return VJ(t,e)}function qHe(t){let{callback:e,disabled:n}=t;const i=cL(e),r=E.useMemo(()=>{if(n||typeof window>"u"||typeof window.MutationObserver>"u")return;const{MutationObserver:a}=window;return new a(i)},[i,n]);return E.useEffect(()=>()=>r?.disconnect(),[r]),r}function yM(t){let{callback:e,disabled:n}=t;const i=cL(e),r=E.useMemo(()=>{if(n||typeof window>"u"||typeof window.ResizeObserver>"u")return;const{ResizeObserver:a}=window;return new a(i)},[n]);return E.useEffect(()=>()=>r?.disconnect(),[r]),r}function XHe(t){return new dL(Bm(t),t)}function sG(t,e,n){e===void 0&&(e=XHe);const[i,r]=E.useState(null);function a(){r(l=>{if(!t)return null;if(t.isConnected===!1){var c;return(c=l??n)!=null?c:null}const u=e(t);return JSON.stringify(l)===JSON.stringify(u)?l:u})}const s=qHe({callback(l){if(t)for(const c of l){const{type:u,target:f}=c;if(u==="childList"&&f instanceof HTMLElement&&f.contains(t)){a();break}}}}),o=yM({callback:a});return ll(()=>{a(),t?(o?.observe(t),s?.observe(document.body,{childList:!0,subtree:!0})):(o?.disconnect(),s?.disconnect())},[t]),i}function KHe(t){const e=VJ(t);return IJ(t,e)}const oG=[];function YHe(t){const e=E.useRef(t),n=vv(i=>t?i&&i!==oG&&t&&e.current&&t.parentNode===e.current.parentNode?i:bM(t):oG,[t]);return E.useEffect(()=>{e.current=t},[t]),n}function ZHe(t){const[e,n]=E.useState(null),i=E.useRef(t),r=E.useCallback(a=>{const s=hN(a.target);s&&n(o=>o?(o.set(s,EP(s)),new Map(o)):null)},[]);return E.useEffect(()=>{const a=i.current;if(t!==a){s(a);const o=t.map(l=>{const c=hN(l);return c?(c.addEventListener("scroll",r,{passive:!0}),[c,EP(c)]):null}).filter(l=>l!=null);n(o.length?new Map(o):null),i.current=t}return()=>{s(t),s(a)};function s(o){o.forEach(l=>{const c=hN(l);c?.removeEventListener("scroll",r)})}},[r,t]),E.useMemo(()=>t.length?e?Array.from(e.values()).reduce((a,s)=>Bp(a,s),Ao):HJ(t):Ao,[t,e])}function lG(t,e){e===void 0&&(e=[]);const n=E.useRef(null);return E.useEffect(()=>{n.current=null},e),E.useEffect(()=>{const i=t!==Ao;i&&!n.current&&(n.current=t),!i&&n.current&&(n.current=null)},[t]),n.current?N0(t,n.current):Ao}function QHe(t){E.useEffect(()=>{if(!vM)return;const e=t.map(n=>{let{sensor:i}=n;return i.setup==null?void 0:i.setup()});return()=>{for(const n of e)n?.()}},t.map(e=>{let{sensor:n}=e;return n}))}function JHe(t,e){return E.useMemo(()=>t.reduce((n,i)=>{let{eventName:r,handler:a}=i;return n[r]=s=>{a(s,e)},n},{}),[t,e])}function GJ(t){return E.useMemo(()=>t?wHe(t):null,[t])}const cG=[];function e$e(t,e){e===void 0&&(e=Bm);const[n]=t,i=GJ(n?qa(n):null),[r,a]=E.useState(cG);function s(){a(()=>t.length?t.map(l=>zJ(l)?i:new dL(e(l),l)):cG)}const o=yM({callback:s});return ll(()=>{o?.disconnect(),s(),t.forEach(l=>o?.observe(l))},[t]),r}function t$e(t){if(!t)return null;if(t.children.length>1)return t;const e=t.children[0];return xv(e)?e:t}function n$e(t){let{measure:e}=t;const[n,i]=E.useState(null),r=E.useCallback(c=>{for(const{target:u}of c)if(xv(u)){i(f=>{const g=e(u);return f?{...f,width:g.width,height:g.height}:g});break}},[e]),a=yM({callback:r}),s=E.useCallback(c=>{const u=t$e(c);a?.disconnect(),u&&a?.observe(u),i(u?e(u):null)},[e,a]),[o,l]=$S(s);return E.useMemo(()=>({nodeRef:o,rect:n,setRef:l}),[n,o,l])}const i$e=[{sensor:pL,options:{}},{sensor:fL,options:{}}],r$e={current:{}},L_={draggable:{measure:tG},droppable:{measure:tG,strategy:P0.WhileDragging,frequency:TP.Optimized},dragOverlay:{measure:Bm}};class Ix extends Map{get(e){var n;return e!=null&&(n=super.get(e))!=null?n:void 0}toArray(){return Array.from(this.values())}getEnabled(){return this.toArray().filter(e=>{let{disabled:n}=e;return!n})}getNodeFor(e){var n,i;return(n=(i=this.get(e))==null?void 0:i.node.current)!=null?n:void 0}}const a$e={activatorEvent:null,active:null,activeNode:null,activeNodeRect:null,collisions:null,containerNodeRect:null,draggableNodes:new Map,droppableRects:new Map,droppableContainers:new Ix,over:null,dragOverlay:{nodeRef:{current:null},rect:null,setRef:VS},scrollableAncestors:[],scrollableAncestorRects:[],measuringConfiguration:L_,measureDroppableContainers:VS,windowRect:null,measuringScheduled:!1},s$e={activatorEvent:null,activators:[],active:null,activeNodeRect:null,ariaDescribedById:{draggable:""},dispatch:VS,draggableNodes:new Map,over:null,measureDroppableContainers:VS},_M=E.createContext(s$e),WJ=E.createContext(a$e);function o$e(){return{draggable:{active:null,initialCoordinates:{x:0,y:0},nodes:new Map,translate:{x:0,y:0}},droppable:{containers:new Ix}}}function 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ye({active:L.current,activeNode:ut,event:_t,options:He,context:oe,onAbort(Dt){if(!j.get(Dt))return;const{onDragAbort:qn}=Z.current,pr={id:Dt};qn?.(pr),M({type:"onDragAbort",event:pr})},onPending(Dt,Rn,qn,pr){if(!j.get(Dt))return;const{onDragPending:mr}=Z.current,Pr={id:Dt,constraint:Rn,initialCoordinates:qn,offset:pr};mr?.(Pr),M({type:"onDragPending",event:Pr})},onStart(Dt){const Rn=L.current;if(Rn==null)return;const qn=j.get(Rn);if(!qn)return;const{onDragStart:pr}=Z.current,Zi={activatorEvent:_t,active:{id:Rn,data:qn.data,rect:I}};Jl.unstable_batchedUpdates(()=>{pr?.(Zi),T(Cu.Initializing),x({type:nr.DragStart,initialCoordinates:Dt,active:Rn}),M({type:"onDragStart",event:Zi}),$(pt.current),Y(_t)})},onMove(Dt){x({type:nr.DragMove,coordinates:Dt})},onEnd:ln(nr.DragEnd),onCancel:ln(nr.DragCancel)});pt.current=Rt;function ln(Dt){return async function(){const{active:qn,collisions:pr,over:Zi,scrollAdjustedTranslate:mr}=oe.current;let Pr=null;if(qn&&mr){const{cancelDrop:qr}=Z.current;Pr={activatorEvent:_t,active:qn,collisions:pr,delta:mr,over:Zi},Dt===nr.DragEnd&&typeof qr=="function"&&await Promise.resolve(qr(Pr))&&(Dt=nr.DragCancel)}L.current=null,Jl.unstable_batchedUpdates(()=>{x({type:Dt}),T(Cu.Uninitialized),st(null),$(null),Y(null),pt.current=null;const qr=Dt===nr.DragEnd?"onDragEnd":"onDragCancel";if(Pr){const Li=Z.current[qr];Li?.(Pr),M({type:qr,event:Pr})}})}}},[j]),nt=E.useCallback((Le,Me)=>(ye,He)=>{const ut=ye.nativeEvent,_t=j.get(He);if(L.current!==null||!_t||ut.dndKit||ut.defaultPrevented)return;const Rt={active:_t};Le(ye,Me.options,Rt)===!0&&(ut.dndKit={capturedBy:Me.sensor},L.current=He,it(ye,Me))},[j,it]),dt=VHe(u,nt);QHe(u),ll(()=>{ge&&A===Cu.Initializing&&T(Cu.Initialized)},[ge,A]),E.useEffect(()=>{const{onDragMove:Le}=Z.current,{active:Me,activatorEvent:ye,collisions:He,over:ut}=oe.current;if(!Me||!ye)return;const 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pe=E.useMemo(()=>({active:G,activeNode:te,activeNodeRect:ge,activatorEvent:V,collisions:Xe,containerNodeRect:De,dragOverlay:z,draggableNodes:j,droppableContainers:k,droppableRects:ae,over:We,measureDroppableContainers:ce,scrollableAncestors:ke,scrollableAncestorRects:Ne,measuringConfiguration:X,measuringScheduled:ve,windowRect:le}),[G,te,ge,V,Xe,De,z,j,k,ae,We,ce,ke,Ne,X,ve,le]),rt=E.useMemo(()=>({activatorEvent:V,activators:dt,active:G,activeNodeRect:ge,ariaDescribedById:{draggable:se},dispatch:x,draggableNodes:j,over:We,measureDroppableContainers:ce}),[V,dt,G,ge,x,se,j,We,ce]);return ui.createElement(kJ.Provider,{value:w},ui.createElement(_M.Provider,{value:rt},ui.createElement(WJ.Provider,{value:pe},ui.createElement(qJ.Provider,{value:Re},c)),ui.createElement(c$e,{disabled:o?.restoreFocus===!1})),ui.createElement(uHe,{...o,hiddenTextDescribedById:se}));function me(){const Le=B?.autoScrollEnabled===!1,Me=typeof l=="object"?l.enabled===!1:l===!1,ye=R&&!Le&&!Me;return typeof 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a=mL(e,i,n),s=e[r],o=a[r];return!o||!s?null:{x:o.left-s.left,y:o.top-s.top,scaleX:o.width/s.width,scaleY:o.height/s.height}},XJ="Sortable",KJ=ui.createContext({activeIndex:-1,containerId:XJ,disableTransforms:!1,items:[],overIndex:-1,useDragOverlay:!1,sortedRects:[],strategy:gL,disabled:{draggable:!1,droppable:!1}});function M$e(t){let{children:e,id:n,items:i,strategy:r=gL,disabled:a=!1}=t;const{active:s,dragOverlay:o,droppableRects:l,over:c,measureDroppableContainers:u}=x$e(),f=bv(XJ,n),g=o.rect!==null,m=E.useMemo(()=>i.map(R=>typeof R=="object"&&"id"in R?R.id:R),[i]),y=s!=null,b=s?m.indexOf(s.id):-1,v=c?m.indexOf(c.id):-1,x=E.useRef(m),M=!S$e(m,x.current),w=v!==-1&&b===-1||M,A=w$e(a);ll(()=>{M&&y&&u(m)},[M,m,y,u]),E.useEffect(()=>{x.current=m},[m]);const T=E.useMemo(()=>({activeIndex:b,containerId:f,disabled:A,disableTransforms:w,items:m,overIndex:v,useDragOverlay:g,sortedRects:_$e(m,l),strategy:r}),[b,f,A.draggable,A.droppable,w,m,v,l,g,r]);return ui.createElement(KJ.Provider,{value:T},e)}const E$e=t=>{let{id:e,items:n,activeIndex:i,overIndex:r}=t;return mL(n,i,r).indexOf(e)},A$e=t=>{let{containerId:e,isSorting:n,wasDragging:i,index:r,items:a,newIndex:s,previousItems:o,previousContainerId:l,transition:c}=t;return!c||!i||o!==a&&r===s?!1:n?!0:s!==r&&e===l},T$e={duration:200,easing:"ease"},YJ="transform",C$e=R0.Transition.toString({property:YJ,duration:0,easing:"linear"}),N$e={roleDescription:"sortable"};function R$e(t){let{disabled:e,index:n,node:i,rect:r}=t;const[a,s]=E.useState(null),o=E.useRef(n);return ll(()=>{if(!e&&n!==o.current&&i.current){const l=r.current;if(l){const c=Bm(i.current,{ignoreTransform:!0}),u={x:l.left-c.left,y:l.top-c.top,scaleX:l.width/c.width,scaleY:l.height/c.height};(u.x||u.y)&&s(u)}}n!==o.current&&(o.current=n)},[e,n,i,r]),E.useEffect(()=>{a&&s(null)},[a]),a}function 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n=In(),i=!!t,[r,a]=E.useState(t?.name||""),[s,o]=E.useState(t?.provider_type||"ntfy"),[l,c]=E.useState(t?.printer_id||null),[u,f]=E.useState(t?.quiet_hours_enabled||!1),[g,m]=E.useState(t?.quiet_hours_start||"22:00"),[y,b]=E.useState(t?.quiet_hours_end||"07:00"),[v,x]=E.useState(t?.config?Object.fromEntries(Object.entries(t.config).map(([B,$])=>[B,String($)])):{}),[M,w]=E.useState(null),[A,T]=E.useState(null),{data:R}=Ut({queryKey:["printers"],queryFn:Fe.getPrinters});E.useEffect(()=>{const B=$=>{$.key==="Escape"&&e()};return window.addEventListener("keydown",B),()=>window.removeEventListener("keydown",B)},[e]);const N=yt({mutationFn:()=>Fe.testNotificationConfig({provider_type:s,config:v}),onSuccess:B=>{w(B),T(null)},onError:B=>{w({success:!1,message:B.message})}}),j=yt({mutationFn:B=>Fe.createNotificationProvider(B),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:B=>{T(B.message)}}),C=yt({mutationFn:B=>Fe.updateNotificationProvider(t.id,B),onSuccess:()=>{n.invalidateQueries({queryKey:["notification-providers"]}),e()},onError:B=>{T(B.message)}}),k=B=>{if(B.preventDefault(),T(null),!r.trim()){T("Name is required");return}const $=G(s);for(const Y of $)if(!v[Y.key]?.trim()){T(`${Y.label} is required`);return}const V={name:r.trim(),provider_type:s,config:v,printer_id:l,quiet_hours_enabled:u,quiet_hours_start:u?g:null,quiet_hours_end:u?y:null};i?C.mutate(V):j.mutate(V)},F=j.isPending||C.isPending,I=B=>{switch(B){case"callmebot":return[{key:"phone",label:"Phone Number",placeholder:"+1234567890",type:"text",required:!0},{key:"apikey",label:"API 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t=In(),[e,n]=E.useState(!1),[i,r]=E.useState(""),[a,s]=E.useState("auto"),[o,l]=E.useState(!1),[c,u]=E.useState(!1),[f,g]=E.useState("all"),{data:m,isLoading:y}=Ut({queryKey:["spoolman-settings"],queryFn:Z$e}),{data:b,isLoading:v,refetch:x}=Ut({queryKey:["spoolman-status"],queryFn:Fe.getSpoolmanStatus,refetchInterval:3e4}),{data:M}=Ut({queryKey:["printers"],queryFn:Fe.getPrinters});E.useEffect(()=>{m&&(n(m.spoolman_enabled==="true"),r(m.spoolman_url||""),s(m.spoolman_sync_mode||"auto"))},[m]),E.useEffect(()=>{if(m){const I=m.spoolman_enabled==="true"!==e||(m.spoolman_url||"")!==i||(m.spoolman_sync_mode||"auto")!==a;l(I)}},[m,e,i,a]);const 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sVe({setting:t,onClose:e}){const{data:n,isLoading:i}=Ut({queryKey:["cloudSettingDetail",t.setting_id],queryFn:()=>Fe.getCloudSettingDetail(t.setting_id)});return h.jsx("div",{className:"fixed inset-0 bg-black/50 flex items-center justify-center z-50 p-4",children:h.jsx(Yt,{className:"w-full max-w-2xl max-h-[90vh] flex flex-col",children:h.jsxs(on,{className:"p-0 flex flex-col h-full",children:[h.jsxs("div",{className:"flex items-center justify-between p-4 border-b border-bambu-dark-tertiary",children:[h.jsxs("div",{children:[h.jsx("h2",{className:"text-xl font-semibold text-white",children:t.name}),h.jsxs("p",{className:"text-sm text-bambu-gray capitalize",children:[t.type," preset"]})]}),h.jsx("button",{onClick:e,className:"text-bambu-gray hover:text-white transition-colors",children:h.jsx(mn,{className:"w-5 h-5"})})]}),h.jsx("div",{className:"flex-1 overflow-y-auto p-4",children:i?h.jsx("div",{className:"flex justify-center py-8",children:h.jsx(Ft,{className:"w-8 h-8 text-bambu-green 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dVe({overview:t,onPerform:e,onToggle:n,onSetHours:i}){const[r,a]=E.useState(!1),[s,o]=E.useState(!1),[l,c]=E.useState(t.total_print_hours.toFixed(1)),u=[...t.maintenance_items].sort((m,y)=>m.maintenance_type_id-y.maintenance_type_id),f=[...t.maintenance_items].filter(m=>m.enabled).sort((m,y)=>m.is_due&&!y.is_due?-1:!m.is_due&&y.is_due?1:m.is_warning&&!y.is_warning?-1:!m.is_warning&&y.is_warning?1:m.hours_until_due-y.hours_until_due)[0],g=()=>{const m=parseFloat(l);!isNaN(m)&&m>=0&&(i(t.printer_id,m),o(!1))};return h.jsxs(Yt,{children:[h.jsxs("div",{className:"p-4",children:[h.jsxs("div",{className:"flex items-center justify-between mb-4",children:[h.jsxs("div",{className:"flex items-center gap-3",children:[h.jsx("h2",{className:"text-lg font-semibold text-white",children:t.printer_name}),t.due_count>0&&h.jsxs("span",{className:"px-2.5 py-1 bg-red-500/20 text-red-400 text-xs font-medium rounded-full flex items-center gap-1",children:[h.jsx(ya,{className:"w-3 h-3"}),t.due_count," 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border-bambu-dark-tertiary rounded text-white text-sm",min:"1"})]}),h.jsxs("div",{children:[h.jsx("label",{className:"block text-xs text-bambu-gray mb-1",children:"Icon"}),h.jsx("div",{className:"flex gap-1",children:Object.keys(CP).map(R=>{const N=CP[R];return h.jsx("button",{type:"button",onClick:()=>v(R),className:`p-2 rounded ${b===R?"bg-bambu-green text-white":"bg-bambu-dark-tertiary text-bambu-gray hover:text-white"}`,children:h.jsx(N,{className:"w-4 h-4"})},R)})})]}),h.jsxs("div",{className:"flex gap-2",children:[h.jsx(lt,{type:"submit",size:"sm",disabled:!f.trim(),children:"Add"}),h.jsx(lt,{type:"button",size:"sm",variant:"secondary",onClick:()=>u(!1),children:"Cancel"})]})]})})})}),h.jsxs("div",{className:"grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 gap-3",children:[A.map(R=>{const N=I_(R.icon);return h.jsx("div",{className:"bg-bambu-dark-secondary rounded-lg p-4 border border-bambu-dark-tertiary",children:h.jsxs("div",{className:"flex items-center gap-3",children:[h.jsx("div",{className:"p-2 bg-bambu-dark rounded-lg",children:h.jsx(N,{className:"w-5 h-5 text-bambu-gray"})}),h.jsxs("div",{className:"flex-1 min-w-0",children:[h.jsx("div",{className:"text-sm font-medium text-white truncate",children:R.name}),h.jsxs("div",{className:"text-xs text-bambu-gray mt-0.5",children:[R.default_interval_hours,"h interval"]})]})]})},R.id)}),T.map(R=>{const N=I_(R.icon);return h.jsx("div",{className:"bg-bambu-dark-secondary rounded-lg p-4 border border-bambu-green/30",children:h.jsxs("div",{className:"flex items-center gap-3",children:[h.jsx("div",{className:"p-2 bg-bambu-green/20 rounded-lg",children:h.jsx(N,{className:"w-5 h-5 text-bambu-green"})}),h.jsxs("div",{className:"flex-1 min-w-0",children:[h.jsxs("div",{className:"flex items-center gap-2",children:[h.jsx("span",{className:"text-sm font-medium text-white truncate",children:R.name}),h.jsx("span",{className:"px-1.5 py-0.5 bg-bambu-green/20 text-bambu-green text-[10px] font-medium 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j=I_(N.maintenance_type_icon),k=e.find(I=>I.id===N.maintenance_type_id)?.default_interval_hours||N.interval_hours,F=a===N.id;return h.jsxs("div",{className:"flex items-center gap-2 p-2 bg-bambu-dark rounded-lg",children:[h.jsx(j,{className:"w-4 h-4 text-bambu-gray shrink-0"}),h.jsx("span",{className:"text-xs text-bambu-gray flex-1 truncate",children:N.maintenance_type_name}),F?h.jsxs("div",{className:"flex items-center gap-1",children:[h.jsx("input",{type:"number",value:o,onChange:I=>l(I.target.value),onKeyDown:I=>{I.key==="Enter"&&x(N.id,k),I.key==="Escape"&&s(null)},className:"w-16 px-2 py-1 bg-bambu-dark-secondary border border-bambu-dark-tertiary rounded text-white text-xs",min:"1",autoFocus:!0}),h.jsx(lt,{size:"sm",onClick:()=>x(N.id,k),children:"OK"})]}):h.jsxs("button",{onClick:()=>{s(N.id),l(N.interval_hours.toString())},className:"px-2 py-1 bg-bambu-dark-tertiary hover:bg-bambu-dark-secondary border border-bambu-dark-tertiary hover:border-bambu-green rounded text-xs 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Speed can only be changed during printing."})]}),h.jsx("div",{className:"space-y-2",children:yVe.map(f=>h.jsxs("button",{onClick:()=>u(f.mode),disabled:a||c.isPending,className:`w-full p-4 rounded-xl flex items-center justify-between transition-all disabled:opacity-50 disabled:cursor-not-allowed ${o===f.mode?"bg-bambu-green text-white shadow-lg":"bg-bambu-dark text-bambu-gray hover:text-white hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary"}`,children:[h.jsxs("div",{className:"flex flex-col items-start",children:[h.jsx("span",{className:"font-medium",children:f.name}),h.jsx("span",{className:`text-xs ${o===f.mode?"text-white/80":"text-bambu-gray"}`,children:f.description})]}),h.jsx("span",{className:`text-lg font-semibold ${o===f.mode?"text-white":"text-bambu-gray"}`,children:f.percentage})]},f.mode))})]})]})})}function SVe({printer:t,status:e,disabled:n=!1}){const i=e?.temperatures??{},r=t.nozzle_count>1,a=(e?.connected??!1)&&!n,[s,o]=E.useState(null),[l,c]=E.useState(""),[u,f]=E.useState(!1),[g,m]=E.useState(!1),y=yt({mutationFn:I=>Fe.setBedTemperature(t.id,I)}),b=yt({mutationFn:({target:I,nozzle:G})=>Fe.setNozzleTemperature(t.id,I,G)}),v=yt({mutationFn:I=>Fe.setChamberTemperature(t.id,I)}),x=yt({mutationFn:I=>Fe.setChamberLight(t.id,I)}),M=(I,G)=>{a&&(o(I),c(String(Math.round(G))))},w=()=>{o(null),c("")},A=()=>{const I=parseInt(l,10);if(isNaN(I)||I<0){w();return}s==="bed"?y.mutate(I):s==="nozzle"?b.mutate({target:I,nozzle:r?1:0}):s==="nozzle_2"?b.mutate({target:I,nozzle:0}):s==="chamber"&&v.mutate(I),w()},T=I=>{I.key==="Enter"?A():I.key==="Escape"&&w()},R=!a,N=i.nozzle_heating??!1,j=i.nozzle_2_heating??!1,C=i.bed_heating??!1,k=i.chamber_heating??!1,F=(I,G)=>s===I?h.jsx("input",{type:"text",inputMode:"numeric",pattern:"[0-9]*",value:l,onChange:L=>{const B=L.target.value.replace(/[^0-9]/g,"");c(B)},onBlur:A,onKeyDown:T,autoFocus:!0,className:"w-12 text-sm bg-bambu-dark border border-bambu-green rounded px-1 py-0.5 text-white text-center [appearance:textfield]"}):h.jsxs("button",{onClick:()=>M(I,G),disabled:R,className:"text-sm text-bambu-gray hover:text-bambu-green disabled:hover:text-bambu-gray disabled:cursor-not-allowed",title:R?"Printer not connected":"Click to set target temperature",children:["/",Math.round(G)," °C"]});return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"flex flex-col justify-evenly min-w-[150px] pr-5 border-r border-bambu-dark-tertiary",children:[h.jsxs("div",{className:"flex items-center gap-1.5",children:[h.jsx("div",{className:"w-5 h-5 flex items-center justify-center flex-shrink-0",children:h.jsx("img",{src:"/icons/hotend.svg",alt:"",className:`w-5 ${N?"icon-heating":"icon-theme"}`})}),r&&h.jsx("span",{className:"text-[11px] font-semibold text-bambu-green bg-bambu-green/20 px-1.5 py-0.5 rounded 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${C?"icon-heating":"icon-theme"}`})}),r&&h.jsx("span",{className:"min-w-[18px] flex-shrink-0"}),h.jsx("span",{className:"text-lg font-medium text-white",children:Math.round(i.bed??0)}),F("bed",i.bed_target??0)]}),h.jsxs("div",{className:"flex items-center gap-1.5",children:[h.jsx("div",{className:"w-5 h-5 flex items-center justify-center flex-shrink-0",children:h.jsx("img",{src:"/icons/chamber.svg",alt:"",className:`w-5 ${k?"icon-heating":"icon-theme"}`})}),r&&h.jsx("span",{className:"min-w-[18px] flex-shrink-0"}),h.jsx("span",{className:"text-lg font-medium text-white",children:Math.round(i.chamber??0)}),F("chamber",i.chamber_target??0)]}),h.jsxs("button",{onClick:()=>f(!0),disabled:R,className:"flex items-center justify-between w-full px-3 py-4 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary disabled:opacity-50 disabled:cursor-not-allowed",children:[h.jsxs("div",{className:"flex items-center 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mt-0.5",children:e?.speed_level===1?"50%":e?.speed_level===3?"124%":e?.speed_level===4?"166%":"100%"})]}),h.jsxs("button",{onClick:()=>x.mutate(!(e?.chamber_light??!1)),disabled:R||x.isPending,className:"flex-1 flex flex-col items-center py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary disabled:opacity-50 disabled:cursor-not-allowed",children:[h.jsx("img",{src:"/icons/lamp.svg",alt:"",className:`w-5 h-5 ${e?.chamber_light?"icon-green":"icon-theme"}`}),h.jsx("span",{className:"text-[10px] text-bambu-gray mt-0.5",children:"Lamp"})]})]})]}),u&&h.jsx(bVe,{printer:t,status:e,onClose:()=>f(!1)}),g&&h.jsx(_Ve,{printer:t,status:e,onClose:()=>m(!1)})]})}const wVe=220,_r=wVe/2,c_=108,vu=72,u_=35,hG=28;function bu(t,e,n,i,r,a,s=8){const o=[];for(let l=0;l<=s;l++){const c=r+(a-r)*(l/s),u=Math.round(t+i*Math.cos(c)),f=Math.round(e+i*Math.sin(c));o.push(`${u},${f}`)}for(let l=s;l>=0;l--){const c=r+(a-r)*(l/s),u=Math.round(t+n*Math.cos(c)),f=Math.round(e+n*Math.sin(c));o.push(`${u},${f}`)}return o.join(",")}const ea={up:{start:-Math.PI*3/4,end:-Math.PI/4},right:{start:-Math.PI/4,end:Math.PI/4},down:{start:Math.PI/4,end:Math.PI*3/4},left:{start:Math.PI*3/4,end:Math.PI*5/4}};function MVe({printerId:t,status:e,disabled:n=!1}){const i=(e?.connected??!1)&&!n,r=E.useId(),[a,s]=E.useState(null),o=yt({mutationFn:({axes:b,token:v})=>Fe.homeAxes(t,b,v),onSuccess:b=>{Wx(b)&&s({action:"home",token:b.token,warning:b.warning,onConfirm:()=>o.mutate({axes:"XY",token:b.token})})}}),l=yt({mutationFn:({axis:b,distance:v,token:x})=>Fe.moveAxis(t,b,v,3e3,x),onSuccess:(b,v)=>{Wx(b)&&s({action:"move",token:b.token,warning:b.warning,onConfirm:()=>l.mutate({axis:v.axis,distance:v.distance,token:b.token})})}}),c=()=>{m||o.mutate({axes:"XY"})},u=(b,v)=>{m||l.mutate({axis:b,distance:v})},f=()=>{a&&(a.onConfirm(),s(null))},g=o.isPending||l.isPending,m=!i||g,y=Array.from({length:16},(b,v)=>{const x=v/16*Math.PI*2,M=Math.round(_r+hG*Math.cos(x)),w=Math.round(_r+hG*Math.sin(x));return`${M},${w}`}).join(",");return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"relative w-[220px] h-[220px] mb-3.5",children:[h.jsx("img",{src:"/icons/jogpad.svg",alt:"Jog Pad",useMap:`#${r}`,className:"w-full h-full jogpad-theme"}),h.jsxs("map",{name:r,children:[h.jsx("area",{shape:"poly",coords:bu(_r,_r,vu,c_,ea.up.start,ea.up.end),onClick:()=>u("Y",10),title:"Y+10mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,vu,c_,ea.down.start,ea.down.end),onClick:()=>u("Y",-10),title:"Y-10mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,vu,c_,ea.left.start,ea.left.end),onClick:()=>u("X",-10),title:"X-10mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,vu,c_,ea.right.start,ea.right.end),onClick:()=>u("X",10),title:"X+10mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,u_,vu,ea.up.start,ea.up.end),onClick:()=>u("Y",1),title:"Y+1mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,u_,vu,ea.down.start,ea.down.end),onClick:()=>u("Y",-1),title:"Y-1mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,u_,vu,ea.left.start,ea.left.end),onClick:()=>u("X",-1),title:"X-1mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:bu(_r,_r,u_,vu,ea.right.start,ea.right.end),onClick:()=>u("X",1),title:"X+1mm",style:{cursor:m?"not-allowed":"pointer"}}),h.jsx("area",{shape:"poly",coords:y,onClick:c,title:"Home XY",style:{cursor:m?"not-allowed":"pointer"}})]})]}),a&&h.jsx(rr,{title:"Confirm Action",message:a.warning,confirmText:"Continue",variant:"warning",onConfirm:f,onCancel:()=>s(null)})]})}function EVe({printerId:t,status:e,disabled:n=!1}){const i=(e?.connected??!1)&&!n,[r,a]=E.useState(null),s=yt({mutationFn:({distance:u,token:f})=>Fe.moveAxis(t,"Z",u,1e3,f),onSuccess:(u,f)=>{Wx(u)&&a({token:u.token,warning:u.warning,distance:f.distance})}}),o=u=>{s.mutate({distance:u})},l=()=>{r&&(s.mutate({distance:r.distance,token:r.token}),a(null))},c=!i||s.isPending;return h.jsxs(h.Fragment,{children:[h.jsxs("div",{className:"flex items-center gap-2",children:[h.jsx("button",{onClick:()=>o(-10),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Bed up 10mm",children:"↑10"}),h.jsx("button",{onClick:()=>o(-1),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Bed up 1mm",children:"↑1"}),h.jsx("span",{className:"px-2 py-2 text-sm text-bambu-gray",children:"Bed"}),h.jsx("button",{onClick:()=>o(1),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Bed down 1mm",children:"↓1"}),h.jsx("button",{onClick:()=>o(10),disabled:c,className:"px-3.5 py-2 rounded-md bg-bambu-dark-secondary hover:bg-bambu-dark-tertiary border border-bambu-dark-tertiary text-sm text-bambu-gray disabled:opacity-50 disabled:cursor-not-allowed",title:"Bed down 10mm",children:"↓10"})]}),r&&h.jsx(rr,{title:"Confirm Bed Movement",message:r.warning,confirmText:"Continue",variant:"warning",onConfirm:l,onCancel:()=>a(null)})]})}function AVe({printerId:t,status:e,nozzleCount:n,disabled:i=!1}){const r=In(),a=(e?.connected??!1)&&!i,s=e?.state==="RUNNING"||e?.state==="PAUSE",o=n>1,l=e?.active_extruder??0,[c,u]=E.useState(null),f=yt({mutationFn:M=>(console.log("selectExtruder called with:",M),Fe.selectExtruder(t,M)),onSuccess:M=>{console.log("selectExtruder success:",M),setTimeout(()=>{r.invalidateQueries({queryKey:["printerStatuses"]})},2e3)},onError:M=>{console.error("selectExtruder error:",M)}}),g=yt({mutationFn:({distance:M,token:w})=>{const A=`G91
- G1 E${M} F300
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